From f427fce3c743164b8cfdab29e347506bca5122e8 Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Sat, 27 Sep 2025 20:55:37 +0200 Subject: [PATCH] Add Silent Hill f. Not for release. --- SilentHillF/dllmain.cpp | 509 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 509 insertions(+) create mode 100644 SilentHillF/dllmain.cpp diff --git a/SilentHillF/dllmain.cpp b/SilentHillF/dllmain.cpp new file mode 100644 index 0000000..2738323 --- /dev/null +++ b/SilentHillF/dllmain.cpp @@ -0,0 +1,509 @@ +#include +#include +#include +#include +#include +#include "ObfuscateString.h" +#include "Memory.hpp"; +#include "Maths.hpp"; +#include "UEngine.hpp"; +#include "SDK/Basic.hpp" +#include "SDK/Engine_classes.hpp" +//#include "SDK/BP_Pl_Base_NocePlayerCharacter_classes.hpp" +//#include "SDK/AdvancedThirdPersonCamera_classes.hpp" + +using namespace SDK; + +// Constants +const std::string PLUGIN_NAME = "SilentHillf"; +const std::string PLUGIN_LOG = PLUGIN_NAME + ".log"; +const std::string gameExecutable = "SHf-Win64-Shipping.exe"; +const float BASE_ASPECT = 1.777777791; + +// Logger +std::shared_ptr logger; + +// Screen informations +static int screenWidth = GetSystemMetrics(SM_CXSCREEN); +static int screenHeight = GetSystemMetrics(SM_CYSCREEN); +static float aspectRatio = (float)screenWidth / screenHeight; + +// Plugin states +static bool AOBScanDone = false; +static bool g_fix_enabled = false; +static bool g_fov_fix_enabled = false; +static bool g_DOF_fix_enabled = false; +static bool g_CA_fix_enabled = false; +static bool g_Vignetting_fix_enabled = false; +static bool g_Fog_fix_enabled = false; +static bool g_Camera_fix_enabled = false; +static int g_AdditionalFOVValue = 0; + +// Shared values +static float g_reference_FOV = 65.f; +static float g_FOV_In = 0.f; +static float g_FOV_Out = 0.f; +static bool g_Console_Enabled = false; + +// AOB Unreal Engine offsets addresses +static uint8_t* GObjectsaddress = nullptr; +static uint8_t* GNamesaddress = nullptr; +static uint8_t* AppendStringaddress = nullptr; +static uint8_t* ProcessEventaddress = nullptr; + +// AOB Scan pointers +static uint8_t* FOVaddress = nullptr; +static uint8_t* referenceFOVaddress = nullptr; +static uint8_t* DOFaddress = nullptr; +static uint8_t* CAaddress = nullptr; +static uint8_t* Vignettingaddress = nullptr; +static uint8_t* VolumetricFogaddress = nullptr; +static uint8_t* Cameraaddress = nullptr; + +// Hooking +static SafetyHookMid FOVHook{}; +static SafetyHookMid referenceFOVHook{}; +static SafetyHookMid VolumetricFogHook{}; +static SafetyHookMid HUDHook{}; +static SafetyHookMid CameraHook{}; + +// Prototypes +static void FOVFixEnabled(); +static void DOFFixEnabled(); +static void CAFixEnabled(); +static void VignettingFixEnabled(); +static void FogFixEnabled(); +static void CameraFixEnabled(); +static void EnableConsole(); + +extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled) +{ + g_fix_enabled = enabled; + if (g_fix_enabled && !AOBScanDone) { + logger->info("--------------- AOB scan started ---------------"); + if (FOVaddress == nullptr) { + constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 48"); + FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + //"SHf-Win64-Shipping.exe" + 3AE6514 - 48 8B 01 - mov rax, [rcx] + //"SHf-Win64-Shipping.exe" + 3AE6517 - FF 90 50 07 00 00 - call qword ptr[rax + 00000750] + //"SHf-Win64-Shipping.exe" + 3AE651D - F3 0F 10 40 30 - movss xmm0, [rax + 30] + //"SHf-Win64-Shipping.exe" + 3AE6522 - 48 83 C4 28 - add rsp, 28 + //"SHf-Win64-Shipping.exe" + 3AE6526 - C3 - ret + + if (!FOVaddress) + logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast(FOVaddress)); + FOVaddress += 0x10; + } + } + + if (referenceFOVaddress == nullptr) { + //constexpr auto referenceFOVStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? 49 83 ?? ?? ?? 0F 84 ?? ?? ?? ?? 48 8D"); + constexpr auto referenceFOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89"); + referenceFOVaddress = Memory::AOBScan(gameExecutable, referenceFOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + //"SHf-Win64-Shipping.exe" + 3493A5E - EB 08 - jmp "SHf-Win64-Shipping.exe" + 3493A68 + //"SHf-Win64-Shipping.exe" + 3493A60 - F3 0F 10 83 30 02 00 00 - movss xmm0, [rbx + 00000230] + //"SHf-Win64-Shipping.exe" + 3493A68 - F3 0F 11 47 30 - movss[rdi + 30], xmm0 + //"SHf-Win64-Shipping.exe" + 3493A6D - 8B 83 4C 02 00 00 - mov eax, [rbx + 0000024C] + //"SHf-Win64-Shipping.exe" + 3493A73 - 89 47 54 - mov[rdi + 54], eax + + if (!referenceFOVaddress) + logger->warn("Reference FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + logger->info("Reference FOV signature found at address: 0x{:X}.", reinterpret_cast(referenceFOVaddress)); + referenceFOVaddress += 0xa; + } + } + + if (DOFaddress == nullptr) { + constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D"); + DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + //"SHf-Win64-Shipping.exe" + 2556DB2 - 75 05 - jne "SHf-Win64-Shipping.exe" + 2556DB9 + //"SHf-Win64-Shipping.exe" + 2556DB4 - BF 04 00 00 00 - mov edi, SilentHillfUI._Init_thread_epoch + //"SHf-Win64-Shipping.exe" + 2556DB9 - 8B 3C 37 - mov edi, [rdi + rsi] + //"SHf-Win64-Shipping.exe" + 2556DBC - 48 8B CB - mov rcx, rbx + //"SHf-Win64-Shipping.exe" + 2556DBF - E8 6C A2 67 01 - call "SHf-Win64-Shipping.exe" + 3BD1030 + + if (!DOFaddress) + logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast(DOFaddress)); + } + } + + if (CAaddress == nullptr) { + constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 44 89 ?? ?? ?? ?? ?? 43 ?? ?? ?? 39 05"); + CAaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + //"SHf-Win64-Shipping.exe" + 3BCD042 - 48 8B 05 87 CE 74 05 - mov rax, ["SHf-Win64-Shipping.exe" + 9319ED0] + //"SHf-Win64-Shipping.exe" + 3BCD049 - 44 39 38 - cmp[rax], r15d + //"SHf-Win64-Shipping.exe" + 3BCD04C - 7F 07 - jg "SHf-Win64-Shipping.exe" + 3BCD055 + //"SHf-Win64-Shipping.exe" + 3BCD04E - 44 89 BB 2C 1F 00 00 - mov[rbx + 00001F2C], r15d + //"SHf-Win64-Shipping.exe" + 3BCD055 - 43 8B 04 26 - mov eax, [r14 + r12] + + if (!CAaddress) + logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + logger->info("Chromatic aberrations signature found at address: 0x{:X}.", reinterpret_cast(CAaddress)); + } + } + + if (Vignettingaddress == nullptr) { + constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 44 89"); + Vignettingaddress = Memory::AOBScan(gameExecutable, VignettingStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + //"SHf-Win64-Shipping.exe" + 3BCD0D6 - 44 89 BB 34 1F 00 00 - mov[rbx + 00001F34], r15d + //"SHf-Win64-Shipping.exe" + 3BCD0DD - 48 8B 05 64 BB 74 05 - mov rax, ["SHf-Win64-Shipping.exe" + 9318C48] + //"SHf-Win64-Shipping.exe" + 3BCD0E4 - 8B 08 - mov ecx, [rax] + //"SHf-Win64-Shipping.exe" + 3BCD0E6 - 83 F9 02 - cmp ecx, 02 + //"SHf-Win64-Shipping.exe" + 3BCD0E9 - 7D 09 - jnl "SHf-Win64-Shipping.exe" + 3BCD0F4 + + if (!Vignettingaddress) + logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + logger->info("Vignetting signature found at address: 0x{:X}.", reinterpret_cast(Vignettingaddress)); + Vignettingaddress += 0x5; + } + } + + if (VolumetricFogaddress == nullptr) { + constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("0F 84 ?? ?? ?? ?? F6 ?? ?? ?? 0F 84 ?? ?? ?? ?? 83 BF"); + //constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("F7 44 ?? ?? ?? ?? ?? ?? 74 ?? 48 8B ?? ?? ?? ?? ?? 