#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: AnimationSystem #include "Basic.hpp" #include "EngineUtilities_structs.hpp" #include "AnimGraphRuntime_structs.hpp" #include "Engine_structs.hpp" namespace SDK { // Enum AnimationSystem.EAnimSlot // NumValues: 0x0002 enum class EAnimSlot : uint8 { Generic = 0, EAnimSlot_MAX = 1, }; // ScriptStruct AnimationSystem.AnimSetTransitionParams // 0x0040 (0x0040 - 0x0000) struct FAnimSetTransitionParams { public: uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) class UAnimationOverrideComponent* AnimationOverrideComponent; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USkeletalMeshComponent* SkeletalMeshComponent; // 0x0010(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimationSet* AnimationSet; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAbstractEnum TransitionSlot; // 0x0020(0x000C)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayRate; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartingPosition; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StartingSection; // 0x0034(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FAnimSetTransitionParams; // ScriptStruct AnimationSystem.DefaultAnimationSetProperty // 0x0008 (0x0008 - 0x0000) struct FDefaultAnimationSetProperty final { public: class UAnimationSet* DefaultSet; // 0x0000(0x0008)(Edit, ZeroConstructor, NoClear, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FDefaultAnimationSetProperty; // ScriptStruct AnimationSystem.ApplyAnimSetTransitionParams // 0x0000 (0x0040 - 0x0040) struct FApplyAnimSetTransitionParams : public FAnimSetTransitionParams { }; DUMPER7_ASSERTS_FApplyAnimSetTransitionParams; // ScriptStruct AnimationSystem.AnimNode_SequenceOverride // 0x0168 (0x0178 - 0x0010) struct FAnimNode_SequenceOverride final : public FAnimNode_Base { public: bool bShouldUseExplicitTime; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ExplicitTime; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAbstractEnum Slot; // 0x0018(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float BlendTime; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAnimNode_SequencePlayer_Standalone NewSequence; // 0x0030(0x0098)(NativeAccessSpecifierPrivate) struct FAnimNode_SequencePlayer_Standalone OldSequence; // 0x00C8(0x0098)(NativeAccessSpecifierPrivate) class FString ProxySyncGroupName; // 0x0160(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_170[0x8]; // 0x0170(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FAnimNode_SequenceOverride; // ScriptStruct AnimationSystem.RemoveAnimSetTransitionParams // 0x0000 (0x0040 - 0x0040) struct FRemoveAnimSetTransitionParams : public FAnimSetTransitionParams { }; DUMPER7_ASSERTS_FRemoveAnimSetTransitionParams; // ScriptStruct AnimationSystem.AnimNode_BlendSpaceOverride // 0x0158 (0x0168 - 0x0010) struct FAnimNode_BlendSpaceOverride final : public FAnimNode_AssetPlayerRelevancyBase { public: bool bShouldUseExplicitTime; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ExplicitTime; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAbstractEnum Slot; // 0x0018(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float BlendTime; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAnimNode_BlendSpacePlayer_Standalone NewBlendSpace; // 0x0030(0x0090)(NativeAccessSpecifierPrivate) struct FAnimNode_BlendSpacePlayer_Standalone OldBlendSpace; // 0x00C0(0x0090)(NativeAccessSpecifierPrivate) class FString ProxySyncGroupName; // 0x0150(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_160[0x8]; // 0x0160(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FAnimNode_BlendSpaceOverride; }