Addressed an issue where the console would not spawn. Visual effects toggles now uses cvars instead of asm hooks
This commit is contained in:
@@ -1,10 +1,5 @@
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#include "CommonHeaders.h"
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#include "UEngine.hpp"
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#include "UETools.hpp"
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#include "UEVars.hpp"
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#include "Logger.hpp"
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#include "SDK/Basic.hpp"
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#include "SDK/Engine_classes.hpp"
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#include "CommonUEHeaders.h"
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#include "Phoenix_classes.hpp"
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#include "SDK/UI_BP_PhoenixHUDWidget_classes.hpp"
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#include "SDK/UI_BP_AsyncLoadWrapper_classes.hpp"
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@@ -23,29 +18,26 @@ std::shared_ptr<spdlog::logger> logger;
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// Screen informations
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static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
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static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
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static float aspectRatio = (float)screenWidth / screenHeight;
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// Plugin states
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static bool AOBScanDone = false;
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static bool g_fix_enabled = false;
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static bool g_fov_fix_enabled = false;
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static bool g_ultrawide_fix_enabled = false;
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static bool g_HUD_fix_enabled = false;
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static bool g_camera_fix_enabled = false;
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static bool g_DOF_fix_enabled = false;
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static bool g_CA_fix_enabled = false;
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static bool g_Vignetting_fix_enabled = false;
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static bool g_Fog_fix_enabled = false;
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static bool g_TimeDilation_fix_enabled = false;
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static bool g_GodMide_fix_enabled = false;
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static bool g_Stealth_fix_enabled = false;
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static std::atomic <bool> g_fix_enabled = false;
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static std::atomic <bool> g_fov_fix_enabled = false;
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static std::atomic <bool> g_ultrawide_fix_enabled = false;
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static std::atomic <bool> g_HUD_fix_enabled = false;
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static std::atomic <bool> g_camera_fix_enabled = false;
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static std::atomic <bool> g_DOF_fix_enabled = false;
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static std::atomic <bool> g_CA_fix_enabled = false;
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static std::atomic <bool> g_Vignetting_fix_enabled = false;
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static std::atomic <bool> g_Fog_fix_enabled = false;
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static std::atomic <bool> g_TimeDilation_fix_enabled = false;
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static std::atomic <bool> g_GodMide_fix_enabled = false;
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static std::atomic <bool> g_Stealth_fix_enabled = false;
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static int g_AdditionalFOVValue = 0;
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static float g_CameraMultiplier = 1.f;
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static float g_WorldTimeDilationValue = 1.f;
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static float g_AITimeDilationValue = 1.f;
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static int g_HUDOffsets = 0.f;
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static bool g_Console = true;
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static bool user_inputs_logged = false;
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static float g_HUDOffsets = 0.f;
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// Shared values
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static float g_FOV_In = 67.85f;
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@@ -57,17 +49,12 @@ static float g_Camera_Out = 360.f;
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static uint8_t* FOVaddress = nullptr;
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static uint8_t* ConstrainAspectaddress = nullptr;
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static uint8_t* Cameraaddress = nullptr;
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static uint8_t* DOFaddress = nullptr;
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static uint8_t* CAaddress = nullptr;
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static uint8_t* Vignettingaddress = nullptr;
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static uint8_t* Fogaddress = nullptr;
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static uint8_t* WorldTimedilationaddress = nullptr;
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static uint8_t* timedilationaddress = nullptr;
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// Hooking
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static SafetyHookMid FOVHook{};
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static SafetyHookMid CameraHook{};
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static SafetyHookMid FogHook{};
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static SafetyHookMid PEHook{};
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static SafetyHookMid WorldTimeDilationHook{};
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static SafetyHookMid TimeDilationHook{};
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@@ -76,12 +63,7 @@ static SafetyHookMid TimeDilationHook{};
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static void FOVFixEnabled();
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static void UltraWideFixEnabled();
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static void CameraFixEnabled();
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static void DOFFixEnabled();
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static void CAFixEnabled();
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static void VignettingFixEnabled();
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static void FogFixEnabled();
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static void EnableConsole();
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static void ProcessEvent();
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static void HUDFixEnabled();
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static void ProcessEvent();
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static void EnableCheats(Cheat cheat);
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@@ -89,15 +71,15 @@ static void LogHUD();
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extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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g_fix_enabled = enabled;
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if (init) {
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logger = InitializeLogger("Hogwarts Legacy", PLUGIN_LOG);
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logger->info("Plugin {} loaded.", PLUGIN_NAME);
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}
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if (!AOBScanDone) { // Unreal Engine 4.27.2
