#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: CJ #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "AIModule_structs.hpp" #include "SmartObjectsModule_structs.hpp" #include "CJ_structs.hpp" #include "CommonUI_structs.hpp" #include "GameplayTags_structs.hpp" #include "Engine_structs.hpp" #include "PhysicsCore_structs.hpp" #include "AkAudio_structs.hpp" #include "CJInteraction_structs.hpp" #include "AnimGraphRuntime_structs.hpp" #include "CJWorldState_structs.hpp" #include "CJInventory_structs.hpp" #include "ZoneGraph_structs.hpp" #include "MotionTrajectory_structs.hpp" #include "CJTime_structs.hpp" #include "InputCore_structs.hpp" #include "UMG_structs.hpp" #include "CJScreenNavigation_structs.hpp" #include "CJWorldIcons_structs.hpp" namespace SDK::Params { // Function CJ.CJCameraUtils.GetActorCameraComponent // 0x0010 (0x0010 - 0x0000) struct CJCameraUtils_GetActorCameraComponent final { public: const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCameraComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraUtils_GetActorCameraComponent; // Function CJ.CJCameraUtils.GetActorSpringArmComponent // 0x0010 (0x0010 - 0x0000) struct CJCameraUtils_GetActorSpringArmComponent final { public: const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USpringArmComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraUtils_GetActorSpringArmComponent; // Function CJ.ManagedSpawnPoint.SetForcedPlaceId // 0x0008 (0x0008 - 0x0000) struct ManagedSpawnPoint_SetForcedPlaceId final { public: class FName NewPlaceId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ManagedSpawnPoint_SetForcedPlaceId; // Function CJ.ManagedSpawnPoint.GetSpawnedActor // 0x0008 (0x0008 - 0x0000) struct ManagedSpawnPoint_GetSpawnedActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ManagedSpawnPoint_GetSpawnedActor; // Function CJ.ActionCondition.Evaluate // 0x0028 (0x0028 - 0x0000) struct ActionCondition_Evaluate final { public: struct FMoveSetContext Context; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ActionCondition_Evaluate; // Function CJ.SynchronizedInteractionFunctionLibrary.ComputeSynchronization // 0x0358 (0x0358 - 0x0000) struct SynchronizedInteractionFunctionLibrary_ComputeSynchronization final { public: struct FComputeSyncInParams InParams; // 0x0000(0x01B0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FComputeSyncOutParams OutParams; // 0x01B0(0x00F0)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) struct FSynchronizedMetaDataCache InOutCache; // 0x02A0(0x00B0)(Parm, OutParm, NativeAccessSpecifierPublic) struct FSynchronizedInteractionResult ReturnValue; // 0x0350(0x0007)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_357[0x1]; // 0x0357(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SynchronizedInteractionFunctionLibrary_ComputeSynchronization; // Function CJ.AnimNotifyStateRootInformedCapsuleMotion.ApplyRootInformedCapsuleMotionSettings // 0x0018 (0x0018 - 0x0000) struct AnimNotifyStateRootInformedCapsuleMotion_ApplyRootInformedCapsuleMotionSettings final { public: struct FRootInformedCapsuleMotionSettings Settings; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyStateRootInformedCapsuleMotion_ApplyRootInformedCapsuleMotionSettings; // Function CJ.CJTabButtonInterface.SetTabLabelInfo // 0x00F0 (0x00F0 - 0x0000) struct CJTabButtonInterface_SetTabLabelInfo final { public: struct FCJTabDescriptor TabDescriptor; // 0x0000(0x00F0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJTabButtonInterface_SetTabLabelInfo; // Function CJ.AISense_Threat.ReportThreatEvent // 0x0028 (0x0028 - 0x0000) struct AISense_Threat_ReportThreatEvent final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ThreatScore; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Tag; // 0x0014(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* Ignore; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AISense_Threat_ReportThreatEvent; // Function CJ.AITargetingSystem.AddExternalCandidate // 0x0020 (0x0020 - 0x0000) struct AITargetingSystem_AddExternalCandidate final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Reason; // 0x0010(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_AddExternalCandidate; // Function CJ.AITargetingSystem.BP_AddMetaTag // 0x0018 (0x0018 - 0x0000) struct AITargetingSystem_BP_AddMetaTag final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Tag; // 0x0010(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_BP_AddMetaTag; // Function CJ.AITargetingSystem.BP_GetActiveTarget // 0x0080 (0x0080 - 0x0000) struct AITargetingSystem_BP_GetActiveTarget final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FAITargetStructure ReturnValue; // 0x0010(0x0070)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_BP_GetActiveTarget; // Function CJ.AITargetingSystem.ConsumeBreadcrumb_Enum // 0x0048 (0x0048 - 0x0000) struct AITargetingSystem_ConsumeBreadcrumb_Enum final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimeslicedTargetData ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_ConsumeBreadcrumb_Enum; // Function CJ.AITargetingSystem.ConsumeBreadcrumb_Key // 0x0048 (0x0048 - 0x0000) struct AITargetingSystem_ConsumeBreadcrumb_Key final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimeslicedTargetData ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_ConsumeBreadcrumb_Key; // Function CJ.AITargetingSystem.ConsumeBreadcrumb_Struct // 0x00B0 (0x00B0 - 0x0000) struct AITargetingSystem_ConsumeBreadcrumb_Struct final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAITargetStructure TargetObject; // 0x0008(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FTimeslicedTargetData ReturnValue; // 0x0078(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_ConsumeBreadcrumb_Struct; // Function CJ.AITargetingSystem.GetAllTargeting // 0x0020 (0x0020 - 0x0000) struct AITargetingSystem_GetAllTargeting final { public: class ACJCharacter* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_GetAllTargeting; // Function CJ.AITargetingSystem.HasLineOfSight // 0x0010 (0x0010 - 0x0000) struct AITargetingSystem_HasLineOfSight final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_HasLineOfSight; // Function CJ.AITargetingSystem.HasPlayerAsTarget // 0x0010 (0x0010 - 0x0000) struct AITargetingSystem_HasPlayerAsTarget final { public: class AActor* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_HasPlayerAsTarget; // Function CJ.AITargetingSystem.HasStimClass // 0x0080 (0x0080 - 0x0000) struct AITargetingSystem_HasStimClass final { public: struct FAITargetStructure TargetObject; // 0x0000(0x0070)(Parm, NoDestructor, NativeAccessSpecifierPublic) EStimEventClass EventClass; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Timeframe; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_HasStimClass; // Function CJ.AITargetingSystem.HasTarget // 0x0010 (0x0010 - 0x0000) struct AITargetingSystem_HasTarget final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMustHaveValidActor; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_HasTarget; // Function CJ.AITargetingSystem.IsTarget // 0x0010 (0x0010 - 0x0000) struct AITargetingSystem_IsTarget final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_IsTarget; // Function CJ.AITargetingSystem.IsThreat // 0x0078 (0x0078 - 0x0000) struct AITargetingSystem_IsThreat final { public: struct FAITargetStructure TargetObject; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_IsThreat; // Function CJ.AITargetingSystem.IsValid_Breadcrumb // 0x0040 (0x0040 - 0x0000) struct AITargetingSystem_IsValid_Breadcrumb final { public: struct FTimeslicedTargetData DataStruct; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_IsValid_Breadcrumb; // Function CJ.AITargetingSystem.IsValidTarget // 0x0078 (0x0078 - 0x0000) struct AITargetingSystem_IsValidTarget final { public: struct FAITargetStructure Target; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_IsValidTarget; // Function CJ.AITargetingSystem.PeekBreadcrumb_Enum // 0x0048 (0x0048 - 0x0000) struct AITargetingSystem_PeekBreadcrumb_Enum final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimeslicedTargetData ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_PeekBreadcrumb_Enum; // Function CJ.AITargetingSystem.PeekBreadcrumb_Key // 0x0048 (0x0048 - 0x0000) struct AITargetingSystem_PeekBreadcrumb_Key final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimeslicedTargetData ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_PeekBreadcrumb_Key; // Function CJ.AITargetingSystem.PeekBreadcrumb_Struct // 0x00B0 (0x00B0 - 0x0000) struct AITargetingSystem_PeekBreadcrumb_Struct final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAITargetStructure TargetObject; // 0x0008(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FTimeslicedTargetData ReturnValue; // 0x0078(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetingSystem_PeekBreadcrumb_Struct; // Function CJ.AITargetingSystem.RemoveExternalCandidate // 0x0018 (0x0018 - 0x0000) struct AITargetingSystem_RemoveExternalCandidate final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_RemoveExternalCandidate; // Function CJ.AITargetingSystem.RequestImmediateTarget // 0x0010 (0x0010 - 0x0000) struct AITargetingSystem_RequestImmediateTarget final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant QueryType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_RequestImmediateTarget; // Function CJ.AITargetingSystem.RequestNewTarget // 0x0010 (0x0010 - 0x0000) struct AITargetingSystem_RequestNewTarget final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAITargetingVariant QueryType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITargetingSystem_RequestNewTarget; // Function CJ.AITargetScoringDefinition.CalculateTargetCandidateScores // 0x0028 (0x0028 - 0x0000) struct AITargetScoringDefinition_CalculateTargetCandidateScores final { public: class UWorld* World; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANPCAIController* Controller; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* OwnerCharacter; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMotivationInformationCollection* MotivationInfo; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetScoringDefinition_CalculateTargetCandidateScores; // Function CJ.AITargetScoringDefinition_BlueprintBase.GetTargetCandidates_Struct // 0x0018 (0x0018 - 0x0000) struct AITargetScoringDefinition_BlueprintBase_GetTargetCandidates_Struct final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITargetScoringDefinition_BlueprintBase_GetTargetCandidates_Struct; // Function CJ.IntimidateNodeAsync.IntimidateNode // 0x0020 (0x0020 - 0x0000) struct IntimidateNodeAsync_IntimidateNode final { public: class ACJCharacter* InInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* InTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCharacterActionMoveSet* InMoveSet; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UIntimidateNodeAsync* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_IntimidateNodeAsync_IntimidateNode; // Function CJ.CJCameraModifier.BlueprintEnterTransition // 0x00D0 (0x00D0 - 0x0000) struct CJCameraModifier_BlueprintEnterTransition final { public: struct FCJCameraContext InCameraContext; // 0x0000(0x0068)(ConstParm, Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FCJCameraContext OutCameraContext; // 0x0068(0x0068)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraModifier_BlueprintEnterTransition; // Function CJ.CJCameraModifier.BlueprintExitCamera // 0x00D0 (0x00D0 - 0x0000) struct CJCameraModifier_BlueprintExitCamera final { public: struct FCJCameraContext InCameraContext; // 0x0000(0x0068)(ConstParm, Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FCJCameraContext OutCameraContext; // 0x0068(0x0068)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraModifier_BlueprintExitCamera; // Function CJ.CJCameraModifier.BlueprintModifyCamera // 0x00D0 (0x00D0 - 0x0000) struct CJCameraModifier_BlueprintModifyCamera final { public: struct FCJCameraContext InCameraContext; // 0x0000(0x0068)(ConstParm, Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FCJCameraContext OutCameraContext; // 0x0068(0x0068)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraModifier_BlueprintModifyCamera; // Function CJ.CJCameraModifier.BlueprintProcessViewRotation // 0x0130 (0x0130 - 0x0000) struct CJCameraModifier_BlueprintProcessViewRotation final { public: struct FCJCameraContext InCameraContext; // 0x0000(0x0068)(ConstParm, Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FRotator InViewRotation; // 0x0068(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InDeltaRot; // 0x0080(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FCJCameraContext OutCameraContext; // 0x0098(0x0068)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FRotator OutViewRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator OutDeltaRot; // 0x0118(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraModifier_BlueprintProcessViewRotation; // Function CJ.JiraNodeAsync.SubmitJira // 0x0048 (0x0048 - 0x0000) struct JiraNodeAsync_SubmitJira final { public: class FString ContentString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString BugPath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString TextFilePath; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ImageFilePath; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UJiraNodeAsync* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JiraNodeAsync_SubmitJira; // Function CJ.ZeroHealthHandler.BP_OnDeathPrevented // 0x0008 (0x0008 - 0x0000) struct ZeroHealthHandler_BP_OnDeathPrevented final { public: TSubclassOf DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZeroHealthHandler_BP_OnDeathPrevented; // Function CJ.ZeroHealthHandler.BP_ShouldPreventDeath // 0x0010 (0x0010 - 0x0000) struct ZeroHealthHandler_BP_ShouldPreventDeath final { public: TSubclassOf DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ZeroHealthHandler_BP_ShouldPreventDeath; // Function CJ.MusicControlSubsystem.GetMusicControlActor // 0x0010 (0x0010 - 0x0000) struct MusicControlSubsystem_GetMusicControlActor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MusicControlSubsystem_GetMusicControlActor; // Function CJ.MusicControlSubsystem.GetMusicControlLSAKComponent // 0x0010 (0x0010 - 0x0000) struct MusicControlSubsystem_GetMusicControlLSAKComponent final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULSAKComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MusicControlSubsystem_GetMusicControlLSAKComponent; // Function CJ.MusicControlSubsystem.SetMusicState // 0x0018 (0x0018 - 0x0000) struct MusicControlSubsystem_SetMusicState final { public: class UAkStateValue* StateValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VoiceVolume; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MusicControlSubsystem_SetMusicState; // Function CJ.MusicControlSubsystem.SetMusicStateFromBehavior // 0x0018 (0x0018 - 0x0000) struct MusicControlSubsystem_SetMusicStateFromBehavior final { public: const class UDataVolumeBehaviorChangeMusicState* MusicStateBehavior; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMusicStateBehaviorStateListType StatesToSet; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float VoiceVolume; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MusicControlSubsystem_SetMusicStateFromBehavior; // Function CJ.MusicControlSubsystem.SetMusicStatesFromDataVolumeList // 0x0018 (0x0018 - 0x0000) struct MusicControlSubsystem_SetMusicStatesFromDataVolumeList final { public: class UCJDataVolumeList* List; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VoiceVolume; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMusicStateBehaviorStateListType StatesToSet; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MusicControlSubsystem_SetMusicStatesFromDataVolumeList; // Function CJ.MusicControlSubsystem.OnMusicControlAssetsLoaded // 0x0010 (0x0010 - 0x0000) struct MusicControlSubsystem_OnMusicControlAssetsLoaded final { public: TArray Assets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MusicControlSubsystem_OnMusicControlAssetsLoaded; // Function CJ.AITaskHelperBlueprintLibrary.IsTaskFinished // 0x0010 (0x0010 - 0x0000) struct AITaskHelperBlueprintLibrary_IsTaskFinished final { public: const class UAITask* AITask; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AITaskHelperBlueprintLibrary_IsTaskFinished; // Function CJ.AITask_UseSmartObjectContextual.UseClaimedSmartObject // 0x0040 (0x0040 - 0x0000) struct AITask_UseSmartObjectContextual_UseClaimedSmartObject final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(Parm, NoDestructor, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAITask_UseSmartObjectContextual* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITask_UseSmartObjectContextual_UseClaimedSmartObject; // Function CJ.AITeamAttitudeBlueprintLibrary.SetTeamAttitudeBetweenTeams // 0x0004 (0x0004 - 0x0000) struct AITeamAttitudeBlueprintLibrary_SetTeamAttitudeBetweenTeams final { public: EPredefinedTeamId First; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPredefinedTeamId Second; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETeamAttitude NewAttitude; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0003(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AITeamAttitudeBlueprintLibrary_SetTeamAttitudeBetweenTeams; // Function CJ.CJDataVolumeBehavior.BlueprintActorApproachingVolume // 0x0028 (0x0028 - 0x0000) struct CJDataVolumeBehavior_BlueprintActorApproachingVolume final { public: class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ApproachVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorApproachingVolume; // Function CJ.CJDataVolumeBehavior.BlueprintActorEnteredVolume // 0x0010 (0x0010 - 0x0000) struct CJDataVolumeBehavior_BlueprintActorEnteredVolume final { public: class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorEnteredVolume; // Function CJ.CJDataVolumeBehavior.BlueprintActorExitedVolume // 0x0010 (0x0010 - 0x0000) struct CJDataVolumeBehavior_BlueprintActorExitedVolume final { public: class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorExitedVolume; // Function CJ.CJDataVolumeBehavior.BlueprintActorLeavingVolume // 0x0028 (0x0028 - 0x0000) struct CJDataVolumeBehavior_BlueprintActorLeavingVolume final { public: class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DepartureVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorLeavingVolume; // Function CJ.CJDataVolumeBehavior.BlueprintActorMovingFurtherIntoVolume // 0x0028 (0x0028 - 0x0000) struct CJDataVolumeBehavior_BlueprintActorMovingFurtherIntoVolume final { public: class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ApproachVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorMovingFurtherIntoVolume; // Function CJ.CJDataVolumeBehavior.BlueprintActorWithdrawingFromVolume // 0x0028 (0x0028 - 0x0000) struct CJDataVolumeBehavior_BlueprintActorWithdrawingFromVolume final { public: class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DepartureVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorWithdrawingFromVolume; // Function CJ.CJDataVolumeBehavior.BlueprintBeginPlay // 0x0008 (0x0008 - 0x0000) struct CJDataVolumeBehavior_BlueprintBeginPlay final { public: class ACJDataVolume* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintBeginPlay; // Function CJ.CharacterActionGate.CheckGateAgainstNewAction // 0x0060 (0x0060 - 0x0000) struct CharacterActionGate_CheckGateAgainstNewAction final { public: struct FGateContext InContext; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) TArray> OutFailureReasonResults; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) struct FActionGateSuccessResponse OutSuccessResponse; // 0x0028(0x0030)(Parm, OutParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionGate_CheckGateAgainstNewAction; // Function CJ.CharacterActionGate.EvaluateSelf // 0x0038 (0x0038 - 0x0000) struct CharacterActionGate_EvaluateSelf final { public: const class ACJCharacter* NewActionInstigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID NewActionRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray> OutFailureReasonResults; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) TArray OutSuccessResponses; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionGate_EvaluateSelf; // Function CJ.CharacterActionGate.ShouldCheckGate // 0x0020 (0x0020 - 0x0000) struct CharacterActionGate_ShouldCheckGate final { public: struct FGateContext InContext; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionGate_ShouldCheckGate; // Function CJ.VehicleVariationComponent.SetColorIndex // 0x0004 (0x0004 - 0x0000) struct VehicleVariationComponent_SetColorIndex final { public: int32 ColorIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleVariationComponent_SetColorIndex; // Function CJ.VehicleVariationComponent.GetAmountOfColors // 0x0004 (0x0004 - 0x0000) struct VehicleVariationComponent_GetAmountOfColors final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleVariationComponent_GetAmountOfColors; // Function CJ.VehicleVariationComponent.GetColorIndex // 0x0004 (0x0004 - 0x0000) struct VehicleVariationComponent_GetColorIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleVariationComponent_GetColorIndex; // Function CJ.InventoryItemPickup.OnValueUpdatedCallback // 0x0028 (0x0028 - 0x0000) struct InventoryItemPickup_OnValueUpdatedCallback final { public: class UWorldStateInfo* WorldStateInfo; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FWSBoolId ID; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool NewValue; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InventoryItemPickup_OnValueUpdatedCallback; // Function CJ.InventoryItemPickup.Pickup // 0x0008 (0x0008 - 0x0000) struct InventoryItemPickup_Pickup final { public: class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InventoryItemPickup_Pickup; // Function CJ.InventoryItemPickup.SetItem // 0x0028 (0x0028 - 0x0000) struct InventoryItemPickup_SetItem final { public: TSoftObjectPtr InItem; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InventoryItemPickup_SetItem; // Function CJ.OptionalViewInfo.SetValue // 0x08D0 (0x08D0 - 0x0000) struct OptionalViewInfo_SetValue final { public: struct FMinimalViewInfo NewValue; // 0x0000(0x08D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_OptionalViewInfo_SetValue; // Function CJ.OptionalViewInfo.GetValue // 0x08D0 (0x08D0 - 0x0000) struct OptionalViewInfo_GetValue final { public: struct FMinimalViewInfo ReturnValue; // 0x0000(0x08D0)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_OptionalViewInfo_GetValue; // Function CJ.OptionalViewInfo.IsSet // 0x0001 (0x0001 - 0x0000) struct OptionalViewInfo_IsSet final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_OptionalViewInfo_IsSet; // Function CJ.NewsEvent.GenerateNewsText // 0x0001 (0x0001 - 0x0000) struct NewsEvent_GenerateNewsText final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NewsEvent_GenerateNewsText; // Function CJ.Weapon.GetSocketTransform // 0x0070 (0x0070 - 0x0000) struct Weapon_GetSocketTransform final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERelativeTransformSpace TransformSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Weapon_GetSocketTransform; // Function CJ.Weapon.GetTag // 0x0008 (0x0008 - 0x0000) struct Weapon_GetTag final { public: struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Weapon_GetTag; // Function CJ.Weapon.GetWeaponType // 0x0001 (0x0001 - 0x0000) struct Weapon_GetWeaponType final { public: EWeaponType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Weapon_GetWeaponType; // Function CJ.Weapon.OnHealthChanged // 0x0018 (0x0018 - 0x0000) struct Weapon_OnHealthChanged final { public: class UCJHealthComponent* InHealthComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Weapon_OnHealthChanged; // Function CJ.Weapon.GetMesh // 0x0008 (0x0008 - 0x0000) struct Weapon_GetMesh final { public: class UMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Weapon_GetMesh; // Function CJ.MeleeWeapon.OnActorHitWithWeapon // 0x0038 (0x0038 - 0x0000) struct MeleeWeapon_OnActorHitWithWeapon final { public: class AActor* HitActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitVelocity; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeWeapon_OnActorHitWithWeapon; // Function CJ.MeleeWeapon.OnComponentBounced // 0x0118 (0x0118 - 0x0000) struct MeleeWeapon_OnComponentBounced final { public: struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector ImpactVelocity; // 0x0100(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeWeapon_OnComponentBounced; // Function CJ.MeleeWeapon.OnComponentHit // 0x0130 (0x0130 - 0x0000) struct MeleeWeapon_OnComponentHit final { public: class UPrimitiveComponent* HitComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeWeapon_OnComponentHit; // Function CJ.MeleeWeapon.SetDropImpulse // 0x0030 (0x0030 - 0x0000) struct MeleeWeapon_SetDropImpulse final { public: struct FVector Velocity; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Rotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeWeapon_SetDropImpulse; // Function CJ.MeleeWeapon.GetBreakVelocity // 0x0018 (0x0018 - 0x0000) struct MeleeWeapon_GetBreakVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeWeapon_GetBreakVelocity; // Function CJ.AnimNotifySFX.PreviewSFXInEditor // 0x0030 (0x0030 - 0x0000) struct AnimNotifySFX_PreviewSFXInEditor final { public: const class USkeletalMeshComponent* InMeshComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InEvents; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray InSwitches; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class FName bone; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifySFX_PreviewSFXInEditor; // Function CJ.MotivationCalculationDefinition.CalculateBoolValue // 0x0010 (0x0010 - 0x0000) struct MotivationCalculationDefinition_CalculateBoolValue final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool OutValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationCalculationDefinition_CalculateBoolValue; // Function CJ.MotivationCalculationDefinition.CalculateFloatValue // 0x0010 (0x0010 - 0x0000) struct MotivationCalculationDefinition_CalculateFloatValue final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationCalculationDefinition_CalculateFloatValue; // Function CJ.MotivationCalculationDefinition.CalculateIntValue // 0x0010 (0x0010 - 0x0000) struct MotivationCalculationDefinition_CalculateIntValue final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationCalculationDefinition_CalculateIntValue; // Function CJ.MotivationCalculationDefinition.CalculateVectorValue // 0x0028 (0x0028 - 0x0000) struct MotivationCalculationDefinition_CalculateVectorValue final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector OutValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationCalculationDefinition_CalculateVectorValue; // Function CJ.ObserveSquadStateAsyncAction.ObserveSquadState // 0x0018 (0x0018 - 0x0000) struct ObserveSquadStateAsyncAction_ObserveSquadState final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSquadId SquadId; // 0x0008(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UObserveSquadStateAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ObserveSquadStateAsyncAction_ObserveSquadState; // Function CJ.ObserveSquadStateAsyncAction.ObserveTaggedSquadState // 0x0020 (0x0020 - 0x0000) struct ObserveSquadStateAsyncAction_ObserveTaggedSquadState final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FIngameEventId IngameEvent; // 0x0008(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FGameplayTag SquadTag; // 0x000C(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UObserveSquadStateAsyncAction* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ObserveSquadStateAsyncAction_ObserveTaggedSquadState; // Function CJ.AnimNotifyStateTransformWarpBase.ApplyTransformWarpBaseSettings // 0x0014 (0x0014 - 0x0000) struct AnimNotifyStateTransformWarpBase_ApplyTransformWarpBaseSettings final { public: struct FTransformWarpBaseSettings Settings; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyStateTransformWarpBase_ApplyTransformWarpBaseSettings; // Function CJ.AnimNotifyStateTransformWarpBase.SetWarpRotation // 0x0001 (0x0001 - 0x0000) struct AnimNotifyStateTransformWarpBase_SetWarpRotation final { public: bool bEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyStateTransformWarpBase_SetWarpRotation; // Function CJ.AnimNotifyStateSyncTransformWarp.ApplySyncTransformWarpSettings // 0x001C (0x001C - 0x0000) struct AnimNotifyStateSyncTransformWarp_ApplySyncTransformWarpSettings final { public: struct FSyncTransformWarpSettings Settings; // 0x0000(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyStateSyncTransformWarp_ApplySyncTransformWarpSettings; // Function CJ.HudEquipmentViewModel.OnWieldWeapon // 0x0008 (0x0008 - 0x0000) struct HudEquipmentViewModel_OnWieldWeapon final { public: class AWeapon* Weapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudEquipmentViewModel_OnWieldWeapon; // Function CJ.CJBaseAnimInstance.OnSayingLine // 0x0028 (0x0028 - 0x0000) struct CJBaseAnimInstance_OnSayingLine final { public: struct FGameplayTagContainer Tags; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float Duration; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJBaseAnimInstance_OnSayingLine; // Function CJ.CJBaseAnimInstance.SwitchLocomotionMode // 0x0001 (0x0001 - 0x0000) struct CJBaseAnimInstance_SwitchLocomotionMode final { public: EAnimationLocomotionMode NewMode; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBaseAnimInstance_SwitchLocomotionMode; // Function CJ.CJBaseAnimInstance.WantsEndEarly // 0x0010 (0x0010 - 0x0000) struct CJBaseAnimInstance_WantsEndEarly final { public: const class UAnimSequenceBase* Animation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJBaseAnimInstance_WantsEndEarly; // Function CJ.CJBaseAnimInstance.WantsEndToLoco // 0x0010 (0x0010 - 0x0000) struct CJBaseAnimInstance_WantsEndToLoco final { public: const class UAnimSequenceBase* Animation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJBaseAnimInstance_WantsEndToLoco; // Function CJ.AnimNotifyVFX.SetGameplayTags // 0x0020 (0x0020 - 0x0000) struct AnimNotifyVFX_SetGameplayTags final { public: struct FGameplayTagContainer NewGameplayTags; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyVFX_SetGameplayTags; // Function CJ.AnimNotifyVFX.SetJointName // 0x0008 (0x0008 - 0x0000) struct AnimNotifyVFX_SetJointName final { public: class FName NewJointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyVFX_SetJointName; // Function CJ.MoveShape.DebugDrawShape // 0x0080 (0x0080 - 0x0000) struct MoveShape_DebugDrawShape final { public: const class ACJCharacter* NewActionInstigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform TargetTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTargetingSucceeded; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MoveShape_DebugDrawShape; // Function CJ.MoveShape.IsTargetInShape // 0x0080 (0x0080 - 0x0000) struct MoveShape_IsTargetInShape final { public: const class ACJCharacter* NewActionInstigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform TargetTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MoveShape_IsTargetInShape; // Function CJ.CJGameplayTagsFunctionLibrary.AppendRandomGameplayTag // 0x0040 (0x0040 - 0x0000) struct CJGameplayTagsFunctionLibrary_AppendRandomGameplayTag final { public: struct FGameplayTagContainer FromContainer; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FGameplayTagContainer ToContainer; // 0x0020(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJGameplayTagsFunctionLibrary_AppendRandomGameplayTag; // Function CJ.CJGameplayTagsFunctionLibrary.GetGameplayTagFromName // 0x0010 (0x0010 - 0x0000) struct CJGameplayTagsFunctionLibrary_GetGameplayTagFromName final { public: class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJGameplayTagsFunctionLibrary_GetGameplayTagFromName; // Function CJ.CJGameplayTagsFunctionLibrary.ResetTagContainer // 0x0020 (0x0020 - 0x0000) struct CJGameplayTagsFunctionLibrary_ResetTagContainer final { public: struct FGameplayTagContainer TagContainer; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJGameplayTagsFunctionLibrary_ResetTagContainer; // Function CJ.AOOFunctionPreset.CanPropagate // 0x0088 (0x0088 - 0x0000) struct AOOFunctionPreset_CanPropagate final { public: const class AAreaOfOperations* AOO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANPCAIController* Broadcaster; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAITargetStructure TargetToPropagate; // 0x0010(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AOOFunctionPreset_CanPropagate; // Function CJ.AOOFunctionPreset.CanReceivePropagatedTarget // 0x0088 (0x0088 - 0x0000) struct AOOFunctionPreset_CanReceivePropagatedTarget final { public: const class AAreaOfOperations* AOO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANPCAIController* Receiver; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAITargetStructure TargetToPropagate; // 0x0010(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AOOFunctionPreset_CanReceivePropagatedTarget; // Function CJ.AOOFunctionPreset.OnSuccessfulPropagation // 0x0010 (0x0010 - 0x0000) struct AOOFunctionPreset_OnSuccessfulPropagation final { public: const class AAreaOfOperations* AOO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANPCAIController* Broadcaster; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AOOFunctionPreset_OnSuccessfulPropagation; // Function CJ.CJDataVolume.BeginApproach // 0x0020 (0x0020 - 0x0000) struct CJDataVolume_BeginApproach final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ApproachVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolume_BeginApproach; // Function CJ.CJDataVolume.BeginLeave // 0x0020 (0x0020 - 0x0000) struct CJDataVolume_BeginLeave final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DepartureVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolume_BeginLeave; // Function CJ.CJDataVolume.BeginMoveFurtherInto // 0x0020 (0x0020 - 0x0000) struct CJDataVolume_BeginMoveFurtherInto final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ApproachVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolume_BeginMoveFurtherInto; // Function CJ.CJDataVolume.BeginOverlap // 0x0010 (0x0010 - 0x0000) struct CJDataVolume_BeginOverlap final { public: class AActor* OverlappingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolume_BeginOverlap; // Function CJ.CJDataVolume.BeginWithdraw // 0x0020 (0x0020 - 0x0000) struct CJDataVolume_BeginWithdraw final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DepartureVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolume_BeginWithdraw; // Function CJ.CJDataVolume.EndOverlap // 0x0010 (0x0010 - 0x0000) struct CJDataVolume_EndOverlap final { public: class AActor* OverlappingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDataVolume_EndOverlap; // Function CJ.CJDataVolume.GetCharacterVelocityRelationship // 0x0038 (0x0038 - 0x0000) struct CJDataVolume_GetCharacterVelocityRelationship final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVelocityRelationship OutRelationship; // 0x0008(0x0028)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJDataVolume_GetCharacterVelocityRelationship; // Function CJ.CJDataVolume.IsApproachingBorder // 0x0028 (0x0028 - 0x0000) struct CJDataVolume_IsApproachingBorder final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutApproachVelocity; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJDataVolume_IsApproachingBorder; // Function CJ.CJDataVolume.IsInside // 0x0010 (0x0010 - 0x0000) struct CJDataVolume_IsInside final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJDataVolume_IsInside; // Function CJ.CJDataVolume.IsMovingAlongBorder // 0x0010 (0x0010 - 0x0000) struct CJDataVolume_IsMovingAlongBorder final { public: class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJDataVolume_IsMovingAlongBorder; // Function CJ.AreaOfOperations.GetAreaOfOperations // 0x0018 (0x0018 - 0x0000) struct AreaOfOperations_GetAreaOfOperations final { public: class ACJCharacter* ContextActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ConnectedAOOs; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AreaOfOperations_GetAreaOfOperations; // Function CJ.AreaOfOperations.IsLocationInsideAOOBounds // 0x0028 (0x0028 - 0x0000) struct AreaOfOperations_IsLocationInsideAOOBounds final { public: class ACJCharacter* ContextActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AreaOfOperations_IsLocationInsideAOOBounds; // Function CJ.AreaOfOperations.IsPartOfAreaOfOperations // 0x0010 (0x0010 - 0x0000) struct AreaOfOperations_IsPartOfAreaOfOperations final { public: class ACJCharacter* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AreaOfOperations_IsPartOfAreaOfOperations; // Function CJ.AreaOfOperations.IsLocationInsideBounds // 0x0020 (0x0020 - 0x0000) struct AreaOfOperations_IsLocationInsideBounds final { public: struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AreaOfOperations_IsLocationInsideBounds; // Function CJ.AreaOfOperations.OnMemberSpawned // 0x0008 (0x0008 - 0x0000) struct AreaOfOperations_OnMemberSpawned final { public: class AActor* SpawnedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AreaOfOperations_OnMemberSpawned; // Function CJ.AskNodeAsync.AskNode // 0x00D0 (0x00D0 - 0x0000) struct AskNodeAsync_AskNode final { public: class USayFlow* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ScriptKey_0; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNPCVoiceIdentifierAsset* InSpeakerId; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAskChoiceId InUpChoice; // 0x0020(0x0018)(Parm, NativeAccessSpecifierPublic) struct FAskChoiceId InDownChoice; // 0x0038(0x0018)(Parm, NativeAccessSpecifierPublic) struct FAskChoiceId InLeftChoice; // 0x0050(0x0018)(Parm, NativeAccessSpecifierPublic) struct FAskChoiceId InRightChoice; // 0x0068(0x0018)(Parm, NativeAccessSpecifierPublic) bool InUpEnabled; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDownEnabled; // 0x0081(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InLeftEnabled; // 0x0082(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InRightEnabled; // 0x0083(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FInventoryChecks InventoryChecks; // 0x0088(0x0040)(Parm, NativeAccessSpecifierPublic) class UAskNodeAsync* ReturnValue; // 0x00C8(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AskNodeAsync_AskNode; // Function CJ.AttentionOverlayHelpers.DisableAttentionOverlayForActorMeshes // 0x0010 (0x0010 - 0x0000) struct AttentionOverlayHelpers_DisableAttentionOverlayForActorMeshes final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPostProcessingAttentionType InAttentionType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AttentionOverlayHelpers_DisableAttentionOverlayForActorMeshes; // Function CJ.AttentionOverlayHelpers.EnableAttentionOverlayForActorMeshes // 0x0010 (0x0010 - 0x0000) struct AttentionOverlayHelpers_EnableAttentionOverlayForActorMeshes final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPostProcessingAttentionType InAttentionType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AttentionOverlayHelpers_EnableAttentionOverlayForActorMeshes; // Function CJ.CharacterActionNotify.FireNotify // 0x0010 (0x0010 - 0x0000) struct CharacterActionNotify_FireNotify final { public: struct FActionUpdateContext ActionUpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionNotify_FireNotify; // Function CJ.TelemetryEnforcementTrackerSubsystem.OnCrimeEscalated // 0x0030 (0x0030 - 0x0000) struct TelemetryEnforcementTrackerSubsystem_OnCrimeEscalated final { public: EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECrimeType Crime; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCrimeEscalationContext Context; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TelemetryEnforcementTrackerSubsystem_OnCrimeEscalated; // Function CJ.TelemetryEnforcementTrackerSubsystem.OnCrimeReported // 0x0020 (0x0020 - 0x0000) struct TelemetryEnforcementTrackerSubsystem_OnCrimeReported final { public: EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECrimeType Crime; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TelemetryEnforcementTrackerSubsystem_OnCrimeReported; // Function CJ.TelemetryEnforcementTrackerSubsystem.OnCrimeSceneActivated // 0x0020 (0x0020 - 0x0000) struct TelemetryEnforcementTrackerSubsystem_OnCrimeSceneActivated final { public: EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECrimeSceneActivation Activation; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TelemetryEnforcementTrackerSubsystem_OnCrimeSceneActivated; // Function CJ.TelemetryEnforcementTrackerSubsystem.OnCrimeStatusUpdated // 0x0020 (0x0020 - 0x0000) struct TelemetryEnforcementTrackerSubsystem_OnCrimeStatusUpdated final { public: EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECrimeSceneStatus Status; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TelemetryEnforcementTrackerSubsystem_OnCrimeStatusUpdated; // Function CJ.PedestrianGroupMemberComponent.GetDesiredPosition // 0x0018 (0x0018 - 0x0000) struct PedestrianGroupMemberComponent_GetDesiredPosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroupMemberComponent_GetDesiredPosition; // Function CJ.PedestrianGroupMemberComponent.GetDesiredSpeed // 0x0004 (0x0004 - 0x0000) struct PedestrianGroupMemberComponent_GetDesiredSpeed final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroupMemberComponent_GetDesiredSpeed; // Function CJ.PedestrianGroupMemberComponent.GetLookAtPosition // 0x0018 (0x0018 - 0x0000) struct PedestrianGroupMemberComponent_GetLookAtPosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroupMemberComponent_GetLookAtPosition; // Function CJ.PedestrianGroupMemberComponent.IsSpeaker // 0x0001 (0x0001 - 0x0000) struct PedestrianGroupMemberComponent_IsSpeaker final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroupMemberComponent_IsSpeaker; // Function CJ.NPCAIController.GetBehaviorTreeFlowDebugString // 0x0018 (0x0018 - 0x0000) struct NPCAIController_GetBehaviorTreeFlowDebugString final { public: class ACJCharacter* CharacterToDebug; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_GetBehaviorTreeFlowDebugString; // Function CJ.NPCAIController.GetPossessedCharacter // 0x0008 (0x0008 - 0x0000) struct NPCAIController_GetPossessedCharacter final { public: class ANPCCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_GetPossessedCharacter; // Function CJ.NPCAIController.LockLogic // 0x0008 (0x0008 - 0x0000) struct NPCAIController_LockLogic final { public: class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_LockLogic; // Function CJ.NPCAIController.OnStunStateChanged // 0x0001 (0x0001 - 0x0000) struct NPCAIController_OnStunStateChanged final { public: bool bStunned; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_OnStunStateChanged; // Function CJ.NPCAIController.PauseLogic // 0x0010 (0x0010 - 0x0000) struct NPCAIController_PauseLogic final { public: class FString Reason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_PauseLogic; // Function CJ.NPCAIController.ResumeLogic // 0x0010 (0x0010 - 0x0000) struct NPCAIController_ResumeLogic final { public: class FString Reason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_ResumeLogic; // Function CJ.NPCAIController.RunHTN // 0x0010 (0x0010 - 0x0000) struct NPCAIController_RunHTN final { public: class UHTN* HTNAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NPCAIController_RunHTN; // Function CJ.NPCAIController.StopLogic // 0x0010 (0x0010 - 0x0000) struct NPCAIController_StopLogic final { public: class FString Reason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_StopLogic; // Function CJ.NPCAIController.UnlockLogic // 0x0008 (0x0008 - 0x0000) struct NPCAIController_UnlockLogic final { public: class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_UnlockLogic; // Function CJ.NPCAIController.WasLastMovePotentiallyUnreachable // 0x0001 (0x0001 - 0x0000) struct NPCAIController_WasLastMovePotentiallyUnreachable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_WasLastMovePotentiallyUnreachable; // Function CJ.NPCAIController.DescribeActiveBehaviorTreeTasks // 0x0010 (0x0010 - 0x0000) struct NPCAIController_DescribeActiveBehaviorTreeTasks final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_DescribeActiveBehaviorTreeTasks; // Function CJ.NPCAIController.DescribeActivePlan // 0x0010 (0x0010 - 0x0000) struct NPCAIController_DescribeActivePlan final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_DescribeActivePlan; // Function CJ.NPCAIController.DescribeActiveTasks // 0x0010 (0x0010 - 0x0000) struct NPCAIController_DescribeActiveTasks final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_DescribeActiveTasks; // Function CJ.NPCAIController.GetTeamAttitudeTowards_BP // 0x0010 (0x0010 - 0x0000) struct NPCAIController_GetTeamAttitudeTowards_BP final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETeamAttitude ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NPCAIController_GetTeamAttitudeTowards_BP; // Function CJ.NPCAIController.IsActive // 0x0001 (0x0001 - 0x0000) struct NPCAIController_IsActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_IsActive; // Function CJ.NPCAIController.IsPaused // 0x0001 (0x0001 - 0x0000) struct NPCAIController_IsPaused final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_IsPaused; // Function CJ.NPCAIController.IsStopped // 0x0001 (0x0001 - 0x0000) struct NPCAIController_IsStopped final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCAIController_IsStopped; // Function CJ.WeaponFunctionLibrary.GetMeleeWeapon // 0x0050 (0x0050 - 0x0000) struct WeaponFunctionLibrary_GetMeleeWeapon final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryItemLocator Item; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetInventoryWeaponResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WeaponFunctionLibrary_GetMeleeWeapon; // Function CJ.WeaponFunctionLibrary.GetRangedWeapon // 0x0058 (0x0058 - 0x0000) struct WeaponFunctionLibrary_GetRangedWeapon final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWithAmmo; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInventoryItemLocator Item; // 0x0018(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetInventoryWeaponResult Result; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WeaponFunctionLibrary_GetRangedWeapon; // Function CJ.AutoTestSpawner.ActivateDataLayerAndGetAutotest // 0x0018 (0x0018 - 0x0000) struct AutoTestSpawner_ActivateDataLayerAndGetAutotest final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AAutoTestSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AutoTestSpawner_ActivateDataLayerAndGetAutotest; // Function CJ.AutoTestSpawner.ActivateDataLayerFromConfigAsset // 0x0010 (0x0010 - 0x0000) struct AutoTestSpawner_ActivateDataLayerFromConfigAsset final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AutoTestSpawner_ActivateDataLayerFromConfigAsset; // Function CJ.AutoTestSpawner.GetAutotestConfigAssetForTest // 0x0018 (0x0018 - 0x0000) struct AutoTestSpawner_GetAutotestConfigAssetForTest final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAutotestConfigAsset* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AutoTestSpawner_GetAutotestConfigAssetForTest; // Function CJ.AutoTestSpawner.GetAutotestFromConfigAsset // 0x0018 (0x0018 - 0x0000) struct AutoTestSpawner_GetAutotestFromConfigAsset final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AAutoTestSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AutoTestSpawner_GetAutotestFromConfigAsset; // Function CJ.AutoTestSpawner.IsAutotestDataLayerActive // 0x0018 (0x0018 - 0x0000) struct AutoTestSpawner_IsAutotestDataLayerActive final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AutoTestSpawner_IsAutotestDataLayerActive; // Function CJ.AutoTestSpawner.SpawnAndGetAutoTest // 0x0018 (0x0018 - 0x0000) struct AutoTestSpawner_SpawnAndGetAutoTest final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AAutoTestSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AutoTestSpawner_SpawnAndGetAutoTest; // Function CJ.AutoTestSpawner.SpawnAutoTest // 0x0010 (0x0010 - 0x0000) struct AutoTestSpawner_SpawnAutoTest final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AutoTestSpawner_SpawnAutoTest; // Function CJ.MeleeComponent.OnRequestFinished // 0x0010 (0x0010 - 0x0000) struct MeleeComponent_OnRequestFinished final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MeleeComponent_OnRequestFinished; // Function CJ.MeleeComponent.OnRequestStarted // 0x0010 (0x0010 - 0x0000) struct MeleeComponent_OnRequestStarted final { public: const class AActor* OwningActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MeleeComponent_OnRequestStarted; // Function CJ.MeleeComponent.OnWieldWeapon // 0x0008 (0x0008 - 0x0000) struct MeleeComponent_OnWieldWeapon final { public: class AWeapon* Weapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_OnWieldWeapon; // Function CJ.MeleeComponent.RequestMeleeAction // 0x0140 (0x0140 - 0x0000) struct MeleeComponent_RequestMeleeAction final { public: TSubclassOf MeleeType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FActionRequestParamBlock OverrideBlock; // 0x0010(0x0120)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FAIRequestID ReturnValue; // 0x0130(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_134[0xC]; // 0x0134(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MeleeComponent_RequestMeleeAction; // Function CJ.MeleeComponent.RequestMeleeActionSingle // 0x0080 (0x0080 - 0x0000) struct MeleeComponent_RequestMeleeActionSingle final { public: TSubclassOf MeleeType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform AnchorTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupt; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FAIRequestID ReturnValue; // 0x0074(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MeleeComponent_RequestMeleeActionSingle; // Function CJ.MeleeComponent.SetMeleeMoveSet // 0x0008 (0x0008 - 0x0000) struct MeleeComponent_SetMeleeMoveSet final { public: class UCharacterActionMoveSet* NewMoveset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_SetMeleeMoveSet; // Function CJ.MeleeComponent.SetTaggedMoveset // 0x0010 (0x0010 - 0x0000) struct MeleeComponent_SetTaggedMoveset final { public: struct FTaggedMoveSet NewMoveset; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_SetTaggedMoveset; // Function CJ.MeleeComponent.GetClosingRate // 0x0004 (0x0004 - 0x0000) struct MeleeComponent_GetClosingRate final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_GetClosingRate; // Function CJ.MeleeComponent.GetLastDealtDamageTimestamp // 0x0004 (0x0004 - 0x0000) struct MeleeComponent_GetLastDealtDamageTimestamp final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_GetLastDealtDamageTimestamp; // Function CJ.MeleeComponent.GetLastMeleeActioonTimestamp // 0x0004 (0x0004 - 0x0000) struct MeleeComponent_GetLastMeleeActioonTimestamp final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_GetLastMeleeActioonTimestamp; // Function CJ.MeleeComponent.GetLastTakenDamageTimestamp // 0x0004 (0x0004 - 0x0000) struct MeleeComponent_GetLastTakenDamageTimestamp final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_GetLastTakenDamageTimestamp; // Function CJ.MeleeComponent.IsBlocking // 0x0001 (0x0001 - 0x0000) struct MeleeComponent_IsBlocking final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_IsBlocking; // Function CJ.MeleeComponent.IsMeleeActive // 0x0001 (0x0001 - 0x0000) struct MeleeComponent_IsMeleeActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeComponent_IsMeleeActive; // Function CJ.AutoTestSubsystem.PopulateSpline // 0x0040 (0x0040 - 0x0000) struct AutoTestSubsystem_PopulateSpline final { public: class USplineComponent* SplineComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector stop; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Density; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AutoTestSubsystem_PopulateSpline; // Function CJ.CJCharacter.AddCharacterResponse // 0x0028 (0x0028 - 0x0000) struct CJCharacter_AddCharacterResponse final { public: ECommonFlags FlagKey; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FCharacterCharacterResponse Response; // 0x0008(0x0020)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_AddCharacterResponse; // Function CJ.CJCharacter.AddGenericGameplayTag // 0x0008 (0x0008 - 0x0000) struct CJCharacter_AddGenericGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_AddGenericGameplayTag; // Function CJ.CJCharacter.AddGenericGameplayTags // 0x0020 (0x0020 - 0x0000) struct CJCharacter_AddGenericGameplayTags final { public: struct FGameplayTagContainer InTags; // 0x0000(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_AddGenericGameplayTags; // Function CJ.CJCharacter.Aim // 0x0018 (0x0018 - 0x0000) struct CJCharacter_Aim final { public: struct FVector in_target; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_Aim; // Function CJ.CJCharacter.ApplyCharacterVisuals // 0x0008 (0x0008 - 0x0000) struct CJCharacter_ApplyCharacterVisuals final { public: class UCharacterTypeDataAsset* CharacterVisuals; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_ApplyCharacterVisuals; // Function CJ.CJCharacter.AttemptDisarm // 0x0001 (0x0001 - 0x0000) struct CJCharacter_AttemptDisarm final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_AttemptDisarm; // Function CJ.CJCharacter.BP_NotifyHeavyPhysicsDamage // 0x0048 (0x0048 - 0x0000) struct CJCharacter_BP_NotifyHeavyPhysicsDamage final { public: class AActor* ImpactingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector HitDirection; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCJDamageType* DamageType; // 0x0040(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_BP_NotifyHeavyPhysicsDamage; // Function CJ.CJCharacter.ClearCharacterResponse // 0x0001 (0x0001 - 0x0000) struct CJCharacter_ClearCharacterResponse final { public: ECommonFlags FlagKey; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_ClearCharacterResponse; // Function CJ.CJCharacter.Die // 0x0001 (0x0001 - 0x0000) struct CJCharacter_Die final { public: ECJCharacterDeathType Death; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_Die; // Function CJ.CJCharacter.DoFallDamage // 0x0004 (0x0004 - 0x0000) struct CJCharacter_DoFallDamage final { public: float DistanceFallen; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_DoFallDamage; // Function CJ.CJCharacter.EmitWwiseEvent // 0x0018 (0x0018 - 0x0000) struct CJCharacter_EmitWwiseEvent final { public: class UAkAudioEvent* Event; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName EmitterName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_EmitWwiseEvent; // Function CJ.CJCharacter.EmitWwiseEventOnBone // 0x0018 (0x0018 - 0x0000) struct CJCharacter_EmitWwiseEventOnBone final { public: class UAkAudioEvent* Event; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_EmitWwiseEventOnBone; // Function CJ.CJCharacter.EnterCombatState // 0x0008 (0x0008 - 0x0000) struct CJCharacter_EnterCombatState final { public: struct FGameplayTag OptionalStimEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_EnterCombatState; // Function CJ.CJCharacter.EnterDoorOpen // 0x0010 (0x0010 - 0x0000) struct CJCharacter_EnterDoorOpen final { public: class ADoor* Door; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_EnterDoorOpen; // Function CJ.CJCharacter.EnterVehicleCompleted // 0x0010 (0x0010 - 0x0000) struct CJCharacter_EnterVehicleCompleted final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId VehicleSeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId VehicleDoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_EnterVehicleCompleted; // Function CJ.CJCharacter.ExitVehicleEndedAt // 0x0001 (0x0001 - 0x0000) struct CJCharacter_ExitVehicleEndedAt final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_ExitVehicleEndedAt; // Function CJ.CJCharacter.GetAllTags // 0x0020 (0x0020 - 0x0000) struct CJCharacter_GetAllTags final { public: struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetAllTags; // Function CJ.CJCharacter.GetAppliedCharacterVisuals // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetAppliedCharacterVisuals final { public: class UCharacterTypeDataAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetAppliedCharacterVisuals; // Function CJ.CJCharacter.GetCJMovementComponent // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetCJMovementComponent final { public: class UCJCharacterMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetCJMovementComponent; // Function CJ.CJCharacter.GetDeathReason // 0x0001 (0x0001 - 0x0000) struct CJCharacter_GetDeathReason final { public: ECJCharacterDeathType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetDeathReason; // Function CJ.CJCharacter.GetHealth // 0x0004 (0x0004 - 0x0000) struct CJCharacter_GetHealth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetHealth; // Function CJ.CJCharacter.GetLaneTracker // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetLaneTracker final { public: class UZoneGraphLaneTrackerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetLaneTracker; // Function CJ.CJCharacter.GetMaxHealth // 0x0004 (0x0004 - 0x0000) struct CJCharacter_GetMaxHealth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetMaxHealth; // Function CJ.CJCharacter.GetMaxPosture // 0x0004 (0x0004 - 0x0000) struct CJCharacter_GetMaxPosture final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetMaxPosture; // Function CJ.CJCharacter.GetPosture // 0x0004 (0x0004 - 0x0000) struct CJCharacter_GetPosture final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetPosture; // Function CJ.CJCharacter.GetTeam // 0x0001 (0x0001 - 0x0000) struct CJCharacter_GetTeam final { public: EPredefinedTeamId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetTeam; // Function CJ.CJCharacter.HitByVehicle // 0x0038 (0x0038 - 0x0000) struct CJCharacter_HitByVehicle final { public: const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_HitByVehicle; // Function CJ.CJCharacter.IsInActiveFlow // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsInActiveFlow final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsInActiveFlow; // Function CJ.CJCharacter.IsSpecificIntersect // 0x0030 (0x0030 - 0x0000) struct CJCharacter_IsSpecificIntersect final { public: class AActor* Candidate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel Channel; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Bias; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_IsSpecificIntersect; // Function CJ.CJCharacter.OnDamageDealt // 0x0040 (0x0040 - 0x0000) struct CJCharacter_OnDamageDealt final { public: struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnDamageDealt; // Function CJ.CJCharacter.OnDamageTaken // 0x0040 (0x0040 - 0x0000) struct CJCharacter_OnDamageTaken final { public: struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnDamageTaken; // Function CJ.CJCharacter.OnDisarmAttempt // 0x0001 (0x0001 - 0x0000) struct CJCharacter_OnDisarmAttempt final { public: bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnDisarmAttempt; // Function CJ.CJCharacter.OnFlagForAutoHazardChanged // 0x0001 (0x0001 - 0x0000) struct CJCharacter_OnFlagForAutoHazardChanged final { public: bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnFlagForAutoHazardChanged; // Function CJ.CJCharacter.OnHealthChanged // 0x0018 (0x0018 - 0x0000) struct CJCharacter_OnHealthChanged final { public: class UCJHealthComponent* InHealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnHealthChanged; // Function CJ.CJCharacter.OnHitByProjectile // 0x0130 (0x0130 - 0x0000) struct CJCharacter_OnHitByProjectile final { public: class UPrimitiveComponent* HitComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnHitByProjectile; // Function CJ.CJCharacter.OnModifyAdrenalineGained // 0x0010 (0x0010 - 0x0000) struct CJCharacter_OnModifyAdrenalineGained final { public: float AdrenalineToGain; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag AdrenalineTag; // 0x0004(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnModifyAdrenalineGained; // Function CJ.CJCharacter.OnModifyDamageDealt // 0x0048 (0x0048 - 0x0000) struct CJCharacter_OnModifyDamageDealt final { public: struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_OnModifyDamageDealt; // Function CJ.CJCharacter.OnModifyDealDamageContext // 0x0050 (0x0050 - 0x0000) struct CJCharacter_OnModifyDealDamageContext final { public: struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FDamageAndPostureContext ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_OnModifyDealDamageContext; // Function CJ.CJCharacter.OnModifyPostureDealt // 0x0048 (0x0048 - 0x0000) struct CJCharacter_OnModifyPostureDealt final { public: struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_OnModifyPostureDealt; // Function CJ.CJCharacter.OnModifyTakeDamageContext // 0x0050 (0x0050 - 0x0000) struct CJCharacter_OnModifyTakeDamageContext final { public: struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FDamageAndPostureContext ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_OnModifyTakeDamageContext; // Function CJ.CJCharacter.OnSkirtBeginOverlap // 0x0120 (0x0120 - 0x0000) struct CJCharacter_OnSkirtBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnSkirtBeginOverlap; // Function CJ.CJCharacter.OnSkirtEndOverlap // 0x0020 (0x0020 - 0x0000) struct CJCharacter_OnSkirtEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_OnSkirtEndOverlap; // Function CJ.CJCharacter.OnStunFlagRaised // 0x0001 (0x0001 - 0x0000) struct CJCharacter_OnStunFlagRaised final { public: bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OnStunFlagRaised; // Function CJ.CJCharacter.OverrideDisarmChance // 0x0004 (0x0004 - 0x0000) struct CJCharacter_OverrideDisarmChance final { public: float NewChance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_OverrideDisarmChance; // Function CJ.CJCharacter.RemoveGenericGameplayTag // 0x0008 (0x0008 - 0x0000) struct CJCharacter_RemoveGenericGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_RemoveGenericGameplayTag; // Function CJ.CJCharacter.RemoveGenericGameplayTags // 0x0020 (0x0020 - 0x0000) struct CJCharacter_RemoveGenericGameplayTags final { public: struct FGameplayTagContainer InTags; // 0x0000(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_RemoveGenericGameplayTags; // Function CJ.CJCharacter.RequestCapsuleShorten // 0x0004 (0x0004 - 0x0000) struct CJCharacter_RequestCapsuleShorten final { public: float NewCapsuleHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_RequestCapsuleShorten; // Function CJ.CJCharacter.RequestCapsuleShrink // 0x0004 (0x0004 - 0x0000) struct CJCharacter_RequestCapsuleShrink final { public: float NewCapsuleRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_RequestCapsuleShrink; // Function CJ.CJCharacter.RequestInteractionAction // 0x0018 (0x0018 - 0x0000) struct CJCharacter_RequestInteractionAction final { public: class AActor* InteractableObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInteractionHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) EInteractionType InteractionType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_RequestInteractionAction; // Function CJ.CJCharacter.RequestMeleeWeaponThrowHit // 0x0020 (0x0020 - 0x0000) struct CJCharacter_RequestMeleeWeaponThrowHit final { public: class UMeshComponent* Weapon; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf LinkedLayer; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCharacterActionMoveSet* ActionMoveSet; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageType; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_RequestMeleeWeaponThrowHit; // Function CJ.CJCharacter.RequestRaiseStepHeight // 0x0004 (0x0004 - 0x0000) struct CJCharacter_RequestRaiseStepHeight final { public: float NewStepHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_RequestRaiseStepHeight; // Function CJ.CJCharacter.RespondToPhysicsImpact // 0x0050 (0x0050 - 0x0000) struct CJCharacter_RespondToPhysicsImpact final { public: class AActor* Impactor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* ImpactingComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ImpulseDirection; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LethalVelocityThreshold; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxVelocity; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NormalMass; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bGetPushBack; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_RespondToPhysicsImpact; // Function CJ.CJCharacter.SetAnimNotifySmartObjectSlotInUse // 0x0001 (0x0001 - 0x0000) struct CJCharacter_SetAnimNotifySmartObjectSlotInUse final { public: bool bInUse; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetAnimNotifySmartObjectSlotInUse; // Function CJ.CJCharacter.SetCharacterResponse // 0x0028 (0x0028 - 0x0000) struct CJCharacter_SetCharacterResponse final { public: ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FCharacterCharacterResponse Response; // 0x0008(0x0020)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetCharacterResponse; // Function CJ.CJCharacter.SetCollisionEnabled // 0x0001 (0x0001 - 0x0000) struct CJCharacter_SetCollisionEnabled final { public: bool CollisionEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetCollisionEnabled; // Function CJ.CJCharacter.SetFlow // 0x0028 (0x0028 - 0x0000) struct CJCharacter_SetFlow final { public: TSoftClassPtr InFlow; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetFlow; // Function CJ.CJCharacter.SetGenerateSplineTrajectory // 0x0001 (0x0001 - 0x0000) struct CJCharacter_SetGenerateSplineTrajectory final { public: bool bAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetGenerateSplineTrajectory; // Function CJ.CJCharacter.SetInteractIntent // 0x000C (0x000C - 0x0000) struct CJCharacter_SetInteractIntent final { public: struct FSayIntentId IntentID; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) EInteractionType InteractionType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_SetInteractIntent; // Function CJ.CJCharacter.SetParryable // 0x0001 (0x0001 - 0x0000) struct CJCharacter_SetParryable final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetParryable; // Function CJ.CJCharacter.SetSkirtCollidsWithCharacters // 0x0001 (0x0001 - 0x0000) struct CJCharacter_SetSkirtCollidsWithCharacters final { public: bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetSkirtCollidsWithCharacters; // Function CJ.CJCharacter.SetSkirtCollidsWithSkirt // 0x0001 (0x0001 - 0x0000) struct CJCharacter_SetSkirtCollidsWithSkirt final { public: bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetSkirtCollidsWithSkirt; // Function CJ.CJCharacter.SetUpdateAnimCurveValues // 0x0014 (0x0014 - 0x0000) struct CJCharacter_SetUpdateAnimCurveValues final { public: struct FCharacterUpdateAnimCurveValues SetValues; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_SetUpdateAnimCurveValues; // Function CJ.CJCharacter.StandardHeavyPhysDamage // 0x0010 (0x0010 - 0x0000) struct CJCharacter_StandardHeavyPhysDamage final { public: class AActor* Impactor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_StandardHeavyPhysDamage; // Function CJ.CJCharacter.TransferCharacterImpactMovement // 0x0030 (0x0030 - 0x0000) struct CJCharacter_TransferCharacterImpactMovement final { public: class ACJCharacter* Impactor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ImpactDirection; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ImpactSpeed; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceSidestep; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAsPlanMove; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_TransferCharacterImpactMovement; // Function CJ.CJCharacter.TransferImpactMovement // 0x0028 (0x0028 - 0x0000) struct CJCharacter_TransferImpactMovement final { public: struct FVector ImpactDirection; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ImpactSpeed; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAsPlanMove; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_TransferImpactMovement; // Function CJ.CJCharacter.UpdateHeadLookFromMovement // 0x0008 (0x0008 - 0x0000) struct CJCharacter_UpdateHeadLookFromMovement final { public: float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UpdateChance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_UpdateHeadLookFromMovement; // Function CJ.CJCharacter.CanUseHeadlook // 0x0001 (0x0001 - 0x0000) struct CJCharacter_CanUseHeadlook final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_CanUseHeadlook; // Function CJ.CJCharacter.GetActiveFlow // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetActiveFlow final { public: class USayFlow* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetActiveFlow; // Function CJ.CJCharacter.GetDamageScale // 0x0004 (0x0004 - 0x0000) struct CJCharacter_GetDamageScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetDamageScale; // Function CJ.CJCharacter.GetExitVehicleInstigator // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetExitVehicleInstigator final { public: class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetExitVehicleInstigator; // Function CJ.CJCharacter.GetIngameEventId // 0x0004 (0x0004 - 0x0000) struct CJCharacter_GetIngameEventId final { public: struct FIngameEventId ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetIngameEventId; // Function CJ.CJCharacter.GetInteractingDoor // 0x0001 (0x0001 - 0x0000) struct CJCharacter_GetInteractingDoor final { public: EVehicleDoorId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetInteractingDoor; // Function CJ.CJCharacter.GetInventoryId // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetInventoryId final { public: struct FInventoryId ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetInventoryId; // Function CJ.CJCharacter.GetStaggerHitDirection // 0x0018 (0x0018 - 0x0000) struct CJCharacter_GetStaggerHitDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetStaggerHitDirection; // Function CJ.CJCharacter.GetStaggerValue // 0x0004 (0x0004 - 0x0000) struct CJCharacter_GetStaggerValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetStaggerValue; // Function CJ.CJCharacter.GetSubtitleName // 0x0010 (0x0010 - 0x0000) struct CJCharacter_GetSubtitleName final { public: class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetSubtitleName; // Function CJ.CJCharacter.GetTeamAttitudeTowards_BP // 0x0010 (0x0010 - 0x0000) struct CJCharacter_GetTeamAttitudeTowards_BP final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETeamAttitude ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_GetTeamAttitudeTowards_BP; // Function CJ.CJCharacter.GetVehicle // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetVehicle final { public: class ACJVehicle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetVehicle; // Function CJ.CJCharacter.GetVehicleDoor // 0x0001 (0x0001 - 0x0000) struct CJCharacter_GetVehicleDoor final { public: EVehicleDoorId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetVehicleDoor; // Function CJ.CJCharacter.GetVehicleEntrySection // 0x0001 (0x0001 - 0x0000) struct CJCharacter_GetVehicleEntrySection final { public: EVehicleEntrySection ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetVehicleEntrySection; // Function CJ.CJCharacter.GetVehicleExitTransform // 0x0060 (0x0060 - 0x0000) struct CJCharacter_GetVehicleExitTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetVehicleExitTransform; // Function CJ.CJCharacter.GetVehicleSeat // 0x0001 (0x0001 - 0x0000) struct CJCharacter_GetVehicleSeat final { public: EVehicleSeatId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetVehicleSeat; // Function CJ.CJCharacter.GetWeapon // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetWeapon final { public: class ARangedWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetWeapon; // Function CJ.CJCharacter.GetWeaponTypeData // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetWeaponTypeData final { public: class UWeaponTypeDataAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetWeaponTypeData; // Function CJ.CJCharacter.GetWieldableWeapon // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetWieldableWeapon final { public: class AWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetWieldableWeapon; // Function CJ.CJCharacter.GetWorldStateContext // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetWorldStateContext final { public: struct FWSResolveContext ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetWorldStateContext; // Function CJ.CJCharacter.GetWorldTimeSeconds // 0x0008 (0x0008 - 0x0000) struct CJCharacter_GetWorldTimeSeconds final { public: double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_GetWorldTimeSeconds; // Function CJ.CJCharacter.HintExists // 0x0020 (0x0020 - 0x0000) struct CJCharacter_HintExists final { public: class FName Hint; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double ValidTimeAgo; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double AllowError; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacter_HintExists; // Function CJ.CJCharacter.IsAiming // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsAiming final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsAiming; // Function CJ.CJCharacter.IsAlive // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsAlive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsAlive; // Function CJ.CJCharacter.IsConscious // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsConscious final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsConscious; // Function CJ.CJCharacter.IsDead // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsDead final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsDead; // Function CJ.CJCharacter.IsEnteringVehicle // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsEnteringVehicle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsEnteringVehicle; // Function CJ.CJCharacter.IsExitingVehicle // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsExitingVehicle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsExitingVehicle; // Function CJ.CJCharacter.IsHoldingWeapon // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsHoldingWeapon final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsHoldingWeapon; // Function CJ.CJCharacter.IsInCombat // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsInCombat final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsInCombat; // Function CJ.CJCharacter.IsInCombatLoco // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsInCombatLoco final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsInCombatLoco; // Function CJ.CJCharacter.IsInDialogue // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsInDialogue final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsInDialogue; // Function CJ.CJCharacter.IsIndoors // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsIndoors final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsIndoors; // Function CJ.CJCharacter.IsInInterior // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsInInterior final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsInInterior; // Function CJ.CJCharacter.IsInRagdoll // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsInRagdoll final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsInRagdoll; // Function CJ.CJCharacter.IsInSmartObject // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsInSmartObject final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsInSmartObject; // Function CJ.CJCharacter.IsInVehicle // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsInVehicle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsInVehicle; // Function CJ.CJCharacter.IsKnockedOut // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsKnockedOut final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsKnockedOut; // Function CJ.CJCharacter.IsPlayer // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsPlayer final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsPlayer; // Function CJ.CJCharacter.IsSeatedInVehicle // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsSeatedInVehicle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsSeatedInVehicle; // Function CJ.CJCharacter.IsUnconscious // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsUnconscious final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsUnconscious; // Function CJ.CJCharacter.IsVehicleDriver // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsVehicleDriver final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsVehicleDriver; // Function CJ.CJCharacter.IsVehiclePassenger // 0x0001 (0x0001 - 0x0000) struct CJCharacter_IsVehiclePassenger final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacter_IsVehiclePassenger; // Function CJ.PlayerCharacter.GetPlayingInstance // 0x0008 (0x0008 - 0x0000) struct PlayerCharacter_GetPlayingInstance final { public: class APlayerCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_GetPlayingInstance; // Function CJ.PlayerCharacter.CalculateAPCost // 0x0008 (0x0008 - 0x0000) struct PlayerCharacter_CalculateAPCost final { public: int32 BaseCost; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_CalculateAPCost; // Function CJ.PlayerCharacter.EvadeMisdirection // 0x0004 (0x0004 - 0x0000) struct PlayerCharacter_EvadeMisdirection final { public: float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_EvadeMisdirection; // Function CJ.PlayerCharacter.GetAttackAimDirection // 0x0018 (0x0018 - 0x0000) struct PlayerCharacter_GetAttackAimDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_GetAttackAimDirection; // Function CJ.PlayerCharacter.GetInteractableSmartObjectSlotHandle // 0x0014 (0x0014 - 0x0000) struct PlayerCharacter_GetInteractableSmartObjectSlotHandle final { public: struct FSmartObjectSlotHandle ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_GetInteractableSmartObjectSlotHandle; // Function CJ.PlayerCharacter.GetProjectedSpread // 0x0020 (0x0020 - 0x0000) struct PlayerCharacter_GetProjectedSpread final { public: struct FVector2D ScreenCenter; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ScreenSide; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_GetProjectedSpread; // Function CJ.PlayerCharacter.GetSmoothedAttackAimDirection // 0x0018 (0x0018 - 0x0000) struct PlayerCharacter_GetSmoothedAttackAimDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_GetSmoothedAttackAimDirection; // Function CJ.PlayerCharacter.GetSmoothedAttackAimLength // 0x0004 (0x0004 - 0x0000) struct PlayerCharacter_GetSmoothedAttackAimLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_GetSmoothedAttackAimLength; // Function CJ.PlayerCharacter.GetSmoothedAttackAimWidth // 0x0004 (0x0004 - 0x0000) struct PlayerCharacter_GetSmoothedAttackAimWidth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_GetSmoothedAttackAimWidth; // Function CJ.PlayerCharacter.OnAttackAttempt // 0x0010 (0x0010 - 0x0000) struct PlayerCharacter_OnAttackAttempt final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_OnAttackAttempt; // Function CJ.PlayerCharacter.OnDefendAttempt // 0x0010 (0x0010 - 0x0000) struct PlayerCharacter_OnDefendAttempt final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_OnDefendAttempt; // Function CJ.PlayerCharacter.OnMovedToNewRegion // 0x000C (0x000C - 0x0000) struct PlayerCharacter_OnMovedToNewRegion final { public: int32 RegionId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RegionName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_OnMovedToNewRegion; // Function CJ.PlayerCharacter.OnMovedToNewRoadName // 0x0008 (0x0008 - 0x0000) struct PlayerCharacter_OnMovedToNewRoadName final { public: class FName RoadName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_OnMovedToNewRoadName; // Function CJ.PlayerCharacter.OnRequestFinished // 0x0010 (0x0010 - 0x0000) struct PlayerCharacter_OnRequestFinished final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCharacter_OnRequestFinished; // Function CJ.PlayerCharacter.OnRequestStarted // 0x0010 (0x0010 - 0x0000) struct PlayerCharacter_OnRequestStarted final { public: const class AActor* OwningActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCharacter_OnRequestStarted; // Function CJ.PlayerCharacter.OnShoveAttempt // 0x0010 (0x0010 - 0x0000) struct PlayerCharacter_OnShoveAttempt final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_OnShoveAttempt; // Function CJ.PlayerCharacter.OnTakedownAttempt // 0x0010 (0x0010 - 0x0000) struct PlayerCharacter_OnTakedownAttempt final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_OnTakedownAttempt; // Function CJ.PlayerCharacter.RequestMeleeAttack // 0x0010 (0x0010 - 0x0000) struct PlayerCharacter_RequestMeleeAttack final { public: TSubclassOf ActionType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCharacter_RequestMeleeAttack; // Function CJ.PlayerCharacter.SetInCutscene // 0x0001 (0x0001 - 0x0000) struct PlayerCharacter_SetInCutscene final { public: bool InCutscene; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_SetInCutscene; // Function CJ.PlayerCharacter.ShowAimIndicator // 0x0001 (0x0001 - 0x0000) struct PlayerCharacter_ShowAimIndicator final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_ShowAimIndicator; // Function CJ.PlayerCharacter.GetDialogueComponent // 0x0008 (0x0008 - 0x0000) struct PlayerCharacter_GetDialogueComponent final { public: class UPlayerDialogueComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_GetDialogueComponent; // Function CJ.PlayerCharacter.InGodMode // 0x0001 (0x0001 - 0x0000) struct PlayerCharacter_InGodMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_InGodMode; // Function CJ.PlayerCharacter.IsInCutscene // 0x0001 (0x0001 - 0x0000) struct PlayerCharacter_IsInCutscene final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCharacter_IsInCutscene; // Function CJ.BlueprintSayCondition.Evaluate // 0x0018 (0x0018 - 0x0000) struct BlueprintSayCondition_Evaluate final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* SourceCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BlueprintSayCondition_Evaluate; // Function CJ.CJUIFunctionLibrary.CompareStrings // 0x0028 (0x0028 - 0x0000) struct CJUIFunctionLibrary_CompareStrings final { public: class FString Left; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Right; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJUIFunctionLibrary_CompareStrings; // Function CJ.CJUIFunctionLibrary.CompareTexts // 0x0028 (0x0028 - 0x0000) struct CJUIFunctionLibrary_CompareTexts final { public: class FText Left; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) class FText Right; // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic) ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJUIFunctionLibrary_CompareTexts; // Function CJ.CJUIFunctionLibrary.CustomSortObjectArray // 0x0020 (0x0020 - 0x0000) struct CJUIFunctionLibrary_CustomSortObjectArray final { public: TArray Array; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TDelegate Comparison; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJUIFunctionLibrary_CustomSortObjectArray; // Function CJ.CJUIFunctionLibrary.EnqueueCustomGenericNotification // 0x0038 (0x0038 - 0x0000) struct CJUIFunctionLibrary_EnqueueCustomGenericNotification final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Type; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText Name_0; // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic) class FText Text; // 0x0020(0x0010)(Parm, NativeAccessSpecifierPublic) class UTexture2D* Image; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJUIFunctionLibrary_EnqueueCustomGenericNotification; // Function CJ.CJUIFunctionLibrary.EnqueueCustomNotification // 0x0010 (0x0010 - 0x0000) struct CJUIFunctionLibrary_EnqueueCustomNotification final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMVVMViewModelBase* Notification; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJUIFunctionLibrary_EnqueueCustomNotification; // Function CJ.BlueprintSayScript.PostLineExecute // 0x0010 (0x0010 - 0x0000) struct BlueprintSayScript_PostLineExecute final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* SourceCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BlueprintSayScript_PostLineExecute; // Function CJ.BlueprintSayScript.PreLineExecute // 0x0010 (0x0010 - 0x0000) struct BlueprintSayScript_PreLineExecute final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* SourceCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BlueprintSayScript_PreLineExecute; // Function CJ.PlaceIdInterface.GetPlaceID // 0x0008 (0x0008 - 0x0000) struct PlaceIdInterface_GetPlaceID final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlaceIdInterface_GetPlaceID; // Function CJ.CharacterActionInterval.OnEnterInterval // 0x0010 (0x0010 - 0x0000) struct CharacterActionInterval_OnEnterInterval final { public: struct FActionUpdateContext ActionUpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionInterval_OnEnterInterval; // Function CJ.CharacterActionInterval.OnExitInterval // 0x0018 (0x0018 - 0x0000) struct CharacterActionInterval_OnExitInterval final { public: struct FActionUpdateContext ActionUpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) EIntervalExitReason ExitReason; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionInterval_OnExitInterval; // Function CJ.CharacterActionInterval.TriggerIntervalAction // 0x0010 (0x0010 - 0x0000) struct CharacterActionInterval_TriggerIntervalAction final { public: struct FActionUpdateContext ActionUpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionInterval_TriggerIntervalAction; // Function CJ.CharacterActionInterval.UpdateInterval // 0x0018 (0x0018 - 0x0000) struct CharacterActionInterval_UpdateInterval final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FActionUpdateContext ActionUpdateContext; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionInterval_UpdateInterval; // Function CJ.BreakableComponent.OnPointDamageTaken // 0x0068 (0x0068 - 0x0000) struct BreakableComponent_OnPointDamageTaken final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* FHitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BreakableComponent_OnPointDamageTaken; // Function CJ.BTDecorator_AccessMotivationInfo.GetMotivationSchemaKeyEntryNames // 0x0010 (0x0010 - 0x0000) struct BTDecorator_AccessMotivationInfo_GetMotivationSchemaKeyEntryNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BTDecorator_AccessMotivationInfo_GetMotivationSchemaKeyEntryNames; // Function CJ.VehicleAbilityComponent.IsAbilityActive // 0x0001 (0x0001 - 0x0000) struct VehicleAbilityComponent_IsAbilityActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAbilityComponent_IsAbilityActive; // Function CJ.VehicleAbilityComponent.IsAbilityAvailable // 0x0001 (0x0001 - 0x0000) struct VehicleAbilityComponent_IsAbilityAvailable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAbilityComponent_IsAbilityAvailable; // Function CJ.VehicleSideRamAbilityComponent.ModifyImpactDamageDone // 0x0008 (0x0008 - 0x0000) struct VehicleSideRamAbilityComponent_ModifyImpactDamageDone final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_ModifyImpactDamageDone; // Function CJ.VehicleSideRamAbilityComponent.TriggerSideRam // 0x0001 (0x0001 - 0x0000) struct VehicleSideRamAbilityComponent_TriggerSideRam final { public: ESideRamActivation SideRamActivation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_TriggerSideRam; // Function CJ.VehicleSideRamAbilityComponent.GetAbilityDirection // 0x0004 (0x0004 - 0x0000) struct VehicleSideRamAbilityComponent_GetAbilityDirection final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_GetAbilityDirection; // Function CJ.VehicleSideRamAbilityComponent.GetSideRamChargeNormalized // 0x0004 (0x0004 - 0x0000) struct VehicleSideRamAbilityComponent_GetSideRamChargeNormalized final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_GetSideRamChargeNormalized; // Function CJ.VehicleSideRamAbilityComponent.ShouldShowDebug // 0x0001 (0x0001 - 0x0000) struct VehicleSideRamAbilityComponent_ShouldShowDebug final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_ShouldShowDebug; // Function CJ.WorldMapPanel.AddChildToMapPanel // 0x0010 (0x0010 - 0x0000) struct WorldMapPanel_AddChildToMapPanel final { public: class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWorldMapPanelSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanel_AddChildToMapPanel; // Function CJ.WorldMapPanel.FocusOnLocation // 0x0020 (0x0020 - 0x0000) struct WorldMapPanel_FocusOnLocation final { public: struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bJump; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WorldMapPanel_FocusOnLocation; // Function CJ.WorldMapPanel.FocusOnWorldIcon // 0x0010 (0x0010 - 0x0000) struct WorldMapPanel_FocusOnWorldIcon final { public: struct FWorldIconHandle Handle; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bJump; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WorldMapPanel_FocusOnWorldIcon; // Function CJ.WorldMapPanel.GetMapBrushDynamicMaterial // 0x0010 (0x0010 - 0x0000) struct WorldMapPanel_GetMapBrushDynamicMaterial final { public: EGetDynamicMaterialResult Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanel_GetMapBrushDynamicMaterial; // Function CJ.WorldMapPanel.ModifyOffsetFromWorldCenter // 0x0018 (0x0018 - 0x0000) struct WorldMapPanel_ModifyOffsetFromWorldCenter final { public: struct FVector Amount; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanel_ModifyOffsetFromWorldCenter; // Function CJ.WorldMapPanel.ModifyZoom // 0x0004 (0x0004 - 0x0000) struct WorldMapPanel_ModifyZoom final { public: float Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanel_ModifyZoom; // Function CJ.WorldMapPanel.SetElevationBaseHandle // 0x0008 (0x0008 - 0x0000) struct WorldMapPanel_SetElevationBaseHandle final { public: struct FWorldIconHandle Handle; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanel_SetElevationBaseHandle; // Function CJ.WorldMapPanel.SetMapIconTagQuery // 0x0048 (0x0048 - 0x0000) struct WorldMapPanel_SetMapIconTagQuery final { public: struct FGameplayTagQuery InMapIconTagQuery; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanel_SetMapIconTagQuery; // Function CJ.WorldMapPanel.GetFocusedLocation // 0x0018 (0x0018 - 0x0000) struct WorldMapPanel_GetFocusedLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanel_GetFocusedLocation; // Function CJ.WorldMapPanel.GetRotationOffset // 0x0004 (0x0004 - 0x0000) struct WorldMapPanel_GetRotationOffset final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanel_GetRotationOffset; // Function CJ.PlayerVehicleHandler.MovePlayerVehicle // 0x0060 (0x0060 - 0x0000) struct PlayerVehicleHandler_MovePlayerVehicle final { public: struct FTransform DestinationTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerVehicleHandler_MovePlayerVehicle; // Function CJ.PlayerVehicleHandler.SetAllowCallVehicle // 0x0001 (0x0001 - 0x0000) struct PlayerVehicleHandler_SetAllowCallVehicle final { public: bool bAllowCallVehicle; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerVehicleHandler_SetAllowCallVehicle; // Function CJ.VehicleAutopilotComponent.CalculateBrakeDistance // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_CalculateBrakeDistance final { public: float Speed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_CalculateBrakeDistance; // Function CJ.VehicleAutopilotComponent.AssignChaseTargetName // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_AssignChaseTargetName final { public: class FName InChaseTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_AssignChaseTargetName; // Function CJ.VehicleAutopilotComponent.AssignCombatTarget // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_AssignCombatTarget final { public: class AActor* CombatTarget_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_AssignCombatTarget; // Function CJ.VehicleAutopilotComponent.AssignCombatTargetName // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_AssignCombatTargetName final { public: class FName CombatTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_AssignCombatTargetName; // Function CJ.VehicleAutopilotComponent.OnCharacterExitVehicle // 0x0010 (0x0010 - 0x0000) struct VehicleAutopilotComponent_OnCharacterExitVehicle final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDriverExitAction ExitAction; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerVehicleTransitionState State; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_OnCharacterExitVehicle; // Function CJ.VehicleAutopilotComponent.OnVehicleImpactDamage // 0x0118 (0x0118 - 0x0000) struct VehicleAutopilotComponent_OnVehicleImpactDamage final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FImpactDamageEvent ImpactEvent; // 0x0008(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_OnVehicleImpactDamage; // Function CJ.VehicleAutopilotComponent.RequestLaneOffset // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_RequestLaneOffset final { public: float OffsetAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OffsetTimer; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_RequestLaneOffset; // Function CJ.VehicleAutopilotComponent.SetAutopilotProfile // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_SetAutopilotProfile final { public: class UVehicleAutopilotProfileData* AutopilotProfile_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_SetAutopilotProfile; // Function CJ.VehicleAutopilotComponent.SetChaseActive // 0x0001 (0x0001 - 0x0000) struct VehicleAutopilotComponent_SetChaseActive final { public: bool bChase; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_SetChaseActive; // Function CJ.VehicleAutopilotComponent.SetFleeActive // 0x0001 (0x0001 - 0x0000) struct VehicleAutopilotComponent_SetFleeActive final { public: bool bFleeActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_SetFleeActive; // Function CJ.VehicleAutopilotComponent.SetFleePathRange // 0x0004 (0x0004 - 0x0000) struct VehicleAutopilotComponent_SetFleePathRange final { public: float Range; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_SetFleePathRange; // Function CJ.VehicleAutopilotComponent.SetStopModeActive // 0x0001 (0x0001 - 0x0000) struct VehicleAutopilotComponent_SetStopModeActive final { public: bool bStopMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_SetStopModeActive; // Function CJ.VehicleAutopilotComponent.StartAutopilot // 0x00A0 (0x00A0 - 0x0000) struct VehicleAutopilotComponent_StartAutopilot final { public: struct FAutopilotStartParameters Parameters; // 0x0000(0x00A0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_StartAutopilot; // Function CJ.VehicleAutopilotComponent.GetCenterLaneDirection // 0x0004 (0x0004 - 0x0000) struct VehicleAutopilotComponent_GetCenterLaneDirection final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_GetCenterLaneDirection; // Function CJ.VehicleAutopilotComponent.GetCombatTarget // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_GetCombatTarget final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_GetCombatTarget; // Function CJ.VehicleAutopilotComponent.GetCombatTargetName // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_GetCombatTargetName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_GetCombatTargetName; // Function CJ.VehicleAutopilotComponent.GetRemainingPathDistance // 0x0004 (0x0004 - 0x0000) struct VehicleAutopilotComponent_GetRemainingPathDistance final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_GetRemainingPathDistance; // Function CJ.VehicleAutopilotComponent.HasBeenStuckForDuration // 0x0008 (0x0008 - 0x0000) struct VehicleAutopilotComponent_HasBeenStuckForDuration final { public: float TimeSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_HasBeenStuckForDuration; // Function CJ.VehicleAutopilotComponent.HasFinishedDriving // 0x0001 (0x0001 - 0x0000) struct VehicleAutopilotComponent_HasFinishedDriving final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_HasFinishedDriving; // Function CJ.VehicleAutopilotComponent.IsAutopilotEnabled // 0x0001 (0x0001 - 0x0000) struct VehicleAutopilotComponent_IsAutopilotEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_IsAutopilotEnabled; // Function CJ.VehicleAutopilotComponent.IsChasingActive // 0x0001 (0x0001 - 0x0000) struct VehicleAutopilotComponent_IsChasingActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_IsChasingActive; // Function CJ.VehicleAutopilotComponent.IsFleeing // 0x0001 (0x0001 - 0x0000) struct VehicleAutopilotComponent_IsFleeing final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_IsFleeing; // Function CJ.VehicleAutopilotComponent.IsStopModeActive // 0x0001 (0x0001 - 0x0000) struct VehicleAutopilotComponent_IsStopModeActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAutopilotComponent_IsStopModeActive; // Function CJ.AIStimFunctionLibrary.GetDistanceToStimEvent // 0x0088 (0x0088 - 0x0000) struct AIStimFunctionLibrary_GetDistanceToStimEvent final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector FromLocation; // 0x0068(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AIStimFunctionLibrary_GetDistanceToStimEvent; // Function CJ.AIStimFunctionLibrary.GetPercievcedEventLocation // 0x0048 (0x0048 - 0x0000) struct AIStimFunctionLibrary_GetPercievcedEventLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLastPerceivedStimEventTime PercievedEvent; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIStimFunctionLibrary_GetPercievcedEventLocation; // Function CJ.AIStimFunctionLibrary.GetPercievcedEventTime // 0x0038 (0x0038 - 0x0000) struct AIStimFunctionLibrary_GetPercievcedEventTime final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLastPerceivedStimEventTime PercievedEvent; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AIStimFunctionLibrary_GetPercievcedEventTime; // Function CJ.AIStimFunctionLibrary.GetPercievcedEventType // 0x0038 (0x0038 - 0x0000) struct AIStimFunctionLibrary_GetPercievcedEventType final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLastPerceivedStimEventTime PercievedEvent; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) EStimType ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AIStimFunctionLibrary_GetPercievcedEventType; // Function CJ.AIStimFunctionLibrary.GetStimEventEventClass // 0x0070 (0x0070 - 0x0000) struct AIStimFunctionLibrary_GetStimEventEventClass final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) EStimEventClass ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AIStimFunctionLibrary_GetStimEventEventClass; // Function CJ.AIStimFunctionLibrary.GetStimEventLatestPercievcedEvent // 0x0090 (0x0090 - 0x0000) struct AIStimFunctionLibrary_GetStimEventLatestPercievcedEvent final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FLastPerceivedStimEventTime ReturnValue; // 0x0068(0x0028)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIStimFunctionLibrary_GetStimEventLatestPercievcedEvent; // Function CJ.AIStimFunctionLibrary.GetStimEventName // 0x0070 (0x0070 - 0x0000) struct AIStimFunctionLibrary_GetStimEventName final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FGameplayTag ReturnValue; // 0x0068(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AIStimFunctionLibrary_GetStimEventName; // Function CJ.AIStimFunctionLibrary.StimEventHasePercievcedEvent // 0x0070 (0x0070 - 0x0000) struct AIStimFunctionLibrary_StimEventHasePercievcedEvent final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AIStimFunctionLibrary_StimEventHasePercievcedEvent; // Function CJ.CombatPatternAnalyzer.BeliefeTargetIsUnreachable // 0x0030 (0x0030 - 0x0000) struct CombatPatternAnalyzer_BeliefeTargetIsUnreachable final { public: TSoftObjectPtr ReachTarget; // 0x0000(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatPatternAnalyzer_BeliefeTargetIsUnreachable; // Function CJ.PostureComponent.ConsumePosture // 0x0004 (0x0004 - 0x0000) struct PostureComponent_ConsumePosture final { public: float PostureChange; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_ConsumePosture; // Function CJ.PostureComponent.GetPostureSegment // 0x0008 (0x0008 - 0x0000) struct PostureComponent_GetPostureSegment final { public: int32 NofSegments; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_GetPostureSegment; // Function CJ.PostureComponent.RegainPosture // 0x0004 (0x0004 - 0x0000) struct PostureComponent_RegainPosture final { public: float PostureRegained; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_RegainPosture; // Function CJ.PostureComponent.SetMaxPosture // 0x0004 (0x0004 - 0x0000) struct PostureComponent_SetMaxPosture final { public: float NewMaxPosture; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_SetMaxPosture; // Function CJ.PostureComponent.SetPauseRegen // 0x0008 (0x0008 - 0x0000) struct PostureComponent_SetPauseRegen final { public: bool Pause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_SetPauseRegen; // Function CJ.PostureComponent.SetPosture // 0x0004 (0x0004 - 0x0000) struct PostureComponent_SetPosture final { public: float NewPosture; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_SetPosture; // Function CJ.PostureComponent.GetPosture // 0x0004 (0x0004 - 0x0000) struct PostureComponent_GetPosture final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_GetPosture; // Function CJ.PostureComponent.GetPosturePercentage // 0x0004 (0x0004 - 0x0000) struct PostureComponent_GetPosturePercentage final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_GetPosturePercentage; // Function CJ.PostureComponent.IsPostureDepleted // 0x0001 (0x0001 - 0x0000) struct PostureComponent_IsPostureDepleted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_IsPostureDepleted; // Function CJ.PostureComponent.IsPostureFull // 0x0001 (0x0001 - 0x0000) struct PostureComponent_IsPostureFull final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_IsPostureFull; // Function CJ.PostureComponent.IsRegenPaused // 0x0001 (0x0001 - 0x0000) struct PostureComponent_IsRegenPaused final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostureComponent_IsRegenPaused; // Function CJ.QueryPuddlesAsyncAction.QueryPuddlesAsync // 0x0028 (0x0028 - 0x0000) struct QueryPuddlesAsyncAction_QueryPuddlesAsync final { public: class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InQueryLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQueryPuddlesAsyncAction* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_QueryPuddlesAsyncAction_QueryPuddlesAsync; // Function CJ.CJCharacterDamageEffect.TakeDamage // 0x0010 (0x0010 - 0x0000) struct CJCharacterDamageEffect_TakeDamage final { public: float InDamageTaken; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InNewHealth; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterDamageEffect_TakeDamage; // Function CJ.CombatPositionScoringDefinition.ComputeWorldPosition // 0x0078 (0x0078 - 0x0000) struct CombatPositionScoringDefinition_ComputeWorldPosition final { public: const class UCombatPositioningComponent* Component; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCombatPosition PositionToScore; // 0x0008(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0060(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatPositionScoringDefinition_ComputeWorldPosition; // Function CJ.CombatPositionScoringDefinition.DistanceSquared // 0x0014 (0x0014 - 0x0000) struct CombatPositionScoringDefinition_DistanceSquared final { public: float RelativeAngleLoc; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RelativeAnglePoint; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OwnerToLocSqr; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OwnerToPointSqr; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatPositionScoringDefinition_DistanceSquared; // Function CJ.CombatPositionScoringDefinition.ComputeScore // 0x0078 (0x0078 - 0x0000) struct CombatPositionScoringDefinition_ComputeScore final { public: const class UCombatPositioningComponent* TargetComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANPCAIController* Querier; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCombatPosition PositionToScore; // 0x0010(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) int32 CircleIdx; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OwnerToQuerierDistance; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float QuerierCameraRelativeAngle; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0074(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatPositionScoringDefinition_ComputeScore; // Function CJ.ThreatIndicatorSourceComponent.OnCharacterControllerChanged // 0x0018 (0x0018 - 0x0000) struct ThreatIndicatorSourceComponent_OnCharacterControllerChanged final { public: class APawn* InPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* InOldController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* InNewController; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ThreatIndicatorSourceComponent_OnCharacterControllerChanged; // Function CJ.SidecarComponent.BP_OnInitController // 0x0008 (0x0008 - 0x0000) struct SidecarComponent_BP_OnInitController final { public: class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SidecarComponent_BP_OnInitController; // Function CJ.SidecarComponent.GetWorldLocation // 0x0020 (0x0020 - 0x0000) struct SidecarComponent_GetWorldLocation final { public: double Above; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SidecarComponent_GetWorldLocation; // Function CJ.CrewComponent.SetCrewJob // 0x0008 (0x0008 - 0x0000) struct CrewComponent_SetCrewJob final { public: class UCrewJobComponent* CrewJob; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewComponent_SetCrewJob; // Function CJ.CrewComponent.GetCurrentCrewJob // 0x0008 (0x0008 - 0x0000) struct CrewComponent_GetCurrentCrewJob final { public: class UCrewJobComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewComponent_GetCurrentCrewJob; // Function CJ.CrewComponent.ValidateCrewJob // 0x0010 (0x0010 - 0x0000) struct CrewComponent_ValidateCrewJob final { public: class UCrewJobComponent* CrewJob; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CrewComponent_ValidateCrewJob; // Function CJ.FakeLightComponent.SetIntensity // 0x0004 (0x0004 - 0x0000) struct FakeLightComponent_SetIntensity final { public: float InIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FakeLightComponent_SetIntensity; // Function CJ.FakeLightComponent.SetLightColor // 0x0014 (0x0014 - 0x0000) struct FakeLightComponent_SetLightColor final { public: struct FLinearColor InLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FakeLightComponent_SetLightColor; // Function CJ.FakeLightComponent.SetLightFColor // 0x0004 (0x0004 - 0x0000) struct FakeLightComponent_SetLightFColor final { public: struct FColor InLightColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FakeLightComponent_SetLightFColor; // Function CJ.CrewJobComponent.ActivateCrewJob // 0x0008 (0x0008 - 0x0000) struct CrewJobComponent_ActivateCrewJob final { public: class ACJCharacter* CrewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobComponent_ActivateCrewJob; // Function CJ.CrewJobComponent.BlueprintActivateCrewJob // 0x0008 (0x0008 - 0x0000) struct CrewJobComponent_BlueprintActivateCrewJob final { public: class ACJCharacter* CrewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobComponent_BlueprintActivateCrewJob; // Function CJ.CrewJobComponent.IsJobCompleted // 0x0001 (0x0001 - 0x0000) struct CrewJobComponent_IsJobCompleted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobComponent_IsJobCompleted; // Function CJ.NPCMeleeComponent.AllowMeleeAttack // 0x0001 (0x0001 - 0x0000) struct NPCMeleeComponent_AllowMeleeAttack final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_AllowMeleeAttack; // Function CJ.NPCMeleeComponent.AllowMeleeDefense // 0x0001 (0x0001 - 0x0000) struct NPCMeleeComponent_AllowMeleeDefense final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_AllowMeleeDefense; // Function CJ.NPCMeleeComponent.AllowThrownAttack // 0x0001 (0x0001 - 0x0000) struct NPCMeleeComponent_AllowThrownAttack final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_AllowThrownAttack; // Function CJ.NPCMeleeComponent.OnBecomeTargetedBy // 0x0020 (0x0020 - 0x0000) struct NPCMeleeComponent_OnBecomeTargetedBy final { public: class UCharacterActionHandlerComponent* InActionHandler; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCharacterAction* Action; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID ID; // 0x0018(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NPCMeleeComponent_OnBecomeTargetedBy; // Function CJ.NPCMeleeComponent.SetGlobalCombatScale // 0x0004 (0x0004 - 0x0000) struct NPCMeleeComponent_SetGlobalCombatScale final { public: float NewScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_SetGlobalCombatScale; // Function CJ.NPCMeleeComponent.ThrowWeaponAt // 0x0008 (0x0008 - 0x0000) struct NPCMeleeComponent_ThrowWeaponAt final { public: class ACharacter* ThrowTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_ThrowWeaponAt; // Function CJ.NPCMeleeComponent.ComputeWeightFromLevelDifference // 0x0020 (0x0020 - 0x0000) struct NPCMeleeComponent_ComputeWeightFromLevelDifference final { public: int32 MyLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DifferenceRange; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinWeight; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NormalWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxWeight; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Continuous; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_ComputeWeightFromLevelDifference; // Function CJ.NPCMeleeComponent.GetGlobalCombatScale // 0x0004 (0x0004 - 0x0000) struct NPCMeleeComponent_GetGlobalCombatScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_GetGlobalCombatScale; // Function CJ.NPCMeleeComponent.IsMeleeAttackAllowed // 0x0001 (0x0001 - 0x0000) struct NPCMeleeComponent_IsMeleeAttackAllowed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_IsMeleeAttackAllowed; // Function CJ.NPCMeleeComponent.IsMeleeWeaponAllowed // 0x0001 (0x0001 - 0x0000) struct NPCMeleeComponent_IsMeleeWeaponAllowed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCMeleeComponent_IsMeleeWeaponAllowed; // Function CJ.Door.AllowDoorKick // 0x0001 (0x0001 - 0x0000) struct Door_AllowDoorKick final { public: bool AllowKick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_AllowDoorKick; // Function CJ.Door.Close // 0x0010 (0x0010 - 0x0000) struct Door_Close final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceClose; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Door_Close; // Function CJ.Door.GetCharacterAnimationType // 0x0001 (0x0001 - 0x0000) struct Door_GetCharacterAnimationType final { public: ECharacterDoorAnimation ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_GetCharacterAnimationType; // Function CJ.Door.Lock // 0x0008 (0x0008 - 0x0000) struct Door_Lock final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_Lock; // Function CJ.Door.OnDoorLocked // 0x0008 (0x0008 - 0x0000) struct Door_OnDoorLocked final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_OnDoorLocked; // Function CJ.Door.OnDoorStartClosing // 0x0008 (0x0008 - 0x0000) struct Door_OnDoorStartClosing final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_OnDoorStartClosing; // Function CJ.Door.OnDoorStartOpening // 0x0008 (0x0008 - 0x0000) struct Door_OnDoorStartOpening final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_OnDoorStartOpening; // Function CJ.Door.OnDoorUnlocked // 0x0008 (0x0008 - 0x0000) struct Door_OnDoorUnlocked final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_OnDoorUnlocked; // Function CJ.Door.OnDoorUnlockFailed // 0x0008 (0x0008 - 0x0000) struct Door_OnDoorUnlockFailed final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_OnDoorUnlockFailed; // Function CJ.Door.OnInteractionRangeChanged // 0x0001 (0x0001 - 0x0000) struct Door_OnInteractionRangeChanged final { public: EInteractRangeType RangeType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_OnInteractionRangeChanged; // Function CJ.Door.Open // 0x0010 (0x0010 - 0x0000) struct Door_Open final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOpenDoorStyle OpenDoorStyle; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceOpen; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Door_Open; // Function CJ.Door.OpenWithAnimation // 0x0018 (0x0018 - 0x0000) struct Door_OpenWithAnimation final { public: class UCurveFloat* AnimCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOpenDoorStyle OpenDoorStyle; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceOpen; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Door_OpenWithAnimation; // Function CJ.Door.SetDoorFullyOpened // 0x0001 (0x0001 - 0x0000) struct Door_SetDoorFullyOpened final { public: EOpenDoorStyle OpenDoorStyle; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_SetDoorFullyOpened; // Function CJ.Door.TimelineDoorAnimationUpdate // 0x0004 (0x0004 - 0x0000) struct Door_TimelineDoorAnimationUpdate final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_TimelineDoorAnimationUpdate; // Function CJ.Door.Unlock // 0x0010 (0x0010 - 0x0000) struct Door_Unlock final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Door_Unlock; // Function CJ.Door.CanTraverseThroughDoor // 0x0010 (0x0010 - 0x0000) struct Door_CanTraverseThroughDoor final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Door_CanTraverseThroughDoor; // Function CJ.Door.IsActorInFront // 0x0010 (0x0010 - 0x0000) struct Door_IsActorInFront final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Door_IsActorInFront; // Function CJ.Door.ShouldSkipCharacterActions // 0x0001 (0x0001 - 0x0000) struct Door_ShouldSkipCharacterActions final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Door_ShouldSkipCharacterActions; // Function CJ.CJVehicle.AsyncTraceForDestructibleObjects // 0x0080 (0x0080 - 0x0000) struct CJVehicle_AsyncTraceForDestructibleObjects final { public: struct FTransform SpeedScaledTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DestructionBoxHalfExtents; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EObjectTypeQuery ObjectType; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_AsyncTraceForDestructibleObjects; // Function CJ.CJVehicle.BreakIntoVehicleFromPosition // 0x0028 (0x0028 - 0x0000) struct CJVehicle_BreakIntoVehicleFromPosition final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInteractionHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) struct FVector LocalPosition; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_BreakIntoVehicleFromPosition; // Function CJ.CJVehicle.CloseDoor // 0x0003 (0x0003 - 0x0000) struct CJVehicle_CloseDoor final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatModify; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_CloseDoor; // Function CJ.CJVehicle.EnterSeatUsingDoor // 0x0010 (0x0010 - 0x0000) struct CJVehicle_EnterSeatUsingDoor final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_EnterSeatUsingDoor; // Function CJ.CJVehicle.ExitSeat // 0x0018 (0x0018 - 0x0000) struct CJVehicle_ExitSeat final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDriverExitAction DriverExitAction; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* ActionInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_ExitSeat; // Function CJ.CJVehicle.FlashHeadlights // 0x000C (0x000C - 0x0000) struct CJVehicle_FlashHeadlights final { public: int32 TimesToFlash; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FlashDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WaitDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_FlashHeadlights; // Function CJ.CJVehicle.ForceExitSeat // 0x0018 (0x0018 - 0x0000) struct CJVehicle_ForceExitSeat final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* CharacterInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_ForceExitSeat; // Function CJ.CJVehicle.GetExitTransform // 0x0070 (0x0070 - 0x0000) struct CJVehicle_GetExitTransform final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform OutResult; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetExitTransform; // Function CJ.CJVehicle.NotifyDamageDoneToVehicle // 0x0030 (0x0030 - 0x0000) struct CJVehicle_NotifyDamageDoneToVehicle final { public: struct FImpactDamageNotify DamageNotify; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_NotifyDamageDoneToVehicle; // Function CJ.CJVehicle.OnDoorStateChangeCallback // 0x0002 (0x0002 - 0x0000) struct CJVehicle_OnDoorStateChangeCallback final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorState NewState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnDoorStateChangeCallback; // Function CJ.CJVehicle.OnModifyEngineScalars // 0x0030 (0x0030 - 0x0000) struct CJVehicle_OnModifyEngineScalars final { public: struct FVehicleEngineScalars MechanicalScalars; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FVehicleEngineScalars ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnModifyEngineScalars; // Function CJ.CJVehicle.OnTrunkInteracted // 0x0008 (0x0008 - 0x0000) struct CJVehicle_OnTrunkInteracted final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnTrunkInteracted; // Function CJ.CJVehicle.OnTrunkInteractonRangeUpdated // 0x0010 (0x0010 - 0x0000) struct CJVehicle_OnTrunkInteractonRangeUpdated final { public: EInteractRangeType NewRangeType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class APawn* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnTrunkInteractonRangeUpdated; // Function CJ.CJVehicle.OnTrunkOpened // 0x0008 (0x0008 - 0x0000) struct CJVehicle_OnTrunkOpened final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnTrunkOpened; // Function CJ.CJVehicle.OnWeakSpotDestroyedUpdateWorldState // 0x0010 (0x0010 - 0x0000) struct CJVehicle_OnWeakSpotDestroyedUpdateWorldState final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTriggeredTakedown; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReapply; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_OnWeakSpotDestroyedUpdateWorldState; // Function CJ.CJVehicle.OpenDoor // 0x0003 (0x0003 - 0x0000) struct CJVehicle_OpenDoor final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatModify; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OpenDoor; // Function CJ.CJVehicle.PlaceCharacterInSeat // 0x0010 (0x0010 - 0x0000) struct CJVehicle_PlaceCharacterInSeat final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_PlaceCharacterInSeat; // Function CJ.CJVehicle.RequestExitCharacter // 0x0008 (0x0008 - 0x0000) struct CJVehicle_RequestExitCharacter final { public: const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_RequestExitCharacter; // Function CJ.CJVehicle.RequestExitSeat // 0x0001 (0x0001 - 0x0000) struct CJVehicle_RequestExitSeat final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_RequestExitSeat; // Function CJ.CJVehicle.SetBrakeInput // 0x0004 (0x0004 - 0x0000) struct CJVehicle_SetBrakeInput final { public: float Brake; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetBrakeInput; // Function CJ.CJVehicle.SetCarRadioActive // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetCarRadioActive final { public: bool Active; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetCarRadioActive; // Function CJ.CJVehicle.SetControlLock // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetControlLock final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetControlLock; // Function CJ.CJVehicle.SetDoorInteractionEnabled // 0x0003 (0x0003 - 0x0000) struct CJVehicle_SetDoorInteractionEnabled final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EInteractionType InteractionType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnabled; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetDoorInteractionEnabled; // Function CJ.CJVehicle.SetDoorInteractionText // 0x0018 (0x0018 - 0x0000) struct CJVehicle_SetDoorInteractionText final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EInteractionType InteractionType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class FText Text; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetDoorInteractionText; // Function CJ.CJVehicle.SetDoorState // 0x0004 (0x0004 - 0x0000) struct CJVehicle_SetDoorState final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorState NewState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatModify; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0003(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetDoorState; // Function CJ.CJVehicle.SetEarlyExitRequested // 0x0002 (0x0002 - 0x0000) struct CJVehicle_SetEarlyExitRequested final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEarlyExit; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetEarlyExitRequested; // Function CJ.CJVehicle.SetHeadLightsAttenuationRadius // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetHeadLightsAttenuationRadius final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetHeadLightsAttenuationRadius; // Function CJ.CJVehicle.SetInitialVelocity // 0x0018 (0x0018 - 0x0000) struct CJVehicle_SetInitialVelocity final { public: struct FVector Velocity; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetInitialVelocity; // Function CJ.CJVehicle.SetInteriorLightState // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetInteriorLightState final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetInteriorLightState; // Function CJ.CJVehicle.SetLightsState // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetLightsState final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetLightsState; // Function CJ.CJVehicle.SetParked // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetParked final { public: bool bParked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetParked; // Function CJ.CJVehicle.SetSteeringDisabled // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetSteeringDisabled final { public: bool bDisabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetSteeringDisabled; // Function CJ.CJVehicle.SetSteeringInput // 0x0004 (0x0004 - 0x0000) struct CJVehicle_SetSteeringInput final { public: float Steering; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetSteeringInput; // Function CJ.CJVehicle.SetThrottleInput // 0x0004 (0x0004 - 0x0000) struct CJVehicle_SetThrottleInput final { public: float Throttle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetThrottleInput; // Function CJ.CJVehicle.SetTrunkLightState // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetTrunkLightState final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetTrunkLightState; // Function CJ.CJVehicle.SetupNaniteMeshes // 0x0010 (0x0010 - 0x0000) struct CJVehicle_SetupNaniteMeshes final { public: TArray Meshes; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetupNaniteMeshes; // Function CJ.CJVehicle.SetUseDestructionHelp // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetUseDestructionHelp final { public: bool bNewDestructionHelp; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetUseDestructionHelp; // Function CJ.CJVehicle.SetUseTrail // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetUseTrail final { public: bool bUseTrail; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetUseTrail; // Function CJ.CJVehicle.SetVehicleInstanceData // 0x0013 (0x0013 - 0x0000) struct CJVehicle_SetVehicleInstanceData final { public: struct FVehicleInstanceCustomData InstanceData; // 0x0000(0x0013)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetVehicleInstanceData; // Function CJ.CJVehicle.SetVehicleLocked // 0x0001 (0x0001 - 0x0000) struct CJVehicle_SetVehicleLocked final { public: bool bLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_SetVehicleLocked; // Function CJ.CJVehicle.StartHorn // 0x0004 (0x0004 - 0x0000) struct CJVehicle_StartHorn final { public: float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_StartHorn; // Function CJ.CJVehicle.StartHornSequence // 0x0020 (0x0020 - 0x0000) struct CJVehicle_StartHornSequence final { public: struct FVector2D HornDurationRange; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SequenceWaitTimes; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_StartHornSequence; // Function CJ.CJVehicle.StartIndicatorLight // 0x0001 (0x0001 - 0x0000) struct CJVehicle_StartIndicatorLight final { public: EVehilceIndicatorLightMode IndicatorLightMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_StartIndicatorLight; // Function CJ.CJVehicle.TryReserveSeat // 0x000C (0x000C - 0x0000) struct CJVehicle_TryReserveSeat final { public: class FName ReserveeId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_TryReserveSeat; // Function CJ.CJVehicle.CanExitSeat // 0x0002 (0x0002 - 0x0000) struct CJVehicle_CanExitSeat final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_CanExitSeat; // Function CJ.CJVehicle.CanUseDestructionHelp // 0x0001 (0x0001 - 0x0000) struct CJVehicle_CanUseDestructionHelp final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_CanUseDestructionHelp; // Function CJ.CJVehicle.CheckAllWheelsOnGround // 0x0001 (0x0001 - 0x0000) struct CJVehicle_CheckAllWheelsOnGround final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_CheckAllWheelsOnGround; // Function CJ.CJVehicle.CheckNoWheelsOnGround // 0x0001 (0x0001 - 0x0000) struct CJVehicle_CheckNoWheelsOnGround final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_CheckNoWheelsOnGround; // Function CJ.CJVehicle.FindClosestPointOnVehicle // 0x0030 (0x0030 - 0x0000) struct CJVehicle_FindClosestPointOnVehicle final { public: struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_FindClosestPointOnVehicle; // Function CJ.CJVehicle.GetCJVehicleMovement // 0x0008 (0x0008 - 0x0000) struct CJVehicle_GetCJVehicleMovement final { public: class UCJVehicleWheeledMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetCJVehicleMovement; // Function CJ.CJVehicle.GetClosestDistanceVehicleInLineSegment // 0x0078 (0x0078 - 0x0000) struct CJVehicle_GetClosestDistanceVehicleInLineSegment final { public: struct FVector StartPosition; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector EndPosition; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SidewayThreshold; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ClosestPointOnLine; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ClosestPointOnVehicle; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ClosestDistance; // 0x0068(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LeftSideDistance; // 0x006C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RightSideDistance; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0074(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_GetClosestDistanceVehicleInLineSegment; // Function CJ.CJVehicle.GetDoorData // 0x0060 (0x0060 - 0x0000) struct CJVehicle_GetDoorData final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FDoorData ReturnValue; // 0x0008(0x0058)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetDoorData; // Function CJ.CJVehicle.GetDoorInteractionTransform // 0x0070 (0x0070 - 0x0000) struct CJVehicle_GetDoorInteractionTransform final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetDoorInteractionTransform; // Function CJ.CJVehicle.GetDoorState // 0x0002 (0x0002 - 0x0000) struct CJVehicle_GetDoorState final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorState ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetDoorState; // Function CJ.CJVehicle.GetDriver // 0x0008 (0x0008 - 0x0000) struct CJVehicle_GetDriver final { public: class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetDriver; // Function CJ.CJVehicle.GetForwardSpeed // 0x0004 (0x0004 - 0x0000) struct CJVehicle_GetForwardSpeed final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetForwardSpeed; // Function CJ.CJVehicle.GetOccupant // 0x0010 (0x0010 - 0x0000) struct CJVehicle_GetOccupant final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetOccupant; // Function CJ.CJVehicle.GetSeatEarlyExitRequested // 0x0002 (0x0002 - 0x0000) struct CJVehicle_GetSeatEarlyExitRequested final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetSeatEarlyExitRequested; // Function CJ.CJVehicle.GetSeatForcedExitRequested // 0x0002 (0x0002 - 0x0000) struct CJVehicle_GetSeatForcedExitRequested final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetSeatForcedExitRequested; // Function CJ.CJVehicle.GetSeatOccupied // 0x0010 (0x0010 - 0x0000) struct CJVehicle_GetSeatOccupied final { public: const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_GetSeatOccupied; // Function CJ.CJVehicle.GetSeatOccupiedByVehicleOccupant // 0x0010 (0x0010 - 0x0000) struct CJVehicle_GetSeatOccupiedByVehicleOccupant final { public: const class ACharacterVehicleOccupant* CharacterOccupant; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_GetSeatOccupiedByVehicleOccupant; // Function CJ.CJVehicle.GetSeatState // 0x0002 (0x0002 - 0x0000) struct CJVehicle_GetSeatState final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatState ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetSeatState; // Function CJ.CJVehicle.GetSteeringVector // 0x0018 (0x0018 - 0x0000) struct CJVehicle_GetSteeringVector final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetSteeringVector; // Function CJ.CJVehicle.GetVehicleInstanceData // 0x0013 (0x0013 - 0x0000) struct CJVehicle_GetVehicleInstanceData final { public: struct FVehicleInstanceCustomData ReturnValue; // 0x0000(0x0013)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetVehicleInstanceData; // Function CJ.CJVehicle.GetVehicleVoiceId // 0x0010 (0x0010 - 0x0000) struct CJVehicle_GetVehicleVoiceId final { public: struct FPrimaryAssetId ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_GetVehicleVoiceId; // Function CJ.CJVehicle.InGodMode // 0x0001 (0x0001 - 0x0000) struct CJVehicle_InGodMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_InGodMode; // Function CJ.CJVehicle.IsAnyDoorActive // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsAnyDoorActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsAnyDoorActive; // Function CJ.CJVehicle.IsCarRadioActive // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsCarRadioActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsCarRadioActive; // Function CJ.CJVehicle.IsControlLockEnabled // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsControlLockEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsControlLockEnabled; // Function CJ.CJVehicle.IsEngineDriveable // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsEngineDriveable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsEngineDriveable; // Function CJ.CJVehicle.IsEngineStarted // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsEngineStarted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsEngineStarted; // Function CJ.CJVehicle.IsHornActive // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsHornActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsHornActive; // Function CJ.CJVehicle.IsHornSequenceActive // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsHornSequenceActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsHornSequenceActive; // Function CJ.CJVehicle.IsOccupantUnconscious // 0x0002 (0x0002 - 0x0000) struct CJVehicle_IsOccupantUnconscious final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsOccupantUnconscious; // Function CJ.CJVehicle.IsOccupied // 0x0002 (0x0002 - 0x0000) struct CJVehicle_IsOccupied final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsOccupied; // Function CJ.CJVehicle.IsOwnedByPlayer // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsOwnedByPlayer final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsOwnedByPlayer; // Function CJ.CJVehicle.IsPossessedByPlayer // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsPossessedByPlayer final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsPossessedByPlayer; // Function CJ.CJVehicle.IsSeatValid // 0x0002 (0x0002 - 0x0000) struct CJVehicle_IsSeatValid final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsSeatValid; // Function CJ.CJVehicle.IsSteeringDisabled // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsSteeringDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsSteeringDisabled; // Function CJ.CJVehicle.IsStuck // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsStuck final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsStuck; // Function CJ.CJVehicle.IsVehicleAlive // 0x0001 (0x0001 - 0x0000) struct CJVehicle_IsVehicleAlive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_IsVehicleAlive; // Function CJ.CJVehicle.IsVehicleFlippedOver // 0x0008 (0x0008 - 0x0000) struct CJVehicle_IsVehicleFlippedOver final { public: float RollThreshold; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicle_IsVehicleFlippedOver; // Function CJ.CJVehicle.OnEnterWhoosh // 0x0001 (0x0001 - 0x0000) struct CJVehicle_OnEnterWhoosh final { public: bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnEnterWhoosh; // Function CJ.CJVehicle.OnExitWhoosh // 0x0001 (0x0001 - 0x0000) struct CJVehicle_OnExitWhoosh final { public: bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnExitWhoosh; // Function CJ.CJVehicle.OnModifyDamageTaken // 0x0080 (0x0080 - 0x0000) struct CJVehicle_OnModifyDamageTaken final { public: struct FImpactDamageResult ImpactDamageResult; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FImpactDamageResult ReturnValue; // 0x0040(0x0040)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnModifyDamageTaken; // Function CJ.CJVehicle.OnModifyImpactDamageDone // 0x0080 (0x0080 - 0x0000) struct CJVehicle_OnModifyImpactDamageDone final { public: struct FImpactDamageResult ImpactDamageResult; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FImpactDamageResult ReturnValue; // 0x0040(0x0040)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnModifyImpactDamageDone; // Function CJ.CJVehicle.OnWhooshPeak // 0x0008 (0x0008 - 0x0000) struct CJVehicle_OnWhooshPeak final { public: bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Intensity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_OnWhooshPeak; // Function CJ.CJVehicle.ShouldDrawDriveDebug // 0x0001 (0x0001 - 0x0000) struct CJVehicle_ShouldDrawDriveDebug final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_ShouldDrawDriveDebug; // Function CJ.CJVehicle.ShouldUseTrail // 0x0001 (0x0001 - 0x0000) struct CJVehicle_ShouldUseTrail final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicle_ShouldUseTrail; // Function CJ.CharacterAction.GetCommitActionNotify // 0x0008 (0x0008 - 0x0000) struct CharacterAction_GetCommitActionNotify final { public: const class UCharacterActionNotify* ReturnValue; // 0x0000(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterAction_GetCommitActionNotify; // Function CJ.CharacterAction.GetInterval // 0x0010 (0x0010 - 0x0000) struct CharacterAction_GetInterval final { public: TSubclassOf IntervalType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCharacterActionInterval* ReturnValue; // 0x0008(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterAction_GetInterval; // Function CJ.CharacterAction.GetNotify // 0x0010 (0x0010 - 0x0000) struct CharacterAction_GetNotify final { public: TSubclassOf NotifyType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCharacterActionNotify* ReturnValue; // 0x0008(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterAction_GetNotify; // Function CJ.CharacterActionFunctionLibrary.GetCommitToIntervalPosition // 0x0030 (0x0030 - 0x0000) struct CharacterActionFunctionLibrary_GetCommitToIntervalPosition final { public: class UCharacterActionHandlerComponent* CommitActionHandler; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CommitActionRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCharacterActionHandlerComponent* IntervalActionHandler; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID IntervalActionRequestID; // 0x0018(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf IntervalType; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECommitToIntervalPosition ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionFunctionLibrary_GetCommitToIntervalPosition; // Function CJ.CharacterActionFunctionLibrary.ProcessOverrideBlock // 0x0240 (0x0240 - 0x0000) struct CharacterActionFunctionLibrary_ProcessOverrideBlock final { public: struct FActionRequestParamBlock WritableBlock; // 0x0000(0x0120)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) struct FActionRequestParamBlock OverrideBlock; // 0x0120(0x0120)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionFunctionLibrary_ProcessOverrideBlock; // Function CJ.CharacterActionNotifyInterface.BP_ActionOccurred // 0x0008 (0x0008 - 0x0000) struct CharacterActionNotifyInterface_BP_ActionOccurred final { public: class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionNotifyInterface_BP_ActionOccurred; // Function CJ.CharacterActionNotifyInterface.BP_ReportFatalImpact // 0x0010 (0x0010 - 0x0000) struct CharacterActionNotifyInterface_BP_ReportFatalImpact final { public: class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SquishFactor; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionNotifyInterface_BP_ReportFatalImpact; // Function CJ.WieldableInventoryItemInterface.OnActorDestroyed // 0x0008 (0x0008 - 0x0000) struct WieldableInventoryItemInterface_OnActorDestroyed final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldableInventoryItemInterface_OnActorDestroyed; // Function CJ.WieldableInventoryItemInterface.OnActorSpawned // 0x0008 (0x0008 - 0x0000) struct WieldableInventoryItemInterface_OnActorSpawned final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldableInventoryItemInterface_OnActorSpawned; // Function CJ.CharacterEffectsController.ActionEffectTriggered // 0x0068 (0x0068 - 0x0000) struct CharacterEffectsController_ActionEffectTriggered final { public: struct FActionEffectData Data; // 0x0000(0x0068)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterEffectsController_ActionEffectTriggered; // Function CJ.CharacterEffectsController.MeleeDamageDealtEffect // 0x0098 (0x0098 - 0x0000) struct CharacterEffectsController_MeleeDamageDealtEffect final { public: struct FMeleeDamageDealtEffectData Data; // 0x0000(0x0098)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterEffectsController_MeleeDamageDealtEffect; // Function CJ.CharacterEffectsController.MeleeDamageTakenEffect // 0x0110 (0x0110 - 0x0000) struct CharacterEffectsController_MeleeDamageTakenEffect final { public: struct FMeleeDamageTakenEffectData Data; // 0x0000(0x0110)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterEffectsController_MeleeDamageTakenEffect; // Function CJ.CharacterEffectsController.OnBecomeDazed // 0x0004 (0x0004 - 0x0000) struct CharacterEffectsController_OnBecomeDazed final { public: float DazeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterEffectsController_OnBecomeDazed; // Function CJ.CharacterEffectsController.OnBecomeDazedEffect // 0x0004 (0x0004 - 0x0000) struct CharacterEffectsController_OnBecomeDazedEffect final { public: float DazeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterEffectsController_OnBecomeDazedEffect; // Function CJ.CharacterEffectsController.PointDamageTakenEffect // 0x0050 (0x0050 - 0x0000) struct CharacterEffectsController_PointDamageTakenEffect final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ShotDirection; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ImpactNormal; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPhysicalMaterial* PhysMaterial; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* EventInstigator; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterEffectsController_PointDamageTakenEffect; // Function CJ.EnforcementCrimeScene.OverrideTargetSpotted // 0x0001 (0x0001 - 0x0000) struct EnforcementCrimeScene_OverrideTargetSpotted final { public: bool bAlwaysSeeTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_OverrideTargetSpotted; // Function CJ.EnforcementCrimeScene.SetEscapeTimeScalar // 0x0004 (0x0004 - 0x0000) struct EnforcementCrimeScene_SetEscapeTimeScalar final { public: float TimeScalar; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_SetEscapeTimeScalar; // Function CJ.EnforcementCrimeScene.CountCrimeSceneAgentsOfType // 0x0008 (0x0008 - 0x0000) struct EnforcementCrimeScene_CountCrimeSceneAgentsOfType final { public: EEnforcementAgentType AgentType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_CountCrimeSceneAgentsOfType; // Function CJ.EnforcementCrimeScene.GetCrimeSceneName // 0x0008 (0x0008 - 0x0000) struct EnforcementCrimeScene_GetCrimeSceneName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetCrimeSceneName; // Function CJ.EnforcementCrimeScene.GetCrimeSceneVoice // 0x0028 (0x0028 - 0x0000) struct EnforcementCrimeScene_GetCrimeSceneVoice final { public: TSoftObjectPtr ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetCrimeSceneVoice; // Function CJ.EnforcementCrimeScene.GetCrimeType // 0x0001 (0x0001 - 0x0000) struct EnforcementCrimeScene_GetCrimeType final { public: ECrimeType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetCrimeType; // Function CJ.EnforcementCrimeScene.GetExitDirection // 0x0018 (0x0018 - 0x0000) struct EnforcementCrimeScene_GetExitDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetExitDirection; // Function CJ.EnforcementCrimeScene.GetExitPosition // 0x0018 (0x0018 - 0x0000) struct EnforcementCrimeScene_GetExitPosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetExitPosition; // Function CJ.EnforcementCrimeScene.GetPosition // 0x0018 (0x0018 - 0x0000) struct EnforcementCrimeScene_GetPosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetPosition; // Function CJ.EnforcementCrimeScene.GetRadius // 0x0004 (0x0004 - 0x0000) struct EnforcementCrimeScene_GetRadius final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetRadius; // Function CJ.EnforcementCrimeScene.GetRemainingEscapeTime // 0x0004 (0x0004 - 0x0000) struct EnforcementCrimeScene_GetRemainingEscapeTime final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetRemainingEscapeTime; // Function CJ.EnforcementCrimeScene.GetTargetName // 0x0008 (0x0008 - 0x0000) struct EnforcementCrimeScene_GetTargetName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetTargetName; // Function CJ.EnforcementCrimeScene.GetTotalEscapeTime // 0x0004 (0x0004 - 0x0000) struct EnforcementCrimeScene_GetTotalEscapeTime final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_GetTotalEscapeTime; // Function CJ.EnforcementCrimeScene.IsActive // 0x0001 (0x0001 - 0x0000) struct EnforcementCrimeScene_IsActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_IsActive; // Function CJ.EnforcementCrimeScene.IsTargetInRange // 0x0001 (0x0001 - 0x0000) struct EnforcementCrimeScene_IsTargetInRange final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_IsTargetInRange; // Function CJ.EnforcementCrimeScene.IsTargetSpotted // 0x0001 (0x0001 - 0x0000) struct EnforcementCrimeScene_IsTargetSpotted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_IsTargetSpotted; // Function CJ.EnforcementCrimeScene.ShowWantedUI // 0x0001 (0x0001 - 0x0000) struct EnforcementCrimeScene_ShowWantedUI final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementCrimeScene_ShowWantedUI; // Function CJ.VehicleDestructionComponent.DetermineAxisAlignedHitNormal // 0x00D0 (0x00D0 - 0x0000) struct VehicleDestructionComponent_DetermineAxisAlignedHitNormal final { public: struct FTransform ActorToWorld; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBox ActorLocalBounds; // 0x0060(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitNormalWorld; // 0x0098(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x00B0(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleDestructionComponent_DetermineAxisAlignedHitNormal; // Function CJ.VehicleDestructionComponent.DamageWeakSpotOfType // 0x0010 (0x0010 - 0x0000) struct VehicleDestructionComponent_DamageWeakSpotOfType final { public: EWeakSpotType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_DamageWeakSpotOfType; // Function CJ.VehicleDestructionComponent.DamageWeakSpotOfTypeAtPosition // 0x0028 (0x0028 - 0x0000) struct VehicleDestructionComponent_DamageWeakSpotOfTypeAtPosition final { public: EWeakSpotType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector LocalPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWeakSpotDamageLevel DamageLevel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleDestructionComponent_DamageWeakSpotOfTypeAtPosition; // Function CJ.VehicleDestructionComponent.DamageWeakSpotOfTypeToState // 0x0010 (0x0010 - 0x0000) struct VehicleDestructionComponent_DamageWeakSpotOfTypeToState final { public: EWeakSpotType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWeakSpotDamageLevel DamageLevel; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleDestructionComponent_DamageWeakSpotOfTypeToState; // Function CJ.VehicleDestructionComponent.DamageWeakSpotToNextDamageState // 0x000C (0x000C - 0x0000) struct VehicleDestructionComponent_DamageWeakSpotToNextDamageState final { public: EWeakSpotType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_DamageWeakSpotToNextDamageState; // Function CJ.VehicleDestructionComponent.OnTakePointDamage // 0x0068 (0x0068 - 0x0000) struct VehicleDestructionComponent_OnTakePointDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* FHitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_OnTakePointDamage; // Function CJ.VehicleDestructionComponent.AreAnyMechanicalWeakSpotsDamaged // 0x0001 (0x0001 - 0x0000) struct VehicleDestructionComponent_AreAnyMechanicalWeakSpotsDamaged final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_AreAnyMechanicalWeakSpotsDamaged; // Function CJ.VehicleDestructionComponent.AreAnyTireWeakSpotDamaged // 0x0001 (0x0001 - 0x0000) struct VehicleDestructionComponent_AreAnyTireWeakSpotDamaged final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_AreAnyTireWeakSpotDamaged; // Function CJ.VehicleDestructionComponent.AreAnyWheelWeakSpotDamaged // 0x0001 (0x0001 - 0x0000) struct VehicleDestructionComponent_AreAnyWheelWeakSpotDamaged final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_AreAnyWheelWeakSpotDamaged; // Function CJ.VehicleDestructionComponent.GetVehicleNormalizedHealth // 0x0004 (0x0004 - 0x0000) struct VehicleDestructionComponent_GetVehicleNormalizedHealth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_GetVehicleNormalizedHealth; // Function CJ.VehicleDestructionComponent.GetVehicleNormalizedMechanicalHealth // 0x0004 (0x0004 - 0x0000) struct VehicleDestructionComponent_GetVehicleNormalizedMechanicalHealth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_GetVehicleNormalizedMechanicalHealth; // Function CJ.VehicleDestructionComponent.GetVehicleWheelAndTireNormalizedHealth // 0x0004 (0x0004 - 0x0000) struct VehicleDestructionComponent_GetVehicleWheelAndTireNormalizedHealth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_GetVehicleWheelAndTireNormalizedHealth; // Function CJ.VehicleDestructionComponent.IsInTakedownSequence // 0x0001 (0x0001 - 0x0000) struct VehicleDestructionComponent_IsInTakedownSequence final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_IsInTakedownSequence; // Function CJ.VehicleDestructionComponent.IsVulnerable // 0x0001 (0x0001 - 0x0000) struct VehicleDestructionComponent_IsVulnerable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleDestructionComponent_IsVulnerable; // Function CJ.CJActivatableWidget.RegisterUIAction // 0x0020 (0x0020 - 0x0000) struct CJActivatableWidget_RegisterUIAction final { public: const class UInputAction* InputAction; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate Callback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FUIActionBindingHandle ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJActivatableWidget_RegisterUIAction; // Function CJ.CJActivatableWidget.TriggerUIAudioEventForCurrentLocalPlayer // 0x0008 (0x0008 - 0x0000) struct CJActivatableWidget_TriggerUIAudioEventForCurrentLocalPlayer final { public: struct FGameplayTag UIAudioEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJActivatableWidget_TriggerUIAudioEventForCurrentLocalPlayer; // Function CJ.CharacterGroupSpawner.OnConditionChanged // 0x0001 (0x0001 - 0x0000) struct CharacterGroupSpawner_OnConditionChanged final { public: bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterGroupSpawner_OnConditionChanged; // Function CJ.CharacterGroupSubsystem.AddStatus // 0x0010 (0x0010 - 0x0000) struct CharacterGroupSubsystem_AddStatus final { public: const class ACJCharacter* CharId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Status; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterGroupSubsystem_AddStatus; // Function CJ.CharacterGroupSubsystem.RemoveStatus // 0x0010 (0x0010 - 0x0000) struct CharacterGroupSubsystem_RemoveStatus final { public: const class ACJCharacter* CharId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Status; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterGroupSubsystem_RemoveStatus; // Function CJ.CharacterGroupSubsystem.GetGroup // 0x0010 (0x0010 - 0x0000) struct CharacterGroupSubsystem_GetGroup final { public: const class ACJCharacter* CharId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterGroupSubsystem_GetGroup; // Function CJ.CharacterGroupSubsystem.GetRole // 0x0010 (0x0010 - 0x0000) struct CharacterGroupSubsystem_GetRole final { public: const class ACJCharacter* CharId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterGroupSubsystem_GetRole; // Function CJ.SkillCheckActionComponent.OnRequestFinished // 0x0010 (0x0010 - 0x0000) struct SkillCheckActionComponent_OnRequestFinished final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkillCheckActionComponent_OnRequestFinished; // Function CJ.SkillCheckActionComponent.RequestCheckAction // 0x0010 (0x0010 - 0x0000) struct SkillCheckActionComponent_RequestCheckAction final { public: TSubclassOf ActionType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkillCheckActionComponent_RequestCheckAction; // Function CJ.SkillCheckActionComponent.IsSkillCheckActive // 0x0001 (0x0001 - 0x0000) struct SkillCheckActionComponent_IsSkillCheckActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkillCheckActionComponent_IsSkillCheckActive; // Function CJ.EnvironmentalHazardComponent.RequestAction // 0x0018 (0x0018 - 0x0000) struct EnvironmentalHazardComponent_RequestAction final { public: class ACJCharacter* ActionTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActionType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnvironmentalHazardComponent_RequestAction; // Function CJ.EnvironmentalHazardComponent.RequestActionAtPoint // 0x0030 (0x0030 - 0x0000) struct EnvironmentalHazardComponent_RequestActionAtPoint final { public: class ACJCharacter* ActionTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InteractionPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActionType; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnvironmentalHazardComponent_RequestActionAtPoint; // Function CJ.CharacterLevelCalculation.BP_Evaluate // 0x0028 (0x0028 - 0x0000) struct CharacterLevelCalculation_BP_Evaluate final { public: struct FGameplayTagContainer Tags; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 Result; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterLevelCalculation_BP_Evaluate; // Function CJ.EnforcementFaction.EscalateCurrentCrimeToLevel // 0x0004 (0x0004 - 0x0000) struct EnforcementFaction_EscalateCurrentCrimeToLevel final { public: int32 SeverityLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_EscalateCurrentCrimeToLevel; // Function CJ.EnforcementFaction.RegisterAgent // 0x0018 (0x0018 - 0x0000) struct EnforcementFaction_RegisterAgent final { public: class FName PlaceId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEnforcementAgentType AgentType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName GroupPlaceID; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnforcementFaction_RegisterAgent; // Function CJ.EnforcementFaction.SetMaxSeverityLevel // 0x0004 (0x0004 - 0x0000) struct EnforcementFaction_SetMaxSeverityLevel final { public: int32 MaxSeverity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_SetMaxSeverityLevel; // Function CJ.EnforcementFaction.GetActiveAgents // 0x0018 (0x0018 - 0x0000) struct EnforcementFaction_GetActiveAgents final { public: TArray AgentList; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnforcementFaction_GetActiveAgents; // Function CJ.EnforcementFaction.GetCurrentDecayCooldown // 0x0004 (0x0004 - 0x0000) struct EnforcementFaction_GetCurrentDecayCooldown final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_GetCurrentDecayCooldown; // Function CJ.EnforcementFaction.GetCurrentDecayCooldownNormalized // 0x0004 (0x0004 - 0x0000) struct EnforcementFaction_GetCurrentDecayCooldownNormalized final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_GetCurrentDecayCooldownNormalized; // Function CJ.EnforcementFaction.GetPriorityLevel // 0x0004 (0x0004 - 0x0000) struct EnforcementFaction_GetPriorityLevel final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_GetPriorityLevel; // Function CJ.EnforcementFaction.GetRoadBlockCooldown // 0x0004 (0x0004 - 0x0000) struct EnforcementFaction_GetRoadBlockCooldown final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_GetRoadBlockCooldown; // Function CJ.EnforcementFaction.GetSeverityLevel // 0x0004 (0x0004 - 0x0000) struct EnforcementFaction_GetSeverityLevel final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_GetSeverityLevel; // Function CJ.EnforcementFaction.GetTotalSeverityScore // 0x0004 (0x0004 - 0x0000) struct EnforcementFaction_GetTotalSeverityScore final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_GetTotalSeverityScore; // Function CJ.EnforcementFaction.HasActiveAgents // 0x0001 (0x0001 - 0x0000) struct EnforcementFaction_HasActiveAgents final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementFaction_HasActiveAgents; // Function CJ.EnforcementFaction.IsLocationNearActiveAgent // 0x0020 (0x0020 - 0x0000) struct EnforcementFaction_IsLocationNearActiveAgent final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnforcementFaction_IsLocationNearActiveAgent; // Function CJ.CharacterPhysicalAnimationComponent.CompletelySimulate // 0x0002 (0x0002 - 0x0000) struct CharacterPhysicalAnimationComponent_CompletelySimulate final { public: bool bOverrideRagdollWeight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateCapsuleFromPhysics; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_CompletelySimulate; // Function CJ.CharacterPhysicalAnimationComponent.OnPreparedPhysicsSimulationSettle // 0x0001 (0x0001 - 0x0000) struct CharacterPhysicalAnimationComponent_OnPreparedPhysicsSimulationSettle final { public: bool bWasPrepared; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_OnPreparedPhysicsSimulationSettle; // Function CJ.CharacterPhysicalAnimationComponent.SetForceFullUpdates // 0x0001 (0x0001 - 0x0000) struct CharacterPhysicalAnimationComponent_SetForceFullUpdates final { public: bool bForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_SetForceFullUpdates; // Function CJ.CharacterPhysicalAnimationComponent.SimulateBody // 0x000C (0x000C - 0x0000) struct CharacterPhysicalAnimationComponent_SimulateBody final { public: class FName SimulateFromBone; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeBone; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Priority; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_SimulateBody; // Function CJ.CharacterPhysicalAnimationComponent.SimulateFromRoot // 0x0001 (0x0001 - 0x0000) struct CharacterPhysicalAnimationComponent_SimulateFromRoot final { public: bool bResumeTick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_SimulateFromRoot; // Function CJ.CharacterPhysicalAnimationComponent.SimulateImpulse // 0x0020 (0x0020 - 0x0000) struct CharacterPhysicalAnimationComponent_SimulateImpulse final { public: struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ImpulseBone; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_SimulateImpulse; // Function CJ.CharacterPhysicalAnimationComponent.StopSimulatingBody // 0x0001 (0x0001 - 0x0000) struct CharacterPhysicalAnimationComponent_StopSimulatingBody final { public: uint8 Priority; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_StopSimulatingBody; // Function CJ.CharacterSoundComponent.OnChangedAcousticRoom // 0x0008 (0x0008 - 0x0000) struct CharacterSoundComponent_OnChangedAcousticRoom final { public: const class UAkRoomComponent* AcousticRoom; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSoundComponent_OnChangedAcousticRoom; // Function CJ.CharacterSoundComponent.OnWwiseAssetsLoaded // 0x0010 (0x0010 - 0x0000) struct CharacterSoundComponent_OnWwiseAssetsLoaded final { public: TArray Assets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSoundComponent_OnWwiseAssetsLoaded; // Function CJ.CharacterSoundComponent.ProcessChangedHealth // 0x0018 (0x0018 - 0x0000) struct CharacterSoundComponent_ProcessChangedHealth final { public: class UCJHealthComponent* HealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSoundComponent_ProcessChangedHealth; // Function CJ.CharacterSoundComponent.GetSurfaceTypeAtActorLocation // 0x0020 (0x0020 - 0x0000) struct CharacterSoundComponent_GetSurfaceTypeAtActorLocation final { public: struct FVector_NetQuantize OutImpactPoint; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPhysicalSurface ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterSoundComponent_GetSurfaceTypeAtActorLocation; // Function CJ.CharacterSoundEffectsController.OnHealthChanged // 0x0018 (0x0018 - 0x0000) struct CharacterSoundEffectsController_OnHealthChanged final { public: class UCJHealthComponent* HealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSoundEffectsController_OnHealthChanged; // Function CJ.CharacterSoundEffectsController.SFXNotifyTriggered // 0x00E0 (0x00E0 - 0x0000) struct CharacterSoundEffectsController_SFXNotifyTriggered final { public: struct FSFXNotifyData Data; // 0x0000(0x00E0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSoundEffectsController_SFXNotifyTriggered; // Function CJ.CharacterSpawnPoint.OnCharacterMaterialized // 0x0008 (0x0008 - 0x0000) struct CharacterSpawnPoint_OnCharacterMaterialized final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSpawnPoint_OnCharacterMaterialized; // Function CJ.CharacterSpawnPoint.GetSpawnedActor // 0x0008 (0x0008 - 0x0000) struct CharacterSpawnPoint_GetSpawnedActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterSpawnPoint_GetSpawnedActor; // Function CJ.CharacterVehicleOccupant.ApplyVisuals // 0x0008 (0x0008 - 0x0000) struct CharacterVehicleOccupant_ApplyVisuals final { public: class UCharacterTypeDataAsset* CharacterVisuals; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterVehicleOccupant_ApplyVisuals; // Function CJ.CharacterVehicleOccupant.SetAnimPose // 0x0008 (0x0008 - 0x0000) struct CharacterVehicleOccupant_SetAnimPose final { public: class UAnimationAsset* AnimationPose; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterVehicleOccupant_SetAnimPose; // Function CJ.CharacterVisualEffectsController.VFXNotifyTriggered // 0x0100 (0x0100 - 0x0000) struct CharacterVisualEffectsController_VFXNotifyTriggered final { public: struct FVFXNotifyData Data; // 0x0000(0x0100)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterVisualEffectsController_VFXNotifyTriggered; // Function CJ.SetPresetAsyncAction.SetPresetAsync // 0x0038 (0x0038 - 0x0000) struct SetPresetAsyncAction_SetPresetAsync final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr TargetPreset; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USetPresetAsyncAction* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SetPresetAsyncAction_SetPresetAsync; // Function CJ.CharacterVisualsFunctionLibrary.FindCharacterTypeDataAssetFromId // 0x0038 (0x0038 - 0x0000) struct CharacterVisualsFunctionLibrary_FindCharacterTypeDataAssetFromId final { public: struct FCharacterVisualsId VisualId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr ReturnValue; // 0x0010(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_FindCharacterTypeDataAssetFromId; // Function CJ.CharacterVisualsFunctionLibrary.FindVisualDefinition // 0x0040 (0x0040 - 0x0000) struct CharacterVisualsFunctionLibrary_FindVisualDefinition final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterVariation; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr ReturnValue; // 0x0018(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_FindVisualDefinition; // Function CJ.CharacterVisualsFunctionLibrary.GetAllCharacterCategories // 0x0010 (0x0010 - 0x0000) struct CharacterVisualsFunctionLibrary_GetAllCharacterCategories final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_GetAllCharacterCategories; // Function CJ.CharacterVisualsFunctionLibrary.GetAllVariantsForCharacterCategory // 0x0018 (0x0018 - 0x0000) struct CharacterVisualsFunctionLibrary_GetAllVariantsForCharacterCategory final { public: class FName CharacterCategory; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_GetAllVariantsForCharacterCategory; // Function CJ.CharacterVisualsFunctionLibrary.GetAllVisualIds // 0x0010 (0x0010 - 0x0000) struct CharacterVisualsFunctionLibrary_GetAllVisualIds final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_GetAllVisualIds; // Function CJ.PostProcessingSubsystem.GetPostProcessingSystemFromContextObject // 0x0010 (0x0010 - 0x0000) struct PostProcessingSubsystem_GetPostProcessingSystemFromContextObject final { public: class UObject* InContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPostProcessingSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessingSubsystem_GetPostProcessingSystemFromContextObject; // Function CJ.PostProcessingSubsystem.ActivatePostProcessingEffect // 0x0030 (0x0030 - 0x0000) struct PostProcessingSubsystem_ActivatePostProcessingEffect final { public: class UPostProcessingEffect* InEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InOpacity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector4 InMaterialData; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessingSubsystem_ActivatePostProcessingEffect; // Function CJ.PostProcessingSubsystem.DeactivatePostProcessingEffect // 0x0008 (0x0008 - 0x0000) struct PostProcessingSubsystem_DeactivatePostProcessingEffect final { public: class UPostProcessingEffect* InEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessingSubsystem_DeactivatePostProcessingEffect; // Function CJ.PostProcessingSubsystem.OnPlayerEnterCombat // 0x0001 (0x0001 - 0x0000) struct PostProcessingSubsystem_OnPlayerEnterCombat final { public: bool bNewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessingSubsystem_OnPlayerEnterCombat; // Function CJ.PostProcessingSubsystem.OnPlayerExitCombat // 0x0001 (0x0001 - 0x0000) struct PostProcessingSubsystem_OnPlayerExitCombat final { public: bool bNewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessingSubsystem_OnPlayerExitCombat; // Function CJ.PostProcessingSubsystem.OnPlayerInteriorStatusChanged // 0x0001 (0x0001 - 0x0000) struct PostProcessingSubsystem_OnPlayerInteriorStatusChanged final { public: bool bInInterior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PostProcessingSubsystem_OnPlayerInteriorStatusChanged; // Function CJ.CJAIPerceptionComponent.OnActorInfoUpdated // 0x0068 (0x0068 - 0x0000) struct CJAIPerceptionComponent_OnActorInfoUpdated final { public: struct FActorPerceptionUpdateInfo UpdateInfo; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAIPerceptionComponent_OnActorInfoUpdated; // Function CJ.CJAIPerceptionComponent.SightStimEventEnded // 0x0010 (0x0010 - 0x0000) struct CJAIPerceptionComponent_SightStimEventEnded final { public: struct FGameplayTag Event; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCJStimuliSourceComponent* SourceComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAIPerceptionComponent_SightStimEventEnded; // Function CJ.SpawningBlueprintLibrary.FindCharacterDefinition // 0x0058 (0x0058 - 0x0000) struct SpawningBlueprintLibrary_FindCharacterDefinition final { public: struct FGameplayTagQuery Query; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TArray> ReturnValue; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpawningBlueprintLibrary_FindCharacterDefinition; // Function CJ.SpawningBlueprintLibrary.RegisterCharacter // 0x01C0 (0x01C0 - 0x0000) struct SpawningBlueprintLibrary_RegisterCharacter final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FCharacterSpawnRequest Request; // 0x0010(0x01B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpawningBlueprintLibrary_RegisterCharacter; // Function CJ.ObjectiveRunningBase.BP_ObjectiveCompleted // 0x0010 (0x0010 - 0x0000) struct ObjectiveRunningBase_BP_ObjectiveCompleted final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UMissionObjectiveConfig* Objective; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ObjectiveRunningBase_BP_ObjectiveCompleted; // Function CJ.ObjectiveRunningBase.BP_ObjectiveFailed // 0x0010 (0x0010 - 0x0000) struct ObjectiveRunningBase_BP_ObjectiveFailed final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UMissionObjectiveConfig* Objective; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ObjectiveRunningBase_BP_ObjectiveFailed; // Function CJ.ObjectiveRunningBase.BP_ObjectiveStarted // 0x0010 (0x0010 - 0x0000) struct ObjectiveRunningBase_BP_ObjectiveStarted final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UMissionObjectiveConfig* Objective; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ObjectiveRunningBase_BP_ObjectiveStarted; // Function CJ.CJAISystem.ExecuteStimEvent // 0x0028 (0x0028 - 0x0000) struct CJAISystem_ExecuteStimEvent final { public: class FName StimID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InstigatorTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OptionalNoiseOriginOverride; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAISystem_ExecuteStimEvent; // Function CJ.CJAISystem.GetMotivationSchemaEntryNames // 0x0010 (0x0010 - 0x0000) struct CJAISystem_GetMotivationSchemaEntryNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAISystem_GetMotivationSchemaEntryNames; // Function CJ.CJAISystem.GetPerceivedStimEvents // 0x0038 (0x0038 - 0x0000) struct CJAISystem_GetPerceivedStimEvents final { public: TArray OutPerceivedStimEvents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) class UMotivationInformationCollection* MIC; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag StimEventFilter; // 0x0018(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InstigatorTargetFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EStimType SenseFilter; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EStimEventClass StimEventClassFilter; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 PriorityFilter; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAISystem_GetPerceivedStimEvents; // Function CJ.CJAISystem.GetPositioningModeOptions // 0x0010 (0x0010 - 0x0000) struct CJAISystem_GetPositioningModeOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAISystem_GetPositioningModeOptions; // Function CJ.CJAISystem.IsPersistentStimEvent // 0x000C (0x000C - 0x0000) struct CJAISystem_IsPersistentStimEvent final { public: struct FGameplayTag StimEventName; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAISystem_IsPersistentStimEvent; // Function CJ.CJAISystem.IsStimEventActive // 0x0018 (0x0018 - 0x0000) struct CJAISystem_IsStimEventActive final { public: struct FGameplayTag StimID; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InstigatorTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAISystem_IsStimEventActive; // Function CJ.CJAISystem.IsValidStimEvent // 0x0070 (0x0070 - 0x0000) struct CJAISystem_IsValidStimEvent final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAISystem_IsValidStimEvent; // Function CJ.CJAISystem.PerceivedStimEventQuery // 0x0060 (0x0060 - 0x0000) struct CJAISystem_PerceivedStimEventQuery final { public: struct FGameplayTagQuery StimEventQuery; // 0x0000(0x0048)(Parm, NativeAccessSpecifierPublic) class UMotivationInformationCollection* MIC; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InstigatorTargetFilter; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAISystem_PerceivedStimEventQuery; // Function CJ.CJAISystem.StopStimEventExecution // 0x0010 (0x0010 - 0x0000) struct CJAISystem_StopStimEventExecution final { public: class FName StimID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InstigatorTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAISystem_StopStimEventExecution; // Function CJ.CJAISystem.TimeSinceLastSensed // 0x0070 (0x0070 - 0x0000) struct CJAISystem_TimeSinceLastSensed final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIStimEvent StimEvent; // 0x0008(0x0060)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0068(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAISystem_TimeSinceLastSensed; // Function CJ.CJAITask_Attack.CJAttack // 0x0018 (0x0018 - 0x0000) struct CJAITask_Attack_CJAttack final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf MeleeType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCJAITask_Attack* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_Attack_CJAttack; // Function CJ.CJAITask_Attack.OnRequestFinished // 0x0010 (0x0010 - 0x0000) struct CJAITask_Attack_OnRequestFinished final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAITask_Attack_OnRequestFinished; // Function CJ.GameplayBehavior_StreamedAnimationBased.OnMontageFinished // 0x0018 (0x0018 - 0x0000) struct GameplayBehavior_StreamedAnimationBased_OnMontageFinished final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* InAvatar; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayBehavior_StreamedAnimationBased_OnMontageFinished; // Function CJ.CJAITask_Evade.CJEvade // 0x0040 (0x0040 - 0x0000) struct CJAITask_Evade_CJEvade final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf MeleeType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PointToEvade; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FEvadeUserConfig UserConfig; // 0x0028(0x000C)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCJAITask_Evade* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_Evade_CJEvade; // Function CJ.CJAITask_Evade.CJEvadeMeleeAction // 0x0030 (0x0030 - 0x0000) struct CJAITask_Evade_CJEvadeMeleeAction final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf MeleeType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* Instigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FEvadeUserConfig UserConfig; // 0x0018(0x000C)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCJAITask_Evade* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_Evade_CJEvadeMeleeAction; // Function CJ.CJAITask_Evade.OnActionIntervalChange // 0x0018 (0x0018 - 0x0000) struct CJAITask_Evade_OnActionIntervalChange final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf IntervalClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) EIntervalState NewState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAITask_Evade_OnActionIntervalChange; // Function CJ.CJAITask_Evade.OnRequestFinished // 0x0010 (0x0010 - 0x0000) struct CJAITask_Evade_OnRequestFinished final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAITask_Evade_OnRequestFinished; // Function CJ.SmartObjectSpiritSubsystem.OnDematerialized // 0x0008 (0x0008 - 0x0000) struct SmartObjectSpiritSubsystem_OnDematerialized final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SmartObjectSpiritSubsystem_OnDematerialized; // Function CJ.MotivationInformationCollectionInterface.GetMotivationInformation // 0x0008 (0x0008 - 0x0000) struct MotivationInformationCollectionInterface_GetMotivationInformation final { public: class UMotivationInformationCollection* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollectionInterface_GetMotivationInformation; // Function CJ.MotivationInformationCollectionInterface.GetMotivationInformation_BlueprintCallable // 0x0008 (0x0008 - 0x0000) struct MotivationInformationCollectionInterface_GetMotivationInformation_BlueprintCallable final { public: const class UMotivationInformationCollection* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollectionInterface_GetMotivationInformation_BlueprintCallable; // Function CJ.CJAkGameplayStatics.CJPostAndWaitForEndOfEvent // 0x0038 (0x0038 - 0x0000) struct CJAkGameplayStatics_CJPostAndWaitForEndOfEvent final { public: class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FLatentActionInfo LatentInfo; // 0x0018(0x0018)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EAudioEventAttenuationCheck AttenuationCheck; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRegisterEmitterBeforePosting; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_CJPostAndWaitForEndOfEvent; // Function CJ.CJAkGameplayStatics.CJPostEvent // 0x0068 (0x0068 - 0x0000) struct CJAkGameplayStatics_CJPostEvent final { public: class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CallbackMask; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate PostEventCallback; // 0x0014(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray Switches; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) TArray Rtpcs; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) EAudioEventAttenuationCheck AttenuationCheck; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class FString EventName; // 0x0050(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRegisterEmitterBeforePosting; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_CJPostEvent; // Function CJ.CJAkGameplayStatics.CJPostEventAtLocation // 0x0088 (0x0088 - 0x0000) struct CJAkGameplayStatics_CJPostEventAtLocation final { public: class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString EventName; // 0x0038(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Switches; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) TArray Rtpcs; // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) class FString EmitterName; // 0x0070(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAudioEventAttenuationCheck AttenuationCheck; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAkAudioContext AudioContext; // 0x0081(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_82[0x2]; // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0084(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_CJPostEventAtLocation; // Function CJ.CJAkGameplayStatics.CJPostEventOnComponent // 0x0068 (0x0068 - 0x0000) struct CJAkGameplayStatics_CJPostEventOnComponent final { public: class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkComponent* Emitter; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CallbackMask; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate PostEventCallback; // 0x0014(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray Switches; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) TArray Rtpcs; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) EAudioEventAttenuationCheck AttenuationCheck; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class FString EventName; // 0x0050(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRegisterEmitterBeforePosting; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_CJPostEventOnComponent; // Function CJ.CJAkGameplayStatics.CJSetRTPCValue // 0x0040 (0x0040 - 0x0000) struct CJAkGameplayStatics_CJSetRTPCValue final { public: class UAkRtpc* RtpcValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InterpolationTimeMs; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RTPC; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PassToOsc; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString OSCAddress; // 0x0028(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OscPort; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAkGameplayStatics_CJSetRTPCValue; // Function CJ.CJAkGameplayStatics.CJSetRTPCValueOnComponent // 0x0040 (0x0040 - 0x0000) struct CJAkGameplayStatics_CJSetRTPCValueOnComponent final { public: class UAkRtpc* RtpcValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InterpolationTimeMs; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkComponent* Emitter; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RTPC; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PassToOsc; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString OSCAddress; // 0x0028(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OscPort; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAkGameplayStatics_CJSetRTPCValueOnComponent; // Function CJ.CJAkGameplayStatics.CJSetSwitch // 0x0010 (0x0010 - 0x0000) struct CJAkGameplayStatics_CJSetSwitch final { public: class UAkSwitchValue* SwitchValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_CJSetSwitch; // Function CJ.CJAkGameplayStatics.CJSetSwitchOnComponent // 0x0010 (0x0010 - 0x0000) struct CJAkGameplayStatics_CJSetSwitchOnComponent final { public: class UAkSwitchValue* SwitchValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkComponent* Emitter; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_CJSetSwitchOnComponent; // Function CJ.CJAkGameplayStatics.PlayerCanHearEvent // 0x0028 (0x0028 - 0x0000) struct CJAkGameplayStatics_PlayerCanHearEvent final { public: float EventAttenuation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector SourceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAkGameplayStatics_PlayerCanHearEvent; // Function CJ.CJAkGameplayStatics.PostEventInEditor // 0x0008 (0x0008 - 0x0000) struct CJAkGameplayStatics_PostEventInEditor final { public: class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_PostEventInEditor; // Function CJ.CJAkGameplayStatics.PostLoop // 0x0038 (0x0038 - 0x0000) struct CJAkGameplayStatics_PostLoop final { public: class ULSAudioLoop* Loop; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAudioEventAttenuationCheck AttenuationCheck; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class FString EventName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRegisterEmitterBeforePosting; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_PostLoop; // Function CJ.CJAkGameplayStatics.PostLoopOnComponent // 0x0038 (0x0038 - 0x0000) struct CJAkGameplayStatics_PostLoopOnComponent final { public: class ULSAudioLoop* Loop; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkComponent* Emitter; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAudioEventAttenuationCheck AttenuationCheck; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class FString EventName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRegisterEmitterBeforePosting; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_PostLoopOnComponent; // Function CJ.CJAkGameplayStatics.ResetRTPCValueGlobally // 0x0008 (0x0008 - 0x0000) struct CJAkGameplayStatics_ResetRTPCValueGlobally final { public: class UAkRtpc* RTPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_ResetRTPCValueGlobally; // Function CJ.CJAkGameplayStatics.ResetRTPCValueOnComponent // 0x0010 (0x0010 - 0x0000) struct CJAkGameplayStatics_ResetRTPCValueOnComponent final { public: class UAkRtpc* RTPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkComponent* Component; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_ResetRTPCValueOnComponent; // Function CJ.CJAkGameplayStatics.ResetState // 0x0008 (0x0008 - 0x0000) struct CJAkGameplayStatics_ResetState final { public: class UAkStateValue* State; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_ResetState; // Function CJ.CJAkGameplayStatics.SetRTPCValueGlobally // 0x0028 (0x0028 - 0x0000) struct CJAkGameplayStatics_SetRTPCValueGlobally final { public: class UAkRtpc* RTPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PassToOsc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FString OSCAddress; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OscPort; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAkGameplayStatics_SetRTPCValueGlobally; // Function CJ.CJAkGameplayStatics.SetState // 0x0008 (0x0008 - 0x0000) struct CJAkGameplayStatics_SetState final { public: class UAkStateValue* State; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_SetState; // Function CJ.CJAkGameplayStatics.StopLoop // 0x0010 (0x0010 - 0x0000) struct CJAkGameplayStatics_StopLoop final { public: int32 LoopId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_StopLoop; // Function CJ.CJAkGameplayStatics.StopPostedEvent // 0x0010 (0x0010 - 0x0000) struct CJAkGameplayStatics_StopPostedEvent final { public: int32 CueId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeTimeS; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAkGameplayStatics_StopPostedEvent; // Function CJ.PhotoModeCameraController.GetPhotomodeCameraShakeFrequencyScale // 0x0004 (0x0004 - 0x0000) struct PhotoModeCameraController_GetPhotomodeCameraShakeFrequencyScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhotoModeCameraController_GetPhotomodeCameraShakeFrequencyScale; // Function CJ.PhotoModeCameraController.GetPhotomodeTimeDilationValue // 0x0004 (0x0004 - 0x0000) struct PhotoModeCameraController_GetPhotomodeTimeDilationValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhotoModeCameraController_GetPhotomodeTimeDilationValue; // Function CJ.DebugSpawnSubsystem.DebugSpawnHelicopter // 0x00A0 (0x00A0 - 0x0000) struct DebugSpawnSubsystem_DebugSpawnHelicopter final { public: TSoftClassPtr HelicopterSpawnClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform SpawnTransform; // 0x0030(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnHelicopter; // Function CJ.DebugSpawnSubsystem.DebugSpawnMissionVehicle // 0x00D0 (0x00D0 - 0x0000) struct DebugSpawnSubsystem_DebugSpawnMissionVehicle final { public: class UManagedSpawnData* SpawnDataSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr CharacterSpawnDataClass; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCharacterVisualsId DriverVisualsId; // 0x0030(0x0010)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMapIconConfigCollectionAsset* MapIconsAsset; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform SpawnTransform; // 0x0050(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLaneSpawnParamters LaneParams; // 0x00B0(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x00C8(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnMissionVehicle; // Function CJ.DebugSpawnSubsystem.DebugSpawnNonPlayerCharacter // 0x00B0 (0x00B0 - 0x0000) struct DebugSpawnSubsystem_DebugSpawnNonPlayerCharacter final { public: TSoftClassPtr SpawnDataSet; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform SpawnTransform; // 0x0030(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCharacterVisualsId VisualsId; // 0x0090(0x0010)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x00A0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnNonPlayerCharacter; // Function CJ.DebugSpawnSubsystem.DebugSpawnNPC // 0x0090 (0x0090 - 0x0000) struct DebugSpawnSubsystem_DebugSpawnNPC final { public: TSoftObjectPtr CharacterDef; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform SpawnTransform; // 