#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GeometryCollectionEngine #include "Basic.hpp" #include "Engine_classes.hpp" #include "GeometryCollectionEngine_structs.hpp" #include "CoreUObject_structs.hpp" #include "CoreUObject_classes.hpp" #include "Chaos_structs.hpp" #include "ChaosSolverEngine_structs.hpp" namespace SDK { // Class GeometryCollectionEngine.GeometryCollectionActor // 0x0010 (0x02C0 - 0x02B0) class AGeometryCollectionActor : public AActor { public: class UGeometryCollectionComponent* GeometryCollectionComponent; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGeometryCollectionDebugDrawComponent* GeometryCollectionDebugDrawComponent; // 0x02B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: bool RaycastSingle(const struct FVector& Start, const struct FVector& End, struct FHitResult* OutHit) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollectionActor") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollectionActor") } static class AGeometryCollectionActor* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AGeometryCollectionActor; // Class GeometryCollectionEngine.GeometryCollectionComponent // 0x0590 (0x0B10 - 0x0580) class UGeometryCollectionComponent final : public UMeshComponent { public: uint8 Pad_578[0x8]; // 0x0578(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) class AChaosSolverActor* ChaosSolverActor; // 0x0580(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_588[0xE8]; // 0x0588(0x00E8)(Fixing Size After Last Property [ Dumper-7 ]) class UGeometryCollection* RestCollection; // 0x0670(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InitializationFields; // 0x0678(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, UObjectWrapper, NativeAccessSpecifierPublic) bool Simulating; // 0x0688(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_689[0x7]; // 0x0689(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) EObjectStateTypeEnum ObjectType; // 0x0690(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceMotionBlur; // 0x0691(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EnableClustering; // 0x0692(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_693[0x1]; // 0x0693(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) int32 ClusterGroupIndex; // 0x0694(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxClusterLevel; // 0x0698(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69C[0x4]; // 0x069C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray DamageThreshold; // 0x06A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) bool bUseSizeSpecificDamageThreshold; // 0x06B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6B1[0x3]; // 0x06B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FGeometryCollectionDamagePropagationData DamagePropagationData; // 0x06B4(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bAllowRemovalOnSleep; // 0x06C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAllowRemovalOnBreak; // 0x06C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EClusterConnectionTypeEnum ClusterConnectionType; // 0x06C2(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6C3[0x1]; // 0x06C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) int32 CollisionGroup; // 0x06C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollisionSampleFraction; // 0x06C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LinearEtherDrag; // 0x06CC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngularEtherDrag; // 0x06D0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6D4[0x4]; // 0x06D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UChaosPhysicalMaterial* PhysicalMaterial; // 0x06D8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) EInitialVelocityTypeEnum InitialVelocityType; // 0x06E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6E1[0x7]; // 0x06E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InitialLinearVelocity; // 0x06E8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InitialAngularVelocity; // 0x0700(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPhysicalMaterial* PhysicalMaterialOverride; // 0x0718(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGeomComponentCacheParameters CacheParameters; // 0x0720(0x0050)(NoDestructor, NativeAccessSpecifierPublic) TArray RestTransforms; // 0x0770(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TMulticastInlineDelegate NotifyGeometryCollectionPhysicsStateChange; // 0x0780(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate NotifyGeometryCollectionPhysicsLoadingStateChange; // 0x0790(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_7A0[0x18]; // 0x07A0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnChaosBreakEvent; // 0x07B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnChaosRemovalEvent; // 0x07C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnChaosCrumblingEvent; // 0x07D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) float DesiredCacheTime; // 0x07E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CachePlayback; // 0x07EC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7ED[0x3]; // 0x07ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnChaosPhysicsCollision; // 0x07F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) bool bNotifyBreaks; // 0x0800(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNotifyCollisions; // 0x0801(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNotifyTrailing; // 0x0802(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNotifyRemovals; // 0x0803(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNotifyCrumblings; // 0x0804(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCrumblingEventIncludesChildren; // 0x0805(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStoreVelocities; // 0x0806(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowBoneColors; // 0x0807(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class AGeometryCollectionISMPoolActor* ISMPool; // 0x0808(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_810[0x4]; // 0x0810(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) bool bEnableReplication; // 0x0814(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bEnableAbandonAfterLevel; // 0x0815(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_816[0x2]; // 0x0816(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReplicationAbandonClusterLevel; // 0x0818(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 ReplicationAbandonAfterLevel; // 0x081C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FGeometryCollectionRepData RepData; // 0x0820(0x0028)(Net, Protected, NativeAccessSpecifierProtected) uint8 Pad_848[0x288]; // 0x0848(0x0288)(Fixing Size After Last Property [ Dumper-7 ]) class UBodySetup* DummyBodySetup; // 0x0AD0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_AD8[0x8]; // 0x0AD8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) TArray EmbeddedGeometryComponents; // 0x0AE0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) uint8 Pad_AF0[0x20]; // 0x0AF0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ApplyAngularVelocity(int32 ItemIndex, const struct FVector& AngularVelocity); void ApplyBreakingAngularVelocity(int32 ItemIndex, const struct FVector& AngularVelocity); void ApplyBreakingLinearVelocity(int32 ItemIndex, const struct FVector& LinearVelocity); void ApplyExternalStrain(int32 ItemIndex, const struct FVector& Location, float Radius, int32 PropagationDepth, float PropagationFactor, float Strain); void ApplyInternalStrain(int32 ItemIndex, const struct FVector& Location, float Radius, int32 PropagationDepth, float PropagationFactor, float Strain); void ApplyKinematicField(float Radius, const struct FVector& position); void ApplyLinearVelocity(int32 ItemIndex, const struct FVector& LinearVelocity); void ApplyPhysicsField(bool Enabled, EGeometryCollectionPhysicsTypeEnum Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field); void CrumbleActiveClusters(); void CrumbleCluster(int32 ItemIndex); int32 GetInitialLevel(int32 ItemIndex); void GetMassAndExtents(int32 ItemIndex, float* OutMass, struct FBox* OutExtents); void ReceivePhysicsCollision(const struct FChaosPhysicsCollisionInfo& CollisionInfo); void RemoveAllAnchors(); void SetNotifyBreaks(bool bNewNotifyBreaks); void SetNotifyCrumblings(bool bNewNotifyCrumblings); void SetNotifyRemovals(bool bNewNotifyRemovals); void SetRestCollection(const class UGeometryCollection* RestCollectionIn); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollectionComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollectionComponent") } static class UGeometryCollectionComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGeometryCollectionComponent; // Class GeometryCollectionEngine.GeometryCollectionISMPoolActor // 0x0008 (0x02B8 - 0x02B0) class AGeometryCollectionISMPoolActor final : public AActor { public: class UGeometryCollectionISMPoolComponent* ISMPoolComp; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollectionISMPoolActor") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollectionISMPoolActor") } static class AGeometryCollectionISMPoolActor* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AGeometryCollectionISMPoolActor; // Class GeometryCollectionEngine.GeometryCollectionISMPoolComponent // 0x00C0 (0x0360 - 0x02A0) class UGeometryCollectionISMPoolComponent final : public USceneComponent { public: uint8 Pad_2A0[0xC0]; // 0x02A0(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollectionISMPoolComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollectionISMPoolComponent") } static class UGeometryCollectionISMPoolComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGeometryCollectionISMPoolComponent; // Class GeometryCollectionEngine.ChaosDestructionListener // 0x02B0 (0x0550 - 0x02A0) class UChaosDestructionListener final : public USceneComponent { public: uint8 bIsCollisionEventListeningEnabled : 1; // 0x02A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bIsBreakingEventListeningEnabled : 1; // 0x02A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bIsTrailingEventListeningEnabled : 1; // 0x02A0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 bIsRemovalEventListeningEnabled : 1; // 0x02A0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) uint8 Pad_2A1[0x3]; // 0x02A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FChaosCollisionEventRequestSettings CollisionEventRequestSettings; // 0x02A4(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FChaosBreakingEventRequestSettings BreakingEventRequestSettings; // 0x02BC(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FChaosTrailingEventRequestSettings TrailingEventRequestSettings; // 0x02D4(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FChaosRemovalEventRequestSettings RemovalEventRequestSettings; // 0x02EC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSet ChaosSolverActors; // 0x0300(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) TSet GeometryCollectionActors; // 0x0350(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) TMulticastInlineDelegate& CollisionEvents)> OnCollisionEvents; // 0x03A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate& BreakingEvents)> OnBreakingEvents; // 0x03B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate& TrailingEvents)> OnTrailingEvents; // 0x03C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate& RemovalEvents)> OnRemovalEvents; // 0x03D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_3E0[0x170]; // 0x03E0(0x0170)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void AddChaosSolverActor(class AChaosSolverActor* ChaosSolverActor); void AddGeometryCollectionActor(class AGeometryCollectionActor* GeometryCollectionActor); void RemoveChaosSolverActor(class AChaosSolverActor* ChaosSolverActor); void RemoveGeometryCollectionActor(class AGeometryCollectionActor* GeometryCollectionActor); void SetBreakingEventEnabled(bool bIsEnabled); void SetBreakingEventRequestSettings(const struct FChaosBreakingEventRequestSettings& InSettings); void SetCollisionEventEnabled(bool bIsEnabled); void SetCollisionEventRequestSettings(const struct