#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: BPC_HealthSystem #include "Basic.hpp" #include "BPC_HealthSystem_classes.hpp" #include "BPC_HealthSystem_parameters.hpp" namespace SDK { // Function BPC_HealthSystem.BPC_HealthSystem_C.OnSerialize // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FSaveGameArchive& Archive (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // bool bIsLoading (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBPC_HealthSystem_C::OnSerialize(struct FSaveGameArchive& Archive, bool bIsLoading) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "OnSerialize"); Params::BPC_HealthSystem_C_OnSerialize Parms{}; Parms.Archive = std::move(Archive); Parms.bIsLoading = bIsLoading; UObject::ProcessEvent(Func, &Parms); Archive = std::move(Parms.Archive); return Parms.ReturnValue; } // Function BPC_HealthSystem.BPC_HealthSystem_C.SetSpawnID // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGuid& NewID (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBPC_HealthSystem_C::SetSpawnID(const struct FGuid& NewID) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "SetSpawnID"); Params::BPC_HealthSystem_C_SetSpawnID Parms{}; Parms.NewID = std::move(NewID); UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BPC_HealthSystem.BPC_HealthSystem_C.ResetSecondLife // (Public, BlueprintCallable, BlueprintEvent) void UBPC_HealthSystem_C::ResetSecondLife() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "ResetSecondLife"); UObject::ProcessEvent(Func, nullptr); } // Function BPC_HealthSystem.BPC_HealthSystem_C.OnStartNewChapter // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FS_ChapterData& Data (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) void UBPC_HealthSystem_C::OnStartNewChapter(const struct FS_ChapterData& Data) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "OnStartNewChapter"); Params::BPC_HealthSystem_C_OnStartNewChapter Parms{}; Parms.Data = std::move(Data); UObject::ProcessEvent(Func, &Parms); } // Function BPC_HealthSystem.BPC_HealthSystem_C.HandleDeath // (Public, BlueprintCallable, BlueprintEvent) void UBPC_HealthSystem_C::HandleDeath() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "HandleDeath"); UObject::ProcessEvent(Func, nullptr); } // Function BPC_HealthSystem.BPC_HealthSystem_C.CanModifyMovementSpeed // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::CanModifyMovementSpeed(bool* Result) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "CanModifyMovementSpeed"); Params::BPC_HealthSystem_C_CanModifyMovementSpeed Parms{}; UObject::ProcessEvent(Func, &Parms); if (Result != nullptr) *Result = Parms.Result; } // Function BPC_HealthSystem.BPC_HealthSystem_C.UpdateDepletionBlockers // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::UpdateDepletionBlockers(int32 Value) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "UpdateDepletionBlockers"); Params::BPC_HealthSystem_C_UpdateDepletionBlockers Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); } // Function BPC_HealthSystem.BPC_HealthSystem_C.ReduceMaxHealth // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double* NewMaxHealth (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::ReduceMaxHealth(double DeltaTime, double* NewMaxHealth) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "ReduceMaxHealth"); Params::BPC_HealthSystem_C_ReduceMaxHealth Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); if (NewMaxHealth != nullptr) *NewMaxHealth = Parms.NewMaxHealth; } // Function BPC_HealthSystem.BPC_HealthSystem_C.TakeDamage // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FS_DamageInfo& DamageInfo (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // const struct FHitResult& Hit_Result (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool* WasDamaged (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::TakeDamage(const struct FS_DamageInfo& DamageInfo, const struct FHitResult& Hit_Result, bool* WasDamaged) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "TakeDamage"); Params::BPC_HealthSystem_C_TakeDamage Parms{}; Parms.DamageInfo = std::move(DamageInfo); Parms.Hit_Result = std::move(Hit_Result); UObject::ProcessEvent(Func, &Parms); if (WasDamaged != nullptr) *WasDamaged = Parms.WasDamaged; } // Function BPC_HealthSystem.BPC_HealthSystem_C.SetOverlayTag // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsWell (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::SetOverlayTag(bool IsWell) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "SetOverlayTag"); Params::BPC_HealthSystem_C_SetOverlayTag Parms{}; Parms.IsWell = IsWell; UObject::ProcessEvent(Func, &Parms); } // Function BPC_HealthSystem.BPC_HealthSystem_C.SetCharacterState // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::SetCharacterState(bool Value) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "SetCharacterState"); Params::BPC_HealthSystem_C_SetCharacterState Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); } // Function BPC_HealthSystem.BPC_HealthSystem_C.GetFreezeDuration // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double* Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::GetFreezeDuration(double* Value) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "GetFreezeDuration"); Params::BPC_HealthSystem_C_GetFreezeDuration Parms{}; UObject::ProcessEvent(Func, &Parms); if (Value != nullptr) *Value = Parms.Value; } // Function BPC_HealthSystem.BPC_HealthSystem_C.GetFreezeDurationValue // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::GetFreezeDurationValue(double* Result) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "GetFreezeDurationValue"); Params::BPC_HealthSystem_C_GetFreezeDurationValue Parms{}; UObject::ProcessEvent(Func, &Parms); if (Result != nullptr) *Result = Parms.Result; } // Function BPC_HealthSystem.BPC_HealthSystem_C.SetFreezeDuration // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::SetFreezeDuration(double Value) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "SetFreezeDuration"); Params::BPC_HealthSystem_C_SetFreezeDuration Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); } // Function BPC_HealthSystem.BPC_HealthSystem_C.GetCurrentHealthPercentage // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double* Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::GetCurrentHealthPercentage(double* Value) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "GetCurrentHealthPercentage"); Params::BPC_HealthSystem_C_GetCurrentHealthPercentage Parms{}; UObject::ProcessEvent(Func, &Parms); if (Value != nullptr) *Value = Parms.Value; } // Function BPC_HealthSystem.BPC_HealthSystem_C.SetMaxHealth // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double* ModifiedHealth (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::SetMaxHealth(double Value, double* ModifiedHealth) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "SetMaxHealth"); Params::BPC_HealthSystem_C_SetMaxHealth Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); if (ModifiedHealth != nullptr) *ModifiedHealth = Parms.ModifiedHealth; } // Function BPC_HealthSystem.BPC_HealthSystem_C.InitializeManagers // (Private, BlueprintCallable, BlueprintEvent) void UBPC_HealthSystem_C::InitializeManagers() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "InitializeManagers"); UObject::ProcessEvent(Func, nullptr); } // Function BPC_HealthSystem.BPC_HealthSystem_C.ReceiveBeginPlay // (Event, Public, BlueprintEvent) void UBPC_HealthSystem_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BPC_HealthSystem.BPC_HealthSystem_C.SetPause // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::SetPause(bool IsEnabled) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "SetPause"); Params::BPC_HealthSystem_C_SetPause Parms{}; Parms.IsEnabled = IsEnabled; UObject::ProcessEvent(Func, &Parms); } // Function BPC_HealthSystem.BPC_HealthSystem_C.ReceiveTick // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::ReceiveTick(float DeltaSeconds) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "ReceiveTick"); Params::BPC_HealthSystem_C_ReceiveTick Parms{}; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BPC_HealthSystem.BPC_HealthSystem_C.ExecuteUbergraph_BPC_HealthSystem // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBPC_HealthSystem_C::ExecuteUbergraph_BPC_HealthSystem(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "ExecuteUbergraph_BPC_HealthSystem"); Params::BPC_HealthSystem_C_ExecuteUbergraph_BPC_HealthSystem Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function BPC_HealthSystem.BPC_HealthSystem_C.GetSpawnID // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // const struct FGuid ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const struct FGuid UBPC_HealthSystem_C::GetSpawnID() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BPC_HealthSystem_C", "GetSpawnID"); Params::BPC_HealthSystem_C_GetSpawnID Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } }