#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GameSettings #include "Basic.hpp" namespace SDK { // ScriptStruct GameSettings.GameSettingFilterState // 0x03A0 (0x03A0 - 0x0000) struct FGameSettingFilterState final { public: bool bIncludeDisabled; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeHidden; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeResetable; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeNestedPages; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x37C]; // 0x0004(0x037C)(Fixing Size After Last Property [ Dumper-7 ]) TArray SettingRootList; // 0x0380(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) TArray SettingAllowList; // 0x0390(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) }; DUMPER7_ASSERTS_FGameSettingFilterState; }