#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: Cutscenes #include "Basic.hpp" #include "MovieScene_structs.hpp" #include "Engine_structs.hpp" #include "CoreUObject_structs.hpp" namespace SDK { // Enum Cutscenes.EChainPlayType // NumValues: 0x0003 enum class EChainPlayType : uint8 { PlayImmediatelyAfterTheCutscene = 0, WaitForRetrigger = 1, EChainPlayType_MAX = 2, }; // Enum Cutscenes.EChainCutsceneType // NumValues: 0x0003 enum class EChainCutsceneType : uint8 { DirectCutscene = 0, ConditionalCutscene = 1, EChainCutsceneType_MAX = 2, }; // Enum Cutscenes.ESearchResult // NumValues: 0x0004 enum class ESearchResult : uint8 { Result_Success = 0, Result_NothingFound = 1, Result_Ambiguous = 2, Result_MAX = 3, }; // Enum Cutscenes.ELogMessageSeverity // NumValues: 0x0006 enum class ELogMessageSeverity : uint8 { CriticalError = 0, Error = 1, PerformanceWarning = 2, Warning = 3, Info = 4, ELogMessageSeverity_MAX = 5, }; // ScriptStruct Cutscenes.CharacterNoCollisionMode // 0x0060 (0x0060 - 0x0000) struct FCharacterNoCollisionMode final { public: class ACharacter* OwningCharacter; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool NoCollisionMode; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TMap CapsuleCollisionSettings; // 0x0010(0x0050)(NativeAccessSpecifierPrivate) }; DUMPER7_ASSERTS_FCharacterNoCollisionMode; // ScriptStruct Cutscenes.CharacterBinding // 0x0088 (0x0088 - 0x0000) struct FCharacterBinding final { public: struct FMovieSceneObjectBindingID BindingID; // 0x0000(0x0018)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCharacterNoCollisionMode NoCollisionMode; // 0x0018(0x0060)(NativeAccessSpecifierPublic) class UObject* Character; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACutsceneCharacterProxy* Proxy; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FCharacterBinding; // ScriptStruct Cutscenes.CutsceneBoostMaterialConfig // 0x0030 (0x0030 - 0x0000) struct FCutsceneBoostMaterialConfig final { public: TSoftObjectPtr Material; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BoostTime; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceAllMiplevelsToBeResident; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FastResponse; // 0x002D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FCutsceneBoostMaterialConfig; // ScriptStruct Cutscenes.CutsceneSkipRange // 0x0020 (0x0020 - 0x0000) struct FCutsceneSkipRange final { public: class FString MarkToSkipFrom; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString MarkToSkipTo; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FCutsceneSkipRange; // ScriptStruct Cutscenes.CutsceneSkipSettings // 0x0018 (0x0018 - 0x0000) struct FCutsceneSkipSettings final { public: bool CanBeSkipped; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool JumpVsPlayOnSkip; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseSkipSectionMarks; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) TArray SkipSectionsMarks; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FCutsceneSkipSettings; // ScriptStruct Cutscenes.BranchFilterEx // 0x000C (0x000C - 0x0000) struct FBranchFilterEx final { public: class FName BoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BlendDepth; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FBranchFilterEx; // ScriptStruct Cutscenes.AnimNode_SingleBranchLayeredBoneBlend // 0x00D8 (0x00E8 - 0x0010) struct FAnimNode_SingleBranchLayeredBoneBlend final : public FAnimNode_Base { public: struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) TArray BlendPoses; // 0x0020(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) struct FPoseLink BlendPose; // 0x0030(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FBranchFilterEx BranchFilter; // 0x0040(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) float BlendWeight; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMeshSpaceRotationBlend; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMeshSpaceScaleBlend; // 0x0051(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECurveBlendOption CurveBlendOption; // 0x0052(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBlendRootMotionBasedOnRootBone; // 0x0053(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray BlendWeights; // 0x0058(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) int32 LODThreshold; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray PerBoneBlendWeights; // 0x0070(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) struct FGuid SkeletonGuid; // 0x0080(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FGuid VirtualBoneGuid; // 0x0090(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_A0[0x48]; // 0x00A0(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FAnimNode_SingleBranchLayeredBoneBlend; // ScriptStruct Cutscenes.CutsceneActorTeleportData // 0x00E0 (0x00E0 - 0x0000) struct FCutsceneActorTeleportData final { public: bool bShouldTeleportToOriginalTransform; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform DesiredTeleportTransform; // 0x0010(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform ActualTeleportTransform; // 0x0070(0x0060)(Edit, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTeleportTransformSet; // 0x00D0(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D1[0xF]; // 0x00D1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FCutsceneActorTeleportData; // ScriptStruct Cutscenes.CutsceneGameworldActors // 0x0050 (0x0050 - 0x0000) struct alignas(0x08) FCutsceneGameworldActors final { public: uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FCutsceneGameworldActors; // ScriptStruct Cutscenes.BatchHandleWithStatus // 0x0004 (0x0004 - 0x0000) struct FBatchHandleWithStatus final { public: int32 DummyPlaceholderForNow; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FBatchHandleWithStatus; // ScriptStruct Cutscenes.CutsceneProxyPossessor // 0x0030 (0x0030 - 0x0000) struct FCutsceneProxyPossessor final { public: TSoftClassPtr Actor; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ExistsOnlyInCutscene; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FCutsceneProxyPossessor; // ScriptStruct Cutscenes.CutsceneToGameClassMap // 0x0050 (0x0050 - 0x0000) struct FCutsceneToGameClassMap final { public: TMap, struct FCutsceneProxyPossessor> Data; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FCutsceneToGameClassMap; }