#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: Cronos #include "Basic.hpp" #include "DifficultyAttributes_structs.hpp" #include "Engine_structs.hpp" #include "SlateCore_structs.hpp" #include "CoreUObject_structs.hpp" #include "Spawners_structs.hpp" #include "Cronos_structs.hpp" #include "GameplayTags_structs.hpp" #include "GameBase_structs.hpp" #include "AIModule_structs.hpp" #include "GameplayAbilities_structs.hpp" #include "Dialog_structs.hpp" #include "AkAudio_structs.hpp" #include "LevelStreaming_structs.hpp" #include "EnhancedInput_structs.hpp" #include "Mai_structs.hpp" #include "Smort_structs.hpp" #include "InteractionGeneric_structs.hpp" #include "ChaosSolverEngine_structs.hpp" #include "InputCore_structs.hpp" #include "SimpleSpawnPoints_structs.hpp" namespace SDK::Params { // Function Cronos.SHAnimItemInteractionSubcomp.GetItemInteractionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHAnimItemInteractionSubcomp_GetItemInteractionAnimInstance final { public: class USHItemInteractionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_GetItemInteractionAnimInstance; // Function Cronos.SHAnimItemInteractionSubcomp.ShouldUpdateHandIkAlpha // 0x0001 (0x0001 - 0x0000) struct SHAnimItemInteractionSubcomp_ShouldUpdateHandIkAlpha final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_ShouldUpdateHandIkAlpha; // Function Cronos.BTOnInteractBehaviorTrigger.OnItemGrabbed // 0x0010 (0x0010 - 0x0000) struct BTOnInteractBehaviorTrigger_OnItemGrabbed final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnInteractBehaviorTrigger_OnItemGrabbed; // Function Cronos.ISMMergerActor.SetMobility // 0x0001 (0x0001 - 0x0000) struct ISMMergerActor_SetMobility final { public: EComponentMobility InMobility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ISMMergerActor_SetMobility; // Function Cronos.BTInGameMenuWidget.CallMenuOpen // 0x0028 (0x0028 - 0x0000) struct BTInGameMenuWidget_CallMenuOpen final { public: TSoftClassPtr InGameMenuWidgetClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInGameMenuWidget_CallMenuOpen; // Function Cronos.MultiModeGunAnimInstance.CanEnterAiming // 0x0001 (0x0001 - 0x0000) struct MultiModeGunAnimInstance_CanEnterAiming final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterAiming; // Function Cronos.MultiModeGunAnimInstance.CanEnterCooldown // 0x0001 (0x0001 - 0x0000) struct MultiModeGunAnimInstance_CanEnterCooldown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterCooldown; // Function Cronos.MultiModeGunAnimInstance.CanEnterIdle // 0x0001 (0x0001 - 0x0000) struct MultiModeGunAnimInstance_CanEnterIdle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterIdle; // Function Cronos.MultiModeGunAnimInstance.CanEnterMelee // 0x0001 (0x0001 - 0x0000) struct MultiModeGunAnimInstance_CanEnterMelee final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterMelee; // Function Cronos.MultiModeGunAnimInstance.CanEnterState // 0x0002 (0x0002 - 0x0000) struct MultiModeGunAnimInstance_CanEnterState final { public: EGunState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterState; // Function Cronos.MultiModeGunAnimInstance.PlayAimingLoop // 0x0001 (0x0001 - 0x0000) struct MultiModeGunAnimInstance_PlayAimingLoop final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MultiModeGunAnimInstance_PlayAimingLoop; // Function Cronos.MultiModeGunAnimInstance.PlayMeleeLoop // 0x0001 (0x0001 - 0x0000) struct MultiModeGunAnimInstance_PlayMeleeLoop final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MultiModeGunAnimInstance_PlayMeleeLoop; // Function Cronos.AbilityTask_CharacterSnap.PlayerInteractionSnap // 0x0048 (0x0048 - 0x0000) struct AbilityTask_CharacterSnap_PlayerInteractionSnap final { public: class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SnapLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SnapDuration; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SnapBlendoutThreshold; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InActorsIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InVerticalOffset; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIgnoreCollisionCheck; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceExactPosition; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIgnoreFloor; // 0x003E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) class UAbilityTask_CharacterSnap* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbilityTask_CharacterSnap_PlayerInteractionSnap; // Function Cronos.AbilityTask_CharacterSnap.OnSlideFinished // 0x0001 (0x0001 - 0x0000) struct AbilityTask_CharacterSnap_OnSlideFinished final { public: bool Completed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbilityTask_CharacterSnap_OnSlideFinished; // Function Cronos.BTInteractionWidgetManager.HideRequest // 0x0001 (0x0001 - 0x0000) struct BTInteractionWidgetManager_HideRequest final { public: bool bSuccess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractionWidgetManager_HideRequest; // Function Cronos.BTInteractionWidgetManager.IsWidgetDisplayed // 0x0001 (0x0001 - 0x0000) struct BTInteractionWidgetManager_IsWidgetDisplayed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractionWidgetManager_IsWidgetDisplayed; // Function Cronos.MiniInventoryInteractComponent.DecrementExpectedItemCount // 0x0004 (0x0004 - 0x0000) struct MiniInventoryInteractComponent_DecrementExpectedItemCount final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MiniInventoryInteractComponent_DecrementExpectedItemCount; // Function Cronos.MiniInventoryInteractComponent.GetExpectedItemCount // 0x0004 (0x0004 - 0x0000) struct MiniInventoryInteractComponent_GetExpectedItemCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MiniInventoryInteractComponent_GetExpectedItemCount; // Function Cronos.MiniInventoryInteractComponent.SetExpectedItemCount // 0x0004 (0x0004 - 0x0000) struct MiniInventoryInteractComponent_SetExpectedItemCount final { public: int32 InExpectedItemCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MiniInventoryInteractComponent_SetExpectedItemCount; // Function Cronos.MiniInventoryInteractComponent.TestUseFirstItem // 0x0001 (0x0001 - 0x0000) struct MiniInventoryInteractComponent_TestUseFirstItem final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MiniInventoryInteractComponent_TestUseFirstItem; // Function Cronos.AbsorptionComponent.AddMergedTypes // 0x0010 (0x0010 - 0x0000) struct AbsorptionComponent_AddMergedTypes final { public: TArray InMonstersTypes; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_AddMergedTypes; // Function Cronos.AbsorptionComponent.AttachedTentaclesVFXTimelineCallback // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_AttachedTentaclesVFXTimelineCallback final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_AttachedTentaclesVFXTimelineCallback; // Function Cronos.AbsorptionComponent.CommitToAbsorption // 0x0010 (0x0010 - 0x0000) struct AbsorptionComponent_CommitToAbsorption final { public: class UAbsorptionComponent* OtherAbsorption; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AbsorptionComponent_CommitToAbsorption; // Function Cronos.AbsorptionComponent.GetAttributeMask // 0x0002 (0x0002 - 0x0000) struct AbsorptionComponent_GetAttributeMask final { public: bool bNormalize; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetAttributeMask; // Function Cronos.AbsorptionComponent.GetAttributes // 0x0010 (0x0010 - 0x0000) struct AbsorptionComponent_GetAttributes final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetAttributes; // Function Cronos.AbsorptionComponent.GetMergedTypes // 0x0010 (0x0010 - 0x0000) struct AbsorptionComponent_GetMergedTypes final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetMergedTypes; // Function Cronos.AbsorptionComponent.GetRank // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_GetRank final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetRank; // Function Cronos.AbsorptionComponent.HasAttribute // 0x0002 (0x0002 - 0x0000) struct AbsorptionComponent_HasAttribute final { public: EAbsorbedAttribute Attribute; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_HasAttribute; // Function Cronos.AbsorptionComponent.InterruptAbsorption // 0x0001 (0x0001 - 0x0000) struct AbsorptionComponent_InterruptAbsorption final { public: bool bForceInterrupt; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_InterruptAbsorption; // Function Cronos.AbsorptionComponent.OnFireDamage // 0x0018 (0x0018 - 0x0000) struct AbsorptionComponent_OnFireDamage final { public: struct FVector ExplosionToEnemyDirection; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_OnFireDamage; // Function Cronos.AbsorptionComponent.SetAttributeMask // 0x0001 (0x0001 - 0x0000) struct AbsorptionComponent_SetAttributeMask final { public: uint8 NewMask; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_SetAttributeMask; // Function Cronos.AbsorptionComponent.SetAttributes // 0x0001 (0x0001 - 0x0000) struct AbsorptionComponent_SetAttributes final { public: uint8 NewMask; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_SetAttributes; // Function Cronos.AbsorptionComponent.SetInitialValues // 0x0002 (0x0002 - 0x0000) struct AbsorptionComponent_SetInitialValues final { public: uint8 InitialRank; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 InitialAttributes; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_SetInitialValues; // Function Cronos.AbsorptionComponent.SetRank // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_SetRank final { public: int32 NewRank; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_SetRank; // Function Cronos.AbsorptionComponent.CanAbsorb // 0x0001 (0x0001 - 0x0000) struct AbsorptionComponent_CanAbsorb final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_CanAbsorb; // Function Cronos.AbsorptionComponent.CanBeAbsorbed // 0x0010 (0x0010 - 0x0000) struct AbsorptionComponent_CanBeAbsorbed final { public: class AActor* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AbsorptionComponent_CanBeAbsorbed; // Function Cronos.AbsorptionComponent.CanDespawn // 0x0001 (0x0001 - 0x0000) struct AbsorptionComponent_CanDespawn final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_CanDespawn; // Function Cronos.AbsorptionComponent.ConnectionVFXTimelineCallback // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_ConnectionVFXTimelineCallback final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_ConnectionVFXTimelineCallback; // Function Cronos.AbsorptionComponent.GetAbsorptionAbortDistance // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_GetAbsorptionAbortDistance final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionAbortDistance; // Function Cronos.AbsorptionComponent.GetAbsorptionAcceptDistance // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_GetAbsorptionAcceptDistance final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionAcceptDistance; // Function Cronos.AbsorptionComponent.GetAbsorptionDuration // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_GetAbsorptionDuration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionDuration; // Function Cronos.AbsorptionComponent.GetAbsorptionPartner // 0x0008 (0x0008 - 0x0000) struct AbsorptionComponent_GetAbsorptionPartner final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionPartner; // Function Cronos.AbsorptionComponent.GetDefaultAttributes // 0x0001 (0x0001 - 0x0000) struct AbsorptionComponent_GetDefaultAttributes final { public: uint8 ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetDefaultAttributes; // Function Cronos.AbsorptionComponent.GetMonsterType // 0x0001 (0x0001 - 0x0000) struct AbsorptionComponent_GetMonsterType final { public: EEnemyArchetype ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetMonsterType; // Function Cronos.AbsorptionComponent.GetMorphingAnimLength // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_GetMorphingAnimLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_GetMorphingAnimLength; // Function Cronos.AbsorptionComponent.IsRankInitialized // 0x0001 (0x0001 - 0x0000) struct AbsorptionComponent_IsRankInitialized final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_IsRankInitialized; // Function Cronos.AbsorptionComponent.ReadyToAbsorbVFXTimelineCallback // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_ReadyToAbsorbVFXTimelineCallback final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_ReadyToAbsorbVFXTimelineCallback; // Function Cronos.AbsorptionComponent.ReadyToEatVFXTimelineCallback // 0x0004 (0x0004 - 0x0000) struct AbsorptionComponent_ReadyToEatVFXTimelineCallback final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbsorptionComponent_ReadyToEatVFXTimelineCallback; // Function Cronos.AIAimOffsetAnimInstance.CanUseBasicAimOffset // 0x0001 (0x0001 - 0x0000) struct AIAimOffsetAnimInstance_CanUseBasicAimOffset final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIAimOffsetAnimInstance_CanUseBasicAimOffset; // Function Cronos.AIAimOffsetAnimInstance.GetAimOffsetState // 0x0008 (0x0008 - 0x0000) struct AIAimOffsetAnimInstance_GetAimOffsetState final { public: class UAnimInstanceAimOffsetState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIAimOffsetAnimInstance_GetAimOffsetState; // Function Cronos.AIAimOffsetAnimInstance.IsAimOffsetBlocked // 0x0001 (0x0001 - 0x0000) struct AIAimOffsetAnimInstance_IsAimOffsetBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIAimOffsetAnimInstance_IsAimOffsetBlocked; // Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneCustomEventFired // 0x0010 (0x0010 - 0x0000) struct BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneCustomEventFired final { public: TWeakObjectPtr InSequenceDirector; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InEventName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneCustomEventFired; // Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneFinished // 0x0001 (0x0001 - 0x0000) struct BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneFinished final { public: bool Skipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneFinished; // Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.RebindToCutsceneFinished // 0x0001 (0x0001 - 0x0000) struct BTOnGameCutscenePlayerActionBehaviorTrigger_RebindToCutsceneFinished final { public: bool Skipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_RebindToCutsceneFinished; // Function Cronos.CronosGameplayAbility.IsPersistentAbility // 0x0001 (0x0001 - 0x0000) struct CronosGameplayAbility_IsPersistentAbility final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameplayAbility_IsPersistentAbility; // Function Cronos.CenterDotVisualizationWidget.Update // 0x0008 (0x0008 - 0x0000) struct CenterDotVisualizationWidget_Update final { public: struct FCenterDotData Data; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CenterDotVisualizationWidget_Update; // Function Cronos.AimAbility.NotifyOnFireBehaviorFinished // 0x0010 (0x0010 - 0x0000) struct AimAbility_NotifyOnFireBehaviorFinished final { public: class UBTFireBehavior* FireBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeaponFired; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AimAbility_NotifyOnFireBehaviorFinished; // Function Cronos.AIMovementAnimInstance.GetRoundedAngle // 0x0008 (0x0008 - 0x0000) struct AIMovementAnimInstance_GetRoundedAngle final { public: float base; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_GetRoundedAngle; // Function Cronos.AIMovementAnimInstance.IdleToSecondaryIdle // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IdleToSecondaryIdle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IdleToSecondaryIdle; // Function Cronos.AIMovementAnimInstance.SecondaryIdleToIdle // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_SecondaryIdleToIdle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_SecondaryIdleToIdle; // Function Cronos.AIMovementAnimInstance.SetForcedAngle // 0x0004 (0x0004 - 0x0000) struct AIMovementAnimInstance_SetForcedAngle final { public: float ForcedAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_SetForcedAngle; // Function Cronos.AIMovementAnimInstance.StopsIntoIdle // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_StopsIntoIdle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_StopsIntoIdle; // Function Cronos.AIMovementAnimInstance.CanEnterState // 0x0002 (0x0002 - 0x0000) struct AIMovementAnimInstance_CanEnterState final { public: EAiMovementState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_CanEnterState; // Function Cronos.AIMovementAnimInstance.CanEnterStop // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_CanEnterStop final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_CanEnterStop; // Function Cronos.AIMovementAnimInstance.CanGaitChange // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_CanGaitChange final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_CanGaitChange; // Function Cronos.AIMovementAnimInstance.GetAngleToTarget // 0x0004 (0x0004 - 0x0000) struct AIMovementAnimInstance_GetAngleToTarget final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_GetAngleToTarget; // Function Cronos.AIMovementAnimInstance.GetGaitScaledAnimRateScale // 0x0004 (0x0004 - 0x0000) struct AIMovementAnimInstance_GetGaitScaledAnimRateScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_GetGaitScaledAnimRateScale; // Function Cronos.AIMovementAnimInstance.GetGaitTransitionAnimSequence // 0x0008 (0x0008 - 0x0000) struct AIMovementAnimInstance_GetGaitTransitionAnimSequence final { public: class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_GetGaitTransitionAnimSequence; // Function Cronos.AIMovementAnimInstance.GetMovementState // 0x0008 (0x0008 - 0x0000) struct AIMovementAnimInstance_GetMovementState final { public: class UAnimInstanceMovementState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_GetMovementState; // Function Cronos.AIMovementAnimInstance.GetRandomIdleAnimSequence // 0x0008 (0x0008 - 0x0000) struct AIMovementAnimInstance_GetRandomIdleAnimSequence final { public: class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_GetRandomIdleAnimSequence; // Function Cronos.AIMovementAnimInstance.GetStopAnim // 0x0008 (0x0008 - 0x0000) struct AIMovementAnimInstance_GetStopAnim final { public: class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_GetStopAnim; // Function Cronos.AIMovementAnimInstance.GetStrafingAngle // 0x0004 (0x0004 - 0x0000) struct AIMovementAnimInstance_GetStrafingAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_GetStrafingAngle; // Function Cronos.AIMovementAnimInstance.IsCenti // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IsCenti final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IsCenti; // Function Cronos.AIMovementAnimInstance.IsChubby // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IsChubby final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IsChubby; // Function Cronos.AIMovementAnimInstance.IsCorrectlySetuped // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IsCorrectlySetuped final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IsCorrectlySetuped; // Function Cronos.AIMovementAnimInstance.IsDoppel // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IsDoppel final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IsDoppel; // Function Cronos.AIMovementAnimInstance.IsFear // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IsFear final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IsFear; // Function Cronos.AIMovementAnimInstance.IsNotFalling // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IsNotFalling final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IsNotFalling; // Function Cronos.AIMovementAnimInstance.IsPathfinder // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IsPathfinder final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IsPathfinder; // Function Cronos.AIMovementAnimInstance.IsTerror // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_IsTerror final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_IsTerror; // Function Cronos.AIMovementAnimInstance.MovementIntoIdle // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_MovementIntoIdle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_MovementIntoIdle; // Function Cronos.AIMovementAnimInstance.ShouldStartMovement // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_ShouldStartMovement final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStartMovement; // Function Cronos.AIMovementAnimInstance.ShouldStopMovement // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_ShouldStopMovement final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStopMovement; // Function Cronos.AIMovementAnimInstance.ShouldStrafe // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_ShouldStrafe final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStrafe; // Function Cronos.AIMovementAnimInstance.UseLocomotionInputPose // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_UseLocomotionInputPose final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_UseLocomotionInputPose; // Function Cronos.AIMovementAnimInstance.WantsToMove // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_WantsToMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToMove; // Function Cronos.AIMovementAnimInstance.WantsToNotMove // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_WantsToNotMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToNotMove; // Function Cronos.AIMovementAnimInstance.WantsToStand // 0x0001 (0x0001 - 0x0000) struct AIMovementAnimInstance_WantsToStand final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToStand; // Function Cronos.GameSaveSlotListEntryWidget.GetGameSlotInfo // 0x0078 (0x0078 - 0x0000) struct GameSaveSlotListEntryWidget_GetGameSlotInfo final { public: struct FGameSaveSlotInfo ReturnValue; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameSaveSlotListEntryWidget_GetGameSlotInfo; // Function Cronos.SHCombatStatesInterface.GetBodyHitDamageMultiplayer // 0x000C (0x000C - 0x0000) struct SHCombatStatesInterface_GetBodyHitDamageMultiplayer final { public: class FName HitBoneName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatStatesInterface_GetBodyHitDamageMultiplayer; // Function Cronos.SHCombatStatesInterface.IsKnockedDown // 0x0001 (0x0001 - 0x0000) struct SHCombatStatesInterface_IsKnockedDown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatStatesInterface_IsKnockedDown; // Function Cronos.CronosUserWidgetOnTag.OnGameplayEvent // 0x00B8 (0x00B8 - 0x0000) struct CronosUserWidgetOnTag_OnGameplayEvent final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUserWidgetOnTag_OnGameplayEvent; // Function Cronos.CronosUserWidgetOnTag.OnInputRequest // 0x0008 (0x0008 - 0x0000) struct CronosUserWidgetOnTag_OnInputRequest final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUserWidgetOnTag_OnInputRequest; // Function Cronos.BTNoAmmoWidget.InitAmmo // 0x0008 (0x0008 - 0x0000) struct BTNoAmmoWidget_InitAmmo final { public: class FName InAmmoRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNoAmmoWidget_InitAmmo; // Function Cronos.BTNoAmmoWidget.UpdateDisplayWithNewAmmo // 0x0004 (0x0004 - 0x0000) struct BTNoAmmoWidget_UpdateDisplayWithNewAmmo final { public: int32 InWeaponModeContainerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNoAmmoWidget_UpdateDisplayWithNewAmmo; // Function Cronos.AITask_Absorb.AIAbsorb // 0x0018 (0x0018 - 0x0000) struct AITask_Absorb_AIAbsorb final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAbsorptionComponent* TargetToAbsorb; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAITask_Absorb* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_Absorb_AIAbsorb; // Function Cronos.AITask_Absorb.BehaviorAbsorb // 0x0028 (0x0028 - 0x0000) struct AITask_Absorb_BehaviorAbsorb final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface TaskOwner; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAbsorptionComponent* TargetToAbsorb; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAITask_Absorb* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_Absorb_BehaviorAbsorb; // Function Cronos.AITask_BTMoveTo.AIBTMoveTo // 0x0068 (0x0068 - 0x0000) struct AITask_BTMoveTo_AIBTMoveTo final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector GoalLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer AddedTags; // 0x0020(0x0020)(Parm, NativeAccessSpecifierPublic) class AActor* GoalActor; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AcceptanceRadius; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag StopOnOverlap; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag AcceptPartialPath; // 0x004D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUsePathfinding; // 0x004E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4F[0x1]; // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf FilterClass; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseContinuousGoalTracking; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag ProjectGoalOnNavigation; // 0x005A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIGait ExplicitGate; // 0x005B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOverrideGait; // 0x005C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceMoveToLocation; // 0x005D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_BTMoveTo* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_BTMoveTo_AIBTMoveTo; // Function Cronos.AITask_BTMoveTo.BehaviorMoveTo // 0x0078 (0x0078 - 0x0000) struct AITask_BTMoveTo_BehaviorMoveTo final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface TaskOwner; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector GoalLocation; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer AddedTags; // 0x0030(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic) class AActor* GoalActor; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AcceptanceRadius; // 0x0058(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag StopOnOverlap; // 0x005C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag AcceptPartialPath; // 0x005D(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUsePathfinding; // 0x005E(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5F[0x1]; // 0x005F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf FilterClass; // 0x0060(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0068(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseContinuousGoalTracking; // 0x0069(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag ProjectGoalOnNavigation; // 0x006A(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIGait ExplicitGate; // 0x006B(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceMoveToLocation; // 0x006C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_BTMoveTo* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_BTMoveTo_BehaviorMoveTo; // Function Cronos.AITask_BTRunEQS.BehaviorRunEQS // 0x0028 (0x0028 - 0x0000) struct AITask_BTRunEQS_BehaviorRunEQS final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USmortGameplayBehavior* OwnerBehavior; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UEnvQuery* QueryTemplate; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEnvQueryRunMode RunMode; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_BTRunEQS* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_BTRunEQS_BehaviorRunEQS; // Function Cronos.TaggedNavLinkComponent.IsActorUsingLink // 0x0010 (0x0010 - 0x0000) struct TaggedNavLinkComponent_IsActorUsingLink final { public: class UObject* PathFollowing; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TaggedNavLinkComponent_IsActorUsingLink; // Function Cronos.TaggedNavLinkComponent.OverrideLinkTag // 0x0008 (0x0008 - 0x0000) struct TaggedNavLinkComponent_OverrideLinkTag final { public: struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TaggedNavLinkComponent_OverrideLinkTag; // Function Cronos.AITask_EnterWall.AIEnterWall // 0x00B0 (0x00B0 - 0x0000) struct AITask_EnterWall_AIEnterWall final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnter; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double TransitionDuration; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PointA; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PointB; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PointC; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalA; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalB; // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalC; // 0x0090(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAITask_EnterWall* ReturnValue; // 0x00A8(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_EnterWall_AIEnterWall; // Function Cronos.AITask_Jump.BehaviorJump // 0x0098 (0x0098 - 0x0000) struct AITask_Jump_BehaviorJump final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface TaskOwner; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InJumpVelocity; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GravityOverride; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector LandingLocation; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LandingNormal; // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector FocusPoint; // 0x0068(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LandingAnticipationTime; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OrientationDelay; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OrientationSpeed; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_Jump* ReturnValue; // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_Jump_BehaviorJump; // Function Cronos.GameSettingsWidget.OnMainSwitcherActiveWidgetChanged // 0x0010 (0x0010 - 0x0000) struct GameSettingsWidget_OnMainSwitcherActiveWidgetChanged final { public: class UWidget* ActiveWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ActiveWidgetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameSettingsWidget_OnMainSwitcherActiveWidgetChanged; // Function Cronos.SHDoorAttachment.InteractHandle // 0x0010 (0x0010 - 0x0000) struct SHDoorAttachment_InteractHandle final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_InteractHandle; // Function Cronos.SHDoorAttachment.MovementSnapFinished // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_MovementSnapFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_MovementSnapFinished; // Function Cronos.SHDoorAttachment.OnActionAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHDoorAttachment_OnActionAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorAttachment_OnActionAnimEnd; // Function Cronos.SHDoorAttachment.OnInteractionAnimationEnd // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_OnInteractionAnimationEnd final { public: ESHAnimEndType AnimEndType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_OnInteractionAnimationEnd; // Function Cronos.SHDoorAttachment.OnWidgetInteraction // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_OnWidgetInteraction final { public: bool Started; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_OnWidgetInteraction; // Function Cronos.SHDoorAttachment.PlayInteractionAnimation // 0x0080 (0x0080 - 0x0000) struct SHDoorAttachment_PlayInteractionAnimation final { public: struct FPlayAnimationData AnimToPlay; // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorAttachment_PlayInteractionAnimation; // Function Cronos.SHDoorAttachment.ProcessOnLockAnimPlayed // 0x0008 (0x0008 - 0x0000) struct SHDoorAttachment_ProcessOnLockAnimPlayed final { public: class USHDoorAnimationsComponent* DoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_ProcessOnLockAnimPlayed; // Function Cronos.SHDoorAttachment.PutCharacterOnSpotFinished // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_PutCharacterOnSpotFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_PutCharacterOnSpotFinished; // Function Cronos.SHDoorAttachment.RegisterDoorActor // 0x0010 (0x0010 - 0x0000) struct SHDoorAttachment_RegisterDoorActor final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorAttachment_RegisterDoorActor; // Function Cronos.SHDoorAttachment.SetDoorFrozen // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_SetDoorFrozen final { public: bool Inset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_SetDoorFrozen; // Function Cronos.BTOnDoorStateChangeBehaviorTrigger.OnDoorStateChanged // 0x0010 (0x0010 - 0x0000) struct BTOnDoorStateChangeBehaviorTrigger_OnDoorStateChanged final { public: class USHDoorMovementComponent* DoorMovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHDoorStateEnum NewState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTOnDoorStateChangeBehaviorTrigger_OnDoorStateChanged; // Function Cronos.AITask_MoveInput.AIMoveInput // 0x0058 (0x0058 - 0x0000) struct AITask_MoveInput_AIMoveInput final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer AddedTags; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) struct FVector Direction; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsRelativeDirection; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InDuration; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_MoveInput* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_MoveInput_AIMoveInput; // Function Cronos.AITask_MoveInput.BehaviorMoveInput // 0x0068 (0x0068 - 0x0000) struct AITask_MoveInput_BehaviorMoveInput final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer AddedTags; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) TScriptInterface TaskOwner; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Direction; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsRelativeDirection; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InDuration; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_MoveInput* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_MoveInput_BehaviorMoveInput; // Function Cronos.MiniInventoryWidget.MiniInventoryUseItem // 0x0010 (0x0010 - 0x0000) struct MiniInventoryWidget_MiniInventoryUseItem final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MiniInventoryWidget_MiniInventoryUseItem; // Function Cronos.AITask_RotateTowards.AIRotateTowards // 0x0048 (0x0048 - 0x0000) struct AITask_RotateTowards_AIRotateTowards final { public: class AAIController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InTargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InTargetVector; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWorldSpace; // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseAsDirection; // 0x0029(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUsePlanarRotation; // 0x002A(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2B[0x1]; // 0x002B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float TimeLimit; // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Acceptance; // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinInitialAngle; // 0x0034(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PrintDebugAngle; // 0x0038(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_RotateTowards* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_RotateTowards_AIRotateTowards; // Function Cronos.AITask_RotateTowards.BehaviorRotateTowards // 0x0050 (0x0050 - 0x0000) struct AITask_RotateTowards_BehaviorRotateTowards final { public: class AAIController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USmortGameplayBehavior* InBehaviorOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InTargetActor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InTargetVector; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWorldSpace; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseAsDirection; // 0x0031(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUsePlanarRotation; // 0x0032(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float TimeLimit; // 0x0034(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Acceptance; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinInitialAngle; // 0x003C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PrintDebugAngle; // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_RotateTowards* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_RotateTowards_BehaviorRotateTowards; // Function Cronos.AITask_Steer.AISteer // 0x00A8 (0x00A8 - 0x0000) struct AITask_Steer_AISteer final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer AddedTags; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) struct FSteeringRequest InSteerRequest; // 0x0028(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIGait ExplicitGate; // 0x0099(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_Steer* ReturnValue; // 0x00A0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_Steer_AISteer; // Function Cronos.AITask_Steer.BehaviorSteer // 0x00B8 (0x00B8 - 0x0000) struct AITask_Steer_BehaviorSteer final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer AddedTags; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) TScriptInterface TaskOwner; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSteeringRequest InSteerRequest; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIGait ExplicitGate; // 0x00A9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_Steer* ReturnValue; // 0x00B0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_Steer_BehaviorSteer; // Function Cronos.InteractionIndicatorVisualizationWidget.OnUpdate // 0x0008 (0x0008 - 0x0000) struct InteractionIndicatorVisualizationWidget_OnUpdate final { public: struct FInteractionIndicatorData Data; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InteractionIndicatorVisualizationWidget_OnUpdate; // Function Cronos.AITask_UseSmartObject.AIBTUseSmartObject // 0x0018 (0x0018 - 0x0000) struct AITask_UseSmartObject_AIBTUseSmartObject final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCronosSmartObject* SmartObject; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAITask_UseSmartObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_UseSmartObject_AIBTUseSmartObject; // Function Cronos.AITask_UseSmartObject.BehaviorUseSmartObject // 0x0028 (0x0028 - 0x0000) struct AITask_UseSmartObject_BehaviorUseSmartObject final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface TaskOwner; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCronosSmartObject* SmartObject; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAITask_UseSmartObject* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_UseSmartObject_BehaviorUseSmartObject; // Function Cronos.AITask_UseSmartObject.OnSmartObjectInteractionFinished // 0x0010 (0x0010 - 0x0000) struct AITask_UseSmartObject_OnSmartObjectInteractionFinished final { public: class UCronosSmartObject* SmartObject; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Controller; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_UseSmartObject_OnSmartObjectInteractionFinished; // Function Cronos.BTPinPadInteractionWidgetManager.AddDigitToCode // 0x0004 (0x0004 - 0x0000) struct BTPinPadInteractionWidgetManager_AddDigitToCode final { public: int32 InDigit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_AddDigitToCode; // Function Cronos.BTPinPadInteractionWidgetManager.OverrideCorrectPassword // 0x0010 (0x0010 - 0x0000) struct BTPinPadInteractionWidgetManager_OverrideCorrectPassword final { public: class FString InNewPassword; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_OverrideCorrectPassword; // Function Cronos.BTPinPadInteractionWidgetManager.RequestUnlockCodeHint // 0x0008 (0x0008 - 0x0000) struct BTPinPadInteractionWidgetManager_RequestUnlockCodeHint final { public: struct FGameplayTag InUnlockCodeHintTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_RequestUnlockCodeHint; // Function Cronos.AlternativeFireModeAbility.FinishFiring // 0x00B0 (0x00B0 - 0x0000) struct AlternativeFireModeAbility_FinishFiring final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AlternativeFireModeAbility_FinishFiring; // Function Cronos.TutorialsVisualizationWidget.Update // 0x0068 (0x0068 - 0x0000) struct TutorialsVisualizationWidget_Update final { public: struct FTutorialsData Data; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TutorialsVisualizationWidget_Update; // Function Cronos.GeometryCollectionPoolable.GetGeometryCollection // 0x0008 (0x0008 - 0x0000) struct GeometryCollectionPoolable_GetGeometryCollection final { public: class UGeometryCollection* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GeometryCollectionPoolable_GetGeometryCollection; // Function Cronos.GeometryCollectionPoolable.SetGeometryCollection // 0x0008 (0x0008 - 0x0000) struct GeometryCollectionPoolable_SetGeometryCollection final { public: class UGeometryCollection* InGeometryCollection; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GeometryCollectionPoolable_SetGeometryCollection; // Function Cronos.FlashlightAnimInstance.GetOwnerMesh // 0x0008 (0x0008 - 0x0000) struct FlashlightAnimInstance_GetOwnerMesh final { public: class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FlashlightAnimInstance_GetOwnerMesh; // Function Cronos.BTInGameMenuManagerComponent.GetCurrentMenuWidgetOpened // 0x0010 (0x0010 - 0x0000) struct BTInGameMenuManagerComponent_GetCurrentMenuWidgetOpened final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBTInGameMenuWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInGameMenuManagerComponent_GetCurrentMenuWidgetOpened; // Function Cronos.BTInGameMenuManagerComponent.CancelOpenRequest // 0x0028 (0x0028 - 0x0000) struct BTInGameMenuManagerComponent_CancelOpenRequest final { public: TSoftClassPtr InGameMenuWidgetClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInGameMenuManagerComponent_CancelOpenRequest; // Function Cronos.BTInGameMenuManagerComponent.OpenMenuAsync // 0x0030 (0x0030 - 0x0000) struct BTInGameMenuManagerComponent_OpenMenuAsync final { public: TSoftClassPtr InGameMenuWidgetClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StateId; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInGameMenuManagerComponent_OpenMenuAsync; // Function Cronos.BTInGameMenuManagerComponent.OpenMenuSync // 0x0018 (0x0018 - 0x0000) struct BTInGameMenuManagerComponent_OpenMenuSync final { public: TSubclassOf InGameMenuWidgetClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StateId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBTInGameMenuWidget* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInGameMenuManagerComponent_OpenMenuSync; // Function Cronos.BTInGameMenuManagerComponent.SetInstantOpenAndClose // 0x0001 (0x0001 - 0x0000) struct BTInGameMenuManagerComponent_SetInstantOpenAndClose final { public: bool bInInstantOpenAndClose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInGameMenuManagerComponent_SetInstantOpenAndClose; // Function Cronos.BTInGameMenuManagerComponent.GetMenuWidgetOpened // 0x0008 (0x0008 - 0x0000) struct BTInGameMenuManagerComponent_GetMenuWidgetOpened final { public: class UBTInGameMenuWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInGameMenuManagerComponent_GetMenuWidgetOpened; // Function Cronos.BTInGameMenuManagerComponent.IsInstantOpenAndClose // 0x0001 (0x0001 - 0x0000) struct BTInGameMenuManagerComponent_IsInstantOpenAndClose final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInGameMenuManagerComponent_IsInstantOpenAndClose; // Function Cronos.AnimationComponent.OnMontageBlendingOut // 0x0010 (0x0010 - 0x0000) struct AnimationComponent_OnMontageBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimationComponent_OnMontageBlendingOut; // Function Cronos.AnimationComponent.OnMontageEnded // 0x0010 (0x0010 - 0x0000) struct AnimationComponent_OnMontageEnded final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimationComponent_OnMontageEnded; // Function Cronos.AnimationComponent.PlayAnimation // 0x00A8 (0x00A8 - 0x0000) struct AnimationComponent_PlayAnimation final { public: struct FPlayAnimationData AnimData; // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool StopAllMontages; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector BlendSpaceInput; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceNoBlend; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAnimMontage* ReturnValue; // 0x00A0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimationComponent_PlayAnimation; // Function Cronos.AnimationComponent.SetControlRigAlpha // 0x0004 (0x0004 - 0x0000) struct AnimationComponent_SetControlRigAlpha final { public: float NewAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimationComponent_SetControlRigAlpha; // Function Cronos.AnimationComponent.GetActionMovementState // 0x0001 (0x0001 - 0x0000) struct AnimationComponent_GetActionMovementState final { public: EAIMovementActionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimationComponent_GetActionMovementState; // Function Cronos.FireWeaponAbility.FinishFiring // 0x00B0 (0x00B0 - 0x0000) struct FireWeaponAbility_FinishFiring final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FireWeaponAbility_FinishFiring; // Function Cronos.FireWeaponAbility.ReceiveOnBurstFired // 0x0008 (0x0008 - 0x0000) struct FireWeaponAbility_ReceiveOnBurstFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FireWeaponAbility_ReceiveOnBurstFired; // Function Cronos.BTPathFollowingComponent.GetCurrentDeviation // 0x0004 (0x0004 - 0x0000) struct BTPathFollowingComponent_GetCurrentDeviation final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPathFollowingComponent_GetCurrentDeviation; // Function Cronos.BTPathFollowingComponent.GetCurrentPathLength // 0x0004 (0x0004 - 0x0000) struct BTPathFollowingComponent_GetCurrentPathLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPathFollowingComponent_GetCurrentPathLength; // Function Cronos.BTPathFollowingComponent.GetPostProcessingDuration // 0x0004 (0x0004 - 0x0000) struct BTPathFollowingComponent_GetPostProcessingDuration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPathFollowingComponent_GetPostProcessingDuration; // Function Cronos.BTOnGameplayTagBehaviorTrigger.GameplayTagCallback // 0x000C (0x000C - 0x0000) struct BTOnGameplayTagBehaviorTrigger_GameplayTagCallback final { public: struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnGameplayTagBehaviorTrigger_GameplayTagCallback; // Function Cronos.GunMorphingActorComponent.Assemble // 0x0008 (0x0008 - 0x0000) struct GunMorphingActorComponent_Assemble final { public: float WithDissolveSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowOnAssemble; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GunMorphingActorComponent_Assemble; // Function Cronos.GunMorphingActorComponent.Disassemble // 0x0008 (0x0008 - 0x0000) struct GunMorphingActorComponent_Disassemble final { public: float WithDissolveSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHideOnDisassembleEnd; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GunMorphingActorComponent_Disassemble; // Function Cronos.GunMorphingActorComponent.EnterMeleeMode // 0x0004 (0x0004 - 0x0000) struct GunMorphingActorComponent_EnterMeleeMode final { public: float WithDissolveSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GunMorphingActorComponent_EnterMeleeMode; // Function Cronos.GunMorphingActorComponent.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct GunMorphingActorComponent_GetOwnerCharacter final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GunMorphingActorComponent_GetOwnerCharacter; // Function Cronos.GunMorphingActorComponent.LeaveMeleeMode // 0x0004 (0x0004 - 0x0000) struct GunMorphingActorComponent_LeaveMeleeMode final { public: float WithDissolveSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GunMorphingActorComponent_LeaveMeleeMode; // Function Cronos.GunMorphingActorComponent.ShowEmitter // 0x0001 (0x0001 - 0x0000) struct GunMorphingActorComponent_ShowEmitter final { public: bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GunMorphingActorComponent_ShowEmitter; // Function Cronos.GunMorphingActorComponent.ShowRerouter // 0x0001 (0x0001 - 0x0000) struct GunMorphingActorComponent_ShowRerouter final { public: bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GunMorphingActorComponent_ShowRerouter; // Function Cronos.GunMorphingActorComponent.ShowScanner // 0x0001 (0x0001 - 0x0000) struct GunMorphingActorComponent_ShowScanner final { public: bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GunMorphingActorComponent_ShowScanner; // Function Cronos.BTOnMiniInventoryActionBehaviorTrigger.OnMiniInventoryEvent // 0x0008 (0x0008 - 0x0000) struct BTOnMiniInventoryActionBehaviorTrigger_OnMiniInventoryEvent final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnMiniInventoryActionBehaviorTrigger_OnMiniInventoryEvent; // Function Cronos.BTOnMiniInventoryActionBehaviorTrigger.OnSlotItemRemovedEvent // 0x0008 (0x0008 - 0x0000) struct BTOnMiniInventoryActionBehaviorTrigger_OnSlotItemRemovedEvent final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnMiniInventoryActionBehaviorTrigger_OnSlotItemRemovedEvent; // Function Cronos.CronosWeaponFireComponent.GetChargeRatio // 0x0004 (0x0004 - 0x0000) struct CronosWeaponFireComponent_GetChargeRatio final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_GetChargeRatio; // Function Cronos.CronosWeaponFireComponent.IsCharging // 0x0001 (0x0001 - 0x0000) struct CronosWeaponFireComponent_IsCharging final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_IsCharging; // Function Cronos.CronosWeaponFireComponent.IsFullyCharged // 0x0001 (0x0001 - 0x0000) struct CronosWeaponFireComponent_IsFullyCharged final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_IsFullyCharged; // Function Cronos.CronosWeaponFireComponent.MontageEndUpdateRTPC // 0x0010 (0x0010 - 0x0000) struct CronosWeaponFireComponent_MontageEndUpdateRTPC final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_MontageEndUpdateRTPC; // Function Cronos.CronosWeaponFireComponent.OnFirePerformed // 0x0018 (0x0018 - 0x0000) struct CronosWeaponFireComponent_OnFirePerformed final { public: struct FVector ShootEndWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_OnFirePerformed; // Function Cronos.CronosWeaponFireComponent.DoesRequireCharging // 0x0001 (0x0001 - 0x0000) struct CronosWeaponFireComponent_DoesRequireCharging final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_DoesRequireCharging; // Function Cronos.CronosWeaponFireComponent.GetEndTraceLoc // 0x0018 (0x0018 - 0x0000) struct CronosWeaponFireComponent_GetEndTraceLoc final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_GetEndTraceLoc; // Function Cronos.CronosWeaponFireComponent.GetPerfectShootVector // 0x0018 (0x0018 - 0x0000) struct CronosWeaponFireComponent_GetPerfectShootVector final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_GetPerfectShootVector; // Function Cronos.CronosWeaponFireComponent.GetStartTraceLoc // 0x0018 (0x0018 - 0x0000) struct CronosWeaponFireComponent_GetStartTraceLoc final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_GetStartTraceLoc; // Function Cronos.CronosWeaponFireComponent.TraceFromBarrel // 0x0130 (0x0130 - 0x0000) struct CronosWeaponFireComponent_TraceFromBarrel final { public: struct FVector EndLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult OutHit; // 0x0018(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0118(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) EDrawDebugTrace DebugType; // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_TraceFromBarrel; // Function Cronos.CronosWeaponFireComponent.TraceShotFromScreen // 0x0058 (0x0058 - 0x0000) struct CronosWeaponFireComponent_TraceShotFromScreen final { public: struct FVector StartLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector EndLoc; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutHits; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0040(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) EDrawDebugTrace DebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosWeaponFireComponent_TraceShotFromScreen; // Function Cronos.ChargingFireComponent.GotAChargeThisTick // 0x0008 (0x0008 - 0x0000) struct ChargingFireComponent_GotAChargeThisTick final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ChargingFireComponent_GotAChargeThisTick; // Function Cronos.ChargingFireComponent.OnChargeEnded // 0x0001 (0x0001 - 0x0000) struct ChargingFireComponent_OnChargeEnded final { public: bool bWasShotFired; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ChargingFireComponent_OnChargeEnded; // Function Cronos.ChargingFireComponent.GetCurrentChargeStage // 0x0008 (0x0008 - 0x0000) struct ChargingFireComponent_GetCurrentChargeStage final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ChargingFireComponent_GetCurrentChargeStage; // Function Cronos.GrenadeLauncherFireComponent.GetProjectileGravityZ // 0x0004 (0x0004 - 0x0000) struct GrenadeLauncherFireComponent_GetProjectileGravityZ final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GrenadeLauncherFireComponent_GetProjectileGravityZ; // Function Cronos.GrenadeLauncherFireComponent.OnDrawProjectilePath // 0x0004 (0x0004 - 0x0000) struct GrenadeLauncherFireComponent_OnDrawProjectilePath final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GrenadeLauncherFireComponent_OnDrawProjectilePath; // Function Cronos.BTOnWeaponAmmoCountChangedBehaviourTrigger.OnWeaponAmmoConsumed // 0x0004 (0x0004 - 0x0000) struct BTOnWeaponAmmoCountChangedBehaviourTrigger_OnWeaponAmmoConsumed final { public: int32 Count; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnWeaponAmmoCountChangedBehaviourTrigger_OnWeaponAmmoConsumed; // Function Cronos.LevitatingDebrisCleaningSubsystem.RegisterLevitatingDebris // 0x0040 (0x0040 - 0x0000) struct LevitatingDebrisCleaningSubsystem_RegisterLevitatingDebris final { public: TSoftObjectPtr InLevitatingDebris; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InOrigin; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevitatingDebrisCleaningSubsystem_RegisterLevitatingDebris; // Function Cronos.BTPhylacterySoulsListWidget.OnSoulWidgetAdded // 0x0008 (0x0008 - 0x0000) struct BTPhylacterySoulsListWidget_OnSoulWidgetAdded final { public: class UUserWidget* InSoulWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPhylacterySoulsListWidget_OnSoulWidgetAdded; // Function Cronos.ItemsGridPanel.SetFailedItemUseAudioEvent // 0x0008 (0x0008 - 0x0000) struct ItemsGridPanel_SetFailedItemUseAudioEvent final { public: class UAkAudioEvent* InFailedItemUseAudioEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ItemsGridPanel_SetFailedItemUseAudioEvent; // Function Cronos.ItemsGridPanel.SetSuccessfulItemUseAudioEvent // 0x0008 (0x0008 - 0x0000) struct ItemsGridPanel_SetSuccessfulItemUseAudioEvent final { public: class UAkAudioEvent* InSuccessfulItemUseAudioEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ItemsGridPanel_SetSuccessfulItemUseAudioEvent; // Function Cronos.SHAkPortalDoorComponent.SetCustomOccObsValue // 0x0010 (0x0010 - 0x0000) struct SHAkPortalDoorComponent_SetCustomOccObsValue final { public: float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCurveFloat* Curve; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkPortalDoorComponent_SetCustomOccObsValue; // Function Cronos.SHAkPortalDoorComponent.SetInitialState // 0x0001 (0x0001 - 0x0000) struct SHAkPortalDoorComponent_SetInitialState final { public: EAkAcousticPortalState InState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkPortalDoorComponent_SetInitialState; // Function Cronos.SHAkPortalDoorComponent.UpdateDoorOcclusionObstruction // 0x0008 (0x0008 - 0x0000) struct SHAkPortalDoorComponent_UpdateDoorOcclusionObstruction final { public: class USHDoorMovementComponent* DummyComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkPortalDoorComponent_UpdateDoorOcclusionObstruction; // Function Cronos.PlaneSideDetectionComponent.CalculateSide // 0x0028 (0x0028 - 0x0000) struct PlaneSideDetectionComponent_CalculateSide final { public: ESHDetectionPlaneType Plane; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHDetectionSide ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlaneSideDetectionComponent_CalculateSide; // Function Cronos.BTPredefinedCamerasContainer.GetCamerasByPriority // 0x0010 (0x0010 - 0x0000) struct BTPredefinedCamerasContainer_GetCamerasByPriority final { public: TArray OutCameras; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPredefinedCamerasContainer_GetCamerasByPriority; // Function Cronos.PlayMontageAndWaitForEvent.PlayMontageAndWaitForEvent // 0x0058 (0x0058 - 0x0000) struct PlayMontageAndWaitForEvent_PlayMontageAndWaitForEvent final { public: class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TaskInstanceName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* MontageToPlay_0; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer EventTags_0; // 0x0018(0x0020)(Parm, NativeAccessSpecifierPublic) float Rate_0; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StartSection_0; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAbilityEnds_0; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AnimRootMotionTranslationScale_0; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UPlayMontageAndWaitForEvent* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayMontageAndWaitForEvent_PlayMontageAndWaitForEvent; // Function Cronos.SHCharacterPlaySpringArmComponent.OverrideMainCameraProfile // 0x0002 (0x0002 - 0x0000) struct SHCharacterPlaySpringArmComponent_OverrideMainCameraProfile final { public: bool Override; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHCameraProfile Profile; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_OverrideMainCameraProfile; // Function Cronos.SHCharacterPlaySpringArmComponent.RefreshSpringArmNoLag // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlaySpringArmComponent_RefreshSpringArmNoLag final { public: bool bForceRefreshOnTick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_RefreshSpringArmNoLag; // Function Cronos.SHCharacterPlaySpringArmComponent.SetInstantBlend // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlaySpringArmComponent_SetInstantBlend final { public: bool bInInstantBlend; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_SetInstantBlend; // Function Cronos.BTQTE.AddPoints // 0x0004 (0x0004 - 0x0000) struct BTQTE_AddPoints final { public: float InPoints; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_AddPoints; // Function Cronos.BTQTE.OnEventStopReceived // 0x00B0 (0x00B0 - 0x0000) struct BTQTE_OnEventStopReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_OnEventStopReceived; // Function Cronos.BTQTE.OnEventTriggeredReceived // 0x00B0 (0x00B0 - 0x0000) struct BTQTE_OnEventTriggeredReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_OnEventTriggeredReceived; // Function Cronos.BTQTE.OnQTEEndedWrapper // 0x0010 (0x0010 - 0x0000) struct BTQTE_OnQTEEndedWrapper final { public: class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_OnQTEEndedWrapper; // Function Cronos.BTQTE.SetPOIActor // 0x0008 (0x0008 - 0x0000) struct BTQTE_SetPOIActor final { public: class AActor* InPOIActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_SetPOIActor; // Function Cronos.BTQTE.SetPoints // 0x0004 (0x0004 - 0x0000) struct BTQTE_SetPoints final { public: float InPoints; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_SetPoints; // Function Cronos.BTQTE.GetInstigator // 0x0008 (0x0008 - 0x0000) struct BTQTE_GetInstigator final { public: class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_GetInstigator; // Function Cronos.BTQTE.GetPOIActor // 0x0008 (0x0008 - 0x0000) struct BTQTE_GetPOIActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_GetPOIActor; // Function Cronos.BTQTE.GetPoints // 0x0004 (0x0004 - 0x0000) struct BTQTE_GetPoints final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_GetPoints; // Function Cronos.BTQTE.GetPointsMax // 0x0004 (0x0004 - 0x0000) struct BTQTE_GetPointsMax final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_GetPointsMax; // Function Cronos.BTQTE.GetQTEBehaviors // 0x0010 (0x0010 - 0x0000) struct BTQTE_GetQTEBehaviors final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_GetQTEBehaviors; // Function Cronos.BTQTE.GetQTEEndType // 0x0001 (0x0001 - 0x0000) struct BTQTE_GetQTEEndType final { public: EQTEEndType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_GetQTEEndType; // Function Cronos.BTQTE.GetStarterObject // 0x0008 (0x0008 - 0x0000) struct BTQTE_GetStarterObject final { public: class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTE_GetStarterObject; // Function Cronos.BTResourceWidget.OnBackgroundVisibilityChanged // 0x0001 (0x0001 - 0x0000) struct BTResourceWidget_OnBackgroundVisibilityChanged final { public: bool bInShouldShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceWidget_OnBackgroundVisibilityChanged; // Function Cronos.BTResourceWidget.OnColorChanged // 0x0010 (0x0010 - 0x0000) struct BTResourceWidget_OnColorChanged final { public: struct FLinearColor InNewColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceWidget_OnColorChanged; // Function Cronos.BTResourceWidget.SetAmount // 0x0004 (0x0004 - 0x0000) struct BTResourceWidget_SetAmount final { public: int32 InNewAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceWidget_SetAmount; // Function Cronos.BTResourceWidget.SetColor // 0x0010 (0x0010 - 0x0000) struct BTResourceWidget_SetColor final { public: struct FLinearColor InNewColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceWidget_SetColor; // Function Cronos.BTResourceWidget.SetResourceName // 0x0008 (0x0008 - 0x0000) struct BTResourceWidget_SetResourceName final { public: class FName InResourceName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceWidget_SetResourceName; // Function Cronos.BTResourceWidget.SetShowBackground // 0x0001 (0x0001 - 0x0000) struct BTResourceWidget_SetShowBackground final { public: bool bInShouldShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceWidget_SetShowBackground; // Function Cronos.BTResourceWidget.SetShowMaxAmountBar // 0x0001 (0x0001 - 0x0000) struct BTResourceWidget_SetShowMaxAmountBar final { public: bool bInShouldShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceWidget_SetShowMaxAmountBar; // Function Cronos.BTResourceWidget.GetResourceName // 0x0008 (0x0008 - 0x0000) struct BTResourceWidget_GetResourceName final { public: class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceWidget_GetResourceName; // Function Cronos.ReloadAbility.OnReloadCheckEndNotify // 0x00B0 (0x00B0 - 0x0000) struct ReloadAbility_OnReloadCheckEndNotify final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ReloadAbility_OnReloadCheckEndNotify; // Function Cronos.ReloadAbility.OnReloadCheckLoopNotify // 0x00B0 (0x00B0 - 0x0000) struct ReloadAbility_OnReloadCheckLoopNotify final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ReloadAbility_OnReloadCheckLoopNotify; // Function Cronos.ReloadAbility.OnReloadFinished // 0x0010 (0x0010 - 0x0000) struct ReloadAbility_OnReloadFinished final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ReloadAbility_OnReloadFinished; // Function Cronos.ReloadAbility.OnReloadNotify // 0x00B0 (0x00B0 - 0x0000) struct ReloadAbility_OnReloadNotify final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ReloadAbility_OnReloadNotify; // Function Cronos.ReloadAbility.OnReloadPumpNotify // 0x00B0 (0x00B0 - 0x0000) struct ReloadAbility_OnReloadPumpNotify final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ReloadAbility_OnReloadPumpNotify; // Function Cronos.BTSoulsMenuWidget.OnButtonNextPageFromNavigation // 0x0010 (0x0010 - 0x0000) struct BTSoulsMenuWidget_OnButtonNextPageFromNavigation final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulsMenuWidget_OnButtonNextPageFromNavigation; // Function Cronos.BTSoulsMenuWidget.OnButtonPreviousPageFromNavigation // 0x0010 (0x0010 - 0x0000) struct BTSoulsMenuWidget_OnButtonPreviousPageFromNavigation final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulsMenuWidget_OnButtonPreviousPageFromNavigation; // Function Cronos.BTSoulsMenuWidget.OnDescriptionSet // 0x0010 (0x0010 - 0x0000) struct BTSoulsMenuWidget_OnDescriptionSet final { public: class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulsMenuWidget_OnDescriptionSet; // Function Cronos.BTSoulsMenuWidget.OnPanelChanged // 0x0010 (0x0010 - 0x0000) struct BTSoulsMenuWidget_OnPanelChanged final { public: int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* InPanel; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulsMenuWidget_OnPanelChanged; // Function Cronos.BTSoulsMenuWidget.OnSoulDataChanged // 0x00B8 (0x00B8 - 0x0000) struct BTSoulsMenuWidget_OnSoulDataChanged final { public: struct FSoulData InSouLData; // 0x0000(0x00B8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulsMenuWidget_OnSoulDataChanged; // Function Cronos.SHCharAnimationInstance.SetFeetIKEnabled // 0x0001 (0x0001 - 0x0000) struct SHCharAnimationInstance_SetFeetIKEnabled final { public: bool NewIsEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_SetFeetIKEnabled; // Function Cronos.SHCharAnimationInstance.GetFlinchBlendWeight // 0x0004 (0x0004 - 0x0000) struct SHCharAnimationInstance_GetFlinchBlendWeight final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_GetFlinchBlendWeight; // Function Cronos.SHCharAnimationInstance.GetLookAtBone // 0x0008 (0x0008 - 0x0000) struct SHCharAnimationInstance_GetLookAtBone final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_GetLookAtBone; // Function Cronos.SHCharAnimationInstance.GetMovementSetup // 0x0008 (0x0008 - 0x0000) struct SHCharAnimationInstance_GetMovementSetup final { public: class UCronosMovementAnimationsPreset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_GetMovementSetup; // Function Cronos.SHCharAnimationInstance.GetPlayOwner // 0x0008 (0x0008 - 0x0000) struct SHCharAnimationInstance_GetPlayOwner final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_GetPlayOwner; // Function Cronos.SHCharAnimationInstance.HasVelocity // 0x0001 (0x0001 - 0x0000) struct SHCharAnimationInstance_HasVelocity final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_HasVelocity; // Function Cronos.SHCharAnimationInstance.ShouldUpdatedFeetIK // 0x0001 (0x0001 - 0x0000) struct SHCharAnimationInstance_ShouldUpdatedFeetIK final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_ShouldUpdatedFeetIK; // Function Cronos.SHCharAnimationInstance.ShouldUseLocomotionLayers // 0x0001 (0x0001 - 0x0000) struct SHCharAnimationInstance_ShouldUseLocomotionLayers final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_ShouldUseLocomotionLayers; // Function Cronos.BTQTEBehavior.CanGetPoints // 0x0001 (0x0001 - 0x0000) struct BTQTEBehavior_CanGetPoints final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEBehavior_CanGetPoints; // Function Cronos.BTQTEBehavior.EndBehavior // 0x000C (0x000C - 0x0000) struct BTQTEBehavior_EndBehavior final { public: struct FGameplayTag InStopReason; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTQTEBehavior_EndBehavior; // Function Cronos.BTQTEBehavior.GetCharacter // 0x0008 (0x0008 - 0x0000) struct BTQTEBehavior_GetCharacter final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEBehavior_GetCharacter; // Function Cronos.BTQTEBehavior.GetCronosQTE // 0x0008 (0x0008 - 0x0000) struct BTQTEBehavior_GetCronosQTE final { public: class UBTQTE* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEBehavior_GetCronosQTE; // Function Cronos.BTQTEBehavior.GetInstigator // 0x0008 (0x0008 - 0x0000) struct BTQTEBehavior_GetInstigator final { public: class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEBehavior_GetInstigator; // Function Cronos.BTQTEBehavior.GetPOIActor // 0x0008 (0x0008 - 0x0000) struct BTQTEBehavior_GetPOIActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEBehavior_GetPOIActor; // Function Cronos.BTQTEBehavior.GetStarterObject // 0x0008 (0x0008 - 0x0000) struct BTQTEBehavior_GetStarterObject final { public: class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEBehavior_GetStarterObject; // Function Cronos.AnimNotify_SHAkEvent.ProcessNotify // 0x0068 (0x0068 - 0x0000) struct AnimNotify_SHAkEvent_ProcessNotify final { public: class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAnimNotifyEventReference EventReference; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString AttachName; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAudioEvent* AudioEvent; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFollow; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCreatedComponentDestroyOnFinish; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5A[0x2]; // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float CreatedComponentOcclusionRefreshInverval; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableCulling; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimNotify_SHAkEvent_ProcessNotify; // Function Cronos.BTBaseWeaponModeComponent.NotifyOnWeaponModeStateChanged // 0x0002 (0x0002 - 0x0000) struct BTBaseWeaponModeComponent_NotifyOnWeaponModeStateChanged final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDontSwapWidget; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTBaseWeaponModeComponent_NotifyOnWeaponModeStateChanged; // Function Cronos.BTWeaponModeTraceComponent.NotifyOnPostWeaponFired // 0x0038 (0x0038 - 0x0000) struct BTWeaponModeTraceComponent_NotifyOnPostWeaponFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_NotifyOnPostWeaponFired; // Function Cronos.BTWeaponModeTraceComponent.NotifyOnWeaponFired // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeTraceComponent_NotifyOnWeaponFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_NotifyOnWeaponFired; // Function Cronos.BTWeaponModeTraceComponent.ReceiveResolveTraceHits // 0x0010 (0x0010 - 0x0000) struct BTWeaponModeTraceComponent_ReceiveResolveTraceHits final { public: TArray TraceHits; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_ReceiveResolveTraceHits; // Function Cronos.BTWeaponModeTraceComponent.GetEndTraceLoc // 0x0018 (0x0018 - 0x0000) struct BTWeaponModeTraceComponent_GetEndTraceLoc final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetEndTraceLoc; // Function Cronos.BTWeaponModeTraceComponent.GetPerfectEndTraceLoc // 0x0018 (0x0018 - 0x0000) struct BTWeaponModeTraceComponent_GetPerfectEndTraceLoc final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetPerfectEndTraceLoc; // Function Cronos.BTWeaponModeTraceComponent.GetScreenMiddleTraceLoc // 0x0018 (0x0018 - 0x0000) struct BTWeaponModeTraceComponent_GetScreenMiddleTraceLoc final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetScreenMiddleTraceLoc; // Function Cronos.BTWeaponModeTraceComponent.GetStartTraceLoc // 0x0018 (0x0018 - 0x0000) struct BTWeaponModeTraceComponent_GetStartTraceLoc final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetStartTraceLoc; // Function Cronos.BTWeaponModeTraceComponent.GetWeaponTraceFirstActor // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeTraceComponent_GetWeaponTraceFirstActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetWeaponTraceFirstActor; // Function Cronos.BTWeaponModeTraceComponent.TraceFromBarrel // 0x0130 (0x0130 - 0x0000) struct BTWeaponModeTraceComponent_TraceFromBarrel final { public: struct FVector EndLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult OutHit; // 0x0018(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0118(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) EDrawDebugTrace DebugType; // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_TraceFromBarrel; // Function Cronos.BTWeaponModeTraceComponent.TraceShotFromScreen // 0x0058 (0x0058 - 0x0000) struct BTWeaponModeTraceComponent_TraceShotFromScreen final { public: struct FVector StartLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector EndLoc; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutHits; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0040(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) EDrawDebugTrace DebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponModeTraceComponent_TraceShotFromScreen; // Function Cronos.BTEnergyEmitterTraceComponent.NotifyOnWeaponBurstFired // 0x0008 (0x0008 - 0x0000) struct BTEnergyEmitterTraceComponent_NotifyOnWeaponBurstFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTEnergyEmitterTraceComponent_NotifyOnWeaponBurstFired; // Function Cronos.BTEnergyEmitterTraceComponent.OnBeamNiagaraSystemFinished // 0x0008 (0x0008 - 0x0000) struct BTEnergyEmitterTraceComponent_OnBeamNiagaraSystemFinished final { public: class UNiagaraComponent* System; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTEnergyEmitterTraceComponent_OnBeamNiagaraSystemFinished; // Function Cronos.NiagaraVFXVolumeBase.FetchManagedNiagaraComponent // 0x0008 (0x0008 - 0x0000) struct NiagaraVFXVolumeBase_FetchManagedNiagaraComponent final { public: class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXVolumeBase_FetchManagedNiagaraComponent; // Function Cronos.NiagaraVFXVolumeBase.GetCalculatedVolumeSize // 0x0038 (0x0038 - 0x0000) struct NiagaraVFXVolumeBase_GetCalculatedVolumeSize final { public: struct FBox ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXVolumeBase_GetCalculatedVolumeSize; // Function Cronos.NiagaraVFXVolumeBase.IsPointWithin // 0x0020 (0x0020 - 0x0000) struct NiagaraVFXVolumeBase_IsPointWithin final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NiagaraVFXVolumeBase_IsPointWithin; // Function Cronos.ANS_MultiplyAnimRateScaleNative.SetRateScale // 0x0004 (0x0004 - 0x0000) struct ANS_MultiplyAnimRateScaleNative_SetRateScale final { public: float RateScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ANS_MultiplyAnimRateScaleNative_SetRateScale; // Function Cronos.SHInteractionGenericComponent.GetAbilityActiveTag // 0x0008 (0x0008 - 0x0000) struct SHInteractionGenericComponent_GetAbilityActiveTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityActiveTag; // Function Cronos.SHInteractionGenericComponent.GetAbilityCancelTag // 0x0008 (0x0008 - 0x0000) struct SHInteractionGenericComponent_GetAbilityCancelTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityCancelTag; // Function Cronos.SHInteractionGenericComponent.GetAbilityFinishTag // 0x0008 (0x0008 - 0x0000) struct SHInteractionGenericComponent_GetAbilityFinishTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityFinishTag; // Function Cronos.SHInteractionGenericComponent.OnTagsUpdated // 0x000C (0x000C - 0x0000) struct SHInteractionGenericComponent_OnTagsUpdated final { public: struct FGameplayTag InEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInTagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_OnTagsUpdated; // Function Cronos.SHInteractionGenericComponent.SetBlockedByDefault // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_SetBlockedByDefault final { public: bool bInIsBlockedByDefault; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_SetBlockedByDefault; // Function Cronos.SHInteractionGenericComponent.SetBlockedBySomething // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_SetBlockedBySomething final { public: bool bInIsBlockedBySomething; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_SetBlockedBySomething; // Function Cronos.SHInteractionGenericComponent.GetBehaviour // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_GetBehaviour final { public: ESHInteractionGenericBehaviour ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBehaviour; // Function Cronos.SHInteractionGenericComponent.GetBlockedByDefault // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_GetBlockedByDefault final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBlockedByDefault; // Function Cronos.SHInteractionGenericComponent.GetBlockedBySomething // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_GetBlockedBySomething