#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: AdvancedThirdPersonCamera #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "Engine_structs.hpp" namespace SDK { // Enum AdvancedThirdPersonCamera.EATPCInterpolationType // NumValues: 0x0003 enum class EATPCInterpolationType : uint8 { SmoothInterpolation = 0, ConstInterpolation = 1, EATPCInterpolationType_MAX = 2, }; // Enum AdvancedThirdPersonCamera.EATPCChangeTargetReason // NumValues: 0x0006 enum class EATPCChangeTargetReason : uint8 { SetNew = 0, LostByExitCameraMode = 1, LostByDistance = 2, LostByVisible = 3, LostByPlayerInput = 4, EATPCChangeTargetReason_MAX = 5, }; // Enum AdvancedThirdPersonCamera.EATPCCameraModeScriptTickGroup // NumValues: 0x0003 enum class EATPCCameraModeScriptTickGroup : uint32 { PreCameraObjectTick = 0, PostCameraObjectTick = 1, EATPCCameraModeScriptTickGroup_MAX = 2, }; // ScriptStruct AdvancedThirdPersonCamera.ATPCInterploationSpeed // 0x0014 (0x0014 - 0x0000) struct FATPCInterploationSpeed final { public: uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) float InterpSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EATPCInterpolationType InterpType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseInterpSpeedToInterpolation; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float InterpSpeedToInterpolation; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ResetInterpSpeedTolerance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCInterploationSpeed; // ScriptStruct AdvancedThirdPersonCamera.ATPCFOVSettings // 0x0030 (0x0030 - 0x0000) struct FATPCFOVSettings final { public: float CameraFOV; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed FOVInterpolation; // 0x0004(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) class UCurveFloat* PitchRotationFOVModifier; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* MovementSpeedFOVModifier; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ChangeFOVWhenCineCamera; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InterpolationSpeed_OLD; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCFOVSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCCameraLocationLagSettings // 0x0014 (0x0014 - 0x0000) struct FATPCCameraLocationLagSettings final { public: bool bEnableCameraLagForXY; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableCameraLagForZ; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float CameraLagSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CameraLagMaxDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDrawDebugLagMarkers; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseCameraLagSubstepping; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float CameraLagMaxTimeStep; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCCameraLocationLagSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCCameraRotationLagSettings // 0x000C (0x000C - 0x0000) struct FATPCCameraRotationLagSettings final { public: float CameraLagSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseCameraLagSubstepping; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float CameraLagMaxTimeStep; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCCameraRotationLagSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCCameraPredictZoomInSettings // 0x0010 (0x0010 - 0x0000) struct FATPCCameraPredictZoomInSettings final { public: float PredictZoomInInnerAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PredictZoomInOutterAngle; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExtendOffsetDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDrawDebug; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FATPCCameraPredictZoomInSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCLocationSettings // 0x0100 (0x0100 - 0x0000) struct FATPCLocationSettings final { public: bool bEnableCameraLocationLag; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCCameraLocationLagSettings CameraLocationLagSettings; // 0x0004(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bEnableCameraRotationLag; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCCameraRotationLagSettings CameraRotationLagSettings; // 0x001C(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bEnableCameraPredictZoomIn; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCCameraPredictZoomInSettings CameraPredictZoomInSettings; // 0x002C(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bDoCollisionTest; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ProbeSize; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel ProbeChannel; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EObjectTypeQuery PlayerMeshObject; // 0x0045(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel PlayerPawnChannel; // 0x0046(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_47[0x1]; // 0x0047(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float OverlapPlayerMeshProbeSize; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LeaveOverlapPlayerMeshProbeSize; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EObjectTypeQuery EnemyMeshObject; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ApplyEnemyMeshCheck; // 0x0051(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDoMovementCollisionTest; // 0x0052(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_53[0x1]; // 0x0053(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float MovementCollisionTestDuration; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MovementCollisionTestMinLocationDelta; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel MovementCollisionTestCollisionChannel; // 0x005C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinCameraDistance; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxCameraDistance; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSetDistanceToDefaultOnChangeCameraMode; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float DefaultCameraDistance; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCacheDistanceForCurrentCameraMode; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCInterploationSpeed ZoomInterpolation; // 0x0074(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) float ZoomDistance; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCurveVector* SocketOffsetCurve; // 