FChaosCollisionEventRequestSettings& InSettings); void SetRemovalEventEnabled(bool bIsEnabled); void SetRemovalEventRequestSettings(const struct FChaosRemovalEventRequestSettings& InSettings); void SetTrailingEventEnabled(bool bIsEnabled); void SetTrailingEventRequestSettings(const struct FChaosTrailingEventRequestSettings& InSettings); void SortBreakingEvents(TArray& BreakingEvents, EChaosBreakingSortMethod SortMethod); void SortCollisionEvents(TArray& CollisionEvents, EChaosCollisionSortMethod SortMethod); void SortRemovalEvents(TArray& RemovalEvents, EChaosRemovalSortMethod SortMethod); void SortTrailingEvents(TArray& TrailingEvents, EChaosTrailingSortMethod SortMethod); bool IsEventListening() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ChaosDestructionListener") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ChaosDestructionListener") } static class UChaosDestructionListener* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UChaosDestructionListener; // Class GeometryCollectionEngine.GeometryCollectionCache // 0x0028 (0x0050 - 0x0028) class UGeometryCollectionCache final : public UObject { public: struct FRecordedTransformTrack RecordedData; // 0x0028(0x0010)(NativeAccessSpecifierPrivate) class UGeometryCollection* SupportedCollection; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FGuid CompatibleCollectionState; // 0x0040(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollectionCache") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollectionCache") } static class UGeometryCollectionCache* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGeometryCollectionCache; // Class GeometryCollectionEngine.GeometryCollectionDebugDrawActor // 0x00C0 (0x0370 - 0x02B0) class AGeometryCollectionDebugDrawActor final : public AActor { public: struct FGeometryCollectionDebugDrawWarningMessage WarningMessage; // 0x02B0(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2B1[0x7]; // 0x02B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FGeometryCollectionDebugDrawActorSelectedRigidBody SelectedRigidBody; // 0x02B8(0x0018)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) bool bDebugDrawWholeCollection; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDebugDrawHierarchy; // 0x02D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDebugDrawClustering; // 0x02D2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGeometryCollectionDebugDrawActorHideGeometry HideGeometry; // 0x02D3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowRigidBodyId; // 0x02D4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowRigidBodyCollision; // 0x02D5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCollisionAtOrigin; // 0x02D6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowRigidBodyTransform; // 0x02D7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowRigidBodyInertia; // 0x02D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowRigidBodyVelocity; // 0x02D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowRigidBodyForce; // 0x02DA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowRigidBodyInfos; // 0x02DB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowTransformIndex; // 0x02DC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowTransform; // 0x02DD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowParent; // 0x02DE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowLevel; // 0x02DF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowConnectivityEdges; // 0x02E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowGeometryIndex; // 0x02E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowGeometryTransform; // 0x02E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowBoundingBox; // 0x02E3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowFaces; // 0x02E4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowFaceIndices; // 0x02E5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowFaceNormals; // 0x02E6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowSingleFace; // 0x02E7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SingleFaceIndex; // 0x02E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowVertices; // 0x02EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowVertexIndices; // 0x02ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowVertexNormals; // 0x02EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseActiveVisualization; // 0x02EF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PointThickness; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LineThickness; // 0x02F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTextShadow; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2F9[0x3]; // 0x02F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float TextScale; // 0x02FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NormalScale; // 0x0300(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AxisScale; // 0x0304(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ArrowScale; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor RigidBodyIdColor; // 0x030C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RigidBodyTransformScale; // 0x0310(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor RigidBodyCollisionColor; // 0x0314(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor RigidBodyInertiaColor; // 0x0318(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor RigidBodyVelocityColor; // 0x031C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor RigidBodyForceColor; // 0x0320(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor RigidBodyInfoColor; // 0x0324(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor TransformIndexColor; // 0x0328(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TransformScale; // 0x032C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor LevelColor; // 0x0330(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor ParentColor; // 0x0334(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ConnectivityEdgeThickness; // 0x0338(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor GeometryIndexColor; // 