#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: MapSystem #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "CoreUObject_classes.hpp" #include "UMG_classes.hpp" #include "MapSystem_structs.hpp" #include "Engine_classes.hpp" #include "DeveloperSettings_classes.hpp" namespace SDK { // Class MapSystem.BTCompassMainDataProvider // 0x0000 (0x0000 - 0x0000) class IBTCompassMainDataProvider final { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTCompassMainDataProvider") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTCompassMainDataProvider") } static class IBTCompassMainDataProvider* GetDefaultObj() { return GetDefaultObjImpl(); } class UObject* AsUObject() { return reinterpret_cast(this); } const class UObject* AsUObject() const { return reinterpret_cast(this); } }; DUMPER7_ASSERTS_IBTCompassMainDataProvider; // Class MapSystem.CompassMarkerBaseDataProvider // 0x0038 (0x0060 - 0x0028) class UCompassMarkerBaseDataProvider : public UObject { public: TSoftClassPtr CompassMarkerWidgetClass; // 0x0028(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class FText CompassMarkerTitle; // 0x0050(0x0010)(Edit, NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CompassMarkerBaseDataProvider") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CompassMarkerBaseDataProvider") } static class UCompassMarkerBaseDataProvider* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCompassMarkerBaseDataProvider; // Class MapSystem.CompassMarkerDataProvider_Vector // 0x0018 (0x0078 - 0x0060) class UCompassMarkerDataProvider_Vector final : public UCompassMarkerBaseDataProvider { public: struct FVector WorldLocationVector; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: void SetWorldLocationVector(const struct FVector& InNewWorldLocationVector); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CompassMarkerDataProvider_Vector") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CompassMarkerDataProvider_Vector") } static class UCompassMarkerDataProvider_Vector* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCompassMarkerDataProvider_Vector; // Class MapSystem.CompassMarkerDataProvider_Object // 0x0018 (0x0078 - 0x0060) class UCompassMarkerDataProvider_Object final : public UCompassMarkerBaseDataProvider { public: struct FVector WorldLocationVector; // 0x0060(0x0018)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: void SetWorldLocationObject(const TSoftObjectPtr& InWorldLocationObject); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CompassMarkerDataProvider_Object") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CompassMarkerDataProvider_Object") } static class UCompassMarkerDataProvider_Object* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCompassMarkerDataProvider_Object; // Class MapSystem.BTCompassMarkerWidget // 0x0020 (0x02F0 - 0x02D0) class UBTCompassMarkerWidget : public UUserWidget { public: class UTextBlock* DistanceTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UImage* ArrowUpImage; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UImage* ArrowDownImage; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UTextBlock* TitleTextBlock; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: void SetArrowDownImageVisibility(bool bInNewIsVisible); void SetArrowUpImageVisibility(bool bInNewIsVisible); void SetDistanceInCM(int32 InDistanceValue); void SetTitleTextBlock(const class FText& InNewTitle); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTCompassMarkerWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTCompassMarkerWidget") } static class UBTCompassMarkerWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTCompassMarkerWidget; // Class MapSystem.BTCompassWidget // 0x0050 (0x0320 - 0x02D0) class UBTCompassWidget : public UUserWidget { public: bool bUseShowAnimationToHide; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UWidgetAnimation* OnShowAnimation; // 0x02D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UWidgetAnimation* OnHideAnimation; // 0x02E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UImage* MainImage; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UCanvasPanel* MarkersContainer; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) TScriptInterface MainDataProvider; // 0x02F8(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) TArray MarkersDataProviders; // 0x0308(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) float MainDataProviderCachedRotation; // 0x0318(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_31C[0x4]; // 0x031C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void HideCompass(); void OnHideAnimationFinished(); void OnShowAnimationFinished(); void SetMainDataProvider(TScriptInterface InNewMainDataProvider); void ShowCompass(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTCompassWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTCompassWidget") } static class UBTCompassWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTCompassWidget; // Class MapSystem.BTGameplayMapAnchor // 0x00B0 (0x0378 - 0x02C8) class ABTGameplayMapAnchor final : public AActor { public: TSet Maps; // 0x02C8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPublic) TSet Sections; // 0x0318(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPublic) bool bUseAsMapsSectionAnchor; // 