#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: BPW_Menu_Main #include "Basic.hpp" #include "Engine_structs.hpp" #include "YBCommon_structs.hpp" #include "Enum_UI_ConfirmPopup_Types_structs.hpp" #include "GameplayTags_structs.hpp" #include "InputCore_structs.hpp" #include "BPW_Master_Menus_classes.hpp" #include "Enum_UI_Navigation_InputActionEventType_structs.hpp" #include "LowEntryExtendedStandardLibrary_structs.hpp" #include "UMG_structs.hpp" #include "CommonUser_structs.hpp" #include "Enum_UI_Menu_System_InteractionTypes_structs.hpp" namespace SDK { // WidgetBlueprintGeneratedClass BPW_Menu_Main.BPW_Menu_Main_C // 0x0138 (0x0630 - 0x04F8) class UBPW_Menu_Main_C final : public UBPW_Master_Menus_C { public: struct FPointerToUberGraphFrame UberGraphFrame_BPW_Menu_Main_C; // 0x04F8(0x0008)(ZeroConstructor, Transient, DuplicateTransient) class UBPW_Menu_Copyright_C* BPW_Copyright; // 0x0500(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_HUD_DemoWatermark_C* BPW_UI_HUD_DemoWatermark; // 0x0508(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Popup_ConfirmWhatsNew_C* BPW_UI_Popup_ConfirmWhatsNew; // 0x0510(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Whatsnew_C* BPW_UI_Whatsnew; // 0x0518(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Wishlist_C* BPW_UI_Wishlist; // 0x0520(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Popup_ConfirmMaster_C* ConfirmPopup; // 0x0528(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UVerticalBox* MenuButtons; // 0x0530(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCommonRichTextBlock* PressStartText; // 0x0538(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UImage* Ratings; // 0x0540(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UTextBlock* Txt_XboxUser; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWidgetSwitcher* UserInitializationSwitcher; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UImage* VFX_Smoke_Sharp; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UImage* VFX_Smoke_Soft; // 0x0560(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UImage* Vignette; // 0x0568(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Button_MainMenu_C* WBP_Button_Continue; // 0x0570(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Button_MainMenu_C* WBP_Button_Credits; // 0x0578(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Button_MainMenu_C* WBP_Button_LoadGame; // 0x0580(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Button_MainMenu_C* WBP_Button_NewGame; // 0x0588(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Button_MainMenu_C* WBP_Button_Options; // 0x0590(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBPW_UI_Button_MainMenu_C* WBP_Button_QuitGame; // 0x0598(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UPDA_SaveGamePreset_C* LoadedNewGamePreset; // 0x05A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) TArray UserLoginKeys; // 0x05A8(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance) bool Initialize_User_On_Login_Failed; // 0x05B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_5B9[0x7]; // 0x05B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TMap ErrorPopupTypes; // 0x05C0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance) struct FGameplayTag Startup_Confirm_GameplayCue; // 0x0610(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UObject* StartUpConfirmGC_Ref; // 0x0618(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UBPW_Master_Navigation_C* LastSelectedMenuChoice; // 0x0620(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CanNavigateMainMenu; // 0x0628(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) public: void UpdateFooter(); void SwitchToStartScreen(); void SwitchToMainMenu(); void ShowConfirmPopup(Enum_UI_ConfirmPopup_Types _ConfirmPopupType); void SetUser(const class FText& _user); void SetupUserInitialization(); void Setup_Menu_Choices(TArray* ValidMenuChoices); void SetDefaultWidgetSelection(bool ShowAnimation); void ProcessStorePage(); void ProcessOptions(); void ProcessNewGame(); void ProcessLoadGame(); void ProcessCredits(); void ProcessContinueGame(); void ProcessConfirmedItem(Enum_UI_Menu_System_InteractionTypes InteractionType); void Process_Input_Command(class UInputAction* InputAction, Enum_UI_Navigation_InputActionEventType EventType); void OpenMenu(TSubclassOf _menuWidgetClass); void OnUserLoggedIn(const class UCommonUserInfo* UserInfo, bool bSuccess, const class FText& Error, ECommonUserPrivilege RequestedPrivilege, ECommonUserOnlineContext OnlineContext); void OnLoaded_6B06D782487CFFAD221386B49C359711(class UObject* Loaded); void OnInitialized(); void OnCancelPopUp(); bool IsPublicDemoBuild(); void IsAnyPopupActive(bool* IsActive); void InitMainMenu(); void InitializeRatings(); void GetNavigationChoices(TArray* NavWidgets); void ExecuteUbergraph_BPW_Menu_Main(int32 EntryPoint); void DifficultyOption(); void Confirm_Item(); void CloseMenu(class UYBMenuWidget* ClosingMenu); void Cancel(); void Bind_OnQuitToDesktopConfirmed(); void Bind_OnDifficultyConfirmed(); void Bind_OnChoiceSelected(class UBPW_Master_Navigation_C* Selected_Widget); void Activate_Menu(); public: static class UClass* StaticClass() { BP_STATIC_CLASS_IMPL("BPW_Menu_Main_C") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BPW_Menu_Main_C") } static class UBPW_Menu_Main_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; //DUMPER7_ASSERTS_UBPW_Menu_Main_C; }