#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: UMG #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "CoreUObject_classes.hpp" #include "Slate_structs.hpp" #include "Engine_structs.hpp" #include "Engine_classes.hpp" #include "SlateCore_structs.hpp" #include "UMG_structs.hpp" #include "MovieScene_structs.hpp" #include "MovieScene_classes.hpp" #include "InputCore_structs.hpp" #include "MovieSceneTracks_classes.hpp" namespace SDK { // Class UMG.PropertyBinding // 0x0038 (0x0060 - 0x0028) class UPropertyBinding : public UObject { public: TWeakObjectPtr SourceObject; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDynamicPropertyPath SourcePath; // 0x0030(0x0028)(NativeAccessSpecifierPublic) class FName DestinationProperty; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PropertyBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PropertyBinding") } static class UPropertyBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPropertyBinding; // Class UMG.CheckedStateBinding // 0x0008 (0x0068 - 0x0060) class UCheckedStateBinding final : public UPropertyBinding { public: uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: ECheckBoxState GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CheckedStateBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CheckedStateBinding") } static class UCheckedStateBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCheckedStateBinding; // Class UMG.Visual // 0x0000 (0x0028 - 0x0028) class UVisual : public UObject { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Visual") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Visual") } static class UVisual* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UVisual; // Class UMG.Widget // 0x00E0 (0x0108 - 0x0028) class UWidget : public UVisual { public: class UPanelSlot* Slot; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, TextExportTransient, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate bIsEnabledDelegate; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) class FText ToolTipText; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate ToolTipTextDelegate; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) class UWidget* ToolTipWidget; // 0x0068(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ToolTipWidgetDelegate; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate VisibilityDelegate; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FWidgetTransform RenderTransform; // 0x0090(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D RenderTransformPivot; // 0x00AC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bIsVariable : 1; // 0x00B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bCreatedByConstructionScript : 1; // 0x00B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bIsEnabled : 1; // 0x00B4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bOverride_Cursor : 1; // 0x00B4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class USlateAccessibleWidgetData* AccessibleWidgetData; // 0x00B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 bIsVolatile : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) EMouseCursor Cursor; // 0x00C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWidgetClipping Clipping; // 0x00C2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility Visibility; // 0x00C3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RenderOpacity; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidgetNavigation* Navigation; // 0x00C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) EFlowDirectionPreference FlowDirectionPreference; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D1[0x27]; // 0x00D1(0x0027)(Fixing Size After Last Property [ Dumper-7 ]) TArray NativeBindings; // 0x00F8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) public: void ForceLayoutPrepass(); void ForceVolatile(bool bForce); void InvalidateLayoutAndVolatility(); void RemoveFromParent(); void ResetCursor(); void SetAllNavigationRules(EUINavigationRule Rule, class FName WidgetToFocus); void SetClipping(EWidgetClipping InClipping); void SetCursor(EMouseCursor InCursor); void SetFocus(); void SetIsEnabled(bool bInIsEnabled); void SetKeyboardFocus(); void SetNavigationRule(EUINavigation Direction, EUINavigationRule Rule, class FName WidgetToFocus); void SetNavigationRuleBase(EUINavigation Direction, EUINavigationRule Rule); void SetNavigationRuleCustom(EUINavigation Direction, TDelegate InCustomDelegate); void SetNavigationRuleCustomBoundary(EUINavigation Direction, TDelegate InCustomDelegate); void SetNavigationRuleExplicit(EUINavigation Direction, class UWidget* InWidget); void SetRenderOpacity(float InOpacity); void SetRenderScale(const struct FVector2D& Scale); void SetRenderShear(const struct FVector2D& Shear); void SetRenderTransform(const struct FWidgetTransform& InTransform); void SetRenderTransformAngle(float Angle); void SetRenderTransformPivot(const struct FVector2D& Pivot); void SetRenderTranslation(const struct FVector2D& Translation); void SetToolTip(class UWidget* Widget); void SetToolTipText(const class FText& InToolTipText); void SetUserFocus(class APlayerController* PlayerController); void SetVisibility(ESlateVisibility InVisibility); class FText GetAccessibleSummaryText() const; class FText GetAccessibleText() const; const struct FGeometry GetCachedGeometry() const; EWidgetClipping GetClipping() const; struct FVector2D GetDesiredSize() const; class UGameInstance* GetGameInstance() const; bool GetIsEnabled() const; class ULocalPlayer* GetOwningLocalPlayer() const; class APlayerController* GetOwningPlayer() const; const struct FGeometry GetPaintSpaceGeometry() const; class UPanelWidget* GetParent() const; float GetRenderOpacity() const; float GetRenderTransformAngle() const; const struct FGeometry GetTickSpaceGeometry() const; ESlateVisibility GetVisibility() const; bool HasAnyUserFocus() const; bool HasFocusedDescendants() const; bool HasKeyboardFocus() const; bool HasMouseCapture() const; bool HasMouseCaptureByUser(int32 UserIndex, int32 PointerIndex) const; bool HasUserFocus(class APlayerController* PlayerController) const; bool HasUserFocusedDescendants(class APlayerController* PlayerController) const; bool IsHovered() const; bool IsVisible() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Widget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Widget") } static class UWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidget; // Class UMG.PanelWidget // 0x0018 (0x0120 - 0x0108) class UPanelWidget : public UWidget { public: TArray Slots; // 0x0108(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UPanelSlot* AddChild(class UWidget* Content); void ClearChildren(); bool RemoveChild(class UWidget* Content); bool RemoveChildAt(int32 Index_0); TArray GetAllChildren() const; class UWidget* GetChildAt(int32 Index_0) const; int32 GetChildIndex(const class UWidget* Content) const; int32 GetChildrenCount() const; bool HasAnyChildren() const; bool HasChild(class UWidget* Content) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PanelWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PanelWidget") } static class UPanelWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPanelWidget; // Class UMG.ContentWidget // 0x0000 (0x0120 - 0x0120) class UContentWidget : public UPanelWidget { public: class UPanelSlot* SetContent(class UWidget* Content); class UWidget* GetContent() const; class UPanelSlot* GetContentSlot() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ContentWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ContentWidget") } static class UContentWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UContentWidget; // Class UMG.CheckBox // 0x0650 (0x0770 - 0x0120) class UCheckBox : public UContentWidget { public: ECheckBoxState CheckedState; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate CheckedStateDelegate; // 0x0124(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FCheckBoxStyle WidgetStyle; // 0x0138(0x0580)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x06B8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UncheckedImage; // 0x06C0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UncheckedHoveredImage; // 0x06C8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UncheckedPressedImage; // 0x06D0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* CheckedImage; // 0x06D8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* CheckedHoveredImage; // 0x06E0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* CheckedPressedImage; // 0x06E8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UndeterminedImage; // 0x06F0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UndeterminedHoveredImage; // 0x06F8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UndeterminedPressedImage; // 0x0700(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0708(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_709[0x3]; // 0x0709(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Padding; // 0x070C(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_71C[0x4]; // 0x071C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateColor BorderBackgroundColor; // 0x0720(0x0028)(Deprecated, NativeAccessSpecifierPublic) EButtonClickMethod ClickMethod; // 0x0748(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EButtonTouchMethod TouchMethod; // 0x0749(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EButtonPressMethod PressMethod; // 0x074A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsFocusable; // 0x074B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_74C[0x4]; // 0x074C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnCheckStateChanged; // 0x0750(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_760[0x10]; // 0x0760(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetCheckedState(ECheckBoxState InCheckedState); void SetClickMethod(EButtonClickMethod InClickMethod); void SetIsChecked(bool InIsChecked); void SetPressMethod(EButtonPressMethod InPressMethod); void SetTouchMethod(EButtonTouchMethod InTouchMethod); ECheckBoxState GetCheckedState() const; bool IsChecked() const; bool IsPressed() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CheckBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CheckBox") } static class UCheckBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCheckBox; // Class UMG.PanelSlot // 0x0010 (0x0038 - 0x0028) class UPanelSlot : public UVisual { public: class UPanelWidget* Parent; // 0x0028(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* Content; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PanelSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PanelSlot") } static class UPanelSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPanelSlot; // Class UMG.BackgroundBlurSlot // 0x0028 (0x0060 - 0x0038) class UBackgroundBlurSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BackgroundBlurSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BackgroundBlurSlot") } static class UBackgroundBlurSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBackgroundBlurSlot; // Class UMG.ListViewBase // 0x0110 (0x0218 - 0x0108) class UListViewBase : public UWidget { public: TSubclassOf EntryWidgetClass; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) float WheelScrollMultiplier; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bEnableScrollAnimation; // 0x0114(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bEnableFixedLineOffset; // 0x0115(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_116[0x2]; // 0x0116(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float FixedLineScrollOffset; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate BP_OnEntryGenerated; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) TMulticastInlineDelegate BP_OnEntryReleased; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) struct FUserWidgetPool EntryWidgetPool; // 0x0140(0x0080)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) uint8 Pad_1C0[0x58]; // 0x01C0(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void RegenerateAllEntries(); void RequestRefresh(); void ScrollToBottom(); void ScrollToTop(); void SetScrollbarVisibility(ESlateVisibility InVisibility); void SetScrollOffset(const float InScrollOffset); void SetWheelScrollMultiplier(float NewWheelScrollMultiplier); const TArray GetDisplayedEntryWidgets() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ListViewBase") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ListViewBase") } static class UListViewBase* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UListViewBase; // Class UMG.UMGSequencePlayer // 0x03A0 (0x03C8 - 0x0028) class UUMGSequencePlayer final : public UObject { public: uint8 Pad_28[0x238]; // 0x0028(0x0238)(Fixing Size After Last Property [ Dumper-7 ]) class UWidgetAnimation* Animation; // 0x0260(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FMovieSceneRootEvaluationTemplateInstance RootTemplateInstance; // 0x0270(0x00E8)(NativeAccessSpecifierPrivate) uint8 Pad_358[0x70]; // 0x0358(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetUserTag(class FName InUserTag); class FName GetUserTag() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UMGSequencePlayer") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UMGSequencePlayer") } static class UUMGSequencePlayer* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUMGSequencePlayer; // Class UMG.Border // 0x0150 (0x0270 - 0x0120) class UBorder : public UContentWidget { public: EHorizontalAlignment HorizontalAlignment; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bShowEffectWhenDisabled : 1; // 0x0122(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 Pad_123[0x1]; // 0x0123(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor ContentColorAndOpacity; // 0x0124(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ContentColorAndOpacityDelegate; // 0x0134(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FMargin Padding; // 0x0144(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateBrush Background; // 0x0158(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate BackgroundDelegate; // 0x01E0(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor BrushColor; // 0x01F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate BrushColorDelegate; // 0x0200(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D DesiredSizeScale; // 0x0210(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFlipForRightToLeftFlowDirection; // 0x0218(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_219[0x3]; // 0x0219(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate OnMouseButtonDownEvent; // 0x021C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate OnMouseButtonUpEvent; // 0x022C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate OnMouseMoveEvent; // 0x023C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate OnMouseDoubleClickEvent; // 0x024C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_25C[0x14]; // 0x025C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UMaterialInstanceDynamic* GetDynamicMaterial(); void SetBrush(const struct FSlateBrush& InBrush); void SetBrushColor(const struct FLinearColor& InBrushColor); void SetBrushFromAsset(class USlateBrushAsset* Asset); void SetBrushFromMaterial(class UMaterialInterface* Material); void SetBrushFromTexture(class UTexture2D* Texture); void SetContentColorAndOpacity(const struct FLinearColor& InContentColorAndOpacity); void SetDesiredSizeScale(const struct FVector2D& InScale); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Border") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Border") } static class UBorder* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBorder; // Class UMG.EditableTextBox // 0x0930 (0x0A38 - 0x0108) class UEditableTextBox final : public UWidget { public: class FText Text; // 0x0108(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate TextDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FEditableTextBoxStyle WidgetStyle; // 0x0130(0x07F8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0928(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText HintText; // 0x0930(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate HintTextDelegate; // 0x0948(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x0958(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ForegroundColor; // 0x09B0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor BackgroundColor; // 0x09C0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReadOnlyForegroundColor; // 0x09D0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsReadOnly; // 0x09E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsPassword; // 0x09E1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9E2[0x2]; // 0x09E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float MinimumDesiredWidth; // 0x09E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMargin Padding; // 0x09E8(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool IsCaretMovedWhenGainFocus; // 0x09F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SelectAllTextWhenFocused; // 0x09F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RevertTextOnEscape; // 0x09FA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ClearKeyboardFocusOnCommit; // 0x09FB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SelectAllTextOnCommit; // 0x09FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowContextMenu; // 0x09FD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVirtualKeyboardType KeyboardType; // 0x09FE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x09FF(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EVirtualKeyboardTrigger VirtualKeyboardTrigger; // 0x0A00(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0A01(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETextJustify Justification; // 0x0A02(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FShapedTextOptions ShapedTextOptions; // 0x0A03(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_A06[0x2]; // 0x0A06(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnTextChanged; // 0x0A08(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnTextCommitted; // 0x0A18(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_A28[0x10]; // 0x0A28(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClearError(); void SetError(const class FText& InError); void SetHintText(const class FText& InText); void SetIsPassword(bool bIsPassword); void SetIsReadOnly(bool bReadOnly); void SetJustification(ETextJustify InJustification); void SetText(const class FText& InText); class FText GetText() const; bool HasError() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("EditableTextBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"EditableTextBox") } static class UEditableTextBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UEditableTextBox; // Class UMG.ComboBox // 0x0038 (0x0140 - 0x0108) class UComboBox final : public UWidget { public: TArray Items; // 0x0108(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) TDelegate OnGenerateWidgetEvent; // 0x0118(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) bool bIsFocusable; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_129[0x17]; // 0x0129(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ComboBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ComboBox") } static class UComboBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UComboBox; // Class UMG.WidgetAnimationPlayCallbackProxy // 0x0020 (0x0048 - 0x0028) class UWidgetAnimationPlayCallbackProxy final : public UObject { public: TMulticastInlineDelegate Finished; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UWidgetAnimationPlayCallbackProxy* CreatePlayAnimationProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed); static class UWidgetAnimationPlayCallbackProxy* CreatePlayAnimationTimeRangeProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetAnimationPlayCallbackProxy") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetAnimationPlayCallbackProxy") } static class UWidgetAnimationPlayCallbackProxy* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetAnimationPlayCallbackProxy; // Class UMG.BorderSlot // 0x0028 (0x0060 - 0x0038) class UBorderSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BorderSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BorderSlot") } static class UBorderSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBorderSlot; // Class UMG.UserWidget // 0x0158 (0x0260 - 0x0108) class UUserWidget : public UWidget { public: uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor ColorAndOpacity; // 0x0110(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ColorAndOpacityDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSlateColor ForegroundColor; // 0x0130(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate ForegroundColorDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnVisibilityChanged; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_178[0x18]; // 0x0178(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Padding; // 0x0190(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ActiveSequencePlayers; // 0x01A0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) class UUMGSequenceTickManager* AnimationTickManager; // 0x01B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray StoppedSequencePlayers; // 0x01B8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) TArray NamedSlotBindings; // 0x01C8(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) class UWidgetTree* WidgetTree; // 0x01D8(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, TextExportTransient, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Priority; // 0x01E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bSupportsKeyboardFocus : 1; // 0x01E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bIsFocusable : 1; // 0x01E4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bStopAction : 1; // 0x01E4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bHasScriptImplementedTick : 1; // 0x01E4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bHasScriptImplementedPaint : 1; // 0x01E4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 Pad_1E5[0xB]; // 0x01E5(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) EWidgetTickFrequency TickFrequency; // 0x01F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_1F1[0x7]; // 0x01F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputComponent* InputComponent; // 0x01F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) TArray AnimationCallbacks; // 0x0200(0x0010)(ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) uint8 Pad_210[0x50]; // 0x0210(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: bool AddToPlayerScreen(int32 ZOrder); void AddToViewport(int32 ZOrder); void BindToAnimationEvent(class UWidgetAnimation* Animation, TDelegate Delegate, EWidgetAnimationEvent AnimationEvent, class FName UserTag); void BindToAnimationFinished(class UWidgetAnimation* Animation, TDelegate Delegate); void BindToAnimationStarted(class UWidgetAnimation* Animation, TDelegate Delegate); void CancelLatentActions(); void Construct(); void Destruct(); void FlushAnimations(); bool IsAnimationPlayingForward(const class UWidgetAnimation* InAnimation); void ListenForInputAction(class FName ActionName, EInputEvent EventType, bool bConsume, TDelegate Callback); void OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent); struct FEventReply OnAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FAnalogInputEvent& InAnalogInputEvent); void OnAnimationFinished(const class UWidgetAnimation* Animation); void OnAnimationStarted(const class UWidgetAnimation* Animation); void OnDragCancelled(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); void OnDragDetected(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation); void OnDragEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); void OnDragLeave(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); bool OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); bool OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); void OnFocusLost(const struct FFocusEvent& InFocusEvent); struct FEventReply OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent); void OnInitialized(); struct FEventReply OnKeyChar(const struct FGeometry& MyGeometry, const struct FCharacterEvent& InCharacterEvent); struct FEventReply OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); struct FEventReply OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); struct FEventReply OnMotionDetected(const struct FGeometry& MyGeometry, const struct FMotionEvent& InMotionEvent); struct FEventReply OnMouseButtonDoubleClick(const struct FGeometry& InMyGeometry, const struct FPointerEvent& InMouseEvent); struct FEventReply OnMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); struct FEventReply OnMouseButtonUp(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); void OnMouseCaptureLost(); void OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); void OnMouseLeave(const struct FPointerEvent& MouseEvent); struct FEventReply OnMouseMove(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); struct FEventReply OnMouseWheel(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); struct FEventReply OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); struct FEventReply OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); void OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent); struct FEventReply OnTouchEnded(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); struct FEventReply OnTouchForceChanged(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); struct FEventReply OnTouchGesture(const struct FGeometry& MyGeometry, const struct FPointerEvent& GestureEvent); struct FEventReply OnTouchMoved(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); struct FEventReply OnTouchStarted(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); float PauseAnimation(const class UWidgetAnimation* InAnimation); class UUMGSequencePlayer* PlayAnimation(class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState); class UUMGSequencePlayer* PlayAnimationForward(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState); class UUMGSequencePlayer* PlayAnimationReverse(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState); class UUMGSequencePlayer* PlayAnimationTimeRange(class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState); void PlaySound(class USoundBase* SoundToPlay); void PreConstruct(bool IsDesignTime); void RegisterInputComponent(); void RemoveFromViewport(); void ReverseAnimation(const class UWidgetAnimation* InAnimation); void SetAlignmentInViewport(const struct FVector2D& Alignment); void SetAnchorsInViewport(const struct FAnchors& Anchors); void SetAnimationCurrentTime(const class UWidgetAnimation* InAnimation, float InTime); void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); void SetDesiredSizeInViewport(const struct FVector2D& Size); void SetForegroundColor(const struct FSlateColor& InForegroundColor); void SetInputActionBlocking(bool bShouldBlock); void SetInputActionPriority(int32 NewPriority); void SetNumLoopsToPlay(const class UWidgetAnimation* InAnimation, int32 NumLoopsToPlay); void SetOwningPlayer(class APlayerController* LocalPlayerController); void SetPadding(const struct FMargin& InPadding); void SetPlaybackSpeed(const class UWidgetAnimation* InAnimation, float PlaybackSpeed); void SetPositionInViewport(const struct FVector2D& Position, bool bRemoveDPIScale); void StopAllAnimations(); void StopAnimation(const class UWidgetAnimation* InAnimation); void StopAnimationsAndLatentActions(); void StopListeningForAllInputActions(); void StopListeningForInputAction(class FName ActionName, EInputEvent EventType); void Tick(const struct FGeometry& MyGeometry, float InDeltaTime); void UnbindAllFromAnimationFinished(class UWidgetAnimation* Animation); void UnbindAllFromAnimationStarted(class UWidgetAnimation* Animation); void UnbindFromAnimationFinished(class UWidgetAnimation* Animation, TDelegate Delegate); void UnbindFromAnimationStarted(class UWidgetAnimation* Animation, TDelegate Delegate); void UnregisterInputComponent(); struct FVector2D GetAlignmentInViewport() const; struct FAnchors GetAnchorsInViewport() const; float GetAnimationCurrentTime(const class UWidgetAnimation* InAnimation) const; bool GetIsVisible() const; class APlayerCameraManager* GetOwningPlayerCameraManager() const; class APawn* GetOwningPlayerPawn() const; bool IsAnimationPlaying(const class UWidgetAnimation* InAnimation) const; bool IsAnyAnimationPlaying() const; bool IsInteractable() const; bool IsInViewport() const; bool IsListeningForInputAction(class FName ActionName) const; bool IsPlayingAnimation() const; void OnPaint(struct FPaintContext& Context) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UserWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UserWidget") } static class UUserWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUserWidget; // Class UMG.CanvasPanelSlot // 0x0038 (0x0070 - 0x0038) class UCanvasPanelSlot final : public UPanelSlot { public: struct FAnchorData LayoutData; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) bool bAutoSize; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ZOrder; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetAlignment(const struct FVector2D& InAlignment); void SetAnchors(const struct FAnchors& InAnchors); void SetAutoSize(bool InbAutoSize); void SetLayout(const struct FAnchorData& InLayoutData); void SetMaximum(const struct FVector2D& InMaximumAnchors); void SetMinimum(const struct FVector2D& InMinimumAnchors); void SetOffsets(const struct FMargin& InOffset); void SetPosition(const struct FVector2D& InPosition); void SetSize(const struct FVector2D& InSize); void SetZOrder(int32 InZOrder); struct FVector2D GetAlignment() const; struct FAnchors GetAnchors() const; bool GetAutoSize() const; struct FAnchorData GetLayout() const; struct FMargin GetOffsets() const; struct FVector2D GetPosition() const; struct FVector2D GetSize() const; int32 GetZOrder() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CanvasPanelSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CanvasPanelSlot") } static class UCanvasPanelSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCanvasPanelSlot; // Class UMG.VisibilityBinding // 0x0000 (0x0060 - 0x0060) class UVisibilityBinding final : public UPropertyBinding { public: ESlateVisibility GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("VisibilityBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"VisibilityBinding") } static class UVisibilityBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UVisibilityBinding; // Class UMG.Button // 0x0308 (0x0428 - 0x0120) class UButton : public UContentWidget { public: class USlateWidgetStyleAsset* Style; // 0x0120(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FButtonStyle WidgetStyle; // 0x0128(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FLinearColor ColorAndOpacity; // 0x03A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor BackgroundColor; // 0x03B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EButtonClickMethod ClickMethod; // 0x03C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EButtonTouchMethod TouchMethod; // 0x03C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EButtonPressMethod PressMethod; // 0x03C2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsFocusable; // 0x03C3(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C4[0x4]; // 0x03C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnClicked; // 0x03C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnPressed; // 0x03D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnReleased; // 0x03E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnHovered; // 0x03F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnUnhovered; // 0x0408(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_418[0x10]; // 0x0418(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetBackgroundColor(const struct FLinearColor& InBackgroundColor); void SetClickMethod(EButtonClickMethod InClickMethod); void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); void SetPressMethod(EButtonPressMethod InPressMethod); void SetStyle(const struct FButtonStyle& InStyle); void SetTouchMethod(EButtonTouchMethod InTouchMethod); bool IsPressed() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Button") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Button") } static class UButton* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UButton; // Class UMG.ProgressBar // 0x0210 (0x0318 - 0x0108) class UProgressBar : public UWidget { public: struct FProgressBarStyle WidgetStyle; // 0x0108(0x01A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x02A8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* BackgroundImage; // 0x02B0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* FillImage; // 0x02B8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* MarqueeImage; // 0x02C0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Percent; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EProgressBarFillType BarFillType; // 0x02CC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsMarquee; // 0x02CD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2CE[0x2]; // 0x02CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D BorderPadding; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate PercentDelegate; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor FillColorAndOpacity; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate FillColorAndOpacityDelegate; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_308[0x10]; // 