83 78 ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B"); + VolumetricFogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + //"SHf-Win64-Shipping.exe" + 2174B8A - E8 51 73 F0 FE - call "SHf-Win64-Shipping.exe" + 107BEE0 + //"SHf-Win64-Shipping.exe" + 2174B8F - 0F B6 C3 - movzx eax, bl + //"SHf-Win64-Shipping.exe" + 2174B92 - 48 8B 4C 24 50 - mov rcx, [rsp + 50] + //"SHf-Win64-Shipping.exe" + 2174B97 - 48 33 CC - xor rcx, rsp + //"SHf-Win64-Shipping.exe" + 2174B9A - E8 91 78 C2 04 - call "SHf-Win64-Shipping.exe" + 6D9C430 + + if (!VolumetricFogaddress) + logger->warn("Volumetric fog signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + logger->info("Volumetric fog signature found at address: 0x{:X}.", reinterpret_cast(VolumetricFogaddress)); + } + } + + //if (Cameraaddress == nullptr) { // Low level function involved in displaying Widgets in real time + // constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48 ?? ?? 48"); + // //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48 ?? ?? 48 ?? ?? 45"); // UseCustomCamera + // //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("FF 95 ?? ?? ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? 48 89"); // After all camera + // //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48"); // K2_OnEnterCameraMode + // Cameraaddress = Memory::AOBScan(gameExecutable, CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + + // if (!Cameraaddress) + // logger->warn("Camera signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + // else { + // logger->info("Camera signature found at address: 0x{:X}.", reinterpret_cast(Cameraaddress)); + // } + //} + + if (FOVaddress && referenceFOVaddress && DOFaddress && CAaddress && Vignettingaddress && VolumetricFogaddress) { + logger->info("All AOB signatures found. Ready to patch..."); + AOBScanDone = true; + } + + if (!GObjectsaddress || !GNamesaddress || !AppendStringaddress || !ProcessEventaddress) { + logger->info("------------ UEngine offsets search ------------"); + + constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33"); + GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C"); + GNamesaddress = Memory::AOBScan(gameExecutable, GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + constexpr auto AppendStringStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 48 8B F2 8B ?? 48"); + AppendStringaddress = Memory::AOBScan(gameExecutable, AppendStringStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 33 ?? 48 89 ?? ?? ?? ?? ?? 4D ?? ?? 48"); + ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + + if (!GObjectsaddress) + logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + uint32_t gObjectsOffset = static_cast(Memory::GetOffsetFromOpcode(GObjectsaddress + 0x3) - + reinterpret_cast(GetModuleHandleA(gameExecutable.c_str()))); + logger->info("GObjects offset is: 0x{:X}.", gObjectsOffset); + Offsets::GObjects = static_cast(gObjectsOffset); // Update GObjects offset + } + + if (!GNamesaddress) + logger->warn("GNames signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + uint32_t gNamesOffset = static_cast(Memory::GetOffsetFromOpcode(GNamesaddress + 0x3) - + reinterpret_cast(GetModuleHandleA(gameExecutable.c_str()))); + logger->info("GNames offset is: 0x{:X}.", gNamesOffset); + Offsets::GNames = static_cast(gNamesOffset); // Update GNames offset + } + + if (!AppendStringaddress) + logger->warn("AppendString signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + std::optional gAppendStringOffsetOpt = UE::CalculateOffset(gameExecutable, AppendStringaddress); // Get Offset from opcode + uint32_t gAppendStringOffset = *gAppendStringOffsetOpt; + logger->info("AppendString offset is: 0x{:X}.", gAppendStringOffset); + Offsets::AppendString = static_cast(gAppendStringOffset); // Update AppendString offset + } + + if (!ProcessEventaddress) + logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + std::optional gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress); + uint32_t gProcessEventOffset = *gProcessEventOffsetOpt; + logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset); + Offsets::ProcessEvent = static_cast(gProcessEventOffset);// Update ProcessEvent offset + } + } + + logger->info("-------------- Fixes initialisation -------------"); + } + + if (FOVaddress && referenceFOVaddress) FOVFixEnabled(); + if (DOFaddress) DOFFixEnabled(); + if (CAaddress) CAFixEnabled(); + if (Vignettingaddress) VignettingFixEnabled(); + if (VolumetricFogaddress) FogFixEnabled(); + if (!g_Console_Enabled && GObjectsaddress && GNamesaddress && AppendStringaddress && ProcessEventaddress) + EnableConsole(); +} + +// Setters for Reshade addon call +extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init) +{ + g_fov_fix_enabled = enabled; + if (!init) { + FOVFixEnabled(); + } +} + +extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init) +{ + g_DOF_fix_enabled = enabled; + if (!init) DOFFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetCAFixEnabled(bool enabled, bool init) +{ + g_CA_fix_enabled = enabled; + if (!init) CAFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetVignettingFixEnabled(bool enabled, bool init) +{ + g_Vignetting_fix_enabled = enabled; + if (!init) VignettingFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetFogFixEnabled(bool enabled, bool init) +{ + g_Fog_fix_enabled = enabled; + if (!init) FogFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetCameraFixEnabled(bool enabled, bool init) +{ + if (!init) CameraFixEnabled(); +} + + +extern "C" __declspec(dllexport) void SetFOV(int fov) +{ + g_AdditionalFOVValue = fov; +} + +// Getters for Reshade addon call +extern "C" __declspec(dllexport) float GetFOVIn() { + return g_FOV_In; +} + +extern "C" __declspec(dllexport) float GetFOVOut() { + return g_FOV_Out; +} + +extern "C" __declspec(dllexport) bool GetConsoleEnabled() { + return g_Console_Enabled; +} + +// Code injection functions +// FOV compensation only +static void FOVFixEnabled() { + if (g_fix_enabled && g_fov_fix_enabled && FOVaddress && referenceFOVaddress) { + if (!FOVHook) { // Hook only once + FOVHook = safetyhook::create_mid(FOVaddress, + [](SafetyHookContext& ctx) { + g_FOV_In = g_reference_FOV; + ctx.xmm0.f32[0] = (g_fix_enabled && g_fov_fix_enabled ? g_reference_FOV + g_AdditionalFOVValue : g_reference_FOV); + g_FOV_Out = ctx.xmm0.f32[0]; + }); + } + else FOVHook.enable(); + + if (!referenceFOVHook) { + referenceFOVHook = safetyhook::create_mid(referenceFOVaddress, + [](SafetyHookContext& ctx) { + g_reference_FOV = ctx.xmm0.f32[0]; + }); + } + else referenceFOVHook.enable(); + + logger->info("FOV fix enabled"); + } + if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress && referenceFOVaddress) { + if (FOVHook) FOVHook.disable(); + if (referenceFOVHook) referenceFOVHook.disable(); + logger->info("FOV fix disabled"); + } +} + +UObject* widgetObject = nullptr; +std::string widgetName; + +static void CameraFixEnabled() { + if (Cameraaddress) { + if (!CameraHook) { + CameraHook = safetyhook::create_mid(Cameraaddress, + [](SafetyHookContext& ctx) { + //ABP_Pl_Base_NocePlayerCharacter_C* MyChar = (ABP_Pl_Base_NocePlayerCharacter_C*)ctx.rcx; + //UATPCCameraBaseObject* camObj = reinterpret_cast(ctx.rcx); + + //if (!camObj) return; + //if (!camObj->OwningCamera) return; + //if (!camObj->OwningCamera->LocationObject) return; + + //camObj->OwningCamera->LocationObject->SetCameraDistance(500.f, true); + //camObj->OwningCamera->SetCameraDistance(500.f, true); + //logger->debug("camera set"); + //if (MyChar && MyChar->IsA(ABP_Pl_Base_NocePlayerCharacter_C::StaticClass()) && MyChar->SweetLightSpringArm) { + // logger->debug("Arm length: {}", MyChar->SweetLightSpringArm->TargetArmLength); + // MyChar->SweetLightSpringArm->TargetArmLength = 600.f; + // //float* TargetArmPtr = &MyChar->SweetLightSpringArm->TargetArmLength; + // //logger->debug("TargetArmLength pointer address: {:X}", (uintptr_t)TargetArmPtr); + + //} + }); + } + } +} + +// Memory patch fixes +static void DOFFixEnabled() { + if (g_fix_enabled && g_DOF_fix_enabled && DOFaddress) { + Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0 + logger->info("Depth of field fix enabled"); + } + if (!