#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: SandFall #include "Basic.hpp" #include "CommonInput_structs.hpp" #include "SandFall_structs.hpp" #include "CoreUObject_structs.hpp" #include "MovieScene_structs.hpp" #include "InputCore_structs.hpp" #include "GameplayTags_structs.hpp" #include "Engine_structs.hpp" #include "SlateCore_structs.hpp" #include "StateTreeModule_structs.hpp" namespace SDK::Params { // Function SandFall.AsyncActionHandlePlatformsSaveData.AsyncSaveLatestGameSaveLoaded // 0x0020 (0x0020 - 0x0000) struct AsyncActionHandlePlatformsSaveData_AsyncSaveLatestGameSaveLoaded final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString SaveName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAsyncActionHandlePlatformsSaveData* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AsyncActionHandlePlatformsSaveData_AsyncSaveLatestGameSaveLoaded; // Function SandFall.ExtendedPlayerCameraManager.ShouldPlayCameraShake // 0x0001 (0x0001 - 0x0000) struct ExtendedPlayerCameraManager_ShouldPlayCameraShake final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedPlayerCameraManager_ShouldPlayCameraShake; // Function SandFall.CameraModifier_CameraShake_BP.BlueprintAddedToCamera // 0x0008 (0x0008 - 0x0000) struct CameraModifier_CameraShake_BP_BlueprintAddedToCamera final { public: class APlayerCameraManager* Camera; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraModifier_CameraShake_BP_BlueprintAddedToCamera; // Function SandFall.CameraModifier_Meta.GetCameraMetaModifier // 0x0010 (0x0010 - 0x0000) struct CameraModifier_Meta_GetCameraMetaModifier final { public: struct FCameraModifier_MetaWrapper _wrapper; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) class UCameraModifier_Meta* OutMetaModifier; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraModifier_Meta_GetCameraMetaModifier; // Function SandFall.CameraModifier_Meta.SetTargetCameraModifier // 0x0008 (0x0008 - 0x0000) struct CameraModifier_Meta_SetTargetCameraModifier final { public: class UCameraModifier* _cameraModifier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraModifier_Meta_SetTargetCameraModifier; // Function SandFall.CharacterSkinAssignPolicy.AssignBodyAndFaceSkin // 0x0020 (0x0020 - 0x0000) struct CharacterSkinAssignPolicy_AssignBodyAndFaceSkin final { public: class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf BodySkinClass; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FaceSkinClass; // 0x0018(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignBodyAndFaceSkin; // Function SandFall.CharacterSkinAssignPolicy.AssignBodyAndFaceSkinAsync // 0x0060 (0x0060 - 0x0000) struct CharacterSkinAssignPolicy_AssignBodyAndFaceSkinAsync final { public: class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr BodySkinClass; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr FaceSkinClass; // 0x0038(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignBodyAndFaceSkinAsync; // Function SandFall.CharacterSkinAssignPolicy.AssignBodySkin // 0x0018 (0x0018 - 0x0000) struct CharacterSkinAssignPolicy_AssignBodySkin final { public: class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf BodySkinClass; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignBodySkin; // Function SandFall.CharacterSkinAssignPolicy.AssignBodySkinAsync // 0x0038 (0x0038 - 0x0000) struct CharacterSkinAssignPolicy_AssignBodySkinAsync final { public: class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr BodySkinClass; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignBodySkinAsync; // Function SandFall.CharacterSkinAssignPolicy.AssignFaceSkin // 0x0018 (0x0018 - 0x0000) struct CharacterSkinAssignPolicy_AssignFaceSkin final { public: class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FaceSkinClass; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignFaceSkin; // Function SandFall.CharacterSkinAssignPolicy.AssignFaceSkinAsync // 0x0038 (0x0038 - 0x0000) struct CharacterSkinAssignPolicy_AssignFaceSkinAsync final { public: class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr FaceSkinClass; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignFaceSkinAsync; // Function SandFall.ConsoleUtils.GetBoolCVar // 0x000C (0x000C - 0x0000) struct ConsoleUtils_GetBoolCVar final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConsoleUtils_GetBoolCVar; // Function SandFall.ConsoleUtils.GetFloatCVar // 0x000C (0x000C - 0x0000) struct ConsoleUtils_GetFloatCVar final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConsoleUtils_GetFloatCVar; // Function SandFall.ConsoleUtils.GetIntCVar // 0x000C (0x000C - 0x0000) struct ConsoleUtils_GetIntCVar final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConsoleUtils_GetIntCVar; // Function SandFall.ConsoleUtils.GetStringCVar // 0x0018 (0x0018 - 0x0000) struct ConsoleUtils_GetStringCVar final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConsoleUtils_GetStringCVar; // Function SandFall.ConsoleUtils.IsCVarRegistered // 0x000C (0x000C - 0x0000) struct ConsoleUtils_IsCVarRegistered final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConsoleUtils_IsCVarRegistered; // Function SandFall.ConsoleUtils.SetBoolCVar // 0x000C (0x000C - 0x0000) struct ConsoleUtils_SetBoolCVar final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Value; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConsoleUtils_SetBoolCVar; // Function SandFall.ConsoleUtils.SetFloatCVar // 0x000C (0x000C - 0x0000) struct ConsoleUtils_SetFloatCVar final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConsoleUtils_SetFloatCVar; // Function SandFall.ConsoleUtils.SetIntCVar // 0x000C (0x000C - 0x0000) struct ConsoleUtils_SetIntCVar final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConsoleUtils_SetIntCVar; // Function SandFall.ConsoleUtils.SetStringCVar // 0x0018 (0x0018 - 0x0000) struct ConsoleUtils_SetStringCVar final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Value; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConsoleUtils_SetStringCVar; // Function SandFall.CSAP_SwapAssign.OnSettingsChanged // 0x0008 (0x0008 - 0x0000) struct CSAP_SwapAssign_OnSettingsChanged final { public: const class UConfigurableGameUserSettings* UserGameConfig; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CSAP_SwapAssign_OnSettingsChanged; // Function SandFall.GameActionInstance.ExecuteGameAction // 0x0008 (0x0008 - 0x0000) struct GameActionInstance_ExecuteGameAction final { public: const class APlayerController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameActionInstance_ExecuteGameAction; // Function SandFall.GameActionInstance.GetDebugString // 0x0010 (0x0010 - 0x0000) struct GameActionInstance_GetDebugString final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameActionInstance_GetDebugString; // Function SandFall.GameActionInstance.ShouldBlockAutoSaveDuringExecution // 0x0001 (0x0001 - 0x0000) struct GameActionInstance_ShouldBlockAutoSaveDuringExecution final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameActionInstance_ShouldBlockAutoSaveDuringExecution; // Function SandFall.GameActionInstance.ShouldTriggerAutoSaveAfterExecution // 0x0001 (0x0001 - 0x0000) struct GameActionInstance_ShouldTriggerAutoSaveAfterExecution final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameActionInstance_ShouldTriggerAutoSaveAfterExecution; // Function SandFall.CVarChangeListenerManager.AddBoolCVarCallbackStatic // 0x001C (0x001C - 0x0000) struct CVarChangeListenerManager_AddBoolCVarCallbackStatic final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ChangedCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CallbackImmediately; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CVarChangeListenerManager_AddBoolCVarCallbackStatic; // Function SandFall.CVarChangeListenerManager.AddFloatCVarCallbackStatic // 0x001C (0x001C - 0x0000) struct CVarChangeListenerManager_AddFloatCVarCallbackStatic final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ChangedCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CallbackImmediately; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CVarChangeListenerManager_AddFloatCVarCallbackStatic; // Function SandFall.CVarChangeListenerManager.AddIntCVarCallbackStatic // 0x001C (0x001C - 0x0000) struct CVarChangeListenerManager_AddIntCVarCallbackStatic final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ChangedCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CallbackImmediately; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CVarChangeListenerManager_AddIntCVarCallbackStatic; // Function SandFall.CVarChangeListenerManager.AddStringCVarCallbackStatic // 0x001C (0x001C - 0x0000) struct CVarChangeListenerManager_AddStringCVarCallbackStatic final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ChangedCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CallbackImmediately; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CVarChangeListenerManager_AddStringCVarCallbackStatic; // Function SandFall.EpicCamerasFunctionLibrary.FindAllBattleKeyframesInSequence // 0x00A8 (0x00A8 - 0x0000) struct EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequence final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray _skillEffectWithQTETimes; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray _skillEffectNoQTETimes; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray _explicitComboPromptTimes; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray _comboSectionStartTimes; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) float _lastComboSectionEnd; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray _comboFailSectionStartTimes; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray _comboFailSectionEndTimes; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray _snapToTargetTimes; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray _snapToSourceTimes; // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequence; // Function SandFall.EpicCamerasFunctionLibrary.FindAllBattleKeyframesInSequenceAsList // 0x0038 (0x0038 - 0x0000) struct EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsList final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray _keyframes; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) int32 _trackIndex; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsList; // Function SandFall.EpicCamerasFunctionLibrary.FindAllBattleKeyframesInSequenceAsListFromTrackName // 0x0038 (0x0038 - 0x0000) struct EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsListFromTrackName final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray _keyframes; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) class FName _trackName; // 0x0030(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsListFromTrackName; // Function SandFall.EpicCamerasFunctionLibrary.FindAllBattleKeyframesInSequenceAsMap // 0x0078 (0x0078 - 0x0000) struct EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsMap final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap _keyframes; // 0x0020(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) int32 _trackIndex; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsMap; // Function SandFall.EpicCamerasFunctionLibrary.FindBattleCameraKeyframesInSequenceAsMap // 0x0078 (0x0078 - 0x0000) struct EpicCamerasFunctionLibrary_FindBattleCameraKeyframesInSequenceAsMap final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap _keyframes; // 0x0020(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) int32 _trackIndex; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindBattleCameraKeyframesInSequenceAsMap; // Function SandFall.EpicCamerasFunctionLibrary.FindBattleCameraKeyframesInSequenceAsMapFromTrackName // 0x0078 (0x0078 - 0x0000) struct EpicCamerasFunctionLibrary_FindBattleCameraKeyframesInSequenceAsMapFromTrackName final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap _keyframes; // 0x0020(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) class FName _trackName; // 0x0070(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindBattleCameraKeyframesInSequenceAsMapFromTrackName; // Function SandFall.EpicCamerasFunctionLibrary.FindBattleKeyframesInSequence // 0x0038 (0x0038 - 0x0000) struct EpicCamerasFunctionLibrary_FindBattleKeyframesInSequence final { public: EBattleSequenceKeyframeType _keyframeType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ULevelSequence* _sequence; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _actorBindingID; // 0x0010(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray _times; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindBattleKeyframesInSequence; // Function SandFall.EpicCamerasFunctionLibrary.FindQTEKeyframes // 0x0030 (0x0030 - 0x0000) struct EpicCamerasFunctionLibrary_FindQTEKeyframes final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ImpactTimes; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindQTEKeyframes; // Function SandFall.EpicCamerasFunctionLibrary.GetCinematicTimeDilation // 0x0010 (0x0010 - 0x0000) struct EpicCamerasFunctionLibrary_GetCinematicTimeDilation final { public: class UObject* _WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_GetCinematicTimeDilation; // Function SandFall.EpicCamerasFunctionLibrary.GetInitialActorPositionInSequence // 0x0080 (0x0080 - 0x0000) struct EpicCamerasFunctionLibrary_GetInitialActorPositionInSequence final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID _bindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_GetInitialActorPositionInSequence; // Function SandFall.EpicCamerasFunctionLibrary.GetLinearTimeMapFromSequence // 0x0058 (0x0058 - 0x0000) struct EpicCamerasFunctionLibrary_GetLinearTimeMapFromSequence final { public: class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap _linearTimeMap; // 0x0008(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_GetLinearTimeMapFromSequence; // Function SandFall.EpicCamerasFunctionLibrary.GetRealTimeDilation // 0x0010 (0x0010 - 0x0000) struct EpicCamerasFunctionLibrary_GetRealTimeDilation final { public: class UObject* _WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_GetRealTimeDilation; // Function SandFall.VariableWatcher_bool.GetValue // 0x0001 (0x0001 - 0x0000) struct VariableWatcher_bool_GetValue final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VariableWatcher_bool_GetValue; // Function SandFall.VariableWatcher_bool.SetValue // 0x0001 (0x0001 - 0x0000) struct VariableWatcher_bool_SetValue final { public: bool _newValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VariableWatcher_bool_SetValue; // Function SandFall.GlobalPostProcessActor.UpdatePostProcessSaturation // 0x0008 (0x0008 - 0x0000) struct GlobalPostProcessActor_UpdatePostProcessSaturation final { public: float RGBMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LuminanceMultiplier; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GlobalPostProcessActor_UpdatePostProcessSaturation; // Function SandFall.RichTextBlockCustomWidget.SetContentText // 0x0010 (0x0010 - 0x0000) struct RichTextBlockCustomWidget_SetContentText final { public: class FText ContentText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RichTextBlockCustomWidget_SetContentText; // Function SandFall.RichTextBlockCustomWidget.SetIDString // 0x0010 (0x0010 - 0x0000) struct RichTextBlockCustomWidget_SetIDString final { public: class FString IDString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RichTextBlockCustomWidget_SetIDString; // Function SandFall.RichTextBlockCustomWidget.SetParentStyle // 0x0340 (0x0340 - 0x0000) struct RichTextBlockCustomWidget_SetParentStyle final { public: struct FTextBlockStyle Style; // 0x0000(0x0340)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RichTextBlockCustomWidget_SetParentStyle; // Function SandFall.RichTextBlockCustomWidget.GetContentText // 0x0010 (0x0010 - 0x0000) struct RichTextBlockCustomWidget_GetContentText final { public: class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RichTextBlockCustomWidget_GetContentText; // Function SandFall.RichTextBlockCustomWidget.GetIDString // 0x0010 (0x0010 - 0x0000) struct RichTextBlockCustomWidget_GetIDString final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RichTextBlockCustomWidget_GetIDString; // Function SandFall.RichTextBlockCustomWidget.GetParentStyle // 0x0340 (0x0340 - 0x0000) struct RichTextBlockCustomWidget_GetParentStyle final { public: struct FTextBlockStyle ReturnValue; // 0x0000(0x0340)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RichTextBlockCustomWidget_GetParentStyle; // Function SandFall.InputActionBindingWidget.SetupInputBindingParametersFromExternal // 0x0028 (0x0028 - 0x0000) struct InputActionBindingWidget_SetupInputBindingParametersFromExternal final { public: class FName InLegacyActionName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDataTableRowHandle InCommonUIAction; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class UInputAction* InEnhancedInputAction; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputMappingContext* InIMC; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputActionBindingWidget_SetupInputBindingParametersFromExternal; // Function SandFall.PlatformsSubsystem.AttemptToLoginTheUser // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_AttemptToLoginTheUser final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_AttemptToLoginTheUser; // Function SandFall.PlatformsSubsystem.BindToGameStartedFromActivity // 0x0010 (0x0010 - 0x0000) struct PlatformsSubsystem_BindToGameStartedFromActivity final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_BindToGameStartedFromActivity; // Function SandFall.PlatformsSubsystem.ClearAllCloudSaves // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_ClearAllCloudSaves final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_ClearAllCloudSaves; // Function SandFall.PlatformsSubsystem.GetAchievementsFromCurrentWriteRequest // 0x0050 (0x0050 - 0x0000) struct PlatformsSubsystem_GetAchievementsFromCurrentWriteRequest final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_GetAchievementsFromCurrentWriteRequest; // Function SandFall.PlatformsSubsystem.GetCurrentUserNickname // 0x0010 (0x0010 - 0x0000) struct PlatformsSubsystem_GetCurrentUserNickname final { public: class FString ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_GetCurrentUserNickname; // Function SandFall.PlatformsSubsystem.GetLatestGameSaveLoaded // 0x0010 (0x0010 - 0x0000) struct PlatformsSubsystem_GetLatestGameSaveLoaded final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_GetLatestGameSaveLoaded; // Function SandFall.PlatformsSubsystem.IsGameStartedFromActivity // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_IsGameStartedFromActivity final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_IsGameStartedFromActivity; // Function SandFall.PlatformsSubsystem.OnExternalUIChange // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_OnExternalUIChange final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_OnExternalUIChange; // Function SandFall.PlatformsSubsystem.OnUserIsLoggedIn // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_OnUserIsLoggedIn final { public: bool bIsUserLoggedIn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_OnUserIsLoggedIn; // Function SandFall.PlatformsSubsystem.OnUserIsSelected // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_OnUserIsSelected final { public: bool bIsSellectedUserLoggedIn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_OnUserIsSelected; // Function SandFall.PlatformsSubsystem.RegisterLatestGameSaveLoaded // 0x0010 (0x0010 - 0x0000) struct PlatformsSubsystem_RegisterLatestGameSaveLoaded final { public: class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_RegisterLatestGameSaveLoaded; // Function SandFall.PlatformsSubsystem.RequestScreenshot // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_RequestScreenshot final { public: EScreenshotType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_RequestScreenshot; // Function SandFall.PlatformsSubsystem.ResetAllAchievements // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_ResetAllAchievements final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_ResetAllAchievements; // Function SandFall.PlatformsSubsystem.SetActivityStatus // 0x0018 (0x0018 - 0x0000) struct PlatformsSubsystem_SetActivityStatus final { public: class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EActivityStatus AcitivityStatus; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlatformsSubsystem_SetActivityStatus; // Function SandFall.PlatformsSubsystem.SetPS5ControllerLightColor // 0x0008 (0x0008 - 0x0000) struct PlatformsSubsystem_SetPS5ControllerLightColor final { public: struct FColor Color; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Enable; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlatformsSubsystem_SetPS5ControllerLightColor; // Function SandFall.PlatformsSubsystem.SetRichPresence // 0x0010 (0x0010 - 0x0000) struct PlatformsSubsystem_SetRichPresence final { public: class FString InRichPresenceStatus; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_SetRichPresence; // Function SandFall.PlatformsSubsystem.TriggerAchievement // 0x0018 (0x0018 - 0x0000) struct PlatformsSubsystem_TriggerAchievement final { public: TDelegate TriggeredDelegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ID; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_TriggerAchievement; // Function SandFall.PlatformsSubsystem.TriggerMultipleAchievements // 0x0060 (0x0060 - 0x0000) struct PlatformsSubsystem_TriggerMultipleAchievements final { public: TDelegate TriggeredDelegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap AchievementsMap; // 0x0010(0x0050)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_TriggerMultipleAchievements; // Function SandFall.PlatformsSubsystem.ComputeSaveNameWithPath // 0x0020 (0x0020 - 0x0000) struct PlatformsSubsystem_ComputeSaveNameWithPath final { public: class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_ComputeSaveNameWithPath; // Function SandFall.PlatformsSubsystem.GetCurrentUserID // 0x0010 (0x0010 - 0x0000) struct PlatformsSubsystem_GetCurrentUserID final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_GetCurrentUserID; // Function SandFall.PlatformsSubsystem.GetStoreNameAsTag // 0x0008 (0x0008 - 0x0000) struct PlatformsSubsystem_GetStoreNameAsTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_GetStoreNameAsTag; // Function SandFall.PlatformsSubsystem.HasAllEntitlements // 0x0018 (0x0018 - 0x0000) struct PlatformsSubsystem_HasAllEntitlements final { public: TArray Entitlements; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlatformsSubsystem_HasAllEntitlements; // Function SandFall.PlatformsSubsystem.HasAnyEntitlement // 0x0018 (0x0018 - 0x0000) struct PlatformsSubsystem_HasAnyEntitlement final { public: TArray Entitlements; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlatformsSubsystem_HasAnyEntitlement; // Function SandFall.PlatformsSubsystem.IsChunkInstalled // 0x0008 (0x0008 - 0x0000) struct PlatformsSubsystem_IsChunkInstalled final { public: int32 ChunkId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlatformsSubsystem_IsChunkInstalled; // Function SandFall.PlatformsSubsystem.IsUserLoggedIn // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_IsUserLoggedIn final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_IsUserLoggedIn; // Function SandFall.PlatformsSubsystem.IsUsingCloudSave // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_IsUsingCloudSave final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_IsUsingCloudSave; // Function SandFall.PlatformsSubsystem.IsUsingSteam // 0x0001 (0x0001 - 0x0000) struct PlatformsSubsystem_IsUsingSteam final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformsSubsystem_IsUsingSteam; // Function SandFall.SF_ActivityWrapper.GetActivityID // 0x0010 (0x0010 - 0x0000) struct SF_ActivityWrapper_GetActivityID final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ActivityWrapper_GetActivityID; // Function SandFall.SF_ActivityWrapper.GetAllTasks // 0x0010 (0x0010 - 0x0000) struct SF_ActivityWrapper_GetAllTasks final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ActivityWrapper_GetAllTasks; // Function SandFall.SF_ActivityWrapper.GetSubTaskID // 0x0018 (0x0018 - 0x0000) struct SF_ActivityWrapper_GetSubTaskID final { public: class FName TaskName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ActivityWrapper_GetSubTaskID; // Function SandFall.SF_ActivityWrapper.IsMappedToActivity // 0x000C (0x000C - 0x0000) struct SF_ActivityWrapper_IsMappedToActivity final { public: class FName QuestID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_ActivityWrapper_IsMappedToActivity; // Function SandFall.ActorComoponentHelpers.ChangeOwner // 0x0018 (0x0018 - 0x0000) struct ActorComoponentHelpers_ChangeOwner final { public: class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* NewOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ActorComoponentHelpers_ChangeOwner; // Function SandFall.ActorComoponentHelpers.DestroyComponentExternally // 0x0008 (0x0008 - 0x0000) struct ActorComoponentHelpers_DestroyComponentExternally final { public: class UActorComponent* ComponentToDestroy; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComoponentHelpers_DestroyComponentExternally; // Function SandFall.ActorComoponentHelpers.HasComponentBegunPlay // 0x0010 (0x0010 - 0x0000) struct ActorComoponentHelpers_HasComponentBegunPlay final { public: class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ActorComoponentHelpers_HasComponentBegunPlay; // Function SandFall.ActorHelpers.ForceUpdateOverlaps // 0x0008 (0x0008 - 0x0000) struct ActorHelpers_ForceUpdateOverlaps final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorHelpers_ForceUpdateOverlaps; // Function SandFall.ActorHelpers.UpdateOverlaps // 0x0010 (0x0010 - 0x0000) struct ActorHelpers_UpdateOverlaps final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDoNotifies; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ActorHelpers_UpdateOverlaps; // Function SandFall.ActorSpawnWatcherInterface.OnInstigatedActorSpawned // 0x0010 (0x0010 - 0x0000) struct ActorSpawnWatcherInterface_OnInstigatedActorSpawned final { public: class AActor* SpawnedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ActorSpawnWatcherInterface_OnInstigatedActorSpawned; // Function SandFall.AIHelpers.PauseLogic // 0x0018 (0x0018 - 0x0000) struct AIHelpers_PauseLogic final { public: class UBrainComponent* BrainComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString DebugReason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIHelpers_PauseLogic; // Function SandFall.AIHelpers.ResumeLogic // 0x0018 (0x0018 - 0x0000) struct AIHelpers_ResumeLogic final { public: class UBrainComponent* BrainComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIHelpers_ResumeLogic; // Function SandFall.SF_AnimationBlueprintHelpers.GetAllActiveMontages // 0x0018 (0x0018 - 0x0000) struct SF_AnimationBlueprintHelpers_GetAllActiveMontages final { public: class UAnimInstance* AnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_AnimationBlueprintHelpers_GetAllActiveMontages; // Function SandFall.SF_AnimationBlueprintHelpers.GetAnimDataModelBoneTrackData // 0x0048 (0x0048 - 0x0000) struct SF_AnimationBlueprintHelpers_GetAnimDataModelBoneTrackData final { public: TScriptInterface DataModel; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TrackName; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray PositionKeys; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray RotationKeys; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray ScalingKeys; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_AnimationBlueprintHelpers_GetAnimDataModelBoneTrackData; // Function SandFall.SF_AsyncActionDeleteSaveGame.AsyncDeleteGameFromSlot // 0x0028 (0x0028 - 0x0000) struct SF_AsyncActionDeleteSaveGame_AsyncDeleteGameFromSlot final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString SlotName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USF_AsyncActionDeleteSaveGame* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_AsyncActionDeleteSaveGame_AsyncDeleteGameFromSlot; // Function SandFall.SF_AsyncActionDeleteSaveGame.AsyncDeleteGamesFromSlot // 0x0028 (0x0028 - 0x0000) struct SF_AsyncActionDeleteSaveGame_AsyncDeleteGamesFromSlot final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SlotNames; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USF_AsyncActionDeleteSaveGame* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_AsyncActionDeleteSaveGame_AsyncDeleteGamesFromSlot; // Function SandFall.BakedActors.BakeActors // 0x0001 (0x0001 - 0x0000) struct BakedActors_BakeActors final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BakedActors_BakeActors; // Function SandFall.BakedActors.GetActorClassToSpawn // 0x0008 (0x0008 - 0x0000) struct BakedActors_GetActorClassToSpawn final { public: TSubclassOf ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BakedActors_GetActorClassToSpawn; // Function SandFall.BakedActors.GetBakedActorsFolderName // 0x0010 (0x0010 - 0x0000) struct BakedActors_GetBakedActorsFolderName final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BakedActors_GetBakedActorsFolderName; // Function SandFall.BakedActors.GetBakedActorTransforms // 0x0010 (0x0010 - 0x0000) struct BakedActors_GetBakedActorTransforms final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BakedActors_GetBakedActorTransforms; // Function SandFall.BakedActors.HasAnyBakedActor // 0x0001 (0x0001 - 0x0000) struct BakedActors_HasAnyBakedActor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BakedActors_HasAnyBakedActor; // Function SandFall.SandfallBlueprintHelpers.Array_Remap // 0x0070 (0x0070 - 0x0000) struct SandfallBlueprintHelpers_Array_Remap final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TMap RemapTable; // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TArray ResultArray; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Array_Remap; // Function SandFall.SandfallBlueprintHelpers.Assert // 0x0020 (0x0020 - 0x0000) struct SandfallBlueprintHelpers_Assert final { public: bool _check; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FText _message; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) bool _breakpoint; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Assert; // Function SandFall.SandfallBlueprintHelpers.AssertMessage // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_AssertMessage final { public: class FString _message; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool _breakpoint; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_AssertMessage; // Function SandFall.SandfallBlueprintHelpers.BeginDeferredActorSpawnFromClass // 0x0090 (0x0090 - 0x0000) struct SandfallBlueprintHelpers_BeginDeferredActorSpawnFromClass final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESpawnActorCollisionHandlingMethod CollisionHandlingOverride; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* Owner; // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESpawnActorScaleMethod TransformScaleMethod; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_BeginDeferredActorSpawnFromClass; // Function SandFall.SandfallBlueprintHelpers.BlockTillLevelStreamingCompleted // 0x0008 (0x0008 - 0x0000) struct SandfallBlueprintHelpers_BlockTillLevelStreamingCompleted final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_BlockTillLevelStreamingCompleted; // Function SandFall.SandfallBlueprintHelpers.CallFunctionByName // 0x0020 (0x0020 - 0x0000) struct SandfallBlueprintHelpers_CallFunctionByName final { public: class UObject* _object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString _functionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool _IsFailed; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_CallFunctionByName; // Function SandFall.SandfallBlueprintHelpers.CancelLatentActions // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_CancelLatentActions final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_CancelLatentActions; // Function SandFall.SandfallBlueprintHelpers.CheckEntitlement // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_CheckEntitlement final { public: class UWorld* _worldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_CheckEntitlement; // Function SandFall.SandfallBlueprintHelpers.CompareStrings // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_CompareStrings final { public: class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_CompareStrings; // Function SandFall.SandfallBlueprintHelpers.ConvertSoftRefToWorldSoftRef // 0x0050 (0x0050 - 0x0000) struct SandfallBlueprintHelpers_ConvertSoftRefToWorldSoftRef final { public: TSoftObjectPtr _InObject; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr _OutWorldSoftRef; // 0x0028(0x0028)(Parm, OutParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_ConvertSoftRefToWorldSoftRef; // Function SandFall.SandfallBlueprintHelpers.CopyAllProperties // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_CopyAllProperties final { public: class UObject* FromObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ToObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeComponents; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_CopyAllProperties; // Function SandFall.SandfallBlueprintHelpers.DebugConstructFromClass // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_DebugConstructFromClass final { public: class UClass* _class; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* _owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_DebugConstructFromClass; // Function SandFall.SandfallBlueprintHelpers.DebugFindClassByName // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_DebugFindClassByName final { public: class FString _className; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_DebugFindClassByName; // Function SandFall.SandfallBlueprintHelpers.DebugMe // 0x0008 (0x0008 - 0x0000) struct SandfallBlueprintHelpers_DebugMe final { public: class UObject* _objectToDebug; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_DebugMe; // Function SandFall.SandfallBlueprintHelpers.DrawDebugCircleArc // 0x0060 (0x0060 - 0x0000) struct SandfallBlueprintHelpers_DrawDebugCircleArc final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Direction; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngleWidth; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Segments; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Lifetime; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_DrawDebugCircleArc; // Function SandFall.SandfallBlueprintHelpers.Editor_FileDelete // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_Editor_FileDelete final { public: class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_FileDelete; // Function SandFall.SandfallBlueprintHelpers.Editor_FileLoadString // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_Editor_FileLoadString final { public: class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Content; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_FileLoadString; // Function SandFall.SandfallBlueprintHelpers.Editor_FileLoadStringReal // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_Editor_FileLoadStringReal final { public: class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Content; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_FileLoadStringReal; // Function SandFall.SandfallBlueprintHelpers.Editor_FileSaveString // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_Editor_FileSaveString final { public: class FString Content; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Filename; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_FileSaveString; // Function SandFall.SandfallBlueprintHelpers.Editor_GetShaderCompilationState // 0x000C (0x000C - 0x0000) struct SandfallBlueprintHelpers_Editor_GetShaderCompilationState final { public: int32 jobCount; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 workerCount; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_GetShaderCompilationState; // Function SandFall.SandfallBlueprintHelpers.Editor_GetStatValue // 0x0030 (0x0030 - 0x0000) struct SandfallBlueprintHelpers_Editor_GetStatValue final { public: class FName _StatGroup; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName _StatName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool _isMemory; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString _OutValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_GetStatValue; // Function SandFall.SandfallBlueprintHelpers.Editor_MoveScreenshots // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_Editor_MoveScreenshots final { public: class FString _sourceFile; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString _destination; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_MoveScreenshots; // Function SandFall.SandfallBlueprintHelpers.Editor_PushJSONToMongoDB // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_Editor_PushJSONToMongoDB final { public: class FString Json; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_PushJSONToMongoDB; // Function SandFall.SandfallBlueprintHelpers.Editor_TakeScreenshot // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_Editor_TakeScreenshot final { public: class FString _filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool _showUI; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_TakeScreenshot; // Function SandFall.SandfallBlueprintHelpers.EditorAlert // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_EditorAlert final { public: class FText _text; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_EditorAlert; // Function SandFall.SandfallBlueprintHelpers.EqualsObjects // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_EqualsObjects final { public: const class UObject* A; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UObject* B; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_EqualsObjects; // Function SandFall.SandfallBlueprintHelpers.EscapeJson // 0x0020 (0x0020 - 0x0000) struct SandfallBlueprintHelpers_EscapeJson final { public: class FString Input; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_EscapeJson; // Function SandFall.SandfallBlueprintHelpers.ExecuteDelegate // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_ExecuteDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_ExecuteDelegate; // Function SandFall.SandfallBlueprintHelpers.FinishSpawningActor // 0x0080 (0x0080 - 0x0000) struct SandfallBlueprintHelpers_FinishSpawningActor final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESpawnActorScaleMethod TransformScaleMethod; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_FinishSpawningActor; // Function SandFall.SandfallBlueprintHelpers.FlushInputs // 0x0008 (0x0008 - 0x0000) struct SandfallBlueprintHelpers_FlushInputs final { public: class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_FlushInputs; // Function SandFall.SandfallBlueprintHelpers.Format // 0x0030 (0x0030 - 0x0000) struct SandfallBlueprintHelpers_Format final { public: class FString InPattern; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InArgs; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Format; // Function SandFall.SandfallBlueprintHelpers.FormatDateTime // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_FormatDateTime final { public: struct FDateTime DateTime; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_FormatDateTime; // Function SandFall.SandfallBlueprintHelpers.FormatDateTimeWithPattern // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_FormatDateTimeWithPattern final { public: struct FDateTime DateTime; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FormatString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_FormatDateTimeWithPattern; // Function SandFall.SandfallBlueprintHelpers.FormatTimespan // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_FormatTimespan final { public: struct FTimespan Timespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_FormatTimespan; // Function SandFall.SandfallBlueprintHelpers.FormatTimespanWithPattern // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_FormatTimespanWithPattern final { public: struct FTimespan Timespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FormatString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_FormatTimespanWithPattern; // Function SandFall.SandfallBlueprintHelpers.GetAllComponentsByClass // 0x0020 (0x0020 - 0x0000) struct SandfallBlueprintHelpers_GetAllComponentsByClass final { public: class UWorld* World; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Components; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetAllComponentsByClass; // Function SandFall.SandfallBlueprintHelpers.GetAllLightComponents // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_GetAllLightComponents final { public: class UWorld* World; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray LightComponents; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetAllLightComponents; // Function SandFall.SandfallBlueprintHelpers.GetAppDeltaTime // 0x0004 (0x0004 - 0x0000) struct SandfallBlueprintHelpers_GetAppDeltaTime final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetAppDeltaTime; // Function SandFall.SandfallBlueprintHelpers.GetBuildInfo // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_GetBuildInfo final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Changelist; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString CurrentPersistentLevel; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetBuildInfo; // Function SandFall.SandfallBlueprintHelpers.GetCameraCutTrackSettings // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_GetCameraCutTrackSettings final { public: const class UMovieSceneCameraCutTrack* CameraCutTrack; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SectionFound; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CanBlend; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool HasEasing; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsPreviousCameraLocked; // 0x000B(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetCameraCutTrackSettings; // Function SandFall.SandfallBlueprintHelpers.GetClassDefaultObject // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_GetClassDefaultObject final { public: class UClass* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetClassDefaultObject; // Function SandFall.SandfallBlueprintHelpers.GetComponentFromReference // 0x0038 (0x0038 - 0x0000) struct SandfallBlueprintHelpers_GetComponentFromReference final { public: struct FComponentReference ComponentReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OwningActor; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UActorComponent* ReturnValue; // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetComponentFromReference; // Function SandFall.SandfallBlueprintHelpers.GetCurrentViewTarget // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_GetCurrentViewTarget final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetCurrentViewTarget; // Function SandFall.SandfallBlueprintHelpers.GetDataTableRowFromName // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_GetDataTableRowFromName final { public: class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTableRowBase OutRow; // 0x0010(0x0008)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetDataTableRowFromName; // Function SandFall.SandfallBlueprintHelpers.GetDebugInfo // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_GetDebugInfo final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetDebugInfo; // Function SandFall.SandfallBlueprintHelpers.GetEditorViewportTransform // 0x0060 (0x0060 - 0x0000) struct SandfallBlueprintHelpers_GetEditorViewportTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetEditorViewportTransform; // Function SandFall.SandfallBlueprintHelpers.GetLastRenderTimeOnScreen // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_GetLastRenderTimeOnScreen final { public: const class UPrimitiveComponent* Primitive; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetLastRenderTimeOnScreen; // Function SandFall.SandfallBlueprintHelpers.GetMaxDistanceAttenuation // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_GetMaxDistanceAttenuation final { public: class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetMaxDistanceAttenuation; // Function SandFall.SandfallBlueprintHelpers.GetPlatformNameAsTag // 0x0008 (0x0008 - 0x0000) struct SandfallBlueprintHelpers_GetPlatformNameAsTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetPlatformNameAsTag; // Function SandFall.SandfallBlueprintHelpers.GetSamplingRegionNames // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_GetSamplingRegionNames final { public: class USkeletalMesh* SkeletalMeshAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetSamplingRegionNames; // Function SandFall.SandfallBlueprintHelpers.GetStackTrace // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_GetStackTrace final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetStackTrace; // Function SandFall.SandfallBlueprintHelpers.GetUpscalerInfo // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_GetUpscalerInfo final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetUpscalerInfo; // Function SandFall.SandfallBlueprintHelpers.GetVendorBuildInfo // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_GetVendorBuildInfo final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString OwnerInfo; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString BuildInfo; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetVendorBuildInfo; // Function SandFall.SandfallBlueprintHelpers.HasActorBegunPlay // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_HasActorBegunPlay final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_HasActorBegunPlay; // Function SandFall.SandfallBlueprintHelpers.IsActorSpatiallyLoaded // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_IsActorSpatiallyLoaded final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsActorSpatiallyLoaded; // Function SandFall.SandfallBlueprintHelpers.isCollisionProfileValid // 0x000C (0x000C - 0x0000) struct SandfallBlueprintHelpers_isCollisionProfileValid final { public: class FName ProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_isCollisionProfileValid; // Function SandFall.SandfallBlueprintHelpers.IsCurrentConsoleTypeLockheart // 0x0001 (0x0001 - 0x0000) struct SandfallBlueprintHelpers_IsCurrentConsoleTypeLockheart final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsCurrentConsoleTypeLockheart; // Function SandFall.SandfallBlueprintHelpers.IsEventDispatcherConnected // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_IsEventDispatcherConnected final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName EventDispatcherName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsEventDispatcherConnected; // Function SandFall.SandfallBlueprintHelpers.IsInPlayMode // 0x0001 (0x0001 - 0x0000) struct SandfallBlueprintHelpers_IsInPlayMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsInPlayMode; // Function SandFall.SandfallBlueprintHelpers.IsInSimulateMode // 0x0001 (0x0001 - 0x0000) struct SandfallBlueprintHelpers_IsInSimulateMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsInSimulateMode; // Function SandFall.SandfallBlueprintHelpers.IsPackagedBuild // 0x0001 (0x0001 - 0x0000) struct SandfallBlueprintHelpers_IsPackagedBuild final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsPackagedBuild; // Function SandFall.SandfallBlueprintHelpers.IsPawnInputEnabled // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_IsPawnInputEnabled final { public: const class APawn* _actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsPawnInputEnabled; // Function SandFall.SandfallBlueprintHelpers.IsRunningAutomationTest // 0x0001 (0x0001 - 0x0000) struct SandfallBlueprintHelpers_IsRunningAutomationTest final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsRunningAutomationTest; // Function SandFall.SandfallBlueprintHelpers.IsRunningOnSteamDeck // 0x0001 (0x0001 - 0x0000) struct SandfallBlueprintHelpers_IsRunningOnSteamDeck final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsRunningOnSteamDeck; // Function SandFall.SandfallBlueprintHelpers.MakeLogOutputCapture // 0x0008 (0x0008 - 0x0000) struct SandfallBlueprintHelpers_MakeLogOutputCapture final { public: class UOutputDeviceWrapper* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_MakeLogOutputCapture; // Function SandFall.SandfallBlueprintHelpers.Map_Remap // 0x00F0 (0x00F0 - 0x0000) struct SandfallBlueprintHelpers_Map_Remap final { public: TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TMap RemapTable; // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TMap ResultMap; // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Map_Remap; // Function SandFall.SandfallBlueprintHelpers.Map_ToString // 0x0060 (0x0060 - 0x0000) struct SandfallBlueprintHelpers_Map_ToString final { public: TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TArray OutStringList; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_Map_ToString; // Function SandFall.SandfallBlueprintHelpers.MemTraceUserMark // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_MemTraceUserMark final { public: class FString userMark; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_MemTraceUserMark; // Function SandFall.SandfallBlueprintHelpers.OffsetTransform // 0x00D0 (0x00D0 - 0x0000) struct SandfallBlueprintHelpers_OffsetTransform final { public: struct FTransform StartTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ForwardOffset; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UpOffset; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0070(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_OffsetTransform; // Function SandFall.SandfallBlueprintHelpers.OverrideBoolCVar // 0x000C (0x000C - 0x0000) struct SandfallBlueprintHelpers_OverrideBoolCVar final { public: class FName _name; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool _value; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_OverrideBoolCVar; // Function SandFall.SandfallBlueprintHelpers.ParseIntoArrayLines // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_ParseIntoArrayLines final { public: class FString In; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CullEmpty; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_ParseIntoArrayLines; // Function SandFall.SandfallBlueprintHelpers.PrintStringInLog // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_PrintStringInLog final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_PrintStringInLog; // Function SandFall.SandfallBlueprintHelpers.RegisterBoolCVar // 0x0020 (0x0020 - 0x0000) struct SandfallBlueprintHelpers_RegisterBoolCVar final { public: class FName _name; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool _defaultValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FText _description; // 0x0010(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_RegisterBoolCVar; // Function SandFall.SandfallBlueprintHelpers.RegisterInputAction // 0x0020 (0x0020 - 0x0000) struct SandfallBlueprintHelpers_RegisterInputAction