0x0308(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetFillColorAndOpacity(const struct FLinearColor& InColor); void SetIsMarquee(bool InbIsMarquee); void SetPercent(float InPercent); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ProgressBar") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ProgressBar") } static class UProgressBar* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UProgressBar; // Class UMG.GridPanel // 0x0030 (0x0150 - 0x0120) class UGridPanel final : public UPanelWidget { public: TArray ColumnFill; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) TArray RowFill; // 0x0130(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) uint8 Pad_140[0x10]; // 0x0140(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UGridSlot* AddChildToGrid(class UWidget* Content, int32 InRow, int32 InColumn); void SetColumnFill(int32 ColumnIndex, float Coefficient); void SetRowFill(int32 ColumnIndex, float Coefficient); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GridPanel") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GridPanel") } static class UGridPanel* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGridPanel; // Class UMG.Slider // 0x03F0 (0x04F8 - 0x0108) class USlider : public UWidget { public: float Value; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ValueDelegate; // 0x010C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) float MinValue; // 0x011C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxValue; // 0x0120(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSliderStyle WidgetStyle; // 0x0128(0x0340)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) EOrientation Orientation; // 0x0468(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_469[0x3]; // 0x0469(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor SliderBarColor; // 0x046C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor SliderHandleColor; // 0x047C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IndentHandle; // 0x048C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Locked; // 0x048D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool MouseUsesStep; // 0x048E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RequiresControllerLock; // 0x048F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StepSize; // 0x0490(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsFocusable; // 0x0494(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_495[0x3]; // 0x0495(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnMouseCaptureBegin; // 0x0498(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnMouseCaptureEnd; // 0x04A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnControllerCaptureBegin; // 0x04B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnControllerCaptureEnd; // 0x04C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnValueChanged; // 0x04D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_4E8[0x10]; // 0x04E8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetIndentHandle(bool InValue); void SetLocked(bool InValue); void SetMaxValue(float InValue); void SetMinValue(float InValue); void SetSliderBarColor(const struct FLinearColor& InValue); void SetSliderHandleColor(const struct FLinearColor& InValue); void SetStepSize(float InValue); void SetValue(float InValue); float GetNormalizedValue() const; float GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Slider") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Slider") } static class USlider* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USlider; // Class UMG.MovieSceneMarginSection // 0x0288 (0x0370 - 0x00E8) class UMovieSceneMarginSection final : public UMovieSceneSection { public: uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FMovieSceneFloatChannel TopCurve; // 0x00F0(0x00A0)(NativeAccessSpecifierPublic) struct FMovieSceneFloatChannel LeftCurve; // 0x0190(0x00A0)(NativeAccessSpecifierPublic) struct FMovieSceneFloatChannel RightCurve; // 0x0230(0x00A0)(NativeAccessSpecifierPublic) struct FMovieSceneFloatChannel BottomCurve; // 0x02D0(0x00A0)(NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneMarginSection") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneMarginSection") } static class UMovieSceneMarginSection* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneMarginSection; // Class UMG.TextLayoutWidget // 0x0020 (0x0128 - 0x0108) class UTextLayoutWidget : public UWidget { public: struct FShapedTextOptions ShapedTextOptions; // 0x0108(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) ETextJustify Justification; // 0x010B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) ETextWrappingPolicy WrappingPolicy; // 0x010C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 AutoWrapText : 1; // 0x010D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) uint8 Pad_10E[0x2]; // 0x010E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float WrapTextAt; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FMargin Margin; // 0x0114(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) float LineHeightPercentage; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) public: void SetJustification(ETextJustify InJustification); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TextLayoutWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TextLayoutWidget") } static class UTextLayoutWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTextLayoutWidget; // Class UMG.NamedSlot // 0x0010 (0x0130 - 0x0120) class UNamedSlot final : public UContentWidget { public: uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("NamedSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"NamedSlot") } static class UNamedSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UNamedSlot; // Class UMG.TextBlock // 0x0180 (0x02A8 - 0x0128) class UTextBlock : public UTextLayoutWidget { public: class FText Text; // 0x0128(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate TextDelegate; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSlateColor ColorAndOpacity; // 0x0150(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate ColorAndOpacityDelegate; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x0188(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush StrikeBrush; // 0x01E0(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FVector2D ShadowOffset; // 0x0268(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ShadowColorAndOpacity; // 0x0270(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ShadowColorAndOpacityDelegate; // 0x0280(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) float MinDesiredWidth; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWrapWithInvalidationPanel; // 0x0294(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoWrapText; // 0x0295(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETextTransformPolicy TextTransformPolicy; // 0x0296(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSimpleTextMode; // 0x0297(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_298[0x10]; // 0x0298(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UMaterialInstanceDynamic* GetDynamicFontMaterial(); class UMaterialInstanceDynamic* GetDynamicOutlineMaterial(); void SetAutoWrapText(bool InAutoTextWrap); void SetColorAndOpacity(const struct FSlateColor& InColorAndOpacity); void SetFont(const struct FSlateFontInfo& InFontInfo); void SetMinDesiredWidth(float InMinDesiredWidth); void SetOpacity(float InOpacity); void SetShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity); void SetShadowOffset(const struct FVector2D& InShadowOffset); void SetStrikeBrush(const struct FSlateBrush& InStrikeBrush); void SetText(const class FText& InText); void SetTextTransformPolicy(ETextTransformPolicy InTransformPolicy); class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TextBlock") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TextBlock") } static class UTextBlock* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTextBlock; // Class UMG.UserListEntry // 0x0000 (0x0000 - 0x0000) class IUserListEntry final { public: void BP_OnEntryReleased(); void BP_OnItemExpansionChanged(bool bIsExpanded); void BP_OnItemSelectionChanged(bool bIsSelected); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UserListEntry") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UserListEntry") } static class IUserListEntry* GetDefaultObj() { return GetDefaultObjImpl(); } class UObject* AsUObject() { return reinterpret_cast(this); } const class UObject* AsUObject() const { return reinterpret_cast(this); } }; DUMPER7_ASSERTS_IUserListEntry; // Class UMG.UniformGridPanel // 0x0028 (0x0148 - 0x0120) class UUniformGridPanel : public UPanelWidget { public: struct FMargin SlotPadding; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float MinDesiredSlotWidth; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDesiredSlotHeight; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_138[0x10]; // 0x0138(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UUniformGridSlot* AddChildToUniformGrid(class UWidget* Content, int32 InRow, int32 InColumn); void SetMinDesiredSlotHeight(float InMinDesiredSlotHeight); void SetMinDesiredSlotWidth(float InMinDesiredSlotWidth); void SetSlotPadding(const struct FMargin& InSlotPadding); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UniformGridPanel") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UniformGridPanel") } static class UUniformGridPanel* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUniformGridPanel; // Class UMG.RichTextBlockDecorator // 0x0000 (0x0028 - 0x0028) class URichTextBlockDecorator : public UObject { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("RichTextBlockDecorator") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"RichTextBlockDecorator") } static class URichTextBlockDecorator* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_URichTextBlockDecorator; // Class UMG.AsyncTaskDownloadImage // 0x0020 (0x0050 - 0x0030) class UAsyncTaskDownloadImage final : public UBlueprintAsyncActionBase { public: TMulticastInlineDelegate OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnFail; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) public: static class UAsyncTaskDownloadImage* DownloadImage(const class FString& URL); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AsyncTaskDownloadImage") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AsyncTaskDownloadImage") } static class UAsyncTaskDownloadImage* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAsyncTaskDownloadImage; // Class UMG.BackgroundBlur // 0x00B8 (0x01D8 - 0x0120) class UBackgroundBlur final : public UContentWidget { public: struct FMargin Padding; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0130(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0131(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bApplyAlphaToBlur; // 0x0132(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_133[0x1]; // 0x0133(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float BlurStrength; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOverrideAutoRadiusCalculation; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 BlurRadius; // 0x013C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush LowQualityFallbackBrush; // 0x0140(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) uint8 Pad_1C8[0x10]; // 0x01C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetApplyAlphaToBlur(bool bInApplyAlphaToBlur); void SetBlurRadius(int32 InBlurRadius); void SetBlurStrength(float InStrength); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetLowQualityFallbackBrush(const struct FSlateBrush& InBrush); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BackgroundBlur") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BackgroundBlur") } static class UBackgroundBlur* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBackgroundBlur; // Class UMG.BoolBinding // 0x0000 (0x0060 - 0x0060) class UBoolBinding final : public UPropertyBinding { public: bool GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BoolBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BoolBinding") } static class UBoolBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBoolBinding; // Class UMG.BrushBinding // 0x0008 (0x0068 - 0x0060) class UBrushBinding final : public UPropertyBinding { public: uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: struct FSlateBrush GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BrushBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BrushBinding") } static class UBrushBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBrushBinding; // Class UMG.ButtonSlot // 0x0028 (0x0060 - 0x0038) class UButtonSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ButtonSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ButtonSlot") } static class UButtonSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UButtonSlot; // Class UMG.CanvasPanel // 0x0010 (0x0130 - 0x0120) class UCanvasPanel final : public UPanelWidget { public: uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UCanvasPanelSlot* AddChildToCanvas(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CanvasPanel") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CanvasPanel") } static class UCanvasPanel* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCanvasPanel; // Class UMG.CircularThrobber // 0x00B8 (0x01C0 - 0x0108) class UCircularThrobber final : public UWidget { public: int32 NumberOfPieces; // 0x0108(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Period; // 0x010C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USlateBrushAsset* PieceImage; // 0x0118(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush Image; // 0x0120(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bEnableRadius; // 0x01A8(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_1A9[0x17]; // 0x01A9(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetNumberOfPieces(int32 InNumberOfPieces); void SetPeriod(float InPeriod); void SetRadius(float InRadius); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CircularThrobber") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CircularThrobber") } static class UCircularThrobber* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCircularThrobber; // Class UMG.ColorBinding // 0x0008 (0x0068 - 0x0060) class UColorBinding final : public UPropertyBinding { public: uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: struct FLinearColor GetLinearValue() const; struct FSlateColor GetSlateValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ColorBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ColorBinding") } static class UColorBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UColorBinding; // Class UMG.ComboBoxString // 0x0CF8 (0x0E00 - 0x0108) class UComboBoxString final : public UWidget { public: TArray DefaultOptions; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) class FString SelectedOption; // 0x0118(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FComboBoxStyle WidgetStyle; // 0x0128(0x03F0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FTableRowStyle ItemStyle; // 0x0518(0x07C8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FMargin ContentPadding; // 0x0CE0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float MaxListHeight; // 0x0CF0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool HasDownArrow; // 0x0CF4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EnableGamepadNavigationMode; // 0x0CF5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CF6[0x2]; // 0x0CF6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateFontInfo Font; // 0x0CF8(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateColor ForegroundColor; // 0x0D50(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bIsFocusable; // 0x0D78(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D79[0x3]; // 0x0D79(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate OnGenerateWidgetEvent; // 0x0D7C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D8C[0x4]; // 0x0D8C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnSelectionChanged; // 0x0D90(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnOpening; // 0x0DA0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_DB0[0x50]; // 0x0DB0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void AddOption(const class FString& Option); void ClearOptions(); void ClearSelection(); void RefreshOptions(); bool RemoveOption(const class FString& Option); void SetSelectedIndex(const int32 Index_0); void SetSelectedOption(const class FString& Option); int32 FindOptionIndex(const class FString& Option) const; class FString GetOptionAtIndex(int32 Index_0) const; int32 GetOptionCount() const; int32 GetSelectedIndex() const; class FString GetSelectedOption() const; bool