final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBlockedBySomething; // Function Cronos.SHInteractionGenericComponent.IsClickable // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_IsClickable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_IsClickable; // Function Cronos.SHInteractionGenericComponent.IsHeldByCharacter // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_IsHeldByCharacter final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHeldByCharacter; // Function Cronos.SHInteractionGenericComponent.IsHoldable // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_IsHoldable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHoldable; // Function Cronos.SHInteractionGenericComponent.IsUsed // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_IsUsed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_IsUsed; // Function Cronos.BTRecipeUnlockSubsystem.OnItemCollectedByName // 0x000C (0x000C - 0x0000) struct BTRecipeUnlockSubsystem_OnItemCollectedByName final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTRecipeUnlockSubsystem_OnItemCollectedByName; // Function Cronos.BTRecipeUnlockSubsystem.OnPossessedPawnChanged // 0x0010 (0x0010 - 0x0000) struct BTRecipeUnlockSubsystem_OnPossessedPawnChanged final { public: class APawn* OldPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* NewPawn; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTRecipeUnlockSubsystem_OnPossessedPawnChanged; // Function Cronos.ParalaxMasterWidget.DoParalax // 0x0018 (0x0018 - 0x0000) struct ParalaxMasterWidget_DoParalax final { public: class UCanvasPanel* Panel; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxRadialX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxRadialY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SpeedX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SpeedY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParalaxMasterWidget_DoParalax; // Function Cronos.BTObjectivesSystemBehaviorEffectorCondition.Evaluate // 0x0010 (0x0010 - 0x0000) struct BTObjectivesSystemBehaviorEffectorCondition_Evaluate final { public: const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTObjectivesSystemBehaviorEffectorCondition_Evaluate; // Function Cronos.BTObjectivesSystemBehaviorEffectorCondition.EvaluateCondition_External // 0x0010 (0x0010 - 0x0000) struct BTObjectivesSystemBehaviorEffectorCondition_EvaluateCondition_External final { public: const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTObjectivesSystemBehaviorEffectorCondition_EvaluateCondition_External; // Function Cronos.BTHasExecutableBeenFinishedCondition.GetExecutableIDToEvaluate // 0x0010 (0x0010 - 0x0000) struct BTHasExecutableBeenFinishedCondition_GetExecutableIDToEvaluate final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTHasExecutableBeenFinishedCondition_GetExecutableIDToEvaluate; // Function Cronos.BTQTEExecuteBehavior.OnEventReceived // 0x00B0 (0x00B0 - 0x0000) struct BTQTEExecuteBehavior_OnEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEExecuteBehavior_OnEventReceived; // Function Cronos.BTQTEExecuteBehavior.OnGameplayTagEvent // 0x000C (0x000C - 0x0000) struct BTQTEExecuteBehavior_OnGameplayTagEvent final { public: struct FGameplayTag InGameplay; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEExecuteBehavior_OnGameplayTagEvent; // Function Cronos.SHInteractionStarter.TryStartInteraction // 0x0020 (0x0020 - 0x0000) struct SHInteractionStarter_TryStartInteraction final { public: TScriptInterface Interaction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionStarter_TryStartInteraction; // Function Cronos.SHItem.GetItemDataRef // 0x0300 (0x0300 - 0x0000) struct SHItem_GetItemDataRef final { public: struct FSHItemDataStruct OutItemDataStruct; // 0x0000(0x02F8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x02F8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItem_GetItemDataRef; // Function Cronos.SHItem.Interact // 0x0010 (0x0010 - 0x0000) struct SHItem_Interact final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_Interact; // Function Cronos.SHItem.InvestigationFlip // 0x0001 (0x0001 - 0x0000) struct SHItem_InvestigationFlip final { public: bool SideB; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_InvestigationFlip; // Function Cronos.SHItem.OnItemCreated // 0x0010 (0x0010 - 0x0000) struct SHItem_OnItemCreated final { public: struct FDataTableRowHandle InItemDataToSet; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_OnItemCreated; // Function Cronos.SHItem.ProcessProximityBeginOverlap // 0x0120 (0x0120 - 0x0000) struct SHItem_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_ProcessProximityBeginOverlap; // Function Cronos.SHItem.SetHighlight // 0x0001 (0x0001 - 0x0000) struct SHItem_SetHighlight final { public: bool bInHighlightState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_SetHighlight; // Function Cronos.SHItem.GetHighlight // 0x0001 (0x0001 - 0x0000) struct SHItem_GetHighlight final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_GetHighlight; // Function Cronos.SHItem.GetInteractingCharacter // 0x0008 (0x0008 - 0x0000) struct SHItem_GetInteractingCharacter final { public: const class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_GetInteractingCharacter; // Function Cronos.SHItem.GetQuantity // 0x0004 (0x0004 - 0x0000) struct SHItem_GetQuantity final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_GetQuantity; // Function Cronos.SHItem.WasCollected // 0x0001 (0x0001 - 0x0000) struct SHItem_WasCollected final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_WasCollected; // Function Cronos.SHGrenadeProjectile.Explode // 0x0100 (0x0100 - 0x0000) struct SHGrenadeProjectile_Explode final { public: struct FHitResult HitResult; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGrenadeProjectile_Explode; // Function Cronos.SHGrenadeProjectile.OnGrenadeHit // 0x0120 (0x0120 - 0x0000) struct SHGrenadeProjectile_OnGrenadeHit final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGrenadeProjectile_OnGrenadeHit; // Function Cronos.BTSingleSaveSlotWidget.K2_GetGameSaveSlotInfo // 0x0078 (0x0078 - 0x0000) struct BTSingleSaveSlotWidget_K2_GetGameSaveSlotInfo final { public: struct FGameSaveSlotInfo ReturnValue; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSingleSaveSlotWidget_K2_GetGameSaveSlotInfo; // Function Cronos.BTNotifyWidgetBase.OnSetAdditionalMessageText // 0x0010 (0x0010 - 0x0000) struct BTNotifyWidgetBase_OnSetAdditionalMessageText final { public: class FText InAdditionalMessageText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNotifyWidgetBase_OnSetAdditionalMessageText; // Function Cronos.AppearanceConfig.GetElements // 0x0038 (0x0038 - 0x0000) struct AppearanceConfig_GetElements final { public: EEnemyArchetype Archetype; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Attributes; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Rank; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGenders Gender; // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FGameplayTagContainer Tags; // 0x0008(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic) TArray> ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AppearanceConfig_GetElements; // Function Cronos.AppearanceManagerComponent.ApplyElement // 0x0008 (0x0008 - 0x0000) struct AppearanceManagerComponent_ApplyElement final { public: class UAppearanceElement* Element; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AppearanceManagerComponent_ApplyElement; // Function Cronos.AppearanceManagerComponent.ClearHairMesh // 0x0004 (0x0004 - 0x0000) struct AppearanceManagerComponent_ClearHairMesh final { public: int32 HeadNumber; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AppearanceManagerComponent_ClearHairMesh; // Function Cronos.AppearanceManagerComponent.OnClothBurnVFXTimelineCallback // 0x0004 (0x0004 - 0x0000) struct AppearanceManagerComponent_OnClothBurnVFXTimelineCallback final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AppearanceManagerComponent_OnClothBurnVFXTimelineCallback; // Function Cronos.AppearanceManagerComponent.CanSpawnHair // 0x0001 (0x0001 - 0x0000) struct AppearanceManagerComponent_CanSpawnHair final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AppearanceManagerComponent_CanSpawnHair; // Function Cronos.AppearanceManagerComponent.GetCurrentAppearanceElements // 0x0010 (0x0010 - 0x0000) struct AppearanceManagerComponent_GetCurrentAppearanceElements final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AppearanceManagerComponent_GetCurrentAppearanceElements; // Function Cronos.AppearanceManagerComponent.GetJawTentacles // 0x0008 (0x0008 - 0x0000) struct AppearanceManagerComponent_GetJawTentacles final { public: class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AppearanceManagerComponent_GetJawTentacles; // Function Cronos.AppearanceManagerComponent.HideMainMesh // 0x0001 (0x0001 - 0x0000) struct AppearanceManagerComponent_HideMainMesh final { public: bool InHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AppearanceManagerComponent_HideMainMesh; // Function Cronos.GravityObjectsController.AppendAffectors // 0x0010 (0x0010 - 0x0000) struct GravityObjectsController_AppendAffectors final { public: TArray Affectors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GravityObjectsController_AppendAffectors; // Function Cronos.GravityObjectsController.RemoveAffectors // 0x0010 (0x0010 - 0x0000) struct GravityObjectsController_RemoveAffectors final { public: TArray Affectors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GravityObjectsController_RemoveAffectors; // Function Cronos.ArmorComponent.ForceEnableArmorSet // 0x0008 (0x0008 - 0x0000) struct ArmorComponent_ForceEnableArmorSet final { public: struct FGameplayTag ArmorSetTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ArmorComponent_ForceEnableArmorSet; // Function Cronos.ArmorComponent.GetArmoredBones // 0x0010 (0x0010 - 0x0000) struct ArmorComponent_GetArmoredBones final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ArmorComponent_GetArmoredBones; // Function Cronos.NiagaraVFXVolumeCutoutComponent.SetCutOutDisabled // 0x0010 (0x0010 - 0x0000) struct NiagaraVFXVolumeCutoutComponent_SetCutOutDisabled final { public: bool IsDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_SetCutOutDisabled; // Function Cronos.NiagaraVFXVolumeCutoutComponent.IsCutOutDisabled // 0x0001 (0x0001 - 0x0000) struct NiagaraVFXVolumeCutoutComponent_IsCutOutDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_IsCutOutDisabled; // Function Cronos.NiagaraVFXVolumeCutoutComponent.IsCutOutDisabledBy // 0x0010 (0x0010 - 0x0000) struct NiagaraVFXVolumeCutoutComponent_IsCutOutDisabledBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_IsCutOutDisabledBy; // Function Cronos.AttachableEnemyComponent.Init // 0x0070 (0x0070 - 0x0000) struct AttachableEnemyComponent_Init final { public: struct FAttachableEnemyProperties InProperties; // 0x0000(0x0070)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AttachableEnemyComponent_Init; // Function Cronos.AttachmentAnimInstance.GetOwnerMesh // 0x0008 (0x0008 - 0x0000) struct AttachmentAnimInstance_GetOwnerMesh final { public: class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AttachmentAnimInstance_GetOwnerMesh; // Function Cronos.BTOnEnemySpawned.OnEnemySpawned // 0x0008 (0x0008 - 0x0000) struct BTOnEnemySpawned_OnEnemySpawned final { public: class AActor* enemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnEnemySpawned_OnEnemySpawned; // Function Cronos.HitReactAbility.OnEarlierFinishEnabled // 0x00B0 (0x00B0 - 0x0000) struct HitReactAbility_OnEarlierFinishEnabled final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HitReactAbility_OnEarlierFinishEnabled; // Function Cronos.HitReactAbility.OnExecuteInputActionRequest // 0x0008 (0x0008 - 0x0000) struct HitReactAbility_OnExecuteInputActionRequest final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HitReactAbility_OnExecuteInputActionRequest; // Function Cronos.HitReactAbility.OnOverrideAvailable // 0x00B0 (0x00B0 - 0x0000) struct HitReactAbility_OnOverrideAvailable final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HitReactAbility_OnOverrideAvailable; // Function Cronos.HitReactAbility.OnReceiveDamageEnd // 0x0010 (0x0010 - 0x0000) struct HitReactAbility_OnReceiveDamageEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HitReactAbility_OnReceiveDamageEnd; // Function Cronos.AudioBreathingSubcomponent.CheckIfFootsetsBlocked // 0x000C (0x000C - 0x0000) struct AudioBreathingSubcomponent_CheckIfFootsetsBlocked final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TagCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioBreathingSubcomponent_CheckIfFootsetsBlocked; // Function Cronos.NiagaraVFXManager.GetEncompassedVFXVolume // 0x0020 (0x0020 - 0x0000) struct NiagaraVFXManager_GetEncompassedVFXVolume final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANiagaraVFXVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXManager_GetEncompassedVFXVolume; // Function Cronos.NiagaraVFXManager.GetRegisteredVFVolumes // 0x0010 (0x0010 - 0x0000) struct NiagaraVFXManager_GetRegisteredVFVolumes final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFVolumes; // Function Cronos.NiagaraVFXManager.GetRegisteredVFXActorCount // 0x0004 (0x0004 - 0x0000) struct NiagaraVFXManager_GetRegisteredVFXActorCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFXActorCount; // Function Cronos.NiagaraVFXManager.GetRegisteredVFXVolumeCount // 0x0004 (0x0004 - 0x0000) struct NiagaraVFXManager_GetRegisteredVFXVolumeCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFXVolumeCount; // Function Cronos.SHChAudioHealthSubcomponent.UpdateAudioHealthRTPCValue // 0x0008 (0x0008 - 0x0000) struct SHChAudioHealthSubcomponent_UpdateAudioHealthRTPCValue final { public: class USHCharacterPlayHealthComponent* InHealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHChAudioHealthSubcomponent_UpdateAudioHealthRTPCValue; // Function Cronos.SHChAudioHealthSubcomponent.UpdateAudioHealthState // 0x0008 (0x0008 - 0x0000) struct SHChAudioHealthSubcomponent_UpdateAudioHealthState final { public: class USHCharacterPlayHealthComponent* InHealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHChAudioHealthSubcomponent_UpdateAudioHealthState; // Function Cronos.BaseEnemyAnimInstance.OnHit // 0x0148 (0x0148 - 0x0000) struct BaseEnemyAnimInstance_OnHit final { public: struct FDamageInfo DamageInfo; // 0x0000(0x0148)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BaseEnemyAnimInstance_OnHit; // Function Cronos.BaseEnemyAnimInstance.ProcFlinch // 0x0040 (0x0040 - 0x0000) struct BaseEnemyAnimInstance_ProcFlinch final { public: float Intensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName HitBone; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ImpactLocation; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ImpactNormal; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BaseEnemyAnimInstance_ProcFlinch; // Function Cronos.BaseEnemyAnimInstance.CalculateHitIntensity // 0x0150 (0x0150 - 0x0000) struct BaseEnemyAnimInstance_CalculateHitIntensity final { public: struct FDamageInfo DamageInfo; // 0x0000(0x0148)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) float ReturnValue; // 0x0148(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BaseEnemyAnimInstance_CalculateHitIntensity; // Function Cronos.BaseEnemyAnimInstance.GetCharacterMovementComp // 0x0008 (0x0008 - 0x0000) struct BaseEnemyAnimInstance_GetCharacterMovementComp final { public: class UCharacterMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BaseEnemyAnimInstance_GetCharacterMovementComp; // Function Cronos.BaseGravityObject.GetController // 0x0008 (0x0008 - 0x0000) struct BaseGravityObject_GetController final { public: class UGravityObjectsController* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BaseGravityObject_GetController; // Function Cronos.BaseGravityObject.GetGravityObjectMeshComponent // 0x0008 (0x0008 - 0x0000) struct BaseGravityObject_GetGravityObjectMeshComponent final { public: class UStaticMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BaseGravityObject_GetGravityObjectMeshComponent; // Function Cronos.BaseGravityObject.GetGravityObjectNiagaraComponent // 0x0008 (0x0008 - 0x0000) struct BaseGravityObject_GetGravityObjectNiagaraComponent final { public: class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BaseGravityObject_GetGravityObjectNiagaraComponent; // Function Cronos.PlayerHUDAudioLogWidget.UpdateBindableStopButton // 0x0008 (0x0008 - 0x0000) struct PlayerHUDAudioLogWidget_UpdateBindableStopButton final { public: class UUserWidget* InMenuWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerHUDAudioLogWidget_UpdateBindableStopButton; // Function Cronos.BehaviorTask_Repeat.RepeatAction // 0x0018 (0x0018 - 0x0000) struct BehaviorTask_Repeat_RepeatAction final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TimeBetweenActions; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TotalActionCount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBehaviorTask_Repeat* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_Repeat_RepeatAction; // Function Cronos.BehaviorTask_WaitForAttribute.WaitForAttributeChange // 0x0060 (0x0060 - 0x0000) struct BehaviorTask_WaitForAttribute_WaitForAttributeChange final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayAttribute Attribute; // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag WithSrcTag; // 0x0040(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag WithoutSrcTag; // 0x0048(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool TriggerOnce; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UBehaviorTask_WaitForAttribute* ReturnValue; // 0x0058(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitForAttribute_WaitForAttributeChange; // Function Cronos.BehaviorTask_WaitForAttribute.WaitForAttributeChangeWithComparison // 0x0068 (0x0068 - 0x0000) struct BehaviorTask_WaitForAttribute_WaitForAttributeChangeWithComparison final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayAttribute InAttribute; // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InWithTag; // 0x0040(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InWithoutTag; // 0x0048(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBehaviorWaitAttributeChangeComparison InComparisonType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InComparisonValue; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool TriggerOnce; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UBehaviorTask_WaitForAttribute* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitForAttribute_WaitForAttributeChangeWithComparison; // Function Cronos.BehaviorTask_WaitGameplayEffectApplied.WaitGameplayEffectAppliedToSelf // 0x0138 (0x0138 - 0x0000) struct BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTargetDataFilterHandle SourceFilter; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) struct FGameplayTagRequirements SourceTagRequirements; // 0x0018(0x0088)(Parm, NativeAccessSpecifierPublic) struct FGameplayTagRequirements TargetTagRequirements; // 0x00A0(0x0088)(Parm, NativeAccessSpecifierPublic) bool TriggerOnce; // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ListenForPeriodicEffect; // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UBehaviorTask_WaitGameplayEffectApplied* ReturnValue; // 0x0130(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf; // Function Cronos.BehaviorTask_WaitGameplayEffectApplied.WaitGameplayEffectAppliedToSelf_Query // 0x00B8 (0x00B8 - 0x0000) struct BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf_Query final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTargetDataFilterHandle SourceFilter; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) struct FGameplayTagQuery SourceTagQuery; // 0x0018(0x0048)(Parm, NativeAccessSpecifierPublic) struct FGameplayTagQuery TargetTagQuery; // 0x0060(0x0048)(Parm, NativeAccessSpecifierPublic) bool TriggerOnce; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ListenForPeriodicEffect; // 0x00A9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UBehaviorTask_WaitGameplayEffectApplied* ReturnValue; // 0x00B0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf_Query; // Function Cronos.BehaviorTask_WaitGameplayEffectApplied.OnApplyGameplayEffectCallback // 0x02A8 (0x02A8 - 0x0000) struct BehaviorTask_WaitGameplayEffectApplied_OnApplyGameplayEffectCallback final { public: class UAbilitySystemComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEffectSpec SpecApplied; // 0x0008(0x0298)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FActiveGameplayEffectHandle ActiveHandle; // 0x02A0(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_OnApplyGameplayEffectCallback; // Function Cronos.BehaviorTask_WaitGameplayEffectRemoved.WaitForGameplayEffectRemoved // 0x0018 (0x0018 - 0x0000) struct BehaviorTask_WaitGameplayEffectRemoved_WaitForGameplayEffectRemoved final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FActiveGameplayEffectHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBehaviorTask_WaitGameplayEffectRemoved* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectRemoved_WaitForGameplayEffectRemoved; // Function Cronos.BehaviorTask_WaitGameplayEffectRemoved.OnGameplayEffectRemoved // 0x0028 (0x0028 - 0x0000) struct BehaviorTask_WaitGameplayEffectRemoved_OnGameplayEffectRemoved final { public: struct FGameplayEffectRemovalInfo InGameplayEffectRemovalInfo; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectRemoved_OnGameplayEffectRemoved; // Function Cronos.BehaviorTask_WaitGameplayEvent.WaitGameplayEvent // 0x0028 (0x0028 - 0x0000) struct BehaviorTask_WaitGameplayEvent_WaitGameplayEvent final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag EventTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OptionalExternalTarget_0; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool OnlyTriggerOnce; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool OnlyMatchExact; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UBehaviorTask_WaitGameplayEvent* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEvent_WaitGameplayEvent; // Function Cronos.BTSingleItemBuyWidget.OnUpdateBrowseMarker // 0x0001 (0x0001 - 0x0000) struct BTSingleItemBuyWidget_OnUpdateBrowseMarker final { public: bool bInShouldBeVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSingleItemBuyWidget_OnUpdateBrowseMarker; // Function Cronos.BehaviorTask_WaitGameplayTag.WaitGameplayTag // 0x0020 (0x0020 - 0x0000) struct BehaviorTask_WaitGameplayTag_WaitGameplayTag final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Tag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InOptionalExternalTarget; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBehaviorTask_WaitGameplayTag* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitGameplayTag_WaitGameplayTag; // Function Cronos.BehaviorTask_WaitGameplayTag.GameplayTagCallback // 0x000C (0x000C - 0x0000) struct BehaviorTask_WaitGameplayTag_GameplayTagCallback final { public: struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitGameplayTag_GameplayTagCallback; // Function Cronos.BehaviorTask_WaitTrace.WaitForTrace // 0x0068 (0x0068 - 0x0000) struct BehaviorTask_WaitTrace_WaitForTrace final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RelativeStart; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RelativeEnd; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float Radius; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0054(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float TimeLimit; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UBehaviorTask_WaitTrace* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitTrace_WaitForTrace; // Function Cronos.SHCharacterPlayLighting.SetFlashlightOffSupportLightProgress // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress final { public: float ProgressValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress; // Function Cronos.CronosGameplayDialogAbility.PlayGameplayAudioWithAbility // 0x0238 (0x0238 - 0x0000) struct CronosGameplayDialogAbility_PlayGameplayAudioWithAbility final { public: class AActor* InSpeakerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InEventTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData InGameplayEventData; // 0x0010(0x00B0)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FDialogDataWrapper InDialogDataWrapper; // 0x00C0(0x0170)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0230(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosGameplayDialogAbility_PlayGameplayAudioWithAbility; // Function Cronos.CronosGameplayDialogAbility.OnDialogFinished // 0x0001 (0x0001 - 0x0000) struct CronosGameplayDialogAbility_OnDialogFinished final { public: bool bCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnDialogFinished; // Function Cronos.CronosGameplayDialogAbility.OnEventPauseReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosGameplayDialogAbility_OnEventPauseReceived final { public: struct FGameplayEventData InPayload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventPauseReceived; // Function Cronos.CronosGameplayDialogAbility.OnEventResumeReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosGameplayDialogAbility_OnEventResumeReceived final { public: struct FGameplayEventData InPayload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventResumeReceived; // Function Cronos.CronosGameplayDialogAbility.OnEventStopReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosGameplayDialogAbility_OnEventStopReceived final { public: struct FGameplayEventData InPayload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventStopReceived; // Function Cronos.BTSoulLeakAbility.PlaySoulLeakWithAbility // 0x0250 (0x0250 - 0x0000) struct BTSoulLeakAbility_PlaySoulLeakWithAbility final { public: class AActor* InSpeakerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InEventTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData InGameplayEventData; // 0x0010(0x00B0)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FDialogDataWrapper InDialogDataWrapper; // 0x00C0(0x0170)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray> InGameplayEffects; // 0x0230(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic) class UAkAudioEvent* InAudioEvent; // 0x0240(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InFadeOutDuration; // 0x0248(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x024C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24D[0x3]; // 0x024D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSoulLeakAbility_PlaySoulLeakWithAbility; // Function Cronos.BTSoulLeakAbility.OnAkEventFinished // 0x0010 (0x0010 - 0x0000) struct BTSoulLeakAbility_OnAkEventFinished final { public: EAkCallbackType InCallbackType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAkCallbackInfo* InCallbackInfo; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulLeakAbility_OnAkEventFinished; // Function Cronos.BehaviorTask_WaitVelocityChange.CreateWaitVelocityChange // 0x0030 (0x0030 - 0x0000) struct BehaviorTask_WaitVelocityChange_CreateWaitVelocityChange final { public: class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Direction; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinimumMagnitude; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UBehaviorTask_WaitVelocityChange* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BehaviorTask_WaitVelocityChange_CreateWaitVelocityChange; // Function Cronos.BTDialogBoxMenuWidget.AlignButtons // 0x0001 (0x0001 - 0x0000) struct BTDialogBoxMenuWidget_AlignButtons final { public: EHorizontalAlignment InAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDialogBoxMenuWidget_AlignButtons; // Function Cronos.BTMemoPageWidget.SetPicture // 0x0028 (0x0028 - 0x0000) struct BTMemoPageWidget_SetPicture final { public: TSoftObjectPtr InImage; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTMemoPageWidget_SetPicture; // Function Cronos.BTMemoPageWidget.SetText // 0x0010 (0x0010 - 0x0000) struct BTMemoPageWidget_SetText final { public: class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTMemoPageWidget_SetText; // Function Cronos.SteeringComponent.OnActorBump // 0x0128 (0x0128 - 0x0000) struct SteeringComponent_OnActorBump final { public: class AActor* SelfActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SteeringComponent_OnActorBump; // Function Cronos.SteeringComponent.OnNavDataRegistered // 0x0008 (0x0008 - 0x0000) struct SteeringComponent_OnNavDataRegistered final { public: class ANavigationData* NavData; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SteeringComponent_OnNavDataRegistered; // Function Cronos.BT3DNavGrid.OnBeginOverlap // 0x0010 (0x0010 - 0x0000) struct BT3DNavGrid_OnBeginOverlap final { public: class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BT3DNavGrid_OnBeginOverlap; // Function Cronos.BT3DNavGrid.OnEndOverlap // 0x0010 (0x0010 - 0x0000) struct BT3DNavGrid_OnEndOverlap final { public: class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BT3DNavGrid_OnEndOverlap; // Function Cronos.SHInteractionManagerComponent.BindProximityDetector // 0x0008 (0x0008 - 0x0000) struct SHInteractionManagerComponent_BindProximityDetector final { public: const class UShapeComponent* NewProximityDetector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_BindProximityDetector; // Function Cronos.SHInteractionManagerComponent.BindProximityDetectors // 0x0010 (0x0010 - 0x0000) struct SHInteractionManagerComponent_BindProximityDetectors final { public: TArray NewProximityDetectors; // 0x0000(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_BindProximityDetectors; // Function Cronos.SHInteractionManagerComponent.BindVisibilityDetector // 0x0008 (0x0008 - 0x0000) struct SHInteractionManagerComponent_BindVisibilityDetector final { public: const class USHRaycastDetectableComponent* NewVisibilityDetector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_BindVisibilityDetector; // Function Cronos.SHInteractionManagerComponent.ProcessProximityBeginOverlap // 0x0120 (0x0120 - 0x0000) struct SHInteractionManagerComponent_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityBeginOverlap; // Function Cronos.SHInteractionManagerComponent.ProcessProximityEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHInteractionManagerComponent_ProcessProximityEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityEndOverlap; // Function Cronos.SHInteractionManagerComponent.RegisterGeneric // 0x0030 (0x0030 - 0x0000) struct SHInteractionManagerComponent_RegisterGeneric final { public: const class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USHRaycastDetectableComponent* Detectable; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USHInteractionIconComponent* Icon; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Slots; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_RegisterGeneric; // Function Cronos.SHInteractionManagerComponent.SetDetectionEnabled // 0x0010 (0x0010 - 0x0000) struct SHInteractionManagerComponent_SetDetectionEnabled final { public: bool Enable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Enabler; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_SetDetectionEnabled; // Function Cronos.SHInteractionManagerComponent.SetDetectionState // 0x0001 (0x0001 - 0x0000) struct SHInteractionManagerComponent_SetDetectionState final { public: EDetectionState InDetectionState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_SetDetectionState; // Function Cronos.SHInteractionManagerComponent.SetObjectDetectionEnabled // 0x0018 (0x0018 - 0x0000) struct SHInteractionManagerComponent_SetObjectDetectionEnabled final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Enable; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Enabler; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_SetObjectDetectionEnabled; // Function Cronos.SHInteractionManagerComponent.GetDetectionState // 0x0001 (0x0001 - 0x0000) struct SHInteractionManagerComponent_GetDetectionState final { public: EDetectionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_GetDetectionState; // Function Cronos.SHInteractionManagerComponent.HasActiveInteraction // 0x0001 (0x0001 - 0x0000) struct SHInteractionManagerComponent_HasActiveInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_HasActiveInteraction; // Function Cronos.SHInteractionManagerComponent.HasUsableActorNearby // 0x0001 (0x0001 - 0x0000) struct SHInteractionManagerComponent_HasUsableActorNearby final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_HasUsableActorNearby; // Function Cronos.SHInteractionManagerComponent.IsDetectionEnabled // 0x0001 (0x0001 - 0x0000) struct SHInteractionManagerComponent_IsDetectionEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_IsDetectionEnabled; // Function Cronos.BTAdvancedTeleportBehaviorEffector.OnColliderBeginOverlapEnd // 0x0120 (0x0120 - 0x0000) struct BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapEnd final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapEnd; // Function Cronos.BTAdvancedTeleportBehaviorEffector.OnColliderBeginOverlapStart // 0x0120 (0x0120 - 0x0000) struct BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapStart final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapStart; // Function Cronos.DestructibleBaseActor.AttachGeometryCollectionComponent // 0x0008 (0x0008 - 0x0000) struct DestructibleBaseActor_AttachGeometryCollectionComponent final { public: class UCronosGeometryCollectionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleBaseActor_AttachGeometryCollectionComponent; // Function Cronos.DestructibleBaseActor.GetGeometryCollectionComponent // 0x0008 (0x0008 - 0x0000) struct DestructibleBaseActor_GetGeometryCollectionComponent final { public: class UGeometryCollectionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleBaseActor_GetGeometryCollectionComponent; // Function Cronos.DestructibleBaseActor.GetNumElements // 0x0004 (0x0004 - 0x0000) struct DestructibleBaseActor_GetNumElements final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleBaseActor_GetNumElements; // Function Cronos.DestructibleBaseActor.InternalOnChaosBreakEvent // 0x0078 (0x0078 - 0x0000) struct DestructibleBaseActor_InternalOnChaosBreakEvent final { public: struct FChaosBreakEvent BreakEvent; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleBaseActor_InternalOnChaosBreakEvent; // Function Cronos.DestructibleBaseActor.InternalOnChaosPhysicsCollision // 0x00C0 (0x00C0 - 0x0000) struct DestructibleBaseActor_InternalOnChaosPhysicsCollision final { public: struct FChaosPhysicsCollisionInfo CollisionInfo; // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleBaseActor_InternalOnChaosPhysicsCollision; // Function Cronos.DestructibleBaseActor.NativeOnChaosBreakEvent // 0x0078 (0x0078 - 0x0000) struct DestructibleBaseActor_NativeOnChaosBreakEvent final { public: struct FChaosBreakEvent BreakEvent; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleBaseActor_NativeOnChaosBreakEvent; // Function Cronos.DestructibleBaseActor.NativeOnChaosPhysicsCollision // 0x00C0 (0x00C0 - 0x0000) struct DestructibleBaseActor_NativeOnChaosPhysicsCollision final { public: struct FChaosPhysicsCollisionInfo CollisionInfo; // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleBaseActor_NativeOnChaosPhysicsCollision; // Function Cronos.SwitchWeaponModeAbility.OnAssembleMontageEnd // 0x0010 (0x0010 - 0x0000) struct SwitchWeaponModeAbility_OnAssembleMontageEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SwitchWeaponModeAbility_OnAssembleMontageEnd; // Function Cronos.SwitchWeaponModeAbility.OnDisassembleMontageEnd // 0x0010 (0x0010 - 0x0000) struct SwitchWeaponModeAbility_OnDisassembleMontageEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SwitchWeaponModeAbility_OnDisassembleMontageEnd; // Function Cronos.SwitchWeaponModeAbility.GetNewSlot // 0x0010 (0x0010 - 0x0000) struct SwitchWeaponModeAbility_GetNewSlot final { public: const class ASHCharacterPlay* CharacterPlay; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SwitchWeaponModeAbility_GetNewSlot; // Function Cronos.BTScrollableAgreementsPanel.CreateTextWidgets // 0x0018 (0x0018 - 0x0000) struct BTScrollableAgreementsPanel_CreateTextWidgets final { public: class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TSubclassOf InWidgetClass; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTScrollableAgreementsPanel_CreateTextWidgets; // Function Cronos.BTScrollableAgreementsPanel.OnScrollBoxUpDownNavigation // 0x0010 (0x0010 - 0x0000) struct BTScrollableAgreementsPanel_OnScrollBoxUpDownNavigation final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnScrollBoxUpDownNavigation; // Function Cronos.BTScrollableAgreementsPanel.OnTextWidgetCreated // 0x0008 (0x0008 - 0x0000) struct BTScrollableAgreementsPanel_OnTextWidgetCreated final { public: class UTextLayoutWidget* InTextWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnTextWidgetCreated; // Function Cronos.BTScrollableAgreementsPanel.OnUserScrolled // 0x0004 (0x0004 - 0x0000) struct BTScrollableAgreementsPanel_OnUserScrolled final { public: float CurrentOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnUserScrolled; // Function Cronos.DoppelTentaclesManager.AttackTentaclesFadeTimelineCallback // 0x0004 (0x0004 - 0x0000) struct DoppelTentaclesManager_AttackTentaclesFadeTimelineCallback final { public: float TimelineValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DoppelTentaclesManager_AttackTentaclesFadeTimelineCallback; // Function Cronos.DoppelTentaclesManager.IdleTentaclesFadeTimelineCallback // 0x0004 (0x0004 - 0x0000) struct DoppelTentaclesManager_IdleTentaclesFadeTimelineCallback final { public: float TimelineValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DoppelTentaclesManager_IdleTentaclesFadeTimelineCallback; // Function Cronos.DoppelTentaclesManager.SetActiveAttackTentacles // 0x0001 (0x0001 - 0x0000) struct DoppelTentaclesManager_SetActiveAttackTentacles final { public: bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DoppelTentaclesManager_SetActiveAttackTentacles; // Function Cronos.DoppelTentaclesManager.SetActiveIdleTentacles // 0x0001 (0x0001 - 0x0000) struct DoppelTentaclesManager_SetActiveIdleTentacles final { public: bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DoppelTentaclesManager_SetActiveIdleTentacles; // Function Cronos.SHItemInteractionAnimInstance.GetAnimationsPreset // 0x0008 (0x0008 - 0x0000) struct SHItemInteractionAnimInstance_GetAnimationsPreset final { public: class UCronosMovementAnimationsPreset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInteractionAnimInstance_GetAnimationsPreset; // Function Cronos.SHItemInteractionAnimInstance.GetTakeAnimation // 0x0008 (0x0008 - 0x0000) struct SHItemInteractionAnimInstance_GetTakeAnimation final { public: class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInteractionAnimInstance_GetTakeAnimation; // Function Cronos.BTInteractionManagerComponent.OnComponentBeginOverlap // 0x0120 (0x0120 - 0x0000) struct BTInteractionManagerComponent_OnComponentBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractionManagerComponent_OnComponentBeginOverlap; // Function Cronos.BTInteractionManagerComponent.OnComponentEndOverlap // 0x0020 (0x0020 - 0x0000) struct BTInteractionManagerComponent_OnComponentEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTInteractionManagerComponent_OnComponentEndOverlap; // Function Cronos.BTInteractionManagerComponent.SetInteractionBlocked // 0x0010 (0x0010 - 0x0000) struct BTInteractionManagerComponent_SetInteractionBlocked final { public: class UObject* InObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTInteractionManagerComponent_SetInteractionBlocked; // Function Cronos.BTInteractionManagerComponent.GetMaxDistance // 0x0004 (0x0004 - 0x0000) struct BTInteractionManagerComponent_GetMaxDistance final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractionManagerComponent_GetMaxDistance; // Function Cronos.BTInteractionManagerComponent.GetMaxDistanceOffset // 0x0004 (0x0004 - 0x0000) struct BTInteractionManagerComponent_GetMaxDistanceOffset final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractionManagerComponent_GetMaxDistanceOffset; // Function Cronos.BTAmountModalMenuWidget.ConfirmModalWithAmount // 0x0010 (0x0010 - 0x0000) struct BTAmountModalMenuWidget_ConfirmModalWithAmount final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAmount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstant; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTAmountModalMenuWidget_ConfirmModalWithAmount; // Function Cronos.FullscreenImageMaterialWidget.GetFullscreenImageMaterialWidget // 0x0010 (0x0010 - 0x0000) struct FullscreenImageMaterialWidget_GetFullscreenImageMaterialWidget final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UFullscreenImageMaterialWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FullscreenImageMaterialWidget_GetFullscreenImageMaterialWidget; // Function Cronos.FullscreenImageMaterialWidget.Init // 0x0008 (0x0008 - 0x0000) struct FullscreenImageMaterialWidget_Init final { public: class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FullscreenImageMaterialWidget_Init; // Function Cronos.SHLightingChannelsStatics.GetLightingChannelsPack // 0x0004 (0x0004 - 0x0000) struct SHLightingChannelsStatics_GetLightingChannelsPack final { public: ESHLightingChannelsProfile Profile; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHLightingChannelsPack ReturnValue; // 0x0001(0x0003)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLightingChannelsStatics_GetLightingChannelsPack; // Function Cronos.CronosSpawnPoint.LoadTeleportationArea // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPoint_LoadTeleportationArea final { public: class UObject* InRequester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWorldStateRequestActivationMode ActivationMode; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosSpawnPoint_LoadTeleportationArea; // Function Cronos.CronosSpawnPoint.OnCutsceneFinished // 0x0001 (0x0001 - 0x0000) struct CronosSpawnPoint_OnCutsceneFinished final { public: bool Skipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPoint_OnCutsceneFinished; // Function Cronos.SHGameplayControlEntry.CustomSetup // 0x0030 (0x0030 - 0x0000) struct SHGameplayControlEntry_CustomSetup final { public: struct FSHGameplayControlDataStruct ControlData; // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayControlEntry_CustomSetup; // Function Cronos.DatabasePagedDocumentWidget.UpdateNavigation // 0x0004 (0x0004 - 0x0000) struct DatabasePagedDocumentWidget_UpdateNavigation final { public: float InScrollAcceleration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DatabasePagedDocumentWidget_UpdateNavigation; // Function Cronos.BTEnhancedInputSettingsPanelWidget.HasConflicts // 0x0001 (0x0001 - 0x0000) struct BTEnhancedInputSettingsPanelWidget_HasConflicts final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTEnhancedInputSettingsPanelWidget_HasConflicts; // Function Cronos.BTEnhancedInputSettingsPanelWidget.HasEmptyBinds // 0x0001 (0x0001 - 0x0000) struct BTEnhancedInputSettingsPanelWidget_HasEmptyBinds final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTEnhancedInputSettingsPanelWidget_HasEmptyBinds; // Function Cronos.BTQTEStopBehavior.OnEventReceived // 0x00B0 (0x00B0 - 0x0000) struct BTQTEStopBehavior_OnEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEStopBehavior_OnEventReceived; // Function Cronos.EMInteractionInterface.GetDefaultMovementFilter // 0x0008 (0x0008 - 0x0000) struct EMInteractionInterface_GetDefaultMovementFilter final { public: TSubclassOf ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EMInteractionInterface_GetDefaultMovementFilter; // Function Cronos.EMInteractionInterface.IsExtendedMovementSupported // 0x0001 (0x0001 - 0x0000) struct EMInteractionInterface_IsExtendedMovementSupported final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EMInteractionInterface_IsExtendedMovementSupported; // Function Cronos.BTDisplayableBaseWidget.Init // 0x0008 (0x0008 - 0x0000) struct BTDisplayableBaseWidget_Init final { public: class ASHCharacterPlay* InOwnerCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDisplayableBaseWidget_Init; // Function Cronos.BTDisplayableBaseWidget.IsDisplayed // 0x0001 (0x0001 - 0x0000) struct BTDisplayableBaseWidget_IsDisplayed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDisplayableBaseWidget_IsDisplayed; // Function Cronos.BTDisplayableWithInputsWidget.OnInputDeviceChanged // 0x0001 (0x0001 - 0x0000) struct BTDisplayableWithInputsWidget_OnInputDeviceChanged final { public: EGameBaseInputDevice InNewInputDevice; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDisplayableWithInputsWidget_OnInputDeviceChanged; // Function Cronos.BTDisplayableWithInputsWidget.IsInputBlocked // 0x0001 (0x0001 - 0x0000) struct BTDisplayableWithInputsWidget_IsInputBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDisplayableWithInputsWidget_IsInputBlocked; // Function Cronos.BTEnergyStoreTabBaseWidget.OnItemQuantityChanged // 0x0008 (0x0008 - 0x0000) struct BTEnergyStoreTabBaseWidget_OnItemQuantityChanged final { public: class UBTEnergyStoreItemWidget* InItemWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnItemQuantityChanged; // Function Cronos.BTEnergyStoreTabBaseWidget.OnItemSelected // 0x0008 (0x0008 - 0x0000) struct BTEnergyStoreTabBaseWidget_OnItemSelected final { public: class UBTEnergyStoreItemWidget* InItemWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnItemSelected; // Function Cronos.BTEnergyStoreTabBaseWidget.OnPerformTransactionHoldEnded // 0x0001 (0x0001 - 0x0000) struct BTEnergyStoreTabBaseWidget_OnPerformTransactionHoldEnded final { public: bool bInIsCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnPerformTransactionHoldEnded; // Function Cronos.BTAudioLogsSubsystem.AudioLogFinished // 0x0001 (0x0001 - 0x0000) struct BTAudioLogsSubsystem_AudioLogFinished final { public: bool bInIsWasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTAudioLogsSubsystem_AudioLogFinished; // Function Cronos.BTAudioLogsSubsystem.AudioLogStartedDelegate // 0x0008 (0x0008 - 0x0000) struct BTAudioLogsSubsystem_AudioLogStartedDelegate final { public: class UDialogTalk* InDialogTalk; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTAudioLogsSubsystem_AudioLogStartedDelegate; // Function Cronos.PatrolPathActor.OccupyPath // 0x0010 (0x0010 - 0x0000) struct PatrolPathActor_OccupyPath final { public: const class APawn* OccupyingPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PatrolPathActor_OccupyPath; // Function Cronos.PatrolPathActor.ReleasePath // 0x0010 (0x0010 - 0x0000) struct PatrolPathActor_ReleasePath final { public: const class APawn* InPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PatrolPathActor_ReleasePath; // Function Cronos.PatrolPathActor.SetIsLooping // 0x0001 (0x0001 - 0x0000) struct PatrolPathActor_SetIsLooping final { public: bool bInIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_SetIsLooping; // Function Cronos.PatrolPathActor.StartPathCooldown // 0x0004 (0x0004 - 0x0000) struct PatrolPathActor_StartPathCooldown final { public: float DurationOverride; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_StartPathCooldown; // Function Cronos.PatrolPathActor.GetInitialGaitOverride // 0x0001 (0x0001 - 0x0000) struct PatrolPathActor_GetInitialGaitOverride final { public: EAIGait ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_GetInitialGaitOverride; // Function Cronos.PatrolPathActor.GetInitiallyEnabledSenses // 0x0004 (0x0004 - 0x0000) struct PatrolPathActor_GetInitiallyEnabledSenses final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_GetInitiallyEnabledSenses; // Function Cronos.PatrolPathActor.GetNextPointAhead // 0x0020 (0x0020 - 0x0000) struct PatrolPathActor_GetNextPointAhead final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPathReversed; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_GetNextPointAhead; // Function Cronos.PatrolPathActor.GetOptimalStartPointAndDirection // 0x0028 (0x0028 - 0x0000) struct PatrolPathActor_GetOptimalStartPointAndDirection final { public: struct FVector AILocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutPointIndex; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOutGoForward; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinPathLength; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PatrolPathActor_GetOptimalStartPointAndDirection; // Function Cronos.PatrolPathActor.GetPathData // 0x0068 (0x0068 - 0x0000) struct PatrolPathActor_GetPathData final { public: TArray OutLocations; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TMap OutInteractions; // 0x0010(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) bool bOutIsLooping; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0061(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PatrolPathActor_GetPathData; // Function Cronos.PatrolPathActor.GetRequiredTags // 0x0020 (0x0020 - 0x0000) struct PatrolPathActor_GetRequiredTags final { public: struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_GetRequiredTags; // Function Cronos.PatrolPathActor.GetSmartObjectComponentByName // 0x0018 (0x0018 - 0x0000) struct PatrolPathActor_GetSmartObjectComponentByName final { public: class FString InComponentName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCronosSmartObject* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_GetSmartObjectComponentByName; // Function Cronos.PatrolPathActor.GetTriggerComponentByName // 0x0018 (0x0018 - 0x0000) struct PatrolPathActor_GetTriggerComponentByName final { public: class FString InComponentName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInteractionGenericBaseTriggerComponent* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_GetTriggerComponentByName; // Function Cronos.PatrolPathActor.GetWaypointLocations // 0x0018 (0x0018 - 0x0000) struct PatrolPathActor_GetWaypointLocations final { public: bool bPointsValid; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_GetWaypointLocations; // Function Cronos.PatrolPathActor.IsPathEnabled // 0x0001 (0x0001 - 0x0000) struct PatrolPathActor_IsPathEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_IsPathEnabled; // Function Cronos.PatrolPathActor.IsPathOccupied // 0x0001 (0x0001 - 0x0000) struct PatrolPathActor_IsPathOccupied final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_IsPathOccupied; // Function Cronos.PatrolPathActor.IsPathOnCooldown // 0x0001 (0x0001 - 0x0000) struct PatrolPathActor_IsPathOnCooldown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_IsPathOnCooldown; // Function Cronos.PatrolPathActor.IsPathReachable // 0x0010 (0x0010 - 0x0000) struct PatrolPathActor_IsPathReachable final { public: const class APawn* InPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseClosestPoint; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PatrolPathActor_IsPathReachable; // Function Cronos.PatrolPathActor.ShouldStartAtClosestPointAhead // 0x0001 (0x0001 - 0x0000) struct PatrolPathActor_ShouldStartAtClosestPointAhead final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PatrolPathActor_ShouldStartAtClosestPointAhead; // Function Cronos.PatrolPathActor.SupportsAgent // 0x0010 (0x0010 - 0x0000) struct PatrolPathActor_SupportsAgent final { public: const class ANavigationData* NavData; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PatrolPathActor_SupportsAgent; // Function Cronos.ElizaWeakSpotActor.OnPointDamage // 0x0068 (0x0068 - 0x0000) struct ElizaWeakSpotActor_OnPointDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* HitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaWeakSpotActor_OnPointDamage; // Function Cronos.ElizaWeakSpotActor.OnRadialDamage // 0x0140 (0x0140 - 0x0000) struct ElizaWeakSpotActor_OnRadialDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* DamageType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) class AController* InstigatedBy; // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaWeakSpotActor_OnRadialDamage; // Function Cronos.PlayerGlobalAppearance.SetIsHelmetHit // 0x0001 (0x0001 - 0x0000) struct PlayerGlobalAppearance_SetIsHelmetHit final { public: bool bIsHit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerGlobalAppearance_SetIsHelmetHit; // Function Cronos.SHCharacterPlaySoulContainerComponent.AddSoul // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlaySoulContainerComponent_AddSoul final { public: class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_AddSoul; // Function Cronos.SHCharacterPlaySoulContainerComponent.ExperienceSoulLeak // 0x0030 (0x0030 - 0x0000) struct SHCharacterPlaySoulContainerComponent_ExperienceSoulLeak final { public: struct FDataTableRowHandle InSoulLeakDataRow; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool bInShouldRemember; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* InInstigator; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InAbilityTagOverride; // 0x0020(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InFadeOutDuration; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_ExperienceSoulLeak; // Function Cronos.SHCharacterPlaySoulContainerComponent.GetAllSoulPerks // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlaySoulContainerComponent_GetAllSoulPerks final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_GetAllSoulPerks; // Function Cronos.SHCharacterPlaySoulContainerComponent.RemoveSoul // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlaySoulContainerComponent_RemoveSoul final { public: class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_RemoveSoul; // Function Cronos.SHCharacterPlaySoulContainerComponent.GetStoredSouls // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlaySoulContainerComponent_GetStoredSouls final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_GetStoredSouls; // Function Cronos.SHCharacterPlaySoulContainerComponent.IsSoulActive // 0x000C (0x000C - 0x0000) struct SHCharacterPlaySoulContainerComponent_IsSoulActive final { public: class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_IsSoulActive; // Function Cronos.SHCharacterPlaySoulContainerComponent.IsSoulContainerFull // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlaySoulContainerComponent_IsSoulContainerFull final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_IsSoulContainerFull; // Function Cronos.BTEnergyStoreModifierEffector.AddStoreModifier // 0x0018 (0x0018 - 0x0000) struct BTEnergyStoreModifierEffector_AddStoreModifier final { public: struct FBTEnergyStoreModifier InStoreModifier; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTEnergyStoreModifierEffector_AddStoreModifier; // Function Cronos.CronosWeaponRecticleWidget.ChangeGravityJumpAvailability // 0x0001 (0x0001 - 0x0000) struct CronosWeaponRecticleWidget_ChangeGravityJumpAvailability final { public: bool bAvailable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_ChangeGravityJumpAvailability; // Function Cronos.CronosWeaponRecticleWidget.ChangeReticleDotVisibility // 0x0001 (0x0001 - 0x0000) struct CronosWeaponRecticleWidget_ChangeReticleDotVisibility final { public: bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_ChangeReticleDotVisibility; // Function Cronos.CronosWeaponRecticleWidget.IsGravityReticleCurrentlyVisible // 0x0001 (0x0001 - 0x0000) struct CronosWeaponRecticleWidget_IsGravityReticleCurrentlyVisible final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_IsGravityReticleCurrentlyVisible; // Function Cronos.CronosWeaponRecticleWidget.OnAmmoChanged // 0x0004 (0x0004 - 0x0000) struct CronosWeaponRecticleWidget_OnAmmoChanged final { public: int32 NewAmmoValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnAmmoChanged; // Function Cronos.CronosWeaponRecticleWidget.OnChangeGravityJumpAvailability // 0x0001 (0x0001 - 0x0000) struct CronosWeaponRecticleWidget_OnChangeGravityJumpAvailability final { public: bool bAvailable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnChangeGravityJumpAvailability; // Function Cronos.CronosWeaponRecticleWidget.OnChangeGravityReticleVisibility // 0x0001 (0x0001 - 0x0000) struct CronosWeaponRecticleWidget_OnChangeGravityReticleVisibility final { public: bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnChangeGravityReticleVisibility; // Function Cronos.CronosWeaponRecticleWidget.OnPlayerSettingsChanged // 0x0008 (0x0008 - 0x0000) struct CronosWeaponRecticleWidget_OnPlayerSettingsChanged final { public: class UPlayerProfile* Settings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnPlayerSettingsChanged; // Function Cronos.CronosWeaponRecticleWidget.PlayChargeAnimation // 0x0004 (0x0004 - 0x0000) struct CronosWeaponRecticleWidget_PlayChargeAnimation final { public: float ShootLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_PlayChargeAnimation; // Function Cronos.CronosWeaponRecticleWidget.PlayShootAnimation // 0x0008 (0x0008 - 0x0000) struct CronosWeaponRecticleWidget_PlayShootAnimation final { public: float ShootLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_PlayShootAnimation; // Function Cronos.CronosWeaponRecticleWidget.SetAutoAimTarget // 0x0010 (0x0010 - 0x0000) struct CronosWeaponRecticleWidget_SetAutoAimTarget final { public: struct FVector2D ScreenLocation; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetAutoAimTarget; // Function Cronos.CronosWeaponRecticleWidget.SetCharge // 0x0008 (0x0008 - 0x0000) struct CronosWeaponRecticleWidget_SetCharge final { public: int32 ChargeStep; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TotalCharges; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetCharge; // Function Cronos.CronosWeaponRecticleWidget.SetClipSize // 0x0004 (0x0004 - 0x0000) struct CronosWeaponRecticleWidget_SetClipSize final { public: int32 ClipSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetClipSize; // Function Cronos.CronosWeaponRecticleWidget.SetFireBlocked // 0x0001 (0x0001 - 0x0000) struct CronosWeaponRecticleWidget_SetFireBlocked final { public: bool bBlocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetFireBlocked; // Function Cronos.CronosWeaponRecticleWidget.SetFocusValueOnReticle // 0x0004 (0x0004 - 0x0000) struct CronosWeaponRecticleWidget_SetFocusValueOnReticle final { public: float FocusValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetFocusValueOnReticle; // Function Cronos.CronosWeaponRecticleWidget.SetPercentage // 0x0004 (0x0004 - 0x0000) struct CronosWeaponRecticleWidget_SetPercentage final { public: float Percentage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetPercentage; // Function Cronos.CronosWeaponRecticleWidget.TintCrosshair // 0x0004 (0x0004 - 0x0000) struct CronosWeaponRecticleWidget_TintCrosshair final { public: struct FColor TintColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_TintCrosshair; // Function Cronos.CronosWeaponRecticleWidget.UpdateFocus // 0x0004 (0x0004 - 0x0000) struct CronosWeaponRecticleWidget_UpdateFocus final { public: float FocusValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_UpdateFocus; // Function Cronos.CronosWeaponRecticleWidget.WeaponShoot // 0x0008 (0x0008 - 0x0000) struct CronosWeaponRecticleWidget_WeaponShoot final { public: float ShootLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponRecticleWidget_WeaponShoot; // Function Cronos.BTSingleDialogOptionWidget.OnSetData // 0x0018 (0x0018 - 0x0000) struct BTSingleDialogOptionWidget_OnSetData final { public: struct FUIDisplayDialogContainerData InUIDisplayDialogContainerData; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSingleDialogOptionWidget_OnSetData; // Function Cronos.SHInteraction.ProcessInput // 0x0018 (0x0018 - 0x0000) struct SHInteraction_ProcessInput final { public: struct FVector2D Input; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameBaseInputDevice InputDevice; // 0x0010(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteraction_ProcessInput; // Function Cronos.SHInteraction.TryStartInteraction // 0x0018 (0x0018 - 0x0000) struct SHInteraction_TryStartInteraction final { public: TScriptInterface InteractionSlot; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteraction_TryStartInteraction; // Function Cronos.SHInteraction.GetCleanupConfig // 0x0014 (0x0014 - 0x0000) struct SHInteraction_GetCleanupConfig final { public: struct FSHManagedInteractionSlotCleanupConfig ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteraction_GetCleanupConfig; // Function Cronos.SHInteraction.IsInteractionActive // 0x0001 (0x0001 - 0x0000) struct SHInteraction_IsInteractionActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteraction_IsInteractionActive; // Function Cronos.SHInteraction.IsOverridingCleanupConfig // 0x0001 (0x0001 - 0x0000) struct SHInteraction_IsOverridingCleanupConfig final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteraction_IsOverridingCleanupConfig; // Function Cronos.SHInteractionGeneric.GetGeneric // 0x0008 (0x0008 - 0x0000) struct SHInteractionGeneric_GetGeneric final { public: class USHInteractionGenericComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGeneric_GetGeneric; // Function Cronos.SHInteractionGeneric.StopGenericInteraction // 0x0001 (0x0001 - 0x0000) struct SHInteractionGeneric_StopGenericInteraction final { public: struct FSHInteractionGenericStopData StopData; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGeneric_StopGenericInteraction; // Function Cronos.SHInteractionGeneric.GetGenericConfig // 0x0088 (0x0088 - 0x0000) struct SHInteractionGeneric_GetGenericConfig final { public: struct FSHInteractionGenericConfig ReturnValue; // 0x0000(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGeneric_GetGenericConfig; // Function Cronos.CronosAnimInstance.OnAbsorption // 0x0010 (0x0010 - 0x0000) struct CronosAnimInstance_OnAbsorption final { public: TArray Attributes; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_OnAbsorption; // Function Cronos.CronosAnimInstance.ControlledByCharacter // 0x0001 (0x0001 - 0x0000) struct CronosAnimInstance_ControlledByCharacter final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_ControlledByCharacter; // Function Cronos.CronosAnimInstance.GetAimOffsetState // 0x0008 (0x0008 - 0x0000) struct CronosAnimInstance_GetAimOffsetState final { public: class UAnimInstanceAimOffsetState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_GetAimOffsetState; // Function Cronos.CronosAnimInstance.GetArchetype // 0x0001 (0x0001 - 0x0000) struct CronosAnimInstance_GetArchetype final { public: EEnemyArchetype ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_GetArchetype; // Function Cronos.CronosAnimInstance.GetMovementActionState // 0x0001 (0x0001 - 0x0000) struct CronosAnimInstance_GetMovementActionState final { public: EAIMovementActionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_GetMovementActionState; // Function Cronos.CronosAnimInstance.GetMovementState // 0x0008 (0x0008 - 0x0000) struct CronosAnimInstance_GetMovementState final { public: class UAnimInstanceMovementState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_GetMovementState; // Function Cronos.CronosAnimInstance.GetOwnerAbilitySystemComponent // 0x0008 (0x0008 - 0x0000) struct CronosAnimInstance_GetOwnerAbilitySystemComponent final { public: class UAbilitySystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_GetOwnerAbilitySystemComponent; // Function Cronos.CronosAnimInstance.HasAttribute // 0x0002 (0x0002 - 0x0000) struct CronosAnimInstance_HasAttribute final { public: EAbsorbedAttribute Attribute; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_HasAttribute; // Function Cronos.CronosAnimInstance.HasCentiAttribute // 0x0001 (0x0001 - 0x0000) struct CronosAnimInstance_HasCentiAttribute final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_HasCentiAttribute; // Function Cronos.CronosAnimInstance.HasJawAttribute // 0x0001 (0x0001 - 0x0000) struct CronosAnimInstance_HasJawAttribute final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_HasJawAttribute; // Function Cronos.CronosAnimInstance.IsLying // 0x0001 (0x0001 - 0x0000) struct CronosAnimInstance_IsLying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_IsLying; // Function Cronos.CronosAnimInstance.IsPreviewActor // 0x0001 (0x0001 - 0x0000) struct CronosAnimInstance_IsPreviewActor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAnimInstance_IsPreviewActor; // Function Cronos.CronosWallWalkingAnimInstance.GetSpineIKPoints // 0x0010 (0x0010 - 0x0000) struct CronosWallWalkingAnimInstance_GetSpineIKPoints final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWallWalkingAnimInstance_GetSpineIKPoints; // Function Cronos.FearAnimInstance.AttachedToJumpLoop // 0x0001 (0x0001 - 0x0000) struct FearAnimInstance_AttachedToJumpLoop final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FearAnimInstance_AttachedToJumpLoop; // Function Cronos.FearAnimInstance.AttachedToMovement // 0x0001 (0x0001 - 0x0000) struct FearAnimInstance_AttachedToMovement final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FearAnimInstance_AttachedToMovement; // Function Cronos.FearAnimInstance.JumpLoopToJumpEnd // 0x0001 (0x0001 - 0x0000) struct FearAnimInstance_JumpLoopToJumpEnd final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FearAnimInstance_JumpLoopToJumpEnd; // Function Cronos.FearAnimInstance.UpdateMeshPitch // 0x0004 (0x0004 - 0x0000) struct FearAnimInstance_UpdateMeshPitch final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FearAnimInstance_UpdateMeshPitch; // Function Cronos.FullscreenVisionWidget.GetFullscreenVisionWidget // 0x0010 (0x0010 - 0x0000) struct FullscreenVisionWidget_GetFullscreenVisionWidget final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UFullscreenVisionWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FullscreenVisionWidget_GetFullscreenVisionWidget; // Function Cronos.FullscreenVisionWidget.Init // 0x0008 (0x0008 - 0x0000) struct FullscreenVisionWidget_Init final { public: class ASHCharacterPlay* OwnerCharacterPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FullscreenVisionWidget_Init; // Function Cronos.FullscreenVisionWidget.PlayVideo // 0x0010 (0x0010 - 0x0000) struct FullscreenVisionWidget_PlayVideo final { public: class UFileMediaSource* MediaSource; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Opacity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FullscreenVisionWidget_PlayVideo; // Function Cronos.BTCameraControlComponent.PlayCameraSequence // 0x0004 (0x0004 - 0x0000) struct BTCameraControlComponent_PlayCameraSequence final { public: float PlayRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCameraControlComponent_PlayCameraSequence; // Function Cronos.BTCameraControlComponent.PlayCameraSequenceForCharacter // 0x0010 (0x0010 - 0x0000) struct BTCameraControlComponent_PlayCameraSequenceForCharacter final { public: class ACharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AdditionalOffset; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayRate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCameraControlComponent_PlayCameraSequenceForCharacter; // Function Cronos.BTCameraControlComponent.SetCameraControlSequence // 0x0008 (0x0008 - 0x0000) struct BTCameraControlComponent_SetCameraControlSequence final { public: class ULevelSequence* InLevelSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCameraControlComponent_SetCameraControlSequence; // Function Cronos.BTCameraControlComponent.Stop // 0x0004 (0x0004 - 0x0000) struct BTCameraControlComponent_Stop final { public: float BlendTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCameraControlComponent_Stop; // Function Cronos.FarShadowVolume.IsPointInside // 0x0020 (0x0020 - 0x0000) struct FarShadowVolume_IsPointInside final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FarShadowVolume_IsPointInside; // Function Cronos.BTCameraFocusableInterface.GetCameraControlPivot // 0x0060 (0x0060 - 0x0000) struct BTCameraFocusableInterface_GetCameraControlPivot final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCameraFocusableInterface_GetCameraControlPivot; // Function Cronos.BTCameraFocusableInterface.GetPreviewSkeletalTransform // 0x0060 (0x0060 - 0x0000) struct BTCameraFocusableInterface_GetPreviewSkeletalTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCameraFocusableInterface_GetPreviewSkeletalTransform; // Function Cronos.BTCameraFocusableInterface.GetCameraControlComponentInterface // 0x0008 (0x0008 - 0x0000) struct BTCameraFocusableInterface_GetCameraControlComponentInterface final { public: class UBTCameraControlComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCameraFocusableInterface_GetCameraControlComponentInterface; // Function Cronos.FlashlightControlVolume.GetCharacterPlay // 0x0008 (0x0008 - 0x0000) struct FlashlightControlVolume_GetCharacterPlay final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FlashlightControlVolume_GetCharacterPlay; // Function Cronos.BTGameplayAudiologAbility.OnAudioLogCanceled // 0x00B0 (0x00B0 - 0x0000) struct BTGameplayAudiologAbility_OnAudioLogCanceled final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTGameplayAudiologAbility_OnAudioLogCanceled; // Function Cronos.BTGameplayAudiologAbility.OnAudioLogFinished // 0x0008 (0x0008 - 0x0000) struct BTGameplayAudiologAbility_OnAudioLogFinished final { public: class FName InAudioLogRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTGameplayAudiologAbility_OnAudioLogFinished; // Function Cronos.GameLevelSequenceDirector.BranchSequenceBasedOnTags // 0x0070 (0x0070 - 0x0000) struct GameLevelSequenceDirector_BranchSequenceBasedOnTags final { public: struct FBTSequencesBranchingData InBranchingData; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_BranchSequenceBasedOnTags; // Function Cronos.GameLevelSequenceDirector.ConditionalJumpToFrameNative // 0x0020 (0x0020 - 0x0000) struct GameLevelSequenceDirector_ConditionalJumpToFrameNative final { public: class FString InMarkedFrame; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf InCondition; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_ConditionalJumpToFrameNative; // Function Cronos.GameLevelSequenceDirector.DisplayCinematicCardNative // 0x0028 (0x0028 - 0x0000) struct GameLevelSequenceDirector_DisplayCinematicCardNative final { public: class FText CardHeader; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) class FText CardContents; // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic) float CardDurationS; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_DisplayCinematicCardNative; // Function Cronos.GameLevelSequenceDirector.ExtractionSequenceStartNative // 0x0038 (0x0038 - 0x0000) struct GameLevelSequenceDirector_ExtractionSequenceStartNative final { public: class FString InEndMarkedFrame; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf InEndCondition; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InShowWidgetEventName; // 0x0018(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InSimpleLoopSequenceName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSoulToCache; // 0x0030(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_ExtractionSequenceStartNative; // Function Cronos.GameLevelSequenceDirector.GetEndingTime // 0x0004 (0x0004 - 0x0000) struct GameLevelSequenceDirector_GetEndingTime final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_GetEndingTime; // Function Cronos.GameLevelSequenceDirector.HidePlayerWeapon // 0x0001 (0x0001 - 0x0000) struct GameLevelSequenceDirector_HidePlayerWeapon final { public: bool bHideWeapon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_HidePlayerWeapon; // Function Cronos.GameLevelSequenceDirector.IsSequencerEnding // 0x0001 (0x0001 - 0x0000) struct GameLevelSequenceDirector_IsSequencerEnding final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_IsSequencerEnding; // Function Cronos.GameLevelSequenceDirector.JumpToFrameNative // 0x0010 (0x0010 - 0x0000) struct GameLevelSequenceDirector_JumpToFrameNative final { public: class FString MarkedFrame; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_JumpToFrameNative; // Function Cronos.GameLevelSequenceDirector.OnAnswerAppliedActions // 0x0008 (0x0008 - 0x0000) struct GameLevelSequenceDirector_OnAnswerAppliedActions final { public: class FName Phase; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_OnAnswerAppliedActions; // Function Cronos.GameLevelSequenceDirector.OnChoice // 0x0008 (0x0008 - 0x0000) struct GameLevelSequenceDirector_OnChoice final { public: struct FFlowID FlowID; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_OnChoice; // Function Cronos.GameLevelSequenceDirector.OnDialogBegin // 0x0028 (0x0028 - 0x0000) struct GameLevelSequenceDirector_OnDialogBegin final { public: struct FDialogTalkID talkID; // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_OnDialogBegin; // Function Cronos.GameLevelSequenceDirector.OnDialogEnd // 0x0028 (0x0028 - 0x0000) struct GameLevelSequenceDirector_OnDialogEnd final { public: struct FDialogTalkID talkID; // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_OnDialogEnd; // Function Cronos.GameLevelSequenceDirector.RemoveGameplayEffects // 0x0001 (0x0001 - 0x0000) struct GameLevelSequenceDirector_RemoveGameplayEffects final { public: bool bSkipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_RemoveGameplayEffects; // Function Cronos.GameLevelSequenceDirector.SendCustomEventNative // 0x0008 (0x0008 - 0x0000) struct GameLevelSequenceDirector_SendCustomEventNative final { public: class FName InEventName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_SendCustomEventNative; // Function Cronos.GameLevelSequenceDirector.ShouldTriggerFade // 0x0001 (0x0001 - 0x0000) struct GameLevelSequenceDirector_ShouldTriggerFade final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_ShouldTriggerFade; // Function Cronos.GameLevelSequenceDirector.ShowDialogOptionsNative // 0x0248 (0x0248 - 0x0000) struct GameLevelSequenceDirector_ShowDialogOptionsNative final { public: struct FCinematicDialogData DialogData; // 0x0000(0x0248)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_ShowDialogOptionsNative; // Function Cronos.GameLevelSequenceDirector.ShowGameplayEffectsNative // 0x0050 (0x0050 - 0x0000) struct GameLevelSequenceDirector_ShowGameplayEffectsNative final { public: struct FCinematicGameplayEffectData EffectsData; // 0x0000(0x0050)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_ShowGameplayEffectsNative; // Function Cronos.GameLevelSequenceDirector.StartSimpleLoopNative // 0x0030 (0x0030 - 0x0000) struct GameLevelSequenceDirector_StartSimpleLoopNative final { public: class FString SimpleLoop_SequenceName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString PlayNext_MarkedFrame; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf InEndCondition; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShouldEvaluateEndConditionEveryFrame; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameLevelSequenceDirector_StartSimpleLoopNative; // Function Cronos.BTCanvasFloatingWidget.AddWidgetToCanvas // 0x0008 (0x0008 - 0x0000) struct BTCanvasFloatingWidget_AddWidgetToCanvas final { public: class UBTFloatingWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCanvasFloatingWidget_AddWidgetToCanvas; // Function Cronos.BTCanvasFloatingWidget.RemoveWidgetFromCanvas // 0x0008 (0x0008 - 0x0000) struct BTCanvasFloatingWidget_RemoveWidgetFromCanvas final { public: class UBTFloatingWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCanvasFloatingWidget_RemoveWidgetFromCanvas; // Function Cronos.CronosInteractionWidget.SetData // 0x0300 (0x0300 - 0x0000) struct CronosInteractionWidget_SetData final { public: class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHItemDataStruct InData; // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractionWidget_SetData; // Function Cronos.BTFabricatorMenuWidget.DiscardFromSlot // 0x0018 (0x0018 - 0x0000) struct BTFabricatorMenuWidget_DiscardFromSlot final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAmount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoConfirmModal; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTFabricatorMenuWidget_DiscardFromSlot; // Function Cronos.BTFabricatorMenuWidget.FabricatorMenuCraftRecipeBySlotIndex // 0x0010 (0x0010 - 0x0000) struct BTFabricatorMenuWidget_FabricatorMenuCraftRecipeBySlotIndex final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstant; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTFabricatorMenuWidget_FabricatorMenuCraftRecipeBySlotIndex; // Function Cronos.BTFabricatorMenuWidget.GetInventoryDataFromSlot // 0x0030 (0x0030 - 0x0000) struct BTFabricatorMenuWidget_GetInventoryDataFromSlot final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FInventoryItemDataStruct ItemDataStruct; // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetInventoryDataFromSlot; // Function Cronos.BTFabricatorMenuWidget.GetItemDataFromSlot // 0x0310 (0x0310 - 0x0000) struct BTFabricatorMenuWidget_GetItemDataFromSlot final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSHItemDataStruct ItemDataStruct; // 0x0010(0x02F8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0308(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetItemDataFromSlot; // Function Cronos.BTFabricatorMenuWidget.GetRecipeDataAtSlot // 0x0100 (0x0100 - 0x0000) struct BTFabricatorMenuWidget_GetRecipeDataAtSlot final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FFabricationDataStruct OutFabricationDataStruct; // 0x0010(0x00E8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00F8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetRecipeDataAtSlot; // Function Cronos.BTFabricatorMenuWidget.UseConsumableFromSlot // 0x0010 (0x0010 - 0x0000) struct BTFabricatorMenuWidget_UseConsumableFromSlot final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTFabricatorMenuWidget_UseConsumableFromSlot; // Function Cronos.BTFabricatorMenuWidget.OnEscapeBlueprintWidget // 0x0010 (0x0010 - 0x0000) struct BTFabricatorMenuWidget_OnEscapeBlueprintWidget final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFabricatorMenuWidget_OnEscapeBlueprintWidget; // Function Cronos.SHItemEq.TransferItem // 0x0020 (0x0020 - 0x0000) struct SHItemEq_TransferItem final { public: class AActor* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SourceSocket; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TargetSocket; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TransferDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemEq_TransferItem; // Function Cronos.SHItemEq.GetMesh // 0x0008 (0x0008 - 0x0000) struct SHItemEq_GetMesh final { public: class UMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemEq_GetMesh; // Function Cronos.SHItemEq.