0x0030(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnNPC; // Function CJ.DebugSpawnSubsystem.DebugSpawnVehicle // 0x0080 (0x0080 - 0x0000) struct DebugSpawnSubsystem_DebugSpawnVehicle final { public: class UManagedSpawnData* SpawnDataSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform SpawnTransform; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnVehicle; // Function CJ.DebugSpawnSubsystem.GetSpawnList // 0x0010 (0x0010 - 0x0000) struct DebugSpawnSubsystem_GetSpawnList final { public: TArray List; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_GetSpawnList; // Function CJ.DebugSpawnSubsystem.RemoveSingleDebugSpawn // 0x0008 (0x0008 - 0x0000) struct DebugSpawnSubsystem_RemoveSingleDebugSpawn final { public: class FName PlaceId; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_RemoveSingleDebugSpawn; // Function CJ.DebugSpawnSubsystem.GetNPCSpawnTransform // 0x0060 (0x0060 - 0x0000) struct DebugSpawnSubsystem_GetNPCSpawnTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_GetNPCSpawnTransform; // Function CJ.DebugSpawnSubsystem.GetSpawnTransform // 0x0060 (0x0060 - 0x0000) struct DebugSpawnSubsystem_GetSpawnTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugSpawnSubsystem_GetSpawnTransform; // Function CJ.SquadSubsystem.FindSquad // 0x0014 (0x0014 - 0x0000) struct SquadSubsystem_FindSquad final { public: struct FIngameEventId IngameEventId; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FGameplayTag Tag; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Found; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FSquadId ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SquadSubsystem_FindSquad; // Function CJ.CJTabListWidgetBase.GetPreregisteredTabInfo // 0x0110 (0x0110 - 0x0000) struct CJTabListWidgetBase_GetPreregisteredTabInfo final { public: class FName TabNameID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FCJTabDescriptor OutTabInfo; // 0x0010(0x00F0)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_101[0xF]; // 0x0101(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJTabListWidgetBase_GetPreregisteredTabInfo; // Function CJ.CJTabListWidgetBase.GetVisibleTabCount // 0x0004 (0x0004 - 0x0000) struct CJTabListWidgetBase_GetVisibleTabCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJTabListWidgetBase_GetVisibleTabCount; // Function CJ.CJTabListWidgetBase.IsTabVisible // 0x000C (0x000C - 0x0000) struct CJTabListWidgetBase_IsTabVisible final { public: class FName TabId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJTabListWidgetBase_IsTabVisible; // Function CJ.CJTabListWidgetBase.RegisterDynamicTab // 0x0100 (0x0100 - 0x0000) struct CJTabListWidgetBase_RegisterDynamicTab final { public: struct FCJTabDescriptor TabDescriptor; // 0x0000(0x00F0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F1[0xF]; // 0x00F1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJTabListWidgetBase_RegisterDynamicTab; // Function CJ.CJTabListWidgetBase.SetTabHiddenState // 0x000C (0x000C - 0x0000) struct CJTabListWidgetBase_SetTabHiddenState final { public: class FName TabNameID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHidden; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJTabListWidgetBase_SetTabHiddenState; // Function CJ.CJTabListWidgetBase.IsFirstTabActive // 0x0001 (0x0001 - 0x0000) struct CJTabListWidgetBase_IsFirstTabActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJTabListWidgetBase_IsFirstTabActive; // Function CJ.CJTabListWidgetBase.IsLastTabActive // 0x0001 (0x0001 - 0x0000) struct CJTabListWidgetBase_IsLastTabActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJTabListWidgetBase_IsLastTabActive; // Function CJ.CJButtonBase.SetButtonText // 0x0010 (0x0010 - 0x0000) struct CJButtonBase_SetButtonText final { public: class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJButtonBase_SetButtonText; // Function CJ.CJButtonBase.UpdateButtonText // 0x0010 (0x0010 - 0x0000) struct CJButtonBase_UpdateButtonText final { public: class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJButtonBase_UpdateButtonText; // Function CJ.CJCameraBoom.ScaleBoomLength // 0x0004 (0x0004 - 0x0000) struct CJCameraBoom_ScaleBoomLength final { public: float Multiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraBoom_ScaleBoomLength; // Function CJ.CJCameraBoom.SetBoomLength // 0x0004 (0x0004 - 0x0000) struct CJCameraBoom_SetBoomLength final { public: float Length; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraBoom_SetBoomLength; // Function CJ.CJCameraHolder.CJGetCameraBoom // 0x0008 (0x0008 - 0x0000) struct CJCameraHolder_CJGetCameraBoom final { public: class UCJCameraBoom* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraHolder_CJGetCameraBoom; // Function CJ.CJCameraHolder.CJGetCameraComponent // 0x0008 (0x0008 - 0x0000) struct CJCameraHolder_CJGetCameraComponent final { public: class UCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraHolder_CJGetCameraComponent; // Function CJ.CJCameraHolder.CJGetContextualCameraManager // 0x0008 (0x0008 - 0x0000) struct CJCameraHolder_CJGetContextualCameraManager final { public: class UCJContextualCameraManager* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCameraHolder_CJGetContextualCameraManager; // Function CJ.SpiritTrackerSubsystem.RegisterBoxTrigger // 0x00C0 (0x00C0 - 0x0000) struct SpiritTrackerSubsystem_RegisterBoxTrigger final { public: struct FTransform Transform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBox Box; // 0x0060(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPrimaryAssetId VehicleId; // 0x0098(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate Callback; // 0x00A8(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x00B8(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SpiritTrackerSubsystem_RegisterBoxTrigger; // Function CJ.SpiritTrackerSubsystem.RegisterDistanceTrigger // 0x0090 (0x0090 - 0x0000) struct SpiritTrackerSubsystem_RegisterDistanceTrigger final { public: struct FTransform Transform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPrimaryAssetId VehicleId; // 0x0064(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate Callback; // 0x0074(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0084(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SpiritTrackerSubsystem_RegisterDistanceTrigger; // Function CJ.SpiritTrackerSubsystem.UnregisterTrigger // 0x0004 (0x0004 - 0x0000) struct SpiritTrackerSubsystem_UnregisterTrigger final { public: int32 Handle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritTrackerSubsystem_UnregisterTrigger; // Function CJ.SpiritTrackerSubsystem.UpdateTriggerTransform // 0x0070 (0x0070 - 0x0000) struct SpiritTrackerSubsystem_UpdateTriggerTransform final { public: int32 Handle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform Transform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritTrackerSubsystem_UpdateTriggerTransform; // Function CJ.CJCharacterMovementComponent.CanModifyMovementSpeedProfile // 0x000C (0x000C - 0x0000) struct CJCharacterMovementComponent_CanModifyMovementSpeedProfile final { public: class FName ProfileId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_CanModifyMovementSpeedProfile; // Function CJ.CJCharacterMovementComponent.GetInputSuppressionInstanceData // 0x0014 (0x0014 - 0x0000) struct CJCharacterMovementComponent_GetInputSuppressionInstanceData final { public: struct FCharacterInputSuppression ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_GetInputSuppressionInstanceData; // Function CJ.CJCharacterMovementComponent.LockOnGroundSpeedState // 0x0014 (0x0014 - 0x0000) struct CJCharacterMovementComponent_LockOnGroundSpeedState final { public: class FName LockerId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LockStates; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ExceptionStates; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECJCharacterMovementSpeedState ConvertExceptionsTo; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_LockOnGroundSpeedState; // Function CJ.CJCharacterMovementComponent.ModifyMovementSpeedStateOverride // 0x0014 (0x0014 - 0x0000) struct CJCharacterMovementComponent_ModifyMovementSpeedStateOverride final { public: class FName OverrideName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OverrideStates; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Speed; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_ModifyMovementSpeedStateOverride; // Function CJ.CJCharacterMovementComponent.OnCharacterMovementUpdatedFunc // 0x0038 (0x0038 - 0x0000) struct CJCharacterMovementComponent_OnCharacterMovementUpdatedFunc final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector OldLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OldVelocity; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_OnCharacterMovementUpdatedFunc; // Function CJ.CJCharacterMovementComponent.SetActiveInputSuppression // 0x0008 (0x0008 - 0x0000) struct CJCharacterMovementComponent_SetActiveInputSuppression final { public: class UObject* Instance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetActiveInputSuppression; // Function CJ.CJCharacterMovementComponent.SetActiveMovementSpeedProfile // 0x0008 (0x0008 - 0x0000) struct CJCharacterMovementComponent_SetActiveMovementSpeedProfile final { public: class FName ProfileId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetActiveMovementSpeedProfile; // Function CJ.CJCharacterMovementComponent.SetAnimDrivenDeltaRotation // 0x0018 (0x0018 - 0x0000) struct CJCharacterMovementComponent_SetAnimDrivenDeltaRotation final { public: struct FRotator NewDeltaToAccumulate; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetAnimDrivenDeltaRotation; // Function CJ.CJCharacterMovementComponent.SetCameraLockedMovement // 0x0001 (0x0001 - 0x0000) struct CJCharacterMovementComponent_SetCameraLockedMovement final { public: bool bShouldLock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetCameraLockedMovement; // Function CJ.CJCharacterMovementComponent.SetConstrainInputAccelerationData // 0x0028 (0x0028 - 0x0000) struct CJCharacterMovementComponent_SetConstrainInputAccelerationData final { public: struct FConstrainInputAccelerationData NewData; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetConstrainInputAccelerationData; // Function CJ.CJCharacterMovementComponent.SetMaxWalkSpeedForSpeedState // 0x0004 (0x0004 - 0x0000) struct CJCharacterMovementComponent_SetMaxWalkSpeedForSpeedState final { public: float NewSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetMaxWalkSpeedForSpeedState; // Function CJ.CJCharacterMovementComponent.SetMovementSpeedStateOverride // 0x0008 (0x0008 - 0x0000) struct CJCharacterMovementComponent_SetMovementSpeedStateOverride final { public: class FName NewOverride; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetMovementSpeedStateOverride; // Function CJ.CJCharacterMovementComponent.SetOnGroundSpeedState // 0x0002 (0x0002 - 0x0000) struct CJCharacterMovementComponent_SetOnGroundSpeedState final { public: ECJCharacterMovementSpeedState NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetOnGroundSpeedState; // Function CJ.CJCharacterMovementComponent.SetOnGroundSpeedStateLock // 0x0001 (0x0001 - 0x0000) struct CJCharacterMovementComponent_SetOnGroundSpeedStateLock final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetOnGroundSpeedStateLock; // Function CJ.CJCharacterMovementComponent.SetPendingLastWantedDirectionPos // 0x0018 (0x0018 - 0x0000) struct CJCharacterMovementComponent_SetPendingLastWantedDirectionPos final { public: struct FVector WorldPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetPendingLastWantedDirectionPos; // Function CJ.CJCharacterMovementComponent.SetWalkSpeedBias // 0x0008 (0x0008 - 0x0000) struct CJCharacterMovementComponent_SetWalkSpeedBias final { public: float NewWalkSpeedBias; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ForTime; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_SetWalkSpeedBias; // Function CJ.CJCharacterMovementComponent.UnlockOnGroundSpeedState // 0x0008 (0x0008 - 0x0000) struct CJCharacterMovementComponent_UnlockOnGroundSpeedState final { public: class FName LockerId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_UnlockOnGroundSpeedState; // Function CJ.CJCharacterMovementComponent.GetOnGroundSpeedState // 0x0001 (0x0001 - 0x0000) struct CJCharacterMovementComponent_GetOnGroundSpeedState final { public: ECJCharacterMovementSpeedState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_GetOnGroundSpeedState; // Function CJ.CJCharacterMovementComponent.IsActiveInputSuppression // 0x0010 (0x0010 - 0x0000) struct CJCharacterMovementComponent_IsActiveInputSuppression final { public: class UObject* Instance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_IsActiveInputSuppression; // Function CJ.CJCharacterMovementComponent.IsMotionDrivenByAnimationData // 0x000C (0x000C - 0x0000) struct CJCharacterMovementComponent_IsMotionDrivenByAnimationData final { public: class FName MotionDriverId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_IsMotionDrivenByAnimationData; // Function CJ.CJCharacterMovementComponent.IsOnGroundSpeedStateLocked // 0x0001 (0x0001 - 0x0000) struct CJCharacterMovementComponent_IsOnGroundSpeedStateLocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCharacterMovementComponent_IsOnGroundSpeedStateLocked; // Function CJ.SmartObjectClaimSubsystem.Claim // 0x002C (0x002C - 0x0000) struct SmartObjectClaimSubsystem_Claim final { public: struct FSmartObjectRequestResult SmartObject; // 0x0000(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FName Group; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SmartObjectClaimSubsystem_Claim; // Function CJ.SmartObjectClaimSubsystem.Keep // 0x000C (0x000C - 0x0000) struct SmartObjectClaimSubsystem_Keep final { public: int32 HandlesToKeep; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Group; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SmartObjectClaimSubsystem_Keep; // Function CJ.SmartObjectClaimSubsystem.Release // 0x0008 (0x0008 - 0x0000) struct SmartObjectClaimSubsystem_Release final { public: class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SmartObjectClaimSubsystem_Release; // Function CJ.CJCM_AlignTo.BlueprintUpdateAlignTowards // 0x0068 (0x0068 - 0x0000) struct CJCM_AlignTo_BlueprintUpdateAlignTowards final { public: struct FCJCameraContext CameraContext; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCM_AlignTo_BlueprintUpdateAlignTowards; // Function CJ.CJCM_AlignTo.GetCurveX // 0x0004 (0x0004 - 0x0000) struct CJCM_AlignTo_GetCurveX final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCM_AlignTo_GetCurveX; // Function CJ.CJCM_AlignTo.ShouldBlendIn // 0x0070 (0x0070 - 0x0000) struct CJCM_AlignTo_ShouldBlendIn final { public: struct FCJCameraContext CameraContext; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCM_AlignTo_ShouldBlendIn; // Function CJ.CJCM_AlignToNearbyCharacter.CalculateTargetScoreBlueprint // 0x0078 (0x0078 - 0x0000) struct CJCM_AlignToNearbyCharacter_CalculateTargetScoreBlueprint final { public: struct FCJCameraContext CameraContext; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) const class ACJCharacter* Character; // 0x0068(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJCM_AlignToNearbyCharacter_CalculateTargetScoreBlueprint; // Function CJ.CJCM_AlignToVelocity.SetVelocityToFacingBiasOverride // 0x0004 (0x0004 - 0x0000) struct CJCM_AlignToVelocity_SetVelocityToFacingBiasOverride final { public: float NewBias; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJCM_AlignToVelocity_SetVelocityToFacingBiasOverride; // Function CJ.GameplayTagObserverComponent.OnGameplayTagChanged // 0x000C (0x000C - 0x0000) struct GameplayTagObserverComponent_OnGameplayTagChanged final { public: struct FGameplayTag GameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool WasSet; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayTagObserverComponent_OnGameplayTagChanged; // Function CJ.SuckerPunchAsyncNode.SuckerPunchNode // 0x0040 (0x0040 - 0x0000) struct SuckerPunchAsyncNode_SuckerPunchNode final { public: class ACJCharacter* InInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* InTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCharacterActionMoveSet* InMoveSet; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer InAnimTags; // 0x0018(0x0020)(Parm, NativeAccessSpecifierPublic) class USuckerPunchAsyncNode* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SuckerPunchAsyncNode_SuckerPunchNode; // Function CJ.CJDestructibleInterface.GatherGeometryCollectionsForVehicleDestruction // 0x0018 (0x0018 - 0x0000) struct CJDestructibleInterface_GatherGeometryCollectionsForVehicleDestruction final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutGeometryCollectionComponents; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDestructibleInterface_GatherGeometryCollectionsForVehicleDestruction; // Function CJ.CJDestructibleInterface.OnMakeDynamicFromVehicle // 0x0008 (0x0008 - 0x0000) struct CJDestructibleInterface_OnMakeDynamicFromVehicle final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJDestructibleInterface_OnMakeDynamicFromVehicle; // Function CJ.CJEnvQueryInstanceBlueprintWrapper.Cancel // 0x0008 (0x0008 - 0x0000) struct CJEnvQueryInstanceBlueprintWrapper_Cancel final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJEnvQueryInstanceBlueprintWrapper_Cancel; // Function CJ.CJEnvQueryInstanceBlueprintWrapper.GetQueryResultsAsSlotHandles // 0x0018 (0x0018 - 0x0000) struct CJEnvQueryInstanceBlueprintWrapper_GetQueryResultsAsSlotHandles final { public: TArray ResultHandles; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJEnvQueryInstanceBlueprintWrapper_GetQueryResultsAsSlotHandles; // Function CJ.CJGameMode.OnExternalUIChange // 0x0001 (0x0001 - 0x0000) struct CJGameMode_OnExternalUIChange final { public: bool bInIsOpening; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJGameMode_OnExternalUIChange; // Function CJ.CJGameMode.OnInputDeviceConnectionStateChanged // 0x000C (0x000C - 0x0000) struct CJGameMode_OnInputDeviceConnectionStateChanged final { public: EInputDeviceConnectionState NewConnectionState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FPlatformUserId PlatformUserId; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInputDeviceId InputDeviceId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJGameMode_OnInputDeviceConnectionStateChanged; // Function CJ.CJGameMode.IsLoadingScreenVisible // 0x0001 (0x0001 - 0x0000) struct CJGameMode_IsLoadingScreenVisible final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJGameMode_IsLoadingScreenVisible; // Function CJ.DialogueViewTarget.CJGetCameraBoom // 0x0008 (0x0008 - 0x0000) struct DialogueViewTarget_CJGetCameraBoom final { public: class UCJCameraBoom* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueViewTarget_CJGetCameraBoom; // Function CJ.DialogueViewTarget.CJGetCameraComponent // 0x0008 (0x0008 - 0x0000) struct DialogueViewTarget_CJGetCameraComponent final { public: class UCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueViewTarget_CJGetCameraComponent; // Function CJ.DialogueViewTarget.CJGetContextualCameraManager // 0x0008 (0x0008 - 0x0000) struct DialogueViewTarget_CJGetContextualCameraManager final { public: class UCJContextualCameraManager* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueViewTarget_CJGetContextualCameraManager; // Function CJ.CJPlayerController.GetPlayingInstance // 0x0008 (0x0008 - 0x0000) struct CJPlayerController_GetPlayingInstance final { public: class ACJPlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_GetPlayingInstance; // Function CJ.CJPlayerController.CallInVehicleFinished // 0x0010 (0x0010 - 0x0000) struct CJPlayerController_CallInVehicleFinished final { public: ECallPlayerVehicleResult Result; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* PlayerVehicleActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_CallInVehicleFinished; // Function CJ.CJPlayerController.OnDialogueStateChanged // 0x0010 (0x0010 - 0x0000) struct CJPlayerController_OnDialogueStateChanged final { public: bool NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UDialogueViewModel* ViewModel; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_OnDialogueStateChanged; // Function CJ.CJPlayerController.OnLockedDialogeStateChanged // 0x0001 (0x0001 - 0x0000) struct CJPlayerController_OnLockedDialogeStateChanged final { public: bool NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_OnLockedDialogeStateChanged; // Function CJ.CJPlayerController.OnMeleeStateChanged // 0x0001 (0x0001 - 0x0000) struct CJPlayerController_OnMeleeStateChanged final { public: bool bIsInMelee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_OnMeleeStateChanged; // Function CJ.CJPlayerController.GetCrewJobManager // 0x0008 (0x0008 - 0x0000) struct CJPlayerController_GetCrewJobManager final { public: class UCrewJobManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_GetCrewJobManager; // Function CJ.CJPlayerController.GetDialogueComponent // 0x0008 (0x0008 - 0x0000) struct CJPlayerController_GetDialogueComponent final { public: class UPlayerDialogueComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_GetDialogueComponent; // Function CJ.CJPlayerController.GetPhotoModeController // 0x0008 (0x0008 - 0x0000) struct CJPlayerController_GetPhotoModeController final { public: class APhotoModeCameraController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_GetPhotoModeController; // Function CJ.CJPlayerController.GetPlayerCharacter // 0x0008 (0x0008 - 0x0000) struct CJPlayerController_GetPlayerCharacter final { public: class APlayerCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_GetPlayerCharacter; // Function CJ.CJPlayerController.GetPlayerVehicleHandler // 0x0008 (0x0008 - 0x0000) struct CJPlayerController_GetPlayerVehicleHandler final { public: class UPlayerVehicleHandler* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_GetPlayerVehicleHandler; // Function CJ.CJPlayerController.GetPlayerVehicleName // 0x0008 (0x0008 - 0x0000) struct CJPlayerController_GetPlayerVehicleName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_GetPlayerVehicleName; // Function CJ.CJPlayerController.GetPlayerVehicleTransform // 0x0070 (0x0070 - 0x0000) struct CJPlayerController_GetPlayerVehicleTransform final { public: struct FTransform OutResultTransform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJPlayerController_GetPlayerVehicleTransform; // Function CJ.CJPlayerController.GetTargetModeComponent // 0x0008 (0x0008 - 0x0000) struct CJPlayerController_GetTargetModeComponent final { public: class UPlayerTargetModeComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPlayerController_GetTargetModeComponent; // Function CJ.SaveGameSubsystem.DoesSaveGameExist // 0x0001 (0x0001 - 0x0000) struct SaveGameSubsystem_DoesSaveGameExist final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SaveGameSubsystem_DoesSaveGameExist; // Function CJ.SaveGameSubsystem.IsStartedFromBookmark // 0x0001 (0x0001 - 0x0000) struct SaveGameSubsystem_IsStartedFromBookmark final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SaveGameSubsystem_IsStartedFromBookmark; // Function CJ.SaveGameSubsystem.LoadCheckpoint // 0x0008 (0x0008 - 0x0000) struct SaveGameSubsystem_LoadCheckpoint final { public: class FName CheckpointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SaveGameSubsystem_LoadCheckpoint; // Function CJ.SaveGameSubsystem.RetryMission // 0x0004 (0x0004 - 0x0000) struct SaveGameSubsystem_RetryMission final { public: int32 RetryCost; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SaveGameSubsystem_RetryMission; // Function CJ.SaveGameSubsystem.SaveCheckpoint // 0x0008 (0x0008 - 0x0000) struct SaveGameSubsystem_SaveCheckpoint final { public: class FName CheckpointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SaveGameSubsystem_SaveCheckpoint; // Function CJ.SaveGameSubsystem.SetDefaultMapOverride // 0x0008 (0x0008 - 0x0000) struct SaveGameSubsystem_SetDefaultMapOverride final { public: class UWorld* InDefaultMapOverride; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SaveGameSubsystem_SetDefaultMapOverride; // Function CJ.InteriorStreamingSubsystem.OnDataLayerRuntimeStateChanged // 0x0010 (0x0010 - 0x0000) struct InteriorStreamingSubsystem_OnDataLayerRuntimeStateChanged final { public: const class UDataLayerInstance* DataLayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDataLayerRuntimeState State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InteriorStreamingSubsystem_OnDataLayerRuntimeStateChanged; // Function CJ.InteriorStreamingSubsystem.OnPlayerEnterVehicle // 0x0010 (0x0010 - 0x0000) struct InteriorStreamingSubsystem_OnPlayerEnterVehicle final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerVehicleTransitionState State; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InteriorStreamingSubsystem_OnPlayerEnterVehicle; // Function CJ.InteriorStreamingSubsystem.OnPlayerExitVehicle // 0x0020 (0x0020 - 0x0000) struct InteriorStreamingSubsystem_OnPlayerExitVehicle final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDriverExitAction ExitAction; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* ExitActionInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerVehicleTransitionState State; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InteriorStreamingSubsystem_OnPlayerExitVehicle; // Function CJ.CJStimuliSourceComponent.GetSourceActor // 0x0008 (0x0008 - 0x0000) struct CJStimuliSourceComponent_GetSourceActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJStimuliSourceComponent_GetSourceActor; // Function CJ.CJUserWidget.TriggerUIAudioEventForCurrentLocalPlayer // 0x0008 (0x0008 - 0x0000) struct CJUserWidget_TriggerUIAudioEventForCurrentLocalPlayer final { public: struct FGameplayTag UIAudioEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJUserWidget_TriggerUIAudioEventForCurrentLocalPlayer; // Function CJ.CJVehicleAnimationInstance.GetVehicle // 0x0008 (0x0008 - 0x0000) struct CJVehicleAnimationInstance_GetVehicle final { public: class ACJVehicle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleAnimationInstance_GetVehicle; // Function CJ.CJVehicleWheeledMovementComponent.SetWheelOffsetSteering // 0x0008 (0x0008 - 0x0000) struct CJVehicleWheeledMovementComponent_SetWheelOffsetSteering final { public: float WheelOffsetSteering; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_SetWheelOffsetSteering; // Function CJ.CJVehicleWheeledMovementComponent.TriggerGearBoxKickDown // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_TriggerGearBoxKickDown final { public: float AdditionalTorque; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_TriggerGearBoxKickDown; // Function CJ.CJVehicleWheeledMovementComponent.GetBoneNameFromWheelIndex // 0x000C (0x000C - 0x0000) struct CJVehicleWheeledMovementComponent_GetBoneNameFromWheelIndex final { public: int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetBoneNameFromWheelIndex; // Function CJ.CJVehicleWheeledMovementComponent.GetBrakeValue // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetBrakeValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetBrakeValue; // Function CJ.CJVehicleWheeledMovementComponent.GetEngineFilteredParameters // 0x0010 (0x0010 - 0x0000) struct CJVehicleWheeledMovementComponent_GetEngineFilteredParameters final { public: struct FVehicleEngineParameterContext ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineFilteredParameters; // Function CJ.CJVehicleWheeledMovementComponent.GetEngineHealth // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetEngineHealth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineHealth; // Function CJ.CJVehicleWheeledMovementComponent.GetEngineLoad // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetEngineLoad final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineLoad; // Function CJ.CJVehicleWheeledMovementComponent.GetEngineRPM // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetEngineRPM final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineRPM; // Function CJ.CJVehicleWheeledMovementComponent.GetEngineRPMFiltered // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetEngineRPMFiltered final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineRPMFiltered; // Function CJ.CJVehicleWheeledMovementComponent.GetEngineRPMNormalizedIdleToMax // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetEngineRPMNormalizedIdleToMax final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineRPMNormalizedIdleToMax; // Function CJ.CJVehicleWheeledMovementComponent.GetForwardSpeedKMH // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetForwardSpeedKMH final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetForwardSpeedKMH; // Function CJ.CJVehicleWheeledMovementComponent.GetMaxWheelSlipAngleInDegress // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetMaxWheelSlipAngleInDegress final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetMaxWheelSlipAngleInDegress; // Function CJ.CJVehicleWheeledMovementComponent.GetNormalizedRPM // 0x0008 (0x0008 - 0x0000) struct CJVehicleWheeledMovementComponent_GetNormalizedRPM final { public: float RPM; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetNormalizedRPM; // Function CJ.CJVehicleWheeledMovementComponent.GetNormalizedRPMIdleToMax // 0x0008 (0x0008 - 0x0000) struct CJVehicleWheeledMovementComponent_GetNormalizedRPMIdleToMax final { public: float RPM; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetNormalizedRPMIdleToMax; // Function CJ.CJVehicleWheeledMovementComponent.GetSteeringValue // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetSteeringValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetSteeringValue; // Function CJ.CJVehicleWheeledMovementComponent.GetThrottleValue // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetThrottleValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetThrottleValue; // Function CJ.CJVehicleWheeledMovementComponent.GetWheelContactRatio // 0x0004 (0x0004 - 0x0000) struct CJVehicleWheeledMovementComponent_GetWheelContactRatio final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelContactRatio; // Function CJ.CJVehicleWheeledMovementComponent.GetWheelHealth // 0x0008 (0x0008 - 0x0000) struct CJVehicleWheeledMovementComponent_GetWheelHealth final { public: int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelHealth; // Function CJ.CJVehicleWheeledMovementComponent.GetWheelIndexAttachedToBone // 0x000C (0x000C - 0x0000) struct CJVehicleWheeledMovementComponent_GetWheelIndexAttachedToBone final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelIndexAttachedToBone; // Function CJ.CJVehicleWheeledMovementComponent.GetWheelRadius // 0x0008 (0x0008 - 0x0000) struct CJVehicleWheeledMovementComponent_GetWheelRadius final { public: int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelRadius; // Function CJ.CJVehicleWheeledMovementComponent.GetWheelSlipAngleInDegrees // 0x0008 (0x0008 - 0x0000) struct CJVehicleWheeledMovementComponent_GetWheelSlipAngleInDegrees final { public: int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelSlipAngleInDegrees; // Function CJ.CJVehicleWheeledMovementComponent.IsBurnoutModeActive // 0x0001 (0x0001 - 0x0000) struct CJVehicleWheeledMovementComponent_IsBurnoutModeActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_IsBurnoutModeActive; // Function CJ.CJVehicleWheeledMovementComponent.IsInFinalGear // 0x0001 (0x0001 - 0x0000) struct CJVehicleWheeledMovementComponent_IsInFinalGear final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_IsInFinalGear; // Function CJ.CJVehicleWheeledMovementComponent.IsInGearBoxKickDownMode // 0x0001 (0x0001 - 0x0000) struct CJVehicleWheeledMovementComponent_IsInGearBoxKickDownMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_IsInGearBoxKickDownMode; // Function CJ.AIPlanningGoalComponent.AddBoolGoal // 0x000C (0x000C - 0x0000) struct AIPlanningGoalComponent_AddBoolGoal final { public: class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool TargetValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EArithmeticKeyOperation Comparator; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AIPlanningGoalComponent_AddBoolGoal; // Function CJ.AIPlanningGoalComponent.AddFloatGoal // 0x0010 (0x0010 - 0x0000) struct AIPlanningGoalComponent_AddFloatGoal final { public: class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TargetValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EArithmeticKeyOperation Comparator; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AIPlanningGoalComponent_AddFloatGoal; // Function CJ.AIPlanningGoalComponent.AddIntGoal // 0x0010 (0x0010 - 0x0000) struct AIPlanningGoalComponent_AddIntGoal final { public: class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TargetValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EArithmeticKeyOperation Comparator; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AIPlanningGoalComponent_AddIntGoal; // Function CJ.WieldingFunctionLibrary.GetSelectedWieldableItem // 0x0050 (0x0050 - 0x0000) struct WieldingFunctionLibrary_GetSelectedWieldableItem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryItemLocator Item; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetWieldableItemResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WieldingFunctionLibrary_GetSelectedWieldableItem; // Function CJ.WieldingFunctionLibrary.GetWieldedItem // 0x0050 (0x0050 - 0x0000) struct WieldingFunctionLibrary_GetWieldedItem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryItemLocator Item; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetWieldableItemResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WieldingFunctionLibrary_GetWieldedItem; // Function CJ.WieldingFunctionLibrary.SelectFirstWieldableItem // 0x0050 (0x0050 - 0x0000) struct WieldingFunctionLibrary_SelectFirstWieldableItem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryItemLocator SelectedItem; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetWieldableItemResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectFirstWieldableItem; // Function CJ.WieldingFunctionLibrary.SelectLastWieldableItem // 0x0050 (0x0050 - 0x0000) struct WieldingFunctionLibrary_SelectLastWieldableItem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryItemLocator SelectedItem; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetWieldableItemResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectLastWieldableItem; // Function CJ.WieldingFunctionLibrary.SelectNextWieldableItem // 0x0090 (0x0090 - 0x0000) struct WieldingFunctionLibrary_SelectNextWieldableItem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryItemLocator CurrentlySelectedItem; // 0x0010(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWrapAround; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInventoryItemLocator NewSelectedItem; // 0x0050(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetWieldableItemResult Result; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectNextWieldableItem; // Function CJ.WieldingFunctionLibrary.SelectPreviousWieldableItem // 0x0090 (0x0090 - 0x0000) struct WieldingFunctionLibrary_SelectPreviousWieldableItem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryItemLocator CurrentlySelectedItem; // 0x0010(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWrapAround; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInventoryItemLocator NewSelectedItem; // 0x0050(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetWieldableItemResult Result; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectPreviousWieldableItem; // Function CJ.WieldingFunctionLibrary.SelectWieldableItem // 0x0040 (0x0040 - 0x0000) struct WieldingFunctionLibrary_SelectWieldableItem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInventoryItemLocator Item; // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectWieldableItem; // Function CJ.MotionUtilityFunctionLibrary.EstimatedCharacterMovement // 0x0028 (0x0028 - 0x0000) struct MotionUtilityFunctionLibrary_EstimatedCharacterMovement final { public: class ACJCharacter* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotionUtilityFunctionLibrary_EstimatedCharacterMovement; // Function CJ.MotionUtilityFunctionLibrary.EstimatedMovementAdjustment // 0x0040 (0x0040 - 0x0000) struct MotionUtilityFunctionLibrary_EstimatedMovementAdjustment final { public: class ACJCharacter* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector BaseMovement; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotionUtilityFunctionLibrary_EstimatedMovementAdjustment; // Function CJ.EmitterEventQueueSubsystem.CueBlueprintEvent // 0x00E8 (0x00E8 - 0x0000) struct EmitterEventQueueSubsystem_CueBlueprintEvent final { public: struct FEventQueueBlueprintEvent Event; // 0x0000(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EmitterEventQueueSubsystem_CueBlueprintEvent; // Function CJ.WorldMapPanelSlot.SetAnchor // 0x0010 (0x0010 - 0x0000) struct WorldMapPanelSlot_SetAnchor final { public: struct FVector2D Anchor_0; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetAnchor; // Function CJ.WorldMapPanelSlot.SetDirectional // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_SetDirectional final { public: bool bInDirectional; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetDirectional; // Function CJ.WorldMapPanelSlot.SetMaxZoom // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_SetMaxZoom final { public: float MaxZoom_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetMaxZoom; // Function CJ.WorldMapPanelSlot.SetMinZoom // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_SetMinZoom final { public: float MinZoom_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetMinZoom; // Function CJ.WorldMapPanelSlot.SetOffset // 0x0010 (0x0010 - 0x0000) struct WorldMapPanelSlot_SetOffset final { public: struct FVector2D Offset_0; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetOffset; // Function CJ.WorldMapPanelSlot.SetPriority // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_SetPriority final { public: int32 Priority_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetPriority; // Function CJ.WorldMapPanelSlot.SetRotation // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_SetRotation final { public: float InRotation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetRotation; // Function CJ.WorldMapPanelSlot.SetScale // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_SetScale final { public: float InScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetScale; // Function CJ.WorldMapPanelSlot.SetScaleWithMap // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_SetScaleWithMap final { public: bool bInScaleWithMap; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetScaleWithMap; // Function CJ.WorldMapPanelSlot.SetStickToEdge // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_SetStickToEdge final { public: bool bInStickToEdge; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetStickToEdge; // Function CJ.WorldMapPanelSlot.SetUseWorldRotation // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_SetUseWorldRotation final { public: bool bInUseWorldRotation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetUseWorldRotation; // Function CJ.WorldMapPanelSlot.SetUseWorldSize // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_SetUseWorldSize final { public: bool bInUseWorldSize; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetUseWorldSize; // Function CJ.WorldMapPanelSlot.SetWorldLocation // 0x0018 (0x0018 - 0x0000) struct WorldMapPanelSlot_SetWorldLocation final { public: struct FVector InWorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetWorldLocation; // Function CJ.WorldMapPanelSlot.SetWorldRotation // 0x0018 (0x0018 - 0x0000) struct WorldMapPanelSlot_SetWorldRotation final { public: struct FRotator InWorldRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetWorldRotation; // Function CJ.WorldMapPanelSlot.SetWorldSize // 0x0018 (0x0018 - 0x0000) struct WorldMapPanelSlot_SetWorldSize final { public: struct FVector InWorldSize; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_SetWorldSize; // Function CJ.WorldMapPanelSlot.GetAnchor // 0x0010 (0x0010 - 0x0000) struct WorldMapPanelSlot_GetAnchor final { public: struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetAnchor; // Function CJ.WorldMapPanelSlot.GetDirectional // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_GetDirectional final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetDirectional; // Function CJ.WorldMapPanelSlot.GetMaxZoom // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_GetMaxZoom final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetMaxZoom; // Function CJ.WorldMapPanelSlot.GetMinZoom // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_GetMinZoom final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetMinZoom; // Function CJ.WorldMapPanelSlot.GetOffset // 0x0010 (0x0010 - 0x0000) struct WorldMapPanelSlot_GetOffset final { public: struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetOffset; // Function CJ.WorldMapPanelSlot.GetPriority // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_GetPriority final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetPriority; // Function CJ.WorldMapPanelSlot.GetRotation // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_GetRotation final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetRotation; // Function CJ.WorldMapPanelSlot.GetScale // 0x0004 (0x0004 - 0x0000) struct WorldMapPanelSlot_GetScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetScale; // Function CJ.WorldMapPanelSlot.GetScaleWithMap // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_GetScaleWithMap final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetScaleWithMap; // Function CJ.WorldMapPanelSlot.GetStickToEdge // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_GetStickToEdge final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetStickToEdge; // Function CJ.WorldMapPanelSlot.GetUseWorldRotation // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_GetUseWorldRotation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetUseWorldRotation; // Function CJ.WorldMapPanelSlot.GetUseWorldSize // 0x0001 (0x0001 - 0x0000) struct WorldMapPanelSlot_GetUseWorldSize final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetUseWorldSize; // Function CJ.WorldMapPanelSlot.GetWorldLocation // 0x0018 (0x0018 - 0x0000) struct WorldMapPanelSlot_GetWorldLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetWorldLocation; // Function CJ.WorldMapPanelSlot.GetWorldRotation // 0x0018 (0x0018 - 0x0000) struct WorldMapPanelSlot_GetWorldRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetWorldRotation; // Function CJ.WorldMapPanelSlot.GetWorldSize // 0x0018 (0x0018 - 0x0000) struct WorldMapPanelSlot_GetWorldSize final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldMapPanelSlot_GetWorldSize; // Function CJ.EnforcementManagerSubsystem.DispatchAgentOnFakeChase // 0x0001 (0x0001 - 0x0000) struct EnforcementManagerSubsystem_DispatchAgentOnFakeChase final { public: EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_DispatchAgentOnFakeChase; // Function CJ.EnforcementManagerSubsystem.GetEnforcementFaction // 0x0010 (0x0010 - 0x0000) struct EnforcementManagerSubsystem_GetEnforcementFaction final { public: EPredefinedTeamId TeamID; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UEnforcementFaction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_GetEnforcementFaction; // Function CJ.EnforcementManagerSubsystem.ReportCrime // 0x0020 (0x0020 - 0x0000) struct EnforcementManagerSubsystem_ReportCrime final { public: struct FCrimeReport CrimeReport; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_ReportCrime; // Function CJ.EnforcementManagerSubsystem.ReportCrimeWithDelay // 0x0028 (0x0028 - 0x0000) struct EnforcementManagerSubsystem_ReportCrimeWithDelay final { public: struct FCrimeReport CrimeReport; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float DelayInSeconds; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_ReportCrimeWithDelay; // Function CJ.EnforcementManagerSubsystem.RequestEnforcment // 0x0018 (0x0018 - 0x0000) struct EnforcementManagerSubsystem_RequestEnforcment final { public: EPredefinedTeamId FromFaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FStartCrimeParameters Parameters; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_RequestEnforcment; // Function CJ.EnforcementManagerSubsystem.GetActiveCrimeFactionPriority // 0x0004 (0x0004 - 0x0000) struct EnforcementManagerSubsystem_GetActiveCrimeFactionPriority final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_GetActiveCrimeFactionPriority; // Function CJ.EnforcementManagerSubsystem.IsAnyCrimeActive // 0x0001 (0x0001 - 0x0000) struct EnforcementManagerSubsystem_IsAnyCrimeActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_IsAnyCrimeActive; // Function CJ.EnforcementManagerSubsystem.IsPlayerWanted // 0x0001 (0x0001 - 0x0000) struct EnforcementManagerSubsystem_IsPlayerWanted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_IsPlayerWanted; // Function CJ.EnforcementManagerSubsystem.IsPlayerWantedByFaction // 0x0002 (0x0002 - 0x0000) struct EnforcementManagerSubsystem_IsPlayerWantedByFaction final { public: EPredefinedTeamId FactionId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_IsPlayerWantedByFaction; // Function CJ.EnforcementManagerSubsystem.IsTargetWanted // 0x000C (0x000C - 0x0000) struct EnforcementManagerSubsystem_IsTargetWanted final { public: class FName PlaceId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_EnforcementManagerSubsystem_IsTargetWanted; // Function CJ.PickAndSetPresetAsyncAction.PickAndSetPresetAsync // 0x0060 (0x0060 - 0x0000) struct PickAndSetPresetAsyncAction_PickAndSetPresetAsync final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TimeTag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagQuery TagQuery; // 0x0010(0x0048)(Parm, NativeAccessSpecifierPublic) class UPickAndSetPresetAsyncAction* ReturnValue; // 0x0058(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PickAndSetPresetAsyncAction_PickAndSetPresetAsync; // Function CJ.ForceFullLumenUpdateAsyncAction.ForceFullLumenUpdateAsync // 0x0010 (0x0010 - 0x0000) struct ForceFullLumenUpdateAsyncAction_ForceFullLumenUpdateAsync final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UForceFullLumenUpdateAsyncAction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ForceFullLumenUpdateAsyncAction_ForceFullLumenUpdateAsync; // Function CJ.EnvironmentBlueprintLibrary.GetActiveTimeTag // 0x0010 (0x0010 - 0x0000) struct EnvironmentBlueprintLibrary_GetActiveTimeTag final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnvironmentBlueprintLibrary_GetActiveTimeTag; // Function CJ.EnvironmentBlueprintLibrary.GetTime // 0x0018 (0x0018 - 0x0000) struct EnvironmentBlueprintLibrary_GetTime final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Hour; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Minute; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Second; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_EnvironmentBlueprintLibrary_GetTime; // Function CJ.VehicleWorldStateComponent.OnCharacterEnterSeat // 0x0010 (0x0010 - 0x0000) struct VehicleWorldStateComponent_OnCharacterEnterSeat final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerVehicleTransitionState State; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleWorldStateComponent_OnCharacterEnterSeat; // Function CJ.VehicleWorldStateComponent.OnCharacterExitSeat // 0x0010 (0x0010 - 0x0000) struct VehicleWorldStateComponent_OnCharacterExitSeat final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDriverExitAction ExitAction; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerVehicleTransitionState State; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleWorldStateComponent_OnCharacterExitSeat; // Function CJ.VehicleWorldStateComponent.OnDamagedUpdateWorldState // 0x0010 (0x0010 - 0x0000) struct VehicleWorldStateComponent_OnDamagedUpdateWorldState final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EImpactDamageClassification DamageClass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EImpactDamageSource DamageSource; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReapply; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleWorldStateComponent_OnDamagedUpdateWorldState; // Function CJ.VehicleWorldStateComponent.OnTrailStatusChanged // 0x0001 (0x0001 - 0x0000) struct VehicleWorldStateComponent_OnTrailStatusChanged final { public: bool bTrailsActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWorldStateComponent_OnTrailStatusChanged; // Function CJ.VehicleWorldStateComponent.OnVehicleFlippedOver // 0x0001 (0x0001 - 0x0000) struct VehicleWorldStateComponent_OnVehicleFlippedOver final { public: bool bIsFlippedOver; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWorldStateComponent_OnVehicleFlippedOver; // Function CJ.VehicleWorldStateComponent.OnWeakSpotDestroyedUpdateWorldState // 0x0010 (0x0010 - 0x0000) struct VehicleWorldStateComponent_OnWeakSpotDestroyedUpdateWorldState final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTriggeredTakedown; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReapply; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleWorldStateComponent_OnWeakSpotDestroyedUpdateWorldState; // Function CJ.CJAITask_MoveTo.CJAIMoveTo // 0x0058 (0x0058 - 0x0000) struct CJAITask_MoveTo_CJAIMoveTo final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector GoalLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* GoalActor; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECJCharacterMovementSpeedState DesiredSpeed; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AcceptanceRadius; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUsePathfinding; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTeleportToNavEdgeFallback; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTeleportToDestinationFallback; // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bKillAsLastResortFallback; // 0x0033(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag AcceptPartialPath; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag ProjectGoalOnNavigation; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAIOptionFlag RequireNavigableEndLocation; // 0x0036(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_37[0x1]; // 0x0037(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector NavProjectExtent; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCJAITask_MoveTo* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_MoveTo_CJAIMoveTo; // Function CJ.CJAITask_MoveTo.OnNavigationRebuilt // 0x0008 (0x0008 - 0x0000) struct CJAITask_MoveTo_OnNavigationRebuilt final { public: class ANavigationData* NavData; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_MoveTo_OnNavigationRebuilt; // Function CJ.CJAITask_MoveTo.UpdateGoal // 0x0018 (0x0018 - 0x0000) struct CJAITask_MoveTo_UpdateGoal final { public: struct FVector NewGoalLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_MoveTo_UpdateGoal; // Function CJ.FlagRaisingComponent.EnsureFlagIsRaised // 0x0001 (0x0001 - 0x0000) struct FlagRaisingComponent_EnsureFlagIsRaised final { public: ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FlagRaisingComponent_EnsureFlagIsRaised; // Function CJ.FlagRaisingComponent.RaiseFlag // 0x0001 (0x0001 - 0x0000) struct FlagRaisingComponent_RaiseFlag final { public: ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FlagRaisingComponent_RaiseFlag; // Function CJ.FlagRaisingComponent.RaiseFlagForTime // 0x0008 (0x0008 - 0x0000) struct FlagRaisingComponent_RaiseFlagForTime final { public: ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float RaiseTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FlagRaisingComponent_RaiseFlagForTime; // Function CJ.FlagRaisingComponent.RequestLowerFlag // 0x0002 (0x0002 - 0x0000) struct FlagRaisingComponent_RequestLowerFlag final { public: ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FlagRaisingComponent_RequestLowerFlag; // Function CJ.FlagRaisingComponent.IsFlagRaised // 0x0002 (0x0002 - 0x0000) struct FlagRaisingComponent_IsFlagRaised final { public: ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FlagRaisingComponent_IsFlagRaised; // Function CJ.HazardAssetInterface.ActionOccurred // 0x0008 (0x0008 - 0x0000) struct HazardAssetInterface_ActionOccurred final { public: class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HazardAssetInterface_ActionOccurred; // Function CJ.HelicopterAIController.GetPossessedHelicopter // 0x0008 (0x0008 - 0x0000) struct HelicopterAIController_GetPossessedHelicopter final { public: class AHelicopter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HelicopterAIController_GetPossessedHelicopter; // Function CJ.HelicopterAIController.GetTravelSpline // 0x0008 (0x0008 - 0x0000) struct HelicopterAIController_GetTravelSpline final { public: class USplineComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HelicopterAIController_GetTravelSpline; // Function CJ.AnimNotifyStateSetTag.ApplySetTagSettings // 0x0008 (0x0008 - 0x0000) struct AnimNotifyStateSetTag_ApplySetTagSettings final { public: struct FAnimNotifyStateSetTagSettings Settings; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyStateSetTag_ApplySetTagSettings; // Function CJ.HTNDecorator_AccessMotivationInfo.GetMotivationSchemaKeyEntryNames // 0x0010 (0x0010 - 0x0000) struct HTNDecorator_AccessMotivationInfo_GetMotivationSchemaKeyEntryNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HTNDecorator_AccessMotivationInfo_GetMotivationSchemaKeyEntryNames; // Function CJ.HTNDecorator_IsCharacterActionReceiver.OnBecomeTargeted // 0x0020 (0x0020 - 0x0000) struct HTNDecorator_IsCharacterActionReceiver_OnBecomeTargeted final { public: class UCharacterActionHandlerComponent* Type; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCharacterAction* Action; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID ID; // 0x0018(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HTNDecorator_IsCharacterActionReceiver_OnBecomeTargeted; // Function CJ.CharacterWorldStateComponent.OnAimChanged // 0x0001 (0x0001 - 0x0000) struct CharacterWorldStateComponent_OnAimChanged final { public: bool bIsAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterWorldStateComponent_OnAimChanged; // Function CJ.CharacterWorldStateComponent.OnEnterVehicle // 0x0010 (0x0010 - 0x0000) struct CharacterWorldStateComponent_OnEnterVehicle final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerVehicleTransitionState State; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterWorldStateComponent_OnEnterVehicle; // Function CJ.CharacterWorldStateComponent.OnExitVehicle // 0x0020 (0x0020 - 0x0000) struct CharacterWorldStateComponent_OnExitVehicle final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDriverExitAction ExitAction; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* ExitActionInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPlayerVehicleTransitionState State; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterWorldStateComponent_OnExitVehicle; // Function CJ.CharacterWorldStateComponent.OnHealthChanged // 0x0018 (0x0018 - 0x0000) struct CharacterWorldStateComponent_OnHealthChanged final { public: class UCJHealthComponent* HealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterWorldStateComponent_OnHealthChanged; // Function CJ.CharacterWorldStateComponent.OnInCombatChanged // 0x0001 (0x0001 - 0x0000) struct CharacterWorldStateComponent_OnInCombatChanged final { public: bool State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterWorldStateComponent_OnInCombatChanged; // Function CJ.CharacterWorldStateComponent.OnStageOfLifeChanged // 0x0001 (0x0001 - 0x0000) struct CharacterWorldStateComponent_OnStageOfLifeChanged final { public: ECharacterStageOfLife NewStageOfLife; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterWorldStateComponent_OnStageOfLifeChanged; // Function CJ.CharacterWorldStateComponent.OnWieldWeapon // 0x0008 (0x0008 - 0x0000) struct CharacterWorldStateComponent_OnWieldWeapon final { public: class AWeapon* Weapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterWorldStateComponent_OnWieldWeapon; // Function CJ.HudIconsPanel.SetVisibleIcons // 0x0048 (0x0048 - 0x0000) struct HudIconsPanel_SetVisibleIcons final { public: struct FGameplayTagQuery Query; // 0x0000(0x0048)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanel_SetVisibleIcons; // Function CJ.HudWidget.SetHudVisibility // 0x0001 (0x0001 - 0x0000) struct HudWidget_SetHudVisibility final { public: bool bInHudVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudWidget_SetHudVisibility; // Function CJ.IngameEventComponent.GetIngameEventId // 0x0010 (0x0010 - 0x0000) struct IngameEventComponent_GetIngameEventId final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Found; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FIngameEventId ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_IngameEventComponent_GetIngameEventId; // Function CJ.UIAudioEventSubsystem.PopUIAudioEventHandler // 0x0008 (0x0008 - 0x0000) struct UIAudioEventSubsystem_PopUIAudioEventHandler final { public: class UUIAudioEventHandler* UIAudioEventHandler; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UIAudioEventSubsystem_PopUIAudioEventHandler; // Function CJ.UIAudioEventSubsystem.PushUIAudioEventHandler // 0x0010 (0x0010 - 0x0000) struct UIAudioEventSubsystem_PushUIAudioEventHandler final { public: TSubclassOf UIAudioEventHandlerClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUIAudioEventHandler* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UIAudioEventSubsystem_PushUIAudioEventHandler; // Function CJ.UIAudioEventSubsystem.TriggerUIAudioEvent // 0x0008 (0x0008 - 0x0000) struct UIAudioEventSubsystem_TriggerUIAudioEvent final { public: struct FGameplayTag UIAudioEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UIAudioEventSubsystem_TriggerUIAudioEvent; // Function CJ.IntimidateBlueprintLibrary.GetIntimidateResult // 0x0010 (0x0010 - 0x0000) struct IntimidateBlueprintLibrary_GetIntimidateResult final { public: const class UCharacterActionHandlerComponent* ActionHandler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID RequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) EIntimidateResult ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_IntimidateBlueprintLibrary_GetIntimidateResult; // Function CJ.SayFlow.Abort // 0x0010 (0x0010 - 0x0000) struct SayFlow_Abort final { public: class FString Reason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_Abort; // Function CJ.SayFlow.AddParticipant // 0x0008 (0x0008 - 0x0000) struct SayFlow_AddParticipant final { public: class ACJCharacter* ParticipantCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_AddParticipant; // Function CJ.SayFlow.GetAllTags // 0x0020 (0x0020 - 0x0000) struct SayFlow_GetAllTags final { public: struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_GetAllTags; // Function CJ.SayFlow.GetCharacterFromIdentifier // 0x0010 (0x0010 - 0x0000) struct SayFlow_GetCharacterFromIdentifier final { public: class UNPCVoiceIdentifierAsset* InCharacterId; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_GetCharacterFromIdentifier; // Function CJ.SayFlow.OnSayLineCompleted // 0x0018 (0x0018 - 0x0000) struct SayFlow_OnSayLineCompleted final { public: struct FSayLineId SayLineId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_OnSayLineCompleted; // Function CJ.SayFlow.OnSayLineStarted // 0x0018 (0x0018 - 0x0000) struct SayFlow_OnSayLineStarted final { public: struct FSayLineId SayLineId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_OnSayLineStarted; // Function CJ.SayFlow.Resume // 0x0001 (0x0001 - 0x0000) struct SayFlow_Resume final { public: EFlowResumePoint Branches; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_Resume; // Function CJ.SayFlow.SetCameraTarget // 0x0008 (0x0008 - 0x0000) struct SayFlow_SetCameraTarget final { public: class UNPCVoiceIdentifierAsset* InCharacterId; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_SetCameraTarget; // Function CJ.SayFlow.SetParticipantConfig // 0x0020 (0x0020 - 0x0000) struct SayFlow_SetParticipantConfig final { public: class UNPCVoiceIdentifierAsset* ID; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayFlowParticipantConfig Config; // 0x0008(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_SetParticipantConfig; // Function CJ.SayFlow.SetResumeCheckpoint // 0x0001 (0x0001 - 0x0000) struct SayFlow_SetResumeCheckpoint final { public: EFlowResumePoint Checkpoint_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_SetResumeCheckpoint; // Function CJ.SayFlow.SetSayFlowAutoSettings // 0x0002 (0x0002 - 0x0000) struct SayFlow_SetSayFlowAutoSettings final { public: bool bSetAutomaticLookatEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSetAutomaticAlignEnabled; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_SetSayFlowAutoSettings; // Function