IsOpen() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ComboBoxString") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ComboBoxString") } static class UComboBoxString* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UComboBoxString; // Class UMG.DragDropOperation // 0x0060 (0x0088 - 0x0028) class UDragDropOperation final : public UObject { public: class FString Tag; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Payload; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* DefaultDragVisual; // 0x0040(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDragPivot Pivot; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Offset; // 0x004C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnDrop; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnDragCancelled; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnDragged; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) public: void DragCancelled(const struct FPointerEvent& PointerEvent); void Dragged(const struct FPointerEvent& PointerEvent); void Drop(const struct FPointerEvent& PointerEvent); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("DragDropOperation") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"DragDropOperation") } static class UDragDropOperation* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UDragDropOperation; // Class UMG.DynamicEntryBoxBase // 0x00D0 (0x01D8 - 0x0108) class UDynamicEntryBoxBase : public UWidget { public: EDynamicBoxType EntryBoxType; // 0x0108(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D EntrySpacing; // 0x010C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray SpacingPattern; // 0x0118(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) struct FSlateChildSize EntrySizeRule; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) EHorizontalAlignment EntryHorizontalAlignment; // 0x0130(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EVerticalAlignment EntryVerticalAlignment; // 0x0131(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_132[0x2]; // 0x0132(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 MaxElementSize; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FRadialBoxSettings RadialBoxSettings; // 0x0138(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_148[0x10]; // 0x0148(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) struct FUserWidgetPool EntryWidgetPool; // 0x0158(0x0080)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) public: void SetEntrySpacing(const struct FVector2D& InEntrySpacing); void SetRadialSettings(const struct FRadialBoxSettings& InSettings); const TArray GetAllEntries() const; int32 GetNumEntries() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("DynamicEntryBoxBase") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"DynamicEntryBoxBase") } static class UDynamicEntryBoxBase* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UDynamicEntryBoxBase; // Class UMG.DynamicEntryBox // 0x0008 (0x01E0 - 0x01D8) class UDynamicEntryBox final : public UDynamicEntryBoxBase { public: TSubclassOf EntryWidgetClass; // 0x01D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: class UUserWidget* BP_CreateEntry(); class UUserWidget* BP_CreateEntryOfClass(TSubclassOf EntryClass); void RemoveEntry(class UUserWidget* EntryWidget); void Reset(bool bDeleteWidgets); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("DynamicEntryBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"DynamicEntryBox") } static class UDynamicEntryBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UDynamicEntryBox; // Class UMG.EditableText // 0x0358 (0x0460 - 0x0108) class UEditableText final : public UWidget { public: class FText Text; // 0x0108(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate TextDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) class FText HintText; // 0x0130(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate HintTextDelegate; // 0x0148(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FEditableTextStyle WidgetStyle; // 0x0158(0x0220)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0378(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* BackgroundImageSelected; // 0x0380(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* BackgroundImageComposing; // 0x0388(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* CaretImage; // 0x0390(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x0398(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateColor ColorAndOpacity; // 0x03F0(0x0028)(Deprecated, NativeAccessSpecifierPublic) bool IsReadOnly; // 0x0418(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsPassword; // 0x0419(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41A[0x2]; // 0x041A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float MinimumDesiredWidth; // 0x041C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsCaretMovedWhenGainFocus; // 0x0420(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SelectAllTextWhenFocused; // 0x0421(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RevertTextOnEscape; // 0x0422(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ClearKeyboardFocusOnCommit; // 0x0423(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SelectAllTextOnCommit; // 0x0424(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowContextMenu; // 0x0425(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVirtualKeyboardType KeyboardType; // 0x0426(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x0427(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EVirtualKeyboardTrigger VirtualKeyboardTrigger; // 0x0428(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0429(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETextJustify Justification; // 0x042A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FShapedTextOptions ShapedTextOptions; // 0x042B(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_42E[0x2]; // 0x042E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnTextChanged; // 0x0430(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnTextCommitted; // 0x0440(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_450[0x10]; // 0x0450(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHintText(const class FText& InHintText); void SetIsPassword(bool InbIsPassword); void SetIsReadOnly(bool InbIsReadyOnly); void SetJustification(ETextJustify InJustification); void SetText(const class FText& InText); class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("EditableText") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"EditableText") } static class UEditableText* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UEditableText; // Class UMG.ExpandableArea // 0x0230 (0x0338 - 0x0108) class UExpandableArea final : public UWidget { public: uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FExpandableAreaStyle Style; // 0x0110(0x0120)(Edit, NativeAccessSpecifierPublic) struct FSlateBrush BorderBrush; // 0x0230(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FSlateColor BorderColor; // 0x02B8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bIsExpanded; // 0x02E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MaxHeight; // 0x02E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMargin HeaderPadding; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FMargin AreaPadding; // 0x02F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnExpansionChanged; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) class UWidget* HeaderContent; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UWidget* BodyContent; // 0x0320(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_328[0x10]; // 0x0328(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetIsExpanded(bool IsExpanded); void SetIsExpanded_Animated(bool IsExpanded); bool GetIsExpanded() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ExpandableArea") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ExpandableArea") } static class UExpandableArea* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UExpandableArea; // Class UMG.FloatBinding // 0x0000 (0x0060 - 0x0060) class UFloatBinding final : public UPropertyBinding { public: float GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("FloatBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"FloatBinding") } static class UFloatBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UFloatBinding; // Class UMG.GridSlot // 0x0038 (0x0070 - 0x0038) class UGridSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 Row; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RowSpan; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Column; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ColumnSpan; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Layer; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Nudge; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetColumn(int32 InColumn); void SetColumnSpan(int32 InColumnSpan); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetLayer(int32 InLayer); void SetNudge(const struct FVector2D& InNudge); void SetPadding(const struct FMargin& InPadding); void SetRow(int32 InRow); void SetRowSpan(int32 InRowSpan); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GridSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GridSlot") } static class UGridSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGridSlot; // Class UMG.HorizontalBox // 0x0010 (0x0130 - 0x0120) class UHorizontalBox final : public UPanelWidget { public: uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UHorizontalBoxSlot* AddChildToHorizontalBox(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("HorizontalBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"HorizontalBox") } static class UHorizontalBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UHorizontalBox; // Class UMG.HorizontalBoxSlot // 0x0028 (0x0060 - 0x0038) class UHorizontalBoxSlot final : public UPanelSlot { public: uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FSlateChildSize Size; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0059(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetSize(const struct FSlateChildSize& InSize); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("HorizontalBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"HorizontalBoxSlot") } static class UHorizontalBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UHorizontalBoxSlot; // Class UMG.Image // 0x0108 (0x0210 - 0x0108) class UImage final : public UWidget { public: struct FSlateBrush Brush; // 0x0108(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate BrushDelegate; // 0x0190(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ColorAndOpacity; // 0x01A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ColorAndOpacityDelegate; // 0x01B0(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) bool bFlipForRightToLeftFlowDirection; // 0x01C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C1[0x3]; // 0x01C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate OnMouseButtonDownEvent; // 0x01C4(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D4[0x3C]; // 0x01D4(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UMaterialInstanceDynamic* GetDynamicMaterial(); void SetBrush(const struct FSlateBrush& InBrush); void SetBrushFromAsset(class USlateBrushAsset* Asset); void SetBrushFromAtlasInterface(TScriptInterface AtlasRegion, bool bMatchSize); void SetBrushFromMaterial(class UMaterialInterface* Material); void SetBrushFromSoftMaterial(TSoftObjectPtr SoftMaterial); void SetBrushFromSoftTexture(TSoftObjectPtr SoftTexture, bool bMatchSize); void SetBrushFromTexture(class UTexture2D* Texture, bool bMatchSize); void SetBrushFromTextureDynamic(class UTexture2DDynamic* Texture, bool bMatchSize); void SetBrushResourceObject(class UObject* ResourceObject); void SetBrushSize(const struct FVector2D& DesiredSize); void SetBrushTintColor(const struct FSlateColor& TintColor); void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); void SetOpacity(float InOpacity); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Image") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Image") } static class UImage* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UImage; // Class UMG.InputKeySelector // 0x05F8 (0x0700 - 0x0108) class UInputKeySelector final : public UWidget { public: struct FButtonStyle WidgetStyle; // 0x0108(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FTextBlockStyle TextStyle; // 0x0380(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FInputChord SelectedKey; // 0x05F0(0x0020)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x0610(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMargin Margin; // 0x0668(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ColorAndOpacity; // 0x0678(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText KeySelectionText; // 0x0688(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) class FText NoKeySpecifiedText; // 0x06A0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bAllowModifierKeys; // 0x06B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAllowGamepadKeys; // 0x06B9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6BA[0x6]; // 0x06BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray EscapeKeys; // 0x06C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnKeySelected; // 0x06D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnIsSelectingKeyChanged; // 0x06E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_6F0[0x10]; // 0x06F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetAllowGamepadKeys(bool bInAllowGamepadKeys); void SetAllowModifierKeys(bool bInAllowModifierKeys); void SetEscapeKeys(const TArray& InKeys); void SetKeySelectionText(const class FText& InKeySelectionText); void SetNoKeySpecifiedText(const class FText& InNoKeySpecifiedText); void SetSelectedKey(const struct FInputChord& InSelectedKey); void SetTextBlockVisibility(const ESlateVisibility InVisibility); bool GetIsSelectingKey() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("InputKeySelector") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"InputKeySelector") } static class UInputKeySelector* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UInputKeySelector; // Class UMG.Int32Binding // 0x0000 (0x0060 - 0x0060) class UInt32Binding final : public UPropertyBinding { public: int32 GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Int32Binding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Int32Binding") } static class UInt32Binding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UInt32Binding; // Class UMG.InvalidationBox // 0x0018 (0x0138 - 0x0120) class UInvalidationBox final : public UContentWidget { public: bool bCanCache; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool CacheRelativeTransforms; // 0x0121(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_122[0x16]; // 0x0122(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void InvalidateCache(); void SetCanCache(bool CanCache); bool GetCanCache() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("InvalidationBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"InvalidationBox") } static class UInvalidationBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UInvalidationBox; // Class UMG.UserListEntryLibrary // 0x0000 (0x0028 - 0x0028) class UUserListEntryLibrary final : public UBlueprintFunctionLibrary { public: static class UListViewBase* GetOwningListView(TScriptInterface UserListEntry); static bool IsListItemExpanded(TScriptInterface UserListEntry); static bool IsListItemSelected(TScriptInterface UserListEntry); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UserListEntryLibrary") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UserListEntryLibrary") } static class UUserListEntryLibrary* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUserListEntryLibrary; // Class UMG.UserObjectListEntry // 0x0000 (0x0000 - 0x0000) class IUserObjectListEntry final { public: void OnListItemObjectSet(class UObject* ListItemObject); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UserObjectListEntry") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UserObjectListEntry") } static class IUserObjectListEntry* GetDefaultObj() { return GetDefaultObjImpl(); } class UObject* AsUObject() { return reinterpret_cast(this); } const class UObject* AsUObject() const { return reinterpret_cast(this); } }; DUMPER7_ASSERTS_IUserObjectListEntry; // Class UMG.UserObjectListEntryLibrary // 0x0000 (0x0028 - 0x0028) class UUserObjectListEntryLibrary final : public UBlueprintFunctionLibrary { public: static class UObject* GetListItemObject(TScriptInterface UserObjectListEntry); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UserObjectListEntryLibrary") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UserObjectListEntryLibrary") } static class UUserObjectListEntryLibrary* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUserObjectListEntryLibrary; // Class UMG.ListView // 0x0150 (0x0368 - 0x0218) class UListView : public UListViewBase { public: uint8 Pad_218[0xC0]; // 0x0218(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) EOrientation Orientation; // 0x02D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) ESelectionMode SelectionMode; // 0x02D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EConsumeMouseWheel ConsumeMouseWheel; // 0x02DA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bClearSelectionOnClick; // 0x02DB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bIsFocusable; // 0x02DC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_2DD[0x3]; // 0x02DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float EntrySpacing; // 0x02E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bReturnFocusToSelection; // 0x02E4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_2E5[0x3]; // 0x02E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray ListItems; // 0x02E8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) uint8 Pad_2F8[0x10]; // 0x02F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate BP_OnEntryInitialized; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) TMulticastInlineDelegate BP_OnItemClicked; // 0x0318(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) TMulticastInlineDelegate BP_OnItemDoubleClicked; // 0x0328(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) TMulticastInlineDelegate BP_OnItemIsHoveredChanged; // 0x0338(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) TMulticastInlineDelegate BP_OnItemSelectionChanged; // 0x0348(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) TMulticastInlineDelegate BP_OnItemScrolledIntoView; // 0x0358(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) public: void AddItem(class UObject* Item); void BP_CancelScrollIntoView(); void BP_ClearSelection(); void BP_NavigateToItem(class UObject* Item); void BP_ScrollItemIntoView(class UObject* Item); void BP_SetItemSelection(class UObject* Item, bool bSelected); void BP_SetListItems(const TArray& InListItems); void BP_SetSelectedItem(class UObject* Item); void ClearListItems(); void NavigateToIndex(int32 Index_0); void RemoveItem(class UObject* Item); void ScrollIndexIntoView(int32 Index_0); void SetSelectedIndex(int32 Index_0); void SetSelectionMode(ESelectionMode SelectionMode_0); int32 BP_GetNumItemsSelected() const; class UObject* BP_GetSelectedItem() const; bool BP_GetSelectedItems(TArray* Items) const; bool BP_IsItemVisible(class UObject* Item) const; int32 GetIndexForItem(class UObject* Item) const; class UObject* GetItemAt(int32 Index_0) const; const TArray GetListItems() const; int32 GetNumItems() const; bool IsRefreshPending() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ListView") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ListView") } static class UListView* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UListView; // Class UMG.WidgetSwitcher // 0x0018 (0x0138 - 0x0120) class UWidgetSwitcher final : public UPanelWidget { public: int32 ActiveWidgetIndex; // 0x0120(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_124[0x14]; // 0x0124(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetActiveWidget(class UWidget* Widget); void SetActiveWidgetIndex(int32 Index_0); class UWidget* GetActiveWidget() const; int32 GetActiveWidgetIndex() const; int32 GetNumWidgets() const; class UWidget* GetWidgetAtIndex(int32 Index_0) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetSwitcher") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetSwitcher") } static class UWidgetSwitcher* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetSwitcher; // Class UMG.ListViewDesignerPreviewItem // 0x0000 (0x0028 - 0x0028) class UListViewDesignerPreviewItem final : public UObject { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ListViewDesignerPreviewItem") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ListViewDesignerPreviewItem") } static class UListViewDesignerPreviewItem* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UListViewDesignerPreviewItem; // Class UMG.MenuAnchor // 0x0050 (0x0170 - 0x0120) class UMenuAnchor final : public UContentWidget { public: TSubclassOf MenuClass; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate OnGetMenuContentEvent; // 0x0128(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate OnGetUserMenuContentEvent; // 0x0138(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) EMenuPlacement Placement; // 0x0148(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFitInWindow; // 0x0149(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ShouldDeferPaintingAfterWindowContent; // 0x014A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseApplicationMenuStack; // 0x014B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnMenuOpenChanged; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_160[0x10]; // 0x0160(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void Close(); void FitInWindow(bool bFit); void Open(bool bFocusMenu); void SetPlacement(EMenuPlacement InPlacement); void ToggleOpen(bool bFocusOnOpen); struct FVector2D GetMenuPosition() const; bool HasOpenSubMenus() const; bool IsOpen() const; bool ShouldOpenDueToClick() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MenuAnchor") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MenuAnchor") } static class UMenuAnchor* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMenuAnchor; // Class UMG.MouseCursorBinding // 0x0000 (0x0060 - 0x0060) class UMouseCursorBinding final : public UPropertyBinding { public: EMouseCursor GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MouseCursorBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MouseCursorBinding") } static class UMouseCursorBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMouseCursorBinding; // Class UMG.MovieScene2DTransformPropertySystem // 0x0000 (0x0058 - 0x0058) class UMovieScene2DTransformPropertySystem final : public UMovieScenePropertySystem { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieScene2DTransformPropertySystem") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieScene2DTransformPropertySystem") } static class UMovieScene2DTransformPropertySystem* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieScene2DTransformPropertySystem; // Class UMG.WindowTitleBarAreaSlot // 0x0028 (0x0060 - 0x0038) class UWindowTitleBarAreaSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WindowTitleBarAreaSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WindowTitleBarAreaSlot") } static class UWindowTitleBarAreaSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWindowTitleBarAreaSlot; // Class UMG.MovieScene2DTransformSection // 0x0470 (0x0558 - 0x00E8) class UMovieScene2DTransformSection final : public UMovieSceneSection { public: uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FMovieScene2DTransformMask TransformMask; // 0x00F0(0x0004)(NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FMovieSceneFloatChannel Translation[0x2]; // 0x00F8(0x00A0)(NativeAccessSpecifierPublic) struct FMovieSceneFloatChannel Rotation; // 0x0238(0x00A0)(NativeAccessSpecifierPublic) struct FMovieSceneFloatChannel Scale[0x2]; // 0x02D8(0x00A0)(NativeAccessSpecifierPublic) struct FMovieSceneFloatChannel Shear[0x2]; // 0x0418(0x00A0)(NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieScene2DTransformSection") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieScene2DTransformSection") } static class UMovieScene2DTransformSection* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieScene2DTransformSection; // Class UMG.MovieScene2DTransformTrack // 0x0000 (0x00C0 - 0x00C0) class UMovieScene2DTransformTrack final : public UMovieScenePropertyTrack { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieScene2DTransformTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieScene2DTransformTrack") } static class UMovieScene2DTransformTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieScene2DTransformTrack; // Class UMG.WidgetLayoutLibrary // 0x0000 (0x0028 - 0x0028) class UWidgetLayoutLibrary final : public UBlueprintFunctionLibrary { public: static struct FVector2D GetMousePositionOnPlatform(); static struct FVector2D GetMousePositionOnViewport(class UObject* WorldContextObject); static bool GetMousePositionScaledByDPI(class APlayerController* Player, float* LocationX, float* LocationY); static struct FGeometry GetPlayerScreenWidgetGeometry(class APlayerController* PlayerController); static float GetViewportScale(class UObject* WorldContextObject); static struct FVector2D GetViewportSize(class UObject* WorldContextObject); static struct FGeometry GetViewportWidgetGeometry(class UObject* WorldContextObject); static bool ProjectWorldLocationToWidgetPosition(class APlayerController* PlayerController, const struct FVector& WorldLocation, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative); static void RemoveAllWidgets(class UObject* WorldContextObject); static class UBorderSlot* SlotAsBorderSlot(class UWidget* Widget); static class UCanvasPanelSlot* SlotAsCanvasSlot(class UWidget* Widget); static class UGridSlot* SlotAsGridSlot(class UWidget* Widget); static class UHorizontalBoxSlot* SlotAsHorizontalBoxSlot(class UWidget* Widget); static class UOverlaySlot* SlotAsOverlaySlot(class UWidget* Widget); static class USafeZoneSlot* SlotAsSafeBoxSlot(class UWidget* Widget); static class UScaleBoxSlot* SlotAsScaleBoxSlot(class UWidget* Widget); static class UScrollBoxSlot* SlotAsScrollBoxSlot(class UWidget* Widget); static class USizeBoxSlot* SlotAsSizeBoxSlot(class UWidget* Widget); static class UUniformGridSlot* SlotAsUniformGridSlot(class UWidget* Widget); static class UVerticalBoxSlot* SlotAsVerticalBoxSlot(class UWidget* Widget); static class UWidgetSwitcherSlot* SlotAsWidgetSwitcherSlot(class UWidget* Widget); static class UWrapBoxSlot* SlotAsWrapBoxSlot(class UWidget* Widget); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetLayoutLibrary") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetLayoutLibrary") } static class UWidgetLayoutLibrary* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetLayoutLibrary; // Class UMG.MovieSceneMarginPropertySystem // 0x0000 (0x0058 - 0x0058) class UMovieSceneMarginPropertySystem final : public UMovieScenePropertySystem { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneMarginPropertySystem") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneMarginPropertySystem") } static class UMovieSceneMarginPropertySystem* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneMarginPropertySystem; // Class UMG.MovieSceneMarginTrack // 0x0000 (0x00C0 - 0x00C0) class UMovieSceneMarginTrack final : public UMovieScenePropertyTrack { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneMarginTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneMarginTrack") } static class UMovieSceneMarginTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneMarginTrack; // Class UMG.MovieSceneWidgetMaterialTrack // 0x0020 (0x00C0 - 0x00A0) class UMovieSceneWidgetMaterialTrack final : public UMovieSceneMaterialTrack { public: uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) TArray BrushPropertyNamePath; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) class FName TrackName; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneWidgetMaterialTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneWidgetMaterialTrack") } static class UMovieSceneWidgetMaterialTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneWidgetMaterialTrack; // Class UMG.MultiLineEditableText // 0x0348 (0x0470 - 0x0128) class UMultiLineEditableText final : public UTextLayoutWidget { public: class FText Text; // 0x0128(0x0018)(Edit, NativeAccessSpecifierPublic) class FText HintText; // 0x0140(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate HintTextDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FTextBlockStyle WidgetStyle; // 0x0168(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) bool bIsReadOnly; // 0x03D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3D9[0x7]; // 0x03D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateFontInfo Font; // 0x03E0(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SelectAllTextWhenFocused; // 0x0438(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ClearTextSelectionOnFocusLoss; // 0x0439(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RevertTextOnEscape; // 0x043A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ClearKeyboardFocusOnCommit; // 0x043B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowContextMenu; // 0x043C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x043D(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x043E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_43F[0x1]; // 0x043F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnTextChanged; // 0x0440(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnTextCommitted; // 0x0450(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_460[0x10]; // 0x0460(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHintText(const class FText& InHintText); void SetIsReadOnly(bool bReadOnly); void SetText(const class FText& InText); void SetWidgetStyle(const struct FTextBlockStyle& InWidgetStyle); class FText GetHintText() const; class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MultiLineEditableText") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MultiLineEditableText") } static class UMultiLineEditableText* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMultiLineEditableText; // Class UMG.MultiLineEditableTextBox // 0x0B70 (0x0C98 - 0x0128) class UMultiLineEditableTextBox final : public UTextLayoutWidget { public: class FText Text; // 0x0128(0x0018)(Edit, NativeAccessSpecifierPublic) class FText HintText; // 0x0140(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate HintTextDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FEditableTextBoxStyle WidgetStyle; // 0x0168(0x07F8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FTextBlockStyle TextStyle; // 0x0960(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) bool bIsReadOnly; // 0x0BD0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowContextMenu; // 0x0BD1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x0BD2(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0BD3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_BD4[0x4]; // 0x0BD4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USlateWidgetStyleAsset* Style; // 0x0BD8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x0BE0(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ForegroundColor; // 0x0C38(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor BackgroundColor; // 0x0C48(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReadOnlyForegroundColor; // 0x0C58(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnTextChanged; // 0x0C68(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnTextCommitted; // 0x0C78(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C88[0x10]; // 0x0C88(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetError(const class FText& InError); void SetHintText(const class FText& InHintText); void SetIsReadOnly(bool bReadOnly); void SetText(const class FText& InText); void SetTextStyle(const struct FTextBlockStyle& InTextStyle); class FText GetHintText() const; class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MultiLineEditableTextBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MultiLineEditableTextBox") } static class UMultiLineEditableTextBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMultiLineEditableTextBox; // Class UMG.NamedSlotInterface // 0x0000 (0x0000 - 0x0000) class INamedSlotInterface final { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("NamedSlotInterface") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"NamedSlotInterface") } static class INamedSlotInterface* GetDefaultObj() { return GetDefaultObjImpl(); } class UObject* AsUObject() { return reinterpret_cast(this); } const class UObject* AsUObject() const { return reinterpret_cast(this); } }; DUMPER7_ASSERTS_INamedSlotInterface; // Class UMG.NativeWidgetHost // 0x0010 (0x0118 - 0x0108) class UNativeWidgetHost final : public UWidget { public: uint8 Pad_108[0x10]; // 0x0108(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("NativeWidgetHost") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"NativeWidgetHost") } static class UNativeWidgetHost* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UNativeWidgetHost; // Class UMG.Overlay // 0x0010 (0x0130 - 0x0120) class UOverlay final : public UPanelWidget { public: uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UOverlaySlot* AddChildToOverlay(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Overlay") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Overlay") } static class