0x0090(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed SocketOffsetInterpolation; // 0x0098(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bUseMeshSocketForTargetLocation; // 0x00AC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName MeshSocketName; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TargetOffset; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed TargetOffsetInterpolation; // 0x00D0(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCurveFloat* PitchDistanceCurve; // 0x00E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EATPCInterpolationType ZoomInterpolationType_OLD; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ZoomSpeed_OLD; // 0x00F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SocketOffsetInterpSpeed_OLD; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TargetOffsetInterpSpeed_OLD; // 0x00FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCLocationSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCCameraShakesSettings // 0x0018 (0x0018 - 0x0000) struct FATPCCameraShakesSettings final { public: TSubclassOf EnterToModeCameraShake; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf RegularCameraShake; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNeedStopAllCameraShakeOnEnterToCameraMode; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FATPCCameraShakesSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCViewRotationToActorRotationSettings // 0x0024 (0x0024 - 0x0000) struct FATPCViewRotationToActorRotationSettings final { public: float MaxDeltaForChange; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartChangeDelay; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed RotationInterpolation; // 0x0008(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) float ChangeRotationSpeed_OLD; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChangeRotationSpeedInterpSpeed_OLD; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCViewRotationToActorRotationSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCRotationOffsetSettings // 0x002C (0x002C - 0x0000) struct FATPCRotationOffsetSettings final { public: float StartOffsetDelay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed RotationInterpolation; // 0x0004(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) float PitchOffset; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bActivateOnlyIfMovement; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinMovementSpeedForActivate; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChangeRotationSpeed_OLD; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EATPCInterpolationType InterpolationType_OLD; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FATPCRotationOffsetSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCRoofCollisionCheckSettings // 0x0098 (0x0098 - 0x0000) struct FATPCRoofCollisionCheckSettings final { public: TArray TraceObjectTypes; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) struct FVector EyesBoxTraceHalfSize; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RoofTraceAngleFirst; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector RoofBoxTraceHalfSizeFirst; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RoofTraceAngleSecond; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector RoofBoxTraceHalfSizeSecond; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCRotationOffsetSettings RotationOffsetSettings; // 0x0068(0x002C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FATPCRoofCollisionCheckSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCRotationSettings // 0x0148 (0x0148 - 0x0000) struct FATPCRotationSettings final { public: float ViewPitchMin; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ViewPitchMax; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ViewYawMin; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ViewYawMax; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed ViewInterpolation; // 0x0010(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bEnableRotationOffset; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCRotationOffsetSettings RotationOffsetSettings; // 0x0028(0x002C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bEnableRoofCollisionCheckSettings; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCRoofCollisionCheckSettings RoofCollisionCheckSettings; // 0x0058(0x0098)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) bool bEnableViewRotationToActorRotation; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCViewRotationToActorRotationSettings ViewRotationToActorRotationSettings; // 0x00F4(0x0024)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bUsePawnControlRotation; // 0x0118(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInheritPitch; // 0x0119(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInheritYaw; // 0x011A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInheritRoll; // 0x011B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed AssignedRotationInterpolation; // 0x011C(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool LimitViewPitchYawRelatedToAssignedRotation; // 0x0130(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AssignedRotationPitchOffsetMin; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AssignedRotationPitchOffsetMax; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AssignedRotationYawOffsetMin; // 0x013C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AssignedRotationYawOffsetMax; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ViewInterpolationSpeed_OLD; // 0x0144(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCRotationSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCLockOnTargetFindTargetSettings // 0x0004 (0x0004 - 0x0000) struct FATPCLockOnTargetFindTargetSettings final { public: float Angle; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCLockOnTargetFindTargetSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCLockOnTargetSettings // 0x0080 (0x0080 - 0x0000) struct FATPCLockOnTargetSettings final { public: struct FATPCLockOnTargetFindTargetSettings FindTargetSettings; // 0x0000(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bResetTargetOnChangeCameraMode; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RotateCameraByYaw; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RotateCameraByPitch; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCInterploationSpeed CameraRotationInterpolation; // 0x0008(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bResetInterpolationSpeedAfterChangeTarget; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bClampByCameraModeRotationLimits; // 0x001D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseMaxLockDistance; // 0x001E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bResetTargetOnReachMaxDistance; // 0x001F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCanOverwriteMaxLockDistance; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MaxLockDistance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseCheckTargetVisibility; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bResetLockOnLostVisibleTarget; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float ResetLockOnLostVisibleTargetTime; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel CheckVisibilityTraceChannel; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHardLockOnTarget; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPauseLockAfterPlayerInput; // 0x0032(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float PauseLockAfterPlayerInputTime; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bResetTargetAfterPlayerInput; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator RequiredPlayerInputForResetTarget; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ResetAccumulatedPlayerInputForResetTargetDelay; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseDesiredConeRotation; // 0x005C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float DeisredConeRotationPitch; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeisredConeRotationYawLeft; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeisredConeRotationYawRight; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeisredConeRotationYawOffset; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TargetToOwnerRatio; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RotateCameraPitchByInput; // 0x0074(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float CameraRotationSpeed_OLD; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AdditionalSmoothRotationSpeed_OLD; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCLockOnTargetSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCFadeSettings // 0x0030 (0x0030 - 0x0000) struct FATPCFadeSettings final { public: float FadeInTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeOutTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaterialFadeMinValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaterialFadeMaxValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray MaterialFadeParamNames; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) ECollisionChannel FadeChannel; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFadeSelfIfCollision; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseCustomFadeOutTimeForSelfFade; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float SelfFadeCustomFadeOutTime; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SelfFadeCheckRadius; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSelfFadeAttachedActors; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FATPCFadeSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCFollowTerrainSettings // 0x0048 (0x0048 - 0x0000) struct FATPCFollowTerrainSettings final { public: class UCurveVector* SocketOffsetCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed SocketOffsetInterpolation; // 0x0008(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCurveFloat* PitchRotationCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FATPCInterploationSpeed PitchRotationInterpolation; // 0x0028(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) float ChangePitchRotationDelay; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SocketOffsetInterpSpeed_OLD; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngleRotationInterpSpeed_OLD; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCFollowTerrainSettings; // ScriptStruct AdvancedThirdPersonCamera.ATPCCameraMode // 0x03B8 (0x03B8 - 0x0000) struct FATPCCameraMode final { public: bool bEnableLocationSettings; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCLocationSettings LocationSettings; // 0x0008(0x0100)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bEnableRotationSettings; // 0x0108(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCRotationSettings RotationSettings; // 0x0110(0x0148)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) bool bEnableFOVSettings; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCFOVSettings FOVSettings; // 0x0260(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bEnableFadeSettings; // 0x0290(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_291[0x7]; // 0x0291(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCFadeSettings FadeSettings; // 0x0298(0x0030)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) bool bEnableFollowTerrainSettings; // 0x02C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCFollowTerrainSettings FollowTerrainSettings; // 0x02D0(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bEnableCameraShakesSettings; // 0x0318(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FATPCCameraShakesSettings CameraShakesSettings; // 0x0320(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FATPCLockOnTargetSettings LockOnTargetSettings; // 0x0338(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCCameraMode; // ScriptStruct AdvancedThirdPersonCamera.ATPCCameraDebugRules // 0x0007 (0x0007 - 0x0000) struct FATPCCameraDebugRules final { public: bool bPrintErrorsToScreen; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableLocationObjectDebug; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableRoofCollisionCheckDebug; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableDrawFadeShapeDebug; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFollowTerrainEnableDebug; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableLockOnTargetDebug; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockOnTargetShowTargetDebug; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FATPCCameraDebugRules; }