#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPW_UI_HUD_Compass

#include "Basic.hpp"

#include "BPW_UI_HUD_Compass_classes.hpp"
#include "BPW_UI_HUD_Compass_parameters.hpp"


namespace SDK
{

// Function BPW_UI_HUD_Compass.BPW_UI_HUD_Compass_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UBPW_UI_HUD_Compass_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPW_UI_HUD_Compass_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPW_UI_HUD_Compass.BPW_UI_HUD_Compass_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UBPW_UI_HUD_Compass_C::Destruct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPW_UI_HUD_Compass_C", "Destruct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPW_UI_HUD_Compass.BPW_UI_HUD_Compass_C.ExecuteUbergraph_BPW_UI_HUD_Compass
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPW_UI_HUD_Compass_C::ExecuteUbergraph_BPW_UI_HUD_Compass(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPW_UI_HUD_Compass_C", "ExecuteUbergraph_BPW_UI_HUD_Compass");

	Params::BPW_UI_HUD_Compass_C_ExecuteUbergraph_BPW_UI_HUD_Compass Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPW_UI_HUD_Compass.BPW_UI_HUD_Compass_C.OnGameSettingsChanged
// (Private, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UYBSettingsShared*                _settings                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UBPW_UI_HUD_Compass_C::OnGameSettingsChanged(class UYBSettingsShared* _settings)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPW_UI_HUD_Compass_C", "OnGameSettingsChanged");

	Params::BPW_UI_HUD_Compass_C_OnGameSettingsChanged Parms{};

	Parms._settings = _settings;

	UObject::ProcessEvent(Func, &Parms);
}

}

