#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: WBP_WidescreenRatioBox #include "Basic.hpp" #include "CoreUObject_structs.hpp" namespace SDK::Params { // Function WBP_WidescreenRatioBox.WBP_WidescreenRatioBox_C.ExecuteUbergraph_WBP_WidescreenRatioBox // 0x0028 (0x0028 - 0x0000) struct WBP_WidescreenRatioBox_C_ExecuteUbergraph_WBP_WidescreenRatioBox final { public: int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TDelegate K2Node_CreateDelegate_OutputDelegate; // 0x0004(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_Event_IsDesignTime; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UConfigurableGameUserSettings* CallFunc_GetConfigurableGameUserSettings_GameUserSettings; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) const class UConfigurableGameUserSettings* K2Node_CustomEvent_UserConfig; // 0x0020(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_WBP_WidescreenRatioBox_C_ExecuteUbergraph_WBP_WidescreenRatioBox; // Function WBP_WidescreenRatioBox.WBP_WidescreenRatioBox_C.OnSettingsApplied // 0x0008 (0x0008 - 0x0000) struct WBP_WidescreenRatioBox_C_OnSettingsApplied final { public: const class UConfigurableGameUserSettings* UserConfig; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_WBP_WidescreenRatioBox_C_OnSettingsApplied; // Function WBP_WidescreenRatioBox.WBP_WidescreenRatioBox_C.PreConstruct // 0x0001 (0x0001 - 0x0000) struct WBP_WidescreenRatioBox_C_PreConstruct final { public: bool IsDesignTime; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_WBP_WidescreenRatioBox_C_PreConstruct; // Function WBP_WidescreenRatioBox.WBP_WidescreenRatioBox_C.SetWidescreenRatio // 0x0058 (0x0058 - 0x0000) struct WBP_WidescreenRatioBox_C_SetWidescreenRatio final { public: bool Temp_bool_Variable; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FIntPoint K2Node_MakeStruct_IntPoint; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UConfigurableGameUserSettings* CallFunc_GetConfigurableGameUserSettings_GameUserSettings; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FIntPoint CallFunc_GetBattleUltrawideConstrain_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FIntPoint CallFunc_GetMenuUltrawideConstrain_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FIntPoint K2Node_Select_Default; // 0x0028(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_IntPointIntPoint_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double CallFunc_Conv_IntToDouble_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Conv_IntToDouble_ReturnValue_1; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_SetMaxAspectRatio_InMaxAspectRatio_ImplicitCast; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_WBP_WidescreenRatioBox_C_SetWidescreenRatio; }