#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: CommonInput #include "Basic.hpp" #include "CommonInput_structs.hpp" #include "Engine_structs.hpp" #include "Engine_classes.hpp" #include "CoreUObject_classes.hpp" #include "DeveloperSettings_structs.hpp" #include "DeveloperSettings_classes.hpp" namespace SDK { // Class CommonInput.CommonInputActionDomain // 0x0010 (0x0040 - 0x0030) class UCommonInputActionDomain final : public UDataAsset { public: ECommonInputEventFlowBehavior Behavior; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECommonInputEventFlowBehavior InnerBehavior; // 0x0034(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseActionDomainDesiredInputConfig; // 0x0038(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECommonInputMode InputMode; // 0x0039(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMouseCaptureMode MouseCaptureMode; // 0x003A(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CommonInputActionDomain") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CommonInputActionDomain") } static class UCommonInputActionDomain* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCommonInputActionDomain; // Class CommonInput.CommonInputActionDomainTable // 0x0018 (0x0048 - 0x0030) class UCommonInputActionDomainTable final : public UDataAsset { public: TArray ActionDomains; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) ECommonInputMode InputMode; // 0x0040(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMouseCaptureMode MouseCaptureMode; // 0x0041(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CommonInputActionDomainTable") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CommonInputActionDomainTable") } static class UCommonInputActionDomainTable* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCommonInputActionDomainTable; // Class CommonInput.CommonUIInputData // 0x0058 (0x0080 - 0x0028) class UCommonUIInputData final : public UObject { public: struct FDataTableRowHandle DefaultClickAction; // 0x0028(0x0010)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FDataTableRowHandle DefaultBackAction; // 0x0038(0x0010)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) TSoftClassPtr DefaultHoldData; // 0x0048(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputAction* EnhancedInputClickAction; // 0x0070(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputAction* EnhancedInputBackAction; // 0x0078(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CommonUIInputData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CommonUIInputData") } static class UCommonUIInputData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCommonUIInputData; // Class CommonInput.CommonUIHoldData // 0x0018 (0x0040 - 0x0028) class UCommonUIHoldData final : public UObject { public: struct FInputHoldData KeyboardAndMouse; // 0x0028(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FInputHoldData Gamepad; // 0x0030(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FInputHoldData Touch; // 0x0038(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CommonUIHoldData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CommonUIHoldData") } static class UCommonUIHoldData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCommonUIHoldData; // Class CommonInput.CommonInputBaseControllerData // 0x00D8 (0x0100 - 0x0028) class UCommonInputBaseControllerData : public UObject { public: ECommonInputType InputType; // 0x0028(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName GamepadName; // 0x002C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FText GamepadDisplayName; // 0x0038(0x0018)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) class FText GamepadCategory; // 0x0050(0x0018)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) class FText GamepadPlatformName; // 0x0068(0x0018)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) TArray GamepadHardwareIdMapping; // 0x0080(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) TSoftObjectPtr ControllerTexture; // 0x0090(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr ControllerButtonMaskTexture; // 0x00B8(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InputBrushDataMap; // 0x00E0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) TArray InputBrushKeySets; // 0x00F0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) public: static const TArray GetRegisteredGamepads(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CommonInputBaseControllerData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CommonInputBaseControllerData") } static class UCommonInputBaseControllerData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCommonInputBaseControllerData; // Class CommonInput.CommonInputPlatformSettings // 0x0030 (0x0070 - 0x0040) class UCommonInputPlatformSettings final : public UPlatformSettings { public: ECommonInputType DefaultInputType; // 0x0040(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bSupportsMouseAndKeyboard; // 0x0041(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bSupportsTouch; // 0x0042(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bSupportsGamepad; // 0x0043(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class FName DefaultGamepadName; // 0x0044(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bCanChangeGamepadType; // 0x004C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray> ControllerData; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, Protected, UObjectWrapper, NativeAccessSpecifierProtected) TArray> ControllerDataClasses; // 0x0060(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CommonInputPlatformSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CommonInputPlatformSettings") } static class UCommonInputPlatformSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCommonInputPlatformSettings; // Class CommonInput.CommonInputSettings // 0x00E8 (0x0120 - 0x0038) class UCommonInputSettings final : public UDeveloperSettings { public: TSoftClassPtr InputData; // 0x0038(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FPerPlatformSettings PlatformInput; // 0x0060(0x0010)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) TMap CommonInputPlatformData; // 0x0070(0x0050)(Config, Deprecated, NativeAccessSpecifierPrivate) bool bEnableInputMethodThrashingProtection; // 0x00C0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 InputMethodThrashingLimit; // 0x00C4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) double InputMethodThrashingWindowInSeconds; // 0x00C8(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) double InputMethodThrashingCooldownInSeconds; // 0x00D0(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool bAllowOutOfFocusDeviceInput; // 0x00D8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool bEnableDefaultInputConfig; // 0x00D9(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool bEnableEnhancedInputSupport; // 0x00DA(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_DB[0x5]; // 0x00DB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) TSoftObjectPtr ActionDomainTable; // 0x00E0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float MouseInputTypeChangedThreshold; // 0x0108(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf InputDataClass; // 0x0110(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UCommonInputActionDomainTable* ActionDomainTablePtr; // 0x0118(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: static bool IsEnhancedInputSupportEnabled(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CommonInputSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CommonInputSettings") } static class UCommonInputSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCommonInputSettings; // Class CommonInput.CommonInputSubsystem // 0x00E8 (0x0118 - 0x0030) class UCommonInputSubsystem final : public ULocalPlayerSubsystem { public: uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) TMulticastInlineDelegate OnInputMethodChanged; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) int32 NumberOfInputMethodChangesRecently; // 0x0078(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) double LastInputMethodChangeTime; // 0x0080(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) double LastTimeInputMethodThrashingBegan; // 0x0088(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) ECommonInputType LastInputType; // 0x0090(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) ECommonInputType CurrentInputType; // 0x0091(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) class FName GamepadInputType; // 0x0094(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMap CurrentInputLocks; // 0x00A0(0x0050)(Transient, NativeAccessSpecifierPrivate) uint8 Pad_F0[0x8]; // 0x00F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) class UCommonInputActionDomainTable* ActionDomainTable; // 0x00F8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool bIsGamepadSimulatedClick; // 0x0100(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_101[0x17]; // 0x0101(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void BroadcastInputMethodChanged(); void SetCurrentInputType(ECommonInputType NewInputType); void SetGamepadInputType(const class FName InGamepadInputType); const class FName GetCurrentGamepadName() const; ECommonInputType GetCurrentInputType() const; ECommonInputType GetDefaultInputType() const; bool IsInputMethodActive(ECommonInputType InputMethod) const; bool IsUsingPointerInput() const; bool ShouldShowInputKeys() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CommonInputSubsystem") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CommonInputSubsystem") } static class UCommonInputSubsystem* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCommonInputSubsystem; }