#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ALS_CharacterBP #include "Basic.hpp" #include "Engine_structs.hpp" #include "ALSV4_CPP_classes.hpp" namespace SDK { // BlueprintGeneratedClass ALS_CharacterBP.ALS_CharacterBP_C // 0x00E0 (0x0A40 - 0x0960) #pragma pack(push, 0x1) class alignas(0x10) AALS_CharacterBP_C : public AALSCharacter { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x0960(0x0008)(ZeroConstructor, Transient, DuplicateTransient) class ULODSyncComponent* LODSync; // 0x0968(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UBP_FootstepVisualComponent_C* BP_FootstepVisualComponent; // 0x0970(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UBP_EnvironmentInteractorComponent_C* BP_EnvironmentInteractorComponent_right_foot; // 0x0978(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UBP_EnvironmentInteractorComponent_C* BP_EnvironmentInteractorComponent_left_foot; // 0x0980(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class USceneComponent* Foot_R; // 0x0988(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class USceneComponent* foot_l; // 0x0990(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class USceneComponent* Hand_R; // 0x0998(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class USceneComponent* Hand_L; // 0x09A0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class USceneComponent* Head; // 0x09A8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UBP_FallDetectorComponent_C* BP_FallDetectorComponent; // 0x09B0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UDebugComponent_C* DebugComponent; // 0x09B8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UMantleComponent_C* MantleComponent; // 0x09C0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UAnimMontage* LandRoll_Default; // 0x09C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* LandRoll_RH; // 0x09D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* LandRoll_LH; // 0x09D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* LandRoll_2H; // 0x09E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* GetUpFront_Default; // 0x09E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* GetUpFront_LH; // 0x09F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* GetUpFront_2H; // 0x09F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* GetUpFront_RH; // 0x0A00(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* GetUpBack_Default; // 0x0A08(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* GetUpBack_LH; // 0x0A10(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* GetUpBack_2H; // 0x0A18(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* GetUpBack_RH; // 0x0A20(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) double RollAnimationThreshold; // 0x0A28(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double MaxVelocityToDisablePostProcess; // 0x0A30(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) public: void AttachTorch(); void ExecuteUbergraph_ALS_CharacterBP(int32 EntryPoint); class UAnimMontage* GetGetUpAnimation(bool bRagdollFaceUpState); double GetMaxVelocityToDisablePostProcess(); class UAnimMontage* GetRollAnimation(); void OnBlendOut_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName); void OnBreakfall(); void OnCompleted_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName); void OnInterrupted_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName); void OnNotifyBegin_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName); void OnNotifyEnd_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName); void OnRollAnimationStarted(); void OnRollAnimationStopped(bool IsInterrupted); void OnUpdateHeldObject(); void OnUpdateHeldObjectAnimations(); void PlayRollAnimation(); void UnattachTorch(); void UpdateHeldObject(); void UpdateHeldObjectAnimations(); public: static class UClass* StaticClass() { BP_STATIC_CLASS_IMPL("ALS_CharacterBP_C") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ALS_CharacterBP_C") } static class AALS_CharacterBP_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; #pragma pack(pop) DUMPER7_ASSERTS_AALS_CharacterBP_C; }