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uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
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logger->info("--------------- AOB scan started ---------------");
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uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
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constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83");
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constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? C8 ?? ?? ?? E8 ?? ?? ?? ?? 4C 8D ?? ?? ?? ?? ?? 48");
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constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? E8 ?? ?? ?? ?? 8B ?? E8 ?? ?? ?? ?? 84 ?? 74 ?? 48");
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constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 B3 ?? ?? ?? ?? 41 ?? ?? ?? 39 05 ?? ?? ?? ?? 7E");
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constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? 89 B3 ?? ?? ?? ?? 89 B3");
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constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B ?? ?? ?? 48 ?? ?? 74 ?? E8");
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constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 81 ?? ?? ?? ?? F3 0F 59 81 ?? ?? ?? ?? F3 0F 59 81 ?? ?? ?? ?? C3");
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constexpr auto timeDilationObfuscated = make_obfuscated<0xB4>("F3 0F ?? ?? ?? ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C 8B ?? F3 0F ?? ?? 44 8B");
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using AOBScan::Make;
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@@ -106,18 +88,13 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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std::vector<AOBScanEntry> signatures = {
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Make(&FOVaddress, FOVStringObfuscated, "FOV"),
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Make(&Cameraaddress, CameraStringObfuscated, "Camera distance"),
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Make(&DOFaddress, DOFStringObfuscated, "DOF"),
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Make(&CAaddress, CAStringObfuscated, "Chromatic aberrations"),
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Make(&Vignettingaddress, VignettingStringObfuscated, "Vignetting"),
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Make(&Fogaddress, FogStringObfuscated, "Fog"),
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Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation"),
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Make(&timedilationaddress, timeDilationObfuscated, "Time dilation"),
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};
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// Scan all signature in a batch
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Memory::AOBScanBatch(signatures, logger);
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if (FOVaddress) ConstrainAspectaddress = FOVaddress + 0x18;
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if (FOVaddress && ConstrainAspectaddress && Cameraaddress && DOFaddress && CAaddress &&
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Vignettingaddress && Fogaddress && WorldTimedilationaddress && timedilationaddress)
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if (FOVaddress && ConstrainAspectaddress && Cameraaddress && WorldTimedilationaddress && timedilationaddress)
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logger->info("All AOB signatures found. Ready to patch...");
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if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
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@@ -143,36 +120,27 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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AOBScanDone = true;
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}
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if (!init && FOVaddress) FOVFixEnabled();
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if (!init && ConstrainAspectaddress) UltraWideFixEnabled();
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if (!init && Cameraaddress) CameraFixEnabled();
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if (!init && DOFaddress) DOFFixEnabled();
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if (!init && CAaddress) CAFixEnabled();
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if (!init && Vignettingaddress) VignettingFixEnabled();
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if (!init && Fogaddress) FogFixEnabled();
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if (!init && GObjectsaddress && AppendStringaddress && ProcessEventaddress) EnableConsole();
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if (!init) {
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ProcessEvent();
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if (init) return;
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FOVFixEnabled();
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UltraWideFixEnabled();
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CameraFixEnabled();
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HUDFixEnabled();
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LogHUD();
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}
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if (!init && WorldTimedilationaddress) {
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EnableCheats(Cheat::TimeDilation);
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EnableCheats(Cheat::GodMode);
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EnableCheats(Cheat::Stealth);
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}
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ProcessEvent();
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SetAllEffectsToBeToggled();
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LogFixToggle(GameFixes::None, g_fix_enabled);
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}
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// Setters for Reshade addon call
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extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) {
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if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); };
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bool bVisual = g_fix_enabled && enabled;
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if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
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if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); }
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if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); }
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if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); }
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if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; CAFixEnabled(); }
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if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; VignettingFixEnabled(); }
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if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; FogFixEnabled(); }
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if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
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if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; gPendingCA = true; LogFixToggle(fix, bVisual); }
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if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; gPendingVignetting = true; LogFixToggle(fix, bVisual); }
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if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; gPendingFog = true; LogFixToggle(fix, bVisual); }
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if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDFixEnabled(); LogHUD(); }
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if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); }
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if (fix == GameFixes::GodMode) { g_GodMide_fix_enabled = enabled; EnableCheats(Cheat::GodMode); }
