#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: PhysicsCore #include "Basic.hpp" #include "Chaos_structs.hpp" #include "CoreUObject_structs.hpp" #include "CoreUObject_classes.hpp" #include "PhysicsCore_structs.hpp" #include "DeveloperSettings_classes.hpp" namespace SDK { // Class PhysicsCore.PhysicalMaterialPropertyBase // 0x0000 (0x0028 - 0x0028) class UPhysicalMaterialPropertyBase final : public UObject { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PhysicalMaterialPropertyBase") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PhysicalMaterialPropertyBase") } static class UPhysicalMaterialPropertyBase* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPhysicalMaterialPropertyBase; // Class PhysicsCore.BodySetupCore // 0x0010 (0x0038 - 0x0028) class UBodySetupCore : public UObject { public: class FName BoneName; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPhysicsType PhysicsType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionTraceFlag CollisionTraceFlag; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBodyCollisionResponse CollisionReponse; // 0x0032(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BodySetupCore") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BodySetupCore") } static class UBodySetupCore* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBodySetupCore; // Class PhysicsCore.ChaosPhysicalMaterial // 0x0020 (0x0048 - 0x0028) class UChaosPhysicalMaterial final : public UObject { public: float Friction; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StaticFriction; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Restitution; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LinearEtherDrag; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngularEtherDrag; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SleepingLinearVelocityThreshold; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SleepingAngularVelocityThreshold; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ChaosPhysicalMaterial") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ChaosPhysicalMaterial") } static class UChaosPhysicalMaterial* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UChaosPhysicalMaterial; // Class PhysicsCore.PhysicalMaterial // 0x0080 (0x00A8 - 0x0028) class UPhysicalMaterial : public UObject { public: float Friction; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StaticFriction; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EFrictionCombineMode FrictionCombineMode; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOverrideFrictionCombineMode; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float Restitution; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EFrictionCombineMode RestitutionCombineMode; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOverrideRestitutionCombineMode; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float Density; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SleepLinearVelocityThreshold; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SleepAngularVelocityThreshold; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SleepCounterThreshold; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RaiseMassToPower; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DestructibleDamageThresholdScale; // 0x0050(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UPhysicalMaterialPropertyBase* PhysicalMaterialProperty; // 0x0058(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPhysicalSurface SurfaceType; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FPhysicalMaterialStrength Strength; // 0x0064(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FPhysicalMaterialDamageModifier DamageModifier; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor DebugColor; // 0x0074(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowExperimentalProperties; // 0x0084(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPhysicalMaterialSoftCollisionMode SoftCollisionMode; // 0x0085(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_86[0x2]; // 0x0086(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float SoftCollisionThickness; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BaseFrictionImpulse; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_90[0x18]; // 0x0090(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PhysicalMaterial") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PhysicalMaterial") } static class UPhysicalMaterial* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPhysicalMaterial; // Class PhysicsCore.PhysicsSettingsCore // 0x00C8 (0x0100 - 0x0038) class UPhysicsSettingsCore : public UDeveloperSettings { public: float DefaultGravityZ; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DefaultTerminalVelocity; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DefaultFluidFriction; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SimulateScratchMemorySize; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RagdollAggregateThreshold; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TriangleMeshTriangleMinAreaThreshold; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableEnhancedDeterminism; // 0x0050(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableShapeSharing; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnablePCM; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableStabilization; // 0x0053(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWarnMissingLocks; // 0x0054(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnable2DPhysics; // 0x0055(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDefaultHasComplexCollision; // 0x0056(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float BounceThresholdVelocity; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EFrictionCombineMode FrictionCombineMode; // 0x005C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EFrictionCombineMode RestitutionCombineMode; // 0x005D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float MaxAngularVelocity; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDepenetrationVelocity; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ContactOffsetMultiplier; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinContactOffset; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxContactOffset; // 0x0070(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSimulateSkeletalMeshOnDedicatedServer; // 0x0074(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionTraceFlag DefaultShapeComplexity; // 0x0075(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_76[0x2]; // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FChaosSolverConfiguration SolverOptions; // 0x0078(0x0084)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PhysicsSettingsCore") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PhysicsSettingsCore") } static class UPhysicsSettingsCore* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPhysicsSettingsCore; }