#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: WBP_Cutscene #include "Basic.hpp" #include "Engine_structs.hpp" #include "GameNoce_structs.hpp" #include "GameNoce_classes.hpp" #include "NeoAudio_structs.hpp" #include "UMG_structs.hpp" namespace SDK { // WidgetBlueprintGeneratedClass WBP_Cutscene.WBP_Cutscene_C // 0x0160 (0x0530 - 0x03D0) class UWBP_Cutscene_C final : public UNoceCutsceneWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x03D0(0x0008)(ZeroConstructor, Transient, DuplicateTransient) class UOverlay* GuideOverlay; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCanvasPanel* LeftGroup; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCanvasPanel* LeftGroup_1; // 0x03E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCanvasPanel* LeftGroup_2; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UOverlay* PauseOverlay; // 0x03F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCanvasPanel* RightGroup; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCanvasPanel* RightGroup_1; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UCanvasPanel* RightGroup_2; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_CommonGuideItem_C* WBP_CommonGuideItem; // 0x0418(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_SkipIcon_C* WBP_SkipIcon; // 0x0420(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) TSoftClassPtr CSSkipWidgetPath; // 0x0428(0x0028)(Edit, BlueprintVisible, DisableEditOnInstance, HasGetValueTypeHash) struct FTimerHandle HideGuideTimer; // 0x0450(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class ALevelSequenceActor* SequenceActor; // 0x0458(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class FName CutsceneName; // 0x0460(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsNew; // 0x0468(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_469[0x7]; // 0x0469(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UNoceCutsceneSkipWidget* CutsceneWidget; // 0x0470(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FNeoAudioTriggerIdHandle PopWindowFadeInSound; // 0x0478(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) struct FNeoAudioTriggerIdHandle PopWindowConfirmSound; // 0x0480(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) struct FNeoAudioTriggerIdHandle PopWindowCancelSound; // 0x0488(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) struct FNeoAudioTriggerIdHandle PauseTriggerId; // 0x0490(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) struct FNeoAudioTriggerIdHandle ResumeTriggerId; // 0x0498(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) bool IsPausedByMessage; // 0x04A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_4A1[0x7]; // 0x04A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray BinkPlayToolList; // 0x04A8(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate, DisableEditOnInstance) class UNeoAudioDataTable* Audio_CSPauseDataTable; // 0x04B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) struct FNeoAudioPostEventParam Audio_StopCSPauseSilence; // 0x04C0(0x0070)(Edit, BlueprintVisible, DisableEditOnInstance) public: void Audio_HandleCSPause(); void Audio_PostCSPauseSilence(const struct FNeoAudioPostEventParam& InAudioPostEventParam); void BinkPlay(bool IsPlay); void BP_HideCommon(bool* NoUse); void BP_ShowCommon(bool* NoUse); void ExecuteUbergraph_WBP_Cutscene(int32 EntryPoint); void GetPopWindowWidget(); bool HandleNotRepeatKeys(const struct FInputEvent& InInputEvent, const struct FKey& InKey); void HideGuides(); void OnInitialized(); struct FEventReply OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); void OnPopWindowClose(); void OnSkipHoldComplete(); void Pause(); void Resume(); void SetAutoHideTimer(); void SetCanSkip(bool InCanSkip, bool* NoUse); void SetHasCamera(bool InHasCamera, bool* NoUse); void SetSequenceActor(class ALevelSequenceActor* InActor, bool* NoUse); void ShowGuides(bool NeedCancel, bool NeedPause, bool NeedHold); void StopAndReleaseBinkTool(); void Tick(const struct FGeometry& MyGeometry, float InDeltaTime); public: static class UClass* StaticClass() { BP_STATIC_CLASS_IMPL("WBP_Cutscene_C") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WBP_Cutscene_C") } static class UWBP_Cutscene_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWBP_Cutscene_C; }