#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: CinematicCamera #include "Basic.hpp" #include "CinematicCamera_classes.hpp" #include "CinematicCamera_parameters.hpp" namespace SDK { // Function CinematicCamera.CameraRig_Rail.GetRailSplineComponent // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class USplineComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USplineComponent* ACameraRig_Rail::GetRailSplineComponent() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CameraRig_Rail", "GetRailSplineComponent"); Params::CameraRig_Rail_GetRailSplineComponent Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraActor.GetCineCameraComponent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCineCameraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCineCameraComponent* ACineCameraActor::GetCineCameraComponent() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraActor", "GetCineCameraComponent"); Params::CineCameraActor_GetCineCameraComponent Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetFilmbackPresetsCopy // (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraComponent::GetFilmbackPresetsCopy() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = StaticClass()->GetFunction("CineCameraComponent", "GetFilmbackPresetsCopy"); Params::CineCameraComponent_GetFilmbackPresetsCopy Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; GetDefaultObj()->ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetLensPresetsCopy // (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraComponent::GetLensPresetsCopy() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = StaticClass()->GetFunction("CineCameraComponent", "GetLensPresetsCopy"); Params::CineCameraComponent_GetLensPresetsCopy Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; GetDefaultObj()->ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.SetCropPresetByName // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCropPresetByName(const class FString& InPresetName) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetCropPresetByName"); Params::CineCameraComponent_SetCropPresetByName Parms{}; Parms.InPresetName = std::move(InPresetName); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetCropSettings // (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // const struct FPlateCropSettings& NewCropSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCropSettings(const struct FPlateCropSettings& NewCropSettings) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetCropSettings"); Params::CineCameraComponent_SetCropSettings Parms{}; Parms.NewCropSettings = std::move(NewCropSettings); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetCurrentAperture // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // const float NewCurrentAperture (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCurrentAperture(const float NewCurrentAperture) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetCurrentAperture"); Params::CineCameraComponent_SetCurrentAperture Parms{}; Parms.NewCurrentAperture = NewCurrentAperture; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetCurrentFocalLength // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // float InFocalLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCurrentFocalLength(float InFocalLength) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetCurrentFocalLength"); Params::CineCameraComponent_SetCurrentFocalLength Parms{}; Parms.InFocalLength = InFocalLength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetCustomNearClippingPlane // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // const float NewCustomNearClippingPlane (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCustomNearClippingPlane(const float NewCustomNearClippingPlane) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetCustomNearClippingPlane"); Params::CineCameraComponent_SetCustomNearClippingPlane Parms{}; Parms.NewCustomNearClippingPlane = NewCustomNearClippingPlane; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetFilmback // (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // const struct FCameraFilmbackSettings& NewFilmback (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCineCameraComponent::SetFilmback(const struct FCameraFilmbackSettings& NewFilmback) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetFilmback"); Params::CineCameraComponent_SetFilmback Parms{}; Parms.NewFilmback = std::move(NewFilmback); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetFilmbackPresetByName // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetFilmbackPresetByName(const class FString& InPresetName) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetFilmbackPresetByName"); Params::CineCameraComponent_SetFilmbackPresetByName Parms{}; Parms.InPresetName = std::move(InPresetName); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetFocusSettings // (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // const struct FCameraFocusSettings& NewFocusSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UCineCameraComponent::SetFocusSettings(const struct FCameraFocusSettings& NewFocusSettings) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetFocusSettings"); Params::CineCameraComponent_SetFocusSettings Parms{}; Parms.NewFocusSettings = std::move(NewFocusSettings); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetLensPresetByName // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetLensPresetByName(const class FString& InPresetName) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetLensPresetByName"); Params::CineCameraComponent_SetLensPresetByName Parms{}; Parms.InPresetName = std::move(InPresetName); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetLensSettings // (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // const struct FCameraLensSettings& NewLensSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCineCameraComponent::SetLensSettings(const struct FCameraLensSettings& NewLensSettings) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "SetLensSettings"); Params::CineCameraComponent_SetLensSettings Parms{}; Parms.NewLensSettings = std::move(NewLensSettings); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.GetCropPresetName // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UCineCameraComponent::GetCropPresetName() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "GetCropPresetName"); Params::CineCameraComponent_GetCropPresetName Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetDefaultFilmbackPresetName // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UCineCameraComponent::GetDefaultFilmbackPresetName() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "GetDefaultFilmbackPresetName"); Params::CineCameraComponent_GetDefaultFilmbackPresetName Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetFilmbackPresetName // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UCineCameraComponent::GetFilmbackPresetName() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "GetFilmbackPresetName"); Params::CineCameraComponent_GetFilmbackPresetName Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetHorizontalFieldOfView // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UCineCameraComponent::GetHorizontalFieldOfView() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "GetHorizontalFieldOfView"); Params::CineCameraComponent_GetHorizontalFieldOfView Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetLensPresetName // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UCineCameraComponent::GetLensPresetName() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "GetLensPresetName"); Params::CineCameraComponent_GetLensPresetName Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetVerticalFieldOfView // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UCineCameraComponent::GetVerticalFieldOfView() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraComponent", "GetVerticalFieldOfView"); Params::CineCameraComponent_GetVerticalFieldOfView Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetCineCameraSettings // (Final, Native, Static, Private, BlueprintCallable) // Parameters: // class UCineCameraSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCineCameraSettings* UCineCameraSettings::GetCineCameraSettings() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = StaticClass()->GetFunction("CineCameraSettings", "GetCineCameraSettings"); Params::CineCameraSettings_GetCineCameraSettings Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; GetDefaultObj()->ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetCropPresetByName // (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FPlateCropSettings* CropSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCineCameraSettings::GetCropPresetByName(const class FString& PresetName, struct FPlateCropSettings* CropSettings) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "GetCropPresetByName"); Params::CineCameraSettings_GetCropPresetByName Parms{}; Parms.PresetName = std::move(PresetName); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (CropSettings != nullptr) *CropSettings = std::move(Parms.CropSettings); return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetFilmbackPresetByName // (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FCameraFilmbackSettings* FilmbackSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCineCameraSettings::GetFilmbackPresetByName(const class FString& PresetName, struct FCameraFilmbackSettings* FilmbackSettings) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetByName"); Params::CineCameraSettings_GetFilmbackPresetByName Parms{}; Parms.PresetName = std::move(PresetName); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (FilmbackSettings != nullptr) *FilmbackSettings = std::move(Parms.FilmbackSettings); return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetLensPresetByName // (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FCameraLensSettings* LensSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCineCameraSettings::GetLensPresetByName(const class FString& PresetName, struct FCameraLensSettings* LensSettings) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "GetLensPresetByName"); Params::CineCameraSettings_GetLensPresetByName Parms{}; Parms.PresetName = std::move(PresetName); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (LensSettings != nullptr) *LensSettings = std::move(Parms.LensSettings); return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.SetCropPresets // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // const TArray&InCropPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UCineCameraSettings::SetCropPresets(const TArray& InCropPresets) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "SetCropPresets"); Params::CineCameraSettings_SetCropPresets Parms{}; Parms.InCropPresets = std::move(InCropPresets); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultCropPresetName // (Final, Native, Private, BlueprintCallable) // Parameters: // const class FString& InDefaultCropPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultCropPresetName(const class FString& InDefaultCropPresetName) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "SetDefaultCropPresetName"); Params::CineCameraSettings_SetDefaultCropPresetName Parms{}; Parms.InDefaultCropPresetName = std::move(InDefaultCropPresetName); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultFilmbackPreset // (Final, Native, Private, BlueprintCallable) // Parameters: // const class FString& InDefaultFilmbackPreset (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultFilmbackPreset(const class FString& InDefaultFilmbackPreset) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "SetDefaultFilmbackPreset"); Params::CineCameraSettings_SetDefaultFilmbackPreset Parms{}; Parms.InDefaultFilmbackPreset = std::move(InDefaultFilmbackPreset); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultLensFocalLength // (Final, Native, Private, BlueprintCallable) // Parameters: // const float InDefaultLensFocalLength (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultLensFocalLength(const float InDefaultLensFocalLength) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFocalLength"); Params::CineCameraSettings_SetDefaultLensFocalLength Parms{}; Parms.InDefaultLensFocalLength = InDefaultLensFocalLength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultLensFStop // (Final, Native, Private, BlueprintCallable) // Parameters: // const float InDefaultLensFStop (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultLensFStop(const float InDefaultLensFStop) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFStop"); Params::CineCameraSettings_SetDefaultLensFStop Parms{}; Parms.InDefaultLensFStop = InDefaultLensFStop; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultLensPresetName // (Final, Native, Private, BlueprintCallable) // Parameters: // const class FString& InDefaultLensPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultLensPresetName(const class FString& InDefaultLensPresetName) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensPresetName"); Params::CineCameraSettings_SetDefaultLensPresetName Parms{}; Parms.InDefaultLensPresetName = std::move(InDefaultLensPresetName); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetFilmbackPresets // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // const TArray&InFilmbackPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UCineCameraSettings::SetFilmbackPresets(const TArray& InFilmbackPresets) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "SetFilmbackPresets"); Params::CineCameraSettings_SetFilmbackPresets Parms{}; Parms.InFilmbackPresets = std::move(InFilmbackPresets); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetLensPresets // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // const TArray& InLensPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UCineCameraSettings::SetLensPresets(const TArray& InLensPresets) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "SetLensPresets"); Params::CineCameraSettings_SetLensPresets Parms{}; Parms.InLensPresets = std::move(InLensPresets); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.GetCropPresetNames // (Final, Native, Private, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraSettings::GetCropPresetNames() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "GetCropPresetNames"); Params::CineCameraSettings_GetCropPresetNames Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetFilmbackPresetNames // (Final, Native, Private, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraSettings::GetFilmbackPresetNames() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetNames"); Params::CineCameraSettings_GetFilmbackPresetNames Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetLensPresetNames // (Final, Native, Private, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraSettings::GetLensPresetNames() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CineCameraSettings", "GetLensPresetNames"); Params::CineCameraSettings_GetLensPresetNames Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } }