#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: F_HitData #include "Basic.hpp" #include "GameplayTags_structs.hpp" #include "CoreUObject_structs.hpp" #include "CustomizationStyleStruct_structs.hpp" #include "S_WeaponProperty_structs.hpp" #include "E_ImpactType_structs.hpp" #include "E_ImmortalType_structs.hpp" namespace SDK { // UserDefinedStruct F_HitData.F_HitData // 0x0168 (0x0168 - 0x0000) struct FF_HitData final { public: struct FGameplayTag FirstDamageType_58_CF98BCEC44C6239BDAEE79B61EF1243B; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash) double FirstDamageParam_67_8A6EEDBC4C4FFE0E3E833EA3D27F4A30; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FGameplayTag SecondDamageType_60_C35C206A41812F8A8A51A19A84C94518; // 0x0010(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash) double SecondDamageParam_68_692CD0F6434070A971F4948ED96B02EA; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TMap SpecialEffectData_86_4F841A964F8E0A5E364CCE8F8A09759D; // 0x0020(0x0050)(Edit, BlueprintVisible) class AActor* DamageCauser_15_DAE0C2F84D70A3AA978C488D0BC41B87; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) struct FVector HitFromLocation_104_AC11655846381A0D6FD3C4AA496A0BD3; // 0x0078(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector ImpactDirection_120_971C17084E6BAC7F211904A51F301C87; // 0x0090(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FCustomEnumStruct DamageRule_107_AFE23E2949835F8D7C2415AF6F139670; // 0x00A8(0x0028)(Edit, BlueprintVisible) E_ImpactType impactLevel_27_5CCCDA6F451610255D5B45B0B95BF625; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double tougnessDamage_26_AECE5A0C4B1F8242057E868B744E0BB1; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FS_WeaponProperty WeaponProperty_127_6548DFE3444EEF5907D14DB169285F01; // 0x00E0(0x0018)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TSet AttackType_96_0EB7505846452B4595305F8893F734D1; // 0x00F8(0x0050)(Edit, BlueprintVisible) class FName TracedSocket_114_9EF60B024533A6C9EE7B7F8ADE235B3E; // 0x0148(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator AttackRotation_130_130C1C0443AC671AF3ED619E40854461; // 0x0150(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor) }; DUMPER7_ASSERTS_FF_HitData; }