#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: SHProto #include "Basic.hpp" #include "AkAudio_structs.hpp" #include "Engine_structs.hpp" #include "CoreUObject_structs.hpp" #include "InputCore_structs.hpp" #include "UCSW_structs.hpp" #include "SimpleSpawnPoints_structs.hpp" #include "SHProto_structs.hpp" #include "Mai_structs.hpp" #include "GameplayTags_structs.hpp" #include "Dialog_structs.hpp" #include "AIModule_structs.hpp" #include "MovieScene_structs.hpp" #include "Commons_structs.hpp" #include "Being_structs.hpp" #include "LevelStreaming_structs.hpp" #include "Player_structs.hpp" #include "GameBase_structs.hpp" #include "SlateCore_structs.hpp" namespace SDK::Params { // Function SHProto.SHNPCAnimInstanceStateData.GetDesiredLocalRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHNPCAnimInstanceStateData_GetDesiredLocalRotationYaw final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetDesiredLocalRotationYaw; // Function SHProto.SHNPCAnimInstanceStateData.GetDesiredLocalVelocity // 0x0018 (0x0018 - 0x0000) struct SHNPCAnimInstanceStateData_GetDesiredLocalVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetDesiredLocalVelocity; // Function SHProto.SHNPCAnimInstanceStateData.GetDesiredStrafeAngle // 0x0004 (0x0004 - 0x0000) struct SHNPCAnimInstanceStateData_GetDesiredStrafeAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetDesiredStrafeAngle; // Function SHProto.SHNPCAnimInstanceStateData.GetLookAtRotation // 0x0020 (0x0020 - 0x0000) struct SHNPCAnimInstanceStateData_GetLookAtRotation final { public: struct FRotator OutWorldRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutRotationAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetLookAtRotation; // Function SHProto.SHNPCAnimInstanceStateData.GetStrafeAngle // 0x0004 (0x0004 - 0x0000) struct SHNPCAnimInstanceStateData_GetStrafeAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetStrafeAngle; // Function SHProto.SHNPCAnimInstanceStateData.GetTurnInPlaceAngle // 0x0004 (0x0004 - 0x0000) struct SHNPCAnimInstanceStateData_GetTurnInPlaceAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetTurnInPlaceAngle; // Function SHProto.SHLyingFigureAnimInstanceStateData.GetAreAllowedInaccurateLocomotionAnimationsOfDistance // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureAnimInstanceStateData_GetAreAllowedInaccurateLocomotionAnimationsOfDistance final { public: float InAnimationDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetAreAllowedInaccurateLocomotionAnimationsOfDistance; // Function SHProto.SHLyingFigureAnimInstanceStateData.GetAreInaccurateLocomotionAnimationsAllowed // 0x0001 (0x0001 - 0x0000) struct SHLyingFigureAnimInstanceStateData_GetAreInaccurateLocomotionAnimationsAllowed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetAreInaccurateLocomotionAnimationsAllowed; // Function SHProto.SHLyingFigureAnimInstanceStateData.GetCrawlBendPitchAngle // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureAnimInstanceStateData_GetCrawlBendPitchAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetCrawlBendPitchAngle; // Function SHProto.SHLyingFigureAnimInstanceStateData.GetCrawlBendYawAngle // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureAnimInstanceStateData_GetCrawlBendYawAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetCrawlBendYawAngle; // Function SHProto.SHLyingFigureAnimInstanceStateData.GetInaccurateLocomotionAnimationsDistanceAccuracy // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureAnimInstanceStateData_GetInaccurateLocomotionAnimationsDistanceAccuracy final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetInaccurateLocomotionAnimationsDistanceAccuracy; // Function SHProto.SHNiagaraVolume.IsPointWithin // 0x0020 (0x0020 - 0x0000) struct SHNiagaraVolume_IsPointWithin final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHNiagaraVolume_IsPointWithin; // Function SHProto.SHWaterInteractionComponent.AddSimpleWaterInteraction // 0x0048 (0x0048 - 0x0000) struct SHWaterInteractionComponent_AddSimpleWaterInteraction final { public: const class UObject* Requester; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHXWaterIntersection InWaterIntersection; // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWaterInteractionComponent_AddSimpleWaterInteraction; // Function SHProto.SHWaterInteractionComponent.AddWaterInteraction // 0x0040 (0x0040 - 0x0000) struct SHWaterInteractionComponent_AddWaterInteraction final { public: struct FSHXWaterIntersection InWaterIntersection; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWaterInteractionComponent_AddWaterInteraction; // Function SHProto.SHWaterInteractionComponent.SetWaterInteractionBlocked // 0x0010 (0x0010 - 0x0000) struct SHWaterInteractionComponent_SetWaterInteractionBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWaterInteractionComponent_SetWaterInteractionBlocked; // Function SHProto.SHWaterInteractionComponent.GetCurrentIntersections // 0x0010 (0x0010 - 0x0000) struct SHWaterInteractionComponent_GetCurrentIntersections final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWaterInteractionComponent_GetCurrentIntersections; // Function SHProto.SHWaterInteractionComponent.IsWaterInteractionBlocked // 0x0001 (0x0001 - 0x0000) struct SHWaterInteractionComponent_IsWaterInteractionBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWaterInteractionComponent_IsWaterInteractionBlocked; // Function SHProto.SHWaterInteractionComponent.IsWaterInteractionBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHWaterInteractionComponent_IsWaterInteractionBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWaterInteractionComponent_IsWaterInteractionBlockedBy; // Function SHProto.SHBaseDoorAttachment.ProcessOnDoorLockStateChanged // 0x0008 (0x0008 - 0x0000) struct SHBaseDoorAttachment_ProcessOnDoorLockStateChanged final { public: class USHDoorLockBaseComponent* DoorLockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBaseDoorAttachment_ProcessOnDoorLockStateChanged; // Function SHProto.SHBaseDoorAttachment.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHBaseDoorAttachment_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBaseDoorAttachment_ProcessProximityBeginOverlap; // Function SHProto.SHBaseDoorAttachment.ProcessProximityEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHBaseDoorAttachment_ProcessProximityEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBaseDoorAttachment_ProcessProximityEndOverlap; // Function SHProto.SHBaseDoorAttachment.RegisterDoorActor // 0x0010 (0x0010 - 0x0000) struct SHBaseDoorAttachment_RegisterDoorActor final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBaseDoorAttachment_RegisterDoorActor; // Function SHProto.SHBaseDoorAttachment.SetDoorActorFrozen // 0x0001 (0x0001 - 0x0000) struct SHBaseDoorAttachment_SetDoorActorFrozen final { public: bool Inset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBaseDoorAttachment_SetDoorActorFrozen; // Function SHProto.SHBaseDoorAttachment.GetKeyAttachmentData // 0x0058 (0x0058 - 0x0000) struct SHBaseDoorAttachment_GetKeyAttachmentData final { public: class FName KeyAttachmentName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHKeyAttachmentDataStruct ReturnValue; // 0x0008(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBaseDoorAttachment_GetKeyAttachmentData; // Function SHProto.SHBaseDoorAttachment.GetProximityCharacter // 0x0008 (0x0008 - 0x0000) struct SHBaseDoorAttachment_GetProximityCharacter final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBaseDoorAttachment_GetProximityCharacter; // Function SHProto.SHDoorAttachment.OnInteractionAnimationEnd // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_OnInteractionAnimationEnd final { public: ESHAnimEndType AnimEndType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_OnInteractionAnimationEnd; // Function SHProto.SHDoorAttachment.PlayInteractionAnimation // 0x00B8 (0x00B8 - 0x0000) struct SHDoorAttachment_PlayInteractionAnimation final { public: struct FPlayAnimationData AnimToPlay; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorAttachment_PlayInteractionAnimation; // Function SHProto.SHDoorAttachment.ProcessActionAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHDoorAttachment_ProcessActionAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorAttachment_ProcessActionAnimEnd; // Function SHProto.SHDoorAttachment.ProcessInteracted // 0x0010 (0x0010 - 0x0000) struct SHDoorAttachment_ProcessInteracted final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_ProcessInteracted; // Function SHProto.SHDoorAttachment.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHDoorAttachment_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_ProcessInteractionManagerInitialized; // Function SHProto.SHDoorAttachment.ProcessMovementSnapFinished // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_ProcessMovementSnapFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_ProcessMovementSnapFinished; // Function SHProto.SHDoorAttachment.ProcessPutCharacterOnSpotFinished // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_ProcessPutCharacterOnSpotFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_ProcessPutCharacterOnSpotFinished; // Function SHProto.SHDoorAttachment.ProcessReceiveDamageEvent // 0x0008 (0x0008 - 0x0000) struct SHDoorAttachment_ProcessReceiveDamageEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_ProcessReceiveDamageEvent; // Function SHProto.SHDoorAttachment.PutCharacterOnSpotRequest // 0x0004 (0x0004 - 0x0000) struct SHDoorAttachment_PutCharacterOnSpotRequest final { public: float InBlendInTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_PutCharacterOnSpotRequest; // Function SHProto.SHDoorAttachment.RegisterInteractionAnimation // 0x00B0 (0x00B0 - 0x0000) struct SHDoorAttachment_RegisterInteractionAnimation final { public: struct FPlayAnimationData AnimToPlay; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_RegisterInteractionAnimation; // Function SHProto.SHDoorAttachment.UnregisterInteractionAnimation // 0x00B0 (0x00B0 - 0x0000) struct SHDoorAttachment_UnregisterInteractionAnimation final { public: struct FPlayAnimationData AnimToPlay; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_UnregisterInteractionAnimation; // Function SHProto.SHDoorAttachment.IsProximityCharacterOnCorrectSide // 0x0001 (0x0001 - 0x0000) struct SHDoorAttachment_IsProximityCharacterOnCorrectSide final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAttachment_IsProximityCharacterOnCorrectSide; // Function SHProto.SHCharAnimationInstance.GetAllPlayingSlotAnimationSlotNames // 0x0010 (0x0010 - 0x0000) struct SHCharAnimationInstance_GetAllPlayingSlotAnimationSlotNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_GetAllPlayingSlotAnimationSlotNames; // Function SHProto.SHCharAnimationInstance.GetEquippedWeapon // 0x0008 (0x0008 - 0x0000) struct SHCharAnimationInstance_GetEquippedWeapon final { public: class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_GetEquippedWeapon; // Function SHProto.SHCharAnimationInstance.GetPlayingSlotAnimationSlotNames // 0x0010 (0x0010 - 0x0000) struct SHCharAnimationInstance_GetPlayingSlotAnimationSlotNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_GetPlayingSlotAnimationSlotNames; // Function SHProto.SHCharAnimationInstance.GetSpeedWarpingForcedMultiplier // 0x0008 (0x0008 - 0x0000) struct SHCharAnimationInstance_GetSpeedWarpingForcedMultiplier final { public: bool Enabled; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ForcedValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_GetSpeedWarpingForcedMultiplier; // Function SHProto.SHCharAnimationInstance.IsAimingWeapon // 0x0001 (0x0001 - 0x0000) struct SHCharAnimationInstance_IsAimingWeapon final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_IsAimingWeapon; // Function SHProto.SHCharAnimationInstance.IsChangingWeaponActionPlaying // 0x0001 (0x0001 - 0x0000) struct SHCharAnimationInstance_IsChangingWeaponActionPlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_IsChangingWeaponActionPlaying; // Function SHProto.SHCharAnimationInstance.IsCharacterCorrectivePostprocessEnabled // 0x0001 (0x0001 - 0x0000) struct SHCharAnimationInstance_IsCharacterCorrectivePostprocessEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharAnimationInstance_IsCharacterCorrectivePostprocessEnabled; // Function SHProto.SHCharacterPlayStatisticsComponent.SHDebug_Character_Statistics_SetPlaytime // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayStatisticsComponent_SHDebug_Character_Statistics_SetPlaytime final { public: float InHours; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayStatisticsComponent_SHDebug_Character_Statistics_SetPlaytime; // Function SHProto.SHTraversalClimbAnimInstance.IsOnLowerFloor // 0x0001 (0x0001 - 0x0000) struct SHTraversalClimbAnimInstance_IsOnLowerFloor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalClimbAnimInstance_IsOnLowerFloor; // Function SHProto.SHCineCameraComponent.TrackCharacterBone // 0x0010 (0x0010 - 0x0000) struct SHCineCameraComponent_TrackCharacterBone final { public: class ACharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InCharacterBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCineCameraComponent_TrackCharacterBone; // Function SHProto.SHCineCameraComponent.TrackComponent // 0x0008 (0x0008 - 0x0000) struct SHCineCameraComponent_TrackComponent final { public: class USceneComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCineCameraComponent_TrackComponent; // Function SHProto.SHCineCameraComponent.TrackSkeletalMeshBone // 0x0010 (0x0010 - 0x0000) struct SHCineCameraComponent_TrackSkeletalMeshBone final { public: class USkeletalMeshComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCineCameraComponent_TrackSkeletalMeshBone; // Function SHProto.AnimNotify_SHAkEvent.ProcessNotify // 0x0058 (0x0058 - 0x0000) struct AnimNotify_SHAkEvent_ProcessNotify final { public: class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAnimNotifyEventReference EventReference; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString AttachName; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAudioEvent* AudioEvent; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFollow; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCreatedComponentDestroyOnFinish; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float CreatedComponentOcclusionRefreshInverval; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotify_SHAkEvent_ProcessNotify; // Function SHProto.AskNewGameSettingsWidget.BP_OnShowVisualization // 0x0060 (0x0060 - 0x0000) struct AskNewGameSettingsWidget_BP_OnShowVisualization final { public: struct FSettingOptionVisualizationData Visualization; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AskNewGameSettingsWidget_BP_OnShowVisualization; // Function SHProto.SHCombatSubcomponentBase.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct SHCombatSubcomponentBase_GetOwnerCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatSubcomponentBase_GetOwnerCharacter; // Function SHProto.SHCombatSubcomponentBase.GetOwningActor // 0x0008 (0x0008 - 0x0000) struct SHCombatSubcomponentBase_GetOwningActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatSubcomponentBase_GetOwningActor; // Function SHProto.SHCombatSubcomponentBase.GetOwningComponent // 0x0008 (0x0008 - 0x0000) struct SHCombatSubcomponentBase_GetOwningComponent final { public: class USHCharacterPlayCombatComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatSubcomponentBase_GetOwningComponent; // Function SHProto.SHAnimComponent.CreateAnimActionExe // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_CreateAnimActionExe final { public: TSubclassOf AnimActionExeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* InContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimComponent_CreateAnimActionExe; // Function SHProto.SHAnimComponent.LinkGameplayAnimInst // 0x0010 (0x0010 - 0x0000) struct SHAnimComponent_LinkGameplayAnimInst final { public: TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_LinkGameplayAnimInst; // Function SHProto.SHAnimComponent.SetAnimActionBlocked // 0x0010 (0x0010 - 0x0000) struct SHAnimComponent_SetAnimActionBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_SetAnimActionBlocked; // Function SHProto.SHAnimComponent.FindSubcomponentByClass // 0x0010 (0x0010 - 0x0000) struct SHAnimComponent_FindSubcomponentByClass final { public: TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHAnimSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_FindSubcomponentByClass; // Function SHProto.SHAnimComponent.GetAnimActionExe // 0x0008 (0x0008 - 0x0000) struct SHAnimComponent_GetAnimActionExe final { public: class USHAnimActionExecutiveBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetAnimActionExe; // Function SHProto.SHAnimComponent.GetBoneFromName // 0x000C (0x000C - 0x0000) struct SHAnimComponent_GetBoneFromName final { public: class FName BoneType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBones ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneFromName; // Function SHProto.SHAnimComponent.GetBoneLocation // 0x0020 (0x0020 - 0x0000) struct SHAnimComponent_GetBoneLocation final { public: EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBoneSpaces TransformSpace; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneLocation; // Function SHProto.SHAnimComponent.GetBoneName // 0x000C (0x000C - 0x0000) struct SHAnimComponent_GetBoneName final { public: EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneName; // Function SHProto.SHAnimComponent.GetBoneRootLocation // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_GetBoneRootLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneRootLocation; // Function SHProto.SHAnimComponent.GetBoneRotation // 0x0020 (0x0020 - 0x0000) struct SHAnimComponent_GetBoneRotation final { public: EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERelativeTransformSpace TransformSpace; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneRotation; // Function SHProto.SHAnimComponent.GetBoneTransform // 0x0070 (0x0070 - 0x0000) struct SHAnimComponent_GetBoneTransform final { public: EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERelativeTransformSpace Space; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0xE]; // 0x0002(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetBoneTransform; // Function SHProto.SHAnimComponent.GetCharacterBodyForward // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_GetCharacterBodyForward final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyForward; // Function SHProto.SHAnimComponent.GetCharacterBodyRotation // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_GetCharacterBodyRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyRotation; // Function SHProto.SHAnimComponent.GetHipsForward // 0x0018 (0x0018 - 0x0000) struct SHAnimComponent_GetHipsForward final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetHipsForward; // Function SHProto.SHAnimComponent.GetSkeletonSocketName // 0x000C (0x000C - 0x0000) struct SHAnimComponent_GetSkeletonSocketName final { public: ESkeletonSockets SocketType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_GetSkeletonSocketName; // Function SHProto.SHAnimComponent.IsAnimActionBlocked // 0x0001 (0x0001 - 0x0000) struct SHAnimComponent_IsAnimActionBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_IsAnimActionBlocked; // Function SHProto.SHAnimComponent.IsGameplayLinkedAnimInstSupported // 0x0001 (0x0001 - 0x0000) struct SHAnimComponent_IsGameplayLinkedAnimInstSupported final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_IsGameplayLinkedAnimInstSupported; // Function SHProto.SHAnimComponent.IsInitialized // 0x0001 (0x0001 - 0x0000) struct SHAnimComponent_IsInitialized final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimComponent_IsInitialized; // Function SHProto.SHEnemyAnimComponent.OnControllerChanged // 0x0018 (0x0018 - 0x0000) struct SHEnemyAnimComponent_OnControllerChanged final { public: class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* OldController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* NewController; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_OnControllerChanged; // Function SHProto.SHEnemyAnimComponent.ProcessEnemyBehaviorStanceChangedEvent // 0x0001 (0x0001 - 0x0000) struct SHEnemyAnimComponent_ProcessEnemyBehaviorStanceChangedEvent final { public: EMaiAggroStance NewAggroStance; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_ProcessEnemyBehaviorStanceChangedEvent; // Function SHProto.SHEnemyAnimComponent.ProcessHitReactionBonePhysicsRequestEvent // 0x0068 (0x0068 - 0x0000) struct SHEnemyAnimComponent_ProcessHitReactionBonePhysicsRequestEvent final { public: class USHHitReactionSubcomponent* InHitReactionComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHHitReactionResultBonePhysics InBonePhysics; // 0x0008(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_ProcessHitReactionBonePhysicsRequestEvent; // Function SHProto.SHEnemyAnimComponent.ProcessHitReactionStateEndedEvent // 0x0010 (0x0010 - 0x0000) struct SHEnemyAnimComponent_ProcessHitReactionStateEndedEvent final { public: class USHHitReactionSubcomponent* InHitReactionComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHHitReactionState* InHitReactionState; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_ProcessHitReactionStateEndedEvent; // Function SHProto.SHEnemyAnimComponent.ProcessHitReactionStateStartedEvent // 0x0010 (0x0010 - 0x0000) struct SHEnemyAnimComponent_ProcessHitReactionStateStartedEvent final { public: class USHHitReactionSubcomponent* InHitReactionComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHHitReactionState* InHitReactionState; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_ProcessHitReactionStateStartedEvent; // Function SHProto.SHEnemyAnimComponent.SetLyingState // 0x0002 (0x0002 - 0x0000) struct SHEnemyAnimComponent_SetLyingState final { public: bool InIsLying; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIsTransforming; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_SetLyingState; // Function SHProto.SHEnemyAnimComponent.GetActiveHitReactionVariants // 0x0018 (0x0018 - 0x0000) struct SHEnemyAnimComponent_GetActiveHitReactionVariants final { public: ESHHitReactionResponseType InHitReactionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHitReactionVariants; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_GetActiveHitReactionVariants; // Function SHProto.SHEnemyAnimComponent.IsInDeathState // 0x0002 (0x0002 - 0x0000) struct SHEnemyAnimComponent_IsInDeathState final { public: bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInDeathState; // Function SHProto.SHEnemyAnimComponent.IsInFalterState // 0x0002 (0x0002 - 0x0000) struct SHEnemyAnimComponent_IsInFalterState final { public: bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInFalterState; // Function SHProto.SHEnemyAnimComponent.IsInKnockdownState // 0x0002 (0x0002 - 0x0000) struct SHEnemyAnimComponent_IsInKnockdownState final { public: bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInKnockdownState; // Function SHProto.SHEnemyAnimComponent.IsInNormalHitState // 0x0002 (0x0002 - 0x0000) struct SHEnemyAnimComponent_IsInNormalHitState final { public: bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInNormalHitState; // Function SHProto.SHEnemyAnimComponent.IsInStaggerState // 0x0002 (0x0002 - 0x0000) struct SHEnemyAnimComponent_IsInStaggerState final { public: bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInStaggerState; // Function SHProto.SHEnemyAnimComponent.IsInTwitchState // 0x0002 (0x0002 - 0x0000) struct SHEnemyAnimComponent_IsInTwitchState final { public: bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInTwitchState; // Function SHProto.SHCreeperAnimComponent.SetAttackBlend // 0x0004 (0x0004 - 0x0000) struct SHCreeperAnimComponent_SetAttackBlend final { public: float Velocity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCreeperAnimComponent_SetAttackBlend; // Function SHProto.SHPuzzleStatics.GetLadyJusticePuzzlePossibleVariations // 0x0068 (0x0068 - 0x0000) struct SHPuzzleStatics_GetLadyJusticePuzzlePossibleVariations final { public: float StartValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMap SolutionValueToName; // 0x0008(0x0050)(ConstParm, Parm, NativeAccessSpecifierPublic) TArray Weights; // 0x0058(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPuzzleStatics_GetLadyJusticePuzzlePossibleVariations; // Function SHProto.SHLoadingScreenWidget.OnShowHint // 0x0001 (0x0001 - 0x0000) struct SHLoadingScreenWidget_OnShowHint final { public: bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLoadingScreenWidget_OnShowHint; // Function SHProto.SHLoadingScreenWidget.GetDeathReason // 0x0001 (0x0001 - 0x0000) struct SHLoadingScreenWidget_GetDeathReason final { public: EGameOverCause ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLoadingScreenWidget_GetDeathReason; // Function SHProto.SHLoadingScreenWidget.IsDeathReload // 0x0001 (0x0001 - 0x0000) struct SHLoadingScreenWidget_IsDeathReload final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLoadingScreenWidget_IsDeathReload; // Function SHProto.SHItemEquipable.GetItemDataRowName // 0x0008 (0x0008 - 0x0000) struct SHItemEquipable_GetItemDataRowName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemEquipable_GetItemDataRowName; // Function SHProto.SHItemEquipable.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct SHItemEquipable_GetOwnerCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemEquipable_GetOwnerCharacter; // Function SHProto.SHItemWeapon.SetMeshHidden // 0x0010 (0x0010 - 0x0000) struct SHItemWeapon_SetMeshHidden final { public: bool InWantHidden; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeapon_SetMeshHidden; // Function SHProto.SHItemWeapon.HasEnabledAnyDebug // 0x0001 (0x0001 - 0x0000) struct SHItemWeapon_HasEnabledAnyDebug final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeapon_HasEnabledAnyDebug; // Function SHProto.SHItemWeapon.IsMeshHidden // 0x0001 (0x0001 - 0x0000) struct SHItemWeapon_IsMeshHidden final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeapon_IsMeshHidden; // Function SHProto.SHItemWeaponRanged.DrawAimDetailedDebug // 0x0004 (0x0004 - 0x0000) struct SHItemWeaponRanged_DrawAimDetailedDebug final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_DrawAimDetailedDebug; // Function SHProto.SHItemWeaponRanged.OnFirePerformed // 0x0018 (0x0018 - 0x0000) struct SHItemWeaponRanged_OnFirePerformed final { public: struct FVector ShootEndWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_OnFirePerformed; // Function SHProto.SHItemWeaponRanged.OnFireSpreadPerformed // 0x0010 (0x0010 - 0x0000) struct SHItemWeaponRanged_OnFireSpreadPerformed final { public: TArray ShootsHitLoc; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_OnFireSpreadPerformed; // Function SHProto.SHItemWeaponRanged.RegisterFirePoint // 0x0008 (0x0008 - 0x0000) struct SHItemWeaponRanged_RegisterFirePoint final { public: class USceneComponent* InPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_RegisterFirePoint; // Function SHProto.SHItemWeaponRanged.TracePerfectForPointingData // 0x0010 (0x0010 - 0x0000) struct SHItemWeaponRanged_TracePerfectForPointingData final { public: bool bForceRefresh; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FSHWeaponRangedPointingData ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_TracePerfectForPointingData; // Function SHProto.SHItemWeaponRanged.CanBeReloaded // 0x0001 (0x0001 - 0x0000) struct SHItemWeaponRanged_CanBeReloaded final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_CanBeReloaded; // Function SHProto.SHItemWeaponRanged.GetCachedPerfectTraceCachedData // 0x000C (0x000C - 0x0000) struct SHItemWeaponRanged_GetCachedPerfectTraceCachedData final { public: struct FSHWeaponRangedPointingData ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetCachedPerfectTraceCachedData; // Function SHProto.SHItemWeaponRanged.GetEndTraceLoc // 0x0030 (0x0030 - 0x0000) struct SHItemWeaponRanged_GetEndTraceLoc final { public: float ShootAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D SpreadAngles; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetEndTraceLoc; // Function SHProto.SHItemWeaponRanged.GetFocusValue // 0x0004 (0x0004 - 0x0000) struct SHItemWeaponRanged_GetFocusValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetFocusValue; // Function SHProto.SHItemWeaponRanged.GetPerfectShootVector // 0x0018 (0x0018 - 0x0000) struct SHItemWeaponRanged_GetPerfectShootVector final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetPerfectShootVector; // Function SHProto.SHItemWeaponRanged.GetRandomEndTraceLoc // 0x0018 (0x0018 - 0x0000) struct SHItemWeaponRanged_GetRandomEndTraceLoc final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetRandomEndTraceLoc; // Function SHProto.SHItemWeaponRanged.GetSpreadShootVector // 0x0028 (0x0028 - 0x0000) struct SHItemWeaponRanged_GetSpreadShootVector final { public: struct FVector2D SpreadAngles; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetSpreadShootVector; // Function SHProto.SHItemWeaponRanged.GetStartTraceLoc // 0x0018 (0x0018 - 0x0000) struct SHItemWeaponRanged_GetStartTraceLoc final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_GetStartTraceLoc; // Function SHProto.SHItemWeaponRanged.HasAnyAmmoInClip // 0x0001 (0x0001 - 0x0000) struct SHItemWeaponRanged_HasAnyAmmoInClip final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_HasAnyAmmoInClip; // Function SHProto.SHItemWeaponRanged.HasWeaponAmmoInInventory // 0x0001 (0x0001 - 0x0000) struct SHItemWeaponRanged_HasWeaponAmmoInInventory final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_HasWeaponAmmoInInventory; // Function SHProto.SHItemWeaponRanged.IsFireReady // 0x0001 (0x0001 - 0x0000) struct SHItemWeaponRanged_IsFireReady final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponRanged_IsFireReady; // Function SHProto.SHItemsStorageStatics.HasItemByConfig // 0x0048 (0x0048 - 0x0000) struct SHItemsStorageStatics_HasItemByConfig final { public: TArray InItems; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FSHItemsStorageConfig ItemsStorageConfig; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStorageStatics_HasItemByConfig; // Function SHProto.SHItemsStorageStatics.HasPlayerCollectedItemByConfig // 0x0040 (0x0040 - 0x0000) struct SHItemsStorageStatics_HasPlayerCollectedItemByConfig final { public: class UObject* Context; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHItemsStorageConfig ItemsStorageConfig; // 0x0008(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStorageStatics_HasPlayerCollectedItemByConfig; // Function SHProto.SHCustomPrimitiveDataHelper.InterpFloatValue // 0x0018 (0x0018 - 0x0000) struct SHCustomPrimitiveDataHelper_InterpFloatValue final { public: class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EndValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DataIndex; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCustomPrimitiveDataHelper_InterpFloatValue; // Function SHProto.SHCustomPrimitiveDataHelper.SetFloatValue // 0x0010 (0x0010 - 0x0000) struct SHCustomPrimitiveDataHelper_SetFloatValue final { public: class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DataIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCustomPrimitiveDataHelper_SetFloatValue; // Function SHProto.SHCharacterLookAtLogicComponent.LookAtActor // 0x0040 (0x0040 - 0x0000) struct SHCharacterLookAtLogicComponent_LookAtActor final { public: class AActor* TargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr LookAtTypeID; // 0x0008(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendSpeed; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_LookAtActor; // Function SHProto.SHCharacterLookAtLogicComponent.LookAtComponent // 0x0040 (0x0040 - 0x0000) struct SHCharacterLookAtLogicComponent_LookAtComponent final { public: class USceneComponent* TargetComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr LookAtTypeID; // 0x0008(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendSpeed; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_LookAtComponent; // Function SHProto.SHCharacterLookAtLogicComponent.ResetLookAtLogic // 0x0004 (0x0004 - 0x0000) struct SHCharacterLookAtLogicComponent_ResetLookAtLogic final { public: float BlendOutSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_ResetLookAtLogic; // Function SHProto.SHCharacterLookAtLogicComponent.StopLookAtActor // 0x0010 (0x0010 - 0x0000) struct SHCharacterLookAtLogicComponent_StopLookAtActor final { public: class AActor* TargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_StopLookAtActor; // Function SHProto.SHCharacterLookAtLogicComponent.StopLookAtComponent // 0x0010 (0x0010 - 0x0000) struct SHCharacterLookAtLogicComponent_StopLookAtComponent final { public: class USceneComponent* TargetComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_StopLookAtComponent; // Function SHProto.SHCharacterLookAtLogicComponent.GetCurrentLookAtTarget // 0x0008 (0x0008 - 0x0000) struct SHCharacterLookAtLogicComponent_GetCurrentLookAtTarget final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_GetCurrentLookAtTarget; // Function SHProto.SHCharacterLookAtLogicComponent.GetLookAtTargetProvider // 0x0038 (0x0038 - 0x0000) struct SHCharacterLookAtLogicComponent_GetLookAtTargetProvider final { public: TSoftClassPtr LookAtTypeID; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHLookAtTargetProvider* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_GetLookAtTargetProvider; // Function SHProto.SHCustomBorder.ManualTick // 0x0004 (0x0004 - 0x0000) struct SHCustomBorder_ManualTick final { public: float InDeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCustomBorder_ManualTick; // Function SHProto.SHStompedDeadEnemiesEndingValueProcessor.ProcessDeadEnemyDamaged // 0x0010 (0x0010 - 0x0000) struct SHStompedDeadEnemiesEndingValueProcessor_ProcessDeadEnemyDamaged final { public: class ASHItemWeaponMelee* MeleeWeapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamagedActorContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStompedDeadEnemiesEndingValueProcessor_ProcessDeadEnemyDamaged; // Function SHProto.SHStompedDeadEnemiesEndingValueProcessor.ProcessPrimaryAttackStarted // 0x0010 (0x0010 - 0x0000) struct SHStompedDeadEnemiesEndingValueProcessor_ProcessPrimaryAttackStarted final { public: class USHMeleeCmbSubcomp* MeleeCombat; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStompedDeadEnemiesEndingValueProcessor_ProcessPrimaryAttackStarted; // Function SHProto.SHCustomRetainerBox.ManualTick // 0x0004 (0x0004 - 0x0000) struct SHCustomRetainerBox_ManualTick final { public: float InDeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCustomRetainerBox_ManualTick; // Function SHProto.SHCrosshairContainerWidget.ProcessEquippedWeaponModifiedEvent // 0x0008 (0x0008 - 0x0000) struct SHCrosshairContainerWidget_ProcessEquippedWeaponModifiedEvent final { public: class USHWeaponManageCmbSubcomp* WeaponManagement; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCrosshairContainerWidget_ProcessEquippedWeaponModifiedEvent; // Function SHProto.SHLookAtTargetScoreFunction.GetActorFromTarget // 0x0058 (0x0058 - 0x0000) struct SHLookAtTargetScoreFunction_GetActorFromTarget final { public: struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetActorFromTarget; // Function SHProto.SHLookAtTargetScoreFunction.GetCharacter // 0x0008 (0x0008 - 0x0000) struct SHLookAtTargetScoreFunction_GetCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetCharacter; // Function SHProto.SHLookAtTargetScoreFunction.GetDefaultLookAtTargetScore // 0x0058 (0x0058 - 0x0000) struct SHLookAtTargetScoreFunction_GetDefaultLookAtTargetScore final { public: struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetDefaultLookAtTargetScore; // Function SHProto.SHLookAtTargetScoreFunction.GetLookAtTargetScore // 0x0058 (0x0058 - 0x0000) struct SHLookAtTargetScoreFunction_GetLookAtTargetScore final { public: struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetLookAtTargetScore; // Function SHProto.SHLookAtTargetScoreFunction.GetTargetActorAngleDeltas // 0x0060 (0x0060 - 0x0000) struct SHLookAtTargetScoreFunction_GetTargetActorAngleDeltas final { public: struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetTargetActorAngleDeltas; // Function SHProto.SHLookAtTargetScoreFunction.GetTargetActortDistance // 0x0058 (0x0058 - 0x0000) struct SHLookAtTargetScoreFunction_GetTargetActortDistance final { public: struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) float ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetTargetActortDistance; // Function SHProto.SHLookAtTargetScoreFunction.GetTargetComponentAngleDeltas // 0x0060 (0x0060 - 0x0000) struct SHLookAtTargetScoreFunction_GetTargetComponentAngleDeltas final { public: struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetTargetComponentAngleDeltas; // Function SHProto.SHLookAtTargetScoreFunction.GetTargetComponentDistance // 0x0058 (0x0058 - 0x0000) struct SHLookAtTargetScoreFunction_GetTargetComponentDistance final { public: struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) float ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetTargetComponentDistance; // Function SHProto.SHLookAtTargetScoreFunction.IsLookAtTargetValid // 0x0058 (0x0058 - 0x0000) struct SHLookAtTargetScoreFunction_IsLookAtTargetValid final { public: struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_IsLookAtTargetValid; // Function SHProto.SHTraversalBaseComponent.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHTraversalBaseComponent_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalBaseComponent_ProcessProximityBeginOverlap; // Function SHProto.SHTraversalBaseComponent.ProcessProximityEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHTraversalBaseComponent_ProcessProximityEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraversalBaseComponent_ProcessProximityEndOverlap; // Function SHProto.SHTraversalBaseComponent.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHTraversalBaseComponent_SetEnabled final { public: bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalBaseComponent_SetEnabled; // Function SHProto.SHTraversalBaseComponent.SetUnavailable // 0x0010 (0x0010 - 0x0000) struct SHTraversalBaseComponent_SetUnavailable final { public: bool InUnavailable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalBaseComponent_SetUnavailable; // Function SHProto.SHTraversalBaseComponent.IsEnabled // 0x0001 (0x0001 - 0x0000) struct SHTraversalBaseComponent_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalBaseComponent_IsEnabled; // Function SHProto.SHTraversalBaseComponent.IsUnavailable // 0x0001 (0x0001 - 0x0000) struct SHTraversalBaseComponent_IsUnavailable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalBaseComponent_IsUnavailable; // Function SHProto.SHTraversalObstacleComponent.AddFriendActor // 0x0008 (0x0008 - 0x0000) struct SHTraversalObstacleComponent_AddFriendActor final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalObstacleComponent_AddFriendActor; // Function SHProto.SHTraversalObstacleComponent.ProcessTraversalAnimBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHTraversalObstacleComponent_ProcessTraversalAnimBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraversalObstacleComponent_ProcessTraversalAnimBlendingOut; // Function SHProto.SHTraversalObstacleComponent.ProcessTraversalAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHTraversalObstacleComponent_ProcessTraversalAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraversalObstacleComponent_ProcessTraversalAnimEnd; // Function SHProto.SHTraversalObstacleComponent.RegisterAboveFlashlightLookAtComponent // 0x0008 (0x0008 - 0x0000) struct SHTraversalObstacleComponent_RegisterAboveFlashlightLookAtComponent final { public: class USceneComponent* InLookAtComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalObstacleComponent_RegisterAboveFlashlightLookAtComponent; // Function SHProto.SHTraversalObstacleComponent.RegisterBelowFlashlightLookAtComponent // 0x0008 (0x0008 - 0x0000) struct SHTraversalObstacleComponent_RegisterBelowFlashlightLookAtComponent final { public: class USceneComponent* InLookAtComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalObstacleComponent_RegisterBelowFlashlightLookAtComponent; // Function SHProto.SHTraversalObstacleComponent.RemoveFriendActor // 0x0008 (0x0008 - 0x0000) struct SHTraversalObstacleComponent_RemoveFriendActor final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalObstacleComponent_RemoveFriendActor; // Function SHProto.SHCharacterPlayViewComponent.AddToControlRotation // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayViewComponent_AddToControlRotation final { public: struct FRotator RotationToAdd; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) const class UObject* Object; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_AddToControlRotation; // Function SHProto.SHCharacterPlayViewComponent.ClearRotationScale // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayViewComponent_ClearRotationScale final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_ClearRotationScale; // Function SHProto.SHCharacterPlayViewComponent.LookAtLocationAbsolute // 0x0040 (0x0040 - 0x0000) struct SHCharacterPlayViewComponent_LookAtLocationAbsolute final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OffsetAngle; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCurveFloat* InCurve; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtLocationAbsolute; // Function SHProto.SHCharacterPlayViewComponent.LookAtRotationAbsolute // 0x0040 (0x0040 - 0x0000) struct SHCharacterPlayViewComponent_LookAtRotationAbsolute final { public: struct FRotator Rotation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OffsetAngle; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCurveFloat* InCurve; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtRotationAbsolute; // Function SHProto.SHCharacterPlayViewComponent.LookOperationComp // 0x0058 (0x0058 - 0x0000) struct SHCharacterPlayViewComponent_LookOperationComp final { public: class USceneComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RotateDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHViewLookOperationSettings InSettings; // 0x0018(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookOperationComp; // Function SHProto.SHCharacterPlayViewComponent.LookOperationLoc // 0x0068 (0x0068 - 0x0000) struct SHCharacterPlayViewComponent_LookOperationLoc final { public: struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHViewLookOperationSettings InSettings; // 0x0028(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookOperationLoc; // Function SHProto.SHCharacterPlayViewComponent.LookOperationRot // 0x0068 (0x0068 - 0x0000) struct SHCharacterPlayViewComponent_LookOperationRot final { public: struct FRotator Rotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHViewLookOperationSettings InSettings; // 0x0028(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookOperationRot; // Function SHProto.SHCharacterPlayViewComponent.OverrideControlRotation // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayViewComponent_OverrideControlRotation final { public: struct FRotator NewControlRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) const class UObject* Object; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_OverrideControlRotation; // Function SHProto.SHCharacterPlayViewComponent.ResetLookOperation // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayViewComponent_ResetLookOperation final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_ResetLookOperation; // Function SHProto.SHCharacterPlayViewComponent.SetRotationBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayViewComponent_SetRotationBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationBlocked; // Function SHProto.SHCharacterPlayViewComponent.SetRotationScale // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayViewComponent_SetRotationScale final { public: float Scale; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationScale; // Function SHProto.SHCharacterPlayViewComponent.GetViewDirection // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayViewComponent_GetViewDirection final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewDirection; // Function SHProto.SHCharacterPlayViewComponent.GetViewLocation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayViewComponent_GetViewLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewLocation; // Function SHProto.SHCharacterPlayViewComponent.GetViewRotation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayViewComponent_GetViewRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewRotation; // Function SHProto.SHCharacterPlayViewComponent.IsRotationBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayViewComponent_IsRotationBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayViewComponent_IsRotationBlocked; // Function SHProto.SHSwarmRegionBase.GetScaledShapeSize // 0x0018 (0x0018 - 0x0000) struct SHSwarmRegionBase_GetScaledShapeSize final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmRegionBase_GetScaledShapeSize; // Function SHProto.SHNPCAnimInstance.OnLocomotionAnimInstanceChanged_BPEvent // 0x0004 (0x0004 - 0x0000) struct SHNPCAnimInstance_OnLocomotionAnimInstanceChanged_BPEvent final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_OnLocomotionAnimInstanceChanged_BPEvent; // Function SHProto.SHNPCAnimInstance.OnLocomotionAnimInstanceInitialised_BPEvent // 0x0004 (0x0004 - 0x0000) struct SHNPCAnimInstance_OnLocomotionAnimInstanceInitialised_BPEvent final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_OnLocomotionAnimInstanceInitialised_BPEvent; // Function SHProto.SHNPCAnimInstance.SetNewLocomotionAnimInstance // 0x0020 (0x0020 - 0x0000) struct SHNPCAnimInstance_SetNewLocomotionAnimInstance final { public: TSubclassOf NewLocomotionInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceReplacement; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float TransitionDuration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TransitionDelay; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SlotIndex; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimInstance* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_SetNewLocomotionAnimInstance; // Function SHProto.SHNPCAnimInstance.GetAnimComponent // 0x0008 (0x0008 - 0x0000) struct SHNPCAnimInstance_GetAnimComponent final { public: class USHAnimComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_GetAnimComponent; // Function SHProto.SHNPCAnimInstance.GetChangeLocomotionSnapshotName // 0x000C (0x000C - 0x0000) struct SHNPCAnimInstance_GetChangeLocomotionSnapshotName final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_GetChangeLocomotionSnapshotName; // Function SHProto.SHNPCAnimInstance.GetLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHNPCAnimInstance_GetLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHNPCLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionAnimInstance; // Function SHProto.SHNPCAnimInstance.GetLocomotionChangeAlpha // 0x0008 (0x0008 - 0x0000) struct SHNPCAnimInstance_GetLocomotionChangeAlpha final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionChangeAlpha; // Function SHProto.SHNPCAnimInstance.GetLocomotionTag // 0x000C (0x000C - 0x0000) struct SHNPCAnimInstance_GetLocomotionTag final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionTag; // Function SHProto.SHMonsterAnimInstance.DecrementReviveSeizure // 0x0008 (0x0008 - 0x0000) struct SHMonsterAnimInstance_DecrementReviveSeizure final { public: float InReduceSeizuresCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_DecrementReviveSeizure; // Function SHProto.SHMonsterAnimInstance.SetEnemyIsOtherWorld // 0x0001 (0x0001 - 0x0000) struct SHMonsterAnimInstance_SetEnemyIsOtherWorld final { public: bool InEnemyIsOW; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_SetEnemyIsOtherWorld; // Function SHProto.SHMonsterAnimInstance.SetEnemyReviveSeizuresToBePlayed // 0x0004 (0x0004 - 0x0000) struct SHMonsterAnimInstance_SetEnemyReviveSeizuresToBePlayed final { public: float InSeizuresCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_SetEnemyReviveSeizuresToBePlayed; // Function SHProto.SHMonsterAnimInstance.GetRemainingReviveSeizuresCount // 0x0004 (0x0004 - 0x0000) struct SHMonsterAnimInstance_GetRemainingReviveSeizuresCount final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_GetRemainingReviveSeizuresCount; // Function SHProto.SHMonsterAnimInstance.IsLying // 0x0003 (0x0003 - 0x0000) struct SHMonsterAnimInstance_IsLying final { public: bool IncludeTransformingInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IncludeTransformingOutOf; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_IsLying; // Function SHProto.SHMonsterAnimInstance.IsOtherWorldEnemy // 0x0001 (0x0001 - 0x0000) struct SHMonsterAnimInstance_IsOtherWorldEnemy final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_IsOtherWorldEnemy; // Function SHProto.SHMonsterAnimInstance.IsStanding // 0x0003 (0x0003 - 0x0000) struct SHMonsterAnimInstance_IsStanding final { public: bool IncludeTransformingInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IncludeTransformingOutOf; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_IsStanding; // Function SHProto.SHMonsterAnimInstance.IsTransformingToLying // 0x0001 (0x0001 - 0x0000) struct SHMonsterAnimInstance_IsTransformingToLying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_IsTransformingToLying; // Function SHProto.SHMonsterAnimInstance.IsTransformingToStanding // 0x0001 (0x0001 - 0x0000) struct SHMonsterAnimInstance_IsTransformingToStanding final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterAnimInstance_IsTransformingToStanding; // Function SHProto.SHPHAnimInstance.SetLookAtEnable // 0x0001 (0x0001 - 0x0000) struct SHPHAnimInstance_SetLookAtEnable final { public: bool NewLookAtEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPHAnimInstance_SetLookAtEnable; // Function SHProto.SHPHAnimInstance.SetMovementSpeedMultiplier // 0x0010 (0x0010 - 0x0000) struct SHPHAnimInstance_SetMovementSpeedMultiplier final { public: float newSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendInTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTime; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPHAnimInstance_SetMovementSpeedMultiplier; // Function SHProto.SHPHAnimInstance.GetPHAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHPHAnimInstance_GetPHAnimInstanceStateData final { public: class USHPHAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPHAnimInstance_GetPHAnimInstanceStateData; // Function SHProto.DebugLightsRootActor.GetAllChildsWithTag // 0x0020 (0x0020 - 0x0000) struct DebugLightsRootActor_GetAllChildsWithTag final { public: class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromAllRoots; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugLightsRootActor_GetAllChildsWithTag; // Function SHProto.DebugLightsRootActor.GetAllLightsRoots // 0x0010 (0x0010 - 0x0000) struct DebugLightsRootActor_GetAllLightsRoots final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugLightsRootActor_GetAllLightsRoots; // Function SHProto.SHPlayerHealingExcessEndingValueProcessor.ProcessHealthValueChangedDetailed // 0x0018 (0x0018 - 0x0000) struct SHPlayerHealingExcessEndingValueProcessor_ProcessHealthValueChangedDetailed final { public: class USHCharacterPlayHealthComponent* healthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChangeDelta; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OldValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NewValue; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHPlayerHealingExcessEndingValueProcessor_ProcessHealthValueChangedDetailed; // Function SHProto.SHItemBase.BlueprintImplementableExecutiveInit // 0x0008 (0x0008 - 0x0000) struct SHItemBase_BlueprintImplementableExecutiveInit final { public: class ASHItemExecutiveBase* Executive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableExecutiveInit; // Function SHProto.SHItemBase.BlueprintImplementableInvestigationFlip // 0x0010 (0x0010 - 0x0000) struct SHItemBase_BlueprintImplementableInvestigationFlip final { public: class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SideB; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableInvestigationFlip; // Function SHProto.SHItemBase.BlueprintImplementableInvestigationInputChanged // 0x0010 (0x0010 - 0x0000) struct SHItemBase_BlueprintImplementableInvestigationInputChanged final { public: class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnimationTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableInvestigationInputChanged; // Function SHProto.SHItemBase.BlueprintImplementableInvestigationSwitchedItem // 0x0008 (0x0008 - 0x0000) struct SHItemBase_BlueprintImplementableInvestigationSwitchedItem final { public: class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableInvestigationSwitchedItem; // Function SHProto.SHItemBase.BlueprintImplementableMainInvestigationStarted // 0x0008 (0x0008 - 0x0000) struct SHItemBase_BlueprintImplementableMainInvestigationStarted final { public: class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableMainInvestigationStarted; // Function SHProto.SHItemBase.BlueprintImplementablePostInvestigationStarted // 0x0008 (0x0008 - 0x0000) struct SHItemBase_BlueprintImplementablePostInvestigationStarted final { public: class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_BlueprintImplementablePostInvestigationStarted; // Function SHProto.SHItemBase.BlueprintImplementablePreInvestigationStarted // 0x0008 (0x0008 - 0x0000) struct SHItemBase_BlueprintImplementablePreInvestigationStarted final { public: class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_BlueprintImplementablePreInvestigationStarted; // Function SHProto.SHItemBase.Equip // 0x0040 (0x0040 - 0x0000) struct SHItemBase_Equip final { public: class FName SocketName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RelativeLocation; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RelativeRotation; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemBase_Equip; // Function SHProto.SHItemBase.SetItemDisabled // 0x0010 (0x0010 - 0x0000) struct SHItemBase_SetItemDisabled final { public: bool bInDisabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* InObject; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_SetItemDisabled; // Function SHProto.SHItemBase.Unequip // 0x0001 (0x0001 - 0x0000) struct SHItemBase_Unequip final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_Unequip; // Function SHProto.SHItemBase.GetInteractingCharacter // 0x0008 (0x0008 - 0x0000) struct SHItemBase_GetInteractingCharacter final { public: const class ACharacter* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_GetInteractingCharacter; // Function SHProto.SHItemBase.IsItemDisabled // 0x0001 (0x0001 - 0x0000) struct SHItemBase_IsItemDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemBase_IsItemDisabled; // Function SHProto.SHItem.WasCollected // 0x0001 (0x0001 - 0x0000) struct SHItem_WasCollected final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItem_WasCollected; // Function SHProto.SHDoubleDoorSD.ProcessDoorAlphaChanged // 0x0008 (0x0008 - 0x0000) struct SHDoubleDoorSD_ProcessDoorAlphaChanged final { public: class USHDoorMovementBaseComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoubleDoorSD_ProcessDoorAlphaChanged; // Function SHProto.SHDoubleDoorSD.