#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: EnhancedInput #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "GameplayTags_structs.hpp" #include "InputCore_structs.hpp" #include "Engine_structs.hpp" #include "Slate_structs.hpp" namespace SDK { // Enum EnhancedInput.EPlayerMappableKeySlot // NumValues: 0x0009 enum class EPlayerMappableKeySlot : uint8 { First = 0, Second = 1, Third = 2, Fourth = 3, Fifth = 4, Sixth = 5, Seventh = 6, Unspecified = 7, Max = 8, }; // Enum EnhancedInput.EInputActionValueType // NumValues: 0x0005 enum class EInputActionValueType : uint8 { Boolean = 0, Axis1D = 1, Axis2D = 2, Axis3D = 3, EInputActionValueType_MAX = 4, }; // Enum EnhancedInput.EMappingQueryResult // NumValues: 0x0006 enum class EMappingQueryResult : uint8 { Error_EnhancedInputNotEnabled = 0, Error_InputContextNotInActiveContexts = 1, Error_InvalidAction = 2, NotMappable = 3, MappingAvailable = 4, EMappingQueryResult_MAX = 5, }; // Enum EnhancedInput.EMappingQueryIssue // NumValues: 0x0008 enum class EMappingQueryIssue : uint8 { NoIssue = 0, ReservedByAction = 1, HidesExistingMapping = 2, HiddenByExistingMapping = 4, CollisionWithMappingInSameContext = 8, ForcesTypePromotion = 16, ForcesTypeDemotion = 32, EMappingQueryIssue_MAX = 33, }; // Enum EnhancedInput.EPlayerMappableKeySettingBehaviors // NumValues: 0x0004 enum class EPlayerMappableKeySettingBehaviors : uint8 { InheritSettingsFromAction = 0, OverrideSettings = 1, IgnoreSettings = 2, EPlayerMappableKeySettingBehaviors_MAX = 3, }; // Enum EnhancedInput.EInputMappingRebuildType // NumValues: 0x0004 enum class EInputMappingRebuildType : uint8 { None = 0, Rebuild = 1, RebuildWithFlush = 2, EInputMappingRebuildType_MAX = 3, }; // Enum EnhancedInput.EInputActionAccumulationBehavior // NumValues: 0x0003 enum class EInputActionAccumulationBehavior : uint8 { TakeHighestAbsoluteValue = 0, Cumulative = 1, EInputActionAccumulationBehavior_MAX = 2, }; // Enum EnhancedInput.ENormalizeInputSmoothingType // NumValues: 0x0011 enum class ENormalizeInputSmoothingType : uint8 { None = 0, Lerp = 1, Interp_To = 2, Interp_Constant_To = 3, Interp_Circular_In = 4, Interp_Circular_Out = 5, Interp_Circular_In_Out = 6, Interp_Ease_In = 7, Interp_Ease_Out = 8, Interp_Ease_In_Out = 9, Interp_Expo_In = 10, Interp_Expo_Out = 11, Interp_Expo_In_Out = 12, Interp_Sin_In = 13, Interp_Sin_Out = 14, Interp_Sin_In_Out = 15, ENormalizeInputSmoothingType_MAX = 16, }; // Enum EnhancedInput.EDeadZoneType // NumValues: 0x0004 enum class EDeadZoneType : uint8 { Axial = 0, Radial = 1, UnscaledRadial = 2, EDeadZoneType_MAX = 3, }; // Enum EnhancedInput.EFOVScalingType // NumValues: 0x0003 enum class EFOVScalingType : uint8 { Standard = 0, UE4_BackCompat = 1, EFOVScalingType_MAX = 2, }; // Enum EnhancedInput.EInputAxisSwizzle // NumValues: 0x0006 enum class EInputAxisSwizzle : uint8 { YXZ = 0, ZYX = 1, XZY = 2, YZX = 3, ZXY = 4, EInputAxisSwizzle_MAX = 5, }; // Enum EnhancedInput.ETriggerState // NumValues: 0x0004 enum class ETriggerState : uint8 { None = 0, Ongoing = 1, Triggered = 2, ETriggerState_MAX = 3, }; // Enum EnhancedInput.ETriggerEvent // NumValues: 0x0007 enum class ETriggerEvent : uint8 { None = 0, Triggered = 1, Started = 2, Ongoing = 4, Canceled = 8, Completed = 16, ETriggerEvent_MAX = 17, }; // Enum EnhancedInput.ETriggerType // NumValues: 0x0004 enum class ETriggerType : uint8 { Explicit = 0, Implicit = 1, Blocker = 2, ETriggerType_MAX = 3, }; // Enum EnhancedInput.ETriggerEventsSupported // NumValues: 0x0006 enum class ETriggerEventsSupported : uint8 { None = 0, Instant = 1, Uninterruptible = 2, Ongoing = 4, All = 7, ETriggerEventsSupported_MAX = 8, }; // ScriptStruct EnhancedInput.InputActionValue // 0x0020 (0x0020 - 0x0000) struct alignas(0x08) FInputActionValue final { public: uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FInputActionValue; // ScriptStruct EnhancedInput.MappingQueryIssue // 0x0018 (0x0018 - 0x0000) struct FMappingQueryIssue final { public: EMappingQueryIssue Issue; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputMappingContext* BlockingContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputAction* BlockingAction; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FMappingQueryIssue; // ScriptStruct EnhancedInput.InjectedInput // 0x0040 (0x0040 - 0x0000) struct FInjectedInput final { public: uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) TArray Triggers; // 0x0020(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) TArray Modifiers; // 0x0030(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FInjectedInput; // ScriptStruct EnhancedInput.InjectedInputArray // 0x0010 (0x0010 - 0x0000) struct FInjectedInputArray final { public: TArray Injected; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FInjectedInputArray; // ScriptStruct EnhancedInput.PlayerKeyMapping // 0x0080 (0x0080 - 0x0000) struct FPlayerKeyMapping final { public: class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class FText DisplayName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, NativeAccessSpecifierProtected) class FText DisplayCategory; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, NativeAccessSpecifierProtected) EPlayerMappableKeySlot Slot; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 bIsDirty : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FKey DefaultKey; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FKey CurrentKey; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FHardwareDeviceIdentifier HardwareDeviceId; // 0x0060(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UInputAction* AssociatedInputAction; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) }; DUMPER7_ASSERTS_FPlayerKeyMapping; // ScriptStruct EnhancedInput.PlayerMappableKeyProfileCreationArgs // 0x0030 (0x0030 - 0x0000) struct FPlayerMappableKeyProfileCreationArgs final { public: TSubclassOf ProfileType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag ProfileIdentifier; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPlatformUserId UserId; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FText DisplayName; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) uint8 bSetAsCurrentProfile : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FPlayerMappableKeyProfileCreationArgs; // ScriptStruct EnhancedInput.MapPlayerKeyArgs // 0x0040 (0x0040 - 0x0000) struct FMapPlayerKeyArgs final { public: class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerMappableKeySlot Slot; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FKey NewKey; // 0x0010(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName HardwareDeviceId; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag ProfileId; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bCreateMatchingSlotIfNeeded : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bDeferOnSettingsChangedBroadcast : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FMapPlayerKeyArgs; // ScriptStruct EnhancedInput.KeyMappingRow // 0x0050 (0x0050 - 0x0000) struct FKeyMappingRow final { public: TSet Mappings; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FKeyMappingRow; // ScriptStruct EnhancedInput.PlayerMappableKeyQueryOptions // 0x0028 (0x0028 - 0x0000) struct FPlayerMappableKeyQueryOptions final { public: class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FKey KeyToMatch; // 0x0008(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerMappableKeySlot SlotToMatch; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bMatchBasicKeyTypes : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bMatchKeyAxisType : 1; // 0x0021(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) EHardwareDevicePrimaryType RequiredDeviceType; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) int32 RequiredDeviceFlags; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FPlayerMappableKeyQueryOptions; // ScriptStruct EnhancedInput.PlayerMappableKeySlot // 0x0004 (0x0004 - 0x0000) struct FPlayerMappableKeySlot final { public: int32 SlotNumber; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FPlayerMappableKeySlot; // ScriptStruct EnhancedInput.PlayerMappableKeyOptions // 0x0030 (0x0030 - 0x0000) struct FPlayerMappableKeyOptions final { public: class UObject* MetaData; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText DisplayName; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class FText DisplayCategory; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FPlayerMappableKeyOptions; // ScriptStruct EnhancedInput.EnhancedActionKeyMapping // 0x0050 (0x0050 - 0x0000) struct FEnhancedActionKeyMapping final { public: TArray Triggers; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) TArray Modifiers; // 0x0010(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) class UInputAction* Action; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FKey Key; // 0x0028(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bShouldBeIgnored : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bHasAlwaysTickTrigger : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) EPlayerMappableKeySettingBehaviors SettingBehavior; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UPlayerMappableKeySettings* PlayerMappableKeySettings; // 0x0048(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) }; DUMPER7_ASSERTS_FEnhancedActionKeyMapping; // ScriptStruct EnhancedInput.BlueprintEnhancedInputActionBinding // 0x0018 (0x0018 - 0x0000) struct FBlueprintEnhancedInputActionBinding final { public: class UInputAction* InputAction; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETriggerEvent TriggerEvent; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FBlueprintEnhancedInputActionBinding; // ScriptStruct EnhancedInput.DefaultContextSetting // 0x0030 (0x0030 - 0x0000) struct FDefaultContextSetting final { public: TSoftObjectPtr InputMappingContext; // 0x0000(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Priority; // 0x0028(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAddImmediately; // 0x002C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRegisterWithUserSettings; // 0x002D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FDefaultContextSetting; // ScriptStruct EnhancedInput.ModifyContextOptions // 0x0001 (0x0001 - 0x0000) struct FModifyContextOptions final { public: uint8 bIgnoreAllPressedKeysUntilRelease : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bForceImmediately : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bNotifyUserSettings : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) }; DUMPER7_ASSERTS_FModifyContextOptions; // ScriptStruct EnhancedInput.KeyConsumptionOptions // 0x0018 (0x0018 - 0x0000) struct alignas(0x08) FKeyConsumptionOptions final { public: uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FKeyConsumptionOptions; // ScriptStruct EnhancedInput.InputActionInstance // 0x0060 (0x0060 - 0x0000) struct FInputActionInstance final { public: class UInputAction* SourceAction; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_8[0xB]; // 0x0008(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) ETriggerEvent TriggerEvent; // 0x0013(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float LastTriggeredWorldTime; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) TArray Triggers; // 0x0018(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) TArray Modifiers; // 0x0028(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) float ElapsedProcessedTime; // 0x0058(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float ElapsedTriggeredTime; // 0x005C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) }; DUMPER7_ASSERTS_FInputActionInstance; // ScriptStruct EnhancedInput.BlueprintInputDebugKeyDelegateBinding // 0x0030 (0x0030 - 0x0000) struct FBlueprintInputDebugKeyDelegateBinding final { public: struct FInputChord InputChord; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) EInputEvent InputKeyEvent; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName FunctionNameToBind; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bExecuteWhenPaused; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FBlueprintInputDebugKeyDelegateBinding; // ScriptStruct EnhancedInput.InputComboStepData // 0x0010 (0x0010 - 0x0000) struct FInputComboStepData final { public: class UInputAction* ComboStepAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ComboStepCompletionStates; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float TimeToPressKey; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FInputComboStepData; // ScriptStruct EnhancedInput.InputCancelAction // 0x0010 (0x0010 - 0x0000) struct FInputCancelAction final { public: class UInputAction* CancelAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 CancellationStates; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FInputCancelAction; }