#include #include #include #include #include #include #include #include "Memory.hpp"; #include "Maths.hpp"; #include "UEngine.hpp"; #include "ObfuscateString.h" //#include "SDK/CoreUObject_classes.hpp" #include "SDK/Engine_classes.hpp" //#include "SDK/Engine_structs.hpp" //#include "SDK/Cronos_classes.hpp" //#include "SDK/PlayerHudWidget_BP_classes.hpp" using namespace SDK; // Constants const std::string PLUGIN_NAME = "CronosTND"; const std::string PLUGIN_LOG = PLUGIN_NAME + ".log"; const std::string gameExecutable = "Cronos-Win64-Shipping.exe"; const float baseAspect = 1.7777778; // Logger std::shared_ptr logger; // Screen informations static int screenWidth = GetSystemMetrics(SM_CXSCREEN); static int screenHeight = GetSystemMetrics(SM_CYSCREEN); static float aspectRatio = (float)screenWidth / screenHeight; // Plugin states static bool AOBScanDone = false; static bool g_fix_enabled = false; static bool g_fov_fix_enabled = false; static bool g_aspect_fix_enabled = false; static bool g_DOF_fix_enabled = false; static bool g_Vignetting_fix_enabled = false; static bool g_Fog_fix_enabled = false; static bool g_cam_distance_fix_enabled = false; static int g_AdditionalFOVValue = 0; static float g_cameraDistanceMultiplier = 1.f; // Shared values static float g_FOV_In = 0; static float g_Compensated_FOV = 0; static float g_FOV_Out = 0; static bool g_Console_Enabled = false; // AOB Scan pointers static uint8_t* FOVaddress = nullptr; static uint8_t* FPSaddress = nullptr; static uint8_t* Aspectaddress = nullptr; static uint8_t* DOFaddress = nullptr; static uint8_t* Vignettingaddress = nullptr; static uint8_t* Fogaddress = nullptr; static uint8_t* CameraDistanceaddress = nullptr; // AOB Unreal Engine offsets addresses static uint8_t* GObjectsaddress = nullptr; static uint8_t* AppendStringaddress = nullptr; static uint8_t* ProcessEventaddress = nullptr; // Hooking static SafetyHookMid FOVHook{}; static SafetyHookMid AspectHook{}; static SafetyHookMid FogHook{}; static SafetyHookMid CameraDistanceHook{}; static SafetyHookMid PEHook{}; // Prototypes static void FOVFixEnabled(bool fix_enabled); static void AspectFixEnabled(bool fix_enabled); static void DOFFixEnabled(bool fix_enabled); static void VignettingFixEnabled(bool fix_enabled); static void FogFixEnabled(bool fix_enabled); static void CameraDistanceFixEnabled(bool fix_enabled); static void EnableConsole(); static void ProcessEvent(); uint8_t* basePtr = reinterpret_cast(GetModuleHandleA(nullptr)); extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { g_fix_enabled = enabled; if (g_fix_enabled && !AOBScanDone) { logger->info("--------------- AOB scan started ---------------"); if (FOVaddress == nullptr) { constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89"); FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Cronos-Win64-Shipping.exe" + 36B636C - EB 08 - jmp "Cronos-Win64-Shipping.exe" + 36B6376 //"Cronos-Win64-Shipping.exe" + 36B636E - F3 0F 10 83 30 02 00 00 - movss xmm0, [rbx + 00000230] //"Cronos-Win64-Shipping.exe" + 36B6376 - F3 0F 11 47 30 - movss[rdi + 30], xmm0 //"Cronos-Win64-Shipping.exe" + 36B637B - 8B 83 54 02 00 00 - mov eax, [rbx + 00000254] //"Cronos-Win64-Shipping.exe" + 36B6381 - 89 47 5C - mov[rdi + 5C], eax if (!FOVaddress) logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast(FOVaddress)); FOVaddress += 0xa; } } if (Aspectaddress == nullptr) { constexpr auto AspectStringObfuscated = make_obfuscated<0x4A>("C7 43 ?? 