#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: Functions_BaseAIController #include "Basic.hpp" namespace SDK::Params { // Function Functions_BaseAIController.Functions_BaseAIController_C.Get My Montages for AI // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_Get_My_Montages_for_AI final { public: class UMontageManagerComponent_PlacedAI_C* Montage; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_Get_My_Montages_for_AI; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyAIComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyAIComp final { public: class UAI_Component_C* AI_Comp; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyAIComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyAIQuery // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyAIQuery final { public: class UAIQueryActionCollectorComponent_C* AIQueryActionCollectorComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyAIQuery; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyBehavior // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyBehavior final { public: class UBehaviorComponent_C* Behavior; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyBehavior; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyBendingComponent // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyBendingComponent final { public: class UPN_Bending_Component_C* PN_Bending_Component; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyBendingComponent; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyBowHandler // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyBowHandler final { public: class UBowHandler_C* BowHandler; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyBowHandler; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyBuffComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyBuffComp final { public: class UBuffComponent_C* BuffComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyBuffComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyClothRebineComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyClothRebineComp final { public: class UClothRebineComponent_C* ClothRebineComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyClothRebineComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyCollisionHandler // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyCollisionHandler final { public: class UCollisionHandlerComponent_C* CollisionHandler; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyCollisionHandler; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyDerivantComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyDerivantComp final { public: class UDerivantComponent_C* DerivantComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyDerivantComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyDynamicLoader // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyDynamicLoader final { public: class UPlugin_LevelSaver_C* DynamicLoaderPlugin; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyDynamicLoader; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyEffects // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyEffects final { public: class UEffectsComponent_C* EffectsComp; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyEffects; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyFallenDamage // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyFallenDamage final { public: class UFallenDamageComponent_C* FallenDamageComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyFallenDamage; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyFootDetection // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyFootDetection final { public: class UFootDetectionComponent_C* FootDetectionComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyFootDetection; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyHealth // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyHealth final { public: class UExtendedStatComponent_C* Health; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyHealth; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyInteractiveWorldComponent // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyInteractiveWorldComponent final { public: class UInteractiveWorldComponent_C* NewParam; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyInteractiveWorldComponent; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyLevelNodeHandler_Actor // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyLevelNodeHandler_Actor final { public: class ULevelNodeHandler_Actor_C* LevelNodeHandler_Actor; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyLevelNodeHandler_Actor; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyLevelNodeHandler_ActorEvent // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyLevelNodeHandler_ActorEvent final { public: class ULevelNodeHandler_ActorEvent_C* LevelNodeHandler_ActorEvent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyLevelNodeHandler_ActorEvent; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyMagicComponent // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyMagicComponent final { public: class UMagicComponent_C* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyMagicComponent; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyMontages // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyMontages final { public: class UMontageManagerComponent_C* Montages; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyMontages; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyParticleComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyParticleComp final { public: class UParticleComponent_C* ParticleComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyParticleComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyParticleEffect // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyParticleEffect final { public: class UParticleEffectComponent_C* ParticleEffectComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyParticleEffect; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyProperty // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyProperty final { public: class UCharacterPropertyComponent_C* Property; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyProperty; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyRotateComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyRotateComp final { public: class URotatingComponent_C* RotateComp; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyRotateComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMySpeed // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMySpeed final { public: class UMovementSpeedComponent_C* Speed; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMySpeed; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyStamina // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyStamina final { public: class UExtendedStatComponent_Stamina_C* Stamina; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyStamina; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyStateManagerComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyStateManagerComp final { public: class UStateManagerComponent_C* StateManagerComp; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyStateManagerComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyStatsManager // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyStatsManager final { public: class UStatsManagerComponent_C* StatsManagerComp; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyStatsManager; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyToleranceComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyToleranceComp final { public: class UToleranceComponent_C* ToleranceComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyToleranceComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyTrapComp // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyTrapComp final { public: class UTrapComponent_C* TrapComp; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyTrapComp; // Function Functions_BaseAIController.Functions_BaseAIController_C.GetMyWeaponLoop // 0x0008 (0x0008 - 0x0000) struct Functions_BaseAIController_C_GetMyWeaponLoop final { public: class UWeaponLoopComponent_C* WeaponLoopComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_Functions_BaseAIController_C_GetMyWeaponLoop; }