#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: WBP_TitleFlow #include "Basic.hpp" #include "WBP_TitleFlow_classes.hpp" #include "WBP_TitleFlow_parameters.hpp" namespace SDK { // Function WBP_TitleFlow.WBP_TitleFlow_C.BP_ShowCommon // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // bool* NoUse (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TitleFlow_C::BP_ShowCommon(bool* NoUse) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "BP_ShowCommon"); Params::WBP_TitleFlow_C_BP_ShowCommon Parms{}; UObject::ProcessEvent(Func, &Parms); if (NoUse != nullptr) *NoUse = Parms.NoUse; } // Function WBP_TitleFlow.WBP_TitleFlow_C.Completed_B2467B96493AC4315E636BB79DD3FA37 // (BlueprintCallable, BlueprintEvent) // Parameters: // class USaveGame* SaveGame (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool bSuccess (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TitleFlow_C::Completed_B2467B96493AC4315E636BB79DD3FA37(class USaveGame* SaveGame, bool bSuccess) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "Completed_B2467B96493AC4315E636BB79DD3FA37"); Params::WBP_TitleFlow_C_Completed_B2467B96493AC4315E636BB79DD3FA37 Parms{}; Parms.SaveGame = SaveGame; Parms.bSuccess = bSuccess; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleFlow.WBP_TitleFlow_C.ExecuteUbergraph_WBP_TitleFlow // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TitleFlow_C::ExecuteUbergraph_WBP_TitleFlow(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "ExecuteUbergraph_WBP_TitleFlow"); Params::WBP_TitleFlow_C_ExecuteUbergraph_WBP_TitleFlow Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleFlow.WBP_TitleFlow_C.OnFadeInCompleted // (Event, Protected, BlueprintCallable, BlueprintEvent) void UWBP_TitleFlow_C::OnFadeInCompleted() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "OnFadeInCompleted"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleFlow.WBP_TitleFlow_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UWBP_TitleFlow_C::OnInitialized() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleFlow.WBP_TitleFlow_C.OnPageClosed // (Public, BlueprintCallable, BlueprintEvent) void UWBP_TitleFlow_C::OnPageClosed() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "OnPageClosed"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleFlow.WBP_TitleFlow_C.OnProgressBarClosed // (Public, BlueprintCallable, BlueprintEvent) void UWBP_TitleFlow_C::OnProgressBarClosed() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "OnProgressBarClosed"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleFlow.WBP_TitleFlow_C.RequestSystemSave // (BlueprintCallable, BlueprintEvent) void UWBP_TitleFlow_C::RequestSystemSave() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "RequestSystemSave"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleFlow.WBP_TitleFlow_C.SetAllData // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // bool* NoUse (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TitleFlow_C::SetAllData(bool* NoUse) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "SetAllData"); Params::WBP_TitleFlow_C_SetAllData Parms{}; UObject::ProcessEvent(Func, &Parms); if (NoUse != nullptr) *NoUse = Parms.NoUse; } // Function WBP_TitleFlow.WBP_TitleFlow_C.ShowLoadingBar // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UWBP_TitleFlow_C::ShowLoadingBar() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "ShowLoadingBar"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleFlow.WBP_TitleFlow_C.UpdateProgress // (Public, BlueprintCallable, BlueprintEvent) void UWBP_TitleFlow_C::UpdateProgress() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "UpdateProgress"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleFlow.WBP_TitleFlow_C.WaitOnlineSystemLogin // (BlueprintCallable, BlueprintEvent) void UWBP_TitleFlow_C::WaitOnlineSystemLogin() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("WBP_TitleFlow_C", "WaitOnlineSystemLogin"); UObject::ProcessEvent(Func, nullptr); } }