#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: SimpleSpawnPoints #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "LevelStreaming_structs.hpp" namespace SDK { // Enum SimpleSpawnPoints.ESpawnPointGroupID // NumValues: 0x0004 enum class ESpawnPointGroupID : uint8 { Gameplay = 0, DebugGameplay = 1, DebugCine = 2, ESpawnPointGroupID_MAX = 3, }; // ScriptStruct SimpleSpawnPoints.SpawnPointData // 0x0110 (0x0110 - 0x0000) struct FSpawnPointData final { public: struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString CustomName; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FStreamableLevelHandle PersistentLevel; // 0x0020(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform position; // 0x0050(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr SpawnPointDataPreset; // 0x00B0(0x0028)(Edit, BlueprintVisible, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWorldPartitionStateRequestDataAsset* WorldStateRequestDataAsset; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDebugSpawnPoint; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESpawnPointGroupID SpawnPointGroup; // 0x00E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TSoftObjectPtr RootLevelSR; // 0x00E8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FSpawnPointData; // ScriptStruct SimpleSpawnPoints.SpawnPointHandle // 0x0020 (0x0020 - 0x0000) struct FSpawnPointHandle final { public: class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid Guid; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FSpawnPointHandle; }