0x0368(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_369[0x7]; // 0x0369(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UBillboardComponent* BillboardComponent; // 0x0370(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) public: struct FVector GetAnchorWorldPosition() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTGameplayMapAnchor") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTGameplayMapAnchor") } static class ABTGameplayMapAnchor* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_ABTGameplayMapAnchor; // Class MapSystem.BTGameplayMapBaseWidget // 0x0108 (0x03D8 - 0x02D0) class UBTGameplayMapBaseWidget : public UUserWidget { public: class UCanvasPanel* ObjectsContainer; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UImage* PlayerPointer; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UCanvasRenderTarget2D* MapRenderTarget; // 0x02E0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UMaterialInterface* MapElementsMaterial; // 0x02E8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float Zoom; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Offset; // 0x02F8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FVector2D CustomZoomRoot; // 0x0308(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) EBTZoomRootSource ZoomRootSource; // 0x0318(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_319[0x97]; // 0x0319(0x0097)(Fixing Size After Last Property [ Dumper-7 ]) class UCanvas* MapDrawingCanvas; // 0x03B0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UMaterialInstanceDynamic* MapSectionMaterial; // 0x03B8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_3C0[0x18]; // 0x03C0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTGameplayMapBaseWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTGameplayMapBaseWidget") } static class UBTGameplayMapBaseWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTGameplayMapBaseWidget; // Class MapSystem.BTMapLayerCollectionsDataAsset // 0x0010 (0x0040 - 0x0030) class UBTMapLayerCollectionsDataAsset final : public UDataAsset { public: TArray LayerCollections; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTMapLayerCollectionsDataAsset") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTMapLayerCollectionsDataAsset") } static class UBTMapLayerCollectionsDataAsset* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTMapLayerCollectionsDataAsset; // Class MapSystem.BTMapSettingsDataAsset // 0x00C0 (0x00F0 - 0x0030) class UBTMapSettingsDataAsset final : public UDataAsset { public: TMap MapObjectsSettingsPerType; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap> WidgetPerSpecificObject; // 0x0080(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) float ZoomSpeed; // 0x00D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ZoomValues; // 0x00D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) float MapNavigationSpeed; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTMapSettingsDataAsset") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTMapSettingsDataAsset") } static class UBTMapSettingsDataAsset* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTMapSettingsDataAsset; // Class MapSystem.BTGameplayMapObjectComponent // 0x0020 (0x00C0 - 0x00A0) class UBTGameplayMapObjectComponent : public UActorComponent { public: bool bOverrideMapToBelong; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EBTMapsEnum MapToBelong; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EBTMapSection SectionToBelong; // 0x00A2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bOverrideObjectType; // 0x00A3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EBTMapObjectTypeEnum MapObjectType; // 0x00A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FBTMapObjectDataStruct GameplayMapObjectConfig; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bShouldBeIgnoredOnMap; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static int32 GetMapObjectDiscoveredValue(); static int32 GetMapObjectHiddenValue(); static int32 GetMapObjectUndiscoveredValue(); void SendObjectDataToGameplayMap(const int32 DataValue, bool bInForceToAdd) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTGameplayMapObjectComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTGameplayMapObjectComponent") } static class UBTGameplayMapObjectComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTGameplayMapObjectComponent; // Class MapSystem.BTGameplayMapDoorComponent // 0x0008 (0x00C8 - 0x00C0) class UBTGameplayMapDoorComponent final : public UBTGameplayMapObjectComponent { public: uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static int32 GetMapDoorObjectBlockedLockedValue(); static int32 GetMapDoorObjectBlockedOpenedValue(); static int32 GetMapDoorObjectBoardedUpLockedValue(); static int32 GetMapDoorObjectBoardedUpOpenedValue(); static int32 GetMapDoorObjectCardLockedValue(); static int32 GetMapDoorObjectCardOpenedValue(); static int32 GetMapDoorObjectChainsLockedValue(); static int32 GetMapDoorObjectChainsOpenedValue(); static int32 GetMapDoorObjectHiddenValue(); static int32 GetMapDoorObjectKeyLockedValue(); static int32 GetMapDoorObjectKeyOpenedValue(); static int32 GetMapDoorObjectPinPadLockedValue(); static int32 GetMapDoorObjectPinPadOpenedValue(); static int32 GetMapDoorObjectSlidingBoltLockedValue(); static int32 