#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: UI_Settings #include "Basic.hpp" #include "UMG_structs.hpp" #include "Engine_structs.hpp" #include "CyaTools_classes.hpp" #include "AkAudio_structs.hpp" namespace SDK { // WidgetBlueprintGeneratedClass UI_Settings.UI_Settings_C // 0x0130 (0x04D8 - 0x03A8) class UUI_Settings_C final : public UCyaMenuWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x03A8(0x0008)(ZeroConstructor, Transient, DuplicateTransient) class UUI_EnhancedActionButton_C* UI_RightTabButton; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_EnhancedActionButton_C* UI_LeftTabButton; // 0x03B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_InputButton_Menu_C* UI_InputButton_Back; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UHorizontalBox* TabsButtonContainer; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_NavButton_NotFocusable_C* TabButton_Sound; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_NavButton_NotFocusable_C* TabButton_Game; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_NavButton_NotFocusable_C* TabButton_Display; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_NavButton_NotFocusable_C* TabButton_Controls; // 0x03E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_NavButton_NotFocusable_C* TabButton_Accessibility; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_Settings_Tab_Graphics_C* Settings_Graphics; // 0x03F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_Settings_Tab_Game_C* Settings_Game; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_Settings_Tab_Controls_C* Settings_Controls; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_Settings_Tab_Audio_C* Settings_Audio; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_Settings_Tab_Accessibility_C* Settings_Accessibility; // 0x0418(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class USizeBox* NavBar; // 0x0420(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UHorizontalBox* Input_ResetDefault; // 0x0428(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UHorizontalBox* Input_Back; // 0x0430(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UHorizontalBox* Input_AutoDetect; // 0x0438(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UHorizontalBox* Input_Apply; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_InputButton_Menu_C* HoldResetDefault; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_InputButton_Menu_C* HoldApply; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UTextBlock* Entry_Description; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UOverlay* Description_Holder; // 0x0460(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWidgetSwitcher* ContentSwitcher; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UButton* ChevronUp; // 0x0470(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UButton* ChevronDown; // 0x0478(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBackgroundBlur* BackgroundBlur; // 0x0480(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UImage* Background_MainMenu; // 0x0488(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_InGameMenu_Background_C* Background_InGameMenu; // 0x0490(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UUI_InputButton_Menu_C* AutoDetect; // 0x0498(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UImage* Amber; // 0x04A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWidgetAnimation* InAnimation; // 0x04A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* ChangeTabAnimation; // 0x04B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) int32 currentIndex; // 0x04B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_4BC[0x4]; // 0x04BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray Tabs; // 0x04C0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, ContainsInstancedReference) bool HasHoldApplyRelease; // 0x04D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool HasHoldResetRelease; // 0x04D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) public: void AskConfirmation(); void BeginHoldApply(); void BeginHoldReset(); void BndEvt__UI_Settings_AutoDetect_K2Node_ComponentBoundEvent_9_OnClick__DelegateSignature(); void BndEvt__UI_Settings_ChevronDown_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature(); void BndEvt__UI_Settings_ChevronUp_K2Node_ComponentBoundEvent_5_OnButtonClickedEvent__DelegateSignature(); void BndEvt__UI_Settings_HoldApply_K2Node_ComponentBoundEvent_8_OnHoldEnd__DelegateSignature(); void BndEvt__UI_Settings_HoldResetDefault_K2Node_ComponentBoundEvent_7_OnHoldEnd__DelegateSignature(); void BndEvt__UI_Settings_TabButton_Accessibility_K2Node_ComponentBoundEvent_4_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button); void BndEvt__UI_Settings_TabButton_Controls_K2Node_ComponentBoundEvent_3_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button); void BndEvt__UI_Settings_TabButton_Display_K2Node_ComponentBoundEvent_1_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button); void BndEvt__UI_Settings_TabButton_Game_K2Node_ComponentBoundEvent_0_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button); void BndEvt__UI_Settings_TabButton_Sound_K2Node_ComponentBoundEvent_2_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button); void CancelHoldApply(); void CancelHoldReset(); void CheckKeyEvent(const struct FKeyEvent& KeyEvent, class UInputAction* Action, bool* Equal); void Construct(); void ExecuteUbergraph_UI_Settings(int32 EntryPoint); void GetCurrentTab(class UUI_Settings_Tab_Base_C** Widget); void GetNavigationTabNum(int32* Count); void HandleApply(); void HandleAutoDetect(); void HandleClick(bool* Handled); void HandleReset(); void HaveChanges(bool* Changes); void HaveChangesFromDefault(bool* Changes); void NavigationIndex(int32 Index_0); void NavigationNext(); void NavigationPrev(); void OnApplyCancel(); void OnApplyConfirm(); void OnClickBack(); void OnInitialized(); struct FEventReply OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); struct FEventReply OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); void OnNavigationIndexCancel(); void OnNavigationIndexConfirm(); struct FEventReply OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); bool OnRequestClose(); void OnUserChangeValue(); void OnUserScrolled(); void OnUserSelectEntry(class UUI_Settings_Entry_C* Entry); void RefreshBackground(); void RefreshChangeButton(); void RefreshCurrentTab(); void RefreshScrollBracket(); void ResetChanges(); void SetCurrentTab(int32 currentIndex_0); void UpdateCurrentTabTitle(); bool WantHalfBG(); public: static class UClass* StaticClass() { BP_STATIC_CLASS_IMPL("UI_Settings_C") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UI_Settings_C") } static class UUI_Settings_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUI_Settings_C; }