final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InputAction; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate OnPressed; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_RegisterInputAction; // Function SandFall.SandfallBlueprintHelpers.RegisterIntegerCVar // 0x0020 (0x0020 - 0x0000) struct SandfallBlueprintHelpers_RegisterIntegerCVar final { public: class FName _name; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 _defaultValue; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FText _description; // 0x0010(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_RegisterIntegerCVar; // Function SandFall.SandfallBlueprintHelpers.RegisterStringCVar // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_RegisterStringCVar final { public: class FName _name; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString _defaultValue; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText _description; // 0x0018(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_RegisterStringCVar; // Function SandFall.SandfallBlueprintHelpers.ReloadActor // 0x0008 (0x0008 - 0x0000) struct SandfallBlueprintHelpers_ReloadActor final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_ReloadActor; // Function SandFall.SandfallBlueprintHelpers.RemoveMaterialInstanceParameterOverride // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_RemoveMaterialInstanceParameterOverride final { public: class UMaterialInstanceConstant* _MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName _ParameterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_RemoveMaterialInstanceParameterOverride; // Function SandFall.SandfallBlueprintHelpers.RemoveMaterialInstanceStaticSwitchOverride // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_RemoveMaterialInstanceStaticSwitchOverride final { public: class UMaterialInstanceConstant* _MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName _ParameterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_RemoveMaterialInstanceStaticSwitchOverride; // Function SandFall.SandfallBlueprintHelpers.RequestScreenshot // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_RequestScreenshot final { public: class FString _filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool _showUI; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_RequestScreenshot; // Function SandFall.SandfallBlueprintHelpers.ResetAllProperties // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_ResetAllProperties final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeComponents; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_ResetAllProperties; // Function SandFall.SandfallBlueprintHelpers.ResetMaterialInstanceTextureStreamingData // 0x0008 (0x0008 - 0x0000) struct SandfallBlueprintHelpers_ResetMaterialInstanceTextureStreamingData final { public: class UMaterialInstanceConstant* _MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_ResetMaterialInstanceTextureStreamingData; // Function SandFall.SandfallBlueprintHelpers.SetActorIsEditorOnly // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_SetActorIsEditorOnly final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsEditorOnly; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetActorIsEditorOnly; // Function SandFall.SandfallBlueprintHelpers.SetActorIsSpatiallyLoaded // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_SetActorIsSpatiallyLoaded final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsSpatiallyLoaded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetActorIsSpatiallyLoaded; // Function SandFall.SandfallBlueprintHelpers.SetCameraMoveableWhenPaused // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_SetCameraMoveableWhenPaused final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNewIsMoveable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetCameraMoveableWhenPaused; // Function SandFall.SandfallBlueprintHelpers.SetComponentIsEditorOnly // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_SetComponentIsEditorOnly final { public: class UActorComponent* ActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsEditorOnly; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetComponentIsEditorOnly; // Function SandFall.SandfallBlueprintHelpers.SetTimeDilationEnabledForSequencePlayer // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_SetTimeDilationEnabledForSequencePlayer final { public: const class UMovieSceneSequencePlayer* SequencePlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Enabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetTimeDilationEnabledForSequencePlayer; // Function SandFall.SandfallBlueprintHelpers.SetTimerDelegate // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_SetTimerDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLooping; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InitialStartDelay; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InitialStartDelayVariance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetTimerDelegate; // Function SandFall.SandfallBlueprintHelpers.StartMemTrace // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_StartMemTrace final { public: class FString ip; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Port; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_StartMemTrace; // Function SandFall.SandfallBlueprintHelpers.TestMemTrace // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_TestMemTrace final { public: class FString ip; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Port; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_TestMemTrace; // Function SandFall.SandfallBlueprintHelpers.TriggerMouseLMBDown // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_TriggerMouseLMBDown final { public: struct FVector2D CursorPosition; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_TriggerMouseLMBDown; // Function SandFall.SandfallBlueprintHelpers.TriggerMouseLMBUp // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_TriggerMouseLMBUp final { public: struct FVector2D CursorPosition; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_TriggerMouseLMBUp; // Function SandFall.SandfallBlueprintHelpers.TryGetBlueprintClass // 0x0010 (0x0010 - 0x0000) struct SandfallBlueprintHelpers_TryGetBlueprintClass final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_TryGetBlueprintClass; // Function SandFall.SandfallBlueprintHelpers.UpdateFloatingObjectsTransform // 0x0068 (0x0068 - 0x0000) struct SandfallBlueprintHelpers_UpdateFloatingObjectsTransform final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Objects; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray SpeedVectors; // 0x0018(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) TArray RandomLocations; // 0x0028(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) TArray RotatorSpeeds; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray MovingDistances; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray MultiplierRemapArray; // 0x0058(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_UpdateFloatingObjectsTransform; // Function SandFall.SandfallBlueprintHelpers.UpdateWPRuntimeHashSetRuntimeStreamingDataLoadingRange // 0x0018 (0x0018 - 0x0000) struct SandfallBlueprintHelpers_UpdateWPRuntimeHashSetRuntimeStreamingDataLoadingRange final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RuntimeStreamingDataName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewLoadingRange; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_UpdateWPRuntimeHashSetRuntimeStreamingDataLoadingRange; // Function SandFall.SandfallBlueprintHelpers.WaitForLatentAction // 0x0028 (0x0028 - 0x0000) struct SandfallBlueprintHelpers_WaitForLatentAction final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) class USF_BlueprintLatentAction* LatentBlueprintAction; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_WaitForLatentAction; // Function SandFall.SandfallBlueprintHelpers.WaitTillLevelStreamingCompleted // 0x0038 (0x0038 - 0x0000) struct SandfallBlueprintHelpers_WaitTillLevelStreamingCompleted final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) TArray SourceComponents; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool AddPlayerControllerSource; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SandfallBlueprintHelpers_WaitTillLevelStreamingCompleted; // Function SandFall.LZAsyncAction_RequestHttpMessage.AsyncRequestHTTP // 0x0020 (0x0020 - 0x0000) struct LZAsyncAction_RequestHttpMessage_AsyncRequestHTTP final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString URL; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULZAsyncAction_RequestHttpMessage* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LZAsyncAction_RequestHttpMessage_AsyncRequestHTTP; // Function SandFall.OutputDeviceWrapper.Flush // 0x0010 (0x0010 - 0x0000) struct OutputDeviceWrapper_Flush final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_OutputDeviceWrapper_Flush; // Function SandFall.SF_BlueprintLatentAction.IsFinished // 0x0001 (0x0001 - 0x0000) struct SF_BlueprintLatentAction_IsFinished final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_BlueprintLatentAction_IsFinished; // Function SandFall.SF_BlueprintAsyncAction.StartWaitAsyncAction // 0x0028 (0x0028 - 0x0000) struct SF_BlueprintAsyncAction_StartWaitAsyncAction final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString DebugReason; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USF_BlueprintLatentAction* NewLatentAction; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USF_BlueprintAsyncAction* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_BlueprintAsyncAction_StartWaitAsyncAction; // Function SandFall.SF_BlueprintAsyncAction.WaitAsyncAction // 0x0010 (0x0010 - 0x0000) struct SF_BlueprintAsyncAction_WaitAsyncAction final { public: class USF_BlueprintLatentAction* LatentAction; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USF_BlueprintAsyncAction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_BlueprintAsyncAction_WaitAsyncAction; // Function SandFall.ConditionChecker.Check // 0x0010 (0x0010 - 0x0000) struct ConditionChecker_Check final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConditionChecker_Check; // Function SandFall.ConditionChecker.CheckInternal // 0x0001 (0x0001 - 0x0000) struct ConditionChecker_CheckInternal final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConditionChecker_CheckInternal; // Function SandFall.ConfigurableGameUserSettings.GetAvailableMonitorDisplayName // 0x0018 (0x0018 - 0x0000) struct ConfigurableGameUserSettings_GetAvailableMonitorDisplayName final { public: TArray MonitorsName; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableMonitorDisplayName; // Function SandFall.ConfigurableGameUserSettings.CheckForFirstLaunchBenchmark // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_CheckForFirstLaunchBenchmark final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_CheckForFirstLaunchBenchmark; // Function SandFall.ConfigurableGameUserSettings.GetAvailableFrameGenerationMode // 0x0050 (0x0050 - 0x0000) struct ConfigurableGameUserSettings_GetAvailableFrameGenerationMode final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableFrameGenerationMode; // Function SandFall.ConfigurableGameUserSettings.GetAvailableLowLatencyMode // 0x0050 (0x0050 - 0x0000) struct ConfigurableGameUserSettings_GetAvailableLowLatencyMode final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableLowLatencyMode; // Function SandFall.ConfigurableGameUserSettings.GetAvailableQualityModeFromCurrentSelectedUpscaler // 0x0050 (0x0050 - 0x0000) struct ConfigurableGameUserSettings_GetAvailableQualityModeFromCurrentSelectedUpscaler final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableQualityModeFromCurrentSelectedUpscaler; // Function SandFall.ConfigurableGameUserSettings.GetAvailableUpscaler // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_GetAvailableUpscaler final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableUpscaler; // Function SandFall.ConfigurableGameUserSettings.GetFloatConsoleVariable // 0x0018 (0x0018 - 0x0000) struct ConfigurableGameUserSettings_GetFloatConsoleVariable final { public: class FString CVarName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetFloatConsoleVariable; // Function SandFall.ConfigurableGameUserSettings.GetFrameGenerationDescriptionText // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_GetFrameGenerationDescriptionText final { public: class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetFrameGenerationDescriptionText; // Function SandFall.ConfigurableGameUserSettings.GetFrameGenerationDisplayText // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_GetFrameGenerationDisplayText final { public: class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetFrameGenerationDisplayText; // Function SandFall.ConfigurableGameUserSettings.GetLowLatencyDescriptionText // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_GetLowLatencyDescriptionText final { public: class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLowLatencyDescriptionText; // Function SandFall.ConfigurableGameUserSettings.GetLowLatencyDisplayText // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_GetLowLatencyDisplayText final { public: class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLowLatencyDisplayText; // Function SandFall.ConfigurableGameUserSettings.GetSelectedUpscalerInfo // 0x0008 (0x0008 - 0x0000) struct ConfigurableGameUserSettings_GetSelectedUpscalerInfo final { public: bool ShouldLockScreenPercentage; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 DefaultSelectedQualityMode; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSelectedUpscalerInfo; // Function SandFall.ConfigurableGameUserSettings.GetSelectedUpscalerQualityModeScreenPercentage // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetSelectedUpscalerQualityModeScreenPercentage final { public: float ScreenPercentage; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSelectedUpscalerQualityModeScreenPercentage; // Function SandFall.ConfigurableGameUserSettings.GetSelectedUpscalerShouldLockScreenPercentage // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetSelectedUpscalerShouldLockScreenPercentage final { public: bool ShouldLockScreenPercentage; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSelectedUpscalerShouldLockScreenPercentage; // Function SandFall.ConfigurableGameUserSettings.GetSupportedResolutionForCurrentMonitor // 0x0018 (0x0018 - 0x0000) struct ConfigurableGameUserSettings_GetSupportedResolutionForCurrentMonitor final { public: TArray Resolutions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSupportedResolutionForCurrentMonitor; // Function SandFall.ConfigurableGameUserSettings.RequestGameplayFrameRateLimit // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_RequestGameplayFrameRateLimit final { public: float InLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_RequestGameplayFrameRateLimit; // Function SandFall.ConfigurableGameUserSettings.ResetCategoryToCurrentSettings // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_ResetCategoryToCurrentSettings final { public: ESF_SettingsCategory Category; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_ResetCategoryToCurrentSettings; // Function SandFall.ConfigurableGameUserSettings.SetApplicationScale // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetApplicationScale final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetApplicationScale; // Function SandFall.ConfigurableGameUserSettings.SetAudioGameCulture // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_SetAudioGameCulture final { public: class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetAudioGameCulture; // Function SandFall.ConfigurableGameUserSettings.SetAutomaticBattleQTE // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetAutomaticBattleQTE final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetAutomaticBattleQTE; // Function SandFall.ConfigurableGameUserSettings.SetBattleUltrawideConstrain // 0x0008 (0x0008 - 0x0000) struct ConfigurableGameUserSettings_SetBattleUltrawideConstrain final { public: struct FIntPoint Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetBattleUltrawideConstrain; // Function SandFall.ConfigurableGameUserSettings.SetBrightnessValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetBrightnessValue final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetBrightnessValue; // Function SandFall.ConfigurableGameUserSettings.SetCameraInputMultiplier // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetCameraInputMultiplier final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetCameraInputMultiplier; // Function SandFall.ConfigurableGameUserSettings.SetCameraPitchInputMultiplier // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetCameraPitchInputMultiplier final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetCameraPitchInputMultiplier; // Function SandFall.ConfigurableGameUserSettings.SetCameraYawInputMultiplier // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetCameraYawInputMultiplier final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetCameraYawInputMultiplier; // Function SandFall.ConfigurableGameUserSettings.SetCategoryToDefaults // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetCategoryToDefaults final { public: ESF_SettingsCategory Category; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetCategoryToDefaults; // Function SandFall.ConfigurableGameUserSettings.SetColorVisionDeficiency // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetColorVisionDeficiency final { public: EColorVisionDeficiency Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetColorVisionDeficiency; // Function SandFall.ConfigurableGameUserSettings.SetColorVisionDeficiencyCorrectionSeverity // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetColorVisionDeficiencyCorrectionSeverity final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetColorVisionDeficiencyCorrectionSeverity; // Function SandFall.ConfigurableGameUserSettings.SetConsoleGraphicPreset // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetConsoleGraphicPreset final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetConsoleGraphicPreset; // Function SandFall.ConfigurableGameUserSettings.SetContrastValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetContrastValue final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetContrastValue; // Function SandFall.ConfigurableGameUserSettings.SetEnableAutomaticMantle // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableAutomaticMantle final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableAutomaticMantle; // Function SandFall.ConfigurableGameUserSettings.SetEnableAutoSkipLinesDuringDialogues // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableAutoSkipLinesDuringDialogues final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableAutoSkipLinesDuringDialogues; // Function SandFall.ConfigurableGameUserSettings.SetEnableAutoSkipLinesDuringDialogues_ApplyImmediatly // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableAutoSkipLinesDuringDialogues_ApplyImmediatly final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableAutoSkipLinesDuringDialogues_ApplyImmediatly; // Function SandFall.ConfigurableGameUserSettings.SetEnableCameraMovement // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableCameraMovement final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableCameraMovement; // Function SandFall.ConfigurableGameUserSettings.SetEnableCameraShakes // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableCameraShakes final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableCameraShakes; // Function SandFall.ConfigurableGameUserSettings.SetEnableChromaticAberration // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableChromaticAberration final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableChromaticAberration; // Function SandFall.ConfigurableGameUserSettings.SetEnableControllerForceFeedback // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableControllerForceFeedback final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableControllerForceFeedback; // Function SandFall.ConfigurableGameUserSettings.SetEnableCustomizationDuringCinematics // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableCustomizationDuringCinematics final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableCustomizationDuringCinematics; // Function SandFall.ConfigurableGameUserSettings.SetEnableFilmGrain // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableFilmGrain final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableFilmGrain; // Function SandFall.ConfigurableGameUserSettings.SetEnableHoldInputToAim // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableHoldInputToAim final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableHoldInputToAim; // Function SandFall.ConfigurableGameUserSettings.SetEnableHoldInputToSprint // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableHoldInputToSprint final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableHoldInputToSprint; // Function SandFall.ConfigurableGameUserSettings.SetEnableMotionBlur // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableMotionBlur final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableMotionBlur; // Function SandFall.ConfigurableGameUserSettings.SetEnablePersistentCenterDot // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnablePersistentCenterDot final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnablePersistentCenterDot; // Function SandFall.ConfigurableGameUserSettings.SetEnableSubtitles // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableSubtitles final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableSubtitles; // Function SandFall.ConfigurableGameUserSettings.SetEnableSubtitlesSpeakerDisplay // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableSubtitlesSpeakerDisplay final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableSubtitlesSpeakerDisplay; // Function SandFall.ConfigurableGameUserSettings.SetEnableSubtitlesSpeakerPersonalColor // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableSubtitlesSpeakerPersonalColor final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableSubtitlesSpeakerPersonalColor; // Function SandFall.ConfigurableGameUserSettings.SetEnableTutorials // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableTutorials final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableTutorials; // Function SandFall.ConfigurableGameUserSettings.SetEnableVignette // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetEnableVignette final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableVignette; // Function SandFall.ConfigurableGameUserSettings.SetFloatConsoleVariable // 0x0018 (0x0018 - 0x0000) struct ConfigurableGameUserSettings_SetFloatConsoleVariable final { public: class FString CVarName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetFloatConsoleVariable; // Function SandFall.ConfigurableGameUserSettings.SetFrameGenerationModeUsedValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetFrameGenerationModeUsedValue final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetFrameGenerationModeUsedValue; // Function SandFall.ConfigurableGameUserSettings.SetGameCulture // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_SetGameCulture final { public: class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetGameCulture; // Function SandFall.ConfigurableGameUserSettings.SetGammaValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetGammaValue final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetGammaValue; // Function SandFall.ConfigurableGameUserSettings.SetIntConsoleVariable // 0x0018 (0x0018 - 0x0000) struct ConfigurableGameUserSettings_SetIntConsoleVariable final { public: class FString CVarName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetIntConsoleVariable; // Function SandFall.ConfigurableGameUserSettings.SetInvertCameraPitch // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetInvertCameraPitch final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetInvertCameraPitch; // Function SandFall.ConfigurableGameUserSettings.SetInvertCameraYaw // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_SetInvertCameraYaw final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetInvertCameraYaw; // Function SandFall.ConfigurableGameUserSettings.SetLowLatencyModeUsedValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetLowLatencyModeUsedValue final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetLowLatencyModeUsedValue; // Function SandFall.ConfigurableGameUserSettings.SetMasterVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetMasterVolume final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMasterVolume; // Function SandFall.ConfigurableGameUserSettings.SetMenuUltrawideConstrain // 0x0008 (0x0008 - 0x0000) struct ConfigurableGameUserSettings_SetMenuUltrawideConstrain final { public: struct FIntPoint Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMenuUltrawideConstrain; // Function SandFall.ConfigurableGameUserSettings.SetMusicVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetMusicVolume final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMusicVolume; // Function SandFall.ConfigurableGameUserSettings.SetMusicVolume_Combat // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetMusicVolume_Combat final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMusicVolume_Combat; // Function SandFall.ConfigurableGameUserSettings.SetMusicVolume_Exploration // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetMusicVolume_Exploration final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMusicVolume_Exploration; // Function SandFall.ConfigurableGameUserSettings.SetNotFocusedVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetNotFocusedVolume final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetNotFocusedVolume; // Function SandFall.ConfigurableGameUserSettings.SetSelectedDisplayMonitor // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetSelectedDisplayMonitor final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSelectedDisplayMonitor; // Function SandFall.ConfigurableGameUserSettings.SetSpecialEffectsVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetSpecialEffectsVolume final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSpecialEffectsVolume; // Function SandFall.ConfigurableGameUserSettings.SetSpecialEffectsVolume_Combat // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetSpecialEffectsVolume_Combat final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSpecialEffectsVolume_Combat; // Function SandFall.ConfigurableGameUserSettings.SetSpecialEffectsVolume_Exploration // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetSpecialEffectsVolume_Exploration final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSpecialEffectsVolume_Exploration; // Function SandFall.ConfigurableGameUserSettings.SetSticksDeadzone // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetSticksDeadzone final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSticksDeadzone; // Function SandFall.ConfigurableGameUserSettings.SetSubtitlesSize // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetSubtitlesSize final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSubtitlesSize; // Function SandFall.ConfigurableGameUserSettings.SetUpscalerQualityModeUsedValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetUpscalerQualityModeUsedValue final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetUpscalerQualityModeUsedValue; // Function SandFall.ConfigurableGameUserSettings.SetUpscalerUsedValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetUpscalerUsedValue final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetUpscalerUsedValue; // Function SandFall.ConfigurableGameUserSettings.SetUserInterfaceVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetUserInterfaceVolume final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetUserInterfaceVolume; // Function SandFall.ConfigurableGameUserSettings.SetVoiceVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetVoiceVolume final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetVoiceVolume; // Function SandFall.ConfigurableGameUserSettings.SetVoiceVolume_Combat // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetVoiceVolume_Combat final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetVoiceVolume_Combat; // Function SandFall.ConfigurableGameUserSettings.SetVoiceVolume_Exploration // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_SetVoiceVolume_Exploration final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetVoiceVolume_Exploration; // Function SandFall.ConfigurableGameUserSettings.TryGetFramerateWithFrameGeneration // 0x0008 (0x0008 - 0x0000) struct ConfigurableGameUserSettings_TryGetFramerateWithFrameGeneration final { public: float FrameRate; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_TryGetFramerateWithFrameGeneration; // Function SandFall.ConfigurableGameUserSettings.GetApplicationScale // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetApplicationScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetApplicationScale; // Function SandFall.ConfigurableGameUserSettings.GetAudioGameCulture // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_GetAudioGameCulture final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAudioGameCulture; // Function SandFall.ConfigurableGameUserSettings.GetBattleUltrawideConstrain // 0x0008 (0x0008 - 0x0000) struct ConfigurableGameUserSettings_GetBattleUltrawideConstrain final { public: struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetBattleUltrawideConstrain; // Function SandFall.ConfigurableGameUserSettings.GetBrightnessValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetBrightnessValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetBrightnessValue; // Function SandFall.ConfigurableGameUserSettings.GetCameraInputMultiplier // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetCameraInputMultiplier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetCameraInputMultiplier; // Function SandFall.ConfigurableGameUserSettings.GetCameraPitchInputMultiplier // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetCameraPitchInputMultiplier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetCameraPitchInputMultiplier; // Function SandFall.ConfigurableGameUserSettings.GetCameraYawInputMultiplier // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetCameraYawInputMultiplier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetCameraYawInputMultiplier; // Function SandFall.ConfigurableGameUserSettings.GetColorVisionDeficiency // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetColorVisionDeficiency final { public: EColorVisionDeficiency ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetColorVisionDeficiency; // Function SandFall.ConfigurableGameUserSettings.GetColorVisionDeficiencyCorrectionSeverity // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetColorVisionDeficiencyCorrectionSeverity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetColorVisionDeficiencyCorrectionSeverity; // Function SandFall.ConfigurableGameUserSettings.GetConsoleGraphicPreset // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetConsoleGraphicPreset final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetConsoleGraphicPreset; // Function SandFall.ConfigurableGameUserSettings.GetContrastValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetContrastValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetContrastValue; // Function SandFall.ConfigurableGameUserSettings.GetEnableAutomaticBattleQTE // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableAutomaticBattleQTE final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableAutomaticBattleQTE; // Function SandFall.ConfigurableGameUserSettings.GetEnableAutomaticMantle // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableAutomaticMantle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableAutomaticMantle; // Function SandFall.ConfigurableGameUserSettings.GetEnableAutoSkipLinesDuringDialogues // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableAutoSkipLinesDuringDialogues final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableAutoSkipLinesDuringDialogues; // Function SandFall.ConfigurableGameUserSettings.GetEnableCameraMovement // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableCameraMovement final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableCameraMovement; // Function SandFall.ConfigurableGameUserSettings.GetEnableCameraShakes // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableCameraShakes final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableCameraShakes; // Function SandFall.ConfigurableGameUserSettings.GetEnableChromaticAberration // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableChromaticAberration final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableChromaticAberration; // Function SandFall.ConfigurableGameUserSettings.GetEnableControllerForceFeedback // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableControllerForceFeedback final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableControllerForceFeedback; // Function SandFall.ConfigurableGameUserSettings.GetEnableCustomizationDuringCinematics // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableCustomizationDuringCinematics final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableCustomizationDuringCinematics; // Function SandFall.ConfigurableGameUserSettings.GetEnableFilmGrain // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableFilmGrain final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableFilmGrain; // Function SandFall.ConfigurableGameUserSettings.GetEnableHoldInputToAim // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableHoldInputToAim final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableHoldInputToAim; // Function SandFall.ConfigurableGameUserSettings.GetEnableHoldInputToSprint // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableHoldInputToSprint final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableHoldInputToSprint; // Function SandFall.ConfigurableGameUserSettings.GetEnableMotionBlur // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableMotionBlur final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableMotionBlur; // Function SandFall.ConfigurableGameUserSettings.GetEnablePersistentCenterDot // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnablePersistentCenterDot final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnablePersistentCenterDot; // Function SandFall.ConfigurableGameUserSettings.GetEnableSubtitles // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableSubtitles final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableSubtitles; // Function SandFall.ConfigurableGameUserSettings.GetEnableSubtitlesSpeakerDisplay // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableSubtitlesSpeakerDisplay final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableSubtitlesSpeakerDisplay; // Function SandFall.ConfigurableGameUserSettings.GetEnableSubtitlesSpeakerPersonalColor // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableSubtitlesSpeakerPersonalColor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableSubtitlesSpeakerPersonalColor; // Function SandFall.ConfigurableGameUserSettings.GetEnableTutorials // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableTutorials final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableTutorials; // Function SandFall.ConfigurableGameUserSettings.GetEnableVignette // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetEnableVignette final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableVignette; // Function SandFall.ConfigurableGameUserSettings.GetFrameGenerationModeUsedValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetFrameGenerationModeUsedValue final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetFrameGenerationModeUsedValue; // Function SandFall.ConfigurableGameUserSettings.GetGameCulture // 0x0010 (0x0010 - 0x0000) struct ConfigurableGameUserSettings_GetGameCulture final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetGameCulture; // Function SandFall.ConfigurableGameUserSettings.GetGammaValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetGammaValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetGammaValue; // Function SandFall.ConfigurableGameUserSettings.GetInvertCameraPitch // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetInvertCameraPitch final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetInvertCameraPitch; // Function SandFall.ConfigurableGameUserSettings.GetInvertCameraYaw // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_GetInvertCameraYaw final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetInvertCameraYaw; // Function SandFall.ConfigurableGameUserSettings.GetLastCPUHardwareBenchmarkResult // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetLastCPUHardwareBenchmarkResult final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLastCPUHardwareBenchmarkResult; // Function SandFall.ConfigurableGameUserSettings.GetLastGPUHardwareBenchmarkResult // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetLastGPUHardwareBenchmarkResult final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLastGPUHardwareBenchmarkResult; // Function SandFall.ConfigurableGameUserSettings.GetLowLatencyModeUsedValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetLowLatencyModeUsedValue final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLowLatencyModeUsedValue; // Function SandFall.ConfigurableGameUserSettings.GetMasterVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetMasterVolume final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMasterVolume; // Function SandFall.ConfigurableGameUserSettings.GetMenuUltrawideConstrain // 0x0008 (0x0008 - 0x0000) struct ConfigurableGameUserSettings_GetMenuUltrawideConstrain final { public: struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMenuUltrawideConstrain; // Function SandFall.ConfigurableGameUserSettings.GetMusicVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetMusicVolume final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMusicVolume; // Function SandFall.ConfigurableGameUserSettings.GetMusicVolume_Combat // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetMusicVolume_Combat final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMusicVolume_Combat; // Function SandFall.ConfigurableGameUserSettings.GetMusicVolume_Exploration // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetMusicVolume_Exploration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMusicVolume_Exploration; // Function SandFall.ConfigurableGameUserSettings.GetNotFocusedVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetNotFocusedVolume final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetNotFocusedVolume; // Function SandFall.ConfigurableGameUserSettings.GetSelectedDisplayMonitor // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetSelectedDisplayMonitor final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSelectedDisplayMonitor; // Function SandFall.ConfigurableGameUserSettings.GetSpecialEffectsVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetSpecialEffectsVolume final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSpecialEffectsVolume; // Function SandFall.ConfigurableGameUserSettings.GetSpecialEffectsVolume__Exploration // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetSpecialEffectsVolume__Exploration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSpecialEffectsVolume__Exploration; // Function SandFall.ConfigurableGameUserSettings.GetSpecialEffectsVolume_Combat // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetSpecialEffectsVolume_Combat final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSpecialEffectsVolume_Combat; // Function SandFall.ConfigurableGameUserSettings.GetSticksDeadzone // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetSticksDeadzone final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSticksDeadzone; // Function SandFall.ConfigurableGameUserSettings.GetSubtitlesSize // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetSubtitlesSize final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSubtitlesSize; // Function SandFall.ConfigurableGameUserSettings.GetUpscalerQualityModeUsedValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetUpscalerQualityModeUsedValue final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetUpscalerQualityModeUsedValue; // Function SandFall.ConfigurableGameUserSettings.GetUpscalerUsedValue // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetUpscalerUsedValue final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetUpscalerUsedValue; // Function SandFall.ConfigurableGameUserSettings.GetUserInterfaceVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetUserInterfaceVolume final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetUserInterfaceVolume; // Function SandFall.ConfigurableGameUserSettings.GetVoiceVolume // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetVoiceVolume final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetVoiceVolume; // Function SandFall.ConfigurableGameUserSettings.GetVoiceVolume_Combat // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetVoiceVolume_Combat final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetVoiceVolume_Combat; // Function SandFall.ConfigurableGameUserSettings.GetVoiceVolume_Exploration // 0x0004 (0x0004 - 0x0000) struct ConfigurableGameUserSettings_GetVoiceVolume_Exploration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetVoiceVolume_Exploration; // Function SandFall.ConfigurableGameUserSettings.IsFrameGenerationAvailableOnExclusiveFullscreenMode // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_IsFrameGenerationAvailableOnExclusiveFullscreenMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_IsFrameGenerationAvailableOnExclusiveFullscreenMode; // Function SandFall.ConfigurableGameUserSettings.IsFrameGenerationSupported // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_IsFrameGenerationSupported final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_IsFrameGenerationSupported; // Function SandFall.ConfigurableGameUserSettings.IsLowLatencySupported // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_IsLowLatencySupported final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_IsLowLatencySupported; // Function SandFall.ConfigurableGameUserSettings.IsPendingScalabilityChangesAtSameQuality // 0x0001 (0x0001 - 0x0000) struct ConfigurableGameUserSettings_IsPendingScalabilityChangesAtSameQuality final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableGameUserSettings_IsPendingScalabilityChangesAtSameQuality; // Function SandFall.CustomizationHelpers.GetCharacterBody // 0x0010 (0x0010 - 0x0000) struct CustomizationHelpers_GetCharacterBody final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USkeletalMeshComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CustomizationHelpers_GetCharacterBody; // Function SandFall.CustomizationHelpers.GetCharacterFace // 0x0010 (0x0010 - 0x0000) struct CustomizationHelpers_GetCharacterFace final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USkeletalMeshComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CustomizationHelpers_GetCharacterFace; // Function SandFall.DataLayerEditorHelpers.SetDataLayersVisibility // 0x0018 (0x0018 - 0x0000) struct DataLayerEditorHelpers_SetDataLayersVisibility final { public: TArray DataLayers; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bIsVisible; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_DataLayerEditorHelpers_SetDataLayersVisibility; // Function SandFall.DialogueBlueprintHelpers.DevelopmentTextToSpeech // 0x0018 (0x0018 - 0x0000) struct DialogueBlueprintHelpers_DevelopmentTextToSpeech final { public: class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USF_BlueprintLatentAction* LatentAction; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_DevelopmentTextToSpeech; // Function SandFall.DialogueBlueprintHelpers.GetDialogueWaveFirstContext // 0x0020 (0x0020 - 0x0000) struct DialogueBlueprintHelpers_GetDialogueWaveFirstContext final { public: const class UDialogueWave* _dialogueWave; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDialogueContext ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_GetDialogueWaveFirstContext; // Function SandFall.DialogueBlueprintHelpers.GetFirstSoundFromDialogueWave // 0x0010 (0x0010 - 0x0000) struct DialogueBlueprintHelpers_GetFirstSoundFromDialogueWave final { public: class UDialogueWave* DialogueWave; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundWave* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_GetFirstSoundFromDialogueWave; // Function SandFall.DialogueBlueprintHelpers.GetTextToSpeechEngineSubsystem // 0x0008 (0x0008 - 0x0000) struct DialogueBlueprintHelpers_GetTextToSpeechEngineSubsystem final { public: class UTextToSpeechEngineSubsystem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_GetTextToSpeechEngineSubsystem; // Function SandFall.DialogueBlueprintHelpers.PlaySandfallDialogue2D // 0x0020 (0x0020 - 0x0000) struct DialogueBlueprintHelpers_PlaySandfallDialogue2D final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_PlaySandfallDialogue2D; // Function SandFall.DialogueBlueprintHelpers.PlaySandfallDialogueAtLocation // 0x0058 (0x0058 - 0x0000) struct DialogueBlueprintHelpers_PlaySandfallDialogueAtLocation final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_PlaySandfallDialogueAtLocation; // Function SandFall.DialogueBlueprintHelpers.SpawnSandfallDialogue2D // 0x0028 (0x0028 - 0x0000) struct DialogueBlueprintHelpers_SpawnSandfallDialogue2D final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoDestroy; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UAudioComponent* ReturnValue; // 0x0020(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_SpawnSandfallDialogue2D; // Function SandFall.DialogueBlueprintHelpers.SpawnSandfallDialogueAtLocation // 0x0068 (0x0068 - 0x0000) struct DialogueBlueprintHelpers_SpawnSandfallDialogueAtLocation final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoDestroy; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAudioComponent* ReturnValue; // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_SpawnSandfallDialogueAtLocation; // Function SandFall.DialogueBlueprintHelpers.SpawnSandfallDialogueAttached // 0x0070 (0x0070 - 0x0000) struct DialogueBlueprintHelpers_SpawnSandfallDialogueAttached final { public: class UDialogueWave* Dialogue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EAttachLocation LocationType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float VolumeMultiplier; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundAttenuation* AttenuationSettings; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoDestroy; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAudioComponent* ReturnValue; // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueBlueprintHelpers_SpawnSandfallDialogueAttached; // Function SandFall.SF_EditorDebugDrawSource.Editor_DrawDebugShapes // 0x0001 (0x0001 - 0x0000) struct SF_EditorDebugDrawSource_Editor_DrawDebugShapes final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_EditorDebugDrawSource_Editor_DrawDebugShapes; // Function SandFall.SF_EditorDebugDrawSource.Editor_GetDebugShapes // 0x0028 (0x0028 - 0x0000) struct SF_EditorDebugDrawSource_Editor_GetDebugShapes final { public: TArray Arrows; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray Lines; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_EditorDebugDrawSource_Editor_GetDebugShapes; // Function SandFall.EditorCheckableForErrors.CheckForErrors // 0x0018 (0x0018 - 0x0000) struct EditorCheckableForErrors_CheckForErrors final { public: TArray ErrorMessages; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EditorCheckableForErrors_CheckForErrors; // Function SandFall.ExtendedGameInstance.AddControllerToWorld // 0x0008 (0x0008 - 0x0000) struct ExtendedGameInstance_AddControllerToWorld final { public: class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedGameInstance_AddControllerToWorld; // Function SandFall.ExtendedGameInstance.RemoveControllerFromWorld // 0x0008 (0x0008 - 0x0000) struct ExtendedGameInstance_RemoveControllerFromWorld final { public: class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedGameInstance_RemoveControllerFromWorld; // Function SandFall.ExtendedGameInstance.SwitchPlayerController // 0x0010 (0x0010 - 0x0000) struct ExtendedGameInstance_SwitchPlayerController final { public: class APlayerController* PreviousController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* NextController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedGameInstance_SwitchPlayerController; // Function SandFall.FileHelpers.FindFilesWithRegexPattern // 0x0038 (0x0038 - 0x0000) struct FileHelpers_FindFilesWithRegexPattern final { public: class FString Directory; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray FoundFiles; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) class FString RegexPattern; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FileHelpers_FindFilesWithRegexPattern; // Function SandFall.GameAction.GetInstanceClass // 0x0008 (0x0008 - 0x0000) struct GameAction_GetInstanceClass final { public: TSubclassOf ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameAction_GetInstanceClass; // Function SandFall.SkillDataAsset.HasSkillTag // 0x000C (0x000C - 0x0000) struct SkillDataAsset_HasSkillTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkillDataAsset_HasSkillTag; // Function SandFall.SF_GameConfigurationSettings.GetSubPlatformOptions // 0x0010 (0x0010 - 0x0000) struct SF_GameConfigurationSettings_GetSubPlatformOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_GameConfigurationSettings_GetSubPlatformOptions; // Function SandFall.GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper.AddGameplayFrameMessage // 0x0010 (0x0010 - 0x0000) struct GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper_AddGameplayFrameMessage final { public: class FText _content; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper_AddGameplayFrameMessage; // Function SandFall.GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper.IsGameplayDebugCategoryEnabled // 0x0001 (0x0001 - 0x0000) struct GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper_IsGameplayDebugCategoryEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper_IsGameplayDebugCategoryEnabled; // Function SandFall.GameplayTagHelpers.GetGameplayTagFromName // 0x0010 (0x0010 - 0x0000) struct GameplayTagHelpers_GetGameplayTagFromName final { public: class FName TagName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayTagHelpers_GetGameplayTagFromName; // Function SandFall.GameplayTagHelpers.GetGameplayTagFromString // 0x0018 (0x0018 - 0x0000) struct GameplayTagHelpers_GetGameplayTagFromString final { public: class FString TagName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayTagHelpers_GetGameplayTagFromString; // Function SandFall.GeometryCollectionBlueprintHelpers.GetGeometryCollectionMaterials // 0x0018 (0x0018 - 0x0000) struct GeometryCollectionBlueprintHelpers_GetGeometryCollectionMaterials final { public: class UGeometryCollection* GeometryCollection; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_GetGeometryCollectionMaterials; // Function SandFall.GeometryCollectionBlueprintHelpers.RecreatePhysicsState // 0x0008 (0x0008 - 0x0000) struct GeometryCollectionBlueprintHelpers_RecreatePhysicsState final { public: class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_RecreatePhysicsState; // Function SandFall.GeometryCollectionBlueprintHelpers.SetCollisionResponseToChannel // 0x0010 (0x0010 - 0x0000) struct GeometryCollectionBlueprintHelpers_SetCollisionResponseToChannel final { public: class UGeometryCollectionComponent* GeometryCollectionComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel Channel; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionResponse NewResponse; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_SetCollisionResponseToChannel; // Function SandFall.GeometryCollectionBlueprintHelpers.SpawnGeometryCollectionComponentWithRestCollection // 0x0080 (0x0080 - 0x0000) struct GeometryCollectionBlueprintHelpers_SpawnGeometryCollectionComponentWithRestCollection final { public: class AActor* OwnerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGeometryCollection* InRestCollection; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform InTransform; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGeometryCollectionComponent* ReturnValue; // 0x0070(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_SpawnGeometryCollectionComponentWithRestCollection; // Function SandFall.GeometryCollectionBlueprintHelpers.SpawnGeometryCollectionWithRestCollection // 0x0080 (0x0080 - 0x0000) struct GeometryCollectionBlueprintHelpers_SpawnGeometryCollectionWithRestCollection final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGeometryCollection* InRestCollection; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform InTransform; // 0x0020(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_SpawnGeometryCollectionWithRestCollection; // Function SandFall.SF_GraphicBlueprintHelpers.BringToFrontWindow // 0x0001 (0x0001 - 0x0000) struct SF_GraphicBlueprintHelpers_BringToFrontWindow final { public: bool bForced; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_GraphicBlueprintHelpers_BringToFrontWindow; // Function SandFall.SF_GraphicBlueprintHelpers.GetLastEyeAdaptationExposure // 0x0010 (0x0010 - 0x0000) struct SF_GraphicBlueprintHelpers_GetLastEyeAdaptationExposure final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_GraphicBlueprintHelpers_GetLastEyeAdaptationExposure; // Function SandFall.SF_GraphicBlueprintHelpers.UpdateSplineFloatingObject // 0x00D0 (0x00D0 - 0x0000) struct SF_GraphicBlueprintHelpers_UpdateSplineFloatingObject final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ISMs; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray SplineInstanceData; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TMap MovingDistance; // 0x0028(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TMap RotatorSpeed; // 0x0078(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) float DeltaSeconds; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InstanceCount; // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_GraphicBlueprintHelpers_UpdateSplineFloatingObject; // Function SandFall.InputBlueprintHelpers.FindInputBrushFromCommonUIDataTable // 0x00F0 (0x00F0 - 0x0000) struct InputBlueprintHelpers_FindInputBrushFromCommonUIDataTable final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataTable* CommonInputActionDataTable; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InputRowName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateBrush ReturnValue; // 0x0020(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromCommonUIDataTable; // Function SandFall.InputBlueprintHelpers.FindInputBrushFromEnhancedInputAction // 0x00E0 (0x00E0 - 0x0000) struct InputBlueprintHelpers_FindInputBrushFromEnhancedInputAction final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UInputAction* EnhancedInputAction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush ReturnValue; // 0x0010(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromEnhancedInputAction; // Function SandFall.InputBlueprintHelpers.FindInputBrushFromEnhancedInputActionByInputType // 0x00F0 (0x00F0 - 0x0000) struct InputBlueprintHelpers_FindInputBrushFromEnhancedInputActionByInputType final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECommonInputType InputType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UInputAction* EnhancedInputAction; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UInputMappingContext* InputMappingContext; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush ReturnValue; // 0x0020(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromEnhancedInputActionByInputType; // Function SandFall.InputBlueprintHelpers.FindInputBrushFromInputAction // 0x00E0 (0x00E0 - 0x0000) struct InputBlueprintHelpers_FindInputBrushFromInputAction final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InputActionName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush ReturnValue; // 0x0010(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromInputAction; // Function SandFall.InputBlueprintHelpers.FindInputBrushFromKey // 0x0100 (0x0100 - 0x0000) struct InputBlueprintHelpers_FindInputBrushFromKey final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECommonInputType InputType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FKey Key; // 0x0010(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsHighRes; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateBrush ReturnValue; // 0x0030(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromKey; // Function SandFall.InputBlueprintHelpers.GetFirstKeyForEnhancedInputActionByInputType // 0x0038 (0x0038 - 0x0000) struct InputBlueprintHelpers_GetFirstKeyForEnhancedInputActionByInputType final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECommonInputType InputType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UInputAction* EnhancedInputAction; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UInputMappingContext* InputMappingContext; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FKey ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_GetFirstKeyForEnhancedInputActionByInputType; // Function SandFall.InputBlueprintHelpers.GetKeyForCommonAction // 0x0030 (0x0030 - 0x0000) struct InputBlueprintHelpers_GetKeyForCommonAction final { public: const class UCommonInputSubsystem* CommonInputSubsystem; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDataTableRowHandle InputAction; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FKey ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_GetKeyForCommonAction; // Function SandFall.InputBlueprintHelpers.IsInGamepadOrKeyboardNavigationMode // 0x0010 (0x0010 - 0x0000) struct InputBlueprintHelpers_IsInGamepadOrKeyboardNavigationMode final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputBlueprintHelpers_IsInGamepadOrKeyboardNavigationMode; // Function SandFall.InputBlueprintHelpers.SetIgnoreNavigationKeysInAnalogCursor // 0x0010 (0x0010 - 0x0000) struct InputBlueprintHelpers_SetIgnoreNavigationKeysInAnalogCursor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInIgnoreNavigationKeys; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputBlueprintHelpers_SetIgnoreNavigationKeysInAnalogCursor; // Function SandFall.InputBlueprintHelpers.TryFindKeysForEnhancedInputAction // 0x0020 (0x0020 - 0x0000) struct InputBlueprintHelpers_TryFindKeysForEnhancedInputAction final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UInputAction* EnhancedInputAction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_TryFindKeysForEnhancedInputAction; // Function SandFall.InputBlueprintHelpers.TryFindKeysForEnhancedInputActionName // 0x0020 (0x0020 - 0x0000) struct InputBlueprintHelpers_TryFindKeysForEnhancedInputActionName final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName EnhancedInputActionName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputBlueprintHelpers_TryFindKeysForEnhancedInputActionName; // Function SandFall.SF_InvisibleWall.GetGeneratedInvisibleWalls // 0x0010 (0x0010 - 0x0000) struct SF_InvisibleWall_GetGeneratedInvisibleWalls final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_InvisibleWall_GetGeneratedInvisibleWalls; // Function SandFall.SF_InvisibleWall.HasBakedData // 0x0001 (0x0001 - 0x0000) struct SF_InvisibleWall_HasBakedData final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_InvisibleWall_HasBakedData; // Function SandFall.SF_InvisibleWall.IsBakeVersionOutDated // 0x0001 (0x0001 - 0x0000) struct SF_InvisibleWall_IsBakeVersionOutDated final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_InvisibleWall_IsBakeVersionOutDated; // Function SandFall.SF_InvisibleWall.TryBakeInvisibleWall // 0x0002 (0x0002 - 0x0000) struct SF_InvisibleWall_TryBakeInvisibleWall final { public: bool ForceBake; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_InvisibleWall_TryBakeInvisibleWall; // Function SandFall.LightingScenarioHelpers.BlendDirectionalLightComponent // 0x0020 (0x0020 - 0x0000) struct LightingScenarioHelpers_BlendDirectionalLightComponent final { public: class UDirectionalLightComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDirectionalLightComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDirectionalLightComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LightingScenarioHelpers_BlendDirectionalLightComponent; // Function SandFall.LightingScenarioHelpers.BlendExponentialHeightFogComponent // 0x0020 (0x0020 - 0x0000) struct LightingScenarioHelpers_BlendExponentialHeightFogComponent final { public: class UExponentialHeightFogComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UExponentialHeightFogComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UExponentialHeightFogComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LightingScenarioHelpers_BlendExponentialHeightFogComponent; // Function SandFall.LightingScenarioHelpers.BlendLightComponent // 0x0020 (0x0020 - 0x0000) struct LightingScenarioHelpers_BlendLightComponent final { public: class ULightComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULightComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULightComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LightingScenarioHelpers_BlendLightComponent; // Function SandFall.LightingScenarioHelpers.BlendLightComponentBase // 0x0020 (0x0020 - 0x0000) struct LightingScenarioHelpers_BlendLightComponentBase final { public: class ULightComponentBase* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULightComponentBase* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULightComponentBase* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LightingScenarioHelpers_BlendLightComponentBase; // Function SandFall.LightingScenarioHelpers.BlendSkyAtmosphereComponent // 0x0020 (0x0020 - 0x0000) struct LightingScenarioHelpers_BlendSkyAtmosphereComponent final { public: class USkyAtmosphereComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USkyAtmosphereComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USkyAtmosphereComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LightingScenarioHelpers_BlendSkyAtmosphereComponent; // Function SandFall.LightingScenarioHelpers.BlendSkyLightComponent // 0x0020 (0x0020 - 0x0000) struct LightingScenarioHelpers_BlendSkyLightComponent final { public: class USkyLightComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USkyLightComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USkyLightComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LightingScenarioHelpers_BlendSkyLightComponent; // Function SandFall.LightingScenarioHelpers.Lerp_FColor // 0x0010 (0x0010 - 0x0000) struct LightingScenarioHelpers_Lerp_FColor final { public: struct FColor A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float T; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightingScenarioHelpers_Lerp_FColor; // Function SandFall.LightingScenarioHelpers.Lerp_FExponentialHeightFogData // 0x0028 (0x0028 - 0x0000) struct LightingScenarioHelpers_Lerp_FExponentialHeightFogData final { public: struct FExponentialHeightFogData A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FExponentialHeightFogData B; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float T; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FExponentialHeightFogData ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightingScenarioHelpers_Lerp_FExponentialHeightFogData; // Function SandFall.LightingScenarioHelpers.MarkWholeRenderStateDirty // 0x0008 (0x0008 - 0x0000) struct LightingScenarioHelpers_MarkWholeRenderStateDirty final { public: class UActorComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightingScenarioHelpers_MarkWholeRenderStateDirty; // Function SandFall.SF_LoadingScreenGISubsystem.IsLoadingScreenSubSystemActive // 0x0001 (0x0001 - 0x0000) struct SF_LoadingScreenGISubsystem_IsLoadingScreenSubSystemActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_LoadingScreenGISubsystem_IsLoadingScreenSubSystemActive; // Function SandFall.SF_LoadingScreenGISubsystem.OpenLevelBySoftPtrWithLoadingScreen // 0x0068 (0x0068 - 0x0000) struct SF_LoadingScreenGISubsystem_OpenLevelBySoftPtrWithLoadingScreen final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr Level; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0030(0x0018)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool bAbsolute; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString Options; // 0x0050(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf LoadingScreenOverride; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_LoadingScreenGISubsystem_OpenLevelBySoftPtrWithLoadingScreen; // Function SandFall.SF_LoadingScreenGISubsystem.OpenLevelWithLoadingScreen // 0x0048 (0x0048 - 0x0000) struct SF_LoadingScreenGISubsystem_OpenLevelWithLoadingScreen final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool bAbsolute; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString Options; // 0x0030(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf LoadingScreenOverride; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_LoadingScreenGISubsystem_OpenLevelWithLoadingScreen; // Function SandFall.SF_LoadingScreenGISubsystem.OverrideNextLoadingScreenData // 0x0020 (0x0020 - 0x0000) struct SF_LoadingScreenGISubsystem_OverrideNextLoadingScreenData final { public: struct FLoadingScreenData dataOverride; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_LoadingScreenGISubsystem_OverrideNextLoadingScreenData; // Function SandFall.SF_LoadingScreenWidget.StartLoadingScreen // 0x0008 (0x0008 - 0x0000) struct SF_LoadingScreenWidget_StartLoadingScreen final { public: class FName LevelLoaded; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_LoadingScreenWidget_StartLoadingScreen; // Function SandFall.SF_LocalizationGISubsystem.ChangeAssetGroupCultureSettings // 0x0020 (0x0020 - 0x0000) struct SF_LocalizationGISubsystem_ChangeAssetGroupCultureSettings final { public: class FName AssetGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Culture_IETF_Tag; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_LocalizationGISubsystem_ChangeAssetGroupCultureSettings; // Function SandFall.SF_LocalizationGISubsystem.ChangeAssetGroupCultureSettingsByIndex // 0x0010 (0x0010 - 0x0000) struct SF_LocalizationGISubsystem_ChangeAssetGroupCultureSettingsByIndex final { public: class FName AssetGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CultureIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_LocalizationGISubsystem_ChangeAssetGroupCultureSettingsByIndex; // Function SandFall.SF_LocalizationGISubsystem.ChangeGameCultureSettings // 0x0018 (0x0018 - 0x0000) struct SF_LocalizationGISubsystem_ChangeGameCultureSettings final { public: class FString Culture_IETF_Tag; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_LocalizationGISubsystem_ChangeGameCultureSettings; // Function SandFall.SF_LocalizationGISubsystem.ChangeGameCultureSettingsByIndex // 0x0008 (0x0008 - 0x0000) struct SF_LocalizationGISubsystem_ChangeGameCultureSettingsByIndex final { public: int32 CultureIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_LocalizationGISubsystem_ChangeGameCultureSettingsByIndex; // Function SandFall.SF_LocalizationGISubsystem.Get_IETF_TagIndex // 0x0018 (0x0018 - 0x0000) struct SF_LocalizationGISubsystem_Get_IETF_TagIndex final { public: class FString IETF_Tag; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_LocalizationGISubsystem_Get_IETF_TagIndex; // Function SandFall.SF_LocalizationGISubsystem.GetAssetGroupCultureData // 0x0040 (0x0040 - 0x0000) struct SF_LocalizationGISubsystem_GetAssetGroupCultureData final { public: class FName AssetGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool GetDisplayNameInCurrentLanguage; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FAssetGroupCultureData ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_LocalizationGISubsystem_GetAssetGroupCultureData; // Function SandFall.SF_LocalizationGISubsystem.GetGameCultureData // 0x0030 (0x0030 - 0x0000) struct SF_LocalizationGISubsystem_GetGameCultureData final { public: bool GetDisplayNameInCurrentLanguage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FProjectCultureData ReturnValue; // 0x0008(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_LocalizationGISubsystem_GetGameCultureData; // Function SandFall.SF_LocalizationGISubsystem.GetAudioAssetGroupName // 0x0008 (0x0008 - 0x0000) struct SF_LocalizationGISubsystem_GetAudioAssetGroupName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_LocalizationGISubsystem_GetAudioAssetGroupName; // Function SandFall.MathHelpers.GetBlendAlpha // 0x0010 (0x0010 - 0x0000) struct MathHelpers_GetBlendAlpha final { public: EViewTargetBlendFunction BlendFunction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BlendExp; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MathHelpers_GetBlendAlpha; // Function SandFall.MathHelpers.LimitMax_Double // 0x0008 (0x0008 - 0x0000) struct MathHelpers_LimitMax_Double final { public: double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MathHelpers_LimitMax_Double; // Function SandFall.MathHelpers.LimitMax_Integer // 0x0004 (0x0004 - 0x0000) struct MathHelpers_LimitMax_Integer final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MathHelpers_LimitMax_Integer; // Function SandFall.MathHelpers.LimitMax_Integer64 // 0x0008 (0x0008 - 0x0000) struct MathHelpers_LimitMax_Integer64 final { public: int64 ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MathHelpers_LimitMax_Integer64; // Function SandFall.ModifierStack_Float.AddModifier // 0x0048 (0x0048 - 0x0000) struct ModifierStack_Float_AddModifier final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSF_ModifierStackEntryHandle OutModifierHandle; // 0x0008(0x0030)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString DebugModifierName; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ModifierStack_Float_AddModifier; // Function SandFall.ModifierStack_Float.RemoveModifier // 0x0038 (0x0038 - 0x0000) struct ModifierStack_Float_RemoveModifier final { public: struct FSF_ModifierStackEntryHandle ModifierHandle; // 0x0000(0x0030)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ModifierStack_Float_RemoveModifier; // Function SandFall.ModifierStack_Float.GetCurrentValue // 0x0004 (0x0004 - 0x0000) struct ModifierStack_Float_GetCurrentValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ModifierStack_Float_GetCurrentValue; // Function SandFall.NamedIDHelpers.GetNamedIDClassPathName // 0x0010 (0x0010 - 0x0000) struct NamedIDHelpers_GetNamedIDClassPathName final { public: struct FTopLevelAssetPath ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NamedIDHelpers_GetNamedIDClassPathName; // Function SandFall.NavigationHelpers.CanEverAffectNavigation // 0x0010 (0x0010 - 0x0000) struct NavigationHelpers_CanEverAffectNavigation final { public: class UActorComponent* ActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationHelpers_CanEverAffectNavigation; // Function SandFall.NavigationHelpers.GetNavDataForAgentName // 0x0018 (0x0018 - 0x0000) struct NavigationHelpers_GetNavDataForAgentName final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AgentName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANavigationData* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationHelpers_GetNavDataForAgentName; // Function SandFall.NavigationHelpers.IsNavigationRelevant // 0x0010 (0x0010 - 0x0000) struct NavigationHelpers_IsNavigationRelevant final { public: class UActorComponent* ActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationHelpers_IsNavigationRelevant; // Function SandFall.NavigationHelpers.SetCanEverAffectNavigation // 0x0010 (0x0010 - 0x0000) struct NavigationHelpers_SetCanEverAffectNavigation final { public: class UActorComponent* ActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRelevant; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationHelpers_SetCanEverAffectNavigation; // Function SandFall.NavigationHelpers.SetFillCollisionUnderneathForNavmesh // 0x0010 (0x0010 - 0x0000) struct NavigationHelpers_SetFillCollisionUnderneathForNavmesh final { public: class UPrimitiveComponent* PrimitiveComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFillCollisionUnderneathForNavmesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationHelpers_SetFillCollisionUnderneathForNavmesh; // Function SandFall.ProjectConfiguration.GetEditorOnlyLevelDataTable // 0x0008 (0x0008 - 0x0000) struct ProjectConfiguration_GetEditorOnlyLevelDataTable final { public: class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProjectConfiguration_GetEditorOnlyLevelDataTable; // Function SandFall.ProjectConfiguration.GetLevelDataTable // 0x0008 (0x0008 - 0x0000) struct ProjectConfiguration_GetLevelDataTable final { public: class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProjectConfiguration_GetLevelDataTable; // Function SandFall.QuestHelpers.CreateQuestIdentifier // 0x0010 (0x0010 - 0x0000) struct QuestHelpers_CreateQuestIdentifier final { public: class FName QuestName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_QuestHelpers_CreateQuestIdentifier; // Function SandFall.QuestHelpers.CreateQuestObjectiveIdentifier // 0x0020 (0x0020 - 0x0000) struct QuestHelpers_CreateQuestObjectiveIdentifier final { public: class FName QuestName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ObjectiveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuestObjectiveIdentifier ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_QuestHelpers_CreateQuestObjectiveIdentifier; // Function SandFall.QuestHelpers.Equal_FQuestObjectiveIdentifier // 0x0024 (0x0024 - 0x0000) struct QuestHelpers_Equal_FQuestObjectiveIdentifier final { public: struct FQuestObjectiveIdentifier A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FQuestObjectiveIdentifier B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_QuestHelpers_Equal_FQuestObjectiveIdentifier; // Function SandFall.QuestHelpers.GetObjectiveDataTable // 0x0010 (0x0010 - 0x0000) struct QuestHelpers_GetObjectiveDataTable final { public: class FName QuestName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataTable* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_QuestHelpers_GetObjectiveDataTable; // Function SandFall.QuestHelpers.GetQuestDataTable // 0x0008 (0x0008 - 0x0000) struct QuestHelpers_GetQuestDataTable final { public: class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_QuestHelpers_GetQuestDataTable; // Function SandFall.QuestHelpers.IsValid_FQuestObjectiveIdentifier // 0x0014 (0x0014 - 0x0000) struct QuestHelpers_IsValid_FQuestObjectiveIdentifier final { public: struct FQuestObjectiveIdentifier QuestObjectiveIdentifier; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_QuestHelpers_IsValid_FQuestObjectiveIdentifier; // Function SandFall.QuestHelpers.NotEqual_FQuestObjectiveIdentifier // 0x0024 (0x0024 - 0x0000) struct QuestHelpers_NotEqual_FQuestObjectiveIdentifier final { public: struct FQuestObjectiveIdentifier A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FQuestObjectiveIdentifier B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_QuestHelpers_NotEqual_FQuestObjectiveIdentifier; // Function SandFall.SF_ReadTexturePixelQuery.FeedTexture // 0x0028 (0x0028 - 0x0000) struct SF_ReadTexturePixelQuery_FeedTexture final { public: TSoftObjectPtr TextureRef; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_FeedTexture; // Function SandFall.SF_ReadTexturePixelQuery.GetTextureHeight // 0x0004 (0x0004 - 0x0000) struct SF_ReadTexturePixelQuery_GetTextureHeight final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_GetTextureHeight; // Function SandFall.SF_ReadTexturePixelQuery.GetTextureWidth // 0x0004 (0x0004 - 0x0000) struct SF_ReadTexturePixelQuery_GetTextureWidth final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_GetTextureWidth; // Function SandFall.SF_ReadTexturePixelQuery.HasValidData // 0x0001 (0x0001 - 0x0000) struct SF_ReadTexturePixelQuery_HasValidData final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_HasValidData; // Function SandFall.SF_ReadTexturePixelQuery.TryReadPixel // 0x0014 (0x0014 - 0x0000) struct SF_ReadTexturePixelQuery_TryReadPixel final { public: int32 PositionX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PositionY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 PixelValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float PixelValueNormalized; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_TryReadPixel; // Function SandFall.SF_ReferencerCounterUtils.AddReference // 0x0058 (0x0058 - 0x0000) struct SF_ReferencerCounterUtils_AddReference final { public: struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FSF_ReferenceCounterHandle ReferenceHandle; // 0x0020(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString DebugName; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_ReferencerCounterUtils_AddReference; // Function SandFall.SF_ReferencerCounterUtils.BindEventOnChanged // 0x0030 (0x0030 - 0x0000) struct SF_ReferencerCounterUtils_BindEventOnChanged final { public: struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TDelegate Event; // 0x0020(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ReferencerCounterUtils_BindEventOnChanged; // Function SandFall.SF_ReferencerCounterUtils.GetReferenceCounterState // 0x0028 (0x0028 - 0x0000) struct SF_ReferencerCounterUtils_GetReferenceCounterState final { public: struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_ReferencerCounterUtils_GetReferenceCounterState; // Function SandFall.SF_ReferencerCounterUtils.IsHandleValid // 0x0028 (0x0028 - 0x0000) struct SF_ReferencerCounterUtils_IsHandleValid final { public: struct FSF_ReferenceCounterHandle ReferenceHandle; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_ReferencerCounterUtils_IsHandleValid; // Function SandFall.SF_ReferencerCounterUtils.MakeReferenceCounterWrapper // 0x0008 (0x0008 - 0x0000) struct SF_ReferencerCounterUtils_MakeReferenceCounterWrapper final { public: class USF_ReferenceCounterWrapper* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ReferencerCounterUtils_MakeReferenceCounterWrapper; // Function SandFall.SF_ReferencerCounterUtils.RemoveReference // 0x0048 (0x0048 - 0x0000) struct SF_ReferencerCounterUtils_RemoveReference final { public: struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FSF_ReferenceCounterHandle ReferenceHandle; // 0x0020(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SF_ReferencerCounterUtils_RemoveReference; // Function SandFall.SF_ReferencerCounterUtils.UnbindEventOnChanged // 0x0030 (0x0030 - 0x0000) struct SF_ReferencerCounterUtils_UnbindEventOnChanged final { public: struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TDelegate Event; // 0x0020(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ReferencerCounterUtils_UnbindEventOnChanged; // Function SandFall.SF_RunHardwareBenchmark.RunHardwareBenchmarkWithNoAlteration // 0x0020 (0x0020 - 0x0000) struct SF_RunHardwareBenchmark_RunHardwareBenchmarkWithNoAlteration final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CPUMultiplier; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GPUMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USF_RunHardwareBenchmark* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_RunHardwareBenchmark_RunHardwareBenchmarkWithNoAlteration; // Function SandFall.SaveGameHelpers.CopyIdenticalProperties // 0x0010 (0x0010 - 0x0000) struct SaveGameHelpers_CopyIdenticalProperties final { public: class UObject* FromObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ToObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SaveGameHelpers_CopyIdenticalProperties; // Function SandFall.SaveGameHelpers.LoadGameFromPath // 0x0018 (0x0018 - 0x0000) struct SaveGameHelpers_LoadGameFromPath final { public: class FString SaveFilePath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USaveGame* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SaveGameHelpers_LoadGameFromPath; // Function SandFall.SaveGameHelpers.SaveGameToPath // 0x0020 (0x0020 - 0x0000) struct SaveGameHelpers_SaveGameToPath final { public: class USaveGame* SaveGameObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString SaveFilePath; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SaveGameHelpers_SaveGameToPath; // Function SandFall.SF_ScreenShotRequestAsyncAction.WriteCurrentScreenToRenderTarget // 0x0020 (0x0020 - 0x0000) struct SF_ScreenShotRequestAsyncAction_WriteCurrentScreenToRenderTarget final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* RenderTarget_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FallBackTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowUI; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class USF_ScreenShotRequestAsyncAction* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ScreenShotRequestAsyncAction_WriteCurrentScreenToRenderTarget; // Function SandFall.SF_ScreenShotRequestAsyncAction.OnScreenShotDone // 0x0018 (0x0018 - 0x0000) struct SF_ScreenShotRequestAsyncAction_OnScreenShotDone final { public: int32 Width; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Height; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Colors; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_ScreenShotRequestAsyncAction_OnScreenShotDone; // Function SandFall.SF_StateTreeRunner.SendStateTreeEvent // 0x0020 (0x0020 - 0x0000) struct SF_StateTreeRunner_SendStateTreeEvent final { public: struct FStateTreeEvent Event; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_StateTreeRunner_SendStateTreeEvent; // Function SandFall.SF_StateTreeRunner.Tick // 0x0004 (0x0004 - 0x0000) struct SF_StateTreeRunner_Tick final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_StateTreeRunner_Tick; // Function SandFall.SF_SubtitlesWidget.OnSubtitleWidgetCreated_BP // 0x0008 (0x0008 - 0x0000) struct SF_SubtitlesWidget_OnSubtitleWidgetCreated_BP final { public: class UVerticalBoxSlot* NewSubWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_SubtitlesWidget_OnSubtitleWidgetCreated_BP; // Function SandFall.SF_SubtitlesWidget.UpdateFromGameUserSettings // 0x0008 (0x0008 - 0x0000) struct SF_SubtitlesWidget_UpdateFromGameUserSettings final { public: const class UConfigurableGameUserSettings* Settings; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_SubtitlesWidget_UpdateFromGameUserSettings; // Function SandFall.SF_SubtitlesWorldSubsystem.UpdateFromGameUserSettings // 0x0008 (0x0008 - 0x0000) struct SF_SubtitlesWorldSubsystem_UpdateFromGameUserSettings final { public: const class UConfigurableGameUserSettings* Settings; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_SubtitlesWorldSubsystem_UpdateFromGameUserSettings; // Function SandFall.CharacterStats.GetStat // 0x0008 (0x0008 - 0x0000) struct CharacterStats_GetStat final { public: int32 StatId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterStats_GetStat; // Function SandFall.CharacterStats.SetStat // 0x0008 (0x0008 - 0x0000) struct CharacterStats_SetStat final { public: int32 StatId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StatValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterStats_SetStat; // Function SandFall.SandfallCharacterStatsHelpers.GetBaseStatValues // 0x0050 (0x0050 - 0x0000) struct SandfallCharacterStatsHelpers_GetBaseStatValues final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallCharacterStatsHelpers_GetBaseStatValues; // Function SandFall.SandfallCharacterStatsHelpers.RegisterStats // 0x0018 (0x0018 - 0x0000) struct SandfallCharacterStatsHelpers_RegisterStats final { public: class FName CharacterId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate StatCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SandfallCharacterStatsHelpers_RegisterStats; // Function SandFall.UMGBlueprintHelpers.GetMaxCharacterHeightFromStyle // 0x0350 (0x0350 - 0x0000) struct UMGBlueprintHelpers_GetMaxCharacterHeightFromStyle final { public: struct FTextBlockStyle Style; // 0x0000(0x0340)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0340(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_344[0xC]; // 0x0344(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_UMGBlueprintHelpers_GetMaxCharacterHeightFromStyle; // Function SandFall.UMGBlueprintHelpers.GetUserSettingsApplicationScale // 0x0004 (0x0004 - 0x0000) struct UMGBlueprintHelpers_GetUserSettingsApplicationScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UMGBlueprintHelpers_GetUserSettingsApplicationScale; // Function SandFall.SF_WaitForPSOCachingAsyncAction.WaitForPSOCaching // 0x0018 (0x0018 - 0x0000) struct SF_WaitForPSOCachingAsyncAction_WaitForPSOCaching final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinWaitingTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USF_WaitForPSOCachingAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SF_WaitForPSOCachingAsyncAction_WaitForPSOCaching; }