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHDoubleDoorSD_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoubleDoorSD_ProcessInteractionManagerInitialized; // Function SHProto.SHDoorLockBaseComponent.OnInteract // 0x0010 (0x0010 - 0x0000) struct SHDoorLockBaseComponent_OnInteract final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockBaseComponent_OnInteract; // Function SHProto.SHDoorLockBaseComponent.SetLocked // 0x0002 (0x0002 - 0x0000) struct SHDoorLockBaseComponent_SetLocked final { public: bool NewLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SkipDetectableManagement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockBaseComponent_SetLocked; // Function SHProto.SHDoorLockBaseComponent.IsLocked // 0x0001 (0x0001 - 0x0000) struct SHDoorLockBaseComponent_IsLocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockBaseComponent_IsLocked; // Function SHProto.SHDoorLockBaseComponent.IsLockedOnBegin // 0x0001 (0x0001 - 0x0000) struct SHDoorLockBaseComponent_IsLockedOnBegin final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorLockBaseComponent_IsLockedOnBegin; // Function SHProto.SHNPCLocomotionAnimInstance.GetAnimComponent // 0x0008 (0x0008 - 0x0000) struct SHNPCLocomotionAnimInstance_GetAnimComponent final { public: class USHAnimComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetAnimComponent; // Function SHProto.SHNPCLocomotionAnimInstance.K2_OnReplacedOtherLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHNPCLocomotionAnimInstance_K2_OnReplacedOtherLocomotionAnimInstance final { public: class USHNPCLocomotionAnimInstance* PreviousLocomotionInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_K2_OnReplacedOtherLocomotionAnimInstance; // Function SHProto.SHNPCLocomotionAnimInstance.GetDesiredStrafeAngle // 0x0004 (0x0004 - 0x0000) struct SHNPCLocomotionAnimInstance_GetDesiredStrafeAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetDesiredStrafeAngle; // Function SHProto.SHNPCLocomotionAnimInstance.GetSpeedWarping // 0x0020 (0x0020 - 0x0000) struct SHNPCLocomotionAnimInstance_GetSpeedWarping final { public: bool OutWarpingEnabled; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float OutStrideScale; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutStrideDirection; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetSpeedWarping; // Function SHProto.SHNPCLocomotionAnimInstance.GetStrafeAngle // 0x0004 (0x0004 - 0x0000) struct SHNPCLocomotionAnimInstance_GetStrafeAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetStrafeAngle; // Function SHProto.SHNPCLocomotionAnimInstance.GetStrideWarpingSmooth // 0x0004 (0x0004 - 0x0000) struct SHNPCLocomotionAnimInstance_GetStrideWarpingSmooth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetStrideWarpingSmooth; // Function SHProto.SHNPCLocomotionAnimInstance.GetTurnInPlaceAngle // 0x0004 (0x0004 - 0x0000) struct SHNPCLocomotionAnimInstance_GetTurnInPlaceAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetTurnInPlaceAngle; // Function SHProto.SHMonsterLocomotionAnimInstance.GetIsOtherWorldEnemy // 0x0001 (0x0001 - 0x0000) struct SHMonsterLocomotionAnimInstance_GetIsOtherWorldEnemy final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMonsterLocomotionAnimInstance_GetIsOtherWorldEnemy; // Function SHProto.SHEddieLocomotionAnimInstance.GetEddieAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHEddieLocomotionAnimInstance_GetEddieAnimInstanceStateData final { public: class USHEddieAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieLocomotionAnimInstance_GetEddieAnimInstanceStateData; // Function SHProto.SHDynamicObjectsCustomStencilStatics.GetCustomStencilValue // 0x0008 (0x0008 - 0x0000) struct SHDynamicObjectsCustomStencilStatics_GetCustomStencilValue final { public: ESHCustomStencilDynamicObject DynamicObjectType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDynamicObjectsCustomStencilStatics_GetCustomStencilValue; // Function SHProto.SHDynamicObjectsCustomStencilStatics.SetCustomStencilValue // 0x0010 (0x0010 - 0x0000) struct SHDynamicObjectsCustomStencilStatics_SetCustomStencilValue final { public: class UPrimitiveComponent* InDynamicObjectPrimitive; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHCustomStencilDynamicObject DynamicObjectType; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDynamicObjectsCustomStencilStatics_SetCustomStencilValue; // Function SHProto.SHWestCityFWMariaInteractionsEndingFactor.SHDebug_Character_Endings_WestCityFWMariaInteractionsEndingFactor_SetDebugValue // 0x0001 (0x0001 - 0x0000) struct SHWestCityFWMariaInteractionsEndingFactor_SHDebug_Character_Endings_WestCityFWMariaInteractionsEndingFactor_SetDebugValue final { public: bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWestCityFWMariaInteractionsEndingFactor_SHDebug_Character_Endings_WestCityFWMariaInteractionsEndingFactor_SetDebugValue; // Function SHProto.SHDynamicInteractionExecutive.GetOwnerContext // 0x0008 (0x0008 - 0x0000) struct SHDynamicInteractionExecutive_GetOwnerContext final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDynamicInteractionExecutive_GetOwnerContext; // Function SHProto.SHDynamicInteractionExecutive.GetOwnerManager // 0x0008 (0x0008 - 0x0000) struct SHDynamicInteractionExecutive_GetOwnerManager final { public: class USHDynamicInteractionManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDynamicInteractionExecutive_GetOwnerManager; // Function SHProto.SHDynamicInteractionExecutive.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHDynamicInteractionExecutive_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDynamicInteractionExecutive_ProcessInteractionManagerInitialized; // Function SHProto.KeyRichTexts.GetKeyDisplayRichText // 0x0030 (0x0030 - 0x0000) struct KeyRichTexts_GetKeyDisplayRichText final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KeyRichTexts_GetKeyDisplayRichText; // Function SHProto.LocalFogVolumeActor.SetDebugPosition // 0x0060 (0x0060 - 0x0000) struct LocalFogVolumeActor_SetDebugPosition final { public: struct FTransform Transform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LocalFogVolumeActor_SetDebugPosition; // Function SHProto.SHEddieAnimComponent.SetEddieMovementState // 0x0002 (0x0002 - 0x0000) struct SHEddieAnimComponent_SetEddieMovementState final { public: ESHEddieAnimInstanceMovementState InMovementState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InMovementChangeInProgress; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieAnimComponent_SetEddieMovementState; // Function SHProto.MainMenuGameMode.SetViews // 0x0010 (0x0010 - 0x0000) struct MainMenuGameMode_SetViews final { public: class AActor* InViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InViewTarget_NG; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MainMenuGameMode_SetViews; // Function SHProto.MandarinLookAtComponent.GetLookAtTargetLocation // 0x0018 (0x0018 - 0x0000) struct MandarinLookAtComponent_GetLookAtTargetLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MandarinLookAtComponent_GetLookAtTargetLocation; // Function SHProto.MandarinLookAtComponent.SetAttackLookAtLimits // 0x0001 (0x0001 - 0x0000) struct MandarinLookAtComponent_SetAttackLookAtLimits final { public: bool AttackLimit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MandarinLookAtComponent_SetAttackLookAtLimits; // Function SHProto.MandarinLookAtComponent.SetFreezeLookAt // 0x0001 (0x0001 - 0x0000) struct MandarinLookAtComponent_SetFreezeLookAt final { public: bool Freeze; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MandarinLookAtComponent_SetFreezeLookAt; // Function SHProto.SHFXComponent.FindSubcomponentByClass // 0x0010 (0x0010 - 0x0000) struct SHFXComponent_FindSubcomponentByClass final { public: TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHFXSubcomponent* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXComponent_FindSubcomponentByClass; // Function SHProto.SHFXComponent.IsInitialized // 0x0001 (0x0001 - 0x0000) struct SHFXComponent_IsInitialized final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXComponent_IsInitialized; // Function SHProto.NiagaraDynamicComponent.GetDynamicMaterialInstance // 0x0008 (0x0008 - 0x0000) struct NiagaraDynamicComponent_GetDynamicMaterialInstance final { public: class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NiagaraDynamicComponent_GetDynamicMaterialInstance; // Function SHProto.SHEnemiesManageCmbSubcomp.EnableInDangerModeOverride // 0x0002 (0x0002 - 0x0000) struct SHEnemiesManageCmbSubcomp_EnableInDangerModeOverride final { public: bool Override; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Value; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_EnableInDangerModeOverride; // Function SHProto.SHEnemiesManageCmbSubcomp.RefreshInDangerInstant // 0x0008 (0x0008 - 0x0000) struct SHEnemiesManageCmbSubcomp_RefreshInDangerInstant final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_RefreshInDangerInstant; // Function SHProto.SHEnemiesManageCmbSubcomp.SetCustomInDanger // 0x0010 (0x0010 - 0x0000) struct SHEnemiesManageCmbSubcomp_SetCustomInDanger final { public: bool NewValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_SetCustomInDanger; // Function SHProto.SHEnemiesManageCmbSubcomp.SHDebug_Character_Combat_ForceDangerMode // 0x0002 (0x0002 - 0x0000) struct SHEnemiesManageCmbSubcomp_SHDebug_Character_Combat_ForceDangerMode final { public: bool Force; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForcedValue; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_SHDebug_Character_Combat_ForceDangerMode; // Function SHProto.SHEnemiesManageCmbSubcomp.FindNearbyDeadEnemies // 0x0018 (0x0018 - 0x0000) struct SHEnemiesManageCmbSubcomp_FindNearbyDeadEnemies final { public: float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaxDeltaHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_FindNearbyDeadEnemies; // Function SHProto.SHEnemiesManageCmbSubcomp.FindNearbyEnemies // 0x0018 (0x0018 - 0x0000) struct SHEnemiesManageCmbSubcomp_FindNearbyEnemies final { public: float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaxDeltaHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_FindNearbyEnemies; // Function SHProto.SHEnemiesManageCmbSubcomp.GetNearbyDeadEnemies // 0x0010 (0x0010 - 0x0000) struct SHEnemiesManageCmbSubcomp_GetNearbyDeadEnemies final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_GetNearbyDeadEnemies; // Function SHProto.SHEnemiesManageCmbSubcomp.GetNearbyEnemies // 0x0010 (0x0010 - 0x0000) struct SHEnemiesManageCmbSubcomp_GetNearbyEnemies final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_GetNearbyEnemies; // Function SHProto.SHEnemiesManageCmbSubcomp.HasAnyEnemyAggro // 0x0002 (0x0002 - 0x0000) struct SHEnemiesManageCmbSubcomp_HasAnyEnemyAggro final { public: bool RequireAggressiveBehaviorStance; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_HasAnyEnemyAggro; // Function SHProto.SHEnemiesManageCmbSubcomp.HasEnemyAggro // 0x0010 (0x0010 - 0x0000) struct SHEnemiesManageCmbSubcomp_HasEnemyAggro final { public: class APawn* CheckedEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RequireAggressiveBehaviorStance; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_HasEnemyAggro; // Function SHProto.SHEnemiesManageCmbSubcomp.HasPrimaryEnemyAggro // 0x0002 (0x0002 - 0x0000) struct SHEnemiesManageCmbSubcomp_HasPrimaryEnemyAggro final { public: bool RequireAggressiveBehaviorStance; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_HasPrimaryEnemyAggro; // Function SHProto.SHEnemiesManageCmbSubcomp.IsDangerModeForced // 0x0001 (0x0001 - 0x0000) struct SHEnemiesManageCmbSubcomp_IsDangerModeForced final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_IsDangerModeForced; // Function SHProto.SHEnemiesManageCmbSubcomp.IsInDanger // 0x0001 (0x0001 - 0x0000) struct SHEnemiesManageCmbSubcomp_IsInDanger final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_IsInDanger; // Function SHProto.PlaneSideDetectionComponent.CalculateSide // 0x0028 (0x0028 - 0x0000) struct PlaneSideDetectionComponent_CalculateSide final { public: ESHDetectionPlaneType Plane; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHDetectionSide ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlaneSideDetectionComponent_CalculateSide; // Function SHProto.SHEddieRangedWeapon.Fire // 0x00F8 (0x00F8 - 0x0000) struct SHEddieRangedWeapon_Fire final { public: struct FHitResult FoundHit; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) class AActor* Parent; // 0x00E8(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEddieRangedWeapon_Fire; // Function SHProto.PlayGameMode.IsReadyToPlay // 0x0001 (0x0001 - 0x0000) struct PlayGameMode_IsReadyToPlay final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayGameMode_IsReadyToPlay; // Function SHProto.SHHitReactionSelectionHitReactionBlockerInterface.GetHitReactionBlockerAllowedHitReactions // 0x0060 (0x0060 - 0x0000) struct SHHitReactionSelectionHitReactionBlockerInterface_GetHitReactionBlockerAllowedHitReactions final { public: struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSelectionHitReactionBlockerInterface_GetHitReactionBlockerAllowedHitReactions; // Function SHProto.SHHitReactionSelectionHitReactionBlockerInterface.GetHitReactionBlockerDebugDisplayName // 0x0010 (0x0010 - 0x0000) struct SHHitReactionSelectionHitReactionBlockerInterface_GetHitReactionBlockerDebugDisplayName final { public: class FString OutDebugName; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSelectionHitReactionBlockerInterface_GetHitReactionBlockerDebugDisplayName; // Function SHProto.SHEnemyTransformationStateComponent.ApplyTransformationState // 0x0018 (0x0018 - 0x0000) struct SHEnemyTransformationStateComponent_ApplyTransformationState final { public: class USHEnemyTransformationState* InTransformationState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InOverrideDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InOverrideHitReactionsChangeDelay; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InOverrideLyingChangeDelay; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InOverrideLyingChangeDuration; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_ApplyTransformationState; // Function SHProto.SHEnemyTransformationStateComponent.SetIsOtherWorldEnemy // 0x0001 (0x0001 - 0x0000) struct SHEnemyTransformationStateComponent_SetIsOtherWorldEnemy final { public: bool InEnemyIsOW; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_SetIsOtherWorldEnemy; // Function SHProto.SHEnemyTransformationStateComponent.GetActiveTransformationState // 0x0008 (0x0008 - 0x0000) struct SHEnemyTransformationStateComponent_GetActiveTransformationState final { public: class USHEnemyTransformationState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_GetActiveTransformationState; // Function SHProto.SHEnemyTransformationStateComponent.GetRemainingTransformationDuration // 0x0004 (0x0004 - 0x0000) struct SHEnemyTransformationStateComponent_GetRemainingTransformationDuration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_GetRemainingTransformationDuration; // Function SHProto.SHEnemyTransformationStateComponent.GetTransformationIsInProgress // 0x0001 (0x0001 - 0x0000) struct SHEnemyTransformationStateComponent_GetTransformationIsInProgress final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_GetTransformationIsInProgress; // Function SHProto.SHEnemyHitReactionSelectionComponent.AddHitReactionsBlocker // 0x0010 (0x0010 - 0x0000) struct SHEnemyHitReactionSelectionComponent_AddHitReactionsBlocker final { public: TScriptInterface InHitReactionsBlocker; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_AddHitReactionsBlocker; // Function SHProto.SHEnemyHitReactionSelectionComponent.CountReceivedHitAndDecideResponse // 0x01B8 (0x01B8 - 0x0000) struct SHEnemyHitReactionSelectionComponent_CountReceivedHitAndDecideResponse final { public: float OutDamageMultiplier; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutMaximumRemainingHealthFraction; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitReactionSelectionHitResponseType OutHitResponseType; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName OutHitResponseVariant; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHitResponseDurationLimit; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OutDeathVariant; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDamageSourceLocation; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult InHitInfo; // 0x0038(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) const class UDamageType* InDamageType; // 0x0120(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InDamageCauser; // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InHitIdentifier; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMaiAggroStance InAggressionLevel; // 0x0134(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InHealthFraction; // 0x0138(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActiveHitReactions; // 0x0140(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FSHEnemyHitReactionSelectionAllowedStates InAllowedStates; // 0x0150(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_CountReceivedHitAndDecideResponse; // Function SHProto.SHEnemyHitReactionSelectionComponent.DecideHitResponse // 0x01B8 (0x01B8 - 0x0000) struct SHEnemyHitReactionSelectionComponent_DecideHitResponse final { public: float OutDamageMultiplier; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutMaximumRemainingHealthFraction; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitReactionSelectionHitResponseType OutHitResponseType; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName OutHitResponseVariant; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHitResponseDurationLimit; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OutDeathVariant; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutResetConsecutiveHitCounters; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) struct FVector InDamageSourceLocation; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult InHitInfo; // 0x0048(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) const class UDamageType* InDamageType; // 0x0130(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InDamageCauser; // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMaiAggroStance InAggressionLevel; // 0x0140(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InHealthFraction; // 0x0144(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InActiveHitReactions; // 0x0148(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FSHEnemyHitReactionSelectionAllowedStates InAllowedStates; // 0x0158(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_DecideHitResponse; // Function SHProto.SHEnemyHitReactionSelectionComponent.IncrementActiveCountedHitsByDamage // 0x0020 (0x0020 - 0x0000) struct SHEnemyHitReactionSelectionComponent_IncrementActiveCountedHitsByDamage final { public: int32 InHitIdentifier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* InDamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InHitBoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InHitBoneShapeIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_IncrementActiveCountedHitsByDamage; // Function SHProto.SHEnemyHitReactionSelectionComponent.RemoveHitReactionsBlocker // 0x0010 (0x0010 - 0x0000) struct SHEnemyHitReactionSelectionComponent_RemoveHitReactionsBlocker final { public: TScriptInterface InHitReactionsBlocker; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_RemoveHitReactionsBlocker; // Function SHProto.SHEnemyHitReactionSelectionComponent.ResetActiveCountedHitsOfCounterName // 0x0008 (0x0008 - 0x0000) struct SHEnemyHitReactionSelectionComponent_ResetActiveCountedHitsOfCounterName final { public: class FName InConsecutiveHitsCounterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_ResetActiveCountedHitsOfCounterName; // Function SHProto.SHEnemyHitReactionSelectionComponent.SetHitReactionSelectionConfiguration // 0x0008 (0x0008 - 0x0000) struct SHEnemyHitReactionSelectionComponent_SetHitReactionSelectionConfiguration final { public: class USEnemyHitReactionSelection* InConfiguration; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_SetHitReactionSelectionConfiguration; // Function SHProto.SHEnemyHitReactionSelectionComponent.SetPrintHitReactionSelectionDebug // 0x0001 (0x0001 - 0x0000) struct SHEnemyHitReactionSelectionComponent_SetPrintHitReactionSelectionDebug final { public: bool InPrintDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_SetPrintHitReactionSelectionDebug; // Function SHProto.SHEnemyHitReactionSelectionComponent.StartHitResponseCooldownCounter // 0x0010 (0x0010 - 0x0000) struct SHEnemyHitReactionSelectionComponent_StartHitResponseCooldownCounter final { public: class FName InCounterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCooldownTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InResetCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_StartHitResponseCooldownCounter; // Function SHProto.SHEnemyHitReactionSelectionComponent.StartHitResponseDefaultCooldownCounter // 0x000C (0x000C - 0x0000) struct SHEnemyHitReactionSelectionComponent_StartHitResponseDefaultCooldownCounter final { public: ESHHitReactionSelectionHitResponseType InHitResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InCooldownTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InResetCurrent; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_StartHitResponseDefaultCooldownCounter; // Function SHProto.SHEnemyHitReactionSelectionComponent.StartHitResponseVariantCooldowns // 0x0014 (0x0014 - 0x0000) struct SHEnemyHitReactionSelectionComponent_StartHitResponseVariantCooldowns final { public: ESHHitReactionSelectionHitResponseType InHitResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InVariantName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InAdditionalDuration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InResetCurrent; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_StartHitResponseVariantCooldowns; // Function SHProto.SHEnemyHitReactionSelectionComponent.FindHitsCounterNameUsedByBone // 0x0014 (0x0014 - 0x0000) struct SHEnemyHitReactionSelectionComponent_FindHitsCounterNameUsedByBone final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InBoneShapeIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_FindHitsCounterNameUsedByBone; // Function SHProto.SHEnemyHitReactionSelectionComponent.FindHitsCounterNameUsedByBonesGroup // 0x0010 (0x0010 - 0x0000) struct SHEnemyHitReactionSelectionComponent_FindHitsCounterNameUsedByBonesGroup final { public: class FName InBonesGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_FindHitsCounterNameUsedByBonesGroup; // Function SHProto.SHEnemyHitReactionSelectionComponent.GetActiveCountedHitsOfCounterName // 0x000C (0x000C - 0x0000) struct SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfCounterName final { public: class FName InConsecutiveHitsCounterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfCounterName; // Function SHProto.SHEnemyHitReactionSelectionComponent.GetActiveCountedHitsOfTimerUsedByBone // 0x0010 (0x0010 - 0x0000) struct SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfTimerUsedByBone final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InBoneShapeIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfTimerUsedByBone; // Function SHProto.SHEnemyHitReactionSelectionComponent.GetActiveCountedHitsOfTimerUsedByBoneGroup // 0x000C (0x000C - 0x0000) struct SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfTimerUsedByBoneGroup final { public: class FName InBonesGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfTimerUsedByBoneGroup; // Function SHProto.SHEnemyHitReactionSelectionComponent.GetHitResponseCooldownCounterRemainingTime // 0x000C (0x000C - 0x0000) struct SHEnemyHitReactionSelectionComponent_GetHitResponseCooldownCounterRemainingTime final { public: class FName InCounterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetHitResponseCooldownCounterRemainingTime; // Function SHProto.SHEnemyHitReactionSelectionComponent.GetHitResponseCooldownRemainingTime // 0x0010 (0x0010 - 0x0000) struct SHEnemyHitReactionSelectionComponent_GetHitResponseCooldownRemainingTime final { public: ESHHitReactionSelectionHitResponseType InHitResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InVariantName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetHitResponseCooldownRemainingTime; // Function SHProto.SHEnemyHitReactionSelectionComponent.GetHitResponseDefaultCooldownRemainingTime // 0x0008 (0x0008 - 0x0000) struct SHEnemyHitReactionSelectionComponent_GetHitResponseDefaultCooldownRemainingTime final { public: ESHHitReactionSelectionHitResponseType InHitResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetHitResponseDefaultCooldownRemainingTime; // Function SHProto.SHEnemyHitReactionSelectionComponent.IsUsingHitReactionSelectionConfiguration // 0x0010 (0x0010 - 0x0000) struct SHEnemyHitReactionSelectionComponent_IsUsingHitReactionSelectionConfiguration final { public: class USEnemyHitReactionSelection* InConfiguration; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_IsUsingHitReactionSelectionConfiguration; // Function SHProto.SHNurseLocomotionAnimInstance.GetNurseAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHNurseLocomotionAnimInstance_GetNurseAnimInstanceStateData final { public: class USHNurseAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNurseLocomotionAnimInstance_GetNurseAnimInstanceStateData; // Function SHProto.SHAbstractDaddyAnimComponent.SetBrakingPoint // 0x0020 (0x0020 - 0x0000) struct SHAbstractDaddyAnimComponent_SetBrakingPoint final { public: struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 areaFlags; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAbstractDaddyAnimComponent_SetBrakingPoint; // Function SHProto.SHAbstractDaddyAnimInstance.SetBrakingPoint // 0x0018 (0x0018 - 0x0000) struct SHAbstractDaddyAnimInstance_SetBrakingPoint final { public: struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_SetBrakingPoint; // Function SHProto.SHAbstractDaddyAnimInstance.SetOutstretchedArmsActive // 0x0001 (0x0001 - 0x0000) struct SHAbstractDaddyAnimInstance_SetOutstretchedArmsActive final { public: bool InOutstretchedArmsActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_SetOutstretchedArmsActive; // Function SHProto.SHAbstractDaddyAnimInstance.GetAbstractDaddyAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHAbstractDaddyAnimInstance_GetAbstractDaddyAnimInstanceStateData final { public: class USHAbstractDaddyAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_GetAbstractDaddyAnimInstanceStateData; // Function SHProto.SHAbstractDaddyAnimInstance.GetAbstractDaddyLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHAbstractDaddyAnimInstance_GetAbstractDaddyLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHAbstractDaddyLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_GetAbstractDaddyLocomotionAnimInstance; // Function SHProto.SHAbstractDaddyAnimInstance.GetBrakingPoint // 0x0018 (0x0018 - 0x0000) struct SHAbstractDaddyAnimInstance_GetBrakingPoint final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_GetBrakingPoint; // Function SHProto.SHCameraWorkStatics.CreateAndPlayCameraAnimation // 0x0098 (0x0098 - 0x0000) struct SHCameraWorkStatics_CreateAndPlayCameraAnimation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHCameraAnimationData CameraAnimData; // 0x0010(0x0080)(Parm, NativeAccessSpecifierPublic) class ASHCameraAnimationExecutive* ReturnValue; // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraWorkStatics_CreateAndPlayCameraAnimation; // Function SHProto.SHCameraWorkStatics.CreateCameraAnimation // 0x0090 (0x0090 - 0x0000) struct SHCameraWorkStatics_CreateCameraAnimation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHCameraAnimationData CameraAnimData; // 0x0008(0x0080)(Parm, NativeAccessSpecifierPublic) class ASHCameraAnimationExecutive* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraWorkStatics_CreateCameraAnimation; // Function SHProto.SHCameraWorkStatics.GetCameraAnimTracks // 0x0018 (0x0018 - 0x0000) struct SHCameraWorkStatics_GetCameraAnimTracks final { public: class UMovieSceneSequence* Sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraWorkStatics_GetCameraAnimTracks; // Function SHProto.SHCameraWorkStatics.GetCameraPath // 0x0018 (0x0018 - 0x0000) struct SHCameraWorkStatics_GetCameraPath final { public: class UMovieSceneSequence* Sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraWorkStatics_GetCameraPath; // Function SHProto.SHCameraWorkStatics.PlayCameraAnimation // 0x0098 (0x0098 - 0x0000) struct SHCameraWorkStatics_PlayCameraAnimation final { public: class ASHCameraAnimationExecutive* CameraAnimExe; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHCameraAnimationData CameraAnimData; // 0x0010(0x0080)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCameraWorkStatics_PlayCameraAnimation; // Function SHProto.SHCameraWorkStatics.ValidateCameraAnimData // 0x0088 (0x0088 - 0x0000) struct SHCameraWorkStatics_ValidateCameraAnimData final { public: struct FSHCameraAnimationData CameraAnimData; // 0x0000(0x0080)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCameraWorkStatics_ValidateCameraAnimData; // Function SHProto.SHMovingWheelStaticMeshComponent.ProcessPushingFinishedOrInterupted // 0x0008 (0x0008 - 0x0000) struct SHMovingWheelStaticMeshComponent_ProcessPushingFinishedOrInterupted final { public: class USHPushableComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMovingWheelStaticMeshComponent_ProcessPushingFinishedOrInterupted; // Function SHProto.SHMovingWheelStaticMeshComponent.ProcessPushingStarted // 0x0008 (0x0008 - 0x0000) struct SHMovingWheelStaticMeshComponent_ProcessPushingStarted final { public: class USHPushableComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMovingWheelStaticMeshComponent_ProcessPushingStarted; // Function SHProto.SHAbstractDaddyAnimInstanceStateData.GetAreOutstretchedArmsActive // 0x0001 (0x0001 - 0x0000) struct SHAbstractDaddyAnimInstanceStateData_GetAreOutstretchedArmsActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyAnimInstanceStateData_GetAreOutstretchedArmsActive; // Function SHProto.SHAbstractDaddyAnimInstanceStateData.GetBrakingSegmentLocation // 0x0018 (0x0018 - 0x0000) struct SHAbstractDaddyAnimInstanceStateData_GetBrakingSegmentLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyAnimInstanceStateData_GetBrakingSegmentLocation; // Function SHProto.SHAbstractDaddyLocomotionAnimInstance.SetChargeMovementIsActive // 0x0001 (0x0001 - 0x0000) struct SHAbstractDaddyLocomotionAnimInstance_SetChargeMovementIsActive final { public: bool NewActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyLocomotionAnimInstance_SetChargeMovementIsActive; // Function SHProto.SHAbstractDaddyLocomotionAnimInstance.GetAbstractDaddyAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHAbstractDaddyLocomotionAnimInstance_GetAbstractDaddyAnimInstanceStateData final { public: class USHAbstractDaddyAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyLocomotionAnimInstance_GetAbstractDaddyAnimInstanceStateData; // Function SHProto.SHPHLocomotionAnimInstance.SetLookAtAngle // 0x0018 (0x0018 - 0x0000) struct SHPHLocomotionAnimInstance_SetLookAtAngle final { public: struct FVector LookAtTargetLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPHLocomotionAnimInstance_SetLookAtAngle; // Function SHProto.SHPHLocomotionAnimInstance.SetLookAtEnable // 0x0001 (0x0001 - 0x0000) struct SHPHLocomotionAnimInstance_SetLookAtEnable final { public: bool NewLookAtEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPHLocomotionAnimInstance_SetLookAtEnable; // Function SHProto.SHPHLocomotionAnimInstance.SetMovementSpeedMultiplier // 0x0010 (0x0010 - 0x0000) struct SHPHLocomotionAnimInstance_SetMovementSpeedMultiplier final { public: float NewMovementSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendInTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTime; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPHLocomotionAnimInstance_SetMovementSpeedMultiplier; // Function SHProto.SHPHLocomotionAnimInstance.GetPHAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHPHLocomotionAnimInstance_GetPHAnimInstanceStateData final { public: class USHPHAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPHLocomotionAnimInstance_GetPHAnimInstanceStateData; // Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw; // Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetSmoothedDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity; // Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw; // Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetSmoothedLookAt // 0x0020 (0x0020 - 0x0000) struct SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedLookAt final { public: struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedLookAt; // Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetTargetDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw; // Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetTargetDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredVelocity; // Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw; // Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetTargetLookAtAlpha // 0x0004 (0x0004 - 0x0000) struct SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetLookAtAlpha final { public: float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetLookAtAlpha; // Function SHProto.SHActorLevelObserverComponent.RequestObserveActor // 0x0030 (0x0030 - 0x0000) struct SHActorLevelObserverComponent_RequestObserveActor final { public: TSoftObjectPtr InActorToObserve; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHActorLevelObserverComponent_RequestObserveActor; // Function SHProto.SHActorLevelObserverComponent.RequestStopObserveActor // 0x0030 (0x0030 - 0x0000) struct SHActorLevelObserverComponent_RequestStopObserveActor final { public: TSoftObjectPtr ActorToStopObserve; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHActorLevelObserverComponent_RequestStopObserveActor; // Function SHProto.SHAnimNPCMovementSubcomp.IsPhysicRotationDuringAnimRootMotionAllowed // 0x0001 (0x0001 - 0x0000) struct SHAnimNPCMovementSubcomp_IsPhysicRotationDuringAnimRootMotionAllowed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimNPCMovementSubcomp_IsPhysicRotationDuringAnimRootMotionAllowed; // Function SHProto.SHActorsManagementControllableInterface.ApplyShouldBeActive // 0x0010 (0x0010 - 0x0000) struct SHActorsManagementControllableInterface_ApplyShouldBeActive final { public: class ASHActorsManagementBaseControllerActor* InControllerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InShouldBeActive; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHActorsManagementControllableInterface_ApplyShouldBeActive; // Function SHProto.SHNiagaraVolumeCutoutComponent.SetCutOutDisabled // 0x0010 (0x0010 - 0x0000) struct SHNiagaraVolumeCutoutComponent_SetCutOutDisabled final { public: bool IsDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNiagaraVolumeCutoutComponent_SetCutOutDisabled; // Function SHProto.SHNiagaraVolumeCutoutComponent.IsCutOutDisabled // 0x0001 (0x0001 - 0x0000) struct SHNiagaraVolumeCutoutComponent_IsCutOutDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNiagaraVolumeCutoutComponent_IsCutOutDisabled; // Function SHProto.SHNiagaraVolumeCutoutComponent.IsCutOutDisabledBy // 0x0010 (0x0010 - 0x0000) struct SHNiagaraVolumeCutoutComponent_IsCutOutDisabledBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHNiagaraVolumeCutoutComponent_IsCutOutDisabledBy; // Function SHProto.SHAsyncLoadRequestingComponent.GetObject // 0x0040 (0x0040 - 0x0000) struct SHAsyncLoadRequestingComponent_GetObject final { public: TSoftObjectPtr SoftObject; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShouldFallbackToSyncLoad; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_GetObject; // Function SHProto.SHAsyncLoadRequestingComponent.PreloadAnimActionExecutive // 0x0008 (0x0008 - 0x0000) struct SHAsyncLoadRequestingComponent_PreloadAnimActionExecutive final { public: TSubclassOf InAnimActionExeClass; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadAnimActionExecutive; // Function SHProto.SHAsyncLoadRequestingComponent.PreloadAnimationData // 0x00B0 (0x00B0 - 0x0000) struct SHAsyncLoadRequestingComponent_PreloadAnimationData final { public: struct FPlayAnimationData InAnimationData; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadAnimationData; // Function SHProto.SHAsyncLoadRequestingComponent.PreloadCameraData // 0x0080 (0x0080 - 0x0000) struct SHAsyncLoadRequestingComponent_PreloadCameraData final { public: struct FSHCameraAnimationData InCameraData; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadCameraData; // Function SHProto.SHAsyncLoadRequestingComponent.PreloadDialog // 0x0028 (0x0028 - 0x0000) struct SHAsyncLoadRequestingComponent_PreloadDialog final { public: struct FDialogTalkID InDialogTalkID; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadDialog; // Function SHProto.SHAsyncLoadRequestingComponent.PreloadItemCollect // 0x0008 (0x0008 - 0x0000) struct SHAsyncLoadRequestingComponent_PreloadItemCollect final { public: class FName InItemName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadItemCollect; // Function SHProto.SHAsyncLoadRequestingComponent.ReleaseAsset // 0x0030 (0x0030 - 0x0000) struct SHAsyncLoadRequestingComponent_ReleaseAsset final { public: TSoftObjectPtr SoftObject; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_ReleaseAsset; // Function SHProto.SHAsyncLoadRequestingComponent.RequestAsyncLoad // 0x0038 (0x0038 - 0x0000) struct SHAsyncLoadRequestingComponent_RequestAsyncLoad final { public: TSoftObjectPtr SoftObject; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bKeepLoaded; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_RequestAsyncLoad; // Function SHProto.SHAsyncLoadRequestingComponent.RequestAsyncLoadAnimActionExe // 0x0010 (0x0010 - 0x0000) struct SHAsyncLoadRequestingComponent_RequestAsyncLoadAnimActionExe final { public: TSubclassOf InAnimActionExeClass; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bKeepLoaded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_RequestAsyncLoadAnimActionExe; // Function SHProto.SHAsyncLoadRequestingComponent.RequestAsyncLoadSet // 0x0058 (0x0058 - 0x0000) struct SHAsyncLoadRequestingComponent_RequestAsyncLoadSet final { public: TSet> SoftObjects; // 0x0000(0x0050)(Parm, UObjectWrapper, NativeAccessSpecifierPublic) bool bKeepLoaded; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_RequestAsyncLoadSet; // Function SHProto.SHAsyncLoadRequestingComponent.IsLoaded // 0x0010 (0x0010 - 0x0000) struct SHAsyncLoadRequestingComponent_IsLoaded final { public: TSubclassOf InAnimActionExeClass; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_IsLoaded; // Function SHProto.SHAnimReviveSubcomp.SetActorOnBodyPosition // 0x00C0 (0x00C0 - 0x0000) struct SHAnimReviveSubcomp_SetActorOnBodyPosition final { public: struct FReviveAnimationData ReviveData; // 0x0000(0x00C0)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimReviveSubcomp_SetActorOnBodyPosition; // Function SHProto.SHAnimReviveSubcomp.GetReviveAnimation // 0x0008 (0x0008 - 0x0000) struct SHAnimReviveSubcomp_GetReviveAnimation final { public: class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimReviveSubcomp_GetReviveAnimation; // Function SHProto.SHAnimReviveSubcomp.GetReviveAnimationFromBodyPose // 0x0008 (0x0008 - 0x0000) struct SHAnimReviveSubcomp_GetReviveAnimationFromBodyPose final { public: class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimReviveSubcomp_GetReviveAnimationFromBodyPose; // Function SHProto.SHAnimReviveSubcomp.GetReviveData // 0x00C0 (0x00C0 - 0x0000) struct SHAnimReviveSubcomp_GetReviveData final { public: struct FReviveAnimationData ReturnValue; // 0x0000(0x00C0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimReviveSubcomp_GetReviveData; // Function SHProto.SHAICharacter.DrawDeathSequenceDebug // 0x0038 (0x0038 - 0x0000) struct SHAICharacter_DrawDeathSequenceDebug final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSoftClassPtr deathPlayerSoftClass; // 0x0008(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_DrawDeathSequenceDebug; // Function SHProto.SHAICharacter.OnPlayerSnap // 0x0010 (0x0010 - 0x0000) struct SHAICharacter_OnPlayerSnap final { public: float snapDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf DamageType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_OnPlayerSnap; // Function SHProto.SHAICharacter.PlayDeathSequenceRequest // 0x0040 (0x0040 - 0x0000) struct SHAICharacter_PlayDeathSequenceRequest final { public: class APawn* slayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr deathPlayerSoftClass; // 0x0008(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAICharacter_PlayDeathSequenceRequest; // Function SHProto.SHAICharacter.SetAudioStopWhenDespawned // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_SetAudioStopWhenDespawned final { public: bool bStopAudioStopWhenDespawned; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_SetAudioStopWhenDespawned; // Function SHProto.SHAICharacter.SetCustomMesh // 0x0030 (0x0030 - 0x0000) struct SHAICharacter_SetCustomMesh final { public: TSoftObjectPtr customMesh; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_SetCustomMesh; // Function SHProto.SHAICharacter.SetDisabledPushedByPlayer // 0x0010 (0x0010 - 0x0000) struct SHAICharacter_SetDisabledPushedByPlayer final { public: bool bInDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_SetDisabledPushedByPlayer; // Function SHProto.SHAICharacter.AllowDeath // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_AllowDeath final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_AllowDeath; // Function SHProto.SHAICharacter.AllowFinisher // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_AllowFinisher final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_AllowFinisher; // Function SHProto.SHAICharacter.CanBeSteppedOn // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_CanBeSteppedOn final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_CanBeSteppedOn; // Function SHProto.SHAICharacter.EnforceFinisher // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_EnforceFinisher final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_EnforceFinisher; // Function SHProto.SHAICharacter.GetActorLocationAsMeleeTarget // 0x0018 (0x0018 - 0x0000) struct SHAICharacter_GetActorLocationAsMeleeTarget final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_GetActorLocationAsMeleeTarget; // Function SHProto.SHAICharacter.GetAssetsToHardStore // 0x0010 (0x0010 - 0x0000) struct SHAICharacter_GetAssetsToHardStore final { public: TArray> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_GetAssetsToHardStore; // Function SHProto.SHAICharacter.GetAutoAimTargets // 0x0010 (0x0010 - 0x0000) struct SHAICharacter_GetAutoAimTargets final { public: TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_GetAutoAimTargets; // Function SHProto.SHAICharacter.GetFinisherParams // 0x0038 (0x0038 - 0x0000) struct SHAICharacter_GetFinisherParams final { public: class AActor* victim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer tagFilters; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) struct FDataTableRowHandle ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_GetFinisherParams; // Function SHProto.SHAICharacter.GetFinisherTags // 0x0028 (0x0028 - 0x0000) struct SHAICharacter_GetFinisherTags final { public: class AActor* victim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTagContainer ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_GetFinisherTags; // Function SHProto.SHAICharacter.GetFlashlightTarget // 0x0008 (0x0008 - 0x0000) struct SHAICharacter_GetFlashlightTarget final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_GetFlashlightTarget; // Function SHProto.SHAICharacter.GetOffsetForEnvironmentTrace // 0x0004 (0x0004 - 0x0000) struct SHAICharacter_GetOffsetForEnvironmentTrace final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_GetOffsetForEnvironmentTrace; // Function SHProto.SHAICharacter.IsKnockedDown // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_IsKnockedDown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_IsKnockedDown; // Function SHProto.SHAICharacter.IsLying // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_IsLying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_IsLying; // Function SHProto.SHAICharacter.IsPrimaryEnemy // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_IsPrimaryEnemy final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_IsPrimaryEnemy; // Function SHProto.SHAICharacter.IsPushedByPlayerDisabled // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_IsPushedByPlayerDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_IsPushedByPlayerDisabled; // Function SHProto.SHAICharacter.IsPushedByPlayerDisabledBy // 0x0010 (0x0010 - 0x0000) struct SHAICharacter_IsPushedByPlayerDisabledBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAICharacter_IsPushedByPlayerDisabledBy; // Function SHProto.SHAICharacter.IsUnderEnemy // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_IsUnderEnemy final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_IsUnderEnemy; // Function SHProto.SHAICharacter.IsUnderObstacle // 0x0001 (0x0001 - 0x0000) struct SHAICharacter_IsUnderObstacle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAICharacter_IsUnderObstacle; // Function SHProto.SHAnimNPCObstaclesDetectSubcomp.GetSocketAlpha // 0x0008 (0x0008 - 0x0000) struct SHAnimNPCObstaclesDetectSubcomp_GetSocketAlpha final { public: int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimNPCObstaclesDetectSubcomp_GetSocketAlpha; // Function SHProto.SHAnimNPCObstaclesDetectSubcomp.GetSocketCheckVector // 0x0020 (0x0020 - 0x0000) struct SHAnimNPCObstaclesDetectSubcomp_GetSocketCheckVector final { public: int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimNPCObstaclesDetectSubcomp_GetSocketCheckVector; // Function SHProto.SHAnimNPCObstaclesDetectSubcomp.GetSocketCheckVectorLength // 0x0008 (0x0008 - 0x0000) struct SHAnimNPCObstaclesDetectSubcomp_GetSocketCheckVectorLength final { public: int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimNPCObstaclesDetectSubcomp_GetSocketCheckVectorLength; // Function SHProto.SHAnimNPCObstaclesDetectSubcomp.GetSocketLocation // 0x0020 (0x0020 - 0x0000) struct SHAnimNPCObstaclesDetectSubcomp_GetSocketLocation final { public: int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimNPCObstaclesDetectSubcomp_GetSocketLocation; // Function SHProto.SHAIController.ChangeLockedState // 0x0010 (0x0010 - 0x0000) struct SHAIController_ChangeLockedState final { public: bool bNewLockedState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIController_ChangeLockedState; // Function SHProto.SHAIController.ClearBehaviorType // 0x0001 (0x0001 - 0x0000) struct SHAIController_ClearBehaviorType final { public: ESHAIBehaviors Behavior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIController_ClearBehaviorType; // Function SHProto.SHAIController.SetBehaviorType // 0x0001 (0x0001 - 0x0000) struct SHAIController_SetBehaviorType final { public: ESHAIBehaviors Behavior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIController_SetBehaviorType; // Function SHProto.SHAIController.GetBehaviorType // 0x0001 (0x0001 - 0x0000) struct SHAIController_GetBehaviorType final { public: ESHAIBehaviors ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIController_GetBehaviorType; // Function SHProto.SHAIController.IsInLockedState // 0x0001 (0x0001 - 0x0000) struct SHAIController_IsInLockedState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIController_IsInLockedState; // Function SHProto.SHRotateableComponent.OnActorHitApplyRotate // 0x0110 (0x0110 - 0x0000) struct SHRotateableComponent_OnActorHitApplyRotate final { public: class AActor* SelfActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0028(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRotateableComponent_OnActorHitApplyRotate; // Function SHProto.SHRotateableComponent.RegisterComponents // 0x0010 (0x0010 - 0x0000) struct SHRotateableComponent_RegisterComponents final { public: class UStaticMeshComponent* InRotateableMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPlaneSideDetectionComponent* InSHPlaneSideDetectionComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRotateableComponent_RegisterComponents; // Function SHProto.SHBloodPuddle.IsFullyDeveloped // 0x0001 (0x0001 - 0x0000) struct SHBloodPuddle_IsFullyDeveloped final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBloodPuddle_IsFullyDeveloped; // Function SHProto.SHAILitByAFlashlight.isPointLitByAFlashlight // 0x0030 (0x0030 - 0x0000) struct SHAILitByAFlashlight_isPointLitByAFlashlight final { public: class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Point; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float angleAlpha; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float rangeAlpha; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAILitByAFlashlight_isPointLitByAFlashlight; // Function SHProto.SHAILitByAFlashlight.IsLitByAFlashlight // 0x0001 (0x0001 - 0x0000) struct SHAILitByAFlashlight_IsLitByAFlashlight final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAILitByAFlashlight_IsLitByAFlashlight; // Function SHProto.SHAILitByAFlashlight.IsFullyLit // 0x0001 (0x0001 - 0x0000) struct SHAILitByAFlashlight_IsFullyLit final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAILitByAFlashlight_IsFullyLit; // Function SHProto.SHAimDistruptorComponent.