#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: AnimationSharing #include "Basic.hpp" #include "CoreUObject_classes.hpp" #include "Engine_classes.hpp" #include "AnimationSharing_structs.hpp" namespace SDK { // Class AnimationSharing.AnimationSharingStateProcessor // 0x0028 (0x0050 - 0x0028) class UAnimationSharingStateProcessor : public UObject { public: TSoftObjectPtr AnimationStateEnum; // 0x0028(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: class UEnum* GetAnimationStateEnum(); void ProcessActorState(int32* OutState, class AActor* InActor, uint8 CurrentState, uint8 OnDemandState, bool* bShouldProcess); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AnimationSharingStateProcessor") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AnimationSharingStateProcessor") } static class UAnimationSharingStateProcessor* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAnimationSharingStateProcessor; // Class AnimationSharing.AnimSharingStateInstance // 0x0020 (0x0410 - 0x03F0) class UAnimSharingStateInstance final : public UAnimInstance { public: class UAnimSequence* AnimationToPlay; // 0x03E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) float PermutationTimeOffset; // 0x03F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float PlayRate; // 0x03F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bStateBool; // 0x03F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_3F9[0x7]; // 0x03F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAnimSharingInstance* Instance; // 0x0400(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) uint8 Pad_408[0x8]; // 0x0408(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void GetInstancedActors(TArray* Actors); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AnimSharingStateInstance") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AnimSharingStateInstance") } static class UAnimSharingStateInstance* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAnimSharingStateInstance; // Class AnimationSharing.AnimSharingTransitionInstance // 0x0010 (0x0400 - 0x03F0) class UAnimSharingTransitionInstance : public UAnimInstance { public: TWeakObjectPtr FromComponent; // 0x03E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) TWeakObjectPtr ToComponent; // 0x03F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) float BlendTime; // 0x03F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bBlendBool; // 0x03FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_3FD[0x3]; // 0x03FD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AnimSharingTransitionInstance") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AnimSharingTransitionInstance") } static class UAnimSharingTransitionInstance* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAnimSharingTransitionInstance; // Class AnimationSharing.AnimSharingAdditiveInstance // 0x0010 (0x0400 - 0x03F0) class UAnimSharingAdditiveInstance final : public UAnimInstance { public: TWeakObjectPtr BaseComponent; // 0x03E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) TWeakObjectPtr AdditiveAnimation; // 0x03F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) float Alpha; // 0x03F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bStateBool; // 0x03FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_3FD[0x3]; // 0x03FD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AnimSharingAdditiveInstance") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AnimSharingAdditiveInstance") } static class UAnimSharingAdditiveInstance* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAnimSharingAdditiveInstance; // Class AnimationSharing.AnimSharingInstance // 0x0108 (0x0130 - 0x0028) class UAnimSharingInstance final : public UObject { public: TArray RegisteredActors; // 0x0028(0x0010)(Edit, ZeroConstructor, Transient, EditConst, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr) uint8 Pad_38[0x50]; // 0x0038(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) class UAnimationSharingStateProcessor* StateProcessor; // 0x0088(0x0008)(Edit, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) uint8 Pad_90[0x40]; // 0x0090(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) TArray UsedAnimationSequences; // 0x00D0(0x0010)(Edit, ZeroConstructor, Transient, EditConst, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr) uint8 Pad_E0[0x10]; // 0x00E0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) class UEnum* StateEnum; // 0x00F0(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) class AActor* SharingActor; // 0x00F8(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) uint8 Pad_100[0x30]; // 0x0100(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AnimSharingInstance") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AnimSharingInstance") } static class UAnimSharingInstance* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAnimSharingInstance; // Class AnimationSharing.AnimationSharingManager // 0x00C8 (0x00F0 - 0x0028) class UAnimationSharingManager final : public UObject { public: TArray Skeletons; // 0x0028(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr) TArray PerSkeletonData; // 0x0038(0x0010)(Edit, ZeroConstructor, Transient, EditConst, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr) uint8 Pad_48[0xA8]; // 0x0048(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static bool AnimationSharingEnabled(); static bool CreateAnimationSharingManager(class UObject* WorldContextObject, const class UAnimationSharingSetup* Setup); static class UAnimationSharingManager* GetAnimationSharingManager(class UObject* WorldContextObject); void RegisterActorWithSkeletonBP(class AActor* InActor, const class USkeleton* SharingSkeleton); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AnimationSharingManager") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AnimationSharingManager") } static class UAnimationSharingManager* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAnimationSharingManager; // Class AnimationSharing.AnimationSharingSetup // 0x0020 (0x0048 - 0x0028) class UAnimationSharingSetup final : public UObject { public: TArray SkeletonSetups; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) struct FAnimationSharingScalability ScalabilitySettings; // 0x0038(0x0010)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AnimationSharingSetup") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AnimationSharingSetup") } static class UAnimationSharingSetup* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAnimationSharingSetup; }