0x033C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GeometryTransformScale; // 0x0340(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor BoundingBoxColor; // 0x0344(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor FaceColor; // 0x0348(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor FaceIndexColor; // 0x034C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor FaceNormalColor; // 0x0350(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor SingleFaceColor; // 0x0354(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor VertexColor; // 0x0358(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor VertexIndexColor; // 0x035C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor VertexNormalColor; // 0x0360(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UBillboardComponent* SpriteComponent; // 0x0368(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollectionDebugDrawActor") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollectionDebugDrawActor") } static class AGeometryCollectionDebugDrawActor* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AGeometryCollectionDebugDrawActor; // Class GeometryCollectionEngine.GeometryCollectionDebugDrawComponent // 0x0018 (0x00B8 - 0x00A0) class UGeometryCollectionDebugDrawComponent final : public UActorComponent { public: class AGeometryCollectionDebugDrawActor* GeometryCollectionDebugDrawActor; // 0x00A0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AGeometryCollectionRenderLevelSetActor* GeometryCollectionRenderLevelSetActor; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollectionDebugDrawComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollectionDebugDrawComponent") } static class UGeometryCollectionDebugDrawComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGeometryCollectionDebugDrawComponent; // Class GeometryCollectionEngine.GeometryCollection // 0x0138 (0x0160 - 0x0028) class UGeometryCollection final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) bool EnableClustering; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ClusterGroupIndex; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxClusterLevel; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray DamageThreshold; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) bool bUseSizeSpecificDamageThreshold; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PerClusterOnlyDamageThreshold; // 0x0051(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FGeometryCollectionDamagePropagationData DamagePropagationData; // 0x0054(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) EClusterConnectionTypeEnum ClusterConnectionType; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ConnectionGraphBoundsFilteringMargin; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Materials; // 0x0068(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) TArray EmbeddedGeometryExemplar; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) bool bUseFullPrecisionUVs; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray AutoInstanceMeshes; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) struct FSoftObjectPath RootProxy; // 0x00A0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStripOnCook; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EnableNanite; // 0x00C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMassAsDensity; // 0x00C2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C3[0x1]; // 0x00C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float Mass; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinimumMassClamp; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bImportCollisionFromSource; // 0x00CC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRemoveOnMaxSleep; // 0x00CD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D MaximumSleepTime; // 0x00D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D RemovalDuration; // 0x00E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSlowMovingAsSleeping; // 0x00F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float SlowMovingVelocityThreshold; // 0x00F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SizeSpecificData; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) bool EnableRemovePiecesOnFracture; // 0x0108(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray RemoveOnFractureMaterials; // 0x0110(0x0010)(ZeroConstructor, Deprecated, UObjectWrapper, NativeAccessSpecifierPublic) class UDataflow* Dataflow; // 0x0120(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid PersistentGuid; // 0x0128(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FGuid StateGuid; // 0x0138(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) int32 BoneSelectedMaterialIndex; // 0x0148(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_14C[0x14]; // 0x014C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollection") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollection") } static class UGeometryCollection* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGeometryCollection; // Class GeometryCollectionEngine.GeometryCollectionRenderLevelSetActor // 0x00F0 (0x03A0 - 0x02B0) class alignas(0x10) AGeometryCollectionRenderLevelSetActor final : public AActor { public: class UVolumeTexture* TargetVolumeTexture; // 0x02B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterial* RayMarchMaterial; // 0x02B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SurfaceTolerance; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Isovalue; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Enabled; // 0x02C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RenderVolumeBoundingBox; // 0x02C9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2CA[0xD6]; // 0x02CA(0x00D6)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GeometryCollectionRenderLevelSetActor") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GeometryCollectionRenderLevelSetActor") } static class AGeometryCollectionRenderLevelSetActor* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AGeometryCollectionRenderLevelSetActor; }