#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // FORWARD DECLARATIONS namespace Styx { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace PreDownloading { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_1; } namespace MainMenuAccountName { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace Keyhole { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace SplashScreenIconLoading { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace Rally_Patrol { class URally_Patrol_C; } namespace Cadaver_Drop_0 { class UCadaver_Drop_C; } namespace MenuIngame { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_2; } namespace Rally_Search_0 { class URally_Search_C; } namespace MissionBriefObjectiveCategory { class UPLACEHOLDER_CLASS__MissionBriefObjective_C_0; } namespace Rally_Alert { class URally_Alert_C; } namespace HUDItem { class UPLACEHOLDER_CLASS__HUDItemQuantity_C_0; } namespace Styx2PlayerControllerBP { class UPLACEHOLDER_CLASS__Menu_C_0; } namespace PlayerClone { class UPLACEHOLDER_CLASS__MissionHUD_UMG_C_0; } namespace GameModeBase { class UPLACEHOLDER_CLASS__MissionHUD_UMG_C_0; } namespace AnimNotify_SNEAK_VFX { class UPLACEHOLDER_CLASS__VFX_NotifiesTuning_C_0; } namespace MultiCreateClone { class UPLACEHOLDER_CLASS__PopupYesNo_C_0; } namespace Rally_Suspi { class URally_Suspi_C; } namespace OptionsSound { class UPLACEHOLDER_CLASS__PopupYesNo_C_1; } namespace Rally_Suspi_0 { class URally_Suspi_C; } namespace Menu { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_4; } namespace Skills { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_2; } namespace Styx2AIController_BP { class UPLACEHOLDER_CLASS__AIChar_Base_C_0; } namespace HUD { class UPLACEHOLDER_CLASS__HUDInteraction_C_0; } namespace MainMenuOptionBrightness { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace ScreenIndependentWidget { class UScreenIndependentWidget_C; } namespace MenuHUB { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace MainMenu { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_3; } namespace Rally_Patrol_0 { class URally_Patrol_C; } namespace MissionSelectionPopupObjectives { class UPLACEHOLDER_CLASS__PopupGeneric_C_2; } namespace ScreenIndependentWidget_0 { class UScreenIndependentWidget_C; } namespace Crafting { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_3; } namespace SkillsDescription { class UPLACEHOLDER_CLASS__HUDInteraction_C_0; } namespace DemoTeaser { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace HUDInteraction { class UPLACEHOLDER_CLASS__HUDInteractionIcon_C_0; } namespace PreTutorialSkip { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace Skip { class UPLACEHOLDER_CLASS__HUDInteractionIcon_C_0; } namespace Rally_Search { class URally_Search_C; } namespace Rally_Alert_0 { class URally_Alert_C; } namespace Credits { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_2; } namespace NewGame { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_0; } namespace PlayLoadOptionDelete { class UPLACEHOLDER_CLASS__MainMenuButton_C_0; } namespace Cadaver_Drop { class UCadaver_Drop_C; } namespace AnimNotify_RUN_VFX { class UPLACEHOLDER_CLASS__VFX_NotifiesTuning_C_0; } namespace AnimNotify_WALK_VFX { class UPLACEHOLDER_CLASS__VFX_NotifiesTuning_C_0; } namespace AnimNotify_LandMID_VFX { class UPLACEHOLDER_CLASS__VFX_NotifiesTuning_C_0; } namespace AnimNotify_LandHIGH_VFX { class UPLACEHOLDER_CLASS__VFX_NotifiesTuning_C_0; } namespace AnimNotify_JUMP_VFX { class UPLACEHOLDER_CLASS__VFX_NotifiesTuning_C_0; } namespace AIController_Fly { class UPLACEHOLDER_CLASS__AIChar_Base_C_0; } namespace MissionHUD_UMG { class UPLACEHOLDER_CLASS__HUDInteraction_C_0; } namespace HUDInventoryItem { class UPLACEHOLDER_CLASS__HUDItemQuantity_C_0; } namespace HUDProgressNotification { class UPLACEHOLDER_CLASS__MissionHUD_UMG_C_0; } namespace HUDSkills { class UPLACEHOLDER_CLASS__HUDInteractionIcon_C_0; } namespace HUDTutorialLine { class UPLACEHOLDER_CLASS__HUDInteractionIcon_C_0; } namespace MenuInteractionList { class UPLACEHOLDER_CLASS__MenuInteractionWidget_C_0; class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_1; } namespace