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHAimDistruptorComponent_SetEnabled final { public: bool bInEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimDistruptorComponent_SetEnabled; // Function SHProto.SHAimDistruptorComponent.IsEnabled // 0x0001 (0x0001 - 0x0000) struct SHAimDistruptorComponent_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimDistruptorComponent_IsEnabled; // Function SHProto.SHAimedAtComponent.EndBeingAimedAt // 0x0008 (0x0008 - 0x0000) struct SHAimedAtComponent_EndBeingAimedAt final { public: class AActor* InAimingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimedAtComponent_EndBeingAimedAt; // Function SHProto.SHAimedAtComponent.StartBeingAimedAt // 0x0010 (0x0010 - 0x0000) struct SHAimedAtComponent_StartBeingAimedAt final { public: class AActor* InAimingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InAimedWithActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimedAtComponent_StartBeingAimedAt; // Function SHProto.SHAimedAtComponent.GetAimedWithActor // 0x0008 (0x0008 - 0x0000) struct SHAimedAtComponent_GetAimedWithActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimedAtComponent_GetAimedWithActor; // Function SHProto.SHAimedAtComponent.GetAimingActor // 0x0008 (0x0008 - 0x0000) struct SHAimedAtComponent_GetAimingActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimedAtComponent_GetAimingActor; // Function SHProto.SHAimedAtComponent.GetBeingAimedAtDuration // 0x0004 (0x0004 - 0x0000) struct SHAimedAtComponent_GetBeingAimedAtDuration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimedAtComponent_GetBeingAimedAtDuration; // Function SHProto.SHAimedAtComponent.IsAlloweedToBeShoot // 0x0001 (0x0001 - 0x0000) struct SHAimedAtComponent_IsAlloweedToBeShoot final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimedAtComponent_IsAlloweedToBeShoot; // Function SHProto.SHAimedAtComponent.IsBeingAimedAt // 0x0001 (0x0001 - 0x0000) struct SHAimedAtComponent_IsBeingAimedAt final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimedAtComponent_IsBeingAimedAt; // Function SHProto.SHAIMeleeWeapon.HandleMeshComponentBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHAIMeleeWeapon_HandleMeshComponentBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIMeleeWeapon_HandleMeshComponentBeginOverlap; // Function SHProto.SHAIMeleeWeapon.BlueprintGetEnvCollisionShapes // 0x0010 (0x0010 - 0x0000) struct SHAIMeleeWeapon_BlueprintGetEnvCollisionShapes final { public: TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIMeleeWeapon_BlueprintGetEnvCollisionShapes; // Function SHProto.SHAimOffsetAnimInstance.GetHealthState // 0x0001 (0x0001 - 0x0000) struct SHAimOffsetAnimInstance_GetHealthState final { public: ESHHealthStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAimOffsetAnimInstance_GetHealthState; // Function SHProto.SHBlenderBase.GetBlendAlpha // 0x0004 (0x0004 - 0x0000) struct SHBlenderBase_GetBlendAlpha final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBlenderBase_GetBlendAlpha; // Function SHProto.SHBlenderBase.IsBlendingInEnabled // 0x0001 (0x0001 - 0x0000) struct SHBlenderBase_IsBlendingInEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBlenderBase_IsBlendingInEnabled; // Function SHProto.SHAIUnderObstacleInterface.GetObstaclePrimitivesToIgnore // 0x0010 (0x0010 - 0x0000) struct SHAIUnderObstacleInterface_GetObstaclePrimitivesToIgnore final { public: TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIUnderObstacleInterface_GetObstaclePrimitivesToIgnore; // Function SHProto.SHAIUnderObstacleInterface.GetObstaclePrimitiveToOverlap // 0x0008 (0x0008 - 0x0000) struct SHAIUnderObstacleInterface_GetObstaclePrimitiveToOverlap final { public: class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIUnderObstacleInterface_GetObstaclePrimitiveToOverlap; // Function SHProto.SHAIUnderObstacle.ConditionalExitUnderObstacle // 0x0008 (0x0008 - 0x0000) struct SHAIUnderObstacle_ConditionalExitUnderObstacle final { public: class AActor* obstacle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIUnderObstacle_ConditionalExitUnderObstacle; // Function SHProto.SHAIUnderObstacle.EnterUnderObctacle // 0x0008 (0x0008 - 0x0000) struct SHAIUnderObstacle_EnterUnderObctacle final { public: class AActor* obstacle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIUnderObstacle_EnterUnderObctacle; // Function SHProto.SHAIUnderObstacle.OnActorEndOvelap // 0x0010 (0x0010 - 0x0000) struct SHAIUnderObstacle_OnActorEndOvelap final { public: class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIUnderObstacle_OnActorEndOvelap; // Function SHProto.SHAIUnderObstacle.OnComponentEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHAIUnderObstacle_OnComponentEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAIUnderObstacle_OnComponentEndOverlap; // Function SHProto.SHAIUnderObstacle.IsUnderAnyObstacle // 0x0001 (0x0001 - 0x0000) struct SHAIUnderObstacle_IsUnderAnyObstacle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIUnderObstacle_IsUnderAnyObstacle; // Function SHProto.SHAIWeaponManagerComponent.ProcessSpawnerAfterSpawn // 0x0008 (0x0008 - 0x0000) struct SHAIWeaponManagerComponent_ProcessSpawnerAfterSpawn final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAIWeaponManagerComponent_ProcessSpawnerAfterSpawn; // Function SHProto.SHAkAcousticPortalBreakableGlass.ProcessBreakableGlassOnBreakEvent // 0x0008 (0x0008 - 0x0000) struct SHAkAcousticPortalBreakableGlass_ProcessBreakableGlassOnBreakEvent final { public: class USHBreakableGlassComponent* BreakableGlassComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkAcousticPortalBreakableGlass_ProcessBreakableGlassOnBreakEvent; // Function SHProto.SHAkAcousticPortalBreakableGlass.ProcessOnObservedActorAvailable // 0x0008 (0x0008 - 0x0000) struct SHAkAcousticPortalBreakableGlass_ProcessOnObservedActorAvailable final { public: class AActor* AvailableActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkAcousticPortalBreakableGlass_ProcessOnObservedActorAvailable; // Function SHProto.SHAkPortalDoorComponent.ProcessDoorAlphaChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHAkPortalDoorComponent_ProcessDoorAlphaChangedEvent final { public: class USHDoorMovementBaseComponent* DummyComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkPortalDoorComponent_ProcessDoorAlphaChangedEvent; // Function SHProto.SHAkPortalDoorComponent.SetInitialState // 0x0001 (0x0001 - 0x0000) struct SHAkPortalDoorComponent_SetInitialState final { public: EAkAcousticPortalState InState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkPortalDoorComponent_SetInitialState; // Function SHProto.SHBreakableActor.AssignRuntimeSecondaryAttackRowName // 0x0008 (0x0008 - 0x0000) struct SHBreakableActor_AssignRuntimeSecondaryAttackRowName final { public: class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableActor_AssignRuntimeSecondaryAttackRowName; // Function SHProto.SHBreakableActor.IsBroken // 0x0001 (0x0001 - 0x0000) struct SHBreakableActor_IsBroken final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableActor_IsBroken; // Function SHProto.SHPlaythroughMariaReceivedDamageEndingFactor.SHDebug_Character_Endings_PlaythroughMariaReceivedDamageEndingFactor_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHPlaythroughMariaReceivedDamageEndingFactor_SHDebug_Character_Endings_PlaythroughMariaReceivedDamageEndingFactor_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPlaythroughMariaReceivedDamageEndingFactor_SHDebug_Character_Endings_PlaythroughMariaReceivedDamageEndingFactor_SetDebugValue; // Function SHProto.SHCharacterPlay.GetGameplayInputMode // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlay_GetGameplayInputMode final { public: ESHGameplayInputModeEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetGameplayInputMode; // Function SHProto.SHCharacterPlay.SetCharacterPlayVisibility // 0x0002 (0x0002 - 0x0000) struct SHCharacterPlay_SetCharacterPlayVisibility final { public: bool Hide; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SkipFlashlight; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_SetCharacterPlayVisibility; // Function SHProto.SHCharacterPlay.SetGameplayInputMode // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlay_SetGameplayInputMode final { public: ESHGameplayInputModeEnum NewGameplayInputMode; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_SetGameplayInputMode; // Function SHProto.SHCharacterPlay.SHDebug_Character_Difficulties_SetCombatDifficulty // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlay_SHDebug_Character_Difficulties_SetCombatDifficulty final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_SHDebug_Character_Difficulties_SetCombatDifficulty; // Function SHProto.SHCharacterPlay.SHDebug_Character_Difficulties_SetPuzzlesDifficulty // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlay_SHDebug_Character_Difficulties_SetPuzzlesDifficulty final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_SHDebug_Character_Difficulties_SetPuzzlesDifficulty; // Function SHProto.SHCharacterPlay.SHDebug_Custom // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlay_SHDebug_Custom final { public: class FString DebugCommand; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlay_SHDebug_Custom; // Function SHProto.SHCharacterPlay.SHDebug_Temporal_SetHasEverFinishedGame // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlay_SHDebug_Temporal_SetHasEverFinishedGame final { public: bool bInValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_SHDebug_Temporal_SetHasEverFinishedGame; // Function SHProto.SHCharacterPlay.GetAllAttachedActors // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlay_GetAllAttachedActors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_GetAllAttachedActors; // Function SHProto.SHCharacterPlay.HasInputComponent // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlay_HasInputComponent final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlay_HasInputComponent; // Function SHProto.SHAkCharacterAudioComponent.SHDebug_Character_Audio_SetBossState // 0x0001 (0x0001 - 0x0000) struct SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetBossState final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetBossState; // Function SHProto.SHAkCharacterAudioComponent.SHDebug_Character_Audio_SetCutsceneState // 0x0001 (0x0001 - 0x0000) struct SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetCutsceneState final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetCutsceneState; // Function SHProto.SHAkCharacterAudioComponent.SHDebug_Character_Audio_SetDangerState // 0x0004 (0x0004 - 0x0000) struct SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetDangerState final { public: int32 InDangerMode; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetDangerState; // Function SHProto.SHAkCharacterAudioComponent.FindSubcomponentByClass // 0x0010 (0x0010 - 0x0000) struct SHAkCharacterAudioComponent_FindSubcomponentByClass final { public: TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHCharacterAudioSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkCharacterAudioComponent_FindSubcomponentByClass; // Function SHProto.SHRangedWeaponAnimInterface.SetOutOfAmmo // 0x0001 (0x0001 - 0x0000) struct SHRangedWeaponAnimInterface_SetOutOfAmmo final { public: bool InNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRangedWeaponAnimInterface_SetOutOfAmmo; // Function SHProto.SHAkComponentsPoolManagerComponent.PostPooledAkEvent // 0x0020 (0x0020 - 0x0000) struct SHAkComponentsPoolManagerComponent_PostPooledAkEvent final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* InComp; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSocket; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAudioEvent* AudioEvent; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkComponentsPoolManagerComponent_PostPooledAkEvent; // Function SHProto.SHAkDoorBaseComponent.ProcessOnAutoLockedDoorCheckAnimPlayed // 0x0008 (0x0008 - 0x0000) struct SHAkDoorBaseComponent_ProcessOnAutoLockedDoorCheckAnimPlayed final { public: class USHDoorAnimationsComponent* DoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorBaseComponent_ProcessOnAutoLockedDoorCheckAnimPlayed; // Function SHProto.SHAkDoorBaseComponent.ProcessOnDoorLockStateChanged // 0x0008 (0x0008 - 0x0000) struct SHAkDoorBaseComponent_ProcessOnDoorLockStateChanged final { public: class USHDoorLockBaseComponent* LockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorBaseComponent_ProcessOnDoorLockStateChanged; // Function SHProto.SHAkDoorBaseComponent.ProcessOnLockAnimPlayed // 0x0008 (0x0008 - 0x0000) struct SHAkDoorBaseComponent_ProcessOnLockAnimPlayed final { public: class USHDoorAnimationsComponent* DoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorBaseComponent_ProcessOnLockAnimPlayed; // Function SHProto.SHBossfightItemsManager.PerformManagementForPhase // 0x0004 (0x0004 - 0x0000) struct SHBossfightItemsManager_PerformManagementForPhase final { public: int32 InPhaseIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBossfightItemsManager_PerformManagementForPhase; // Function SHProto.SHAkDoorComponent.ProcessDoorFakeMovementComplete // 0x0008 (0x0008 - 0x0000) struct SHAkDoorComponent_ProcessDoorFakeMovementComplete final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorFakeMovementComplete; // Function SHProto.SHAkDoorComponent.ProcessDoorFakeMovementInterupted // 0x0008 (0x0008 - 0x0000) struct SHAkDoorComponent_ProcessDoorFakeMovementInterupted final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorFakeMovementInterupted; // Function SHProto.SHAkDoorComponent.ProcessDoorFakeMovementStart // 0x0008 (0x0008 - 0x0000) struct SHAkDoorComponent_ProcessDoorFakeMovementStart final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorFakeMovementStart; // Function SHProto.SHAkDoorComponent.ProcessDoorPhysicMovementComplete // 0x0008 (0x0008 - 0x0000) struct SHAkDoorComponent_ProcessDoorPhysicMovementComplete final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorPhysicMovementComplete; // Function SHProto.SHAkDoorComponent.ProcessDoorPhysicMovementInterupted // 0x0008 (0x0008 - 0x0000) struct SHAkDoorComponent_ProcessDoorPhysicMovementInterupted final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorPhysicMovementInterupted; // Function SHProto.SHAkDoorComponent.ProcessDoorPhysicMovementStart // 0x0008 (0x0008 - 0x0000) struct SHAkDoorComponent_ProcessDoorPhysicMovementStart final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorPhysicMovementStart; // Function SHProto.SHAkDoorComponent.ProcessDoorSmashOpened // 0x0008 (0x0008 - 0x0000) struct SHAkDoorComponent_ProcessDoorSmashOpened final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorSmashOpened; // Function SHProto.SHAkDoorComponent.ProcessOnDoorAngleChanged // 0x0008 (0x0008 - 0x0000) struct SHAkDoorComponent_ProcessOnDoorAngleChanged final { public: class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_ProcessOnDoorAngleChanged; // Function SHProto.SHAkDoorComponent.RequestBlockAudio // 0x0010 (0x0010 - 0x0000) struct SHAkDoorComponent_RequestBlockAudio final { public: bool bLock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_RequestBlockAudio; // Function SHProto.SHAkDoorComponent.IsAudioBlocked // 0x0001 (0x0001 - 0x0000) struct SHAkDoorComponent_IsAudioBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkDoorComponent_IsAudioBlocked; // Function SHProto.SHElevatorEngine.AddOrder // 0x0004 (0x0004 - 0x0000) struct SHElevatorEngine_AddOrder final { public: int32 FloorOrder; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_AddOrder; // Function SHProto.SHElevatorEngine.AreDoorsBlocked // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_AreDoorsBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_AreDoorsBlocked; // Function SHProto.SHElevatorEngine.IsInteriorReady // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsInteriorReady final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsInteriorReady; // Function SHProto.SHElevatorEngine.ProcessDoorAlphaChanged // 0x0004 (0x0004 - 0x0000) struct SHElevatorEngine_ProcessDoorAlphaChanged final { public: float ALPHA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_ProcessDoorAlphaChanged; // Function SHProto.SHElevatorEngine.RequestDoorClose // 0x0002 (0x0002 - 0x0000) struct SHElevatorEngine_RequestDoorClose final { public: bool bInInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_RequestDoorClose; // Function SHProto.SHElevatorEngine.RequestDoorCustom // 0x0008 (0x0008 - 0x0000) struct SHElevatorEngine_RequestDoorCustom final { public: float CustomOpenessAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInInstant; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHElevatorEngine_RequestDoorCustom; // Function SHProto.SHElevatorEngine.RequestDoorOpen // 0x0002 (0x0002 - 0x0000) struct SHElevatorEngine_RequestDoorOpen final { public: bool bInInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_RequestDoorOpen; // Function SHProto.SHElevatorEngine.SetCloseDoorsBlocked // 0x0010 (0x0010 - 0x0000) struct SHElevatorEngine_SetCloseDoorsBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_SetCloseDoorsBlocked; // Function SHProto.SHElevatorEngine.SetReceiveOrdersBlocked // 0x0010 (0x0010 - 0x0000) struct SHElevatorEngine_SetReceiveOrdersBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_SetReceiveOrdersBlocked; // Function SHProto.SHElevatorEngine.GetActiveOrder // 0x000C (0x000C - 0x0000) struct SHElevatorEngine_GetActiveOrder final { public: struct FSHElevatorOrderData ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetActiveOrder; // Function SHProto.SHElevatorEngine.GetBackDoorsPivot // 0x0008 (0x0008 - 0x0000) struct SHElevatorEngine_GetBackDoorsPivot final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetBackDoorsPivot; // Function SHProto.SHElevatorEngine.GetCurrentDisplayFloor // 0x0004 (0x0004 - 0x0000) struct SHElevatorEngine_GetCurrentDisplayFloor final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentDisplayFloor; // Function SHProto.SHElevatorEngine.GetCurrentFloor // 0x0004 (0x0004 - 0x0000) struct SHElevatorEngine_GetCurrentFloor final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentFloor; // Function SHProto.SHElevatorEngine.GetFrontDoorsPivot // 0x0008 (0x0008 - 0x0000) struct SHElevatorEngine_GetFrontDoorsPivot final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetFrontDoorsPivot; // Function SHProto.SHElevatorEngine.GetOrdersQueue // 0x0010 (0x0010 - 0x0000) struct SHElevatorEngine_GetOrdersQueue final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_GetOrdersQueue; // Function SHProto.SHElevatorEngine.HasActiveOrder // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_HasActiveOrder final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_HasActiveOrder; // Function SHProto.SHElevatorEngine.IsCloseDoorsBlocked // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsCloseDoorsBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsCloseDoorsBlocked; // Function SHProto.SHElevatorEngine.IsDoorClosed // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsDoorClosed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsDoorClosed; // Function SHProto.SHElevatorEngine.IsDoorOpened // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsDoorOpened final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsDoorOpened; // Function SHProto.SHElevatorEngine.IsKeepingDoorStayOpened // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsKeepingDoorStayOpened final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsKeepingDoorStayOpened; // Function SHProto.SHElevatorEngine.IsPawnInElevator // 0x0010 (0x0010 - 0x0000) struct SHElevatorEngine_IsPawnInElevator final { public: class APawn* InCheckedPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHElevatorEngine_IsPawnInElevator; // Function SHProto.SHElevatorEngine.IsReceiveOrdersBlocked // 0x0001 (0x0001 - 0x0000) struct SHElevatorEngine_IsReceiveOrdersBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorEngine_IsReceiveOrdersBlocked; // Function SHProto.SHElevatorEngine.TraceForBlockedDoor // 0x0028 (0x0028 - 0x0000) struct SHElevatorEngine_TraceForBlockedDoor final { public: float InDoorOpenOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTraceSphereRadius; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InPivotWorldOffset; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHElevatorEngine_TraceForBlockedDoor; // Function SHProto.SHElevatorFloorDoor.HandleDoorAlphaChanged // 0x0010 (0x0010 - 0x0000) struct SHElevatorFloorDoor_HandleDoorAlphaChanged final { public: class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorAlphaChanged; // Function SHProto.SHElevatorFloorDoor.HandleDoorCollisionInterupted // 0x0008 (0x0008 - 0x0000) struct SHElevatorFloorDoor_HandleDoorCollisionInterupted final { public: class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorCollisionInterupted; // Function SHProto.SHElevatorFloorDoor.HandleDoorNewRequest // 0x0008 (0x0008 - 0x0000) struct SHElevatorFloorDoor_HandleDoorNewRequest final { public: class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorNewRequest; // Function SHProto.SHElevatorFloorDoor.HandleEngineDestroy // 0x0008 (0x0008 - 0x0000) struct SHElevatorFloorDoor_HandleEngineDestroy final { public: class AActor* DestroyedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleEngineDestroy; // Function SHProto.SHElevatorFloorDoor.HandleInteract // 0x0010 (0x0010 - 0x0000) struct SHElevatorFloorDoor_HandleInteract final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleInteract; // Function SHProto.SHElevatorFloorDoor.HandleOrderCompleted // 0x0008 (0x0008 - 0x0000) struct SHElevatorFloorDoor_HandleOrderCompleted final { public: class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleOrderCompleted; // Function SHProto.SHElevatorFloorDoor.HandleOrdersQueueChange // 0x0008 (0x0008 - 0x0000) struct SHElevatorFloorDoor_HandleOrdersQueueChange final { public: class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleOrdersQueueChange; // Function SHProto.SHElevatorFloorDoor.ProcessDoorAlphaChanged // 0x0004 (0x0004 - 0x0000) struct SHElevatorFloorDoor_ProcessDoorAlphaChanged final { public: float ALPHA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_ProcessDoorAlphaChanged; // Function SHProto.SHElevatorFloorDoor.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHElevatorFloorDoor_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorFloorDoor_ProcessInteractionManagerInitialized; // Function SHProto.SHAkElevatorFloorDoorComponent.PlayButtonClickAudio // 0x0008 (0x0008 - 0x0000) struct SHAkElevatorFloorDoorComponent_PlayButtonClickAudio final { public: class USceneComponent* ButtonClickedLocationSceneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkElevatorFloorDoorComponent_PlayButtonClickAudio; // Function SHProto.SHAkElevatorFloorDoorComponent.PlayDoorMovementFinishAudio // 0x0001 (0x0001 - 0x0000) struct SHAkElevatorFloorDoorComponent_PlayDoorMovementFinishAudio final { public: bool IsDoorOpened; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkElevatorFloorDoorComponent_PlayDoorMovementFinishAudio; // Function SHProto.SHElevatorInsidePanel.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHElevatorInsidePanel_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorInsidePanel_ProcessInteractionManagerInitialized; // Function SHProto.SHElevatorInsidePanel.ProcessOrderCompleted // 0x0008 (0x0008 - 0x0000) struct SHElevatorInsidePanel_ProcessOrderCompleted final { public: class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorInsidePanel_ProcessOrderCompleted; // Function SHProto.SHElevatorInsidePanel.ProcessOrdersQueueChange // 0x0008 (0x0008 - 0x0000) struct SHElevatorInsidePanel_ProcessOrdersQueueChange final { public: class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHElevatorInsidePanel_ProcessOrdersQueueChange; // Function SHProto.SHBreakableMeshComponent.ManualBreakRequest // 0x0010 (0x0010 - 0x0000) struct SHBreakableMeshComponent_ManualBreakRequest final { public: const class UObject* Requester; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBreakableMeshComponent_ManualBreakRequest; // Function SHProto.SHBreakableMeshComponent.GetCurrentBrokenIndex // 0x0004 (0x0004 - 0x0000) struct SHBreakableMeshComponent_GetCurrentBrokenIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableMeshComponent_GetCurrentBrokenIndex; // Function SHProto.SHBreakableMeshComponent.IsAfterLastBrokenStep // 0x0008 (0x0008 - 0x0000) struct SHBreakableMeshComponent_IsAfterLastBrokenStep final { public: int32 CheckedIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBreakableMeshComponent_IsAfterLastBrokenStep; // Function SHProto.SHBreakableMeshComponent.IsLastBrokenStep // 0x0008 (0x0008 - 0x0000) struct SHBreakableMeshComponent_IsLastBrokenStep final { public: int32 CheckedIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBreakableMeshComponent_IsLastBrokenStep; // Function SHProto.SHItemEquipment.IsTurnOn // 0x0001 (0x0001 - 0x0000) struct SHItemEquipment_IsTurnOn final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemEquipment_IsTurnOn; // Function SHProto.SHCarMovementProcessor.SetTransmissionRatio // 0x0004 (0x0004 - 0x0000) struct SHCarMovementProcessor_SetTransmissionRatio final { public: float InRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCarMovementProcessor_SetTransmissionRatio; // Function SHProto.SHCarMovementProcessor.GetEngineRevolutionsPerMinute // 0x0004 (0x0004 - 0x0000) struct SHCarMovementProcessor_GetEngineRevolutionsPerMinute final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCarMovementProcessor_GetEngineRevolutionsPerMinute; // Function SHProto.SHCarMovementProcessor.GetRotationInput // 0x0004 (0x0004 - 0x0000) struct SHCarMovementProcessor_GetRotationInput final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCarMovementProcessor_GetRotationInput; // Function SHProto.SHFlashlight.BeginsLightAtMonster // 0x0008 (0x0008 - 0x0000) struct SHFlashlight_BeginsLightAtMonster final { public: class AActor* Monster; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_BeginsLightAtMonster; // Function SHProto.SHFlashlight.DisableLookAt // 0x0008 (0x0008 - 0x0000) struct SHFlashlight_DisableLookAt final { public: bool InstantViewRotation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AwaitTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_DisableLookAt; // Function SHProto.SHFlashlight.EnableLookAtComponent // 0x0010 (0x0010 - 0x0000) struct SHFlashlight_EnableLookAtComponent final { public: class USceneComponent* NewLookAtRef; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHFlashlightLookAtSettings InLookAtSettings; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_EnableLookAtComponent; // Function SHProto.SHFlashlight.EndLightAtMonster // 0x0008 (0x0008 - 0x0000) struct SHFlashlight_EndLightAtMonster final { public: class AActor* Monster; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_EndLightAtMonster; // Function SHProto.SHFlashlight.PlayLightIntensityModAnimation // 0x0010 (0x0010 - 0x0000) struct SHFlashlight_PlayLightIntensityModAnimation final { public: class UCurveFloat* IntensityModCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlashlight_PlayLightIntensityModAnimation; // Function SHProto.SHFlashlight.SetLightIntensityModProgress // 0x0004 (0x0004 - 0x0000) struct SHFlashlight_SetLightIntensityModProgress final { public: float ModValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_SetLightIntensityModProgress; // Function SHProto.SHFlashlight.SetLightIntensityProgress // 0x0004 (0x0004 - 0x0000) struct SHFlashlight_SetLightIntensityProgress final { public: float ProgressValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_SetLightIntensityProgress; // Function SHProto.SHFlashlight.SetMainLightOffsetSource // 0x0008 (0x0008 - 0x0000) struct SHFlashlight_SetMainLightOffsetSource final { public: class USceneComponent* NewMainLightOffsetSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_SetMainLightOffsetSource; // Function SHProto.SHFlashlight.UpdateDustMaterial // 0x0008 (0x0008 - 0x0000) struct SHFlashlight_UpdateDustMaterial final { public: class UMaterialInstanceDynamic* InDustMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_UpdateDustMaterial; // Function SHProto.SHFlashlight.UpdateDustNiagara // 0x0008 (0x0008 - 0x0000) struct SHFlashlight_UpdateDustNiagara final { public: class UNiagaraComponent* InDustNiagara; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_UpdateDustNiagara; // Function SHProto.SHFlashlight.UpdateLightAtMonster // 0x0010 (0x0010 - 0x0000) struct SHFlashlight_UpdateLightAtMonster final { public: class AActor* Monster; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InLightingAlpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlashlight_UpdateLightAtMonster; // Function SHProto.SHFlashlight.GetIntensityAlpha // 0x0004 (0x0004 - 0x0000) struct SHFlashlight_GetIntensityAlpha final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlight_GetIntensityAlpha; // Function SHProto.SHHookedMeatBase.ApplyDamageToBone // 0x0030 (0x0030 - 0x0000) struct SHHookedMeatBase_ApplyDamageToBone final { public: class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitFromDirection; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf InDamageTypeClass; // 0x0020(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHookedMeatBase_ApplyDamageToBone; // Function SHProto.SHHookedMeatBase.GetBoneDefaultHealth // 0x000C (0x000C - 0x0000) struct SHHookedMeatBase_GetBoneDefaultHealth final { public: class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHookedMeatBase_GetBoneDefaultHealth; // Function SHProto.SHHookedMeatBase.GetDamageValueFromTypeClass // 0x0010 (0x0010 - 0x0000) struct SHHookedMeatBase_GetDamageValueFromTypeClass final { public: TSubclassOf InDamageTypeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHookedMeatBase_GetDamageValueFromTypeClass; // Function SHProto.SHHookedMeatBase.GetForceValueFromTypeClass // 0x0010 (0x0010 - 0x0000) struct SHHookedMeatBase_GetForceValueFromTypeClass final { public: TSubclassOf InDamageTypeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHookedMeatBase_GetForceValueFromTypeClass; // Function SHProto.SHHookedMeatBase.OnMeatPush // 0x0001 (0x0001 - 0x0000) struct SHHookedMeatBase_OnMeatPush final { public: bool IsGoingForward; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHookedMeatBase_OnMeatPush; // Function SHProto.SHHookedMeatBase.GetDesiredEddieMeatPushPosition // 0x0020 (0x0020 - 0x0000) struct SHHookedMeatBase_GetDesiredEddieMeatPushPosition final { public: const class AActor* EddieActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHookedMeatBase_GetDesiredEddieMeatPushPosition; // Function SHProto.SHHookedMeatBase.GetEddieCoverPosition // 0x0020 (0x0020 - 0x0000) struct SHHookedMeatBase_GetEddieCoverPosition final { public: const class AActor* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHookedMeatBase_GetEddieCoverPosition; // Function SHProto.SHHookedMeatBase.GetExistingChildBones // 0x0018 (0x0018 - 0x0000) struct SHHookedMeatBase_GetExistingChildBones final { public: class FName InParentBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHookedMeatBase_GetExistingChildBones; // Function SHProto.SHHookedMeatBase.IsFullyDestroyed // 0x0001 (0x0001 - 0x0000) struct SHHookedMeatBase_IsFullyDestroyed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHookedMeatBase_IsFullyDestroyed; // Function SHProto.SHHookedMeatBase.ShouldPushLeft // 0x0028 (0x0028 - 0x0000) struct SHHookedMeatBase_ShouldPushLeft final { public: const class AActor* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector AttackPosition; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHookedMeatBase_ShouldPushLeft; // Function SHProto.SHAkHookedMeatComponent.OnSkeletalComponentHit // 0x0118 (0x0118 - 0x0000) struct SHAkHookedMeatComponent_OnSkeletalComponentHit final { public: class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkHookedMeatComponent_OnSkeletalComponentHit; // Function SHProto.SHCameraAnimationExecutive.SetActorToAttachTo // 0x0008 (0x0008 - 0x0000) struct SHCameraAnimationExecutive_SetActorToAttachTo final { public: class AActor* InActorToAttachTo; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraAnimationExecutive_SetActorToAttachTo; // Function SHProto.SHCameraAnimationExecutive.SetLockCharacterAttachment // 0x0001 (0x0001 - 0x0000) struct SHCameraAnimationExecutive_SetLockCharacterAttachment final { public: bool InLockCharacterAttachment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraAnimationExecutive_SetLockCharacterAttachment; // Function SHProto.SHCameraAnimationExecutive.SetLockCharacterAttachmentTransform // 0x0060 (0x0060 - 0x0000) struct SHCameraAnimationExecutive_SetLockCharacterAttachmentTransform final { public: struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraAnimationExecutive_SetLockCharacterAttachmentTransform; // Function SHProto.SHFXMaterialModifierSubcomp.SetMaterialLayerBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXMaterialModifierSubcomp_SetMaterialLayerBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXMaterialModifierSubcomp_SetMaterialLayerBlocked; // Function SHProto.SHFXMaterialModifierSubcomp.GetDynamicMaterialsCount // 0x0004 (0x0004 - 0x0000) struct SHFXMaterialModifierSubcomp_GetDynamicMaterialsCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXMaterialModifierSubcomp_GetDynamicMaterialsCount; // Function SHProto.SHFXMaterialModifierSubcomp.IsMaterialLayerBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXMaterialModifierSubcomp_IsMaterialLayerBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXMaterialModifierSubcomp_IsMaterialLayerBlocked; // Function SHProto.SHFXMaterialModifierSubcomp.IsMaterialLayerBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXMaterialModifierSubcomp_IsMaterialLayerBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXMaterialModifierSubcomp_IsMaterialLayerBlockedBy; // Function SHProto.SHAkItemWeaponRangedAudioComponent.ProcessOwnerCharacterCombatInputModeChanged // 0x0008 (0x0008 - 0x0000) struct SHAkItemWeaponRangedAudioComponent_ProcessOwnerCharacterCombatInputModeChanged final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkItemWeaponRangedAudioComponent_ProcessOwnerCharacterCombatInputModeChanged; // Function SHProto.SHAkMusicComponent.ReleaseRequestedMusicSwitch // 0x0008 (0x0008 - 0x0000) struct SHAkMusicComponent_ReleaseRequestedMusicSwitch final { public: class UObject* InContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkMusicComponent_ReleaseRequestedMusicSwitch; // Function SHProto.SHAkMusicComponent.RequestMusicSwitch // 0x0010 (0x0010 - 0x0000) struct SHAkMusicComponent_RequestMusicSwitch final { public: class UObject* InContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkSwitchValue* InSwitch; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkMusicComponent_RequestMusicSwitch; // Function SHProto.SHSearchFocus.ProcessAnimInstStageAdvanced // 0x0008 (0x0008 - 0x0000) struct SHSearchFocus_ProcessAnimInstStageAdvanced final { public: class USHSearchFocusAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessAnimInstStageAdvanced; // Function SHProto.SHSearchFocus.ProcessAnimInstStartedInteraction // 0x0008 (0x0008 - 0x0000) struct SHSearchFocus_ProcessAnimInstStartedInteraction final { public: class USHSearchFocusAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessAnimInstStartedInteraction; // Function SHProto.SHSearchFocus.ProcessFocusableInputActionEvent // 0x0008 (0x0008 - 0x0000) struct SHSearchFocus_ProcessFocusableInputActionEvent final { public: ESHFocusableInputActionTypeEnum InputActionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float KeyValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessFocusableInputActionEvent; // Function SHProto.SHSearchFocus.ProcessInteractingCharacterCombatInputModeChanged // 0x0008 (0x0008 - 0x0000) struct SHSearchFocus_ProcessInteractingCharacterCombatInputModeChanged final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessInteractingCharacterCombatInputModeChanged; // Function SHProto.SHSearchFocus.ProcessInteractingCharacterReceiveDamage // 0x0008 (0x0008 - 0x0000) struct SHSearchFocus_ProcessInteractingCharacterReceiveDamage final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessInteractingCharacterReceiveDamage; // Function SHProto.SHSearchFocus.ProcessInteractionGenericGrabbed // 0x0010 (0x0010 - 0x0000) struct SHSearchFocus_ProcessInteractionGenericGrabbed final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessInteractionGenericGrabbed; // Function SHProto.SHSearchFocus.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHSearchFocus_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessInteractionManagerInitialized; // Function SHProto.SHSearchFocus.ProcessMoveCharacterToSpotFinished // 0x0001 (0x0001 - 0x0000) struct SHSearchFocus_ProcessMoveCharacterToSpotFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessMoveCharacterToSpotFinished; // Function SHProto.SHSearchFocus.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHSearchFocus_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessProximityBeginOverlap; // Function SHProto.SHSearchFocus.ProcessProximityEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHSearchFocus_ProcessProximityEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSearchFocus_ProcessProximityEndOverlap; // Function SHProto.SHSearchFocus.GetCurrentFocusStageIndex // 0x0004 (0x0004 - 0x0000) struct SHSearchFocus_GetCurrentFocusStageIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_GetCurrentFocusStageIndex; // Function SHProto.SHSearchFocus.IsInInteraction // 0x0001 (0x0001 - 0x0000) struct SHSearchFocus_IsInInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocus_IsInInteraction; // Function SHProto.SHCharacterPlayMapComponent.AddFogRevealObjectToApply // 0x000C (0x000C - 0x0000) struct SHCharacterPlayMapComponent_AddFogRevealObjectToApply final { public: struct FSHMapFogRevealObjectData MapFogRevealObjectData; // 0x0000(0x000C)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMapComponent_AddFogRevealObjectToApply; // Function SHProto.SHCharacterPlayMapComponent.AddOrUpdateDynamicObjectData // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlayMapComponent_AddOrUpdateDynamicObjectData final { public: struct FSHMapDynamicObjectDataStruct MapDynamicObjectData; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMapComponent_AddOrUpdateDynamicObjectData; // Function SHProto.SHCharacterPlayMapComponent.AddOrUpdateObjectData // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMapComponent_AddOrUpdateObjectData final { public: struct FSHMapObjectDataStruct MapObjectData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMapComponent_AddOrUpdateObjectData; // Function SHProto.SHCharacterPlayMapComponent.AddOrUpdateObjectDataArray // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMapComponent_AddOrUpdateObjectDataArray final { public: TArray MapObjectDataArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMapComponent_AddOrUpdateObjectDataArray; // Function SHProto.SHCharacterPlayMapComponent.TryOverrideObjectType // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMapComponent_TryOverrideObjectType final { public: struct FSHMapDataConfigStruct ExistingMapObjectConfig; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) ESHMapObjectTypeEnum InNewType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayMapComponent_TryOverrideObjectType; // Function SHProto.SHCharacterPlayMapComponent.FindObjectDataValue // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMapComponent_FindObjectDataValue final { public: class FName ObjectID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHMapsEnum Map; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMapComponent_FindObjectDataValue; // Function SHProto.SHAkSlidingDoorComponent.ProcessOnLockedAnimPlayedNative // 0x0008 (0x0008 - 0x0000) struct SHAkSlidingDoorComponent_ProcessOnLockedAnimPlayedNative final { public: class USHSlidingDoorAnimationsComponent* SlidingDoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkSlidingDoorComponent_ProcessOnLockedAnimPlayedNative; // Function SHProto.SHAkSlidingDoorComponent.ProcessOnOpenAnimPlayedNative // 0x0008 (0x0008 - 0x0000) struct SHAkSlidingDoorComponent_ProcessOnOpenAnimPlayedNative final { public: class USHSlidingDoorAnimationsComponent* SlidingDoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAkSlidingDoorComponent_ProcessOnOpenAnimPlayedNative; // Function SHProto.SHRangedCmbSubcomp.OnRangedFireEnd // 0x0010 (0x0010 - 0x0000) struct SHRangedCmbSubcomp_OnRangedFireEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_OnRangedFireEnd; // Function SHProto.SHRangedCmbSubcomp.OnRangedReloadEnd // 0x0010 (0x0010 - 0x0000) struct SHRangedCmbSubcomp_OnRangedReloadEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_OnRangedReloadEnd; // Function SHProto.SHRangedCmbSubcomp.OnRangedSingleActionPrepareEnd // 0x0010 (0x0010 - 0x0000) struct SHRangedCmbSubcomp_OnRangedSingleActionPrepareEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_OnRangedSingleActionPrepareEnd; // Function SHProto.SHRangedCmbSubcomp.ProcessEquippedWeaponModifiedEvent // 0x0008 (0x0008 - 0x0000) struct SHRangedCmbSubcomp_ProcessEquippedWeaponModifiedEvent final { public: class USHWeaponManageCmbSubcomp* WeaponManager; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_ProcessEquippedWeaponModifiedEvent; // Function SHProto.SHRangedCmbSubcomp.ProcessIsInSprintChangeEvent // 0x0008 (0x0008 - 0x0000) struct SHRangedCmbSubcomp_ProcessIsInSprintChangeEvent final { public: class USHCharacterPlayMovementComponent* ComponentRef; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_ProcessIsInSprintChangeEvent; // Function SHProto.SHRangedCmbSubcomp.ProcessSprintRequestedChangeEvent // 0x0008 (0x0008 - 0x0000) struct SHRangedCmbSubcomp_ProcessSprintRequestedChangeEvent final { public: class USHCharacterPlayMovementComponent* ComponentRef; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_ProcessSprintRequestedChangeEvent; // Function SHProto.SHRangedCmbSubcomp.RequestManualFire // 0x0008 (0x0008 - 0x0000) struct SHRangedCmbSubcomp_RequestManualFire final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_RequestManualFire; // Function SHProto.SHRangedCmbSubcomp.GetEquippedRangedWeapon // 0x0008 (0x0008 - 0x0000) struct SHRangedCmbSubcomp_GetEquippedRangedWeapon final { public: class ASHItemWeaponRanged* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_GetEquippedRangedWeapon; // Function SHProto.SHRangedCmbSubcomp.IsInRangedAim // 0x0001 (0x0001 - 0x0000) struct SHRangedCmbSubcomp_IsInRangedAim final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRangedCmbSubcomp_IsInRangedAim; // Function SHProto.SHValve.ProcessAnimInstBeginFinishInteraction // 0x0008 (0x0008 - 0x0000) struct SHValve_ProcessAnimInstBeginFinishInteraction final { public: class USHValveAnimInstance* AnimInstPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessAnimInstBeginFinishInteraction; // Function SHProto.SHValve.ProcessAnimInstChangedProgressPhase // 0x0010 (0x0010 - 0x0000) struct SHValve_ProcessAnimInstChangedProgressPhase final { public: class USHValveAnimInstance* AnimInstPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InPhaseNumber; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHasStarted; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHValve_ProcessAnimInstChangedProgressPhase; // Function SHProto.SHValve.ProcessAnimInstFinishedInteraction // 0x0008 (0x0008 - 0x0000) struct SHValve_ProcessAnimInstFinishedInteraction final { public: class USHValveAnimInstance* AnimInstPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessAnimInstFinishedInteraction; // Function SHProto.SHValve.ProcessAnimInstStartedInteraction // 0x0008 (0x0008 - 0x0000) struct SHValve_ProcessAnimInstStartedInteraction final { public: class USHValveAnimInstance* AnimInstPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessAnimInstStartedInteraction; // Function SHProto.SHValve.ProcessFocusableInputActionEvent // 0x0008 (0x0008 - 0x0000) struct SHValve_ProcessFocusableInputActionEvent final { public: ESHFocusableInputActionTypeEnum InputActionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float KeyValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessFocusableInputActionEvent; // Function SHProto.SHValve.ProcessInteractingCharacterCombatInputModeChanged // 0x0008 (0x0008 - 0x0000) struct SHValve_ProcessInteractingCharacterCombatInputModeChanged final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessInteractingCharacterCombatInputModeChanged; // Function SHProto.SHValve.ProcessInteractingCharacterReceiveDamage // 0x0008 (0x0008 - 0x0000) struct SHValve_ProcessInteractingCharacterReceiveDamage final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessInteractingCharacterReceiveDamage; // Function SHProto.SHValve.ProcessInteractionGenericGrabbed // 0x0010 (0x0010 - 0x0000) struct SHValve_ProcessInteractionGenericGrabbed final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessInteractionGenericGrabbed; // Function SHProto.SHValve.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHValve_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessInteractionManagerInitialized; // Function SHProto.SHValve.ProcessMoveCharacterToSpotFinished // 0x0001 (0x0001 - 0x0000) struct SHValve_ProcessMoveCharacterToSpotFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessMoveCharacterToSpotFinished; // Function SHProto.SHValve.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHValve_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_ProcessProximityBeginOverlap; // Function SHProto.SHValve.ProcessProximityEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHValve_ProcessProximityEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHValve_ProcessProximityEndOverlap; // Function SHProto.SHValve.GetCurrentPhaseNumber // 0x0004 (0x0004 - 0x0000) struct SHValve_GetCurrentPhaseNumber final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_GetCurrentPhaseNumber; // Function SHProto.SHValve.GetTotalRotatedAngle // 0x0004 (0x0004 - 0x0000) struct SHValve_GetTotalRotatedAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_GetTotalRotatedAngle; // Function SHProto.SHValve.IsCompleted // 0x0001 (0x0001 - 0x0000) struct SHValve_IsCompleted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_IsCompleted; // Function SHProto.SHValve.IsInInteraction // 0x0001 (0x0001 - 0x0000) struct SHValve_IsInInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValve_IsInInteraction; // Function SHProto.SHSlidingDoor.ProcessDoorAlphaChanged // 0x0008 (0x0008 - 0x0000) struct SHSlidingDoor_ProcessDoorAlphaChanged final { public: class USHDoorMovementBaseComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSlidingDoor_ProcessDoorAlphaChanged; // Function SHProto.SHSlidingDoor.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHSlidingDoor_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSlidingDoor_ProcessInteractionManagerInitialized; // Function SHProto.SHFXDirtLayerSubcomp.ChangeDirtBlendLayerAmount // 0x0004 (0x0004 - 0x0000) struct SHFXDirtLayerSubcomp_ChangeDirtBlendLayerAmount final { public: float DeltaValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_ChangeDirtBlendLayerAmount; // Function SHProto.SHFXDirtLayerSubcomp.PreloadDirtState // 0x0008 (0x0008 - 0x0000) struct SHFXDirtLayerSubcomp_PreloadDirtState final { public: int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHFXDirtState InDirtState; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_PreloadDirtState; // Function SHProto.SHFXDirtLayerSubcomp.SetDirtBlendLayerValue // 0x0004 (0x0004 - 0x0000) struct SHFXDirtLayerSubcomp_SetDirtBlendLayerValue final { public: float InDirtValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_SetDirtBlendLayerValue; // Function SHProto.SHFXDirtLayerSubcomp.SetDirtState // 0x0008 (0x0008 - 0x0000) struct SHFXDirtLayerSubcomp_SetDirtState final { public: int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHFXDirtState InDirtState; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_SetDirtState; // Function SHProto.SHFXDirtLayerSubcomp.CheckDynamicMaterialValid // 0x0008 (0x0008 - 0x0000) struct SHFXDirtLayerSubcomp_CheckDynamicMaterialValid final { public: int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_CheckDynamicMaterialValid; // Function SHProto.SHFXDirtLayerSubcomp.GetDirtBlendLayerValue // 0x0004 (0x0004 - 0x0000) struct SHFXDirtLayerSubcomp_GetDirtBlendLayerValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtBlendLayerValue; // Function SHProto.SHFXDirtLayerSubcomp.GetDirtSetCount // 0x0004 (0x0004 - 0x0000) struct SHFXDirtLayerSubcomp_GetDirtSetCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtSetCount; // Function SHProto.SHFXDirtLayerSubcomp.GetDirtState // 0x0008 (0x0008 - 0x0000) struct SHFXDirtLayerSubcomp_GetDirtState final { public: int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHFXDirtState ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtState; // Function SHProto.SHFXDirtLayerSubcomp.GetDirtStateMaterialName // 0x0018 (0x0018 - 0x0000) struct SHFXDirtLayerSubcomp_GetDirtStateMaterialName final { public: int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtStateMaterialName; // Function SHProto.SHFXDirtLayerSubcomp.GetDirtStateMaterialStats // 0x000C (0x000C - 0x0000) struct SHFXDirtLayerSubcomp_GetDirtStateMaterialStats final { public: int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutOverridedTextureParameterCount; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutOverridedScalarParameterCount; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtStateMaterialStats; // Function SHProto.SHFXPenetrateSplashSubcomp.ProcessOwnerDamage // 0x0068 (0x0068 - 0x0000) struct SHFXPenetrateSplashSubcomp_ProcessOwnerDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* HitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXPenetrateSplashSubcomp_ProcessOwnerDamage; // Function SHProto.SHAlreadySeenEndingsEndingFactor.SHDebug_Character_Endings_Factors_AlreadySeenEndings_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHAlreadySeenEndingsEndingFactor_SHDebug_Character_Endings_Factors_AlreadySeenEndings_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAlreadySeenEndingsEndingFactor_SHDebug_Character_Endings_Factors_AlreadySeenEndings_SetDebugValue; // Function SHProto.SHFirearmAimOffsetAnimInstance.MapRangeClampedWithZeroInTheMidle // 0x0018 (0x0018 - 0x0000) struct SHFirearmAimOffsetAnimInstance_MapRangeClampedWithZeroInTheMidle final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRangeA; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRangeB; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutRangeA; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutRangeB; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_MapRangeClampedWithZeroInTheMidle; // Function SHProto.SHFirearmAimOffsetAnimInstance.InterruptEquipToAim // 0x0004 (0x0004 - 0x0000) struct SHFirearmAimOffsetAnimInstance_InterruptEquipToAim final { public: float BlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_InterruptEquipToAim; // Function SHProto.SHFirearmAimOffsetAnimInstance.GetWeapon // 0x0008 (0x0008 - 0x0000) struct SHFirearmAimOffsetAnimInstance_GetWeapon final { public: class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_GetWeapon; // Function SHProto.SHFirearmAimOffsetAnimInstance.IsAimOffsetEnabled // 0x0001 (0x0001 - 0x0000) struct SHFirearmAimOffsetAnimInstance_IsAimOffsetEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_IsAimOffsetEnabled; // Function SHProto.SHFirearmAimOffsetAnimInstance.LongWeaponAimObstacleRangeCheck // 0x0038 (0x0038 - 0x0000) struct SHFirearmAimOffsetAnimInstance_LongWeaponAimObstacleRangeCheck final { public: struct FLongWeaponAimObstacleCheckPayload Payload; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_LongWeaponAimObstacleRangeCheck; // Function SHProto.SHFirearmAimOffsetAnimInstance.LongWeaponAimObstacleSingleCheck // 0x0038 (0x0038 - 0x0000) struct SHFirearmAimOffsetAnimInstance_LongWeaponAimObstacleSingleCheck final { public: struct FLongWeaponAimObstacleCheckPayload Payload; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_LongWeaponAimObstacleSingleCheck; // Function SHProto.SHCharacterPlayBreathNoiseComponent.IsHoldingBreath // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayBreathNoiseComponent_IsHoldingBreath final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBreathNoiseComponent_IsHoldingBreath; // Function SHProto.SHCharacterPlayAnimComponent.SHDebug_Character_AimOffset_Enabled // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayAnimComponent_SHDebug_Character_AimOffset_Enabled final { public: bool Enabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_SHDebug_Character_AimOffset_Enabled; // Function SHProto.SHCharacterPlayAnimComponent.ForceTposeDebug // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayAnimComponent_ForceTposeDebug final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_ForceTposeDebug; // Function SHProto.SHCharacterPlayAnimComponent.GetAimRotation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayAnimComponent_GetAimRotation final { public: struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetAimRotation; // Function SHProto.SHCharacterPlayAnimComponent.GetCurrentRotationSpeed // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayAnimComponent_GetCurrentRotationSpeed final { public: struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetCurrentRotationSpeed; // Function SHProto.SHCharacterPlayAnimComponent.GetHealthStateAsMontageBlendspaceInput // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayAnimComponent_GetHealthStateAsMontageBlendspaceInput final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetHealthStateAsMontageBlendspaceInput; // Function SHProto.SHCharacterPlayAnimComponent.IsAlive // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayAnimComponent_IsAlive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IsAlive; // Function SHProto.SHAngelasKnifeInvestigationEndingFactor.SHDebug_Character_Endings_AngelasKnifeInvestigationEndingFactor_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHAngelasKnifeInvestigationEndingFactor_SHDebug_Character_Endings_AngelasKnifeInvestigationEndingFactor_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAngelasKnifeInvestigationEndingFactor_SHDebug_Character_Endings_AngelasKnifeInvestigationEndingFactor_SetDebugValue; // Function SHProto.SHFXRaingWettingSubcomp.GetSpawnedRainDrippingNiagaraComponent // 0x0008 (0x0008 - 0x0000) struct SHFXRaingWettingSubcomp_GetSpawnedRainDrippingNiagaraComponent final { public: class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetSpawnedRainDrippingNiagaraComponent; // Function SHProto.SHFXRaingWettingSubcomp.IsRainDrippingActive // 0x0001 (0x0001 - 0x0000) struct SHFXRaingWettingSubcomp_IsRainDrippingActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainDrippingActive; // Function SHProto.SHFXRaingWettingSubcomp.SetRainDrippingBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXRaingWettingSubcomp_SetRainDrippingBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetRainDrippingBlocked; // Function SHProto.SHFXRaingWettingSubcomp.SetRainDripSpawnRate // 0x0004 (0x0004 - 0x0000) struct SHFXRaingWettingSubcomp_SetRainDripSpawnRate final { public: float InSpawnRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetRainDripSpawnRate; // Function SHProto.SHFXRaingWettingSubcomp.SetRainingBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXRaingWettingSubcomp_SetRainingBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetRainingBlocked; // Function SHProto.SHFXRaingWettingSubcomp.SetRainSplashesBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXRaingWettingSubcomp_SetRainSplashesBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetRainSplashesBlocked; // Function SHProto.SHFXRaingWettingSubcomp.SetWadingAltitudeRelative // 0x0004 (0x0004 - 0x0000) struct SHFXRaingWettingSubcomp_SetWadingAltitudeRelative final { public: float WadingHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetWadingAltitudeRelative; // Function SHProto.SHFXRaingWettingSubcomp.SetWadingAltitudeWorld // 0x0004 (0x0004 - 0x0000) struct SHFXRaingWettingSubcomp_SetWadingAltitudeWorld final { public: float WadingHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetWadingAltitudeWorld; // Function SHProto.SHFXRaingWettingSubcomp.SetWetDryFactor // 0x0004 (0x0004 - 0x0000) struct SHFXRaingWettingSubcomp_SetWetDryFactor final { public: float InWetFactor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetWetDryFactor; // Function SHProto.SHFXRaingWettingSubcomp.GetCurvesEvaluateTimer // 0x0004 (0x0004 - 0x0000) struct SHFXRaingWettingSubcomp_GetCurvesEvaluateTimer final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetCurvesEvaluateTimer; // Function SHProto.SHFXRaingWettingSubcomp.GetDripIntensityValue // 0x0004 (0x0004 - 0x0000) struct SHFXRaingWettingSubcomp_GetDripIntensityValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetDripIntensityValue; // Function SHProto.SHFXRaingWettingSubcomp.GetWadingAltitude // 0x0004 (0x0004 - 0x0000) struct SHFXRaingWettingSubcomp_GetWadingAltitude final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetWadingAltitude; // Function SHProto.SHFXRaingWettingSubcomp.GetWetDryFactor // 0x0004 (0x0004 - 0x0000) struct SHFXRaingWettingSubcomp_GetWetDryFactor final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetWetDryFactor; // Function SHProto.SHFXRaingWettingSubcomp.IsInRainZone // 0x0001 (0x0001 - 0x0000) struct SHFXRaingWettingSubcomp_IsInRainZone final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsInRainZone; // Function SHProto.SHFXRaingWettingSubcomp.IsRainDrippingBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXRaingWettingSubcomp_IsRainDrippingBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainDrippingBlocked; // Function SHProto.SHFXRaingWettingSubcomp.IsRainDrippingBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXRaingWettingSubcomp_IsRainDrippingBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainDrippingBlockedBy; // Function SHProto.SHFXRaingWettingSubcomp.IsRainingBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXRaingWettingSubcomp_IsRainingBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainingBlocked; // Function SHProto.SHFXRaingWettingSubcomp.IsRainingBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXRaingWettingSubcomp_IsRainingBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainingBlockedBy; // Function SHProto.SHFXRaingWettingSubcomp.IsRainSplashesBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXRaingWettingSubcomp_IsRainSplashesBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainSplashesBlocked; // Function SHProto.SHFXRaingWettingSubcomp.IsRainSplashesBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXRaingWettingSubcomp_IsRainSplashesBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainSplashesBlockedBy; // Function SHProto.SHAnimActionExecutiveBase.Finish // 0x0001 (0x0001 - 0x0000) struct SHAnimActionExecutiveBase_Finish final { public: bool Success; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutiveBase_Finish; // Function SHProto.SHAnimActionExecutiveBase.OnTick // 0x0004 (0x0004 - 0x0000) struct SHAnimActionExecutiveBase_OnTick final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutiveBase_OnTick; // Function SHProto.SHAnimActionExecutiveBase.GetContextObject // 0x0008 (0x0008 - 0x0000) struct SHAnimActionExecutiveBase_GetContextObject final { public: class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutiveBase_GetContextObject; // Function SHProto.SHAnimActionExecutiveBase.