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@@ -183,7 +151,7 @@ extern "C" __declspec(dllexport) void SetValues(GameSetting setting, float value
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if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value);
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if (setting == GameSetting::CameraDistance) g_CameraMultiplier = value;
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if (setting == GameSetting::HUD) {
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g_HUDOffsets = ((int)value * screenWidth) / 100;
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g_HUDOffsets = (value * screenWidth) / 100;
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HUDFixEnabled();
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}
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if (setting == GameSetting::WorldTimeDilation) g_WorldTimeDilationValue = value;
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@@ -210,19 +178,24 @@ static void ProcessEvent() {
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[](SafetyHookContext& ctx) {
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UObject* object = (UObject*)ctx.rcx;
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UFunction* function = (UFunction*)ctx.rdx;
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if (!object || !function) return;
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if (object->IsA(UUserWidget::StaticClass())) {
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std::string funcName = function->GetName();
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std::string objectName = object->GetName();
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std::string objectName = object->Class->GetName();
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if (objectName == "UI_BP_Title_C" && funcName == "Construct")
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EnableConsole(); // Enable console when title screen is loaded to ensure it will work
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if (g_HUD_fix_enabled && objectName.contains("UI_BP_PhoenixHUDWidget_C")) {
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if (object->IsA(UUI_BP_PhoenixHUDWidget_C::StaticClass())) {
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if (funcName == "OnShowEnemyInfo") {
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UUI_BP_PhoenixHUDWidget_C* phoenixHUDWidget = reinterpret_cast<UUI_BP_PhoenixHUDWidget_C*>(ctx.rcx);
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if (phoenixHUDWidget && phoenixHUDWidget->Class && phoenixHUDWidget->IsA(UUserWidget::StaticClass())) {
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auto* phoenixHUDWidget = static_cast<UUI_BP_PhoenixHUDWidget_C*>(object);
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if (phoenixHUDWidget && phoenixHUDWidget->Class) {
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gPhoenixHUDWidget = phoenixHUDWidget; // Store UUI_BP_PhoenixHUDWidget_C pointer
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HUDFixEnabled(); // Enable live offsets modifications
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}
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}
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if (funcName == "Destruct") gPhoenixHUDWidget = nullptr;
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else if (funcName == "Destruct") gPhoenixHUDWidget = nullptr;
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}
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}
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});
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}
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@@ -241,7 +214,7 @@ static void HUDFixEnabled() {
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slot->SetOffsets(offsets);
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}};
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float rootOffset = g_HUD_fix_enabled ? (float)g_HUDOffsets : 0.f;
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float rootOffset = g_HUD_fix_enabled ? g_HUDOffsets : 0.f;
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ApplyCanvas(gPhoenixHUDWidget->Root, rootOffset, rootOffset); // Position main HUD
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ApplyCanvas(gPhoenixHUDWidget->AsyncReticule, -rootOffset); // Fix Reticle shift
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ApplyCanvas(gPhoenixHUDWidget->BeaconHUDPanel, -rootOffset); // Fix marker shift
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@@ -253,7 +226,8 @@ static void LogHUD() { // Log toggle state
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}
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static void FOVFixEnabled() {
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if (g_fix_enabled && g_fov_fix_enabled && FOVaddress) {
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if (!FOVaddress) return;
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if (g_fix_enabled && g_fov_fix_enabled) {
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if (!FOVHook) { // Hook only once
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FOVHook = safetyhook::create_mid(FOVaddress + 0xa,
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[](SafetyHookContext& ctx) {
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@@ -263,16 +237,15 @@ static void FOVFixEnabled() {
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});
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}
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else FOVHook.enable();
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logger->info("FOV fix enabled");
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}
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if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress) {
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if (FOVHook) FOVHook.disable();
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logger->info("FOV fix disabled");
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}
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else if (FOVHook) FOVHook.disable();
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logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
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}
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static void CameraFixEnabled() {
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if (g_fix_enabled && g_camera_fix_enabled && Cameraaddress) {
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if (!Cameraaddress) return;
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if (g_fix_enabled && g_camera_fix_enabled) {
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if (!CameraHook) { // Hook only once
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CameraHook = safetyhook::create_mid(Cameraaddress + 0x8,
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[](SafetyHookContext& ctx) {
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@@ -282,37 +255,29 @@ static void CameraFixEnabled() {
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});
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}
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else CameraHook.enable();
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logger->info("Camera fix enabled");
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}
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if (!(g_fix_enabled && g_camera_fix_enabled) && Cameraaddress) {
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if (CameraHook) CameraHook.disable();
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logger->info("Camera fix disabled");
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}
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}
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else if (CameraHook) CameraHook.disable();
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static void FogFixEnabled() {
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if (g_fix_enabled && g_Fog_fix_enabled && Fogaddress) {
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if (!FogHook) {
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FogHook = safetyhook::create_mid(Fogaddress,