(g_fix_enabled && g_DOF_fix_enabled) && DOFaddress) { + Memory::RestoreBytes(DOFaddress); + logger->info("Depth of field fix disabled"); + } +} + +static void CAFixEnabled() { + if (g_fix_enabled && g_CA_fix_enabled && CAaddress) { + Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP jg "HellIsUs-Win64-Shipping.exe"+3D73BD5 + logger->info("Chromatics aberrations fix enabled"); + } + if (!(g_fix_enabled && g_CA_fix_enabled) && CAaddress) { + Memory::RestoreBytes(CAaddress); + logger->info("Chromatics aberrations fix disabled"); + } +} + +static void VignettingFixEnabled() { + if (g_fix_enabled && g_Vignetting_fix_enabled && Vignettingaddress) { + Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0 + logger->info("Vignetting fix enabled"); + } + if (!(g_fix_enabled && g_Vignetting_fix_enabled) && Vignettingaddress) { + Memory::RestoreBytes(Vignettingaddress); + logger->info("Vignetting fix disabled"); + } +} + +static void FogFixEnabled() { + if (g_fix_enabled && g_Fog_fix_enabled && VolumetricFogaddress) { + if (!VolumetricFogHook) { + VolumetricFogHook = safetyhook::create_mid(VolumetricFogaddress, + [](SafetyHookContext& ctx) { + ctx.rflags |= 0x40; + }); + } + logger->info("Fog fix enabled"); + } +} + +// UE Console creation +static void EnableConsole() +{ + logger->info("-------------- Console re-enabling --------------"); + if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) { + logger->warn("Could not re-enable console"); + logger->info("------------------ User inputs ------------------"); + return; + } + + std::thread([&]() { + auto start = std::chrono::high_resolution_clock::now(); // Measure the time to renable console + UEngine* Engine = nullptr; + + for (int i = 0; i < 100; ++i) { // gives 10 seconds to find UE Engine + std::this_thread::sleep_for(std::chrono::milliseconds(100)); + Engine = UEngine::GetEngine(); + if (Engine && Engine->ConsoleClass && Engine->GameViewport) + break; + } + + if (!Engine || !Engine->ConsoleClass || !Engine->GameViewport) { + logger->error("Console could not be found in engine."); + return; + } + logger->info("Console found in engine"); + + /* Creates a new UObject of class-type specified by Engine->ConsoleClass */ + UObject* NewObject = UGameplayStatics::SpawnObject(Engine->ConsoleClass, Engine->GameViewport); + if (NewObject) + { + logger->info("Successfully spawned console object"); + // Set the console viewport so that it will be displayed + Engine->GameViewport->ViewportConsole = static_cast(NewObject); + auto end = std::chrono::high_resolution_clock::now(); + std::chrono::duration elapsed = end - start; + + logger->info("Console fully reactivated in {:.3f}s and bound to key Tilde", elapsed.count()); + logger->info("------------------ User inputs ------------------"); + + g_Console_Enabled = true; + } + else { + logger->error("Could not spawn console object"); + } + }).detach(); +} + +static void InitializeLogger() +{ + try + { + std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG); + if (std::filesystem::exists(log_path)) + std::filesystem::remove(log_path); + logger = std::make_shared("Silent Hill f", std::make_shared(PLUGIN_LOG, 10 * 1024 * 1024, 1)); + logger->set_level(spdlog::level::debug); + logger->flush_on(spdlog::level::debug); // Flush automatically + } + catch (const spdlog::spdlog_ex& ex) + { + std::string plugin_error_message = "Could not open " + PLUGIN_LOG; + MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK); + } +} + +// Standard dll entry +BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) +{ + if (reason == DLL_PROCESS_ATTACH) + { + InitializeLogger(); + logger->info("Plugin {} loaded.", PLUGIN_NAME); + } + else if (reason == DLL_PROCESS_DETACH) + { + logger->info("Plugin {} unloaded.", PLUGIN_NAME); + spdlog::drop_all(); + } + return TRUE; +} \ No newline at end of file