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct SHAnimActionExecutiveBase_GetOwnerCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutiveBase_GetOwnerCharacter; // Function SHProto.SHAnimActionExecutiveBase.GetSoftAssets // 0x0010 (0x0010 - 0x0000) struct SHAnimActionExecutiveBase_GetSoftAssets final { public: TArray> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutiveBase_GetSoftAssets; // Function SHProto.SHAnimActionExecutive.GetAnimPlayer // 0x0008 (0x0008 - 0x0000) struct SHAnimActionExecutive_GetAnimPlayer final { public: class USHAnimMontagePlayer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimActionExecutive_GetAnimPlayer; // Function SHProto.SHItemUseExecutive.Finish // 0x0001 (0x0001 - 0x0000) struct SHItemUseExecutive_Finish final { public: ESHUseFinishType FinishType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemUseExecutive_Finish; // Function SHProto.SHItemUseExecutive.OnItemSpawn // 0x0008 (0x0008 - 0x0000) struct SHItemUseExecutive_OnItemSpawn final { public: class ASHItemBase* ItemPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemUseExecutive_OnItemSpawn; // Function SHProto.SHItemUseExecutive.PreItemDespawn // 0x0008 (0x0008 - 0x0000) struct SHItemUseExecutive_PreItemDespawn final { public: class ASHItemBase* ItemPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemUseExecutive_PreItemDespawn; // Function SHProto.SHItemUseExecutive.GetItem // 0x0010 (0x0010 - 0x0000) struct SHItemUseExecutive_GetItem final { public: int32 ForIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ASHItemBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemUseExecutive_GetItem; // Function SHProto.SHItemUseExecutive.GetItemContext // 0x0008 (0x0008 - 0x0000) struct SHItemUseExecutive_GetItemContext final { public: class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemUseExecutive_GetItemContext; // Function SHProto.SHItemUseExecutive.GetItemData // 0x03F0 (0x03F0 - 0x0000) struct SHItemUseExecutive_GetItemData final { public: struct FSHItemDataStruct ReturnValue; // 0x0000(0x03F0)(ConstParm, Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemUseExecutive_GetItemData; // Function SHProto.SHItemUseExecutive.GetOwnerCharacter // 0x0008 (0x0008 - 0x0000) struct SHItemUseExecutive_GetOwnerCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemUseExecutive_GetOwnerCharacter; // Function SHProto.SHItemUseExecutive.WasBreakRequested // 0x0001 (0x0001 - 0x0000) struct SHItemUseExecutive_WasBreakRequested final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemUseExecutive_WasBreakRequested; // Function SHProto.SHCharacterPlayDLCSkinStaticMeshComponent.SetShouldBeHidden // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayDLCSkinStaticMeshComponent_SetShouldBeHidden final { public: bool bInHidden; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayDLCSkinStaticMeshComponent_SetShouldBeHidden; // Function SHProto.SHCharacterPlayDLCSkinStaticMeshComponent.ShouldBeHidden // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayDLCSkinStaticMeshComponent_ShouldBeHidden final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayDLCSkinStaticMeshComponent_ShouldBeHidden; // Function SHProto.SHAnimatedItemUseExecutive.ProcessAnimationEnd // 0x0010 (0x0010 - 0x0000) struct SHAnimatedItemUseExecutive_ProcessAnimationEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimatedItemUseExecutive_ProcessAnimationEnd; // Function SHProto.SHAnimationStatics.FindAveragePlayTimeOfBlendSpace // 0x0010 (0x0010 - 0x0000) struct SHAnimationStatics_FindAveragePlayTimeOfBlendSpace final { public: class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimationStatics_FindAveragePlayTimeOfBlendSpace; // Function SHProto.SHAnimationStatics.FindMaximumPlayTimeOfBlendSpace // 0x0010 (0x0010 - 0x0000) struct SHAnimationStatics_FindMaximumPlayTimeOfBlendSpace final { public: class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimationStatics_FindMaximumPlayTimeOfBlendSpace; // Function SHProto.SHAnimationStatics.FindMinimumPlayTimeOfBlendSpace // 0x0010 (0x0010 - 0x0000) struct SHAnimationStatics_FindMinimumPlayTimeOfBlendSpace final { public: class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimationStatics_FindMinimumPlayTimeOfBlendSpace; // Function SHProto.SHAnimationStatics.FindPlayTimeOfBlendSpaceForInput // 0x0028 (0x0028 - 0x0000) struct SHAnimationStatics_FindPlayTimeOfBlendSpaceForInput final { public: class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InInput; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimationStatics_FindPlayTimeOfBlendSpaceForInput; // Function SHProto.SHAnimationStatics.HasActiveRotateInPlaceCurve // 0x0010 (0x0010 - 0x0000) struct SHAnimationStatics_HasActiveRotateInPlaceCurve final { public: class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimationStatics_HasActiveRotateInPlaceCurve; // Function SHProto.SHAnimationStatics.VerifyBlendSpaceSamplesDifference // 0x0028 (0x0028 - 0x0000) struct SHAnimationStatics_VerifyBlendSpaceSamplesDifference final { public: class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaximumAllowedDifference; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString InDebugWarningMessage; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimationStatics_VerifyBlendSpaceSamplesDifference; // Function SHProto.SHAnimationStatics.VerifyBlendSpaceSamplesMaximumDuration // 0x0028 (0x0028 - 0x0000) struct SHAnimationStatics_VerifyBlendSpaceSamplesMaximumDuration final { public: class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaximumAllowedDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString InDebugWarningMessage; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimationStatics_VerifyBlendSpaceSamplesMaximumDuration; // Function SHProto.SHAnimationStatics.VerifyBlendSpaceSamplesMinimumDuration // 0x0028 (0x0028 - 0x0000) struct SHAnimationStatics_VerifyBlendSpaceSamplesMinimumDuration final { public: class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMinimumAllowedDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString InDebugWarningMessage; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimationStatics_VerifyBlendSpaceSamplesMinimumDuration; // Function SHProto.SHSystemFXBase.OnInit // 0x00F0 (0x00F0 - 0x0000) struct SHSystemFXBase_OnInit final { public: const class USHSystemFXData* InSystemFXData; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult InHit; // 0x0008(0x00E8)(ConstParm, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSystemFXBase_OnInit; // Function SHProto.SHSystemFXBase.PostAkEvent // 0x0010 (0x0010 - 0x0000) struct SHSystemFXBase_PostAkEvent final { public: class UAkAudioEvent* InAudioAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InShouldStopPooledAkComponentOnEndPlay; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSystemFXBase_PostAkEvent; // Function SHProto.SHSystemFXBase.ProcessImpactFXFinished // 0x0008 (0x0008 - 0x0000) struct SHSystemFXBase_ProcessImpactFXFinished final { public: class UNiagaraComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSystemFXBase_ProcessImpactFXFinished; // Function SHProto.SHSystemFXBase.SetSelfDestroyTimeValue // 0x0004 (0x0004 - 0x0000) struct SHSystemFXBase_SetSelfDestroyTimeValue final { public: float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSystemFXBase_SetSelfDestroyTimeValue; // Function SHProto.SHSystemFXBase.GetDecalMaterialDynamic // 0x0008 (0x0008 - 0x0000) struct SHSystemFXBase_GetDecalMaterialDynamic final { public: class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSystemFXBase_GetDecalMaterialDynamic; // Function SHProto.SHSystemFXBase.GetSpawnedNiagaraComponent // 0x0008 (0x0008 - 0x0000) struct SHSystemFXBase_GetSpawnedNiagaraComponent final { public: class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSystemFXBase_GetSpawnedNiagaraComponent; // Function SHProto.SHAnimDoorSubcomp.OnActionBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHAnimDoorSubcomp_OnActionBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimDoorSubcomp_OnActionBlendingOut; // Function SHProto.SHAnimDoorSubcomp.OnActionEnd // 0x0010 (0x0010 - 0x0000) struct SHAnimDoorSubcomp_OnActionEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimDoorSubcomp_OnActionEnd; // Function SHProto.SHAnimEnviroHitReactionsSubcomp.BlockAnimEnviroHitReactions // 0x0010 (0x0010 - 0x0000) struct SHAnimEnviroHitReactionsSubcomp_BlockAnimEnviroHitReactions final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimEnviroHitReactionsSubcomp_BlockAnimEnviroHitReactions; // Function SHProto.SHAnimEnviroHitReactionsSubcomp.BlockAnimEnviroHitSlideSnap // 0x0010 (0x0010 - 0x0000) struct SHAnimEnviroHitReactionsSubcomp_BlockAnimEnviroHitSlideSnap final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimEnviroHitReactionsSubcomp_BlockAnimEnviroHitSlideSnap; // Function SHProto.SHAnimFootIKSubcomp.SetFeetAllIKEnabled // 0x0008 (0x0008 - 0x0000) struct SHAnimFootIKSubcomp_SetFeetAllIKEnabled final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float interpSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFeetAllIKEnabled; // Function SHProto.SHAnimFootIKSubcomp.SetFeetRotationOffsetEnabled // 0x0001 (0x0001 - 0x0000) struct SHAnimFootIKSubcomp_SetFeetRotationOffsetEnabled final { public: bool NewIsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFeetRotationOffsetEnabled; // Function SHProto.SHAnimFootIKSubcomp.SetFootIKEnabled // 0x000C (0x000C - 0x0000) struct SHAnimFootIKSubcomp_SetFootIKEnabled final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float interpSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFootIKEnabled; // Function SHProto.SHAnimFootIKSubcomp.SetIKEnabled // 0x0001 (0x0001 - 0x0000) struct SHAnimFootIKSubcomp_SetIKEnabled final { public: bool NewIsEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetIKEnabled; // Function SHProto.SHAnimFootIKSubcomp.SetPelvisIKEnabled // 0x0008 (0x0008 - 0x0000) struct SHAnimFootIKSubcomp_SetPelvisIKEnabled final { public: bool NewIsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float PelvisInterpSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetPelvisIKEnabled; // Function SHProto.SHAnimFootIKSubcomp.SHDebug_Shared_Anim_FootIK_Enabled // 0x0001 (0x0001 - 0x0000) struct SHAnimFootIKSubcomp_SHDebug_Shared_Anim_FootIK_Enabled final { public: bool Enabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SHDebug_Shared_Anim_FootIK_Enabled; // Function SHProto.SHAnimFootIKSubcomp.SHDebug_Shared_Anim_FootIK_PelvisOffsetInterpSpeed // 0x0004 (0x0004 - 0x0000) struct SHAnimFootIKSubcomp_SHDebug_Shared_Anim_FootIK_PelvisOffsetInterpSpeed final { public: float interpSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SHDebug_Shared_Anim_FootIK_PelvisOffsetInterpSpeed; // Function SHProto.SHAnimFootIKSubcomp.GetFootIK // 0x0090 (0x0090 - 0x0000) struct SHAnimFootIKSubcomp_GetFootIK final { public: int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FFootIKData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetFootIK; // Function SHProto.SHAnimFootIKSubcomp.GetIsIKEnabled // 0x0001 (0x0001 - 0x0000) struct SHAnimFootIKSubcomp_GetIsIKEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetIsIKEnabled; // Function SHProto.SHSettingOptionsPanel.OnShowInteractionIconVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_OnShowInteractionIconVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowInteractionIconVisualization; // Function SHProto.SHSettingOptionsPanel.OnShowItemsNotificationsVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_OnShowItemsNotificationsVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowItemsNotificationsVisualization; // Function SHProto.SHSettingOptionsPanel.OnShowReticleVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_OnShowReticleVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowReticleVisualization; // Function SHProto.SHSettingOptionsPanel.OnShowStruggleIconVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_OnShowStruggleIconVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowStruggleIconVisualization; // Function SHProto.SHSettingOptionsPanel.OnShowTranscriptionVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_OnShowTranscriptionVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowTranscriptionVisualization; // Function SHProto.SHSettingOptionsPanel.OnShowTraversalIconVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_OnShowTraversalIconVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowTraversalIconVisualization; // Function SHProto.SHSettingOptionsPanel.OnShowTutorialsVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_OnShowTutorialsVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowTutorialsVisualization; // Function SHProto.SHSettingOptionsPanel.ShowItemsNotificationsVisualization // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_ShowItemsNotificationsVisualization final { public: bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowItemsNotificationsVisualization; // Function SHProto.SHSettingOptionsPanel.GetInteractionIconData // 0x00C8 (0x00C8 - 0x0000) struct SHSettingOptionsPanel_GetInteractionIconData final { public: struct FInteractionIconData ReturnValue; // 0x0000(0x00C8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetInteractionIconData; // Function SHProto.SHSettingOptionsPanel.GetItemsNotificationsData // 0x0001 (0x0001 - 0x0000) struct SHSettingOptionsPanel_GetItemsNotificationsData final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetItemsNotificationsData; // Function SHProto.SHSettingOptionsPanel.GetReticleData // 0x000C (0x000C - 0x0000) struct SHSettingOptionsPanel_GetReticleData final { public: struct FReticleData ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetReticleData; // Function SHProto.SHSettingOptionsPanel.GetStruggleIconData // 0x0002 (0x0002 - 0x0000) struct SHSettingOptionsPanel_GetStruggleIconData final { public: struct FStruggleInputData ReturnValue; // 0x0000(0x0002)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetStruggleIconData; // Function SHProto.SHSettingOptionsPanel.GetTranscriptionFontInfo // 0x0058 (0x0058 - 0x0000) struct SHSettingOptionsPanel_GetTranscriptionFontInfo final { public: struct FSlateFontInfo ReturnValue; // 0x0000(0x0058)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTranscriptionFontInfo; // Function SHProto.SHSettingOptionsPanel.GetTraversalIconData // 0x00C8 (0x00C8 - 0x0000) struct SHSettingOptionsPanel_GetTraversalIconData final { public: struct FTraversalIconData ReturnValue; // 0x0000(0x00C8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTraversalIconData; // Function SHProto.SHSettingOptionsPanel.GetTutorialsData // 0x0060 (0x0060 - 0x0000) struct SHSettingOptionsPanel_GetTutorialsData final { public: struct FTutorialsData ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTutorialsData; // Function SHProto.SHAnimHandIKSubcomp.SetLeftHandLocation // 0x0020 (0x0020 - 0x0000) struct SHAnimHandIKSubcomp_SetLeftHandLocation final { public: struct FVector InLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float interpSpeed; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SetFullAlpha; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetLeftHandLocation; // Function SHProto.SHAnimHandIKSubcomp.SetRightHandLocation // 0x0020 (0x0020 - 0x0000) struct SHAnimHandIKSubcomp_SetRightHandLocation final { public: struct FVector InLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float interpSpeed; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SetFullAlpha; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetRightHandLocation; // Function SHProto.SHAnimHandIKSubcomp.StopBothIK // 0x0004 (0x0004 - 0x0000) struct SHAnimHandIKSubcomp_StopBothIK final { public: float interpSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopBothIK; // Function SHProto.SHAnimHandIKSubcomp.StopLeftHandIK // 0x0004 (0x0004 - 0x0000) struct SHAnimHandIKSubcomp_StopLeftHandIK final { public: float interpSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopLeftHandIK; // Function SHProto.SHAnimHandIKSubcomp.StopRightHandIK // 0x0004 (0x0004 - 0x0000) struct SHAnimHandIKSubcomp_StopRightHandIK final { public: float interpSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopRightHandIK; // Function SHProto.SHAnimHandIKSubcomp.GetLeftHandAlpha // 0x0004 (0x0004 - 0x0000) struct SHAnimHandIKSubcomp_GetLeftHandAlpha final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetLeftHandAlpha; // Function SHProto.SHAnimHandIKSubcomp.GetLeftHandLocation // 0x0018 (0x0018 - 0x0000) struct SHAnimHandIKSubcomp_GetLeftHandLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetLeftHandLocation; // Function SHProto.SHAnimHandIKSubcomp.GetRightHandAlpha // 0x0004 (0x0004 - 0x0000) struct SHAnimHandIKSubcomp_GetRightHandAlpha final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetRightHandAlpha; // Function SHProto.SHAnimHandIKSubcomp.GetRightHandLocation // 0x0018 (0x0018 - 0x0000) struct SHAnimHandIKSubcomp_GetRightHandLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetRightHandLocation; // Function SHProto.SHAnimHandIKSubcomp.IsLeftHandIKEnabled // 0x0001 (0x0001 - 0x0000) struct SHAnimHandIKSubcomp_IsLeftHandIKEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_IsLeftHandIKEnabled; // Function SHProto.SHAnimHandIKSubcomp.IsRightHandIKEnabled // 0x0001 (0x0001 - 0x0000) struct SHAnimHandIKSubcomp_IsRightHandIKEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHandIKSubcomp_IsRightHandIKEnabled; // Function SHProto.SHAnimHeadRotationBaseSubcomp.ManualLookAtTarget // 0x0010 (0x0010 - 0x0000) struct SHAnimHeadRotationBaseSubcomp_ManualLookAtTarget final { public: class USceneComponent* InTargetComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendInSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendOutSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_ManualLookAtTarget; // Function SHProto.SHAnimHeadRotationBaseSubcomp.SetHeadRotationEnabled // 0x0010 (0x0010 - 0x0000) struct SHAnimHeadRotationBaseSubcomp_SetHeadRotationEnabled final { public: bool bInEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InBlendSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_SetHeadRotationEnabled; // Function SHProto.SHAnimHeadRotationBaseSubcomp.SetNewAimOffsetAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHAnimHeadRotationBaseSubcomp_SetNewAimOffsetAnimInstance final { public: TSubclassOf NewAimOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_SetNewAimOffsetAnimInstance; // Function SHProto.SHAnimHeadRotationBaseSubcomp.SHDebug_Shared_Anim_HeadRotation_SetLookAtEnabled // 0x0001 (0x0001 - 0x0000) struct SHAnimHeadRotationBaseSubcomp_SHDebug_Shared_Anim_HeadRotation_SetLookAtEnabled final { public: bool bInEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_SHDebug_Shared_Anim_HeadRotation_SetLookAtEnabled; // Function SHProto.SHAnimHeadRotationBaseSubcomp.GetCurrentLookAtTarget // 0x0008 (0x0008 - 0x0000) struct SHAnimHeadRotationBaseSubcomp_GetCurrentLookAtTarget final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_GetCurrentLookAtTarget; // Function SHProto.SHAnimHeadRotationBaseSubcomp.IsHeadRotationEnabled // 0x0001 (0x0001 - 0x0000) struct SHAnimHeadRotationBaseSubcomp_IsHeadRotationEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_IsHeadRotationEnabled; // Function SHProto.SHAnimItemInteractionSubcomp.HandleInvestigationFlipAnimEndNotify // 0x0008 (0x0008 - 0x0000) struct SHAnimItemInteractionSubcomp_HandleInvestigationFlipAnimEndNotify final { public: float AnimationTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 FlipSide; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_HandleInvestigationFlipAnimEndNotify; // Function SHProto.SHAnimItemInteractionSubcomp.TakeItemSetDirection // 0x0001 (0x0001 - 0x0000) struct SHAnimItemInteractionSubcomp_TakeItemSetDirection final { public: bool bSetProperHand; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_TakeItemSetDirection; // Function SHProto.SHAnimKnockDownSubcomp.GetKnockDownState // 0x0001 (0x0001 - 0x0000) struct SHAnimKnockDownSubcomp_GetKnockDownState final { public: EKnockDownState ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimKnockDownSubcomp_GetKnockDownState; // Function SHProto.SHAnimKnockDownSubcomp.SetKnockDownState // 0x0001 (0x0001 - 0x0000) struct SHAnimKnockDownSubcomp_SetKnockDownState final { public: EKnockDownState NewKnockDownState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimKnockDownSubcomp_SetKnockDownState; // Function SHProto.SHDoorMovementBaseComponent.ProcessMeshHit // 0x0118 (0x0118 - 0x0000) struct SHDoorMovementBaseComponent_ProcessMeshHit final { public: class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_ProcessMeshHit; // Function SHProto.SHDoorMovementBaseComponent.ProcessProximitySHActorBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHDoorMovementBaseComponent_ProcessProximitySHActorBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_ProcessProximitySHActorBeginOverlap; // Function SHProto.SHDoorMovementBaseComponent.ProcessProximitySHActorEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHDoorMovementBaseComponent_ProcessProximitySHActorEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_ProcessProximitySHActorEndOverlap; // Function SHProto.SHDoorMovementBaseComponent.SetIsManagedByCutscene // 0x0010 (0x0010 - 0x0000) struct SHDoorMovementBaseComponent_SetIsManagedByCutscene final { public: bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_SetIsManagedByCutscene; // Function SHProto.SHDoorMovementBaseComponent.GetCurrentDoorState // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementBaseComponent_GetCurrentDoorState final { public: ESHDoorStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_GetCurrentDoorState; // Function SHProto.SHDoorMovementBaseComponent.GetCurrentDoorVelocity // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementBaseComponent_GetCurrentDoorVelocity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_GetCurrentDoorVelocity; // Function SHProto.SHDoorMovementBaseComponent.GetDoorTraceHalfSize // 0x0018 (0x0018 - 0x0000) struct SHDoorMovementBaseComponent_GetDoorTraceHalfSize final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_GetDoorTraceHalfSize; // Function SHProto.SHDoorMovementBaseComponent.GetLastDoorVelocity // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementBaseComponent_GetLastDoorVelocity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_GetLastDoorVelocity; // Function SHProto.SHDoorMovementBaseComponent.IsManagedByCutscene // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementBaseComponent_IsManagedByCutscene final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementBaseComponent_IsManagedByCutscene; // Function SHProto.SHSlidingDoorMovementComponent.OverrideDoorAlpha // 0x0004 (0x0004 - 0x0000) struct SHSlidingDoorMovementComponent_OverrideDoorAlpha final { public: float InDoorAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSlidingDoorMovementComponent_OverrideDoorAlpha; // Function SHProto.SHSlidingDoorMovementComponent.RequestPlayCurveMovement // 0x0010 (0x0010 - 0x0000) struct SHSlidingDoorMovementComponent_RequestPlayCurveMovement final { public: class UCurveFloat* InCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSlidingDoorMovementComponent_RequestPlayCurveMovement; // Function SHProto.SHSlidingDoorMovementComponent.RequestPlayDefaultOpenMovement // 0x0001 (0x0001 - 0x0000) struct SHSlidingDoorMovementComponent_RequestPlayDefaultOpenMovement final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSlidingDoorMovementComponent_RequestPlayDefaultOpenMovement; // Function SHProto.SHAnimLyingFigureMovementSubcomp.RegisterPrerequisites // 0x0018 (0x0018 - 0x0000) struct SHAnimLyingFigureMovementSubcomp_RegisterPrerequisites final { public: class USHEnemyLyingComponent* InLyingComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* InCrawlRearComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* InCrawlFrontComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimLyingFigureMovementSubcomp_RegisterPrerequisites; // Function SHProto.SHAnimLyingFigureMovementSubcomp.SetAllowInaccurateLocomotionAnimations // 0x0001 (0x0001 - 0x0000) struct SHAnimLyingFigureMovementSubcomp_SetAllowInaccurateLocomotionAnimations final { public: bool InAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimLyingFigureMovementSubcomp_SetAllowInaccurateLocomotionAnimations; // Function SHProto.SHAnimLyingFigureMovementSubcomp.SetCrawlBendAngles // 0x0008 (0x0008 - 0x0000) struct SHAnimLyingFigureMovementSubcomp_SetCrawlBendAngles final { public: float InYawAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPitchAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimLyingFigureMovementSubcomp_SetCrawlBendAngles; // Function SHProto.SHAnimLyingFigureMovementSubcomp.SetRequiredLocomotionDistanceAccuracy // 0x0004 (0x0004 - 0x0000) struct SHAnimLyingFigureMovementSubcomp_SetRequiredLocomotionDistanceAccuracy final { public: float InDistanceAccuracy; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimLyingFigureMovementSubcomp_SetRequiredLocomotionDistanceAccuracy; // Function SHProto.SHAnimMariaMovementSubcomp.PrepareChaseMovement // 0x0008 (0x0008 - 0x0000) struct SHAnimMariaMovementSubcomp_PrepareChaseMovement final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMariaMovementSubcomp_PrepareChaseMovement; // Function SHProto.SHAnimMontagePlayer.ChangeSectionRequest // 0x0014 (0x0014 - 0x0000) struct SHAnimMontagePlayer_ChangeSectionRequest final { public: class FName NewSectionName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NewSectionBlendInTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OldSectionBlendOutTime; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_ChangeSectionRequest; // Function SHProto.SHAnimMontagePlayer.OnAnyMontageBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHAnimMontagePlayer_OnAnyMontageBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageBlendingOut; // Function SHProto.SHAnimMontagePlayer.OnAnyMontageEnd // 0x0010 (0x0010 - 0x0000) struct SHAnimMontagePlayer_OnAnyMontageEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageEnd; // Function SHProto.SHAnimMontagePlayer.OverwriteRequest // 0x00D8 (0x00D8 - 0x0000) struct SHAnimMontagePlayer_OverwriteRequest final { public: float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FPlayAnimationData AnimData; // 0x0008(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector BlendSpaceInput; // 0x00B8(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_OverwriteRequest; // Function SHProto.SHAnimMontagePlayer.PauseRequest // 0x0001 (0x0001 - 0x0000) struct SHAnimMontagePlayer_PauseRequest final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_PauseRequest; // Function SHProto.SHAnimMontagePlayer.PlayOrOverwriteRequest // 0x00D8 (0x00D8 - 0x0000) struct SHAnimMontagePlayer_PlayOrOverwriteRequest final { public: float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FPlayAnimationData AnimData; // 0x0008(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector BlendSpaceInput; // 0x00B8(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayOrOverwriteRequest; // Function SHProto.SHAnimMontagePlayer.PlayRequest // 0x00D0 (0x00D0 - 0x0000) struct SHAnimMontagePlayer_PlayRequest final { public: struct FPlayAnimationData AnimData; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector BlendSpaceInput; // 0x00B0(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayRequest; // Function SHProto.SHAnimMontagePlayer.ResumeRequest // 0x0001 (0x0001 - 0x0000) struct SHAnimMontagePlayer_ResumeRequest final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_ResumeRequest; // Function SHProto.SHAnimMontagePlayer.StopRequest // 0x0008 (0x0008 - 0x0000) struct SHAnimMontagePlayer_StopRequest final { public: float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_StopRequest; // Function SHProto.SHAnimMontagePlayer.GetCurrentMontage // 0x0008 (0x0008 - 0x0000) struct SHAnimMontagePlayer_GetCurrentMontage final { public: class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_GetCurrentMontage; // Function SHProto.SHAnimMontagePlayer.GetInputData // 0x0008 (0x0008 - 0x0000) struct SHAnimMontagePlayer_GetInputData final { public: class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_GetInputData; // Function SHProto.SHAnimMontagePlayer.GetPlayAnimationData // 0x00B0 (0x00B0 - 0x0000) struct SHAnimMontagePlayer_GetPlayAnimationData final { public: struct FPlayAnimationData ReturnValue; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPlayAnimationData; // Function SHProto.SHAnimMontagePlayer.GetPosition // 0x0004 (0x0004 - 0x0000) struct SHAnimMontagePlayer_GetPosition final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPosition; // Function SHProto.SHAnimMontagePlayer.IsPlaying // 0x0001 (0x0001 - 0x0000) struct SHAnimMontagePlayer_IsPlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMontagePlayer_IsPlaying; // Function SHProto.SHMusicRTPCVolume.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHMusicRTPCVolume_SetEnabled final { public: const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMusicRTPCVolume_SetEnabled; // Function SHProto.SHAnimMovementSubcomp.CanPlayInvestigationAnim // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_CanPlayInvestigationAnim final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_CanPlayInvestigationAnim; // Function SHProto.SHAnimMovementSubcomp.GetLocomotionAnimationState // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_GetLocomotionAnimationState final { public: ELocomotionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimationState; // Function SHProto.SHAnimMovementSubcomp.GetLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHAnimMovementSubcomp_GetLocomotionAnimInstance final { public: class USHLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimInstance; // Function SHProto.SHAnimMovementSubcomp.HasMovementInput // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_HasMovementInput final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_HasMovementInput; // Function SHProto.SHAnimMovementSubcomp.IsMoving // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_IsMoving final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_IsMoving; // Function SHProto.SHAnimMovementSubcomp.ShouldLookOnAimWalk // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_ShouldLookOnAimWalk final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldLookOnAimWalk; // Function SHProto.SHAnimMovementSubcomp.ShouldMove // 0x0001 (0x0001 - 0x0000) struct SHAnimMovementSubcomp_ShouldMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldMove; // Function SHProto.SHCharacterPlayHealthComponent.PlayDeathSequenceRequest // 0x0028 (0x0028 - 0x0000) struct SHCharacterPlayHealthComponent_PlayDeathSequenceRequest final { public: class UObject* InSlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InHitWorldDirection; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_PlayDeathSequenceRequest; // Function SHProto.SHCharacterPlayHealthComponent.ReceiveDamage // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayHealthComponent_ReceiveDamage final { public: float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRequireCriticalnjuryState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveDamage; // Function SHProto.SHCharacterPlayHealthComponent.ReceiveHeal // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayHealthComponent_ReceiveHeal final { public: float InHealValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveHeal; // Function SHProto.SHCharacterPlayHealthComponent.SetDeathSequenceBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayHealthComponent_SetDeathSequenceBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SetDeathSequenceBlocked; // Function SHProto.SHCharacterPlayHealthComponent.SHDebug_Character_Health_FakeDamage // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayHealthComponent_SHDebug_Character_Health_FakeDamage final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SHDebug_Character_Health_FakeDamage; // Function SHProto.SHCharacterPlayHealthComponent.SHDebug_Character_Health_FakeHeal // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayHealthComponent_SHDebug_Character_Health_FakeHeal final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SHDebug_Character_Health_FakeHeal; // Function SHProto.SHCharacterPlayHealthComponent.GetHealthState // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayHealthComponent_GetHealthState final { public: ESHHealthStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthState; // Function SHProto.SHCharacterPlayHealthComponent.GetHealthValue // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayHealthComponent_GetHealthValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthValue; // Function SHProto.SHCharacterPlayHealthComponent.IsDeathSequenceBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayHealthComponent_IsDeathSequenceBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_IsDeathSequenceBlocked; // Function SHProto.SHProjectile.IsMaxRangeReached // 0x0001 (0x0001 - 0x0000) struct SHProjectile_IsMaxRangeReached final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHProjectile_IsMaxRangeReached; // Function SHProto.SHProjectile.WantDrawDebug // 0x0001 (0x0001 - 0x0000) struct SHProjectile_WantDrawDebug final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHProjectile_WantDrawDebug; // Function SHProto.SHProjectileFightable.SetDeactivated // 0x0010 (0x0010 - 0x0000) struct SHProjectileFightable_SetDeactivated final { public: bool bDeactivated; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHProjectileFightable_SetDeactivated; // Function SHProto.SHProjectileFightable.IsDeactivated // 0x0001 (0x0001 - 0x0000) struct SHProjectileFightable_IsDeactivated final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHProjectileFightable_IsDeactivated; // Function SHProto.SHPushableComponent.Initialize // 0x0010 (0x0010 - 0x0000) struct SHPushableComponent_Initialize final { public: class USphereComponent* InProximitySphere; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMeshComponent* InMainMesh; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_Initialize; // Function SHProto.SHPushableComponent.Interact // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_Interact final { public: class ASHCharacterPlay* InInteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_Interact; // Function SHProto.SHPushableComponent.ProcessAnimInstFinishedInteraction // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_ProcessAnimInstFinishedInteraction final { public: class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstFinishedInteraction; // Function SHProto.SHPushableComponent.ProcessAnimInstFiredFinishInteraction // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_ProcessAnimInstFiredFinishInteraction final { public: class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstFiredFinishInteraction; // Function SHProto.SHPushableComponent.ProcessAnimInstStartedInteraction // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_ProcessAnimInstStartedInteraction final { public: class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstStartedInteraction; // Function SHProto.SHPushableComponent.ProcessAnimInstStartedMovement // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_ProcessAnimInstStartedMovement final { public: class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstStartedMovement; // Function SHProto.SHPushableComponent.ProcessAnimInstStoppedMovement // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_ProcessAnimInstStoppedMovement final { public: class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstStoppedMovement; // Function SHProto.SHPushableComponent.ProcessInteractingCharacterCombatInputModeChanged // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_ProcessInteractingCharacterCombatInputModeChanged final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessInteractingCharacterCombatInputModeChanged; // Function SHProto.SHPushableComponent.ProcessInteractingCharacterReceiveDamage // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_ProcessInteractingCharacterReceiveDamage final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessInteractingCharacterReceiveDamage; // Function SHProto.SHPushableComponent.ProcessLookAtRotationAbsoluteEnd // 0x0001 (0x0001 - 0x0000) struct SHPushableComponent_ProcessLookAtRotationAbsoluteEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessLookAtRotationAbsoluteEnd; // Function SHProto.SHPushableComponent.ProcessMovementSnapEnd // 0x0001 (0x0001 - 0x0000) struct SHPushableComponent_ProcessMovementSnapEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessMovementSnapEnd; // Function SHProto.SHPushableComponent.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHPushableComponent_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessProximityBeginOverlap; // Function SHProto.SHPushableComponent.ProcessProximityEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHPushableComponent_ProcessProximityEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessProximityEndOverlap; // Function SHProto.SHPushableComponent.ProcessSlideSnapEnd // 0x0001 (0x0001 - 0x0000) struct SHPushableComponent_ProcessSlideSnapEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_ProcessSlideSnapEnd; // Function SHProto.SHPushableComponent.SetComponentBlocked // 0x0010 (0x0010 - 0x0000) struct SHPushableComponent_SetComponentBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_SetComponentBlocked; // Function SHProto.SHPushableComponent.TeleportAbsolute // 0x0018 (0x0018 - 0x0000) struct SHPushableComponent_TeleportAbsolute final { public: struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_TeleportAbsolute; // Function SHProto.SHPushableComponent.GetInteractingCharacter // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_GetInteractingCharacter final { public: class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_GetInteractingCharacter; // Function SHProto.SHPushableComponent.GetLinkedAnimGraphInstance // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_GetLinkedAnimGraphInstance final { public: class USHPushingObjectAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_GetLinkedAnimGraphInstance; // Function SHProto.SHPushableComponent.GetOwnerMesh // 0x0008 (0x0008 - 0x0000) struct SHPushableComponent_GetOwnerMesh final { public: class UMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_GetOwnerMesh; // Function SHProto.SHPushableComponent.IsComponentBlocked // 0x0001 (0x0001 - 0x0000) struct SHPushableComponent_IsComponentBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_IsComponentBlocked; // Function SHProto.SHPushableComponent.IsInInteraction // 0x0001 (0x0001 - 0x0000) struct SHPushableComponent_IsInInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_IsInInteraction; // Function SHProto.SHPushableComponent.IsInteractingCharacterStandingOnOwnerMesh // 0x0001 (0x0001 - 0x0000) struct SHPushableComponent_IsInteractingCharacterStandingOnOwnerMesh final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableComponent_IsInteractingCharacterStandingOnOwnerMesh; // Function SHProto.SHSavePoint.ManualInteractRequest // 0x0010 (0x0010 - 0x0000) struct SHSavePoint_ManualInteractRequest final { public: class ASHCharacterPlay* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SkipMoveToSpot; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSavePoint_ManualInteractRequest; // Function SHProto.SHSavePoint.OnInteractionEnded // 0x0001 (0x0001 - 0x0000) struct SHSavePoint_OnInteractionEnded final { public: bool WasAborted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSavePoint_OnInteractionEnded; // Function SHProto.SHSavePoint.ProcessCombatInputModeChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHSavePoint_ProcessCombatInputModeChangedEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSavePoint_ProcessCombatInputModeChangedEvent; // Function SHProto.SHSavePoint.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHSavePoint_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSavePoint_ProcessInteractionManagerInitialized; // Function SHProto.SHSavePoint.ProcessMovementSnapFinish // 0x0001 (0x0001 - 0x0000) struct SHSavePoint_ProcessMovementSnapFinish final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSavePoint_ProcessMovementSnapFinish; // Function SHProto.SHSavePoint.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHSavePoint_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSavePoint_ProcessProximityBeginOverlap; // Function SHProto.SHSavePoint.ProcessReceiveDamageEvent // 0x0008 (0x0008 - 0x0000) struct SHSavePoint_ProcessReceiveDamageEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSavePoint_ProcessReceiveDamageEvent; // Function SHProto.SHCharacterPlayLightingAlternative.HandleDisableCharacterLightsUpdated // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayLightingAlternative_HandleDisableCharacterLightsUpdated final { public: bool CurrentDisableCharacterLightsFlag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleDisableCharacterLightsUpdated; // Function SHProto.SHCharacterPlayLightingAlternative.HandleFlashlightColorChanged // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayLightingAlternative_HandleFlashlightColorChanged final { public: struct FColor CurrentFlashlightColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleFlashlightColorChanged; // Function SHProto.SHCharacterPlayLightingAlternative.HandleFlashlightIntensityChanged // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayLightingAlternative_HandleFlashlightIntensityChanged final { public: float CurrentFlashlightIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleFlashlightIntensityChanged; // Function SHProto.SHCharacterPlayLightingAlternative.HandleGlobalColorUpdated // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayLightingAlternative_HandleGlobalColorUpdated final { public: struct FLinearColor InColorOverride; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleGlobalColorUpdated; // Function SHProto.SHCharacterPlayLightingAlternative.HandleGlobalIntensityMulUpdated // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayLightingAlternative_HandleGlobalIntensityMulUpdated final { public: float CurrentGlobalIntensityMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleGlobalIntensityMulUpdated; // Function SHProto.SHAnimNPCIdleSubcomp.GetShouldPlayCustomIdle // 0x0001 (0x0001 - 0x0000) struct SHAnimNPCIdleSubcomp_GetShouldPlayCustomIdle final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimNPCIdleSubcomp_GetShouldPlayCustomIdle; // Function SHProto.SHItemExecutiveBase.GetItemContextActor // 0x0008 (0x0008 - 0x0000) struct SHItemExecutiveBase_GetItemContextActor final { public: class ASHItemBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemExecutiveBase_GetItemContextActor; // Function SHProto.SHAnimPhysicalSubcomp.SetPhysicalAnimationWeight // 0x0004 (0x0004 - 0x0000) struct SHAnimPhysicalSubcomp_SetPhysicalAnimationWeight final { public: float PhysicalAnimationWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_SetPhysicalAnimationWeight; // Function SHProto.SHInteractionSlot.ProcessInteractionRequest // 0x0018 (0x0018 - 0x0000) struct SHInteractionSlot_ProcessInteractionRequest final { public: TScriptInterface Interaction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteractionSlot_ProcessInteractionRequest; // Function SHProto.SHInteractionSlot.HasInteraction // 0x0001 (0x0001 - 0x0000) struct SHInteractionSlot_HasInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionSlot_HasInteraction; // Function SHProto.SHAnimWholeBodyTranslationSubcomp.CheckOnGroundAdditionalRotation // 0x0048 (0x0048 - 0x0000) struct SHAnimWholeBodyTranslationSubcomp_CheckOnGroundAdditionalRotation final { public: struct FWholeBodyTranslation ReturnValue; // 0x0000(0x0048)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimWholeBodyTranslationSubcomp_CheckOnGroundAdditionalRotation; // Function SHProto.SHAnimWholeBodyTranslationSubcomp.SetAdditionalRotation // 0x0018 (0x0018 - 0x0000) struct SHAnimWholeBodyTranslationSubcomp_SetAdditionalRotation final { public: struct FRotator NewRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimWholeBodyTranslationSubcomp_SetAdditionalRotation; // Function SHProto.SHAnimWholeBodyTranslationSubcomp.SetAdditionalTranslation // 0x0048 (0x0048 - 0x0000) struct SHAnimWholeBodyTranslationSubcomp_SetAdditionalTranslation final { public: struct FWholeBodyTranslation InAdditionalRotationTarget; // 0x0000(0x0048)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHAnimWholeBodyTranslationSubcomp_SetAdditionalTranslation; // Function SHProto.SHItemsContainer.Interact // 0x0010 (0x0010 - 0x0000) struct SHItemsContainer_Interact final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsContainer_Interact; // Function SHProto.SHItemsContainer.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHItemsContainer_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsContainer_ProcessInteractionManagerInitialized; // Function SHProto.SHItemsContainer.SetDisabledState // 0x0010 (0x0010 - 0x0000) struct SHItemsContainer_SetDisabledState final { public: bool bInDisabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* InObject; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsContainer_SetDisabledState; // Function SHProto.SHItemsContainer.IsInDisabledState // 0x0001 (0x0001 - 0x0000) struct SHItemsContainer_IsInDisabledState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsContainer_IsInDisabledState; // Function SHProto.SHBaseStagedAnimInstance.CanAdvanceStage // 0x0001 (0x0001 - 0x0000) struct SHBaseStagedAnimInstance_CanAdvanceStage final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBaseStagedAnimInstance_CanAdvanceStage; // Function SHProto.SHBlissEndingFactor.SHDebug_Character_Endings_Factors_BlissEnding_SetDebugIsAllowedToAddValue // 0x0001 (0x0001 - 0x0000) struct SHBlissEndingFactor_SHDebug_Character_Endings_Factors_BlissEnding_SetDebugIsAllowedToAddValue final { public: bool bInValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBlissEndingFactor_SHDebug_Character_Endings_Factors_BlissEnding_SetDebugIsAllowedToAddValue; // Function SHProto.SHBlissEndingFactor.SHDebug_Character_Endings_Factors_BlissEnding_SetDebugValue // 0x0001 (0x0001 - 0x0000) struct SHBlissEndingFactor_SHDebug_Character_Endings_Factors_BlissEnding_SetDebugValue final { public: bool bInValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBlissEndingFactor_SHDebug_Character_Endings_Factors_BlissEnding_SetDebugValue; // Function SHProto.SHGeometryCollectionActor.GetNumElements // 0x0004 (0x0004 - 0x0000) struct SHGeometryCollectionActor_GetNumElements final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGeometryCollectionActor_GetNumElements; // Function SHProto.SHBonePhysicsControllerSubcomponent.ActivatePhysicsForBone // 0x0030 (0x0030 - 0x0000) struct SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x000C(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool InAllowRootPhysics; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InPhysicsIdentifier; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone; // Function SHProto.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBone // 0x0060 (0x0060 - 0x0000) struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x003C(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool InAllowRootPhysics; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InPhysicsIdentifier; // 0x0054(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x005C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone; // Function SHProto.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBoneAndItsChildren // 0x0068 (0x0068 - 0x0000) struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InChildrenBoneForceMultiplier; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InOnlyApplyForceToDirectChildren; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InApplyForceAtChildLocation; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x0044(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool InAllowRootPhysics; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InPhysicsIdentifier; // 0x005C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0064(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren; // Function SHProto.