39 8E E3 3F C7 87 ?? ?? ?? ?? 39 8E E3 3F 48 83 ?? ?? ?? ?? ?? ?? 75"); Aspectaddress = Memory::AOBScan(gameExecutable, AspectStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Cronos-Win64-Shipping.exe" + 54C4600 - 83 4B 68 01 - or dword ptr[rbx + 68], 01 //"Cronos-Win64-Shipping.exe" + 54C4604 - 80 8F 59 02 00 00 01 - or byte ptr[rdi + 00000259], 01 //"Cronos-Win64-Shipping.exe" + 54C460B - C7 43 5C 39 8E E3 3F - mov[rbx + 5C], 3FE38E39 //"Cronos-Win64-Shipping.exe" + 54C4612 - C7 87 54 02 00 00 398EE33F - mov[rdi + 00000254], 3FE38E39 //"Cronos-Win64-Shipping.exe" + 54C461C - 48 83 BF 98 00 00 00 00 - cmp qword ptr[rdi + 00000098], 00 if (!Aspectaddress) logger->warn("Aspect ratio signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Aspect ratio signature found at address: 0x{:X}.", reinterpret_cast(Aspectaddress)); Aspectaddress += 0x3; } } if (DOFaddress == nullptr) { constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("74 ?? 48 ?? ?? 8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F"); DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Cronos-Win64-Shipping.exe" + 2712F87 - 74 03 - je "Cronos-Win64-Shipping.exe" + 2712F8C //"Cronos-Win64-Shipping.exe" + 2712F89 - 48 8B C3 - mov rax, rbx //"Cronos-Win64-Shipping.exe" + 2712F8C - 8B 34 30 - mov esi, [rax + rsi] //"Cronos-Win64-Shipping.exe" + 2712F8F - 48 8B CF - mov rcx, rdi //"Cronos-Win64-Shipping.exe" + 2712F92 - E8 29 8D 6F 01 - call "Cronos-Win64-Shipping.exe" + 3E0BCC0 if (!DOFaddress) logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast(DOFaddress)); DOFaddress += 0x5; } } if (Vignettingaddress == nullptr) { constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 44 89"); Vignettingaddress = Memory::AOBScan(gameExecutable, VignettingStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Cronos-Win64-Shipping.exe" + 3E079F4 - 8B 08 - mov ecx, [rax] //"Cronos-Win64-Shipping.exe" + 3E079F6 - 83 F9 02 - cmp ecx, 02 //"Cronos-Win64-Shipping.exe" + 3E079F9 - 7D 09 - jnl "Cronos-Win64-Shipping.exe" + 3E07A04 //"Cronos-Win64-Shipping.exe" + 3E079FB - 44 89 BB C8 22 00 00 - mov[rbx + 000022C8], r15d //"Cronos-Win64-Shipping.exe" + 3E07A02 - EB 05 - jmp "Cronos-Win64-Shipping.exe" + 3E07A09 if (!Vignettingaddress) logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Vignetting signature found at address: 0x{:X}.", reinterpret_cast(Vignettingaddress)); Vignettingaddress += 0x5; } } if (Fogaddress == nullptr) { constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("F6 ?? ?? ?? ?? 74 ?? 48 8B ?? ?? ?? ?? ?? 83 78 ?? ?? 75 ?? B3"); Fogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Cronos-Win64-Shipping.exe" + 231B60A - 48 8B 05 BF EC AD 08 - mov rax, ["Cronos-Win64-Shipping.exe" + ADFA2D0] //"Cronos-Win64-Shipping.exe" + 231B611 - 83 78 04 01 - cmp dword ptr[rax + 04], 01 //"Cronos-Win64-Shipping.exe" + 231B615 - 75 04 - jne "Cronos-Win64-Shipping.exe" + 231B61B //"Cronos-Win64-Shipping.exe" + 231B617 - B3 01 - mov bl, 01 //"Cronos-Win64-Shipping.exe" + 231B619 - EB 02 - jmp "Cronos-Win64-Shipping.exe" + 231B61D if (!Fogaddress) logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Fog signature found at address: 0x{:X}.", reinterpret_cast(Fogaddress)); Fogaddress += 0x12; } } if (CameraDistanceaddress == nullptr) { constexpr auto CamDistanceStringObfuscated = make_obfuscated<0x4A>("E8 ?? ?? ?? ?? F2 0F ?? ?? ?? ?? 48 8D ?? ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 0F"); CameraDistanceaddress = Memory::AOBScan(gameExecutable, CamDistanceStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Cronos-Win64-Shipping.exe" + 55E908F - F2 0F 10 44 24 68 - movsd xmm0, [rsp + 68] //"Cronos-Win64-Shipping.exe" + 55E9095 - 48 8D 55 D8 - lea rdx, [rbp - 28] //"Cronos-Win64-Shipping.exe" + 55E9099 - F3 0F 10 8F 30 02 00 00 - movss xmm1, [rdi + 00000230] //"Cronos-Win64-Shipping.exe" + 55E90A1 - 48 8D 8D B0 02 00 00 - lea rcx, [rbp + 000002B0] //"Cronos-Win64-Shipping.exe" + 55E90A8 - 0F5A C9 - cvtps2pd xmm1, xmm1 if (!CameraDistanceaddress) logger->warn("Camera distance signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Camera distance signature found at address: 0x{:X}.", reinterpret_cast(CameraDistanceaddress)); CameraDistanceaddress += 0x17; } } if (FOVaddress && Aspectaddress && DOFaddress && Vignettingaddress && Fogaddress && CameraDistanceaddress) { logger->info("All AOB signatures found. Ready to patch..."); AOBScanDone = true; } // Unreal Engine Offsets updates (needed when the game reveives an update and to prevent the fix from crashing the game) if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) { logger->info("------------ UEngine offsets search ------------"); constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33"); GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ); constexpr auto AppendStringStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 48 8B F2 8B"); AppendStringaddress = Memory::AOBScan(gameExecutable, AppendStringStringObfuscated.decrypt(), PAGE_EXECUTE_READ); constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 33 ?? 48 89 ?? ?? ?? ?? ?? 4D ?? ?? 48"); ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ); if (!GObjectsaddress) logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { uint32_t gObjectsOffset = static_cast(Memory::GetOffsetFromOpcode(GObjectsaddress + 0x3) - reinterpret_cast(GetModuleHandleA(gameExecutable.c_str()))); logger->info("GObjects offset is: 0x{:X}.", gObjectsOffset); Offsets::GObjects = static_cast(gObjectsOffset); // Update GObjects offset } if (!AppendStringaddress) logger->warn("AppendString signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { std::optional gAppendStringOffsetOpt = UE::CalculateOffset(gameExecutable, AppendStringaddress); // Get Offset from opcode uint32_t gAppendStringOffset = *gAppendStringOffsetOpt; logger->info("AppendString offset is: 0x{:X}.", gAppendStringOffset); Offsets::AppendString = static_cast(gAppendStringOffset); // Update AppendString offset } if (!ProcessEventaddress) logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { std::optional gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress); uint32_t gProcessEventOffset = *gProcessEventOffsetOpt; logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset); Offsets::ProcessEvent = static_cast(gProcessEventOffset);// Update ProcessEvent offset } } logger->info("-------------- Fixes initialisation -------------"); } if (g_fix_enabled) { if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled || g_aspect_fix_enabled); if (Aspectaddress) AspectFixEnabled(g_aspect_fix_enabled); if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled); if (Vignettingaddress) VignettingFixEnabled(g_Vignetting_fix_enabled); if (Fogaddress) FogFixEnabled(g_Fog_fix_enabled); if (CameraDistanceaddress) CameraDistanceFixEnabled(g_cam_distance_fix_enabled); //ProcessEvent(); } else { if (FOVaddress) FOVFixEnabled(false); if (Aspectaddress) AspectFixEnabled(false); if (DOFaddress) DOFFixEnabled(false); if (Vignettingaddress) VignettingFixEnabled(false); if (Fogaddress) FogFixEnabled(false); if (CameraDistanceaddress) CameraDistanceFixEnabled(false); logger->info("All fixes disabled"); } } // Setters for Reshade addon calls extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init) { g_fov_fix_enabled = enabled; if (!init) FOVFixEnabled(g_fov_fix_enabled || g_aspect_fix_enabled); } extern "C" __declspec(dllexport) void SetAspectRatioFixEnabled(bool enabled, bool init) { g_aspect_fix_enabled = enabled; if (!init) AspectFixEnabled(g_aspect_fix_enabled); } extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init) { g_DOF_fix_enabled = enabled; if (!init) DOFFixEnabled(g_DOF_fix_enabled); } extern "C" __declspec(dllexport) void SetVignettingFixEnabled(bool enabled, bool init) { g_Vignetting_fix_enabled = enabled; if (!init) VignettingFixEnabled(g_Vignetting_fix_enabled); } extern "C" __declspec(dllexport) void SetFogFixEnabled(bool enabled, bool init) { g_Fog_fix_enabled = enabled; if (!init) FogFixEnabled(g_Fog_fix_enabled); } extern "C" __declspec(dllexport) void SetCameraDistanceFixEnabled(bool enabled, bool init) { g_cam_distance_fix_enabled = enabled; if (!init) CameraDistanceFixEnabled(g_cam_distance_fix_enabled); } extern "C" __declspec(dllexport) void SetFOV(int fov) { g_AdditionalFOVValue = fov; } extern "C" __declspec(dllexport) void SetCameraDistance(float cameraDistance) { g_cameraDistanceMultiplier = cameraDistance; } extern "C" __declspec(dllexport) void SetConsole() { EnableConsole(); } // Getters for Reshade addon calls extern "C" __declspec(dllexport) float GetFOVIn() { return g_FOV_In; } extern "C" __declspec(dllexport) float GetCompensatedFOV() { return g_Compensated_FOV; } extern "C" __declspec(dllexport) float GetFOVOut() { return g_FOV_Out; } extern "C" __declspec(dllexport) bool GetConsoleEnabled() { return g_Console_Enabled; } // Code injection functions static void FOVFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && FOVaddress) { if (!FOVHook) { // Hook only once FOVHook = safetyhook::create_mid(FOVaddress, [](SafetyHookContext& ctx) { g_FOV_In = ctx.xmm0.f32[0]; if (g_aspect_fix_enabled) g_Compensated_FOV = ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, baseAspect, aspectRatio); else g_Compensated_FOV = ctx.xmm0.f32[0]; g_FOV_Out = ctx.xmm0.f32[0] += (g_fov_fix_enabled ? g_AdditionalFOVValue : 0); }); } else FOVHook.enable(); logger->info("FOV fix enabled"); } if (!fix_enabled) { if (FOVHook) FOVHook.disable(); logger->info("FOV fix disabled"); } } // Memory patch fixes static void AspectFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && Aspectaddress) { const char* newAspectRatio = Memory::Float32ToHexBytes(aspectRatio); // Converts new apsect ratio in 4 char bytes Memory::PatchBytes(Aspectaddress, newAspectRatio, 4); // mov [rdi+00000254],3FE38E39 <= patched logger->info("Aspect fix enabled"); FOVFixEnabled(fix_enabled); } if (!fix_enabled && Aspectaddress) { Memory::RestoreBytes(Aspectaddress); logger->info("Aspect ratio fix disabled"); if (!g_fov_fix_enabled) FOVFixEnabled(fix_enabled); } } static void DOFFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && DOFaddress) { Memory::PatchBytes(DOFaddress, "\x31\xF6\x90", 3); // xor esi,esi r.DepthOfFieldQuality = 0 logger->info("Depth of field fix enabled"); } if (!fix_enabled && DOFaddress) { Memory::RestoreBytes(DOFaddress); logger->info("Depth of field fix disabled"); } } static void VignettingFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && Vignettingaddress) { Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0 logger->info("Vignetting fix enabled"); } if (!fix_enabled && Vignettingaddress) { Memory::RestoreBytes(Vignettingaddress); logger->info("Vignetting fix disabled"); } } static void FogFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && Fogaddress) { if (!FogHook) { // Hook only once FogHook = safetyhook::create_mid(Fogaddress, [](SafetyHookContext& ctx) { ctx.rflags &= ~0x40; // ZF=0 }); } logger->info("Fog fix enabled"); } } static void CameraDistanceFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && CameraDistanceaddress) { if (!CameraDistanceHook) { // Hook only once CameraDistanceHook = safetyhook::create_mid(CameraDistanceaddress, [](SafetyHookContext& ctx) { ctx.xmm1.f32[0] *= g_cameraDistanceMultiplier; }); } else CameraDistanceHook.enable(); logger->info("Camera distance fix enabled"); } if (!fix_enabled) { if (CameraDistanceHook) CameraDistanceHook.disable(); logger->info("Camera distance fix disabled"); } } // Debuggin function intended to find specific class or object // UE Process Event signature to search for : 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D ?? ?? 48 ?? ?? 4C ?? ?? 48 ?? ?? 0F 84 //static void ProcessEvent() { // HMODULE gameHandle = nullptr; // static uint8_t* ProcessEventaddress = nullptr; // // while ((gameHandle = GetModuleHandleA("Cronos-Win64-Shipping.exe")) == nullptr) // std::this_thread::sleep_for(std::chrono::milliseconds(100)); // // uintptr_t base_module = (uintptr_t)GetModuleHandle(NULL); // static auto lastLogTime = std::chrono::steady_clock::now(); // // ProcessEventaddress = reinterpret_cast(base_module + static_cast(Offsets::ProcessEvent)); // // if (!PEHook && ProcessEventaddress + 0x3c) { // Hook only once // PEHook = safetyhook::create_mid(ProcessEventaddress, // [](SafetyHookContext& ctx) { // UObject* object = (UObject*)ctx.rcx; // UFunction* func = (UFunction*)ctx.rdx; // // if (object && object->GetFullName().contains("PlayerHudWidget_BP_C") && func->GetFullName().contains("Tick")) { // //logger->info("PlayerHudWidget trouve: {} = {}", object->GetFullName(), func->GetFullName()); // static double NormallastX = 0, NormallastY = 0, UltralastX = 0, UltralastY = 0, SuperlastX = 0, SuperlastY = 0; // auto* HUDWidget = reinterpret_cast(object); // if (HUDWidget) { // static auto lastLogTime = std::chrono::steady_clock::now(); // // auto* aspectZone = HUDWidget->KeepAspectZone_0; // if (aspectZone && aspectZone->IsA(UKeepAspectZone::StaticClass())) { // auto now = std::chrono::steady_clock::now(); // auto diff = std::chrono::duration_cast(now - lastLogTime).count(); // // if (diff > 1000) { // une fois par seconde // lastLogTime = now; // // const FVector2D ratioNormal = aspectZone->DesireAspectRatio; // const FVector2D ratioUltra = aspectZone->DesireAspectRatioUltraWide; // const FVector2D ratioSuper = aspectZone->DesireAspectRatioSuperUltraWide; // // if (ratioNormal.X != NormallastX || ratioNormal.Y != NormallastY || // ratioUltra.X != UltralastX || ratioUltra.Y != UltralastY || // ratioSuper.X != SuperlastX || ratioSuper.Y != SuperlastY) { // logger->info("Classe: {} // Ratio Normal X = {:.4f}, Y = {:.4f} // Ratio Super X = {:.4f}, Y = {:.4f} // Ratio Ultra