#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: LVL_SplashScreens #include "Basic.hpp" #include "LVL_SplashScreens_classes.hpp" #include "LVL_SplashScreens_parameters.hpp" namespace SDK { // Function LVL_SplashScreens.LVL_SplashScreens_C.ExecuteUbergraph_LVL_SplashScreens // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::ExecuteUbergraph_LVL_SplashScreens(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "ExecuteUbergraph_LVL_SplashScreens"); Params::LVL_SplashScreens_C_ExecuteUbergraph_LVL_SplashScreens Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.AutoLogin // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::AutoLogin() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "AutoLogin"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.GoToMainMenuLevel // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::GoToMainMenuLevel() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "GoToMainMenuLevel"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.ReceiveTick // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::ReceiveTick(float DeltaSeconds) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "ReceiveTick"); Params::LVL_SplashScreens_C_ReceiveTick Parms{}; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.ReceiveBeginPlay // (Event, Protected, BlueprintEvent) void ALVL_SplashScreens_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_813875134FF03FF5E7B12D992190D166 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_813875134FF03FF5E7B12D992190D166(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_813875134FF03FF5E7B12D992190D166"); Params::LVL_SplashScreens_C_Finished_813875134FF03FF5E7B12D992190D166 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_813875134FF03FF5E7B12D992190D166 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_813875134FF03FF5E7B12D992190D166() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_813875134FF03FF5E7B12D992190D166"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_BC473EE44BBA09A5B580E283858F489D // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_BC473EE44BBA09A5B580E283858F489D(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_BC473EE44BBA09A5B580E283858F489D"); Params::LVL_SplashScreens_C_Finished_BC473EE44BBA09A5B580E283858F489D Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_BC473EE44BBA09A5B580E283858F489D // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_BC473EE44BBA09A5B580E283858F489D() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_BC473EE44BBA09A5B580E283858F489D"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_96EFD94547F9A4003460468BB00C0B96 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_96EFD94547F9A4003460468BB00C0B96(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_96EFD94547F9A4003460468BB00C0B96"); Params::LVL_SplashScreens_C_Finished_96EFD94547F9A4003460468BB00C0B96 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_96EFD94547F9A4003460468BB00C0B96 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_96EFD94547F9A4003460468BB00C0B96() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_96EFD94547F9A4003460468BB00C0B96"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_8E924C164118A04FF8BEE3B8972DFCB1 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_8E924C164118A04FF8BEE3B8972DFCB1(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_8E924C164118A04FF8BEE3B8972DFCB1"); Params::LVL_SplashScreens_C_Finished_8E924C164118A04FF8BEE3B8972DFCB1 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_8E924C164118A04FF8BEE3B8972DFCB1 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_8E924C164118A04FF8BEE3B8972DFCB1() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_8E924C164118A04FF8BEE3B8972DFCB1"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_462E8FB94E17F5A859A38986BA6AD45D // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_462E8FB94E17F5A859A38986BA6AD45D(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_462E8FB94E17F5A859A38986BA6AD45D"); Params::LVL_SplashScreens_C_Finished_462E8FB94E17F5A859A38986BA6AD45D Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_462E8FB94E17F5A859A38986BA6AD45D // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_462E8FB94E17F5A859A38986BA6AD45D() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_462E8FB94E17F5A859A38986BA6AD45D"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_F8B4B00B4610473F271128B242215A7A // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_F8B4B00B4610473F271128B242215A7A(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_F8B4B00B4610473F271128B242215A7A"); Params::LVL_SplashScreens_C_Finished_F8B4B00B4610473F271128B242215A7A Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_F8B4B00B4610473F271128B242215A7A // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_F8B4B00B4610473F271128B242215A7A() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_F8B4B00B4610473F271128B242215A7A"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_F23821B14C33D846BC2FE293A019B79D // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_F23821B14C33D846BC2FE293A019B79D(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_F23821B14C33D846BC2FE293A019B79D"); Params::LVL_SplashScreens_C_Finished_F23821B14C33D846BC2FE293A019B79D Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_F23821B14C33D846BC2FE293A019B79D // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_F23821B14C33D846BC2FE293A019B79D() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_F23821B14C33D846BC2FE293A019B79D"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_C83568804CA22E6E1AF596AC47C72ED1 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_C83568804CA22E6E1AF596AC47C72ED1(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_C83568804CA22E6E1AF596AC47C72ED1"); Params::LVL_SplashScreens_C_Finished_C83568804CA22E6E1AF596AC47C72ED1 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_C83568804CA22E6E1AF596AC47C72ED1 