#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: UI_InputButton_Menu #include "Basic.hpp" #include "UMG_structs.hpp" #include "Engine_structs.hpp" #include "CyaTools_classes.hpp" #include "AkAudio_structs.hpp" namespace SDK { // WidgetBlueprintGeneratedClass UI_InputButton_Menu.UI_InputButton_Menu_C // 0x00A8 (0x03F0 - 0x0348) class UUI_InputButton_Menu_C final : public UCyaUserWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x0348(0x0008)(ZeroConstructor, Transient, DuplicateTransient) class UTextBlock* TextBlock_2; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class USpacer* SpacerRight; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class USpacer* SpacerLeft; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UHUD_HoldInput_C* HoldInputButton_Clikable; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UButton* Button; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWidgetAnimation* Disable; // 0x0378(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) bool bIsClickable; // 0x0380(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool bIsHold; // 0x0381(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_382[0x6]; // 0x0382(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Action; // 0x0388(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FText Text; // 0x0390(0x0010)(Edit, BlueprintVisible) bool bIsHolding; // 0x03A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnClick; // 0x03A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) TMulticastInlineDelegate OnHoldEnd; // 0x03B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) double StartHoldResetWheelTime; // 0x03C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double MaxHoldDuration; // 0x03D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* AkEventHoldValid; // 0x03D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* AkEventHover; // 0x03E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* AkEventPressed; // 0x03E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) public: void BeginHold(); void BndEvt__UI_InputButton_Menu_Button_K2Node_ComponentBoundEvent_1_OnButtonPressedEvent__DelegateSignature(); void BndEvt__UI_InputButton_Menu_Button_K2Node_ComponentBoundEvent_2_OnButtonReleasedEvent__DelegateSignature(); void BndEvt__UI_InputButton_Menu_Button_K2Node_ComponentBoundEvent_3_OnButtonHoverEvent__DelegateSignature(); void BndEvt__UI_InputButton_Menu_Button_K2Node_ComponentBoundEvent_4_OnButtonHoverEvent__DelegateSignature(); void CancelHold(); void CustomEvent(); void ExecuteUbergraph_UI_InputButton_Menu(int32 EntryPoint); void OnInputModeChanged(const bool bIsGamepad); void PreConstruct(bool IsDesignTime); void ResetHoldResetWheel(); void SetText(const class FText& Text_0); void Tick(const struct FGeometry& MyGeometry, float InDeltaTime); void UpdateHold(); public: static class UClass* StaticClass() { BP_STATIC_CLASS_IMPL("UI_InputButton_Menu_C") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UI_InputButton_Menu_C") } static class UUI_InputButton_Menu_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUI_InputButton_Menu_C; }