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct SHItemEq_GetOwnerCharacter final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemEq_GetOwnerCharacter; // Function Cronos.SHItemEq.UpdateItemTransfer // 0x0004 (0x0004 - 0x0000) struct SHItemEq_UpdateItemTransfer final { public: float Alpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemEq_UpdateItemTransfer; // Function Cronos.Flashlight.BeginsLightAtMonster // 0x0008 (0x0008 - 0x0000) struct Flashlight_BeginsLightAtMonster final { public: class AActor* Monster; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_BeginsLightAtMonster; // Function Cronos.Flashlight.DisableLookAt // 0x0008 (0x0008 - 0x0000) struct Flashlight_DisableLookAt final { public: bool InstantViewRotation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AwaitTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_DisableLookAt; // Function Cronos.Flashlight.Flicker // 0x0018 (0x0018 - 0x0000) struct Flashlight_Flicker final { public: bool NewFlickerState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* Curve; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool LoopFlickerCurve; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Flashlight_Flicker; // Function Cronos.Flashlight.OnGameplayTagAddedToTheOwner // 0x000C (0x000C - 0x0000) struct Flashlight_OnGameplayTagAddedToTheOwner final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool TagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Flashlight_OnGameplayTagAddedToTheOwner; // Function Cronos.Flashlight.OnTurnedOff // 0x0001 (0x0001 - 0x0000) struct Flashlight_OnTurnedOff final { public: bool bInitialState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_OnTurnedOff; // Function Cronos.Flashlight.OnTurnedOn // 0x0001 (0x0001 - 0x0000) struct Flashlight_OnTurnedOn final { public: bool bInitialState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_OnTurnedOn; // Function Cronos.Flashlight.PlayLightIntensity // 0x0008 (0x0008 - 0x0000) struct Flashlight_PlayLightIntensity final { public: float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_PlayLightIntensity; // Function Cronos.Flashlight.PlayLightIntensityModAnimation // 0x0010 (0x0010 - 0x0000) struct Flashlight_PlayLightIntensityModAnimation final { public: class UCurveFloat* IntensityModCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Flashlight_PlayLightIntensityModAnimation; // Function Cronos.Flashlight.SetGlowParameter // 0x0001 (0x0001 - 0x0000) struct Flashlight_SetGlowParameter final { public: bool bFlashlightOn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_SetGlowParameter; // Function Cronos.Flashlight.SetLightIntensity // 0x0004 (0x0004 - 0x0000) struct Flashlight_SetLightIntensity final { public: float IntensityValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_SetLightIntensity; // Function Cronos.Flashlight.SetLightIntensityProgress // 0x0004 (0x0004 - 0x0000) struct Flashlight_SetLightIntensityProgress final { public: float ProgressValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_SetLightIntensityProgress; // Function Cronos.Flashlight.SetLightOnCharacterChannel // 0x0001 (0x0001 - 0x0000) struct Flashlight_SetLightOnCharacterChannel final { public: bool NewValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_SetLightOnCharacterChannel; // Function Cronos.Flashlight.SetLookAtActor // 0x0010 (0x0010 - 0x0000) struct Flashlight_SetLookAtActor final { public: class AActor* NewLookAtRef; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InKeepFollow; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Flashlight_SetLookAtActor; // Function Cronos.Flashlight.SetLookAtComponent // 0x0010 (0x0010 - 0x0000) struct Flashlight_SetLookAtComponent final { public: class USceneComponent* NewLookAtRef; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InKeepFollow; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InSpeed; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_SetLookAtComponent; // Function Cronos.Flashlight.TurnFlashlightOnOff // 0x0001 (0x0001 - 0x0000) struct Flashlight_TurnFlashlightOnOff final { public: bool TurnOn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_TurnFlashlightOnOff; // Function Cronos.Flashlight.GetCurrentSocketTransform // 0x0060 (0x0060 - 0x0000) struct Flashlight_GetCurrentSocketTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_GetCurrentSocketTransform; // Function Cronos.Flashlight.GetLastSocketTransform // 0x0060 (0x0060 - 0x0000) struct Flashlight_GetLastSocketTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_GetLastSocketTransform; // Function Cronos.Flashlight.GetLightFlickerIntensityMultiplier // 0x0004 (0x0004 - 0x0000) struct Flashlight_GetLightFlickerIntensityMultiplier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_GetLightFlickerIntensityMultiplier; // Function Cronos.Flashlight.GetViewRotator // 0x0018 (0x0018 - 0x0000) struct Flashlight_GetViewRotator final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_GetViewRotator; // Function Cronos.Flashlight.IsLightFlickering // 0x0001 (0x0001 - 0x0000) struct Flashlight_IsLightFlickering final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Flashlight_IsLightFlickering; // Function Cronos.BTOnGeometryBreakBehaviorTrigger.OnChaosBreak // 0x0078 (0x0078 - 0x0000) struct BTOnGeometryBreakBehaviorTrigger_OnChaosBreak final { public: struct FChaosBreakEvent BreakEvent; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnGeometryBreakBehaviorTrigger_OnChaosBreak; // Function Cronos.BTOnPlayerHealthChangedBehaviorTrigger.OnHealthChanged // 0x0004 (0x0004 - 0x0000) struct BTOnPlayerHealthChangedBehaviorTrigger_OnHealthChanged final { public: float Delta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnPlayerHealthChangedBehaviorTrigger_OnHealthChanged; // Function Cronos.GameplayCueNotify_Actor_DataMosh.GetCueTag // 0x0008 (0x0008 - 0x0000) struct GameplayCueNotify_Actor_DataMosh_GetCueTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_GetCueTag; // Function Cronos.GameplayCueNotify_Actor_DataMosh.SetCurrentCurveTime // 0x0004 (0x0004 - 0x0000) struct GameplayCueNotify_Actor_DataMosh_SetCurrentCurveTime final { public: float InCurrentCurveTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetCurrentCurveTime; // Function Cronos.GameplayCueNotify_Actor_DataMosh.SetIntensityCurve // 0x0008 (0x0008 - 0x0000) struct GameplayCueNotify_Actor_DataMosh_SetIntensityCurve final { public: class UCurveFloat* InIntensityCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetIntensityCurve; // Function Cronos.GameplayCueNotify_Actor_DataMosh.SetIntensityFadeOutCurve // 0x0008 (0x0008 - 0x0000) struct GameplayCueNotify_Actor_DataMosh_SetIntensityFadeOutCurve final { public: class UCurveFloat* InIntensityCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetIntensityFadeOutCurve; // Function Cronos.BTFlyingPathSpline.DrawFlyingPath // 0x0148 (0x0148 - 0x0000) struct BTFlyingPathSpline_DrawFlyingPath final { public: struct FPredictProjectilePathResult ProjectilePathResult; // 0x0000(0x0148)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFlyingPathSpline_DrawFlyingPath; // Function Cronos.BTCharacterPlayAdaptiveTriggersManager.SetEnabled // 0x0010 (0x0010 - 0x0000) struct BTCharacterPlayAdaptiveTriggersManager_SetEnabled final { public: bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCharacterPlayAdaptiveTriggersManager_SetEnabled; // Function Cronos.BTCharacterPlayAdaptiveTriggersManager.IsEnabled // 0x0001 (0x0001 - 0x0000) struct BTCharacterPlayAdaptiveTriggersManager_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCharacterPlayAdaptiveTriggersManager_IsEnabled; // Function Cronos.InteractionActor.OnWidgetInteraction // 0x0001 (0x0001 - 0x0000) struct InteractionActor_OnWidgetInteraction final { public: bool Started; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InteractionActor_OnWidgetInteraction; // Function Cronos.InteractionSlotPlace.OnItemSelected // 0x0308 (0x0308 - 0x0000) struct InteractionSlotPlace_OnItemSelected final { public: struct FDataTableRowHandle DataTableRowHandle; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FSHItemDataStruct ItemDataStruct; // 0x0010(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InteractionSlotPlace_OnItemSelected; // Function Cronos.InteractionSlotPlace.OnMiniInventoryInteractionFinished // 0x0008 (0x0008 - 0x0000) struct InteractionSlotPlace_OnMiniInventoryInteractionFinished final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InteractionSlotPlace_OnMiniInventoryInteractionFinished; // Function Cronos.InteractionSlotPlace.GetItem // 0x0008 (0x0008 - 0x0000) struct InteractionSlotPlace_GetItem final { public: class ASHItem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InteractionSlotPlace_GetItem; // Function Cronos.BTFireBehavior.NotifyFireRequest // 0x0001 (0x0001 - 0x0000) struct BTFireBehavior_NotifyFireRequest final { public: bool bStarted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFireBehavior_NotifyFireRequest; // Function Cronos.KillVolume.OnVolumeEntered // 0x0120 (0x0120 - 0x0000) struct KillVolume_OnVolumeEntered final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KillVolume_OnVolumeEntered; // Function Cronos.KillVolume.OnVolumeExited // 0x0020 (0x0020 - 0x0000) struct KillVolume_OnVolumeExited final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KillVolume_OnVolumeExited; // Function Cronos.BTTapFireBehavior.NotifyOnBurstFired // 0x0008 (0x0008 - 0x0000) struct BTTapFireBehavior_NotifyOnBurstFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTapFireBehavior_NotifyOnBurstFired; // Function Cronos.EnemyLODManager.RegisterEnemy // 0x0008 (0x0008 - 0x0000) struct EnemyLODManager_RegisterEnemy final { public: class AActor* EnemyActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnemyLODManager_RegisterEnemy; // Function Cronos.EnemyLODManager.UnregisterEnemy // 0x0010 (0x0010 - 0x0000) struct EnemyLODManager_UnregisterEnemy final { public: const class AActor* EnemyActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bResetLOD; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnemyLODManager_UnregisterEnemy; // Function Cronos.BTChargeFireBehavior.IsCharging // 0x0001 (0x0001 - 0x0000) struct BTChargeFireBehavior_IsCharging final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTChargeFireBehavior_IsCharging; // Function Cronos.GameplayEndGameWidget.OnTransitionChanged // 0x0001 (0x0001 - 0x0000) struct GameplayEndGameWidget_OnTransitionChanged final { public: bool bInIsInTransition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayEndGameWidget_OnTransitionChanged; // Function Cronos.BTCheatManager.Debug_Cutscene_Enabled // 0x0001 (0x0001 - 0x0000) struct BTCheatManager_Debug_Cutscene_Enabled final { public: bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Cutscene_Enabled; // Function Cronos.BTCheatManager.Debug_Cutscene_LoadingMaxTime // 0x0001 (0x0001 - 0x0000) struct BTCheatManager_Debug_Cutscene_LoadingMaxTime final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Cutscene_LoadingMaxTime; // Function Cronos.BTCheatManager.Debug_Menu_Enabled // 0x0001 (0x0001 - 0x0000) struct BTCheatManager_Debug_Menu_Enabled final { public: bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Menu_Enabled; // Function Cronos.BTCheatManager.Debug_Vignettes_Enabled // 0x0001 (0x0001 - 0x0000) struct BTCheatManager_Debug_Vignettes_Enabled final { public: bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Vignettes_Enabled; // Function Cronos.BTCheatManager.GetBTCheatManager // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_GetBTCheatManager final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBTCheatManager* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_GetBTCheatManager; // Function Cronos.BTCheatManager.GetCombatDebugDraw // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_GetCombatDebugDraw final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTCheatManager_GetCombatDebugDraw; // Function Cronos.BTCheatManager.ResetCheatManager // 0x0008 (0x0008 - 0x0000) struct BTCheatManager_ResetCheatManager final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_ResetCheatManager; // Function Cronos.BTCheatManager.BugItGoSP // 0x0028 (0x0028 - 0x0000) struct BTCheatManager_BugItGoSP final { public: float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float pitch; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Yaw; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Roll; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString DataShortURL; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_BugItGoSP; // Function Cronos.BTCheatManager.Debug_Character_Health_FakeDamage // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_Character_Health_FakeDamage final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Health_FakeDamage; // Function Cronos.BTCheatManager.Debug_Character_Health_FakeHeal // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_Character_Health_FakeHeal final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Health_FakeHeal; // Function Cronos.BTCheatManager.Debug_Character_Items_UnlimitedAmmo // 0x0008 (0x0008 - 0x0000) struct BTCheatManager_Debug_Character_Items_UnlimitedAmmo final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_UnlimitedAmmo; // Function Cronos.BTCheatManager.Debug_GameplayDifficulty_Set // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_GameplayDifficulty_Set final { public: int32 Difficulty; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_GameplayDifficulty_Set; // Function Cronos.BTCheatManager.Debug_LogMarker // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_Debug_LogMarker final { public: class FString InMarkerText; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_LogMarker; // Function Cronos.BTCheatManager.Debug_Playthrough_CompleteGame // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_Playthrough_CompleteGame final { public: int32 InOnDifficulty; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_CompleteGame; // Function Cronos.BTCheatManager.Debug_Playthrough_SetDeathsNumber // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_Playthrough_SetDeathsNumber final { public: int32 InNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetDeathsNumber; // Function Cronos.BTCheatManager.Debug_Playthrough_SetEnemiesMergedNumber // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_Playthrough_SetEnemiesMergedNumber final { public: int32 InNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetEnemiesMergedNumber; // Function Cronos.BTCheatManager.Debug_Playthrough_SetIntroCutsceneRightChoicesNumber // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_Playthrough_SetIntroCutsceneRightChoicesNumber final { public: int32 InRightChoicesNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetIntroCutsceneRightChoicesNumber; // Function Cronos.BTCheatManager.Debug_Playthrough_SetNewGamePlus // 0x0002 (0x0002 - 0x0000) struct BTCheatManager_Debug_Playthrough_SetNewGamePlus final { public: bool bIsNewGamePlus; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCheckTransferableData; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetNewGamePlus; // Function Cronos.BTCheatManager.Debug_Playthrough_SetSaveStationUsesNumber // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_Playthrough_SetSaveStationUsesNumber final { public: int32 InNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetSaveStationUsesNumber; // Function Cronos.BTCheatManager.Debug_SetWeaponPickUpBehavior // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_SetWeaponPickUpBehavior final { public: int32 InBehaviorIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_SetWeaponPickUpBehavior; // Function Cronos.BTCheatManager.Debug_StartRecording // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_Debug_StartRecording final { public: class FString InLogName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_StartRecording; // Function Cronos.BTCheatManager.Debug_Tutorial_Add // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_Debug_Tutorial_Add final { public: class FString TutorialName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Add; // Function Cronos.BTCheatManager.Debug_Tutorial_Remove // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_Debug_Tutorial_Remove final { public: class FString TutorialName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Remove; // Function Cronos.BTCheatManager.Debug_Tutorial_Show // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_Debug_Tutorial_Show final { public: class FString TutorialName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Show; // Function Cronos.BTCheatManager.AddAchievementCollection // 0x0008 (0x0008 - 0x0000) struct BTCheatManager_AddAchievementCollection final { public: class FName AchievementName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_AddAchievementCollection; // Function Cronos.BTCheatManager.AddAchievementCounter // 0x000C (0x000C - 0x0000) struct BTCheatManager_AddAchievementCounter final { public: class FName AchievementName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Delta; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_AddAchievementCounter; // Function Cronos.BTCheatManager.Debug_Character_Items_AddPurchasable // 0x0018 (0x0018 - 0x0000) struct BTCheatManager_Debug_Character_Items_AddPurchasable final { public: class FString ItemRowName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAmount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_AddPurchasable; // Function Cronos.BTCheatManager.Debug_Character_Items_Give // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_Debug_Character_Items_Give final { public: class FString ItemRowName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_Give; // Function Cronos.BTCheatManager.Debug_Character_Souls_AddSoul // 0x0008 (0x0008 - 0x0000) struct BTCheatManager_Debug_Character_Souls_AddSoul final { public: class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Souls_AddSoul; // Function Cronos.BTCheatManager.Debug_Character_Souls_RemoveSoul // 0x0008 (0x0008 - 0x0000) struct BTCheatManager_Debug_Character_Souls_RemoveSoul final { public: class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Souls_RemoveSoul; // Function Cronos.BTCheatManager.Debug_Custom // 0x0018 (0x0018 - 0x0000) struct BTCheatManager_Debug_Custom final { public: class FString DebugCommand; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Custom; // Function Cronos.BTCheatManager.Debug_Enemy_Hurt // 0x0018 (0x0018 - 0x0000) struct BTCheatManager_Debug_Enemy_Hurt final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString DamageType; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_Hurt; // Function Cronos.BTCheatManager.Debug_Enemy_Kill // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_Debug_Enemy_Kill final { public: class FString DamageType; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_Kill; // Function Cronos.BTCheatManager.Debug_Enemy_SetHealth // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_Enemy_SetHealth final { public: float newHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_SetHealth; // Function Cronos.BTCheatManager.Debug_Enemy_StopMovement // 0x0001 (0x0001 - 0x0000) struct BTCheatManager_Debug_Enemy_StopMovement final { public: bool bStop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_StopMovement; // Function Cronos.BTCheatManager.Debug_ImpactPooling_SetPoolSize // 0x0018 (0x0018 - 0x0000) struct BTCheatManager_Debug_ImpactPooling_SetPoolSize final { public: class FString ImpactType; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTCheatManager_Debug_ImpactPooling_SetPoolSize; // Function Cronos.BTCheatManager.Debug_SpawnEnemy // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_Debug_SpawnEnemy final { public: int32 Number; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_Debug_SpawnEnemy; // Function Cronos.BTCheatManager.GetLogName // 0x0010 (0x0010 - 0x0000) struct BTCheatManager_GetLogName final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_GetLogName; // Function Cronos.BTCheatManager.SetFlashlightIntensity // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_SetFlashlightIntensity final { public: float Intensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_SetFlashlightIntensity; // Function Cronos.BTCheatManager.TakeDamage // 0x0004 (0x0004 - 0x0000) struct BTCheatManager_TakeDamage final { public: float Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_TakeDamage; // Function Cronos.BTCheatManager.UnlockAchievement // 0x0008 (0x0008 - 0x0000) struct BTCheatManager_UnlockAchievement final { public: class FName AchievementName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCheatManager_UnlockAchievement; // Function Cronos.SHNPCAnimInstance.GetAnimComponent // 0x0008 (0x0008 - 0x0000) struct SHNPCAnimInstance_GetAnimComponent final { public: class USHAnimComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_GetAnimComponent; // Function Cronos.SHNPCAnimInstance.GetChangeLocomotionSnapshotName // 0x0008 (0x0008 - 0x0000) struct SHNPCAnimInstance_GetChangeLocomotionSnapshotName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_GetChangeLocomotionSnapshotName; // Function Cronos.SHNPCAnimInstance.GetLocomotionTag // 0x0008 (0x0008 - 0x0000) struct SHNPCAnimInstance_GetLocomotionTag final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionTag; // Function Cronos.BTDifficultyButtonWidget.OnSetDifficultyName // 0x0010 (0x0010 - 0x0000) struct BTDifficultyButtonWidget_OnSetDifficultyName final { public: class FText InNewDifficultyName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDifficultyButtonWidget_OnSetDifficultyName; // Function Cronos.KeyRichTexts.GetKeyDisplayRichText // 0x0028 (0x0028 - 0x0000) struct KeyRichTexts_GetKeyDisplayRichText final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KeyRichTexts_GetKeyDisplayRichText; // Function Cronos.BTItemHighlighterInterface.ShouldActorBeHighlighted // 0x0010 (0x0010 - 0x0000) struct BTItemHighlighterInterface_ShouldActorBeHighlighted final { public: class UBTItemHighlighterComponent* IntemHighlighterComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTItemHighlighterInterface_ShouldActorBeHighlighted; // Function Cronos.BTCompassAbility.OnCompassCloseReceived // 0x00B0 (0x00B0 - 0x0000) struct BTCompassAbility_OnCompassCloseReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCompassAbility_OnCompassCloseReceived; // Function Cronos.BTCompassAbility.OnCompassOpenLoopedReceived // 0x00B0 (0x00B0 - 0x0000) struct BTCompassAbility_OnCompassOpenLoopedReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCompassAbility_OnCompassOpenLoopedReceived; // Function Cronos.BTCompassAbility.OnCompassOpenReceived // 0x00B0 (0x00B0 - 0x0000) struct BTCompassAbility_OnCompassOpenReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCompassAbility_OnCompassOpenReceived; // Function Cronos.BTCompassAbility.OnStopMontageEventReceived // 0x00B0 (0x00B0 - 0x0000) struct BTCompassAbility_OnStopMontageEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCompassAbility_OnStopMontageEventReceived; // Function Cronos.CronosSpawnPointData.GetAudioLogOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointData_GetAudioLogOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointData_GetAudioLogOptions; // Function Cronos.CronosSpawnPointData.GetItemOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointData_GetItemOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointData_GetItemOptions; // Function Cronos.CronosSpawnPointData.GetMemoOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointData_GetMemoOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointData_GetMemoOptions; // Function Cronos.CronosSpawnPointData.GetObjectiveOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointData_GetObjectiveOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointData_GetObjectiveOptions; // Function Cronos.CronosSpawnPointData.GetQuestOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointData_GetQuestOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointData_GetQuestOptions; // Function Cronos.CronosSpawnPointData.GetSoulOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointData_GetSoulOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointData_GetSoulOptions; // Function Cronos.CronosSpawnPointData.GetTravelLogOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointData_GetTravelLogOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointData_GetTravelLogOptions; // Function Cronos.CronosSpawnPointData.GetUpgradePresetOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointData_GetUpgradePresetOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointData_GetUpgradePresetOptions; // Function Cronos.GameplayCueNotify_Actor_Material.ClearPostProcess // 0x0001 (0x0001 - 0x0000) struct GameplayCueNotify_Actor_Material_ClearPostProcess final { public: bool bIsFullPop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayCueNotify_Actor_Material_ClearPostProcess; // Function Cronos.GameplayCueNotify_Actor_Material.IsPostProcessMaterialPushAllowed // 0x00F0 (0x00F0 - 0x0000) struct GameplayCueNotify_Actor_Material_IsPostProcessMaterialPushAllowed final { public: class AActor* MyTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameplayCueEvent EventType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FGameplayCueParameters Parameters; // 0x0010(0x00D8)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayCueNotify_Actor_Material_IsPostProcessMaterialPushAllowed; // Function Cronos.SHItemWeapon.GetMaterialInstanceDynamic // 0x0008 (0x0008 - 0x0000) struct SHItemWeapon_GetMaterialInstanceDynamic final { public: class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeapon_GetMaterialInstanceDynamic; // Function Cronos.SHItemWeapon.OnFirePerformed // 0x0018 (0x0018 - 0x0000) struct SHItemWeapon_OnFirePerformed final { public: struct FVector ShootEndWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeapon_OnFirePerformed; // Function Cronos.SHItemWeapon.IsEnemyKnockedDown // 0x0010 (0x0010 - 0x0000) struct SHItemWeapon_IsEnemyKnockedDown final { public: const class AActor* enemy; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemWeapon_IsEnemyKnockedDown; // Function Cronos.BTContentBundlesManagerComponent.PreloadContentBundles // 0x0001 (0x0001 - 0x0000) struct BTContentBundlesManagerComponent_PreloadContentBundles final { public: EBTPreloadWorld InPreloadWorld; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTContentBundlesManagerComponent_PreloadContentBundles; // Function Cronos.BTContentBundlesManagerComponent.GetAcquiredContentBundlesDescription // 0x0010 (0x0010 - 0x0000) struct BTContentBundlesManagerComponent_GetAcquiredContentBundlesDescription final { public: TArray OutAcquiredContentDescription; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTContentBundlesManagerComponent_GetAcquiredContentBundlesDescription; // Function Cronos.BTItemHighlightActor.OnActivateAndAttach // 0x0010 (0x0010 - 0x0000) struct BTItemHighlightActor_OnActivateAndAttach final { public: class ASHItem* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHItemTypeEnum InItemTypeEnum; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTItemHighlightActor_OnActivateAndAttach; // Function Cronos.BTLevelSequenceFlowObject.GetCharacterPlay // 0x0010 (0x0010 - 0x0000) struct BTLevelSequenceFlowObject_GetCharacterPlay final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTLevelSequenceFlowObject_GetCharacterPlay; // Function Cronos.CronosUtils.DebugFinishObjective // 0x0018 (0x0018 - 0x0000) struct CronosUtils_DebugFinishObjective final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName objectiveID; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSuccess; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosUtils_DebugFinishObjective; // Function Cronos.CronosUtils.DebugSetCurrentObjective // 0x0010 (0x0010 - 0x0000) struct CronosUtils_DebugSetCurrentObjective final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName objectiveID; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_DebugSetCurrentObjective; // Function Cronos.CronosUtils.DebugStartObjective // 0x0018 (0x0018 - 0x0000) struct CronosUtils_DebugStartObjective final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName objectiveID; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsQuest; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSetCurrent; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosUtils_DebugStartObjective; // Function Cronos.CronosUtils.EnableRootMotionOnMontage // 0x0018 (0x0018 - 0x0000) struct CronosUtils_EnableRootMotionOnMontage final { public: class ASHCharacterPlay* CharacterPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* AnimMontage; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosUtils_EnableRootMotionOnMontage; // Function Cronos.CronosUtils.ForceDestroyComponent // 0x0008 (0x0008 - 0x0000) struct CronosUtils_ForceDestroyComponent final { public: class UActorComponent* InActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_ForceDestroyComponent; // Function Cronos.CronosUtils.GetAllTags // 0x0020 (0x0020 - 0x0000) struct CronosUtils_GetAllTags final { public: struct FGameplayTagContainer InContainer; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetAllTags; // Function Cronos.CronosUtils.GetFinalLocationAfterRootAnimation // 0x00C0 (0x00C0 - 0x0000) struct CronosUtils_GetFinalLocationAfterRootAnimation final { public: struct FCorrectionData CorrectionData; // 0x0000(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FVector OutEndLocation; // 0x00A0(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosUtils_GetFinalLocationAfterRootAnimation; // Function Cronos.CronosUtils.GetGameStateMenu // 0x0010 (0x0010 - 0x0000) struct CronosUtils_GetGameStateMenu final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACronosGameStateMenu* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetGameStateMenu; // Function Cronos.CronosUtils.GetGameStatePlay // 0x0010 (0x0010 - 0x0000) struct CronosUtils_GetGameStatePlay final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACronosGameStatePlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetGameStatePlay; // Function Cronos.CronosUtils.GetHUDPlay // 0x0010 (0x0010 - 0x0000) struct CronosUtils_GetHUDPlay final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHHudPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetHUDPlay; // Function Cronos.CronosUtils.GetInGameMenuManagerComponent // 0x0010 (0x0010 - 0x0000) struct CronosUtils_GetInGameMenuManagerComponent final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBTInGameMenuManagerComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetInGameMenuManagerComponent; // Function Cronos.CronosUtils.GetLookAtRotationWithUpVectorKept // 0x0060 (0x0060 - 0x0000) struct CronosUtils_GetLookAtRotationWithUpVectorKept final { public: struct FVector ActorLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ActorUpVector; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ActorTargetLocation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetLookAtRotationWithUpVectorKept; // Function Cronos.CronosUtils.GetNotificationManagerComponent // 0x0010 (0x0010 - 0x0000) struct CronosUtils_GetNotificationManagerComponent final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBTNotificationManagerComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetNotificationManagerComponent; // Function Cronos.CronosUtils.GetPlayerController // 0x0010 (0x0010 - 0x0000) struct CronosUtils_GetPlayerController final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHPlayerControllerPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetPlayerController; // Function Cronos.CronosUtils.GetRealFinalLocationAfterRootAnimation // 0x00F0 (0x00F0 - 0x0000) struct CronosUtils_GetRealFinalLocationAfterRootAnimation final { public: struct FCorrectionData CorrectionData; // 0x0000(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FVector OutFromAnim; // 0x00A0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutEndLocation; // 0x00B8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutDifference; // 0x00D0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosUtils_GetRealFinalLocationAfterRootAnimation; // Function Cronos.CronosUtils.GetSimpleTagName // 0x0010 (0x0010 - 0x0000) struct CronosUtils_GetSimpleTagName final { public: struct FGameplayTag InGameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetSimpleTagName; // Function Cronos.CronosUtils.GetWidgetToFocusFromInterface // 0x0010 (0x0010 - 0x0000) struct CronosUtils_GetWidgetToFocusFromInterface final { public: class UObject* InObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_GetWidgetToFocusFromInterface; // Function Cronos.CronosUtils.IsActorClassOf // 0x0038 (0x0038 - 0x0000) struct CronosUtils_IsActorClassOf final { public: const class AActor* InActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr Class_0; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeParentClasses; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosUtils_IsActorClassOf; // Function Cronos.CronosUtils.IsBuild // 0x0001 (0x0001 - 0x0000) struct CronosUtils_IsBuild final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosUtils_IsBuild; // Function Cronos.CronosUtils.SetCanEverAffectNavigation // 0x0018 (0x0018 - 0x0000) struct CronosUtils_SetCanEverAffectNavigation final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* Primitive; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCanAffect; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosUtils_SetCanEverAffectNavigation; // Function Cronos.CronosUtils.SetTagCount // 0x0018 (0x0018 - 0x0000) struct CronosUtils_SetTagCount final { public: class UAbilitySystemComponent* InAbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InTag; // 0x0008(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosUtils_SetTagCount; // Function Cronos.BTCutsceneDebugMenuWidget.OnTagsUpdated // 0x000C (0x000C - 0x0000) struct BTCutsceneDebugMenuWidget_OnTagsUpdated final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTCutsceneDebugMenuWidget_OnTagsUpdated; // Function Cronos.SHGameplayMenuSectionInventoryWidget.Hide // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuSectionInventoryWidget_Hide final { public: bool bForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionInventoryWidget_Hide; // Function Cronos.SHGameplayMenuSectionInventoryWidget.RefreshControlsBox // 0x0010 (0x0010 - 0x0000) struct SHGameplayMenuSectionInventoryWidget_RefreshControlsBox final { public: TArray ControlsData; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionInventoryWidget_RefreshControlsBox; // Function Cronos.BTInteractionReadWidget.OnPanelChanged // 0x0010 (0x0010 - 0x0000) struct BTInteractionReadWidget_OnPanelChanged final { public: int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* InPanel; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractionReadWidget_OnPanelChanged; // Function Cronos.BTInteractionReadWidget.SetReadData // 0x0308 (0x0308 - 0x0000) struct BTInteractionReadWidget_SetReadData final { public: class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHItemDataStruct InData; // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) ESHItemTypeEnum InItemTypeEnum; // 0x0300(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTInteractionReadWidget_SetReadData; // Function Cronos.BTDatabaseAudioLogsMenu.OnButtonNextPageFromNavigation // 0x0010 (0x0010 - 0x0000) struct BTDatabaseAudioLogsMenu_OnButtonNextPageFromNavigation final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnButtonNextPageFromNavigation; // Function Cronos.BTDatabaseAudioLogsMenu.OnButtonPreviousPageFromNavigation // 0x0010 (0x0010 - 0x0000) struct BTDatabaseAudioLogsMenu_OnButtonPreviousPageFromNavigation final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnButtonPreviousPageFromNavigation; // Function Cronos.BTDatabaseAudioLogsMenu.OnDatabaseAudioLogsCanBePlayedChanged // 0x0001 (0x0001 - 0x0000) struct BTDatabaseAudioLogsMenu_OnDatabaseAudioLogsCanBePlayedChanged final { public: bool bNewCanBePlayed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnDatabaseAudioLogsCanBePlayedChanged; // Function Cronos.GameplayTagVolume.OnVolumeEntered // 0x0120 (0x0120 - 0x0000) struct GameplayTagVolume_OnVolumeEntered final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayTagVolume_OnVolumeEntered; // Function Cronos.GameplayTagVolume.OnVolumeExited // 0x0020 (0x0020 - 0x0000) struct GameplayTagVolume_OnVolumeExited final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayTagVolume_OnVolumeExited; // Function Cronos.GameplayTagVolume.ToggleTagVolume // 0x0001 (0x0001 - 0x0000) struct GameplayTagVolume_ToggleTagVolume final { public: bool bActivate; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayTagVolume_ToggleTagVolume; // Function Cronos.GameplayTagVolume.IsEnabled // 0x0001 (0x0001 - 0x0000) struct GameplayTagVolume_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayTagVolume_IsEnabled; // Function Cronos.BTSkinEntryWidget.SetIsEquipped // 0x0001 (0x0001 - 0x0000) struct BTSkinEntryWidget_SetIsEquipped final { public: bool bIsEquipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSkinEntryWidget_SetIsEquipped; // Function Cronos.BTSkinEntryWidget.SetSkin // 0x0001 (0x0001 - 0x0000) struct BTSkinEntryWidget_SetSkin final { public: EPlayerSkin InSkin; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSkinEntryWidget_SetSkin; // Function Cronos.BTSkinEntryWidget.SetSkinName // 0x0010 (0x0010 - 0x0000) struct BTSkinEntryWidget_SetSkinName final { public: class FText InName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSkinEntryWidget_SetSkinName; // Function Cronos.BTSkinEntryWidget.GetSkinIndex // 0x0004 (0x0004 - 0x0000) struct BTSkinEntryWidget_GetSkinIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSkinEntryWidget_GetSkinIndex; // Function Cronos.SHGameplayMenuSectionsButton.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuSectionsButton_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionsButton_OnSetHighlight; // Function Cronos.BTDatabaseCategoryDescriptionWidget.InitCategoryData // 0x0020 (0x0020 - 0x0000) struct BTDatabaseCategoryDescriptionWidget_InitCategoryData final { public: class FText InName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText InDescription; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDatabaseCategoryDescriptionWidget_InitCategoryData; // Function Cronos.BTDatabaseDocumentsMenu.OnButtonNextPageFromNavigation // 0x0010 (0x0010 - 0x0000) struct BTDatabaseDocumentsMenu_OnButtonNextPageFromNavigation final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDatabaseDocumentsMenu_OnButtonNextPageFromNavigation; // Function Cronos.BTDatabaseDocumentsMenu.OnButtonPreviousPageFromNavigation // 0x0010 (0x0010 - 0x0000) struct BTDatabaseDocumentsMenu_OnButtonPreviousPageFromNavigation final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDatabaseDocumentsMenu_OnButtonPreviousPageFromNavigation; // Function Cronos.SHGameplayHighlightableWidget.IsItemFocused // 0x0001 (0x0001 - 0x0000) struct SHGameplayHighlightableWidget_IsItemFocused final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHighlightableWidget_IsItemFocused; // Function Cronos.SHGameplayHighlightableWidget.OnItemFocused // 0x0001 (0x0001 - 0x0000) struct SHGameplayHighlightableWidget_OnItemFocused final { public: bool isFocused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHighlightableWidget_OnItemFocused; // Function Cronos.SHGameplayExpandableArea.AddChildToExpandablePanel // 0x0010 (0x0010 - 0x0000) struct SHGameplayExpandableArea_AddChildToExpandablePanel final { public: const class UWidget* InChildWidget; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UVerticalBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayExpandableArea_AddChildToExpandablePanel; // Function Cronos.SHGameplayExpandableArea.RemoveChild // 0x0008 (0x0008 - 0x0000) struct SHGameplayExpandableArea_RemoveChild final { public: const class UWidget* InChildWidget; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayExpandableArea_RemoveChild; // Function Cronos.SHGameplayExpandableArea.RemoveChildAt // 0x0004 (0x0004 - 0x0000) struct SHGameplayExpandableArea_RemoveChildAt final { public: int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayExpandableArea_RemoveChildAt; // Function Cronos.SHGameplayExpandableArea.SetIsExpanded // 0x0001 (0x0001 - 0x0000) struct SHGameplayExpandableArea_SetIsExpanded final { public: bool Expand; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayExpandableArea_SetIsExpanded; // Function Cronos.SHGameplayExpandableArea.GetIsExpanded // 0x0001 (0x0001 - 0x0000) struct SHGameplayExpandableArea_GetIsExpanded final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayExpandableArea_GetIsExpanded; // Function Cronos.BTLevelSequenceCondition.Evaluate // 0x0010 (0x0010 - 0x0000) struct BTLevelSequenceCondition_Evaluate final { public: class UGameLevelSequenceDirector* InLevelSequenceDirector; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTLevelSequenceCondition_Evaluate; // Function Cronos.BTLevelSequenceCondition.EvaluateCondition_External // 0x0010 (0x0010 - 0x0000) struct BTLevelSequenceCondition_EvaluateCondition_External final { public: class UGameLevelSequenceDirector* InLevelSequenceDirector; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTLevelSequenceCondition_EvaluateCondition_External; // Function Cronos.SHSaveSlotsListWidget.OverrideSaveMode // 0x0001 (0x0001 - 0x0000) struct SHSaveSlotsListWidget_OverrideSaveMode final { public: bool bNewSaveMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSaveSlotsListWidget_OverrideSaveMode; // Function Cronos.SHSaveSlotsListWidget.GetLastUsedSaveSlotWidget // 0x0008 (0x0008 - 0x0000) struct SHSaveSlotsListWidget_GetLastUsedSaveSlotWidget final { public: class UGameSaveSlotListEntryWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSaveSlotsListWidget_GetLastUsedSaveSlotWidget; // Function Cronos.BTItemsAmountStateCondition.SetComparisonRule // 0x0001 (0x0001 - 0x0000) struct BTItemsAmountStateCondition_SetComparisonRule final { public: EBItemAmountComparisonRule InComparisonRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetComparisonRule; // Function Cronos.BTItemsAmountStateCondition.SetItemData // 0x0010 (0x0010 - 0x0000) struct BTItemsAmountStateCondition_SetItemData final { public: struct FDataTableRowHandle InItemDataRow; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetItemData; // Function Cronos.BTItemsAmountStateCondition.SetItemQuantity // 0x0004 (0x0004 - 0x0000) struct BTItemsAmountStateCondition_SetItemQuantity final { public: int32 InItemQuantity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetItemQuantity; // Function Cronos.BTItemsAmountStateCondition.SetLookupSources // 0x0050 (0x0050 - 0x0000) struct BTItemsAmountStateCondition_SetLookupSources final { public: TSet InLookupSources; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetLookupSources; // Function Cronos.SHInventorySingleItemWidget.Init // 0x0028 (0x0028 - 0x0000) struct SHInventorySingleItemWidget_Init final { public: struct FInventoryItemDataStruct ItemInSlot; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UUserWidget* ParentWidget; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsPureIcon; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_Init; // Function Cronos.SHInventorySingleItemWidget.OnActionPerformed // 0x0004 (0x0004 - 0x0000) struct SHInventorySingleItemWidget_OnActionPerformed final { public: int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnActionPerformed; // Function Cronos.SHInventorySingleItemWidget.OnAnySlotReassigned // 0x000C (0x000C - 0x0000) struct SHInventorySingleItemWidget_OnAnySlotReassigned final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InNewWeaponModeContainerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InPrevWeaponModeContainerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnAnySlotReassigned; // Function Cronos.SHInventorySingleItemWidget.OnItemFocusedChanged // 0x0001 (0x0001 - 0x0000) struct SHInventorySingleItemWidget_OnItemFocusedChanged final { public: bool isFocused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnItemFocusedChanged; // Function Cronos.SHInventorySingleItemWidget.OnItemInitialized // 0x0001 (0x0001 - 0x0000) struct SHInventorySingleItemWidget_OnItemInitialized final { public: bool PureIcon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnItemInitialized; // Function Cronos.SHInventorySingleItemWidget.OnWeaponSlotChanged // 0x0004 (0x0004 - 0x0000) struct SHInventorySingleItemWidget_OnWeaponSlotChanged final { public: int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnWeaponSlotChanged; // Function Cronos.SHInventorySingleItemWidget.SetAvailabilityHighlight // 0x0002 (0x0002 - 0x0000) struct SHInventorySingleItemWidget_SetAvailabilityHighlight final { public: bool Set; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Success; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_SetAvailabilityHighlight; // Function Cronos.SHInventorySingleItemWidget.SetWeaponSlotManually // 0x0004 (0x0004 - 0x0000) struct SHInventorySingleItemWidget_SetWeaponSlotManually final { public: int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_SetWeaponSlotManually; // Function Cronos.SHInventorySingleItemWidget.GetItemRowName // 0x0008 (0x0008 - 0x0000) struct SHInventorySingleItemWidget_GetItemRowName final { public: class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetItemRowName; // Function Cronos.SHInventorySingleItemWidget.GetOwnerWidget // 0x0008 (0x0008 - 0x0000) struct SHInventorySingleItemWidget_GetOwnerWidget final { public: class UUserWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetOwnerWidget; // Function Cronos.SHInventorySingleItemWidget.GetUsedItem // 0x0018 (0x0018 - 0x0000) struct SHInventorySingleItemWidget_GetUsedItem final { public: struct FInventoryItemDataStruct ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetUsedItem; // Function Cronos.SHInventorySingleItemWidget.GetUseItemProgress // 0x0004 (0x0004 - 0x0000) struct SHInventorySingleItemWidget_GetUseItemProgress final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetUseItemProgress; // Function Cronos.SHInventorySingleItemWidget.IsEmptySlot // 0x0001 (0x0001 - 0x0000) struct SHInventorySingleItemWidget_IsEmptySlot final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_IsEmptySlot; // Function Cronos.SHInventorySingleItemWidget.IsItemFocused // 0x0001 (0x0001 - 0x0000) struct SHInventorySingleItemWidget_IsItemFocused final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventorySingleItemWidget_IsItemFocused; // Function Cronos.BTDatabaseSelectionButtonWidget.OnDatabaseEntryBrowsed // 0x000C (0x000C - 0x0000) struct BTDatabaseSelectionButtonWidget_OnDatabaseEntryBrowsed final { public: EBTDatabaseItemCategory InBrowsedEntryCategory; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InBrowsedEntryName; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDatabaseSelectionButtonWidget_OnDatabaseEntryBrowsed; // Function Cronos.ExtendedMovementAbility.AlignCharacterWithStart // 0x0170 (0x0170 - 0x0000) struct ExtendedMovementAbility_AlignCharacterWithStart final { public: class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AExtendedMovementBase* EM; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* SceneComponent; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USplineComponent* Spline; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HeightOffset; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCorrectionData CorrectionData; // 0x0038(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FQuat SnapRotation; // 0x00E0(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAlignView; // 0x0100(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ForwardOffset; // 0x0104(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0110(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedMovementAbility_AlignCharacterWithStart; // Function Cronos.ExtendedMovementAbility.AlignWithPrediction // 0x0150 (0x0150 - 0x0000) struct ExtendedMovementAbility_AlignWithPrediction final { public: class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* SceneComponent; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USplineComponent* Spline; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HeightOffset; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FJumpPerformData JumpEMData; // 0x0030(0x0014)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FCorrectionData CorrectionData; // 0x0048(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool bAlignView; // 0x00E8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPerformAlign; // 0x00E9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EA[0x6]; // 0x00EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x00F0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedMovementAbility_AlignWithPrediction; // Function Cronos.ExtendedMovementAbility.PlayLevelSequence // 0x0070 (0x0070 - 0x0000) struct ExtendedMovementAbility_PlayLevelSequence final { public: class ULevelSequence* InLevelSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform TransformOrigin; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedMovementAbility_PlayLevelSequence; // Function Cronos.ExtendedMovementAbility.UpdateCharacterMovement // 0x0010 (0x0010 - 0x0000) struct ExtendedMovementAbility_UpdateCharacterMovement final { public: class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ExtendedMovementAbility_UpdateCharacterMovement; // Function Cronos.ExtendedMovementAbility.UpdateMovementCamera // 0x0004 (0x0004 - 0x0000) struct ExtendedMovementAbility_UpdateMovementCamera final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedMovementAbility_UpdateMovementCamera; // Function Cronos.ExtendedMovementAbility.CanCharacterInteractWithEM // 0x0018 (0x0018 - 0x0000) struct ExtendedMovementAbility_CanCharacterInteractWithEM final { public: const class AExtendedMovementBase* EM; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ExtendedMovementAbility_CanCharacterInteractWithEM; // Function Cronos.ExtendedMovementAbility.IsCharacterDirectionCorrect // 0x0050 (0x0050 - 0x0000) struct ExtendedMovementAbility_IsCharacterDirectionCorrect final { public: class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* SceneComponent; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USplineComponent* Spline; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FQuat DesiredDirection; // 0x0020(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCheckInteractionAbove; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCheckInteractionBelow; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float VerticalDistanceMargin; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ExtendedMovementAbility_IsCharacterDirectionCorrect; // Function Cronos.ExtendedMovementAbility.IsPlayerTryingToMove // 0x0001 (0x0001 - 0x0000) struct ExtendedMovementAbility_IsPlayerTryingToMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExtendedMovementAbility_IsPlayerTryingToMove; // Function Cronos.BTDecorator_RequestCombatToken.RevokeTokenGranted // 0x0008 (0x0008 - 0x0000) struct BTDecorator_RequestCombatToken_RevokeTokenGranted final { public: const class AAIController* AIController; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDecorator_RequestCombatToken_RevokeTokenGranted; // Function Cronos.BTDialogBehaviorTrigger.OnDialogFinished // 0x0028 (0x0028 - 0x0000) struct BTDialogBehaviorTrigger_OnDialogFinished final { public: struct FDialogTalkID talkID; // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDialogBehaviorTrigger_OnDialogFinished; // Function Cronos.BTDialogOptionsMenuWidget.SetData // 0x0010 (0x0010 - 0x0000) struct BTDialogOptionsMenuWidget_SetData final { public: TArray InUIDisplayDialogContainerData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDialogOptionsMenuWidget_SetData; // Function Cronos.BTDialogOptionsMenuWidget.SetTimeForChoice // 0x0004 (0x0004 - 0x0000) struct BTDialogOptionsMenuWidget_SetTimeForChoice final { public: float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDialogOptionsMenuWidget_SetTimeForChoice; // Function Cronos.BTDynamicMemoContentAsset.GetEvaluatedContent // 0x0030 (0x0030 - 0x0000) struct BTDynamicMemoContentAsset_GetEvaluatedContent final { public: const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBTDynamicMemoContent OutEvaluatedContent; // 0x0008(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTDynamicMemoContentAsset_GetEvaluatedContent; // Function Cronos.NiagaraDynamicComponent.GetDynamicMaterialInstance // 0x0008 (0x0008 - 0x0000) struct NiagaraDynamicComponent_GetDynamicMaterialInstance final { public: class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraDynamicComponent_GetDynamicMaterialInstance; // Function Cronos.BTFadeSubsystem.BP_FadeIn // 0x0110 (0x0110 - 0x0000) struct BTFadeSubsystem_BP_FadeIn final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FFadeData FadeInData; // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bClear; // 0x0108(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeIn; // Function Cronos.BTFadeSubsystem.BP_FadeInAndOut // 0x0208 (0x0208 - 0x0000) struct BTFadeSubsystem_BP_FadeInAndOut final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FFadeData FadeInData; // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FFadeData FadeOutData; // 0x0108(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeInAndOut; // Function Cronos.BTFadeSubsystem.BP_FadeOut // 0x0110 (0x0110 - 0x0000) struct BTFadeSubsystem_BP_FadeOut final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FFadeData FadeOutData; // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bClear; // 0x0108(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeOut; // Function Cronos.BTFadeSubsystem.Get // 0x0010 (0x0010 - 0x0000) struct BTFadeSubsystem_Get final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBTFadeSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFadeSubsystem_Get; // Function Cronos.BTFadeSubsystem.OnPawnChanged // 0x0010 (0x0010 - 0x0000) struct BTFadeSubsystem_OnPawnChanged final { public: class APawn* OldPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* NewPawn; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFadeSubsystem_OnPawnChanged; // Function Cronos.BTFloatingWidget.GetFloatingWidgetData // 0x0068 (0x0068 - 0x0000) struct BTFloatingWidget_GetFloatingWidgetData final { public: struct FFloatingWidgetData ReturnValue; // 0x0000(0x0068)(Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFloatingWidget_GetFloatingWidgetData; // Function Cronos.BTFunctionalTestHelperComponent.RunTestQuery // 0x0010 (0x0010 - 0x0000) struct BTFunctionalTestHelperComponent_RunTestQuery final { public: TDelegate InOnTestBehaviorFinishedBP; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_RunTestQuery; // Function Cronos.BTFunctionalTestHelperComponent.SimpleMoveTo // 0x0028 (0x0028 - 0x0000) struct BTFunctionalTestHelperComponent_SimpleMoveTo final { public: struct FVector InTargetLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate InOnMovementFinished; // 0x0018(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_SimpleMoveTo; // Function Cronos.BTFunctionalTestHelperComponent.SpamInputTag // 0x000C (0x000C - 0x0000) struct BTFunctionalTestHelperComponent_SpamInputTag final { public: struct FGameplayTag InTagToSpam; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_SpamInputTag; // Function Cronos.BTGameplayMenuAbility.OnOpenMenuFromMontage // 0x00B8 (0x00B8 - 0x0000) struct BTGameplayMenuAbility_OnOpenMenuFromMontage final { public: struct FGameplayTag InEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData InEventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTGameplayMenuAbility_OnOpenMenuFromMontage; // Function Cronos.SHGeometryCollectionActor.GetNumElements // 0x0004 (0x0004 - 0x0000) struct SHGeometryCollectionActor_GetNumElements final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGeometryCollectionActor_GetNumElements; // Function Cronos.BTInteractiveLiftableObstacle.LiftFromSide // 0x0001 (0x0001 - 0x0000) struct BTInteractiveLiftableObstacle_LiftFromSide final { public: EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_LiftFromSide; // Function Cronos.BTInteractiveLiftableObstacle.OnMontageEnded // 0x0010 (0x0010 - 0x0000) struct BTInteractiveLiftableObstacle_OnMontageEnded final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_OnMontageEnded; // Function Cronos.BTInteractiveLiftableObstacle.GetCameraControlComponent // 0x0010 (0x0010 - 0x0000) struct BTInteractiveLiftableObstacle_GetCameraControlComponent final { public: EObstacleSide InObstacleSideB; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UBTCameraControlComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetCameraControlComponent; // Function Cronos.BTInteractiveLiftableObstacle.GetInteractionSlot // 0x0010 (0x0010 - 0x0000) struct BTInteractiveLiftableObstacle_GetInteractionSlot final { public: EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class USHInteractionIconSlotComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetInteractionSlot; // Function Cronos.BTInteractiveLiftableObstacle.GetObstacleAnimation // 0x0010 (0x0010 - 0x0000) struct BTInteractiveLiftableObstacle_GetObstacleAnimation final { public: EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAnimationAsset* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetObstacleAnimation; // Function Cronos.BTInteractiveLiftableObstacle.GetPlayerAnimation // 0x0010 (0x0010 - 0x0000) struct BTInteractiveLiftableObstacle_GetPlayerAnimation final { public: EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAnimMontage* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetPlayerAnimation; // Function Cronos.BTInteractiveLiftableObstacle.GetSideToActivate // 0x0001 (0x0001 - 0x0000) struct BTInteractiveLiftableObstacle_GetSideToActivate final { public: EObstacleSide ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetSideToActivate; // Function Cronos.BTInteractiveLiftableObstacle.GetSkeletalMeshObstacle // 0x0008 (0x0008 - 0x0000) struct BTInteractiveLiftableObstacle_GetSkeletalMeshObstacle final { public: class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetSkeletalMeshObstacle; // Function Cronos.BTInteractiveLiftableObstacle.IsSideAvailable // 0x0002 (0x0002 - 0x0000) struct BTInteractiveLiftableObstacle_IsSideAvailable final { public: EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_IsSideAvailable; // Function Cronos.BTInventoryItemProxyComponent.OnItemCollected // 0x000C (0x000C - 0x0000) struct BTInventoryItemProxyComponent_OnItemCollected final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInventoryItemProxyComponent_OnItemCollected; // Function Cronos.BTInventoryItemProxyComponent.OnItemRemoved // 0x0300 (0x0300 - 0x0000) struct BTInventoryItemProxyComponent_OnItemRemoved final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTInventoryItemProxyComponent_OnItemRemoved; // Function Cronos.BTInventorySingleItemWidget.OnWeaponSlotReassigned // 0x000C (0x000C - 0x0000) struct BTInventorySingleItemWidget_OnWeaponSlotReassigned final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InNewWeaponModeContainerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InPrevWeaponModeContainerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTInventorySingleItemWidget_OnWeaponSlotReassigned; // Function Cronos.BTItemHighlighterComponent.OnItemCollected // 0x0008 (0x0008 - 0x0000) struct BTItemHighlighterComponent_OnItemCollected final { public: class ASHItem* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTItemHighlighterComponent_OnItemCollected; // Function Cronos.BTItemWithAmountWidget.OnItemCollectFinished // 0x000C (0x000C - 0x0000) struct BTItemWithAmountWidget_OnItemCollectFinished final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTItemWithAmountWidget_OnItemCollectFinished; // Function Cronos.BTLevelInstanceObjectFinderComponent.GetObject // 0x0008 (0x0008 - 0x0000) struct BTLevelInstanceObjectFinderComponent_GetObject final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTLevelInstanceObjectFinderComponent_GetObject; // Function Cronos.BTLevelInstanceObjectFinderComponent.IsObjectReady // 0x0001 (0x0001 - 0x0000) struct BTLevelInstanceObjectFinderComponent_IsObjectReady final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTLevelInstanceObjectFinderComponent_IsObjectReady; // Function Cronos.BTLoadingCutsceneWidget.OnFadeColorSampled // 0x0010 (0x0010 - 0x0000) struct BTLoadingCutsceneWidget_OnFadeColorSampled final { public: struct FLinearColor OutFadeColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTLoadingCutsceneWidget_OnFadeColorSampled; // Function Cronos.SHAnimActionExecutive.Finish // 0x0001 (0x0001 - 0x0000) struct SHAnimActionExecutive_Finish final { public: bool Success; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutive_Finish; // Function Cronos.SHAnimActionExecutive.OnTick // 0x0004 (0x0004 - 0x0000) struct SHAnimActionExecutive_OnTick final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutive_OnTick; // Function Cronos.SHAnimActionExecutive.GetAnimPlayer // 0x0008 (0x0008 - 0x0000) struct SHAnimActionExecutive_GetAnimPlayer final { public: class USHAnimMontagePlayer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutive_GetAnimPlayer; // Function Cronos.SHAnimActionExecutive.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct SHAnimActionExecutive_GetOwnerCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutive_GetOwnerCharacter; // Function Cronos.SHAnimActionExecutive.WasBreakRequested // 0x0001 (0x0001 - 0x0000) struct SHAnimActionExecutive_WasBreakRequested final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutive_WasBreakRequested; // Function Cronos.BTMenuDebugCheckboxOverlay.OnCheckStateChanged // 0x0001 (0x0001 - 0x0000) struct BTMenuDebugCheckboxOverlay_OnCheckStateChanged final { public: bool bIsChecked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTMenuDebugCheckboxOverlay_OnCheckStateChanged; // Function Cronos.BTWeaponModeDamageComponent.NotifyOnWeaponTraceHit // 0x0070 (0x0070 - 0x0000) struct BTWeaponModeDamageComponent_NotifyOnWeaponTraceHit final { public: struct FBTTraceHitsMap TraceHitsMap; // 0x0000(0x0050)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector ShootEndWorldLoc; // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTapFire; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeLevel; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeDamageComponent_NotifyOnWeaponTraceHit; // Function Cronos.BTMenuDebugOverlay.OnCheckBoxInstantButtons // 0x0001 (0x0001 - 0x0000) struct BTMenuDebugOverlay_OnCheckBoxInstantButtons final { public: bool bIsChecked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTMenuDebugOverlay_OnCheckBoxInstantButtons; // Function Cronos.BTNavLinkComponent.OnNavLinkActivation // 0x0028 (0x0028 - 0x0000) struct BTNavLinkComponent_OnNavLinkActivation final { public: class UNavLinkCustomComponent* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* PathFollowingComp; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DestinationPoint; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNavLinkComponent_OnNavLinkActivation; // Function Cronos.BTNavLinkComponent.SetNavLinkPoints // 0x0038 (0x0038 - 0x0000) struct BTNavLinkComponent_SetNavLinkPoints final { public: struct FVector Start; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ENavLinkDirection Direction; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTNavLinkComponent_SetNavLinkPoints; // Function Cronos.BTNavLinkOwnerInterface.OnAnimationCompleted // 0x0028 (0x0028 - 0x0000) struct BTNavLinkOwnerInterface_OnAnimationCompleted final { public: class UObject* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CurrentDestination; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNavLinkOwnerInterface_OnAnimationCompleted; // Function Cronos.BTNavLinkOwnerInterface.OnNavLinkActivated // 0x0028 (0x0028 - 0x0000) struct BTNavLinkOwnerInterface_OnNavLinkActivated final { public: class UObject* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Destination; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNavLinkOwnerInterface_OnNavLinkActivated; // Function Cronos.BTWeaponModeContainer.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeContainer_GetOwnerCharacter final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeContainer_GetOwnerCharacter; // Function Cronos.BTWeaponModeContainer.NotifyOnWeaponAimStateChanged // 0x0001 (0x0001 - 0x0000) struct BTWeaponModeContainer_NotifyOnWeaponAimStateChanged final { public: bool bAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeContainer_NotifyOnWeaponAimStateChanged; // Function Cronos.BTWeaponModeContainer.OnUpgradeItemCollected // 0x000C (0x000C - 0x0000) struct BTWeaponModeContainer_OnUpgradeItemCollected final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeContainer_OnUpgradeItemCollected; // Function Cronos.BTWeaponModeContainer.GetAmmoComponent // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeContainer_GetAmmoComponent final { public: class UBTWeaponModeAmmoComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeContainer_GetAmmoComponent; // Function Cronos.BTWeaponModeContainer.GetFireSocketWorldTransform // 0x0060 (0x0060 - 0x0000) struct BTWeaponModeContainer_GetFireSocketWorldTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeContainer_GetFireSocketWorldTransform; // Function Cronos.BTWeaponModeContainer.GetPerfectShootVector // 0x0018 (0x0018 - 0x0000) struct BTWeaponModeContainer_GetPerfectShootVector final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeContainer_GetPerfectShootVector; // Function Cronos.BTWeaponModeContainer.GetReticleWidget // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeContainer_GetReticleWidget final { public: class UCronosWeaponRecticleWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeContainer_GetReticleWidget; // Function Cronos.BTNavLinkProxy.OnNavLinkActivation // 0x0020 (0x0020 - 0x0000) struct BTNavLinkProxy_OnNavLinkActivation final { public: class AActor* MovingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DestinationPoint; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNavLinkProxy_OnNavLinkActivation; // Function Cronos.BTNavLinkProxy.OnPlayAnimation // 0x0008 (0x0008 - 0x0000) struct BTNavLinkProxy_OnPlayAnimation final { public: class AActor* MovingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNavLinkProxy_OnPlayAnimation; // Function Cronos.BTNavLinkProxy.SetNavLinkPoints // 0x0038 (0x0038 - 0x0000) struct BTNavLinkProxy_SetNavLinkPoints final { public: struct FVector Start; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ENavLinkDirection Direction; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTNavLinkProxy_SetNavLinkPoints; // Function Cronos.BTNotificationManagerComponent.AddNotify // 0x0058 (0x0058 - 0x0000) struct BTNotificationManagerComponent_AddNotify final { public: struct FBTNotifyLayoutData InNotifyLayoutData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FDataTableRowHandle ShortRowHandle; // 0x0010(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) struct FBTNotifyRuntimeData InNotifyRuntimeData; // 0x0020(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UBTNotifyWidgetBase* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNotificationManagerComponent_AddNotify; // Function Cronos.BTNotificationManagerComponent.ClearNotifies // 0x0010 (0x0010 - 0x0000) struct BTNotificationManagerComponent_ClearNotifies final { public: class UObject* InWorld; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTNotificationManagerComponent_ClearNotifies; // Function Cronos.BTNotificationManagerComponent.AddNotifyInternal // 0x0058 (0x0058 - 0x0000) struct BTNotificationManagerComponent_AddNotifyInternal final { public: struct FBTNotifyLayoutData InNotifyLayoutData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FDataTableRowHandle ShortRowHandle; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FBTNotifyRuntimeData InNotifyRuntimeData; // 0x0020(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UBTNotifyWidgetBase* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNotificationManagerComponent_AddNotifyInternal; // Function Cronos.BTNotificationManagerComponent.ClearNotifiesInternal // 0x0001 (0x0001 - 0x0000) struct BTNotificationManagerComponent_ClearNotifiesInternal final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNotificationManagerComponent_ClearNotifiesInternal; // Function Cronos.BTNotificationManagerComponent.GetNotifyWidgetBase // 0x0008 (0x0008 - 0x0000) struct BTNotificationManagerComponent_GetNotifyWidgetBase final { public: class UBTNotifyWidgetBase* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTNotificationManagerComponent_GetNotifyWidgetBase; // Function Cronos.BTObjectiveFloatingMarkerWidget.SetTitleText // 0x0010 (0x0010 - 0x0000) struct BTObjectiveFloatingMarkerWidget_SetTitleText final { public: class FText InNewTitle; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTObjectiveFloatingMarkerWidget_SetTitleText; // Function Cronos.BTOnBurnableMassStageChangeBehaviorTrigger.OnBurnStageChanged // 0x0030 (0x0030 - 0x0000) struct BTOnBurnableMassStageChangeBehaviorTrigger_OnBurnStageChanged final { public: EBurnableBurnStage NewBurnStage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TSoftClassPtr DamageType; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnBurnableMassStageChangeBehaviorTrigger_OnBurnStageChanged; // Function Cronos.BTOnInventoryUpdatedBehaviorTrigger.OnItemCollectedFinished // 0x000C (0x000C - 0x0000) struct BTOnInventoryUpdatedBehaviorTrigger_OnItemCollectedFinished final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTOnInventoryUpdatedBehaviorTrigger_OnItemCollectedFinished; // Function Cronos.BTOnInventoryUpdatedBehaviorTrigger.OnItemRemoved // 0x0300 (0x0300 - 0x0000) struct BTOnInventoryUpdatedBehaviorTrigger_OnItemRemoved final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTOnInventoryUpdatedBehaviorTrigger_OnItemRemoved; // Function Cronos.BTSoulWidgetBase.SetData // 0x00C0 (0x00C0 - 0x0000) struct BTSoulWidgetBase_SetData final { public: struct FSoulData InSouLData; // 0x0000(0x00B8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSoulWidgetBase_SetData; // Function Cronos.BTSoulWidgetBase.GetSoulID // 0x0008 (0x0008 - 0x0000) struct BTSoulWidgetBase_GetSoulID final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulWidgetBase_GetSoulID; // Function Cronos.BTPinPadWidget.AddDigitToCode // 0x0004 (0x0004 - 0x0000) struct BTPinPadWidget_AddDigitToCode final { public: int32 InDigit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPinPadWidget_AddDigitToCode; // Function Cronos.BTPinPadWidget.CheckPassword // 0x0010 (0x0010 - 0x0000) struct BTPinPadWidget_CheckPassword final { public: class FString InCodeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPinPadWidget_CheckPassword; // Function Cronos.BTPinPadWidget.SetCorrectCodeString // 0x0010 (0x0010 - 0x0000) struct BTPinPadWidget_SetCorrectCodeString final { public: class FString InCorrectCodeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPinPadWidget_SetCorrectCodeString; // Function Cronos.BTPinPadWidget.SetCurrentCodeString // 0x0010 (0x0010 - 0x0000) struct BTPinPadWidget_SetCurrentCodeString final { public: class FString InCodeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPinPadWidget_SetCurrentCodeString; // Function Cronos.BTPinPadWidget.SetShouldDisplayCorrectCodeHint // 0x0001 (0x0001 - 0x0000) struct BTPinPadWidget_SetShouldDisplayCorrectCodeHint final { public: bool bInShould; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPinPadWidget_SetShouldDisplayCorrectCodeHint; // Function Cronos.BTPinPadWidget.IsCodeCorrect // 0x0018 (0x0018 - 0x0000) struct BTPinPadWidget_IsCodeCorrect final { public: class FString InCodeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTPinPadWidget_IsCodeCorrect; // Function Cronos.BTPlayAkEventBehaviorEffector.OnAkPostEventCallback // 0x0010 (0x0010 - 0x0000) struct BTPlayAkEventBehaviorEffector_OnAkPostEventCallback final { public: EAkCallbackType CallbackType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAkCallbackInfo* CallbackInfo; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPlayAkEventBehaviorEffector_OnAkPostEventCallback; // Function Cronos.BTPlayerHUDTimeRiftWidget.OnTimeRiftStateChanged // 0x0001 (0x0001 - 0x0000) struct BTPlayerHUDTimeRiftWidget_OnTimeRiftStateChanged final { public: ETimeRiftState NewTimeRiftState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTPlayerHUDTimeRiftWidget_OnTimeRiftStateChanged; // Function Cronos.BTQTEAnimationBehavior.OnAnimationEnded // 0x0010 (0x0010 - 0x0000) struct BTQTEAnimationBehavior_OnAnimationEnded final { public: class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnAnimationEnded; // Function Cronos.BTQTEAnimationBehavior.OnQTEEnded // 0x0010 (0x0010 - 0x0000) struct BTQTEAnimationBehavior_OnQTEEnded final { public: class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnQTEEnded; // Function Cronos.BTQTEAnimationBehavior.OnQTEEventPointsChanged // 0x0008 (0x0008 - 0x0000) struct BTQTEAnimationBehavior_OnQTEEventPointsChanged final { public: float InCurrentPoints; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaxPoints; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnQTEEventPointsChanged; // Function Cronos.BTQTEComponent.CreateQTE // 0x0010 (0x0010 - 0x0000) struct BTQTEComponent_CreateQTE final { public: TSubclassOf BTQTEClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBTQTE* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEComponent_CreateQTE; // Function Cronos.BTQTEComponent.EndQTE // 0x0018 (0x0018 - 0x0000) struct BTQTEComponent_EndQTE final { public: class UObject* InQTEObjectStoper; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EQTEEndType StopType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FGameplayTag InStopReason; // 0x000C(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopImmediately; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTQTEComponent_EndQTE; // Function Cronos.BTQTEComponent.OnQTEEnded // 0x0010 (0x0010 - 0x0000) struct BTQTEComponent_OnQTEEnded final { public: class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEComponent_OnQTEEnded; // Function Cronos.BTQTEComponent.OnQTEFinished // 0x0008 (0x0008 - 0x0000) struct BTQTEComponent_OnQTEFinished final { public: class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEComponent_OnQTEFinished; // Function Cronos.BTQTEComponent.StartQTE // 0x0068 (0x0068 - 0x0000) struct BTQTEComponent_StartQTE final { public: class UObject* InQTEObjectStarter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf BTQTEClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate OnInit; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQTEDataWrapper InQTEDataWrapper; // 0x0020(0x0030)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) class AController* InInstigator; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStartWidget; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UBTQTE* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEComponent_StartQTE; // Function Cronos.BTQTEComponent.GetQTE // 0x0008 (0x0008 - 0x0000) struct BTQTEComponent_GetQTE final { public: class UBTQTE* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEComponent_GetQTE; // Function Cronos.BTQTEComponent.IsDuringQTE // 0x0001 (0x0001 - 0x0000) struct BTQTEComponent_IsDuringQTE final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEComponent_IsDuringQTE; // Function Cronos.BTQTEInterface.QTECanGetPoints // 0x0001 (0x0001 - 0x0000) struct BTQTEInterface_QTECanGetPoints final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEInterface_QTECanGetPoints; // Function Cronos.BTQTEInterface.QTEEnded // 0x0001 (0x0001 - 0x0000) struct BTQTEInterface_QTEEnded final { public: EQTEEndType InQTEEndType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEInterface_QTEEnded; // Function Cronos.BTQTEInterface.QTETriggered // 0x0004 (0x0004 - 0x0000) struct BTQTEInterface_QTETriggered final { public: float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTQTEInterface_QTETriggered; // Function Cronos.BTResourceSingleCostWidget.OnHasEnoughResourcesUpdated // 0x0001 (0x0001 - 0x0000) struct BTResourceSingleCostWidget_OnHasEnoughResourcesUpdated final { public: bool bInHasEnoughResources; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceSingleCostWidget_OnHasEnoughResourcesUpdated; // Function Cronos.BTResourceSingleCostWidget.GetHasEnoughResources // 0x0001 (0x0001 - 0x0000) struct BTResourceSingleCostWidget_GetHasEnoughResources final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResourceSingleCostWidget_GetHasEnoughResources; // Function Cronos.BTResultScreenEntryWidget.SetResultNameText // 0x0010 (0x0010 - 0x0000) struct BTResultScreenEntryWidget_SetResultNameText final { public: class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResultScreenEntryWidget_SetResultNameText; // Function Cronos.BTResultScreenEntryWidget.SetResultValueText // 0x0010 (0x0010 - 0x0000) struct BTResultScreenEntryWidget_SetResultValueText final { public: class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTResultScreenEntryWidget_SetResultValueText; // Function Cronos.EnemyHitReactionComponent.OnEnemyWasHit // 0x0010 (0x0010 - 0x0000) struct EnemyHitReactionComponent_OnEnemyWasHit final { public: TArray HitResult; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnemyHitReactionComponent_OnEnemyWasHit; // Function Cronos.BTSmortBlueprintFunctionLibrary.BehaviorRequestCombatToken // 0x0018 (0x0018 - 0x0000) struct BTSmortBlueprintFunctionLibrary_BehaviorRequestCombatToken final { public: class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag TokenType; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_BehaviorRequestCombatToken; // Function Cronos.BTSmortBlueprintFunctionLibrary.BehaviorRequestToken // 0x0010 (0x0010 - 0x0000) struct BTSmortBlueprintFunctionLibrary_BehaviorRequestToken final { public: class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EFightDirectorTokenType TokenType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_BehaviorRequestToken; // Function Cronos.BTSmortBlueprintFunctionLibrary.DoesMontageHasLoop // 0x0010 (0x0010 - 0x0000) struct BTSmortBlueprintFunctionLibrary_DoesMontageHasLoop final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_DoesMontageHasLoop; // Function Cronos.BTSmortBlueprintFunctionLibrary.GetCronosController // 0x0018 (0x0018 - 0x0000) struct BTSmortBlueprintFunctionLibrary_GetCronosController final { public: class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACronosAiController* CronosController; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_GetCronosController; // Function Cronos.BTSmortBlueprintFunctionLibrary.GetCronosEnemyAvatar // 0x0018 (0x0018 - 0x0000) struct BTSmortBlueprintFunctionLibrary_GetCronosEnemyAvatar final { public: class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACronosBaseEnemyCharacter* EnemyCharacter; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_GetCronosEnemyAvatar; // Function Cronos.BTSmortBlueprintFunctionLibrary.SelectMontageToPlayBasedOnMovement // 0x0020 (0x0020 - 0x0000) struct BTSmortBlueprintFunctionLibrary_SelectMontageToPlayBasedOnMovement final { public: class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* Montage; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESmortNodeResultHelper Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRequiresMatch; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_SelectMontageToPlayBasedOnMovement; // Function Cronos.BTSoulExtraction.OnExtractionCompleted // 0x0001 (0x0001 - 0x0000) struct BTSoulExtraction_OnExtractionCompleted final { public: ESoulInteractionType InSoulInteractionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulExtraction_OnExtractionCompleted; // Function Cronos.BTSoulExtraction.OnExtractionWidgetFinished // 0x0001 (0x0001 - 0x0000) struct BTSoulExtraction_OnExtractionWidgetFinished final { public: ESoulInteractionType InSoulInteractionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulExtraction_OnExtractionWidgetFinished; // Function Cronos.BTSurfaceNavVolume.ProjectOnSufNav // 0x0048 (0x0048 - 0x0000) struct BTSurfaceNavVolume_ProjectOnSufNav final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ProjectedLocation; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SurfaceMask; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSurfaceNavVolume_ProjectOnSufNav; // Function Cronos.BTSurfaceNavVolume.GetParent // 0x0008 (0x0008 - 0x0000) struct BTSurfaceNavVolume_GetParent final { public: class ABTSurfaceNavVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSurfaceNavVolume_GetParent; // Function Cronos.BTTask_BTMoveTo.OnWallNavCompleted // 0x0010 (0x0010 - 0x0000) struct BTTask_BTMoveTo_OnWallNavCompleted final { public: class UBehaviorTreeComponent* BehaviorTree; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFailed; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTTask_BTMoveTo_OnWallNavCompleted; // Function Cronos.BTTask_BTSurfMoveTo.OnWallNavCompleted // 0x0010 (0x0010 - 0x0000) struct BTTask_BTSurfMoveTo_OnWallNavCompleted final { public: class UBehaviorTreeComponent* BrainComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFailed; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTTask_BTSurfMoveTo_OnWallNavCompleted; // Function Cronos.MiniInventoryInteraface.ShowInteractionFailedMessage // 0x0010 (0x0010 - 0x0000) struct MiniInventoryInteraface_ShowInteractionFailedMessage final { public: class FText Message; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MiniInventoryInteraface_ShowInteractionFailedMessage; // Function Cronos.BTTask_BTWallMoveTo.OnWallNavCompleted // 0x0010 (0x0010 - 0x0000) struct BTTask_BTWallMoveTo_OnWallNavCompleted final { public: class UBehaviorTreeComponent* BrainComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFailed; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTTask_BTWallMoveTo_OnWallNavCompleted; // Function Cronos.BTTask_ExecuteAction.HandleGameplayEvent // 0x00B8 (0x00B8 - 0x0000) struct BTTask_ExecuteAction_HandleGameplayEvent final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTask_ExecuteAction_HandleGameplayEvent; // Function Cronos.BTTask_ExecuteAction.NotifyOnTaskEndRequested // 0x0010 (0x0010 - 0x0000) struct BTTask_ExecuteAction_NotifyOnTaskEndRequested final { public: class UGameplayTask* GameplayTask; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Aborted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTTask_ExecuteAction_NotifyOnTaskEndRequested; // Function Cronos.BTTask_ExecuteAction.OnPlayerMontageBlendingOut // 0x0010 (0x0010 - 0x0000) struct BTTask_ExecuteAction_OnPlayerMontageBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTTask_ExecuteAction_OnPlayerMontageBlendingOut; // Function Cronos.BTTask_PerformCombatAction.NotifyOnTaskEndRequested // 0x0010 (0x0010 - 0x0000) struct BTTask_PerformCombatAction_NotifyOnTaskEndRequested final { public: class UGameplayTask* GameplayTask; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAborted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTTask_PerformCombatAction_NotifyOnTaskEndRequested; // Function Cronos.PlayerHUDFlamethrowerWidget.GetFlamethrowerAmmoCount // 0x0004 (0x0004 - 0x0000) struct PlayerHUDFlamethrowerWidget_GetFlamethrowerAmmoCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerHUDFlamethrowerWidget_GetFlamethrowerAmmoCount; // Function Cronos.PlayerHUDFlamethrowerWidget.GetNormalizedDodgeCooldown // 0x0004 (0x0004 - 0x0000) struct PlayerHUDFlamethrowerWidget_GetNormalizedDodgeCooldown final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerHUDFlamethrowerWidget_GetNormalizedDodgeCooldown; // Function Cronos.TranscriptionVisualizationWidget.OnUpdate // 0x0080 (0x0080 - 0x0000) struct TranscriptionVisualizationWidget_OnUpdate final { public: struct FTranscriptionData Data; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TranscriptionVisualizationWidget_OnUpdate; // Function Cronos.PlayerStash.ProcessProximityBeginOverlap // 0x0120 (0x0120 - 0x0000) struct PlayerStash_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerStash_ProcessProximityBeginOverlap; // Function Cronos.BTTextParser.ParseWithinCertainRules // 0x0030 (0x0030 - 0x0000) struct BTTextParser_ParseWithinCertainRules final { public: TArray InRules; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) class FText InText; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TArray OutParsed; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTextParser_ParseWithinCertainRules; // Function Cronos.BTTimeRift.OnRequestStateChanged // 0x0002 (0x0002 - 0x0000) struct BTTimeRift_OnRequestStateChanged final { public: EWorldStateRequestState InRequestState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWorldPartitionStateRequestResponse InResponse; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTimeRift_OnRequestStateChanged; // Function Cronos.BTTimeRift.OnTimeRiftStateChanged // 0x0001 (0x0001 - 0x0000) struct BTTimeRift_OnTimeRiftStateChanged final { public: ETimeRiftState NewState; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTimeRift_OnTimeRiftStateChanged; // Function Cronos.BTTimeRift.OnTimeRiftStateChangedInternal // 0x0001 (0x0001 - 0x0000) struct BTTimeRift_OnTimeRiftStateChangedInternal final { public: ETimeRiftState NewTimeRiftState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTimeRift_OnTimeRiftStateChangedInternal; // Function Cronos.BTTimeRift.OnTimeTravelEnded // 0x0001 (0x0001 - 0x0000) struct BTTimeRift_OnTimeTravelEnded final { public: bool bIsSuccess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTimeRift_OnTimeTravelEnded; // Function Cronos.BTTimeRift.OnUpdateSyncEffectData // 0x0010 (0x0010 - 0x0000) struct BTTimeRift_OnUpdateSyncEffectData final { public: struct FTimeRiftSyncEffectData NewSyncEffectData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTimeRift_OnUpdateSyncEffectData; // Function Cronos.BTTimeRift.TryInitiateTravel // 0x0001 (0x0001 - 0x0000) struct BTTimeRift_TryInitiateTravel final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTimeRift_TryInitiateTravel; // Function Cronos.BTTimeRiftSubsystem.GetTimeRiftSubsystem // 0x0010 (0x0010 - 0x0000) struct BTTimeRiftSubsystem_GetTimeRiftSubsystem final { public: const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBTTimeRiftSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTimeRiftSubsystem_GetTimeRiftSubsystem; // Function Cronos.BTTimeRiftSubsystem.RegisterTimeRift // 0x0008 (0x0008 - 0x0000) struct BTTimeRiftSubsystem_RegisterTimeRift final { public: class ABTTimeRift* NewTimeRiftActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTimeRiftSubsystem_RegisterTimeRift; // Function Cronos.BTTrapMineAbility.OverrideFire // 0x00B0 (0x00B0 - 0x0000) struct BTTrapMineAbility_OverrideFire final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTrapMineAbility_OverrideFire; // Function Cronos.BTTrapMineAbility.ReceiveOnBurstFired // 0x0008 (0x0008 - 0x0000) struct BTTrapMineAbility_ReceiveOnBurstFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTTrapMineAbility_ReceiveOnBurstFired; // Function Cronos.SHMapRenderer.GetRenderTarget // 0x0008 (0x0008 - 0x0000) struct SHMapRenderer_GetRenderTarget final { public: class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMapRenderer_GetRenderTarget; // Function Cronos.SHMapRenderer.GetUserWidgetObject // 0x0008 (0x0008 - 0x0000) struct SHMapRenderer_GetUserWidgetObject final { public: class USHGameplayMenuSectionMapWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMapRenderer_GetUserWidgetObject; // Function Cronos.BTUpgradeSingleBarWidget.SetShouldBeBoughtNext // 0x0001 (0x0001 - 0x0000) struct BTUpgradeSingleBarWidget_SetShouldBeBoughtNext final { public: bool bShould; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradeSingleBarWidget_SetShouldBeBoughtNext; // Function Cronos.BTUpgradesSectionMenu.BuyUpgrade // 0x0018 (0x0018 - 0x0000) struct BTUpgradesSectionMenu_BuyUpgrade final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTUpgradesSectionMenu_BuyUpgrade; // Function Cronos.BTUpgradesSectionMenu.SelectCategory // 0x0018 (0x0018 - 0x0000) struct BTUpgradesSectionMenu_SelectCategory final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTUpgradesSectionMenu_SelectCategory; // Function Cronos.BTUpgradesSectionMenu.OnEscapeFromUpgradeTreeDelegate // 0x0010 (0x0010 - 0x0000) struct BTUpgradesSectionMenu_OnEscapeFromUpgradeTreeDelegate final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeFromUpgradeTreeDelegate; // Function Cronos.BTUpgradesSectionMenu.OnEscapeToCategory // 0x0010 (0x0010 - 0x0000) struct BTUpgradesSectionMenu_OnEscapeToCategory final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeToCategory; // Function Cronos.BTUpgradesSectionMenu.OnEscapeToUpgrades // 0x0010 (0x0010 - 0x0000) struct BTUpgradesSectionMenu_OnEscapeToUpgrades final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeToUpgrades; // Function Cronos.ReticleVisualizationWidget.Update // 0x0014 (0x0014 - 0x0000) struct ReticleVisualizationWidget_Update final { public: struct FReticleData Data; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ReticleVisualizationWidget_Update; // Function Cronos.BTUpgradesTabWidget.ActivateTreeByCategory // 0x0001 (0x0001 - 0x0000) struct BTUpgradesTabWidget_ActivateTreeByCategory final { public: EUpgradeStationCategory Category; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradesTabWidget_ActivateTreeByCategory; // Function Cronos.BTUpgradesTabWidget.CustomNavigate // 0x0002 (0x0002 - 0x0000) struct BTUpgradesTabWidget_CustomNavigate final { public: EUINavigation Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradesTabWidget_CustomNavigate; // Function Cronos.BTUpgradesTabWidget.RequestSwitchCategory // 0x0001 (0x0001 - 0x0000) struct BTUpgradesTabWidget_RequestSwitchCategory final { public: EUpgradeStationCategory RequestedCategory; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradesTabWidget_RequestSwitchCategory; // Function Cronos.BTUpgradesTabWidget.TryPurchasingHighlightedNode // 0x0001 (0x0001 - 0x0000) struct BTUpgradesTabWidget_TryPurchasingHighlightedNode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradesTabWidget_TryPurchasingHighlightedNode; // Function Cronos.BTUpgradeStationWidget.GetTabWidget // 0x0010 (0x0010 - 0x0000) struct BTUpgradeStationWidget_GetTabWidget final { public: EBTUpgradeStationTabs InTab; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UBTUpgradeStationTabBaseWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradeStationWidget_GetTabWidget; // Function Cronos.BTUpgradeStationWidget.OnItemCollected // 0x000C (0x000C - 0x0000) struct BTUpgradeStationWidget_OnItemCollected final { public: class FName InItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTUpgradeStationWidget_OnItemCollected; // Function Cronos.BTUpgradeStationWidget.OnItemRemoved // 0x0300 (0x0300 - 0x0000) struct BTUpgradeStationWidget_OnItemRemoved final { public: struct FSHItemDataStruct InItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) int32 InItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTUpgradeStationWidget_OnItemRemoved; // Function Cronos.SHPostprocessingCtrl.SetExternalFadeAmount // 0x0008 (0x0008 - 0x0000) struct SHPostprocessingCtrl_SetExternalFadeAmount final { public: float V; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor Color; // 0x0004(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPostprocessingCtrl_SetExternalFadeAmount; // Function Cronos.SHOtherStatics.CanDrawLevelDebug // 0x0010 (0x0010 - 0x0000) struct SHOtherStatics_CanDrawLevelDebug final { public: const class AActor* InActorContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_CanDrawLevelDebug; // Function Cronos.SHOtherStatics.DrawDebugArc // 0x0080 (0x0080 - 0x0000) struct SHOtherStatics_DrawDebugArc final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinAngle; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxAngle; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumSegments; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector YAxis; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ZAxis; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDrawAxis; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugArc; // Function Cronos.SHOtherStatics.DrawDebugVolume // 0x0030 (0x0030 - 0x0000) struct SHOtherStatics_DrawDebugVolume final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AVolume* InVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseTriangulate; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor Color; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugVolume; // Function Cronos.SHOtherStatics.GetShowFlagValue // 0x0018 (0x0018 - 0x0000) struct SHOtherStatics_GetShowFlagValue final { public: class FString InName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_GetShowFlagValue; // Function Cronos.SHOtherStatics.RotatorToQuat // 0x0040 (0x0040 - 0x0000) struct SHOtherStatics_RotatorToQuat final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotator; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_RotatorToQuat; // Function Cronos.SHOtherStatics.SetGeometryCollectionDamping // 0x0020 (0x0020 - 0x0000) struct SHOtherStatics_SetGeometryCollectionDamping final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGeometryCollectionComponent* GeometryCollectionComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bChangeLinearDamping; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float LinearDamping; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bChangeAngularDamping; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AngularDamping; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_SetGeometryCollectionDamping; // Function Cronos.BTWeaponModeAmmoComponent.AddAmmoInMagazine // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeAmmoComponent_AddAmmoInMagazine final { public: int32 InValueAdd; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_AddAmmoInMagazine; // Function Cronos.BTWeaponModeAmmoComponent.CanBeReloaded // 0x0001 (0x0001 - 0x0000) struct BTWeaponModeAmmoComponent_CanBeReloaded final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_CanBeReloaded; // Function Cronos.BTWeaponModeAmmoComponent.GetAmmoCount // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeAmmoComponent_GetAmmoCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetAmmoCount; // Function Cronos.BTWeaponModeAmmoComponent.GetAmmoInMagazine // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeAmmoComponent_GetAmmoInMagazine final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetAmmoInMagazine; // Function Cronos.BTWeaponModeAmmoComponent.GetMagazineSize // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeAmmoComponent_GetMagazineSize final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetMagazineSize; // Function Cronos.BTWeaponModeAmmoComponent.MontageEndUpdateRTPC // 0x0010 (0x0010 - 0x0000) struct BTWeaponModeAmmoComponent_MontageEndUpdateRTPC final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_MontageEndUpdateRTPC; // Function Cronos.BTWeaponModeAmmoComponent.NotifyOnItemCollected // 0x000C (0x000C - 0x0000) struct BTWeaponModeAmmoComponent_NotifyOnItemCollected final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnItemCollected; // Function Cronos.BTWeaponModeAmmoComponent.NotifyOnItemRemoved // 0x0300 (0x0300 - 0x0000) struct BTWeaponModeAmmoComponent_NotifyOnItemRemoved final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnItemRemoved; // Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeAmmoConsumed // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeAmmoComponent_NotifyOnWeaponModeAmmoConsumed final { public: int32 Count; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnWeaponModeAmmoConsumed; // Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeFakeAmmoConsumed // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeAmmoComponent_NotifyOnWeaponModeFakeAmmoConsumed final { public: int32 Count; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnWeaponModeFakeAmmoConsumed; // Function Cronos.BTWeaponModeAmmoComponent.ReceiveOnBurstFired // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeAmmoComponent_ReceiveOnBurstFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_ReceiveOnBurstFired; // Function Cronos.BTWeaponModeAmmoComponent.SetAmmoInMagazine // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeAmmoComponent_SetAmmoInMagazine final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLimitMax; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_SetAmmoInMagazine; // Function Cronos.GeometryCollectionPoolSubsystem.AcquireItem // 0x0018 (0x0018 - 0x0000) struct GeometryCollectionPoolSubsystem_AcquireItem final { public: const class UGeometryCollection* DestructibleType; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* InAttachComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACronosGeometryCollectionActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GeometryCollectionPoolSubsystem_AcquireItem; // Function Cronos.GeometryCollectionPoolSubsystem.ReleaseItem // 0x0008 (0x0008 - 0x0000) struct GeometryCollectionPoolSubsystem_ReleaseItem final { public: class ACronosGeometryCollectionActor* InElement; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GeometryCollectionPoolSubsystem_ReleaseItem; // Function Cronos.BTWeaponModeCameraComponent.NotifyOnPostWeaponFired // 0x0038 (0x0038 - 0x0000) struct BTWeaponModeCameraComponent_NotifyOnPostWeaponFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnPostWeaponFired; // Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponAimStateChanged // 0x0001 (0x0001 - 0x0000) struct BTWeaponModeCameraComponent_NotifyOnWeaponAimStateChanged final { public: bool bIsAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponAimStateChanged; // Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeEnded // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeEnded final { public: int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeEnded; // Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeGained // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeGained final { public: int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeGained; // Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeStarted // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeStarted final { public: int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeStarted; // Function Cronos.ItemStashWidget.GetDataFromItemInInventoryFromSlot // 0x0030 (0x0030 - 0x0000) struct ItemStashWidget_GetDataFromItemInInventoryFromSlot final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FInventoryItemDataStruct OutInventoryItemDataStruct; // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ItemStashWidget_GetDataFromItemInInventoryFromSlot; // Function Cronos.ItemStashWidget.GetDataFromItemInStashFromSlot // 0x0030 (0x0030 - 0x0000) struct ItemStashWidget_GetDataFromItemInStashFromSlot final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FInventoryItemDataStruct OutInventoryItemDataStruct; // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ItemStashWidget_GetDataFromItemInStashFromSlot; // Function Cronos.ItemStashWidget.GetItemInventorySlotByName // 0x0018 (0x0018 - 0x0000) struct ItemStashWidget_GetItemInventorySlotByName final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName FName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ItemStashWidget_GetItemInventorySlotByName; // Function Cronos.ItemStashWidget.GetStashedItemSlotByName // 0x0018 (0x0018 - 0x0000) struct ItemStashWidget_GetStashedItemSlotByName final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName FName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ItemStashWidget_GetStashedItemSlotByName; // Function Cronos.ItemStashWidget.MoveToInventoryByItemName // 0x0018 (0x0018 - 0x0000) struct ItemStashWidget_MoveToInventoryByItemName final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName FName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAmount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoAcceptModal; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ItemStashWidget_MoveToInventoryByItemName; // Function Cronos.ItemStashWidget.MoveToInventoryBySlotIndex // 0x0018 (0x0018 - 0x0000) struct ItemStashWidget_MoveToInventoryBySlotIndex final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAmount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoAcceptModal; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ItemStashWidget_MoveToInventoryBySlotIndex; // Function Cronos.ItemStashWidget.MoveToStashByItemName // 0x0018 (0x0018 - 0x0000) struct ItemStashWidget_MoveToStashByItemName final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName FName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAmount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoAcceptModal; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ItemStashWidget_MoveToStashByItemName; // Function Cronos.ItemStashWidget.MoveToStashBySlotIndex // 0x0018 (0x0018 - 0x0000) struct ItemStashWidget_MoveToStashBySlotIndex final { public: class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAmount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoAcceptModal; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ItemStashWidget_MoveToStashBySlotIndex; // Function Cronos.ItemStashWidget.OnEscapeInventoryItemList // 0x0010 (0x0010 - 0x0000) struct ItemStashWidget_OnEscapeInventoryItemList final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ItemStashWidget_OnEscapeInventoryItemList; // Function Cronos.ItemStashWidget.OnEscapeStashItemList // 0x0010 (0x0010 - 0x0000) struct ItemStashWidget_OnEscapeStashItemList final { public: EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ItemStashWidget_OnEscapeStashItemList; // Function Cronos.ItemStashWidget.GetGeneratedItemsInInventoryCount // 0x0004 (0x0004 - 0x0000) struct ItemStashWidget_GetGeneratedItemsInInventoryCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ItemStashWidget_GetGeneratedItemsInInventoryCount; // Function Cronos.ItemStashWidget.GetGeneratedStashItemCount // 0x0004 (0x0004 - 0x0000) struct ItemStashWidget_GetGeneratedStashItemCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ItemStashWidget_GetGeneratedStashItemCount; // Function Cronos.BTWeaponModeFireRateComponent.NotifyFireRequest // 0x0001 (0x0001 - 0x0000) struct BTWeaponModeFireRateComponent_NotifyFireRequest final { public: bool bStarted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyFireRequest; // Function Cronos.BTWeaponModeFireRateComponent.NotifyOnFireBehaviorFinished // 0x0010 (0x0010 - 0x0000) struct BTWeaponModeFireRateComponent_NotifyOnFireBehaviorFinished final { public: class UBTFireBehavior* FireBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeaponFired; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnFireBehaviorFinished; // Function Cronos.BTWeaponModeFireRateComponent.NotifyOnPostWeaponFired // 0x0038 (0x0038 - 0x0000) struct BTWeaponModeFireRateComponent_NotifyOnPostWeaponFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnPostWeaponFired; // Function Cronos.BTWeaponModeFireRateComponent.NotifyOnWeaponBurstFired // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeFireRateComponent_NotifyOnWeaponBurstFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnWeaponBurstFired; // Function Cronos.SHRadio.OnChanged // 0x0001 (0x0001 - 0x0000) struct SHRadio_OnChanged final { public: bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRadio_OnChanged; // Function Cronos.SHRadio.IsTurnOn // 0x0001 (0x0001 - 0x0000) struct SHRadio_IsTurnOn final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRadio_IsTurnOn; // Function Cronos.BTWeaponModeFocusComponent.NotifyOnPostWeaponFired // 0x0038 (0x0038 - 0x0000) struct BTWeaponModeFocusComponent_NotifyOnPostWeaponFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnPostWeaponFired; // Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponAimStateChanged // 0x0001 (0x0001 - 0x0000) struct BTWeaponModeFocusComponent_NotifyOnWeaponAimStateChanged final { public: bool bAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponAimStateChanged; // Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponChargeEnded // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeFocusComponent_NotifyOnWeaponChargeEnded final { public: int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponChargeEnded; // Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponChargeStarted // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeFocusComponent_NotifyOnWeaponChargeStarted final { public: int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponChargeStarted; // Function Cronos.BTWeaponModeFocusComponent.GetRawFocusValue // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeFocusComponent_GetRawFocusValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFocusComponent_GetRawFocusValue; // Function Cronos.BTWeaponModeFocusComponent.GetScaledFocusValue // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeFocusComponent_GetScaledFocusValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeFocusComponent_GetScaledFocusValue; // Function Cronos.BTWeaponModeProjectileTraceComponent.DrawProjectilePath // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeProjectileTraceComponent_DrawProjectilePath final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeProjectileTraceComponent_DrawProjectilePath; // Function Cronos.BTWeaponModeProjectileTraceComponent.GetProjectileGravityZ // 0x0004 (0x0004 - 0x0000) struct BTWeaponModeProjectileTraceComponent_GetProjectileGravityZ final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeProjectileTraceComponent_GetProjectileGravityZ; // Function Cronos.BTWeaponModeRecoilComponent.NotifyOnFireBehaviorFinished // 0x0010 (0x0010 - 0x0000) struct BTWeaponModeRecoilComponent_NotifyOnFireBehaviorFinished final { public: class UBTFireBehavior* FireBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeaponFired; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponModeRecoilComponent_NotifyOnFireBehaviorFinished; // Function Cronos.BTWeaponModeRecoilComponent.NotifyOnPostWeaponFired // 0x0038 (0x0038 - 0x0000) struct BTWeaponModeRecoilComponent_NotifyOnPostWeaponFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeRecoilComponent_NotifyOnPostWeaponFired; // Function Cronos.BTWeaponModeReticleComponent.NotifyOnPostWeaponFired // 0x0038 (0x0038 - 0x0000) struct BTWeaponModeReticleComponent_NotifyOnPostWeaponFired final { public: bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeReticleComponent_NotifyOnPostWeaponFired; // Function Cronos.BTWeaponModeReticleComponent.NotifyOnWeaponChargeCooldown // 0x0008 (0x0008 - 0x0000) struct BTWeaponModeReticleComponent_NotifyOnWeaponChargeCooldown final { public: bool bStarted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponModeReticleComponent_NotifyOnWeaponChargeCooldown; // Function Cronos.BTWeaponPlayerComponent.AssignWeaponModeContainerToSlot // 0x000C (0x000C - 0x0000) struct BTWeaponPlayerComponent_AssignWeaponModeContainerToSlot final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InWeaponModeContainerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_AssignWeaponModeContainerToSlot; // Function Cronos.BTWeaponPlayerComponent.CanSetActiveWeaponSlot // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_CanSetActiveWeaponSlot final { public: int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInForce; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_CanSetActiveWeaponSlot; // Function Cronos.BTWeaponPlayerComponent.ChangeWeaponAimState // 0x0001 (0x0001 - 0x0000) struct BTWeaponPlayerComponent_ChangeWeaponAimState final { public: bool bAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_ChangeWeaponAimState; // Function Cronos.BTWeaponPlayerComponent.ClearSlot // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_ClearSlot final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_ClearSlot; // Function Cronos.BTWeaponPlayerComponent.DissolveMaterial // 0x0010 (0x0010 - 0x0000) struct BTWeaponPlayerComponent_DissolveMaterial final { public: class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDissolve; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float DissolveSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_DissolveMaterial; // Function Cronos.BTWeaponPlayerComponent.FindAlternativeWeaponModeContainer // 0x0010 (0x0010 - 0x0000) struct BTWeaponPlayerComponent_FindAlternativeWeaponModeContainer final { public: int32 ModeIdx; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindAlternativeWeaponModeContainer; // Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainer // 0x0010 (0x0010 - 0x0000) struct BTWeaponPlayerComponent_FindWeaponModeContainer final { public: int32 ModeIdx; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainer; // Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainerByClass // 0x0010 (0x0010 - 0x0000) struct BTWeaponPlayerComponent_FindWeaponModeContainerByClass final { public: TSubclassOf WeaponModeContainerClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainerByClass; // Function Cronos.BTWeaponPlayerComponent.GetActiveFireBehavior // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_GetActiveFireBehavior final { public: class UBTFireBehavior* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetActiveFireBehavior; // Function Cronos.BTWeaponPlayerComponent.GetAlternativeWeaponModeContainer // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_GetAlternativeWeaponModeContainer final { public: class ABTWeaponModeContainer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetAlternativeWeaponModeContainer; // Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainer // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_GetWeaponModeContainer final { public: class ABTWeaponModeContainer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainer; // Function Cronos.BTWeaponPlayerComponent.HideWeapon // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_HideWeapon final { public: bool bDisassemble; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float DissolveSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_HideWeapon; // Function Cronos.BTWeaponPlayerComponent.IsFireBehaviorRunning // 0x0001 (0x0001 - 0x0000) struct BTWeaponPlayerComponent_IsFireBehaviorRunning final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsFireBehaviorRunning; // Function Cronos.BTWeaponPlayerComponent.NotifyOnItemCollected // 0x000C (0x000C - 0x0000) struct BTWeaponPlayerComponent_NotifyOnItemCollected final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_NotifyOnItemCollected; // Function Cronos.BTWeaponPlayerComponent.OnEquipWeaponEnd // 0x0010 (0x0010 - 0x0000) struct BTWeaponPlayerComponent_OnEquipWeaponEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnEquipWeaponEnd; // Function Cronos.BTWeaponPlayerComponent.OnInputPressed // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_OnInputPressed final { public: struct FGameplayTag InputTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnInputPressed; // Function Cronos.BTWeaponPlayerComponent.OnUnequipWeaponEnd // 0x0010 (0x0010 - 0x0000) struct BTWeaponPlayerComponent_OnUnequipWeaponEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnUnequipWeaponEnd; // Function Cronos.BTWeaponPlayerComponent.OnWeaponAmmoChanged // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_OnWeaponAmmoChanged final { public: int32 CurrentAmmo; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnWeaponAmmoChanged; // Function Cronos.BTWeaponPlayerComponent.PlayAlternativeFireAnim // 0x0001 (0x0001 - 0x0000) struct BTWeaponPlayerComponent_PlayAlternativeFireAnim final { public: bool bStart; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_PlayAlternativeFireAnim; // Function Cronos.BTWeaponPlayerComponent.RequestEquipWeapon // 0x0001 (0x0001 - 0x0000) struct BTWeaponPlayerComponent_RequestEquipWeapon final { public: bool Instant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_RequestEquipWeapon; // Function Cronos.BTWeaponPlayerComponent.RequestUnequipWeapon // 0x0001 (0x0001 - 0x0000) struct BTWeaponPlayerComponent_RequestUnequipWeapon final { public: bool Instant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_RequestUnequipWeapon; // Function Cronos.BTWeaponPlayerComponent.SetActiveWeaponSlot // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_SetActiveWeaponSlot final { public: int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInForce; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstant; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0006(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_SetActiveWeaponSlot; // Function Cronos.BTWeaponPlayerComponent.SetAlternativeWeaponMode // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_SetAlternativeWeaponMode final { public: int32 ModeIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstant; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_SetAlternativeWeaponMode; // Function Cronos.BTWeaponPlayerComponent.ShowWeapon // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_ShowWeapon final { public: bool bAssemble; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float DissolveSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_ShowWeapon; // Function Cronos.BTWeaponPlayerComponent.WeaponMeleeMorphIn // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_WeaponMeleeMorphIn final { public: float MorphSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponMeleeMorphIn; // Function Cronos.BTWeaponPlayerComponent.WeaponMeleeMorphOut // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_WeaponMeleeMorphOut final { public: float MorphSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponMeleeMorphOut; // Function Cronos.BTWeaponPlayerComponent.WeaponTrapMineMorphIn // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_WeaponTrapMineMorphIn final { public: float MorphSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponTrapMineMorphIn; // Function Cronos.BTWeaponPlayerComponent.WeaponTrapMineMorphOut // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_WeaponTrapMineMorphOut final { public: float MorphSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponTrapMineMorphOut; // Function Cronos.BTWeaponPlayerComponent.CanSlotBeCleared // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_CanSlotBeCleared final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_CanSlotBeCleared; // Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainerByPickableItemRow // 0x0010 (0x0010 - 0x0000) struct BTWeaponPlayerComponent_FindWeaponModeContainerByPickableItemRow final { public: class FName InPickableItemName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainerByPickableItemRow; // Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainersByAmmoUsed // 0x0018 (0x0018 - 0x0000) struct BTWeaponPlayerComponent_FindWeaponModeContainersByAmmoUsed final { public: class FName InAmmoName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutContainers; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainersByAmmoUsed; // Function Cronos.BTWeaponPlayerComponent.GetActiveWeaponSlot // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_GetActiveWeaponSlot final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetActiveWeaponSlot; // Function Cronos.BTWeaponPlayerComponent.GetAlternativeWeaponModeIndex // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_GetAlternativeWeaponModeIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetAlternativeWeaponModeIndex; // Function Cronos.BTWeaponPlayerComponent.GetCustomWeaponModeContainer // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_GetCustomWeaponModeContainer final { public: class ABTWeaponModeContainer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetCustomWeaponModeContainer; // Function Cronos.BTWeaponPlayerComponent.GetFlamethrower // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_GetFlamethrower final { public: class ACronosItemWeaponFlamethrower* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetFlamethrower; // Function Cronos.BTWeaponPlayerComponent.GetMeleeWeapon // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_GetMeleeWeapon final { public: class ASHItemWeaponMelee* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetMeleeWeapon; // Function Cronos.BTWeaponPlayerComponent.GetPreviousWeaponModeIndex // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_GetPreviousWeaponModeIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetPreviousWeaponModeIndex; // Function Cronos.BTWeaponPlayerComponent.GetRangedWeapon // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_GetRangedWeapon final { public: class ASHItemWeaponRangedMultiMode* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetRangedWeapon; // Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainerInSlot // 0x0010 (0x0010 - 0x0000) struct BTWeaponPlayerComponent_GetWeaponModeContainerInSlot final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainerInSlot; // Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainerSlot // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_GetWeaponModeContainerSlot final { public: int32 InWeaponModeContainerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainerSlot; // Function Cronos.BTWeaponPlayerComponent.GetWeaponModeIndex // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_GetWeaponModeIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeIndex; // Function Cronos.BTWeaponPlayerComponent.HasEquippedWeapon // 0x0001 (0x0001 - 0x0000) struct BTWeaponPlayerComponent_HasEquippedWeapon final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_HasEquippedWeapon; // Function Cronos.BTWeaponPlayerComponent.IsMorphedIntoMelee // 0x0001 (0x0001 - 0x0000) struct BTWeaponPlayerComponent_IsMorphedIntoMelee final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsMorphedIntoMelee; // Function Cronos.BTWeaponPlayerComponent.IsSlotEmpty // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_IsSlotEmpty final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotEmpty; // Function Cronos.BTWeaponPlayerComponent.IsSlotStale // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_IsSlotStale final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotStale; // Function Cronos.BTWeaponPlayerComponent.IsSlotValid // 0x0008 (0x0008 - 0x0000) struct BTWeaponPlayerComponent_IsSlotValid final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotValid; // Function Cronos.BTWeaponPlayerComponent.IsUsingAlternativeFireMode // 0x0004 (0x0004 - 0x0000) struct BTWeaponPlayerComponent_IsUsingAlternativeFireMode final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsUsingAlternativeFireMode; // Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot1 // 0x0010 (0x0010 - 0x0000) struct BTWeaponSlotBindingMenuWidget_GetItemSlot1 final { public: EUINavigation InUINavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot1; // Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot2 // 0x0010 (0x0010 - 0x0000) struct BTWeaponSlotBindingMenuWidget_GetItemSlot2 final { public: EUINavigation InUINavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot2; // Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot3 // 0x0010 (0x0010 - 0x0000) struct BTWeaponSlotBindingMenuWidget_GetItemSlot3 final { public: EUINavigation InUINavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot3; // Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot4 // 0x0010 (0x0010 - 0x0000) struct BTWeaponSlotBindingMenuWidget_GetItemSlot4 final { public: EUINavigation InUINavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot4; // Function Cronos.BTWorldStateRequestBehaviorEffector.InternalOnRequestStateChanged // 0x0002 (0x0002 - 0x0000) struct BTWorldStateRequestBehaviorEffector_InternalOnRequestStateChanged final { public: EWorldStateRequestState WorldStateRequestState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWorldPartitionStateRequestResponse WorldPartitionStateRequestResponse; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTWorldStateRequestBehaviorEffector_InternalOnRequestStateChanged; // Function Cronos.BurnableMassBaseActor.OnBurningInstancesUpdated // 0x0018 (0x0018 - 0x0000) struct BurnableMassBaseActor_OnBurningInstancesUpdated final { public: TArray OutBurningEmitters; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bEmitBurningSound; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BurnableMassBaseActor_OnBurningInstancesUpdated; // Function Cronos.BurnableMassBaseActor.OnSpreadStarted // 0x0008 (0x0008 - 0x0000) struct BurnableMassBaseActor_OnSpreadStarted final { public: class UNiagaraComponent* InNiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BurnableMassBaseActor_OnSpreadStarted; // Function Cronos.BurnableMassBaseActor.OnSpreadUpdated // 0x0010 (0x0010 - 0x0000) struct BurnableMassBaseActor_OnSpreadUpdated final { public: class UNiagaraComponent* InNiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InSpreadRadius; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BurnableMassBaseActor_OnSpreadUpdated; // Function Cronos.BTCatInteractionData.GetRandomDialogsNumber // 0x0004 (0x0004 - 0x0000) struct BTCatInteractionData_GetRandomDialogsNumber final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCatInteractionData_GetRandomDialogsNumber; // Function Cronos.BTCatInteractionData.GetTerminalDialogsNumber // 0x0004 (0x0004 - 0x0000) struct BTCatInteractionData_GetTerminalDialogsNumber final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTCatInteractionData_GetTerminalDialogsNumber; // Function Cronos.Cat.GetInitialIdleAnim // 0x0001 (0x0001 - 0x0000) struct Cat_GetInitialIdleAnim final { public: ECatInitialIdleAnim ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Cat_GetInitialIdleAnim; // Function Cronos.Cat.GetUsedSkin // 0x0001 (0x0001 - 0x0000) struct Cat_GetUsedSkin final { public: ECatSkinType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Cat_GetUsedSkin; // Function Cronos.Cat.GetMovementBlendWeight // 0x0004 (0x0004 - 0x0000) struct Cat_GetMovementBlendWeight final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Cat_GetMovementBlendWeight; // Function Cronos.CatAnimInstance.CollectedStandingToSitting // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_CollectedStandingToSitting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_CollectedStandingToSitting; // Function Cronos.CatAnimInstance.EntranceToSit // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_EntranceToSit final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_EntranceToSit; // Function Cronos.CatAnimInstance.EntranceToStand // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_EntranceToStand final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_EntranceToStand; // Function Cronos.CatAnimInstance.HasVelocity // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_HasVelocity final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_HasVelocity; // Function Cronos.CatAnimInstance.IdleRotationNotEnabled // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_IdleRotationNotEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_IdleRotationNotEnabled; // Function Cronos.CatAnimInstance.IsLaying // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_IsLaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_IsLaying; // Function Cronos.CatAnimInstance.IsNotCollected // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_IsNotCollected final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_IsNotCollected; // Function Cronos.CatAnimInstance.IsRunning // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_IsRunning final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_IsRunning; // Function Cronos.CatAnimInstance.IsSitting // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_IsSitting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_IsSitting; // Function Cronos.CatAnimInstance.IsSleeping // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_IsSleeping final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_IsSleeping; // Function Cronos.CatAnimInstance.IsStanding // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_IsStanding final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_IsStanding; // Function Cronos.CatAnimInstance.IsTrotting // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_IsTrotting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_IsTrotting; // Function Cronos.CatAnimInstance.LyingDownToSitting // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_LyingDownToSitting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_LyingDownToSitting; // Function Cronos.CatAnimInstance.LyingDownToStanding // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_LyingDownToStanding final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_LyingDownToStanding; // Function Cronos.CatAnimInstance.MoveToJumpDown // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_MoveToJumpDown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpDown; // Function Cronos.CatAnimInstance.MoveToJumpOver // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_MoveToJumpOver final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpOver; // Function Cronos.CatAnimInstance.MoveToJumpUp // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_MoveToJumpUp final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpUp; // Function Cronos.CatAnimInstance.MoveToStanding // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_MoveToStanding final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_MoveToStanding; // Function Cronos.CatAnimInstance.SittingToLyingDown // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_SittingToLyingDown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_SittingToLyingDown; // Function Cronos.CatAnimInstance.SittingToStanding // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_SittingToStanding final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_SittingToStanding; // Function Cronos.CatAnimInstance.SitToStanding // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_SitToStanding final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_SitToStanding; // Function Cronos.CatAnimInstance.SleepingToSitting // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_SleepingToSitting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_SleepingToSitting; // Function Cronos.CatAnimInstance.StandingToLyingDown // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_StandingToLyingDown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_StandingToLyingDown; // Function Cronos.CatAnimInstance.StandingToMove // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_StandingToMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_StandingToMove; // Function Cronos.CatAnimInstance.StandingToSitting // 0x0001 (0x0001 - 0x0000) struct CatAnimInstance_StandingToSitting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CatAnimInstance_StandingToSitting; // Function Cronos.CronosCharacterMovementComponent.ActivateWallGrabbing // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_ActivateWallGrabbing final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_ActivateWallGrabbing; // Function Cronos.CronosCharacterMovementComponent.DetectMovementState // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_DetectMovementState final { public: bool bInBlockFloorAdjustment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_DetectMovementState; // Function Cronos.CronosCharacterMovementComponent.SetGait // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_SetGait final { public: EAIGait NewGait; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_SetGait; // Function Cronos.CronosCharacterMovementComponent.TryAttachingToWall // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_TryAttachingToWall final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_TryAttachingToWall; // Function Cronos.CronosCharacterMovementComponent.ApplyRotationCorrection // 0x0020 (0x0020 - 0x0000) struct CronosCharacterMovementComponent_ApplyRotationCorrection final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator DesiredRotation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_ApplyRotationCorrection; // Function Cronos.CronosCharacterMovementComponent.GetAngleToTarget // 0x0004 (0x0004 - 0x0000) struct CronosCharacterMovementComponent_GetAngleToTarget final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetAngleToTarget; // Function Cronos.CronosCharacterMovementComponent.GetGait // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_GetGait final { public: EAIGait ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetGait; // Function Cronos.CronosCharacterMovementComponent.GetIsWallGrabbing // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_GetIsWallGrabbing final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetIsWallGrabbing; // Function Cronos.CronosCharacterMovementComponent.GetLyingState // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_GetLyingState final { public: EAILying ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetLyingState; // Function Cronos.CronosCharacterMovementComponent.GetPlaneBaseLocations // 0x0010 (0x0010 - 0x0000) struct CronosCharacterMovementComponent_GetPlaneBaseLocations final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetPlaneBaseLocations; // Function Cronos.CronosCharacterMovementComponent.GetStrafeOffsetAngle // 0x0004 (0x0004 - 0x0000) struct CronosCharacterMovementComponent_GetStrafeOffsetAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetStrafeOffsetAngle; // Function Cronos.CronosCharacterMovementComponent.GetVelocityBasedGait // 0x0004 (0x0004 - 0x0000) struct CronosCharacterMovementComponent_GetVelocityBasedGait final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetVelocityBasedGait; // Function Cronos.CronosCharacterMovementComponent.IsLying // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_IsLying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_IsLying; // Function Cronos.CronosCharacterMovementComponent.IsUsingVelocityBasedGait // 0x0001 (0x0001 - 0x0000) struct CronosCharacterMovementComponent_IsUsingVelocityBasedGait final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterMovementComponent_IsUsingVelocityBasedGait; // Function Cronos.CharacterPlayBodyCarryAbility.GetDeadBodyActor // 0x0008 (0x0008 - 0x0000) struct CharacterPlayBodyCarryAbility_GetDeadBodyActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBodyCarryAbility_GetDeadBodyActor; // Function Cronos.SHCharacterPlay.AddInputMapingContext // 0x000C (0x000C - 0x0000) struct SHCharacterPlay_AddInputMapingContext final { public: struct FGameplayTag InputContextTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlay_AddInputMapingContext; // Function Cronos.SHCharacterPlay.ExecuteInputAction // 0x0028 (0x0028 - 0x0000) struct SHCharacterPlay_ExecuteInputAction final { public: struct FGameplayTag InputTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInputActionValue Value; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_ExecuteInputAction; // Function Cronos.SHCharacterPlay.GetAnchorSK // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlay_GetAnchorSK final { public: class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetAnchorSK; // Function Cronos.SHCharacterPlay.GetAttachedActorsStruct // 0x0028 (0x0028 - 0x0000) struct SHCharacterPlay_GetAttachedActorsStruct final { public: struct FAttachedActorsStruct ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetAttachedActorsStruct; // Function Cronos.SHCharacterPlay.GetInputActionValue // 0x0028 (0x0028 - 0x0000) struct SHCharacterPlay_GetInputActionValue final { public: struct FGameplayTag InputTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInputActionValue Value; // 0x0008(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetInputActionValue; // Function Cronos.SHCharacterPlay.GetQuickEquipMenuActive // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlay_GetQuickEquipMenuActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetQuickEquipMenuActive; // Function Cronos.SHCharacterPlay.GetSoulsContainer // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlay_GetSoulsContainer final { public: class USHCharacterPlaySoulContainerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetSoulsContainer; // Function Cronos.SHCharacterPlay.OnUtilityChanged // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlay_OnUtilityChanged final { public: int32 UtilityId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_OnUtilityChanged; // Function Cronos.SHCharacterPlay.RemoveInputMapingContext // 0x000C (0x000C - 0x0000) struct SHCharacterPlay_RemoveInputMapingContext final { public: struct FGameplayTag InputContextTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlay_RemoveInputMapingContext; // Function Cronos.SHCharacterPlay.RequestModeVisibilityChange // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlay_RequestModeVisibilityChange final { public: int32 ModeId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlay_RequestModeVisibilityChange; // Function Cronos.SHCharacterPlay.RequestWeapondModeChange // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlay_RequestWeapondModeChange final { public: int32 ModeId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlay_RequestWeapondModeChange; // Function Cronos.SHCharacterPlay.SetCharacterPlayVisibility // 0x0002 (0x0002 - 0x0000) struct SHCharacterPlay_SetCharacterPlayVisibility final { public: bool Hide; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SkipFlashlight; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_SetCharacterPlayVisibility; // Function Cronos.SHCharacterPlay.GetAllAttachedActors // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlay_GetAllAttachedActors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetAllAttachedActors; // Function Cronos.SHCharacterPlay.GetCronosAbilitySystemComponent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlay_GetCronosAbilitySystemComponent final { public: class UCronosAbilitySystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetCronosAbilitySystemComponent; // Function Cronos.SHCharacterPlay.GetDefaultMeshRelPosition // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlay_GetDefaultMeshRelPosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetDefaultMeshRelPosition; // Function Cronos.SHCharacterPlay.GetDefaultMeshRelRotation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlay_GetDefaultMeshRelRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetDefaultMeshRelRotation; // Function Cronos.SHCharacterPlay.GetInteractionManagerComponent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlay_GetInteractionManagerComponent final { public: class UBTInteractionManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetInteractionManagerComponent; // Function Cronos.SHCharacterPlay.GetItemHighlighterComponent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlay_GetItemHighlighterComponent final { public: class UBTItemHighlighterComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetItemHighlighterComponent; // Function Cronos.SHCharacterPlay.GetQTEComponent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlay_GetQTEComponent final { public: class UBTQTEComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetQTEComponent; // Function Cronos.SHCharacterPlay.HasInputComponent // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlay_HasInputComponent final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_HasInputComponent; // Function Cronos.TimeKnotEndBase.ReportChargeState // 0x0008 (0x0008 - 0x0000) struct TimeKnotEndBase_ReportChargeState final { public: float ChargePercentage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETimeKnotChargeState NewChargeState; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TimeKnotEndBase_ReportChargeState; // Function Cronos.TimeKnotEndBase.ReportDischargeState // 0x0008 (0x0008 - 0x0000) struct TimeKnotEndBase_ReportDischargeState final { public: float ChargePercentage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETimeKnotChargeState NewChargeState; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TimeKnotEndBase_ReportDischargeState; // Function Cronos.TimeKnotEndBase.SetUpStartTKState // 0x0001 (0x0001 - 0x0000) struct TimeKnotEndBase_SetUpStartTKState final { public: bool State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimeKnotEndBase_SetUpStartTKState; // Function Cronos.CharacterPlayBrainComponent.AddInputMappingContext // 0x0010 (0x0010 - 0x0000) struct CharacterPlayBrainComponent_AddInputMappingContext final { public: const class UInputMappingContext* InputContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PriorityValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FModifyContextOptions Options; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_AddInputMappingContext; // Function Cronos.CharacterPlayBrainComponent.ClearControlRotationInterpSpeed // 0x0008 (0x0008 - 0x0000) struct CharacterPlayBrainComponent_ClearControlRotationInterpSpeed final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_ClearControlRotationInterpSpeed; // Function Cronos.CharacterPlayBrainComponent.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct CharacterPlayBrainComponent_GetOwnerCharacter final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetOwnerCharacter; // Function Cronos.CharacterPlayBrainComponent.IsUpdateControlRotationBlocked // 0x0001 (0x0001 - 0x0000) struct CharacterPlayBrainComponent_IsUpdateControlRotationBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsUpdateControlRotationBlocked; // Function Cronos.CharacterPlayBrainComponent.RemoveInputMappingContext // 0x0010 (0x0010 - 0x0000) struct CharacterPlayBrainComponent_RemoveInputMappingContext final { public: const class UInputMappingContext* InputContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FModifyContextOptions Options; // 0x0008(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_RemoveInputMappingContext; // Function Cronos.CharacterPlayBrainComponent.SetControlRotationInterpSpeed // 0x0010 (0x0010 - 0x0000) struct CharacterPlayBrainComponent_SetControlRotationInterpSpeed final { public: float Speed; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetControlRotationInterpSpeed; // Function Cronos.CharacterPlayBrainComponent.SetGameplayMenuBlocked // 0x0010 (0x0010 - 0x0000) struct CharacterPlayBrainComponent_SetGameplayMenuBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetGameplayMenuBlocked; // Function Cronos.CharacterPlayBrainComponent.SetMainMenuBlocked // 0x0010 (0x0010 - 0x0000) struct CharacterPlayBrainComponent_SetMainMenuBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetMainMenuBlocked; // Function Cronos.CharacterPlayBrainComponent.SetUpdateControlRotationBlocked // 0x0010 (0x0010 - 0x0000) struct CharacterPlayBrainComponent_SetUpdateControlRotationBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetUpdateControlRotationBlocked; // Function Cronos.CharacterPlayBrainComponent.SetUpdateControlRotationWhenIsNotMoving // 0x0010 (0x0010 - 0x0000) struct CharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving final { public: bool Update; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving; // Function Cronos.CharacterPlayBrainComponent.GetMovementInput // 0x0018 (0x0018 - 0x0000) struct CharacterPlayBrainComponent_GetMovementInput final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetMovementInput; // Function Cronos.CharacterPlayBrainComponent.GetRotationInput // 0x0010 (0x0010 - 0x0000) struct CharacterPlayBrainComponent_GetRotationInput final { public: struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetRotationInput; // Function Cronos.CharacterPlayBrainComponent.GetUpdateControlRotationWhenIsNotMoving // 0x0001 (0x0001 - 0x0000) struct CharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving; // Function Cronos.CharacterPlayBrainComponent.IsGameplayMenuBlocked // 0x0001 (0x0001 - 0x0000) struct CharacterPlayBrainComponent_IsGameplayMenuBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsGameplayMenuBlocked; // Function Cronos.CharacterPlayBrainComponent.IsMainMenuBlocked // 0x0001 (0x0001 - 0x0000) struct CharacterPlayBrainComponent_IsMainMenuBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsMainMenuBlocked; // Function Cronos.CharacterPlayBrainComponent.IsSprintHoldPressed // 0x0001 (0x0001 - 0x0000) struct CharacterPlayBrainComponent_IsSprintHoldPressed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsSprintHoldPressed; // Function Cronos.UpgradeTreeNodeWidget.GetConfirmationProgress // 0x0004 (0x0004 - 0x0000) struct UpgradeTreeNodeWidget_GetConfirmationProgress final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UpgradeTreeNodeWidget_GetConfirmationProgress; // Function Cronos.UpgradeTreeNodeWidget.IsNodeActivated // 0x0001 (0x0001 - 0x0000) struct UpgradeTreeNodeWidget_IsNodeActivated final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UpgradeTreeNodeWidget_IsNodeActivated; // Function Cronos.UpgradeTreeNodeWidget.IsWidgetHovered // 0x0001 (0x0001 - 0x0000) struct UpgradeTreeNodeWidget_IsWidgetHovered final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UpgradeTreeNodeWidget_IsWidgetHovered; // Function Cronos.CharacterPlayDLCSkinComponent.ApplySkinMaterials // 0x02B0 (0x02B0 - 0x0000) struct CharacterPlayDLCSkinComponent_ApplySkinMaterials final { public: struct FPlayerSkinSetup SkinSetup; // 0x0000(0x02A8)(ConstParm, Parm, NativeAccessSpecifierPublic) bool bOnlyMaterials; // 0x02A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2A9[0x7]; // 0x02A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_ApplySkinMaterials; // Function Cronos.CharacterPlayDLCSkinComponent.LoadAndApplySkinMaterials // 0x02B0 (0x02B0 - 0x0000) struct CharacterPlayDLCSkinComponent_LoadAndApplySkinMaterials final { public: struct FPlayerSkinSetup SkinSetup; // 0x0000(0x02A8)(ConstParm, Parm, NativeAccessSpecifierPublic) bool bOnlyMaterials; // 0x02A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2A9[0x7]; // 0x02A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_LoadAndApplySkinMaterials; // Function Cronos.CharacterPlayDLCSkinComponent.OnGravityJumpStateChanged // 0x0001 (0x0001 - 0x0000) struct CharacterPlayDLCSkinComponent_OnGravityJumpStateChanged final { public: bool bInNewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_OnGravityJumpStateChanged; // Function Cronos.CharacterPlayDLCSkinComponent.OnGravityShoesStateChanged // 0x0001 (0x0001 - 0x0000) struct CharacterPlayDLCSkinComponent_OnGravityShoesStateChanged final { public: bool bInNewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_OnGravityShoesStateChanged; // Function Cronos.CharacterPlayDLCSkinComponent.GetCurrentSkin // 0x0001 (0x0001 - 0x0000) struct CharacterPlayDLCSkinComponent_GetCurrentSkin final { public: EPlayerSkin ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_GetCurrentSkin; // Function Cronos.CharacterPlayEnemyDetectionComponent.FindNearbyEnemies // 0x0018 (0x0018 - 0x0000) struct CharacterPlayEnemyDetectionComponent_FindNearbyEnemies final { public: float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaxDeltaHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_FindNearbyEnemies; // Function Cronos.CharacterPlayEnemyDetectionComponent.GetNearbyEnemies // 0x0010 (0x0010 - 0x0000) struct CharacterPlayEnemyDetectionComponent_GetNearbyEnemies final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetNearbyEnemies; // Function Cronos.CharacterPlayEnemyDetectionComponent.SetCustomInDanger // 0x0010 (0x0010 - 0x0000) struct CharacterPlayEnemyDetectionComponent_SetCustomInDanger final { public: bool NewValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_SetCustomInDanger; // Function Cronos.CharacterPlayEnemyDetectionComponent.GetCenterEnemy // 0x0008 (0x0008 - 0x0000) struct CharacterPlayEnemyDetectionComponent_GetCenterEnemy final { public: class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetCenterEnemy; // Function Cronos.CharacterPlayEnemyDetectionComponent.GetDistanceToClosestEnemy // 0x0004 (0x0004 - 0x0000) struct CharacterPlayEnemyDetectionComponent_GetDistanceToClosestEnemy final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetDistanceToClosestEnemy; // Function Cronos.CharacterPlayEnemyDetectionComponent.GetHighestAggroLevel // 0x0001 (0x0001 - 0x0000) struct CharacterPlayEnemyDetectionComponent_GetHighestAggroLevel final { public: EMaiAggroStance ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetHighestAggroLevel; // Function Cronos.CharacterPlayEnemyDetectionComponent.HasEnemyAggro // 0x0001 (0x0001 - 0x0000) struct CharacterPlayEnemyDetectionComponent_HasEnemyAggro final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_HasEnemyAggro; // Function Cronos.CharacterPlayEnemyDetectionComponent.IsInDanger // 0x0001 (0x0001 - 0x0000) struct CharacterPlayEnemyDetectionComponent_IsInDanger final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_IsInDanger; // Function Cronos.NiagaraVFXActor.OnNiagaraSystemVFXFinished // 0x0008 (0x0008 - 0x0000) struct NiagaraVFXActor_OnNiagaraSystemVFXFinished final { public: class UNiagaraComponent* FinishedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraVFXActor_OnNiagaraSystemVFXFinished; // Function Cronos.CharacterPlayEnergyComponent.ConsumeEnergyBar // 0x0001 (0x0001 - 0x0000) struct CharacterPlayEnergyComponent_ConsumeEnergyBar final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnergyComponent_ConsumeEnergyBar; // Function Cronos.CharacterPlayEnergyComponent.IncCurrentNumOfBars // 0x0001 (0x0001 - 0x0000) struct CharacterPlayEnergyComponent_IncCurrentNumOfBars final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnergyComponent_IncCurrentNumOfBars; // Function Cronos.CharacterPlayEnergyComponent.GetCurrentEnergy // 0x0004 (0x0004 - 0x0000) struct CharacterPlayEnergyComponent_GetCurrentEnergy final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentEnergy; // Function Cronos.CharacterPlayEnergyComponent.GetCurrentEnergyPercentage // 0x0004 (0x0004 - 0x0000) struct CharacterPlayEnergyComponent_GetCurrentEnergyPercentage final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentEnergyPercentage; // Function Cronos.CharacterPlayEnergyComponent.GetCurrentNumOfBars // 0x0004 (0x0004 - 0x0000) struct CharacterPlayEnergyComponent_GetCurrentNumOfBars final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentNumOfBars; // Function Cronos.CharacterPlayEnergyComponent.GetMaximumNumOfBars // 0x0004 (0x0004 - 0x0000) struct CharacterPlayEnergyComponent_GetMaximumNumOfBars final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetMaximumNumOfBars; // Function Cronos.CharacterPlayHealthScannerComponent.HasScanner // 0x0001 (0x0001 - 0x0000) struct CharacterPlayHealthScannerComponent_HasScanner final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayHealthScannerComponent_HasScanner; // Function Cronos.CharacterPlayHealthScannerComponent.OnItemCollected // 0x0300 (0x0300 - 0x0000) struct CharacterPlayHealthScannerComponent_OnItemCollected final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterPlayHealthScannerComponent_OnItemCollected; // Function Cronos.PlayerMovementConfig.SetDisableRotationUpdate // 0x0001 (0x0001 - 0x0000) struct PlayerMovementConfig_SetDisableRotationUpdate final { public: bool bInDisableRotationUpdate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerMovementConfig_SetDisableRotationUpdate; // Function Cronos.CharacterPlayMovementComponent.ClearMovementScale // 0x0008 (0x0008 - 0x0000) struct CharacterPlayMovementComponent_ClearMovementScale final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_ClearMovementScale; // Function Cronos.CharacterPlayMovementComponent.ClearMovementSpeedConstraint // 0x0008 (0x0008 - 0x0000) struct CharacterPlayMovementComponent_ClearMovementSpeedConstraint final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_ClearMovementSpeedConstraint; // Function Cronos.CharacterPlayMovementComponent.GetAngleToTarget // 0x0004 (0x0004 - 0x0000) struct CharacterPlayMovementComponent_GetAngleToTarget final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetAngleToTarget; // Function Cronos.CharacterPlayMovementComponent.GetExtraMovementScale // 0x0004 (0x0004 - 0x0000) struct CharacterPlayMovementComponent_GetExtraMovementScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetExtraMovementScale; // Function Cronos.CharacterPlayMovementComponent.GetFakedVelocity // 0x0018 (0x0018 - 0x0000) struct CharacterPlayMovementComponent_GetFakedVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetFakedVelocity; // Function Cronos.CharacterPlayMovementComponent.