#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: SimpleSpawnPoints #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "LevelStreaming_structs.hpp" namespace SDK { // ScriptStruct SimpleSpawnPoints.SpawnPointData // 0x0120 (0x0120 - 0x0000) struct FSpawnPointData final { public: struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString CustomName; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FStreamableLevelHandle PersistentLevel; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) struct FStreamableLevel Level; // 0x0028(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform position; // 0x00A0(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InitialStreamingRequests; // 0x0100(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) TArray InitialDataLayerRequests; // 0x0110(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FSpawnPointData; // ScriptStruct SimpleSpawnPoints.SpawnPointHandle // 0x0020 (0x0020 - 0x0000) struct FSpawnPointHandle final { public: class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid Guid; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FSpawnPointHandle; }