X = {:.4f}, Y = {:.4f} ", // object->GetName(), ratioNormal.X, ratioNormal.Y, ratioSuper.X, ratioSuper.Y, ratioUltra.X, ratioUltra.Y); // // NormallastX = ratioNormal.X; NormallastY = ratioNormal.Y; // UltralastX = ratioUltra.X; UltralastY = ratioUltra.Y; // SuperlastX = ratioSuper.X; SuperlastY = ratioSuper.Y; // } // } // } // // } // auto* camModifier = reinterpret_cast(object); // auto* camOwner = camModifier->CameraOwner; // // if (camModifier && camOwner) { // FTViewTarget viewTarget = camOwner->ViewTarget; // AActor* pawn = viewTarget.Target; // if (pawn) { // auto* springArm = reinterpret_cast(pawn->GetComponentByClass(USHCharacterPlaySpringArmComponent::StaticClass())); // // if (springArm && springArm->GetOwner() == pawn && springArm->IsA(USHCharacterPlaySpringArmComponent::StaticClass())) { // logger->info("springarm trouve: {:p} = {} == {}", reinterpret_cast(&springArm->TargetArmLength), springArm->TargetArmLength, springArm->GetFullName()); // springArm->TargetArmLength = 250.f; // } // } // } // } // }); // } //} // UE Console creation static void EnableConsole() { logger->info("-------------- Console re-enabling --------------"); if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) { logger->warn("Could not re-enable console"); logger->info("------------------ User inputs ------------------"); return; } std::thread([&]() { auto start = std::chrono::high_resolution_clock::now(); // Measure the time to renable console UEngine* Engine = nullptr; for (int i = 0; i < 100; ++i) { // gives 10 seconds to find UE Engine std::this_thread::sleep_for(std::chrono::milliseconds(100)); Engine = UEngine::GetEngine(); if (Engine && Engine->ConsoleClass && Engine->GameViewport) break; } if (!Engine || !Engine->ConsoleClass || !Engine->GameViewport) { logger->error("Console could not be found in engine."); return; } logger->info("Console found in engine"); /* Creates a new UObject of class-type specified by Engine->ConsoleClass */ UObject* NewObject = UGameplayStatics::SpawnObject(Engine->ConsoleClass, Engine->GameViewport); if (NewObject) { logger->info("Successfully spawned console object"); // Set the console viewport so that it will be displayed Engine->GameViewport->ViewportConsole = static_cast(NewObject); auto end = std::chrono::high_resolution_clock::now(); std::chrono::duration elapsed = end - start; logger->info("Console fully reactivated in {:.3f}s and bound to key Tilde", elapsed.count()); logger->info("------------------ User inputs ------------------"); g_Console_Enabled = true; } else { logger->error("Could not spawn console object"); } }).detach(); } // Logging static void InitializeLogger() { try { std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG); if (std::filesystem::exists(log_path)) std::filesystem::remove(log_path); logger = std::make_shared("Cronos : The New Dawn", std::make_shared(PLUGIN_LOG, 10 * 1024 * 1024, 1)); logger->flush_on(spdlog::level::debug); // Flush automatically } catch (const spdlog::spdlog_ex& ex) { std::string plugin_error_message = "Could not open " + PLUGIN_LOG; MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK); } } // Standard dll entry BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) { if (reason == DLL_PROCESS_ATTACH) { InitializeLogger(); logger->info("Plugin {} loaded.", PLUGIN_NAME); } else if (reason == DLL_PROCESS_DETACH) { logger->info("Plugin {} unloaded.", PLUGIN_NAME); spdlog::drop_all(); } return TRUE; }