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct CharacterPlayMovementComponent_GetOwnerCharacter final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetOwnerCharacter; // Function Cronos.CharacterPlayMovementComponent.IsMovementBlocked // 0x0001 (0x0001 - 0x0000) struct CharacterPlayMovementComponent_IsMovementBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsMovementBlocked; // Function Cronos.CharacterPlayMovementComponent.IsSprintBlocked // 0x0001 (0x0001 - 0x0000) struct CharacterPlayMovementComponent_IsSprintBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSprintBlocked; // Function Cronos.CharacterPlayMovementComponent.MovementSnapAbsolute // 0x0030 (0x0030 - 0x0000) struct CharacterPlayMovementComponent_MovementSnapAbsolute final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Timeout; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHMovementSnapConfig Config; // 0x001C(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHOperationEvents* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_MovementSnapAbsolute; // Function Cronos.CharacterPlayMovementComponent.OnGameplayEvent // 0x00B8 (0x00B8 - 0x0000) struct CharacterPlayMovementComponent_OnGameplayEvent final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_OnGameplayEvent; // Function Cronos.CharacterPlayMovementComponent.RotationSnapAbsolute // 0x0040 (0x0040 - 0x0000) struct CharacterPlayMovementComponent_RotationSnapAbsolute final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* Curve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUsePlayerRotation; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ASHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_RotationSnapAbsolute; // Function Cronos.CharacterPlayMovementComponent.RotationSnapAbsoluteStatic // 0x0040 (0x0040 - 0x0000) struct CharacterPlayMovementComponent_RotationSnapAbsoluteStatic final { public: struct FRotator WorldRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* Curve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUsePlayerRotation; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ASHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_RotationSnapAbsoluteStatic; // Function Cronos.CharacterPlayMovementComponent.SetAlignComponentToFloor // 0x0001 (0x0001 - 0x0000) struct CharacterPlayMovementComponent_SetAlignComponentToFloor final { public: bool bNewAlignComponentToFloor; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetAlignComponentToFloor; // Function Cronos.CharacterPlayMovementComponent.SetComponentDesiredAxisX // 0x0018 (0x0018 - 0x0000) struct CharacterPlayMovementComponent_SetComponentDesiredAxisX final { public: struct FVector DesiredAxisX; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetComponentDesiredAxisX; // Function Cronos.CharacterPlayMovementComponent.SetCustomMovementProfiles // 0x0008 (0x0008 - 0x0000) struct CharacterPlayMovementComponent_SetCustomMovementProfiles final { public: class USHMovementProfilesData* NewMovementProfiles; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetCustomMovementProfiles; // Function Cronos.CharacterPlayMovementComponent.SetForcedSprint // 0x0001 (0x0001 - 0x0000) struct CharacterPlayMovementComponent_SetForcedSprint final { public: bool NewVal; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetForcedSprint; // Function Cronos.CharacterPlayMovementComponent.SetIsInsideChangingVolume // 0x0001 (0x0001 - 0x0000) struct CharacterPlayMovementComponent_SetIsInsideChangingVolume final { public: bool bInState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetIsInsideChangingVolume; // Function Cronos.CharacterPlayMovementComponent.SetMovementBlocked // 0x0010 (0x0010 - 0x0000) struct CharacterPlayMovementComponent_SetMovementBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementBlocked; // Function Cronos.CharacterPlayMovementComponent.SetMovementScale // 0x0010 (0x0010 - 0x0000) struct CharacterPlayMovementComponent_SetMovementScale final { public: float Scale; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementScale; // Function Cronos.CharacterPlayMovementComponent.SetMovementSpeedConstraint // 0x0010 (0x0010 - 0x0000) struct CharacterPlayMovementComponent_SetMovementSpeedConstraint final { public: float Constraint; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementSpeedConstraint; // Function Cronos.CharacterPlayMovementComponent.SetSpeedMultiplier // 0x0004 (0x0004 - 0x0000) struct CharacterPlayMovementComponent_SetSpeedMultiplier final { public: float NewSpeedMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetSpeedMultiplier; // Function Cronos.CharacterPlayMovementComponent.SetSprintBlocked // 0x0010 (0x0010 - 0x0000) struct CharacterPlayMovementComponent_SetSprintBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetSprintBlocked; // Function Cronos.CharacterPlayMovementComponent.SlideSnapAbsolute // 0x0058 (0x0058 - 0x0000) struct CharacterPlayMovementComponent_SlideSnapAbsolute final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InCollisionIgnoredActors; // 0x0028(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) class UCurveFloat* Curve; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAllowVerticalMovement; // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InVerticalOffset; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInIgnoreCheckCollision; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInForceExactPosition; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIgnoreFloor; // 0x004A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class ASHOperationEvents* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_SlideSnapAbsolute; // Function Cronos.CharacterPlayMovementComponent.TeleportAbsolute // 0x0060 (0x0060 - 0x0000) struct CharacterPlayMovementComponent_TeleportAbsolute final { public: struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportAbsolute; // Function Cronos.CharacterPlayMovementComponent.TeleportAbsoluteWithView // 0x0080 (0x0080 - 0x0000) struct CharacterPlayMovementComponent_TeleportAbsoluteWithView final { public: struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InViewRotation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportAbsoluteWithView; // Function Cronos.CharacterPlayMovementComponent.TeleportRelatively // 0x00C0 (0x00C0 - 0x0000) struct CharacterPlayMovementComponent_TeleportRelatively final { public: struct FTransform FirstAnchor; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform SecondAnchor; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelatively; // Function Cronos.CharacterPlayMovementComponent.TeleportRelativelyToActors // 0x0010 (0x0010 - 0x0000) struct CharacterPlayMovementComponent_TeleportRelativelyToActors final { public: class AActor* FirstAnchor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* SecondAnchor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelativelyToActors; // Function Cronos.CharacterPlayMovementComponent.TeleportRelativelyToComponents // 0x0010 (0x0010 - 0x0000) struct CharacterPlayMovementComponent_TeleportRelativelyToComponents final { public: class USceneComponent* FirstAnchor; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* SecondAnchor; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelativelyToComponents; // Function Cronos.CharacterPlayMovementComponent.TelportAbsoluteWithDefaultView // 0x0060 (0x0060 - 0x0000) struct CharacterPlayMovementComponent_TelportAbsoluteWithDefaultView final { public: struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_TelportAbsoluteWithDefaultView; // Function Cronos.CharacterPlayMovementComponent.GetMovementConfig // 0x0008 (0x0008 - 0x0000) struct CharacterPlayMovementComponent_GetMovementConfig final { public: class UPlayerMovementConfig* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetMovementConfig; // Function Cronos.CharacterPlayMovementComponent.GetMovementProfilesData // 0x0008 (0x0008 - 0x0000) struct CharacterPlayMovementComponent_GetMovementProfilesData final { public: class USHMovementProfilesData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetMovementProfilesData; // Function Cronos.CharacterPlayMovementComponent.IsSnapping // 0x0001 (0x0001 - 0x0000) struct CharacterPlayMovementComponent_IsSnapping final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSnapping; // Function Cronos.CharacterPlayMovementComponent.IsSprinting // 0x0001 (0x0001 - 0x0000) struct CharacterPlayMovementComponent_IsSprinting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSprinting; // Function Cronos.CharacterPlayMovementComponent.IsUsingCustomMovementProfiles // 0x0001 (0x0001 - 0x0000) struct CharacterPlayMovementComponent_IsUsingCustomMovementProfiles final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsUsingCustomMovementProfiles; // Function Cronos.AbilityTask_WallWalkFlightTrajectory.WallWalkFlightTrajectory // 0x0010 (0x0010 - 0x0000) struct AbilityTask_WallWalkFlightTrajectory_WallWalkFlightTrajectory final { public: class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAbilityTask_WallWalkFlightTrajectory* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbilityTask_WallWalkFlightTrajectory_WallWalkFlightTrajectory; // Function Cronos.CharacterPlayWallWalkAbility.LerpQuatsByAlpha // 0x0070 (0x0070 - 0x0000) struct CharacterPlayWallWalkAbility_LerpQuatsByAlpha final { public: struct FQuat QuatA; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat QuatB; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double Alpha; // 0x0040(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FQuat OutQuat; // 0x0050(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_LerpQuatsByAlpha; // Function Cronos.CharacterPlayWallWalkAbility.RotateToPlatformOrientation // 0x0068 (0x0068 - 0x0000) struct CharacterPlayWallWalkAbility_RotateToPlatformOrientation final { public: struct FRotator CurrentRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector NewUpVector; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewForwardVector; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseForwardVector; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator NewRotation; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_RotateToPlatformOrientation; // Function Cronos.CharacterPlayWallWalkAbility.UpdateFlightTrajectory // 0x0004 (0x0004 - 0x0000) struct CharacterPlayWallWalkAbility_UpdateFlightTrajectory final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_UpdateFlightTrajectory; // Function Cronos.CharacterPlayWallWalkAbility.IsWallWalkingActive // 0x0001 (0x0001 - 0x0000) struct CharacterPlayWallWalkAbility_IsWallWalkingActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_IsWallWalkingActive; // Function Cronos.CharacterWeatherInterface.GetAmbientDustNiagara // 0x0008 (0x0008 - 0x0000) struct CharacterWeatherInterface_GetAmbientDustNiagara final { public: class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterWeatherInterface_GetAmbientDustNiagara; // Function Cronos.CharAnimInstanceInterface.SetIsInTraversal // 0x0001 (0x0001 - 0x0000) struct CharAnimInstanceInterface_SetIsInTraversal final { public: bool bState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharAnimInstanceInterface_SetIsInTraversal; // Function Cronos.CinematicCardWidget.UpdateText // 0x0020 (0x0020 - 0x0000) struct CinematicCardWidget_UpdateText final { public: class FText CardHeader; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText CardContents; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CinematicCardWidget_UpdateText; // Function Cronos.CronosBaseEnemyCharacter.EnablePawnCollision // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_EnablePawnCollision final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_EnablePawnCollision; // Function Cronos.CronosBaseEnemyCharacter.EnteringSleep // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_EnteringSleep final { public: bool bCollisionEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_EnteringSleep; // Function Cronos.CronosBaseEnemyCharacter.OnAnnihilatorDamage // 0x0020 (0x0020 - 0x0000) struct CronosBaseEnemyCharacter_OnAnnihilatorDamage final { public: struct FVector ExplosionToEnemyDirection; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsBurn; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnAnnihilatorDamage; // Function Cronos.CronosBaseEnemyCharacter.OnDimensionsChanged // 0x0010 (0x0010 - 0x0000) struct CronosBaseEnemyCharacter_OnDimensionsChanged final { public: float InHalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CurrentRadius; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeightScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RadiusScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnDimensionsChanged; // Function Cronos.CronosBaseEnemyCharacter.OnEnemyHealthChanged // 0x0004 (0x0004 - 0x0000) struct CronosBaseEnemyCharacter_OnEnemyHealthChanged final { public: int32 PreviousHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnEnemyHealthChanged; // Function Cronos.CronosBaseEnemyCharacter.OnGameplayTagUpdated // 0x000C (0x000C - 0x0000) struct CronosBaseEnemyCharacter_OnGameplayTagUpdated final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool TagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnGameplayTagUpdated; // Function Cronos.CronosBaseEnemyCharacter.SetAimAssistColliderState // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_SetAimAssistColliderState final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_SetAimAssistColliderState; // Function Cronos.CronosBaseEnemyCharacter.SetLyingState // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_SetLyingState final { public: EAILying InLying; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_SetLyingState; // Function Cronos.CronosBaseEnemyCharacter.ToggleSimplifiedCorpse_BP // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_ToggleSimplifiedCorpse_BP final { public: bool bShouldSimplify; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_ToggleSimplifiedCorpse_BP; // Function Cronos.CronosBaseEnemyCharacter.UseNavLink // 0x0008 (0x0008 - 0x0000) struct CronosBaseEnemyCharacter_UseNavLink final { public: struct FGameplayTag AreaTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_UseNavLink; // Function Cronos.CronosBaseEnemyCharacter.BoneCanBeHit // 0x0040 (0x0040 - 0x0000) struct CronosBaseEnemyCharacter_BoneCanBeHit final { public: EBones bone; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_BoneCanBeHit; // Function Cronos.CronosBaseEnemyCharacter.GetAbsorptionComponent // 0x0008 (0x0008 - 0x0000) struct CronosBaseEnemyCharacter_GetAbsorptionComponent final { public: class UAbsorptionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetAbsorptionComponent; // Function Cronos.CronosBaseEnemyCharacter.GetBone // 0x0020 (0x0020 - 0x0000) struct CronosBaseEnemyCharacter_GetBone final { public: EBones bone; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetBone; // Function Cronos.CronosBaseEnemyCharacter.GetCronosAbilitySystemComponent // 0x0008 (0x0008 - 0x0000) struct CronosBaseEnemyCharacter_GetCronosAbilitySystemComponent final { public: class UCronosAbilitySystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetCronosAbilitySystemComponent; // Function Cronos.CronosBaseEnemyCharacter.GetCronosMovementComponent // 0x0008 (0x0008 - 0x0000) struct CronosBaseEnemyCharacter_GetCronosMovementComponent final { public: class UCronosCharacterMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetCronosMovementComponent; // Function Cronos.CronosBaseEnemyCharacter.GetEnemyArchetype // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_GetEnemyArchetype final { public: EEnemyArchetype ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetEnemyArchetype; // Function Cronos.CronosBaseEnemyCharacter.GetEnemyOptimizationComponent // 0x0008 (0x0008 - 0x0000) struct CronosBaseEnemyCharacter_GetEnemyOptimizationComponent final { public: class UEnemyOptimizationComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetEnemyOptimizationComponent; // Function Cronos.CronosBaseEnemyCharacter.GetIsUsingNewAI // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_GetIsUsingNewAI final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetIsUsingNewAI; // Function Cronos.CronosBaseEnemyCharacter.GetLyingType // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_GetLyingType final { public: EAILying ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetLyingType; // Function Cronos.CronosBaseEnemyCharacter.GetOwningEncounterManager // 0x0008 (0x0008 - 0x0000) struct CronosBaseEnemyCharacter_GetOwningEncounterManager final { public: class ACronosEncounterManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetOwningEncounterManager; // Function Cronos.CronosBaseEnemyCharacter.GetPhysicalBodyCenter // 0x0020 (0x0020 - 0x0000) struct CronosBaseEnemyCharacter_GetPhysicalBodyCenter final { public: EBones bone; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetPhysicalBodyCenter; // Function Cronos.CronosBaseEnemyCharacter.GetRank // 0x0004 (0x0004 - 0x0000) struct CronosBaseEnemyCharacter_GetRank final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetRank; // Function Cronos.CronosBaseEnemyCharacter.GetSightPointComp // 0x0008 (0x0008 - 0x0000) struct CronosBaseEnemyCharacter_GetSightPointComp final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetSightPointComp; // Function Cronos.CronosBaseEnemyCharacter.GetSoundComponent // 0x0008 (0x0008 - 0x0000) struct CronosBaseEnemyCharacter_GetSoundComponent final { public: class UCronosEnemyAudioComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetSoundComponent; // Function Cronos.CronosBaseEnemyCharacter.GetWeakPointsNumber // 0x000C (0x000C - 0x0000) struct CronosBaseEnemyCharacter_GetWeakPointsNumber final { public: int32 InPhase; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InRank; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetWeakPointsNumber; // Function Cronos.CronosBaseEnemyCharacter.IsLying // 0x0001 (0x0001 - 0x0000) struct CronosBaseEnemyCharacter_IsLying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_IsLying; // Function Cronos.CronosBaseEnemyCharacter.OnDespawn // 0x0002 (0x0002 - 0x0000) struct CronosBaseEnemyCharacter_OnDespawn final { public: bool bDisableSpawner; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceDestroy; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnDespawn; // Function Cronos.PathfinderCharacter.HandleTeleport // 0x0002 (0x0002 - 0x0000) struct PathfinderCharacter_HandleTeleport final { public: bool bStart; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseEffects; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_HandleTeleport; // Function Cronos.PathfinderCharacter.OnHealthChange // 0x0004 (0x0004 - 0x0000) struct PathfinderCharacter_OnHealthChange final { public: int32 prevHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_OnHealthChange; // Function Cronos.PathfinderCharacter.OnPhaseBegin // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_OnPhaseBegin final { public: EPathfinderPhases Phase; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_OnPhaseBegin; // Function Cronos.PathfinderCharacter.OnPhaseEnd // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_OnPhaseEnd final { public: EPathfinderPhases Phase; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_OnPhaseEnd; // Function Cronos.PathfinderCharacter.OnTeleportEnd // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_OnTeleportEnd final { public: bool bUseEffects; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_OnTeleportEnd; // Function Cronos.PathfinderCharacter.OnTeleportStart // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_OnTeleportStart final { public: bool bUseEffects; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_OnTeleportStart; // Function Cronos.PathfinderCharacter.SetCanBeForcedToReact // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_SetCanBeForcedToReact final { public: bool CanBeForcedToReact; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_SetCanBeForcedToReact; // Function Cronos.PathfinderCharacter.SetCurrentForceReactType // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_SetCurrentForceReactType final { public: EHurtType ReactType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_SetCurrentForceReactType; // Function Cronos.PathfinderCharacter.SetInvulnerable // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_SetInvulnerable final { public: bool Set; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_SetInvulnerable; // Function Cronos.PathfinderCharacter.TeleportAround // 0x0030 (0x0030 - 0x0000) struct PathfinderCharacter_TeleportAround final { public: float MinRangeFromTarget; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxRangeFromTarget; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinAngleFromTarget; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxAngleFromTarget; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InSweptArea; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InUseCameraOrientation; // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) const class AActor* TargetActor; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CheckLoS; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinRangeFromPreviousOwnerPosition; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CheckNavigationToTarget; // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AllowedZDiff; // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_TeleportAround; // Function Cronos.PathfinderCharacter.TeleportStraightLine // 0x0010 (0x0010 - 0x0000) struct PathfinderCharacter_TeleportStraightLine final { public: const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DistanceFromTarget; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PathfinderCharacter_TeleportStraightLine; // Function Cronos.PathfinderCharacter.GetArenaSpawnPoints // 0x0050 (0x0050 - 0x0000) struct PathfinderCharacter_GetArenaSpawnPoints final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_GetArenaSpawnPoints; // Function Cronos.PathfinderCharacter.GetCanBeForcedToReact // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_GetCanBeForcedToReact final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_GetCanBeForcedToReact; // Function Cronos.PathfinderCharacter.GetCurrentPhase // 0x0001 (0x0001 - 0x0000) struct PathfinderCharacter_GetCurrentPhase final { public: EPathfinderPhases ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PathfinderCharacter_GetCurrentPhase; // Function Cronos.DamageHandlingComponent.DissolveAll // 0x0001 (0x0001 - 0x0000) struct DamageHandlingComponent_DissolveAll final { public: bool IsBurning; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_DissolveAll; // Function Cronos.DamageHandlingComponent.GetBoneName // 0x000C (0x000C - 0x0000) struct DamageHandlingComponent_GetBoneName final { public: EBones bone; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_GetBoneName; // Function Cronos.DamageHandlingComponent.GetReceivedAccumulatedDamage // 0x000C (0x000C - 0x0000) struct DamageHandlingComponent_GetReceivedAccumulatedDamage final { public: class FName InBodyPart; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_GetReceivedAccumulatedDamage; // Function Cronos.DamageHandlingComponent.HandleDamage // 0x0128 (0x0128 - 0x0000) struct DamageHandlingComponent_HandleDamage final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACharacter* DamageInstigator; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_HandleDamage; // Function Cronos.DamageHandlingComponent.HandleDismemberment // 0x0108 (0x0108 - 0x0000) struct DamageHandlingComponent_HandleDismemberment final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitInfo; // 0x0008(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_HandleDismemberment; // Function Cronos.DamageHandlingComponent.HandleFullDismemberment // 0x0108 (0x0108 - 0x0000) struct DamageHandlingComponent_HandleFullDismemberment final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitInfo; // 0x0008(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_HandleFullDismemberment; // Function Cronos.DamageHandlingComponent.HandleStaggerDamage // 0x0150 (0x0150 - 0x0000) struct DamageHandlingComponent_HandleStaggerDamage final { public: float StaggerDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACharacter* DamageInstigator; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FHitImpulseSetup InImpulse; // 0x0128(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_HandleStaggerDamage; // Function Cronos.DamageHandlingComponent.OnBodyPartsLoaded // 0x0028 (0x0028 - 0x0000) struct DamageHandlingComponent_OnBodyPartsLoaded final { public: TSoftObjectPtr LoadedBodyPartsData; // 0x0000(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_OnBodyPartsLoaded; // Function Cronos.DamageHandlingComponent.OnDetachedBodyPartTakePointDamage // 0x0068 (0x0068 - 0x0000) struct DamageHandlingComponent_OnDetachedBodyPartTakePointDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* FHitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_OnDetachedBodyPartTakePointDamage; // Function Cronos.DamageHandlingComponent.SetDamageReduction // 0x0004 (0x0004 - 0x0000) struct DamageHandlingComponent_SetDamageReduction final { public: float InReduction; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_SetDamageReduction; // Function Cronos.DamageHandlingComponent.GetDamageReduction // 0x0004 (0x0004 - 0x0000) struct DamageHandlingComponent_GetDamageReduction final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_GetDamageReduction; // Function Cronos.DamageHandlingComponent.GetDismemberAllowedBones // 0x0010 (0x0010 - 0x0000) struct DamageHandlingComponent_GetDismemberAllowedBones final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageHandlingComponent_GetDismemberAllowedBones; // Function Cronos.CombatArea.OnVolumeEntered // 0x0120 (0x0120 - 0x0000) struct CombatArea_OnVolumeEntered final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatArea_OnVolumeEntered; // Function Cronos.CombatArea.OnVolumeExited // 0x0020 (0x0020 - 0x0000) struct CombatArea_OnVolumeExited final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatArea_OnVolumeExited; // Function Cronos.CombatArea.ToggleCombatArea // 0x0001 (0x0001 - 0x0000) struct CombatArea_ToggleCombatArea final { public: bool bActivate; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatArea_ToggleCombatArea; // Function Cronos.CombatArea.IsEnabled // 0x0001 (0x0001 - 0x0000) struct CombatArea_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatArea_IsEnabled; // Function Cronos.CombatComponent.ApplyHitReactState // 0x0258 (0x0258 - 0x0000) struct CombatComponent_ApplyHitReactState final { public: struct FHitReaction HitReaction; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FHitReactionParams HitReactionParams; // 0x0100(0x0158)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_ApplyHitReactState; // Function Cronos.CombatComponent.NotifyOnTaskEndRequested // 0x0010 (0x0010 - 0x0000) struct CombatComponent_NotifyOnTaskEndRequested final { public: class UGameplayTask* GameplayTask; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Aborted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatComponent_NotifyOnTaskEndRequested; // Function Cronos.CombatComponent.OnHitReactionAnimEnd // 0x0100 (0x0100 - 0x0000) struct CombatComponent_OnHitReactionAnimEnd final { public: struct FHitReaction HitReaction; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_OnHitReactionAnimEnd; // Function Cronos.CombatComponent.OnHitReactionEnd // 0x0100 (0x0100 - 0x0000) struct CombatComponent_OnHitReactionEnd final { public: struct FHitReaction HitReaction; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_OnHitReactionEnd; // Function Cronos.CombatComponent.SimulateFlinch // 0x0002 (0x0002 - 0x0000) struct CombatComponent_SimulateFlinch final { public: EBones bone; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EHitDirection Direction; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_SimulateFlinch; // Function Cronos.CombatComponent.SimulateHit // 0x0003 (0x0003 - 0x0000) struct CombatComponent_SimulateHit final { public: EBones bone; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EHurtType HurtType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EHitDirection HitDirection; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_SimulateHit; // Function Cronos.CombatComponent.SimulateKnockDown // 0x0001 (0x0001 - 0x0000) struct CombatComponent_SimulateKnockDown final { public: EHitDirection Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_SimulateKnockDown; // Function Cronos.CombatComponent.SimulateLongHit // 0x0001 (0x0001 - 0x0000) struct CombatComponent_SimulateLongHit final { public: EHitDirection Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_SimulateLongHit; // Function Cronos.CombatComponent.GetCurrentCombatOperation // 0x0008 (0x0008 - 0x0000) struct CombatComponent_GetCurrentCombatOperation final { public: class UAITask_CombatOperation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_GetCurrentCombatOperation; // Function Cronos.CombatComponent.HasCurrentCombatOperation // 0x0001 (0x0001 - 0x0000) struct CombatComponent_HasCurrentCombatOperation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatComponent_HasCurrentCombatOperation; // Function Cronos.TentacleGrabComponent.OnGrabStateChange // 0x0001 (0x0001 - 0x0000) struct TentacleGrabComponent_OnGrabStateChange final { public: ETentacleGrabState NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabStateChange; // Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_GetReady // 0x0004 (0x0004 - 0x0000) struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetReady final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetReady; // Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_GetShotOut // 0x0004 (0x0004 - 0x0000) struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetShotOut final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetShotOut; // Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_Retreact // 0x0004 (0x0004 - 0x0000) struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_Retreact final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_Retreact; // Function Cronos.CombatOperationHitbox.OnActorOverlapped // 0x0100 (0x0100 - 0x0000) struct CombatOperationHitbox_OnActorOverlapped final { public: struct FHitResult HitResult; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperationHitbox_OnActorOverlapped; // Function Cronos.DebugLightsRootActor.GetAllChildsWithTag // 0x0020 (0x0020 - 0x0000) struct DebugLightsRootActor_GetAllChildsWithTag final { public: class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromAllRoots; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugLightsRootActor_GetAllChildsWithTag; // Function Cronos.DebugLightsRootActor.GetAllLightsRoots // 0x0010 (0x0010 - 0x0000) struct DebugLightsRootActor_GetAllLightsRoots final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugLightsRootActor_GetAllLightsRoots; // Function Cronos.CombatOperation_GrabAttack.BehaviorGrab // 0x0030 (0x0030 - 0x0000) struct CombatOperation_GrabAttack_BehaviorGrab final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USmortGameplayBehavior* OwnerBehavior; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGrabAttackConfig* InGrabAttackConfig; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf InQTEClassToStart; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCombatOperation_GrabAttack* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_GrabAttack_BehaviorGrab; // Function Cronos.CombatOperation_GrabAttack.OnMontageBlendOut // 0x0010 (0x0010 - 0x0000) struct CombatOperation_GrabAttack_OnMontageBlendOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnMontageBlendOut; // Function Cronos.CombatOperation_GrabAttack.OnMontageEnded // 0x0010 (0x0010 - 0x0000) struct CombatOperation_GrabAttack_OnMontageEnded final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnMontageEnded; // Function Cronos.CombatOperation_GrabAttack.OnNotifyBegin // 0x0028 (0x0028 - 0x0000) struct CombatOperation_GrabAttack_OnNotifyBegin final { public: class FName NotifyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBranchingPointNotifyPayload BranchingPointPayload; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnNotifyBegin; // Function Cronos.CombatOperation_GrabAttack.OnQTEEnded // 0x0010 (0x0010 - 0x0000) struct CombatOperation_GrabAttack_OnQTEEnded final { public: class UBTQTE* InQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnQTEEnded; // Function Cronos.CombatOperation_GrabSyncAttack.BehaviorGrab // 0x0030 (0x0030 - 0x0000) struct CombatOperation_GrabSyncAttack_BehaviorGrab final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USmortGameplayBehavior* OwnerBehavior; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGrabConfig* InGrabConfig; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf QTEClassToStart; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCombatOperation_GrabSyncAttack* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_BehaviorGrab; // Function Cronos.CombatOperation_GrabSyncAttack.OnMontageInterrupted // 0x0010 (0x0010 - 0x0000) struct CombatOperation_GrabSyncAttack_OnMontageInterrupted final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnMontageInterrupted; // Function Cronos.CombatOperation_GrabSyncAttack.OnNotifyBeginReceived // 0x0028 (0x0028 - 0x0000) struct CombatOperation_GrabSyncAttack_OnNotifyBeginReceived final { public: class FName NotifyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBranchingPointNotifyPayload BranchingPointPayload; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnNotifyBeginReceived; // Function Cronos.CombatOperation_GrabSyncAttack.OnQTEInit // 0x0008 (0x0008 - 0x0000) struct CombatOperation_GrabSyncAttack_OnQTEInit final { public: class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnQTEInit; // Function Cronos.TagHolderInterface.GetGameplayTag // 0x0008 (0x0008 - 0x0000) struct TagHolderInterface_GetGameplayTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TagHolderInterface_GetGameplayTag; // Function Cronos.TagHolderInterface.SetGameplayTag // 0x0008 (0x0008 - 0x0000) struct TagHolderInterface_SetGameplayTag final { public: struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TagHolderInterface_SetGameplayTag; // Function Cronos.CombatOperation_TentacleGrab.BehaviorTentacleGrab // 0x0030 (0x0030 - 0x0000) struct CombatOperation_TentacleGrab_BehaviorTentacleGrab final { public: TSubclassOf GrabTaskTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AAIController* Controller; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USmortGameplayBehavior* OwnerBehavior; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Target; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTentaclesGrabConfig* InGrabConfig_0; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCombatOperation_TentacleGrab* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_TentacleGrab_BehaviorTentacleGrab; // Function Cronos.CombatOperation_TentacleGrab.ForceStop // 0x0004 (0x0004 - 0x0000) struct CombatOperation_TentacleGrab_ForceStop final { public: float RetractDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_TentacleGrab_ForceStop; // Function Cronos.CombatOperation_TentacleGrab.GrabMissed // 0x0001 (0x0001 - 0x0000) struct CombatOperation_TentacleGrab_GrabMissed final { public: ETentacleGrabMissReason InTentacleGrabMissReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_TentacleGrab_GrabMissed; // Function Cronos.CombatOperation_TentacleGrab.OnChangeGrabState // 0x0001 (0x0001 - 0x0000) struct CombatOperation_TentacleGrab_OnChangeGrabState final { public: ETentacleGrabState NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatOperation_TentacleGrab_OnChangeGrabState; // Function Cronos.CompassMarkerOrganizer.OnEffectorDataChanged // 0x0008 (0x0008 - 0x0000) struct CompassMarkerOrganizer_OnEffectorDataChanged final { public: const class UObjectivesSystemBehaviorEffector* Effector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassMarkerOrganizer_OnEffectorDataChanged; // Function Cronos.ConfigurableAmountWidget.GetAmount // 0x0004 (0x0004 - 0x0000) struct ConfigurableAmountWidget_GetAmount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableAmountWidget_GetAmount; // Function Cronos.ConfigurableAmountWidget.GetItemData // 0x0018 (0x0018 - 0x0000) struct ConfigurableAmountWidget_GetItemData final { public: struct FInventoryItemDataStruct ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ConfigurableAmountWidget_GetItemData; // Function Cronos.CounterAttacksConfig.SelectCounterAttack // 0x0168 (0x0168 - 0x0000) struct CounterAttacksConfig_SelectCounterAttack final { public: class APawn* Avatar; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitReactionParams CausingHitReact; // 0x0008(0x0158)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) class UAnimMontage* ReturnValue; // 0x0160(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CounterAttacksConfig_SelectCounterAttack; // Function Cronos.CronosAbilitySystemComponent.AbilityInputTagPressed // 0x0008 (0x0008 - 0x0000) struct CronosAbilitySystemComponent_AbilityInputTagPressed final { public: struct FGameplayTag InputTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_AbilityInputTagPressed; // Function Cronos.CronosAbilitySystemComponent.AddGameplayTag // 0x0008 (0x0008 - 0x0000) struct CronosAbilitySystemComponent_AddGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_AddGameplayTag; // Function Cronos.CronosAbilitySystemComponent.AddUniqueGameplayTag // 0x0008 (0x0008 - 0x0000) struct CronosAbilitySystemComponent_AddUniqueGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_AddUniqueGameplayTag; // Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByClass // 0x0010 (0x0010 - 0x0000) struct CronosAbilitySystemComponent_CanActivateAbilityByClass final { public: TSubclassOf InGameplayClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByClass; // Function Cronos.CronosAbilitySystemComponent.GetAbilityByTag // 0x0010 (0x0010 - 0x0000) struct CronosAbilitySystemComponent_GetAbilityByTag final { public: struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCronosGameplayAbility* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetAbilityByTag; // Function Cronos.CronosAbilitySystemComponent.GetActiveAbilityByClass // 0x0010 (0x0010 - 0x0000) struct CronosAbilitySystemComponent_GetActiveAbilityByClass final { public: TSubclassOf InGameplayAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGameplayAbility* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetActiveAbilityByClass; // Function Cronos.CronosAbilitySystemComponent.RemoveGameplayTag // 0x0008 (0x0008 - 0x0000) struct CronosAbilitySystemComponent_RemoveGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_RemoveGameplayTag; // Function Cronos.CronosAbilitySystemComponent.RemoveGameplayTagCompletely // 0x0008 (0x0008 - 0x0000) struct CronosAbilitySystemComponent_RemoveGameplayTagCompletely final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_RemoveGameplayTagCompletely; // Function Cronos.CronosAbilitySystemComponent.SwitchGameplayTag // 0x000C (0x000C - 0x0000) struct CronosAbilitySystemComponent_SwitchGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_SwitchGameplayTag; // Function Cronos.CronosAbilitySystemComponent.TryCancelAbilityByClass // 0x0008 (0x0008 - 0x0000) struct CronosAbilitySystemComponent_TryCancelAbilityByClass final { public: TSubclassOf InAbilityToCancel; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_TryCancelAbilityByClass; // Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByTag // 0x0028 (0x0028 - 0x0000) struct CronosAbilitySystemComponent_CanActivateAbilityByTag final { public: struct FGameplayTagContainer GameplayTagContainer; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByTag; // Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByTriggerTag // 0x000C (0x000C - 0x0000) struct CronosAbilitySystemComponent_CanActivateAbilityByTriggerTag final { public: struct FGameplayTag InGameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByTriggerTag; // Function Cronos.CronosAbilitySystemComponent.GetAbilityByTriggerTag // 0x0018 (0x0018 - 0x0000) struct CronosAbilitySystemComponent_GetAbilityByTriggerTag final { public: struct FGameplayTag InGameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutMatchingGameplayAbilities; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetAbilityByTriggerTag; // Function Cronos.CronosAbilitySystemComponent.GetLastAbilityActivationTime // 0x000C (0x000C - 0x0000) struct CronosAbilitySystemComponent_GetLastAbilityActivationTime final { public: struct FGameplayTag AbilityTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetLastAbilityActivationTime; // Function Cronos.CronosAbilitySystemComponent.GetRemainingCooldownPercent // 0x000C (0x000C - 0x0000) struct CronosAbilitySystemComponent_GetRemainingCooldownPercent final { public: struct FGameplayTag AbilityTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetRemainingCooldownPercent; // Function Cronos.CronosActionPoint.OnPointCompleted // 0x0008 (0x0008 - 0x0000) struct CronosActionPoint_OnPointCompleted final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosActionPoint_OnPointCompleted; // Function Cronos.CronosAiController.ClearFocusPriority // 0x0001 (0x0001 - 0x0000) struct CronosAiController_ClearFocusPriority final { public: EFocusCategory InCategory; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_ClearFocusPriority; // Function Cronos.CronosAiController.ConsumeToken // 0x0001 (0x0001 - 0x0000) struct CronosAiController_ConsumeToken final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_ConsumeToken; // Function Cronos.CronosAiController.GetNavBreadcrumbs // 0x0010 (0x0010 - 0x0000) struct CronosAiController_GetNavBreadcrumbs final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetNavBreadcrumbs; // Function Cronos.CronosAiController.InterruptAwakening // 0x0008 (0x0008 - 0x0000) struct CronosAiController_InterruptAwakening final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_InterruptAwakening; // Function Cronos.CronosAiController.OnBehaviorEnded // 0x0018 (0x0018 - 0x0000) struct CronosAiController_OnBehaviorEnded final { public: struct FBehaviorOptionHandle BehaviorHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FString BehaviorName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_OnBehaviorEnded; // Function Cronos.CronosAiController.OnBehaviorStarted // 0x0018 (0x0018 - 0x0000) struct CronosAiController_OnBehaviorStarted final { public: struct FBehaviorOptionHandle BehaviorHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FString BehaviorName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_OnBehaviorStarted; // Function Cronos.CronosAiController.OnBehaviorTargetSelected // 0x0008 (0x0008 - 0x0000) struct CronosAiController_OnBehaviorTargetSelected final { public: class UObject* InTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_OnBehaviorTargetSelected; // Function Cronos.CronosAiController.OnCharacterDied // 0x0008 (0x0008 - 0x0000) struct CronosAiController_OnCharacterDied final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_OnCharacterDied; // Function Cronos.CronosAiController.OnControlledCharacterHealthChanged // 0x0004 (0x0004 - 0x0000) struct CronosAiController_OnControlledCharacterHealthChanged final { public: int32 PreviousHealth; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_OnControlledCharacterHealthChanged; // Function Cronos.CronosAiController.OnControlledCharacterReceivedDamage // 0x0004 (0x0004 - 0x0000) struct CronosAiController_OnControlledCharacterReceivedDamage final { public: float Damage; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_OnControlledCharacterReceivedDamage; // Function Cronos.CronosAiController.OnPawnGameplayTagUpdated // 0x000C (0x000C - 0x0000) struct CronosAiController_OnPawnGameplayTagUpdated final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool TagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_OnPawnGameplayTagUpdated; // Function Cronos.CronosAiController.OnTargetPerceptionUpdated // 0x0060 (0x0060 - 0x0000) struct CronosAiController_OnTargetPerceptionUpdated final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_OnTargetPerceptionUpdated; // Function Cronos.CronosAiController.PerformBehaviorsBackwardCompatibility // 0x0070 (0x0070 - 0x0000) struct CronosAiController_PerformBehaviorsBackwardCompatibility final { public: struct FSpawnExtraOptions InExtraOptions; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_PerformBehaviorsBackwardCompatibility; // Function Cronos.CronosAiController.RemoveBreadcrumb // 0x0004 (0x0004 - 0x0000) struct CronosAiController_RemoveBreadcrumb final { public: int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_RemoveBreadcrumb; // Function Cronos.CronosAiController.RequestCombatToken // 0x000C (0x000C - 0x0000) struct CronosAiController_RequestCombatToken final { public: struct FGameplayTag Token; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_RequestCombatToken; // Function Cronos.CronosAiController.RequestToken // 0x0002 (0x0002 - 0x0000) struct CronosAiController_RequestToken final { public: EFightDirectorTokenType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_RequestToken; // Function Cronos.CronosAiController.SetBodyFocus // 0x0010 (0x0010 - 0x0000) struct CronosAiController_SetBodyFocus final { public: struct FFocusTargets InFocusTargets; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetBodyFocus; // Function Cronos.CronosAiController.SetCinematicMode // 0x0001 (0x0001 - 0x0000) struct CronosAiController_SetCinematicMode final { public: bool bInCinematicMode; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetCinematicMode; // Function Cronos.CronosAiController.SetFocalPointForCategory // 0x0020 (0x0020 - 0x0000) struct CronosAiController_SetFocalPointForCategory final { public: struct FVector FP; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EFocusCategory InCategory; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_SetFocalPointForCategory; // Function Cronos.CronosAiController.SetFocusForCategory // 0x0010 (0x0010 - 0x0000) struct CronosAiController_SetFocusForCategory final { public: class AActor* FocusActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EFocusCategory InCategory; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_SetFocusForCategory; // Function Cronos.CronosAiController.SetLookAtFocus // 0x0010 (0x0010 - 0x0000) struct CronosAiController_SetLookAtFocus final { public: struct FFocusTargets InFocusTargets; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetLookAtFocus; // Function Cronos.CronosAiController.SetSleepBehavior // 0x0040 (0x0040 - 0x0000) struct CronosAiController_SetSleepBehavior final { public: struct FBTSpawnSleepBehavior NewSleepBehavior; // 0x0000(0x0040)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetSleepBehavior; // Function Cronos.CronosAiController.SetSpawnBehavior // 0x0010 (0x0010 - 0x0000) struct CronosAiController_SetSpawnBehavior final { public: TSubclassOf InSpawnBehaviorClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USpawnBehaviorConfig* InSpawnBehData; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetSpawnBehavior; // Function Cronos.CronosAiController.SetSpawnBehaviorHandle // 0x0008 (0x0008 - 0x0000) struct CronosAiController_SetSpawnBehaviorHandle final { public: struct FBehaviorOptionHandle InBehaviorOptionHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetSpawnBehaviorHandle; // Function Cronos.CronosAiController.SetSpawnSequencerActor // 0x0008 (0x0008 - 0x0000) struct CronosAiController_SetSpawnSequencerActor final { public: class ALevelSequenceActor* InLevelSequenceActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetSpawnSequencerActor; // Function Cronos.CronosAiController.WakeUpOnDeath // 0x0008 (0x0008 - 0x0000) struct CronosAiController_WakeUpOnDeath final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_WakeUpOnDeath; // Function Cronos.CronosAiController.GetCurrentBodyFocus // 0x0028 (0x0028 - 0x0000) struct CronosAiController_GetCurrentBodyFocus final { public: struct FAIFocus OutFocus; // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_GetCurrentBodyFocus; // Function Cronos.CronosAiController.GetCurrentBodyFocusCategory // 0x0002 (0x0002 - 0x0000) struct CronosAiController_GetCurrentBodyFocusCategory final { public: EFocusCategory OutCategory; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetCurrentBodyFocusCategory; // Function Cronos.CronosAiController.GetCurrentLookAtFocus // 0x0028 (0x0028 - 0x0000) struct CronosAiController_GetCurrentLookAtFocus final { public: struct FAIFocus OutFocus; // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_GetCurrentLookAtFocus; // Function Cronos.CronosAiController.GetCurrentLookAtFocusCategory // 0x0001 (0x0001 - 0x0000) struct CronosAiController_GetCurrentLookAtFocusCategory final { public: EFocusCategory ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetCurrentLookAtFocusCategory; // Function Cronos.CronosAiController.GetFirstValidCategory // 0x0018 (0x0018 - 0x0000) struct CronosAiController_GetFirstValidCategory final { public: struct FFocusTargets FocusList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) EFocusCategory OutValidCategory; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_GetFirstValidCategory; // Function Cronos.CronosAiController.GetFirstValidFocus // 0x0038 (0x0038 - 0x0000) struct CronosAiController_GetFirstValidFocus final { public: struct FFocusTargets FocusList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAIFocus OutFocus; // 0x0010(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocus; // Function Cronos.CronosAiController.GetFirstValidFocusActor // 0x0018 (0x0018 - 0x0000) struct CronosAiController_GetFirstValidFocusActor final { public: struct FFocusTargets FocusList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocusActor; // Function Cronos.CronosAiController.GetFirstValidFocusPoint // 0x0028 (0x0028 - 0x0000) struct CronosAiController_GetFirstValidFocusPoint final { public: struct FFocusTargets FocusList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocusPoint; // Function Cronos.CronosAiController.GetFocusActorForCategory // 0x0010 (0x0010 - 0x0000) struct CronosAiController_GetFocusActorForCategory final { public: EFocusCategory InCategory; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetFocusActorForCategory; // Function Cronos.CronosAiController.GetFocusPointForCategory // 0x0020 (0x0020 - 0x0000) struct CronosAiController_GetFocusPointForCategory final { public: EFocusCategory InCategory; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetFocusPointForCategory; // Function Cronos.CronosAiController.GetSpawnScenario // 0x0008 (0x0008 - 0x0000) struct CronosAiController_GetSpawnScenario final { public: class ASpawnScenario* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetSpawnScenario; // Function Cronos.CronosAiController.GetSpawnSequencerActor // 0x0008 (0x0008 - 0x0000) struct CronosAiController_GetSpawnSequencerActor final { public: class ALevelSequenceActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetSpawnSequencerActor; // Function Cronos.CronosAiController.GetTargetActor // 0x0008 (0x0008 - 0x0000) struct CronosAiController_GetTargetActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_GetTargetActor; // Function Cronos.CronosAiController.IsCombatTokenAvailable // 0x000C (0x000C - 0x0000) struct CronosAiController_IsCombatTokenAvailable final { public: struct FGameplayTag Token; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAiController_IsCombatTokenAvailable; // Function Cronos.CronosAiController.IsInCombat // 0x0001 (0x0001 - 0x0000) struct CronosAiController_IsInCombat final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_IsInCombat; // Function Cronos.CronosAiController.IsSleeping // 0x0001 (0x0001 - 0x0000) struct CronosAiController_IsSleeping final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_IsSleeping; // Function Cronos.CronosAiController.IsTokenAvailable // 0x0002 (0x0002 - 0x0000) struct CronosAiController_IsTokenAvailable final { public: EFightDirectorTokenType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_IsTokenAvailable; // Function Cronos.CronosAiController.SetAllSensesEnabled // 0x0001 (0x0001 - 0x0000) struct CronosAiController_SetAllSensesEnabled final { public: bool bEnable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetAllSensesEnabled; // Function Cronos.CronosAiController.SetSensesEnabled // 0x0004 (0x0004 - 0x0000) struct CronosAiController_SetSensesEnabled final { public: bool bEnableSight; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableHearing; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableDamage; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableProximity; // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAiController_SetSensesEnabled; // Function Cronos.CronosAIFunctionLibrary.ApplyEnemyDamage // 0x0148 (0x0148 - 0x0000) struct CronosAIFunctionLibrary_ApplyEnemyDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DamageOverride; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector HitFromDirection; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) class AActor* EventInstigator; // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageTypeClass; // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0140(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_ApplyEnemyDamage; // Function Cronos.CronosAIFunctionLibrary.BlueprintSuggestProjectileVelocity // 0x0088 (0x0088 - 0x0000) struct CronosAIFunctionLibrary_BlueprintSuggestProjectileVelocity final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TossVelocity; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector StartLocation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector EndLocation; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LaunchSpeed; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OverrideGravityZ; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESuggestProjVelocityTraceOption TraceOption; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float CollisionRadius; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFavorHighArc; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDrawDebug; // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bAcceptClosestOnNoSolutions; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float HitAcceptance; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_BlueprintSuggestProjectileVelocity; // Function Cronos.CronosAIFunctionLibrary.ClearPositioningRequest // 0x0010 (0x0010 - 0x0000) struct CronosAIFunctionLibrary_ClearPositioningRequest final { public: class AActor* RequestingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* BusynessOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_ClearPositioningRequest; // Function Cronos.CronosAIFunctionLibrary.GetNavAgentName // 0x0010 (0x0010 - 0x0000) struct CronosAIFunctionLibrary_GetNavAgentName final { public: const class AAIController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavAgentName; // Function Cronos.CronosAIFunctionLibrary.GetNavAgentPropertiesForPawn // 0x0040 (0x0040 - 0x0000) struct CronosAIFunctionLibrary_GetNavAgentPropertiesForPawn final { public: const class APawn* Pawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FNavAgentProperties ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavAgentPropertiesForPawn; // Function Cronos.CronosAIFunctionLibrary.GetNavDataForController // 0x0018 (0x0018 - 0x0000) struct CronosAIFunctionLibrary_GetNavDataForController final { public: const class AAIController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDefaultAsBackup; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ANavigationData* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavDataForController; // Function Cronos.CronosAIFunctionLibrary.GetSchemaFromActor // 0x0040 (0x0040 - 0x0000) struct CronosAIFunctionLibrary_GetSchemaFromActor final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FEnemyScheme ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetSchemaFromActor; // Function Cronos.CronosAIFunctionLibrary.GetTeamAttitude // 0x0018 (0x0018 - 0x0000) struct CronosAIFunctionLibrary_GetTeamAttitude final { public: class AActor* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETeamAttitude ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetTeamAttitude; // Function Cronos.CronosAIFunctionLibrary.IsLocationOnNavMesh // 0x0028 (0x0028 - 0x0000) struct CronosAIFunctionLibrary_IsLocationOnNavMesh final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class APawn* NavAgentPawn; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float QueryRadius; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsLocationOnNavMesh; // Function Cronos.CronosAIFunctionLibrary.IsLocationReachableForEnemy // 0x0028 (0x0028 - 0x0000) struct CronosAIFunctionLibrary_IsLocationReachableForEnemy final { public: class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TestLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDistance; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsLocationReachableForEnemy; // Function Cronos.CronosAIFunctionLibrary.IsTargetReachableForEnemy // 0x0018 (0x0018 - 0x0000) struct CronosAIFunctionLibrary_IsTargetReachableForEnemy final { public: class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* TargetActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDistance; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsTargetReachableForEnemy; // Function Cronos.CronosAIFunctionLibrary.LockLocationForPositioning // 0x0028 (0x0028 - 0x0000) struct CronosAIFunctionLibrary_LockLocationForPositioning final { public: class AActor* RequestingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* BusynessOwner; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_LockLocationForPositioning; // Function Cronos.CronosAIFunctionLibrary.RequestPositioning // 0x0028 (0x0028 - 0x0000) struct CronosAIFunctionLibrary_RequestPositioning final { public: class AActor* RequestingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* GoalActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_RequestPositioning; // Function Cronos.CronosAIFunctionLibrary.ShootProjectile // 0x0040 (0x0040 - 0x0000) struct CronosAIFunctionLibrary_ShootProjectile final { public: class AAIController* AIController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TargetLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UEnemyProjectileDefinition* InProjectileDefinition; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DamageOverride; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf DamageTypeOverride; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AEnemyProjectile* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_ShootProjectile; // Function Cronos.CronosAIFunctionLibrary.VerifyCharacterMotion // 0x0028 (0x0028 - 0x0000) struct CronosAIFunctionLibrary_VerifyCharacterMotion final { public: const class ACharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCheckNavigation; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCheckForPawns; // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float DistanceFactor; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDrawDebug; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float VelocityThreshold; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RadiusFactor; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HeightFactor; // 0x001C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_VerifyCharacterMotion; // Function Cronos.CronosAIFunctionLibrary.VLogNavTile // 0x0008 (0x0008 - 0x0000) struct CronosAIFunctionLibrary_VLogNavTile final { public: const class AAIController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosAIFunctionLibrary_VLogNavTile; // Function Cronos.GameCutscenePlayer.HasChainedCutscene // 0x0001 (0x0001 - 0x0000) struct GameCutscenePlayer_HasChainedCutscene final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameCutscenePlayer_HasChainedCutscene; // Function Cronos.CronosTranscriptionWidget.SetData // 0x0020 (0x0020 - 0x0000) struct CronosTranscriptionWidget_SetData final { public: class FText First; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText Second; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosTranscriptionWidget_SetData; // Function Cronos.WallWalkComponent.GetGravityJumpVelocity // 0x0018 (0x0018 - 0x0000) struct WallWalkComponent_GetGravityJumpVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WallWalkComponent_GetGravityJumpVelocity; // Function Cronos.WallWalkComponent.WallWalkJump // 0x0001 (0x0001 - 0x0000) struct WallWalkComponent_WallWalkJump final { public: bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WallWalkComponent_WallWalkJump; // Function Cronos.WallWalkComponent.IsGravityJumpActive // 0x0001 (0x0001 - 0x0000) struct WallWalkComponent_IsGravityJumpActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WallWalkComponent_IsGravityJumpActive; // Function Cronos.WallWalkComponent.IsWallWalkingActive // 0x0001 (0x0001 - 0x0000) struct WallWalkComponent_IsWallWalkingActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WallWalkComponent_IsWallWalkingActive; // Function Cronos.WallWalkComponent.SetIsInsideChangingVolume // 0x0001 (0x0001 - 0x0000) struct WallWalkComponent_SetIsInsideChangingVolume final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WallWalkComponent_SetIsInsideChangingVolume; // Function Cronos.ElizaSpawner.OnElizaEndPlay // 0x0010 (0x0010 - 0x0000) struct ElizaSpawner_OnElizaEndPlay final { public: class AActor* ElizaActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ElizaSpawner_OnElizaEndPlay; // Function Cronos.ElizaSpawner.SpawnEliza // 0x0010 (0x0010 - 0x0000) struct ElizaSpawner_SpawnEliza final { public: bool bStartBossFight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaSpawner_SpawnEliza; // Function Cronos.CronosBodyPartActor.GetBurningSpawnRateModif // 0x0004 (0x0004 - 0x0000) struct CronosBodyPartActor_GetBurningSpawnRateModif final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBodyPartActor_GetBurningSpawnRateModif; // Function Cronos.CronosBodyPartActor.GetBurningSpawnRateOtherModif // 0x0004 (0x0004 - 0x0000) struct CronosBodyPartActor_GetBurningSpawnRateOtherModif final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBodyPartActor_GetBurningSpawnRateOtherModif; // Function Cronos.CronosBodyPartActor.GetDissolveAttachBoneName // 0x0008 (0x0008 - 0x0000) struct CronosBodyPartActor_GetDissolveAttachBoneName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBodyPartActor_GetDissolveAttachBoneName; // Function Cronos.CronosBodyPartActor.GetDissolveSpawnRate // 0x0004 (0x0004 - 0x0000) struct CronosBodyPartActor_GetDissolveSpawnRate final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBodyPartActor_GetDissolveSpawnRate; // Function Cronos.CronosBodyPartActor.TimelinePrimaryCallback // 0x0004 (0x0004 - 0x0000) struct CronosBodyPartActor_TimelinePrimaryCallback final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBodyPartActor_TimelinePrimaryCallback; // Function Cronos.CronosBodyPartActor.TimelineSecondaryCallback // 0x0004 (0x0004 - 0x0000) struct CronosBodyPartActor_TimelineSecondaryCallback final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosBodyPartActor_TimelineSecondaryCallback; // Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionCancelEventReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosCharacterPlayInteractAbility_OnInteractionCancelEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionCancelEventReceived; // Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionFinishEventReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosCharacterPlayInteractAbility_OnInteractionFinishEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionFinishEventReceived; // Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStopEventReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosCharacterPlayInteractAbility_OnInteractionStopEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionStopEventReceived; // Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStopped // 0x0001 (0x0001 - 0x0000) struct CronosCharacterPlayInteractAbility_OnInteractionStopped final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionStopped; // Function Cronos.CronosCharacterPlayInteractAbility.OnMontageCancelled // 0x00B8 (0x00B8 - 0x0000) struct CronosCharacterPlayInteractAbility_OnMontageCancelled final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnMontageCancelled; // Function Cronos.CronosCharacterPlayInteractAbility.OnMontageEnded // 0x00B8 (0x00B8 - 0x0000) struct CronosCharacterPlayInteractAbility_OnMontageEnded final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnMontageEnded; // Function Cronos.CronosCharacterPlayInteractAbility.OnRotateFinished // 0x0001 (0x0001 - 0x0000) struct CronosCharacterPlayInteractAbility_OnRotateFinished final { public: bool Completed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnRotateFinished; // Function Cronos.CronosCharacterPlayInteractAbility.OnSlideFinished // 0x0001 (0x0001 - 0x0000) struct CronosCharacterPlayInteractAbility_OnSlideFinished final { public: bool Completed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnSlideFinished; // Function Cronos.DeadEnemyMimic.DissolveTimelinePrimaryCallback // 0x0004 (0x0004 - 0x0000) struct DeadEnemyMimic_DissolveTimelinePrimaryCallback final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DeadEnemyMimic_DissolveTimelinePrimaryCallback; // Function Cronos.DeadEnemyMimic.DissolveTimelineSecondaryCallback // 0x0004 (0x0004 - 0x0000) struct DeadEnemyMimic_DissolveTimelineSecondaryCallback final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DeadEnemyMimic_DissolveTimelineSecondaryCallback; // Function Cronos.CronosCharacterLongInteractAbility.OnHoldProgress // 0x0004 (0x0004 - 0x0000) struct CronosCharacterLongInteractAbility_OnHoldProgress final { public: float InPercent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterLongInteractAbility_OnHoldProgress; // Function Cronos.CronosCharacterPlayFlamethrowerAbility.OnFlamethrowerEnd // 0x0010 (0x0010 - 0x0000) struct CronosCharacterPlayFlamethrowerAbility_OnFlamethrowerEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosCharacterPlayFlamethrowerAbility_OnFlamethrowerEnd; // Function Cronos.HealAbilityPayloadObject.SetData // 0x0010 (0x0010 - 0x0000) struct HealAbilityPayloadObject_SetData final { public: struct FDataTableRowHandle Data; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HealAbilityPayloadObject_SetData; // Function Cronos.CronosCharacterPlayHealAbility.EventReceived // 0x00B8 (0x00B8 - 0x0000) struct CronosCharacterPlayHealAbility_EventReceived final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_EventReceived; // Function Cronos.CronosCharacterPlayHealAbility.OnMontageCancelled // 0x00B8 (0x00B8 - 0x0000) struct CronosCharacterPlayHealAbility_OnMontageCancelled final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_OnMontageCancelled; // Function Cronos.CronosCharacterPlayHealAbility.OnMontageEnded // 0x00B8 (0x00B8 - 0x0000) struct CronosCharacterPlayHealAbility_OnMontageEnded final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_OnMontageEnded; // Function Cronos.CronosCharacterPlayHealAbility.GetItem // 0x0008 (0x0008 - 0x0000) struct CronosCharacterPlayHealAbility_GetItem final { public: class ASkeletalMeshActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_GetItem; // Function Cronos.CronosCharacterPlayHealAbility.GetItemName // 0x0008 (0x0008 - 0x0000) struct CronosCharacterPlayHealAbility_GetItemName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_GetItemName; // Function Cronos.BTSoulLeakCondition.EvaluateCondition // 0x0010 (0x0010 - 0x0000) struct BTSoulLeakCondition_EvaluateCondition final { public: class UWorld* InWorld; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BTSoulLeakCondition_EvaluateCondition; // Function Cronos.BTSoulLeakCondition.GetCharacterPlay // 0x0010 (0x0010 - 0x0000) struct BTSoulLeakCondition_GetCharacterPlay final { public: class UWorld* InWorld; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTSoulLeakCondition_GetCharacterPlay; // Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorActivatedEventReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorActivatedEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorActivatedEventReceived; // Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorGrabbedEventReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorGrabbedEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorGrabbedEventReceived; // Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorInstalledEventReceived // 0x00B0 (0x00B0 - 0x0000) struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorInstalledEventReceived final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorInstalledEventReceived; // Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnCharacterAligned // 0x0001 (0x0001 - 0x0000) struct CronosCharacterPlayInteractTimeRiftAbility_OnCharacterAligned final { public: bool bWasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnCharacterAligned; // Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnTimeRiftStateChanged // 0x0001 (0x0001 - 0x0000) struct CronosCharacterPlayInteractTimeRiftAbility_OnTimeRiftStateChanged final { public: ETimeRiftState NewTimeRiftState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnTimeRiftStateChanged; // Function Cronos.AbilityTask_MeleeCharacterPlayRotation.MeleeCharacterPlayRotation // 0x0010 (0x0010 - 0x0000) struct AbilityTask_MeleeCharacterPlayRotation_MeleeCharacterPlayRotation final { public: class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAbilityTask_MeleeCharacterPlayRotation* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbilityTask_MeleeCharacterPlayRotation_MeleeCharacterPlayRotation; // Function Cronos.CronosCharacterPlayMeleeAbility.EnableMeleeRotationWindow // 0x0001 (0x0001 - 0x0000) struct CronosCharacterPlayMeleeAbility_EnableMeleeRotationWindow final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_EnableMeleeRotationWindow; // Function Cronos.CronosCharacterPlayMeleeAbility.OnComboCheck // 0x00B0 (0x00B0 - 0x0000) struct CronosCharacterPlayMeleeAbility_OnComboCheck final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnComboCheck; // Function Cronos.CronosCharacterPlayMeleeAbility.OnComboWindowStart // 0x00B0 (0x00B0 - 0x0000) struct CronosCharacterPlayMeleeAbility_OnComboWindowStart final { public: struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnComboWindowStart; // Function Cronos.CronosCharacterPlayMeleeAbility.OnMeleeAttackEnd // 0x0010 (0x0010 - 0x0000) struct CronosCharacterPlayMeleeAbility_OnMeleeAttackEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnMeleeAttackEnd; // Function Cronos.CronosCharacterPlayMeleeAbility.RequestCombo // 0x0001 (0x0001 - 0x0000) struct CronosCharacterPlayMeleeAbility_RequestCombo final { public: bool bRequestCombo; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_RequestCombo; // Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnInputRelease // 0x0004 (0x0004 - 0x0000) struct CronosCharacterPlayQuickFabricationAbility_OnInputRelease final { public: float TimeHeld; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnInputRelease; // Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnMontageCancelled // 0x00B8 (0x00B8 - 0x0000) struct CronosCharacterPlayQuickFabricationAbility_OnMontageCancelled final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnMontageCancelled; // Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnMontageEnded // 0x00B8 (0x00B8 - 0x0000) struct CronosCharacterPlayQuickFabricationAbility_OnMontageEnded final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnMontageEnded; // Function Cronos.SoulExtractionWidget.ChangeState // 0x0001 (0x0001 - 0x0000) struct SoulExtractionWidget_ChangeState final { public: ESoulExtractionPhase NewPhase; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SoulExtractionWidget_ChangeState; // Function Cronos.SoulExtractionWidget.OnSoulToDeleteSelected // 0x000C (0x000C - 0x0000) struct SoulExtractionWidget_OnSoulToDeleteSelected final { public: class FName InSoulNameToDelete; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InChoiceIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SoulExtractionWidget_OnSoulToDeleteSelected; // Function Cronos.SoulExtractionWidget.OnStateChanged // 0x0001 (0x0001 - 0x0000) struct SoulExtractionWidget_OnStateChanged final { public: ESoulExtractionPhase NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SoulExtractionWidget_OnStateChanged; // Function Cronos.CronosCharacterPlayUIComponent.AddHudNotification // 0x0310 (0x0310 - 0x0000) struct CronosCharacterPlayUIComponent_AddHudNotification final { public: const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHItemDataStruct InItemData; // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 InQuantity; // 0x0300(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_304[0x4]; // 0x0304(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf InSpecificWidgetToUse; // 0x0308(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_AddHudNotification; // Function Cronos.CronosCharacterPlayUIComponent.SetQuickEquipMenuActive // 0x0002 (0x0002 - 0x0000) struct CronosCharacterPlayUIComponent_SetQuickEquipMenuActive final { public: bool newVis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AlternativeVis; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_SetQuickEquipMenuActive; // Function Cronos.CronosCharacterPlayUIComponent.ShowEndGameCreditsWidget // 0x0008 (0x0008 - 0x0000) struct CronosCharacterPlayUIComponent_ShowEndGameCreditsWidget final { public: class UGameplayEndGameCreditsWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowEndGameCreditsWidget; // Function