#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: AccessibilitySettings #include "Basic.hpp" namespace SDK { // Enum AccessibilitySettings.EHighContrastGameplayBucket // NumValues: 0x0008 enum class EHighContrastGameplayBucket : uint8 { Player = 0, Companion = 1, FriendlyNPC = 2, EnemyNPC = 3, Item = 4, Creature = 5, Mount = 6, EHighContrastGameplayBucket_MAX = 7, }; // Enum AccessibilitySettings.EAudioVisualizerType // NumValues: 0x0004 enum class EAudioVisualizerType : uint8 { Footsteps = 0, Spells = 1, Dialogue = 2, EAudioVisualizerType_MAX = 3, }; // Enum AccessibilitySettings.EHighContrastMode // NumValues: 0x0003 enum class EHighContrastMode : uint8 { Text = 0, Gameplay = 1, EHighContrastMode_MAX = 2, }; // ScriptStruct AccessibilitySettings.HighContrastGameplayBucketPrimitiveState // 0x0010 (0x0010 - 0x0000) struct FHighContrastGameplayBucketPrimitiveState final { public: class UObject* State; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EHighContrastGameplayBucket Bucket; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FHighContrastGameplayBucketPrimitiveState; }