#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: UCA #include "Basic.hpp" #include "Engine_classes.hpp" #include "UCA_structs.hpp" #include "UMG_classes.hpp" #include "DeveloperSettings_classes.hpp" #include "UCW_structs.hpp" #include "UCW_classes.hpp" namespace SDK { // Class UCA.AchievementsConfig // 0x0010 (0x0040 - 0x0030) class UAchievementsConfig final : public UDataAsset { public: TArray Counters; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AchievementsConfig") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AchievementsConfig") } static class UAchievementsConfig* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAchievementsConfig; // Class UCA.AchievementsSaveObject // 0x0040 (0x0068 - 0x0028) class UAchievementsSaveObject final : public USaveGame { public: TArray SimpleCounters; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TArray IntegerCounters; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TArray FloatCounters; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TArray CollectionCounters; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AchievementsSaveObject") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AchievementsSaveObject") } static class UAchievementsSaveObject* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAchievementsSaveObject; // Class UCA.ActivitiesConfig // 0x0020 (0x0050 - 0x0030) class UActivitiesConfig final : public UDataAsset { public: TArray Activities; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) TArray Zones; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ActivitiesConfig") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ActivitiesConfig") } static class UActivitiesConfig* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UActivitiesConfig; // Class UCA.UCADebugCounterItemWidget // 0x0000 (0x02D0 - 0x02D0) class UUCADebugCounterItemWidget final : public UUserWidget { public: void OnInit(const class FText& Name_0, const class FText& Type); void OnRefresh(const class FText& Value); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UCADebugCounterItemWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UCADebugCounterItemWidget") } static class UUCADebugCounterItemWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUCADebugCounterItemWidget; // Class UCA.UCADebugAchvItemWidget // 0x0000 (0x02D0 - 0x02D0) class UUCADebugAchvItemWidget final : public UUserWidget { public: void OnInit(const class FText& Name_0, bool singlePlaythrough, int32 Threshold, bool IsSimple); void OnRefresh(const class FText& Progress, bool IsUnlocked); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UCADebugAchvItemWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UCADebugAchvItemWidget") } static class UUCADebugAchvItemWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUCADebugAchvItemWidget; // Class UCA.UCADebugWidget // 0x0018 (0x02E8 - 0x02D0) class UUCADebugWidget final : public UUserWidget { public: TSubclassOf CounterItemWidgetClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) TSubclassOf AchvItemWidgetClass; // 0x02D8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UPanelWidget* List_panel; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) public: void OnRefresh(const class FText& Value); class FText GetOnlineSystemInfo() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UCADebugWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UCADebugWidget") } static class UUCADebugWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUCADebugWidget; // Class UCA.UCAManager // 0x02D0 (0x0300 - 0x0030) class UUCAManager final : public UGameInstanceSubsystem { public: uint8 Pad_30[0x2C8]; // 0x0030(0x02C8)(Fixing Size After Last Property [ Dumper-7 ]) class UUserWidget* DebugWidget; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UCAManager") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UCAManager") } static class UUCAManager* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUCAManager; // Class UCA.UCASettings // 0x0080 (0x00B8 - 0x0038) class UUCASettings final : public UDeveloperSettings { public: TSoftObjectPtr AchievementsConfig; // 0x0038(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) TSoftClassPtr DebugWidgetClass; // 0x0060(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) TSoftObjectPtr ActivitiesConfig; // 0x0088(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bPresenceSupported; // 0x00B0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bPresenceUseZones; // 0x00B1(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bPresenceUseActivities; // 0x00B2(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bPresenceActivitiesOnly; // 0x00B3(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UCASettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UCASettings") } static class UUCASettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUCASettings; // Class UCA.UCAStatics // 0x0000 (0x0028 - 0x0028) class UUCAStatics final : public UBlueprintFunctionLibrary { public: static void AddAchievementCollectionGuid(const class UObject* WorldContextObject, const struct FCollectionHandle& Collection, const struct FGuid& Guid); static void AddAchievementCollectionGuidFromActor(const class UObject* WorldContextObject, const struct FCollectionHandle& Collection, class AActor* Actor); static void AddAchievementCounter(const class UObject* WorldContextObject, const struct FCounterHandle& Counter, const int32 Delta); static void EndActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle, EActivityOutcome Outcome); static void IncrementAchievementCounter(const class UObject* WorldContextObject, const struct FCounterHandle& Counter); static void ResumeActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle); static void SetActivityAvailability(const class UObject* WorldContextObject, const struct FActivityHandle& Handle, const bool bEnabled); static void SetActualZone(const class UObject* WorldContextObject, const struct FActivityZoneHandle& Zone); static void StartActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle); static void TerminateActivity(const class UObject* WorldContextObject); static void UnlockAchievement(const class UObject* WorldContextObject, const struct FAchievementHandle& Achievement); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UCAStatics") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UCAStatics") } static class UUCAStatics* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUCAStatics; // Class UCA.UCATestWidget // 0x07D8 (0x0AD0 - 0x02F8) class UUCATestWidget final : public UBUserWidget { public: uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FBButtonStyle ButtonStyle; // 0x0300(0x0410)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) struct FTextButtonStyle TextButtonStyle; // 0x0710(0x02E0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) bool bShowBackButton; // 0x09F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_9F1[0x7]; // 0x09F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate K2_OnBack; // 0x09F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) uint8 Pad_A08[0xC8]; // 0x0A08(0x00C8)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void Show(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UCATestWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UCATestWidget") } static class UUCATestWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUCATestWidget; }