#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_TitleFlow

#include "Basic.hpp"

#include "WBP_TitleFlow_classes.hpp"
#include "WBP_TitleFlow_parameters.hpp"


namespace SDK
{

// Function WBP_TitleFlow.WBP_TitleFlow_C.BP_ShowCommon
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool*                                   NoUse                                                  (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_TitleFlow_C::BP_ShowCommon(bool* NoUse)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "BP_ShowCommon");

	Params::WBP_TitleFlow_C_BP_ShowCommon Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (NoUse != nullptr)
		*NoUse = Parms.NoUse;
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.Completed_B2467B96493AC4315E636BB79DD3FA37
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class USaveGame*                        SaveGame                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                                    bSuccess                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_TitleFlow_C::Completed_B2467B96493AC4315E636BB79DD3FA37(class USaveGame* SaveGame, bool bSuccess)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "Completed_B2467B96493AC4315E636BB79DD3FA37");

	Params::WBP_TitleFlow_C_Completed_B2467B96493AC4315E636BB79DD3FA37 Parms{};

	Parms.SaveGame = SaveGame;
	Parms.bSuccess = bSuccess;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.ExecuteUbergraph_WBP_TitleFlow
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_TitleFlow_C::ExecuteUbergraph_WBP_TitleFlow(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "ExecuteUbergraph_WBP_TitleFlow");

	Params::WBP_TitleFlow_C_ExecuteUbergraph_WBP_TitleFlow Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.OnFadeInCompleted
// (Event, Protected, BlueprintCallable, BlueprintEvent)

void UWBP_TitleFlow_C::OnFadeInCompleted()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "OnFadeInCompleted");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.OnInitialized
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UWBP_TitleFlow_C::OnInitialized()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "OnInitialized");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.OnPageClosed
// (Public, BlueprintCallable, BlueprintEvent)

void UWBP_TitleFlow_C::OnPageClosed()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "OnPageClosed");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.OnProgressBarClosed
// (Public, BlueprintCallable, BlueprintEvent)

void UWBP_TitleFlow_C::OnProgressBarClosed()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "OnProgressBarClosed");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.RequestSystemSave
// (BlueprintCallable, BlueprintEvent)

void UWBP_TitleFlow_C::RequestSystemSave()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "RequestSystemSave");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.SetAllData
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool*                                   NoUse                                                  (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_TitleFlow_C::SetAllData(bool* NoUse)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "SetAllData");

	Params::WBP_TitleFlow_C_SetAllData Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (NoUse != nullptr)
		*NoUse = Parms.NoUse;
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.ShowLoadingBar
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)

void UWBP_TitleFlow_C::ShowLoadingBar()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "ShowLoadingBar");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.UpdateProgress
// (Public, BlueprintCallable, BlueprintEvent)

void UWBP_TitleFlow_C::UpdateProgress()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "UpdateProgress");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_TitleFlow.WBP_TitleFlow_C.WaitOnlineSystemLogin
// (BlueprintCallable, BlueprintEvent)

void UWBP_TitleFlow_C::WaitOnlineSystemLogin()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_TitleFlow_C", "WaitOnlineSystemLogin");

	UObject::ProcessEvent(Func, nullptr);
}

}

