#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: UMG_Cinemascope #include "Basic.hpp" #include "UMG_Cinemascope_classes.hpp" #include "UMG_Cinemascope_parameters.hpp" namespace SDK { // Function UMG_Cinemascope.UMG_Cinemascope_C.ExecuteUbergraph_UMG_Cinemascope // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UUMG_Cinemascope_C::ExecuteUbergraph_UMG_Cinemascope(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("UMG_Cinemascope_C", "ExecuteUbergraph_UMG_Cinemascope"); Params::UMG_Cinemascope_C_ExecuteUbergraph_UMG_Cinemascope Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function UMG_Cinemascope.UMG_Cinemascope_C.FadeOut // (BlueprintCallable, BlueprintEvent) // Parameters: // float Time (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UUMG_Cinemascope_C::FadeOut(float Time) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("UMG_Cinemascope_C", "FadeOut"); Params::UMG_Cinemascope_C_FadeOut Parms{}; Parms.Time = Time; UObject::ProcessEvent(Func, &Parms); } // Function UMG_Cinemascope.UMG_Cinemascope_C.FadeIn // (BlueprintCallable, BlueprintEvent) // Parameters: // float Time (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UUMG_Cinemascope_C::FadeIn(float Time) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("UMG_Cinemascope_C", "FadeIn"); Params::UMG_Cinemascope_C_FadeIn Parms{}; Parms.Time = Time; UObject::ProcessEvent(Func, &Parms); } }