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToChildBodiesOfBone // 0x0060 (0x0060 - 0x0000) struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InOnlyDirectChildren; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InApplyForceAtChildLocation; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x003C(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool InAllowRootPhysics; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InPhysicsIdentifier; // 0x0054(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x005C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone; // Function SHProto.SHBonePhysicsControllerSubcomponent.AssignBonePhysicsSettingsProfile // 0x0068 (0x0068 - 0x0000) struct SHBonePhysicsControllerSubcomponent_AssignBonePhysicsSettingsProfile final { public: struct FSHBonePhysicsControllerSettingsProfile InSettingsProfile; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_AssignBonePhysicsSettingsProfile; // Function SHProto.SHBonePhysicsControllerSubcomponent.FadeOutAllPhysics // 0x0008 (0x0008 - 0x0000) struct SHBonePhysicsControllerSubcomponent_FadeOutAllPhysics final { public: float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendOutCurveBend; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FadeOutAllPhysics; // Function SHProto.SHBonePhysicsControllerSubcomponent.FadeOutBonePhysicsByIdentifier // 0x0018 (0x0018 - 0x0000) struct SHBonePhysicsControllerSubcomponent_FadeOutBonePhysicsByIdentifier final { public: float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendOutCurveBend; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InPhysicsIdentifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InBoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FadeOutBonePhysicsByIdentifier; // Function SHProto.SHBonePhysicsControllerSubcomponent.FadeOutPhysicsByIdentifier // 0x0010 (0x0010 - 0x0000) struct SHBonePhysicsControllerSubcomponent_FadeOutPhysicsByIdentifier final { public: float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendOutCurveBend; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InPhysicsIdentifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FadeOutPhysicsByIdentifier; // Function SHProto.SHBonePhysicsControllerSubcomponent.FreezeBodiesPose // 0x0001 (0x0001 - 0x0000) struct SHBonePhysicsControllerSubcomponent_FreezeBodiesPose final { public: bool InOnlyIfNotFrozen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FreezeBodiesPose; // Function SHProto.SHBonePhysicsControllerSubcomponent.SetDebugPoseDrawing // 0x0001 (0x0001 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetDebugPoseDrawing final { public: bool InDrawPose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDebugPoseDrawing; // Function SHProto.SHBonePhysicsControllerSubcomponent.SetDebugSettings // 0x0018 (0x0018 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetDebugSettings final { public: bool InPrintPhysicsStates; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDrawAppliedForcesDebug; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float InDrawAppliedForcesScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDrawBodyActiveForcesDebug; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InBodyActiveForcesScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDrawPoseDebug; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InDrawStreamedPoseDuration; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDebugSettings; // Function SHProto.SHBonePhysicsControllerSubcomponent.SetDrawAppliedForcesDebugArrows // 0x0008 (0x0008 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetDrawAppliedForcesDebugArrows final { public: bool InDrawAppliedForcesDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InDrawAppliedForcesScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawAppliedForcesDebugArrows; // Function SHProto.SHBonePhysicsControllerSubcomponent.SetDrawBodyActiveForcesDebugArrows // 0x0008 (0x0008 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetDrawBodyActiveForcesDebugArrows final { public: bool InDrawBodyActiveForcesDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InBodyActiveForcesScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawBodyActiveForcesDebugArrows; // Function SHProto.SHBonePhysicsControllerSubcomponent.SetPhysicsStatesDebugPrinting // 0x0001 (0x0001 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting final { public: bool InEnableDebugPrint; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting; // Function SHProto.SHBonePhysicsControllerSubcomponent.SetStreamedPoseDrawingDuration // 0x0004 (0x0004 - 0x0000) struct SHBonePhysicsControllerSubcomponent_SetStreamedPoseDrawingDuration final { public: float InDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetStreamedPoseDrawingDuration; // Function SHProto.SHBonePhysicsControllerSubcomponent.UnfreezeBodiesPose // 0x0004 (0x0004 - 0x0000) struct SHBonePhysicsControllerSubcomponent_UnfreezeBodiesPose final { public: float InUnfreezeDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_UnfreezeBodiesPose; // Function SHProto.SHBonePhysicsControllerSubcomponent.FindIfBoneHasActivePhysics // 0x000C (0x000C - 0x0000) struct SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics; // Function SHProto.SHBonePhysicsControllerSubcomponent.FindIfRootPhysicsSimulationIsActive // 0x0001 (0x0001 - 0x0000) struct SHBonePhysicsControllerSubcomponent_FindIfRootPhysicsSimulationIsActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FindIfRootPhysicsSimulationIsActive; // Function SHProto.SHBonePhysicsControllerSubcomponent.IsBodiesPoseFrozen // 0x0002 (0x0002 - 0x0000) struct SHBonePhysicsControllerSubcomponent_IsBodiesPoseFrozen final { public: bool InIncludeUnfreezing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_IsBodiesPoseFrozen; // Function SHProto.SHMariaInterface.ChangeBlockingAiming // 0x0001 (0x0001 - 0x0000) struct SHMariaInterface_ChangeBlockingAiming final { public: bool bShouldAimAt; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaInterface_ChangeBlockingAiming; // Function SHProto.SHGameplayFadeWidget.GetCurrentColor // 0x0010 (0x0010 - 0x0000) struct SHGameplayFadeWidget_GetCurrentColor final { public: struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayFadeWidget_GetCurrentColor; // Function SHProto.SHBreakableGlassComponent.FakeBreak // 0x0020 (0x0020 - 0x0000) struct SHBreakableGlassComponent_FakeBreak final { public: class AController* EventInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InHitDir; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassComponent_FakeBreak; // Function SHProto.SHBreakableGlassComponent.IsBroken // 0x0001 (0x0001 - 0x0000) struct SHBreakableGlassComponent_IsBroken final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableGlassComponent_IsBroken; // Function SHProto.SHBreakableWallActor.ProcessBreakableMeshMainComponentBreakEvent // 0x0008 (0x0008 - 0x0000) struct SHBreakableWallActor_ProcessBreakableMeshMainComponentBreakEvent final { public: class USHBreakableMeshComponent* InComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableWallActor_ProcessBreakableMeshMainComponentBreakEvent; // Function SHProto.SHBreakableWallActor.IsBroken // 0x0001 (0x0001 - 0x0000) struct SHBreakableWallActor_IsBroken final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBreakableWallActor_IsBroken; // Function SHProto.SHBuoyancyMimicComponent.Initialize // 0x0008 (0x0008 - 0x0000) struct SHBuoyancyMimicComponent_Initialize final { public: class USceneComponent* InManagedComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHBuoyancyMimicComponent_Initialize; // Function SHProto.SHHitReactionCooldownComponent.GetVariantsOnCooldown // 0x0018 (0x0018 - 0x0000) struct SHHitReactionCooldownComponent_GetVariantsOnCooldown final { public: ESHHitReactionResponseType Reaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionCooldownComponent_GetVariantsOnCooldown; // Function SHProto.SHHitReactionCooldownComponent.IsReactionOnCooldown // 0x0010 (0x0010 - 0x0000) struct SHHitReactionCooldownComponent_IsReactionOnCooldown final { public: ESHHitReactionResponseType Reaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName Variant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionCooldownComponent_IsReactionOnCooldown; // Function SHProto.SHHitReactionCooldownComponent.SetCooldownTimerForHitReaction // 0x000C (0x000C - 0x0000) struct SHHitReactionCooldownComponent_SetCooldownTimerForHitReaction final { public: ESHHitReactionResponseType Reaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName Variant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionCooldownComponent_SetCooldownTimerForHitReaction; // Function SHProto.SHCameraActor.GetSHCameraComponent // 0x0008 (0x0008 - 0x0000) struct SHCameraActor_GetSHCameraComponent final { public: class USHCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraActor_GetSHCameraComponent; // Function SHProto.SHCameraFOVBlender.GetAssignedValue // 0x0004 (0x0004 - 0x0000) struct SHCameraFOVBlender_GetAssignedValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCameraFOVBlender_GetAssignedValue; // Function SHProto.SHHospitalFWLyingMariaInteractionsEndingFactor.SHDebug_Character_Endings_HospitalFWLyingMariaInteractionsEndingFactor_SetDebugValue // 0x0001 (0x0001 - 0x0000) struct SHHospitalFWLyingMariaInteractionsEndingFactor_SHDebug_Character_Endings_HospitalFWLyingMariaInteractionsEndingFactor_SetDebugValue final { public: bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHospitalFWLyingMariaInteractionsEndingFactor_SHDebug_Character_Endings_HospitalFWLyingMariaInteractionsEndingFactor_SetDebugValue; // Function SHProto.SHInventoryRenderer.GetRenderTarget // 0x0008 (0x0008 - 0x0000) struct SHInventoryRenderer_GetRenderTarget final { public: class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventoryRenderer_GetRenderTarget; // Function SHProto.SHInventoryRenderer.GetUserWidgetObject // 0x0008 (0x0008 - 0x0000) struct SHInventoryRenderer_GetUserWidgetObject final { public: class USHGameplaySectionBaseWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventoryRenderer_GetUserWidgetObject; // Function SHProto.SHCaterpillarCapsuleComponent.ReExpandCapsuleAtDesiredLocationAndRotation // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_ReExpandCapsuleAtDesiredLocationAndRotation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_ReExpandCapsuleAtDesiredLocationAndRotation; // Function SHProto.SHCaterpillarCapsuleComponent.SetBaseHalfHeightWithoutHemisphere // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_SetBaseHalfHeightWithoutHemisphere final { public: float InHalfHeightWithoutHemisphere; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetBaseHalfHeightWithoutHemisphere; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleActivated // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleActivated final { public: bool InActivated; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleActivated; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleAnchorHeightScalar // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleAnchorHeightScalar final { public: float InAnchorScalar; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleAnchorHeightScalar; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleAvoidCollisions // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleAvoidCollisions final { public: bool InAvoidCollisions; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleAvoidCollisions; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleDesiredExtensionScalar // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleDesiredExtensionScalar final { public: float InScalar; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleDesiredExtensionScalar; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleIdleRotationEnabled // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleIdleRotationEnabled final { public: bool InEnableIdleRotation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleIdleRotationEnabled; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleInterpolatingRotation // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleInterpolatingRotation final { public: bool InInterpolate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleInterpolatingRotation; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleLocationAndRotation // 0x0040 (0x0040 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleLocationAndRotation final { public: struct FVector InAnchorLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InCapsuleRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool InSweepCollisions; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InPullbackRotationMultiplier; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleLocationAndRotation; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleLocationAndRotationToDesired // 0x0002 (0x0002 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleLocationAndRotationToDesired final { public: bool InSweepCollisions; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleLocationAndRotationToDesired; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleParentAttachmentOffset // 0x0018 (0x0018 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleParentAttachmentOffset final { public: struct FVector InAttachmentOffset; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleParentAttachmentOffset; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleParentAttachmentScalars // 0x0018 (0x0018 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleParentAttachmentScalars final { public: struct FVector InAttachmentScalars; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleParentAttachmentScalars; // Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleSurfaceAlignmentEnabled // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_SetCapsuleSurfaceAlignmentEnabled final { public: bool InEnableAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleSurfaceAlignmentEnabled; // Function SHProto.SHCaterpillarCapsuleComponent.TraceCapsuleLocationAndRotationChange // 0x0160 (0x0160 - 0x0000) struct SHCaterpillarCapsuleComponent_TraceCapsuleLocationAndRotationChange final { public: struct FVector InTargetAnchorLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InTargetCapsuleRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InPullbackRotationMultiplier; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector OutCapsuleLocation; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat OutCapsuleRotation; // 0x0050(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult OutHitResult; // 0x0070(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0158(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_TraceCapsuleLocationAndRotationChange; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleCurrentExtensionScalar // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleCurrentExtensionScalar final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleCurrentExtensionScalar; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleDesiredHalfHeightWithoutHemisphere // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleDesiredHalfHeightWithoutHemisphere final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleDesiredHalfHeightWithoutHemisphere; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleExtensionSafetyMargin // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleExtensionSafetyMargin final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleExtensionSafetyMargin; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleExtensionScalarsFromAnchor // 0x000C (0x000C - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleExtensionScalarsFromAnchor final { public: float OutTopScalar; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutBottomScalar; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InClamped; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleExtensionScalarsFromAnchor; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleIdleRotationEnabled // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleIdleRotationEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleIdleRotationEnabled; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleIsActivated // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleIsActivated final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleIsActivated; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleIsAvoidingCollisions // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleIsAvoidingCollisions final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleIsAvoidingCollisions; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleIsInterpolatingRotation // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleIsInterpolatingRotation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleIsInterpolatingRotation; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleLyingRotation // 0x0020 (0x0020 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleLyingRotation final { public: struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleLyingRotation; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleParentAttachmentDesiredRotationInActorSpace // 0x0020 (0x0020 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleParentAttachmentDesiredRotationInActorSpace final { public: struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleParentAttachmentDesiredRotationInActorSpace; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleRadiusSafetyMargin // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleRadiusSafetyMargin final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleRadiusSafetyMargin; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleSurfaceAlignmentEnabled // 0x0001 (0x0001 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleSurfaceAlignmentEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleSurfaceAlignmentEnabled; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleTargetAnchorScalar // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorScalar final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorScalar; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleTargetAnchorWorldLocation // 0x0018 (0x0018 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorWorldLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorWorldLocation; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleTargetAnchorWorldRotation // 0x0020 (0x0020 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorWorldRotation final { public: struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorWorldRotation; // Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleUnlyingWorldRotation // 0x0020 (0x0020 - 0x0000) struct SHCaterpillarCapsuleComponent_GetCapsuleUnlyingWorldRotation final { public: struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleUnlyingWorldRotation; // Function SHProto.SHCaterpillarCapsuleComponent.GetDesiredCapsuleBottomDistanceFromAnchor // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_GetDesiredCapsuleBottomDistanceFromAnchor final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetDesiredCapsuleBottomDistanceFromAnchor; // Function SHProto.SHCaterpillarCapsuleComponent.GetDesiredCapsuleTopDistanceFromAnchor // 0x0004 (0x0004 - 0x0000) struct SHCaterpillarCapsuleComponent_GetDesiredCapsuleTopDistanceFromAnchor final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetDesiredCapsuleTopDistanceFromAnchor; // Function SHProto.SHInGameMenuWidget.AskQuit // 0x0001 (0x0001 - 0x0000) struct SHInGameMenuWidget_AskQuit final { public: EInGameQuitTarget _QuitTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInGameMenuWidget_AskQuit; // Function SHProto.SHInGameMenuWidget.OnAskQuit // 0x0001 (0x0001 - 0x0000) struct SHInGameMenuWidget_OnAskQuit final { public: EInGameQuitTarget _QuitTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInGameMenuWidget_OnAskQuit; // Function SHProto.SHInGameMenuWidget.OnResume // 0x0001 (0x0001 - 0x0000) struct SHInGameMenuWidget_OnResume final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInGameMenuWidget_OnResume; // Function SHProto.SHCharacterImpactInteraction.TryStartInteraction // 0x0118 (0x0118 - 0x0000) struct SHCharacterImpactInteraction_TryStartInteraction final { public: struct FHitEvent HitData; // 0x0000(0x0118)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterImpactInteraction_TryStartInteraction; // Function SHProto.SHCharacterPlayAdaptiveTriggersManager.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayAdaptiveTriggersManager_SetEnabled final { public: bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAdaptiveTriggersManager_SetEnabled; // Function SHProto.SHCharacterPlayAdaptiveTriggersManager.IsEnabled // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayAdaptiveTriggersManager_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAdaptiveTriggersManager_IsEnabled; // Function SHProto.SHMariaLookAtAnimInstance.GetFlashlightCoverEyesAnimBlendWeigth // 0x0004 (0x0004 - 0x0000) struct SHMariaLookAtAnimInstance_GetFlashlightCoverEyesAnimBlendWeigth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaLookAtAnimInstance_GetFlashlightCoverEyesAnimBlendWeigth; // Function SHProto.SHCharacterPlayAimOffsetMatchingTool.DrawMuzzleAimTrace // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayAimOffsetMatchingTool_DrawMuzzleAimTrace final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_DrawMuzzleAimTrace; // Function SHProto.SHCharacterPlayAimOffsetMatchingTool.FakeAimInput // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayAimOffsetMatchingTool_FakeAimInput final { public: bool Pressed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_FakeAimInput; // Function SHProto.SHCharacterPlayAimOffsetMatchingTool.FakeRotationInput // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayAimOffsetMatchingTool_FakeRotationInput final { public: float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_FakeRotationInput; // Function SHProto.SHCharacterPlayAimOffsetMatchingTool.GetCameraPitch // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayAimOffsetMatchingTool_GetCameraPitch final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_GetCameraPitch; // Function SHProto.SHCharacterPlayAimOffsetMatchingTool.GetCrosshairAimLocation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayAimOffsetMatchingTool_GetCrosshairAimLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_GetCrosshairAimLocation; // Function SHProto.SHCharacterPlayAimOffsetMatchingTool.GetMuzzleAimLocation // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayAimOffsetMatchingTool_GetMuzzleAimLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_GetMuzzleAimLocation; // Function SHProto.SHCharacterPlayAnimActionExe.ProcessCharacterCombatInputModeChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayAnimActionExe_ProcessCharacterCombatInputModeChangedEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimActionExe_ProcessCharacterCombatInputModeChangedEvent; // Function SHProto.SHCharacterPlayAnimActionExe.ProcessCharacterReceivedHitEvent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayAnimActionExe_ProcessCharacterReceivedHitEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayAnimActionExe_ProcessCharacterReceivedHitEvent; // Function SHProto.SHCharacterPlayBrainComponent.ClearControlRotationInterpSpeed // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayBrainComponent_ClearControlRotationInterpSpeed final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_ClearControlRotationInterpSpeed; // Function SHProto.SHCharacterPlayBrainComponent.SetControlRotationInterpSpeed // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayBrainComponent_SetControlRotationInterpSpeed final { public: float Speed; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_SetControlRotationInterpSpeed; // Function SHProto.SHCharacterPlayBrainComponent.SetGameplayMenuBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayBrainComponent_SetGameplayMenuBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_SetGameplayMenuBlocked; // Function SHProto.SHCharacterPlayBrainComponent.SetUpdateControlRotationBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayBrainComponent_SetUpdateControlRotationBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_SetUpdateControlRotationBlocked; // Function SHProto.SHCharacterPlayBrainComponent.SetUpdateControlRotationWhenIsNotMoving // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving final { public: bool Update; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving; // Function SHProto.SHCharacterPlayBrainComponent.GetUpdateControlRotationWhenIsNotMoving // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving; // Function SHProto.SHCharacterPlayBrainComponent.IsGameplayMenuBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayBrainComponent_IsGameplayMenuBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_IsGameplayMenuBlocked; // Function SHProto.SHCharacterPlayBrainComponent.IsUpdateControlRotationBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayBrainComponent_IsUpdateControlRotationBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_IsUpdateControlRotationBlocked; // Function SHProto.SHCharacterPlayCameraComponent.AddFOVBlend // 0x0048 (0x0048 - 0x0000) struct SHCharacterPlayCameraComponent_AddFOVBlend final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString BlendName; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHBlendData BlendConfig; // 0x0018(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float FOVValue; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class USHCameraFOVBlender* ReturnValue; // 0x0040(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_AddFOVBlend; // Function SHProto.SHCharacterPlayCameraComponent.CalcLookingAtDelta // 0x0030 (0x0030 - 0x0000) struct SHCharacterPlayCameraComponent_CalcLookingAtDelta final { public: struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_CalcLookingAtDelta; // Function SHProto.SHCharacterPlayCameraComponent.IsLookingAt // 0x0028 (0x0028 - 0x0000) struct SHCharacterPlayCameraComponent_IsLookingAt final { public: struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchAngleTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float YawAngleTolerance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_IsLookingAt; // Function SHProto.SHCharacterPlayCameraComponent.PlaySimpleBlendableEffect // 0x0028 (0x0028 - 0x0000) struct SHCharacterPlayCameraComponent_PlaySimpleBlendableEffect final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* InPostprocessMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InEffectMaterialParamName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InEffectTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UMaterialInstanceDynamic* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_PlaySimpleBlendableEffect; // Function SHProto.SHCharacterPlayCameraComponent.RemoveFOVBlend // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayCameraComponent_RemoveFOVBlend final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Instant; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_RemoveFOVBlend; // Function SHProto.SHCharacterPlayCameraComponent.FindFOVBlender // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayCameraComponent_FindFOVBlender final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USHCameraFOVBlender* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_FindFOVBlender; // Function SHProto.SHCharacterPlayCameraComponent.HasFOVBlend // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayCameraComponent_HasFOVBlend final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_HasFOVBlend; // Function SHProto.SHCharacterPlayCombatComponent.ReceiveDamage // 0x0038 (0x0038 - 0x0000) struct SHCharacterPlayCombatComponent_ReceiveDamage final { public: float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitDirection; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageType; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_ReceiveDamage; // Function SHProto.SHCharacterPlayCombatComponent.SetAllCombatBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayCombatComponent_SetAllCombatBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SetAllCombatBlocked; // Function SHProto.SHCharacterPlayCombatComponent.SynchroReceiveDamage // 0x00C0 (0x00C0 - 0x0000) struct SHCharacterPlayCombatComponent_SynchroReceiveDamage final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPlayAnimationData AnimData; // 0x0008(0x00B0)(ConstParm, Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SynchroReceiveDamage; // Function SHProto.SHCharacterPlayCombatComponent.FindSubcomponentByClass // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayCombatComponent_FindSubcomponentByClass final { public: TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHCombatSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_FindSubcomponentByClass; // Function SHProto.SHCharacterPlayCombatComponent.GetCombatInputMode // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayCombatComponent_GetCombatInputMode final { public: ESHCombatInputModeEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetCombatInputMode; // Function SHProto.SHCharacterPlayCombatComponent.GetCombatPose // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayCombatComponent_GetCombatPose final { public: ESHCombatPoseType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetCombatPose; // Function SHProto.SHCharacterPlayCombatComponent.GetDrawDebug // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayCombatComponent_GetDrawDebug final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetDrawDebug; // Function SHProto.SHCharacterPlayCombatComponent.IsAllCombatBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayCombatComponent_IsAllCombatBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_IsAllCombatBlocked; // Function SHProto.SHFXBloodPuddleSubcomp.ProcessOwnerDamage // 0x0068 (0x0068 - 0x0000) struct SHFXBloodPuddleSubcomp_ProcessOwnerDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* HitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_ProcessOwnerDamage; // Function SHProto.SHFXBloodPuddleSubcomp.SetBloodPuddleBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXBloodPuddleSubcomp_SetBloodPuddleBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_SetBloodPuddleBlocked; // Function SHProto.SHFXBloodPuddleSubcomp.GetCurrentBloodPuddle // 0x0008 (0x0008 - 0x0000) struct SHFXBloodPuddleSubcomp_GetCurrentBloodPuddle final { public: class ASHBloodPuddle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_GetCurrentBloodPuddle; // Function SHProto.SHFXBloodPuddleSubcomp.IsBloodPuddleBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXBloodPuddleSubcomp_IsBloodPuddleBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_IsBloodPuddleBlocked; // Function SHProto.SHFXBloodPuddleSubcomp.IsBloodPuddleBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXBloodPuddleSubcomp_IsBloodPuddleBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_IsBloodPuddleBlockedBy; // Function SHProto.SHJumpIntoHoleAnimInstance.CanReceiveInput // 0x0001 (0x0001 - 0x0000) struct SHJumpIntoHoleAnimInstance_CanReceiveInput final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHoleAnimInstance_CanReceiveInput; // Function SHProto.SHHotelOWMirrorPuzzleEndingFactor.SHDebug_Character_Endings_Factors_HotelOWMirrorPuzzle_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHHotelOWMirrorPuzzleEndingFactor_SHDebug_Character_Endings_Factors_HotelOWMirrorPuzzle_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHotelOWMirrorPuzzleEndingFactor_SHDebug_Character_Endings_Factors_HotelOWMirrorPuzzle_SetDebugValue; // Function SHProto.SHMariaVerbalReactionsComponent.GenerateCustomValuesDebug // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_GenerateCustomValuesDebug final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_GenerateCustomValuesDebug; // Function SHProto.SHMariaVerbalReactionsComponent.GetDialogsToPreload // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_GetDialogsToPreload final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_GetDialogsToPreload; // Function SHProto.SHMariaVerbalReactionsComponent.HandleMariaInDangerModeChanged // 0x0008 (0x0008 - 0x0000) struct SHMariaVerbalReactionsComponent_HandleMariaInDangerModeChanged final { public: class USHMariaCombatComponent* CombatComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_HandleMariaInDangerModeChanged; // Function SHProto.SHMariaVerbalReactionsComponent.HandlePlayerMeleePrimaryAttackStarted // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_HandlePlayerMeleePrimaryAttackStarted final { public: class USHMeleeCmbSubcomp* MeleeCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_HandlePlayerMeleePrimaryAttackStarted; // Function SHProto.SHMariaVerbalReactionsComponent.HandlePlayerMeleeSecondaryAttackStarted // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_HandlePlayerMeleeSecondaryAttackStarted final { public: class USHMeleeCmbSubcomp* MeleeCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_HandlePlayerMeleeSecondaryAttackStarted; // Function SHProto.SHMariaVerbalReactionsComponent.HandlePlayerRangedFireSuccess // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_HandlePlayerRangedFireSuccess final { public: class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_HandlePlayerRangedFireSuccess; // Function SHProto.SHMariaVerbalReactionsComponent.ProcessPlayerMeleePrimaryAttackStarted // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_ProcessPlayerMeleePrimaryAttackStarted final { public: class USHMeleeCmbSubcomp* MeleeCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_ProcessPlayerMeleePrimaryAttackStarted; // Function SHProto.SHMariaVerbalReactionsComponent.ProcessPlayerMeleeSecondaryAttackStarted // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_ProcessPlayerMeleeSecondaryAttackStarted final { public: class USHMeleeCmbSubcomp* MeleeCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_ProcessPlayerMeleeSecondaryAttackStarted; // Function SHProto.SHMariaVerbalReactionsComponent.ProcessPlayerRangedAimPointingActorChanged // 0x0008 (0x0008 - 0x0000) struct SHMariaVerbalReactionsComponent_ProcessPlayerRangedAimPointingActorChanged final { public: class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_ProcessPlayerRangedAimPointingActorChanged; // Function SHProto.SHMariaVerbalReactionsComponent.ProcessPlayerRangedFireSuccess // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_ProcessPlayerRangedFireSuccess final { public: class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_ProcessPlayerRangedFireSuccess; // Function SHProto.SHMariaVerbalReactionsComponent.SetDangerModeChangedCommentBlocked // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_SetDangerModeChangedCommentBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_SetDangerModeChangedCommentBlocked; // Function SHProto.SHMariaVerbalReactionsComponent.SetGeneralBlocked // 0x0010 (0x0010 - 0x0000) struct SHMariaVerbalReactionsComponent_SetGeneralBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_SetGeneralBlocked; // Function SHProto.SHMariaVerbalReactionsComponent.AreAllConditionsMeet // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_AreAllConditionsMeet final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_AreAllConditionsMeet; // Function SHProto.SHMariaVerbalReactionsComponent.AreCustomConditionsMeet // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_AreCustomConditionsMeet final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_AreCustomConditionsMeet; // Function SHProto.SHMariaVerbalReactionsComponent.IsBehaviourStateConditionsMeet // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_IsBehaviourStateConditionsMeet final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsBehaviourStateConditionsMeet; // Function SHProto.SHMariaVerbalReactionsComponent.IsCompleted // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_IsCompleted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsCompleted; // Function SHProto.SHMariaVerbalReactionsComponent.IsCoreDistance2DConditionsMeet // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_IsCoreDistance2DConditionsMeet final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsCoreDistance2DConditionsMeet; // Function SHProto.SHMariaVerbalReactionsComponent.IsCutsceneStateConditionsMeet // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_IsCutsceneStateConditionsMeet final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsCutsceneStateConditionsMeet; // Function SHProto.SHMariaVerbalReactionsComponent.IsDangerModeChangedCommentBlocked // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_IsDangerModeChangedCommentBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsDangerModeChangedCommentBlocked; // Function SHProto.SHMariaVerbalReactionsComponent.IsGeneralBlocked // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_IsGeneralBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsGeneralBlocked; // Function SHProto.SHMariaVerbalReactionsComponent.IsPlayerCombatStateConditionsMeet // 0x0001 (0x0001 - 0x0000) struct SHMariaVerbalReactionsComponent_IsPlayerCombatStateConditionsMeet final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsPlayerCombatStateConditionsMeet; // Function SHProto.SHInputReceiver.ProcessBoatForwardInputAction // 0x0018 (0x0018 - 0x0000) struct SHInputReceiver_ProcessBoatForwardInputAction final { public: class UBInputAction* InputSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputEventState* State; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBInputActionChangeType ChangeType; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInputReceiver_ProcessBoatForwardInputAction; // Function SHProto.SHInputReceiver.ProcessBoatLeftInputAction // 0x0018 (0x0018 - 0x0000) struct SHInputReceiver_ProcessBoatLeftInputAction final { public: class UBInputAction* InputSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputEventState* State; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBInputActionChangeType ChangeType; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInputReceiver_ProcessBoatLeftInputAction; // Function SHProto.SHInputReceiver.ProcessBoatRightInputAction // 0x0018 (0x0018 - 0x0000) struct SHInputReceiver_ProcessBoatRightInputAction final { public: class UBInputAction* InputSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputEventState* State; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBInputActionChangeType ChangeType; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInputReceiver_ProcessBoatRightInputAction; // Function SHProto.SHInputReceiver.ProcessDodgeInputAction // 0x0018 (0x0018 - 0x0000) struct SHInputReceiver_ProcessDodgeInputAction final { public: class UBInputAction* InputSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputEventState* State; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBInputActionChangeType ChangeType; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInputReceiver_ProcessDodgeInputAction; // Function SHProto.SHCharacterPlayImpactDetectionComponent.CreateHitEvent // 0x0118 (0x0118 - 0x0000) struct SHCharacterPlayImpactDetectionComponent_CreateHitEvent final { public: class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayImpactDetectionComponent_CreateHitEvent; // Function SHProto.SHCharacterPlayItemsComponent.CollectItem // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_CollectItem final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AddNewItemFlag; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CollectItem; // Function SHProto.SHCharacterPlayItemsComponent.GetItemExecutive // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayItemsComponent_GetItemExecutive final { public: class ASHItemExecutiveBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemExecutive; // Function SHProto.SHCharacterPlayItemsComponent.InvestigateCollectedItemRequest // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_InvestigateCollectedItemRequest final { public: class FName InItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_InvestigateCollectedItemRequest; // Function SHProto.SHCharacterPlayItemsComponent.OverrideFlashlightPocketState // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_OverrideFlashlightPocketState final { public: bool InShouldBeOpened; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_OverrideFlashlightPocketState; // Function SHProto.SHCharacterPlayItemsComponent.ProcessOwnerCombatInputModeChanged // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayItemsComponent_ProcessOwnerCombatInputModeChanged final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_ProcessOwnerCombatInputModeChanged; // Function SHProto.SHCharacterPlayItemsComponent.ProcessOwnerReceivedDamage // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayItemsComponent_ProcessOwnerReceivedDamage final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_ProcessOwnerReceivedDamage; // Function SHProto.SHCharacterPlayItemsComponent.RemoveItem // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_RemoveItem final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RemoveNewItemFlag; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RemoveItem; // Function SHProto.SHCharacterPlayItemsComponent.SetInvestigateItemBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_SetInvestigateItemBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetInvestigateItemBlocked; // Function SHProto.SHCharacterPlayItemsComponent.SetUseItemBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_SetUseItemBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetUseItemBlocked; // Function SHProto.SHCharacterPlayItemsComponent.SHDebug_Character_Items_Give // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayItemsComponent_SHDebug_Character_Items_Give final { public: class FString ItemRowName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SHDebug_Character_Items_Give; // Function SHProto.SHCharacterPlayItemsComponent.GetItemCount // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_GetItemCount final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemCount; // Function SHProto.SHCharacterPlayItemsComponent.HasItem // 0x000C (0x000C - 0x0000) struct SHCharacterPlayItemsComponent_HasItem final { public: class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_HasItem; // Function SHProto.SHCharacterPlayItemsComponent.IsInvestigateItemBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsInvestigateItemBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsInvestigateItemBlocked; // Function SHProto.SHCharacterPlayItemsComponent.IsUseItemBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayItemsComponent_IsUseItemBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsUseItemBlocked; // Function SHProto.SHItemWeaponMelee.CalcAttackRowName // 0x0018 (0x0018 - 0x0000) struct SHItemWeaponMelee_CalcAttackRowName final { public: class ACharacter* AttackCandidate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponMelee_CalcAttackRowName; // Function SHProto.SHItemWeaponMelee.GetAttackDataCopy // 0x01D0 (0x01D0 - 0x0000) struct SHItemWeaponMelee_GetAttackDataCopy final { public: class FName AttackRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHCharacterPlayAttackStruct ReturnValue; // 0x0008(0x01C8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponMelee_GetAttackDataCopy; // Function SHProto.SHItemWeaponMelee.GetCurrentMeleeAttackEnemyTarget // 0x0008 (0x0008 - 0x0000) struct SHItemWeaponMelee_GetCurrentMeleeAttackEnemyTarget final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponMelee_GetCurrentMeleeAttackEnemyTarget; // Function SHProto.SHItemWeaponMelee.GetLastUsedAttack // 0x0010 (0x0010 - 0x0000) struct SHItemWeaponMelee_GetLastUsedAttack final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponMelee_GetLastUsedAttack; // Function SHProto.SHItemWeaponMelee.IsOwnerStandingBehind // 0x0010 (0x0010 - 0x0000) struct SHItemWeaponMelee_IsOwnerStandingBehind final { public: class ACharacter* CheckedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemWeaponMelee_IsOwnerStandingBehind; // Function SHProto.SHItemWeaponMelee.ShouldUseGroundAttack // 0x0001 (0x0001 - 0x0000) struct SHItemWeaponMelee_ShouldUseGroundAttack final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemWeaponMelee_ShouldUseGroundAttack; // Function SHProto.SHItemWeaponMelee.SlideDistanceCheck // 0x0010 (0x0010 - 0x0000) struct SHItemWeaponMelee_SlideDistanceCheck final { public: class ACharacter* CheckedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxSlideDistance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemWeaponMelee_SlideDistanceCheck; // Function SHProto.SHItemWeaponMelee.WillKillCharacter // 0x0010 (0x0010 - 0x0000) struct SHItemWeaponMelee_WillKillCharacter final { public: class ACharacter* CheckedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemWeaponMelee_WillKillCharacter; // Function SHProto.SHCharacterPlayLighting.SetFlashlightOffSupportLightProgress // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress final { public: float ProgressValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress; // Function SHProto.SHMandarinAnimComponent.ChangeLocomotion // 0x0001 (0x0001 - 0x0000) struct SHMandarinAnimComponent_ChangeLocomotion final { public: bool ToAggressive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimComponent_ChangeLocomotion; // Function SHProto.SHMandarinAnimComponent.SetHanging // 0x0001 (0x0001 - 0x0000) struct SHMandarinAnimComponent_SetHanging final { public: bool IsHanging; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimComponent_SetHanging; // Function SHProto.SHMandarinAnimComponent.SetLastStep // 0x0001 (0x0001 - 0x0000) struct SHMandarinAnimComponent_SetLastStep final { public: bool WasRight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimComponent_SetLastStep; // Function SHProto.SHMandarinAnimComponent.SetTongueSnapLocation // 0x0018 (0x0018 - 0x0000) struct SHMandarinAnimComponent_SetTongueSnapLocation final { public: struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimComponent_SetTongueSnapLocation; // Function SHProto.SHMandarinAnimComponent.SetTongueSnapRotation // 0x0018 (0x0018 - 0x0000) struct SHMandarinAnimComponent_SetTongueSnapRotation final { public: struct FRotator Rotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimComponent_SetTongueSnapRotation; // Function SHProto.SHMandarinAnimComponent.SetTongueTransformationAlpha // 0x0001 (0x0001 - 0x0000) struct SHMandarinAnimComponent_SetTongueTransformationAlpha final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimComponent_SetTongueTransformationAlpha; // Function SHProto.SHMandarinAnimComponent.ToggleLegsRagdoll // 0x0001 (0x0001 - 0x0000) struct SHMandarinAnimComponent_ToggleLegsRagdoll final { public: bool Activate_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimComponent_ToggleLegsRagdoll; // Function SHProto.SHFriendLocomotionAnimInstance.GetFriendAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHFriendLocomotionAnimInstance_GetFriendAnimInstanceStateData final { public: class USHFriendAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFriendLocomotionAnimInstance_GetFriendAnimInstanceStateData; // Function SHProto.SHCharacterPlayMovementComponent.ClearMovementScale // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayMovementComponent_ClearMovementScale final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_ClearMovementScale; // Function SHProto.SHCharacterPlayMovementComponent.HandleReceiveDamageEvent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayMovementComponent_HandleReceiveDamageEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_HandleReceiveDamageEvent; // Function SHProto.SHCharacterPlayMovementComponent.MovementSnapAbsolute // 0x0038 (0x0038 - 0x0000) struct SHCharacterPlayMovementComponent_MovementSnapAbsolute final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Timeout; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHMovementSnapConfig Config; // 0x001C(0x0008)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_MovementSnapAbsolute; // Function SHProto.SHCharacterPlayMovementComponent.RotationSnapAbsolute // 0x0038 (0x0038 - 0x0000) struct SHCharacterPlayMovementComponent_RotationSnapAbsolute final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* Curve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_RotationSnapAbsolute; // Function SHProto.SHCharacterPlayMovementComponent.RotationSnapAbsoluteStatic // 0x0038 (0x0038 - 0x0000) struct SHCharacterPlayMovementComponent_RotationSnapAbsoluteStatic final { public: struct FRotator WorldRotation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* Curve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_RotationSnapAbsoluteStatic; // Function SHProto.SHCharacterPlayMovementComponent.SetControllerYawRotationMatchingBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_SetControllerYawRotationMatchingBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetControllerYawRotationMatchingBlocked; // Function SHProto.SHCharacterPlayMovementComponent.SetDisableToggleSprintAutoEnd // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_SetDisableToggleSprintAutoEnd final { public: bool InValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetDisableToggleSprintAutoEnd; // Function SHProto.SHCharacterPlayMovementComponent.SetIsOnStairs // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_SetIsOnStairs final { public: bool OnStairs; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetIsOnStairs; // Function SHProto.SHCharacterPlayMovementComponent.SetMovementBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_SetMovementBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetMovementBlocked; // Function SHProto.SHCharacterPlayMovementComponent.SetMovementScale // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_SetMovementScale final { public: float Scale; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetMovementScale; // Function SHProto.SHCharacterPlayMovementComponent.SetPhysWalkingBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_SetPhysWalkingBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetPhysWalkingBlocked; // Function SHProto.SHCharacterPlayMovementComponent.SetRotateInPlaceBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_SetRotateInPlaceBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetRotateInPlaceBlocked; // Function SHProto.SHCharacterPlayMovementComponent.SetRotateInPlaceCustomAllowed // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_SetRotateInPlaceCustomAllowed final { public: bool bInAllowed; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetRotateInPlaceCustomAllowed; // Function SHProto.SHCharacterPlayMovementComponent.SetSprintBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_SetSprintBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetSprintBlocked; // Function SHProto.SHCharacterPlayMovementComponent.SlideSnapAbsolute // 0x0048 (0x0048 - 0x0000) struct SHCharacterPlayMovementComponent_SlideSnapAbsolute final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InCollisionIgnoredActors; // 0x0028(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) class UCurveFloat* Curve; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHOperationEvents* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SlideSnapAbsolute; // Function SHProto.SHCharacterPlayMovementComponent.TeleportAbsolute // 0x0060 (0x0060 - 0x0000) struct SHCharacterPlayMovementComponent_TeleportAbsolute final { public: struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportAbsolute; // Function SHProto.SHCharacterPlayMovementComponent.TeleportAbsoluteWithView // 0x0080 (0x0080 - 0x0000) struct SHCharacterPlayMovementComponent_TeleportAbsoluteWithView final { public: struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InViewRotation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportAbsoluteWithView; // Function SHProto.SHCharacterPlayMovementComponent.TeleportRelatively // 0x00C0 (0x00C0 - 0x0000) struct SHCharacterPlayMovementComponent_TeleportRelatively final { public: struct FTransform FirstAnchor; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform SecondAnchor; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportRelatively; // Function SHProto.SHCharacterPlayMovementComponent.TeleportRelativelyToActors // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_TeleportRelativelyToActors final { public: class AActor* FirstAnchor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* SecondAnchor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportRelativelyToActors; // Function SHProto.SHCharacterPlayMovementComponent.TeleportRelativelyToComponents // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_TeleportRelativelyToComponents final { public: class USceneComponent* FirstAnchor; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* SecondAnchor; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportRelativelyToComponents; // Function SHProto.SHCharacterPlayMovementComponent.TelportAbsoluteWithDefaultView // 0x0060 (0x0060 - 0x0000) struct SHCharacterPlayMovementComponent_TelportAbsoluteWithDefaultView final { public: struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TelportAbsoluteWithDefaultView; // Function SHProto.SHCharacterPlayMovementComponent.GetFakedVelocity // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayMovementComponent_GetFakedVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_GetFakedVelocity; // Function SHProto.SHCharacterPlayMovementComponent.GetInteriorExteriorState // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_GetInteriorExteriorState final { public: ESHInteriorExteriorStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_GetInteriorExteriorState; // Function SHProto.SHCharacterPlayMovementComponent.GetLastInputValue // 0x0018 (0x0018 - 0x0000) struct SHCharacterPlayMovementComponent_GetLastInputValue final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_GetLastInputValue; // Function SHProto.SHCharacterPlayMovementComponent.GetLastSlopeAngleDeg // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayMovementComponent_GetLastSlopeAngleDeg final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_GetLastSlopeAngleDeg; // Function SHProto.SHCharacterPlayMovementComponent.IsControllerYawRotationMatchingBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsControllerYawRotationMatchingBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsControllerYawRotationMatchingBlocked; // Function SHProto.SHCharacterPlayMovementComponent.IsInWater // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsInWater final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsInWater; // Function SHProto.SHCharacterPlayMovementComponent.IsMovementBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsMovementBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsMovementBlocked; // Function SHProto.SHCharacterPlayMovementComponent.IsMovementBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_IsMovementBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsMovementBlockedBy; // Function SHProto.SHCharacterPlayMovementComponent.IsMovingOnSlope // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsMovingOnSlope final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsMovingOnSlope; // Function SHProto.SHCharacterPlayMovementComponent.IsOnStairs // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsOnStairs final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsOnStairs; // Function SHProto.SHCharacterPlayMovementComponent.IsPhysWalkingBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsPhysWalkingBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsPhysWalkingBlocked; // Function SHProto.SHCharacterPlayMovementComponent.IsRotateInPlaceBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsRotateInPlaceBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsRotateInPlaceBlocked; // Function SHProto.SHCharacterPlayMovementComponent.IsSprintBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsSprintBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsSprintBlocked; // Function SHProto.SHCharacterPlayMovementComponent.IsSprintBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayMovementComponent_IsSprintBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsSprintBlockedBy; // Function SHProto.SHCharacterPlayMovementComponent.IsSprinting // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayMovementComponent_IsSprinting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsSprinting; // Function SHProto.SHMannequinAnimInstance.GetMannequinAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHMannequinAnimInstance_GetMannequinAnimInstanceStateData final { public: class USHMannequinAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinAnimInstance_GetMannequinAnimInstanceStateData; // Function SHProto.SHMannequinAnimInstance.GetMannequinLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHMannequinAnimInstance_GetMannequinLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHMannequinLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinAnimInstance_GetMannequinLocomotionAnimInstance; // Function SHProto.SHCharacterPlayRaycastDetectorComponent.SetHoverBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked; // Function SHProto.SHCharacterPlayRaycastDetectorComponent.SetInteractBlocked // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked; // Function SHProto.SHCharacterPlayRaycastDetectorComponent.IsHoverBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked; // Function SHProto.SHCharacterPlayRaycastDetectorComponent.IsInteractBlocked // 0x0001 (0x0001 - 0x0000) struct SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked; // Function SHProto.SHCharacterPlaySpringArmComponent.ClearCustomCameraData // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlaySpringArmComponent_ClearCustomCameraData final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Instant; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_ClearCustomCameraData; // Function SHProto.SHCharacterPlaySpringArmComponent.ReneableCustomCameraData // 0x0020 (0x0020 - 0x0000) struct SHCharacterPlaySpringArmComponent_ReneableCustomCameraData final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InCustomCameraName; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_ReneableCustomCameraData; // Function SHProto.SHCharacterPlaySpringArmComponent.RequestRefreshState // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlaySpringArmComponent_RequestRefreshState final { public: const class UObject* Requester; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_RequestRefreshState; // Function SHProto.SHCharacterPlaySpringArmComponent.SetCustomCameraData // 0x00C8 (0x00C8 - 0x0000) struct SHCharacterPlaySpringArmComponent_SetCustomCameraData final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InCustomCameraName; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHCameraDataStruct InCustomCameraData; // 0x0018(0x0058)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) struct FSHCameraDataStruct InCustomCollisionData; // 0x0070(0x0058)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_SetCustomCameraData; // Function SHProto.SHCharacterPlaySpringArmComponent.GetCustomCameraBlendAlpha // 0x0010 (0x0010 - 0x0000) struct SHCharacterPlaySpringArmComponent_GetCustomCameraBlendAlpha final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_GetCustomCameraBlendAlpha; // Function SHProto.SHLookAtActorInterface.CanBeLookedAt // 0x0001 (0x0001 - 0x0000) struct SHLookAtActorInterface_CanBeLookedAt final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLookAtActorInterface_CanBeLookedAt; // Function SHProto.SHLookAtActorInterface.GetLookAtTargetComponent // 0x0008 (0x0008 - 0x0000) struct SHLookAtActorInterface_GetLookAtTargetComponent final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLookAtActorInterface_GetLookAtTargetComponent; // Function SHProto.SHCharacterPlayTraversalComponent.ProcessTraversalEndedEvent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayTraversalComponent_ProcessTraversalEndedEvent final { public: class USHTraversalBaseComponent* InTraversalComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayTraversalComponent_ProcessTraversalEndedEvent; // Function SHProto.SHCharacterPlayTraversalComponent.ProcessTraversalStartedEvent // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayTraversalComponent_ProcessTraversalStartedEvent final { public: class USHTraversalBaseComponent* InTraversalComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayTraversalComponent_ProcessTraversalStartedEvent; // Function SHProto.SHFleshLipTransformationState.GetFleshLipTransformationState // 0x0001 (0x0001 - 0x0000) struct SHFleshLipTransformationState_GetFleshLipTransformationState final { public: ESHFleshLipTransformationState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipTransformationState_GetFleshLipTransformationState; // Function SHProto.SHFleshLipTransformationState.GetGrabPointSearchOffset // 0x0018 (0x0018 - 0x0000) struct SHFleshLipTransformationState_GetGrabPointSearchOffset final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipTransformationState_GetGrabPointSearchOffset; // Function SHProto.SHFleshLipTransformationState.GetShouldRotationBeMaintained // 0x0001 (0x0001 - 0x0000) struct SHFleshLipTransformationState_GetShouldRotationBeMaintained