#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPW_UI_HUD_MagicandWeaponSelector

#include "Basic.hpp"

#include "YBCommon_classes.hpp"
#include "Engine_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "CommonInput_structs.hpp"
#include "UMG_structs.hpp"


namespace SDK
{

// WidgetBlueprintGeneratedClass BPW_UI_HUD_MagicandWeaponSelector.BPW_UI_HUD_MagicandWeaponSelector_C
// 0x0080 (0x0370 - 0x02F0)
class UBPW_UI_HUD_MagicandWeaponSelector_C final : public UYBUserWidget
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x02F0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UBPW_UI_HUD_InventoryWheel_Master_C*    BPW_UI_HUD_InventoryWheel_Master;                  // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UBPW_UI_HUD_WeaponSelector_C*           BPW_UI_HUD_WeaponSelector;                         // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UImage*                                 Vignette;                                          // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class AYBPlayerController*                    YBPlayerController_Ref;                            // 0x0310(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	TMap<struct FGameplayTag, struct FCurveTableRowHandle> ManaCostPerAbility;                       // 0x0318(0x0050)(Edit, BlueprintVisible, DisableEditOnInstance)
	class AG01Character*                          G01Character;                                      // 0x0368(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)

public:
	void Bind_OnManaChanged(float Value, float Delta);
	void Bind_OnWheelActivated();
	void ExecuteUbergraph_BPW_UI_HUD_MagicandWeaponSelector(int32 EntryPoint);
	void GetCurveTableRowHandleFromSlotItem(class UYBRuntimeInventoryItem* _SlotInventoryItem, struct FCurveTableRowHandle* _CurveTableRowHandle);
	void InitWeaponSelectorVisibilityByInputType(ECommonInputType InputMethod);
	void OnInitialized();
	void OnShowWheelInputActionTriggered();
	void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
	void UpdateWheelSlotsFromManaValue(double _CurrentManaValue);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BPW_UI_HUD_MagicandWeaponSelector_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BPW_UI_HUD_MagicandWeaponSelector_C")
	}
	static class UBPW_UI_HUD_MagicandWeaponSelector_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UBPW_UI_HUD_MagicandWeaponSelector_C>();
	}
};
DUMPER7_ASSERTS_UBPW_UI_HUD_MagicandWeaponSelector_C;

}