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_C83568804CA22E6E1AF596AC47C72ED1() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_C83568804CA22E6E1AF596AC47C72ED1"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_5809133E4A9AB7CD40B8908793AB7520 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_5809133E4A9AB7CD40B8908793AB7520(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_5809133E4A9AB7CD40B8908793AB7520"); Params::LVL_SplashScreens_C_Finished_5809133E4A9AB7CD40B8908793AB7520 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_5809133E4A9AB7CD40B8908793AB7520 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_5809133E4A9AB7CD40B8908793AB7520() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_5809133E4A9AB7CD40B8908793AB7520"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_E5700AAF495E6E0BB10D919DEE9270A8 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_E5700AAF495E6E0BB10D919DEE9270A8(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_E5700AAF495E6E0BB10D919DEE9270A8"); Params::LVL_SplashScreens_C_Finished_E5700AAF495E6E0BB10D919DEE9270A8 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_E5700AAF495E6E0BB10D919DEE9270A8 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_E5700AAF495E6E0BB10D919DEE9270A8() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_E5700AAF495E6E0BB10D919DEE9270A8"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_EE4DD6C0450D332AE5949F94D0574182 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_EE4DD6C0450D332AE5949F94D0574182(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_EE4DD6C0450D332AE5949F94D0574182"); Params::LVL_SplashScreens_C_Finished_EE4DD6C0450D332AE5949F94D0574182 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_EE4DD6C0450D332AE5949F94D0574182 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_EE4DD6C0450D332AE5949F94D0574182() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_EE4DD6C0450D332AE5949F94D0574182"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_E52840AF410ABBF6BC5AC98D7A04F592 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_E52840AF410ABBF6BC5AC98D7A04F592(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_E52840AF410ABBF6BC5AC98D7A04F592"); Params::LVL_SplashScreens_C_Finished_E52840AF410ABBF6BC5AC98D7A04F592 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_E52840AF410ABBF6BC5AC98D7A04F592 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_E52840AF410ABBF6BC5AC98D7A04F592() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_E52840AF410ABBF6BC5AC98D7A04F592"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_F9D10F9E40B5C748FA2CBBB8C981CFFF // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_F9D10F9E40B5C748FA2CBBB8C981CFFF(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_F9D10F9E40B5C748FA2CBBB8C981CFFF"); Params::LVL_SplashScreens_C_Finished_F9D10F9E40B5C748FA2CBBB8C981CFFF Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_F9D10F9E40B5C748FA2CBBB8C981CFFF // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_F9D10F9E40B5C748FA2CBBB8C981CFFF() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_F9D10F9E40B5C748FA2CBBB8C981CFFF"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.InpActEvt_SpaceBar_K2Node_InputKeyEvent_0 // (BlueprintEvent) // Parameters: // const struct FKey& Key (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) void ALVL_SplashScreens_C::InpActEvt_SpaceBar_K2Node_InputKeyEvent_0(const struct FKey& Key) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "InpActEvt_SpaceBar_K2Node_InputKeyEvent_0"); Params::LVL_SplashScreens_C_InpActEvt_SpaceBar_K2Node_InputKeyEvent_0 Parms{}; Parms.Key = std::move(Key); UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_B6BF30DD4EFD2598D684B4AF9E44F483 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_B6BF30DD4EFD2598D684B4AF9E44F483(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_B6BF30DD4EFD2598D684B4AF9E44F483"); Params::LVL_SplashScreens_C_Finished_B6BF30DD4EFD2598D684B4AF9E44F483 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_B6BF30DD4EFD2598D684B4AF9E44F483 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_B6BF30DD4EFD2598D684B4AF9E44F483() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_B6BF30DD4EFD2598D684B4AF9E44F483"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_3F4D87AC418CE1765EDAB69347913FC5 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_3F4D87AC418CE1765EDAB69347913FC5(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_3F4D87AC418CE1765EDAB69347913FC5"); Params::LVL_SplashScreens_C_Finished_3F4D87AC418CE1765EDAB69347913FC5 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_3F4D87AC418CE1765EDAB69347913FC5 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_3F4D87AC418CE1765EDAB69347913FC5() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_3F4D87AC418CE1765EDAB69347913FC5"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Finished_46315ED34E7F79A62956CEA22D270E55 // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 TransitionIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::Finished_46315ED34E7F79A62956CEA22D270E55(int32 TransitionIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Finished_46315ED34E7F79A62956CEA22D270E55"); Params::LVL_SplashScreens_C_Finished_46315ED34E7F79A62956CEA22D270E55 Parms{}; Parms.TransitionIndex = TransitionIndex; UObject::ProcessEvent(Func, &Parms); } // Function LVL_SplashScreens.LVL_SplashScreens_C.Update_46315ED34E7F79A62956CEA22D270E55 // (BlueprintCallable, BlueprintEvent) void ALVL_SplashScreens_C::Update_46315ED34E7F79A62956CEA22D270E55() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "Update_46315ED34E7F79A62956CEA22D270E55"); UObject::ProcessEvent(Func, nullptr); } // Function LVL_SplashScreens.LVL_SplashScreens_C.LoadBanksFinished // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // EAkResult Result (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ALVL_SplashScreens_C::LoadBanksFinished(EAkResult Result) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("LVL_SplashScreens_C", "LoadBanksFinished"); Params::LVL_SplashScreens_C_LoadBanksFinished Parms{}; Parms.Result = Result; UObject::ProcessEvent(Func, &Parms); } }