#include "Memory.hpp"; #include "Maths.hpp"; #include "ObfuscateString.h" #include #include #include #include // Constants const std::string PLUGIN_NAME = "South Of Midnight"; const std::string PLUGIN_LOG = PLUGIN_NAME + ".log"; const std::string gameExecutable = "SouthOfMidnight.exe"; const float baseAspect = 1.777778; // Logger std::shared_ptr logger; // Screen informations static int screenWidth = GetSystemMetrics(SM_CXSCREEN); static int screenHeight = GetSystemMetrics(SM_CYSCREEN); static float aspectRatio = (float)screenWidth / screenHeight; // Plugin states static bool AOBScanDone = false; static bool g_fix_enabled = false; static bool g_fov_fix_enabled = false; static bool g_aspect_ratio_fix_enabled = false; static int g_AdditionalValue = 0; // Shared values static float g_FOV_In = 0; static float g_Compensated_FOV = 0; static float g_FOV_Out = 0; // AOB Scan pointers static uint8_t* FOVaddress = nullptr; static uint8_t* Aspectaddress = nullptr; // Hooking static SafetyHookMid FOVHook{}; static SafetyHookMid AspectRatioHook{}; // Prototypes static void FOVFixEnabled(bool fix_enabled); static void AspectRatioFixEnabled(bool fix_enabled); extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled) { g_fix_enabled = enabled; if (g_fix_enabled && !AOBScanDone) { logger->info("--------------- AOB scan started ---------------"); if (FOVaddress == nullptr) { constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("90 0F ?? ?? 48 8B 8C ?? ?? ?? ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F 28"); FOVaddress = Memory::aob_scan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //SouthOfMidnight.exe + 357E051 - E8 5A 4A ED FD - call SouthOfMidnight.exe + 1452AB0 //SouthOfMidnight.exe + 357E056 - 90 - nop //SouthOfMidnight.exe + 357E057 - 0F 28 C6 - movaps xmm0, xmm6 //SouthOfMidnight.exe + 357E05A - 48 8B 8C 24 50 09 00 00 - mov rcx, [rsp + 00000950] <== Injection point //SouthOfMidnight.exe + 357E062 - 48 33 CC - xor rcx, rsp if (!FOVaddress) logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast(FOVaddress)); FOVaddress += 4; // Offset for the target opcode } } if (Aspectaddress == nullptr) { constexpr auto AspectStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 87 ?? ?? ?? ?? 89 ?? ?? 0F B6"); Aspectaddress = Memory::aob_scan(gameExecutable, AspectStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //SouthOfMidnight.exe + 3161AB4 - F3 0F 10 87 F8 01 00 00 - movss xmm0, [rdi + 000001F8] //SouthOfMidnight.exe + 3161ABC - F3 0F 11 46 18 - movss[rsi + 18], xmm0 //SouthOfMidnight.exe + 3161AC1 - 8B 87 08 02 00 00 - mov eax, [rdi + 00000208] //SouthOfMidnight.exe + 3161AC7 - 89 46 2C - mov[rsi + 2C], eax <== Injection point //SouthOfMidnight.exe + 3161ACA - 0F B6 8F 0C 02 00 00 - movzx ecx, byte ptr[rdi + 0000020C] if (!Aspectaddress) logger->warn("Aspect ratio signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Aspect ratio signature found at address: 0x{:X}.", reinterpret_cast(Aspectaddress)); Aspectaddress += 0x15; // Offset for the target opcode } if (FOVaddress != nullptr && Aspectaddress != nullptr) { logger->info("All AOB signatures found. Ready to patch..."); logger->info("--------------- AOB scan finished ---------------"); AOBScanDone = true; } } } if (FOVaddress && Aspectaddress) { if (g_fix_enabled) { AspectRatioFixEnabled(g_aspect_ratio_fix_enabled); FOVFixEnabled(g_fov_fix_enabled || g_aspect_ratio_fix_enabled); } else { AspectRatioFixEnabled(false); FOVFixEnabled(false); logger->info("All fixes disabled."); } } } // Setters for Reshade addon call extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init) { g_fov_fix_enabled = enabled; FOVFixEnabled(g_fov_fix_enabled || g_aspect_ratio_fix_enabled); // FOV fix must be enabled when aspect ratio is too to compensate FOV } extern "C" __declspec(dllexport) void SetAspectRatioFixEnabled(bool enabled, bool init) { g_aspect_ratio_fix_enabled = enabled; AspectRatioFixEnabled(g_aspect_ratio_fix_enabled); } extern "C" __declspec(dllexport) void SetFOV(int fov) { g_AdditionalValue = fov; } // Getters for Reshade addon call extern "C" __declspec(dllexport) float GetFOVIn() { return g_FOV_In; } extern "C" __declspec(dllexport) float GetCompensatedFOV() { return g_Compensated_FOV; } extern "C" __declspec(dllexport) float GetFOVOut() { return g_FOV_Out; } // Injection functions static void FOVFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) { if (!FOVHook) { // Hook only once FOVHook = safetyhook::create_mid(FOVaddress, [](SafetyHookContext& ctx) { g_FOV_In = ctx.xmm0.f32[0]; if (g_aspect_ratio_fix_enabled) g_Compensated_FOV = ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, baseAspect, aspectRatio); else g_Compensated_FOV = ctx.xmm0.f32[0]; g_FOV_Out = ctx.xmm0.f32[0] += (g_fov_fix_enabled ? g_AdditionalValue : 0); }); } else FOVHook.enable(); logger->info("FOV fix enabled"); } if (!fix_enabled && FOVHook) { FOVHook.disable(); logger->info("FOV fix disabled"); } } static void AspectRatioFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && Aspectaddress != nullptr) { if (!AspectRatioHook) { AspectRatioHook = safetyhook::create_mid(Aspectaddress, [](SafetyHookContext& ctx) { ctx.rax = *reinterpret_cast(&aspectRatio); }); } else AspectRatioHook.enable(); logger->info("Aspect ratio fix enabled"); FOVFixEnabled(fix_enabled); } if (!fix_enabled && AspectRatioHook) { AspectRatioHook.disable(); logger->info("Aspect ratio fix disabled"); if (!g_fov_fix_enabled) FOVFixEnabled(fix_enabled); } } // Initialisation de spdlog avec format personnalisé static void InitializeLogger() { try { logger = spdlog::basic_logger_mt("Fixlib", PLUGIN_LOG, true); PLUGIN_LOG.c_str(); spdlog::set_default_logger(logger); // Format : [YYYY-MM-DD HH:MM:SS] [INFO] message spdlog::set_pattern("[%Y-%m-%d %H:%M:%S] [%^%l%$] %v"); spdlog::set_level(spdlog::level::debug); logger->flush_on(spdlog::level::debug); // Flush automatically } catch (const spdlog::spdlog_ex& ex) { std::string plugin_error_message = "Could not open " + PLUGIN_LOG; MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK); } } // Standard dll entry BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) { if (reason == DLL_PROCESS_ATTACH) { InitializeLogger(); logger->info("Plugin {} loaded.", PLUGIN_NAME); } else if (reason == DLL_PROCESS_DETACH) { logger->info("Plugin {} unloaded.", PLUGIN_NAME); spdlog::drop_all(); } return TRUE; }