Cronos.CronosCharacterPlayUIComponent.ShowEndGameWidget // 0x0008 (0x0008 - 0x0000) struct CronosCharacterPlayUIComponent_ShowEndGameWidget final { public: class UGameplayEndGameWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowEndGameWidget; // Function Cronos.CronosCharacterPlayUIComponent.ShowFadeWidget // 0x0001 (0x0001 - 0x0000) struct CronosCharacterPlayUIComponent_ShowFadeWidget final { public: bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowFadeWidget; // Function Cronos.CronosCharacterPlayUIComponent.ShowQTETips // 0x0010 (0x0010 - 0x0000) struct CronosCharacterPlayUIComponent_ShowQTETips final { public: TArray Tips; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowQTETips; // Function Cronos.CronosCharacterPlayUIComponent.ShowTips // 0x0010 (0x0010 - 0x0000) struct CronosCharacterPlayUIComponent_ShowTips final { public: TArray Tips; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowTips; // Function Cronos.CronosCharacterPlayUIComponent.ShowTipsFromPreset // 0x0010 (0x0010 - 0x0000) struct CronosCharacterPlayUIComponent_ShowTipsFromPreset final { public: struct FDataTableRowHandle Preset; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowTipsFromPreset; // Function Cronos.CronosCharacterPlayUIComponent.ShowWeaponWheelForTime // 0x0004 (0x0004 - 0x0000) struct CronosCharacterPlayUIComponent_ShowWeaponWheelForTime final { public: float CustomTimeToShow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowWeaponWheelForTime; // Function Cronos.CronosCharacterPlayUIComponent.GetFullscreenImagesWidgetBP // 0x0008 (0x0008 - 0x0000) struct CronosCharacterPlayUIComponent_GetFullscreenImagesWidgetBP final { public: class UFullscreenImagesWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetFullscreenImagesWidgetBP; // Function Cronos.CronosCharacterPlayUIComponent.GetFullscreenVisionWidgetBP // 0x0008 (0x0008 - 0x0000) struct CronosCharacterPlayUIComponent_GetFullscreenVisionWidgetBP final { public: class UFullscreenVisionWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetFullscreenVisionWidgetBP; // Function Cronos.CronosCharacterPlayUIComponent.GetGameplayHudWidgetBP // 0x0008 (0x0008 - 0x0000) struct CronosCharacterPlayUIComponent_GetGameplayHudWidgetBP final { public: class USHGameplayHudWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetGameplayHudWidgetBP; // Function Cronos.CronosCharacterPlayUIComponent.GetSaveMenuWidgetBP // 0x0008 (0x0008 - 0x0000) struct CronosCharacterPlayUIComponent_GetSaveMenuWidgetBP final { public: class USHGameplaySaveMenuWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetSaveMenuWidgetBP; // Function Cronos.CronosCharacterPlayUpgradesComponent.ApplyUpgradePreset // 0x0018 (0x0018 - 0x0000) struct CronosCharacterPlayUpgradesComponent_ApplyUpgradePreset final { public: struct FUpgradePresetData UpgradePreset; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_ApplyUpgradePreset; // Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectAttribute // 0x0048 (0x0048 - 0x0000) struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttribute final { public: TSubclassOf UpgradeGE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ModifierIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FGameplayAttribute ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttribute; // Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectAttributeByName // 0x0048 (0x0048 - 0x0000) struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttributeByName final { public: class FName UpgradeItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ModifierIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FGameplayAttribute ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttributeByName; // Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectMagnitude // 0x0010 (0x0010 - 0x0000) struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitude final { public: TSubclassOf UpgradeGE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ModifierIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitude; // Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectMagnitudeByName // 0x0010 (0x0010 - 0x0000) struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitudeByName final { public: class FName UpgradeItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ModifierIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitudeByName; // Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectModifiersNumByName // 0x000C (0x000C - 0x0000) struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectModifiersNumByName final { public: class FName UpgradeName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectModifiersNumByName; // Function Cronos.CronosCharacterPlayUpgradesComponent.OnUpgradeItemCollected // 0x000C (0x000C - 0x0000) struct CronosCharacterPlayUpgradesComponent_OnUpgradeItemCollected final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_OnUpgradeItemCollected; // Function Cronos.CronosCharacterPlayUpgradesComponent.OnUpgradeItemRemoved // 0x000C (0x000C - 0x0000) struct CronosCharacterPlayUpgradesComponent_OnUpgradeItemRemoved final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_OnUpgradeItemRemoved; // Function Cronos.CronosControlTipsPanel.Show // 0x0010 (0x0010 - 0x0000) struct CronosControlTipsPanel_Show final { public: TArray wantedTooltips; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosControlTipsPanel_Show; // Function Cronos.CronosControlTipsPanel.ShowTipsFromPreset // 0x0010 (0x0010 - 0x0000) struct CronosControlTipsPanel_ShowTipsFromPreset final { public: struct FDataTableRowHandle Preset; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosControlTipsPanel_ShowTipsFromPreset; // Function Cronos.CronosDynamicWidgetInterface.GetWidgetRegisterData // 0x0010 (0x0010 - 0x0000) struct CronosDynamicWidgetInterface_GetWidgetRegisterData final { public: struct FWidgetRegisterData ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosDynamicWidgetInterface_GetWidgetRegisterData; // Function Cronos.CronosEncounterTriggerBox.GetIsEnabled // 0x0001 (0x0001 - 0x0000) struct CronosEncounterTriggerBox_GetIsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterTriggerBox_GetIsEnabled; // Function Cronos.CronosEncounterManager.DebugStartEncounter // 0x0010 (0x0010 - 0x0000) struct CronosEncounterManager_DebugStartEncounter final { public: class FString IDSnippet; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_DebugStartEncounter; // Function Cronos.CronosEncounterManager.GetEndTriggers // 0x0050 (0x0050 - 0x0000) struct CronosEncounterManager_GetEndTriggers final { public: TSet> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_GetEndTriggers; // Function Cronos.CronosEncounterManager.GetSpawnedActors // 0x0010 (0x0010 - 0x0000) struct CronosEncounterManager_GetSpawnedActors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_GetSpawnedActors; // Function Cronos.CronosEncounterManager.GetStartTriggers // 0x0050 (0x0050 - 0x0000) struct CronosEncounterManager_GetStartTriggers final { public: TSet> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_GetStartTriggers; // Function Cronos.CronosEncounterManager.isInChaseArea // 0x0020 (0x0020 - 0x0000) struct CronosEncounterManager_isInChaseArea final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Extent; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosEncounterManager_isInChaseArea; // Function Cronos.CronosEncounterManager.IsPlayerInTheSpawnArea // 0x0001 (0x0001 - 0x0000) struct CronosEncounterManager_IsPlayerInTheSpawnArea final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_IsPlayerInTheSpawnArea; // Function Cronos.CronosEncounterManager.OnWaveEvent // 0x0030 (0x0030 - 0x0000) struct CronosEncounterManager_OnWaveEvent final { public: struct FInteractionActivationData EventData; // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_OnWaveEvent; // Function Cronos.CronosEncounterManager.ValidateEncounterReferences // 0x0001 (0x0001 - 0x0000) struct CronosEncounterManager_ValidateEncounterReferences final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_ValidateEncounterReferences; // Function Cronos.CronosEncounterManager.GetEncounterState // 0x0001 (0x0001 - 0x0000) struct CronosEncounterManager_GetEncounterState final { public: EEncounterState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_GetEncounterState; // Function Cronos.CronosEncounterManager.GetIsEnabled // 0x0001 (0x0001 - 0x0000) struct CronosEncounterManager_GetIsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEncounterManager_GetIsEnabled; // Function Cronos.CronosEnemiesAudioSubsystem.IsDebugEnabled // 0x0001 (0x0001 - 0x0000) struct CronosEnemiesAudioSubsystem_IsDebugEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_IsDebugEnabled; // Function Cronos.CronosEnemiesAudioSubsystem.BossFightEnded // 0x0001 (0x0001 - 0x0000) struct CronosEnemiesAudioSubsystem_BossFightEnded final { public: ECronosBosses BossType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_BossFightEnded; // Function Cronos.CronosEnemiesAudioSubsystem.BossFightStarted // 0x0001 (0x0001 - 0x0000) struct CronosEnemiesAudioSubsystem_BossFightStarted final { public: ECronosBosses BossType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_BossFightStarted; // Function Cronos.CronosEnemiesAudioSubsystem.EnemyDied // 0x0010 (0x0010 - 0x0000) struct CronosEnemiesAudioSubsystem_EnemyDied final { public: const class AActor* EnemyActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEnemyArchetype EnemyType; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 EnemyRank; // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyDied; // Function Cronos.CronosEnemiesAudioSubsystem.EnemyJoinedCombat // 0x0002 (0x0002 - 0x0000) struct CronosEnemiesAudioSubsystem_EnemyJoinedCombat final { public: EEnemyArchetype EnemyType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 EnemyRank; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyJoinedCombat; // Function Cronos.CronosEnemiesAudioSubsystem.EnemyRankChanged // 0x0002 (0x0002 - 0x0000) struct CronosEnemiesAudioSubsystem_EnemyRankChanged final { public: EEnemyArchetype EnemyType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 NewRank; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyRankChanged; // Function Cronos.CronosEnemiesAudioSubsystem.EnemySpawned // 0x0010 (0x0010 - 0x0000) struct CronosEnemiesAudioSubsystem_EnemySpawned final { public: const class AActor* EnemyActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEnemyArchetype EnemyType; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemySpawned; // Function Cronos.CronosEnemiesAudioSubsystem.EnemyStartedCombat // 0x0002 (0x0002 - 0x0000) struct CronosEnemiesAudioSubsystem_EnemyStartedCombat final { public: EEnemyArchetype EnemyType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 EnemyRank; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyStartedCombat; // Function Cronos.CronosEnemiesAudioSubsystem.EnemyWantsToMerge // 0x0008 (0x0008 - 0x0000) struct CronosEnemiesAudioSubsystem_EnemyWantsToMerge final { public: const class AActor* EnemyActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyWantsToMerge; // Function Cronos.CronosEnemiesAudioSubsystem.GetPlayerAudioComponent // 0x0010 (0x0010 - 0x0000) struct CronosEnemiesAudioSubsystem_GetPlayerAudioComponent final { public: bool bIsValid; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class USHAkComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetPlayerAudioComponent; // Function Cronos.CronosEnemiesAudioSubsystem.GetEnemyTypesInCombat // 0x0050 (0x0050 - 0x0000) struct CronosEnemiesAudioSubsystem_GetEnemyTypesInCombat final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetEnemyTypesInCombat; // Function Cronos.CronosEnemiesAudioSubsystem.GetNearbyEnemyCount // 0x0004 (0x0004 - 0x0000) struct CronosEnemiesAudioSubsystem_GetNearbyEnemyCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetNearbyEnemyCount; // Function Cronos.CronosEnemiesAudioSubsystem.GetNumberOfEnemiesInCombat // 0x0004 (0x0004 - 0x0000) struct CronosEnemiesAudioSubsystem_GetNumberOfEnemiesInCombat final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetNumberOfEnemiesInCombat; // Function Cronos.SHAnimTurnInPlaceSubcomp.IsTurning // 0x0001 (0x0001 - 0x0000) struct SHAnimTurnInPlaceSubcomp_IsTurning final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_IsTurning; // Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceRequest // 0x0004 (0x0004 - 0x0000) struct SHAnimTurnInPlaceSubcomp_TurnInPlaceRequest final { public: float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_TurnInPlaceRequest; // Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceRequestVector // 0x0018 (0x0018 - 0x0000) struct SHAnimTurnInPlaceSubcomp_TurnInPlaceRequestVector final { public: struct FVector LookAtTarget; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_TurnInPlaceRequestVector; // Function Cronos.SHAnimTurnInPlaceSubcomp.GetTurningVector // 0x0018 (0x0018 - 0x0000) struct SHAnimTurnInPlaceSubcomp_GetTurningVector final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_GetTurningVector; // Function Cronos.SHCameraActor.GetSHCameraComponent // 0x0008 (0x0008 - 0x0000) struct SHCameraActor_GetSHCameraComponent final { public: class USHCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraActor_GetSHCameraComponent; // Function Cronos.CronosEnemyAudioComponent.PlayPlacementSound // 0x000C (0x000C - 0x0000) struct CronosEnemyAudioComponent_PlayPlacementSound final { public: struct FGameplayTag CallbackTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyAudioComponent_PlayPlacementSound; // Function Cronos.CronosEnemyDifficultyComponent.FindAttributesForRank // 0x0040 (0x0040 - 0x0000) struct CronosEnemyDifficultyComponent_FindAttributesForRank final { public: struct FBTDifficultyAttribute Attribute; // 0x0000(0x0030)(Parm, OutParm, NativeAccessSpecifierPublic) int32 Rank; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Tag; // 0x0034(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x003C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosEnemyDifficultyComponent_FindAttributesForRank; // Function Cronos.CronosEnemyWave.GetSpawnedActors // 0x0010 (0x0010 - 0x0000) struct CronosEnemyWave_GetSpawnedActors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_GetSpawnedActors; // Function Cronos.CronosEnemyWave.OnActorSpawned // 0x0008 (0x0008 - 0x0000) struct CronosEnemyWave_OnActorSpawned final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_OnActorSpawned; // Function Cronos.CronosEnemyWave.OnEncounterEvent // 0x0030 (0x0030 - 0x0000) struct CronosEnemyWave_OnEncounterEvent final { public: struct FInteractionActivationData EventData; // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_OnEncounterEvent; // Function Cronos.CronosEnemyWave.OnEnemyDeathEvent // 0x0010 (0x0010 - 0x0000) struct CronosEnemyWave_OnEnemyDeathEvent final { public: struct FGuid EnemyGuid; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_OnEnemyDeathEvent; // Function Cronos.CronosEnemyWave.OnSpawnedEnemyDeath // 0x0008 (0x0008 - 0x0000) struct CronosEnemyWave_OnSpawnedEnemyDeath final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_OnSpawnedEnemyDeath; // Function Cronos.CronosEnemyWave.SetEncounterManagerOwner // 0x0008 (0x0008 - 0x0000) struct CronosEnemyWave_SetEncounterManagerOwner final { public: class ACronosEncounterManager* InEncounterManagerOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_SetEncounterManagerOwner; // Function Cronos.CronosEnemyWave.SpawnWave // 0x0001 (0x0001 - 0x0000) struct CronosEnemyWave_SpawnWave final { public: bool bAutoSpawnOnly; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_SpawnWave; // Function Cronos.CronosEnemyWave.GetEncounterManagerOwner // 0x0008 (0x0008 - 0x0000) struct CronosEnemyWave_GetEncounterManagerOwner final { public: class ACronosEncounterManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_GetEncounterManagerOwner; // Function Cronos.CronosEnemyWave.GetIsEnabled // 0x0001 (0x0001 - 0x0000) struct CronosEnemyWave_GetIsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosEnemyWave_GetIsEnabled; // Function Cronos.SHBreakableGlassFakeBase.OnBroken // 0x0100 (0x0100 - 0x0000) struct SHBreakableGlassFakeBase_OnBroken final { public: struct FHitResult HitInfo; // 0x0000(0x0100)(Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassFakeBase_OnBroken; // Function Cronos.SHBreakableGlassFakeBase.IsBroken // 0x0001 (0x0001 - 0x0000) struct SHBreakableGlassFakeBase_IsBroken final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassFakeBase_IsBroken; // Function Cronos.SHCameraShake.SetOscillationMultiplier // 0x0004 (0x0004 - 0x0000) struct SHCameraShake_SetOscillationMultiplier final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraShake_SetOscillationMultiplier; // Function Cronos.SHCameraShake.StopSHCameraShake // 0x0001 (0x0001 - 0x0000) struct SHCameraShake_StopSHCameraShake final { public: bool immediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraShake_StopSHCameraShake; // Function Cronos.CronosExtendedTutorialWidget.OnTutorialEntryFocused // 0x0008 (0x0008 - 0x0000) struct CronosExtendedTutorialWidget_OnTutorialEntryFocused final { public: class USHGameplayHighlightableWidget* InFocusedWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosExtendedTutorialWidget_OnTutorialEntryFocused; // Function Cronos.CronosFabricatorPopupWidget.OnCraftingFailed // 0x0008 (0x0008 - 0x0000) struct CronosFabricatorPopupWidget_OnCraftingFailed final { public: float PopupDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InsufficentResources; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosFabricatorPopupWidget_OnCraftingFailed; // Function Cronos.CronosFabricatorPopupWidget.OnCraftingSucceded // 0x0008 (0x0008 - 0x0000) struct CronosFabricatorPopupWidget_OnCraftingSucceded final { public: int32 CraftedAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PopupDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosFabricatorPopupWidget_OnCraftingSucceded; // Function Cronos.CronosFabricatorRecipeWidget.SetIsAvailableForCraft // 0x0001 (0x0001 - 0x0000) struct CronosFabricatorRecipeWidget_SetIsAvailableForCraft final { public: bool bInIsAvailable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosFabricatorRecipeWidget_SetIsAvailableForCraft; // Function Cronos.CronosFightDirectorSubsystem.OnEncounterEnded // 0x0008 (0x0008 - 0x0000) struct CronosFightDirectorSubsystem_OnEncounterEnded final { public: struct FGameplayTag EncounterTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosFightDirectorSubsystem_OnEncounterEnded; // Function Cronos.CronosFightDirectorSubsystem.OnEncounterStarted // 0x0008 (0x0008 - 0x0000) struct CronosFightDirectorSubsystem_OnEncounterStarted final { public: struct FGameplayTag EncounterTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosFightDirectorSubsystem_OnEncounterStarted; // Function Cronos.CronosAbilityInterruptRule.ResolveAbilityInterrupt // 0x0018 (0x0018 - 0x0000) struct CronosAbilityInterruptRule_ResolveAbilityInterrupt final { public: const class UCronosGameplayAbility* CronosAbility; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGameplayAbility* InterruptingAbility; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECronosAbilityInterruptResolution ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosAbilityInterruptRule_ResolveAbilityInterrupt; // Function Cronos.JumpOnOffNavLinkProxy.StartJump // 0x0020 (0x0020 - 0x0000) struct JumpOnOffNavLinkProxy_StartJump final { public: class AActor* Agent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Destination; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JumpOnOffNavLinkProxy_StartJump; // Function Cronos.CronosGameplayGameOverWidget.OnAnyButtonFocused // 0x0008 (0x0008 - 0x0000) struct CronosGameplayGameOverWidget_OnAnyButtonFocused final { public: class UTextButton* InButton; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameplayGameOverWidget_OnAnyButtonFocused; // Function Cronos.CronosGameplayGameOverWidget.RequestRestart // 0x0001 (0x0001 - 0x0000) struct CronosGameplayGameOverWidget_RequestRestart final { public: bool bContinue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameplayGameOverWidget_RequestRestart; // Function Cronos.CronosGameplayGameOverWidget.IsGameSaveAvailable // 0x0001 (0x0001 - 0x0000) struct CronosGameplayGameOverWidget_IsGameSaveAvailable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameplayGameOverWidget_IsGameSaveAvailable; // Function Cronos.CronosGameStartInfoWidget.GetHideAnimation // 0x0008 (0x0008 - 0x0000) struct CronosGameStartInfoWidget_GetHideAnimation final { public: class UWidgetAnimation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameStartInfoWidget_GetHideAnimation; // Function Cronos.CronosGameStartInfoWidget.GetShowAnimation // 0x0008 (0x0008 - 0x0000) struct CronosGameStartInfoWidget_GetShowAnimation final { public: class UWidgetAnimation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGameStartInfoWidget_GetShowAnimation; // Function Cronos.EnergyEmitterHittable.GetSnapWorldLocation // 0x0018 (0x0018 - 0x0000) struct EnergyEmitterHittable_GetSnapWorldLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnergyEmitterHittable_GetSnapWorldLocation; // Function Cronos.EnergyEmitterHittable.ReceiveEnergy // 0x0008 (0x0008 - 0x0000) struct EnergyEmitterHittable_ReceiveEnergy final { public: float EnergyAmountReceived; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnergyEmitterHittable_ReceiveEnergy; // Function Cronos.CronosGeometryCollectionActor.BreakGC // 0x0018 (0x0018 - 0x0000) struct CronosGeometryCollectionActor_BreakGC final { public: struct FVector HitLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosGeometryCollectionActor_BreakGC; // Function Cronos.CronosInteractableObject.ActivateInteraction // 0x0008 (0x0008 - 0x0000) struct CronosInteractableObject_ActivateInteraction final { public: class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractableObject_ActivateInteraction; // Function Cronos.CronosInteractableObject.GetInteractionCancelTag // 0x0008 (0x0008 - 0x0000) struct CronosInteractableObject_GetInteractionCancelTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionCancelTag; // Function Cronos.CronosInteractableObject.GetInteractionFinishTag // 0x0008 (0x0008 - 0x0000) struct CronosInteractableObject_GetInteractionFinishTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionFinishTag; // Function Cronos.CronosInteractableObject.GetInteractionManagerComponent // 0x0008 (0x0008 - 0x0000) struct CronosInteractableObject_GetInteractionManagerComponent final { public: class USHInteractionManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionManagerComponent; // Function Cronos.CronosInteractableObject.GetSnapLocation // 0x0008 (0x0008 - 0x0000) struct CronosInteractableObject_GetSnapLocation final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractableObject_GetSnapLocation; // Function Cronos.CronosInteractableObject.HoldActivateInteraction // 0x0008 (0x0008 - 0x0000) struct CronosInteractableObject_HoldActivateInteraction final { public: class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractableObject_HoldActivateInteraction; // Function Cronos.CronosInteractableObject.StopInteraction // 0x0001 (0x0001 - 0x0000) struct CronosInteractableObject_StopInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractableObject_StopInteraction; // Function Cronos.CronosIconInteractionHelperInterface.GetDirectionComponent // 0x0008 (0x0008 - 0x0000) struct CronosIconInteractionHelperInterface_GetDirectionComponent final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosIconInteractionHelperInterface_GetDirectionComponent; // Function Cronos.CronosIconInteractionHelperInterface.IsInteractionBlocked // 0x0010 (0x0010 - 0x0000) struct CronosIconInteractionHelperInterface_IsInteractionBlocked final { public: class UBTInteractionManagerComponent* InInteractionManagerComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosIconInteractionHelperInterface_IsInteractionBlocked; // Function Cronos.CronosInteractionStatics.CancelInteraction // 0x0010 (0x0010 - 0x0000) struct CronosInteractionStatics_CancelInteraction final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractionStatics_CancelInteraction; // Function Cronos.CronosInteractionStatics.FinishInteraction // 0x0010 (0x0010 - 0x0000) struct CronosInteractionStatics_FinishInteraction final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosInteractionStatics_FinishInteraction; // Function Cronos.EnergyRecticleWidget.SetEnergyCharges // 0x0008 (0x0008 - 0x0000) struct EnergyRecticleWidget_SetEnergyCharges final { public: int32 NmbCharges; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxCharges; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnergyRecticleWidget_SetEnergyCharges; // Function Cronos.EnergyRecticleWidget.SetMaxEnergyCharges // 0x0004 (0x0004 - 0x0000) struct EnergyRecticleWidget_SetMaxEnergyCharges final { public: int32 MaxCharges; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnergyRecticleWidget_SetMaxEnergyCharges; // Function Cronos.SHItemWeaponMelee.GetAttackPrefix // 0x0018 (0x0018 - 0x0000) struct SHItemWeaponMelee_GetAttackPrefix final { public: class ACharacter* AttackCandidate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponMelee_GetAttackPrefix; // Function Cronos.SHItemWeaponMelee.OnAttackLookAtEnd // 0x0001 (0x0001 - 0x0000) struct SHItemWeaponMelee_OnAttackLookAtEnd final { public: bool WasSuccess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponMelee_OnAttackLookAtEnd; // Function Cronos.SHItemWeaponRanged.GetAimMovementData // 0x0030 (0x0030 - 0x0000) struct SHItemWeaponRanged_GetAimMovementData final { public: struct FSHMovementDataStruct ReturnValue; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetAimMovementData; // Function Cronos.SHItemWeaponRanged.GetFireSocketLocation // 0x0018 (0x0018 - 0x0000) struct SHItemWeaponRanged_GetFireSocketLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetFireSocketLocation; // Function Cronos.SHItemWeaponRanged.GetFireSocketRotation // 0x0018 (0x0018 - 0x0000) struct SHItemWeaponRanged_GetFireSocketRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetFireSocketRotation; // Function Cronos.CronosQTEWidget.OnPointsChanged // 0x0008 (0x0008 - 0x0000) struct CronosQTEWidget_OnPointsChanged final { public: float InCurrentValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaxValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosQTEWidget_OnPointsChanged; // Function Cronos.CronosQTEWidget.OnPointsQTEChanged // 0x0008 (0x0008 - 0x0000) struct CronosQTEWidget_OnPointsQTEChanged final { public: float InCurrentValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaxValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosQTEWidget_OnPointsQTEChanged; // Function Cronos.CronosQTEWidget.OnQTEEnded // 0x0010 (0x0010 - 0x0000) struct CronosQTEWidget_OnQTEEnded final { public: class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosQTEWidget_OnQTEEnded; // Function Cronos.CronosMathUtils.CirclePlaneIntersection // 0x00A0 (0x00A0 - 0x0000) struct CronosMathUtils_CirclePlaneIntersection final { public: struct FVector InCircleCenter; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InCirclePlaneNormal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InPlaneBase; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InPlaneNormal; // 0x0050(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutA; // 0x0068(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutB; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0098(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosMathUtils_CirclePlaneIntersection; // Function Cronos.CronosMathUtils.DotToAngle // 0x0008 (0x0008 - 0x0000) struct CronosMathUtils_DotToAngle final { public: float DotProduct; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosMathUtils_DotToAngle; // Function Cronos.CronosMathUtils.GetManhattanDistance // 0x0038 (0x0038 - 0x0000) struct CronosMathUtils_GetManhattanDistance final { public: struct FVector FromLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ToLocation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosMathUtils_GetManhattanDistance; // Function Cronos.CronosMathUtils.SphereRayIntersection // 0x0088 (0x0088 - 0x0000) struct CronosMathUtils_SphereRayIntersection final { public: struct FVector InCircleCenter; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InRayOrigin; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InRayDirection; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutA; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutB; // 0x0068(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosMathUtils_SphereRayIntersection; // Function Cronos.EnemyProjectile.OnHit // 0x0130 (0x0130 - 0x0000) struct EnemyProjectile_OnHit final { public: class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnemyProjectile_OnHit; // Function Cronos.CronosPhysicalAnimationComponent.EnterHitReact // 0x0128 (0x0128 - 0x0000) struct CronosPhysicalAnimationComponent_EnterHitReact final { public: struct FHitResult InHitInfo; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FHitImpulseSetup InImpulse; // 0x0100(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosPhysicalAnimationComponent_EnterHitReact; // Function Cronos.CronosPhysicalAnimationComponent.PhysicsImpulse // 0x0128 (0x0128 - 0x0000) struct CronosPhysicalAnimationComponent_PhysicsImpulse final { public: struct FHitResult InHitInfo; // 0x0000(0x0100)(Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FHitImpulseSetup InImpulse; // 0x0100(0x0028)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosPhysicalAnimationComponent_PhysicsImpulse; // Function Cronos.CronosPrimalEncounterManager.GetPrimalEncounterManager // 0x0010 (0x0010 - 0x0000) struct CronosPrimalEncounterManager_GetPrimalEncounterManager final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCronosPrimalEncounterManager* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosPrimalEncounterManager_GetPrimalEncounterManager; // Function Cronos.CronosSavePopupWidget.ShowPopup // 0x0002 (0x0002 - 0x0000) struct CronosSavePopupWidget_ShowPopup final { public: ESavePopupType PopupType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowAskDialog; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSavePopupWidget_ShowPopup; // Function Cronos.CronosSavePopupWidget.GetCurrentPopupType // 0x0001 (0x0001 - 0x0000) struct CronosSavePopupWidget_GetCurrentPopupType final { public: ESavePopupType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSavePopupWidget_GetCurrentPopupType; // Function Cronos.CronosSequencerUtils.GetTransformFromSequence // 0x0090 (0x0090 - 0x0000) struct CronosSequencerUtils_GetTransformFromSequence final { public: class ULevelSequence* InLevelSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESequencerTransformRetriveType InSequencerTransformRetriveType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform OutTransform; // 0x0020(0x0060)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosSequencerUtils_GetTransformFromSequence; // Function Cronos.CronosSequencerUtils.GetTransformMultiplied // 0x0120 (0x0120 - 0x0000) struct CronosSequencerUtils_GetTransformMultiplied final { public: struct FTransform InTransform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform Pivot; // 0x0060(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform ReturnValue; // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSequencerUtils_GetTransformMultiplied; // Function Cronos.AbilityTask_ExtendedMovementCameraTick.ExtendedMovementCameraTick // 0x0010 (0x0010 - 0x0000) struct AbilityTask_ExtendedMovementCameraTick_ExtendedMovementCameraTick final { public: class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAbilityTask_ExtendedMovementCameraTick* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbilityTask_ExtendedMovementCameraTick_ExtendedMovementCameraTick; // Function Cronos.CronosSingleSpawner.NewSpawnerReplacement // 0x0010 (0x0010 - 0x0000) struct CronosSingleSpawner_NewSpawnerReplacement final { public: class ABTEnemySpawner* NewSpawner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ShouldAutoRespawn; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AutoRespawnDelay; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSingleSpawner_NewSpawnerReplacement; // Function Cronos.CronosSingleSpawner.SetWaveOwner // 0x0008 (0x0008 - 0x0000) struct CronosSingleSpawner_SetWaveOwner final { public: class ACronosEnemyWave* InWaveOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSingleSpawner_SetWaveOwner; // Function Cronos.CronosSingleSpawner.GetSpawnedActorCronosAiController // 0x0008 (0x0008 - 0x0000) struct CronosSingleSpawner_GetSpawnedActorCronosAiController final { public: class ACronosAiController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSingleSpawner_GetSpawnedActorCronosAiController; // Function Cronos.CronosSingleSpawner.GetWaveOwner // 0x0008 (0x0008 - 0x0000) struct CronosSingleSpawner_GetWaveOwner final { public: class ACronosEnemyWave* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSingleSpawner_GetWaveOwner; // Function Cronos.CronosSingleSpawner.IsSpawnedActorSleeping // 0x0001 (0x0001 - 0x0000) struct CronosSingleSpawner_IsSpawnedActorSleeping final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSingleSpawner_IsSpawnedActorSleeping; // Function Cronos.CronosSmartObject.CanBeClaimed // 0x0010 (0x0010 - 0x0000) struct CronosSmartObject_CanBeClaimed final { public: class AAIController* ByController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosSmartObject_CanBeClaimed; // Function Cronos.CronosSmartObject.CanBeUsed // 0x0010 (0x0010 - 0x0000) struct CronosSmartObject_CanBeUsed final { public: class AAIController* ByController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosSmartObject_CanBeUsed; // Function Cronos.CronosSmartObject.Claim // 0x0008 (0x0008 - 0x0000) struct CronosSmartObject_Claim final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSmartObject_Claim; // Function Cronos.CronosSmartObject.ExitInteraction // 0x0008 (0x0008 - 0x0000) struct CronosSmartObject_ExitInteraction final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSmartObject_ExitInteraction; // Function Cronos.CronosSmartObject.FinishInteraction // 0x0008 (0x0008 - 0x0000) struct CronosSmartObject_FinishInteraction final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSmartObject_FinishInteraction; // Function Cronos.CronosSmartObject.GetCurrentUser // 0x0008 (0x0008 - 0x0000) struct CronosSmartObject_GetCurrentUser final { public: class AAIController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSmartObject_GetCurrentUser; // Function Cronos.CronosSmartObject.OnMontageFinished // 0x0010 (0x0010 - 0x0000) struct CronosSmartObject_OnMontageFinished final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool interrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosSmartObject_OnMontageFinished; // Function Cronos.CronosSmartObject.Release // 0x0008 (0x0008 - 0x0000) struct CronosSmartObject_Release final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSmartObject_Release; // Function Cronos.CronosSmartObject.RequiresRotation // 0x0028 (0x0028 - 0x0000) struct CronosSmartObject_RequiresRotation final { public: bool FaceTarget; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector RelativeRotateToTarget; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CronosSmartObject_RequiresRotation; // Function Cronos.CronosSmartObject.StartInteraction // 0x0008 (0x0008 - 0x0000) struct CronosSmartObject_StartInteraction final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSmartObject_StartInteraction; // Function Cronos.CronosSmartObject.RequiresApproach // 0x0001 (0x0001 - 0x0000) struct CronosSmartObject_RequiresApproach final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSmartObject_RequiresApproach; // Function Cronos.CronosSmartObject.SupportsExitBehavior // 0x0001 (0x0001 - 0x0000) struct CronosSmartObject_SupportsExitBehavior final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSmartObject_SupportsExitBehavior; // Function Cronos.FullscreenImagesWidget.GetFullscreenImagesWidget // 0x0010 (0x0010 - 0x0000) struct FullscreenImagesWidget_GetFullscreenImagesWidget final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UFullscreenImagesWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FullscreenImagesWidget_GetFullscreenImagesWidget; // Function Cronos.FullscreenImagesWidget.AddImage // 0x0068 (0x0068 - 0x0000) struct FullscreenImagesWidget_AddImage final { public: struct FFullscreenImageSetup Setup; // 0x0000(0x0068)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FullscreenImagesWidget_AddImage; // Function Cronos.FullscreenImagesWidget.OnSingleWidgetOutAnimFinished // 0x0008 (0x0008 - 0x0000) struct FullscreenImagesWidget_OnSingleWidgetOutAnimFinished final { public: class USingleFullscreenImageWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FullscreenImagesWidget_OnSingleWidgetOutAnimFinished; // Function Cronos.FullscreenImagesWidget.RemoveImage // 0x0008 (0x0008 - 0x0000) struct FullscreenImagesWidget_RemoveImage final { public: class UObject* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FullscreenImagesWidget_RemoveImage; // Function Cronos.CronosSpawnCorrectionArea.FindBestLocationToSpawn // 0x0028 (0x0028 - 0x0000) struct CronosSpawnCorrectionArea_FindBestLocationToSpawn final { public: class ACronosSingleSpawner* spawner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESpawnCorrectionType SpawnCorrection; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnCorrectionArea_FindBestLocationToSpawn; // Function Cronos.CronosSpawnPointObjectiveData.GetOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointObjectiveData_GetOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_GetOptions; // Function Cronos.CronosSpawnPointObjectiveData.GetSubObjectivesOptions // 0x0010 (0x0010 - 0x0000) struct CronosSpawnPointObjectiveData_GetSubObjectivesOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_GetSubObjectivesOptions; // Function Cronos.CronosSpawnPointObjectiveData.HasSubObjectives // 0x0001 (0x0001 - 0x0000) struct CronosSpawnPointObjectiveData_HasSubObjectives final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_HasSubObjectives; // Function Cronos.CronosWeaponHUD.SetCharge // 0x0008 (0x0008 - 0x0000) struct CronosWeaponHUD_SetCharge final { public: int32 ChargeStep; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TotalCharges; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponHUD_SetCharge; // Function Cronos.CronosWeaponHUD.SetClipSize // 0x0004 (0x0004 - 0x0000) struct CronosWeaponHUD_SetClipSize final { public: int32 ClipSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponHUD_SetClipSize; // Function Cronos.CronosWeaponHUD.SetEnergyCharges // 0x0008 (0x0008 - 0x0000) struct CronosWeaponHUD_SetEnergyCharges final { public: int32 NmbCharges; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxCharges; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponHUD_SetEnergyCharges; // Function Cronos.CronosWeaponHUD.SetMaxEnergyCharges // 0x0004 (0x0004 - 0x0000) struct CronosWeaponHUD_SetMaxEnergyCharges final { public: int32 MaxCharges; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponHUD_SetMaxEnergyCharges; // Function Cronos.CronosWeaponHUD.SetPercentage // 0x0004 (0x0004 - 0x0000) struct CronosWeaponHUD_SetPercentage final { public: float Percentage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CronosWeaponHUD_SetPercentage; // Function Cronos.DamageCauserInterface.GetDamageCauserType // 0x0001 (0x0001 - 0x0000) struct DamageCauserInterface_GetDamageCauserType final { public: EDamageCauserType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DamageCauserInterface_GetDamageCauserType; // Function Cronos.DoppelTentaclesInterface.GetHandAttackTentacles // 0x0008 (0x0008 - 0x0000) struct DoppelTentaclesInterface_GetHandAttackTentacles final { public: class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DoppelTentaclesInterface_GetHandAttackTentacles; // Function Cronos.DoppelTentaclesInterface.GetHandIdleTentacles // 0x0008 (0x0008 - 0x0000) struct DoppelTentaclesInterface_GetHandIdleTentacles final { public: class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DoppelTentaclesInterface_GetHandIdleTentacles; // Function Cronos.ElizaCharacter.AbsorbRandomCorpse // 0x0001 (0x0001 - 0x0000) struct ElizaCharacter_AbsorbRandomCorpse final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaCharacter_AbsorbRandomCorpse; // Function Cronos.ElizaCharacter.GetCurrentWeakSpots // 0x0010 (0x0010 - 0x0000) struct ElizaCharacter_GetCurrentWeakSpots final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaCharacter_GetCurrentWeakSpots; // Function Cronos.ElizaCharacter.OnCorpseRemoved // 0x0008 (0x0008 - 0x0000) struct ElizaCharacter_OnCorpseRemoved final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaCharacter_OnCorpseRemoved; // Function Cronos.ElizaCharacter.OnPhaseBegin_BP // 0x0001 (0x0001 - 0x0000) struct ElizaCharacter_OnPhaseBegin_BP final { public: EElizaPhases Phase; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaCharacter_OnPhaseBegin_BP; // Function Cronos.ElizaCharacter.OnPhaseEnd_BP // 0x0001 (0x0001 - 0x0000) struct ElizaCharacter_OnPhaseEnd_BP final { public: EElizaPhases Phase; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaCharacter_OnPhaseEnd_BP; // Function Cronos.ElizaCharacter.OnWeakSpotDestroyed // 0x0008 (0x0008 - 0x0000) struct ElizaCharacter_OnWeakSpotDestroyed final { public: class AElizaWeakSpotActor* WeakSpotActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaCharacter_OnWeakSpotDestroyed; // Function Cronos.ElizaCharacter.SpawnEnemy // 0x0058 (0x0058 - 0x0000) struct ElizaCharacter_SpawnEnemy final { public: TSet SpawnerGroupIds; // 0x0000(0x0050)(Parm, NativeAccessSpecifierPublic) EEnemyArchetype EnemyType; // 0x0050(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Rank; // 0x0051(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0052(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ElizaCharacter_SpawnEnemy; // Function Cronos.ElizaCharacter.GetCronosAbilitySystemComponent // 0x0008 (0x0008 - 0x0000) struct ElizaCharacter_GetCronosAbilitySystemComponent final { public: class UCronosAbilitySystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaCharacter_GetCronosAbilitySystemComponent; // Function Cronos.ElizaCharacter.GetCurrentPhase // 0x0001 (0x0001 - 0x0000) struct ElizaCharacter_GetCurrentPhase final { public: EElizaPhases ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ElizaCharacter_GetCurrentPhase; // Function Cronos.EnemyBusynessComponent.ClearRequest // 0x0008 (0x0008 - 0x0000) struct EnemyBusynessComponent_ClearRequest final { public: class AActor* RequestingEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnemyBusynessComponent_ClearRequest; // Function Cronos.EnemyBusynessComponent.GetBusynessDirection // 0x0018 (0x0018 - 0x0000) struct EnemyBusynessComponent_GetBusynessDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnemyBusynessComponent_GetBusynessDirection; // Function Cronos.EnemyBusynessComponent.QueryBusyness // 0x0038 (0x0038 - 0x0000) struct EnemyBusynessComponent_QueryBusyness final { public: struct FEnemyBusynessQuery InQuery; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnemyBusynessComponent_QueryBusyness; // Function Cronos.EnemyBusynessComponent.RequestPositioning // 0x0040 (0x0040 - 0x0000) struct EnemyBusynessComponent_RequestPositioning final { public: struct FEnemyPositioningRequest InRequest; // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool Success; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnemyBusynessComponent_RequestPositioning; // Function Cronos.EnemyBusynessComponent.ReservePositioning // 0x0020 (0x0020 - 0x0000) struct EnemyBusynessComponent_ReservePositioning final { public: struct FEnemyPositioningRequest InRequest; // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnemyBusynessComponent_ReservePositioning; // Function Cronos.AbilityTask_ExtendedMovementUpdate.ExtendedMovementUpdate // 0x0010 (0x0010 - 0x0000) struct AbilityTask_ExtendedMovementUpdate_ExtendedMovementUpdate final { public: class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAbilityTask_ExtendedMovementUpdate* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AbilityTask_ExtendedMovementUpdate_ExtendedMovementUpdate; // Function Cronos.GameBaseMainMenuWidget.OnPageChanged // 0x0010 (0x0010 - 0x0000) struct GameBaseMainMenuWidget_OnPageChanged final { public: class UWidget* InActiveWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InActiveWidgetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameBaseMainMenuWidget_OnPageChanged; // Function Cronos.GameBaseMainMenuWidget.OpenMenuPage // 0x0002 (0x0002 - 0x0000) struct GameBaseMainMenuWidget_OpenMenuPage final { public: EMenuPage InNewPage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShouldBlockInputOnTransition; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameBaseMainMenuWidget_OpenMenuPage; // Function Cronos.GameLoadScreenWidget.OnShowHint // 0x0001 (0x0001 - 0x0000) struct GameLoadScreenWidget_OnShowHint final { public: bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLoadScreenWidget_OnShowHint; // Function Cronos.GameplayTask_PlayMontageWithTags.PlayMontageAndWaitForEvent // 0x0050 (0x0050 - 0x0000) struct GameplayTask_PlayMontageWithTags_PlayMontageAndWaitForEvent final { public: class USkeletalMeshComponent* InSkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface TaskOwner; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TaskInstanceName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* MontageToPlay_0; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rate; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartMontageAt; // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InitialDelay; // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAbilityEnds; // 0x0034(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName StartSection; // 0x0038(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceStrictAnimation; // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BlendInOverride; // 0x0044(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGameplayTask_PlayMontageWithTags* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_PlayMontageAndWaitForEvent; // Function Cronos.GameplayTask_PlayMontageWithTags.OnNotifyBeginReceived // 0x0028 (0x0028 - 0x0000) struct GameplayTask_PlayMontageWithTags_OnNotifyBeginReceived final { public: class FName NotifyName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBranchingPointNotifyPayload BranchingPointNotifyPayload; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_OnNotifyBeginReceived; // Function Cronos.GameplayTask_PlayMontageWithTags.OnNotifyEndReceived // 0x0028 (0x0028 - 0x0000) struct GameplayTask_PlayMontageWithTags_OnNotifyEndReceived final { public: class FName NotifyName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBranchingPointNotifyPayload BranchingPointNotifyPayload; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_OnNotifyEndReceived; // Function Cronos.HintsVisualizationWidget.OnUpdate // 0x0088 (0x0088 - 0x0000) struct HintsVisualizationWidget_OnUpdate final { public: struct FHintsData Data; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HintsVisualizationWidget_OnUpdate; // Function Cronos.GravityGunFireComponent.GetRawFocusValue // 0x0004 (0x0004 - 0x0000) struct GravityGunFireComponent_GetRawFocusValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GravityGunFireComponent_GetRawFocusValue; // Function Cronos.GravityGunFireComponent.GetScaledFocusValue // 0x0004 (0x0004 - 0x0000) struct GravityGunFireComponent_GetScaledFocusValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GravityGunFireComponent_GetScaledFocusValue; // Function Cronos.EnergyProjectileFireComponent.SetCurrentWidget // 0x0008 (0x0008 - 0x0000) struct EnergyProjectileFireComponent_SetCurrentWidget final { public: class UEnergyRecticleWidget* CurrentWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnergyProjectileFireComponent_SetCurrentWidget; // Function Cronos.LevitatingDebrisHelpers.InitializeDebris // 0x0028 (0x0028 - 0x0000) struct LevitatingDebrisHelpers_InitializeDebris final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InDebrisActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InInitialImpulse; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevitatingDebrisHelpers_InitializeDebris; // Function Cronos.LevitatingDebrisHelpers.MakeDebrisFall // 0x0010 (0x0010 - 0x0000) struct LevitatingDebrisHelpers_MakeDebrisFall final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InDebrisActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevitatingDebrisHelpers_MakeDebrisFall; // Function Cronos.LevitatingDebrisHelpers.SetupDebrisProperties // 0x0018 (0x0018 - 0x0000) struct LevitatingDebrisHelpers_SetupDebrisProperties final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInFreezeLocation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LevitatingDebrisHelpers_SetupDebrisProperties; // Function Cronos.LevitatingDebrisHelpers.SpawnDebris // 0x0090 (0x0090 - 0x0000) struct LevitatingDebrisHelpers_SpawnDebris final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform InTransform; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InOwner; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInFreezeLocation; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 InIndex; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UStaticMesh* InStaticMesh; // 0x0080(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevitatingDebrisHelpers_SpawnDebris; // Function Cronos.LevitatingDebrisInterface.GetPrimitveComponent // 0x0008 (0x0008 - 0x0000) struct LevitatingDebrisInterface_GetPrimitveComponent final { public: class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevitatingDebrisInterface_GetPrimitveComponent; // Function Cronos.LocalFogVolumeActor.SetDebugPosition // 0x0060 (0x0060 - 0x0000) struct LocalFogVolumeActor_SetDebugPosition final { public: struct FTransform Transform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LocalFogVolumeActor_SetDebugPosition; // Function Cronos.MeleeAnimInstance.IsInMeleeMode // 0x0001 (0x0001 - 0x0000) struct MeleeAnimInstance_IsInMeleeMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeAnimInstance_IsInMeleeMode; // Function Cronos.MonsterRankVFXInterface.GetRankSpecificNiagaraComponents // 0x0010 (0x0010 - 0x0000) struct MonsterRankVFXInterface_GetRankSpecificNiagaraComponents final { public: TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MonsterRankVFXInterface_GetRankSpecificNiagaraComponents; // Function Cronos.PlayerHUDAmmoWidget.GetAmmoClipSize // 0x0004 (0x0004 - 0x0000) struct PlayerHUDAmmoWidget_GetAmmoClipSize final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerHUDAmmoWidget_GetAmmoClipSize; // Function Cronos.PlayerHUDAmmoWidget.GetAmmoCount // 0x0004 (0x0004 - 0x0000) struct PlayerHUDAmmoWidget_GetAmmoCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerHUDAmmoWidget_GetAmmoCount; // Function Cronos.PostProcessManager.GetPostProcessManager // 0x0010 (0x0010 - 0x0000) struct PostProcessManager_GetPostProcessManager final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPostProcessManager* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessManager_GetPostProcessManager; // Function Cronos.PostProcessManager.ChangeParameter // 0x0038 (0x0038 - 0x0000) struct PostProcessManager_ChangeParameter final { public: struct FGameplayTag MaterialTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTextureParamInfo ParamInfo; // 0x0008(0x0030)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessManager_ChangeParameter; // Function Cronos.PostProcessManager.LoadAndSetTextureParam // 0x0038 (0x0038 - 0x0000) struct PostProcessManager_LoadAndSetTextureParam final { public: class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTextureParamInfo ParamInfo; // 0x0008(0x0030)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessManager_LoadAndSetTextureParam; // Function Cronos.PostProcessManager.PopMaterial // 0x000C (0x000C - 0x0000) struct PostProcessManager_PopMaterial final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsFullPop; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PostProcessManager_PopMaterial; // Function Cronos.PostProcessManager.PushMaterial // 0x00B0 (0x00B0 - 0x0000) struct PostProcessManager_PushMaterial final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMaterialCueConfig MaterialConfig; // 0x0008(0x0098)(Parm, NativeAccessSpecifierPublic) class UTexture* TextureOverride; // 0x00A0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TextureOverrideParamName; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessManager_PushMaterial; // Function Cronos.PulseGrenade.OnPulseSphereHitEnemy // 0x0120 (0x0120 - 0x0000) struct PulseGrenade_OnPulseSphereHitEnemy final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PulseGrenade_OnPulseSphereHitEnemy; // Function Cronos.RequestAsyncLoadAssetCustomNode.RequestAsyncLoadAsset // 0x0038 (0x0038 - 0x0000) struct RequestAsyncLoadAssetCustomNode_RequestAsyncLoadAsset final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr Asset; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URequestAsyncLoadAssetCustomNode* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RequestAsyncLoadAssetCustomNode_RequestAsyncLoadAsset; // Function Cronos.GameAkCharacterAudioComponent.FindSubcomponentByClass // 0x0010 (0x0010 - 0x0000) struct GameAkCharacterAudioComponent_FindSubcomponentByClass final { public: TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGameCharacterAudioSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameAkCharacterAudioComponent_FindSubcomponentByClass; // Function Cronos.SHAnimComponent.CreateAnimActionExe // 0x0010 (0x0010 - 0x0000) struct SHAnimComponent_CreateAnimActionExe final { public: TSubclassOf AnimActionExeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimComponent_CreateAnimActionExe; // Function Cronos.SHAnimComponent.GetBoneRootLocation // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_GetBoneRootLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneRootLocation; // Function Cronos.SHAnimComponent.GetSkeletonSocketName // 0x000C (0x000C - 0x0000) struct SHAnimComponent_GetSkeletonSocketName final { public: ESkeletonSockets SocketType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetSkeletonSocketName; // Function Cronos.SHAnimComponent.PlayAnimation // 0x0098 (0x0098 - 0x0000) struct SHAnimComponent_PlayAnimation final { public: struct FPlayAnimationData AnimData; // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector BlendSpaceInput; // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* ReturnValue; // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_PlayAnimation; // Function Cronos.SHAnimComponent.SetAnimActionBlocked // 0x0010 (0x0010 - 0x0000) struct SHAnimComponent_SetAnimActionBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_SetAnimActionBlocked; // Function Cronos.SHAnimComponent.FindSubcomponentByClass // 0x0010 (0x0010 - 0x0000) struct SHAnimComponent_FindSubcomponentByClass final { public: TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHAnimSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_FindSubcomponentByClass; // Function Cronos.SHAnimComponent.GetAnimActionExe // 0x0008 (0x0008 - 0x0000) struct SHAnimComponent_GetAnimActionExe final { public: class USHAnimActionExecutive* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetAnimActionExe; // Function Cronos.SHAnimComponent.GetBoneFromName // 0x000C (0x000C - 0x0000) struct SHAnimComponent_GetBoneFromName final { public: class FName BoneType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBones ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneFromName; // Function Cronos.SHAnimComponent.GetBoneLocation // 0x0020 (0x0020 - 0x0000) struct SHAnimComponent_GetBoneLocation final { public: EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneLocation; // Function Cronos.SHAnimComponent.GetBoneName // 0x000C (0x000C - 0x0000) struct SHAnimComponent_GetBoneName final { public: EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneName; // Function Cronos.SHAnimComponent.GetBoneRotation // 0x0020 (0x0020 - 0x0000) struct SHAnimComponent_GetBoneRotation final { public: EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERelativeTransformSpace TransformSpace; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneRotation; // Function Cronos.SHAnimComponent.GetBoneTransform // 0x0070 (0x0070 - 0x0000) struct SHAnimComponent_GetBoneTransform final { public: EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERelativeTransformSpace Space; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0xE]; // 0x0002(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneTransform; // Function Cronos.SHAnimComponent.GetCharacterBodyForward // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_GetCharacterBodyForward final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyForward; // Function Cronos.SHAnimComponent.GetCharacterBodyRotation // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_GetCharacterBodyRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyRotation; // Function Cronos.SHAnimComponent.GetHipsForward // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_GetHipsForward final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetHipsForward; // Function Cronos.SHAnimComponent.IsAnimActionBlocked // 0x0001 (0x0001 - 0x0000) struct SHAnimComponent_IsAnimActionBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_IsAnimActionBlocked; // Function Cronos.SHAnimComponent.IsInitialized // 0x0001 (0x0001 - 0x0000) struct SHAnimComponent_IsInitialized final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_IsInitialized; // Function Cronos.SHAnimDoorSubcomp.OnActionEnd // 0x0010 (0x0010 - 0x0000) struct SHAnimDoorSubcomp_OnActionEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimDoorSubcomp_OnActionEnd; // Function Cronos.SHAnimFootIKSubcomp.SetFeetAllIKEnabled // 0x0008 (0x0008 - 0x0000) struct SHAnimFootIKSubcomp_SetFeetAllIKEnabled final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFeetAllIKEnabled; // Function Cronos.SHAnimFootIKSubcomp.SetFootIKEnabled // 0x000C (0x000C - 0x0000) struct SHAnimFootIKSubcomp_SetFootIKEnabled final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFootIKEnabled; // Function Cronos.SHAnimFootIKSubcomp.GetFootIK // 0x00D0 (0x00D0 - 0x0000) struct SHAnimFootIKSubcomp_GetFootIK final { public: int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FFootIKData ReturnValue; // 0x0008(0x00C8)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetFootIK; // Function Cronos.SHAnimFootIKSubcomp.GetIsIKEnabled // 0x0001 (0x0001 - 0x0000) struct SHAnimFootIKSubcomp_GetIsIKEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetIsIKEnabled; // Function Cronos.SHAnimHandIKSubcomp.SetHandFollowComponent // 0x0010 (0x0010 - 0x0000) struct SHAnimHandIKSubcomp_SetHandFollowComponent final { public: ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class USceneComponent* NewComponentToFollow; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandFollowComponent; // Function Cronos.SHAnimHandIKSubcomp.SetHandIKLocation // 0x0028 (0x0028 - 0x0000) struct SHAnimHandIKSubcomp_SetHandIKLocation final { public: ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InLoc; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SetFullAlpha; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKLocation; // Function Cronos.SHAnimHandIKSubcomp.SetHandIKLocationAndRotation // 0x0040 (0x0040 - 0x0000) struct SHAnimHandIKSubcomp_SetHandIKLocationAndRotation final { public: ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InLoc; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InRot; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InterpSpeed; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SetFullAlpha; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKLocationAndRotation; // Function Cronos.SHAnimHandIKSubcomp.SetHandIKRotation // 0x0028 (0x0028 - 0x0000) struct SHAnimHandIKSubcomp_SetHandIKRotation final { public: ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator InRot; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InterpSpeed; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SetFullAlpha; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKRotation; // Function Cronos.SHAnimHandIKSubcomp.StopHandFollowComponent // 0x0001 (0x0001 - 0x0000) struct SHAnimHandIKSubcomp_StopHandFollowComponent final { public: ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopHandFollowComponent; // Function Cronos.SHAnimHandIKSubcomp.StopHandIK // 0x0008 (0x0008 - 0x0000) struct SHAnimHandIKSubcomp_StopHandIK final { public: ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InterpSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopHandIK; // Function Cronos.SHAnimHandIKSubcomp.GetHandData // 0x0060 (0x0060 - 0x0000) struct SHAnimHandIKSubcomp_GetHandData final { public: ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHandIKData ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetHandData; // Function Cronos.SHAnimHeadRotationSubcomp.LookAtActor // 0x0010 (0x0010 - 0x0000) struct SHAnimHeadRotationSubcomp_LookAtActor final { public: class AActor* TargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHCharacterPlayLookAtPriorities Priority; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BlendSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_LookAtActor; // Function Cronos.SHAnimHeadRotationSubcomp.LookAtComponent // 0x0010 (0x0010 - 0x0000) struct SHAnimHeadRotationSubcomp_LookAtComponent final { public: class USceneComponent* TargetComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHCharacterPlayLookAtPriorities Priority; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BlendSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_LookAtComponent; // Function Cronos.SHAnimHeadRotationSubcomp.StopLookAtActor // 0x0010 (0x0010 - 0x0000) struct SHAnimHeadRotationSubcomp_StopLookAtActor final { public: class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_StopLookAtActor; // Function Cronos.SHAnimHeadRotationSubcomp.StopLookAtComponent // 0x0010 (0x0010 - 0x0000) struct SHAnimHeadRotationSubcomp_StopLookAtComponent final { public: class USceneComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_StopLookAtComponent; // Function Cronos.SHAnimHeadRotationSubcomp.GetCurrentLookAtTarget // 0x0008 (0x0008 - 0x0000) struct SHAnimHeadRotationSubcomp_GetCurrentLookAtTarget final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_GetCurrentLookAtTarget; // Function Cronos.SHAnimMontagePlayer.ChangeSectionRequest // 0x0014 (0x0014 - 0x0000) struct SHAnimMontagePlayer_ChangeSectionRequest final { public: class FName NewSectionName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NewSectionBlendInTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OldSectionBlendOutTime; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_ChangeSectionRequest; // Function Cronos.SHAnimMontagePlayer.OnAnyMontageBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHAnimMontagePlayer_OnAnyMontageBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageBlendingOut; // Function Cronos.SHAnimMontagePlayer.OnAnyMontageEnd // 0x0010 (0x0010 - 0x0000) struct SHAnimMontagePlayer_OnAnyMontageEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageEnd; // Function Cronos.SHAnimMontagePlayer.OverwriteRequest // 0x00A0 (0x00A0 - 0x0000) struct SHAnimMontagePlayer_OverwriteRequest final { public: float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FPlayAnimationData AnimData; // 0x0008(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector BlendSpaceInput; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_OverwriteRequest; // Function Cronos.SHAnimMontagePlayer.PauseRequest // 0x0001 (0x0001 - 0x0000) struct SHAnimMontagePlayer_PauseRequest final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_PauseRequest; // Function Cronos.SHAnimMontagePlayer.PlayOrOverwriteRequest // 0x00A0 (0x00A0 - 0x0000) struct SHAnimMontagePlayer_PlayOrOverwriteRequest final { public: float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FPlayAnimationData AnimData; // 0x0008(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector BlendSpaceInput; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayOrOverwriteRequest; // Function Cronos.SHAnimMontagePlayer.PlayRequest // 0x0098 (0x0098 - 0x0000) struct SHAnimMontagePlayer_PlayRequest final { public: struct FPlayAnimationData AnimData; // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector BlendSpaceInput; // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayRequest; // Function Cronos.SHAnimMontagePlayer.StopRequest // 0x0008 (0x0008 - 0x0000) struct SHAnimMontagePlayer_StopRequest final { public: float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_StopRequest; // Function Cronos.SHAnimMontagePlayer.GetCurrentMontage // 0x0008 (0x0008 - 0x0000) struct SHAnimMontagePlayer_GetCurrentMontage final { public: class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_GetCurrentMontage; // Function Cronos.SHAnimMontagePlayer.GetInputData // 0x0008 (0x0008 - 0x0000) struct SHAnimMontagePlayer_GetInputData final { public: class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_GetInputData; // Function Cronos.SHAnimMontagePlayer.GetPlayAnimationData // 0x0078 (0x0078 - 0x0000) struct SHAnimMontagePlayer_GetPlayAnimationData final { public: struct FPlayAnimationData ReturnValue; // 0x0000(0x0078)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPlayAnimationData; // Function Cronos.SHAnimMontagePlayer.GetPosition // 0x0004 (0x0004 - 0x0000) struct SHAnimMontagePlayer_GetPosition final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPosition; // Function Cronos.SHAnimMontagePlayer.IsPlaying // 0x0001 (0x0001 - 0x0000) struct SHAnimMontagePlayer_IsPlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_IsPlaying; // Function Cronos.SHAnimMovementSubcomp.CanPlayInvestigationAnim // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_CanPlayInvestigationAnim final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_CanPlayInvestigationAnim; // Function Cronos.SHAnimMovementSubcomp.GetLocomotionAnimationState // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_GetLocomotionAnimationState final { public: ELocomotionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimationState; // Function Cronos.SHAnimMovementSubcomp.GetLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHAnimMovementSubcomp_GetLocomotionAnimInstance final { public: class USHLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimInstance; // Function Cronos.SHAnimMovementSubcomp.GetSecondaryLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHAnimMovementSubcomp_GetSecondaryLocomotionAnimInstance final { public: class USHLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetSecondaryLocomotionAnimInstance; // Function Cronos.SHAnimMovementSubcomp.HasMovementInput // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_HasMovementInput final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_HasMovementInput; // Function Cronos.SHAnimMovementSubcomp.IsMoving // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_IsMoving final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_IsMoving; // Function Cronos.SHAnimMovementSubcomp.ShouldLookOnAimWalk // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_ShouldLookOnAimWalk final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldLookOnAimWalk; // Function Cronos.SHAnimMovementSubcomp.ShouldMove // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_ShouldMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldMove; // Function Cronos.SHAnimNPCMovementSubcomp.SetNewLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHAnimNPCMovementSubcomp_SetNewLocomotionAnimInstance final { public: TSubclassOf NewLocomotionInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimNPCMovementSubcomp_SetNewLocomotionAnimInstance; // Function Cronos.SHAnimPhysicalSubcomp.AddChildActorPhysicalComponent // 0x0008 (0x0008 - 0x0000) struct SHAnimPhysicalSubcomp_AddChildActorPhysicalComponent final { public: class UPhysicalAnimationComponent* NewChild; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_AddChildActorPhysicalComponent; // Function Cronos.SHAnimPhysicalSubcomp.RagdollUpdate // 0x0004 (0x0004 - 0x0000) struct SHAnimPhysicalSubcomp_RagdollUpdate final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_RagdollUpdate; // Function Cronos.SHAnimPhysicalSubcomp.RemoveChildActorPhysicalComponent // 0x0008 (0x0008 - 0x0000) struct SHAnimPhysicalSubcomp_RemoveChildActorPhysicalComponent final { public: class UPhysicalAnimationComponent* ChildToRemove; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_RemoveChildActorPhysicalComponent; // Function Cronos.SHBonePhysicsControllerSubcomponent.ActivatePhysicsForBone // 0x001C (0x001C - 0x0000) struct SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone; // Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBone // 0x0050 (0x0050 - 0x0000) struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x003C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone; // Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBoneAndItsChildren // 0x0058 (0x0058 - 0x0000) struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InChildrenBoneForceMultiplier; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InOnlyApplyForceToDirectChildren; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x0044(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren; // Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToChildBodiesOfBone // 0x0050 (0x0050 - 0x0000) struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InOnlyDirectChildren; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x003C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone; // Function Cronos.SHBonePhysicsControllerSubcomponent.SetDrawForcesDebugArrows // 0x0001 (0x0001 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrows final { public: bool InEnableForcesDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrows; // Function Cronos.SHBonePhysicsControllerSubcomponent.SetDrawForcesDebugArrowScale // 0x0004 (0x0004 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrowScale final { public: float InArrowDrawingScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrowScale; // Function Cronos.SHBonePhysicsControllerSubcomponent.SetPhysicsStatesDebugPrinting // 0x0001 (0x0001 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting final { public: bool InEnableDebugPrint; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting; // Function Cronos.SHBonePhysicsControllerSubcomponent.FindIfBoneHasActivePhysics // 0x000C (0x000C - 0x0000) struct SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics; // Function Cronos.SHBreakableGlassBase.GetBrokenPiecesCount // 0x0004 (0x0004 - 0x0000) struct SHBreakableGlassBase_GetBrokenPiecesCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassBase_GetBrokenPiecesCount; // Function Cronos.SHBreakableGlassBase.GetIntactPiecesLeft // 0x0004 (0x0004 - 0x0000) struct SHBreakableGlassBase_GetIntactPiecesLeft final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassBase_GetIntactPiecesLeft; // Function Cronos.SHBreakableGlassBase.NotifyBreakNative // 0x0078 (0x0078 - 0x0000) struct SHBreakableGlassBase_NotifyBreakNative final { public: struct FChaosBreakEvent Event; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassBase_NotifyBreakNative; // Function Cronos.SHBreakableGlassBase.OnBrokenGlassStatus // 0x0004 (0x0004 - 0x0000) struct SHBreakableGlassBase_OnBrokenGlassStatus final { public: float Status; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassBase_OnBrokenGlassStatus; // Function Cronos.SHBreakableGlassBase.OnTestDebug // 0x000C (0x000C - 0x0000) struct SHBreakableGlassBase_OnTestDebug final { public: float Status; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 breakedPieces; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 totalPieces; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassBase_OnTestDebug; // Function Cronos.SHBreakableGlassBase.GetBrokenAlpha // 0x0004 (0x0004 - 0x0000) struct SHBreakableGlassBase_GetBrokenAlpha final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassBase_GetBrokenAlpha; // Function Cronos.SHBreakableGlassBase.IsBroken // 0x0001 (0x0001 - 0x0000) struct SHBreakableGlassBase_IsBroken final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassBase_IsBroken; // Function Cronos.SHCameraWorkStatics.CreateAndPlayCameraAnimation // 0x0088 (0x0088 - 0x0000) struct SHCameraWorkStatics_CreateAndPlayCameraAnimation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHCameraAnimationData CameraAnimData; // 0x0010(0x0070)(Parm, NativeAccessSpecifierPublic) class ASHCameraAnimationExecutive* ReturnValue; // 0x0080(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraWorkStatics_CreateAndPlayCameraAnimation; // Function Cronos.SHCameraWorkStatics.CreateCameraAnimation // 0x0080 (0x0080 - 0x0000) struct SHCameraWorkStatics_CreateCameraAnimation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHCameraAnimationData CameraAnimData; // 0x0008(0x0070)(Parm, NativeAccessSpecifierPublic) class ASHCameraAnimationExecutive* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraWorkStatics_CreateCameraAnimation; // Function Cronos.SHCameraWorkStatics.PlayCameraAnimation // 0x0080 (0x0080 - 0x0000) struct SHCameraWorkStatics_PlayCameraAnimation final { public: class ASHCameraAnimationExecutive* CameraAnimExe; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHCameraAnimationData CameraAnimData; // 0x0010(0x0070)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraWorkStatics_PlayCameraAnimation; // Function Cronos.SHCameraWorkStatics.ValidateCameraAnimData // 0x0078 (0x0078 - 0x0000) struct SHCameraWorkStatics_ValidateCameraAnimData final { public: struct FSHCameraAnimationData CameraAnimData; // 0x0000(0x0070)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCameraWorkStatics_ValidateCameraAnimData; // Function Cronos.SHCharacterPlayAnimComponent.IKCountFootLocationAndRotation // 0x0048 (0x0048 - 0x0000) struct SHCharacterPlayAnimComponent_IKCountFootLocationAndRotation final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FootHeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector OffsetLocationTarget; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator RotationTarget; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKCountFootLocationAndRotation; // Function Cronos.SHCharacterPlayAnimComponent.IKFootLocationTarget // 0x0068 (0x0068 - 0x0000) struct SHCharacterPlayAnimComponent_IKFootLocationTarget final { public: struct FVector ImpactLocation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ImpactNormal; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FootHeight; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector IKFootFloorLocation; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKFootLocationTarget; // Function Cronos.SHCharacterPlayAnimComponent.IKFootRotationTarget // 0x0038 (0x0038 - 0x0000) struct SHCharacterPlayAnimComponent_IKFootRotationTarget final { public: struct FVector ImpactNormal; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxAngleX; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxAngleY; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKFootRotationTarget; // Function Cronos.SHCharacterPlayAnimComponent.GetAimRotation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayAnimComponent_GetAimRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetAimRotation; // Function Cronos.SHCharacterPlayCombatComponent.GetMeleeWeaponDataRowName // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayCombatComponent_GetMeleeWeaponDataRowName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetMeleeWeaponDataRowName; // Function Cronos.SHCharacterPlayCombatComponent.ReceiveDamage // 0x0038 (0x0038 - 0x0000) struct SHCharacterPlayCombatComponent_ReceiveDamage final { public: float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitDirection; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageType; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_ReceiveDamage; // Function Cronos.SHCharacterPlayCombatComponent.SetAllCombatBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayCombatComponent_SetAllCombatBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SetAllCombatBlocked; // Function Cronos.SHCharacterPlayCombatComponent.SetWeaponMeshHidden // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayCombatComponent_SetWeaponMeshHidden final { public: bool bHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SetWeaponMeshHidden; // Function Cronos.SHCharacterPlayCombatComponent.FindSubcomponentByClass // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayCombatComponent_FindSubcomponentByClass final { public: TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHCombatSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_FindSubcomponentByClass; // Function Cronos.SHCharacterPlayCombatComponent.GetCombatPose // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayCombatComponent_GetCombatPose final { public: ESHCombatPoseType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetCombatPose; // Function Cronos.SHCharacterPlayCombatComponent.GetItemWeaponData // 0x0068 (0x0068 - 0x0000) struct SHCharacterPlayCombatComponent_GetItemWeaponData final { public: class FName ItemWeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHItemWeaponDataStruct ReturnValue; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetItemWeaponData; // Function Cronos.SHCharacterPlayCombatComponent.IsAllCombatBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayCombatComponent_IsAllCombatBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_IsAllCombatBlocked; // Function Cronos.SHCharacterPlayHealthComponent.GetQuickHealBonusHealingMultiplier // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayHealthComponent_GetQuickHealBonusHealingMultiplier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetQuickHealBonusHealingMultiplier; // Function Cronos.SHCharacterPlayHealthComponent.GetQuickHealPlayRateMultiplier // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayHealthComponent_GetQuickHealPlayRateMultiplier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetQuickHealPlayRateMultiplier; // Function Cronos.SHCharacterPlayHealthComponent.OnMaxHealthChanged // 0x0040 (0x0040 - 0x0000) struct SHCharacterPlayHealthComponent_OnMaxHealthChanged final { public: struct FGameplayAttribute Attribute; // 0x0000(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NewVal; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OldVal; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_OnMaxHealthChanged; // Function Cronos.SHCharacterPlayHealthComponent.ReceiveDamage // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayHealthComponent_ReceiveDamage final { public: float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveDamage; // Function Cronos.SHCharacterPlayHealthComponent.ReceiveHeal // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayHealthComponent_ReceiveHeal final { public: float HealValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveHeal; // Function Cronos.SHCharacterPlayHealthComponent.SetHealthValue // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayHealthComponent_SetHealthValue final { public: float InNewHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SetHealthValue; // Function Cronos.SHCharacterPlayHealthComponent.ChooseQuickHealItem // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayHealthComponent_ChooseQuickHealItem final { public: struct FDataTableRowHandle ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ChooseQuickHealItem; // Function Cronos.SHCharacterPlayHealthComponent.GetHealthState // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayHealthComponent_GetHealthState final { public: ESHHealthStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthState; // Function Cronos.SHCharacterPlayHealthComponent.GetHealthValue // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayHealthComponent_GetHealthValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthValue; // Function Cronos.SHCharacterPlayHealthComponent.GetMaximumHealthValue // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayHealthComponent_GetMaximumHealthValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMaximumHealthValue; // Function Cronos.SHCharacterPlayHealthComponent.GetMedicalItemRowHandle // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayHealthComponent_GetMedicalItemRowHandle final { public: class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDataTableRowHandle ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMedicalItemRowHandle; // Function Cronos.SHCharacterPlayHealthComponent.GetMedicalItemsNames // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayHealthComponent_GetMedicalItemsNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMedicalItemsNames; // Function Cronos.SHCharacterPlayHealthComponent.HasAnyHealingItems // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayHealthComponent_HasAnyHealingItems final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_HasAnyHealingItems; // Function Cronos.SHCharacterPlayHealthComponent.IsFullHealth // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayHealthComponent_IsFullHealth final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_IsFullHealth; // Function Cronos.SHCharacterPlayHealthComponent.IsInLowHealthState // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayHealthComponent_IsInLowHealthState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_IsInLowHealthState; // Function Cronos.SHCharacterPlayHitReactionComponent.OnReceiveDamageEnd // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayHitReactionComponent_OnReceiveDamageEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayHitReactionComponent_OnReceiveDamageEnd; // Function Cronos.SHCharacterPlayItemsComponent.CollectItem // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_CollectItem final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CollectItem; // Function Cronos.SHCharacterPlayItemsComponent.CountItemsThatCanBeTakenOut // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayItemsComponent_CountItemsThatCanBeTakenOut final { public: struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CountItemsThatCanBeTakenOut; // Function Cronos.SHCharacterPlayItemsComponent.DirectStashItem // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayItemsComponent_DirectStashItem final { public: struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_DirectStashItem; // Function Cronos.SHCharacterPlayItemsComponent.FlashlightToggle // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_FlashlightToggle final { public: bool bOn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_FlashlightToggle; // Function Cronos.SHCharacterPlayItemsComponent.ForceItemNewSkeletalMesh // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_ForceItemNewSkeletalMesh final { public: ESkeletalMeshOverrideType SkeletalMeshOverrideType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_ForceItemNewSkeletalMesh; // Function Cronos.SHCharacterPlayItemsComponent.GetAllAmmoCounts // 0x0050 (0x0050 - 0x0000) struct SHCharacterPlayItemsComponent_GetAllAmmoCounts final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetAllAmmoCounts; // Function Cronos.SHCharacterPlayItemsComponent.GetAmmoCountFromMagazines // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetAmmoCountFromMagazines final { public: class FName AmmoDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetAmmoCountFromMagazines; // Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlots // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_GetInventorySlots final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlots; // Function Cronos.SHCharacterPlayItemsComponent.GetItemInvestigationExe // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayItemsComponent_GetItemInvestigationExe final { public: class ASHItemInvestigationExecutive* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemInvestigationExe; // Function Cronos.SHCharacterPlayItemsComponent.GetSmallestItemStack // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetSmallestItemStack final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetSmallestItemStack; // Function Cronos.SHCharacterPlayItemsComponent.GetTotalAmmoCount // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetTotalAmmoCount final { public: class FName AmmoDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetTotalAmmoCount; // Function Cronos.SHCharacterPlayItemsComponent.LogDatabaseEntry // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayItemsComponent_LogDatabaseEntry final { public: class FName InItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDataTable* InDataTable; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMarkAsNewForBrowse; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_LogDatabaseEntry; // Function Cronos.SHCharacterPlayItemsComponent.OnGameplayEvent // 0x00B8 (0x00B8 - 0x0000) struct SHCharacterPlayItemsComponent_OnGameplayEvent final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_OnGameplayEvent; // Function Cronos.SHCharacterPlayItemsComponent.OverrideItemSkeletalMesh // 0x0068 (0x0068 - 0x0000) struct SHCharacterPlayItemsComponent_OverrideItemSkeletalMesh final { public: struct FSkeletalMeshOverrideData SkeletalMeshOverrideStruct; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_OverrideItemSkeletalMesh; // Function Cronos.SHCharacterPlayItemsComponent.RemoveAllItemsOfType // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_RemoveAllItemsOfType final { public: ESHItemTypeEnum ItemType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RemoveAllItemsOfType; // Function Cronos.SHCharacterPlayItemsComponent.RemoveItem // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_RemoveItem final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RemoveItem; // Function Cronos.SHCharacterPlayItemsComponent.RestoreDefaultItemSkeletalMesh // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_RestoreDefaultItemSkeletalMesh final { public: ESkeletalMeshOverrideType SkeletalMeshOverrideType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RestoreDefaultItemSkeletalMesh; // Function Cronos.SHCharacterPlayItemsComponent.SetUseItemBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_SetUseItemBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetUseItemBlocked; // Function Cronos.SHCharacterPlayItemsComponent.SetWeaponPickUpBehavior // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_SetWeaponPickUpBehavior final { public: EBTWeaponPickUpBehavior InNewBehavior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetWeaponPickUpBehavior; // Function Cronos.SHCharacterPlayItemsComponent.StashItem // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayItemsComponent_StashItem final { public: struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_StashItem; // Function Cronos.SHCharacterPlayItemsComponent.StashItemFromInventory // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayItemsComponent_StashItemFromInventory final { public: struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_StashItemFromInventory; // Function Cronos.SHCharacterPlayItemsComponent.TakeOutItem // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayItemsComponent_TakeOutItem final { public: struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_TakeOutItem; // Function Cronos.SHCharacterPlayItemsComponent.CanCollectItem // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_CanCollectItem final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool OnlyFullCollect; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBTCantCollectItemReason OutReason; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CanCollectItem; // Function Cronos.SHCharacterPlayItemsComponent.CanFabricateItem // 0x00F0 (0x00F0 - 0x0000) struct SHCharacterPlayItemsComponent_CanFabricateItem final { public: struct FFabricationDataStruct FabricationData; // 0x0000(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool FailedResourceCheck; // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EA[0x6]; // 0x00EA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CanFabricateItem; // Function Cronos.SHCharacterPlayItemsComponent.GetCollectedItemsNames // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_GetCollectedItemsNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetCollectedItemsNames; // Function Cronos.SHCharacterPlayItemsComponent.GetFlashlight // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayItemsComponent_GetFlashlight final { public: class AFlashlight* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetFlashlight; // Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlotData // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayItemsComponent_GetInventorySlotData final { public: int32 InSlot; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FInventoryItemDataStruct ReturnValue; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlotData; // Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlotsRef // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_GetInventorySlotsRef final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlotsRef; // Function Cronos.SHCharacterPlayItemsComponent.GetItemCount // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetItemCount final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemCount; // Function Cronos.SHCharacterPlayItemsComponent.GetItemDataBP // 0x0308 (0x0308 - 0x0000) struct SHCharacterPlayItemsComponent_GetItemDataBP final { public: class FName ItemDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHItemDataStruct OutItemData; // 0x0008(0x02F8)(Parm, OutParm, NativeAccessSpecifierPublic) bool bOutIsFound; // 0x0300(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemDataBP; // Function Cronos.SHCharacterPlayItemsComponent.GetItemMaxCount // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetItemMaxCount final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemMaxCount; // Function Cronos.SHCharacterPlayItemsComponent.GetItemMaxStackQuantity // 0x0300 (0x0300 - 0x0000) struct SHCharacterPlayItemsComponent_GetItemMaxStackQuantity final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x02F8(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemMaxStackQuantity; // Function Cronos.SHCharacterPlayItemsComponent.GetItemUseCount // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetItemUseCount final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemUseCount; // Function Cronos.SHCharacterPlayItemsComponent.GetMaxInventorySize // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayItemsComponent_GetMaxInventorySize final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxInventorySize; // Function Cronos.SHCharacterPlayItemsComponent.GetMaxItemQuantityPlayerHasEnoughFundsToBuy // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughFundsToBuy final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InWithCost; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughFundsToBuy; // Function Cronos.SHCharacterPlayItemsComponent.GetMaxItemQuantityPlayerHasEnoughSpaceToCollect // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughSpaceToCollect final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughSpaceToCollect; // Function Cronos.SHCharacterPlayItemsComponent.GetQuickFabricationPerformTime // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayItemsComponent_GetQuickFabricationPerformTime final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetQuickFabricationPerformTime; // Function Cronos.SHCharacterPlayItemsComponent.GetRadio // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayItemsComponent_GetRadio final { public: class ASHRadio* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetRadio; // Function Cronos.SHCharacterPlayItemsComponent.GetSavedWeaponAmmoCount // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetSavedWeaponAmmoCount final { public: class FName WeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetSavedWeaponAmmoCount; // Function Cronos.SHCharacterPlayItemsComponent.GetStashedItemQuantity // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetStashedItemQuantity final { public: class FName InItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetStashedItemQuantity; // Function Cronos.SHCharacterPlayItemsComponent.GetStashedItems // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_GetStashedItems final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetStashedItems; // Function Cronos.SHCharacterPlayItemsComponent.HasItem // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_HasItem final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_HasItem; // Function Cronos.SHCharacterPlayItemsComponent.HasItemFromRow // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayItemsComponent_HasItemFromRow final { public: struct FDataTableRowHandle RowHandle; // 0x0000(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_HasItemFromRow; // Function Cronos.SHCharacterPlayItemsComponent.IsFlashlightEquipped // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsFlashlightEquipped final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsFlashlightEquipped; // Function Cronos.SHCharacterPlayItemsComponent.IsFlashlightTurnOn // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsFlashlightTurnOn final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsFlashlightTurnOn; // Function Cronos.SHCharacterPlayItemsComponent.IsInItemInvesigation // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsInItemInvesigation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsInItemInvesigation; // Function Cronos.SHCharacterPlayItemsComponent.IsQuickFabricationInProgress // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsQuickFabricationInProgress final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsQuickFabricationInProgress; // Function Cronos.SHCharacterPlayItemsComponent.IsRadioEquipped // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsRadioEquipped final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsRadioEquipped; // Function Cronos.SHCharacterPlayItemsComponent.IsRadioTurnOn // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsRadioTurnOn final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsRadioTurnOn; // Function Cronos.SHCharacterPlayItemsComponent.IsUseItemBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsUseItemBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsUseItemBlocked; // Function Cronos.SHCharacterPlayMusicComponent.CollisionSettingsChanged // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayMusicComponent_CollisionSettingsChanged final { public: class UPrimitiveComponent* ChangedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_CollisionSettingsChanged; // Function Cronos.SHCharacterPlayMusicComponent.OnComponentBeginOverlap // 0x0120 (0x0120 - 0x0000) struct SHCharacterPlayMusicComponent_OnComponentBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_OnComponentBeginOverlap; // Function Cronos.SHCharacterPlayMusicComponent.OnComponentEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayMusicComponent_OnComponentEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_OnComponentEndOverlap; // Function Cronos.TestSerializableAcctor.SpawnActorOnSameLevel // 0x0080 (0x0080 - 0x0000) struct TestSerializableAcctor_SpawnActorOnSameLevel final { public: class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform Transform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TestSerializableAcctor_SpawnActorOnSameLevel; // Function Cronos.SHCharacterPlayRaycastDetectorComponent.SetHoverBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked; // Function Cronos.SHCharacterPlayRaycastDetectorComponent.SetInteractBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked; // Function Cronos.SHCharacterPlayRaycastDetectorComponent.IsHoverBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked; // Function Cronos.SHCharacterPlayRaycastDetectorComponent.IsInteractBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked; // Function Cronos.CharacterPlayViewData.GetPitchLimit // 0x0010 (0x0010 - 0x0000) struct CharacterPlayViewData_GetPitchLimit final { public: struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPlayViewData_GetPitchLimit; // Function Cronos.SHCharacterPlayViewComponent.AdaptNewLocationAsNewLocation // 0x0038 (0x0038 - 0x0000) struct SHCharacterPlayViewComponent_AdaptNewLocationAsNewLocation final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseOverridenView; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InViewLocationOverride; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_AdaptNewLocationAsNewLocation; // Function Cronos.SHCharacterPlayViewComponent.AddToControlRotation // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayViewComponent_AddToControlRotation final { public: struct FRotator RotationToAdd; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) const class UObject* Object; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_AddToControlRotation; // Function Cronos.SHCharacterPlayViewComponent.ClearRotationScale // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayViewComponent_ClearRotationScale final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_ClearRotationScale; // Function Cronos.SHCharacterPlayViewComponent.GetViewDirection // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayViewComponent_GetViewDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewDirection; // Function Cronos.SHCharacterPlayViewComponent.GetViewLocation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayViewComponent_GetViewLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewLocation; // Function Cronos.SHCharacterPlayViewComponent.GetViewRotation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayViewComponent_GetViewRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewRotation; // Function Cronos.SHCharacterPlayViewComponent.LookAtLocationAbsolute // 0x0040 (0x0040 - 0x0000) struct SHCharacterPlayViewComponent_LookAtLocationAbsolute final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* InCurve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool LookFromBack; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ASHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtLocationAbsolute; // Function Cronos.SHCharacterPlayViewComponent.LookAtLocationAbsoluteWithDeviation // 0x0050 (0x0050 - 0x0000) struct SHCharacterPlayViewComponent_LookAtLocationAbsoluteWithDeviation final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Deviation; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool LookFromBack; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCurveFloat* InCurve; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHOperationEvents* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtLocationAbsoluteWithDeviation; // Function Cronos.SHCharacterPlayViewComponent.LookAtRotationAbsolute // 0x0040 (0x0040 - 0x0000) struct SHCharacterPlayViewComponent_LookAtRotationAbsolute final { public: struct FRotator Rotation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* InCurve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool LookFromBack; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ASHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtRotationAbsolute; // Function Cronos.SHCharacterPlayViewComponent.OverrideControlRotation // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayViewComponent_OverrideControlRotation final { public: struct FRotator NewControlRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) const class UObject* Object; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_OverrideControlRotation; // Function Cronos.SHCharacterPlayViewComponent.SetCustomCameraRotationLimit // 0x0028 (0x0028 - 0x0000) struct SHCharacterPlayViewComponent_SetCustomCameraRotationLimit final { public: bool Apply; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D PitchRotationLimits; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D YawRotationLimits; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetCustomCameraRotationLimit; // Function Cronos.SHCharacterPlayViewComponent.SetInstantBlend // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayViewComponent_SetInstantBlend final { public: bool bInInstantBlend; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetInstantBlend; // Function Cronos.SHCharacterPlayViewComponent.SetRotationBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayViewComponent_SetRotationBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationBlocked; // Function Cronos.SHCharacterPlayViewComponent.SetRotationScale // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayViewComponent_SetRotationScale final { public: float Scale; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationScale; // Function Cronos.SHCharacterPlayViewComponent.SetTemporaryCameraOverride // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayViewComponent_SetTemporaryCameraOverride final { public: class UCameraComponent* NewCam; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Val; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetTemporaryCameraOverride; // Function Cronos.SHCharacterPlayViewComponent.IsRotationBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayViewComponent_IsRotationBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_IsRotationBlocked; // Function Cronos.SHCharacterPlayWeaponState3DWidgetComponent.OnRangedAimStateChanged // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayWeaponState3DWidgetComponent_OnRangedAimStateChanged final { public: bool NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayWeaponState3DWidgetComponent_OnRangedAimStateChanged; // Function Cronos.SHCharacterStatics.AssignWeaponModeToSlot // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_AssignWeaponModeToSlot final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InModeIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_AssignWeaponModeToSlot; // Function Cronos.SHCharacterStatics.ChangeWeaponSlot // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_ChangeWeaponSlot final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstant; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_ChangeWeaponSlot; // Function Cronos.SHCharacterStatics.CheckIfFabricatingAmmoForSlot // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_CheckIfFabricatingAmmoForSlot final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_CheckIfFabricatingAmmoForSlot; // Function Cronos.SHCharacterStatics.CheckIfThereIsWeaponInSlot // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_CheckIfThereIsWeaponInSlot final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_CheckIfThereIsWeaponInSlot; // Function Cronos.SHCharacterStatics.CheckIfWeaponModeAvailable // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_CheckIfWeaponModeAvailable final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Mode; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_CheckIfWeaponModeAvailable; // Function Cronos.SHCharacterStatics.CheckIfWeaponSlotActive // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_CheckIfWeaponSlotActive final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_CheckIfWeaponSlotActive; // Function Cronos.SHCharacterStatics.EndTrapMine // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_EndTrapMine final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_EndTrapMine; // Function Cronos.SHCharacterStatics.GetCharacterPlay // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_GetCharacterPlay final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_GetCharacterPlay; // Function Cronos.SHCharacterStatics.IsFlamethrowerActive // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsFlamethrowerActive final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsFlamethrowerActive; // Function Cronos.SHCharacterStatics.IsInCutscene // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsInCutscene final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsInCutscene; // Function Cronos.SHCharacterStatics.IsInRangedAim // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsInRangedAim final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsInRangedAim; // Function Cronos.SHCharacterStatics.IsInTrapMineAim // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsInTrapMineAim final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsInTrapMineAim; // Function Cronos.SHCharacterStatics.IsReloading // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsReloading final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsReloading; // Function Cronos.SHCharacterStatics.MakeAutoSave // 0x0020 (0x0020 - 0x0000) struct SHCharacterStatics_MakeAutoSave final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDataTableRowHandle SavePointHandle; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) bool Flush; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_MakeAutoSave; // Function Cronos.SHCharacterStatics.MakeQuickLoad // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_MakeQuickLoad final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_MakeQuickLoad; // Function Cronos.SHCharacterStatics.SetActorTeam // 0x0018 (0x0018 - 0x0000) struct SHCharacterStatics_SetActorTeam final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* PawnActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGenericTeamId TeamID; // 0x0010(0x0001)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_SetActorTeam; // Function Cronos.SHCharacterStatics.StartFiring // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_StartFiring final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_StartFiring; // Function Cronos.SHCharacterStatics.StartFiringAlternative // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_StartFiringAlternative final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_StartFiringAlternative; // Function Cronos.SHCharacterStatics.StartRangedAim // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_StartRangedAim final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_StartRangedAim; // Function Cronos.SHCharacterStatics.StartTrapMine // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_StartTrapMine final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_StartTrapMine; // Function Cronos.SHCharacterStatics.StopFiring // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_StopFiring final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_StopFiring; // Function Cronos.SHCharacterStatics.StopFiringAlternative // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_StopFiringAlternative final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_StopFiringAlternative; // Function Cronos.SHCharacterStatics.StopRangedAim // 0x0008 (0x0008 - 0x0000) struct SHCharacterStatics_StopRangedAim final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_StopRangedAim; // Function Cronos.SHCharacterStatics.SwitchCharacterPlay // 0x0018 (0x0018 - 0x0000) struct SHCharacterStatics_SwitchCharacterPlay final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHSuccessFailureEnum Result; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ASHCharacterPlay* Character; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_SwitchCharacterPlay; // Function Cronos.UnmergedDifficultyConfig.GetWeakSpotHealth // 0x0008 (0x0008 - 0x0000) struct UnmergedDifficultyConfig_GetWeakSpotHealth final { public: EGameplayDifficulty InDifficulty; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EUnmergedPhases InPhase; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UnmergedDifficultyConfig_GetWeakSpotHealth; // Function Cronos.SHCineCameraActor.GetSHCineCameraComponent // 0x0008 (0x0008 - 0x0000) struct SHCineCameraActor_GetSHCineCameraComponent final { public: class USHCineCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCineCameraActor_GetSHCineCameraComponent; // Function Cronos.SHCombatSnapInterface.CanSnapOnActor // 0x0001 (0x0001 - 0x0000) struct SHCombatSnapInterface_CanSnapOnActor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatSnapInterface_CanSnapOnActor; // Function Cronos.SHCombatSnapInterface.GetSnapLocation // 0x0018 (0x0018 - 0x0000) struct SHCombatSnapInterface_GetSnapLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatSnapInterface_GetSnapLocation; // Function Cronos.SHCombatPushedInterface.PushedBy // 0x0028 (0x0028 - 0x0000) struct SHCombatPushedInterface_PushedBy final { public: class AActor* pusher; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCombatPushedInterface_PushedBy; // Function Cronos.SHHarvestableInterface.OnHarvestingEnded // 0x0001 (0x0001 - 0x0000) struct SHHarvestableInterface_OnHarvestingEnded final { public: bool interrupted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHarvestableInterface_OnHarvestingEnded; // Function Cronos.SHHarvestableInterface.SetAsHarvestTarget // 0x0001 (0x0001 - 0x0000) struct SHHarvestableInterface_SetAsHarvestTarget final { public: bool IsTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHarvestableInterface_SetAsHarvestTarget; // Function Cronos.SHDoor.GetDoorAttachmentActor // 0x0008 (0x0008 - 0x0000) struct SHDoor_GetDoorAttachmentActor final { public: class ASHDoorAttachment* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_GetDoorAttachmentActor; // Function Cronos.SHDoor.OnDoorBlockOverlapEnd // 0x0020 (0x0020 - 0x0000) struct SHDoor_OnDoorBlockOverlapEnd final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoor_OnDoorBlockOverlapEnd; // Function Cronos.SHDoor.OnDoorBlockOverlapStart // 0x0120 (0x0120 - 0x0000) struct SHDoor_OnDoorBlockOverlapStart final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_OnDoorBlockOverlapStart; // Function Cronos.SHDoor.OnDoorFakeMovementComplete // 0x0008 (0x0008 - 0x0000) struct SHDoor_OnDoorFakeMovementComplete final { public: class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_OnDoorFakeMovementComplete; // Function Cronos.SHDoor.OnLockStateChanged // 0x0008 (0x0008 - 0x0000) struct SHDoor_OnLockStateChanged final { public: class USHDoorLockComponent* LockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_OnLockStateChanged; // Function Cronos.SHDoor.OnPushableEndInteraction // 0x0008 (0x0008 - 0x0000) struct SHDoor_OnPushableEndInteraction final { public: class USHPushableComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_OnPushableEndInteraction; // Function Cronos.SHDoor.OnPushableStartInteraction // 0x0008 (0x0008 - 0x0000) struct SHDoor_OnPushableStartInteraction final { public: class USHPushableComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_OnPushableStartInteraction; // Function Cronos.SHDoor.ProcessProximityBeginOverlap // 0x0120 (0x0120 - 0x0000) struct SHDoor_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_ProcessProximityBeginOverlap; // Function Cronos.SHDoor.ToggleNavLink // 0x0001 (0x0001 - 0x0000) struct SHDoor_ToggleNavLink final { public: bool bShouldEnable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_ToggleNavLink; // Function Cronos.SHDoorAnimationsComponent.MovementSnapFinished // 0x0001 (0x0001 - 0x0000) struct SHDoorAnimationsComponent_MovementSnapFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAnimationsComponent_MovementSnapFinished; // Function Cronos.SHDoorAnimationsComponent.OnLockedAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHDoorAnimationsComponent_OnLockedAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorAnimationsComponent_OnLockedAnimEnd; // Function Cronos.SHDoorAnimationsComponent.PutCharacterOnSpotFinished // 0x0001 (0x0001 - 0x0000) struct SHDoorAnimationsComponent_PutCharacterOnSpotFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAnimationsComponent_PutCharacterOnSpotFinished; // Function Cronos.SHDoorAnimationsComponent.SetLockAnimComponents // 0x0030 (0x0030 - 0x0000) struct SHDoorAnimationsComponent_SetLockAnimComponents final { public: struct FSHLockAnimComponentsData InDataAbove; // 0x0000(0x0018)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FSHLockAnimComponentsData InDataBelow; // 0x0018(0x0018)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAnimationsComponent_SetLockAnimComponents; // Function Cronos.SHDoorControlInterface.CanBePushedByDoor // 0x0001 (0x0001 - 0x0000) struct SHDoorControlInterface_CanBePushedByDoor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorControlInterface_CanBePushedByDoor; // Function Cronos.SHDoorControlInterface.CanPushDoor // 0x0001 (0x0001 - 0x0000) struct SHDoorControlInterface_CanPushDoor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorControlInterface_CanPushDoor; // Function Cronos.SHDoorControlInterface.GetPushingVelocity // 0x0018 (0x0018 - 0x0000) struct SHDoorControlInterface_GetPushingVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorControlInterface_GetPushingVelocity; // Function Cronos.SHDoorLockComponent.OnInteract // 0x0018 (0x0018 - 0x0000) struct SHDoorLockComponent_OnInteract final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorLockComponent_OnInteract; // Function Cronos.SHDoorLockComponent.OnMiniinventoryClosed // 0x0008 (0x0008 - 0x0000) struct SHDoorLockComponent_OnMiniinventoryClosed final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockComponent_OnMiniinventoryClosed; // Function Cronos.SHDoorLockComponent.PlayLockedAnimation // 0x0008 (0x0008 - 0x0000) struct SHDoorLockComponent_PlayLockedAnimation final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockComponent_PlayLockedAnimation; // Function Cronos.SHDoorLockComponent.SetLocked // 0x0002 (0x0002 - 0x0000) struct SHDoorLockComponent_SetLocked final { public: bool NewLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SkipDetectableManagement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockComponent_SetLocked; // Function Cronos.SHDoorLockComponent.Unlock // 0x0008 (0x0008 - 0x0000) struct SHDoorLockComponent_Unlock final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockComponent_Unlock; // Function Cronos.SHDoorLockComponent.IsLocked // 0x0001 (0x0001 - 0x0000) struct SHDoorLockComponent_IsLocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockComponent_IsLocked; // Function Cronos.SHDoorMovementComponent.AddActorToTraceIgnoreActors // 0x0008 (0x0008 - 0x0000) struct SHDoorMovementComponent_AddActorToTraceIgnoreActors final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_AddActorToTraceIgnoreActors; // Function Cronos.SHDoorMovementComponent.AddPhysicForce // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_AddPhysicForce final { public: float MoveForce; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_AddPhysicForce; // Function Cronos.SHDoorMovementComponent.DisableDoorMovement // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_DisableDoorMovement final { public: bool Disable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_DisableDoorMovement; // Function Cronos.SHDoorMovementComponent.GetDoorMovementDisabled // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_GetDoorMovementDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorMovementDisabled; // Function Cronos.SHDoorMovementComponent.PlayCurveAnim // 0x0010 (0x0010 - 0x0000) struct SHDoorMovementComponent_PlayCurveAnim final { public: class UCurveFloat* InCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InSkipTracing; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorMovementComponent_PlayCurveAnim; // Function Cronos.SHDoorMovementComponent.ProcessMeshHit // 0x0130 (0x0130 - 0x0000) struct SHDoorMovementComponent_ProcessMeshHit final { public: class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessMeshHit; // Function Cronos.SHDoorMovementComponent.ProcessProximitySHActorBeginOverlap // 0x0120 (0x0120 - 0x0000) struct SHDoorMovementComponent_ProcessProximitySHActorBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessProximitySHActorBeginOverlap; // Function Cronos.SHDoorMovementComponent.ProcessProximitySHActorEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHDoorMovementComponent_ProcessProximitySHActorEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessProximitySHActorEndOverlap; // Function Cronos.SHDoorMovementComponent.RequestCustomFakeMovement // 0x0010 (0x0010 - 0x0000) struct SHDoorMovementComponent_RequestCustomFakeMovement final { public: float InAngleTarget; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InSpeed; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendExp; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InForceMovement; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000D(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorMovementComponent_RequestCustomFakeMovement; // Function Cronos.SHDoorMovementComponent.RequestFakeClose // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_RequestFakeClose final { public: bool ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeClose; // Function Cronos.SHDoorMovementComponent.RequestFakeOpen // 0x0002 (0x0002 - 0x0000) struct SHDoorMovementComponent_RequestFakeOpen final { public: bool ToOtherside; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeOpen; // Function Cronos.SHDoorMovementComponent.SetDoorFrozen // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_SetDoorFrozen final { public: bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_SetDoorFrozen; // Function Cronos.SHDoorMovementComponent.GetCurrentDoorAngle // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_GetCurrentDoorAngle final { public: float ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorAngle; // Function Cronos.SHDoorMovementComponent.GetCurrentDoorState // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_GetCurrentDoorState final { public: ESHDoorStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorState; // Function Cronos.SHDoorMovementComponent.GetCurrentDoorVelocity // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_GetCurrentDoorVelocity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorVelocity; // Function Cronos.SHDoorMovementComponent.GetDoorTraceHalfSize // 0x0018 (0x0018 - 0x0000) struct SHDoorMovementComponent_GetDoorTraceHalfSize final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorTraceHalfSize; // Function Cronos.SHDoorMovementComponent.GetDoorTraceLoc // 0x0020 (0x0020 - 0x0000) struct SHDoorMovementComponent_GetDoorTraceLoc final { public: float DoorTraceAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorTraceLoc; // Function Cronos.SHDoorMovementComponent.GetFakeMovementTargetAngle // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_GetFakeMovementTargetAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetAngle; // Function Cronos.SHDoorMovementComponent.GetFakeMovementTargetState // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_GetFakeMovementTargetState final { public: ESHDoorStateEnum ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetState; // Function Cronos.SHDoorMovementComponent.GetLastDoorVelocity // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_GetLastDoorVelocity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetLastDoorVelocity; // Function Cronos.SHDoorMovementComponent.GetMaxDoorVelocity // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_GetMaxDoorVelocity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetMaxDoorVelocity; // Function Cronos.SHDoorMovementComponent.HasPhysicForce // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_HasPhysicForce final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_HasPhysicForce; // Function Cronos.SHDoorMovementComponent.IsDoorFrozen // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_IsDoorFrozen final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_IsDoorFrozen; // Function Cronos.SHDoorMovementComponent.IsPlayingCurveAnim // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_IsPlayingCurveAnim final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_IsPlayingCurveAnim; // Function Cronos.SHDoorMovementComponent.IsPreHitOverlapingCharacterPlay // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay; // Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementComplete // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_OnDoorFakeMovementComplete final { public: class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementComplete; // Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementInterupted // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_OnDoorFakeMovementInterupted final { public: class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementInterupted; // Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementStart // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_OnDoorFakeMovementStart final { public: class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementStart; // Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementComplete // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_OnDoorPhysicMovementComplete final { public: class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementComplete; // Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementInterupted // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_OnDoorPhysicMovementInterupted final { public: class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementInterupted; // Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementStart // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_OnDoorPhysicMovementStart final { public: class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementStart; // Function Cronos.SHDoorSoundsComponent.ProcessOnLockAnimPlayed // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_ProcessOnLockAnimPlayed final { public: class USHDoorAnimationsComponent* DoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_ProcessOnLockAnimPlayed; // Function Cronos.SHDoorSoundsComponent.SetDoorLockStatusSwitch // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_SetDoorLockStatusSwitch final { public: class USHDoorLockComponent* LockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_SetDoorLockStatusSwitch; // Function Cronos.SHDoorSoundsComponent.SetVelocityRTPC // 0x0008 (0x0008 - 0x0000) struct SHDoorSoundsComponent_SetVelocityRTPC final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorSoundsComponent_SetVelocityRTPC; // Function Cronos.SHDoubleDoorSD.GetDoorAttachmentActor // 0x0008 (0x0008 - 0x0000) struct SHDoubleDoorSD_GetDoorAttachmentActor final { public: class ASHDoorAttachment* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoubleDoorSD_GetDoorAttachmentActor; // Function Cronos.SHDoubleDoorSD.OnDoorBlockOverlapEnd // 0x0020 (0x0020 - 0x0000) struct SHDoubleDoorSD_OnDoorBlockOverlapEnd final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoubleDoorSD_OnDoorBlockOverlapEnd; // Function Cronos.SHDoubleDoorSD.OnDoorBlockOverlapStart // 0x0120 (0x0120 - 0x0000) struct SHDoubleDoorSD_OnDoorBlockOverlapStart final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoubleDoorSD_OnDoorBlockOverlapStart; // Function Cronos.SHDoubleDoorSD.OnLockStateChanged // 0x0008 (0x0008 - 0x0000) struct SHDoubleDoorSD_OnLockStateChanged final { public: class USHDoorLockComponent* LockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoubleDoorSD_OnLockStateChanged; // Function Cronos.SHDoubleDoorSD.ProcessProximityBeginOverlap // 0x0120 (0x0120 - 0x0000) struct SHDoubleDoorSD_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoubleDoorSD_ProcessProximityBeginOverlap; // Function Cronos.SHElevatorEngine.AddOrder // 0x0004 (0x0004 - 0x0000) struct SHElevatorEngine_AddOrder final { public: int32 FloorOrder; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_AddOrder; // Function Cronos.SHElevatorEngine.AreDoorsBlocked // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_AreDoorsBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_AreDoorsBlocked; // Function Cronos.SHElevatorEngine.IsInteriorReady // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsInteriorReady final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsInteriorReady; // Function Cronos.SHElevatorEngine.ProcessDoorAlphaChanged // 0x0004 (0x0004 - 0x0000) struct SHElevatorEngine_ProcessDoorAlphaChanged final { public: float Alpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_ProcessDoorAlphaChanged; // Function Cronos.SHElevatorEngine.SetCloseDoorsBlocked // 0x0010 (0x0010 - 0x0000) struct SHElevatorEngine_SetCloseDoorsBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_SetCloseDoorsBlocked; // Function Cronos.SHElevatorEngine.SetReceiveOrdersBlocked // 0x0010 (0x0010 - 0x0000) struct SHElevatorEngine_SetReceiveOrdersBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_SetReceiveOrdersBlocked; // Function Cronos.SHElevatorEngine.GetActiveOrder // 0x000C (0x000C - 0x0000) struct SHElevatorEngine_GetActiveOrder final { public: struct FSHElevatorOrderData ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetActiveOrder; // Function Cronos.SHElevatorEngine.GetCurrentDisplayFloor // 0x0004 (0x0004 - 0x0000) struct SHElevatorEngine_GetCurrentDisplayFloor final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentDisplayFloor; // Function Cronos.SHElevatorEngine.GetCurrentFloor // 0x0004 (0x0004 - 0x0000) struct SHElevatorEngine_GetCurrentFloor final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentFloor; // Function Cronos.SHElevatorEngine.GetOrdersQueue // 0x0010 (0x0010 - 0x0000) struct SHElevatorEngine_GetOrdersQueue final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetOrdersQueue; // Function Cronos.SHElevatorEngine.HasActiveOrder // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_HasActiveOrder final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_HasActiveOrder; // Function Cronos.SHElevatorEngine.IsCloseDoorsBlocked // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsCloseDoorsBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsCloseDoorsBlocked; // Function Cronos.SHElevatorEngine.IsReceiveOrdersBlocked // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsReceiveOrdersBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsReceiveOrdersBlocked; // Function Cronos.SHElevatorFloorDoor.HandleDoorAlphaChanged // 0x0010 (0x0010 - 0x0000) struct SHElevatorFloorDoor_HandleDoorAlphaChanged final { public: class ASHElevatorEngine* ElevatorEngine; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorAlphaChanged; // Function Cronos.SHElevatorFloorDoor.HandleInteract // 0x0010 (0x0010 - 0x0000) struct SHElevatorFloorDoor_HandleInteract final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleInteract; // Function Cronos.SHElevatorFloorDoor.ProcessDoorAlphaChanged // 0x0004 (0x0004 - 0x0000) struct SHElevatorFloorDoor_ProcessDoorAlphaChanged final { public: float Alpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_ProcessDoorAlphaChanged; // Function Cronos.GameEnvironmentSwitchVolume.SetEnabled // 0x0010 (0x0010 - 0x0000) struct GameEnvironmentSwitchVolume_SetEnabled final { public: const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameEnvironmentSwitchVolume_SetEnabled; // Function Cronos.SHEvolutionMergeComponent.OnMergingStarted // 0x0001 (0x0001 - 0x0000) struct SHEvolutionMergeComponent_OnMergingStarted final { public: ESHMonsterType bodyType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEvolutionMergeComponent_OnMergingStarted; // Function Cronos.SHFabricatorItemCostWidget.EnoughMaterialToCraft // 0x0001 (0x0001 - 0x0000) struct SHFabricatorItemCostWidget_EnoughMaterialToCraft final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFabricatorItemCostWidget_EnoughMaterialToCraft; // Function Cronos.SHFabricatorItemCostWidget.GetItemRowName // 0x0008 (0x0008 - 0x0000) struct SHFabricatorItemCostWidget_GetItemRowName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFabricatorItemCostWidget_GetItemRowName; // Function Cronos.SHFabricatorItemCostWidget.OnItemInitialized // 0x0001 (0x0001 - 0x0000) struct SHFabricatorItemCostWidget_OnItemInitialized final { public: bool PureIcon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFabricatorItemCostWidget_OnItemInitialized; // Function Cronos.SHFabricatorModalCraftingWidget.GetCraftingAmount // 0x0004 (0x0004 - 0x0000) struct SHFabricatorModalCraftingWidget_GetCraftingAmount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFabricatorModalCraftingWidget_GetCraftingAmount; // Function Cronos.SHFakeMirrorComponent.GetRenderFactor // 0x0004 (0x0004 - 0x0000) struct SHFakeMirrorComponent_GetRenderFactor final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFakeMirrorComponent_GetRenderFactor; // Function Cronos.SHFlickeringLightBase.GetAllFlickeringLights // 0x0010 (0x0010 - 0x0000) struct SHFlickeringLightBase_GetAllFlickeringLights final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetAllFlickeringLights; // Function Cronos.SHFlickeringLightBase.GetCullingVisibility // 0x0001 (0x0001 - 0x0000) struct SHFlickeringLightBase_GetCullingVisibility final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetCullingVisibility; // Function Cronos.SHFlickeringLightBase.GetGroupState // 0x000C (0x000C - 0x0000) struct SHFlickeringLightBase_GetGroupState final { public: class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHFlickerGroupState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetGroupState; // Function Cronos.SHFlickeringLightBase.PrepareFlickerGroups // 0x000C (0x000C - 0x0000) struct SHFlickeringLightBase_PrepareFlickerGroups final { public: float Temperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float IntensityScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ResetGroups; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlickeringLightBase_PrepareFlickerGroups; // Function Cronos.SHFlickeringLightBase.SetGroupState // 0x000C (0x000C - 0x0000) struct SHFlickeringLightBase_SetGroupState final { public: class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHFlickerGroupState State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlickeringLightBase_SetGroupState; // Function Cronos.SHFlickeringLightBase.SetWantTickEnabled // 0x0001 (0x0001 - 0x0000) struct SHFlickeringLightBase_SetWantTickEnabled final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_SetWantTickEnabled; // Function Cronos.SHFlickeringLightBase.StepFlickersInEditor // 0x0004 (0x0004 - 0x0000) struct SHFlickeringLightBase_StepFlickersInEditor final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_StepFlickersInEditor; // Function Cronos.SHFlickeringLightBase.UpdateInitialStateInEditor // 0x0001 (0x0001 - 0x0000) struct SHFlickeringLightBase_UpdateInitialStateInEditor final { public: bool InitialState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateInitialStateInEditor; // Function Cronos.SHFlickeringLightBase.UpdateInitialStateInRuntime // 0x0001 (0x0001 - 0x0000) struct SHFlickeringLightBase_UpdateInitialStateInRuntime final { public: bool InitialState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateInitialStateInRuntime; // Function Cronos.SHFlickeringLightBase.UpdateNativeFlickers // 0x0020 (0x0020 - 0x0000) struct SHFlickeringLightBase_UpdateNativeFlickers final { public: bool RandomFlickerEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor EmissionColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EmissionReplaceMtl; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EmissionReplaceLgh; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float ExternalScaleLight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExternalScaleMaterial; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeFlickers; // Function Cronos.SHFlickeringLightBase.UpdateNativeParameters // 0x0028 (0x0028 - 0x0000) struct SHFlickeringLightBase_UpdateNativeParameters final { public: bool EnableRandomFlicker; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float LightIntensityMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LightIntensityMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlinkingMin; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlinkingMax; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChangeTimeMin; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChangeTimeMax; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ShutdownIntensity; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GentleShutdownTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceGentleShutdown; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool BlinkingIsAbsolute; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeParameters; // Function Cronos.SHFlickeringLightBase.UpdateTemperatureAndBaseIntensity // 0x0008 (0x0008 - 0x0000) struct SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity final { public: float Temperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float IntensityScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity; // Function Cronos.SHFlickeringLightBase.EditModeEnabled // 0x0001 (0x0001 - 0x0000) struct SHFlickeringLightBase_EditModeEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_EditModeEnabled; // Function Cronos.SHFlickeringLightBase.GetAverageIntensity // 0x0004 (0x0004 - 0x0000) struct SHFlickeringLightBase_GetAverageIntensity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetAverageIntensity; // Function Cronos.SHFlickeringLightBase.GetNumberOfBrokenComponents // 0x0004 (0x0004 - 0x0000) struct SHFlickeringLightBase_GetNumberOfBrokenComponents final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetNumberOfBrokenComponents; // Function Cronos.SHFocusableComponent.ConsumeCurrentItem // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_ConsumeCurrentItem final { public: bool SetPuzzleAsSolved; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_ConsumeCurrentItem; // Function Cronos.SHFocusableComponent.Interact // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_Interact final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_Interact; // Function Cronos.SHFocusableComponent.ProcessProximityBeginOverlap // 0x0120 (0x0120 - 0x0000) struct SHFocusableComponent_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_ProcessProximityBeginOverlap; // Function Cronos.SHFocusableComponent.RegisterComponents // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_RegisterComponents final { public: class UCameraComponent* CameraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_RegisterComponents; // Function Cronos.SHFocusableComponent.RegisterTeleportPlayerCapsuleComponent // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent final { public: class UCapsuleComponent* InCapsuleComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent; // Function Cronos.SHFocusableComponent.SetControlTips // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_SetControlTips final { public: TArray TipSet; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_SetControlTips; // Function Cronos.SHFocusableComponent.SetInputBlocked // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_SetInputBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_SetInputBlocked; // Function Cronos.SHFocusableComponent.SetInteractBlocked // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_SetInteractBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_SetInteractBlocked; // Function Cronos.SHFocusableComponent.GetInteractingCharacter // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_GetInteractingCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_GetInteractingCharacter; // Function Cronos.SHFocusableComponent.IsCameraRotationAllowed // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsCameraRotationAllowed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsCameraRotationAllowed; // Function Cronos.SHFocusableComponent.IsInputBlocked // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsInputBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsInputBlocked; // Function Cronos.SHFocusableComponent.IsInteractBlocked // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsInteractBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsInteractBlocked; // Function Cronos.SHFocusableComponent.IsShown // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsShown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsShown; // Function Cronos.SHFocusableComponent.IsSolved // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsSolved final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsSolved; // Function Cronos.SHFogCutoutActor.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHFogCutoutActor_SetEnabled final { public: const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFogCutoutActor_SetEnabled; // Function Cronos.SHFogCutoutActor.UpdateCutoutWithMPC // 0x0008 (0x0008 - 0x0000) struct SHFogCutoutActor_UpdateCutoutWithMPC final { public: class UMaterialParameterCollection* FogMPCAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFogCutoutActor_UpdateCutoutWithMPC; // Function Cronos.SHFogCutoutActor.UpdatePlayerPositionWithMPC // 0x0020 (0x0020 - 0x0000) struct SHFogCutoutActor_UpdatePlayerPositionWithMPC final { public: struct FVector PlayerPosition; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialParameterCollection* FogMPCAsset; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFogCutoutActor_UpdatePlayerPositionWithMPC; // Function Cronos.SHFogManager.ClearCutoutsWithMPC // 0x0010 (0x0010 - 0x0000) struct SHFogManager_ClearCutoutsWithMPC final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialParameterCollection* FogMPCAsset; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFogManager_ClearCutoutsWithMPC; // Function Cronos.SHFogManager.OnRestoreWorldDependentSettingsNative // 0x0008 (0x0008 - 0x0000) struct SHFogManager_OnRestoreWorldDependentSettingsNative final { public: class USHGameInstance* OutGameInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFogManager_OnRestoreWorldDependentSettingsNative; // Function Cronos.SHGameInstance.BeginCustomLevel // 0x0028 (0x0028 - 0x0000) struct SHGameInstance_BeginCustomLevel final { public: struct FStreamableLevelHandle LevelHandle; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameInstance_BeginCustomLevel; // Function Cronos.SHGameInstance.SetDebugWidgetVisibility // 0x0001 (0x0001 - 0x0000) struct SHGameInstance_SetDebugWidgetVisibility final { public: bool bInNewVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameInstance_SetDebugWidgetVisibility; // Function Cronos.SHGameplayHoldControlEntry.AddKeyToTrack // 0x0018 (0x0018 - 0x0000) struct SHGameplayHoldControlEntry_AddKeyToTrack final { public: struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHoldControlEntry_AddKeyToTrack; // Function Cronos.SHGameplayHoldControlEntry.SetActionTagToTrack // 0x0008 (0x0008 - 0x0000) struct SHGameplayHoldControlEntry_SetActionTagToTrack final { public: struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHoldControlEntry_SetActionTagToTrack; // Function Cronos.SHGameplayHoldControlEntry.SetHoldProgressLimit // 0x0004 (0x0004 - 0x0000) struct SHGameplayHoldControlEntry_SetHoldProgressLimit final { public: float InNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHoldControlEntry_SetHoldProgressLimit; // Function Cronos.SHGameplayHoldControlEntry.GetHoldProgress // 0x0004 (0x0004 - 0x0000) struct SHGameplayHoldControlEntry_GetHoldProgress final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHoldControlEntry_GetHoldProgress; // Function Cronos.SHGameplayFocusSlotButton.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayFocusSlotButton_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayFocusSlotButton_OnSetHighlight; // Function Cronos.SHGameplayHudWidget.AddHudNotification // 0x0310 (0x0310 - 0x0000) struct SHGameplayHudWidget_AddHudNotification final { public: struct FSHItemDataStruct InItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 InQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf InSpecificWidgetToUse; // 0x0300(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPlayerHUDCollectInfoWidget* ReturnValue; // 0x0308(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHudWidget_AddHudNotification; // Function Cronos.SHGameplayHudWidget.OnCollectItemFinished // 0x0008 (0x0008 - 0x0000) struct SHGameplayHudWidget_OnCollectItemFinished final { public: class UPlayerHUDCollectInfoWidget* infoWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHudWidget_OnCollectItemFinished; // Function Cronos.SHGameplayHudWidget.OnDatabaseEntryLogged // 0x0010 (0x0010 - 0x0000) struct SHGameplayHudWidget_OnDatabaseEntryLogged final { public: class FName InItemRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDataTable* InDataTable; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHudWidget_OnDatabaseEntryLogged; // Function Cronos.SHGameplayHudWidget.OnFabricationFailed // 0x0300 (0x0300 - 0x0000) struct SHGameplayHudWidget_OnFabricationFailed final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 Quantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayHudWidget_OnFabricationFailed; // Function Cronos.SHGameplayHudWidget.OnItemCollected // 0x0300 (0x0300 - 0x0000) struct SHGameplayHudWidget_OnItemCollected final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) int32 Quantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemCollected; // Function Cronos.SHGameplayHudWidget.OnItemPickupFailed // 0x0300 (0x0300 - 0x0000) struct SHGameplayHudWidget_OnItemPickupFailed final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool InventoryItem; // 0x02F8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemPickupFailed; // Function Cronos.SHGameplayHudWidget.OnItemUseFailed // 0x02F8 (0x02F8 - 0x0000) struct SHGameplayHudWidget_OnItemUseFailed final { public: struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemUseFailed; // Function Cronos.SHGameplayHudWidget.OnNewSoulCollected // 0x000C (0x000C - 0x0000) struct SHGameplayHudWidget_OnNewSoulCollected final { public: class FName InSoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESoulInteractionType InSoulInteractionType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayHudWidget_OnNewSoulCollected; // Function Cronos.SHGameplayHudWidget.OnPlayerSettingsChanged // 0x0008 (0x0008 - 0x0000) struct SHGameplayHudWidget_OnPlayerSettingsChanged final { public: class UPlayerProfile* Settings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHudWidget_OnPlayerSettingsChanged; // Function Cronos.SHGameplayHudWidget.SetHudTargetOpacity // 0x0008 (0x0008 - 0x0000) struct SHGameplayHudWidget_SetHudTargetOpacity final { public: float InNewOpacity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInInstant; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayHudWidget_SetHudTargetOpacity; // Function Cronos.SHGameplayHudWidget.SetHudVisibility // 0x0002 (0x0002 - 0x0000) struct SHGameplayHudWidget_SetHudVisibility final { public: bool NewVisibility; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPopNotification; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHudWidget_SetHudVisibility; // Function Cronos.SHGameplayHudWidget.GetContainerDynamicWidgets // 0x0008 (0x0008 - 0x0000) struct SHGameplayHudWidget_GetContainerDynamicWidgets final { public: class UCronosContainerDynamicWidgets* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayHudWidget_GetContainerDynamicWidgets; // Function Cronos.SHGameplayMenuInventoryButton.OnSetEqipped // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuInventoryButton_OnSetEqipped final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuInventoryButton_OnSetEqipped; // Function Cronos.SHGameplayMenuInventoryButton.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuInventoryButton_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuInventoryButton_OnSetHighlight; // Function Cronos.TakeRecorderPlayAnimComponent.OnMontageEnded // 0x0010 (0x0010 - 0x0000) struct TakeRecorderPlayAnimComponent_OnMontageEnded final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TakeRecorderPlayAnimComponent_OnMontageEnded; // Function Cronos.SHGameplayMenuInventorySubCategory.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuInventorySubCategory_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuInventorySubCategory_OnSetHighlight; // Function Cronos.SHGameplayMenuMapsButton.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuMapsButton_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuMapsButton_OnSetHighlight; // Function Cronos.SHGameplayMenuMemoButton.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuMemoButton_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuMemoButton_OnSetHighlight; // Function Cronos.SHGameplayMenuMemoSubCategory.