OptionsGraphics { class UPLACEHOLDER_CLASS__MainMenuOptionText_C_1; class UPLACEHOLDER_CLASS__PopupYesNo_C_3; class UPLACEHOLDER_CLASS__MainMenuOptionSlider_C_2; class UPLACEHOLDER_CLASS__MainMenuOptionSelector_C_0; } namespace Pause { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_3; class UPLACEHOLDER_CLASS__PopupYesNo_C_1; class UPLACEHOLDER_CLASS__Menu_C_0; } namespace OptionsBase { class UPLACEHOLDER_CLASS__MainMenuOptionSelector_C_0; class UPLACEHOLDER_CLASS__MainMenuOptionSlider_C_2; class UPLACEHOLDER_CLASS__MainMenuOptionText_C_1; } namespace OptionsControlGamepad { class UPLACEHOLDER_CLASS__MainMenuOptionText_C_0; class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_2; class UPLACEHOLDER_CLASS__MainMenuOptionSelector_C_1; } namespace PopupWaiting { class UPLACEHOLDER_CLASS__LoadingSpinner_C_0; class UPLACEHOLDER_CLASS__PopupGeneric_C_1; } namespace SkillsMasterPopup { class UPLACEHOLDER_CLASS__PopupGeneric_C_2; class UPLACEHOLDER_CLASS__Skills_C_0; } namespace MissionSelection { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_2; class UPLACEHOLDER_CLASS__PopupYesNo_C_0; } namespace MissionEndTable { class UPLACEHOLDER_CLASS__MissionEndTableRow_C_1; class UPLACEHOLDER_CLASS__MissionEndTableCategory_C_2; } namespace MainMenuContentGeneric { class UPLACEHOLDER_CLASS__MainMenuButton_C_0; class UPLACEHOLDER_CLASS__MainMenuOptionSelector_C_1; class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_2; } namespace OptionsGame { class UPLACEHOLDER_CLASS__MainMenuOptionSelector_C_0; class UPLACEHOLDER_CLASS__PopupYesNo_C_1; } namespace PressStart { class UPLACEHOLDER_CLASS__LoadingSpinner_C_0; class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_2; } namespace Styx2FunctionLibrary { class UPLACEHOLDER_CLASS__PopupYesNo_C_1; class UPLACEHOLDER_CLASS__Menu_C_0; } namespace PopupGeneric { class UPLACEHOLDER_CLASS__MenuInteractionWidget_C_0; class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_1; } namespace SkillsUltimePopup { class UPLACEHOLDER_CLASS__Skills_C_0; class UPLACEHOLDER_CLASS__PopupGeneric_C_1; } namespace Projectile_Dart_Toxic { class UPLACEHOLDER_CLASS__Fly_Base_C_1; class UPLACEHOLDER_CLASS__RoachKamikaze_Base_C_0; } namespace MultiBecomeClone { class UPLACEHOLDER_CLASS__MainMenuOptionSelector_C_0; class UPLACEHOLDER_CLASS__MainMenuOptionText_C_1; } namespace MissionEnd { class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_3; class UPLACEHOLDER_CLASS__PopupYesNo_C_0; class UPLACEHOLDER_CLASS__MissionSelectionPopupObjectives_C_1; } namespace MissionEndInsigniaRequirementPopup { class UPLACEHOLDER_CLASS__MissionEndTableCategory_C_2; class UPLACEHOLDER_CLASS__MissionEndTableRow_C_1; } namespace MainMenuVerticalList { class UPLACEHOLDER_CLASS__MainMenuButton_C_0; class UPLACEHOLDER_CLASS__MainMenuOptionText_C_1; } namespace Restart { class UPLACEHOLDER_CLASS__PopupYesNo_C_0; class UPLACEHOLDER_CLASS__MainMenuButton_C_1; } namespace LoadingScreen { class UPLACEHOLDER_CLASS__HUDInteractionIcon_C_0; class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_1; } namespace MissionBrief { class UPLACEHOLDER_CLASS__MissionBriefObjective_C_0; class UPLACEHOLDER_CLASS__MissionSelectionPopupObjectives_C_1; class UPLACEHOLDER_CLASS__ScreenIndependentWidget_C_4; } namespace Projectile_SandBall { class UPLACEHOLDER_CLASS__RoachKamikaze_Base_C_0; class UPLACEHOLDER_CLASS__Fly_Base_C_1; } namespace PopupYesNo { class UPLACEHOLDER_CLASS__LoadingSpinner_C_0; class UPLACEHOLDER_CLASS__PopupGeneric_C_1; } namespace PlayLoad { class UPLACEHOLDER_CLASS__PlayLoadOptionDelete_C_0; class UPLACEHOLDER_CLASS__PlayLoadInfos_C_2; class UPLACEHOLDER_CLASS__PopupYesNo_C_1; } namespace OptionsControl { class UPLACEHOLDER_CLASS__MainMenuOptionSelector_C_0; class UPLACEHOLDER_CLASS__PopupYesNo_C_3; } namespace OptionsControlkeyboard { class UPLACEHOLDER_CLASS__MainMenuOptionText_C_0; class UPLACEHOLDER_CLASS__MainMenuButton_C_1; } namespace PlaySave { class UPLACEHOLDER_CLASS__PlayLoadOptionDelete_C_0; class UPLACEHOLDER_CLASS__PopupYesNo_C_1; class UPLACEHOLDER_CLASS__PlayLoadInfos_C_2; }