CJ.SayFlow.SetSayFlowAutoSettingsFor // 0x0010 (0x0010 - 0x0000) struct SayFlow_SetSayFlowAutoSettingsFor final { public: class UNPCVoiceIdentifierAsset* Participant; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSetAutomaticLookatEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSetAutomaticAlignEnabled; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFlow_SetSayFlowAutoSettingsFor; // Function CJ.SayFlow.Start // 0x0018 (0x0018 - 0x0000) struct SayFlow_Start final { public: class ACJCharacter* Speaker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayIntentId IntentToSay; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) class ACJCharacter* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_Start; // Function CJ.SayFlow.GetCameraTarget // 0x0018 (0x0018 - 0x0000) struct SayFlow_GetCameraTarget final { public: struct FPrimaryAssetId CharacterId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_GetCameraTarget; // Function CJ.SayFlow.GetCharacter // 0x0018 (0x0018 - 0x0000) struct SayFlow_GetCharacter final { public: struct FPrimaryAssetId CharacterId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_GetCharacter; // Function CJ.SayFlow.GetConversationTarget // 0x0008 (0x0008 - 0x0000) struct SayFlow_GetConversationTarget final { public: class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_GetConversationTarget; // Function CJ.SayFlow.GetCurrentSpeaker // 0x0008 (0x0008 - 0x0000) struct SayFlow_GetCurrentSpeaker final { public: class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_GetCurrentSpeaker; // Function CJ.SayFlow.GetDistanceToClosestParticipant // 0x0010 (0x0010 - 0x0000) struct SayFlow_GetDistanceToClosestParticipant final { public: class ACJCharacter* Closest; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFlow_GetDistanceToClosestParticipant; // Function CJ.SayFlow.GetStartSpeaker // 0x0008 (0x0008 - 0x0000) struct SayFlow_GetStartSpeaker final { public: class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_GetStartSpeaker; // Function CJ.SayFlow.IsParticipant // 0x0010 (0x0010 - 0x0000) struct SayFlow_IsParticipant final { public: const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFlow_IsParticipant; // Function CJ.SayFlow.IsPaused // 0x0001 (0x0001 - 0x0000) struct SayFlow_IsPaused final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_IsPaused; // Function CJ.SayFlow.NeedDialogueUI // 0x0001 (0x0001 - 0x0000) struct SayFlow_NeedDialogueUI final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlow_NeedDialogueUI; // Function CJ.InventoryItemPickupSubsystem.DestroyPickup // 0x0008 (0x0008 - 0x0000) struct InventoryItemPickupSubsystem_DestroyPickup final { public: class AInventoryItemPickup* ItemPickup; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InventoryItemPickupSubsystem_DestroyPickup; // Function CJ.InventoryItemPickupSubsystem.SpawnPickup // 0x00D0 (0x00D0 - 0x0000) struct InventoryItemPickupSubsystem_SpawnPickup final { public: struct FTransform Transform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr Item; // 0x0060(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSimulatePhysics; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 Amount; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DropVelocityImpulse; // 0x0090(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DropRotationImpulse; // 0x00A8(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AInventoryItemPickup* ReturnValue; // 0x00C0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InventoryItemPickupSubsystem_SpawnPickup; // Function CJ.VehicleClearingAreaActor.ClearArea // 0x0010 (0x0010 - 0x0000) struct VehicleClearingAreaActor_ClearArea final { public: TArray VehiclesToIgnore; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleClearingAreaActor_ClearArea; // Function CJ.SynchronizedAnimationSelectionComponent.ActiveInfoUpdatedInDispatch // 0x01F0 (0x01F0 - 0x0000) struct SynchronizedAnimationSelectionComponent_ActiveInfoUpdatedInDispatch final { public: struct FSynchronizedDispatchData DispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FSynchronizationActiveDispatchInfo ActiveInfo; // 0x01C0(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01E0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1E1[0xF]; // 0x01E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_ActiveInfoUpdatedInDispatch; // Function CJ.SynchronizedAnimationSelectionComponent.GetSyncDispatchAction // 0x0200 (0x0200 - 0x0000) struct SynchronizedAnimationSelectionComponent_GetSyncDispatchAction final { public: struct FSynchronizedDispatchData SyncDispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) double WorldTimeSeconds; // 0x01C0(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDataValid; // 0x01C8(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C9[0x3]; // 0x01C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 AllowedTypes; // 0x01CC(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ChosenActionType; // 0x01D0(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ChosenAnimation; // 0x01D8(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer CurrentFollowUpTag; // 0x01E0(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetSyncDispatchAction; // Function CJ.SynchronizedAnimationSelectionComponent.GetSyncDispatchMovement // 0x01D0 (0x01D0 - 0x0000) struct SynchronizedAnimationSelectionComponent_GetSyncDispatchMovement final { public: struct FSynchronizedDispatchData SyncDispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) double WorldTimeSeconds; // 0x01C0(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 AllowedTypes; // 0x01C8(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDataValid; // 0x01CC(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESynchronizedMovementClass MovementClass; // 0x01CD(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1CE[0x2]; // 0x01CE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetSyncDispatchMovement; // Function CJ.SynchronizedAnimationSelectionComponent.IsSyncDispatchValid // 0x01D0 (0x01D0 - 0x0000) struct SynchronizedAnimationSelectionComponent_IsSyncDispatchValid final { public: struct FSynchronizedDispatchData SyncDispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) double WorldTimeSeconds; // 0x01C0(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 AllowedTypes; // 0x01C8(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01CC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1CD[0x3]; // 0x01CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_IsSyncDispatchValid; // Function CJ.SynchronizedAnimationSelectionComponent.SetActiveInfoFromDispatch // 0x01E0 (0x01E0 - 0x0000) struct SynchronizedAnimationSelectionComponent_SetActiveInfoFromDispatch final { public: struct FSynchronizedDispatchData DispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FSynchronizationActiveDispatchInfo ActiveInfo; // 0x01C0(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_SetActiveInfoFromDispatch; // Function CJ.SynchronizedAnimationSelectionComponent.ChooseAndPerformActions // 0x01A0 (0x01A0 - 0x0000) struct SynchronizedAnimationSelectionComponent_ChooseAndPerformActions final { public: struct FSynchronizationContext Context; // 0x0000(0x0190)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_191[0xF]; // 0x0191(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_ChooseAndPerformActions; // Function CJ.SynchronizedAnimationSelectionComponent.GetDispatch // 0x01D0 (0x01D0 - 0x0000) struct SynchronizedAnimationSelectionComponent_GetDispatch final { public: ESynchronizedAnimationChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) struct FSynchronizedDispatchData ReturnValue; // 0x0010(0x01C0)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetDispatch; // Function CJ.SynchronizedAnimationSelectionComponent.GetOverlayDispatch // 0x01C0 (0x01C0 - 0x0000) struct SynchronizedAnimationSelectionComponent_GetOverlayDispatch final { public: struct FSynchronizedDispatchData ReturnValue; // 0x0000(0x01C0)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetOverlayDispatch; // Function CJ.SynchronizedAnimationSelectionComponent.GetPrimaryDispatch // 0x01C0 (0x01C0 - 0x0000) struct SynchronizedAnimationSelectionComponent_GetPrimaryDispatch final { public: struct FSynchronizedDispatchData ReturnValue; // 0x0000(0x01C0)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetPrimaryDispatch; // Function CJ.SynchronizedAnimationSelectionComponent.IsActiveDispatch // 0x0002 (0x0002 - 0x0000) struct SynchronizedAnimationSelectionComponent_IsActiveDispatch final { public: ESynchronizedAnimationChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_IsActiveDispatch; // Function CJ.SynchronizedAnimationSelectionComponent.IsAnyDispatchActive // 0x0001 (0x0001 - 0x0000) struct SynchronizedAnimationSelectionComponent_IsAnyDispatchActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_IsAnyDispatchActive; // Function CJ.LSAudioAmbientZoneComponent.GetAmbientZoneTypes // 0x0010 (0x0010 - 0x0000) struct LSAudioAmbientZoneComponent_GetAmbientZoneTypes final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LSAudioAmbientZoneComponent_GetAmbientZoneTypes; // Function CJ.StatusEffect.ActivateStatus // 0x0008 (0x0008 - 0x0000) struct StatusEffect_ActivateStatus final { public: class ACJCharacter* AffectedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StatusEffect_ActivateStatus; // Function CJ.StatusEffect.DeactivateStatus // 0x0008 (0x0008 - 0x0000) struct StatusEffect_DeactivateStatus final { public: class ACJCharacter* AffectedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StatusEffect_DeactivateStatus; // Function CJ.StatusEffect.StackStatus // 0x0008 (0x0008 - 0x0000) struct StatusEffect_StackStatus final { public: class ACJCharacter* AffectedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StatusEffect_StackStatus; // Function CJ.StatusEffect.TickStatus // 0x0010 (0x0010 - 0x0000) struct StatusEffect_TickStatus final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* AffectedCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StatusEffect_TickStatus; // Function CJ.LSSpatialAudioComponent.OnActorEnterBroadphase // 0x0120 (0x0120 - 0x0000) struct LSSpatialAudioComponent_OnActorEnterBroadphase final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LSSpatialAudioComponent_OnActorEnterBroadphase; // Function CJ.LSSpatialAudioComponent.OnActorExitBroadphase // 0x0020 (0x0020 - 0x0000) struct LSSpatialAudioComponent_OnActorExitBroadphase final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LSSpatialAudioComponent_OnActorExitBroadphase; // Function CJ.LSSpatialAudioSubSystem.SpotCallbackFunc // 0x0010 (0x0010 - 0x0000) struct LSSpatialAudioSubSystem_SpotCallbackFunc final { public: EAkCallbackType in_eType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAkCallbackInfo* in_pCallbackInfo; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LSSpatialAudioSubSystem_SpotCallbackFunc; // Function CJ.SayFlowNodeAsync.RunSayFlow // 0x0068 (0x0068 - 0x0000) struct SayFlowNodeAsync_RunSayFlow final { public: class UObject* Context; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* Source_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayIntentId StartIntent_0; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FIntentTarget Target_0; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) TSoftClassPtr Flow; // 0x0030(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceStart_0; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class USayFlowNodeAsync* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFlowNodeAsync_RunSayFlow; // Function CJ.SubtitleWidget.ApplySubtitleData // 0x0058 (0x0058 - 0x0000) struct SubtitleWidget_ApplySubtitleData final { public: struct FSubtitleEntry SubtitleData; // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SubtitleWidget_ApplySubtitleData; // Function CJ.SkeletalMeshBlueprintLibrary.GetNumTrianglesInSkeletalMesh // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshBlueprintLibrary_GetNumTrianglesInSkeletalMesh final { public: class USkeletalMesh* SkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LODIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshBlueprintLibrary_GetNumTrianglesInSkeletalMesh; // Function CJ.SkeletalMeshBlueprintLibrary.GetRaytracingMinLOD // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshBlueprintLibrary_GetRaytracingMinLOD final { public: class USkeletalMesh* SkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshBlueprintLibrary_GetRaytracingMinLOD; // Function CJ.SkeletalMeshBlueprintLibrary.SetRaytracingMinLOD // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshBlueprintLibrary_SetRaytracingMinLOD final { public: class USkeletalMesh* SkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LOD; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshBlueprintLibrary_SetRaytracingMinLOD; // Function CJ.MapSubsystem.GetMapDefinition // 0x00A8 (0x00A8 - 0x0000) struct MapSubsystem_GetMapDefinition final { public: struct FMapDefinition ReturnValue; // 0x0000(0x00A8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MapSubsystem_GetMapDefinition; // Function CJ.MapSubsystem.PopMapDefinition // 0x0028 (0x0028 - 0x0000) struct MapSubsystem_PopMapDefinition final { public: TSoftObjectPtr MapTexture; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MapSubsystem_PopMapDefinition; // Function CJ.MapSubsystem.PushMapDefinition // 0x0050 (0x0050 - 0x0000) struct MapSubsystem_PushMapDefinition final { public: TSoftObjectPtr InTexture; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D InWorldCenter; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D InWorldSize; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InUIScale; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MapSubsystem_PushMapDefinition; // Function CJ.ProximityAction.DetermineImpactPointAndAlignmentOnVolume // 0x0058 (0x0058 - 0x0000) struct ProximityAction_DetermineImpactPointAndAlignmentOnVolume final { public: struct FVector SourcePoint; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UBoxComponent* AlignmentVolume; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector outResultPoint; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector outResultDir; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOnlyYawDirection; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ProximityAction_DetermineImpactPointAndAlignmentOnVolume; // Function CJ.ProximityAction.MakeGC_Dynamic // 0x0008 (0x0008 - 0x0000) struct ProximityAction_MakeGC_Dynamic final { public: class UGeometryCollectionComponent* GCComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProximityAction_MakeGC_Dynamic; // Function CJ.ProximityAction.ActionFinishedTriggered // 0x0010 (0x0010 - 0x0000) struct ProximityAction_ActionFinishedTriggered final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID TriggeredActionID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ProximityAction_ActionFinishedTriggered; // Function CJ.ProximityAction.ActionMovementFinished // 0x0018 (0x0018 - 0x0000) struct ProximityAction_ActionMovementFinished final { public: const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID FinisheedRequestID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ProximityAction_ActionMovementFinished; // Function CJ.ProximityAction.ActionMovementStarted // 0x0018 (0x0018 - 0x0000) struct ProximityAction_ActionMovementStarted final { public: const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID TriggeredActionID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ProximityAction_ActionMovementStarted; // Function CJ.ProximityAction.ActionTriggered // 0x0010 (0x0010 - 0x0000) struct ProximityAction_ActionTriggered final { public: const class AActor* RequestActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID TriggeredActionID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ProximityAction_ActionTriggered; // Function CJ.ProximityAction.BeginOverlap // 0x0120 (0x0120 - 0x0000) struct ProximityAction_BeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProximityAction_BeginOverlap; // Function CJ.ProximityAction.BP_NotifyActionBeingRequested // 0x0080 (0x0080 - 0x0000) struct ProximityAction_BP_NotifyActionBeingRequested final { public: class ACJCharacter* ActionTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform InteractionPoint; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActionType; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ProximityAction_BP_NotifyActionBeingRequested; // Function CJ.ProximityAction.BP_RequestActionAtPoint // 0x00E0 (0x00E0 - 0x0000) struct ProximityAction_BP_RequestActionAtPoint final { public: class ACJCharacter* ActionTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform InteractionPoint; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActionType; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0080(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProximityAction_BP_RequestActionAtPoint; // Function CJ.ProximityAction.EndOverlap // 0x0020 (0x0020 - 0x0000) struct ProximityAction_EndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ProximityAction_EndOverlap; // Function CJ.ProximityAction.GetNearestAssociatedActor // 0x0010 (0x0010 - 0x0000) struct ProximityAction_GetNearestAssociatedActor final { public: class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutIndex; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ProximityAction_GetNearestAssociatedActor; // Function CJ.ProximityAction.OnComponentHit // 0x0130 (0x0130 - 0x0000) struct ProximityAction_OnComponentHit final { public: class UPrimitiveComponent* HitComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProximityAction_OnComponentHit; // Function CJ.ProximityAction.SetPhysicsSleep // 0x0010 (0x0010 - 0x0000) struct ProximityAction_SetPhysicsSleep final { public: class UPrimitiveComponent* SleepingComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProximityAction_SetPhysicsSleep; // Function CJ.ProximityAction.BP_DetermineImpactPointAndAlignment // 0x0080 (0x0080 - 0x0000) struct ProximityAction_BP_DetermineImpactPointAndAlignment final { public: struct FVector SourcePoint; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProximityAction_BP_DetermineImpactPointAndAlignment; // Function CJ.ProximityAction.DetermineImpactPointAndAlignment // 0x0048 (0x0048 - 0x0000) struct ProximityAction_DetermineImpactPointAndAlignment final { public: struct FVector SourcePoint; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector outResultPoint; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector outResultDir; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProximityAction_DetermineImpactPointAndAlignment; // Function CJ.ProximityAction.GetNearestInteractionPoint // 0x0080 (0x0080 - 0x0000) struct ProximityAction_GetNearestInteractionPoint final { public: struct FVector SourcePoint; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProximityAction_GetNearestInteractionPoint; // Function CJ.MissionStarter.CanStartMission // 0x0001 (0x0001 - 0x0000) struct MissionStarter_CanStartMission final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionStarter_CanStartMission; // Function CJ.MissionStarter.IsMissionAvailable // 0x0001 (0x0001 - 0x0000) struct MissionStarter_IsMissionAvailable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionStarter_IsMissionAvailable; // Function CJ.CJHealthComponent.AddStatusEffectDamageMultiplier // 0x0018 (0x0018 - 0x0000) struct CJHealthComponent_AddStatusEffectDamageMultiplier final { public: TSubclassOf DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf StatusEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Multiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJHealthComponent_AddStatusEffectDamageMultiplier; // Function CJ.CJHealthComponent.AddZeroHealthHandler // 0x0010 (0x0010 - 0x0000) struct CJHealthComponent_AddZeroHealthHandler final { public: TScriptInterface InZeroHealthHandler; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_AddZeroHealthHandler; // Function CJ.CJHealthComponent.RegainHealth // 0x0010 (0x0010 - 0x0000) struct CJHealthComponent_RegainHealth final { public: float HealthRegained; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf HealType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_RegainHealth; // Function CJ.CJHealthComponent.RemoveStatusEffectDamageMultiplier // 0x0010 (0x0010 - 0x0000) struct CJHealthComponent_RemoveStatusEffectDamageMultiplier final { public: TSubclassOf DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf StatusEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_RemoveStatusEffectDamageMultiplier; // Function CJ.CJHealthComponent.RemoveZeroHealthHandler // 0x0010 (0x0010 - 0x0000) struct CJHealthComponent_RemoveZeroHealthHandler final { public: TScriptInterface InZeroHealthHandler; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_RemoveZeroHealthHandler; // Function CJ.CJHealthComponent.SetHealth // 0x0018 (0x0018 - 0x0000) struct CJHealthComponent_SetHealth final { public: float NewHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_SetHealth; // Function CJ.CJHealthComponent.SetMaxHealth // 0x0004 (0x0004 - 0x0000) struct CJHealthComponent_SetMaxHealth final { public: float NewMaxHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_SetMaxHealth; // Function CJ.CJHealthComponent.TakeDamage // 0x0010 (0x0010 - 0x0000) struct CJHealthComponent_TakeDamage final { public: float DamageTaken; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf DamageType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_TakeDamage; // Function CJ.CJHealthComponent.CanBeDamagedBy // 0x0010 (0x0010 - 0x0000) struct CJHealthComponent_CanBeDamagedBy final { public: TSubclassOf DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJHealthComponent_CanBeDamagedBy; // Function CJ.CJHealthComponent.GetDamageMultiplier // 0x0010 (0x0010 - 0x0000) struct CJHealthComponent_GetDamageMultiplier final { public: TSubclassOf DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJHealthComponent_GetDamageMultiplier; // Function CJ.CJHealthComponent.GetHealth // 0x0004 (0x0004 - 0x0000) struct CJHealthComponent_GetHealth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_GetHealth; // Function CJ.CJHealthComponent.GetHealthPercentage // 0x0004 (0x0004 - 0x0000) struct CJHealthComponent_GetHealthPercentage final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_GetHealthPercentage; // Function CJ.CJHealthComponent.GetStatusEffectDamageMultiplier // 0x0010 (0x0010 - 0x0000) struct CJHealthComponent_GetStatusEffectDamageMultiplier final { public: TSubclassOf DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJHealthComponent_GetStatusEffectDamageMultiplier; // Function CJ.CJHealthComponent.IsSpawnedDead // 0x0001 (0x0001 - 0x0000) struct CJHealthComponent_IsSpawnedDead final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJHealthComponent_IsSpawnedDead; // Function CJ.MissionVehicleSpiritFunctionLibrary.SetMissionVehicleIconVisibilty // 0x0018 (0x0018 - 0x0000) struct MissionVehicleSpiritFunctionLibrary_SetMissionVehicleIconVisibilty final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIconVisibility; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MissionVehicleSpiritFunctionLibrary_SetMissionVehicleIconVisibilty; // Function CJ.MotivationSchema.GetEntryByName // 0x0038 (0x0038 - 0x0000) struct MotivationSchema_GetEntryByName final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMotivationKey OutEntry; // 0x0008(0x0030)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationSchema_GetEntryByName; // Function CJ.MotivationSchema.GetEntryNames // 0x0010 (0x0010 - 0x0000) struct MotivationSchema_GetEntryNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationSchema_GetEntryNames; // Function CJ.JobsSubsystem.BP_OnEnterBigTake // 0x0008 (0x0008 - 0x0000) struct JobsSubsystem_BP_OnEnterBigTake final { public: struct FCrewMemberId SelectedCrewMember; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JobsSubsystem_BP_OnEnterBigTake; // Function CJ.JobsSubsystem.GetPlayerController // 0x0008 (0x0008 - 0x0000) struct JobsSubsystem_GetPlayerController final { public: class ACJPlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JobsSubsystem_GetPlayerController; // Function CJ.PCGBlueprintFunctionLibrary.GeneratePlaneDecalMaterial // 0x0018 (0x0018 - 0x0000) struct PCGBlueprintFunctionLibrary_GeneratePlaneDecalMaterial final { public: class AActor* InRootActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* InSourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceConstant* OutPlaneDecalMaterial; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PCGBlueprintFunctionLibrary_GeneratePlaneDecalMaterial; // Function CJ.PedestrianGroup.RegisterMember // 0x0010 (0x0010 - 0x0000) struct PedestrianGroup_RegisterMember final { public: class AActor* NewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PedestrianGroup_RegisterMember; // Function CJ.PedestrianGroup.CanRegister // 0x0001 (0x0001 - 0x0000) struct PedestrianGroup_CanRegister final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroup_CanRegister; // Function CJ.PedestrianGroup.GetDesiredPosition // 0x0020 (0x0020 - 0x0000) struct PedestrianGroup_GetDesiredPosition final { public: uint8 MemberID; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroup_GetDesiredPosition; // Function CJ.PedestrianGroup.GetDesiredSpeed // 0x0008 (0x0008 - 0x0000) struct PedestrianGroup_GetDesiredSpeed final { public: uint8 MemberID; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroup_GetDesiredSpeed; // Function CJ.PedestrianGroup.GetSpeakerPosition // 0x0018 (0x0018 - 0x0000) struct PedestrianGroup_GetSpeakerPosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroup_GetSpeakerPosition; // Function CJ.PedestrianGroup.GetSpeakerTargetPosition // 0x0018 (0x0018 - 0x0000) struct PedestrianGroup_GetSpeakerTargetPosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroup_GetSpeakerTargetPosition; // Function CJ.PedestrianGroup.IsSpeaker // 0x0002 (0x0002 - 0x0000) struct PedestrianGroup_IsSpeaker final { public: uint8 ToCheck; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PedestrianGroup_IsSpeaker; // Function CJ.SayLineNodeAsync.SayLineNode // 0x0030 (0x0030 - 0x0000) struct SayLineNodeAsync_SayLineNode final { public: class USayFlow* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNPCVoiceIdentifierAsset* InSpeakerId; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayLineId InLineId; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic) class USayLineNodeAsync* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayLineNodeAsync_SayLineNode; // Function CJ.PhoneCallDirectoryAsset.IsCallAvailable // 0x00A0 (0x00A0 - 0x0000) struct PhoneCallDirectoryAsset_IsCallAvailable final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPhoneCallAsset Asset; // 0x0008(0x0090)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PhoneCallDirectoryAsset_IsCallAvailable; // Function CJ.RootInformedCapsuleMotionModifier.GetMultiplier // 0x00F0 (0x00F0 - 0x0000) struct RootInformedCapsuleMotionModifier_GetMultiplier final { public: struct FRootInformedCapsuleMotionModifierContext InContext; // 0x0000(0x00E0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x00E0(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E4[0xC]; // 0x00E4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_RootInformedCapsuleMotionModifier_GetMultiplier; // Function CJ.RootInformedCapsuleMotionModifier.GetPriority // 0x00F0 (0x00F0 - 0x0000) struct RootInformedCapsuleMotionModifier_GetPriority final { public: struct FRootInformedCapsuleMotionModifierContext InContext; // 0x0000(0x00E0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x00E0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E1[0xF]; // 0x00E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_RootInformedCapsuleMotionModifier_GetPriority; // Function CJ.RootInformedCapsuleMotionModifier.ShouldApply // 0x00F0 (0x00F0 - 0x0000) struct RootInformedCapsuleMotionModifier_ShouldApply final { public: struct FRootInformedCapsuleMotionModifierContext InContext; // 0x0000(0x00E0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E1[0xF]; // 0x00E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_RootInformedCapsuleMotionModifier_ShouldApply; // Function CJ.PhotoModeSubsystem.TogglePhotoMode // 0x0020 (0x0020 - 0x0000) struct PhotoModeSubsystem_TogglePhotoMode final { public: class UInputMappingContext* PhotoModeToggleMappingContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputMappingContext* PhotoModeInputMappingContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPhotoModeInputActionsDataAsset* InputActions; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf CameraShakeClass; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhotoModeSubsystem_TogglePhotoMode; // Function CJ.PhotoModeSubsystem.IsActive // 0x0001 (0x0001 - 0x0000) struct PhotoModeSubsystem_IsActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhotoModeSubsystem_IsActive; // Function CJ.VolumeControlSubsystem.GetCurrentOverallVolume // 0x0010 (0x0010 - 0x0000) struct VolumeControlSubsystem_GetCurrentOverallVolume final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VolumeControlSubsystem_GetCurrentOverallVolume; // Function CJ.SayIntentNodeAsync.SayIntentNode // 0x0020 (0x0020 - 0x0000) struct SayIntentNodeAsync_SayIntentNode final { public: class USayFlow* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNPCVoiceIdentifierAsset* InSpeakerId; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayIntentId InIntentId; // 0x0010(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) class USayIntentNodeAsync* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayIntentNodeAsync_SayIntentNode; // Function CJ.PlayerDialogueComponent.OnDialogueOption // 0x0004 (0x0004 - 0x0000) struct PlayerDialogueComponent_OnDialogueOption final { public: int32 DialogueChoice; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_OnDialogueOption; // Function CJ.PlayerDialogueComponent.SetBlockingRespone // 0x0001 (0x0001 - 0x0000) struct PlayerDialogueComponent_SetBlockingRespone final { public: bool bBlocking; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_SetBlockingRespone; // Function CJ.PlayerDialogueComponent.SetLockedDialogueState // 0x0001 (0x0001 - 0x0000) struct PlayerDialogueComponent_SetLockedDialogueState final { public: bool Active; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_SetLockedDialogueState; // Function CJ.PlayerDialogueComponent.GetDialogueCameraTransition // 0x0008 (0x0008 - 0x0000) struct PlayerDialogueComponent_GetDialogueCameraTransition final { public: class UCJCameraTransition* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_GetDialogueCameraTransition; // Function CJ.PlayerDialogueComponent.GetDialougeCamera // 0x0008 (0x0008 - 0x0000) struct PlayerDialogueComponent_GetDialougeCamera final { public: class UCJContextualCamera* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_GetDialougeCamera; // Function CJ.PlayerDialogueComponent.IsDialogueStateActive // 0x0001 (0x0001 - 0x0000) struct PlayerDialogueComponent_IsDialogueStateActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_IsDialogueStateActive; // Function CJ.PlayerDialogueComponent.IsInAskMode // 0x0001 (0x0001 - 0x0000) struct PlayerDialogueComponent_IsInAskMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_IsInAskMode; // Function CJ.PlayerDialogueComponent.IsInLockedDialogueState // 0x0001 (0x0001 - 0x0000) struct PlayerDialogueComponent_IsInLockedDialogueState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_IsInLockedDialogueState; // Function CJ.PlayerDialogueComponent.IsInPausedAskMode // 0x0001 (0x0001 - 0x0000) struct PlayerDialogueComponent_IsInPausedAskMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_IsInPausedAskMode; // Function CJ.PlayerDialogueComponent.ShouldDialogueCameraBeActive // 0x0001 (0x0001 - 0x0000) struct PlayerDialogueComponent_ShouldDialogueCameraBeActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_ShouldDialogueCameraBeActive; // Function CJ.PlayerDialogueComponent.ShouldLetterboxBeActive // 0x0001 (0x0001 - 0x0000) struct PlayerDialogueComponent_ShouldLetterboxBeActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerDialogueComponent_ShouldLetterboxBeActive; // Function CJ.ShutterNavLinkComponent.Enable // 0x0001 (0x0001 - 0x0000) struct ShutterNavLinkComponent_Enable final { public: bool bState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ShutterNavLinkComponent_Enable; // Function CJ.PropertySheetSubsystem.PopAllSheetsFromStack // 0x0018 (0x0018 - 0x0000) struct PropertySheetSubsystem_PopAllSheetsFromStack final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UPropertySheetStack* Stack; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULSSpatialAudioComponent* OwnerVolume; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PropertySheetSubsystem_PopAllSheetsFromStack; // Function CJ.PropertySheetSubsystem.PopSheetFromStack // 0x0018 (0x0018 - 0x0000) struct PropertySheetSubsystem_PopSheetFromStack final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SheetId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ULSSpatialAudioComponent* OwnerVolume; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PropertySheetSubsystem_PopSheetFromStack; // Function CJ.PropertySheetSubsystem.PopSheetFromStackFromAmbientZone // 0x0010 (0x0010 - 0x0000) struct PropertySheetSubsystem_PopSheetFromStackFromAmbientZone final { public: int32 SheetId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ULSSpatialAudioComponent* OwnerVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PropertySheetSubsystem_PopSheetFromStackFromAmbientZone; // Function CJ.PropertySheetSubsystem.PushSheetOnStack // 0x0028 (0x0028 - 0x0000) struct PropertySheetSubsystem_PushSheetOnStack final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UPropertySheet* Sheet; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkComponent* Emitter; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULSSpatialAudioComponent* OwnerVolume; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PropertySheetSubsystem_PushSheetOnStack; // Function CJ.PropertySheetSubsystem.PushSheetOnStackFromAmbientZone // 0x0018 (0x0018 - 0x0000) struct PropertySheetSubsystem_PushSheetOnStackFromAmbientZone final { public: const class UPropertySheet* Sheet; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULSSpatialAudioComponent* OwnerVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PropertySheetSubsystem_PushSheetOnStackFromAmbientZone; // Function CJ.RaceCheckPoint.SetActive // 0x0001 (0x0001 - 0x0000) struct RaceCheckPoint_SetActive final { public: bool Visible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RaceCheckPoint_SetActive; // Function CJ.RaceCheckPoint.SetPreviewActive // 0x0001 (0x0001 - 0x0000) struct RaceCheckPoint_SetPreviewActive final { public: bool Visible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RaceCheckPoint_SetPreviewActive; // Function CJ.SayFunctionLibrary.AbortActiveFlowsForCharacter // 0x0018 (0x0018 - 0x0000) struct SayFunctionLibrary_AbortActiveFlowsForCharacter final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_AbortActiveFlowsForCharacter; // Function CJ.SayFunctionLibrary.AbortFlow // 0x0018 (0x0018 - 0x0000) struct SayFunctionLibrary_AbortFlow final { public: class USayFlow* Flow; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_AbortFlow; // Function CJ.SayFunctionLibrary.GetSpeakerForPausedLine // 0x0010 (0x0010 - 0x0000) struct SayFunctionLibrary_GetSpeakerForPausedLine final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_GetSpeakerForPausedLine; // Function CJ.SayFunctionLibrary.GetTimeSinceLastLine // 0x0018 (0x0018 - 0x0000) struct SayFunctionLibrary_GetTimeSinceLastLine final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESpeakerType WhoSpoke; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_GetTimeSinceLastLine; // Function CJ.SayFunctionLibrary.IsInPausedFlow // 0x0010 (0x0010 - 0x0000) struct SayFunctionLibrary_IsInPausedFlow final { public: const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFunctionLibrary_IsInPausedFlow; // Function CJ.SayFunctionLibrary.MakeIntentTargetFromCharacter // 0x0020 (0x0020 - 0x0000) struct SayFunctionLibrary_MakeIntentTargetFromCharacter final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FIntentTarget ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_MakeIntentTargetFromCharacter; // Function CJ.SayFunctionLibrary.MakeIntentTargetFromPlayer // 0x0018 (0x0018 - 0x0000) struct SayFunctionLibrary_MakeIntentTargetFromPlayer final { public: struct FIntentTarget ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_MakeIntentTargetFromPlayer; // Function CJ.SayFunctionLibrary.MakeIntentTargetFromVoiceID // 0x0020 (0x0020 - 0x0000) struct SayFunctionLibrary_MakeIntentTargetFromVoiceID final { public: class UNPCVoiceIdentifierAsset* CharacterId; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FIntentTarget ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_MakeIntentTargetFromVoiceID; // Function CJ.SayFunctionLibrary.PauseFlow // 0x0010 (0x0010 - 0x0000) struct SayFunctionLibrary_PauseFlow final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFunctionLibrary_PauseFlow; // Function CJ.SayFunctionLibrary.ResumeFlow // 0x0010 (0x0010 - 0x0000) struct SayFunctionLibrary_ResumeFlow final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFunctionLibrary_ResumeFlow; // Function CJ.SayFunctionLibrary.SayFlow // 0x0068 (0x0068 - 0x0000) struct SayFunctionLibrary_SayFlow final { public: class ACJCharacter* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayIntentId StartIntent; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) struct FIntentTarget Target; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) TSoftClassPtr Flow; // 0x0028(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceStart; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate InCallBack; // 0x0054(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFunctionLibrary_SayFlow; // Function CJ.SayFunctionLibrary.SayFromTarget // 0x0028 (0x0028 - 0x0000) struct SayFunctionLibrary_SayFromTarget final { public: class ACJCharacter* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayIntentId Intent; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) struct FIntentTarget IntentTarget; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_SayFromTarget; // Function CJ.SayFunctionLibrary.SayIntent // 0x0018 (0x0018 - 0x0000) struct SayFunctionLibrary_SayIntent final { public: class ACJCharacter* Speaker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayIntentId Intent; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFunctionLibrary_SayIntent; // Function CJ.SayFunctionLibrary.SayIntentVoiceId // 0x0020 (0x0020 - 0x0000) struct SayFunctionLibrary_SayIntentVoiceId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNPCVoiceIdentifierAsset* InSpeakerId; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayIntentId Intent; // 0x0010(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFunctionLibrary_SayIntentVoiceId; // Function CJ.SayFunctionLibrary.SayLine // 0x0028 (0x0028 - 0x0000) struct SayFunctionLibrary_SayLine final { public: class ACJCharacter* Speaker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSayLineId InLineId; // 0x0008(0x0018)(Parm, NativeAccessSpecifierPublic) ESayPriority Priority; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayFunctionLibrary_SayLine; // Function CJ.SayFunctionLibrary.Silence // 0x0008 (0x0008 - 0x0000) struct SayFunctionLibrary_Silence final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SayFunctionLibrary_Silence; // Function CJ.SayLineFunctionLibrary.EqualEqual_SayLineId // 0x0038 (0x0038 - 0x0000) struct SayLineFunctionLibrary_EqualEqual_SayLineId final { public: struct FSayLineId A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FSayLineId B; // 0x0018(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayLineFunctionLibrary_EqualEqual_SayLineId; // Function CJ.SayLineFunctionLibrary.NotEqual_SayLineId // 0x0038 (0x0038 - 0x0000) struct SayLineFunctionLibrary_NotEqual_SayLineId final { public: struct FSayLineId A; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) struct FSayLineId B; // 0x0018(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SayLineFunctionLibrary_NotEqual_SayLineId; // Function CJ.SequencedSpline.DebugDrawSequenceData // 0x0004 (0x0004 - 0x0000) struct SequencedSpline_DebugDrawSequenceData final { public: float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SequencedSpline_DebugDrawSequenceData; // Function CJ.SequencedSpline.GetWorldLocationOfCurrentSplinePoint // 0x0028 (0x0028 - 0x0000) struct SequencedSpline_GetWorldLocationOfCurrentSplinePoint final { public: class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutVector; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutSplinePointIndex; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SequencedSpline_GetWorldLocationOfCurrentSplinePoint; // Function CJ.SequencedSpline.PauseTraversing // 0x0008 (0x0008 - 0x0000) struct SequencedSpline_PauseTraversing final { public: class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SequencedSpline_PauseTraversing; // Function CJ.SequencedSpline.SetCurrentSegment // 0x0010 (0x0010 - 0x0000) struct SequencedSpline_SetCurrentSegment final { public: class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewSegmentIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SequencedSpline_SetCurrentSegment; // Function CJ.SequencedSpline.StartTraversing // 0x0010 (0x0010 - 0x0000) struct SequencedSpline_StartTraversing final { public: class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUnpauseIfAlreadyTraversing; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SequencedSpline_StartTraversing; // Function CJ.SequencedSpline.StopTraversing // 0x0008 (0x0008 - 0x0000) struct SequencedSpline_StopTraversing final { public: class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SequencedSpline_StopTraversing; // Function CJ.SequencedSpline.GetCurrentSegment // 0x0088 (0x0088 - 0x0000) struct SequencedSpline_GetCurrentSegment final { public: class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSequencedSplineSegmentData OutSegment; // 0x0008(0x0078)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) int32 OutSegmentIndex; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0084(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SequencedSpline_GetCurrentSegment; // Function CJ.SequencedSpline.GetSplineComponent // 0x0008 (0x0008 - 0x0000) struct SequencedSpline_GetSplineComponent final { public: const class USplineComponent* ReturnValue; // 0x0000(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SequencedSpline_GetSplineComponent; // Function CJ.SequencedSpline.IsTraversingOnSpline // 0x0010 (0x0010 - 0x0000) struct SequencedSpline_IsTraversingOnSpline final { public: class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SequencedSpline_IsTraversingOnSpline; // Function CJ.SpiritSubsystem.OnDataLayerRuntimeStateChanged // 0x0010 (0x0010 - 0x0000) struct SpiritSubsystem_OnDataLayerRuntimeStateChanged final { public: const class UDataLayerInstance* DataLayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDataLayerRuntimeState State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SpiritSubsystem_OnDataLayerRuntimeStateChanged; // Function CJ.SpiritSubsystem.OnDisbanded // 0x0018 (0x0018 - 0x0000) struct SpiritSubsystem_OnDisbanded final { public: class FName PlaceId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate& CreatedSpiritIds)> Callback; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystem_OnDisbanded; // Function CJ.SpiritSubsystem.OnMaterialized // 0x0018 (0x0018 - 0x0000) struct SpiritSubsystem_OnMaterialized final { public: class FName PlaceId1; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate Callback; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystem_OnMaterialized; // Function CJ.SpiritSubsystem.OnMaterialized2 // 0x0020 (0x0020 - 0x0000) struct SpiritSubsystem_OnMaterialized2 final { public: class FName PlaceId1; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId2; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate Callback; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystem_OnMaterialized2; // Function CJ.StaticUtilsBlueprintLibrary.DrawDebugString3D // 0x0050 (0x0050 - 0x0000) struct StaticUtilsBlueprintLibrary_DrawDebugString3D final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PlayerLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Text; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double FontSize; // 0x0048(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_DrawDebugString3D; // Function CJ.StaticUtilsBlueprintLibrary.GetAllSocketsOnStaticMesh // 0x0018 (0x0018 - 0x0000) struct StaticUtilsBlueprintLibrary_GetAllSocketsOnStaticMesh final { public: const class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_GetAllSocketsOnStaticMesh; // Function CJ.StaticUtilsBlueprintLibrary.GetawayStartEnterVehicleDelay // 0x0018 (0x0018 - 0x0000) struct StaticUtilsBlueprintLibrary_GetawayStartEnterVehicleDelay final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Tag; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_GetawayStartEnterVehicleDelay; // Function CJ.StaticUtilsBlueprintLibrary.GetDiscardNavOnTop // 0x0010 (0x0010 - 0x0000) struct StaticUtilsBlueprintLibrary_GetDiscardNavOnTop final { public: const class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_GetDiscardNavOnTop; // Function CJ.StaticUtilsBlueprintLibrary.HasNavigationCollisionData // 0x0010 (0x0010 - 0x0000) struct StaticUtilsBlueprintLibrary_HasNavigationCollisionData final { public: const class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_HasNavigationCollisionData; // Function CJ.StaticUtilsBlueprintLibrary.IsSameAIRequestID // 0x000C (0x000C - 0x0000) struct StaticUtilsBlueprintLibrary_IsSameAIRequestID final { public: struct FAIRequestID A; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FAIRequestID B; // 0x0004(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_IsSameAIRequestID; // Function CJ.StaticUtilsBlueprintLibrary.IsValidWorldStateInt // 0x0024 (0x0024 - 0x0000) struct StaticUtilsBlueprintLibrary_IsValidWorldStateInt final { public: struct FWSNamedIntValue Value; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_IsValidWorldStateInt; // Function CJ.StaticUtilsBlueprintLibrary.SetBlackboardTimeStamp // 0x0010 (0x0010 - 0x0000) struct StaticUtilsBlueprintLibrary_SetBlackboardTimeStamp final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName KeyName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_SetBlackboardTimeStamp; // Function CJ.StatusEffectComponent.ApplyStatusEffect // 0x0010 (0x0010 - 0x0000) struct StatusEffectComponent_ApplyStatusEffect final { public: TSubclassOf ToApply; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StatusEffectComponent_ApplyStatusEffect; // Function CJ.StatusEffectComponent.RemoveStatusEffect // 0x0010 (0x0010 - 0x0000) struct StatusEffectComponent_RemoveStatusEffect final { public: TSubclassOf ToRemove; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StatusEffectComponent_RemoveStatusEffect; // Function CJ.StatusEffectComponent.CanApplyStatusEffect // 0x0010 (0x0010 - 0x0000) struct StatusEffectComponent_CanApplyStatusEffect final { public: TSubclassOf ToApply; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StatusEffectComponent_CanApplyStatusEffect; // Function CJ.SubtitleSubsystem.AddSubtitle // 0x0058 (0x0058 - 0x0000) struct SubtitleSubsystem_AddSubtitle final { public: class FText Text; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float Duration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Location; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Range; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Priority; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Ambient; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class USayFlow* SourceDialogue; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* SpeakingCharacter; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SubtitleSubsystem_AddSubtitle; // Function CJ.SubtitleSubsystem.RemoveSubtitle // 0x0004 (0x0004 - 0x0000) struct SubtitleSubsystem_RemoveSubtitle final { public: int32 SubtitleHandle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SubtitleSubsystem_RemoveSubtitle; // Function CJ.SubtitleSubsystem.GetSubtitleEntryViewModel // 0x0008 (0x0008 - 0x0000) struct SubtitleSubsystem_GetSubtitleEntryViewModel final { public: class USubtitleEntryViewModel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SubtitleSubsystem_GetSubtitleEntryViewModel; // Function CJ.TeleportSubsystem.Teleport_Actor // 0x0020 (0x0020 - 0x0000) struct TeleportSubsystem_Teleport_Actor final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPrimaryAssetId InNamedLocationId; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TeleportSubsystem_Teleport_Actor; // Function CJ.TeleportSubsystem.Teleport_Actor_NoFade // 0x0020 (0x0020 - 0x0000) struct TeleportSubsystem_Teleport_Actor_NoFade final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPrimaryAssetId InNamedLocationId; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TeleportSubsystem_Teleport_Actor_NoFade; // Function CJ.TeleportSubsystem.Teleport_Actor_WithHandler // 0x0030 (0x0030 - 0x0000) struct TeleportSubsystem_Teleport_Actor_WithHandler final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPrimaryAssetId InNamedLocationId; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface InTeleportHandler; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TeleportSubsystem_Teleport_Actor_WithHandler; // Function CJ.TeleportSubsystem.Teleport_ByPrimayAssetId // 0x0010 (0x0010 - 0x0000) struct TeleportSubsystem_Teleport_ByPrimayAssetId final { public: struct FPrimaryAssetId InNamedLocationId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TeleportSubsystem_Teleport_ByPrimayAssetId; // Function CJ.TeleportSubsystem.Teleport_ByPrimayAssetId_WithHandler // 0x0028 (0x0028 - 0x0000) struct TeleportSubsystem_Teleport_ByPrimayAssetId_WithHandler final { public: struct FPrimaryAssetId InNamedLocationId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface InTeleportHandler; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseFade; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TeleportSubsystem_Teleport_ByPrimayAssetId_WithHandler; // Function CJ.TeleportSubsystem.Teleport_BySoftObjectPath // 0x0028 (0x0028 - 0x0000) struct TeleportSubsystem_Teleport_BySoftObjectPath final { public: TSoftObjectPtr InNamedLocationIdentifierAsset; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TeleportSubsystem_Teleport_BySoftObjectPath; // Function CJ.TeleportSubsystem.Teleport_BySoftObjectPath_WithHandler // 0x0040 (0x0040 - 0x0000) struct TeleportSubsystem_Teleport_BySoftObjectPath_WithHandler final { public: TSoftObjectPtr InNamedLocationIdentifierAsset; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface InTeleportHandler; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseFade; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TeleportSubsystem_Teleport_BySoftObjectPath_WithHandler; // Function CJ.TeleportSubsystem.Teleport_Debug // 0x0038 (0x0038 - 0x0000) struct TeleportSubsystem_Teleport_Debug final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDestLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InDestRotation; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TeleportSubsystem_Teleport_Debug; // Function CJ.TimeTrialActor.GetCheckPointIndex // 0x0010 (0x0010 - 0x0000) struct TimeTrialActor_GetCheckPointIndex final { public: class ARaceCheckPoint* RaceCheckPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TimeTrialActor_GetCheckPointIndex; // Function CJ.TimeTrialActor.OverlapCheckPoint // 0x0010 (0x0010 - 0x0000) struct TimeTrialActor_OverlapCheckPoint final { public: class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimeTrialActor_OverlapCheckPoint; // Function CJ.TimeTrialActor.GetCheckPointTimeIndex // 0x0004 (0x0004 - 0x0000) struct TimeTrialActor_GetCheckPointTimeIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimeTrialActor_GetCheckPointTimeIndex; // Function CJ.TimeTrialActor.IsValidRace // 0x0001 (0x0001 - 0x0000) struct TimeTrialActor_IsValidRace final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimeTrialActor_IsValidRace; // Function CJ.TrafficRoadblockComponent.IsRoadblockActivated // 0x0001 (0x0001 - 0x0000) struct TrafficRoadblockComponent_IsRoadblockActivated final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficRoadblockComponent_IsRoadblockActivated; // Function CJ.TrafficRoadblockManager.AddRoadblock // 0x0028 (0x0028 - 0x0000) struct TrafficRoadblockManager_AddRoadblock final { public: struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ELaneType LaneType; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficRoadblockManager_AddRoadblock; // Function CJ.TrafficRoadblockManager.RemoveRoadblock // 0x0008 (0x0008 - 0x0000) struct TrafficRoadblockManager_RemoveRoadblock final { public: class FName RoadblockName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficRoadblockManager_RemoveRoadblock; // Function CJ.TrafficRoadNameHandler.GetRoadNameForPosition // 0x0028 (0x0028 - 0x0000) struct TrafficRoadNameHandler_GetRoadNameForPosition final { public: struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SearchRange; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DistanceToRoad; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficRoadNameHandler_GetRoadNameForPosition; // Function CJ.TrafficRoadNameHandler.GetRoadNameForVehicle // 0x0010 (0x0010 - 0x0000) struct TrafficRoadNameHandler_GetRoadNameForVehicle final { public: const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficRoadNameHandler_GetRoadNameForVehicle; // Function CJ.TrafficRoadNameHandler.GetRoadNamesForPosition // 0x0030 (0x0030 - 0x0000) struct TrafficRoadNameHandler_GetRoadNamesForPosition final { public: struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SearchRange; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficRoadNameHandler_GetRoadNamesForPosition; // Function CJ.Train.SetWantedSpeed // 0x0004 (0x0004 - 0x0000) struct Train_SetWantedSpeed final { public: float NewWantedSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Train_SetWantedSpeed; // Function CJ.Train.GetRemainingWaitTime // 0x0004 (0x0004 - 0x0000) struct Train_GetRemainingWaitTime final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Train_GetRemainingWaitTime; // Function CJ.Train.GetWantedSpeed // 0x0004 (0x0004 - 0x0000) struct Train_GetWantedSpeed final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Train_GetWantedSpeed; // Function CJ.Train.IsLeadingTrain // 0x0001 (0x0001 - 0x0000) struct Train_IsLeadingTrain final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Train_IsLeadingTrain; // Function CJ.Train.IsWaitingAtStation // 0x0001 (0x0001 - 0x0000) struct Train_IsWaitingAtStation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Train_IsWaitingAtStation; // Function CJ.TransformWarperComponent.AddOrUpdateWarpTarget // 0x0070 (0x0070 - 0x0000) struct TransformWarperComponent_AddOrUpdateWarpTarget final { public: class FName TargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransformWarpTarget WarpTarget; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TransformWarperComponent_AddOrUpdateWarpTarget; // Function CJ.TransformWarperComponent.AddOrUpdateWarpTargetForMovement // 0x0070 (0x0070 - 0x0000) struct TransformWarperComponent_AddOrUpdateWarpTargetForMovement final { public: class FName TargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransformWarpTarget WarpTarget; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TransformWarperComponent_AddOrUpdateWarpTargetForMovement; // Function CJ.TransformWarperComponent.RemoveWarpTarget // 0x000C (0x000C - 0x0000) struct TransformWarperComponent_RemoveWarpTarget final { public: class FName TargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Priority; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TransformWarperComponent_RemoveWarpTarget; // Function CJ.UIAudioEmitter.PostUIEvent // 0x0010 (0x0010 - 0x0000) struct UIAudioEmitter_PostUIEvent final { public: class UAkAudioEvent* Event; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UIAudioEmitter_PostUIEvent; // Function CJ.VehicleCustomDataFunctionLibrary.GetPackedVehicleInstanceCustomData // 0x0018 (0x0018 - 0x0000) struct VehicleCustomDataFunctionLibrary_GetPackedVehicleInstanceCustomData final { public: const class UPrimitiveComponent* PrimitiveComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPackedVehicleInstanceCustomData OutPackedCustomData; // 0x0008(0x0004)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) int32 DataIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleCustomDataFunctionLibrary_GetPackedVehicleInstanceCustomData; // Function CJ.VehicleCustomDataFunctionLibrary.PackVehicleInstanceCustomData // 0x0018 (0x0018 - 0x0000) struct VehicleCustomDataFunctionLibrary_PackVehicleInstanceCustomData final { public: struct FVehicleInstanceCustomData CustomData; // 0x0000(0x0013)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FPackedVehicleInstanceCustomData ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleCustomDataFunctionLibrary_PackVehicleInstanceCustomData; // Function CJ.VehicleCustomDataFunctionLibrary.UnpackVehicleInstanceCustomData // 0x0018 (0x0018 - 0x0000) struct VehicleCustomDataFunctionLibrary_UnpackVehicleInstanceCustomData final { public: struct FPackedVehicleInstanceCustomData PackedCustomData; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FVehicleInstanceCustomData ReturnValue; // 0x0004(0x0013)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleCustomDataFunctionLibrary_UnpackVehicleInstanceCustomData; // Function CJ.VehicleEngineParameterModifier.BlueprintModifyParameter // 0x0030 (0x0030 - 0x0000) struct VehicleEngineParameterModifier_BlueprintModifyParameter final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class ACJVehicle* Vehicle; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVehicleEngineParameterContext InContext; // 0x0010(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) struct FVehicleEngineParameterContext OutContext; // 0x0020(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEngineParameterModifier_BlueprintModifyParameter; // Function CJ.VehicleEngineParameterModifier.BlueprintShouldRun // 0x0010 (0x0010 - 0x0000) struct VehicleEngineParameterModifier_BlueprintShouldRun final { public: const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleEngineParameterModifier_BlueprintShouldRun; // Function CJ.VehicleSirensAbilityComponent.ApplySirensOffset // 0x0004 (0x0004 - 0x0000) struct VehicleSirensAbilityComponent_ApplySirensOffset final { public: float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleSirensAbilityComponent_ApplySirensOffset; // Function CJ.VehicleTrafficPath.GetClosestTransformOnPath // 0x0090 (0x0090 - 0x0000) struct VehicleTrafficPath_GetClosestTransformOnPath final { public: struct FVector WorldPosition; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SearchRange; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OffsetForwardDistance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform ResultTransform; // 0x0020(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleTrafficPath_GetClosestTransformOnPath; // Function CJ.VehicleTrafficPath.GetPathWorldPoint // 0x0028 (0x0028 - 0x0000) struct VehicleTrafficPath_GetPathWorldPoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector WorldPoint; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleTrafficPath_GetPathWorldPoint; // Function CJ.VehicleTrafficPath.GetPathWorldPoints // 0x0010 (0x0010 - 0x0000) struct VehicleTrafficPath_GetPathWorldPoints final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleTrafficPath_GetPathWorldPoints; // Function CJ.VehicleTrafficPathContainer.GetChosenPath // 0x0008 (0x0008 - 0x0000) struct VehicleTrafficPathContainer_GetChosenPath final { public: class AVehicleTrafficPath* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleTrafficPathContainer_GetChosenPath; // Function CJ.VehicleWeakSpot.CanTakeImpactDamage // 0x0001 (0x0001 - 0x0000) struct VehicleWeakSpot_CanTakeImpactDamage final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_CanTakeImpactDamage; // Function CJ.VehicleWeakSpot.ContributesToMechanicalHealth // 0x0001 (0x0001 - 0x0000) struct VehicleWeakSpot_ContributesToMechanicalHealth final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_ContributesToMechanicalHealth; // Function CJ.VehicleWeakSpot.GetBoneName // 0x0008 (0x0008 - 0x0000) struct VehicleWeakSpot_GetBoneName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_GetBoneName; // Function