#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: SurfaceQuery #include "Basic.hpp" #include "PhysicsCore_structs.hpp" #include "EngineUtilities_structs.hpp" #include "CoreUObject_structs.hpp" #include "Engine_structs.hpp" namespace SDK { // ScriptStruct SurfaceQuery.SurfaceQueryTraceResult // 0x0070 (0x0070 - 0x0000) struct FSurfaceQueryTraceResult final { public: bool bIsValid; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPhysicalSurface SurfaceType; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPhysicalSurface OverlappingSurfaceType; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ImpactLocation; // 0x0008(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ImpactNormal; // 0x0020(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OverlappingSurfaceLocation; // 0x0038(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Timestamp; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OverlappingSurfaceDepth; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* hitActor; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) class UPrimitiveComponent* HitComponent; // 0x0060(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) class UPrimitiveComponent* OverlappingHitComponent; // 0x0068(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) }; DUMPER7_ASSERTS_FSurfaceQueryTraceResult; // ScriptStruct SurfaceQuery.SurfaceQuerySocketResult // 0x0088 (0x0088 - 0x0000) struct FSurfaceQuerySocketResult final { public: struct FSurfaceQueryTraceResult TraceResult; // 0x0000(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FAbstractEnum SurfaceQueryType; // 0x0070(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x007C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExecutionDelay; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FSurfaceQuerySocketResult; // ScriptStruct SurfaceQuery.SurfaceQuerySettings // 0x0020 (0x0020 - 0x0000) struct FSurfaceQuerySettings final { public: struct FVector Direction; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Distance; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FSurfaceQuerySettings; // ScriptStruct SurfaceQuery.SurfaceQuerySocket // 0x00D8 (0x00D8 - 0x0000) struct FSurfaceQuerySocket final { public: struct FSocketSelector Socket; // 0x0000(0x0030)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) struct FSurfaceQuerySettings Settings; // 0x0030(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_50[0x88]; // 0x0050(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FSurfaceQuerySocket; // ScriptStruct SurfaceQuery.SurfaceQueryTraceSettings // 0x0058 (0x0058 - 0x0000) struct FSurfaceQueryTraceSettings final { public: ECollisionChannel TraceChannel; // 0x0000(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TSet> HitComponentClassFilter; // 0x0008(0x0050)(Edit, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FSurfaceQueryTraceSettings; }