UOverlay* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UOverlay; // Class UMG.OverlaySlot // 0x0020 (0x0058 - 0x0038) class UOverlaySlot final : public UPanelSlot { public: uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("OverlaySlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"OverlaySlot") } static class UOverlaySlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UOverlaySlot; // Class UMG.RetainerBox // 0x0030 (0x0150 - 0x0120) class URetainerBox final : public UContentWidget { public: bool bRetainRender; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool RenderOnInvalidation; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RenderOnPhase; // 0x0122(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_123[0x1]; // 0x0123(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) int32 Phase; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PhaseCount; // 0x0128(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UMaterialInterface* EffectMaterial; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class FName TextureParameter; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_140[0x10]; // 0x0140(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void RequestRender(); void SetEffectMaterial(class UMaterialInterface* EffectMaterial_0); void SetRenderingPhase(int32 RenderPhase, int32 TotalPhases); void SetRetainRendering(bool bInRetainRendering); void SetTextureParameter(class FName TextureParameter_0); class UMaterialInstanceDynamic* GetEffectMaterial() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("RetainerBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"RetainerBox") } static class URetainerBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_URetainerBox; // Class UMG.RichTextBlock // 0x0550 (0x0678 - 0x0128) class URichTextBlock final : public UTextLayoutWidget { public: class FText Text; // 0x0128(0x0018)(Edit, Protected, NativeAccessSpecifierProtected) class UDataTable* TextStyleSet; // 0x0140(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) TArray> DecoratorClasses; // 0x0148(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) bool bOverrideDefaultStyle; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FTextBlockStyle DefaultTextStyleOverride; // 0x0160(0x0270)(Edit, Protected, NativeAccessSpecifierProtected) float MinDesiredWidth; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) ETextTransformPolicy TextTransformPolicy; // 0x03D4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_3D5[0x3]; // 0x03D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FTextBlockStyle DefaultTextStyle; // 0x03D8(0x0270)(Transient, Protected, NativeAccessSpecifierProtected) TArray InstanceDecorators; // 0x0648(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) uint8 Pad_658[0x20]; // 0x0658(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClearAllDefaultStyleOverrides(); class URichTextBlockDecorator* GetDecoratorByClass(TSubclassOf DecoratorClass); void SetAutoWrapText(bool InAutoTextWrap); void SetDefaultColorAndOpacity(const struct FSlateColor& InColorAndOpacity); void SetDefaultFont(const struct FSlateFontInfo& InFontInfo); void SetDefaultShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity); void SetDefaultShadowOffset(const struct FVector2D& InShadowOffset); void SetDefaultStrikeBrush(struct FSlateBrush* InStrikeBrush); void SetDefaultTextStyle(const struct FTextBlockStyle& InDefaultTextStyle); void SetMinDesiredWidth(float InMinDesiredWidth); void SetText(const class FText& InText); void SetTextStyleSet(class UDataTable* NewTextStyleSet); void SetTextTransformPolicy(ETextTransformPolicy InTransformPolicy); class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("RichTextBlock") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"RichTextBlock") } static class URichTextBlock* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_URichTextBlock; // Class UMG.RichTextBlockImageDecorator // 0x0008 (0x0030 - 0x0028) class URichTextBlockImageDecorator final : public URichTextBlockDecorator { public: class UDataTable* ImageSet; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("RichTextBlockImageDecorator") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"RichTextBlockImageDecorator") } static class URichTextBlockImageDecorator* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_URichTextBlockImageDecorator; // Class UMG.SafeZone // 0x0018 (0x0138 - 0x0120) class USafeZone final : public UContentWidget { public: bool PadLeft; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PadRight; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PadTop; // 0x0122(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PadBottom; // 0x0123(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_124[0x14]; // 0x0124(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetSidesToPad(bool InPadLeft, bool InPadRight, bool InPadTop, bool InPadBottom); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SafeZone") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SafeZone") } static class USafeZone* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USafeZone; // Class UMG.SafeZoneSlot // 0x0028 (0x0060 - 0x0038) class USafeZoneSlot final : public UPanelSlot { public: bool bIsTitleSafe; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin SafeAreaScale; // 0x003C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HAlign; // 0x004C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VAlign; // 0x004D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Padding; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SafeZoneSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SafeZoneSlot") } static class USafeZoneSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USafeZoneSlot; // Class UMG.ScaleBox // 0x0020 (0x0140 - 0x0120) class UScaleBox final : public UContentWidget { public: EStretch Stretch; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EStretchDirection StretchDirection; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_122[0x2]; // 0x0122(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float UserSpecifiedScale; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnoreInheritedScale; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_129[0x17]; // 0x0129(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetIgnoreInheritedScale(bool bInIgnoreInheritedScale); void SetStretch(EStretch InStretch); void SetStretchDirection(EStretchDirection InStretchDirection); void SetUserSpecifiedScale(float InUserSpecifiedScale); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScaleBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScaleBox") } static class UScaleBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScaleBox; // Class UMG.ScaleBoxSlot // 0x0028 (0x0060 - 0x0038) class UScaleBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScaleBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScaleBoxSlot") } static class UScaleBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScaleBoxSlot; // Class UMG.ScrollBar // 0x0508 (0x0610 - 0x0108) class UScrollBar final : public UWidget { public: struct FScrollBarStyle WidgetStyle; // 0x0108(0x04D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x05D8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAlwaysShowScrollbar; // 0x05E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAlwaysShowScrollbarTrack; // 0x05E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOrientation Orientation; // 0x05E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5E3[0x1]; // 0x05E3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Thickness; // 0x05E4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMargin Padding; // 0x05EC(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5FC[0x14]; // 0x05FC(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetState(float InOffsetFraction, float InThumbSizeFraction); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScrollBar") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScrollBar") } static class UScrollBar* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScrollBar; // Class UMG.ScrollBox // 0x0760 (0x0880 - 0x0120) class UScrollBox final : public UPanelWidget { public: struct FScrollBoxStyle WidgetStyle; // 0x0120(0x0228)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FScrollBarStyle WidgetBarStyle; // 0x0348(0x04D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0818(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* BarStyle; // 0x0820(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOrientation Orientation; // 0x0828(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility ScrollBarVisibility; // 0x0829(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EConsumeMouseWheel ConsumeMouseWheel; // 0x082A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_82B[0x1]; // 0x082B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D ScrollbarThickness; // 0x082C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMargin ScrollbarPadding; // 0x0834(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool AlwaysShowScrollbar; // 0x0844(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AlwaysShowScrollbarTrack; // 0x0845(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowOverscroll; // 0x0846(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAnimateWheelScrolling; // 0x0847(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDescendantScrollDestination NavigationDestination; // 0x0848(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_849[0x3]; // 0x0849(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float NavigationScrollPadding; // 0x084C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EScrollWhenFocusChanges ScrollWhenFocusChanges; // 0x0850(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAllowRightClickDragScrolling; // 0x0851(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_852[0x2]; // 0x0852(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float WheelScrollMultiplier; // 0x0854(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnUserScrolled; // 0x0858(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_868[0x18]; // 0x0868(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void EndInertialScrolling(); void ScrollToEnd(); void ScrollToStart(); void ScrollWidgetIntoView(class UWidget* WidgetToFind, bool AnimateScroll, EDescendantScrollDestination ScrollDestination, float Padding); void SetAllowOverscroll(bool NewAllowOverscroll); void SetAlwaysShowScrollbar(bool NewAlwaysShowScrollbar); void SetAnimateWheelScrolling(bool bShouldAnimateWheelScrolling); void SetConsumeMouseWheel(EConsumeMouseWheel NewConsumeMouseWheel); void SetOrientation(EOrientation NewOrientation); void SetScrollbarPadding(const struct FMargin& NewScrollbarPadding); void SetScrollbarThickness(const struct FVector2D& NewScrollbarThickness); void SetScrollbarVisibility(ESlateVisibility NewScrollBarVisibility); void SetScrollOffset(float NewScrollOffset); void SetScrollWhenFocusChanges(EScrollWhenFocusChanges NewScrollWhenFocusChanges); void SetWheelScrollMultiplier(float NewWheelScrollMultiplier); float GetScrollOffset() const; float GetScrollOffsetOfEnd() const; float GetViewOffsetFraction() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScrollBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScrollBox") } static class UScrollBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScrollBox; // Class UMG.ScrollBoxSlot // 0x0020 (0x0058 - 0x0038) class UScrollBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0xE]; // 0x004A(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScrollBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScrollBoxSlot") } static class UScrollBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScrollBoxSlot; // Class UMG.SizeBox // 0x0038 (0x0158 - 0x0120) class USizeBox final : public UContentWidget { public: uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) float WidthOverride; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HeightOverride; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDesiredWidth; // 0x0138(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDesiredHeight; // 0x013C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDesiredWidth; // 0x0140(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDesiredHeight; // 0x0144(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinAspectRatio; // 0x0148(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxAspectRatio; // 0x014C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bOverride_WidthOverride : 1; // 0x0150(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bOverride_HeightOverride : 1; // 0x0150(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bOverride_MinDesiredWidth : 1; // 0x0150(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bOverride_MinDesiredHeight : 1; // 0x0150(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bOverride_MaxDesiredWidth : 1; // 0x0150(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bOverride_MaxDesiredHeight : 1; // 0x0150(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bOverride_MinAspectRatio : 1; // 0x0150(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bOverride_MaxAspectRatio : 1; // 0x0150(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 Pad_151[0x7]; // 0x0151(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClearHeightOverride(); void ClearMaxAspectRatio(); void ClearMaxDesiredHeight(); void ClearMaxDesiredWidth(); void ClearMinAspectRatio(); void ClearMinDesiredHeight(); void ClearMinDesiredWidth(); void ClearWidthOverride(); void SetHeightOverride(float InHeightOverride); void SetMaxAspectRatio(float InMaxAspectRatio); void SetMaxDesiredHeight(float InMaxDesiredHeight); void SetMaxDesiredWidth(float InMaxDesiredWidth); void SetMinAspectRatio(float InMinAspectRatio); void SetMinDesiredHeight(float InMinDesiredHeight); void SetMinDesiredWidth(float InMinDesiredWidth); void SetWidthOverride(float InWidthOverride); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SizeBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SizeBox") } static class USizeBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USizeBox; // Class UMG.SizeBoxSlot // 0x0028 (0x0060 - 0x0038) class USizeBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_48[0x10]; // 0x0048(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) EHorizontalAlignment HorizontalAlignment; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0059(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SizeBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SizeBoxSlot") } static class USizeBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USizeBoxSlot; // Class UMG.SlateBlueprintLibrary // 0x0000 (0x0028 - 0x0028) class USlateBlueprintLibrary final : public UBlueprintFunctionLibrary { public: static struct FVector2D AbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate); static void AbsoluteToViewport(class UObject* WorldContextObject, const struct FVector2D& AbsoluteDesktopCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition); static bool EqualEqual_SlateBrush(const struct FSlateBrush& A, const struct FSlateBrush& B); static struct FVector2D GetAbsoluteSize(const struct FGeometry& Geometry); static struct FVector2D GetLocalSize(const struct FGeometry& Geometry); static struct FVector2D GetLocalTopLeft(const struct FGeometry& Geometry); static bool IsUnderLocation(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate); static struct FVector2D LocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate); static void LocalToViewport(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition); static void ScreenToViewport(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* ViewportPosition); static void ScreenToWidgetAbsolute(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* AbsoluteCoordinate, bool bIncludeWindowPosition); static void ScreenToWidgetLocal(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& ScreenPosition, struct FVector2D* LocalCoordinate, bool bIncludeWindowPosition); static float TransformScalarAbsoluteToLocal(const struct FGeometry& Geometry, float AbsoluteScalar); static float TransformScalarLocalToAbsolute(const struct FGeometry& Geometry, float LocalScalar); static struct FVector2D TransformVectorAbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteVector); static struct FVector2D TransformVectorLocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalVector); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SlateBlueprintLibrary") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SlateBlueprintLibrary") } static class USlateBlueprintLibrary* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USlateBlueprintLibrary; // Class UMG.SlateVectorArtData // 0x0038 (0x0060 - 0x0028) class USlateVectorArtData final : public UObject { public: