#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GeometryCollectionEngine #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "Chaos_structs.hpp" namespace SDK { // Enum GeometryCollectionEngine.ECollectionAttributeEnum // NumValues: 0x0004 enum class ECollectionAttributeEnum : uint8 { Chaos_Active = 0, Chaos_DynamicState = 1, Chaos_CollisionGroup = 2, Chaos_Max = 3, }; // Enum GeometryCollectionEngine.ECollectionGroupEnum // NumValues: 0x0002 enum class ECollectionGroupEnum : uint8 { Chaos_Traansform = 0, Chaos_Max = 1, }; // Enum GeometryCollectionEngine.EChaosBreakingSortMethod // NumValues: 0x0006 enum class EChaosBreakingSortMethod : uint8 { SortNone = 0, SortByHighestMass = 1, SortByHighestSpeed = 2, SortByNearestFirst = 3, Count = 4, EChaosBreakingSortMethod_MAX = 5, }; // Enum GeometryCollectionEngine.EChaosCollisionSortMethod // NumValues: 0x0007 enum class EChaosCollisionSortMethod : uint8 { SortNone = 0, SortByHighestMass = 1, SortByHighestSpeed = 2, SortByHighestImpulse = 3, SortByNearestFirst = 4, Count = 5, EChaosCollisionSortMethod_MAX = 6, }; // Enum GeometryCollectionEngine.EChaosRemovalSortMethod // NumValues: 0x0005 enum class EChaosRemovalSortMethod : uint8 { SortNone = 0, SortByHighestMass = 1, SortByNearestFirst = 2, Count = 3, EChaosRemovalSortMethod_MAX = 4, }; // Enum GeometryCollectionEngine.EChaosTrailingSortMethod // NumValues: 0x0006 enum class EChaosTrailingSortMethod : uint8 { SortNone = 0, SortByHighestMass = 1, SortByHighestSpeed = 2, SortByNearestFirst = 3, Count = 4, EChaosTrailingSortMethod_MAX = 5, }; // Enum GeometryCollectionEngine.EGeometryCollectionDebugDrawActorHideGeometry // NumValues: 0x0006 enum class EGeometryCollectionDebugDrawActorHideGeometry : uint8 { HideNone = 0, HideWithCollision = 1, HideSelected = 2, HideWholeCollection = 3, HideAll = 4, EGeometryCollectionDebugDrawActorHideGeometry_MAX = 5, }; // ScriptStruct GeometryCollectionEngine.GeometryCollectionLevelSetData // 0x0010 (0x0010 - 0x0000) struct FGeometryCollectionLevelSetData final { public: int32 MinLevelSetResolution; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxLevelSetResolution; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinClusterLevelSetResolution; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxClusterLevelSetResolution; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FGeometryCollectionLevelSetData; // ScriptStruct GeometryCollectionEngine.ChaosTrailingEventData // 0x0050 (0x0050 - 0x0000) struct FChaosTrailingEventData final { public: struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector AngularVelocity; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ParticleIndex; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FChaosTrailingEventData; // ScriptStruct GeometryCollectionEngine.ChaosBreakingEventData // 0x0038 (0x0038 - 0x0000) struct FChaosBreakingEventData final { public: struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FChaosBreakingEventData; // ScriptStruct GeometryCollectionEngine.ChaosCollisionEventData // 0x0080 (0x0080 - 0x0000) struct FChaosCollisionEventData final { public: struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Normal; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity1; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity2; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass1; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass2; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Impulse; // 0x0068(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FChaosCollisionEventData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionRepDynamicData // 0x0018 (0x0018 - 0x0000) struct alignas(0x08) FGeometryCollectionRepDynamicData final { public: uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FGeometryCollectionRepDynamicData; // ScriptStruct GeometryCollectionEngine.ChaosTrailingEventRequestSettings // 0x0018 (0x0018 - 0x0000) struct FChaosTrailingEventRequestSettings final { public: int32 MaxNumberOfResults; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinAngularSpeed; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EChaosTrailingSortMethod SortMethod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FChaosTrailingEventRequestSettings; // ScriptStruct GeometryCollectionEngine.ChaosRemovalEventData // 0x0020 (0x0020 - 0x0000) struct FChaosRemovalEventData final { public: struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ParticleIndex; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FChaosRemovalEventData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionDamagePropagationData // 0x000C (0x000C - 0x0000) struct FGeometryCollectionDamagePropagationData final { public: bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BreakDamagePropagationFactor; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ShockDamagePropagationFactor; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FGeometryCollectionDamagePropagationData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionRepStateData // 0x0040 (0x0040 - 0x0000) struct alignas(0x08) FGeometryCollectionRepStateData final { public: uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FGeometryCollectionRepStateData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionRepData // 0x0038 (0x0038 - 0x0000) struct alignas(0x08) FGeometryCollectionRepData final { public: uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FGeometryCollectionRepData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionDebugDrawWarningMessage // 0x0001 (0x0001 - 0x0000) struct FGeometryCollectionDebugDrawWarningMessage final { public: uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FGeometryCollectionDebugDrawWarningMessage; // ScriptStruct GeometryCollectionEngine.GeomComponentCacheParameters // 0x0050 (0x0050 - 0x0000) struct FGeomComponentCacheParameters final { public: EGeometryCollectionCacheType CacheMode; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UGeometryCollectionCache* TargetCache; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReverseCacheBeginTime; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SaveCollisionData; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoGenerateCollisionData; // 0x0015(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 CollisionDataSizeMax; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoCollisionDataSpatialHash; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float CollisionDataSpatialHashRadius; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxCollisionPerCell; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SaveBreakingData; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoGenerateBreakingData; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 BreakingDataSizeMax; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoBreakingDataSpatialHash; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BreakingDataSpatialHashRadius; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxBreakingPerCell; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SaveTrailingData; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoGenerateTrailingData; // 0x003D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 TrailingDataSizeMax; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TrailingMinSpeedThreshold; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TrailingMinVolumeThreshold; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FGeomComponentCacheParameters; // ScriptStruct GeometryCollectionEngine.ChaosBreakingEventRequestSettings // 0x0018 (0x0018 - 0x0000) struct FChaosBreakingEventRequestSettings final { public: int32 MaxNumberOfResults; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinRadius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinMass; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EChaosBreakingSortMethod SortMethod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FChaosBreakingEventRequestSettings; // ScriptStruct GeometryCollectionEngine.ChaosCollisionEventRequestSettings // 0x0018 (0x0018 - 0x0000) struct FChaosCollisionEventRequestSettings final { public: int32 MaxNumberResults; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinImpulse; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EChaosCollisionSortMethod SortMethod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FChaosCollisionEventRequestSettings; // ScriptStruct GeometryCollectionEngine.ChaosRemovalEventRequestSettings // 0x0010 (0x0010 - 0x0000) struct FChaosRemovalEventRequestSettings final { public: int32 MaxNumberOfResults; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EChaosRemovalSortMethod SortMethod; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FChaosRemovalEventRequestSettings; // ScriptStruct GeometryCollectionEngine.GeometryCollectionDebugDrawActorSelectedRigidBody // 0x0018 (0x0018 - 0x0000) struct FGeometryCollectionDebugDrawActorSelectedRigidBody final { public: int32 ID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AChaosSolverActor* Solver; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AGeometryCollectionActor* GeometryCollection; // 0x0010(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FGeometryCollectionDebugDrawActorSelectedRigidBody; // ScriptStruct GeometryCollectionEngine.GeometryCollectionSource // 0x00B0 (0x00B0 - 0x0000) struct FGeometryCollectionSource final { public: struct FSoftObjectPath SourceGeometryObject; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform LocalTransform; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SourceMaterial; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) TArray InstanceCustomData; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) bool bAddInternalMaterials; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSplitComponents; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSetInternalFromMaterialIndex; // 0x00A2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A3[0xD]; // 0x00A3(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FGeometryCollectionSource; // ScriptStruct GeometryCollectionEngine.GeometryCollectionAutoInstanceMesh // 0x0030 (0x0030 - 0x0000) struct FGeometryCollectionAutoInstanceMesh final { public: class UStaticMesh* Mesh; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Materials; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) int32 NumInstances; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray CustomData; // 0x0020(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FGeometryCollectionAutoInstanceMesh; // ScriptStruct GeometryCollectionEngine.GeometryCollectionEmbeddedExemplar // 0x0030 (0x0030 - 0x0000) struct FGeometryCollectionEmbeddedExemplar final { public: struct FSoftObjectPath StaticMeshExemplar; // 0x0000(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartCullDistance; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EndCullDistance; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InstanceCount; // 0x0028(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FGeometryCollectionEmbeddedExemplar; // ScriptStruct GeometryCollectionEngine.GeometryCollectionCollisionParticleData // 0x0008 (0x0008 - 0x0000) struct FGeometryCollectionCollisionParticleData final { public: float CollisionParticlesFraction; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumCollisionParticles; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FGeometryCollectionCollisionParticleData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionCollisionTypeData // 0x0024 (0x0024 - 0x0000) struct FGeometryCollectionCollisionTypeData final { public: ECollisionTypeEnum CollisionType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EImplicitTypeEnum ImplicitType; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FGeometryCollectionLevelSetData LevelSet; // 0x0004(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) struct FGeometryCollectionCollisionParticleData CollisionParticles; // 0x0014(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) float CollisionObjectReductionPercentage; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollisionMarginFraction; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FGeometryCollectionCollisionTypeData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionSizeSpecificData // 0x0020 (0x0020 - 0x0000) struct FGeometryCollectionSizeSpecificData final { public: float MaxSize; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray CollisionShapes; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) int32 DamageThreshold; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FGeometryCollectionSizeSpecificData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionProxyMeshData // 0x0010 (0x0010 - 0x0000) struct FGeometryCollectionProxyMeshData final { public: TArray ProxyMeshes; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FGeometryCollectionProxyMeshData; // ScriptStruct GeometryCollectionEngine.GeometryCollectionRenderResourceSizeInfo // 0x0010 (0x0010 - 0x0000) struct FGeometryCollectionRenderResourceSizeInfo final { public: uint64 MeshResourcesSize; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint64 NaniteResourcesSize; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FGeometryCollectionRenderResourceSizeInfo; }