#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: WBP_WidescreenRatioBox #include "Basic.hpp" #include "Engine_structs.hpp" #include "CommonUI_classes.hpp" namespace SDK { // WidgetBlueprintGeneratedClass WBP_WidescreenRatioBox.WBP_WidescreenRatioBox_C // 0x0020 (0x0328 - 0x0308) class UWBP_WidescreenRatioBox_C final : public UCommonUserWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x0308(0x0008)(ZeroConstructor, Transient, DuplicateTransient) class USizeBox* ConstrainSizeBox; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UNamedSlot* NamedSlot; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) bool IsBattleRatioBox; // 0x0320(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) public: void ExecuteUbergraph_WBP_WidescreenRatioBox(int32 EntryPoint); void OnSettingsApplied(const class UConfigurableGameUserSettings* UserConfig); void PreConstruct(bool IsDesignTime); void SetWidescreenRatio(); public: static class UClass* StaticClass() { BP_STATIC_CLASS_IMPL("WBP_WidescreenRatioBox_C") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WBP_WidescreenRatioBox_C") } static class UWBP_WidescreenRatioBox_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWBP_WidescreenRatioBox_C; }