TArray VertexData; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) TArray IndexData; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) class UMaterialInterface* Material; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FVector2D ExtentMin; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FVector2D ExtentMax; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SlateVectorArtData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SlateVectorArtData") } static class USlateVectorArtData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USlateVectorArtData; // Class UMG.SlateAccessibleWidgetData // 0x0058 (0x0080 - 0x0028) class USlateAccessibleWidgetData final : public UObject { public: bool bCanChildrenBeAccessible; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateAccessibleBehavior AccessibleBehavior; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateAccessibleBehavior AccessibleSummaryBehavior; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class FText AccessibleText; // 0x0030(0x0018)(NativeAccessSpecifierPublic) TDelegate AccessibleTextDelegate; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) class FText AccessibleSummaryText; // 0x0058(0x0018)(NativeAccessSpecifierPublic) TDelegate AccessibleSummaryTextDelegate; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SlateAccessibleWidgetData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SlateAccessibleWidgetData") } static class USlateAccessibleWidgetData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USlateAccessibleWidgetData; // Class UMG.Spacer // 0x0018 (0x0120 - 0x0108) class USpacer final : public UWidget { public: struct FVector2D Size; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_110[0x10]; // 0x0110(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetSize(const struct FVector2D& InSize); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Spacer") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Spacer") } static class USpacer* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USpacer; // Class UMG.SpinBox // 0x0418 (0x0520 - 0x0108) class USpinBox final : public UWidget { public: float Value; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ValueDelegate; // 0x010C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSpinBoxStyle WidgetStyle; // 0x0120(0x02E8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0408(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinFractionalDigits; // 0x0410(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxFractionalDigits; // 0x0414(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAlwaysUsesDeltaSnap; // 0x0418(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_419[0x3]; // 0x0419(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Delta; // 0x041C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SliderExponent; // 0x0420(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_424[0x4]; // 0x0424(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateFontInfo Font; // 0x0428(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETextJustify Justification; // 0x0480(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_481[0x3]; // 0x0481(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinDesiredWidth; // 0x0484(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ClearKeyboardFocusOnCommit; // 0x0488(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SelectAllTextOnCommit; // 0x0489(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_48A[0x6]; // 0x048A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateColor ForegroundColor; // 0x0490(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnValueChanged; // 0x04B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnValueCommitted; // 0x04C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnBeginSliderMovement; // 0x04D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnEndSliderMovement; // 0x04E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 bOverride_MinValue : 1; // 0x04F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) uint8 bOverride_MaxValue : 1; // 0x04F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) uint8 bOverride_MinSliderValue : 1; // 0x04F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) uint8 bOverride_MaxSliderValue : 1; // 0x04F8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) uint8 Pad_4F9[0x3]; // 0x04F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinValue; // 0x04FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float MaxValue; // 0x0500(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float MinSliderValue; // 0x0504(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float MaxSliderValue; // 0x0508(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_50C[0x14]; // 0x050C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClearMaxSliderValue(); void ClearMaxValue(); void ClearMinSliderValue(); void ClearMinValue(); void SetAlwaysUsesDeltaSnap(bool bNewValue); void SetDelta(float newValue); void SetForegroundColor(const struct FSlateColor& InForegroundColor); void SetMaxFractionalDigits(int32 newValue); void SetMaxSliderValue(float newValue); void SetMaxValue(float newValue); void SetMinFractionalDigits(int32 newValue); void SetMinSliderValue(float newValue); void SetMinValue(float newValue); void SetValue(float newValue); bool GetAlwaysUsesDeltaSnap() const; float GetDelta() const; int32 GetMaxFractionalDigits() const; float GetMaxSliderValue() const; float GetMaxValue() const; int32 GetMinFractionalDigits() const; float GetMinSliderValue() const; float GetMinValue() const; float GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SpinBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SpinBox") } static class USpinBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USpinBox; // Class UMG.TextBinding // 0x0008 (0x0068 - 0x0060) class UTextBinding final : public UPropertyBinding { public: uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class FString GetStringValue() const; class FText GetTextValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TextBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TextBinding") } static class UTextBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTextBinding; // Class UMG.Throbber // 0x00A8 (0x01B0 - 0x0108) class UThrobber final : public UWidget { public: int32 NumberOfPieces; // 0x0108(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAnimateHorizontally; // 0x010C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAnimateVertically; // 0x010D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAnimateOpacity; // 0x010E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_10F[0x1]; // 0x010F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) class USlateBrushAsset* PieceImage; // 0x0110(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush Image; // 0x0118(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) uint8 Pad_1A0[0x10]; // 0x01A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetAnimateHorizontally(bool bInAnimateHorizontally); void SetAnimateOpacity(bool bInAnimateOpacity); void SetAnimateVertically(bool bInAnimateVertically); void SetNumberOfPieces(int32 InNumberOfPieces); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Throbber") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Throbber") } static class UThrobber* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UThrobber; // Class UMG.TileView // 0x0020 (0x0388 - 0x0368) class UTileView final : public UListView { public: float EntryHeight; // 0x0368(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float EntryWidth; // 0x036C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EListItemAlignment TileAlignment; // 0x0370(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bWrapHorizontalNavigation; // 0x0371(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_372[0x16]; // 0x0372(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetEntryHeight(float NewHeight); void SetEntryWidth(float NewWidth); float GetEntryHeight() const; float GetEntryWidth() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TileView") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TileView") } static class UTileView* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTileView; // Class UMG.TreeView // 0x0058 (0x03C0 - 0x0368) class UTreeView final : public UListView { public: uint8 Pad_368[0x10]; // 0x0368(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate* Children)> BP_OnGetItemChildren; // 0x0378(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPrivate) TMulticastInlineDelegate BP_OnItemExpansionChanged; // 0x0388(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) uint8 Pad_398[0x28]; // 0x0398(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void CollapseAll(); void ExpandAll(); void SetItemExpansion(class UObject* Item, bool bExpandItem); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TreeView") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TreeView") } static class UTreeView* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTreeView; // Class UMG.UMGSequenceTickManager // 0x00F8 (0x0120 - 0x0028) class UUMGSequenceTickManager final : public UObject { public: TSet> WeakUserWidgets; // 0x0028(0x0050)(ExportObject, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) class UMovieSceneEntitySystemLinker* Linker; // 0x0078(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_80[0xA0]; // 0x0080(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UMGSequenceTickManager") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UMGSequenceTickManager") } static class UUMGSequenceTickManager* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUMGSequenceTickManager; // Class UMG.UniformGridSlot // 0x0018 (0x0050 - 0x0038) class UUniformGridSlot final : public UPanelSlot { public: EHorizontalAlignment HorizontalAlignment; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0039(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 Row; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Column; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetColumn(int32 InColumn); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetRow(int32 InRow); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UniformGridSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UniformGridSlot") } static class UUniformGridSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUniformGridSlot; // Class UMG.VerticalBox // 0x0010 (0x0130 - 0x0120) class UVerticalBox final : public UPanelWidget { public: uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UVerticalBoxSlot* AddChildToVerticalBox(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("VerticalBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"VerticalBox") } static class UVerticalBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UVerticalBox; // Class UMG.VerticalBoxSlot // 0x0028 (0x0060 - 0x0038) class UVerticalBoxSlot final : public UPanelSlot { public: struct FSlateChildSize Size; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) EHorizontalAlignment HorizontalAlignment; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0059(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetSize(const struct FSlateChildSize& InSize); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("VerticalBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"VerticalBoxSlot") } static class UVerticalBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UVerticalBoxSlot; // Class UMG.Viewport // 0x0048 (0x0168 - 0x0120) class UViewport final : public UContentWidget { public: struct FLinearColor BackgroundColor; // 0x0120(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_130[0x38]; // 0x0130(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetViewLocation(const struct FVector& Location); void SetViewRotation(const struct FRotator& Rotation); class AActor* Spawn(TSubclassOf ActorClass); struct FVector GetViewLocation() const; class UWorld* GetViewportWorld() const; struct FRotator GetViewRotation() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Viewport") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Viewport") } static class UViewport* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UViewport; // Class UMG.WidgetAnimation // 0x0030 (0x0090 - 0x0060) class UWidgetAnimation final : public UMovieSceneSequence { public: class UMovieScene* MovieScene; // 0x0060(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray AnimationBindings; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) bool bLegacyFinishOnStop; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString DisplayLabel; // 0x0080(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: void BindToAnimationFinished(class UUserWidget* Widget, TDelegate Delegate); void BindToAnimationStarted(class UUserWidget* Widget, TDelegate Delegate); void UnbindAllFromAnimationFinished(class UUserWidget* Widget); void UnbindAllFromAnimationStarted(class UUserWidget* Widget); void UnbindFromAnimationFinished(class UUserWidget* Widget, TDelegate Delegate); void UnbindFromAnimationStarted(class UUserWidget* Widget, TDelegate Delegate); float GetEndTime() const; float GetStartTime() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetAnimation") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetAnimation") } static class UWidgetAnimation* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetAnimation; // Class UMG.WidgetAnimationDelegateBinding // 0x0010 (0x0038 - 0x0028) class UWidgetAnimationDelegateBinding final : public UDynamicBlueprintBinding { public: TArray WidgetAnimationDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetAnimationDelegateBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetAnimationDelegateBinding") } static class UWidgetAnimationDelegateBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetAnimationDelegateBinding; // Class UMG.WidgetBinding // 0x0000 (0x0060 - 0x0060) class UWidgetBinding final : public UPropertyBinding { public: class UWidget* GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetBinding") } static class UWidgetBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetBinding; // Class UMG.WidgetBlueprintGeneratedClass // 0x0040 (0x0368 - 0x0328) class UWidgetBlueprintGeneratedClass final : public UBlueprintGeneratedClass { public: class UWidgetTree* WidgetTree; // 0x0328(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 bClassRequiresNativeTick : 1; // 0x0330(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) uint8 Pad_331[0x7]; // 0x0331(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray Bindings; // 0x0338(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TArray Animations; // 0x0348(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TArray NamedSlots; // 0x0358(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetBlueprintGeneratedClass") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetBlueprintGeneratedClass") } static class UWidgetBlueprintGeneratedClass* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetBlueprintGeneratedClass; // Class UMG.WidgetBlueprintLibrary // 0x0000 (0x0028 - 0x0028) class UWidgetBlueprintLibrary final : public UBlueprintFunctionLibrary { public: static void CancelDragDrop(); static struct FEventReply CaptureJoystick(struct FEventReply& Reply, class UWidget* CapturingWidget, bool bInAllJoysticks); static struct FEventReply CaptureMouse(struct FEventReply& Reply, class UWidget* CapturingWidget); static struct FEventReply ClearUserFocus(struct FEventReply& Reply, bool bInAllUsers); static class UUserWidget* Create(class UObject* WorldContextObject, TSubclassOf WidgetType, class APlayerController* OwningPlayer); static class UDragDropOperation* CreateDragDropOperation(TSubclassOf OperationClass); static struct FEventReply DetectDrag(struct FEventReply& Reply, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey); static struct FEventReply DetectDragIfPressed(const struct FPointerEvent& PointerEvent, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey); static void DismissAllMenus(); static void DrawBox(struct FPaintContext& Context, const struct FVector2D& Position, const struct FVector2D& Size, class USlateBrushAsset* Brush, const struct FLinearColor& Tint); static void DrawLine(struct FPaintContext& Context, const struct FVector2D& PositionA, const struct FVector2D& PositionB, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness); static void DrawLines(struct FPaintContext& Context, const TArray& Points, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness); static void DrawText(struct FPaintContext& Context, const class FString& inString, const struct FVector2D& Position, const struct FLinearColor& Tint); static void DrawTextFormatted(struct FPaintContext& Context, const class FText& Text, const struct FVector2D& Position, class UFont* Font, int32 