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[](SafetyHookContext& ctx) {
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if (!ctx.rax) return;
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*reinterpret_cast<uint8_t*>(ctx.rax + 0x4) = g_fix_enabled && g_Fog_fix_enabled ? 0 : 1; // r.Fog = 0
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});
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}
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logger->info("Fog fix enabled");
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}
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if (!(g_fix_enabled && g_Fog_fix_enabled) && Fogaddress)
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logger->info("Fog fix disabled");
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logger->info("Camera fix {}", g_fix_enabled && g_camera_fix_enabled ? "enabled" : "disabled");
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}
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// Cheats
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static UWorld* LastWorld = nullptr;
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static void EnableCheats(Cheat cheat) {
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if (WorldTimedilationaddress && !WorldTimeDilationHook) {
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WorldTimeDilationHook = safetyhook::create_mid(WorldTimedilationaddress + 0x10,
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[](SafetyHookContext& ctx) {
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// From AWorldSettings retrieved from world->K2_GetWorldSettings()
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ctx.xmm0.f32[0] *= g_TimeDilation_fix_enabled ? g_WorldTimeDilationValue : 1.f;
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// Apply visual effects only in hook main thread to ensure they will be applied correctly
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if (!g_Console_Enabled) return; // It relies on dev console being reactivated
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if (gPendingFog.exchange(false))
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ApplyVisualEffect(GameFixes::Fog, g_fix_enabled && g_Fog_fix_enabled);
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if (gPendingDOF.exchange(false))
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ApplyVisualEffect(GameFixes::DOF, g_fix_enabled && g_DOF_fix_enabled);
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if (gPendingCA.exchange(false))
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ApplyVisualEffect(GameFixes::ChromaticAberrations, g_fix_enabled && g_CA_fix_enabled);
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if (gPendingVignetting.exchange(false))
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ApplyVisualEffect(GameFixes::Vignetting, g_fix_enabled && g_Vignetting_fix_enabled);
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});
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}
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if (timedilationaddress && !TimeDilationHook) {
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@@ -348,58 +313,18 @@ static void EnableCheats(Cheat cheat) {
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// Memory patch fixes
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static void UltraWideFixEnabled() {
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if (g_fix_enabled && g_ultrawide_fix_enabled && ConstrainAspectaddress) {
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if (!ConstrainAspectaddress) return;
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if (g_fix_enabled && g_ultrawide_fix_enabled)
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Memory::PatchBytes(ConstrainAspectaddress, "\x31\xC9\x90\x90\x90\x90\x90", 7); // bConstrainAspectRatio = 0
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logger->info("Ultra wide fix enabled");
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}
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if (!(g_fix_enabled && g_ultrawide_fix_enabled) && ConstrainAspectaddress) {
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Memory::RestoreBytes(ConstrainAspectaddress);
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logger->info("Ultra wide fix disabled");
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}
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}
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else Memory::RestoreBytes(ConstrainAspectaddress);
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static void DOFFixEnabled() {
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if (g_fix_enabled && g_DOF_fix_enabled && DOFaddress) {
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Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
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logger->info("Depth of field fix enabled");
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}
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if (!(g_fix_enabled && g_DOF_fix_enabled) && DOFaddress) {
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Memory::RestoreBytes(DOFaddress);
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logger->info("Depth of field fix disabled");
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}
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}
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static void CAFixEnabled() {
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if (g_fix_enabled && g_CA_fix_enabled && CAaddress) {
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Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP jg "HellIsUs-Win64-Shipping.exe"+3D73BD5 r.SceneColorFringeQuality = 0
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logger->info("Chromatic aberrations fix enabled");
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}
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if (!(g_fix_enabled && g_CA_fix_enabled) && CAaddress) {
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Memory::RestoreBytes(CAaddress);
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logger->info("Chromatic aberrations fix disabled");
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}
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}
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static void VignettingFixEnabled() {
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if (g_fix_enabled && g_Vignetting_fix_enabled && Vignettingaddress) {
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Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
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logger->info("Vignetting fix enabled");
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}
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if (!(g_fix_enabled && g_Vignetting_fix_enabled) && Vignettingaddress) {
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Memory::RestoreBytes(Vignettingaddress);
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logger->info("Vignetting fix disabled");
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}
|
||||
logger->info("Ultra wide fix {}", g_fix_enabled && g_ultrawide_fix_enabled ? "enabled" : "disabled");
|
||||
}
|
||||
|
||||
// UE Console creation
|
||||
static void EnableConsole() {
|
||||
if (g_Console_Enabled || !g_Console || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
|
||||
if (!g_Console && !user_inputs_logged) {
|
||||
logger->info("------------------ User inputs ------------------");
|
||||
user_inputs_logged = true;
|
||||
}
|
||||
if (g_Console_Enabled || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress)
|
||||
return;
|
||||
}
|
||||
|
||||
logger->info("-------------- Console re-enabling --------------");
|
||||
ReactivateDevConsole(logger);
|
||||
@@ -407,11 +332,7 @@ static void EnableConsole() {
|
||||
|
||||
// Standard dll entry
|
||||
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
|
||||
if (reason == DLL_PROCESS_ATTACH) {
|
||||
logger = InitializeLogger("Hogwarts Legacy", PLUGIN_LOG);
|
||||
logger->info("Plugin {} loaded.", PLUGIN_NAME);
|
||||
}
|
||||
else if (reason == DLL_PROCESS_DETACH) {
|
||||
if (reason == DLL_PROCESS_DETACH) {
|
||||
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
|
||||
spdlog::drop_all();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user