#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: WB_GameSaving #include "Basic.hpp" #include "UMG_classes.hpp" namespace SDK { // WidgetBlueprintGeneratedClass WB_GameSaving.WB_GameSaving_C // 0x0008 (0x0280 - 0x0278) class UWB_GameSaving_C final : public UUserWidget { public: class UWB_SavingTips_C* WB_SavingTips; // 0x0278(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) public: static class UClass* StaticClass() { BP_STATIC_CLASS_IMPL("WB_GameSaving_C") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WB_GameSaving_C") } static class UWB_GameSaving_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWB_GameSaving_C; }