final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipTransformationState_GetShouldRotationBeMaintained; // Function SHProto.SHFleshLipTransformationState.GetTransformationOverrides // 0x0028 (0x0028 - 0x0000) struct SHFleshLipTransformationState_GetTransformationOverrides final { public: bool OutShouldBeUsed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FSHFleshLipTransformationStateCurves OutCurves; // 0x0004(0x0024)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipTransformationState_GetTransformationOverrides; // Function SHProto.SHCharacterPlayTutorialsComponent.SHDebug_Character_Tutorials_RequestShowTutorial // 0x0004 (0x0004 - 0x0000) struct SHCharacterPlayTutorialsComponent_SHDebug_Character_Tutorials_RequestShowTutorial final { public: int32 TutorialEnumAsInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayTutorialsComponent_SHDebug_Character_Tutorials_RequestShowTutorial; // Function SHProto.SHCharacterPlayTutorialsComponent.IsTutorialActionRegistered // 0x0002 (0x0002 - 0x0000) struct SHCharacterPlayTutorialsComponent_IsTutorialActionRegistered final { public: ESHGameplayTutorialEnum InTutorialEnum; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayTutorialsComponent_IsTutorialActionRegistered; // Function SHProto.SHCharacterPlayUIComponent.GetGameplayHudWidgetPointer // 0x0008 (0x0008 - 0x0000) struct SHCharacterPlayUIComponent_GetGameplayHudWidgetPointer final { public: class USHGameplayHudWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterPlayUIComponent_GetGameplayHudWidgetPointer; // Function SHProto.SHFXFrozenBreathSubcomp.SetFrozenBreathBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXFrozenBreathSubcomp_SetFrozenBreathBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_SetFrozenBreathBlocked; // Function SHProto.SHFXFrozenBreathSubcomp.GetFreezingVolumesCount // 0x0004 (0x0004 - 0x0000) struct SHFXFrozenBreathSubcomp_GetFreezingVolumesCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_GetFreezingVolumesCount; // Function SHProto.SHFXFrozenBreathSubcomp.IsFrozenBreathBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXFrozenBreathSubcomp_IsFrozenBreathBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_IsFrozenBreathBlocked; // Function SHProto.SHFXFrozenBreathSubcomp.IsFrozenBreathBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXFrozenBreathSubcomp_IsFrozenBreathBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_IsFrozenBreathBlockedBy; // Function SHProto.SHFXFrozenBreathSubcomp.IsInFreezingZone // 0x0001 (0x0001 - 0x0000) struct SHFXFrozenBreathSubcomp_IsInFreezingZone final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_IsInFreezingZone; // Function SHProto.SHCharacterStatics.CanCharacterBeFinished // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_CanCharacterBeFinished final { public: const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_CanCharacterBeFinished; // Function SHProto.SHCharacterStatics.GetCharacterPlay // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_GetCharacterPlay final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_GetCharacterPlay; // Function SHProto.SHCharacterStatics.GetEddiePawn // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_GetEddiePawn final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_GetEddiePawn; // Function SHProto.SHCharacterStatics.GetMariaPawn // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_GetMariaPawn final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_GetMariaPawn; // Function SHProto.SHCharacterStatics.GetTrueCharacterLocation // 0x0020 (0x0020 - 0x0000) struct SHCharacterStatics_GetTrueCharacterLocation final { public: const class AActor* InCharacterActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_GetTrueCharacterLocation; // Function SHProto.SHCharacterStatics.IsCharacterDead // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsCharacterDead final { public: const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterDead; // Function SHProto.SHCharacterStatics.IsCharacterInCutscene // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsCharacterInCutscene final { public: const class ACharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterInCutscene; // Function SHProto.SHCharacterStatics.IsCharacterInSyncAction // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsCharacterInSyncAction final { public: const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterInSyncAction; // Function SHProto.SHCharacterStatics.IsCharacterKnockedDown // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsCharacterKnockedDown final { public: const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterKnockedDown; // Function SHProto.SHCharacterStatics.IsCharacterOnGround // 0x0010 (0x0010 - 0x0000) struct SHCharacterStatics_IsCharacterOnGround final { public: const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterOnGround; // Function SHProto.SHCharacterStatics.SetActorTeam // 0x0018 (0x0018 - 0x0000) struct SHCharacterStatics_SetActorTeam final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* PawnActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGenericTeamId TeamID; // 0x0010(0x0001)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCharacterStatics_SetActorTeam; // Function SHProto.SHCharacterStatics.SwitchCharacterPlay // 0x0018 (0x0018 - 0x0000) struct SHCharacterStatics_SwitchCharacterPlay final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHSuccessFailureEnum Result; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ASHCharacterPlay* Character; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCharacterStatics_SwitchCharacterPlay; // Function SHProto.SHFakeMirrorComponent.GetRenderFactor // 0x0004 (0x0004 - 0x0000) struct SHFakeMirrorComponent_GetRenderFactor final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFakeMirrorComponent_GetRenderFactor; // Function SHProto.SHChAudioHealthSubcomponent.RequestDeathHealthState // 0x0008 (0x0008 - 0x0000) struct SHChAudioHealthSubcomponent_RequestDeathHealthState final { public: class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHChAudioHealthSubcomponent_RequestDeathHealthState; // Function SHProto.SHGameplayMapObjectComponent.SendDynamicObjectDataToGameplayMap // 0x0020 (0x0020 - 0x0000) struct SHGameplayMapObjectComponent_SendDynamicObjectDataToGameplayMap final { public: struct FVector WorldLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DataValue; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayMapObjectComponent_SendDynamicObjectDataToGameplayMap; // Function SHProto.SHGameplayMapObjectComponent.SendObjectDataToGameplayMap // 0x0004 (0x0004 - 0x0000) struct SHGameplayMapObjectComponent_SendObjectDataToGameplayMap final { public: int32 DataValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapObjectComponent_SendObjectDataToGameplayMap; // Function SHProto.SHGameplayMapDoorComponent.OnAttachmentFocusableShown // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapDoorComponent_OnAttachmentFocusableShown final { public: class USHFocusableComponent* FocusableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnAttachmentFocusableShown; // Function SHProto.SHGameplayMapDoorComponent.OnAutoLockedAnimationPlayed // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapDoorComponent_OnAutoLockedAnimationPlayed final { public: class USHDoorAnimationsComponent* DoorAnimationsComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnAutoLockedAnimationPlayed; // Function SHProto.SHGameplayMapDoorComponent.OnDoorLockStateChanged // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapDoorComponent_OnDoorLockStateChanged final { public: class USHDoorLockBaseComponent* DoorLockBaseComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnDoorLockStateChanged; // Function SHProto.SHGameplayMapDoorComponent.OnLockedAnimationPlayed // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapDoorComponent_OnLockedAnimationPlayed final { public: class USHSlidingDoorAnimationsComponent* SlidingDoorAnimationsComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnLockedAnimationPlayed; // Function SHProto.SHGameplayMapDoorComponent.OnOpenAnimationPlayed // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapDoorComponent_OnOpenAnimationPlayed final { public: class USHSlidingDoorAnimationsComponent* SlidingDoorAnimationsComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnOpenAnimationPlayed; // Function SHProto.SHGameplayMapDoorComponent.OnPhysicMovementAppliedForceFromActor // 0x0010 (0x0010 - 0x0000) struct SHGameplayMapDoorComponent_OnPhysicMovementAppliedForceFromActor final { public: class USHDoorMovementComponent* DoorMovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ActorContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnPhysicMovementAppliedForceFromActor; // Function SHProto.SHFleshLipAnimComponent.SetFleshLipLeftArmIsReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipAnimComponent_SetFleshLipLeftArmIsReleased final { public: bool InIsReleased; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimComponent_SetFleshLipLeftArmIsReleased; // Function SHProto.SHFleshLipAnimComponent.SetFleshLipLegsAreReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipAnimComponent_SetFleshLipLegsAreReleased final { public: bool InAreReleased; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimComponent_SetFleshLipLegsAreReleased; // Function SHProto.SHFleshLipAnimComponent.SetFleshLipRightArmIsReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipAnimComponent_SetFleshLipRightArmIsReleased final { public: bool InIsReleased; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimComponent_SetFleshLipRightArmIsReleased; // Function SHProto.SHFleshLipAnimComponent.SetFleshLipTransformationState // 0x0002 (0x0002 - 0x0000) struct SHFleshLipAnimComponent_SetFleshLipTransformationState final { public: ESHFleshLipAnimInstanceTransformationState InFleshLipTransformation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIsTransforming; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimComponent_SetFleshLipTransformationState; // Function SHProto.SHChAudioStatesSubcomponent.RequestBossFightState // 0x0010 (0x0010 - 0x0000) struct SHChAudioStatesSubcomponent_RequestBossFightState final { public: bool bInState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Requester; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHChAudioStatesSubcomponent_RequestBossFightState; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetFleshLipAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetFleshLipAnimInstanceStateData final { public: class USHFleshLipAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetFleshLipAnimInstanceStateData; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetFleshLipLeftArmIsReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetFleshLipLeftArmIsReleased final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetFleshLipLeftArmIsReleased; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetFleshLipLegsAreReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetFleshLipLegsAreReleased final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetFleshLipLegsAreReleased; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetFleshLipRightArmIsReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetFleshLipRightArmIsReleased final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetFleshLipRightArmIsReleased; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetSmoothedDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredRotationYaw; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetSmoothedDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredVelocity; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetSmoothedLookAt // 0x0020 (0x0020 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetSmoothedLookAt final { public: struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetSmoothedLookAt; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetTargetDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetTargetDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetTargetDesiredRotationYaw; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetTargetDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetTargetDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetTargetDesiredVelocity; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw; // Function SHProto.SHFleshLipLocomotionAnimInstance.GetTargetLookAtAlpha // 0x0004 (0x0004 - 0x0000) struct SHFleshLipLocomotionAnimInstance_GetTargetLookAtAlpha final { public: float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetTargetLookAtAlpha; // Function SHProto.SHCineCameraActor.GetSHCineCameraComponent // 0x0008 (0x0008 - 0x0000) struct SHCineCameraActor_GetSHCineCameraComponent final { public: class USHCineCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCineCameraActor_GetSHCineCameraComponent; // Function SHProto.SHFleshLipCeilingTileActor.DamageCeilingTile // 0x0048 (0x0048 - 0x0000) struct SHFleshLipCeilingTileActor_DamageCeilingTile final { public: struct FVector InHitLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDropVelocity; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDropRotation; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_DamageCeilingTile; // Function SHProto.SHFleshLipCeilingTileActor.DisconnectCeilingTile // 0x0030 (0x0030 - 0x0000) struct SHFleshLipCeilingTileActor_DisconnectCeilingTile final { public: struct FVector InDropVelocity; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDropRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_DisconnectCeilingTile; // Function SHProto.SHFleshLipCeilingTileActor.SetIgnoreCollisionsWithActor_Implementation // 0x0010 (0x0010 - 0x0000) struct SHFleshLipCeilingTileActor_SetIgnoreCollisionsWithActor_Implementation final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIgnoreCollision; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_SetIgnoreCollisionsWithActor_Implementation; // Function SHProto.SHFleshLipCeilingTileActor.TileDamaged // 0x0048 (0x0048 - 0x0000) struct SHFleshLipCeilingTileActor_TileDamaged final { public: struct FVector InHitLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDropVelocity; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDropRotation; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_TileDamaged; // Function SHProto.SHFleshLipCeilingTileActor.TileDisconnected // 0x0038 (0x0038 - 0x0000) struct SHFleshLipCeilingTileActor_TileDisconnected final { public: bool InAsHanging; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InDropVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDropRotation; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_TileDisconnected; // Function SHProto.SHFleshLipCeilingTileActor.GetTileCoordinates // 0x0008 (0x0008 - 0x0000) struct SHFleshLipCeilingTileActor_GetTileCoordinates final { public: int32 OutTileX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutTileY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_GetTileCoordinates; // Function SHProto.SHFleshLipCeilingTileActor.GetTileDamageLevel // 0x0004 (0x0004 - 0x0000) struct SHFleshLipCeilingTileActor_GetTileDamageLevel final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_GetTileDamageLevel; // Function SHProto.SHCityOWNeelysBarMessageEndingFactor.SHDebug_Character_Endings_CityOWNeelysBarMessageEndingFactor_SetDebugValue // 0x0001 (0x0001 - 0x0000) struct SHCityOWNeelysBarMessageEndingFactor_SHDebug_Character_Endings_CityOWNeelysBarMessageEndingFactor_SetDebugValue final { public: bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCityOWNeelysBarMessageEndingFactor_SHDebug_Character_Endings_CityOWNeelysBarMessageEndingFactor_SetDebugValue; // Function SHProto.SHCombatSnapInterface.CanSnapOnActor // 0x0001 (0x0001 - 0x0000) struct SHCombatSnapInterface_CanSnapOnActor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatSnapInterface_CanSnapOnActor; // Function SHProto.SHCombatSnapInterface.GetSnapLocation // 0x0018 (0x0018 - 0x0000) struct SHCombatSnapInterface_GetSnapLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatSnapInterface_GetSnapLocation; // Function SHProto.SHCombatPushedInterface.CanBePushed // 0x0001 (0x0001 - 0x0000) struct SHCombatPushedInterface_CanBePushed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatPushedInterface_CanBePushed; // Function SHProto.SHCombatPushedInterface.PushedBy // 0x0010 (0x0010 - 0x0000) struct SHCombatPushedInterface_PushedBy final { public: class AActor* pusher; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCombatPushedInterface_PushedBy; // Function SHProto.SHCombatPlayDeathInterface.GetDeathPlayerData // 0x0098 (0x0098 - 0x0000) struct SHCombatPlayDeathInterface_GetDeathPlayerData final { public: class ACharacter* killed; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHDeathPlayerData ReturnValue; // 0x0008(0x0090)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatPlayDeathInterface_GetDeathPlayerData; // Function SHProto.SHCombatPlayDeathInterface.GetDeathPlayerDataForDebug // 0x0098 (0x0098 - 0x0000) struct SHCombatPlayDeathInterface_GetDeathPlayerDataForDebug final { public: class ACharacter* killed; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHDeathPlayerData ReturnValue; // 0x0008(0x0090)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatPlayDeathInterface_GetDeathPlayerDataForDebug; // Function SHProto.SHCombatPlayDeathInterface.PlayDeath // 0x0020 (0x0020 - 0x0000) struct SHCombatPlayDeathInterface_PlayDeath final { public: class ACharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag PawnAnimTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameplayTag PlayerAnimTag; // 0x0010(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCombatPlayDeathInterface_PlayDeath; // Function SHProto.SHCombatCustomGenericDeathSequenceProvider.GetCustomGenericDeathSequenceSoftClass // 0x0038 (0x0038 - 0x0000) struct SHCombatCustomGenericDeathSequenceProvider_GetCustomGenericDeathSequenceSoftClass final { public: ESHSimpleDirectionType InLastHitWorldDirType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TSoftClassPtr ReturnValue; // 0x0008(0x0030)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatCustomGenericDeathSequenceProvider_GetCustomGenericDeathSequenceSoftClass; // Function SHProto.SHCombatStatisticsValueProcessor.ProcessRangedFireSuccess // 0x0010 (0x0010 - 0x0000) struct SHCombatStatisticsValueProcessor_ProcessRangedFireSuccess final { public: class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombatStatisticsValueProcessor_ProcessRangedFireSuccess; // Function SHProto.SHCombineItemsTutorialHandler.ProcessItemCollected // 0x0010 (0x0010 - 0x0000) struct SHCombineItemsTutorialHandler_ProcessItemCollected final { public: class USHCharacterPlayItemsComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCombineItemsTutorialHandler_ProcessItemCollected; // Function SHProto.SHControlTipsPanel.Show // 0x0018 (0x0018 - 0x0000) struct SHControlTipsPanel_Show final { public: TArray wantedTooltips; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool WithBackground; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseVisibilitySettings; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHControlTipsPanel_Show; // Function SHProto.SHControlTipsPanel.ShowBackground // 0x0001 (0x0001 - 0x0000) struct SHControlTipsPanel_ShowBackground final { public: bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHControlTipsPanel_ShowBackground; // Function SHProto.SHCreeperAnimInstance.GetCreeperAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHCreeperAnimInstance_GetCreeperAnimInstanceStateData final { public: class USHCreeperAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCreeperAnimInstance_GetCreeperAnimInstanceStateData; // Function SHProto.SHCreeperAnimInstance.GetCreeperLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHCreeperAnimInstance_GetCreeperLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHCreeperLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCreeperAnimInstance_GetCreeperLocomotionAnimInstance; // Function SHProto.SHCreeperLocomotionAnimInstance.GetDesiredVelocitySizeAndYaw // 0x000C (0x000C - 0x0000) struct SHCreeperLocomotionAnimInstance_GetDesiredVelocitySizeAndYaw final { public: float OutVectorSize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVectorYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Smoothing; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCreeperLocomotionAnimInstance_GetDesiredVelocitySizeAndYaw; // Function SHProto.SHCreeperLocomotionAnimInstance.GetCreeperAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHCreeperLocomotionAnimInstance_GetCreeperAnimInstanceStateData final { public: class USHCreeperAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHCreeperLocomotionAnimInstance_GetCreeperAnimInstanceStateData; // Function SHProto.SHCustomSaveStatics.CountUniqueSeenEndings // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_CountUniqueSeenEndings final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_CountUniqueSeenEndings; // Function SHProto.SHCustomSaveStatics.FetchActorSavedPropertyBoolValue // 0x0028 (0x0028 - 0x0000) struct SHCustomSaveStatics_FetchActorSavedPropertyBoolValue final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid InActorGuid; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InPropertyName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool OutFetchSuccess; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool OutFoundValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_FetchActorSavedPropertyBoolValue; // Function SHProto.SHCustomSaveStatics.GetDeathCount // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_GetDeathCount final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_GetDeathCount; // Function SHProto.SHCustomSaveStatics.HasEverFinishedGame // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_HasEverFinishedGame final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_HasEverFinishedGame; // Function SHProto.SHCustomSaveStatics.HasEverSeenLeaveEnding // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_HasEverSeenLeaveEnding final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_HasEverSeenLeaveEnding; // Function SHProto.SHCustomSaveStatics.HasSeenBlissEnding // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_HasSeenBlissEnding final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenBlissEnding; // Function SHProto.SHCustomSaveStatics.HasSeenInWaterEnding // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_HasSeenInWaterEnding final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenInWaterEnding; // Function SHProto.SHCustomSaveStatics.HasSeenMariaEnding // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_HasSeenMariaEnding final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenMariaEnding; // Function SHProto.SHCustomSaveStatics.HasSeenRebirthEnding // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_HasSeenRebirthEnding final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenRebirthEnding; // Function SHProto.SHCustomSaveStatics.HasSeenStillnessEnding // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_HasSeenStillnessEnding final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenStillnessEnding; // Function SHProto.SHCustomSaveStatics.IsNewGamePlus // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_IsNewGamePlus final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_IsNewGamePlus; // Function SHProto.SHCustomSaveStatics.RegisterSeenEnding // 0x0010 (0x0010 - 0x0000) struct SHCustomSaveStatics_RegisterSeenEnding final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHEndingType InEndingType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHCustomSaveStatics_RegisterSeenEnding; // Function SHProto.SHFXAcidLayerSubcomp.GetCurrentEvaluateTimer // 0x0004 (0x0004 - 0x0000) struct SHFXAcidLayerSubcomp_GetCurrentEvaluateTimer final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXAcidLayerSubcomp_GetCurrentEvaluateTimer; // Function SHProto.SHGameplayFocusSlotButton.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayFocusSlotButton_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayFocusSlotButton_OnSetHighlight; // Function SHProto.SHDefenceCmbSubcomp.HandleSyncedActionBegin // 0x0008 (0x0008 - 0x0000) struct SHDefenceCmbSubcomp_HandleSyncedActionBegin final { public: class ACharacter* CharacterSynchedWith; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_HandleSyncedActionBegin; // Function SHProto.SHDefenceCmbSubcomp.HandleSyncedActionEnd // 0x0008 (0x0008 - 0x0000) struct SHDefenceCmbSubcomp_HandleSyncedActionEnd final { public: class ACharacter* CharacterSynchedWith; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_HandleSyncedActionEnd; // Function SHProto.SHDefenceCmbSubcomp.OnDodgeBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHDefenceCmbSubcomp_OnDodgeBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_OnDodgeBlendingOut; // Function SHProto.SHDefenceCmbSubcomp.OnDodgeEnd // 0x0010 (0x0010 - 0x0000) struct SHDefenceCmbSubcomp_OnDodgeEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_OnDodgeEnd; // Function SHProto.SHDefenceCmbSubcomp.OnQuickTurnEnd // 0x0001 (0x0001 - 0x0000) struct SHDefenceCmbSubcomp_OnQuickTurnEnd final { public: bool bWasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_OnQuickTurnEnd; // Function SHProto.SHDefenceCmbSubcomp.RequestDefaultFallToFloor // 0x0001 (0x0001 - 0x0000) struct SHDefenceCmbSubcomp_RequestDefaultFallToFloor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_RequestDefaultFallToFloor; // Function SHProto.SHDefenceCmbSubcomp.RequestFallToFloor // 0x0138 (0x0138 - 0x0000) struct SHDefenceCmbSubcomp_RequestFallToFloor final { public: struct FPlayAnimationData FallAnim; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FSHCameraAnimationData CameraAnim; // 0x00B0(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0130(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_RequestFallToFloor; // Function SHProto.SHDefenceCmbSubcomp.RequestPerformDodge // 0x0018 (0x0018 - 0x0000) struct SHDefenceCmbSubcomp_RequestPerformDodge final { public: struct FVector InMovementVector; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_RequestPerformDodge; // Function SHProto.SHDefenceCmbSubcomp.SetDodgeBlocked // 0x0010 (0x0010 - 0x0000) struct SHDefenceCmbSubcomp_SetDodgeBlocked final { public: bool InBlocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_SetDodgeBlocked; // Function SHProto.SHDefenceCmbSubcomp.IsInQuickTurn // 0x0001 (0x0001 - 0x0000) struct SHDefenceCmbSubcomp_IsInQuickTurn final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_IsInQuickTurn; // Function SHProto.SHDefenceCmbSubcomp.IsInSuperArmour // 0x0001 (0x0001 - 0x0000) struct SHDefenceCmbSubcomp_IsInSuperArmour final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_IsInSuperArmour; // Function SHProto.SHDefenceCmbSubcomp.IsOnFloor // 0x0001 (0x0001 - 0x0000) struct SHDefenceCmbSubcomp_IsOnFloor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_IsOnFloor; // Function SHProto.SHDefenceCmbSubcomp.IsRightAfterDodge // 0x0001 (0x0001 - 0x0000) struct SHDefenceCmbSubcomp_IsRightAfterDodge final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDefenceCmbSubcomp_IsRightAfterDodge; // Function SHProto.SHDoor.ProcessDoorAlphaChanged // 0x0008 (0x0008 - 0x0000) struct SHDoor_ProcessDoorAlphaChanged final { public: class USHDoorMovementBaseComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_ProcessDoorAlphaChanged; // Function SHProto.SHDoor.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHDoor_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoor_ProcessInteractionManagerInitialized; // Function SHProto.SHDoorAnimationsBaseComponent.HandleReceiveDamageEvent // 0x0008 (0x0008 - 0x0000) struct SHDoorAnimationsBaseComponent_HandleReceiveDamageEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAnimationsBaseComponent_HandleReceiveDamageEvent; // Function SHProto.SHDoorAnimationsComponent.OnAutoLockedDoorCheckAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHDoorAnimationsComponent_OnAutoLockedDoorCheckAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorAnimationsComponent_OnAutoLockedDoorCheckAnimEnd; // Function SHProto.SHDoorAnimationsComponent.OnPhysicMovementAppliedForceFromActor // 0x0010 (0x0010 - 0x0000) struct SHDoorAnimationsComponent_OnPhysicMovementAppliedForceFromActor final { public: class USHDoorMovementComponent* DoorMovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ActorContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAnimationsComponent_OnPhysicMovementAppliedForceFromActor; // Function SHProto.SHDoorAnimationsComponent.SetPlayAutoLockedDoorCheckAnimBlocked // 0x0010 (0x0010 - 0x0000) struct SHDoorAnimationsComponent_SetPlayAutoLockedDoorCheckAnimBlocked final { public: bool bInBlocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAnimationsComponent_SetPlayAutoLockedDoorCheckAnimBlocked; // Function SHProto.SHDoorAnimationsComponent.IsPlayAutoLockedDoorCheckAnimBlocked // 0x0001 (0x0001 - 0x0000) struct SHDoorAnimationsComponent_IsPlayAutoLockedDoorCheckAnimBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorAnimationsComponent_IsPlayAutoLockedDoorCheckAnimBlocked; // Function SHProto.SHDoorControlInterface.OnPushedByDoorEvent // 0x0020 (0x0020 - 0x0000) struct SHDoorControlInterface_OnPushedByDoorEvent final { public: class USHDoorMovementComponent* DoorMovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector pushNormal; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorControlInterface_OnPushedByDoorEvent; // Function SHProto.SHDoorControlInterface.CanBePushedByDoor // 0x0001 (0x0001 - 0x0000) struct SHDoorControlInterface_CanBePushedByDoor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorControlInterface_CanBePushedByDoor; // Function SHProto.SHDoorControlInterface.CanPushDoor // 0x0001 (0x0001 - 0x0000) struct SHDoorControlInterface_CanPushDoor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorControlInterface_CanPushDoor; // Function SHProto.SHDoorControlInterface.GetPushingVelocity // 0x0018 (0x0018 - 0x0000) struct SHDoorControlInterface_GetPushingVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorControlInterface_GetPushingVelocity; // Function SHProto.SHDoorMovementComponent.AddActorToTraceIgnoreActors // 0x0008 (0x0008 - 0x0000) struct SHDoorMovementComponent_AddActorToTraceIgnoreActors final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_AddActorToTraceIgnoreActors; // Function SHProto.SHDoorMovementComponent.AddPhysicForce // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_AddPhysicForce final { public: float MoveForce; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_AddPhysicForce; // Function SHProto.SHDoorMovementComponent.PlayCurveAnim // 0x0010 (0x0010 - 0x0000) struct SHDoorMovementComponent_PlayCurveAnim final { public: class UCurveFloat* InCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InSkipTracing; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorMovementComponent_PlayCurveAnim; // Function SHProto.SHDoorMovementComponent.RequestCustomFakeMovement // 0x0010 (0x0010 - 0x0000) struct SHDoorMovementComponent_RequestCustomFakeMovement final { public: float InAngleTarget; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InSpeed; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendExp; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InForceMovement; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000D(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDoorMovementComponent_RequestCustomFakeMovement; // Function SHProto.SHDoorMovementComponent.RequestFakeClose // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_RequestFakeClose final { public: bool ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeClose; // Function SHProto.SHDoorMovementComponent.RequestFakeOpen // 0x0002 (0x0002 - 0x0000) struct SHDoorMovementComponent_RequestFakeOpen final { public: bool ToOtherside; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeOpen; // Function SHProto.SHDoorMovementComponent.SetAutocloseBlocked // 0x0010 (0x0010 - 0x0000) struct SHDoorMovementComponent_SetAutocloseBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_SetAutocloseBlocked; // Function SHProto.SHDoorMovementComponent.SetDoorFrozen // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_SetDoorFrozen final { public: bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_SetDoorFrozen; // Function SHProto.SHDoorMovementComponent.GetCurrentDoorAngle // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_GetCurrentDoorAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorAngle; // Function SHProto.SHDoorMovementComponent.GetDoorTraceLoc // 0x0020 (0x0020 - 0x0000) struct SHDoorMovementComponent_GetDoorTraceLoc final { public: float DoorTraceAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorTraceLoc; // Function SHProto.SHDoorMovementComponent.GetFakeMovementTargetAngle // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_GetFakeMovementTargetAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetAngle; // Function SHProto.SHDoorMovementComponent.GetFakeMovementTargetState // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_GetFakeMovementTargetState final { public: ESHDoorStateEnum ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetState; // Function SHProto.SHDoorMovementComponent.GetMaxDoorVelocity // 0x0004 (0x0004 - 0x0000) struct SHDoorMovementComponent_GetMaxDoorVelocity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_GetMaxDoorVelocity; // Function SHProto.SHDoorMovementComponent.HasPhysicForce // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_HasPhysicForce final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_HasPhysicForce; // Function SHProto.SHDoorMovementComponent.IsAutocloseBlocked // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_IsAutocloseBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_IsAutocloseBlocked; // Function SHProto.SHDoorMovementComponent.IsDoorFrozen // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_IsDoorFrozen final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_IsDoorFrozen; // Function SHProto.SHDoorMovementComponent.IsPlayingCurveAnim // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_IsPlayingCurveAnim final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_IsPlayingCurveAnim; // Function SHProto.SHDoorMovementComponent.IsPreHitOverlapingAnyCharacter // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_IsPreHitOverlapingAnyCharacter final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_IsPreHitOverlapingAnyCharacter; // Function SHProto.SHDoorMovementComponent.IsPreHitOverlapingCharacterPlay // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay; // Function SHProto.SHDoorMovementComponent.WasPhysicMovingLastTick // 0x0001 (0x0001 - 0x0000) struct SHDoorMovementComponent_WasPhysicMovingLastTick final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDoorMovementComponent_WasPhysicMovingLastTick; // Function SHProto.SHDPSCounter.ProcessOwnerTakeAnyDamage // 0x0028 (0x0028 - 0x0000) struct SHDPSCounter_ProcessOwnerTakeAnyDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* DamageType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* InstigatedBy; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDPSCounter_ProcessOwnerTakeAnyDamage; // Function SHProto.SHDPSCounter.GetRecentDPS // 0x0008 (0x0008 - 0x0000) struct SHDPSCounter_GetRecentDPS final { public: float HistoryPeriodSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDPSCounter_GetRecentDPS; // Function SHProto.SHDPSCounter.GetRecentTotalDamage // 0x0008 (0x0008 - 0x0000) struct SHDPSCounter_GetRecentTotalDamage final { public: float HistoryPeriodSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDPSCounter_GetRecentTotalDamage; // Function SHProto.SHDynamicInteractionManagerComponent.SpawnInteractionExecutive // 0x0010 (0x0010 - 0x0000) struct SHDynamicInteractionManagerComponent_SpawnInteractionExecutive final { public: TSubclassOf InteractionExeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHDynamicInteractionExecutive* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDynamicInteractionManagerComponent_SpawnInteractionExecutive; // Function SHProto.SHDynamicInteractionManagerComponent.GetSpawnedInteractionExecutive // 0x0008 (0x0008 - 0x0000) struct SHDynamicInteractionManagerComponent_GetSpawnedInteractionExecutive final { public: class ASHDynamicInteractionExecutive* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDynamicInteractionManagerComponent_GetSpawnedInteractionExecutive; // Function SHProto.SHPostprocessingCtrl.ApplyHDRPreview // 0x0018 (0x0018 - 0x0000) struct SHPostprocessingCtrl_ApplyHDRPreview final { public: float MinLuminance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MidLuminance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxLuminance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Brightness; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UIBrightness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UIContrast; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPostprocessingCtrl_ApplyHDRPreview; // Function SHProto.SHPostprocessingCtrl.ShowHDRSettingsPP // 0x0001 (0x0001 - 0x0000) struct SHPostprocessingCtrl_ShowHDRSettingsPP final { public: bool State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPostprocessingCtrl_ShowHDRSettingsPP; // Function SHProto.SHDynamicItemsManager.ProcessItemCollected // 0x0008 (0x0008 - 0x0000) struct SHDynamicItemsManager_ProcessItemCollected final { public: class ASHItem* ItemPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHDynamicItemsManager_ProcessItemCollected; // Function SHProto.SHDynamicWidgetAnimStatics.SHReplacePossessable // 0x0078 (0x0078 - 0x0000) struct SHDynamicWidgetAnimStatics_SHReplacePossessable final { public: class UMovieScene* InMovieScene; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid OldGuid; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieScenePossessable InNewPossessable; // 0x0018(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHDynamicWidgetAnimStatics_SHReplacePossessable; // Function SHProto.SHEddieAnimInstance.K2_OnEddieMovementStateChanged // 0x0001 (0x0001 - 0x0000) struct SHEddieAnimInstance_K2_OnEddieMovementStateChanged final { public: ESHEddieAnimInstanceMovementState InMovementState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieAnimInstance_K2_OnEddieMovementStateChanged; // Function SHProto.SHEddieAnimInstance.SetFaceExpression // 0x0008 (0x0008 - 0x0000) struct SHEddieAnimInstance_SetFaceExpression final { public: ESHEddieFaceExpression Expression; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Duration; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieAnimInstance_SetFaceExpression; // Function SHProto.SHEddieAnimInstance.GetActiveEddieLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHEddieAnimInstance_GetActiveEddieLocomotionAnimInstance final { public: class USHEddieLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieAnimInstance_GetActiveEddieLocomotionAnimInstance; // Function SHProto.SHEddieAnimInstance.GetEddieAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHEddieAnimInstance_GetEddieAnimInstanceStateData final { public: class USHEddieAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieAnimInstance_GetEddieAnimInstanceStateData; // Function SHProto.SHEddieAnimInstance.GetEddieLimpingLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHEddieAnimInstance_GetEddieLimpingLocomotionAnimInstance final { public: class USHEddieLimpingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieAnimInstance_GetEddieLimpingLocomotionAnimInstance; // Function SHProto.SHEddieAnimInstance.GetEddieWalkingLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHEddieAnimInstance_GetEddieWalkingLocomotionAnimInstance final { public: class USHEddieWalkingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieAnimInstance_GetEddieWalkingLocomotionAnimInstance; // Function SHProto.SHFogManager.OnRestoreWorldDependentSettingsNative // 0x0008 (0x0008 - 0x0000) struct SHFogManager_OnRestoreWorldDependentSettingsNative final { public: class USHGameInstance* OutGameInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFogManager_OnRestoreWorldDependentSettingsNative; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocity; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection // 0x0010 (0x0010 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDirectionYaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InToleranceAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedLookAt // 0x0020 (0x0020 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedLookAt final { public: struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedLookAt; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredRotationYaw; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocity; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYawLimitedToDirection // 0x0010 (0x0010 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYawLimitedToDirection final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDirectionYaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InToleranceAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYawLimitedToDirection; // Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetLookAtAlpha // 0x0004 (0x0004 - 0x0000) struct SHEddieWalkingLocomotionAnimInstance_GetTargetLookAtAlpha final { public: float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetLookAtAlpha; // Function SHProto.SHEndingFactorsStatics.AddValueBlissEnding // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_AddValueBlissEnding final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_AddValueBlissEnding; // Function SHProto.SHEndingFactorsStatics.AddValueUFOEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_AddValueUFOEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_AddValueUFOEndingFactor; // Function SHProto.SHEndingFactorsStatics.AddValueWestCityFWMariaRedirectionsCommentsEndingFactor // 0x0008 (0x0008 - 0x0000) struct SHEndingFactorsStatics_AddValueWestCityFWMariaRedirectionsCommentsEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_AddValueWestCityFWMariaRedirectionsCommentsEndingFactor; // Function SHProto.SHEndingFactorsStatics.AllowAddValueBlissEnding // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_AllowAddValueBlissEnding final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_AllowAddValueBlissEnding; // Function SHProto.SHEndingFactorsStatics.CanPlayBlissEnding // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_CanPlayBlissEnding final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_CanPlayBlissEnding; // Function SHProto.SHEndingFactorsStatics.CanPlayUFOEnding // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_CanPlayUFOEnding final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_CanPlayUFOEnding; // Function SHProto.SHEndingFactorsStatics.GetCurrentEndingType // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_GetCurrentEndingType final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHEndingType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_GetCurrentEndingType; // Function SHProto.SHEndingFactorsStatics.SetHospitalFWLyingMariaInteractionsEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetHospitalFWLyingMariaInteractionsEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHospitalFWLyingMariaInteractionsEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetHotelFWKilledAllDefenselessEnemiesEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetHotelFWKilledAllDefenselessEnemiesEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHotelFWKilledAllDefenselessEnemiesEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetHotelFWListenedSickbedConversationEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetHotelFWListenedSickbedConversationEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHotelFWListenedSickbedConversationEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetHotelFWPyramidHeadBossAftermathEndingFactorValue // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetHotelFWPyramidHeadBossAftermathEndingFactorValue final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHotelFWPyramidHeadBossAftermathEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHotelFWPyramidHeadBossAftermathEndingFactorValue; // Function SHProto.SHEndingFactorsStatics.SetHotelOWMirrorPuzzleEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetHotelOWMirrorPuzzleEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHotelOWMirrorPuzzleEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHotelOWMirrorPuzzleEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetLabyrinthMariaRoomsEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetLabyrinthMariaRoomsEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetLabyrinthMariaRoomsEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetNeelysBarMessageEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetNeelysBarMessageEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetNeelysBarMessageEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetPrisonGallowPuzzleEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetPrisonGallowPuzzleEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHPrisonGallowPuzzleEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetPrisonGallowPuzzleEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetPyramidHeadBossFightOutcomeEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetPyramidHeadBossFightOutcomeEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHPyramidHeadBossFightOutcomeEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetPyramidHeadBossFightOutcomeEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetWestCityFWInteractedAllAtHeavensNightEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetWestCityFWInteractedAllAtHeavensNightEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetWestCityFWInteractedAllAtHeavensNightEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetWestCityFWMariaInteractionsEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetWestCityFWMariaInteractionsEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetWestCityFWMariaInteractionsEndingFactor; // Function SHProto.SHEndingFactorsStatics.SetWoodsideCoinPuzzleEndingFactor // 0x0010 (0x0010 - 0x0000) struct SHEndingFactorsStatics_SetWoodsideCoinPuzzleEndingFactor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHWoodsideCoinPuzzleEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEndingFactorsStatics_SetWoodsideCoinPuzzleEndingFactor; // Function SHProto.SHFocusableComponent.ConsumeCurrentItem // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_ConsumeCurrentItem final { public: bool SetPuzzleAsSolved; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_ConsumeCurrentItem; // Function SHProto.SHFocusableComponent.HideMiniInventoryRequest // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_HideMiniInventoryRequest final { public: bool bInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_HideMiniInventoryRequest; // Function SHProto.SHFocusableComponent.Interact // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_Interact final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_Interact; // Function SHProto.SHFocusableComponent.PlayItemSelectedAudio // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_PlayItemSelectedAudio final { public: bool IsCorrectItem; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_PlayItemSelectedAudio; // Function SHProto.SHFocusableComponent.ProcessCombatInputModeChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_ProcessCombatInputModeChangedEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_ProcessCombatInputModeChangedEvent; // Function SHProto.SHFocusableComponent.ProcessReceiveDamageEvent // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_ProcessReceiveDamageEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_ProcessReceiveDamageEvent; // Function SHProto.SHFocusableComponent.RegisterComponents // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_RegisterComponents final { public: class UCameraComponent* InCameraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHInteractionGenericComponent* InInteractionGenericComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_RegisterComponents; // Function SHProto.SHFocusableComponent.RegisterExtraLightsContainer // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_RegisterExtraLightsContainer final { public: class USceneComponent* InFocusExtraLightsContainer; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_RegisterExtraLightsContainer; // Function SHProto.SHFocusableComponent.RegisterFlashlightFocusSpotComponent // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_RegisterFlashlightFocusSpotComponent final { public: class USceneComponent* InSceneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_RegisterFlashlightFocusSpotComponent; // Function SHProto.SHFocusableComponent.RegisterFlashlightSourceSpotComponent // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_RegisterFlashlightSourceSpotComponent final { public: class USceneComponent* InSceneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_RegisterFlashlightSourceSpotComponent; // Function SHProto.SHFocusableComponent.RegisterTeleportMariaCapsuleComponent // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_RegisterTeleportMariaCapsuleComponent final { public: class UCapsuleComponent* InCapsuleComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_RegisterTeleportMariaCapsuleComponent; // Function SHProto.SHFocusableComponent.RegisterTeleportPlayerCapsuleComponent // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent final { public: class UCapsuleComponent* InCapsuleComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent; // Function SHProto.SHFocusableComponent.SetControlTips // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_SetControlTips final { public: TArray TipSet; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_SetControlTips; // Function SHProto.SHFocusableComponent.SetInputBlocked // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_SetInputBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_SetInputBlocked; // Function SHProto.SHFocusableComponent.SetInteractBlocked // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_SetInteractBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_SetInteractBlocked; // Function SHProto.SHFocusableComponent.ShowCombinedTranscriptsRequest // 0x0020 (0x0020 - 0x0000) struct SHFocusableComponent_ShowCombinedTranscriptsRequest final { public: TArray InTranscripts; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) class FString InJoinDelimiter; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_ShowCombinedTranscriptsRequest; // Function SHProto.SHFocusableComponent.ShowMiniInventoryRequest // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_ShowMiniInventoryRequest final { public: bool bInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_ShowMiniInventoryRequest; // Function SHProto.SHFocusableComponent.ShowTranscriptRequest // 0x0030 (0x0030 - 0x0000) struct SHFocusableComponent_ShowTranscriptRequest final { public: TSoftObjectPtr InTranscriptData; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_ShowTranscriptRequest; // Function SHProto.SHFocusableComponent.GenericNavigation_CalculateIndex // 0x0028 (0x0028 - 0x0000) struct SHFocusableComponent_GenericNavigation_CalculateIndex final { public: struct FVector2D InInput; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InSlotArray; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) int32 InCurrentSlotIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_GenericNavigation_CalculateIndex; // Function SHProto.SHFocusableComponent.GenericNavigation_CalculateIndex_Impl // 0x0028 (0x0028 - 0x0000) struct SHFocusableComponent_GenericNavigation_CalculateIndex_Impl final { public: struct FVector2D InInput; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InWorldLocationsArray; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 InCurrentSlotIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_GenericNavigation_CalculateIndex_Impl; // Function SHProto.SHFocusableComponent.GenericNavigation_NavigateInputAction // 0x0030 (0x0030 - 0x0000) struct SHFocusableComponent_GenericNavigation_NavigateInputAction final { public: float InputValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D CurrentInput; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHFocusableInputActionTypeEnum InputAction; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_GenericNavigation_NavigateInputAction; // Function SHProto.SHFocusableComponent.GetInteractingCharacter // 0x0008 (0x0008 - 0x0000) struct SHFocusableComponent_GetInteractingCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_GetInteractingCharacter; // Function SHProto.SHFocusableComponent.GetMiniInventoryTypesFilter // 0x0010 (0x0010 - 0x0000) struct SHFocusableComponent_GetMiniInventoryTypesFilter final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_GetMiniInventoryTypesFilter; // Function SHProto.SHFocusableComponent.IsCameraRotationAllowed // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsCameraRotationAllowed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsCameraRotationAllowed; // Function SHProto.SHFocusableComponent.IsInputBlocked // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsInputBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsInputBlocked; // Function SHProto.SHFocusableComponent.IsInteractBlocked // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsInteractBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsInteractBlocked; // Function SHProto.SHFocusableComponent.IsMiniInventoryShown // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsMiniInventoryShown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsMiniInventoryShown; // Function SHProto.SHFocusableComponent.IsShown // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsShown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsShown; // Function SHProto.SHFocusableComponent.IsSolved // 0x0001 (0x0001 - 0x0000) struct SHFocusableComponent_IsSolved final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFocusableComponent_IsSolved; // Function SHProto.SHFreezingVolume.IsPointWithin // 0x0020 (0x0020 - 0x0000) struct SHFreezingVolume_IsPointWithin final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFreezingVolume_IsPointWithin; // Function SHProto.SHEnemyHitReactionSelectionStatics.MakeAllowedHitReactionsAll // 0x0060 (0x0060 - 0x0000) struct SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsAll final { public: struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsAll; // Function SHProto.SHEnemyHitReactionSelectionStatics.MakeAllowedHitReactionsNone // 0x0060 (0x0060 - 0x0000) struct SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsNone final { public: struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsNone; // Function SHProto.SHEnemyHitReactionSelectionStatics.MakeAllowedHitReactionsSimple // 0x0068 (0x0068 - 0x0000) struct SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsSimple final { public: bool AllowKnockdown; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowFalter; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowStagger; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowNormal; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x0008(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsSimple; // Function SHProto.SHEnemyHitReactionSelectionStatics.MergeAllowedHitReactions // 0x0120 (0x0120 - 0x0000) struct SHEnemyHitReactionSelectionStatics_MergeAllowedHitReactions final { public: struct FSHEnemyHitReactionSelectionAllowedStates MergeInto; // 0x0000(0x0060)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FSHEnemyHitReactionSelectionAllowedStates MergeFrom; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyHitReactionSelectionStatics_MergeAllowedHitReactions; // Function SHProto.SHEnemyLyingComponent.AddAdditionalExtendingCapsule // 0x0008 (0x0008 - 0x0000) struct SHEnemyLyingComponent_AddAdditionalExtendingCapsule final { public: class USHCaterpillarCapsuleComponent* InLyingCapsule; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_AddAdditionalExtendingCapsule; // Function SHProto.SHEnemyLyingComponent.AssignLyingCapsule // 0x0008 (0x0008 - 0x0000) struct SHEnemyLyingComponent_AssignLyingCapsule final { public: class USHCaterpillarCapsuleComponent* InLyingCapsule; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_AssignLyingCapsule; // Function SHProto.SHEnemyLyingComponent.PostTeleportUpdate // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_PostTeleportUpdate final { public: bool InReExpandCapsules; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_PostTeleportUpdate; // Function SHProto.SHEnemyLyingComponent.SetActorRotationAllowUsingCurrentVelocityHACK // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_SetActorRotationAllowUsingCurrentVelocityHACK final { public: bool InAllowVelocityHack; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_SetActorRotationAllowUsingCurrentVelocityHACK; // Function SHProto.SHEnemyLyingComponent.SetLyingCapsulePosition // 0x0008 (0x0008 - 0x0000) struct SHEnemyLyingComponent_SetLyingCapsulePosition final { public: float InAnchorPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaximumExtension; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_SetLyingCapsulePosition; // Function SHProto.SHEnemyLyingComponent.SetManuallyDisabledLyingCapsuleCollisions // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_SetManuallyDisabledLyingCapsuleCollisions final { public: bool InDisableCollisions; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_SetManuallyDisabledLyingCapsuleCollisions; // Function SHProto.SHEnemyLyingComponent.TransformToLying // 0x0020 (0x0020 - 0x0000) struct SHEnemyLyingComponent_TransformToLying final { public: class FName InTransformationReason; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTransformationDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDelayedRootRotation; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDisableAIDuringTransformation; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InPreventControllerRotation; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InRotateActorToDesiredVelocity; // 0x000F(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InRotateOutOfCollisionsDuringTransformation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InRotateOutOfCollisionsAfterTransformation; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float InCapsuleAnchorPosition; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaximumCapsuleExtensionAlpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InAlignCapsulesToSurface; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InForceRestart; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_TransformToLying; // Function SHProto.SHEnemyLyingComponent.TransformToStanding // 0x0014 (0x0014 - 0x0000) struct SHEnemyLyingComponent_TransformToStanding final { public: class FName InTransformationReason; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTransformationDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDisableAIDuringTransformation; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InPreventControllerRotation; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InRotateActorToDesiredVelocity; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InRotateActorToLyingCapsule; // 0x000F(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InForceRestart; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_TransformToStanding; // Function SHProto.SHEnemyLyingComponent.GetLyingExtensionScalars // 0x000C (0x000C - 0x0000) struct SHEnemyLyingComponent_GetLyingExtensionScalars final { public: float OutTopScalar; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutBottomScalar; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InClamped; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_GetLyingExtensionScalars; // Function SHProto.SHEnemyLyingComponent.GetRemainingTransformationDuration // 0x0004 (0x0004 - 0x0000) struct SHEnemyLyingComponent_GetRemainingTransformationDuration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_GetRemainingTransformationDuration; // Function SHProto.SHEnemyLyingComponent.GetTransformationAlpha // 0x0004 (0x0004 - 0x0000) struct SHEnemyLyingComponent_GetTransformationAlpha final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_GetTransformationAlpha; // Function SHProto.SHEnemyLyingComponent.GetTransformationProgress // 0x0004 (0x0004 - 0x0000) struct SHEnemyLyingComponent_GetTransformationProgress final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_GetTransformationProgress; // Function SHProto.SHEnemyLyingComponent.IsLying // 0x0003 (0x0003 - 0x0000) struct SHEnemyLyingComponent_IsLying final { public: bool InIncludeTransformingInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeTransformingOutOf; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_IsLying; // Function SHProto.SHEnemyLyingComponent.IsStanding // 0x0003 (0x0003 - 0x0000) struct SHEnemyLyingComponent_IsStanding final { public: bool InIncludeTransformingInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeTransformingOutOf; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_IsStanding; // Function SHProto.SHEnemyLyingComponent.IsTransformationAwaitingDelayedRootRotation // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_IsTransformationAwaitingDelayedRootRotation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformationAwaitingDelayedRootRotation; // Function SHProto.SHEnemyLyingComponent.IsTransformationWantingDisabledAI // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_IsTransformationWantingDisabledAI final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformationWantingDisabledAI; // Function SHProto.SHEnemyLyingComponent.IsTransformationWantingToPreventControllerRotation // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_IsTransformationWantingToPreventControllerRotation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformationWantingToPreventControllerRotation; // Function SHProto.SHEnemyLyingComponent.IsTransforming // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_IsTransforming final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransforming; // Function SHProto.SHEnemyLyingComponent.IsTransformingIntoLying // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_IsTransformingIntoLying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformingIntoLying; // Function SHProto.SHEnemyLyingComponent.IsTransformingIntoStanding // 0x0001 (0x0001 - 0x0000) struct SHEnemyLyingComponent_IsTransformingIntoStanding final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformingIntoStanding; // Function SHProto.SHEnvironmentSwitchVolume.