CJ.VehicleWeakSpot.GetBoxExtents // 0x0018 (0x0018 - 0x0000) struct VehicleWeakSpot_GetBoxExtents final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_GetBoxExtents; // Function CJ.VehicleWeakSpot.GetHitPointsForDamageThreshold // 0x0004 (0x0004 - 0x0000) struct VehicleWeakSpot_GetHitPointsForDamageThreshold final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_GetHitPointsForDamageThreshold; // Function CJ.VehicleWeakSpot.GetQuantifiedDamageValue // 0x0004 (0x0004 - 0x0000) struct VehicleWeakSpot_GetQuantifiedDamageValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_GetQuantifiedDamageValue; // Function CJ.VehicleWeakSpot.GetStructuralIntegrityThreshold // 0x0004 (0x0004 - 0x0000) struct VehicleWeakSpot_GetStructuralIntegrityThreshold final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_GetStructuralIntegrityThreshold; // Function CJ.VehicleWeakSpot.GetTotalHitpoints // 0x0004 (0x0004 - 0x0000) struct VehicleWeakSpot_GetTotalHitpoints final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_GetTotalHitpoints; // Function CJ.VehicleWeakSpot.GetWeakspotType // 0x0001 (0x0001 - 0x0000) struct VehicleWeakSpot_GetWeakspotType final { public: EWeakSpotType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_GetWeakspotType; // Function CJ.VehicleWeakSpot.GetWorldTransform // 0x0060 (0x0060 - 0x0000) struct VehicleWeakSpot_GetWorldTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_GetWorldTransform; // Function CJ.VehicleWeakSpot.ShouldShowHealthbar // 0x0001 (0x0001 - 0x0000) struct VehicleWeakSpot_ShouldShowHealthbar final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWeakSpot_ShouldShowHealthbar; // Function CJ.VehicleWhooshComponent.OnVehicleControllerChanged // 0x0018 (0x0018 - 0x0000) struct VehicleWhooshComponent_OnVehicleControllerChanged final { public: class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* OldController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* NewController; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWhooshComponent_OnVehicleControllerChanged; // Function CJ.VOSubsystem.PanGloballyToCenter // 0x0008 (0x0008 - 0x0000) struct VOSubsystem_PanGloballyToCenter final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VOSubsystem_PanGloballyToCenter; // Function CJ.VOSubsystem.StopGlobalPanToCenter // 0x0008 (0x0008 - 0x0000) struct VOSubsystem_StopGlobalPanToCenter final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VOSubsystem_StopGlobalPanToCenter; // Function CJ.WaitForCharacterWithGenericTagAsyncAction.WaitForCharacterWithGenericTag // 0x0018 (0x0018 - 0x0000) struct WaitForCharacterWithGenericTagAsyncAction_WaitForCharacterWithGenericTag final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Tag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWaitForCharacterWithGenericTagAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WaitForCharacterWithGenericTagAsyncAction_WaitForCharacterWithGenericTag; // Function CJ.WieldingComponent.Wield // 0x0038 (0x0038 - 0x0000) struct WieldingComponent_Wield final { public: struct FInventoryItemLocator Item; // 0x0000(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldingComponent_Wield; // Function CJ.WieldingComponent.GetCurrentWeapon // 0x0008 (0x0008 - 0x0000) struct WieldingComponent_GetCurrentWeapon final { public: class AWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldingComponent_GetCurrentWeapon; // Function CJ.WieldingComponent.GetWieldedActor // 0x0008 (0x0008 - 0x0000) struct WieldingComponent_GetWieldedActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldingComponent_GetWieldedActor; // Function CJ.WieldingComponent.GetWieldedItem // 0x0038 (0x0038 - 0x0000) struct WieldingComponent_GetWieldedItem final { public: struct FInventoryItemLocator ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldingComponent_GetWieldedItem; // Function CJ.WieldingComponent.GetWieldedType // 0x0001 (0x0001 - 0x0000) struct WieldingComponent_GetWieldedType final { public: EWeaponType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldingComponent_GetWieldedType; // Function CJ.WieldingComponent.IsWieldingWeapon // 0x0001 (0x0001 - 0x0000) struct WieldingComponent_IsWieldingWeapon final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldingComponent_IsWieldingWeapon; // Function CJ.ZoneGraphLaneTrackerComponent.AdvanceLanePosition // 0x0008 (0x0008 - 0x0000) struct ZoneGraphLaneTrackerComponent_AdvanceLanePosition final { public: float DistanceToAdvance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UpdateLaneLocation; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAdvancePositionResult ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_AdvanceLanePosition; // Function CJ.ZoneGraphLaneTrackerComponent.AssignTrafficPath // 0x0008 (0x0008 - 0x0000) struct ZoneGraphLaneTrackerComponent_AssignTrafficPath final { public: class AVehicleTrafficPath* TrafficPath; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_AssignTrafficPath; // Function CJ.ZoneGraphLaneTrackerComponent.FindFutureLanePosition // 0x0080 (0x0080 - 0x0000) struct ZoneGraphLaneTrackerComponent_FindFutureLanePosition final { public: float DistanceToAdvance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ResultTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_FindFutureLanePosition; // Function CJ.ZoneGraphLaneTrackerComponent.GeneratePath // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GeneratePath final { public: struct FVector GoalPosition; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GeneratePath; // Function CJ.ZoneGraphLaneTrackerComponent.GetPositionOnLane // 0x0020 (0x0020 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetPositionOnLane final { public: float DistanceToCheck; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetPositionOnLane; // Function CJ.ZoneGraphLaneTrackerComponent.SetLaneOffset // 0x0004 (0x0004 - 0x0000) struct ZoneGraphLaneTrackerComponent_SetLaneOffset final { public: float Offset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SetLaneOffset; // Function CJ.ZoneGraphLaneTrackerComponent.SetRoute // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_SetRoute final { public: TArray RoutePoints; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bRouteIsLooping; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SetRoute; // Function CJ.ZoneGraphLaneTrackerComponent.SetRouteProgress // 0x0004 (0x0004 - 0x0000) struct ZoneGraphLaneTrackerComponent_SetRouteProgress final { public: int32 RouteProgress; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SetRouteProgress; // Function CJ.ZoneGraphLaneTrackerComponent.SetStartLaneFromWorldPosition // 0x0020 (0x0020 - 0x0000) struct ZoneGraphLaneTrackerComponent_SetStartLaneFromWorldPosition final { public: struct FVector WorldPosition; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLaneFound; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float OutDistance; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SetStartLaneFromWorldPosition; // Function CJ.ZoneGraphLaneTrackerComponent.SwitchToAdjacentLane // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_SwitchToAdjacentLane final { public: EZoneLaneLinkFlags LaneLink; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName IgnoreName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxFreeDistance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinFreeDistance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SwitchToAdjacentLane; // Function CJ.ZoneGraphLaneTrackerComponent.UpdateCurrentPositionFromWorldPosition // 0x0020 (0x0020 - 0x0000) struct ZoneGraphLaneTrackerComponent_UpdateCurrentPositionFromWorldPosition final { public: struct FVector WorldPosition; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLaneFound; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float OutDistance; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_UpdateCurrentPositionFromWorldPosition; // Function CJ.ZoneGraphLaneTrackerComponent.GetClosestTrafficAgent // 0x001C (0x001C - 0x0000) struct ZoneGraphLaneTrackerComponent_GetClosestTrafficAgent final { public: class FName IgnoreName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxRange; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinRange; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ClosestDistance; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ClosestAgentSpeed; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetClosestTrafficAgent; // Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneDirection // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetCurrentLaneDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneDirection; // Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneOffsetVector // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetCurrentLaneOffsetVector final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneOffsetVector; // Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLanePosition // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetCurrentLanePosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLanePosition; // Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneTransform // 0x0060 (0x0060 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetCurrentLaneTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneTransform; // Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneUpDirection // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetCurrentLaneUpDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneUpDirection; // Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneWidth // 0x0004 (0x0004 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetCurrentLaneWidth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneWidth; // Function CJ.ZoneGraphLaneTrackerComponent.GetLaneOffset // 0x0004 (0x0004 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetLaneOffset final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetLaneOffset; // Function CJ.ZoneGraphLaneTrackerComponent.GetLaneSpiritsInRange // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetLaneSpiritsInRange final { public: float Range; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetLaneSpiritsInRange; // Function CJ.ZoneGraphLaneTrackerComponent.GetNextLaneDirection // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetNextLaneDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetNextLaneDirection; // Function CJ.ZoneGraphLaneTrackerComponent.GetNextLanePosition // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetNextLanePosition final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetNextLanePosition; // Function CJ.ZoneGraphLaneTrackerComponent.GetRemainingPathLength // 0x0004 (0x0004 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetRemainingPathLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetRemainingPathLength; // Function CJ.ZoneGraphLaneTrackerComponent.GetRouteProgress // 0x0004 (0x0004 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetRouteProgress final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetRouteProgress; // Function CJ.ZoneGraphLaneTrackerComponent.GetSpeedLimitFromCurrentLane // 0x0004 (0x0004 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetSpeedLimitFromCurrentLane final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetSpeedLimitFromCurrentLane; // Function CJ.ZoneGraphLaneTrackerComponent.GetSpiritsOnSameLaneAndPath // 0x0018 (0x0018 - 0x0000) struct ZoneGraphLaneTrackerComponent_GetSpiritsOnSameLaneAndPath final { public: float Range; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetSpiritsOnSameLaneAndPath; // Function CJ.ZoneGraphLaneTrackerComponent.HasAdjacentLane // 0x0003 (0x0003 - 0x0000) struct ZoneGraphLaneTrackerComponent_HasAdjacentLane final { public: EZoneLaneLinkFlags LaneLink; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EZoneLaneLinkFlags Exclude; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_HasAdjacentLane; // Function CJ.ZoneGraphLaneTrackerComponent.HasPath // 0x0001 (0x0001 - 0x0000) struct ZoneGraphLaneTrackerComponent_HasPath final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_HasPath; // Function CJ.ZoneGraphLaneTrackerComponent.HasReachedEndofPath // 0x0001 (0x0001 - 0x0000) struct ZoneGraphLaneTrackerComponent_HasReachedEndofPath final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_HasReachedEndofPath; // Function CJ.ZoneGraphLaneTrackerComponent.IsAtEndOfLane // 0x0008 (0x0008 - 0x0000) struct ZoneGraphLaneTrackerComponent_IsAtEndOfLane final { public: float DistanceToEndOfLane; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsAtEndOfLane; // Function CJ.ZoneGraphLaneTrackerComponent.IsCurrentLaneValid // 0x0001 (0x0001 - 0x0000) struct ZoneGraphLaneTrackerComponent_IsCurrentLaneValid final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsCurrentLaneValid; // Function CJ.ZoneGraphLaneTrackerComponent.IsInEarlySplit // 0x0001 (0x0001 - 0x0000) struct ZoneGraphLaneTrackerComponent_IsInEarlySplit final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsInEarlySplit; // Function CJ.ZoneGraphLaneTrackerComponent.IsNextPathLaneAdjacentLane // 0x0002 (0x0002 - 0x0000) struct ZoneGraphLaneTrackerComponent_IsNextPathLaneAdjacentLane final { public: EZoneLaneLinkFlags LaneLink; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsNextPathLaneAdjacentLane; // Function CJ.ZoneGraphLaneTrackerComponent.IsTurningLeft // 0x0001 (0x0001 - 0x0000) struct ZoneGraphLaneTrackerComponent_IsTurningLeft final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsTurningLeft; // Function CJ.ZoneGraphLaneTrackerComponent.IsTurningRight // 0x0001 (0x0001 - 0x0000) struct ZoneGraphLaneTrackerComponent_IsTurningRight final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsTurningRight; // Function CJ.ZoneSubsystem.GetZoneDisplayName // 0x0020 (0x0020 - 0x0000) struct ZoneSubsystem_GetZoneDisplayName final { public: class FName ZoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneSubsystem_GetZoneDisplayName; // Function CJ.ZoneSubsystem.GetZoneFromLocationBp // 0x0030 (0x0030 - 0x0000) struct ZoneSubsystem_GetZoneFromLocationBp final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName LayerName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ZoneSubsystem_GetZoneFromLocationBp; // Function CJ.ZoneSubsystem.GetZoneNameFromLocation // 0x0030 (0x0030 - 0x0000) struct ZoneSubsystem_GetZoneNameFromLocation final { public: struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName LayerName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ZoneSubsystem_GetZoneNameFromLocation; // Function CJ.TracingFunctionLibrary.BoxOverlapActorsWithWorldContext // 0x0078 (0x0078 - 0x0000) struct TracingFunctionLibrary_BoxOverlapActorsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BoxPos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BoxExtent; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ActorClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_BoxOverlapActorsWithWorldContext; // Function CJ.TracingFunctionLibrary.BoxOverlapComponentsWithWorldContext // 0x0078 (0x0078 - 0x0000) struct TracingFunctionLibrary_BoxOverlapComponentsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BoxPos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Extent; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ComponentClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_BoxOverlapComponentsWithWorldContext; // Function CJ.TracingFunctionLibrary.BoxTraceMultiByProfileWithWorldContext // 0x00D0 (0x00D0 - 0x0000) struct TracingFunctionLibrary_BoxTraceMultiByProfileWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0078(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x00A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x00B4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x00C4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceMultiByProfileWithWorldContext; // Function CJ.TracingFunctionLibrary.BoxTraceMultiForObjectsWithWorldContext // 0x00D8 (0x00D8 - 0x0000) struct TracingFunctionLibrary_BoxTraceMultiForObjectsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0080(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x00BC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceMultiForObjectsWithWorldContext; // Function CJ.TracingFunctionLibrary.BoxTraceMultiWithWorldContext // 0x00C8 (0x00C8 - 0x0000) struct TracingFunctionLibrary_BoxTraceMultiWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x00BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceMultiWithWorldContext; // Function CJ.TracingFunctionLibrary.BoxTraceSingleByProfileWithWorldContext // 0x01C0 (0x01C0 - 0x0000) struct TracingFunctionLibrary_BoxTraceSingleByProfileWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0078(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0090(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0190(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0194(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x01A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x01B4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1B9[0x7]; // 0x01B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceSingleByProfileWithWorldContext; // Function CJ.TracingFunctionLibrary.BoxTraceSingleForObjectsWithWorldContext // 0x01C8 (0x01C8 - 0x0000) struct TracingFunctionLibrary_BoxTraceSingleForObjectsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0080(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0098(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0198(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_199[0x3]; // 0x0199(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x019C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x01AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x01BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C1[0x7]; // 0x01C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceSingleForObjectsWithWorldContext; // Function CJ.TracingFunctionLibrary.BoxTraceSingleWithWorldContext // 0x01B8 (0x01B8 - 0x0000) struct TracingFunctionLibrary_BoxTraceSingleWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0088(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0188(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x018C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x019C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x01AC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceSingleWithWorldContext; // Function CJ.TracingFunctionLibrary.CapsuleOverlapActorsWithWorldContext // 0x0068 (0x0068 - 0x0000) struct TracingFunctionLibrary_CapsuleOverlapActorsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CapsulePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ActorClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleOverlapActorsWithWorldContext; // Function CJ.TracingFunctionLibrary.CapsuleOverlapComponentsWithWorldContext // 0x0068 (0x0068 - 0x0000) struct TracingFunctionLibrary_CapsuleOverlapComponentsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CapsulePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ComponentClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleOverlapComponentsWithWorldContext; // Function CJ.TracingFunctionLibrary.CapsuleTraceMultiByProfileWithWorldContext // 0x00A8 (0x00A8 - 0x0000) struct TracingFunctionLibrary_CapsuleTraceMultiByProfileWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceMultiByProfileWithWorldContext; // Function CJ.TracingFunctionLibrary.CapsuleTraceMultiForObjectsWithWorldContext // 0x00B0 (0x00B0 - 0x0000) struct TracingFunctionLibrary_CapsuleTraceMultiForObjectsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0070(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x00A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceMultiForObjectsWithWorldContext; // Function CJ.TracingFunctionLibrary.CapsuleTraceMultiWithWorldContext // 0x00A0 (0x00A0 - 0x0000) struct TracingFunctionLibrary_CapsuleTraceMultiWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceMultiWithWorldContext; // Function CJ.TracingFunctionLibrary.CapsuleTraceSingleByProfileWithWorldContext // 0x0198 (0x0198 - 0x0000) struct TracingFunctionLibrary_CapsuleTraceSingleByProfileWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceSingleByProfileWithWorldContext; // Function CJ.TracingFunctionLibrary.CapsuleTraceSingleForObjectsWithWorldContext // 0x01A0 (0x01A0 - 0x0000) struct TracingFunctionLibrary_CapsuleTraceSingleForObjectsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceSingleForObjectsWithWorldContext; // Function CJ.TracingFunctionLibrary.CapsuleTraceSingleWithWorldContext // 0x0190 (0x0190 - 0x0000) struct TracingFunctionLibrary_CapsuleTraceSingleWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceSingleWithWorldContext; // Function CJ.TracingFunctionLibrary.LineTraceMultiByProfileWithWorldContext // 0x00A0 (0x00A0 - 0x0000) struct TracingFunctionLibrary_LineTraceMultiByProfileWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceMultiByProfileWithWorldContext; // Function CJ.TracingFunctionLibrary.LineTraceMultiForObjectsWithWorldContext // 0x00A8 (0x00A8 - 0x0000) struct TracingFunctionLibrary_LineTraceMultiForObjectsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceMultiForObjectsWithWorldContext; // Function CJ.TracingFunctionLibrary.LineTraceMultiWithWorldContext // 0x0098 (0x0098 - 0x0000) struct TracingFunctionLibrary_LineTraceMultiWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceMultiWithWorldContext; // Function CJ.TracingFunctionLibrary.LineTraceSingleByProfileWithWorldContext // 0x0190 (0x0190 - 0x0000) struct TracingFunctionLibrary_LineTraceSingleByProfileWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceSingleByProfileWithWorldContext; // Function CJ.TracingFunctionLibrary.LineTraceSingleForObjectsWithWorldContext // 0x0198 (0x0198 - 0x0000) struct TracingFunctionLibrary_LineTraceSingleForObjectsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceSingleForObjectsWithWorldContext; // Function CJ.TracingFunctionLibrary.LineTraceSingleWithWorldContext // 0x0188 (0x0188 - 0x0000) struct TracingFunctionLibrary_LineTraceSingleWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0158(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x015C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x017C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceSingleWithWorldContext; // Function CJ.TracingFunctionLibrary.SphereOverlapActorsWithWorldContext // 0x0068 (0x0068 - 0x0000) struct TracingFunctionLibrary_SphereOverlapActorsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpherePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ActorClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_SphereOverlapActorsWithWorldContext; // Function CJ.TracingFunctionLibrary.SphereOverlapComponentsWithWorldContext // 0x0068 (0x0068 - 0x0000) struct TracingFunctionLibrary_SphereOverlapComponentsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpherePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ComponentClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_SphereOverlapComponentsWithWorldContext; // Function CJ.TracingFunctionLibrary.SphereTraceMultiByProfileWithWorldContext // 0x00A0 (0x00A0 - 0x0000) struct TracingFunctionLibrary_SphereTraceMultiByProfileWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceMultiByProfileWithWorldContext; // Function CJ.TracingFunctionLibrary.SphereTraceMultiForObjectsWithWorldContext // 0x00B0 (0x00B0 - 0x0000) struct TracingFunctionLibrary_SphereTraceMultiForObjectsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0070(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x00A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceMultiForObjectsWithWorldContext; // Function CJ.TracingFunctionLibrary.SphereTraceMultiWithWorldContext // 0x0098 (0x0098 - 0x0000) struct TracingFunctionLibrary_SphereTraceMultiWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceMultiWithWorldContext; // Function CJ.TracingFunctionLibrary.SphereTraceSingleByProfileWithWorldContext // 0x0190 (0x0190 - 0x0000) struct TracingFunctionLibrary_SphereTraceSingleByProfileWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceSingleByProfileWithWorldContext; // Function CJ.TracingFunctionLibrary.SphereTraceSingleForObjectsWithWorldContext // 0x01A0 (0x01A0 - 0x0000) struct TracingFunctionLibrary_SphereTraceSingleForObjectsWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceSingleForObjectsWithWorldContext; // Function CJ.TracingFunctionLibrary.SphereTraceSingleWithWorldContext // 0x0188 (0x0188 - 0x0000) struct TracingFunctionLibrary_SphereTraceSingleWithWorldContext final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0158(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x015C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x017C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceSingleWithWorldContext; // Function CJ.CJAITask_UseSmartObject.UseSmartObjectActor // 0x0020 (0x0020 - 0x0000) struct CJAITask_UseSmartObject_UseSmartObjectActor final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* SmartObjectActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESmartObjectClaimPriority Priority; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTeleport; // 0x0012(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class UCJAITask_UseSmartObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_UseSmartObject_UseSmartObjectActor; // Function CJ.CJAITask_UseSmartObject.UseSmartObjectClaimed // 0x0040 (0x0040 - 0x0000) struct CJAITask_UseSmartObject_UseSmartObjectClaimed final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTeleport; // 0x0031(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UCJAITask_UseSmartObject* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_UseSmartObject_UseSmartObjectClaimed; // Function CJ.CJAITask_UseSmartObject.UseSmartObjectComponent // 0x0020 (0x0020 - 0x0000) struct CJAITask_UseSmartObject_UseSmartObjectComponent final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USmartObjectComponent* SmartObjectComp; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESmartObjectClaimPriority Priority; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTeleport; // 0x0012(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class UCJAITask_UseSmartObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_UseSmartObject_UseSmartObjectComponent; // Function CJ.CJAITask_UseSmartObject.UseSmartObjectSlot // 0x0028 (0x0028 - 0x0000) struct CJAITask_UseSmartObject_UseSmartObjectSlot final { public: class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectSlotHandle SlotHandle; // 0x0008(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESmartObjectClaimPriority Priority; // 0x001C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockAILogic; // 0x001D(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTeleport; // 0x001E(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) class UCJAITask_UseSmartObject* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAITask_UseSmartObject_UseSmartObjectSlot; // Function CJ.CrewJobManager.RegisterCrewMember // 0x0008 (0x0008 - 0x0000) struct CrewJobManager_RegisterCrewMember final { public: class ACJCharacter* CrewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobManager_RegisterCrewMember; // Function CJ.CrewJobManager.SelectCrewMember // 0x0004 (0x0004 - 0x0000) struct CrewJobManager_SelectCrewMember final { public: int32 CrewMemberIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobManager_SelectCrewMember; // Function CJ.CrewJobManager.SetActive // 0x0001 (0x0001 - 0x0000) struct CrewJobManager_SetActive final { public: bool Active; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobManager_SetActive; // Function CJ.CrewJobManager.UnregisterCrewMember // 0x0008 (0x0008 - 0x0000) struct CrewJobManager_UnregisterCrewMember final { public: class ACJCharacter* CrewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobManager_UnregisterCrewMember; // Function CJ.CrewJobManager.CanBeActivated // 0x0001 (0x0001 - 0x0000) struct CrewJobManager_CanBeActivated final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobManager_CanBeActivated; // Function CJ.CrewJobManager.GetCrewMembers // 0x0010 (0x0010 - 0x0000) struct CrewJobManager_GetCrewMembers final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobManager_GetCrewMembers; // Function CJ.CrewJobManager.GetSelectedCrewMember // 0x0008 (0x0008 - 0x0000) struct CrewJobManager_GetSelectedCrewMember final { public: class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobManager_GetSelectedCrewMember; // Function CJ.CrewJobManager.IsActive // 0x0001 (0x0001 - 0x0000) struct CrewJobManager_IsActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CrewJobManager_IsActive; // Function CJ.HTNTask_Evade.OnActionFinished // 0x0010 (0x0010 - 0x0000) struct HTNTask_Evade_OnActionFinished final { public: ECharacterActionResult Result; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AAIController* AIController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HTNTask_Evade_OnActionFinished; // Function CJ.SituationSubsystem.ReportSituationEvent // 0x0014 (0x0014 - 0x0000) struct SituationSubsystem_ReportSituationEvent final { public: class FName SituationID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESituationEventType EventType; // 0x0008(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESituationEventDirection EventDirection; // 0x0009(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 TargetRoleIndex; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SituationSubsystem_ReportSituationEvent; // Function CJ.SituationSubsystem.RequestCreateSituation // 0x0038 (0x0038 - 0x0000) struct SituationSubsystem_RequestCreateSituation final { public: class ACJCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Situation; // 0x0020(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OutSituationID; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SituationSubsystem_RequestCreateSituation; // Function CJ.SituationSubsystem.RequestRemoveSituation // 0x000C (0x000C - 0x0000) struct SituationSubsystem_RequestRemoveSituation final { public: class FName SituationID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceRemoval; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SituationSubsystem_RequestRemoveSituation; // Function CJ.SituationSubsystem.GetInstigator // 0x0010 (0x0010 - 0x0000) struct SituationSubsystem_GetInstigator final { public: class FName SituationID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SituationSubsystem_GetInstigator; // Function CJ.SituationSubsystem.GetSituationFromActor // 0x0018 (0x0018 - 0x0000) struct SituationSubsystem_GetSituationFromActor final { public: class AActor* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OutSituationID; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SituationSubsystem_GetSituationFromActor; // Function CJ.SituationSubsystem.IsActorInSituation // 0x0010 (0x0010 - 0x0000) struct SituationSubsystem_IsActorInSituation final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SituationSubsystem_IsActorInSituation; // Function CJ.TetherComponent.BeginOverlap // 0x0120 (0x0120 - 0x0000) struct TetherComponent_BeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TetherComponent_BeginOverlap; // Function CJ.TetherComponent.EndOverlap // 0x0020 (0x0020 - 0x0000) struct TetherComponent_EndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TetherComponent_EndOverlap; // Function CJ.TetherComponent.GetTetherAnchor // 0x0008 (0x0008 - 0x0000) struct TetherComponent_GetTetherAnchor final { public: class ATetherAnchor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TetherComponent_GetTetherAnchor; // Function CJ.TetherComponent.IsOutsideTetherRange // 0x0001 (0x0001 - 0x0000) struct TetherComponent_IsOutsideTetherRange final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TetherComponent_IsOutsideTetherRange; // Function CJ.TetherComponent.IsTethered // 0x0001 (0x0001 - 0x0000) struct TetherComponent_IsTethered final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TetherComponent_IsTethered; // Function CJ.TrafficLightComponent.OnTrafficLightChanged // 0x0002 (0x0002 - 0x0000) struct TrafficLightComponent_OnTrafficLightChanged final { public: ETrafficLightSignal NewSignal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETrafficLightSignal PreviousSignal; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficLightComponent_OnTrafficLightChanged; // Function CJ.TrafficLightComponent.SetTrafficLightSignal // 0x0001 (0x0001 - 0x0000) struct TrafficLightComponent_SetTrafficLightSignal final { public: ETrafficLightSignal NewSignal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficLightComponent_SetTrafficLightSignal; // Function CJ.TrafficLightComponent.GetCurrentSignal // 0x0001 (0x0001 - 0x0000) struct TrafficLightComponent_GetCurrentSignal final { public: ETrafficLightSignal ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficLightComponent_GetCurrentSignal; // Function CJ.TrafficManagerSubsystem.ForcePlaceSpiritAt // 0x0070 (0x0070 - 0x0000) struct TrafficManagerSubsystem_ForcePlaceSpiritAt final { public: struct FTransform Transform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETrafficAgentType AgentType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName AgentName; // 0x0064(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TrafficManagerSubsystem_ForcePlaceSpiritAt; // Function CJ.TrafficManagerSubsystem.GetDistanceToNearestLane // 0x0040 (0x0040 - 0x0000) struct TrafficManagerSubsystem_GetDistanceToNearestLane final { public: struct FVector SearchFrom; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SearchDistance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ELaneType SearchForLaneType; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool OutOnLane; // 0x001D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector OutLanePosition; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutDistanceToLane; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x003C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TrafficManagerSubsystem_GetDistanceToNearestLane; // Function CJ.TrafficManagerSubsystem.GetRoadblockManagerPointer // 0x0008 (0x0008 - 0x0000) struct TrafficManagerSubsystem_GetRoadblockManagerPointer final { public: class UTrafficRoadblockManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficManagerSubsystem_GetRoadblockManagerPointer; // Function CJ.TrafficManagerSubsystem.GiveSpiritTargetPathGoal // 0x0028 (0x0028 - 0x0000) struct TrafficManagerSubsystem_GiveSpiritTargetPathGoal final { public: struct FVector GoalLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETrafficAgentType AgentType; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName AgentName; // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TrafficManagerSubsystem_GiveSpiritTargetPathGoal; // Function CJ.TrafficManagerSubsystem.GetRandomTrafficAgentName // 0x000C (0x000C - 0x0000) struct TrafficManagerSubsystem_GetRandomTrafficAgentName final { public: ETrafficAgentType AgentType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TrafficManagerSubsystem_GetRandomTrafficAgentName; // Function CJ.CJAnimationFunctionLibrary.AdvanceTimeToDistanceMatchedTarget // 0x0050 (0x0050 - 0x0000) struct CJAnimationFunctionLibrary_AdvanceTimeToDistanceMatchedTarget final { public: struct FAnimUpdateContext UpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FSequenceEvaluatorReference SequenceEvaluator; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float DistanceToTarget; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName DistanceCurveName; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D PlayRateClamp; // 0x0030(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSequenceEvaluatorReference ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AdvanceTimeToDistanceMatchedTarget; // Function CJ.CJAnimationFunctionLibrary.AnimSequenceGetCurveValueAtTime // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_AnimSequenceGetCurveValueAtTime final { public: const class UAnimSequenceBase* InAnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnimTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AnimCurveName; // 0x000C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimSequenceGetCurveValueAtTime; // Function CJ.CJAnimationFunctionLibrary.AnimSequenceGetSyncTransition // 0x0038 (0x0038 - 0x0000) struct CJAnimationFunctionLibrary_AnimSequenceGetSyncTransition final { public: class UAnimSequence* AnimSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0008(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FName AnimNotifyWindowName; // 0x001C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bClampToNotifyWindowStart; // 0x0024(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bClampToNotifyWindowEnd; // 0x0025(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDebugReportResults; // 0x0026(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_27[0x1]; // 0x0027(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FAnimSyncResult SyncResult; // 0x0028(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimSequenceGetSyncTransition; // Function CJ.CJAnimationFunctionLibrary.AnimSequenceGetSyncWindow // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_AnimSequenceGetSyncWindow final { public: const class UAnimSequenceBase* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf AnimNotifyWindowType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAnimSyncWindowResult SyncWindowResult; // 0x0010(0x000C)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimSequenceGetSyncWindow; // Function CJ.CJAnimationFunctionLibrary.AnimSequenceHasInitialSyncMarkerWindow // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_AnimSequenceHasInitialSyncMarkerWindow final { public: const class UAnimSequence* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OpeningSyncMarker; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClosingSyncMarker; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimSequenceHasInitialSyncMarkerWindow; // Function CJ.CJAnimationFunctionLibrary.AnimTimeIsWithinSyncMarkers // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_AnimTimeIsWithinSyncMarkers final { public: const class UAnimSequence* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnimTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PrevMarkerName; // 0x000C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NextMarkerName; // 0x0014(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimTimeIsWithinSyncMarkers; // Function CJ.CJAnimationFunctionLibrary.BlendTimeToDistanceMatchedTarget // 0x0058 (0x0058 - 0x0000) struct CJAnimationFunctionLibrary_BlendTimeToDistanceMatchedTarget final { public: struct FAnimUpdateContext UpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FSequenceEvaluatorReference SequenceEvaluator; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float FromTime; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendWeight; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DistanceToTarget; // 0x0028(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName DistanceCurveName; // 0x002C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D PlayRateClamp; // 0x0038(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSequenceEvaluatorReference ReturnValue; // 0x0048(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_BlendTimeToDistanceMatchedTarget; // Function CJ.CJAnimationFunctionLibrary.CalculateAnimDrivenTurnYawDelta // 0x0010 (0x0010 - 0x0000) struct CJAnimationFunctionLibrary_CalculateAnimDrivenTurnYawDelta final { public: float TurnTargetAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RemainingTurnYaw; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PrevRemainingTurnYaw; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalculateAnimDrivenTurnYawDelta; // Function CJ.CJAnimationFunctionLibrary.CalcViewPitchYaw_AxisZ // 0x0080 (0x0080 - 0x0000) struct CJAnimationFunctionLibrary_CalcViewPitchYaw_AxisZ final { public: struct FTransform Frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Yaw; // 0x007C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewPitchYaw_AxisZ; // Function CJ.CJAnimationFunctionLibrary.CalcViewPitchYaw_XFwdZUp // 0x0080 (0x0080 - 0x0000) struct CJAnimationFunctionLibrary_CalcViewPitchYaw_XFwdZUp final { public: struct FTransform Frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Yaw; // 0x007C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewPitchYaw_XFwdZUp; // Function CJ.CJAnimationFunctionLibrary.CalcViewPitchYaw_YFwdXUp // 0x0080 (0x0080 - 0x0000) struct CJAnimationFunctionLibrary_CalcViewPitchYaw_YFwdXUp final { public: struct FTransform Frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Yaw; // 0x007C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewPitchYaw_YFwdXUp; // Function CJ.CJAnimationFunctionLibrary.CalcViewRotationDelta_AxisZ // 0x0060 (0x0060 - 0x0000) struct CJAnimationFunctionLibrary_CalcViewRotationDelta_AxisZ final { public: struct FVector viewPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator rotationDelta; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector targetPos; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewRotationDelta_AxisZ; // Function CJ.CJAnimationFunctionLibrary.CalcViewYaw_AxisZ // 0x0080 (0x0080 - 0x0000) struct CJAnimationFunctionLibrary_CalcViewYaw_AxisZ final { public: struct FTransform actorTM; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector targetPos; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float targetYaw; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewYaw_AxisZ; // Function CJ.CJAnimationFunctionLibrary.CalcYawConstrainedViewTarget_WorldZUp // 0x0050 (0x0050 - 0x0000) struct CJAnimationFunctionLibrary_CalcYawConstrainedViewTarget_WorldZUp final { public: struct FVector viewPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ViewTarget; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float targetYaw; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float constrainedTargetYaw; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector constrainedViewTarget; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcYawConstrainedViewTarget_WorldZUp; // Function CJ.CJAnimationFunctionLibrary.ClampViewYaw // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_ClampViewYaw final { public: float yawIn; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float yawMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float yawMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float yawDeadZone; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float yawOut; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool isReachable; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool wasClamped; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ClampViewYaw; // Function CJ.CJAnimationFunctionLibrary.ClampViewYawDelta // 0x0014 (0x0014 - 0x0000) struct CJAnimationFunctionLibrary_ClampViewYawDelta final { public: float TimeDelta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float velMax; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float yawIn; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float yawPrev; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float yawOut; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ClampViewYawDelta; // Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionCycleTransitionEvaluator // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToLocomotionCycleTransitionEvaluator final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FLocomotionCycleTransitionEvaluatorReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionCycleTransitionEvaluator; // Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionCycleTransitionEvaluatorPure // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToLocomotionCycleTransitionEvaluatorPure final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FLocomotionCycleTransitionEvaluatorReference TransitionEvaluator; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionCycleTransitionEvaluatorPure; // Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionPivotEvaluator // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToLocomotionPivotEvaluator final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FLocomotionPivotEvaluatorReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionPivotEvaluator; // Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionPivotEvaluatorPure // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToLocomotionPivotEvaluatorPure final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FLocomotionPivotEvaluatorReference PivotEvaluator; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionPivotEvaluatorPure; // Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionStartEvaluator // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToLocomotionStartEvaluator final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FLocomotionStartEvaluatorReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionStartEvaluator; // Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionStartEvaluatorPure // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToLocomotionStartEvaluatorPure final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FLocomotionStartEvaluatorReference StartEvaluator; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionStartEvaluatorPure; // Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionStopEvaluator // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToLocomotionStopEvaluator final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FLocomotionStopEvaluatorReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionStopEvaluator; // Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionStopEvaluatorPure // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToLocomotionStopEvaluatorPure final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FLocomotionStopEvaluatorReference StopEvaluator; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionStopEvaluatorPure; // Function CJ.CJAnimationFunctionLibrary.ConvertToSynchronizedMovementSequencePlayer // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToSynchronizedMovementSequencePlayer final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FSynchronizedMovementSequencePlayerReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToSynchronizedMovementSequencePlayer; // Function CJ.CJAnimationFunctionLibrary.ConvertToSynchronizedMovementSequencePlayerPure // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ConvertToSynchronizedMovementSequencePlayerPure final { public: struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToSynchronizedMovementSequencePlayerPure; // Function CJ.CJAnimationFunctionLibrary.DetectConeLimitBreach // 0x0080 (0x0080 - 0x0000) struct CJAnimationFunctionLibrary_DetectConeLimitBreach final { public: struct FTransform jointTM; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TargetLocation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Limit; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool breached; // 0x007C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_DetectConeLimitBreach; // Function CJ.CJAnimationFunctionLibrary.GetAccumulatedTime // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetAccumulatedTime final { public: struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAccumulatedTime; // Function CJ.CJAnimationFunctionLibrary.GetAnimCycleGaitFromCurveValue // 0x0008 (0x0008 - 0x0000) struct CJAnimationFunctionLibrary_GetAnimCycleGaitFromCurveValue final { public: float CurveValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAnimCycleGait ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAnimCycleGaitFromCurveValue; // Function CJ.CJAnimationFunctionLibrary.GetAnimSequenceWithDistanceSyncTransitionWindow // 0x0070 (0x0070 - 0x0000) struct CJAnimationFunctionLibrary_GetAnimSequenceWithDistanceSyncTransitionWindow final { public: TArray AnimSequences; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0010(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float PhaseCorrectionTime; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DistanceValue; // 0x0028(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName DistanceCurveName; // 0x002C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AnimNotifyWindowName; // 0x0034(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistanceTimeBehindPhaseIn; // 0x003C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bClampToNotifyWindowStart; // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bClampToNotifyWindowEnd; // 0x0041(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseClosestBehindPhaseOnFail; // 0x0042(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseNotifyStartOnSyncMatchFail; // 0x0043(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDebugReportResults; // 0x0044(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FAnimSyncResult SyncResult; // 0x0048(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D PhaseInPlayRateClamp; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDropBackPlayRate; // 0x0068(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAnimSequenceWithDistanceSyncTransitionWindow; // Function CJ.CJAnimationFunctionLibrary.GetAnimSequenceWithInitialSyncWindow // 0x0038 (0x0038 - 0x0000) struct CJAnimationFunctionLibrary_GetAnimSequenceWithInitialSyncWindow final { public: TArray AnimSequences; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0010(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FAnimSyncResult SyncResult; // 0x0028(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAnimSequenceWithInitialSyncWindow; // Function CJ.CJAnimationFunctionLibrary.GetAnimSequenceWithSyncTransitionWindow // 0x0040 (0x0040 - 0x0000) struct CJAnimationFunctionLibrary_GetAnimSequenceWithSyncTransitionWindow final { public: TArray AnimSequences; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0010(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FName AnimNotifyWindowName; // 0x0024(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bClampToNotifyWindowStart; // 0x002C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bClampToNotifyWindowEnd; // 0x002D(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDebugReportResults; // 0x002E(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2F[0x1]; // 0x002F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FAnimSyncResult SyncResult; // 0x0030(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAnimSequenceWithSyncTransitionWindow; // Function CJ.CJAnimationFunctionLibrary.GetFirstMarkerSyncTime // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_GetFirstMarkerSyncTime final { public: const class UAnimSequenceBase* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PrevMarker; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NextMarker; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Progress; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetFirstMarkerSyncTime; // Function CJ.CJAnimationFunctionLibrary.GetGaitSpeedFromAnimationData // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_GetGaitSpeedFromAnimationData final { public: struct FRotationAnimInfoDataContainer GaitData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FName DistanceCurveName; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetGaitSpeedFromAnimationData; // Function CJ.CJAnimationFunctionLibrary.GetLastInitialTargetAngle // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetLastInitialTargetAngle final { public: struct FLocomotionStartEvaluatorReference StartEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetLastInitialTargetAngle; // Function CJ.CJAnimationFunctionLibrary.GetLastSelectedSegmentAngle // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetLastSelectedSegmentAngle final { public: struct FLocomotionStartEvaluatorReference StartEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetLastSelectedSegmentAngle; // Function CJ.CJAnimationFunctionLibrary.GetLastStoppingDistance // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetLastStoppingDistance final { public: struct FLocomotionStopEvaluatorReference StopEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetLastStoppingDistance; // Function CJ.CJAnimationFunctionLibrary.GetLinearSpeedFromDistanceCurve // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetLinearSpeedFromDistanceCurve final { public: const class UAnimSequenceBase* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName DistanceCurveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetLinearSpeedFromDistanceCurve; // Function CJ.CJAnimationFunctionLibrary.GetMarkerSyncAnimPosInfo // 0x002C (0x002C - 0x0000) struct CJAnimationFunctionLibrary_GetMarkerSyncAnimPosInfo final { public: struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FName PrevMarker; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NextMarker; // 0x001C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Progress; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InfoValid; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetMarkerSyncAnimPosInfo; // Function CJ.CJAnimationFunctionLibrary.GetMarkerSyncDebugInfo // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_GetMarkerSyncDebugInfo final { public: struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetMarkerSyncDebugInfo; // Function CJ.CJAnimationFunctionLibrary.GetPivotStrideWarpingAlpha // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetPivotStrideWarpingAlpha final { public: struct FLocomotionPivotEvaluatorReference PivotEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetPivotStrideWarpingAlpha; // Function CJ.CJAnimationFunctionLibrary.GetPlayRateForWindow // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetPlayRateForWindow final { public: float AccumulatedTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSynchronizationPlayRateWarp WarpWindow; // 0x0004(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetPlayRateForWindow; // Function CJ.CJAnimationFunctionLibrary.GetRotationAnimInfoFromAngle // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_GetRotationAnimInfoFromAngle final { public: float RotationAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray RotationAnimInfos; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FRotationAnimResult ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetRotationAnimInfoFromAngle; // Function CJ.CJAnimationFunctionLibrary.GetRotationAnimInfoIndexFromAngle // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_GetRotationAnimInfoIndexFromAngle final { public: float RotationAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName FilterTag; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray RotationAnimInfos; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetRotationAnimInfoIndexFromAngle; // Function CJ.CJAnimationFunctionLibrary.GetRotationAnimInfoIndexFromName // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_GetRotationAnimInfoIndexFromName final { public: class FName InfoName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray RotationAnimInfos; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetRotationAnimInfoIndexFromName; // Function CJ.CJAnimationFunctionLibrary.GetStopStrideWarpingAlpha // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetStopStrideWarpingAlpha final { public: struct FLocomotionStopEvaluatorReference StopEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetStopStrideWarpingAlpha; // Function CJ.CJAnimationFunctionLibrary.GetStrideWarpingAlpha // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_GetStrideWarpingAlpha final { public: struct FLocomotionStartEvaluatorReference StartEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetStrideWarpingAlpha; // Function CJ.CJAnimationFunctionLibrary.GetTransformDeltaFromRefPose // 0x0080 (0x0080 - 0x0000) struct CJAnimationFunctionLibrary_GetTransformDeltaFromRefPose final { public: const class USkinnedMeshComponent* Mesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform OutDeltaTM; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetTransformDeltaFromRefPose; // Function CJ.CJAnimationFunctionLibrary.GetTransitionAnimSegmentIndex // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_GetTransitionAnimSegmentIndex final { public: class FName FromSegmentName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ToSegmentName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray TransitionSegments; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 FoundIndex; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetTransitionAnimSegmentIndex; // Function CJ.CJAnimationFunctionLibrary.GetTurnAnimRootYawOffset // 0x0014 (0x0014 - 0x0000) struct CJAnimationFunctionLibrary_GetTurnAnimRootYawOffset final { public: float RootYawOffset; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LocalVelocityAngleWithOffset; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RemainingTurnYaw; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PrevRemainingTurnYaw; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetTurnAnimRootYawOffset; // Function CJ.CJAnimationFunctionLibrary.GetTwistSwingDeltaFromRefPose // 0x0060 (0x0060 - 0x0000) struct CJAnimationFunctionLibrary_GetTwistSwingDeltaFromRefPose final { public: const class USkinnedMeshComponent* Mesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat OutTwist; // 0x0010(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat OutSwing; // 0x0030(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetTwistSwingDeltaFromRefPose; // Function CJ.CJAnimationFunctionLibrary.IsCurveActive // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_IsCurveActive final { public: const class UAnimInstance* AnimInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAnimCurveType Type; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName CurveName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_IsCurveActive; // Function CJ.CJAnimationFunctionLibrary.IsRootInformedCapsuleMotionActiveAtTime // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_IsRootInformedCapsuleMotionActiveAtTime final { public: const class UAnimSequenceBase* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnimTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RequiredTypes; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RequiredMotionDriverId; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_IsRootInformedCapsuleMotionActiveAtTime; // Function CJ.CJAnimationFunctionLibrary.IsRotationIndexInRemainActiveSegment // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_IsRotationIndexInRemainActiveSegment final { public: float RotationAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ActiveIndex; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray RotationAnimInfos; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_IsRotationIndexInRemainActiveSegment; // Function CJ.CJAnimationFunctionLibrary.IsTransitionValid // 0x0018 (0x0018 - 0x0000) struct CJAnimationFunctionLibrary_IsTransitionValid final { public: struct FLocomotionCycleTransitionEvaluatorReference TransitionEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_IsTransitionValid; // Function CJ.CJAnimationFunctionLibrary.LinkAnimLayerRecursive // 0x0010 (0x0010 - 0x0000) struct CJAnimationFunctionLibrary_LinkAnimLayerRecursive final { public: class UAnimInstance* AnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_LinkAnimLayerRecursive; // Function CJ.CJAnimationFunctionLibrary.SanitizeActorViewTarget // 0x00B0 (0x00B0 - 0x0000) struct CJAnimationFunctionLibrary_SanitizeActorViewTarget final { public: struct FTransform view_frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector view_target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float angle_limit_workspace; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float angle_limit_dz; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float reset_radius; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector safe_target; // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool target_clamped; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool target_unreachable; // 0x00A1(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A2[0xE]; // 0x00A2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SanitizeActorViewTarget; // Function CJ.CJAnimationFunctionLibrary.SanitizeViewTarget // 0x00A0 (0x00A0 - 0x0000) struct CJAnimationFunctionLibrary_SanitizeViewTarget final { public: struct FTransform view_frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector view_target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float angle_limit; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float reset_radius; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector safe_target; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool target_reset; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SanitizeViewTarget; // Function CJ.CJAnimationFunctionLibrary.SequenceEvaluatorInferPlayRate // 0x0020 (0x0020 - 0x0000) struct CJAnimationFunctionLibrary_SequenceEvaluatorInferPlayRate final { public: struct FSequenceEvaluatorReference SequenceEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float PrevExplicitTime; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TimeDelta; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SequenceEvaluatorInferPlayRate; // Function CJ.CJAnimationFunctionLibrary.SetEntryToPlay // 0x0030 (0x0030 - 0x0000) struct CJAnimationFunctionLibrary_SetEntryToPlay final { public: struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FName EntryToPlay; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartPosition; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSynchronizedMovementSequencePlayerReference ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SetEntryToPlay; // Function CJ.CJAnimationFunctionLibrary.SetPlayRate // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_SetPlayRate final { public: struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float PlayRate; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSynchronizedMovementSequencePlayerReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SetPlayRate; // Function CJ.CJAnimationFunctionLibrary.SetStartPosition // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_SetStartPosition final { public: struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float StartPosition; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSynchronizedMovementSequencePlayerReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SetStartPosition; // Function CJ.CJAnimationFunctionLibrary.TMToSwingTwist // 0x00C0 (0x00C0 - 0x0000) struct CJAnimationFunctionLibrary_TMToSwingTwist final { public: struct FTransform tm; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TwistAxis; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FQuat OutSwing; // 0x0080(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat OutTwist; // 0x00A0(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_TMToSwingTwist; // Function CJ.CJAnimationFunctionLibrary.ToSwingTwist // 0x0080 (0x0080 - 0x0000) struct CJAnimationFunctionLibrary_ToSwingTwist final { public: struct FQuat rot; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TwistAxis; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FQuat OutSwing; // 0x0040(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat OutTwist; // 0x0060(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ToSwingTwist; // Function CJ.CJAnimationFunctionLibrary.TransitionAnimSegmentGetBestSequence // 0x0068 (0x0068 - 0x0000) struct CJAnimationFunctionLibrary_TransitionAnimSegmentGetBestSequence final { public: struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float PassingPositionRatio; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransitionAnimSegment TransitionSegment; // 0x0018(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FName TransitionNotifyName; // 0x0050(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnimStartTime; // 0x0058(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UAnimSequenceBase* ReturnValue; // 0x0060(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_TransitionAnimSegmentGetBestSequence; // Function CJ.CJAnimationFunctionLibrary.TransitionAnimSegmentGetBestSequenceFromPhase // 0x0068 (0x0068 - 0x0000) struct CJAnimationFunctionLibrary_TransitionAnimSegmentGetBestSequenceFromPhase final { public: struct FTransitionAnimSegment TransitionSegment; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FName TransitionNotifyName; // 0x0038(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PhaseValue; // 0x0040(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PhaseProgression; // 0x0044(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PhaseSwitchRatio; // 0x0048(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MarkerMin; // 0x004C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MarkerMax; // 0x0054(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnimStartTime; // 0x005C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UAnimSequenceBase* ReturnValue; // 0x0060(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_TransitionAnimSegmentGetBestSequenceFromPhase; // Function CJ.CJAnimationFunctionLibrary.TransitionAnimSegmentValid // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_TransitionAnimSegmentValid final { public: class FName CurSegment; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ActiveIndex; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray TransitionSegments; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_TransitionAnimSegmentValid; // Function CJ.CJAnimationFunctionLibrary.UnlinkAnimLayerRecursive // 0x0010 (0x0010 - 0x0000) struct CJAnimationFunctionLibrary_UnlinkAnimLayerRecursive final { public: class UAnimInstance* AnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_UnlinkAnimLayerRecursive; // Function CJ.CJAnimationFunctionLibrary.ValidateTransitionAnimSegmentsData // 0x0028 (0x0028 - 0x0000) struct CJAnimationFunctionLibrary_ValidateTransitionAnimSegmentsData final { public: const class UAnimInstance* AnimInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Transitions; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray RotationSegments; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ValidateTransitionAnimSegmentsData; // Function CJ.CJAnimTrajectoryLibrary.TrajectorySearchForPivot // 0x0048 (0x0048 - 0x0000) struct CJAnimTrajectoryLibrary_TrajectorySearchForPivot final { public: struct FTransformTrajectory Trajectory; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FTrajectorySamplingData SamplingData; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float PivotAngleTolerance; // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExecutePivotTimeMax; // 0x0034(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SearchTimeAheadMax; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTrajectorySearchPivotResult PivotResult; // 0x003C(0x0008)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJAnimTrajectoryLibrary_TrajectorySearchForPivot; // Function CJ.AnimNotifyStateDisableInput.ApplyDisableInputSettings // 0x0010 (0x0010 - 0x0000) struct AnimNotifyStateDisableInput_ApplyDisableInputSettings final { public: struct FAnimNotifyStateDisableInputSettings Settings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyStateDisableInput_ApplyDisableInputSettings; // Function CJ.AnimNotifyStatePlayRateWindow.ApplyPlayRateWindowSettings // 0x0008 (0x0008 - 0x0000) struct AnimNotifyStatePlayRateWindow_ApplyPlayRateWindowSettings final { public: struct FAnimNotifyStatePlayRateWindowSettings Settings; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyStatePlayRateWindow_ApplyPlayRateWindowSettings; // Function CJ.AnimNotifyStateSetMovementMode.ApplySetMovementModeSettings // 0x0002 (0x0002 - 0x0000) struct AnimNotifyStateSetMovementMode_ApplySetMovementModeSettings final { public: struct FAnimNotifyStateSetMovementModeSettings Settings; // 0x0000(0x0002)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyStateSetMovementMode_ApplySetMovementModeSettings; // Function CJ.UIAudioEventExtensions.PopUIAudioEventHandler // 0x0010 (0x0010 - 0x0000) struct UIAudioEventExtensions_PopUIAudioEventHandler final { public: class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUIAudioEventHandler* UIAudioEventHandler; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UIAudioEventExtensions_PopUIAudioEventHandler; // Function CJ.UIAudioEventExtensions.PushUIAudioEventHandler // 0x0018 (0x0018 - 0x0000) struct UIAudioEventExtensions_PushUIAudioEventHandler final { public: class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf UIAudioEventHandlerClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUIAudioEventHandler* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UIAudioEventExtensions_PushUIAudioEventHandler; // Function CJ.UIAudioEventExtensions.TriggerUIAudioEvent // 0x0010 (0x0010 - 0x0000) struct UIAudioEventExtensions_TriggerUIAudioEvent final { public: class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag UIAudioEventTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_UIAudioEventExtensions_TriggerUIAudioEvent; // Function CJ.UIAudioEventHandler.OnUIAudioEventTriggered // 0x000C (0x000C - 0x0000) struct UIAudioEventHandler_OnUIAudioEventTriggered final { public: struct FGameplayTag UIAudioEventTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EUIAudioEventHandlerResponse ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_UIAudioEventHandler_OnUIAudioEventTriggered; // Function CJ.CJBugReporterDebug.AddJiraAttachment // 0x0020 (0x0020 - 0x0000) struct CJBugReporterDebug_AddJiraAttachment final { public: class FString jirakey; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString AttachmentFilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_AddJiraAttachment; // Function CJ.CJBugReporterDebug.CopyToClipboard // 0x0010 (0x0010 - 0x0000) struct CJBugReporterDebug_CopyToClipboard final { public: class FString textocopy; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_CopyToClipboard; // Function CJ.CJBugReporterDebug.CreateBugJson // 0x00D8 (0x00D8 - 0x0000) struct CJBugReporterDebug_CreateBugJson final { public: class FString jiraprojectkey; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString jiratitlestring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString jiradescriptionstring; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString BugItString; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UnrealEditorLink; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString reporter; // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CL; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Platform; // 0x0068(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString District; // 0x0078(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FeatureTeam; // 0x0088(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UserImpact; // 0x0098(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString GameArea; // 0x00A8(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Components; // 0x00B8(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x00C8(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_CreateBugJson; // Function CJ.CJBugReporterDebug.DeleteBugReport // 0x0018 (0x0018 - 0x0000) struct CJBugReporterDebug_DeleteBugReport final { public: class FString BugPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJBugReporterDebug_DeleteBugReport; // Function CJ.CJBugReporterDebug.GetAllBugReports // 0x0010 (0x0010 - 0x0000) struct CJBugReporterDebug_GetAllBugReports final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_GetAllBugReports; // Function CJ.CJBugReporterDebug.GetBugItPath // 0x0010 (0x0010 - 0x0000) struct CJBugReporterDebug_GetBugItPath final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_GetBugItPath; // Function CJ.CJBugReporterDebug.GetBugItString // 0x0010 (0x0010 - 0x0000) struct CJBugReporterDebug_GetBugItString final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_GetBugItString; // Function CJ.CJBugReporterDebug.GetBugReportPaths // 0x0050 (0x0050 - 0x0000) struct CJBugReporterDebug_GetBugReportPaths final { public: TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_GetBugReportPaths; // Function CJ.CJBugReporterDebug.GetUserName // 0x0018 (0x0018 - 0x0000) struct CJBugReporterDebug_GetUserName final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_GetUserName; // Function CJ.CJBugReporterDebug.ProcessJiraResponse // 0x0020 (0x0020 - 0x0000) struct CJBugReporterDebug_ProcessJiraResponse final { public: class FString ContentString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_ProcessJiraResponse; // Function CJ.CJBugReporterDebug.ProcessJiraUserResponse // 0x0020 (0x0020 - 0x0000) struct CJBugReporterDebug_ProcessJiraUserResponse final { public: class FString ResponseContent; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_ProcessJiraUserResponse; // Function CJ.CJBugReporterDebug.TestFunction // 0x0010 (0x0010 - 0x0000) struct CJBugReporterDebug_TestFunction final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJBugReporterDebug_TestFunction; // Function CJ.CJContextualCameraManager.GetModifierFromCamera // 0x0020 (0x0020 - 0x0000) struct CJContextualCameraManager_GetModifierFromCamera final { public: const class UCJContextualCamera* Camera; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ModifierType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FoundModifier; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCJCameraModifier* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJContextualCameraManager_GetModifierFromCamera; // Function CJ.CJContextualCameraManager.BlueprintUpdateCameras // 0x08E0 (0x08E0 - 0x0000) struct CJContextualCameraManager_BlueprintUpdateCameras final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) struct FMinimalViewInfo ViewInfo; // 0x0010(0x08D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJContextualCameraManager_BlueprintUpdateCameras; // Function CJ.CJContextualCameraManager.PushCamera // 0x0010 (0x0010 - 0x0000) struct CJContextualCameraManager_PushCamera final { public: class UCJContextualCamera* Camera; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCJCameraTransition* Transition; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJContextualCameraManager_PushCamera; // Function CJ.CJContextualCameraManager.GetModifierFromActiveCamera // 0x0018 (0x0018 - 0x0000) struct CJContextualCameraManager_GetModifierFromActiveCamera final { public: TSubclassOf ModifierType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FoundModifier; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCJCameraModifier* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJContextualCameraManager_GetModifierFromActiveCamera; // Function CJ.CameraModifierAlignToDirection.AlignToDirection // 0x0020 (0x0020 - 0x0000) struct CameraModifierAlignToDirection_AlignToDirection final { public: struct FRotator Direction; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Time; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CameraModifierAlignToDirection_AlignToDirection; // Function CJ.CameraFadeAsyncAction.FadeInScreen // 0x0018 (0x0018 - 0x0000) struct CameraFadeAsyncAction_FadeInScreen final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEasingFunc EasingFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UCameraFadeAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraFadeAsyncAction_FadeInScreen; // Function CJ.CameraFadeAsyncAction.FadeOutScreen // 0x0018 (0x0018 - 0x0000) struct CameraFadeAsyncAction_FadeOutScreen final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEasingFunc EasingFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UCameraFadeAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraFadeAsyncAction_FadeOutScreen; // Function CJ.CharacterFunctionLibrary.FindCharacterByCharacterId // 0x0040 (0x0040 - 0x0000) struct CharacterFunctionLibrary_FindCharacterByCharacterId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr SpawnNPCWorldStateIdentifier; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetCharacterResult Result; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* FoundCharacter; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterFunctionLibrary_FindCharacterByCharacterId; // Function CJ.CharacterFunctionLibrary.FindCharacterBySpiritId // 0x0020 (0x0020 - 0x0000) struct CharacterFunctionLibrary_FindCharacterBySpiritId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSpiritId CharacterId; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) EGetCharacterResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* FoundCharacter; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterFunctionLibrary_FindCharacterBySpiritId; // Function CJ.CharacterFunctionLibrary.FindCharacterWithGenericTag // 0x0020 (0x0020 - 0x0000) struct CharacterFunctionLibrary_FindCharacterWithGenericTag final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Tag; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGetCharacterResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* FoundCharacter; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterFunctionLibrary_FindCharacterWithGenericTag; // Function CJ.CharacterFunctionLibrary.GetOwnerAsCharacter // 0x0018 (0x0018 - 0x0000) struct CharacterFunctionLibrary_GetOwnerAsCharacter final { public: class USidecarComponent* Sidecar; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Success; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterFunctionLibrary_GetOwnerAsCharacter; // Function CJ.CharacterFunctionLibrary.IsActorInView // 0x0010 (0x0010 - 0x0000) struct CharacterFunctionLibrary_IsActorInView final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FOVBuffer; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterFunctionLibrary_IsActorInView; // Function CJ.CharacterFunctionLibrary.IsLocationInView // 0x0028 (0x0028 - 0x0000) struct CharacterFunctionLibrary_IsLocationInView final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FOVBuffer; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterFunctionLibrary_IsLocationInView; // Function CJ.CharacterFunctionLibrary.RestorePlayerController // 0x0008 (0x0008 - 0x0000) struct CharacterFunctionLibrary_RestorePlayerController final { public: class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterFunctionLibrary_RestorePlayerController; // Function CJ.CharacterFunctionLibrary.RunBehaviorOnPlayer // 0x0028 (0x0028 - 0x0000) struct CharacterFunctionLibrary_RunBehaviorOnPlayer final { public: class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBehaviorTree* Tree; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBlackboardComponent* Blackboard; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AProxyPlayerCharacter* TempProxyPlayer; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DefaultProxyBindings; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterFunctionLibrary_RunBehaviorOnPlayer; // Function CJ.CharacterActionHandlerComponent.AreRequestIDsEquivalent // 0x000C (0x000C - 0x0000) struct CharacterActionHandlerComponent_AreRequestIDsEquivalent final { public: struct FAIRequestID IDA; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) struct FAIRequestID IDB; // 0x0004(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_AreRequestIDsEquivalent; // Function CJ.CharacterActionHandlerComponent.IsRequestIDValid // 0x0008 (0x0008 - 0x0000) struct CharacterActionHandlerComponent_IsRequestIDValid final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_IsRequestIDValid; // Function CJ.CharacterActionHandlerComponent.GetActionMutableData // 0x00D0 (0x00D0 - 0x0000) struct CharacterActionHandlerComponent_GetActionMutableData final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FCharacterActionMutableData ReturnValue; // 0x0008(0x00C8)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionMutableData; // Function CJ.CharacterActionHandlerComponent.GetAction // 0x0010 (0x0010 - 0x0000) struct CharacterActionHandlerComponent_GetAction final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCharacterAction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetAction; // Function CJ.CharacterActionHandlerComponent.GetActionAnchor // 0x0010 (0x0010 - 0x0000) struct CharacterActionHandlerComponent_GetActionAnchor final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionAnchor; // Function CJ.CharacterActionHandlerComponent.GetActionInstigator // 0x0010 (0x0010 - 0x0000) struct CharacterActionHandlerComponent_GetActionInstigator final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionInstigator; // Function CJ.CharacterActionHandlerComponent.GetActionMoveTime // 0x0008 (0x0008 - 0x0000) struct CharacterActionHandlerComponent_GetActionMoveTime final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionMoveTime; // Function CJ.CharacterActionHandlerComponent.GetActionResults // 0x0018 (0x0018 - 0x0000) struct CharacterActionHandlerComponent_GetActionResults final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionResults; // Function CJ.CharacterActionHandlerComponent.GetActionTarget // 0x0010 (0x0010 - 0x0000) struct CharacterActionHandlerComponent_GetActionTarget final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionTarget; // Function CJ.CharacterActionHandlerComponent.GetActionType // 0x0010 (0x0010 - 0x0000) struct CharacterActionHandlerComponent_GetActionType final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionType; // Function CJ.CharacterActionHandlerComponent.GetActiveIntervals // 0x0018 (0x0018 - 0x0000) struct CharacterActionHandlerComponent_GetActiveIntervals final { public: float TimeOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActiveIntervals; // Function CJ.CharacterActionHandlerComponent.GetCommitNotifyFromAction // 0x0010 (0x0010 - 0x0000) struct CharacterActionHandlerComponent_GetCommitNotifyFromAction final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UCharacterActionNotify* ReturnValue; // 0x0008(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetCommitNotifyFromAction; // Function CJ.CharacterActionHandlerComponent.GetCurrentContextID // 0x0004 (0x0004 - 0x0000) struct CharacterActionHandlerComponent_GetCurrentContextID final { public: struct FAIRequestID ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetCurrentContextID; // Function CJ.CharacterActionHandlerComponent.GetIntervalFromAction // 0x0018 (0x0018 - 0x0000) struct CharacterActionHandlerComponent_GetIntervalFromAction final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf IntervalType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCharacterActionInterval* ReturnValue; // 0x0010(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetIntervalFromAction; // Function CJ.CharacterActionHandlerComponent.GetNextContextID // 0x0008 (0x0008 - 0x0000) struct CharacterActionHandlerComponent_GetNextContextID final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) struct FAIRequestID ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetNextContextID; // Function CJ.CharacterActionHandlerComponent.GetNotifyFromAction // 0x0018 (0x0018 - 0x0000) struct CharacterActionHandlerComponent_GetNotifyFromAction final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf NotifyType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCharacterActionNotify* ReturnValue; // 0x0010(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetNotifyFromAction; // Function CJ.CharacterActionHandlerComponent.GetRequestedInstigator // 0x0010 (0x0010 - 0x0000) struct CharacterActionHandlerComponent_GetRequestedInstigator final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class ACJCharacter* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetRequestedInstigator; // Function CJ.CharacterActionHandlerComponent.GetRequestedStatus // 0x0008 (0x0008 - 0x0000) struct CharacterActionHandlerComponent_GetRequestedStatus final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetRequestedStatus; // Function CJ.CharacterActionHandlerComponent.GetRequestedTarget // 0x0010 (0x0010 - 0x0000) struct CharacterActionHandlerComponent_GetRequestedTarget final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class ACJCharacter* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetRequestedTarget; // Function CJ.CharacterActionHandlerComponent.GetTargetedBy // 0x0008 (0x0008 - 0x0000) struct CharacterActionHandlerComponent_GetTargetedBy final { public: class UCharacterActionHandlerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetTargetedBy; // Function CJ.CharacterActionHandlerComponent.GetTimeLeftToCommit // 0x000C (0x000C - 0x0000) struct CharacterActionHandlerComponent_GetTimeLeftToCommit final { public: struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) float OutTimeToCommit; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetTimeLeftToCommit; // Function CJ.CharacterActionHandlerComponent.IsActionActive // 0x0001 (0x0001 - 0x0000) struct CharacterActionHandlerComponent_IsActionActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterActionHandlerComponent_IsActionActive; // Function CJ.CharacterStateShaderPropagationComponent.OnInteriorStatusChanged // 0x0001 (0x0001 - 0x0000) struct CharacterStateShaderPropagationComponent_OnInteriorStatusChanged final { public: bool bInInterior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterStateShaderPropagationComponent_OnInteriorStatusChanged; // Function CJ.CJPointInterestComponent.ClearAlignTowards // 0x0001 (0x0001 - 0x0000) struct CJPointInterestComponent_ClearAlignTowards final { public: EPointInterestPrio Priority; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPointInterestComponent_ClearAlignTowards; // Function CJ.CJPointInterestComponent.ClearLookAtPos // 0x0001 (0x0001 - 0x0000) struct CJPointInterestComponent_ClearLookAtPos final { public: EPointInterestPrio Priority; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPointInterestComponent_ClearLookAtPos; // Function CJ.CJPointInterestComponent.LockSetLookAt // 0x0001 (0x0001 - 0x0000) struct CJPointInterestComponent_LockSetLookAt final { public: bool bLock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPointInterestComponent_LockSetLookAt; // Function CJ.CJPointInterestComponent.SetAlignTowards // 0x0028 (0x0028 - 0x0000) struct CJPointInterestComponent_SetAlignTowards final { public: struct FVector NewAlignmentPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPointInterestPrio Priority; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float NewThreshold; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJPointInterestComponent_SetAlignTowards; // Function CJ.CJPointInterestComponent.SetLookAtPos // 0x0028 (0x0028 - 0x0000) struct CJPointInterestComponent_SetLookAtPos final { public: struct FVector NewLookAtPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPointInterestPrio Priority; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Duration; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJPointInterestComponent_SetLookAtPos; // Function CJ.CJPointInterestComponent.GetLookAtAlpha // 0x0004 (0x0004 - 0x0000) struct CJPointInterestComponent_GetLookAtAlpha final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPointInterestComponent_GetLookAtAlpha; // Function CJ.CJPointInterestComponent.GetLookAtPoseAlphas // 0x0018 (0x0018 - 0x0000) struct CJPointInterestComponent_GetLookAtPoseAlphas final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJPointInterestComponent_GetLookAtPoseAlphas; // Function CJ.CombatPositioningComponent.ClaimBestAvailablePosition // 0x0018 (0x0018 - 0x0000) struct CombatPositioningComponent_ClaimBestAvailablePosition final { public: class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PositioningMode; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatPositioningComponent_ClaimBestAvailablePosition; // Function CJ.CombatPositioningComponent.ClaimBestAvailablePositionOverride // 0x0050 (0x0050 - 0x0000) struct CombatPositioningComponent_ClaimBestAvailablePositionOverride final { public: class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPositioningMode PositioningMode; // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatPositioningComponent_ClaimBestAvailablePositionOverride; // Function CJ.CombatPositioningComponent.ReleasePosition // 0x0008 (0x0008 - 0x0000) struct CombatPositioningComponent_ReleasePosition final { public: class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CombatPositioningComponent_ReleasePosition; // Function CJ.CombatPositioningComponent.CanAquirePosition // 0x0010 (0x0010 - 0x0000) struct CombatPositioningComponent_CanAquirePosition final { public: class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatPositioningComponent_CanAquirePosition; // Function CJ.CombatPositioningComponent.GetPosition // 0x0068 (0x0068 - 0x0000) struct CombatPositioningComponent_GetPosition final { public: const class AActor* Querier; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCombatPosition Result; // 0x0008(0x0058)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatPositioningComponent_GetPosition; // Function CJ.CombatPositioningComponent.HasClaimedPosition // 0x0010 (0x0010 - 0x0000) struct CombatPositioningComponent_HasClaimedPosition final { public: class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CombatPositioningComponent_HasClaimedPosition; // Function CJ.ContainedActionComponent.OnRequestFinished // 0x0010 (0x0010 - 0x0000) struct ContainedActionComponent_OnRequestFinished final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ContainedActionComponent_OnRequestFinished; // Function CJ.ContainedActionComponent.RequestContainedAction // 0x0150 (0x0150 - 0x0000) struct ContainedActionComponent_RequestContainedAction final { public: TSubclassOf ActionType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCharacterActionMoveSet* MoveSet; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJCharacter* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FActionRequestParamBlock OverrideBlock; // 0x0020(0x0120)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FAIRequestID ReturnValue; // 0x0140(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_144[0xC]; // 0x0144(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ContainedActionComponent_RequestContainedAction; // Function CJ.RangedCombatComponent.Aim // 0x0018 (0x0018 - 0x0000) struct RangedCombatComponent_Aim final { public: struct FVector Target; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedCombatComponent_Aim; // Function CJ.RangedCombatComponent.FiredRecently // 0x0001 (0x0001 - 0x0000) struct RangedCombatComponent_FiredRecently final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedCombatComponent_FiredRecently; // Function CJ.RangedCombatComponent.GetHitActor // 0x0008 (0x0008 - 0x0000) struct RangedCombatComponent_GetHitActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedCombatComponent_GetHitActor; // Function CJ.RangedCombatComponent.GetIsAiming // 0x0001 (0x0001 - 0x0000) struct RangedCombatComponent_GetIsAiming final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedCombatComponent_GetIsAiming; // Function CJ.RangedCombatComponent.GetLastTimeBulletFired // 0x0004 (0x0004 - 0x0000) struct RangedCombatComponent_GetLastTimeBulletFired final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedCombatComponent_GetLastTimeBulletFired; // Function CJ.RangedCombatComponent.GetWeapon // 0x0008 (0x0008 - 0x0000) struct RangedCombatComponent_GetWeapon final { public: class ARangedWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedCombatComponent_GetWeapon; // Function CJ.RangedCombatComponent.IsFiringWeapon // 0x0001 (0x0001 - 0x0000) struct RangedCombatComponent_IsFiringWeapon final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedCombatComponent_IsFiringWeapon; // Function CJ.NPCCharacter.OnDialogueEnded // 0x0008 (0x0008 - 0x0000) struct NPCCharacter_OnDialogueEnded final { public: const class USayFlow* SayFlow; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCCharacter_OnDialogueEnded; // Function CJ.NPCCharacter.OnDialogueStarted // 0x0008 (0x0008 - 0x0000) struct NPCCharacter_OnDialogueStarted final { public: const class USayFlow* SayFlow; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCCharacter_OnDialogueStarted; // Function CJ.NPCCharacter.UpdateRangedAim // 0x0018 (0x0018 - 0x0000) struct NPCCharacter_UpdateRangedAim final { public: struct FVector AimLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCCharacter_UpdateRangedAim; // Function CJ.NPCCharacter.AreOneOffsSuppressedByTag // 0x0001 (0x0001 - 0x0000) struct NPCCharacter_AreOneOffsSuppressedByTag final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NPCCharacter_AreOneOffsSuppressedByTag; // Function CJ.CharacterProgressionFunctionLibrary.CommitActionPoints // 0x0008 (0x0008 - 0x0000) struct CharacterProgressionFunctionLibrary_CommitActionPoints final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterProgressionFunctionLibrary_CommitActionPoints; // Function CJ.CharacterProgressionFunctionLibrary.EndDay // 0x0008 (0x0008 - 0x0000) struct CharacterProgressionFunctionLibrary_EndDay final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterProgressionFunctionLibrary_EndDay; // Function CJ.CharacterProgressionFunctionLibrary.GiveBonusActionPoints // 0x0010 (0x0010 - 0x0000) struct CharacterProgressionFunctionLibrary_GiveBonusActionPoints final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ActionPoints; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterProgressionFunctionLibrary_GiveBonusActionPoints; // Function CJ.CharacterProgressionFunctionLibrary.ReserveActionPoints // 0x0010 (0x0010 - 0x0000) struct CharacterProgressionFunctionLibrary_ReserveActionPoints final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ActionPoints; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterProgressionFunctionLibrary_ReserveActionPoints; // Function CJ.CharacterProgressionSubsystem.GiveMissionRewards // 0x0008 (0x0008 - 0x0000) struct CharacterProgressionSubsystem_GiveMissionRewards final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterProgressionSubsystem_GiveMissionRewards; // Function CJ.MotivationInformationCollection.GetActiveTargetsAsActors // 0x0010 (0x0010 - 0x0000) struct MotivationInformationCollection_GetActiveTargetsAsActors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetActiveTargetsAsActors; // Function CJ.MotivationInformationCollection.GetActiveTargetsAsVectors // 0x0010 (0x0010 - 0x0000) struct MotivationInformationCollection_GetActiveTargetsAsVectors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetActiveTargetsAsVectors; // Function CJ.MotivationInformationCollection.GetCalculatedDataSnapshot // 0x0140 (0x0140 - 0x0000) struct MotivationInformationCollection_GetCalculatedDataSnapshot final { public: struct FCalculatedMotivationData ReturnValue; // 0x0000(0x0140)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedDataSnapshot; // Function CJ.MotivationInformationCollection.GetCalculatedValueBool // 0x000C (0x000C - 0x0000) struct MotivationInformationCollection_GetCalculatedValueBool final { public: class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Output; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedValueBool; // Function CJ.MotivationInformationCollection.GetCalculatedValueFloat // 0x0010 (0x0010 - 0x0000) struct MotivationInformationCollection_GetCalculatedValueFloat final { public: class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Output; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedValueFloat; // Function CJ.MotivationInformationCollection.GetCalculatedValueInt // 0x0010 (0x0010 - 0x0000) struct MotivationInformationCollection_GetCalculatedValueInt final { public: class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Output; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedValueInt; // Function CJ.MotivationInformationCollection.GetCalculatedValueVector // 0x0028 (0x0028 - 0x0000) struct MotivationInformationCollection_GetCalculatedValueVector final { public: class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Output; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedValueVector; // Function CJ.MotivationInformationCollection.GetCandidatesAsActors // 0x0010 (0x0010 - 0x0000) struct MotivationInformationCollection_GetCandidatesAsActors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetCandidatesAsActors; // Function CJ.MotivationInformationCollection.GetCandidatesAsVectors // 0x0010 (0x0010 - 0x0000) struct MotivationInformationCollection_GetCandidatesAsVectors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetCandidatesAsVectors; // Function CJ.MotivationInformationCollection.GetHighestPrioStim // 0x0060 (0x0060 - 0x0000) struct MotivationInformationCollection_GetHighestPrioStim final { public: struct FAIStimEvent ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetHighestPrioStim; // Function CJ.MotivationInformationCollection.GetMotivationValueAsBool // 0x000C (0x000C - 0x0000) struct MotivationInformationCollection_GetMotivationValueAsBool final { public: class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Output; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetMotivationValueAsBool; // Function CJ.MotivationInformationCollection.GetMotivationValueAsFloat // 0x0010 (0x0010 - 0x0000) struct MotivationInformationCollection_GetMotivationValueAsFloat final { public: class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Output; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetMotivationValueAsFloat; // Function CJ.MotivationInformationCollection.GetMotivationValueAsInt // 0x0010 (0x0010 - 0x0000) struct MotivationInformationCollection_GetMotivationValueAsInt final { public: class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Output; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetMotivationValueAsInt; // Function CJ.MotivationInformationCollection.GetMotivationValueAsVector // 0x0028 (0x0028 - 0x0000) struct MotivationInformationCollection_GetMotivationValueAsVector final { public: class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Output; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetMotivationValueAsVector; // Function CJ.MotivationInformationCollection.GetNumberOfTargetCandidates // 0x0004 (0x0004 - 0x0000) struct MotivationInformationCollection_GetNumberOfTargetCandidates final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetNumberOfTargetCandidates; // Function CJ.MotivationInformationCollection.GetSchemaAsset // 0x0008 (0x0008 - 0x0000) struct MotivationInformationCollection_GetSchemaAsset final { public: class UMotivationSchema* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetSchemaAsset; // Function CJ.MotivationInformationCollection.GetStimOfHighestPrioOfClass // 0x0070 (0x0070 - 0x0000) struct MotivationInformationCollection_GetStimOfHighestPrioOfClass final { public: EStimEventClass StimClass; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FAIStimEvent OutStim; // 0x0008(0x0060)(Parm, OutParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MotivationInformationCollection_GetStimOfHighestPrioOfClass; // Function CJ.BlackboardKeyType_AIStimEvent.GetBlackboardValueAsAIStimEvent // 0x0090 (0x0090 - 0x0000) struct BlackboardKeyType_AIStimEvent_GetBlackboardValueAsAIStimEvent final { public: class UBTNode* NodeOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBlackboardKeySelector Key; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAIStimEvent ReturnValue; // 0x0030(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BlackboardKeyType_AIStimEvent_GetBlackboardValueAsAIStimEvent; // Function CJ.BlackboardKeyType_AIStimEvent.SetBlackboardValueAsAIStimEvent // 0x0090 (0x0090 - 0x0000) struct BlackboardKeyType_AIStimEvent_SetBlackboardValueAsAIStimEvent final { public: class UBTNode* NodeOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBlackboardKeySelector Key; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAIStimEvent Value; // 0x0030(0x0060)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BlackboardKeyType_AIStimEvent_SetBlackboardValueAsAIStimEvent; // Function CJ.ClientStateFunctionLibrary.NotifyCutsceneFinished // 0x0008 (0x0008 - 0x0000) struct ClientStateFunctionLibrary_NotifyCutsceneFinished final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyCutsceneFinished; // Function CJ.ClientStateFunctionLibrary.NotifyCutsceneInGameStarted // 0x0008 (0x0008 - 0x0000) struct ClientStateFunctionLibrary_NotifyCutsceneInGameStarted final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyCutsceneInGameStarted; // Function CJ.ClientStateFunctionLibrary.NotifyCutsceneMusingStarted // 0x0008 (0x0008 - 0x0000) struct ClientStateFunctionLibrary_NotifyCutsceneMusingStarted final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyCutsceneMusingStarted; // Function CJ.ClientStateFunctionLibrary.NotifyCutsceneVideoFileStarted // 0x0008 (0x0008 - 0x0000) struct ClientStateFunctionLibrary_NotifyCutsceneVideoFileStarted final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyCutsceneVideoFileStarted; // Function CJ.ClientStateFunctionLibrary.NotifyDialogueFinished // 0x0008 (0x0008 - 0x0000) struct ClientStateFunctionLibrary_NotifyDialogueFinished final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyDialogueFinished; // Function CJ.ClientStateFunctionLibrary.NotifyLockedDialogueStarted // 0x0008 (0x0008 - 0x0000) struct ClientStateFunctionLibrary_NotifyLockedDialogueStarted final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyLockedDialogueStarted; // Function CJ.ClientStateFunctionLibrary.NotifyNormalDialogueStarted // 0x0008 (0x0008 - 0x0000) struct ClientStateFunctionLibrary_NotifyNormalDialogueStarted final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyNormalDialogueStarted; // Function CJ.SaySubsystem.IsCharacterInSayFlow // 0x0018 (0x0018 - 0x0000) struct SaySubsystem_IsCharacterInSayFlow final { public: const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* SayFlowClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SaySubsystem_IsCharacterInSayFlow; // Function CJ.CharacterWoundManagerWorldSubsystem.DrawBloodSplatterFromImpact // 0x0030 (0x0030 - 0x0000) struct CharacterWoundManagerWorldSubsystem_DrawBloodSplatterFromImpact final { public: class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPhysicalMaterial* HitPhysicsMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName HitBoneName; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ImpactPosition; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterWoundManagerWorldSubsystem_DrawBloodSplatterFromImpact; // Function CJ.CurveCelestialPosition.GetVectorValue // 0x0018 (0x0018 - 0x0000) struct CurveCelestialPosition_GetVectorValue final { public: float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CurveCelestialPosition_GetVectorValue; // Function CJ.CharacterWetness.Blueprint_GetWetness // 0x0004 (0x0004 - 0x0000) struct CharacterWetness_Blueprint_GetWetness final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterWetness_Blueprint_GetWetness; // Function CJ.GameLoopHandlerBase.BP_EnterMissionEnded // 0x0020 (0x0020 - 0x0000) struct GameLoopHandlerBase_BP_EnterMissionEnded final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText Reason; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool bCompleted; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameLoopHandlerBase_BP_EnterMissionEnded; // Function CJ.GameLoopSubsystem.GetGameLoopHandler // 0x0008 (0x0008 - 0x0000) struct GameLoopSubsystem_GetGameLoopHandler final { public: class UGameLoopHandlerBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameLoopSubsystem_GetGameLoopHandler; // Function CJ.AdrenalineComponent.AddAdrenaline // 0x0004 (0x0004 - 0x0000) struct AdrenalineComponent_AddAdrenaline final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AdrenalineComponent_AddAdrenaline; // Function CJ.AdrenalineComponent.AddAdrenalineByAction // 0x0008 (0x0008 - 0x0000) struct AdrenalineComponent_AddAdrenalineByAction final { public: struct FGameplayTag AdrenalineTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AdrenalineComponent_AddAdrenalineByAction; // Function CJ.AdrenalineComponent.SetAdrenaline // 0x0004 (0x0004 - 0x0000) struct AdrenalineComponent_SetAdrenaline final { public: float NewAdrenaline; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AdrenalineComponent_SetAdrenaline; // Function CJ.AdrenalineComponent.SetMaxAdrenaline // 0x0004 (0x0004 - 0x0000) struct AdrenalineComponent_SetMaxAdrenaline final { public: float NewMaxAdrenaline; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AdrenalineComponent_SetMaxAdrenaline; // Function CJ.AdrenalineComponent.GetAdrenalinePercent // 0x0004 (0x0004 - 0x0000) struct AdrenalineComponent_GetAdrenalinePercent final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AdrenalineComponent_GetAdrenalinePercent; // Function CJ.AdrenalineComponent.IsUsing // 0x0001 (0x0001 - 0x0000) struct AdrenalineComponent_IsUsing final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AdrenalineComponent_IsUsing; // Function CJ.AutoEnvironmentalHazardSubsystem.ActionFinishedTriggered // 0x0010 (0x0010 - 0x0000) struct AutoEnvironmentalHazardSubsystem_ActionFinishedTriggered final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID TriggeredActionID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AutoEnvironmentalHazardSubsystem_ActionFinishedTriggered; // Function CJ.AutoEnvironmentalHazardSubsystem.ActionMovementFinished // 0x0018 (0x0018 - 0x0000) struct AutoEnvironmentalHazardSubsystem_ActionMovementFinished final { public: const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID FinishedRequestID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AutoEnvironmentalHazardSubsystem_ActionMovementFinished; // Function CJ.AutoEnvironmentalHazardSubsystem.ActionMovementStarted // 0x0018 (0x0018 - 0x0000) struct AutoEnvironmentalHazardSubsystem_ActionMovementStarted final { public: const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID TriggeredActionID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AutoEnvironmentalHazardSubsystem_ActionMovementStarted; // Function CJ.AutoEnvironmentalHazardSubsystem.ActionStartedTriggered // 0x0010 (0x0010 - 0x0000) struct AutoEnvironmentalHazardSubsystem_ActionStartedTriggered final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID ID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AutoEnvironmentalHazardSubsystem_ActionStartedTriggered; // Function CJ.InteractButton.ButtonPressEvent // 0x0008 (0x0008 - 0x0000) struct InteractButton_ButtonPressEvent final { public: class ACharacter* PressingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InteractButton_ButtonPressEvent; // Function CJ.WieldableInterface.OnWieldBegin // 0x0010 (0x0010 - 0x0000) struct WieldableInterface_OnWieldBegin final { public: class ACJCharacter* WieldingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWieldingComponent* WieldingComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldableInterface_OnWieldBegin; // Function CJ.WieldableInterface.SetupInventoryItem // 0x0038 (0x0038 - 0x0000) struct WieldableInterface_SetupInventoryItem final { public: struct FInventoryItemLocator Item; // 0x0000(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WieldableInterface_SetupInventoryItem; // Function CJ.JobsFunctionLibrary.AbortBigTake // 0x0008 (0x0008 - 0x0000) struct JobsFunctionLibrary_AbortBigTake final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JobsFunctionLibrary_AbortBigTake; // Function CJ.JobsFunctionLibrary.EnterBigTake // 0x0008 (0x0008 - 0x0000) struct JobsFunctionLibrary_EnterBigTake final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JobsFunctionLibrary_EnterBigTake; // Function CJ.JobsFunctionLibrary.EnterBigTakePlanning // 0x0008 (0x0008 - 0x0000) struct JobsFunctionLibrary_EnterBigTakePlanning final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JobsFunctionLibrary_EnterBigTakePlanning; // Function CJ.JobsFunctionLibrary.EscapeBigTake // 0x0008 (0x0008 - 0x0000) struct JobsFunctionLibrary_EscapeBigTake final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JobsFunctionLibrary_EscapeBigTake; // Function CJ.JobsFunctionLibrary.FinishBigTake // 0x0008 (0x0008 - 0x0000) struct JobsFunctionLibrary_FinishBigTake final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JobsFunctionLibrary_FinishBigTake; // Function CJ.JobsFunctionLibrary.RestartBigTake // 0x0008 (0x0008 - 0x0000) struct JobsFunctionLibrary_RestartBigTake final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JobsFunctionLibrary_RestartBigTake; // Function CJ.FakePointLight.GetFakeLightComponent // 0x0008 (0x0008 - 0x0000) struct FakePointLight_GetFakeLightComponent final { public: class UFakePointLightComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FakePointLight_GetFakeLightComponent; // Function CJ.FakeRectLight.GetFakeLightComponent // 0x0008 (0x0008 - 0x0000) struct FakeRectLight_GetFakeLightComponent final { public: class UFakeRectLightComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FakeRectLight_GetFakeLightComponent; // Function CJ.FakeSpotLight.GetFakeLightComponent // 0x0008 (0x0008 - 0x0000) struct FakeSpotLight_GetFakeLightComponent final { public: class UFakeSpotLightComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FakeSpotLight_GetFakeLightComponent; // Function CJ.MissionFunctionLibrary.BP_GetActiveMission // 0x0018 (0x0018 - 0x0000) struct MissionFunctionLibrary_BP_GetActiveMission final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOutSuccess; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UMissionConfigAsset* ReturnValue; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_BP_GetActiveMission; // Function CJ.MissionFunctionLibrary.CanStartAtTime // 0x0010 (0x0010 - 0x0000) struct MissionFunctionLibrary_CanStartAtTime final { public: const class UMissionConfigAsset* MissionConfig; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETimePeriod TimeToCheck; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MissionFunctionLibrary_CanStartAtTime; // Function CJ.MissionFunctionLibrary.DebugStartMission // 0x0018 (0x0018 - 0x0000) struct MissionFunctionLibrary_DebugStartMission final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPrimaryAssetId MissionId; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_DebugStartMission; // Function CJ.MissionFunctionLibrary.FailAllActiveMissions // 0x0018 (0x0018 - 0x0000) struct MissionFunctionLibrary_FailAllActiveMissions final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText Reason; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_FailAllActiveMissions; // Function CJ.MissionFunctionLibrary.GetActiveMissionType // 0x0010 (0x0010 - 0x0000) struct MissionFunctionLibrary_GetActiveMissionType final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMissionType MissionType; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MissionFunctionLibrary_GetActiveMissionType; // Function CJ.MissionFunctionLibrary.GetDailyFailedMissions // 0x0018 (0x0018 - 0x0000) struct MissionFunctionLibrary_GetDailyFailedMissions final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray FailedMissions; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_GetDailyFailedMissions; // Function CJ.MissionFunctionLibrary.GetDailySucceededMissions // 0x0018 (0x0018 - 0x0000) struct MissionFunctionLibrary_GetDailySucceededMissions final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SucceededMissions; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_GetDailySucceededMissions; // Function CJ.MissionFunctionLibrary.GetMissionTypeFromMissionID // 0x0020 (0x0020 - 0x0000) struct MissionFunctionLibrary_GetMissionTypeFromMissionID final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPrimaryAssetId MissionId; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMissionType ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MissionFunctionLibrary_GetMissionTypeFromMissionID; // Function CJ.MissionFunctionLibrary.IsInActiveMission // 0x0010 (0x0010 - 0x0000) struct MissionFunctionLibrary_IsInActiveMission final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MissionFunctionLibrary_IsInActiveMission; // Function CJ.MissionFunctionLibrary.OnlyAllowStoryMissionsToBeStartable // 0x0008 (0x0008 - 0x0000) struct MissionFunctionLibrary_OnlyAllowStoryMissionsToBeStartable final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_OnlyAllowStoryMissionsToBeStartable; // Function CJ.MissionFunctionLibrary.PopulateNextStoryMission // 0x0008 (0x0008 - 0x0000) struct MissionFunctionLibrary_PopulateNextStoryMission final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_PopulateNextStoryMission; // Function CJ.MissionFunctionLibrary.PopulateStartableMissions // 0x0010 (0x0010 - 0x0000) struct MissionFunctionLibrary_PopulateStartableMissions final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumberToMakeStartable; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MissionFunctionLibrary_PopulateStartableMissions; // Function CJ.MissionFunctionLibrary.ReactivateMissions // 0x0008 (0x0008 - 0x0000) struct MissionFunctionLibrary_ReactivateMissions final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_ReactivateMissions; // Function CJ.MissionFunctionLibrary.StartMission // 0x0010 (0x0010 - 0x0000) struct MissionFunctionLibrary_StartMission final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMissionConfigAsset* MissionConfig; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_StartMission; // Function CJ.MissionFunctionLibrary.UnloadMission // 0x0018 (0x0018 - 0x0000) struct MissionFunctionLibrary_UnloadMission final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPrimaryAssetId MissionId; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_UnloadMission; // Function CJ.MissionFunctionLibrary.UnloadMissionLayer // 0x0010 (0x0010 - 0x0000) struct MissionFunctionLibrary_UnloadMissionLayer final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UMissionConfigAsset* MissionConfig; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_UnloadMissionLayer; // Function CJ.MissionFunctionLibrary.UnstartAllActiveMissions // 0x0008 (0x0008 - 0x0000) struct MissionFunctionLibrary_UnstartAllActiveMissions final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionFunctionLibrary_UnstartAllActiveMissions; // Function CJ.MissionConfigAsset.GetMissionStarter // 0x0008 (0x0008 - 0x0000) struct MissionConfigAsset_GetMissionStarter final { public: class AMissionStarter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionConfigAsset_GetMissionStarter; // Function CJ.MissionConfigAsset.GetViewModel // 0x0008 (0x0008 - 0x0000) struct MissionConfigAsset_GetViewModel final { public: class UMVVMViewModelBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionConfigAsset_GetViewModel; // Function CJ.MissionConfigAsset.SetViewModel // 0x0008 (0x0008 - 0x0000) struct MissionConfigAsset_SetViewModel final { public: class UMVVMViewModelBase* ViewModel; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionConfigAsset_SetViewModel; // Function CJ.MissionConfigAsset.GetMissionStatusEnumId // 0x0020 (0x0020 - 0x0000) struct MissionConfigAsset_GetMissionStatusEnumId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FWSEnumId ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionConfigAsset_GetMissionStatusEnumId; // Function CJ.MissionConfigAsset.GetObjectives // 0x0010 (0x0010 - 0x0000) struct MissionConfigAsset_GetObjectives final { public: TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionConfigAsset_GetObjectives; // Function CJ.MissionConfigAsset.IsJob // 0x0001 (0x0001 - 0x0000) struct MissionConfigAsset_IsJob final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionConfigAsset_IsJob; // Function CJ.MissionConfigAsset.IsVehicleMission // 0x0001 (0x0001 - 0x0000) struct MissionConfigAsset_IsVehicleMission final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionConfigAsset_IsVehicleMission; // Function CJ.MissionObjectiveConfig.GetMissionObjectiveStatusEnumId // 0x0020 (0x0020 - 0x0000) struct MissionObjectiveConfig_GetMissionObjectiveStatusEnumId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FWSEnumId ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionObjectiveConfig_GetMissionObjectiveStatusEnumId; // Function CJ.MissionRunningBase.BP_MissionCompleted // 0x0008 (0x0008 - 0x0000) struct MissionRunningBase_BP_MissionCompleted final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionRunningBase_BP_MissionCompleted; // Function CJ.MissionRunningBase.BP_MissionFailed // 0x0008 (0x0008 - 0x0000) struct MissionRunningBase_BP_MissionFailed final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionRunningBase_BP_MissionFailed; // Function CJ.MissionRunningBase.BP_MissionStarted // 0x0008 (0x0008 - 0x0000) struct MissionRunningBase_BP_MissionStarted final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionRunningBase_BP_MissionStarted; // Function CJ.MissionRunningBase.FailMission // 0x0010 (0x0010 - 0x0000) struct MissionRunningBase_FailMission final { public: class FText Reason_0; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionRunningBase_FailMission; // Function CJ.MissionRunningBase.SetViewModel // 0x0008 (0x0008 - 0x0000) struct MissionRunningBase_SetViewModel final { public: class UMVVMViewModelBase* ViewModel; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionRunningBase_SetViewModel; // Function CJ.ObjectiveLocationBase.BP_ObjectiveStarted // 0x0010 (0x0010 - 0x0000) struct ObjectiveLocationBase_BP_ObjectiveStarted final { public: const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UMissionObjectiveConfig* Objective; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ObjectiveLocationBase_BP_ObjectiveStarted; // Function CJ.LoadMissionsAsyncAction.LoadMissions // 0x0010 (0x0010 - 0x0000) struct LoadMissionsAsyncAction_LoadMissions final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULoadMissionsAsyncAction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LoadMissionsAsyncAction_LoadMissions; // Function CJ.MissionObjectiveObserverComponent.OnMissionObjectiveStatusChanged // 0x001C (0x001C - 0x0000) struct MissionObjectiveObserverComponent_OnMissionObjectiveStatusChanged final { public: struct FPrimaryAssetId InMissionId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InObjectiveName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMissionObjectiveStatus NewStatus; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MissionObjectiveObserverComponent_OnMissionObjectiveStatusChanged; // Function CJ.NewsSubsystem.GetAllNewsEvents // 0x0010 (0x0010 - 0x0000) struct NewsSubsystem_GetAllNewsEvents final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NewsSubsystem_GetAllNewsEvents; // Function CJ.NewsSubsystem.GetLatestNewsEvent // 0x0008 (0x0008 - 0x0000) struct NewsSubsystem_GetLatestNewsEvent final { public: const class UNewsEvent* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NewsSubsystem_GetLatestNewsEvent; // Function CJ.ThreatIndicatorSubsystem.ShouldShowCombatIndicator // 0x0001 (0x0001 - 0x0000) struct ThreatIndicatorSubsystem_ShouldShowCombatIndicator final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ThreatIndicatorSubsystem_ShouldShowCombatIndicator; // Function CJ.ThreatIndicatorSubsystem.ShouldShowThreatIndicator // 0x0001 (0x0001 - 0x0000) struct ThreatIndicatorSubsystem_ShouldShowThreatIndicator final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ThreatIndicatorSubsystem_ShouldShowThreatIndicator; // Function CJ.CJSmartObjectFunctionLibrary.BindInputActionsToCharacterAction // 0x0038 (0x0038 - 0x0000) struct CJSmartObjectFunctionLibrary_BindInputActionsToCharacterAction final { public: class ACJCharacter* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UEnhancedInputComponent* EnhancedInputComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InputActionsToBind; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TSubclassOf CharacterActionType; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USmartObjectComponent* UsingSmartObjectComponent; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECharacterActionRequestType RequestType; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_BindInputActionsToCharacterAction; // Function CJ.CJSmartObjectFunctionLibrary.BindInputActionToCharacterAction // 0x0030 (0x0030 - 0x0000) struct CJSmartObjectFunctionLibrary_BindInputActionToCharacterAction final { public: class ACJCharacter* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UEnhancedInputComponent* EnhancedInputComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UInputAction* InputActionToBind; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf CharacterActionType; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USmartObjectComponent* UsingSmartObjectComponent; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECharacterActionRequestType RequestType; // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_BindInputActionToCharacterAction; // Function CJ.CJSmartObjectFunctionLibrary.BuildSmartObjectUserActivityTags // 0x0070 (0x0070 - 0x0000) struct CJSmartObjectFunctionLibrary_BuildSmartObjectUserActivityTags final { public: const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) struct FGameplayTagContainer FilterActivityTags; // 0x0030(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FGameplayTagContainer BuiltActivityTags; // 0x0050(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_BuildSmartObjectUserActivityTags; // Function CJ.CJSmartObjectFunctionLibrary.DoActionInSmartObject // 0x0018 (0x0018 - 0x0000) struct CJSmartObjectFunctionLibrary_DoActionInSmartObject final { public: class