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuMemoSubCategory_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuMemoSubCategory_OnSetHighlight; // Function Cronos.SHGameplayMenuSectionDatabaseWidget.OnItemSelected // 0x0008 (0x0008 - 0x0000) struct SHGameplayMenuSectionDatabaseWidget_OnItemSelected final { public: class UWidget* SelectedWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_OnItemSelected; // Function Cronos.SHGameplayMenuSectionDatabaseWidget.GetFocusedDatabaseCategory // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuSectionDatabaseWidget_GetFocusedDatabaseCategory final { public: EBTDatabaseItemCategory ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_GetFocusedDatabaseCategory; // Function Cronos.SHGameplayMenuSectionDatabaseWidget.IsSelectionScreenActive // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuSectionDatabaseWidget_IsSelectionScreenActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_IsSelectionScreenActive; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.CanCraftCurrentSelection // 0x0002 (0x0002 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_CanCraftCurrentSelection final { public: bool InsufficentResources; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_CanCraftCurrentSelection; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.CanCraftItem // 0x000C (0x000C - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_CanCraftItem final { public: class FName Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InsufficentResources; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_CanCraftItem; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.DebugNavigate // 0x0008 (0x0008 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_DebugNavigate final { public: int32 XMove; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 YMove; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_DebugNavigate; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetCraftingProgress // 0x0004 (0x0004 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_GetCraftingProgress final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetCraftingProgress; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetFabricatorSelectionData // 0x0008 (0x0008 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_GetFabricatorSelectionData final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetFabricatorSelectionData; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetSelectionItemData // 0x0008 (0x0008 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_GetSelectionItemData final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetSelectionItemData; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.HideMenu // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_HideMenu final { public: bool bForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_HideMenu; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.IsInFailedCraftingState // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_IsInFailedCraftingState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_IsInFailedCraftingState; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.OnDiscardChoice // 0x0008 (0x0008 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_OnDiscardChoice final { public: bool Accepted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ChosenAmount; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_OnDiscardChoice; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.RefreshControlsBox // 0x0010 (0x0010 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_RefreshControlsBox final { public: TArray InDefaultControlsData; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_RefreshControlsBox; // Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetFabricationData_BP // 0x00F0 (0x00F0 - 0x0000) struct SHGameplayMenuSectionFabricatorWidget_GetFabricationData_BP final { public: class FName ItemRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FFabricationDataStruct ReturnValue; // 0x0008(0x00E8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetFabricationData_BP; // Function Cronos.SHGameplayMenuSectionSoulsWidget.GetCurrentSelection // 0x0004 (0x0004 - 0x0000) struct SHGameplayMenuSectionSoulsWidget_GetCurrentSelection final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionSoulsWidget_GetCurrentSelection; // Function Cronos.SHGameplayMenuSectionSoulsWidget.OnSelectionChanged // 0x0004 (0x0004 - 0x0000) struct SHGameplayMenuSectionSoulsWidget_OnSelectionChanged final { public: int32 NewSection; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionSoulsWidget_OnSelectionChanged; // Function Cronos.SHGameplayMenuWidget.GetCurrentSection // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuWidget_GetCurrentSection final { public: ESHGameplayMenuSectionEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuWidget_GetCurrentSection; // Function Cronos.SHGameplayMenuWidget.SelectSection // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuWidget_SelectSection final { public: bool Next; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuWidget_SelectSection; // Function Cronos.SHGameplayReadingWidget.Hide // 0x0001 (0x0001 - 0x0000) struct SHGameplayReadingWidget_Hide final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayReadingWidget_Hide; // Function Cronos.SHGameplayReadingWidget.HideInstant // 0x0001 (0x0001 - 0x0000) struct SHGameplayReadingWidget_HideInstant final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayReadingWidget_HideInstant; // Function Cronos.SHGameplayReadingWidget.SetText // 0x0010 (0x0010 - 0x0000) struct SHGameplayReadingWidget_SetText final { public: class FText newText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayReadingWidget_SetText; // Function Cronos.SHGameplayReadingWidget.Show // 0x0018 (0x0018 - 0x0000) struct SHGameplayReadingWidget_Show final { public: class FText Transcript; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayReadingWidget_Show; // Function Cronos.SHGameplayReadingWidget.IsAvailable // 0x0001 (0x0001 - 0x0000) struct SHGameplayReadingWidget_IsAvailable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayReadingWidget_IsAvailable; // Function Cronos.SHGameplaySaveMenuWidget.HideInstant // 0x0001 (0x0001 - 0x0000) struct SHGameplaySaveMenuWidget_HideInstant final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_HideInstant; // Function Cronos.SHGameplaySaveMenuWidget.PlayHide // 0x0001 (0x0001 - 0x0000) struct SHGameplaySaveMenuWidget_PlayHide final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayHide; // Function Cronos.SHGameplaySaveMenuWidget.PlaySetup // 0x0010 (0x0010 - 0x0000) struct SHGameplaySaveMenuWidget_PlaySetup final { public: class ASHSavePoint* SavePoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlaySetup; // Function Cronos.SHGameplaySaveMenuWidget.PlayShow // 0x0001 (0x0001 - 0x0000) struct SHGameplaySaveMenuWidget_PlayShow final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayShow; // Function Cronos.SHGameplaySaveMenuWidget.IsAvailable // 0x0001 (0x0001 - 0x0000) struct SHGameplaySaveMenuWidget_IsAvailable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_IsAvailable; // Function Cronos.SHGameplayStatics.AcquireContentBundle // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_AcquireContentBundle final { public: class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InMainBundleIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSubBundleIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_AcquireContentBundle; // Function Cronos.SHGameplayStatics.AcquiredDefaultStoreItems // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_AcquiredDefaultStoreItems final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_AcquiredDefaultStoreItems; // Function Cronos.SHGameplayStatics.AddFullyUpgradedWeaponToUpgradedList // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_AddFullyUpgradedWeaponToUpgradedList final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_AddFullyUpgradedWeaponToUpgradedList; // Function Cronos.SHGameplayStatics.AddItemToContributedValuablesList // 0x0020 (0x0020 - 0x0000) struct SHGameplayStatics_AddItemToContributedValuablesList final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid InItemID; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_AddItemToContributedValuablesList; // Function Cronos.SHGameplayStatics.AddItemToCraftedList // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_AddItemToCraftedList final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_AddItemToCraftedList; // Function Cronos.SHGameplayStatics.AddPointAndExtendSpline // 0x0020 (0x0020 - 0x0000) struct SHGameplayStatics_AddPointAndExtendSpline final { public: class USplineComponent* Spline; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector position; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_AddPointAndExtendSpline; // Function Cronos.SHGameplayStatics.ApplyEffectWithDurationSetByCaller // 0x0020 (0x0020 - 0x0000) struct SHGameplayStatics_ApplyEffectWithDurationSetByCaller final { public: class UAbilitySystemComponent* AbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf EffectToApply; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float duration; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FActiveGameplayEffectHandle ReturnValue; // 0x0014(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_ApplyEffectWithDurationSetByCaller; // Function Cronos.SHGameplayStatics.AttachToFlashlight // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_AttachToFlashlight final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_AttachToFlashlight; // Function Cronos.SHGameplayStatics.AttachToHead // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_AttachToHead final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* AttachOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_AttachToHead; // Function Cronos.SHGameplayStatics.CapsuleTraceMultiWithRotation // 0x00B8 (0x00B8 - 0x0000) struct SHGameplayStatics_CapsuleTraceMultiWithRotation final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator orientation; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x00AC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_CapsuleTraceMultiWithRotation; // Function Cronos.SHGameplayStatics.CheckAngleBetweenVectors // 0x0038 (0x0038 - 0x0000) struct SHGameplayStatics_CheckAngleBetweenVectors final { public: struct FVector VectorA; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector VectorB; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_CheckAngleBetweenVectors; // Function Cronos.SHGameplayStatics.CheckNewGamePlusTransferableData // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_CheckNewGamePlusTransferableData final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_CheckNewGamePlusTransferableData; // Function Cronos.SHGameplayStatics.ClearIntroCutsceneChoice // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_ClearIntroCutsceneChoice final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_ClearIntroCutsceneChoice; // Function Cronos.SHGameplayStatics.ClearUnlockedAdditionalContentBundles // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_ClearUnlockedAdditionalContentBundles final { public: class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_ClearUnlockedAdditionalContentBundles; // Function Cronos.SHGameplayStatics.DisableTravelerAttachmentsPhysics // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_DisableTravelerAttachmentsPhysics final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_DisableTravelerAttachmentsPhysics; // Function Cronos.SHGameplayStatics.DrawBoneDebug // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_DrawBoneDebug final { public: class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBones bone; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float DrawRadius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_DrawBoneDebug; // Function Cronos.SHGameplayStatics.DrawLineIn3D // 0x0058 (0x0058 - 0x0000) struct SHGameplayStatics_DrawLineIn3D final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 DepthPriority; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Thickness; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Lifetime; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_DrawLineIn3D; // Function Cronos.SHGameplayStatics.EnemiesMerged // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_EnemiesMerged final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_EnemiesMerged; // Function Cronos.SHGameplayStatics.ExtractRootMotionFromSource // 0x0070 (0x0070 - 0x0000) struct SHGameplayStatics_ExtractRootMotionFromSource final { public: class UAnimSequenceBase* anim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_ExtractRootMotionFromSource; // Function Cronos.SHGameplayStatics.FindCurveTime // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_FindCurveTime final { public: float InAlpha; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendTime; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCurveFloat* InCurve; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_FindCurveTime; // Function Cronos.SHGameplayStatics.FInterpToConstantAngle // 0x0014 (0x0014 - 0x0000) struct SHGameplayStatics_FInterpToConstantAngle final { public: float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Speed; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_FInterpToConstantAngle; // Function Cronos.SHGameplayStatics.ForceSeparateTranslucencyEnabled // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_ForceSeparateTranslucencyEnabled final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_ForceSeparateTranslucencyEnabled; // Function Cronos.SHGameplayStatics.GameFinished // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GameFinished final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameplayDifficulty InOnDifficulty; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GameFinished; // Function Cronos.SHGameplayStatics.GetAllAnimSequencesFromBlendSpace // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_GetAllAnimSequencesFromBlendSpace final { public: class UBlendSpace* BlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray AnimationAssets; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetAllAnimSequencesFromBlendSpace; // Function Cronos.SHGameplayStatics.GetAnimSlotName // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_GetAnimSlotName final { public: const class AActor* AnimatedActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAnimationSlot Slot; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetAnimSlotName; // Function Cronos.SHGameplayStatics.GetBoneFromName // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_GetBoneFromName final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName bone; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBones ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetBoneFromName; // Function Cronos.SHGameplayStatics.GetBoneName // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_GetBoneName final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBones bone; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetBoneName; // Function Cronos.SHGameplayStatics.GetCurrentMachineAndStateIndices // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_GetCurrentMachineAndStateIndices final { public: class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StateMachine; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MachineIndex; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StateIndex; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetCurrentMachineAndStateIndices; // Function Cronos.SHGameplayStatics.GetFirstViewportTransform // 0x0060 (0x0060 - 0x0000) struct SHGameplayStatics_GetFirstViewportTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetFirstViewportTransform; // Function Cronos.SHGameplayStatics.GetGameplayDifficulty // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GetGameplayDifficulty final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameplayDifficulty ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetGameplayDifficulty; // Function Cronos.SHGameplayStatics.GetHitDirection // 0x0118 (0x0118 - 0x0000) struct SHGameplayStatics_GetHitDirection final { public: struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetHitDirection; // Function Cronos.SHGameplayStatics.GetIntroCutsceneChoicesMask // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GetIntroCutsceneChoicesMask final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetIntroCutsceneChoicesMask; // Function Cronos.SHGameplayStatics.GetIntroCutsceneRightChoicesNumber // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GetIntroCutsceneRightChoicesNumber final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetIntroCutsceneRightChoicesNumber; // Function Cronos.SHGameplayStatics.GetLinesCount // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_GetLinesCount final { public: class FString String; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetLinesCount; // Function Cronos.SHGameplayStatics.GetPlayGameMode // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GetPlayGameMode final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayGameMode* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetPlayGameMode; // Function Cronos.SHGameplayStatics.GetRootMotionTranslation // 0x0020 (0x0020 - 0x0000) struct SHGameplayStatics_GetRootMotionTranslation final { public: class UAnimationAsset* AnimationAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetRootMotionTranslation; // Function Cronos.SHGameplayStatics.GetRotatorInterpTo // 0x0050 (0x0050 - 0x0000) struct SHGameplayStatics_GetRotatorInterpTo final { public: struct FRotator Current; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Target; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorInterpTo; // Function Cronos.SHGameplayStatics.GetRotatorsComponentDelta // 0x000C (0x000C - 0x0000) struct SHGameplayStatics_GetRotatorsComponentDelta final { public: float InRot1; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRot2; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorsComponentDelta; // Function Cronos.SHGameplayStatics.GetRotatorsDelta // 0x0048 (0x0048 - 0x0000) struct SHGameplayStatics_GetRotatorsDelta final { public: struct FRotator InRot1; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InRot2; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorsDelta; // Function Cronos.SHGameplayStatics.GetSHInputDevice // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GetSHInputDevice final { public: const class UObject* WorldContextObjectd; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameBaseInputDevice ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetSHInputDevice; // Function Cronos.SHGameplayStatics.GetShowFlagValue // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_GetShowFlagValue final { public: class FString InName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetShowFlagValue; // Function Cronos.SHGameplayStatics.GetYawAngleBetweenActorAndTarget // 0x0028 (0x0028 - 0x0000) struct SHGameplayStatics_GetYawAngleBetweenActorAndTarget final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Target; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetYawAngleBetweenActorAndTarget; // Function Cronos.SHGameplayStatics.HasContentBundleBeenAcquired // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_HasContentBundleBeenAcquired final { public: class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InMainBundleIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InSubBundleIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_HasContentBundleBeenAcquired; // Function Cronos.SHGameplayStatics.HasDefaultStoreItemsAcquired // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_HasDefaultStoreItemsAcquired final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_HasDefaultStoreItemsAcquired; // Function Cronos.SHGameplayStatics.HasEverFinishedGame // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_HasEverFinishedGame final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_HasEverFinishedGame; // Function Cronos.SHGameplayStatics.HideTips // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_HideTips final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_HideTips; // Function Cronos.SHGameplayStatics.IsCurrentGameNewGamePlus // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_IsCurrentGameNewGamePlus final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsCurrentGameNewGamePlus; // Function Cronos.SHGameplayStatics.IsCurrentPlaythroughFirst // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_IsCurrentPlaythroughFirst final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsCurrentPlaythroughFirst; // Function Cronos.SHGameplayStatics.IsDeluxeBundleAvailable // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_IsDeluxeBundleAvailable final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsDeluxeBundleAvailable; // Function Cronos.SHGameplayStatics.IsDifficultyAvailable // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_IsDifficultyAvailable final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameplayDifficulty InGameplayDifficulty; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsDifficultyAvailable; // Function Cronos.SHGameplayStatics.IsInChasingArea // 0x0028 (0x0028 - 0x0000) struct SHGameplayStatics_IsInChasingArea final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Extent; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsInChasingArea; // Function Cronos.SHGameplayStatics.IsItNewGamePlusDifficulty // 0x0002 (0x0002 - 0x0000) struct SHGameplayStatics_IsItNewGamePlusDifficulty final { public: EGameplayDifficulty InGameplayDifficulty; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_IsItNewGamePlusDifficulty; // Function Cronos.SHGameplayStatics.IsNewGamePlusAvailable // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_IsNewGamePlusAvailable final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsNewGamePlusAvailable; // Function Cronos.SHGameplayStatics.IsPlayerSkinAvailable // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_IsPlayerSkinAvailable final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerSkin PlayerSkin; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsPlayerSkinAvailable; // Function Cronos.SHGameplayStatics.IsPreOrderBundleAvailable // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_IsPreOrderBundleAvailable final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsPreOrderBundleAvailable; // Function Cronos.SHGameplayStatics.IsUsingGamepad // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_IsUsingGamepad final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsUsingGamepad; // Function Cronos.SHGameplayStatics.LockSkin // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_LockSkin final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerSkin PlayerSkin; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_LockSkin; // Function Cronos.SHGameplayStatics.MarkActorDirty // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_MarkActorDirty final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_MarkActorDirty; // Function Cronos.SHGameplayStatics.NormalizeAngle // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_NormalizeAngle final { public: float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_NormalizeAngle; // Function Cronos.SHGameplayStatics.PlayerDied // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_PlayerDied final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_PlayerDied; // Function Cronos.SHGameplayStatics.PrintNoFlow // 0x0038 (0x0038 - 0x0000) struct SHGameplayStatics_PrintNoFlow final { public: class FString String; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Key; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DisplayTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_PrintNoFlow; // Function Cronos.SHGameplayStatics.RequestGameplayTagChildren // 0x0028 (0x0028 - 0x0000) struct SHGameplayStatics_RequestGameplayTagChildren final { public: struct FGameplayTag GameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_RequestGameplayTagChildren; // Function Cronos.SHGameplayStatics.ResetActorGuid // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_ResetActorGuid final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_ResetActorGuid; // Function Cronos.SHGameplayStatics.SaveStationUsed // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_SaveStationUsed final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_SaveStationUsed; // Function Cronos.SHGameplayStatics.SetGameplayDifficulty // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_SetGameplayDifficulty final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameplayDifficulty InGameplayDifficulty; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_SetGameplayDifficulty; // Function Cronos.SHGameplayStatics.SetIntroCutsceneChoice // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_SetIntroCutsceneChoice final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InChoiceIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsRightChoice; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_SetIntroCutsceneChoice; // Function Cronos.SHGameplayStatics.SetIsEditorOnly // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_SetIsEditorOnly final { public: class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValue; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_SetIsEditorOnly; // Function Cronos.SHGameplayStatics.SetNextMontageSection // 0x0020 (0x0020 - 0x0000) struct SHGameplayStatics_SetNextMontageSection final { public: const class USkeletalMeshComponent* SkeletalMeshComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NextSection; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OptionalSectionName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_SetNextMontageSection; // Function Cronos.SHGameplayStatics.SetPlayerSkin // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_SetPlayerSkin final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerSkin PlayerSkin; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_SetPlayerSkin; // Function Cronos.SHGameplayStatics.SetShowFlagValue // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_SetShowFlagValue final { public: class FString InName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSet; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_SetShowFlagValue; // Function Cronos.SHGameplayStatics.ShowEndGameCreditsWidget // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_ShowEndGameCreditsWidget final { public: class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGameplayEndGameCreditsWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_ShowEndGameCreditsWidget; // Function Cronos.SHGameplayStatics.ShowEndGameWidget // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_ShowEndGameWidget final { public: class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGameplayEndGameWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_ShowEndGameWidget; // Function Cronos.SHGameplayStatics.ShowTips // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_ShowTips final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Tips; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_ShowTips; // Function Cronos.SHGameplayStatics.ShowTipsFromPreset // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_ShowTipsFromPreset final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDataTableRowHandle Preset; // 0x0008(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_ShowTipsFromPreset; // Function Cronos.SHGameplayStatics.SpawnActorOnSameLevel // 0x0080 (0x0080 - 0x0000) struct SHGameplayStatics_SpawnActorOnSameLevel final { public: class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform Transform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OwningActor; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_SpawnActorOnSameLevel; // Function Cronos.SHGameplayStatics.SphereOverlapComponentsByProfile // 0x0070 (0x0070 - 0x0000) struct SHGameplayStatics_SphereOverlapComponentsByProfile final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpherePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutComponents; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FLinearColor TraceColor; // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_SphereOverlapComponentsByProfile; // Function Cronos.SHGameplayStatics.TakeNewGamePlusTransferableDataSnapshot // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_TakeNewGamePlusTransferableDataSnapshot final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_TakeNewGamePlusTransferableDataSnapshot; // Function Cronos.SHGameplayStatics.UnlockSkin // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_UnlockSkin final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerSkin PlayerSkin; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_UnlockSkin; // Function Cronos.SHGameplayStatics.UnwindAngle // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_UnwindAngle final { public: float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_UnwindAngle; // Function Cronos.SHGameplayWeaponModeWidget.OnActiveSlotChanged // 0x0008 (0x0008 - 0x0000) struct SHGameplayWeaponModeWidget_OnActiveSlotChanged final { public: int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InPrevSlotIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayWeaponModeWidget_OnActiveSlotChanged; // Function Cronos.SHGameplayWeaponModeWidget.OnInputDeviceChanged // 0x0001 (0x0001 - 0x0000) struct SHGameplayWeaponModeWidget_OnInputDeviceChanged final { public: EGameBaseInputDevice InNewInputDevice; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayWeaponModeWidget_OnInputDeviceChanged; // Function Cronos.EnergyGrenadeProjectile.SlowdownEnemy // 0x0120 (0x0120 - 0x0000) struct EnergyGrenadeProjectile_SlowdownEnemy final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnergyGrenadeProjectile_SlowdownEnemy; // Function Cronos.SHHittableObject.OnHit // 0x0028 (0x0028 - 0x0000) struct SHHittableObject_OnHit final { public: class USceneComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector hitLoc; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitSource hitSource; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHittableObject_OnHit; // Function Cronos.SHHudPlay.GetZOrderForDisplayableWidget // 0x0010 (0x0010 - 0x0000) struct SHHudPlay_GetZOrderForDisplayableWidget final { public: const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBTDisplayableWidgetLayerType InWidgetLayer; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHudPlay_GetZOrderForDisplayableWidget; // Function Cronos.SHHudPlay.SetHUDWidget // 0x0008 (0x0008 - 0x0000) struct SHHudPlay_SetHUDWidget final { public: class USHGameplayHudWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHudPlay_SetHUDWidget; // Function Cronos.SHHudPlay.SetSoulExtractionStartingData // 0x0028 (0x0028 - 0x0000) struct SHHudPlay_SetSoulExtractionStartingData final { public: struct FDataTableRowHandle InExtractionData; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) ESoulExtractionPhase InBeginningPhase; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FGuid InExtractionSourceGUID; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHudPlay_SetSoulExtractionStartingData; // Function Cronos.SHHudPlay.GetInGameMenuManagerComponent // 0x0008 (0x0008 - 0x0000) struct SHHudPlay_GetInGameMenuManagerComponent final { public: class UBTInGameMenuManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHudPlay_GetInGameMenuManagerComponent; // Function Cronos.SHHudPlay.GetNotificationManagerComponent // 0x0008 (0x0008 - 0x0000) struct SHHudPlay_GetNotificationManagerComponent final { public: class UBTNotificationManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHudPlay_GetNotificationManagerComponent; // Function Cronos.SHHudPlay.GetUIAudioDataAsset // 0x0008 (0x0008 - 0x0000) struct SHHudPlay_GetUIAudioDataAsset final { public: class UBTUIAudioDataAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHudPlay_GetUIAudioDataAsset; // Function Cronos.SHHudPlay.GetWidgetFloatingManagerComponent // 0x0008 (0x0008 - 0x0000) struct SHHudPlay_GetWidgetFloatingManagerComponent final { public: class UBTWidgetFloatingManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHudPlay_GetWidgetFloatingManagerComponent; // Function Cronos.SHInteractionSlot.ProcessInteractionRequest // 0x0018 (0x0018 - 0x0000) struct SHInteractionSlot_ProcessInteractionRequest final { public: TScriptInterface Interaction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteractionSlot_ProcessInteractionRequest; // Function Cronos.SHInteractionSlot.HasInteraction // 0x0001 (0x0001 - 0x0000) struct SHInteractionSlot_HasInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionSlot_HasInteraction; // Function Cronos.SHInteractionGenericSlot.ProcessGenericInteractionStop // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericSlot_ProcessGenericInteractionStop final { public: struct FSHInteractionGenericStopData StopData; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericSlot_ProcessGenericInteractionStop; // Function Cronos.SHInteractionIconComponent.GetCurrentSlot // 0x0008 (0x0008 - 0x0000) struct SHInteractionIconComponent_GetCurrentSlot final { public: class USHInteractionIconSlotComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_GetCurrentSlot; // Function Cronos.SHInteractionIconComponent.GetDetectionState // 0x0001 (0x0001 - 0x0000) struct SHInteractionIconComponent_GetDetectionState final { public: EDetectionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_GetDetectionState; // Function Cronos.SHInteractionIconComponent.GetInteractionIconWidget // 0x0008 (0x0008 - 0x0000) struct SHInteractionIconComponent_GetInteractionIconWidget final { public: class USHInteractionIconWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_GetInteractionIconWidget; // Function Cronos.SHInteractionIconManagerComponent.AddOpacityMultiplier // 0x0010 (0x0010 - 0x0000) struct SHInteractionIconManagerComponent_AddOpacityMultiplier final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Multiplier; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteractionIconManagerComponent_AddOpacityMultiplier; // Function Cronos.SHInteractionIconManagerComponent.RemoveOpacityMultiplier // 0x0008 (0x0008 - 0x0000) struct SHInteractionIconManagerComponent_RemoveOpacityMultiplier final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconManagerComponent_RemoveOpacityMultiplier; // Function Cronos.WeatherSystemManager.SetAmbientDustSystemDisabled // 0x0010 (0x0010 - 0x0000) struct WeatherSystemManager_SetAmbientDustSystemDisabled final { public: bool IsDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_SetAmbientDustSystemDisabled; // Function Cronos.WeatherSystemManager.GetEncompassedAmbientDustVolume // 0x0028 (0x0028 - 0x0000) struct WeatherSystemManager_GetEncompassedAmbientDustVolume final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ANiagaraAmbientDustVolume* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedAmbientDustVolume; // Function Cronos.WeatherSystemManager.GetEncompassedAmbientDustVolumes // 0x0030 (0x0030 - 0x0000) struct WeatherSystemManager_GetEncompassedAmbientDustVolumes final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedAmbientDustVolumes; // Function Cronos.WeatherSystemManager.GetEncompassedDustVolume // 0x0020 (0x0020 - 0x0000) struct WeatherSystemManager_GetEncompassedDustVolume final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANiagaraDustVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedDustVolume; // Function Cronos.WeatherSystemManager.GetEncompassedSnowVolume // 0x0020 (0x0020 - 0x0000) struct WeatherSystemManager_GetEncompassedSnowVolume final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANiagaraSnowVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedSnowVolume; // Function Cronos.WeatherSystemManager.GetRegisteredAmbientDustVolumeCount // 0x0004 (0x0004 - 0x0000) struct WeatherSystemManager_GetRegisteredAmbientDustVolumeCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredAmbientDustVolumeCount; // Function Cronos.WeatherSystemManager.GetRegisteredAmbientDustVolumes // 0x0010 (0x0010 - 0x0000) struct WeatherSystemManager_GetRegisteredAmbientDustVolumes final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredAmbientDustVolumes; // Function Cronos.WeatherSystemManager.GetRegisteredDustVolumeCount // 0x0004 (0x0004 - 0x0000) struct WeatherSystemManager_GetRegisteredDustVolumeCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredDustVolumeCount; // Function Cronos.WeatherSystemManager.GetRegisteredDustVolumes // 0x0010 (0x0010 - 0x0000) struct WeatherSystemManager_GetRegisteredDustVolumes final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredDustVolumes; // Function Cronos.WeatherSystemManager.GetRegisteredSnowVolumeCount // 0x0004 (0x0004 - 0x0000) struct WeatherSystemManager_GetRegisteredSnowVolumeCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredSnowVolumeCount; // Function Cronos.WeatherSystemManager.GetRegisteredSnowVolumes // 0x0010 (0x0010 - 0x0000) struct WeatherSystemManager_GetRegisteredSnowVolumes final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredSnowVolumes; // Function Cronos.WeatherSystemManager.IsAmbientDustSystemDisabled // 0x0001 (0x0001 - 0x0000) struct WeatherSystemManager_IsAmbientDustSystemDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WeatherSystemManager_IsAmbientDustSystemDisabled; // Function Cronos.WeatherSystemManager.IsAmbientDustSystemDisabledBy // 0x0010 (0x0010 - 0x0000) struct WeatherSystemManager_IsAmbientDustSystemDisabledBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WeatherSystemManager_IsAmbientDustSystemDisabledBy; // Function Cronos.SHInteractionIconSlotComponent.SetIsSlotEnabled // 0x0001 (0x0001 - 0x0000) struct SHInteractionIconSlotComponent_SetIsSlotEnabled final { public: bool bInSlotEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconSlotComponent_SetIsSlotEnabled; // Function Cronos.SHInteractionIconSlotComponent.IsSlotEnabled // 0x0001 (0x0001 - 0x0000) struct SHInteractionIconSlotComponent_IsSlotEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconSlotComponent_IsSlotEnabled; // Function Cronos.SHInteractionIconWidget.GetCircleProgressState // 0x0001 (0x0001 - 0x0000) struct SHInteractionIconWidget_GetCircleProgressState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconWidget_GetCircleProgressState; // Function Cronos.SHInteractionIconWidget.GetOwnerActor // 0x0008 (0x0008 - 0x0000) struct SHInteractionIconWidget_GetOwnerActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconWidget_GetOwnerActor; // Function Cronos.SHInteractionIconWidget.OnPlayerItemChanged // 0x000C (0x000C - 0x0000) struct SHInteractionIconWidget_OnPlayerItemChanged final { public: class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconWidget_OnPlayerItemChanged; // Function Cronos.SHInteractionIconWidget.SetCircleProgressState // 0x0001 (0x0001 - 0x0000) struct SHInteractionIconWidget_SetCircleProgressState final { public: bool bState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconWidget_SetCircleProgressState; // Function Cronos.SHInteractionIconWidget.SetPercent // 0x0004 (0x0004 - 0x0000) struct SHInteractionIconWidget_SetPercent final { public: float Percent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconWidget_SetPercent; // Function Cronos.SHInteriorExteriorVolume.GetCharacterPlay // 0x0008 (0x0008 - 0x0000) struct SHInteriorExteriorVolume_GetCharacterPlay final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteriorExteriorVolume_GetCharacterPlay; // Function Cronos.SHInteriorExteriorVolume.IsPointWithin // 0x0020 (0x0020 - 0x0000) struct SHInteriorExteriorVolume_IsPointWithin final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteriorExteriorVolume_IsPointWithin; // Function Cronos.SHInventoryRenderer.GetRenderTarget // 0x0008 (0x0008 - 0x0000) struct SHInventoryRenderer_GetRenderTarget final { public: class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventoryRenderer_GetRenderTarget; // Function Cronos.SHInventoryRenderer.GetUserWidgetObject // 0x0008 (0x0008 - 0x0000) struct SHInventoryRenderer_GetUserWidgetObject final { public: class USHGameplayMenuSectionInventoryWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventoryRenderer_GetUserWidgetObject; // Function Cronos.SHInventoryWeaponModesMenuWidget.GetAmmoCount // 0x000C (0x000C - 0x0000) struct SHInventoryWeaponModesMenuWidget_GetAmmoCount final { public: class FName modeName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventoryWeaponModesMenuWidget_GetAmmoCount; // Function Cronos.SoulExtractionNestedMenuWidget.IsPhaseAllowedOnBackground // 0x0002 (0x0002 - 0x0000) struct SoulExtractionNestedMenuWidget_IsPhaseAllowedOnBackground final { public: ESoulExtractionPhase InPhase; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SoulExtractionNestedMenuWidget_IsPhaseAllowedOnBackground; // Function Cronos.SHItemInvestigationExecutive.SetAllActionsBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetAllActionsBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetAllActionsBlocked; // Function Cronos.SHItemInvestigationExecutive.SetCameraAnchor // 0x0018 (0x0018 - 0x0000) struct SHItemInvestigationExecutive_SetCameraAnchor final { public: struct FVector InCameraAnchor; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraAnchor; // Function Cronos.SHItemInvestigationExecutive.SetCameraDefaultFocialLength // 0x0004 (0x0004 - 0x0000) struct SHItemInvestigationExecutive_SetCameraDefaultFocialLength final { public: float InFocialLength; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraDefaultFocialLength; // Function Cronos.SHItemInvestigationExecutive.SetCameraMovementBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetCameraMovementBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraMovementBlocked; // Function Cronos.SHItemInvestigationExecutive.SetCameraZoomBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetCameraZoomBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraZoomBlocked; // Function Cronos.SHItemInvestigationExecutive.SetCustomTranscriptData // 0x0028 (0x0028 - 0x0000) struct SHItemInvestigationExecutive_SetCustomTranscriptData final { public: TSoftObjectPtr InCustomTranscriptData; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCustomTranscriptData; // Function Cronos.SHItemInvestigationExecutive.SetExitBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetExitBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetExitBlocked; // Function Cronos.SHItemInvestigationExecutive.SetRotateItemBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetRotateItemBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetRotateItemBlocked; // Function Cronos.SHItemInvestigationExecutive.SetTranscirptBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetTranscirptBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetTranscirptBlocked; // Function Cronos.SHItemInvestigationExecutive.GetCameraAnchor // 0x0018 (0x0018 - 0x0000) struct SHItemInvestigationExecutive_GetCameraAnchor final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_GetCameraAnchor; // Function Cronos.SHItemInvestigationExecutive.GetInvestigatedItemActor // 0x0008 (0x0008 - 0x0000) struct SHItemInvestigationExecutive_GetInvestigatedItemActor final { public: class ASHItem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_GetInvestigatedItemActor; // Function Cronos.SHItemInvestigationExecutive.IsAllActionsBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsAllActionsBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsAllActionsBlocked; // Function Cronos.SHItemInvestigationExecutive.IsCameraMovementBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsCameraMovementBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsCameraMovementBlocked; // Function Cronos.SHItemInvestigationExecutive.IsCameraZoomBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsCameraZoomBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsCameraZoomBlocked; // Function Cronos.SHItemInvestigationExecutive.IsExitBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsExitBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsExitBlocked; // Function Cronos.SHItemInvestigationExecutive.IsRotateItemBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsRotateItemBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsRotateItemBlocked; // Function Cronos.SHItemInvestigationExecutive.IsTranscirptBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsTranscirptBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsTranscirptBlocked; // Function Cronos.SHItemWeaponRangedMultiMode.OnPlayerWeaponModeContainerChanged // 0x0004 (0x0004 - 0x0000) struct SHItemWeaponRangedMultiMode_OnPlayerWeaponModeContainerChanged final { public: int32 ModContainerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRangedMultiMode_OnPlayerWeaponModeContainerChanged; // Function Cronos.SHLegacyMergeComponent.GetDamageMultiplier // 0x0004 (0x0004 - 0x0000) struct SHLegacyMergeComponent_GetDamageMultiplier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLegacyMergeComponent_GetDamageMultiplier; // Function Cronos.SHLegacyMergeComponent.HasChestProtection // 0x0001 (0x0001 - 0x0000) struct SHLegacyMergeComponent_HasChestProtection final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLegacyMergeComponent_HasChestProtection; // Function Cronos.SHLegacyMergeComponent.HasMergedWith // 0x0002 (0x0002 - 0x0000) struct SHLegacyMergeComponent_HasMergedWith final { public: ESHMonsterType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLegacyMergeComponent_HasMergedWith; // Function Cronos.SHLegacyMergeComponent.IsMonsterMerging // 0x0001 (0x0001 - 0x0000) struct SHLegacyMergeComponent_IsMonsterMerging final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLegacyMergeComponent_IsMonsterMerging; // Function Cronos.SHLegacyMergeComponent.OnMergingStarted // 0x0001 (0x0001 - 0x0000) struct SHLegacyMergeComponent_OnMergingStarted final { public: ESHMonsterType bodyType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLegacyMergeComponent_OnMergingStarted; // Function Cronos.SHLocalFogVolumetricActor.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHLocalFogVolumetricActor_SetEnabled final { public: bool bInEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocalFogVolumetricActor_SetEnabled; // Function Cronos.SHLocalFogVolumetricActor.IsEnabled // 0x0001 (0x0001 - 0x0000) struct SHLocalFogVolumetricActor_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocalFogVolumetricActor_IsEnabled; // Function Cronos.SHLocomotionAnimInstance.GetMoveAlpha // 0x0008 (0x0008 - 0x0000) struct SHLocomotionAnimInstance_GetMoveAlpha final { public: int32 PoseIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetMoveAlpha; // Function Cronos.SHLocomotionAnimInstance.GetMovementInputValue // 0x0004 (0x0004 - 0x0000) struct SHLocomotionAnimInstance_GetMovementInputValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetMovementInputValue; // Function Cronos.SHLocomotionAnimInstance.GetVelocity // 0x0018 (0x0018 - 0x0000) struct SHLocomotionAnimInstance_GetVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetVelocity; // Function Cronos.SHLocomotionAnimInstance.HasMovementInput // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_HasMovementInput final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_HasMovementInput; // Function Cronos.SHLocomotionAnimInstance.IsMoving // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_IsMoving final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsMoving; // Function Cronos.SHLocomotionAnimInstance.ShouldMove // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_ShouldMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldMove; // Function Cronos.SHLocomotionAnimInstance.ShouldNotMove // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_ShouldNotMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldNotMove; // Function Cronos.SHLocomotionRangeAnimInstance.GetGaitValue // 0x0008 (0x0008 - 0x0000) struct SHLocomotionRangeAnimInstance_GetGaitValue final { public: EPlayGait ForGait; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetGaitValue; // Function Cronos.SHLocomotionRangeAnimInstance.GetBestStartAnim // 0x0008 (0x0008 - 0x0000) struct SHLocomotionRangeAnimInstance_GetBestStartAnim final { public: class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetBestStartAnim; // Function Cronos.SHLocomotionRangeAnimInstance.AimingNotReloading // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_AimingNotReloading final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_AimingNotReloading; // Function Cronos.SHLocomotionRangeAnimInstance.GetDesiredGaitValue // 0x0004 (0x0004 - 0x0000) struct SHLocomotionRangeAnimInstance_GetDesiredGaitValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetDesiredGaitValue; // Function Cronos.SHLocomotionRangeAnimInstance.GetMoveAimAlpha // 0x0008 (0x0008 - 0x0000) struct SHLocomotionRangeAnimInstance_GetMoveAimAlpha final { public: int32 PoseIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetMoveAimAlpha; // Function Cronos.SHLocomotionRangeAnimInstance.GetPlayCharacterOwner // 0x0008 (0x0008 - 0x0000) struct SHLocomotionRangeAnimInstance_GetPlayCharacterOwner final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetPlayCharacterOwner; // Function Cronos.SHLocomotionRangeAnimInstance.GetTurnInPlaceSubcomponent // 0x0008 (0x0008 - 0x0000) struct SHLocomotionRangeAnimInstance_GetTurnInPlaceSubcomponent final { public: class USHAnimTurnInPlaceSubcomp* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetTurnInPlaceSubcomponent; // Function Cronos.SHLocomotionRangeAnimInstance.HasAnyGait // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_HasAnyGait final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_HasAnyGait; // Function Cronos.SHLocomotionRangeAnimInstance.hasGameplayTag // 0x000C (0x000C - 0x0000) struct SHLocomotionRangeAnimInstance_hasGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_hasGameplayTag; // Function Cronos.SHLocomotionRangeAnimInstance.HasZeroGait // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_HasZeroGait final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_HasZeroGait; // Function Cronos.SHLocomotionRangeAnimInstance.IdleToMove // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_IdleToMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IdleToMove; // Function Cronos.SHLocomotionRangeAnimInstance.IdleToStart // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_IdleToStart final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IdleToStart; // Function Cronos.SHLocomotionRangeAnimInstance.IsIn180ActionDegreeRange // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_IsIn180ActionDegreeRange final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsIn180ActionDegreeRange; // Function Cronos.SHLocomotionRangeAnimInstance.IsNotAimTurning // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_IsNotAimTurning final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsNotAimTurning; // Function Cronos.SHLocomotionRangeAnimInstance.MoveToIdle // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_MoveToIdle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_MoveToIdle; // Function Cronos.SHLocomotionRangeAnimInstance.MoveToStops // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_MoveToStops final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_MoveToStops; // Function Cronos.SHLocomotionRangeAnimInstance.StartsToMove // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_StartsToMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartsToMove; // Function Cronos.SHLocomotionRangeAnimInstance.StartsToStops // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_StartsToStops final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartsToStops; // Function Cronos.SHLocomotionRangeAnimInstance.StartToIdle // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_StartToIdle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartToIdle; // Function Cronos.SHLocomotionRangeAnimInstance.WantTurnInPlace // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_WantTurnInPlace final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_WantTurnInPlace; // Function Cronos.SHLootManager.ShouldCreateLoot // 0x0001 (0x0001 - 0x0000) struct SHLootManager_ShouldCreateLoot final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLootManager_ShouldCreateLoot; // Function Cronos.SHMainMenuWidget.BeginCustomLevel // 0x0028 (0x0028 - 0x0000) struct SHMainMenuWidget_BeginCustomLevel final { public: struct FStreamableLevelHandle LevelHandle; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginCustomLevel; // Function Cronos.SHMainMenuWidget.BeginGameFromSpawnPoint // 0x0120 (0x0120 - 0x0000) struct SHMainMenuWidget_BeginGameFromSpawnPoint final { public: struct FSpawnPointData SpawnPointData; // 0x0000(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UMovieConfig* Movie; // 0x0110(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonSkippableLen; // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsNewGame; // 0x011C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPoint; // Function Cronos.SHMainMenuWidget.BeginGameFromSpawnPointHandle // 0x0030 (0x0030 - 0x0000) struct SHMainMenuWidget_BeginGameFromSpawnPointHandle final { public: struct FSpawnPointHandle SpawnPointHandle; // 0x0000(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic) class UMovieConfig* Movie; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonSkippableLen; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsNewGame; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x002D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPointHandle; // Function Cronos.SHMainMenuWidget.BeginNewGameFromDASpawnpoint // 0x0008 (0x0008 - 0x0000) struct SHMainMenuWidget_BeginNewGameFromDASpawnpoint final { public: int32 inx; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsNewGame; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginNewGameFromDASpawnpoint; // Function Cronos.SHMainMenuWidget.BeginNewGameFromSpawnPoint // 0x0010 (0x0010 - 0x0000) struct SHMainMenuWidget_BeginNewGameFromSpawnPoint final { public: class UMovieConfig* Movie; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonSkippableLen; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginNewGameFromSpawnPoint; // Function Cronos.SHNPCLocomotionAnimInstance.ShouldMove // 0x0001 (0x0001 - 0x0000) struct SHNPCLocomotionAnimInstance_ShouldMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_ShouldMove; // Function Cronos.SHNPCLocomotionAnimInstance.ShouldTurnInPlace // 0x0001 (0x0001 - 0x0000) struct SHNPCLocomotionAnimInstance_ShouldTurnInPlace final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_ShouldTurnInPlace; // Function Cronos.SHMonsterManagerComponent.AddEnemy // 0x0008 (0x0008 - 0x0000) struct SHMonsterManagerComponent_AddEnemy final { public: class AActor* enemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterManagerComponent_AddEnemy; // Function Cronos.SHMonsterManagerComponent.GetCorpses // 0x0010 (0x0010 - 0x0000) struct SHMonsterManagerComponent_GetCorpses final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterManagerComponent_GetCorpses; // Function Cronos.SHMonsterManagerComponent.GetEnemies // 0x0010 (0x0010 - 0x0000) struct SHMonsterManagerComponent_GetEnemies final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterManagerComponent_GetEnemies; // Function Cronos.SHMonsterManagerComponent.GetEnemiesAsPawns // 0x0010 (0x0010 - 0x0000) struct SHMonsterManagerComponent_GetEnemiesAsPawns final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterManagerComponent_GetEnemiesAsPawns; // Function Cronos.SHMonsterManagerComponent.RemoveEnemy // 0x0008 (0x0008 - 0x0000) struct SHMonsterManagerComponent_RemoveEnemy final { public: class AActor* enemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterManagerComponent_RemoveEnemy; // Function Cronos.SHMonsterSpawner.SetupSpawner // 0x0010 (0x0010 - 0x0000) struct SHMonsterSpawner_SetupSpawner final { public: TSubclassOf ActorToSpawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf AIController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterSpawner_SetupSpawner; // Function Cronos.SHMusicSwitchVolume.SetIsEnabled // 0x0001 (0x0001 - 0x0000) struct SHMusicSwitchVolume_SetIsEnabled final { public: bool bInIsEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMusicSwitchVolume_SetIsEnabled; // Function Cronos.SHMusicSwitchVolume.IsEnabled // 0x0001 (0x0001 - 0x0000) struct SHMusicSwitchVolume_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMusicSwitchVolume_IsEnabled; // Function Cronos.SHPOVDetectorComponent.SetLinePoints // 0x0018 (0x0018 - 0x0000) struct SHPOVDetectorComponent_SetLinePoints final { public: const class USceneComponent* Point0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* Point1; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* Point2; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPOVDetectorComponent_SetLinePoints; // Function Cronos.SHPOVDetectorComponent.SetManyProximityPoints // 0x0010 (0x0010 - 0x0000) struct SHPOVDetectorComponent_SetManyProximityPoints final { public: TArray NewPoints; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPOVDetectorComponent_SetManyProximityPoints; // Function Cronos.SHPOVDetectorComponent.SetProximityPoints // 0x0010 (0x0010 - 0x0000) struct SHPOVDetectorComponent_SetProximityPoints final { public: const class USceneComponent* Point0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* Point1; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPOVDetectorComponent_SetProximityPoints; // Function Cronos.SHPOVDetectorComponent.ArePointsAligned // 0x0001 (0x0001 - 0x0000) struct SHPOVDetectorComponent_ArePointsAligned final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPOVDetectorComponent_ArePointsAligned; // Function Cronos.SHPushableComponent.Initialize // 0x0018 (0x0018 - 0x0000) struct SHPushableComponent_Initialize final { public: class UStaticMeshComponent* InMainMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InAnimSpots; // 0x0008(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_Initialize; // Function Cronos.SHPushableComponent.Interact // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_Interact final { public: class ASHCharacterPlay* InInteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_Interact; // Function Cronos.SHPushableComponent.SetComponentBlocked // 0x0010 (0x0010 - 0x0000) struct SHPushableComponent_SetComponentBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_SetComponentBlocked; // Function Cronos.SHPushableComponent.WillReachMaxDistance // 0x0020 (0x0020 - 0x0000) struct SHPushableComponent_WillReachMaxDistance final { public: struct FVector PushVector; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHPushableComponent_WillReachMaxDistance; // Function Cronos.SHPushableComponent.FindBestAnimSpot // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_FindBestAnimSpot final { public: class UCapsuleComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_FindBestAnimSpot; // Function Cronos.SHPushableComponent.GetPushingInput // 0x0018 (0x0018 - 0x0000) struct SHPushableComponent_GetPushingInput final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_GetPushingInput; // Function Cronos.SHPushableComponent.IsComponentBlocked // 0x0001 (0x0001 - 0x0000) struct SHPushableComponent_IsComponentBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_IsComponentBlocked; // Function Cronos.SHPushableComponent.ReachedMaxDistanceLimit // 0x0001 (0x0001 - 0x0000) struct SHPushableComponent_ReachedMaxDistanceLimit final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ReachedMaxDistanceLimit; // Function Cronos.SHPushingObjectAnimInstance.ApplyMovementStopped // 0x0018 (0x0018 - 0x0000) struct SHPushingObjectAnimInstance_ApplyMovementStopped final { public: struct FVector StoppedMovementInput; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushingObjectAnimInstance_ApplyMovementStopped; // Function Cronos.SHPushingObjectAnimInstance.GetBlockedInputValue // 0x0018 (0x0018 - 0x0000) struct SHPushingObjectAnimInstance_GetBlockedInputValue final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushingObjectAnimInstance_GetBlockedInputValue; // Function Cronos.SHSavePoint.ManualInteractRequest // 0x0010 (0x0010 - 0x0000) struct SHSavePoint_ManualInteractRequest final { public: class ASHCharacterPlay* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SkipMoveToSpot; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSavePoint_ManualInteractRequest; // Function Cronos.SHSavePoint.OnInteractionEnded // 0x0001 (0x0001 - 0x0000) struct SHSavePoint_OnInteractionEnded final { public: bool WasAborted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSavePoint_OnInteractionEnded; // Function Cronos.SHSavePoint.ProcessProximityBeginOverlap // 0x0120 (0x0120 - 0x0000) struct SHSavePoint_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSavePoint_ProcessProximityBeginOverlap; // Function Cronos.SHSectionInventoryExamineWidget.GetCurrentItemData // 0x02F8 (0x02F8 - 0x0000) struct SHSectionInventoryExamineWidget_GetCurrentItemData final { public: struct FSHItemDataStruct ReturnValue; // 0x0000(0x02F8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSectionInventoryExamineWidget_GetCurrentItemData; // Function Cronos.SHSettingOptionsPanel.ShowTextVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowTextVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTextVisualization; // Function Cronos.SHSettingOptionsPanel.GetCenterDotData // 0x0008 (0x0008 - 0x0000) struct SHSettingOptionsPanel_GetCenterDotData final { public: struct FCenterDotData ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetCenterDotData; // Function Cronos.SHSettingOptionsPanel.GetControlSchemeData // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_GetControlSchemeData final { public: EControllerIcons ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetControlSchemeData; // Function Cronos.SHSettingOptionsPanel.GetHintsData // 0x0088 (0x0088 - 0x0000) struct SHSettingOptionsPanel_GetHintsData final { public: struct FHintsData ReturnValue; // 0x0000(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetHintsData; // Function Cronos.SHSettingOptionsPanel.GetInteractionIndicatorData // 0x0008 (0x0008 - 0x0000) struct SHSettingOptionsPanel_GetInteractionIndicatorData final { public: struct FInteractionIndicatorData ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetInteractionIndicatorData; // Function Cronos.SHSettingOptionsPanel.GetReticleData // 0x0014 (0x0014 - 0x0000) struct SHSettingOptionsPanel_GetReticleData final { public: struct FReticleData ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetReticleData; // Function Cronos.SHSettingOptionsPanel.GetTranscriptionData // 0x0080 (0x0080 - 0x0000) struct SHSettingOptionsPanel_GetTranscriptionData final { public: struct FTranscriptionData ReturnValue; // 0x0000(0x0080)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTranscriptionData; // Function Cronos.SHSettingOptionsPanel.GetTutorialsData // 0x0068 (0x0068 - 0x0000) struct SHSettingOptionsPanel_GetTutorialsData final { public: struct FTutorialsData ReturnValue; // 0x0000(0x0068)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTutorialsData; // Function Cronos.SHSettingOptionsPanel.ShowCenterDotVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowCenterDotVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowCenterDotVisualization; // Function Cronos.SHSettingOptionsPanel.ShowColorVisionDeficiencyVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowColorVisionDeficiencyVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowColorVisionDeficiencyVisualization; // Function Cronos.SHSettingOptionsPanel.ShowControlSchemeVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowControlSchemeVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowControlSchemeVisualization; // Function Cronos.SHSettingOptionsPanel.ShowControlTipsVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowControlTipsVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowControlTipsVisualization; // Function Cronos.SHSettingOptionsPanel.ShowHintsVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowHintsVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowHintsVisualization; // Function Cronos.SHSettingOptionsPanel.ShowInteractionIndicatorVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowInteractionIndicatorVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowInteractionIndicatorVisualization; // Function Cronos.SHSettingOptionsPanel.ShowReticleVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowReticleVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowReticleVisualization; // Function Cronos.SHSettingOptionsPanel.ShowTranscriptionVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowTranscriptionVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTranscriptionVisualization; // Function Cronos.SHSettingOptionsPanel.ShowTutorialsVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowTutorialsVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTutorialsVisualization; // Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByChannel // 0x01C8 (0x01C8 - 0x0000) struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel final { public: struct FHitResult OutHitResult; // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FRotator OutHitRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutHitCapsuleHalfHeight; // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHitCapsuleHeightScalar; // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* InWorldContext; // 0x0120(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadius; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleFromHalfHeight; // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleToHalfHeight; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InFromLocation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InToLocation; // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InFromRotation; // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InToRotation; // 0x0180(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0198(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTraceDensity; // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x01A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCollisionPullbackTime; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery InTraceChannel; // 0x01AC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x01AD(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1AE[0x2]; // 0x01AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x01B0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x01C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01C4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C5[0x3]; // 0x01C5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel; // Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByComponent // 0x0190 (0x0190 - 0x0000) struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent final { public: struct FHitResult OutHitResult; // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FRotator OutHitRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutHitCapsuleHalfHeight; // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHitCapsuleHeightScalar; // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCapsuleComponent* InCapsuleComponent; // 0x0120(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadiusIncrease; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleToHalfHeight; // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InToLocation; // 0x0130(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InToDeltaRotation; // 0x0148(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTraceDensity; // 0x0164(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x0168(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x016C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCollisionPullbackTime; // 0x0170(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x0174(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_175[0x3]; // 0x0175(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x0178(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x018C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent; // Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByProfile // 0x01D0 (0x01D0 - 0x0000) struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile final { public: struct FHitResult OutHitResult; // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FRotator OutHitRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutHitCapsuleHalfHeight; // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHitCapsuleHeightScalar; // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* InWorldContext; // 0x0120(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadius; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleFromHalfHeight; // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleToHalfHeight; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InFromLocation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InToLocation; // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InFromRotation; // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InToRotation; // 0x0180(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0198(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTraceDensity; // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x01A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCollisionPullbackTime; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InCollisionProfileName; // 0x01AC(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x01B4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1B5[0x3]; // 0x01B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x01B8(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x01C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01CC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1CD[0x3]; // 0x01CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile; // Function Cronos.SHTraversalLadder.ActivateInteraction // 0x0008 (0x0008 - 0x0000) struct SHTraversalLadder_ActivateInteraction final { public: class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ActivateInteraction; // Function Cronos.SHTraversalLadder.OnTraversalStarted // 0x0001 (0x0001 - 0x0000) struct SHTraversalLadder_OnTraversalStarted final { public: ESHDetectionSide side; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_OnTraversalStarted; // Function Cronos.SHTraversalLadder.ProcessSetupTraversalEnd // 0x0001 (0x0001 - 0x0000) struct SHTraversalLadder_ProcessSetupTraversalEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ProcessSetupTraversalEnd; // Function Cronos.SHTraversalLadder.ProcessStartTraversalMontageEnd // 0x0010 (0x0010 - 0x0000) struct SHTraversalLadder_ProcessStartTraversalMontageEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraversalLadder_ProcessStartTraversalMontageEnd; // Function Cronos.SHTraversalLadderAnimInstance.OnOwnerGameplayEvent // 0x00B8 (0x00B8 - 0x0000) struct SHTraversalLadderAnimInstance_OnOwnerGameplayEvent final { public: struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadderAnimInstance_OnOwnerGameplayEvent; // Function Cronos.SHTraversalLadderAnimInstance.SetIsPlayingCycle // 0x0001 (0x0001 - 0x0000) struct SHTraversalLadderAnimInstance_SetIsPlayingCycle final { public: bool bNewPlayingCycle; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadderAnimInstance_SetIsPlayingCycle; // Function Cronos.SHWeaponManageCmbSubcomp.IsWeaponHidden // 0x0001 (0x0001 - 0x0000) struct SHWeaponManageCmbSubcomp_IsWeaponHidden final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_IsWeaponHidden; // Function Cronos.SHWeaponManageCmbSubcomp.OnEquipWeaponEnd // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_OnEquipWeaponEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnEquipWeaponEnd; // Function Cronos.SHWeaponManageCmbSubcomp.OnUnequipWeaponEnd // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd; // Function Cronos.SHWeaponManageCmbSubcomp.RequestEquipWeapon // 0x000C (0x000C - 0x0000) struct SHWeaponManageCmbSubcomp_RequestEquipWeapon final { public: class FName WeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Instant; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestEquipWeapon; // Function Cronos.SHWeaponManageCmbSubcomp.RequestUnequipWeapon // 0x0001 (0x0001 - 0x0000) struct SHWeaponManageCmbSubcomp_RequestUnequipWeapon final { public: bool Instant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestUnequipWeapon; // Function Cronos.SHWeaponManageCmbSubcomp.SpawnAndSetWeapon // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_SpawnAndSetWeapon final { public: class FName WeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_SpawnAndSetWeapon; // Function Cronos.SHWeaponManageCmbSubcomp.GetCurrentMeleeWeapon // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetCurrentMeleeWeapon final { public: class ASHItemWeaponMelee* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetCurrentMeleeWeapon; // Function Cronos.SHWeaponManageCmbSubcomp.GetDefaultMeleeWeapon // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetDefaultMeleeWeapon final { public: class ASHItemWeaponMelee* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetDefaultMeleeWeapon; // Function Cronos.SHWeaponManageCmbSubcomp.GetEquippedWeapon // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetEquippedWeapon final { public: class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeapon; // Function Cronos.SHWeaponManageCmbSubcomp.GetEquippedWeaponName // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetEquippedWeaponName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeaponName; // Function Cronos.SHWeaponManageCmbSubcomp.GetNoWeaponDataTableRowName // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName; // Function Cronos.SHWeaponManageCmbSubcomp.HasEquippedWeapon // 0x0001 (0x0001 - 0x0000) struct SHWeaponManageCmbSubcomp_HasEquippedWeapon final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_HasEquippedWeapon; // Function Cronos.SingleStashGridItem.GetItemRowName // 0x0008 (0x0008 - 0x0000) struct SingleStashGridItem_GetItemRowName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_GetItemRowName; // Function Cronos.SingleStashGridItem.Init // 0x0028 (0x0028 - 0x0000) struct SingleStashGridItem_Init final { public: struct FInventoryItemDataStruct ItemInSlot; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) class UUserWidget* ParentWidget; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PureIcon; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SingleStashGridItem_Init; // Function Cronos.SingleStashGridItem.IsEmptySlot // 0x0001 (0x0001 - 0x0000) struct SingleStashGridItem_IsEmptySlot final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_IsEmptySlot; // Function Cronos.SingleStashGridItem.IsItemFocused // 0x0001 (0x0001 - 0x0000) struct SingleStashGridItem_IsItemFocused final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_IsItemFocused; // Function Cronos.SingleStashGridItem.OnActionPerformed // 0x0004 (0x0004 - 0x0000) struct SingleStashGridItem_OnActionPerformed final { public: int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_OnActionPerformed; // Function Cronos.SingleStashGridItem.OnAnySlotReassigned // 0x000C (0x000C - 0x0000) struct SingleStashGridItem_OnAnySlotReassigned final { public: int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InNewWeaponModeContainerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InPrevWeaponModeContainerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_OnAnySlotReassigned; // Function Cronos.SingleStashGridItem.OnItemInitialized // 0x0001 (0x0001 - 0x0000) struct SingleStashGridItem_OnItemInitialized final { public: bool PureIcon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_OnItemInitialized; // Function Cronos.SingleStashGridItem.OnWeaponSlotChanged // 0x0004 (0x0004 - 0x0000) struct SingleStashGridItem_OnWeaponSlotChanged final { public: int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_OnWeaponSlotChanged; // Function Cronos.SingleStashGridItem.SetAvailabilityHighlight // 0x0002 (0x0002 - 0x0000) struct SingleStashGridItem_SetAvailabilityHighlight final { public: bool Set; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Success; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_SetAvailabilityHighlight; // Function Cronos.SingleStashGridItem.SetItemFocused // 0x0001 (0x0001 - 0x0000) struct SingleStashGridItem_SetItemFocused final { public: bool Val; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SingleStashGridItem_SetItemFocused; // Function Cronos.SleepingEnemyMimic.InitNiagaraSystems // 0x0010 (0x0010 - 0x0000) struct SleepingEnemyMimic_InitNiagaraSystems final { public: class UNiagaraComponent* ArmTentacles; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNiagaraComponent* HeadTentacles; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SleepingEnemyMimic_InitNiagaraSystems; // Function Cronos.SmartGunFireComponent.StartedOverheat // 0x0010 (0x0010 - 0x0000) struct SmartGunFireComponent_StartedOverheat final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SmartGunFireComponent_StartedOverheat; // Function Cronos.SoulDeletionConfirmationWidget.SetSelectedSoulToDelete // 0x0010 (0x0010 - 0x0000) struct SoulDeletionConfirmationWidget_SetSelectedSoulToDelete final { public: class FText InSoulName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SoulDeletionConfirmationWidget_SetSelectedSoulToDelete; // Function Cronos.SoulExtractionProgressableWidget.StartProgress // 0x0004 (0x0004 - 0x0000) struct SoulExtractionProgressableWidget_StartProgress final { public: float InForDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SoulExtractionProgressableWidget_StartProgress; // Function Cronos.TentacleGrabVFXManager.OnGrabStateChange // 0x0001 (0x0001 - 0x0000) struct TentacleGrabVFXManager_OnGrabStateChange final { public: ETentacleGrabState NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabStateChange; // Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_GetReady // 0x0004 (0x0004 - 0x0000) struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetReady final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetReady; // Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_GetShotOut // 0x0004 (0x0004 - 0x0000) struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetShotOut final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetShotOut; // Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_Retreact // 0x0004 (0x0004 - 0x0000) struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_Retreact final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_Retreact; // Function Cronos.TrailerEnemyActor.GetAbsorptionComponent // 0x0008 (0x0008 - 0x0000) struct TrailerEnemyActor_GetAbsorptionComponent final { public: class UAbsorptionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrailerEnemyActor_GetAbsorptionComponent; // Function Cronos.TrailerEnemyActor.GetArmorComponentTest // 0x0008 (0x0008 - 0x0000) struct TrailerEnemyActor_GetArmorComponentTest final { public: class UArmorComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrailerEnemyActor_GetArmorComponentTest; // Function Cronos.TrailerEnemyActor.Mapping_RefreshAppearance // 0x0004 (0x0004 - 0x0000) struct TrailerEnemyActor_Mapping_RefreshAppearance final { public: EEnemyArchetype InArchetype; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 InAttributes; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 InRank; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGenders InGender; // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_RefreshAppearance; // Function Cronos.TrailerEnemyActor.Mapping_SetAppearanceConfig // 0x0008 (0x0008 - 0x0000) struct TrailerEnemyActor_Mapping_SetAppearanceConfig final { public: class UAppearanceConfig* InConfig; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_SetAppearanceConfig; // Function Cronos.TrailerEnemyActor.Mapping_SetAppearanceTags // 0x0020 (0x0020 - 0x0000) struct TrailerEnemyActor_Mapping_SetAppearanceTags final { public: struct FGameplayTagContainer InTags; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_SetAppearanceTags; // Function Cronos.TrailerEnemyActor.TestAbsorb // 0x0001 (0x0001 - 0x0000) struct TrailerEnemyActor_TestAbsorb final { public: uint8 InRank; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrailerEnemyActor_TestAbsorb; // Function Cronos.TrailerEnemyActor.GetTeethMeshTest // 0x0008 (0x0008 - 0x0000) struct TrailerEnemyActor_GetTeethMeshTest final { public: class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrailerEnemyActor_GetTeethMeshTest; }