FontSize, class FName FontTypeFace, const struct FLinearColor& Tint); static struct FEventReply EndDragDrop(struct FEventReply& Reply); static void GetAllWidgetsOfClass(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf WidgetClass, bool TopLevelOnly); static void GetAllWidgetsWithInterface(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf Interface, bool TopLevelOnly); static class UObject* GetBrushResource(const struct FSlateBrush& Brush); static class UMaterialInterface* GetBrushResourceAsMaterial(const struct FSlateBrush& Brush); static class UTexture2D* GetBrushResourceAsTexture2D(const struct FSlateBrush& Brush); static class UDragDropOperation* GetDragDroppingContent(); static class UMaterialInstanceDynamic* GetDynamicMaterial(struct FSlateBrush& Brush); static struct FInputEvent GetInputEventFromCharacterEvent(const struct FCharacterEvent& Event); static struct FInputEvent GetInputEventFromKeyEvent(const struct FKeyEvent& Event); static struct FInputEvent GetInputEventFromNavigationEvent(const struct FNavigationEvent& Event); static struct FInputEvent GetInputEventFromPointerEvent(const struct FPointerEvent& Event); static struct FKeyEvent GetKeyEventFromAnalogInputEvent(const struct FAnalogInputEvent& Event); static void GetSafeZonePadding(class UObject* WorldContextObject, struct FVector4* SafePadding, struct FVector2D* SafePaddingScale, struct FVector4* SpillOverPadding); static struct FEventReply Handled(); static bool IsDragDropping(); static struct FEventReply LockMouse(struct FEventReply& Reply, class UWidget* CapturingWidget); static struct FSlateBrush MakeBrushFromAsset(class USlateBrushAsset* BrushAsset); static struct FSlateBrush MakeBrushFromMaterial(class UMaterialInterface* Material, int32 Width, int32 Height); static struct FSlateBrush MakeBrushFromTexture(class UTexture2D* Texture, int32 Width, int32 Height); static struct FSlateBrush NoResourceBrush(); static struct FEventReply ReleaseJoystickCapture(struct FEventReply& Reply, bool bInAllJoysticks); static struct FEventReply ReleaseMouseCapture(struct FEventReply& Reply); static void RestorePreviousWindowTitleBarState(); static void SetBrushResourceToMaterial(struct FSlateBrush& Brush, class UMaterialInterface* Material); static void SetBrushResourceToTexture(struct FSlateBrush& Brush, class UTexture2D* Texture); static void SetColorVisionDeficiencyType(EColorVisionDeficiency Type, float Severity, bool CorrectDeficiency, bool ShowCorrectionWithDeficiency); static void SetFocusToGameViewport(); static bool SetHardwareCursor(class UObject* WorldContextObject, EMouseCursor CursorShape, class FName CursorName, const struct FVector2D& HotSpot); static void SetInputMode_GameAndUI(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport, bool bHideCursorDuringCapture); static void SetInputMode_GameAndUIEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode, bool bHideCursorDuringCapture); static void SetInputMode_GameOnly(class APlayerController* PlayerController); static void SetInputMode_UIOnly(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport); static void SetInputMode_UIOnlyEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode); static struct FEventReply SetMousePosition(struct FEventReply& Reply, const struct FVector2D& NewMousePosition); static struct FEventReply SetUserFocus(struct FEventReply& Reply, class UWidget* FocusWidget, bool bInAllUsers); static void SetWindowTitleBarCloseButtonActive(bool bActive); static void SetWindowTitleBarOnCloseClickedDelegate(TDelegate Delegate); static void SetWindowTitleBarState(class UWidget* TitleBarContent, EWindowTitleBarMode Mode, bool bTitleBarDragEnabled, bool bWindowButtonsVisible, bool bTitleBarVisible); static struct FEventReply Unhandled(); static struct FEventReply UnlockMouse(struct FEventReply& Reply); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetBlueprintLibrary") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetBlueprintLibrary") } static class UWidgetBlueprintLibrary* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetBlueprintLibrary; // Class UMG.WidgetComponent // 0x0120 (0x05A0 - 0x0480) class UWidgetComponent final : public UMeshComponent { public: EWidgetSpace Space; // 0x0478(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EWidgetTimingPolicy TimingPolicy; // 0x0479(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_47A[0x6]; // 0x047A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf WidgetClass; // 0x0480(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FIntPoint DrawSize; // 0x0488(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bManuallyRedraw; // 0x0490(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bRedrawRequested; // 0x0491(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_492[0x2]; // 0x0492(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float RedrawTime; // 0x0494(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_498[0x8]; // 0x0498(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FIntPoint CurrentDrawSize; // 0x04A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bDrawAtDesiredSize; // 0x04A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_4A9[0x3]; // 0x04A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Pivot; // 0x04AC(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bReceiveHardwareInput; // 0x04B4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bWindowFocusable; // 0x04B5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EWindowVisibility WindowVisibility; // 0x04B6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bApplyGammaCorrection; // 0x04B7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class ULocalPlayer* OwnerPlayer; // 0x04B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FLinearColor BackgroundColor; // 0x04C0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FLinearColor TintColorAndOpacity; // 0x04D0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float OpacityFromTexture; // 0x04E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EWidgetBlendMode BlendMode; // 0x04E4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bIsTwoSided; // 0x04E5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool TickWhenOffscreen; // 0x04E6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_4E7[0x1]; // 0x04E7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) class UBodySetup* BodySetup; // 0x04E8(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* TranslucentMaterial; // 0x04F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* TranslucentMaterial_OneSided; // 0x04F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* OpaqueMaterial; // 0x0500(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* OpaqueMaterial_OneSided; // 0x0508(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* MaskedMaterial; // 0x0510(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* MaskedMaterial_OneSided; // 0x0518(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UTextureRenderTarget2D* RenderTarget; // 0x0520(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInstanceDynamic* MaterialInstance; // 0x0528(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bAddedToScreen; // 0x0530(0x0001)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bEditTimeUsable; // 0x0531(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_532[0x2]; // 0x0532(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) class FName SharedLayerName; // 0x0534(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 LayerZOrder; // 0x053C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EWidgetGeometryMode GeometryMode; // 0x0540(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_541[0x3]; // 0x0541(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float CylinderArcAngle; // 0x0544(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) ETickMode TickMode; // 0x0548(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_549[0x27]; // 0x0549(0x0027)(Fixing Size After Last Property [ Dumper-7 ]) class UUserWidget* Widget; // 0x0570(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_578[0x28]; // 0x0578(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void RequestRedraw(); void RequestRenderUpdate(); void SetBackgroundColor(const struct FLinearColor& NewBackgroundColor); void SetCylinderArcAngle(const float InCylinderArcAngle); void SetDrawAtDesiredSize(bool bInDrawAtDesiredSize); void SetDrawSize(const struct FVector2D& Size); void SetGeometryMode(EWidgetGeometryMode InGeometryMode); void SetManuallyRedraw(bool bUseManualRedraw); void SetOwnerPlayer(class ULocalPlayer* LocalPlayer); void SetPivot(const struct FVector2D& InPivot); void SetRedrawTime(float InRedrawTime); void SetTickMode(ETickMode InTickMode); void SetTickWhenOffscreen(const bool bWantTickWhenOffscreen); void SetTintColorAndOpacity(const struct FLinearColor& NewTintColorAndOpacity); void SetTwoSided(const bool bWantTwoSided); void SetWidget(class UUserWidget* Widget_0); void SetWidgetSpace(EWidgetSpace NewSpace); void SetWindowFocusable(bool bInWindowFocusable); void SetWindowVisibility(EWindowVisibility InVisibility); struct FVector2D GetCurrentDrawSize() const; float GetCylinderArcAngle() const; bool GetDrawAtDesiredSize() const; struct FVector2D GetDrawSize() const; EWidgetGeometryMode GetGeometryMode() const; bool GetManuallyRedraw() const; class UMaterialInstanceDynamic* GetMaterialInstance() const; class ULocalPlayer* GetOwnerPlayer() const; struct FVector2D GetPivot() const; float GetRedrawTime() const; class UTextureRenderTarget2D* GetRenderTarget() const; bool GetTickWhenOffscreen() const; bool GetTwoSided() const; class UUserWidget* GetUserWidgetObject() const; class UUserWidget* GetWidget() const; EWidgetSpace GetWidgetSpace() const; bool GetWindowFocusable() const; EWindowVisibility GetWindowVisiblility() const; bool IsWidgetVisible() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetComponent") } static class UWidgetComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetComponent; // Class UMG.WidgetInteractionComponent // 0x01F0 (0x03F0 - 0x0200) class UWidgetInteractionComponent final : public USceneComponent { public: TMulticastInlineDelegate OnHoveredWidgetChanged; // 0x01F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_208[0x10]; // 0x0208(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) int32 VirtualUserIndex; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PointerIndex; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel TraceChannel; // 0x0220(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_221[0x3]; // 0x0221(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InteractionDistance; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWidgetInteractionSource InteractionSource; // 0x0228(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableHitTesting; // 0x0229(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowDebug; // 0x022A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22B[0x1]; // 0x022B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float DebugSphereLineThickness; // 0x022C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DebugLineThickness; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor DebugColor; // 0x0234(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_244[0x7C]; // 0x0244(0x007C)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult CustomHitResult; // 0x02C0(0x0088)(Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) struct FVector2D LocalHitLocation; // 0x0348(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FVector2D LastLocalHitLocation; // 0x0350(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UWidgetComponent* HoveredWidgetComponent; // 0x0358(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FHitResult LastHitResult; // 0x0360(0x0088)(Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) bool bIsHoveredWidgetInteractable; // 0x03E8(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bIsHoveredWidgetFocusable; // 0x03E9(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bIsHoveredWidgetHitTestVisible; // 0x03EA(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_3EB[0x5]; // 0x03EB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: bool PressAndReleaseKey(const struct FKey& Key); bool PressKey(const struct FKey& Key, bool bRepeat); void PressPointerKey(const struct FKey& Key); bool ReleaseKey(const struct FKey& Key); void ReleasePointerKey(const struct FKey& Key); void ScrollWheel(float ScrollDelta); bool SendKeyChar(const class FString& Characters, bool bRepeat); void SetCustomHitResult(const struct FHitResult& HitResult); void SetFocus(class UWidget* FocusWidget); struct FVector2D Get2DHitLocation() const; class UWidgetComponent* GetHoveredWidgetComponent() const; const struct FHitResult GetLastHitResult() const; bool IsOverFocusableWidget() const; bool IsOverHitTestVisibleWidget() const; bool IsOverInteractableWidget() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetInteractionComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetInteractionComponent") } static class UWidgetInteractionComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetInteractionComponent; // Class UMG.WidgetNavigation // 0x00D8 (0x0100 - 0x0028) class UWidgetNavigation final : public UObject { public: struct FWidgetNavigationData Up; // 0x0028(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FWidgetNavigationData Down; // 0x004C(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FWidgetNavigationData Left; // 0x0070(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FWidgetNavigationData Right; // 0x0094(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FWidgetNavigationData Next; // 0x00B8(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FWidgetNavigationData Previous; // 0x00DC(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetNavigation") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetNavigation") } static class UWidgetNavigation* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetNavigation; // Class UMG.WidgetSwitcherSlot // 0x0020 (0x0058 - 0x0038) class UWidgetSwitcherSlot final : public UPanelSlot { public: uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetSwitcherSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetSwitcherSlot") } static class UWidgetSwitcherSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetSwitcherSlot; // Class UMG.WidgetTree // 0x0008 (0x0030 - 0x0028) class UWidgetTree final : public UObject { public: class UWidget* RootWidget; // 0x0028(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetTree") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetTree") } static class UWidgetTree* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetTree; // Class UMG.WindowTitleBarArea // 0x0020 (0x0140 - 0x0120) class UWindowTitleBarArea final : public UContentWidget { public: bool bWindowButtonsEnabled; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDoubleClickTogglesFullscreen; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_122[0x1E]; // 0x0122(0x001E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WindowTitleBarArea") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WindowTitleBarArea") } static class UWindowTitleBarArea* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWindowTitleBarArea; // Class UMG.WrapBox // 0x0028 (0x0148 - 0x0120) class UWrapBox final : public UPanelWidget { public: struct FVector2D InnerSlotPadding; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WrapWidth; // 0x0128(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WrapSize; // 0x012C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bExplicitWrapWidth; // 0x0130(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bExplicitWrapSize; // 0x0131(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOrientation Orientation; // 0x0132(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_133[0x15]; // 0x0133(0x0015)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UWrapBoxSlot* AddChildToWrapBox(class UWidget* Content); void SetInnerSlotPadding(const struct FVector2D& InPadding); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WrapBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WrapBox") } static class UWrapBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWrapBox; // Class UMG.WrapBoxSlot // 0x0028 (0x0060 - 0x0038) class UWrapBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bFillEmptySpace; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float FillSpanWhenLessThan; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetFillEmptySpace(bool InbFillEmptySpace); void SetFillSpanWhenLessThan(float InFillSpanWhenLessThan); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WrapBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WrapBoxSlot") } static class UWrapBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWrapBoxSlot; }