#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: DataRegistry #include "Basic.hpp" #include "GameplayTags_structs.hpp" namespace SDK { // Enum DataRegistry.EDataRegistryAcquireStatus // NumValues: 0x0008 enum class EDataRegistryAcquireStatus : uint8 { NotStarted = 0, WaitingForInitialAcquire = 1, InitialAcquireFinished = 2, WaitingForResources = 3, AcquireFinished = 4, AcquireError = 5, DoesNotExist = 6, EDataRegistryAcquireStatus_MAX = 7, }; // Enum DataRegistry.EMetaDataRegistrySourceAssetUsage // NumValues: 0x0005 enum class EMetaDataRegistrySourceAssetUsage : uint8 { NoAssets = 0, SearchAssets = 1, RegisterAssets = 2, SearchAndRegisterAssets = 3, EMetaDataRegistrySourceAssetUsage_MAX = 4, }; // Enum DataRegistry.EDataRegistrySubsystemGetItemResult // NumValues: 0x0003 enum class EDataRegistrySubsystemGetItemResult : uint8 { Found = 0, NotFound = 1, EDataRegistrySubsystemGetItemResult_MAX = 2, }; // Enum DataRegistry.EDataRegistryAvailability // NumValues: 0x0007 enum class EDataRegistryAvailability : uint8 { DoesNotExist = 0, Unknown = 1, Remote = 2, OnDisk = 3, LocalAsset = 4, PreCached = 5, EDataRegistryAvailability_MAX = 6, }; // ScriptStruct DataRegistry.DataRegistryLookup // 0x0020 (0x0020 - 0x0000) struct alignas(0x08) FDataRegistryLookup final { public: uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; static_assert(alignof(FDataRegistryLookup) == 0x000008, "Wrong alignment on FDataRegistryLookup"); static_assert(sizeof(FDataRegistryLookup) == 0x000020, "Wrong size on FDataRegistryLookup"); // ScriptStruct DataRegistry.DataRegistryType // 0x0008 (0x0008 - 0x0000) struct FDataRegistryType final { public: class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) }; static_assert(alignof(FDataRegistryType) == 0x000004, "Wrong alignment on FDataRegistryType"); static_assert(sizeof(FDataRegistryType) == 0x000008, "Wrong size on FDataRegistryType"); static_assert(offsetof(FDataRegistryType, Name) == 0x000000, "Member 'FDataRegistryType::Name' has a wrong offset!"); // ScriptStruct DataRegistry.DataRegistryId // 0x0010 (0x0010 - 0x0000) struct FDataRegistryId final { public: struct FDataRegistryType RegistryType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; static_assert(alignof(FDataRegistryId) == 0x000004, "Wrong alignment on FDataRegistryId"); static_assert(sizeof(FDataRegistryId) == 0x000010, "Wrong size on FDataRegistryId"); static_assert(offsetof(FDataRegistryId, RegistryType) == 0x000000, "Member 'FDataRegistryId::RegistryType' has a wrong offset!"); static_assert(offsetof(FDataRegistryId, ItemName) == 0x000008, "Member 'FDataRegistryId::ItemName' has a wrong offset!"); // ScriptStruct DataRegistry.DataRegistrySource_DataTableRules // 0x0008 (0x0008 - 0x0000) struct FDataRegistrySource_DataTableRules final { public: bool bPrecacheTable; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float CachedTableKeepSeconds; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; static_assert(alignof(FDataRegistrySource_DataTableRules) == 0x000004, "Wrong alignment on FDataRegistrySource_DataTableRules"); static_assert(sizeof(FDataRegistrySource_DataTableRules) == 0x000008, "Wrong size on FDataRegistrySource_DataTableRules"); static_assert(offsetof(FDataRegistrySource_DataTableRules, bPrecacheTable) == 0x000000, "Member 'FDataRegistrySource_DataTableRules::bPrecacheTable' has a wrong offset!"); static_assert(offsetof(FDataRegistrySource_DataTableRules, CachedTableKeepSeconds) == 0x000004, "Member 'FDataRegistrySource_DataTableRules::CachedTableKeepSeconds' has a wrong offset!"); // ScriptStruct DataRegistry.DataRegistrySourceItemId // 0x0040 (0x0040 - 0x0000) struct alignas(0x08) FDataRegistrySourceItemId final { public: uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; static_assert(alignof(FDataRegistrySourceItemId) == 0x000008, "Wrong alignment on FDataRegistrySourceItemId"); static_assert(sizeof(FDataRegistrySourceItemId) == 0x000040, "Wrong size on FDataRegistrySourceItemId"); // ScriptStruct DataRegistry.DataRegistryCachePolicy // 0x0014 (0x0014 - 0x0000) struct FDataRegistryCachePolicy final { public: bool bCacheIsAlwaysVolatile; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseCurveTableCacheVersion; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 MinNumberKept; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxNumberKept; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ForceKeepSeconds; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ForceReleaseSeconds; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; static_assert(alignof(FDataRegistryCachePolicy) == 0x000004, "Wrong alignment on FDataRegistryCachePolicy"); static_assert(sizeof(FDataRegistryCachePolicy) == 0x000014, "Wrong size on FDataRegistryCachePolicy"); static_assert(offsetof(FDataRegistryCachePolicy, bCacheIsAlwaysVolatile) == 0x000000, "Member 'FDataRegistryCachePolicy::bCacheIsAlwaysVolatile' has a wrong offset!"); static_assert(offsetof(FDataRegistryCachePolicy, bUseCurveTableCacheVersion) == 0x000001, "Member 'FDataRegistryCachePolicy::bUseCurveTableCacheVersion' has a wrong offset!"); static_assert(offsetof(FDataRegistryCachePolicy, MinNumberKept) == 0x000004, "Member 'FDataRegistryCachePolicy::MinNumberKept' has a wrong offset!"); static_assert(offsetof(FDataRegistryCachePolicy, MaxNumberKept) == 0x000008, "Member 'FDataRegistryCachePolicy::MaxNumberKept' has a wrong offset!"); static_assert(offsetof(FDataRegistryCachePolicy, ForceKeepSeconds) == 0x00000C, "Member 'FDataRegistryCachePolicy::ForceKeepSeconds' has a wrong offset!"); static_assert(offsetof(FDataRegistryCachePolicy, ForceReleaseSeconds) == 0x000010, "Member 'FDataRegistryCachePolicy::ForceReleaseSeconds' has a wrong offset!"); // ScriptStruct DataRegistry.DataRegistryIdFormat // 0x0008 (0x0008 - 0x0000) struct FDataRegistryIdFormat final { public: struct FGameplayTag BaseGameplayTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; static_assert(alignof(FDataRegistryIdFormat) == 0x000004, "Wrong alignment on FDataRegistryIdFormat"); static_assert(sizeof(FDataRegistryIdFormat) == 0x000008, "Wrong size on FDataRegistryIdFormat"); static_assert(offsetof(FDataRegistryIdFormat, BaseGameplayTag) == 0x000000, "Member 'FDataRegistryIdFormat::BaseGameplayTag' has a wrong offset!"); }