ACJCharacter* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* UsingSmartObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf RequestedActionType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_DoActionInSmartObject; // Function CJ.CJSmartObjectFunctionLibrary.GetCJSOSlotConfigType // 0x0038 (0x0038 - 0x0000) struct CJSmartObjectFunctionLibrary_GetCJSOSlotConfigType final { public: const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) ECJSOSlotConfigType ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_GetCJSOSlotConfigType; // Function CJ.CJSmartObjectFunctionLibrary.GetClaimedSmartObjectActivityTags // 0x0070 (0x0070 - 0x0000) struct CJSmartObjectFunctionLibrary_GetClaimedSmartObjectActivityTags final { public: const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) struct FGameplayTagContainer FilterActivityTags; // 0x0030(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FGameplayTagContainer BuiltActivityTags; // 0x0050(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_GetClaimedSmartObjectActivityTags; // Function CJ.CJSmartObjectFunctionLibrary.GetClaimedSmartObjectHandle // 0x0040 (0x0040 - 0x0000) struct CJSmartObjectFunctionLibrary_GetClaimedSmartObjectHandle final { public: class AAIController* AIController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BlackboardKeyName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle OutHandle; // 0x0010(0x0028)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_GetClaimedSmartObjectHandle; // Function CJ.CJSmartObjectFunctionLibrary.PopulateSmartObjectComplexInteractionAnimVars // 0x0050 (0x0050 - 0x0000) struct CJSmartObjectFunctionLibrary_PopulateSmartObjectComplexInteractionAnimVars final { public: const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) class UDataTable* EntryCDB; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInstancedStruct CycleIdleChooser; // 0x0038(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UDataTable* ExitCDB; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_PopulateSmartObjectComplexInteractionAnimVars; // Function CJ.CJSmartObjectFunctionLibrary.PopulateSmartObjectOneShotAnimVars // 0x0038 (0x0038 - 0x0000) struct CJSmartObjectFunctionLibrary_PopulateSmartObjectOneShotAnimVars final { public: const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) class UDataTable* EntryCDB; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_PopulateSmartObjectOneShotAnimVars; // Function CJ.CJSmartObjectFunctionLibrary.PopulateSmartObjectOneShotLoopingAnimVars // 0x0040 (0x0040 - 0x0000) struct CJSmartObjectFunctionLibrary_PopulateSmartObjectOneShotLoopingAnimVars final { public: const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) class UDataTable* EntryCDB; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* CycleIdleSequence; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_PopulateSmartObjectOneShotLoopingAnimVars; // Function CJ.CJSmartObjectFunctionLibrary.PopulateSmartObjectSimpleInteractionAnimVars // 0x0048 (0x0048 - 0x0000) struct CJSmartObjectFunctionLibrary_PopulateSmartObjectSimpleInteractionAnimVars final { public: const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) class UDataTable* EntryCDB; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* CycleIdleSequence; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataTable* ExitCDB; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_PopulateSmartObjectSimpleInteractionAnimVars; // Function CJ.GameplayBehavior_CharacterAction.OnRequestActionPayload // 0x0018 (0x0018 - 0x0000) struct GameplayBehavior_CharacterAction_OnRequestActionPayload final { public: class ACJCharacter* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf RequestedActionType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID RequestResult; // 0x0010(0x0004)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnRequestActionPayload; // Function CJ.GameplayBehavior_CharacterAction.OnRequestDoingAction // 0x0010 (0x0010 - 0x0000) struct GameplayBehavior_CharacterAction_OnRequestDoingAction final { public: const class AActor* RequestActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID TriggeredActionID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnRequestDoingAction; // Function CJ.GameplayBehavior_CharacterAction.OnRequestFinished // 0x0010 (0x0010 - 0x0000) struct GameplayBehavior_CharacterAction_OnRequestFinished final { public: const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnRequestFinished; // Function CJ.GameplayBehavior_CharacterAction.OnSyncAnimFinished // 0x0018 (0x0018 - 0x0000) struct GameplayBehavior_CharacterAction_OnSyncAnimFinished final { public: const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID FinishedActionID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnSyncAnimFinished; // Function CJ.GameplayBehavior_CharacterAction.OnSyncAnimStarted // 0x0018 (0x0018 - 0x0000) struct GameplayBehavior_CharacterAction_OnSyncAnimStarted final { public: const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAIRequestID TriggeredActionID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnSyncAnimStarted; // Function CJ.SmartObjectInteraction.Begin // 0x0008 (0x0008 - 0x0000) struct SmartObjectInteraction_Begin final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SmartObjectInteraction_Begin; // Function CJ.SmartObjectInteraction.End // 0x0008 (0x0008 - 0x0000) struct SmartObjectInteraction_End final { public: class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SmartObjectInteraction_End; // Function CJ.SpiritSubsystemFunctionLibrary.Conv_SpiritIdToPlaceId // 0x0010 (0x0010 - 0x0000) struct SpiritSubsystemFunctionLibrary_Conv_SpiritIdToPlaceId final { public: struct FSpiritId ID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemFunctionLibrary_Conv_SpiritIdToPlaceId; // Function CJ.SpiritSubsystemFunctionLibrary.ForgetSpirit // 0x0010 (0x0010 - 0x0000) struct SpiritSubsystemFunctionLibrary_ForgetSpirit final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemFunctionLibrary_ForgetSpirit; // Function CJ.SpiritSubsystemFunctionLibrary.GetSpawnedActor // 0x0018 (0x0018 - 0x0000) struct SpiritSubsystemFunctionLibrary_GetSpawnedActor final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemFunctionLibrary_GetSpawnedActor; // Function CJ.SpiritSubsystemFunctionLibrary.GetSpiritLocation // 0x0028 (0x0028 - 0x0000) struct SpiritSubsystemFunctionLibrary_GetSpiritLocation final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemFunctionLibrary_GetSpiritLocation; // Function CJ.SpiritSubsystemGetMaterializedActorAsync.GetMaterializedActor // 0x0018 (0x0018 - 0x0000) struct SpiritSubsystemGetMaterializedActorAsync_GetMaterializedActor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USpiritSubsystemGetMaterializedActorAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedActorAsync_GetMaterializedActor; // Function CJ.SpiritSubsystemGetMaterializedCharacterAsync.GetMaterializedCharacter // 0x0018 (0x0018 - 0x0000) struct SpiritSubsystemGetMaterializedCharacterAsync_GetMaterializedCharacter final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USpiritSubsystemGetMaterializedCharacterAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedCharacterAsync_GetMaterializedCharacter; // Function CJ.SpiritSubsystemGetMaterializedCharacterAsync.GetMaterializedCharacter_SpiritId // 0x0018 (0x0018 - 0x0000) struct SpiritSubsystemGetMaterializedCharacterAsync_GetMaterializedCharacter_SpiritId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSpiritId SpiritId; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) class USpiritSubsystemGetMaterializedCharacterAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedCharacterAsync_GetMaterializedCharacter_SpiritId; // Function CJ.SpiritSubsystemGetMaterializedVehicleAsync.GetMaterializedVehicle // 0x0018 (0x0018 - 0x0000) struct SpiritSubsystemGetMaterializedVehicleAsync_GetMaterializedVehicle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USpiritSubsystemGetMaterializedVehicleAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedVehicleAsync_GetMaterializedVehicle; // Function CJ.SpiritSubsystemGetMaterializedVehicleAsync.GetMaterializedVehicle_SpiritId // 0x0018 (0x0018 - 0x0000) struct SpiritSubsystemGetMaterializedVehicleAsync_GetMaterializedVehicle_SpiritId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSpiritId SpiritId; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) class USpiritSubsystemGetMaterializedVehicleAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedVehicleAsync_GetMaterializedVehicle_SpiritId; // Function CJ.SpiritTriggerComponent.CheckEnterTrigger // 0x0020 (0x0020 - 0x0000) struct SpiritTriggerComponent_CheckEnterTrigger final { public: struct FVector WorldPosition; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SpiritTriggerComponent_CheckEnterTrigger; // Function CJ.TelemetryFunctionLibrary.SendBrawlFinished // 0x0020 (0x0020 - 0x0000) struct TelemetryFunctionLibrary_SendBrawlFinished final { public: double KillCount; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double FinishTime; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendBrawlFinished; // Function CJ.TelemetryFunctionLibrary.SendBrawlKnockout // 0x0028 (0x0028 - 0x0000) struct TelemetryFunctionLibrary_SendBrawlKnockout final { public: struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendBrawlKnockout; // Function CJ.TelemetryFunctionLibrary.SendBrawlStarted // 0x0010 (0x0010 - 0x0000) struct TelemetryFunctionLibrary_SendBrawlStarted final { public: class UTelemetrySubsystem* TelemetrySubsystem; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendBrawlStarted; // Function CJ.TelemetryFunctionLibrary.SendCharacterStageOfLife // 0x0060 (0x0060 - 0x0000) struct TelemetryFunctionLibrary_SendCharacterStageOfLife final { public: class FString WorldName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterId; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECharacterStageOfLife StageOfLife; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector position; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendCharacterStageOfLife; // Function CJ.TelemetryFunctionLibrary.SendFrameTimeAtPosition // 0x0068 (0x0068 - 0x0000) struct TelemetryFunctionLibrary_SendFrameTimeAtPosition final { public: class FString WorldName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString TestName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector position; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float FrameTime; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendFrameTimeAtPosition; // Function CJ.TelemetryFunctionLibrary.SendMissionObjectiveStatus // 0x0028 (0x0028 - 0x0000) struct TelemetryFunctionLibrary_SendMissionObjectiveStatus final { public: class FName MissionId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ObjectiveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMissionObjectiveStatus ObjectiveStatus; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendMissionObjectiveStatus; // Function CJ.TelemetryFunctionLibrary.SendMissionStatus // 0x0028 (0x0028 - 0x0000) struct TelemetryFunctionLibrary_SendMissionStatus final { public: class FName MissionId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MissionName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMissionType MissionType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMissionStatus MissionStatus; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendMissionStatus; // Function CJ.TelemetryFunctionLibrary.SendPlayerPosition // 0x0050 (0x0050 - 0x0000) struct TelemetryFunctionLibrary_SendPlayerPosition final { public: class FString WorldName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector position; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendPlayerPosition; // Function CJ.TelemetryFunctionLibrary.SendSoakVehicleStoppedPosition // 0x0038 (0x0038 - 0x0000) struct TelemetryFunctionLibrary_SendSoakVehicleStoppedPosition final { public: class FString TestName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector position; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendSoakVehicleStoppedPosition; // Function CJ.TelemetryFunctionLibrary.SendTakedown // 0x0028 (0x0028 - 0x0000) struct TelemetryFunctionLibrary_SendTakedown final { public: struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedown; // Function CJ.TelemetryFunctionLibrary.SendTakedownStreakFinished // 0x0020 (0x0020 - 0x0000) struct TelemetryFunctionLibrary_SendTakedownStreakFinished final { public: double VehicleCount; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double FinishTime; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownStreakFinished; // Function CJ.TelemetryFunctionLibrary.SendTakedownStreakFinishedWithVariant // 0x0030 (0x0030 - 0x0000) struct TelemetryFunctionLibrary_SendTakedownStreakFinishedWithVariant final { public: double VehicleCount; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double FinishTime; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Variant; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownStreakFinishedWithVariant; // Function CJ.TelemetryFunctionLibrary.SendTakedownStreakStarted // 0x0010 (0x0010 - 0x0000) struct TelemetryFunctionLibrary_SendTakedownStreakStarted final { public: class UTelemetrySubsystem* TelemetrySubsystem; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownStreakStarted; // Function CJ.TelemetryFunctionLibrary.SendTakedownStreakStartedWithVariant // 0x0020 (0x0020 - 0x0000) struct TelemetryFunctionLibrary_SendTakedownStreakStartedWithVariant final { public: class UTelemetrySubsystem* TelemetrySubsystem; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Variant; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownStreakStartedWithVariant; // Function CJ.TelemetryFunctionLibrary.SendTakedownWithVariant // 0x0038 (0x0038 - 0x0000) struct TelemetryFunctionLibrary_SendTakedownWithVariant final { public: struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Variant; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownWithVariant; // Function CJ.TelemetryFunctionLibrary.SendTakedownWithVariantAndTime // 0x0040 (0x0040 - 0x0000) struct TelemetryFunctionLibrary_SendTakedownWithVariantAndTime final { public: struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Variant; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double GameTime; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownWithVariantAndTime; // Function CJ.TeleportHandlerInterface.IsReadyToResumeGame // 0x0001 (0x0001 - 0x0000) struct TeleportHandlerInterface_IsReadyToResumeGame final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TeleportHandlerInterface_IsReadyToResumeGame; // Function CJ.CJActionWidget.SetDesignTimeKey // 0x0018 (0x0018 - 0x0000) struct CJActionWidget_SetDesignTimeKey final { public: struct FKey InDesignTimeKey; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJActionWidget_SetDesignTimeKey; // Function CJ.CJTabButtonBase.SetTabLabelInfo_Implementation // 0x00F0 (0x00F0 - 0x0000) struct CJTabButtonBase_SetTabLabelInfo_Implementation final { public: struct FCJTabDescriptor TabLabelInfo; // 0x0000(0x00F0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJTabButtonBase_SetTabLabelInfo_Implementation; // Function CJ.CompassPanelSlot.SetCompassMarkerType // 0x0001 (0x0001 - 0x0000) struct CompassPanelSlot_SetCompassMarkerType final { public: ECompassMarkerType InCompassMarkerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_SetCompassMarkerType; // Function CJ.CompassPanelSlot.SetDirectionDegrees // 0x0004 (0x0004 - 0x0000) struct CompassPanelSlot_SetDirectionDegrees final { public: float InDirectionDegrees; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_SetDirectionDegrees; // Function CJ.CompassPanelSlot.SetPriority // 0x0004 (0x0004 - 0x0000) struct CompassPanelSlot_SetPriority final { public: int32 InPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_SetPriority; // Function CJ.CompassPanelSlot.SetStickToEdge // 0x0001 (0x0001 - 0x0000) struct CompassPanelSlot_SetStickToEdge final { public: bool bInStickToEdge; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_SetStickToEdge; // Function CJ.CompassPanelSlot.SetWorldLocation // 0x0018 (0x0018 - 0x0000) struct CompassPanelSlot_SetWorldLocation final { public: struct FVector InWorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_SetWorldLocation; // Function CJ.CompassPanelSlot.GetCompassMarkerType // 0x0001 (0x0001 - 0x0000) struct CompassPanelSlot_GetCompassMarkerType final { public: ECompassMarkerType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_GetCompassMarkerType; // Function CJ.CompassPanelSlot.GetDirectionDegrees // 0x0004 (0x0004 - 0x0000) struct CompassPanelSlot_GetDirectionDegrees final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_GetDirectionDegrees; // Function CJ.CompassPanelSlot.GetPriority // 0x0004 (0x0004 - 0x0000) struct CompassPanelSlot_GetPriority final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_GetPriority; // Function CJ.CompassPanelSlot.GetStickToEdge // 0x0001 (0x0001 - 0x0000) struct CompassPanelSlot_GetStickToEdge final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_GetStickToEdge; // Function CJ.CompassPanelSlot.GetWorldLocation // 0x0018 (0x0018 - 0x0000) struct CompassPanelSlot_GetWorldLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassPanelSlot_GetWorldLocation; // Function CJ.CompassSlotObserverInterface.BP_OnCompassSlotClampedToEdgeChanged // 0x0002 (0x0002 - 0x0000) struct CompassSlotObserverInterface_BP_OnCompassSlotClampedToEdgeChanged final { public: bool bClampedToEdge; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bClampedToLeftSide; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassSlotObserverInterface_BP_OnCompassSlotClampedToEdgeChanged; // Function CJ.CompassSlotObserverInterface.BP_OnCompassSlotDistanceChanged // 0x0004 (0x0004 - 0x0000) struct CompassSlotObserverInterface_BP_OnCompassSlotDistanceChanged final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CompassSlotObserverInterface_BP_OnCompassSlotDistanceChanged; // Function CJ.LevelSelectorWidget.GetLevelsToDisplay // 0x0028 (0x0028 - 0x0000) struct LevelSelectorWidget_GetLevelsToDisplay final { public: class FString CurrentLevel; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Levels; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) int32 Num; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LevelSelectorWidget_GetLevelsToDisplay; // Function CJ.LevelSelectorWidget.GetPlayerStartsToDisplay // 0x0018 (0x0018 - 0x0000) struct LevelSelectorWidget_GetPlayerStartsToDisplay final { public: TArray playerStarts; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) int32 Num; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LevelSelectorWidget_GetPlayerStartsToDisplay; // Function CJ.HudIconsPanelSlot.SetAnchor // 0x0010 (0x0010 - 0x0000) struct HudIconsPanelSlot_SetAnchor final { public: struct FVector2D InAnchor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_SetAnchor; // Function CJ.HudIconsPanelSlot.SetOffset // 0x0010 (0x0010 - 0x0000) struct HudIconsPanelSlot_SetOffset final { public: struct FVector2D InOffset; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_SetOffset; // Function CJ.HudIconsPanelSlot.SetStickToEdge // 0x0001 (0x0001 - 0x0000) struct HudIconsPanelSlot_SetStickToEdge final { public: bool bInStickToEdge; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_SetStickToEdge; // Function CJ.HudIconsPanelSlot.SetWorldLocation // 0x0018 (0x0018 - 0x0000) struct HudIconsPanelSlot_SetWorldLocation final { public: struct FVector InWorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_SetWorldLocation; // Function CJ.HudIconsPanelSlot.SetWorldOffset // 0x0018 (0x0018 - 0x0000) struct HudIconsPanelSlot_SetWorldOffset final { public: struct FVector InWorldOffset; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_SetWorldOffset; // Function CJ.HudIconsPanelSlot.GetAnchor // 0x0010 (0x0010 - 0x0000) struct HudIconsPanelSlot_GetAnchor final { public: struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_GetAnchor; // Function CJ.HudIconsPanelSlot.GetOffset // 0x0010 (0x0010 - 0x0000) struct HudIconsPanelSlot_GetOffset final { public: struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_GetOffset; // Function CJ.HudIconsPanelSlot.GetStickToEdge // 0x0001 (0x0001 - 0x0000) struct HudIconsPanelSlot_GetStickToEdge final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_GetStickToEdge; // Function CJ.HudIconsPanelSlot.GetWorldLocation // 0x0018 (0x0018 - 0x0000) struct HudIconsPanelSlot_GetWorldLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_GetWorldLocation; // Function CJ.HudIconsPanelSlot.GetWorldOffset // 0x0018 (0x0018 - 0x0000) struct HudIconsPanelSlot_GetWorldOffset final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudIconsPanelSlot_GetWorldOffset; // Function CJ.InputActionIcon.SetColorAndOpacity // 0x0010 (0x0010 - 0x0000) struct InputActionIcon_SetColorAndOpacity final { public: struct FLinearColor InColorAndOpacity; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputActionIcon_SetColorAndOpacity; // Function CJ.InputActionIcon.SetEnhancedInputAction // 0x0008 (0x0008 - 0x0000) struct InputActionIcon_SetEnhancedInputAction final { public: class UInputAction* InInputAction; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputActionIcon_SetEnhancedInputAction; // Function CJ.InputActionIcon.SetOverrideKey // 0x0018 (0x0018 - 0x0000) struct InputActionIcon_SetOverrideKey final { public: struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputActionIcon_SetOverrideKey; // Function CJ.QueueViewModel.BP_Dequeue // 0x0010 (0x0010 - 0x0000) struct QueueViewModel_BP_Dequeue final { public: bool bHasRemainingItems; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EQueueViewModelDequeueResult Result; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_QueueViewModel_BP_Dequeue; // Function CJ.QueueViewModel.BP_Peek // 0x0010 (0x0010 - 0x0000) struct QueueViewModel_BP_Peek final { public: EQueueViewModelPeekResult Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_QueueViewModel_BP_Peek; // Function CJ.QueueViewModel.Enqueue // 0x0008 (0x0008 - 0x0000) struct QueueViewModel_Enqueue final { public: class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_QueueViewModel_Enqueue; // Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_HitTestInvisibleOrCollapsed // 0x0002 (0x0002 - 0x0000) struct ViewModelConversionFunctionLibrary_ToSlateVisibility_HitTestInvisibleOrCollapsed final { public: bool bIsHitTestInvisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_HitTestInvisibleOrCollapsed; // Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_HitTestInvisibleOrHidden // 0x0002 (0x0002 - 0x0000) struct ViewModelConversionFunctionLibrary_ToSlateVisibility_HitTestInvisibleOrHidden final { public: bool bIsHitTestInvisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_HitTestInvisibleOrHidden; // Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_SelfHitTestInvisibleOrCollapsed // 0x0002 (0x0002 - 0x0000) struct ViewModelConversionFunctionLibrary_ToSlateVisibility_SelfHitTestInvisibleOrCollapsed final { public: bool bIsSelfHitTestInvisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_SelfHitTestInvisibleOrCollapsed; // Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_SelfHitTestInvisibleOrHidden // 0x0002 (0x0002 - 0x0000) struct ViewModelConversionFunctionLibrary_ToSlateVisibility_SelfHitTestInvisibleOrHidden final { public: bool bIsSelfHitTestInvisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_SelfHitTestInvisibleOrHidden; // Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_VisibleOrCollapsed // 0x0002 (0x0002 - 0x0000) struct ViewModelConversionFunctionLibrary_ToSlateVisibility_VisibleOrCollapsed final { public: bool bIsVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_VisibleOrCollapsed; // Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_VisibleOrHidden // 0x0002 (0x0002 - 0x0000) struct ViewModelConversionFunctionLibrary_ToSlateVisibility_VisibleOrHidden final { public: bool bIsVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_VisibleOrHidden; // Function CJ.HudNotificationGenericViewModel.SetNotificationImage // 0x0008 (0x0008 - 0x0000) struct HudNotificationGenericViewModel_SetNotificationImage final { public: const class UTexture2D* InNotificationImage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudNotificationGenericViewModel_SetNotificationImage; // Function CJ.HudNotificationGenericViewModel.SetNotificationName // 0x0010 (0x0010 - 0x0000) struct HudNotificationGenericViewModel_SetNotificationName final { public: class FText InNotificationName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudNotificationGenericViewModel_SetNotificationName; // Function CJ.HudNotificationGenericViewModel.SetNotificationText // 0x0010 (0x0010 - 0x0000) struct HudNotificationGenericViewModel_SetNotificationText final { public: class FText InNotificationText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudNotificationGenericViewModel_SetNotificationText; // Function CJ.HudNotificationGenericViewModel.SetNotificationType // 0x0008 (0x0008 - 0x0000) struct HudNotificationGenericViewModel_SetNotificationType final { public: struct FGameplayTag InNotificationType; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HudNotificationGenericViewModel_SetNotificationType; // Function CJ.InventoryNotificationViewModel.SetAmount // 0x0004 (0x0004 - 0x0000) struct InventoryNotificationViewModel_SetAmount final { public: int32 InAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InventoryNotificationViewModel_SetAmount; // Function CJ.InventoryNotificationViewModel.SetCategory // 0x0028 (0x0028 - 0x0000) struct InventoryNotificationViewModel_SetCategory final { public: TSoftObjectPtr InCategory; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InventoryNotificationViewModel_SetCategory; // Function CJ.InventoryNotificationViewModel.SetDisplayName // 0x0010 (0x0010 - 0x0000) struct InventoryNotificationViewModel_SetDisplayName final { public: class FText InNotificationName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InventoryNotificationViewModel_SetDisplayName; // Function CJ.InventoryNotificationViewModel.SetImage // 0x0008 (0x0008 - 0x0000) struct InventoryNotificationViewModel_SetImage final { public: const class UTexture2D* InNotificationImage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InventoryNotificationViewModel_SetImage; // Function CJ.InventoryNotificationViewModel.SetItem // 0x0028 (0x0028 - 0x0000) struct InventoryNotificationViewModel_SetItem final { public: TSoftObjectPtr InItem; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InventoryNotificationViewModel_SetItem; // Function CJ.VehicleIconManager.OnWeakSpotDamaged // 0x0010 (0x0010 - 0x0000) struct VehicleIconManager_OnWeakSpotDamaged final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EImpactDamageClassification DamageClass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EImpactDamageSource DamageSource; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReapply; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleIconManager_OnWeakSpotDamaged; // Function CJ.VehicleIconManager.OnWeakSpotDestroyed // 0x0010 (0x0010 - 0x0000) struct VehicleIconManager_OnWeakSpotDestroyed final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTriggeredTakedown; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReapply; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleIconManager_OnWeakSpotDestroyed; // Function CJ.JournalEntryNotificationViewModel.SetJournalEntry // 0x0008 (0x0008 - 0x0000) struct JournalEntryNotificationViewModel_SetJournalEntry final { public: const class UJournalEntryConfigAsset* InJournalEntry; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JournalEntryNotificationViewModel_SetJournalEntry; // Function CJ.JournalEntryNotificationViewModel.SetTopicTitle // 0x0010 (0x0010 - 0x0000) struct JournalEntryNotificationViewModel_SetTopicTitle final { public: class FText InTopicTitle; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JournalEntryNotificationViewModel_SetTopicTitle; // Function CJ.NewHudViewModel.OnMovedToNewRegion // 0x000C (0x000C - 0x0000) struct NewHudViewModel_OnMovedToNewRegion final { public: int32 RegionId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RegionName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NewHudViewModel_OnMovedToNewRegion; // Function CJ.NewHudViewModel.OnMovedToNewRoadName // 0x0008 (0x0008 - 0x0000) struct NewHudViewModel_OnMovedToNewRoadName final { public: class FName RoadName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NewHudViewModel_OnMovedToNewRoadName; // Function CJ.NewHudViewModel.PawnChanged // 0x0010 (0x0010 - 0x0000) struct NewHudViewModel_PawnChanged final { public: class APawn* OldPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* NewPawn; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NewHudViewModel_PawnChanged; // Function CJ.WorldQuerySubsystem.QueryActorInLineOfSight // 0x0010 (0x0010 - 0x0000) struct WorldQuerySubsystem_QueryActorInLineOfSight final { public: class AActor* SearchActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWorldQueryLineOfSightResult ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WorldQuerySubsystem_QueryActorInLineOfSight; // Function CJ.WorldQuerySubsystem.QueryComponentInLineOfSight // 0x0018 (0x0018 - 0x0000) struct WorldQuerySubsystem_QueryComponentInLineOfSight final { public: class USceneComponent* SearchComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWorldQueryLineOfSightResult ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WorldQuerySubsystem_QueryComponentInLineOfSight; // Function CJ.WorldQuerySubsystem.QueryLocationInLineOfSight // 0x0028 (0x0028 - 0x0000) struct WorldQuerySubsystem_QueryLocationInLineOfSight final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int64 InOutLocationQueryHandle; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWorldQueryLineOfSightResult ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WorldQuerySubsystem_QueryLocationInLineOfSight; // Function CJ.WorldQuerySubsystem.GetAllActors // 0x0018 (0x0018 - 0x0000) struct WorldQuerySubsystem_GetAllActors final { public: int32 Types; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldQuerySubsystem_GetAllActors; // Function CJ.WorldQuerySubsystem.GetAllActorsWithinRadius // 0x0030 (0x0030 - 0x0000) struct WorldQuerySubsystem_GetAllActorsWithinRadius final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Types; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldQuerySubsystem_GetAllActorsWithinRadius; // Function CJ.WorldQuerySubsystem.GetAllActorsWithinRadiusWithTag // 0x0038 (0x0038 - 0x0000) struct WorldQuerySubsystem_GetAllActorsWithinRadiusWithTag final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Types; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag Tag; // 0x0020(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldQuerySubsystem_GetAllActorsWithinRadiusWithTag; // Function CJ.WorldQuerySubsystem.GetClosestActorTo // 0x0030 (0x0030 - 0x0000) struct WorldQuerySubsystem_GetClosestActorTo final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Types; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class AActor* IgnoreActor; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldQuerySubsystem_GetClosestActorTo; // Function CJ.WorldQuerySubsystem.GetClosestActorToActor // 0x0020 (0x0020 - 0x0000) struct WorldQuerySubsystem_GetClosestActorToActor final { public: const class AActor* SearchActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Types; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class AActor* IgnoreActor; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldQuerySubsystem_GetClosestActorToActor; // Function CJ.JournalLocationIconViewModel.SetDisplayName // 0x0010 (0x0010 - 0x0000) struct JournalLocationIconViewModel_SetDisplayName final { public: class FText InDisplayName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_JournalLocationIconViewModel_SetDisplayName; // Function CJ.MissionStarterLocationIconViewModel.SetDisplayName // 0x0010 (0x0010 - 0x0000) struct MissionStarterLocationIconViewModel_SetDisplayName final { public: class FText InDisplayName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionStarterLocationIconViewModel_SetDisplayName; // Function CJ.ObjectiveLocationIconViewModel.SetDisplayName // 0x0010 (0x0010 - 0x0000) struct ObjectiveLocationIconViewModel_SetDisplayName final { public: class FText InDisplayName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ObjectiveLocationIconViewModel_SetDisplayName; // Function CJ.ObjectiveLocationIconViewModel.SetRadius // 0x0004 (0x0004 - 0x0000) struct ObjectiveLocationIconViewModel_SetRadius final { public: float InRadius; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ObjectiveLocationIconViewModel_SetRadius; // Function CJ.MissionObjectiveViewModel.SetDescription // 0x0010 (0x0010 - 0x0000) struct MissionObjectiveViewModel_SetDescription final { public: class FText InDescription; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionObjectiveViewModel_SetDescription; // Function CJ.MissionObjectiveViewModel.SetIsUnseen // 0x0001 (0x0001 - 0x0000) struct MissionObjectiveViewModel_SetIsUnseen final { public: bool bInIsUnseen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionObjectiveViewModel_SetIsUnseen; // Function CJ.MissionViewModel.SetDisplayName // 0x0010 (0x0010 - 0x0000) struct MissionViewModel_SetDisplayName final { public: class FText InDisplayName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionViewModel_SetDisplayName; // Function CJ.MissionViewModel.SetIsUnseen // 0x0001 (0x0001 - 0x0000) struct MissionViewModel_SetIsUnseen final { public: bool bInIsUnseen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MissionViewModel_SetIsUnseen; // Function CJ.NpcIconViewModel.BP_OnNpcCharacterSet // 0x0010 (0x0010 - 0x0000) struct NpcIconViewModel_BP_OnNpcCharacterSet final { public: class ANPCCharacter* OldNpcCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANPCCharacter* NewNpcCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NpcIconViewModel_BP_OnNpcCharacterSet; // Function CJ.NpcIconViewModel.SetIsVisible // 0x0001 (0x0001 - 0x0000) struct NpcIconViewModel_SetIsVisible final { public: bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NpcIconViewModel_SetIsVisible; // Function CJ.NpcIconViewModel.GetCurrentNpc // 0x0008 (0x0008 - 0x0000) struct NpcIconViewModel_GetCurrentNpc final { public: class ANPCCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NpcIconViewModel_GetCurrentNpc; // Function CJ.DialogueViewModel.OnBlockingResponseChanged // 0x0001 (0x0001 - 0x0000) struct DialogueViewModel_OnBlockingResponseChanged final { public: bool bIsBlocking; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DialogueViewModel_OnBlockingResponseChanged; // Function CJ.VehicleHealthbarViewModel.GetVehicle // 0x0008 (0x0008 - 0x0000) struct VehicleHealthbarViewModel_GetVehicle final { public: class ACJVehicle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleHealthbarViewModel_GetVehicle; // Function CJ.NotificationQueueWidget.SetNotificationQueue // 0x0008 (0x0008 - 0x0000) struct NotificationQueueWidget_SetNotificationQueue final { public: class UQueueViewModel* InNotificationQueue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NotificationQueueWidget_SetNotificationQueue; // Function CJ.NotificationQueueWidget.GetNotificationQueue // 0x0008 (0x0008 - 0x0000) struct NotificationQueueWidget_GetNotificationQueue final { public: class UQueueViewModel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NotificationQueueWidget_GetNotificationQueue; // Function CJ.NotificationQueueWidget.GetUnhandledNotificationsQueue // 0x0008 (0x0008 - 0x0000) struct NotificationQueueWidget_GetUnhandledNotificationsQueue final { public: class UQueueViewModel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NotificationQueueWidget_GetUnhandledNotificationsQueue; // Function CJ.UnseenPathSubsystem.IsPathUnseen // 0x0068 (0x0068 - 0x0000) struct UnseenPathSubsystem_IsPathUnseen final { public: struct FScreenPath InPath; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EScreenPathComparison InComparison; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0061(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_UnseenPathSubsystem_IsPathUnseen; // Function CJ.UnseenPathSubsystem.MarkPathAsSeen // 0x0068 (0x0068 - 0x0000) struct UnseenPathSubsystem_MarkPathAsSeen final { public: struct FScreenPath InPath; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) EScreenPathComparison InComparison; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_UnseenPathSubsystem_MarkPathAsSeen; // Function CJ.VehicleCombatComponent.SetCombatProfile // 0x0008 (0x0008 - 0x0000) struct VehicleCombatComponent_SetCombatProfile final { public: class UVehicleCombatProfile* NewProfile; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleCombatComponent_SetCombatProfile; // Function CJ.VehicleCombatComponent.SetCombatTarget // 0x0008 (0x0008 - 0x0000) struct VehicleCombatComponent_SetCombatTarget final { public: const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleCombatComponent_SetCombatTarget; // Function CJ.VehicleCombatComponent.IsAttackAllowed // 0x0001 (0x0001 - 0x0000) struct VehicleCombatComponent_IsAttackAllowed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleCombatComponent_IsAttackAllowed; // Function CJ.VehicleEffectsComponent.ActivateSirenAudio // 0x0008 (0x0008 - 0x0000) struct VehicleEffectsComponent_ActivateSirenAudio final { public: class UAkAudioEvent* InSirenStartAudioEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_ActivateSirenAudio; // Function CJ.VehicleEffectsComponent.DeactivateSirenAudio // 0x0008 (0x0008 - 0x0000) struct VehicleEffectsComponent_DeactivateSirenAudio final { public: class UAkAudioEvent* InSirenStopAudioEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_DeactivateSirenAudio; // Function CJ.VehicleEffectsComponent.OnCustomValueSet // 0x0010 (0x0010 - 0x0000) struct VehicleEffectsComponent_OnCustomValueSet final { public: class UWorldStateInfo* InWorldStateInfo; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ChangedPropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnCustomValueSet; // Function CJ.VehicleEffectsComponent.OnDoorStateChanged // 0x0002 (0x0002 - 0x0000) struct VehicleEffectsComponent_OnDoorStateChanged final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorState NewState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnDoorStateChanged; // Function CJ.VehicleEffectsComponent.OnGearChange // 0x000C (0x000C - 0x0000) struct VehicleEffectsComponent_OnGearChange final { public: int32 PreviousGear; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CurrentGear; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TargetGear; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnGearChange; // Function CJ.VehicleEffectsComponent.OnSideScrape // 0x0028 (0x0028 - 0x0000) struct VehicleEffectsComponent_OnSideScrape final { public: ESideScrapePhase SideScrapePhase; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector LocalPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SpeedDifferenceCmS; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnSideScrape; // Function CJ.VehicleEffectsComponent.OnVehicleAbilityActivationChanged // 0x0002 (0x0002 - 0x0000) struct VehicleEffectsComponent_OnVehicleAbilityActivationChanged final { public: EVehicleAbility AbilityId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnVehicleAbilityActivationChanged; // Function CJ.VehicleEffectsComponent.OnVehicleControllerChanged // 0x0018 (0x0018 - 0x0000) struct VehicleEffectsComponent_OnVehicleControllerChanged final { public: class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* OldController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* NewController; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnVehicleControllerChanged; // Function CJ.VehicleEffectsComponent.OnVehicleImpactDamage // 0x0118 (0x0118 - 0x0000) struct VehicleEffectsComponent_OnVehicleImpactDamage final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FImpactDamageEvent ImpactEvent; // 0x0008(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnVehicleImpactDamage; // Function CJ.VehicleEffectsComponent.OnWeakSpotDamaged // 0x0010 (0x0010 - 0x0000) struct VehicleEffectsComponent_OnWeakSpotDamaged final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EImpactDamageClassification DamageClass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EImpactDamageSource DamageSource; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReapply; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWeakSpotDamaged; // Function CJ.VehicleEffectsComponent.OnWeakSpotDamageTrehshold // 0x0010 (0x0010 - 0x0000) struct VehicleEffectsComponent_OnWeakSpotDamageTrehshold final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReapply; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWeakSpotDamageTrehshold; // Function CJ.VehicleEffectsComponent.OnWeakSpotDestroyed // 0x0010 (0x0010 - 0x0000) struct VehicleEffectsComponent_OnWeakSpotDestroyed final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTriggeredTakedown; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReapply; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWeakSpotDestroyed; // Function CJ.VehicleEffectsComponent.OnWeakSpotRestored // 0x0010 (0x0010 - 0x0000) struct VehicleEffectsComponent_OnWeakSpotRestored final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWasDestroyed; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWeakSpotRestored; // Function CJ.VehicleEffectsComponent.OnWheelBump // 0x0008 (0x0008 - 0x0000) struct VehicleEffectsComponent_OnWheelBump final { public: float LeftCombinedBumpStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RightCombinedBumpStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWheelBump; // Function CJ.VehicleEffectsComponent.OnWhooshEnd // 0x0001 (0x0001 - 0x0000) struct VehicleEffectsComponent_OnWhooshEnd final { public: bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWhooshEnd; // Function CJ.VehicleEffectsComponent.OnWhooshPeak // 0x0008 (0x0008 - 0x0000) struct VehicleEffectsComponent_OnWhooshPeak final { public: bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InIntensity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWhooshPeak; // Function CJ.VehicleEffectsComponent.OnWhooshStart // 0x0001 (0x0001 - 0x0000) struct VehicleEffectsComponent_OnWhooshStart final { public: bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWhooshStart; // Function CJ.VehicleEffectsComponent.OnWindowDestroyed // 0x0010 (0x0010 - 0x0000) struct VehicleEffectsComponent_OnWindowDestroyed final { public: class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleEffectsComponent_OnWindowDestroyed; // Function CJ.VehicleShellDeformationComponent.OnMeshConstraintBrokenCallback // 0x0004 (0x0004 - 0x0000) struct VehicleShellDeformationComponent_OnMeshConstraintBrokenCallback final { public: int32 ConstraintIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleShellDeformationComponent_OnMeshConstraintBrokenCallback; // Function CJ.VehicleShellDeformationComponent.OnVehicleTakeImpactDamage // 0x0118 (0x0118 - 0x0000) struct VehicleShellDeformationComponent_OnVehicleTakeImpactDamage final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FImpactDamageEvent ImpactEvent; // 0x0008(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleShellDeformationComponent_OnVehicleTakeImpactDamage; // Function CJ.WheelMotionBlurComponent.ApplyWheelMotionBlurNative // 0x0010 (0x0010 - 0x0000) struct WheelMotionBlurComponent_ApplyWheelMotionBlurNative final { public: TArray MotionBlurMIDs; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheelMotionBlurComponent_ApplyWheelMotionBlurNative; // Function CJ.VehicleNitrousAbilityComponent.SetNitrousState // 0x0008 (0x0008 - 0x0000) struct VehicleNitrousAbilityComponent_SetNitrousState final { public: float NitrousAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NitrousFlasksLeft; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleNitrousAbilityComponent_SetNitrousState; // Function CJ.VehicleNitrousAbilityComponent.GetNitrousAmount // 0x0004 (0x0004 - 0x0000) struct VehicleNitrousAbilityComponent_GetNitrousAmount final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleNitrousAbilityComponent_GetNitrousAmount; // Function CJ.VehicleNitrousAbilityComponent.GetNitrousFlasksLeft // 0x0004 (0x0004 - 0x0000) struct VehicleNitrousAbilityComponent_GetNitrousFlasksLeft final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleNitrousAbilityComponent_GetNitrousFlasksLeft; // Function CJ.CJVehicleUtils.FindClosestPointOnVehicle // 0x00D0 (0x00D0 - 0x0000) struct CJVehicleUtils_FindClosestPointOnVehicle final { public: struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform Transform; // 0x0020(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBox LocalBounds; // 0x0080(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x00B8(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleUtils_FindClosestPointOnVehicle; // Function CJ.CJVehicleUtils.FindFreeSeat // 0x0010 (0x0010 - 0x0000) struct CJVehicleUtils_FindFreeSeat final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicleUtils_FindFreeSeat; // Function CJ.CJVehicleUtils.FindUnoccupiedSeat // 0x0010 (0x0010 - 0x0000) struct CJVehicleUtils_FindUnoccupiedSeat final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicleUtils_FindUnoccupiedSeat; // Function CJ.CJVehicleUtils.GetClosestDistanceOnPathToVehicles // 0x0040 (0x0040 - 0x0000) struct CJVehicleUtils_GetClosestDistanceOnPathToVehicles final { public: class AActor* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PlayerPosition; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LaneSearchRange; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray> OtherVehicles; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic) float ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicleUtils_GetClosestDistanceOnPathToVehicles; // Function CJ.CJVehicleUtils.GetClosestDistanceToVehicles // 0x0038 (0x0038 - 0x0000) struct CJVehicleUtils_GetClosestDistanceToVehicles final { public: class AActor* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PlayerPosition; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray> OtherVehicles; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic) float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicleUtils_GetClosestDistanceToVehicles; // Function CJ.CJVehicleUtils.GetClosestDistanceVehicleInLineSegment // 0x0110 (0x0110 - 0x0000) struct CJVehicleUtils_GetClosestDistanceVehicleInLineSegment final { public: struct FTransform VehicleTransform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBox LocalBounds; // 0x0060(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector StartPosition; // 0x0098(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector EndPosition; // 0x00B0(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SidewayThreshold; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ClosestPointOnLine; // 0x00D0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ClosestPointOnVehicle; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ClosestDistance; // 0x0100(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LeftSideDistance; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RightSideDistance; // 0x0108(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x010C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicleUtils_GetClosestDistanceVehicleInLineSegment; // Function CJ.CJVehicleUtils.GetDoorIdFromSeat // 0x0002 (0x0002 - 0x0000) struct CJVehicleUtils_GetDoorIdFromSeat final { public: EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleDoorId ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleUtils_GetDoorIdFromSeat; // Function CJ.CJVehicleUtils.GetSeatFromDoorId // 0x0002 (0x0002 - 0x0000) struct CJVehicleUtils_GetSeatFromDoorId final { public: EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVehicleSeatId ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CJVehicleUtils_GetSeatFromDoorId; // Function CJ.CJVehicleUtils.QueryWeakSpotDamage // 0x0018 (0x0018 - 0x0000) struct CJVehicleUtils_QueryWeakSpotDamage final { public: TArray DamagedWeakSpots; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EWeakSpotType Type; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EQueryWeakSpotDamage QueryType; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CJVehicleUtils_QueryWeakSpotDamage; // Function CJ.ParkVehicleAsync.ParkVehicleAt // 0x0080 (0x0080 - 0x0000) struct ParkVehicleAsync_ParkVehicleAt final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJVehicle* Vehicle; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform WorldTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UParkVehicleAsync* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParkVehicleAsync_ParkVehicleAt; // Function CJ.VehicleFunctionLibrary.CalculateEscapeVectorFromVehicle // 0x0028 (0x0028 - 0x0000) struct VehicleFunctionLibrary_CalculateEscapeVectorFromVehicle final { public: const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* EscapingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleFunctionLibrary_CalculateEscapeVectorFromVehicle; // Function CJ.VehicleFunctionLibrary.FindVehicleByPlaceId // 0x0020 (0x0020 - 0x0000) struct VehicleFunctionLibrary_FindVehicleByPlaceId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PlaceId; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJVehicle* FoundVehicle; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleFunctionLibrary_FindVehicleByPlaceId; // Function CJ.VehicleFunctionLibrary.FindVehicleByVehicleId // 0x0040 (0x0040 - 0x0000) struct VehicleFunctionLibrary_FindVehicleByVehicleId final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr VehicleIdentifier; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJVehicle* FoundVehicle; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_VehicleFunctionLibrary_FindVehicleByVehicleId; // Function CJ.VehicleFunctionLibrary.FindVehicleFromBrain // 0x0010 (0x0010 - 0x0000) struct VehicleFunctionLibrary_FindVehicleFromBrain final { public: const class UBrainComponent* BrainComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJVehicle* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleFunctionLibrary_FindVehicleFromBrain; // Function CJ.VehicleFunctionLibrary.ParkVehicleAtLocation // 0x0038 (0x0038 - 0x0000) struct VehicleFunctionLibrary_ParkVehicleAtLocation final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotator; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleFunctionLibrary_ParkVehicleAtLocation; // Function CJ.WheelDetectionStripBase.WheelHitDetected // 0x0028 (0x0028 - 0x0000) struct WheelDetectionStripBase_WheelHitDetected final { public: class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WheelIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector IntersectionPoint; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheelDetectionStripBase_WheelHitDetected; // Function CJ.DataVolumeBehaviorGuardedArea.GetSeverityOptions // 0x0010 (0x0010 - 0x0000) struct DataVolumeBehaviorGuardedArea_GetSeverityOptions final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DataVolumeBehaviorGuardedArea_GetSeverityOptions; // Function CJ.TagAssignmentConditionBase.Evaluate // 0x0018 (0x0018 - 0x0000) struct TagAssignmentConditionBase_Evaluate final { public: class AActor* EvaluatedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACJDataVolume* OwningVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TagAssignmentConditionBase_Evaluate; // Function CJ.MeleeWeaponItemInstance.Damage // 0x0004 (0x0004 - 0x0000) struct MeleeWeaponItemInstance_Damage final { public: float Damage_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeWeaponItemInstance_Damage; // Function CJ.MeleeWeaponItemInstance.SetHealth // 0x0004 (0x0004 - 0x0000) struct MeleeWeaponItemInstance_SetHealth final { public: float NewHealth; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeWeaponItemInstance_SetHealth; // Function CJ.MeleeWeaponItemInstance.GetHealth // 0x0004 (0x0004 - 0x0000) struct MeleeWeaponItemInstance_GetHealth final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeleeWeaponItemInstance_GetHealth; // Function CJ.RangedWeapon.FireBullet // 0x0028 (0x0028 - 0x0000) struct RangedWeapon_FireBullet final { public: class APawn* FiringPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BulletsFired; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Target; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_FireBullet; // Function CJ.RangedWeapon.FireTick // 0x0038 (0x0038 - 0x0000) struct RangedWeapon_FireTick final { public: class APawn* FiringPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Target; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsAiming; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float DeltaTime; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FWeaponFireResult ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_FireTick; // Function CJ.RangedWeapon.IgnoreWeaponAccuracyProperties // 0x0001 (0x0001 - 0x0000) struct RangedWeapon_IgnoreWeaponAccuracyProperties final { public: bool Ignore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_IgnoreWeaponAccuracyProperties; // Function CJ.RangedWeapon.WeaponBulletHit // 0x0108 (0x0108 - 0x0000) struct RangedWeapon_WeaponBulletHit final { public: const class APawn* FiringPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitResult; // 0x0008(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_WeaponBulletHit; // Function CJ.RangedWeapon.WeaponFired // 0x0048 (0x0048 - 0x0000) struct RangedWeapon_WeaponFired final { public: const class APawn* FiringPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NofBullets; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector BulletStartWorldPos; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BulletEndWorldPos; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BulletVelocity; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_RangedWeapon_WeaponFired; // Function CJ.RangedWeapon.WeaponFiredOutOfAmmo // 0x0020 (0x0020 - 0x0000) struct RangedWeapon_WeaponFiredOutOfAmmo final { public: const class APawn* FiringPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector WeaponWorldPos; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_WeaponFiredOutOfAmmo; // Function CJ.RangedWeapon.WeaponReloaded // 0x0020 (0x0020 - 0x0000) struct RangedWeapon_WeaponReloaded final { public: const class APawn* ReloadingPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector WeaponWorldPos; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_WeaponReloaded; // Function CJ.RangedWeapon.CanReload // 0x0001 (0x0001 - 0x0000) struct RangedWeapon_CanReload final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_CanReload; // Function CJ.RangedWeapon.GetAmmo // 0x0004 (0x0004 - 0x0000) struct RangedWeapon_GetAmmo final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_GetAmmo; // Function CJ.RangedWeapon.GetFireTransform // 0x0060 (0x0060 - 0x0000) struct RangedWeapon_GetFireTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_GetFireTransform; // Function CJ.RangedWeapon.GetRange // 0x0004 (0x0004 - 0x0000) struct RangedWeapon_GetRange final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_GetRange; // Function CJ.RangedWeapon.GetRangedWeaponItemInstance // 0x0008 (0x0008 - 0x0000) struct RangedWeapon_GetRangedWeaponItemInstance final { public: class URangedWeaponItemInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_GetRangedWeaponItemInstance; // Function CJ.RangedWeapon.GetSpread // 0x0004 (0x0004 - 0x0000) struct RangedWeapon_GetSpread final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_GetSpread; // Function CJ.RangedWeapon.IsFiring // 0x0001 (0x0001 - 0x0000) struct RangedWeapon_IsFiring final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_IsFiring; // Function CJ.RangedWeapon.IsLocationInFireAngle // 0x0020 (0x0020 - 0x0000) struct RangedWeapon_IsLocationInFireAngle final { public: struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Angle; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_RangedWeapon_IsLocationInFireAngle; // Function CJ.RangedWeapon.IsTwoHanded // 0x0001 (0x0001 - 0x0000) struct RangedWeapon_IsTwoHanded final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeapon_IsTwoHanded; // Function CJ.RangedWeaponItemInstance.GiveAmmo // 0x0004 (0x0004 - 0x0000) struct RangedWeaponItemInstance_GiveAmmo final { public: int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeaponItemInstance_GiveAmmo; // Function CJ.RangedWeaponItemInstance.UseAmmo // 0x0004 (0x0004 - 0x0000) struct RangedWeaponItemInstance_UseAmmo final { public: int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeaponItemInstance_UseAmmo; // Function CJ.RangedWeaponItemInstance.GetAmmo // 0x0004 (0x0004 - 0x0000) struct RangedWeaponItemInstance_GetAmmo final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RangedWeaponItemInstance_GetAmmo; // Function CJ.WorldIconManagerSubsystem.GetMinimapIconHandleForJournalLocation // 0x0018 (0x0018 - 0x0000) struct WorldIconManagerSubsystem_GetMinimapIconHandleForJournalLocation final { public: struct FPrimaryAssetId InLocationEntityId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FWorldIconHandle ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetMinimapIconHandleForJournalLocation; // Function CJ.WorldIconManagerSubsystem.GetWorldIconHandleForJournalLocation // 0x0018 (0x0018 - 0x0000) struct WorldIconManagerSubsystem_GetWorldIconHandleForJournalLocation final { public: struct FPrimaryAssetId InLocationEntityId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FWorldIconHandle ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetWorldIconHandleForJournalLocation; // Function CJ.WorldIconManagerSubsystem.SetPlayerNavigationTarget // 0x0018 (0x0018 - 0x0000) struct WorldIconManagerSubsystem_SetPlayerNavigationTarget final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_SetPlayerNavigationTarget; // Function CJ.WorldIconManagerSubsystem.SetPlayerNavigationTarget_WorldIconHandle // 0x0008 (0x0008 - 0x0000) struct WorldIconManagerSubsystem_SetPlayerNavigationTarget_WorldIconHandle final { public: struct FWorldIconHandle InWorldIconHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_SetPlayerNavigationTarget_WorldIconHandle; // Function CJ.WorldIconManagerSubsystem.TogglePlayerNavigationTarget // 0x0020 (0x0020 - 0x0000) struct WorldIconManagerSubsystem_TogglePlayerNavigationTarget final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_TogglePlayerNavigationTarget; // Function CJ.WorldIconManagerSubsystem.TogglePlayerNavigationTarget_WorldIconHandle // 0x0008 (0x0008 - 0x0000) struct WorldIconManagerSubsystem_TogglePlayerNavigationTarget_WorldIconHandle final { public: struct FWorldIconHandle InWorldIconHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_TogglePlayerNavigationTarget_WorldIconHandle; // Function CJ.WorldIconManagerSubsystem.GetNavigationTargetIconHandle // 0x0008 (0x0008 - 0x0000) struct WorldIconManagerSubsystem_GetNavigationTargetIconHandle final { public: struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetNavigationTargetIconHandle; // Function CJ.WorldIconManagerSubsystem.GetPlayerIconHandle // 0x0008 (0x0008 - 0x0000) struct WorldIconManagerSubsystem_GetPlayerIconHandle final { public: struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerIconHandle; // Function CJ.WorldIconManagerSubsystem.GetPlayerInVehicleIconHandle // 0x0008 (0x0008 - 0x0000) struct WorldIconManagerSubsystem_GetPlayerInVehicleIconHandle final { public: struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerInVehicleIconHandle; // Function CJ.WorldIconManagerSubsystem.GetPlayerNavigationTarget_WorldIconHandle // 0x0008 (0x0008 - 0x0000) struct WorldIconManagerSubsystem_GetPlayerNavigationTarget_WorldIconHandle final { public: struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerNavigationTarget_WorldIconHandle; // Function CJ.WorldIconManagerSubsystem.GetPlayerNavigationTargetLocation // 0x0018 (0x0018 - 0x0000) struct WorldIconManagerSubsystem_GetPlayerNavigationTargetLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerNavigationTargetLocation; // Function CJ.WorldIconManagerSubsystem.GetPlayerVehicleIconHandle // 0x0008 (0x0008 - 0x0000) struct WorldIconManagerSubsystem_GetPlayerVehicleIconHandle final { public: struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerVehicleIconHandle; // Function CJ.WorldIconManagerSubsystem.HasPlayerNavigationTarget // 0x0001 (0x0001 - 0x0000) struct WorldIconManagerSubsystem_HasPlayerNavigationTarget final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WorldIconManagerSubsystem_HasPlayerNavigationTarget; }