#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: WBP_GM_CharacterMenuContainer #include "Basic.hpp" #include "Engine_structs.hpp" #include "SandFall_structs.hpp" #include "E_GameMenuPage_structs.hpp" #include "CommonUI_classes.hpp" #include "UMG_structs.hpp" namespace SDK { // WidgetBlueprintGeneratedClass WBP_GM_CharacterMenuContainer.WBP_GM_CharacterMenuContainer_C // 0x0150 (0x0580 - 0x0430) class UWBP_GM_CharacterMenuContainer_C final : public UCommonActivatableWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x0430(0x0008)(ZeroConstructor, Transient, DuplicateTransient) class UWidgetAnimation* Anim_Appear; // 0x0438(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UCommonAnimatedSwitcher* CharacterMenuSwitcher; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCommonLazyImage* PanelStatsBackground; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_CharacterSelector_C* WBP_CharacterSelector; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_GM_CharacterOverview_C* WBP_GM_CharacterOverview; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_GM_Luminas_Panel_C* WBP_GM_Luminas_Panel; // 0x0460(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_GM_SkillsPanel_C* WBP_GM_SkillsPanel; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_Panel_CharacterCustomization_C* WBP_Panel_CharacterCustomization; // 0x0470(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_Panel_Pictos_C* WBP_Panel_Pictos; // 0x0478(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_Panel_SkillTree_C* WBP_Panel_SkillTree; // 0x0480(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_Panel_Stats_C* WBP_Panel_Stats; // 0x0488(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_Panel_Weapon_C* WBP_Panel_Weapon; // 0x0490(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_WidescreenRatioBox_C* WBP_WidescreenRatioBox; // 0x0498(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCommonActivatableWidget* CurrentActiveWidget; // 0x04A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) class ABP_GameMenuScene_C* GameMenuScene; // 0x04A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) TMulticastInlineDelegate OnBackPressed; // 0x04B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) TMulticastInlineDelegate OnSelectedCharacterChanged; // 0x04C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) struct FSoundEventDataTableRowHandle SD_OnTabChanged; // 0x04D0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) struct FSoundEventDataTableRowHandle SD_OnBack; // 0x04E0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) bool IsBackAllowed; // 0x04F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool AllowCharacterChanges; // 0x04F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_4F2[0x6]; // 0x04F2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UCommonActivatableWidget* NextSwitcherTarget; // 0x04F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) TMulticastInlineDelegate OnActivePageChanged; // 0x0500(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) TMap MenuPageMap; // 0x0510(0x0050)(Edit, BlueprintVisible, Transient, DisableEditOnInstance, ContainsInstancedReference) struct FSoundEventDataTableRowHandle SD_OnActivated; // 0x0560(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) struct FSoundEventDataTableRowHandle SD_OnDeactivated; // 0x0570(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) public: void ActivateCurrentWidgetInSwitcher(); void BackToCharacterOverview(); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_11_OnSkillClicked__DelegateSignature(int32 InSlotIndex); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_12_OnLuminaClicked__DelegateSignature(class FName PassiveEffectID); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_2_OnWardrobeClicked__DelegateSignature(); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_7_OnWeaponClicked__DelegateSignature(); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_9_OnPictoClicked__DelegateSignature(int32 PictoIndex); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_Luminas_Panel_K2Node_ComponentBoundEvent_8_OnGoToPictosButtonClicked__DelegateSignature(); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_SkillsPanel_K2Node_ComponentBoundEvent_3_OnRequestLockCharacterSwitch__DelegateSignature(bool ShouldLock); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_SkillsPanel_K2Node_ComponentBoundEvent_5_OnSkillTreeButtonClicked__DelegateSignature(); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_Panel_Pictos_K2Node_ComponentBoundEvent_0_OnRequestLockCharacterSwitch__DelegateSignature(bool ShouldLock); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_Panel_Pictos_K2Node_ComponentBoundEvent_10_OnGoToLuminaButtonClicked__DelegateSignature(class FName PassiveEffectID); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_Panel_SkillTree_K2Node_ComponentBoundEvent_6_OnSkillAssignClicked__DelegateSignature(class UBP_DataAsset_Skill_C* SkillData); void BndEvt__WBP_GM_CharacterMenuContainer_WBP_Panel_Weapon_K2Node_ComponentBoundEvent_4_OnEquippedWeaponChanged__DelegateSignature(class UBP_WeaponViewItem_C* WeaponViewItem); void BndEvt__WBP_GM_TeamMenu_WBP_CharacterSelector_K2Node_ComponentBoundEvent_1_OnSelectedCharacterChanged__DelegateSignature(class UBP_CharacterData_C* NewCharacter); void BP_OnActivated(); void BP_OnDeactivated(); bool BP_OnHandleBackAction(); void Construct(); void DeactivateCurrentWidgetInSwitcher(); void ExecuteUbergraph_WBP_GM_CharacterMenuContainer(int32 EntryPoint); void GetCharacterNotificationStatus(class UBP_CharacterData_C* CharacterData, bool* HasNotification); void LoadCurrentCharacterWidget(); void OnCharacterChanged(); void OnCharacterLockRequested(bool ShouldLock); void OnLoaded_7B53D4414B98BB08CA1B05B80518FC55(TSubclassOf Loaded); void OnNextTick(); void SetActiveWidgetInMenuSwitcher(class UCommonActivatableWidget* InActiveWidget); void SetAppear(); void SetCharacterChangesAllowed(bool Allowed); void SetIsBackAllowed(bool IsBackAllowed_0); bool ShouldShowOnlyCurrentTabNotificationDots(); void UpdateNotificationStatus(); class UWidget* BP_GetDesiredFocusTarget() const; public: static class UClass* StaticClass() { BP_STATIC_CLASS_IMPL("WBP_GM_CharacterMenuContainer_C") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WBP_GM_CharacterMenuContainer_C") } static class UWBP_GM_CharacterMenuContainer_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWBP_GM_CharacterMenuContainer_C; }