#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: FBattleCharacterStoredState #include "Basic.hpp" #include "CoreUObject_structs.hpp" namespace SDK { // UserDefinedStruct FBattleCharacterStoredState.FBattleCharacterStoredState // 0x0038 (0x0038 - 0x0000) struct FFBattleCharacterStoredState final { public: bool IsPlayerControlled_2_0142CAB14E0334679E896E84D1FB6947; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName HardcodedName_5_0B7BD3594DCCB7F644FA53A00B41E51E; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 PartyIndex_8_DAD255E540BE3E649999989D35D14815; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FGuid GUID_11_3A136FD34C8C5AF1360EBA8F4710650A; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CurrentHP_14_80C3D9974EF3986682B1B1A9DBB98E64; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CurrentShield_17_34944FE847689E36A4B858964259A96D; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FText DisplayName_22_155A489A4C9F4BA3BD333995D72B76E1; // 0x0028(0x0010)(Edit, BlueprintVisible) }; DUMPER7_ASSERTS_FFBattleCharacterStoredState; }