#include "Memory.hpp"; #include "Maths.hpp"; #include "ObfuscateString.h" #include #include #include #include // Constants const std::string PLUGIN_NAME = "IndianaJonesTGC"; const std::string PLUGIN_LOG = PLUGIN_NAME + ".log"; const std::string gameExecutable = "TheGreatCircle.exe"; const float baseAspect = 1.77777779; // Logger std::shared_ptr logger; // Screen informations static int screenWidth = GetSystemMetrics(SM_CXSCREEN); static int screenHeight = GetSystemMetrics(SM_CYSCREEN); static float aspectRatio = (float)screenWidth / screenHeight; // Plugin states static bool AOBScanDone = false; static bool g_fix_enabled = false; static bool g_fov_fix_enabled = false; static bool g_cinematics_FOV_fix_enabled = false; static bool g_cinematics_FT_fix_enabled = false; static int g_AdditionalValue = 0; static int g_AdditionalCinematicsValue = 0; // Shared values static float g_FOV_In = 0; static float g_FOV_Out = 0; static float g_Cinematics_FOV_In = 0; static float g_Compensated_Cinematics_FOV = 0; static float g_Cinematics_FOV_Out = 0; // AOB Scan pointers static uint8_t* FOVaddress = nullptr; static uint8_t* CinematicsFOVaddress = nullptr; static uint8_t* CinematicsFTaddress = nullptr; // Hooking static SafetyHookMid FOVHook{}; static SafetyHookMid CinematicsFOVHook{}; static SafetyHookMid CinematicsFTHook{}; // Prototypes for hooking static void FOVFixEnabled(bool fix_enabled); static void CinematicsFOVFixEnabled(bool fix_enabled); static void CinematicsFTFixEnabled(bool fix_enabled); extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled) { g_fix_enabled = enabled; if (g_fix_enabled && !AOBScanDone) { logger->info("--------------- AOB scan started ---------------"); if (FOVaddress == nullptr) { constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("F3 44 ?? ?? ?? ?? 48 8B ?? ?? ?? 4C ?? ?? 49 0F ?? ?? ?? ?? ?? ?? 4C 8D"); FOVaddress = Memory::aob_scan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); if (!FOVaddress) logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast(FOVaddress)); FOVaddress += 0x6; // Offset for the target opcode } } if (CinematicsFOVaddress == nullptr) { constexpr auto CinematicsFOVStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? F3 0F ?? ?? ?? ?? ?? ?? 0F ?? ?? E8 ?? ?? ?? ?? F3 0F ?? ?? E8"); CinematicsFOVaddress = Memory::aob_scan(gameExecutable, CinematicsFOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); if (!CinematicsFOVaddress) logger->warn("Cinematics FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Cinematics FOV signature found at address: 0x{:X}.", reinterpret_cast(CinematicsFOVaddress)); } } if (CinematicsFTaddress == nullptr) { constexpr auto FTStringObfuscated = make_obfuscated<0x4A>("75 ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 74 ?? 39 ?? ?? 77"); CinematicsFTaddress = Memory::aob_scan(gameExecutable, FTStringObfuscated.decrypt(), PAGE_EXECUTE_READ); if (!CinematicsFTaddress) logger->warn("Cinematics frametime signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Cinematics frametime signature found at address: 0x{:X}.", reinterpret_cast(CinematicsFTaddress)); } if (FOVaddress && CinematicsFOVaddress && CinematicsFTaddress) { logger->info("All AOB signatures found. Ready to patch..."); logger->info("--------------- AOB scan finished ---------------"); AOBScanDone = true; } } } if (g_fix_enabled) { if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled); if (CinematicsFOVaddress) CinematicsFOVFixEnabled(g_cinematics_FOV_fix_enabled); if (CinematicsFTaddress) CinematicsFTFixEnabled(g_cinematics_FT_fix_enabled); } else { if (FOVaddress) FOVFixEnabled(false); if (CinematicsFOVaddress) CinematicsFOVFixEnabled(false); if (CinematicsFTaddress) CinematicsFTFixEnabled(false); logger->info("All fixes disabled."); } } // Setters for Reshade addon call extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init) { g_fov_fix_enabled = enabled; if (!init) FOVFixEnabled(g_fov_fix_enabled); // FOV fix must be enabled when aspect ratio is too to compensate FOV } extern "C" __declspec(dllexport) void SetCinematicsFOVFixEnabled(bool enabled, bool init) { g_cinematics_FOV_fix_enabled = enabled; if (!init) CinematicsFOVFixEnabled(g_cinematics_FOV_fix_enabled); } extern "C" __declspec(dllexport) void SetCinematicsFTFixEnabled(bool enabled, bool init) { g_cinematics_FT_fix_enabled = enabled; if (!init) CinematicsFTFixEnabled(g_cinematics_FT_fix_enabled); } extern "C" __declspec(dllexport) void SetFOV(int fov) { g_AdditionalValue = fov; } extern "C" __declspec(dllexport) void SetCinematicsFOV(int fov) { g_AdditionalCinematicsValue = fov; } // Getters for Reshade addon call extern "C" __declspec(dllexport) float GetFOVIn() { return g_FOV_In; } extern "C" __declspec(dllexport) float GetFOVOut() { return g_FOV_Out; } extern "C" __declspec(dllexport) float GetCinematicsFOVIn() { return g_Cinematics_FOV_In; } extern "C" __declspec(dllexport) float GetCinematicsCompensadedFOV() { return g_Compensated_Cinematics_FOV; } extern "C" __declspec(dllexport) float GetCinematicsFOVOut() { return g_Cinematics_FOV_Out; } // Injection functions static void FOVFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) { if (!FOVHook) { // Hook only once FOVHook = safetyhook::create_mid(FOVaddress, [](SafetyHookContext& ctx) { g_FOV_In = ctx.xmm11.f32[0]; g_FOV_Out = ctx.xmm11.f32[0] += g_AdditionalValue; }); } else FOVHook.enable(); logger->info("FOV fix enabled"); } if (!fix_enabled && FOVHook) { FOVHook.disable(); logger->info("FOV fix disabled"); } } // Injection functions static void CinematicsFOVFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && CinematicsFOVaddress != nullptr) { if (!CinematicsFOVHook) { CinematicsFOVHook = safetyhook::create_mid(CinematicsFOVaddress, [](SafetyHookContext& ctx) { g_Cinematics_FOV_In = ctx.xmm3.f32[0]; if (g_cinematics_FOV_fix_enabled) g_Compensated_Cinematics_FOV = ctx.xmm3.f32[0] = Maths::CompensateHorizontalFOV(g_Cinematics_FOV_In, baseAspect, aspectRatio); else g_Compensated_Cinematics_FOV = ctx.xmm3.f32[0]; g_Cinematics_FOV_Out = ctx.xmm3.f32[0] += g_AdditionalCinematicsValue; }); } else CinematicsFOVHook.enable(); logger->info("Cinematics FOV fix enabled"); } if (!fix_enabled && CinematicsFOVHook) { CinematicsFOVHook.disable(); logger->info("Cinematics FOV fix disabled"); } } static void CinematicsFTFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && CinematicsFTaddress) { Memory::PatchBytes(CinematicsFTaddress, "\x90\x90", 2); // NOP logger->info("Cinematics frametime fix enabled"); } if (!fix_enabled && CinematicsFTaddress) { Memory::RestoreBytes(CinematicsFTaddress); logger->info("Cinematics frametime fix disabled"); } } // Initialisation de spdlog avec format personnalisé static void InitializeLogger() { try { logger = spdlog::basic_logger_mt("Fixlib", PLUGIN_LOG, true); spdlog::set_default_logger(logger); // Format : [YYYY-MM-DD HH:MM:SS] [INFO] message spdlog::set_pattern("[%Y-%m-%d %H:%M:%S] [%^%l%$] %v"); spdlog::set_level(spdlog::level::debug); logger->flush_on(spdlog::level::debug); // Flush automatically } catch (const spdlog::spdlog_ex& ex) { std::string plugin_error_message = "Could not open " + PLUGIN_LOG; MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK); } } // Standard dll entry BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) { if (reason == DLL_PROCESS_ATTACH) { InitializeLogger(); logger->info("Plugin {} loaded.", PLUGIN_NAME); } else if (reason == DLL_PROCESS_DETACH) { //CinematicsDOFFixEnabled(false); // Core is loaded 3 times so i need to restore previous patched bytes logger->info("Plugin {} unloaded.", PLUGIN_NAME); spdlog::drop_all(); } return TRUE; }