GetMapDoorObjectSlidingBoltOpenedValue(); static int32 GetMapDoorObjectUndiscoveredValue(); void SetDoorType(EBTDoorObjectType InDoorType); void SendLockedData(bool bInForceToAdd) const; void SendOpenedData(bool bInForceToAdd) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTGameplayMapDoorComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTGameplayMapDoorComponent") } static class UBTGameplayMapDoorComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTGameplayMapDoorComponent; // Class MapSystem.BTGameplayMapVolume // 0x0008 (0x0308 - 0x0300) class ABTGameplayMapVolume final : public AVolume { public: EBTMapsEnum Map; // 0x0300(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBTMapSection Section; // 0x0301(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_302[0x6]; // 0x0302(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTGameplayMapVolume") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTGameplayMapVolume") } static class ABTGameplayMapVolume* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_ABTGameplayMapVolume; // Class MapSystem.BTMapObjectBaseWidget // 0x0008 (0x02D8 - 0x02D0) class UBTMapObjectBaseWidget : public UUserWidget { public: EBTMapObjectTypeEnum DefaultDataObjectType; // 0x02D0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBTMapSection DefaultMapSection; // 0x02D1(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBTMapsEnum MapBelongsTo; // 0x02D2(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBTMapsEnum MapDisplayedFor; // 0x02D3(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2D4[0x4]; // 0x02D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void UpdateBaseMarker(EBTMapObjectDataValue InDataValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTMapObjectBaseWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTMapObjectBaseWidget") } static class UBTMapObjectBaseWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTMapObjectBaseWidget; // Class MapSystem.BTMapDoorWidget // 0x0000 (0x02D8 - 0x02D8) class UBTMapDoorWidget : public UBTMapObjectBaseWidget { public: void UpdateDoorMarker(EBTDoorMapObjectDataValue InDataValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTMapDoorWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTMapDoorWidget") } static class UBTMapDoorWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTMapDoorWidget; // Class MapSystem.BTMapSettings // 0x00B8 (0x00F0 - 0x0038) class UBTMapSettings final : public UDeveloperSettings { public: TSoftObjectPtr CustomLayerCollectionsDataAsset; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) TSoftObjectPtr MapSettingsDataAsset; // 0x0060(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) TSoftObjectPtr MapsDataTable; // 0x0088(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) TSoftObjectPtr SectionsTileSheet; // 0x00B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) TSubclassOf MapWidget; // 0x00D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) TSubclassOf NoMapWidget; // 0x00E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float VerticalLevelHeight; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static void GetMapCollectionData(EBTMapsEnum InMap, int32* OutLayersCollectionIndex, int32* OutLayerIndex); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTMapSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTMapSettings") } static class UBTMapSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTMapSettings; // Class MapSystem.BTMapSubsystem // 0x0148 (0x0178 - 0x0030) class UBTMapSubsystem final : public UGameInstanceSubsystem { public: uint8 Pad_30[0x30]; // 0x0030(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnCompassShowRequest; // 0x0060(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnCompassHideRequest; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMap CompassMarkerObjects; // 0x0080(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) TArray> MapsVolumes; // 0x00D0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) TArray MapsProgressData; // 0x00E0(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) TMap MapsObjectsData; // 0x00F0(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) uint8 Pad_140[0x38]; // 0x0140(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UBTMapSubsystem* Get(const class UObject* InWorldContextObject); void AddOrUpdateObjectData(const struct FBTMapObjectDataStruct& MapObjectData, bool bInAllowUpdateOnly); void OnMapVolumeOverlapped(class AActor* InOverlappedActor, class AActor* InOtherActor); class FName RegisterCompassMarker(class UCompassMarkerBaseDataProvider* InMarkerDataProvider, class FName InMarkerLabel); void RegisterMapItem(EBTMapsEnum InItem); void RegisterMapSection(EBTMapsEnum InItem, EBTMapSection InSection); void UnregisterAllCompassMarkers(); void UnregisterCompassMarker(class FName InMarkerLabel); void UnregisterMapItem(EBTMapsEnum InItem); void UnregisterMapSection(EBTMapsEnum InItem, EBTMapSection InSection); bool IsMapAvailable(EBTMapsEnum InItem) const; bool IsMapSectionAvailable(EBTMapsEnum InItem, EBTMapSection InSection) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BTMapSubsystem") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BTMapSubsystem") } static class UBTMapSubsystem* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBTMapSubsystem; }