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHEnvironmentSwitchVolume_SetEnabled final { public: const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHEnvironmentSwitchVolume_SetEnabled; // Function SHProto.SHExtraSettingsPanelWidget.OnShowBackInfo // 0x0008 (0x0008 - 0x0000) struct SHExtraSettingsPanelWidget_OnShowBackInfo final { public: class FName Mode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHExtraSettingsPanelWidget_OnShowBackInfo; // Function SHProto.SHFakeDoor.HandleReceiveDamageEvent // 0x0008 (0x0008 - 0x0000) struct SHFakeDoor_HandleReceiveDamageEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFakeDoor_HandleReceiveDamageEvent; // Function SHProto.SHFakeDoor.OnAutoLockedDoorCheckAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHFakeDoor_OnAutoLockedDoorCheckAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFakeDoor_OnAutoLockedDoorCheckAnimEnd; // Function SHProto.SHFakeDoor.ProcessFakeHitDetectorBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHFakeDoor_ProcessFakeHitDetectorBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFakeDoor_ProcessFakeHitDetectorBeginOverlap; // Function SHProto.SHFakeDoor.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHFakeDoor_SetEnabled final { public: const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFakeDoor_SetEnabled; // Function SHProto.SHFlashlightControlVolume.SetDisabled // 0x0010 (0x0010 - 0x0000) struct SHFlashlightControlVolume_SetDisabled final { public: bool bInDisabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlightControlVolume_SetDisabled; // Function SHProto.SHFlashlightControlVolume.IsDisabled // 0x0001 (0x0001 - 0x0000) struct SHFlashlightControlVolume_IsDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlightControlVolume_IsDisabled; // Function SHProto.SHFlashlightMainLightOffsetBlender.GetAssignedValue // 0x0018 (0x0018 - 0x0000) struct SHFlashlightMainLightOffsetBlender_GetAssignedValue final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlightMainLightOffsetBlender_GetAssignedValue; // Function SHProto.SHFlashlightTutorialHandler.ProcessEquipmentItemSpawned // 0x0010 (0x0010 - 0x0000) struct SHFlashlightTutorialHandler_ProcessEquipmentItemSpawned final { public: class USHCharacterPlayItemsComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlashlightTutorialHandler_ProcessEquipmentItemSpawned; // Function SHProto.SHFleshLipAnimInstance.K2_OnFleshLipTransformationStateChanged // 0x0001 (0x0001 - 0x0000) struct SHFleshLipAnimInstance_K2_OnFleshLipTransformationStateChanged final { public: ESHFleshLipAnimInstanceTransformationState InTransformedInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_K2_OnFleshLipTransformationStateChanged; // Function SHProto.SHFleshLipAnimInstance.GetActiveFleshLipLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHFleshLipAnimInstance_GetActiveFleshLipLocomotionAnimInstance final { public: class USHFleshLipLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetActiveFleshLipLocomotionAnimInstance; // Function SHProto.SHFleshLipAnimInstance.GetFleshLipAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHFleshLipAnimInstance_GetFleshLipAnimInstanceStateData final { public: class USHFleshLipAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipAnimInstanceStateData; // Function SHProto.SHFleshLipAnimInstance.GetFleshLipFallenLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHFleshLipAnimInstance_GetFleshLipFallenLocomotionAnimInstance final { public: class USHFleshLipFallenLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipFallenLocomotionAnimInstance; // Function SHProto.SHFleshLipAnimInstance.GetFleshLipFlyingLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHFleshLipAnimInstance_GetFleshLipFlyingLocomotionAnimInstance final { public: class USHFleshLipFlyingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipFlyingLocomotionAnimInstance; // Function SHProto.SHFleshLipAnimInstance.GetFleshLipHangingLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHFleshLipAnimInstance_GetFleshLipHangingLocomotionAnimInstance final { public: class USHFleshLipHangingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipHangingLocomotionAnimInstance; // Function SHProto.SHFleshLipAnimInstance.GetFleshLipLeftArmIsReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipAnimInstance_GetFleshLipLeftArmIsReleased final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipLeftArmIsReleased; // Function SHProto.SHFleshLipAnimInstance.GetFleshLipLegsAreReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipAnimInstance_GetFleshLipLegsAreReleased final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipLegsAreReleased; // Function SHProto.SHFleshLipAnimInstance.GetFleshLipRightArmIsReleased // 0x0001 (0x0001 - 0x0000) struct SHFleshLipAnimInstance_GetFleshLipRightArmIsReleased final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipRightArmIsReleased; // Function SHProto.SHFleshLipAnimInstance.GetFleshLipStandingLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHFleshLipAnimInstance_GetFleshLipStandingLocomotionAnimInstance final { public: class USHFleshLipStandingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipStandingLocomotionAnimInstance; // Function SHProto.SHFleshLipCeilingActor.ApplyTilesPressure // 0x0028 (0x0028 - 0x0000) struct SHFleshLipCeilingActor_ApplyTilesPressure final { public: struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPushDepth; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRadius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InLimitedByBars; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIfTileExistsAtLocation; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float InParticlesSpawnAlphaThreshold; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_ApplyTilesPressure; // Function SHProto.SHFleshLipCeilingActor.BreakCeilingTilesAtWorldLocation // 0x0038 (0x0038 - 0x0000) struct SHFleshLipCeilingActor_BreakCeilingTilesAtWorldLocation final { public: struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InLimitedByBars; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InVerticalVelocity; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InHorizontalVelocity; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaximumRotation; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSimpleBentCurve InForceDistribution; // 0x002C(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_BreakCeilingTilesAtWorldLocation; // Function SHProto.SHFleshLipCeilingActor.DamageCeilingTile // 0x0040 (0x0040 - 0x0000) struct SHFleshLipCeilingActor_DamageCeilingTile final { public: int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InHitLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InHitVelocity; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaximumDropRotation; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_DamageCeilingTile; // Function SHProto.SHFleshLipCeilingActor.DestroyCeilingTile // 0x000C (0x000C - 0x0000) struct SHFleshLipCeilingActor_DestroyCeilingTile final { public: int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDropHangingNeighbours; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_DestroyCeilingTile; // Function SHProto.SHFleshLipCeilingActor.DestroyCeilingTilesAtWorldLocation // 0x0020 (0x0020 - 0x0000) struct SHFleshLipCeilingActor_DestroyCeilingTilesAtWorldLocation final { public: struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InLimitedByBars; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InDropHangingNeighbours; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_DestroyCeilingTilesAtWorldLocation; // Function SHProto.SHFleshLipCeilingActor.DropCeilingTile // 0x0040 (0x0040 - 0x0000) struct SHFleshLipCeilingActor_DropCeilingTile final { public: int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDropDelay; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InOverrideExistingDelay; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InDropVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InDropRotation; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_DropCeilingTile; // Function SHProto.SHFleshLipCeilingActor.GetCeilingTileActorAtCoordinates // 0x0018 (0x0018 - 0x0000) struct SHFleshLipCeilingActor_GetCeilingTileActorAtCoordinates final { public: int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InConvertFromInstance; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ASHFleshLipCeilingTileActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingTileActorAtCoordinates; // Function SHProto.SHFleshLipCeilingActor.GetCeilingTileActorAtWorldLocation // 0x0028 (0x0028 - 0x0000) struct SHFleshLipCeilingActor_GetCeilingTileActorAtWorldLocation final { public: struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InConvertFromInstance; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ASHFleshLipCeilingTileActor* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingTileActorAtWorldLocation; // Function SHProto.SHFleshLipCeilingActor.GetCeilingTileActorsBetweenCoordinates // 0x0028 (0x0028 - 0x0000) struct SHFleshLipCeilingActor_GetCeilingTileActorsBetweenCoordinates final { public: TArray OutTileActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) int32 InFromTileX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InFromTileY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InToTileX; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InToTileY; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InConvertFromInstances; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingTileActorsBetweenCoordinates; // Function SHProto.SHFleshLipCeilingActor.GetCeilingTileActorsBetweenWorldLocations // 0x0048 (0x0048 - 0x0000) struct SHFleshLipCeilingActor_GetCeilingTileActorsBetweenWorldLocations final { public: TArray OutTileActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) struct FVector InFromWorldLocation; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InToWorldLocation; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InConvertFromInstances; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingTileActorsBetweenWorldLocations; // Function SHProto.SHFleshLipCeilingActor.OnTileParticlesSystemFinished // 0x0008 (0x0008 - 0x0000) struct SHFleshLipCeilingActor_OnTileParticlesSystemFinished final { public: class UNiagaraComponent* InParticlesComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_OnTileParticlesSystemFinished; // Function SHProto.SHFleshLipCeilingActor.SetIgnoreCollisionWithActor // 0x0010 (0x0010 - 0x0000) struct SHFleshLipCeilingActor_SetIgnoreCollisionWithActor final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIgnoreCollision; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_SetIgnoreCollisionWithActor; // Function SHProto.SHFleshLipCeilingActor.SetTileTransformRelativeToCell // 0x0080 (0x0080 - 0x0000) struct SHFleshLipCeilingActor_SetTileTransformRelativeToCell final { public: struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform InTransformInCell; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InAllowForDisconnectedTile; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_72[0xE]; // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_SetTileTransformRelativeToCell; // Function SHProto.SHFleshLipCeilingActor.SetTileWorldTransform // 0x0080 (0x0080 - 0x0000) struct SHFleshLipCeilingActor_SetTileWorldTransform final { public: struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform InWorldTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InAllowForDisconnectedTile; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_72[0xE]; // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_SetTileWorldTransform; // Function SHProto.SHFleshLipCeilingActor.SpawnParticlesAtTiles // 0x00A0 (0x00A0 - 0x0000) struct SHFleshLipCeilingActor_SpawnParticlesAtTiles final { public: class UNiagaraSystem* InParticles; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform InParticlesOffset; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InWorldLocation; // 0x0070(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRadius; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InLimitedByBars; // 0x008C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIfTileExistsAtLocation; // 0x008D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8E[0x2]; // 0x008E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float InParticlesSpawnAlphaThreshold; // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InParticleDistanceAlphaParameterName; // 0x0094(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_SpawnParticlesAtTiles; // Function SHProto.SHFleshLipCeilingActor.AreTileCoordinatesValid // 0x000C (0x000C - 0x0000) struct SHFleshLipCeilingActor_AreTileCoordinatesValid final { public: int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_AreTileCoordinatesValid; // Function SHProto.SHFleshLipCeilingActor.DoesCeilingTileAtCoordinatesExist // 0x000C (0x000C - 0x0000) struct SHFleshLipCeilingActor_DoesCeilingTileAtCoordinatesExist final { public: int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InAllowDisconnected; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_DoesCeilingTileAtCoordinatesExist; // Function SHProto.SHFleshLipCeilingActor.DoesCeilingTileAtWorldLocationExist // 0x0020 (0x0020 - 0x0000) struct SHFleshLipCeilingActor_DoesCeilingTileAtWorldLocationExist final { public: struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InAllowDisconnected; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_DoesCeilingTileAtWorldLocationExist; // Function SHProto.SHFleshLipCeilingActor.GetBarsFrameTileCoordinatesAroundTile // 0x0028 (0x0028 - 0x0000) struct SHFleshLipCeilingActor_GetBarsFrameTileCoordinatesAroundTile final { public: float OutFrameMinX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutFrameMinY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutFrameMaxX; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutFrameMaxY; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D InTileCoordinates; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InInnerMax; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetBarsFrameTileCoordinatesAroundTile; // Function SHProto.SHFleshLipCeilingActor.GetCeilingSize // 0x0010 (0x0010 - 0x0000) struct SHFleshLipCeilingActor_GetCeilingSize final { public: struct FVector2D OutSize; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingSize; // Function SHProto.SHFleshLipCeilingActor.GetNearestBarsGrabWorldTransform // 0x0080 (0x0080 - 0x0000) struct SHFleshLipCeilingActor_GetNearestBarsGrabWorldTransform final { public: struct FTransform OutWorldTransform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InNearLocation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InJunctionDistance; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InExcludeEdges; // 0x007C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetNearestBarsGrabWorldTransform; // Function SHProto.SHFleshLipCeilingActor.GetNearestFreeWorldLocationBetweenBars // 0x0038 (0x0038 - 0x0000) struct SHFleshLipCeilingActor_GetNearestFreeWorldLocationBetweenBars final { public: struct FVector OutWorldLocation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InNearLocation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBarsDistance; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetNearestFreeWorldLocationBetweenBars; // Function SHProto.SHFleshLipCeilingActor.GetTileCoordinatesFromGridLocation // 0x0028 (0x0028 - 0x0000) struct SHFleshLipCeilingActor_GetTileCoordinatesFromGridLocation final { public: struct FVector2D OutTileCoordinates; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InGridLocation; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileCoordinatesFromGridLocation; // Function SHProto.SHFleshLipCeilingActor.GetTileCoordinatesFromWorldLocation // 0x0028 (0x0028 - 0x0000) struct SHFleshLipCeilingActor_GetTileCoordinatesFromWorldLocation final { public: struct FVector2D OutTileCoordinates; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InWorldLocation; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileCoordinatesFromWorldLocation; // Function SHProto.SHFleshLipCeilingActor.GetTileGridCellLocation // 0x0028 (0x0028 - 0x0000) struct SHFleshLipCeilingActor_GetTileGridCellLocation final { public: struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileGridCellLocation; // Function SHProto.SHFleshLipCeilingActor.GetTileGridCellTransform // 0x0070 (0x0070 - 0x0000) struct SHFleshLipCeilingActor_GetTileGridCellTransform final { public: struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileGridCellTransform; // Function SHProto.SHFleshLipCeilingActor.GetTileGridCellWorldLocation // 0x0028 (0x0028 - 0x0000) struct SHFleshLipCeilingActor_GetTileGridCellWorldLocation final { public: struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileGridCellWorldLocation; // Function SHProto.SHFleshLipCeilingActor.GetTileGridCellWorldTransform // 0x0070 (0x0070 - 0x0000) struct SHFleshLipCeilingActor_GetTileGridCellWorldTransform final { public: struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileGridCellWorldTransform; // Function SHProto.SHFleshLipCeilingActor.GetTileTransformRelativeToCell // 0x0080 (0x0080 - 0x0000) struct SHFleshLipCeilingActor_GetTileTransformRelativeToCell final { public: struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform OutRelativeTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileTransformRelativeToCell; // Function SHProto.SHFleshLipCeilingActor.GetTileWorldTransform // 0x0080 (0x0080 - 0x0000) struct SHFleshLipCeilingActor_GetTileWorldTransform final { public: struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform OutWorldTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileWorldTransform; // Function SHProto.SHFlickeringLightBase.GetAllFlickeringLights // 0x0010 (0x0010 - 0x0000) struct SHFlickeringLightBase_GetAllFlickeringLights final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetAllFlickeringLights; // Function SHProto.SHFlickeringLightBase.GetGroupState // 0x000C (0x000C - 0x0000) struct SHFlickeringLightBase_GetGroupState final { public: class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHFlickerGroupState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetGroupState; // Function SHProto.SHFlickeringLightBase.PrepareFlickerGroups // 0x000C (0x000C - 0x0000) struct SHFlickeringLightBase_PrepareFlickerGroups final { public: float Temperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float IntensityScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ResetGroups; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlickeringLightBase_PrepareFlickerGroups; // Function SHProto.SHFlickeringLightBase.SetGroupState // 0x000C (0x000C - 0x0000) struct SHFlickeringLightBase_SetGroupState final { public: class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHFlickerGroupState State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlickeringLightBase_SetGroupState; // Function SHProto.SHFlickeringLightBase.SetWantTickEnabled // 0x0001 (0x0001 - 0x0000) struct SHFlickeringLightBase_SetWantTickEnabled final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_SetWantTickEnabled; // Function SHProto.SHFlickeringLightBase.StepFlickersInEditor // 0x0004 (0x0004 - 0x0000) struct SHFlickeringLightBase_StepFlickersInEditor final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_StepFlickersInEditor; // Function SHProto.SHFlickeringLightBase.UpdateNativeFlickers // 0x0020 (0x0020 - 0x0000) struct SHFlickeringLightBase_UpdateNativeFlickers final { public: bool RandomFlickerEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor EmissionColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EmissionReplaceMtl; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EmissionReplaceLgh; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float ExternalScaleLight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExternalScaleMaterial; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeFlickers; // Function SHProto.SHFlickeringLightBase.UpdateNativeParameters // 0x0028 (0x0028 - 0x0000) struct SHFlickeringLightBase_UpdateNativeParameters final { public: bool EnableRandomFlicker; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float LightIntensityMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LightIntensityMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlinkingMin; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlinkingMax; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChangeTimeMin; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChangeTimeMax; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ShutdownIntensity; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GentleShutdownTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ForceGentleShutdown; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool BlinkingIsAbsolute; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeParameters; // Function SHProto.SHFlickeringLightBase.UpdateTemperatureAndBaseIntensity // 0x0008 (0x0008 - 0x0000) struct SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity final { public: float Temperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float IntensityScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity; // Function SHProto.SHFlickeringLightBase.EditModeEnabled // 0x0001 (0x0001 - 0x0000) struct SHFlickeringLightBase_EditModeEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_EditModeEnabled; // Function SHProto.SHFlickeringLightBase.GetAverageIntensity // 0x0004 (0x0004 - 0x0000) struct SHFlickeringLightBase_GetAverageIntensity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetAverageIntensity; // Function SHProto.SHFlickeringLightBase.GetNumberOfBrokenComponents // 0x0004 (0x0004 - 0x0000) struct SHFlickeringLightBase_GetNumberOfBrokenComponents final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFlickeringLightBase_GetNumberOfBrokenComponents; // Function SHProto.SHFogCutoutActor.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHFogCutoutActor_SetEnabled final { public: const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFogCutoutActor_SetEnabled; // Function SHProto.SHFragileElevatorEngine.RequestBreakDoorAt // 0x0004 (0x0004 - 0x0000) struct SHFragileElevatorEngine_RequestBreakDoorAt final { public: float InAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFragileElevatorEngine_RequestBreakDoorAt; // Function SHProto.SHFreezingManagerComponent.GetEncompassedFreezingVolume // 0x0020 (0x0020 - 0x0000) struct SHFreezingManagerComponent_GetEncompassedFreezingVolume final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHFreezingVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFreezingManagerComponent_GetEncompassedFreezingVolume; // Function SHProto.SHFreezingManagerComponent.GetRegisteredFreezingVolumeCount // 0x0004 (0x0004 - 0x0000) struct SHFreezingManagerComponent_GetRegisteredFreezingVolumeCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFreezingManagerComponent_GetRegisteredFreezingVolumeCount; // Function SHProto.SHFriendAnimInstance.GetFriendAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHFriendAnimInstance_GetFriendAnimInstanceStateData final { public: class USHFriendAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFriendAnimInstance_GetFriendAnimInstanceStateData; // Function SHProto.SHFriendAnimInstance.GetFriendLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHFriendAnimInstance_GetFriendLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHFriendLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFriendAnimInstance_GetFriendLocomotionAnimInstance; // Function SHProto.SHFXBleedingSubcomp.SetBleedingBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXBleedingSubcomp_SetBleedingBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXBleedingSubcomp_SetBleedingBlocked; // Function SHProto.SHFXBleedingSubcomp.IsBleedingBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXBleedingSubcomp_IsBleedingBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXBleedingSubcomp_IsBleedingBlocked; // Function SHProto.SHFXBleedingSubcomp.IsBleedingBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXBleedingSubcomp_IsBleedingBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXBleedingSubcomp_IsBleedingBlockedBy; // Function SHProto.SHFXNiagaraDecalComponent.SetInitialErode // 0x0004 (0x0004 - 0x0000) struct SHFXNiagaraDecalComponent_SetInitialErode final { public: float InitialErode; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXNiagaraDecalComponent_SetInitialErode; // Function SHProto.SHFXPukePuddleDamageSubcomp.ProcessFootstep // 0x0010 (0x0010 - 0x0000) struct SHFXPukePuddleDamageSubcomp_ProcessFootstep final { public: EFoot foot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ABeingFootstep* Footstep; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_ProcessFootstep; // Function SHProto.SHFXPukePuddleDamageSubcomp.SetPuddleDamageBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXPukePuddleDamageSubcomp_SetPuddleDamageBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_SetPuddleDamageBlocked; // Function SHProto.SHFXPukePuddleDamageSubcomp.GetPukeActivePuddlesCount // 0x0004 (0x0004 - 0x0000) struct SHFXPukePuddleDamageSubcomp_GetPukeActivePuddlesCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_GetPukeActivePuddlesCount; // Function SHProto.SHFXPukePuddleDamageSubcomp.GetPukePuddlesCount // 0x0004 (0x0004 - 0x0000) struct SHFXPukePuddleDamageSubcomp_GetPukePuddlesCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_GetPukePuddlesCount; // Function SHProto.SHFXPukePuddleDamageSubcomp.IsPuddleDamageBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXPukePuddleDamageSubcomp_IsPuddleDamageBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_IsPuddleDamageBlocked; // Function SHProto.SHFXPukePuddleDamageSubcomp.IsPuddleDamageBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXPukePuddleDamageSubcomp_IsPuddleDamageBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_IsPuddleDamageBlockedBy; // Function SHProto.SHFXSplashPuddleSubcomp.ProcessOwnerDamage // 0x0068 (0x0068 - 0x0000) struct SHFXSplashPuddleSubcomp_ProcessOwnerDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* HitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXSplashPuddleSubcomp_ProcessOwnerDamage; // Function SHProto.SHFXSwarmSubcomp.GetCurrentZoneCount // 0x0004 (0x0004 - 0x0000) struct SHFXSwarmSubcomp_GetCurrentZoneCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXSwarmSubcomp_GetCurrentZoneCount; // Function SHProto.SHFXSwarmSubcomp.GetRegisteredSwarmVolumeCount // 0x0004 (0x0004 - 0x0000) struct SHFXSwarmSubcomp_GetRegisteredSwarmVolumeCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXSwarmSubcomp_GetRegisteredSwarmVolumeCount; // Function SHProto.SHFXSwarmSubcomp.GetRegisteredSwarmVolumes // 0x0010 (0x0010 - 0x0000) struct SHFXSwarmSubcomp_GetRegisteredSwarmVolumes final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXSwarmSubcomp_GetRegisteredSwarmVolumes; // Function SHProto.SHFXSwarmSubcomp.IsInSwarmZone // 0x0001 (0x0001 - 0x0000) struct SHFXSwarmSubcomp_IsInSwarmZone final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXSwarmSubcomp_IsInSwarmZone; // Function SHProto.SHFXVisualHPSubcomp.ProcessHealthChangedAsAICharacter // 0x0004 (0x0004 - 0x0000) struct SHFXVisualHPSubcomp_ProcessHealthChangedAsAICharacter final { public: int32 prevHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXVisualHPSubcomp_ProcessHealthChangedAsAICharacter; // Function SHProto.SHFXVisualHPSubcomp.ProcessHealthChangedAsPlayer // 0x0008 (0x0008 - 0x0000) struct SHFXVisualHPSubcomp_ProcessHealthChangedAsPlayer final { public: class USHCharacterPlayHealthComponent* InHealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXVisualHPSubcomp_ProcessHealthChangedAsPlayer; // Function SHProto.SHFXVisualHPSubcomp.GetCurrentCurveEvaluationValue // 0x0004 (0x0004 - 0x0000) struct SHFXVisualHPSubcomp_GetCurrentCurveEvaluationValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXVisualHPSubcomp_GetCurrentCurveEvaluationValue; // Function SHProto.SHFXVisualHPSubcomp.GetCurrentErodeParameterValue // 0x0004 (0x0004 - 0x0000) struct SHFXVisualHPSubcomp_GetCurrentErodeParameterValue final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXVisualHPSubcomp_GetCurrentErodeParameterValue; // Function SHProto.SHFXVisualHPSubcomp.GetOwnerHealthPercentage // 0x0004 (0x0004 - 0x0000) struct SHFXVisualHPSubcomp_GetOwnerHealthPercentage final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXVisualHPSubcomp_GetOwnerHealthPercentage; // Function SHProto.SHFXWaterInteractionSubcomp.SetWaterInteractionBlocked // 0x0010 (0x0010 - 0x0000) struct SHFXWaterInteractionSubcomp_SetWaterInteractionBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXWaterInteractionSubcomp_SetWaterInteractionBlocked; // Function SHProto.SHFXWaterInteractionSubcomp.GetCurrentIntersections // 0x0010 (0x0010 - 0x0000) struct SHFXWaterInteractionSubcomp_GetCurrentIntersections final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXWaterInteractionSubcomp_GetCurrentIntersections; // Function SHProto.SHFXWaterInteractionSubcomp.IsWaterInteractionBlocked // 0x0001 (0x0001 - 0x0000) struct SHFXWaterInteractionSubcomp_IsWaterInteractionBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHFXWaterInteractionSubcomp_IsWaterInteractionBlocked; // Function SHProto.SHFXWaterInteractionSubcomp.IsWaterInteractionBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHFXWaterInteractionSubcomp_IsWaterInteractionBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHFXWaterInteractionSubcomp_IsWaterInteractionBlockedBy; // Function SHProto.SHGameInstance.BeginCustomLevel // 0x0008 (0x0008 - 0x0000) struct SHGameInstance_BeginCustomLevel final { public: struct FStreamableLevelHandle LevelHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameInstance_BeginCustomLevel; // Function SHProto.SHGameplayEndGameWidget.ActiveWidgetChanged // 0x0010 (0x0010 - 0x0000) struct SHGameplayEndGameWidget_ActiveWidgetChanged final { public: class UWidget* ActiveWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ActiveWidgetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayEndGameWidget_ActiveWidgetChanged; // Function SHProto.SHGameplayGameOverWidget.OnShown // 0x0001 (0x0001 - 0x0000) struct SHGameplayGameOverWidget_OnShown final { public: EGameOverCause _GameOverCause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayGameOverWidget_OnShown; // Function SHProto.SHGameplayItemNotificationWidget.CanShowNotification // 0x0001 (0x0001 - 0x0000) struct SHGameplayItemNotificationWidget_CanShowNotification final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayItemNotificationWidget_CanShowNotification; // Function SHProto.SHGameplayMapBaseWidget.ApplyObjectData // 0x0010 (0x0010 - 0x0000) struct SHGameplayMapBaseWidget_ApplyObjectData final { public: class UWidget* WidgetObject; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHMapObjectTypeEnum ObjectType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ObjectValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapBaseWidget_ApplyObjectData; // Function SHProto.SHGameplayMapDoorAttachmentComponent.OnFocusableShown // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapDoorAttachmentComponent_OnFocusableShown final { public: class USHFocusableComponent* FocusableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapDoorAttachmentComponent_OnFocusableShown; // Function SHProto.SHGameplayMapDoorAttachmentComponent.OnFocusableSolved // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapDoorAttachmentComponent_OnFocusableSolved final { public: class USHFocusableComponent* FocusableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapDoorAttachmentComponent_OnFocusableSolved; // Function SHProto.SHGameplayMapFocusableComponent.ProcessFocusableShownEvent // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapFocusableComponent_ProcessFocusableShownEvent final { public: class USHFocusableComponent* FocusableComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapFocusableComponent_ProcessFocusableShownEvent; // Function SHProto.SHGameplayMapFocusableComponent.ProcessFocusableSolvedEvent // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapFocusableComponent_ProcessFocusableSolvedEvent final { public: class USHFocusableComponent* FocusableComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapFocusableComponent_ProcessFocusableSolvedEvent; // Function SHProto.SHGameplayMapFocusableComponent.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHGameplayMapFocusableComponent_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapFocusableComponent_ProcessProximityBeginOverlap; // Function SHProto.SHGameplayMapItemComponent.ProcessItemCollected // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapItemComponent_ProcessItemCollected final { public: class ASHItem* ItemPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapItemComponent_ProcessItemCollected; // Function SHProto.SHGameplayMapItemComponent.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHGameplayMapItemComponent_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapItemComponent_ProcessProximityBeginOverlap; // Function SHProto.SHGameplayMapLadderComponent.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHGameplayMapLadderComponent_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapLadderComponent_ProcessProximityBeginOverlap; // Function SHProto.SHGameplayMapPushableComponent.ProcessComponentBlockedChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapPushableComponent_ProcessComponentBlockedChangedEvent final { public: class USHPushableComponent* PushableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapPushableComponent_ProcessComponentBlockedChangedEvent; // Function SHProto.SHGameplayMapPushableComponent.ProcessComponentMovementEvent // 0x0008 (0x0008 - 0x0000) struct SHGameplayMapPushableComponent_ProcessComponentMovementEvent final { public: class USHPushableComponent* PushableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMapPushableComponent_ProcessComponentMovementEvent; // Function SHProto.SHGameplayMenuSectionsButton.OnSetHighlight // 0x0001 (0x0001 - 0x0000) struct SHGameplayMenuSectionsButton_OnSetHighlight final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayMenuSectionsButton_OnSetHighlight; // Function SHProto.SHGameplayRadioIndicatorWidget.ProcessOwnerCharacterItemCollectedEvent // 0x0010 (0x0010 - 0x0000) struct SHGameplayRadioIndicatorWidget_ProcessOwnerCharacterItemCollectedEvent final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayRadioIndicatorWidget_ProcessOwnerCharacterItemCollectedEvent; // Function SHProto.SHGameplayRangedWeaponDetailsWidget.ProcessEquippedWeaponModifiedEvent // 0x0008 (0x0008 - 0x0000) struct SHGameplayRangedWeaponDetailsWidget_ProcessEquippedWeaponModifiedEvent final { public: class USHWeaponManageCmbSubcomp* WeaponManagement; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayRangedWeaponDetailsWidget_ProcessEquippedWeaponModifiedEvent; // Function SHProto.SHGameplayRangedWeaponDetailsWidget.ProcessRangedAimStateChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHGameplayRangedWeaponDetailsWidget_ProcessRangedAimStateChangedEvent final { public: class USHRangedCmbSubcomp* RangedManagement; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayRangedWeaponDetailsWidget_ProcessRangedAimStateChangedEvent; // Function SHProto.SHGameplaySaveMenuWidget.HideInstant // 0x0001 (0x0001 - 0x0000) struct SHGameplaySaveMenuWidget_HideInstant final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_HideInstant; // Function SHProto.SHGameplaySaveMenuWidget.PlayHide // 0x0001 (0x0001 - 0x0000) struct SHGameplaySaveMenuWidget_PlayHide final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayHide; // Function SHProto.SHGameplaySaveMenuWidget.PlaySetup // 0x0010 (0x0010 - 0x0000) struct SHGameplaySaveMenuWidget_PlaySetup final { public: class ASHSavePoint* SavePoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlaySetup; // Function SHProto.SHGameplaySaveMenuWidget.PlayShow // 0x0001 (0x0001 - 0x0000) struct SHGameplaySaveMenuWidget_PlayShow final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayShow; // Function SHProto.SHGameplaySaveMenuWidget.IsAvailable // 0x0001 (0x0001 - 0x0000) struct SHGameplaySaveMenuWidget_IsAvailable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_IsAvailable; // Function SHProto.SHGameplayStatics.AddFutureViewLocation // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_AddFutureViewLocation final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_AddFutureViewLocation; // Function SHProto.SHGameplayStatics.CreateAutoSave // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_CreateAutoSave final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InAutoSaveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_CreateAutoSave; // Function SHProto.SHGameplayStatics.DestroyChildActorChild // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_DestroyChildActorChild final { public: class UChildActorComponent* ChildActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_DestroyChildActorChild; // Function SHProto.SHGameplayStatics.EnsurePlayerHasFullHealth // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_EnsurePlayerHasFullHealth final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInInvisibleHeal; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_EnsurePlayerHasFullHealth; // Function SHProto.SHGameplayStatics.GameEnded // 0x0008 (0x0008 - 0x0000) struct SHGameplayStatics_GameEnded final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_GameEnded; // Function SHProto.SHGameplayStatics.GameOver // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GameOver final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameOverCause Cause; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GameOver; // Function SHProto.SHGameplayStatics.GetCombatDifficulty // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GetCombatDifficulty final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECombatDifficulty ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetCombatDifficulty; // Function SHProto.SHGameplayStatics.GetPuzzlesDifficulty // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_GetPuzzlesDifficulty final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPuzzlesDifficulty ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_GetPuzzlesDifficulty; // Function SHProto.SHGameplayStatics.IsCharacterOverlappingProximitySphere // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_IsCharacterOverlappingProximitySphere final { public: class ACharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USphereComponent* InProximitySphere; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_IsCharacterOverlappingProximitySphere; // Function SHProto.SHGameplayStatics.RecordCombatState // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_RecordCombatState final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InContextString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_RecordCombatState; // Function SHProto.SHGameplayStatics.RecordEndingsFactorsState // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_RecordEndingsFactorsState final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InContextString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_RecordEndingsFactorsState; // Function SHProto.SHGameplayStatics.RecordInventoryState // 0x0018 (0x0018 - 0x0000) struct SHGameplayStatics_RecordInventoryState final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InContextString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_RecordInventoryState; // Function SHProto.SHGameplayStatics.ReCreateChildActorChild // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_ReCreateChildActorChild final { public: class UChildActorComponent* ChildActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Force; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayStatics_ReCreateChildActorChild; // Function SHProto.SHGameplayStatics.SaveAndReloadGame // 0x0010 (0x0010 - 0x0000) struct SHGameplayStatics_SaveAndReloadGame final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InAutoSaveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayStatics_SaveAndReloadGame; // Function SHProto.SHGameplayTutorialStatics.ShowScriptedBreakGlassTutorial // 0x0008 (0x0008 - 0x0000) struct SHGameplayTutorialStatics_ShowScriptedBreakGlassTutorial final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayTutorialStatics_ShowScriptedBreakGlassTutorial; // Function SHProto.SHGameplayTutorialStatics.ShowScriptedBreakWallTutorial // 0x0008 (0x0008 - 0x0000) struct SHGameplayTutorialStatics_ShowScriptedBreakWallTutorial final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayTutorialStatics_ShowScriptedBreakWallTutorial; // Function SHProto.SHGameplayTutorialStatics.ShowScriptedPreTraversalTutorial // 0x0008 (0x0008 - 0x0000) struct SHGameplayTutorialStatics_ShowScriptedPreTraversalTutorial final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayTutorialStatics_ShowScriptedPreTraversalTutorial; // Function SHProto.SHGameplayTutorialStatics.ShowSprintTutorial // 0x0008 (0x0008 - 0x0000) struct SHGameplayTutorialStatics_ShowSprintTutorial final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayTutorialStatics_ShowSprintTutorial; // Function SHProto.SHGameplayUIStatics.HideTips // 0x0008 (0x0008 - 0x0000) struct SHGameplayUIStatics_HideTips final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayUIStatics_HideTips; // Function SHProto.SHGameplayUIStatics.LatentGameplayFadeIn // 0x0020 (0x0020 - 0x0000) struct SHGameplayUIStatics_LatentGameplayFadeIn final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayUIStatics_LatentGameplayFadeIn; // Function SHProto.SHGameplayUIStatics.LatentGameplayFadeOut // 0x0020 (0x0020 - 0x0000) struct SHGameplayUIStatics_LatentGameplayFadeOut final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayUIStatics_LatentGameplayFadeOut; // Function SHProto.SHGameplayUIStatics.RemoveGameplayFadeInstant // 0x0008 (0x0008 - 0x0000) struct SHGameplayUIStatics_RemoveGameplayFadeInstant final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayUIStatics_RemoveGameplayFadeInstant; // Function SHProto.SHGameplayUIStatics.RequestCustomGameplayFadeIn // 0x0010 (0x0010 - 0x0000) struct SHGameplayUIStatics_RequestCustomGameplayFadeIn final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InFadeTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayUIStatics_RequestCustomGameplayFadeIn; // Function SHProto.SHGameplayUIStatics.RequestCustomGameplayFadeOut // 0x0010 (0x0010 - 0x0000) struct SHGameplayUIStatics_RequestCustomGameplayFadeOut final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InFadeTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayUIStatics_RequestCustomGameplayFadeOut; // Function SHProto.SHGameplayUIStatics.RequestGameplayFadeIn // 0x0010 (0x0010 - 0x0000) struct SHGameplayUIStatics_RequestGameplayFadeIn final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayUIStatics_RequestGameplayFadeIn; // Function SHProto.SHGameplayUIStatics.RequestGameplayFadeOut // 0x0010 (0x0010 - 0x0000) struct SHGameplayUIStatics_RequestGameplayFadeOut final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayUIStatics_RequestGameplayFadeOut; // Function SHProto.SHGameplayUIStatics.RequestItemNotification // 0x0018 (0x0018 - 0x0000) struct SHGameplayUIStatics_RequestItemNotification final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemDataRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemQuantity; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHGameplayItemNotificationType ItemNotificationType; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayUIStatics_RequestItemNotification; // Function SHProto.SHGameplayUIStatics.SetGameplayFadeColor // 0x0018 (0x0018 - 0x0000) struct SHGameplayUIStatics_SetGameplayFadeColor final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor InColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHGameplayUIStatics_SetGameplayFadeColor; // Function SHProto.SHGameplayUIStatics.ShowEnviromentalSubtitle // 0x0038 (0x0038 - 0x0000) struct SHGameplayUIStatics_ShowEnviromentalSubtitle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDialogLine dialogLineID; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayUIStatics_ShowEnviromentalSubtitle; // Function SHProto.SHGameplayUIStatics.ShowTips // 0x0020 (0x0020 - 0x0000) struct SHGameplayUIStatics_ShowTips final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Tips; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool WithBackground; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseVisibilitySettings; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHGameplayUIStatics_ShowTips; // Function SHProto.SHHitReactionSubcomponent.ApplyArtificialHitReaction // 0x00F8 (0x00F8 - 0x0000) struct SHHitReactionSubcomponent_ApplyArtificialHitReaction final { public: struct FSHHitReactionResult OutHitReactionResult; // 0x0000(0x0078)(Parm, OutParm, NativeAccessSpecifierPublic) struct FSHHitReactionArtificialHitConfiguration InArtificialHitReactionConfiguration; // 0x0078(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_ApplyArtificialHitReaction; // Function SHProto.SHHitReactionSubcomponent.ApplyHitReaction // 0x03A0 (0x03A0 - 0x0000) struct SHHitReactionSubcomponent_ApplyHitReaction final { public: struct FSHHitReactionResult OutHitReactionResult; // 0x0000(0x0078)(Parm, OutParm, NativeAccessSpecifierPublic) const class UDamageType* InDamageType; // 0x0078(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitReactionResponseType InResponseType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InResponseVariant; // 0x0084(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDurationLimit; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InForce; // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitReactionHitType InHitType; // 0x0094(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InSourceLocation; // 0x0098(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InDamageCauser; // 0x00B0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x00B8(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FSHHitReactionConfiguration InHitReactionConfiguration; // 0x01A0(0x01F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0398(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_399[0x7]; // 0x0399(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_ApplyHitReaction; // Function SHProto.SHHitReactionSubcomponent.AreHitReactionsOfTypeDelayed // 0x0002 (0x0002 - 0x0000) struct SHHitReactionSubcomponent_AreHitReactionsOfTypeDelayed final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_AreHitReactionsOfTypeDelayed; // Function SHProto.SHHitReactionSubcomponent.CancelAllHitReactions // 0x0001 (0x0001 - 0x0000) struct SHHitReactionSubcomponent_CancelAllHitReactions final { public: bool InInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_CancelAllHitReactions; // Function SHProto.SHHitReactionSubcomponent.CancelHitReactionsOfType // 0x0002 (0x0002 - 0x0000) struct SHHitReactionSubcomponent_CancelHitReactionsOfType final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InInstant; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_CancelHitReactionsOfType; // Function SHProto.SHHitReactionSubcomponent.CancelHitReactionsOfTypeAndVariant // 0x0010 (0x0010 - 0x0000) struct SHHitReactionSubcomponent_CancelHitReactionsOfTypeAndVariant final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InResponseVariant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InInstant; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_CancelHitReactionsOfTypeAndVariant; // Function SHProto.SHHitReactionSubcomponent.CancelHitReactionsOfTypes // 0x0007 (0x0007 - 0x0000) struct SHHitReactionSubcomponent_CancelHitReactionsOfTypes final { public: bool InDeath; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InKnockdown; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InFalter; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InStagger; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InNormal; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTwitch; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InInstant; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_CancelHitReactionsOfTypes; // Function SHProto.SHHitReactionSubcomponent.ChooseAndApplyHitReaction // 0x01A8 (0x01A8 - 0x0000) struct SHHitReactionSubcomponent_ChooseAndApplyHitReaction final { public: struct FSHHitReactionResult OutHitReactionResult; // 0x0000(0x0078)(Parm, OutParm, NativeAccessSpecifierPublic) const class UDamageType* InDamageType; // 0x0078(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitReactionResponseType InResponseType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InResponseVariant; // 0x0084(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDurationLimit; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InForce; // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitReactionHitType InHitType; // 0x0094(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InSourceLocation; // 0x0098(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InDamageCauser; // 0x00B0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x00B8(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_ChooseAndApplyHitReaction; // Function SHProto.SHHitReactionSubcomponent.DisableHitReactionTypeDelay // 0x0018 (0x0018 - 0x0000) struct SHHitReactionSubcomponent_DisableHitReactionTypeDelay final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InApplyDelayedHitReactions; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray InDontApplyVariants; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_DisableHitReactionTypeDelay; // Function SHProto.SHHitReactionSubcomponent.EnableHitReactionTypeDelay // 0x0018 (0x0018 - 0x0000) struct SHHitReactionSubcomponent_EnableHitReactionTypeDelay final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray InDontDelayVariants; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_EnableHitReactionTypeDelay; // Function SHProto.SHHitReactionSubcomponent.FinishHitReactionsOfType // 0x0001 (0x0001 - 0x0000) struct SHHitReactionSubcomponent_FinishHitReactionsOfType final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_FinishHitReactionsOfType; // Function SHProto.SHHitReactionSubcomponent.FinishHitReactionsOfTypeAndVariant // 0x000C (0x000C - 0x0000) struct SHHitReactionSubcomponent_FinishHitReactionsOfTypeAndVariant final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InResponseVariant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_FinishHitReactionsOfTypeAndVariant; // Function SHProto.SHHitReactionSubcomponent.FinishHitReactionsOfTypes // 0x0006 (0x0006 - 0x0000) struct SHHitReactionSubcomponent_FinishHitReactionsOfTypes final { public: bool InDeath; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InKnockdown; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InFalter; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InStagger; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InNormal; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTwitch; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_FinishHitReactionsOfTypes; // Function SHProto.SHHitReactionSubcomponent.HitReactionStateEnded // 0x0008 (0x0008 - 0x0000) struct SHHitReactionSubcomponent_HitReactionStateEnded final { public: class USHHitReactionState* InHitReactionState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_HitReactionStateEnded; // Function SHProto.SHHitReactionSubcomponent.HitReactionStateFinishing // 0x0008 (0x0008 - 0x0000) struct SHHitReactionSubcomponent_HitReactionStateFinishing final { public: class USHHitReactionState* InHitReactionState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_HitReactionStateFinishing; // Function SHProto.SHHitReactionSubcomponent.SetChangeHitReactionsSetDelayed // 0x0001 (0x0001 - 0x0000) struct SHHitReactionSubcomponent_SetChangeHitReactionsSetDelayed final { public: bool bInChangeHitReactionsSetDelayed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_SetChangeHitReactionsSetDelayed; // Function SHProto.SHHitReactionSubcomponent.SetHitReactionsDrawDebugEnabled // 0x0001 (0x0001 - 0x0000) struct SHHitReactionSubcomponent_SetHitReactionsDrawDebugEnabled final { public: bool InDrawDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_SetHitReactionsDrawDebugEnabled; // Function SHProto.SHHitReactionSubcomponent.SetHitReactionsSet // 0x0030 (0x0030 - 0x0000) struct SHHitReactionSubcomponent_SetHitReactionsSet final { public: TSoftObjectPtr InHitReactionsSet; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_SetHitReactionsSet; // Function SHProto.SHHitReactionSubcomponent.AreHitReactionsPreventingControllerRotation // 0x0001 (0x0001 - 0x0000) struct SHHitReactionSubcomponent_AreHitReactionsPreventingControllerRotation final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_AreHitReactionsPreventingControllerRotation; // Function SHProto.SHHitReactionSubcomponent.AreHitReactionsWantingDisabledAI // 0x0001 (0x0001 - 0x0000) struct SHHitReactionSubcomponent_AreHitReactionsWantingDisabledAI final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_AreHitReactionsWantingDisabledAI; // Function SHProto.SHHitReactionSubcomponent.ChooseHitReaction // 0x0328 (0x0328 - 0x0000) struct SHHitReactionSubcomponent_ChooseHitReaction final { public: struct FSHHitReactionConfiguration OutHitReactionConfiguration; // 0x0000(0x01F8)(Parm, OutParm, NativeAccessSpecifierPublic) const class UDamageType* InDamageType; // 0x01F8(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitReactionResponseType InResponseType; // 0x0200(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_201[0x3]; // 0x0201(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InResponseVariant; // 0x0204(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InForce; // 0x020C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHHitReactionHitType InHitType; // 0x0210(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_211[0x7]; // 0x0211(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InSourceLocation; // 0x0218(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* InDamageCauser; // 0x0230(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x0238(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0320(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_321[0x7]; // 0x0321(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_ChooseHitReaction; // Function SHProto.SHHitReactionSubcomponent.FindActiveHitReactionVariants // 0x0020 (0x0020 - 0x0000) struct SHHitReactionSubcomponent_FindActiveHitReactionVariants final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHitReactionVariants; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool InIncludeFinishing; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeDelayed; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_FindActiveHitReactionVariants; // Function SHProto.SHHitReactionSubcomponent.FindAllHitReactionStateIdentifiers // 0x0018 (0x0018 - 0x0000) struct SHHitReactionSubcomponent_FindAllHitReactionStateIdentifiers final { public: TArray OutHitReactionIdentifiers; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool InIncludeFinishing; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeDelayed; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_FindAllHitReactionStateIdentifiers; // Function SHProto.SHHitReactionSubcomponent.HasAnyOfHitReactionStatesOfTypeInProgress // 0x0009 (0x0009 - 0x0000) struct SHHitReactionSubcomponent_HasAnyOfHitReactionStatesOfTypeInProgress final { public: bool InDeath; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InKnockdown; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InFalter; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InStagger; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InNormal; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTwitch; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeFinishing; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeDelayed; // 0x0007(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_HasAnyOfHitReactionStatesOfTypeInProgress; // Function SHProto.SHHitReactionSubcomponent.HasHitReactionStatesOfTypeAndVariantInProgress // 0x0010 (0x0010 - 0x0000) struct SHHitReactionSubcomponent_HasHitReactionStatesOfTypeAndVariantInProgress final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName InResponseVariant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeFinishing; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeDelayed; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_HasHitReactionStatesOfTypeAndVariantInProgress; // Function SHProto.SHHitReactionSubcomponent.HasHitReactionStatesOfTypeInProgress // 0x0004 (0x0004 - 0x0000) struct SHHitReactionSubcomponent_HasHitReactionStatesOfTypeInProgress final { public: ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeFinishing; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InIncludeDelayed; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0003(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_HasHitReactionStatesOfTypeInProgress; // Function SHProto.SHHitReactionSubcomponent.IsUsingHitReactionsSet // 0x0038 (0x0038 - 0x0000) struct SHHitReactionSubcomponent_IsUsingHitReactionsSet final { public: TSoftObjectPtr InHitReactionsSet; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InCheckDelayedSet; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionSubcomponent_IsUsingHitReactionsSet; // Function SHProto.SHHitReactionState.BoundAnimationBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHHitReactionState_BoundAnimationBlendingOut final { public: class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType InAnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionState_BoundAnimationBlendingOut; // Function SHProto.SHHitReactionState.BoundAnimationEnded // 0x0010 (0x0010 - 0x0000) struct SHHitReactionState_BoundAnimationEnded final { public: class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType InAnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionState_BoundAnimationEnded; // Function SHProto.SHHitReactionState.CancelState // 0x0002 (0x0002 - 0x0000) struct SHHitReactionState_CancelState final { public: bool InInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_CancelState; // Function SHProto.SHHitReactionState.StartFinishingState // 0x0001 (0x0001 - 0x0000) struct SHHitReactionState_StartFinishingState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_StartFinishingState; // Function SHProto.SHHitReactionState.GetRemainingStateDuration // 0x0004 (0x0004 - 0x0000) struct SHHitReactionState_GetRemainingStateDuration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_GetRemainingStateDuration; // Function SHProto.SHHitReactionState.GetStateHitReactionIdentifier // 0x000C (0x000C - 0x0000) struct SHHitReactionState_GetStateHitReactionIdentifier final { public: struct FSHHitReactionIdentifier OutIdentifier; // 0x0000(0x000C)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_GetStateHitReactionIdentifier; // Function SHProto.SHHitReactionState.GetStateHitReactionType // 0x0001 (0x0001 - 0x0000) struct SHHitReactionState_GetStateHitReactionType final { public: ESHHitReactionResponseType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_GetStateHitReactionType; // Function SHProto.SHHitReactionState.GetStateHitReactionVariant // 0x0008 (0x0008 - 0x0000) struct SHHitReactionState_GetStateHitReactionVariant final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_GetStateHitReactionVariant; // Function SHProto.SHHitReactionState.HasStateEnded // 0x0001 (0x0001 - 0x0000) struct SHHitReactionState_HasStateEnded final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_HasStateEnded; // Function SHProto.SHHitReactionState.HasStateStarted // 0x0001 (0x0001 - 0x0000) struct SHHitReactionState_HasStateStarted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_HasStateStarted; // Function SHProto.SHHitReactionState.IsStateFinishing // 0x0001 (0x0001 - 0x0000) struct SHHitReactionState_IsStateFinishing final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_IsStateFinishing; // Function SHProto.SHHitReactionState.IsStateInProgress // 0x0002 (0x0002 - 0x0000) struct SHHitReactionState_IsStateInProgress final { public: bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionState_IsStateInProgress; // Function SHProto.SHHitReactionStatesContext.MontagePlayerAnimationStopped // 0x0010 (0x0010 - 0x0000) struct SHHitReactionStatesContext_MontagePlayerAnimationStopped final { public: class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType InAnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHHitReactionStatesContext_MontagePlayerAnimationStopped; // Function SHProto.SHHitReactionsSet.GetDeathSoftObjects // 0x0010 (0x0010 - 0x0000) struct SHHitReactionsSet_GetDeathSoftObjects final { public: TArray> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHitReactionsSet_GetDeathSoftObjects; // Function SHProto.SHHotelFWKilledAllDefenselessEnemiesEndingFactor.SHDebug_Character_Endings_HotelFWKilledAllDefenselessEnemiesEndingFactor_SetDebugValue // 0x0001 (0x0001 - 0x0000) struct SHHotelFWKilledAllDefenselessEnemiesEndingFactor_SHDebug_Character_Endings_HotelFWKilledAllDefenselessEnemiesEndingFactor_SetDebugValue final { public: bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHotelFWKilledAllDefenselessEnemiesEndingFactor_SHDebug_Character_Endings_HotelFWKilledAllDefenselessEnemiesEndingFactor_SetDebugValue; // Function SHProto.SHHotelFWListenedSickbedConversationEndingFactor.SHDebug_Character_Endings_HotelFWListenedSickbedConversationEndingFactor_SetDebugValue // 0x0001 (0x0001 - 0x0000) struct SHHotelFWListenedSickbedConversationEndingFactor_SHDebug_Character_Endings_HotelFWListenedSickbedConversationEndingFactor_SetDebugValue final { public: bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHotelFWListenedSickbedConversationEndingFactor_SHDebug_Character_Endings_HotelFWListenedSickbedConversationEndingFactor_SetDebugValue; // Function SHProto.SHHotelFWPyramidHeadBossAftermathEndingFactor.SHDebug_Character_Endings_Factors_HotelFWPyramidHeadBossAftermath_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHHotelFWPyramidHeadBossAftermathEndingFactor_SHDebug_Character_Endings_Factors_HotelFWPyramidHeadBossAftermath_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHHotelFWPyramidHeadBossAftermathEndingFactor_SHDebug_Character_Endings_Factors_HotelFWPyramidHeadBossAftermath_SetDebugValue; // Function SHProto.SHInMenuCreditsWidget.ActiveWidgetChanged // 0x0010 (0x0010 - 0x0000) struct SHInMenuCreditsWidget_ActiveWidgetChanged final { public: class UWidget* ActiveWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ActiveWidgetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInMenuCreditsWidget_ActiveWidgetChanged; // Function SHProto.SHInputBufferCmbSubcomp.ProcessCombatInputModeChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHInputBufferCmbSubcomp_ProcessCombatInputModeChangedEvent final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInputBufferCmbSubcomp_ProcessCombatInputModeChangedEvent; // Function SHProto.SHInteraction.ProcessInput // 0x0018 (0x0018 - 0x0000) struct SHInteraction_ProcessInput final { public: struct FVector2D Input; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EGameBaseInputDevice InputDevice; // 0x0010(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteraction_ProcessInput; // Function SHProto.SHInteraction.TryStartInteraction // 0x0018 (0x0018 - 0x0000) struct SHInteraction_TryStartInteraction final { public: TScriptInterface InteractionSlot; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteraction_TryStartInteraction; // Function SHProto.SHInteraction.GetCleanupConfig // 0x0014 (0x0014 - 0x0000) struct SHInteraction_GetCleanupConfig final { public: struct FSHManagedInteractionSlotCleanupConfig ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteraction_GetCleanupConfig; // Function SHProto.SHInteraction.IsInteractionActive // 0x0001 (0x0001 - 0x0000) struct SHInteraction_IsInteractionActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteraction_IsInteractionActive; // Function SHProto.SHInteraction.IsOverridingCleanupConfig // 0x0001 (0x0001 - 0x0000) struct SHInteraction_IsOverridingCleanupConfig final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteraction_IsOverridingCleanupConfig; // Function SHProto.SHInteractionGeneric.GetGeneric // 0x0008 (0x0008 - 0x0000) struct SHInteractionGeneric_GetGeneric final { public: class USHInteractionGenericComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGeneric_GetGeneric; // Function SHProto.SHInteractionGeneric.StopGenericInteraction // 0x0001 (0x0001 - 0x0000) struct SHInteractionGeneric_StopGenericInteraction final { public: struct FSHInteractionGenericStopData StopData; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGeneric_StopGenericInteraction; // Function SHProto.SHInteractionGeneric.GetGenericConfig // 0x0050 (0x0050 - 0x0000) struct SHInteractionGeneric_GetGenericConfig final { public: struct FSHInteractionGenericConfig ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGeneric_GetGenericConfig; // Function SHProto.SHInteractionGenericComponent.GetBehaviour // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_GetBehaviour final { public: ESHInteractionGenericBehaviour ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBehaviour; // Function SHProto.SHInteractionGenericComponent.IsClickable // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_IsClickable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_IsClickable; // Function SHProto.SHInteractionGenericComponent.IsHeldByCharacter // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_IsHeldByCharacter final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHeldByCharacter; // Function SHProto.SHInteractionGenericComponent.IsHoldable // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_IsHoldable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHoldable; // Function SHProto.SHInteractionGenericComponent.IsUsed // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericComponent_IsUsed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericComponent_IsUsed; // Function SHProto.SHInteractionGenericSlot.ProcessGenericInteractionStop // 0x0001 (0x0001 - 0x0000) struct SHInteractionGenericSlot_ProcessGenericInteractionStop final { public: struct FSHInteractionGenericStopData StopData; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionGenericSlot_ProcessGenericInteractionStop; // Function SHProto.SHInteractionIconComponent.SetFriendActor // 0x0008 (0x0008 - 0x0000) struct SHInteractionIconComponent_SetFriendActor final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_SetFriendActor; // Function SHProto.SHInteractionIconComponent.SetState // 0x0001 (0x0001 - 0x0000) struct SHInteractionIconComponent_SetState final { public: ESHInteractionIconState NewState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_SetState; // Function SHProto.SHInteractionIconComponent.CalculateDesiredScale // 0x0004 (0x0004 - 0x0000) struct SHInteractionIconComponent_CalculateDesiredScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_CalculateDesiredScale; // Function SHProto.SHInteractionIconComponent.GetFriendActor // 0x0008 (0x0008 - 0x0000) struct SHInteractionIconComponent_GetFriendActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_GetFriendActor; // Function SHProto.SHInteractionIconComponent.GetObservedActor // 0x0008 (0x0008 - 0x0000) struct SHInteractionIconComponent_GetObservedActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_GetObservedActor; // Function SHProto.SHInteractionIconComponent.GetTargetOpacity // 0x0004 (0x0004 - 0x0000) struct SHInteractionIconComponent_GetTargetOpacity final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_GetTargetOpacity; // Function SHProto.SHInteractionIconComponent.HasFriendActor // 0x0001 (0x0001 - 0x0000) struct SHInteractionIconComponent_HasFriendActor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_HasFriendActor; // Function SHProto.SHInteractionIconComponent.HasObservedActor // 0x0001 (0x0001 - 0x0000) struct SHInteractionIconComponent_HasObservedActor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionIconComponent_HasObservedActor; // Function SHProto.SHInteractionManagerComponent.BindProximityDetector // 0x0008 (0x0008 - 0x0000) struct SHInteractionManagerComponent_BindProximityDetector final { public: const class UShapeComponent* NewProximityDetector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_BindProximityDetector; // Function SHProto.SHInteractionManagerComponent.BindVisibilityDetector // 0x0008 (0x0008 - 0x0000) struct SHInteractionManagerComponent_BindVisibilityDetector final { public: const class USHRaycastDetectableComponent* NewVisibilityDetector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_BindVisibilityDetector; // Function SHProto.SHInteractionManagerComponent.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHInteractionManagerComponent_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityBeginOverlap; // Function SHProto.SHInteractionManagerComponent.ProcessProximityEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHInteractionManagerComponent_ProcessProximityEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityEndOverlap; // Function SHProto.SHInteractionManagerComponent.RegisterGeneric // 0x0030 (0x0030 - 0x0000) struct SHInteractionManagerComponent_RegisterGeneric final { public: const class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USHRaycastDetectableComponent* Detectable; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USHInteractionIconComponent* Icon; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Slots; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_RegisterGeneric; // Function SHProto.SHInteractionManagerComponent.SetDetectionEnabled // 0x0010 (0x0010 - 0x0000) struct SHInteractionManagerComponent_SetDetectionEnabled final { public: bool Enable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Enabler; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_SetDetectionEnabled; // Function SHProto.SHInteractionManagerComponent.SetObjectDetectionEnabled // 0x0018 (0x0018 - 0x0000) struct SHInteractionManagerComponent_SetObjectDetectionEnabled final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Enable; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Enabler; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_SetObjectDetectionEnabled; // Function SHProto.SHInteractionManagerComponent.HasActiveInteraction // 0x0001 (0x0001 - 0x0000) struct SHInteractionManagerComponent_HasActiveInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_HasActiveInteraction; // Function SHProto.SHInteractionManagerComponent.HasUsableActorNearby // 0x0001 (0x0001 - 0x0000) struct SHInteractionManagerComponent_HasUsableActorNearby final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_HasUsableActorNearby; // Function SHProto.SHInteractionManagerComponent.IsDetectionEnabled // 0x0001 (0x0001 - 0x0000) struct SHInteractionManagerComponent_IsDetectionEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionManagerComponent_IsDetectionEnabled; // Function SHProto.SHInteractionStarter.TryStartInteraction // 0x0020 (0x0020 - 0x0000) struct SHInteractionStarter_TryStartInteraction final { public: TScriptInterface Interaction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInteractionStarter_TryStartInteraction; // Function SHProto.SHInteriorExteriorVolume.IsPointWithin // 0x0020 (0x0020 - 0x0000) struct SHInteriorExteriorVolume_IsPointWithin final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInteriorExteriorVolume_IsPointWithin; // Function SHProto.InteriorExteriorManager.getInstance // 0x0010 (0x0010 - 0x0000) struct InteriorExteriorManager_getInstance final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInteriorExteriorManager* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InteriorExteriorManager_getInstance; // Function SHProto.InteriorExteriorManager.CalcInteriorExteriorState // 0x0010 (0x0010 - 0x0000) struct InteriorExteriorManager_CalcInteriorExteriorState final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHInteriorExteriorStateEnum ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InteriorExteriorManager_CalcInteriorExteriorState; // Function SHProto.SHInventoryCategoryWidget.SetCategoryWithNewItems // 0x0001 (0x0001 - 0x0000) struct SHInventoryCategoryWidget_SetCategoryWithNewItems final { public: bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventoryCategoryWidget_SetCategoryWithNewItems; // Function SHProto.SHInventoryCategoryWidget.SetHoveredCategory // 0x0001 (0x0001 - 0x0000) struct SHInventoryCategoryWidget_SetHoveredCategory final { public: bool IsHovered_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventoryCategoryWidget_SetHoveredCategory; // Function SHProto.SHInventoryCategoryWidget.SetHoveredSubCategory // 0x0001 (0x0001 - 0x0000) struct SHInventoryCategoryWidget_SetHoveredSubCategory final { public: bool IsHovered_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHInventoryCategoryWidget_SetHoveredSubCategory; // Function SHProto.SHInWaterVolume.IsPointWithin // 0x0020 (0x0020 - 0x0000) struct SHInWaterVolume_IsPointWithin final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHInWaterVolume_IsPointWithin; // Function SHProto.SHItemAnimInterface.InvestigationFlipSettingsChanged // 0x0010 (0x0010 - 0x0000) struct SHItemAnimInterface_InvestigationFlipSettingsChanged final { public: float InvestigationFlipPlayRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InvestigationFlipStartTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InvestigationFlipSide; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InvestigationFlip; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemAnimInterface_InvestigationFlipSettingsChanged; // Function SHProto.SHItemAnimInterface.InvestigationInputChanged // 0x0004 (0x0004 - 0x0000) struct SHItemAnimInterface_InvestigationInputChanged final { public: float InvestigationAnimationFrame; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemAnimInterface_InvestigationInputChanged; // Function SHProto.SHItemAnimInterface.InvestigationTypeSettingChanged // 0x0001 (0x0001 - 0x0000) struct SHItemAnimInterface_InvestigationTypeSettingChanged final { public: EItemInvestigationType InvestigationType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemAnimInterface_InvestigationTypeSettingChanged; // Function SHProto.SHItemAnimInterface.PlayMainInvestigation // 0x0001 (0x0001 - 0x0000) struct SHItemAnimInterface_PlayMainInvestigation final { public: EItemInvestigationType InvestigationType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemAnimInterface_PlayMainInvestigation; // Function SHProto.SHItemEmissiveDataHelper.InterpEmmisive // 0x0010 (0x0010 - 0x0000) struct SHItemEmissiveDataHelper_InterpEmmisive final { public: class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShouldEmmisiveBeEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemEmissiveDataHelper_InterpEmmisive; // Function SHProto.SHItemEmissiveDataHelper.OverrideDisabledValue // 0x0010 (0x0010 - 0x0000) struct SHItemEmissiveDataHelper_OverrideDisabledValue final { public: class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemEmissiveDataHelper_OverrideDisabledValue; // Function SHProto.SHItemEmissiveDataHelper.SetEmmisive // 0x0010 (0x0010 - 0x0000) struct SHItemEmissiveDataHelper_SetEmmisive final { public: class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShouldEmmisiveBeEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemEmissiveDataHelper_SetEmmisive; // Function SHProto.SHItemEmissiveDataHelper.GetValue // 0x0008 (0x0008 - 0x0000) struct SHItemEmissiveDataHelper_GetValue final { public: bool bShouldEmmisiveBeEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemEmissiveDataHelper_GetValue; // Function SHProto.SHItemExeCameraManagerComponent.SetCameraMovementBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemExeCameraManagerComponent_SetCameraMovementBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemExeCameraManagerComponent_SetCameraMovementBlocked; // Function SHProto.SHItemExeCameraManagerComponent.SetCameraZoomBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemExeCameraManagerComponent_SetCameraZoomBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemExeCameraManagerComponent_SetCameraZoomBlocked; // Function SHProto.SHItemExeCameraManagerComponent.IsCameraMovementBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemExeCameraManagerComponent_IsCameraMovementBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemExeCameraManagerComponent_IsCameraMovementBlocked; // Function SHProto.SHItemExeCameraManagerComponent.IsCameraZoomBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemExeCameraManagerComponent_IsCameraZoomBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemExeCameraManagerComponent_IsCameraZoomBlocked; // Function SHProto.SHItemInvestigatedEndingValueProcessor.ProcessCollectedItemInvestigatedEvent // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigatedEndingValueProcessor_ProcessCollectedItemInvestigatedEvent final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigatedEndingValueProcessor_ProcessCollectedItemInvestigatedEvent; // Function SHProto.SHItemInvestigationExecutive.SetAllActionsBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetAllActionsBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetAllActionsBlocked; // Function SHProto.SHItemInvestigationExecutive.SetCustomTranscriptData // 0x0030 (0x0030 - 0x0000) struct SHItemInvestigationExecutive_SetCustomTranscriptData final { public: TSoftObjectPtr InCustomTranscriptData; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCustomTranscriptData; // Function SHProto.SHItemInvestigationExecutive.SetExitBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetExitBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetExitBlocked; // Function SHProto.SHItemInvestigationExecutive.SetRotateItemBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetRotateItemBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetRotateItemBlocked; // Function SHProto.SHItemInvestigationExecutive.SetSwitchItemBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetSwitchItemBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetSwitchItemBlocked; // Function SHProto.SHItemInvestigationExecutive.SetTranscirptBlocked // 0x0010 (0x0010 - 0x0000) struct SHItemInvestigationExecutive_SetTranscirptBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetTranscirptBlocked; // Function SHProto.SHItemInvestigationExecutive.IsAllActionsBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsAllActionsBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsAllActionsBlocked; // Function SHProto.SHItemInvestigationExecutive.IsExitBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsExitBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsExitBlocked; // Function SHProto.SHItemInvestigationExecutive.IsRotateItemBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsRotateItemBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsRotateItemBlocked; // Function SHProto.SHItemInvestigationExecutive.IsSwitchItemBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsSwitchItemBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsSwitchItemBlocked; // Function SHProto.SHItemInvestigationExecutive.IsTranscirptBlocked // 0x0001 (0x0001 - 0x0000) struct SHItemInvestigationExecutive_IsTranscirptBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsTranscirptBlocked; // Function SHProto.SHItemsInvestigationStatisticsValueProcessor.ProcessCollectedOrLevelItemInvestigated // 0x0010 (0x0010 - 0x0000) struct SHItemsInvestigationStatisticsValueProcessor_ProcessCollectedOrLevelItemInvestigated final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsInvestigationStatisticsValueProcessor_ProcessCollectedOrLevelItemInvestigated; // Function SHProto.SHItemsInvestigationStatisticsValueProcessor.ProcessEquipmentItemSpawned // 0x0010 (0x0010 - 0x0000) struct SHItemsInvestigationStatisticsValueProcessor_ProcessEquipmentItemSpawned final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsInvestigationStatisticsValueProcessor_ProcessEquipmentItemSpawned; // Function SHProto.SHItemSpawner.ProcessSpawnedItemCollected // 0x0008 (0x0008 - 0x0000) struct SHItemSpawner_ProcessSpawnedItemCollected final { public: class ASHItem* ItemRef; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemSpawner_ProcessSpawnedItemCollected; // Function SHProto.SHItemSpawner.SpawnRuntimeItem // 0x0008 (0x0008 - 0x0000) struct SHItemSpawner_SpawnRuntimeItem final { public: class ASHItem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemSpawner_SpawnRuntimeItem; // Function SHProto.SHItemSpawner.GetSpawnedItem // 0x0008 (0x0008 - 0x0000) struct SHItemSpawner_GetSpawnedItem final { public: class ASHItem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemSpawner_GetSpawnedItem; // Function SHProto.SHItemsPickedUpStatisticsValueProcessor.ProcessItemCollected // 0x0010 (0x0010 - 0x0000) struct SHItemsPickedUpStatisticsValueProcessor_ProcessItemCollected final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsPickedUpStatisticsValueProcessor_ProcessItemCollected; // Function SHProto.SHItemsPickedUpStatisticsValueProcessor.ProcessLevelItemGrabbedOrInvestigated // 0x0010 (0x0010 - 0x0000) struct SHItemsPickedUpStatisticsValueProcessor_ProcessLevelItemGrabbedOrInvestigated final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsPickedUpStatisticsValueProcessor_ProcessLevelItemGrabbedOrInvestigated; // Function SHProto.SHItemsStatics.DebugGiveItems // 0x0018 (0x0018 - 0x0000) struct SHItemsStatics_DebugGiveItems final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InItemsHandles; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStatics_DebugGiveItems; // Function SHProto.SHItemsStatics.GetFlashlight // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_GetFlashlight final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHFlashlight* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStatics_GetFlashlight; // Function SHProto.SHItemsStatics.GetRadio // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_GetRadio final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHRadio* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStatics_GetRadio; // Function SHProto.SHItemsStatics.IsFlashlightInUse // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_IsFlashlightInUse final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStatics_IsFlashlightInUse; // Function SHProto.SHItemsStatics.IsPlayerInventoryEmpty // 0x0020 (0x0020 - 0x0000) struct SHItemsStatics_IsPlayerInventoryEmpty final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ItemsToIgnore; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStatics_IsPlayerInventoryEmpty; // Function SHProto.SHItemsStatics.PerformNotesScribble // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_PerformNotesScribble final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStatics_PerformNotesScribble; // Function SHProto.SHItemsStatics.PerformNotesScribbleMapContexted // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_PerformNotesScribbleMapContexted final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHMapsEnum InMapContext; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStatics_PerformNotesScribbleMapContexted; // Function SHProto.SHItemsStatics.PreloadAssetsForItemWeapon // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_PreloadAssetsForItemWeapon final { public: class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InItemWeaponName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStatics_PreloadAssetsForItemWeapon; // Function SHProto.SHItemsStatics.ReleaseAssetsForItemWeapon // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_ReleaseAssetsForItemWeapon final { public: class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InItemWeaponName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStatics_ReleaseAssetsForItemWeapon; // Function SHProto.SHItemsStatics.ReleasePreloadedItemInvestigationAssets // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_ReleasePreloadedItemInvestigationAssets final { public: class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStatics_ReleasePreloadedItemInvestigationAssets; // Function SHProto.SHItemsStatics.RequestCollectAndInvestigateItem // 0x0018 (0x0018 - 0x0000) struct SHItemsStatics_RequestCollectAndInvestigateItem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemDataRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStatics_RequestCollectAndInvestigateItem; // Function SHProto.SHItemsStatics.RequestCollectItemWithNotify // 0x0018 (0x0018 - 0x0000) struct SHItemsStatics_RequestCollectItemWithNotify final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemDataRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStatics_RequestCollectItemWithNotify; // Function SHProto.SHItemsStatics.RequestItemsSwap // 0x0020 (0x0020 - 0x0000) struct SHItemsStatics_RequestItemsSwap final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemNameToRemove; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemNameToAdd; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAddOnlyIfRemovedWithSuccess; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemsStatics_RequestItemsSwap; // Function SHProto.SHItemsStatics.RequestPreloadItemInvestigationAssets // 0x0010 (0x0010 - 0x0000) struct SHItemsStatics_RequestPreloadItemInvestigationAssets final { public: class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStatics_RequestPreloadItemInvestigationAssets; // Function SHProto.SHItemsStorageComponent.RetrieveAll // 0x0008 (0x0008 - 0x0000) struct SHItemsStorageComponent_RetrieveAll final { public: class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStorageComponent_RetrieveAll; // Function SHProto.SHItemsStorageComponent.RetrieveAllByConfig // 0x0038 (0x0038 - 0x0000) struct SHItemsStorageComponent_RetrieveAllByConfig final { public: class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHItemsStorageConfig ItemsStorageConfig; // 0x0008(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStorageComponent_RetrieveAllByConfig; // Function SHProto.SHItemsStorageComponent.RetrieveSpecified // 0x0018 (0x0018 - 0x0000) struct SHItemsStorageComponent_RetrieveSpecified final { public: class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ItemsToRetrieve; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStorageComponent_RetrieveSpecified; // Function SHProto.SHItemsStorageComponent.StoreAll // 0x0028 (0x0028 - 0x0000) struct SHItemsStorageComponent_StoreAll final { public: class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SkipItems; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray SkipItemsCategories; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStorageComponent_StoreAll; // Function SHProto.SHItemsStorageComponent.StoreAllByConfig // 0x0038 (0x0038 - 0x0000) struct SHItemsStorageComponent_StoreAllByConfig final { public: class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHItemsStorageConfig ItemsStorageConfig; // 0x0008(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStorageComponent_StoreAllByConfig; // Function SHProto.SHItemsStorageComponent.StoreSpecified // 0x0018 (0x0018 - 0x0000) struct SHItemsStorageComponent_StoreSpecified final { public: class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ItemsToStore; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStorageComponent_StoreSpecified; // Function SHProto.SHItemsStorageComponent.GetCurrentItems // 0x0010 (0x0010 - 0x0000) struct SHItemsStorageComponent_GetCurrentItems final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStorageComponent_GetCurrentItems; // Function SHProto.SHItemsStorageComponent.IsStorageEmpty // 0x0001 (0x0001 - 0x0000) struct SHItemsStorageComponent_IsStorageEmpty final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHItemsStorageComponent_IsStorageEmpty; // Function SHProto.SHItemWeaponChainsawAnimsExtensionComponent.ProcessEquipWeaponMontageEndEvent // 0x0010 (0x0010 - 0x0000) struct SHItemWeaponChainsawAnimsExtensionComponent_ProcessEquipWeaponMontageEndEvent final { public: class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHItemWeaponChainsawAnimsExtensionComponent_ProcessEquipWeaponMontageEndEvent; // Function SHProto.SHJumpIntoHole.ProcessAnimInstStageAdvanced // 0x0008 (0x0008 - 0x0000) struct SHJumpIntoHole_ProcessAnimInstStageAdvanced final { public: class USHJumpIntoHoleAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessAnimInstStageAdvanced; // Function SHProto.SHJumpIntoHole.ProcessAnimInstStartedInteraction // 0x0008 (0x0008 - 0x0000) struct SHJumpIntoHole_ProcessAnimInstStartedInteraction final { public: class USHJumpIntoHoleAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessAnimInstStartedInteraction; // Function SHProto.SHJumpIntoHole.ProcessFocusableInputActionEvent // 0x0008 (0x0008 - 0x0000) struct SHJumpIntoHole_ProcessFocusableInputActionEvent final { public: ESHFocusableInputActionTypeEnum InputActionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float KeyValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessFocusableInputActionEvent; // Function SHProto.SHJumpIntoHole.ProcessInteractingCharacterCombatInputModeChanged // 0x0008 (0x0008 - 0x0000) struct SHJumpIntoHole_ProcessInteractingCharacterCombatInputModeChanged final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessInteractingCharacterCombatInputModeChanged; // Function SHProto.SHJumpIntoHole.ProcessInteractingCharacterReceiveDamage // 0x0008 (0x0008 - 0x0000) struct SHJumpIntoHole_ProcessInteractingCharacterReceiveDamage final { public: class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessInteractingCharacterReceiveDamage; // Function SHProto.SHJumpIntoHole.ProcessInteractionGenericGrabbed // 0x0010 (0x0010 - 0x0000) struct SHJumpIntoHole_ProcessInteractionGenericGrabbed final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessInteractionGenericGrabbed; // Function SHProto.SHJumpIntoHole.ProcessInteractionManagerInitialized // 0x0008 (0x0008 - 0x0000) struct SHJumpIntoHole_ProcessInteractionManagerInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessInteractionManagerInitialized; // Function SHProto.SHJumpIntoHole.ProcessJumpAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHJumpIntoHole_ProcessJumpAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessJumpAnimEnd; // Function SHProto.SHJumpIntoHole.ProcessLandAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHJumpIntoHole_ProcessLandAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessLandAnimEnd; // Function SHProto.SHJumpIntoHole.ProcessMoveCharacterToSpotFinished // 0x0001 (0x0001 - 0x0000) struct SHJumpIntoHole_ProcessMoveCharacterToSpotFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessMoveCharacterToSpotFinished; // Function SHProto.SHJumpIntoHole.ProcessProximityBeginOverlap // 0x0108 (0x0108 - 0x0000) struct SHJumpIntoHole_ProcessProximityBeginOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessProximityBeginOverlap; // Function SHProto.SHJumpIntoHole.ProcessProximityEndOverlap // 0x0020 (0x0020 - 0x0000) struct SHJumpIntoHole_ProcessProximityEndOverlap final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHJumpIntoHole_ProcessProximityEndOverlap; // Function SHProto.SHJumpIntoHole.GetCurrentFocusStageIndex // 0x0004 (0x0004 - 0x0000) struct SHJumpIntoHole_GetCurrentFocusStageIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_GetCurrentFocusStageIndex; // Function SHProto.SHJumpIntoHole.IsInInteraction // 0x0001 (0x0001 - 0x0000) struct SHJumpIntoHole_IsInInteraction final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHJumpIntoHole_IsInInteraction; // Function SHProto.SHLabyrinthMariaRoomsEndingFactor.SHDebug_Character_Endings_LabyrinthMariaRoomsEndingFactor_SetDebugValue // 0x0001 (0x0001 - 0x0000) struct SHLabyrinthMariaRoomsEndingFactor_SHDebug_Character_Endings_LabyrinthMariaRoomsEndingFactor_SetDebugValue final { public: bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLabyrinthMariaRoomsEndingFactor_SHDebug_Character_Endings_LabyrinthMariaRoomsEndingFactor_SetDebugValue; // Function SHProto.SHLightingChannelsStatics.GetLightingChannelsPack // 0x0004 (0x0004 - 0x0000) struct SHLightingChannelsStatics_GetLightingChannelsPack final { public: ESHLightingChannelsProfile Profile; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSHLightingChannelsPack ReturnValue; // 0x0001(0x0003)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLightingChannelsStatics_GetLightingChannelsPack; // Function SHProto.SHLocalFogVolumetricActor.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHLocalFogVolumetricActor_SetEnabled final { public: bool bInEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocalFogVolumetricActor_SetEnabled; // Function SHProto.SHLocalFogVolumetricActor.IsEnabled // 0x0001 (0x0001 - 0x0000) struct SHLocalFogVolumetricActor_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocalFogVolumetricActor_IsEnabled; // Function SHProto.SHLocomotionAnimInstance.OnIdleCustomStateUpdate // 0x0020 (0x0020 - 0x0000) struct SHLocomotionAnimInstance_OnIdleCustomStateUpdate final { public: struct FAnimUpdateContext Context; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAnimNodeReference Node; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_OnIdleCustomStateUpdate; // Function SHProto.SHLocomotionAnimInstance.OnIdleLoopStateUpdate // 0x0020 (0x0020 - 0x0000) struct SHLocomotionAnimInstance_OnIdleLoopStateUpdate final { public: struct FAnimUpdateContext Context; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAnimNodeReference Node; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_OnIdleLoopStateUpdate; // Function SHProto.SHLocomotionAnimInstance.OnMoveStateUpdate // 0x0020 (0x0020 - 0x0000) struct SHLocomotionAnimInstance_OnMoveStateUpdate final { public: struct FAnimUpdateContext Context; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAnimNodeReference Node; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_OnMoveStateUpdate; // Function SHProto.SHLocomotionAnimInstance.SetForcedCloseToWallState // 0x0010 (0x0010 - 0x0000) struct SHLocomotionAnimInstance_SetForcedCloseToWallState final { public: bool Enabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* RequestOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_SetForcedCloseToWallState; // Function SHProto.SHLocomotionAnimInstance.GetControlRotationYawDelta // 0x0004 (0x0004 - 0x0000) struct SHLocomotionAnimInstance_GetControlRotationYawDelta final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetControlRotationYawDelta; // Function SHProto.SHLocomotionAnimInstance.GetCurrentMovementProfile // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_GetCurrentMovementProfile final { public: ESHMovementProfile ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetCurrentMovementProfile; // Function SHProto.SHLocomotionAnimInstance.GetEquippedWeapon // 0x0008 (0x0008 - 0x0000) struct SHLocomotionAnimInstance_GetEquippedWeapon final { public: class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetEquippedWeapon; // Function SHProto.SHLocomotionAnimInstance.GetForcedCloseToWallState // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_GetForcedCloseToWallState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetForcedCloseToWallState; // Function SHProto.SHLocomotionAnimInstance.GetHealthState // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_GetHealthState final { public: ESHHealthStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetHealthState; // Function SHProto.SHLocomotionAnimInstance.GetInteriorExteriorState // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_GetInteriorExteriorState final { public: ESHInteriorExteriorStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetInteriorExteriorState; // Function SHProto.SHLocomotionAnimInstance.GetMoveDirection // 0x0004 (0x0004 - 0x0000) struct SHLocomotionAnimInstance_GetMoveDirection final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetMoveDirection; // Function SHProto.SHLocomotionAnimInstance.GetQuantizedMoveDirection // 0x0004 (0x0004 - 0x0000) struct SHLocomotionAnimInstance_GetQuantizedMoveDirection final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetQuantizedMoveDirection; // Function SHProto.SHLocomotionAnimInstance.HasMovementInput // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_HasMovementInput final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_HasMovementInput; // Function SHProto.SHLocomotionAnimInstance.HasValidLookAtTarget // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_HasValidLookAtTarget final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_HasValidLookAtTarget; // Function SHProto.SHLocomotionAnimInstance.IsCloseToEnemy // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_IsCloseToEnemy final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsCloseToEnemy; // Function SHProto.SHLocomotionAnimInstance.IsCloseToWall // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_IsCloseToWall final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsCloseToWall; // Function SHProto.SHLocomotionAnimInstance.IsInDangerMode // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_IsInDangerMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsInDangerMode; // Function SHProto.SHLocomotionAnimInstance.IsInWater // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_IsInWater final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsInWater; // Function SHProto.SHLocomotionAnimInstance.IsMoving // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_IsMoving final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsMoving; // Function SHProto.SHLocomotionAnimInstance.IsObstacleDetected // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_IsObstacleDetected final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsObstacleDetected; // Function SHProto.SHLocomotionAnimInstance.IsSprinting // 0x0002 (0x0002 - 0x0000) struct SHLocomotionAnimInstance_IsSprinting final { public: bool OverrideIfInWater; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsSprinting; // Function SHProto.SHLocomotionAnimInstance.IsSprinting_WaterOverride // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_IsSprinting_WaterOverride final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsSprinting_WaterOverride; // Function SHProto.SHLocomotionAnimInstance.NotShouldMove // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_NotShouldMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_NotShouldMove; // Function SHProto.SHLocomotionAnimInstance.Rule_IdleCustomToIdleDefault // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_Rule_IdleCustomToIdleDefault final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_Rule_IdleCustomToIdleDefault; // Function SHProto.SHLocomotionAnimInstance.Rule_IdleDefaultToIdleCustom // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_Rule_IdleDefaultToIdleCustom final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_Rule_IdleDefaultToIdleCustom; // Function SHProto.SHLocomotionAnimInstance.Rule_RunToWalk // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_Rule_RunToWalk final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_Rule_RunToWalk; // Function SHProto.SHLocomotionAnimInstance.Rule_WalkToRun // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_Rule_WalkToRun final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_Rule_WalkToRun; // Function SHProto.SHLocomotionAnimInstance.ShouldMove // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_ShouldMove final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldMove; // Function SHProto.SHLocomotionAnimInstance.ShouldProcessRotateInPlace // 0x0001 (0x0001 - 0x0000) struct SHLocomotionAnimInstance_ShouldProcessRotateInPlace final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldProcessRotateInPlace; // Function SHProto.SHLocomotionAnimInstance.TryGetCurrentStateWeight // 0x0028 (0x0028 - 0x0000) struct SHLocomotionAnimInstance_TryGetCurrentStateWeight final { public: struct FAnimUpdateContext Context; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAnimNodeReference Node; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLocomotionAnimInstance_TryGetCurrentStateWeight; // Function SHProto.SHLocomotionRangeAnimInstance.GetAimPoseWeightCurveName // 0x0008 (0x0008 - 0x0000) struct SHLocomotionRangeAnimInstance_GetAimPoseWeightCurveName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetAimPoseWeightCurveName; // Function SHProto.SHLocomotionRangeAnimInstance.IsAimPoseBlendingIn // 0x0002 (0x0002 - 0x0000) struct SHLocomotionRangeAnimInstance_IsAimPoseBlendingIn final { public: bool MustBePureAimPose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsAimPoseBlendingIn; // Function SHProto.SHLocomotionRangeAnimInstance.IsAimPoseBlendingInOurOut // 0x0002 (0x0002 - 0x0000) struct SHLocomotionRangeAnimInstance_IsAimPoseBlendingInOurOut final { public: bool MustBePureAimPose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsAimPoseBlendingInOurOut; // Function SHProto.SHLocomotionRangeAnimInstance.IsAimPoseBlendingOut // 0x0002 (0x0002 - 0x0000) struct SHLocomotionRangeAnimInstance_IsAimPoseBlendingOut final { public: bool MustBePureAimPose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsAimPoseBlendingOut; // Function SHProto.SHLocomotionRangeAnimInstance.IsAnyPreAimOffsetSlotAnimationPlaying // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_IsAnyPreAimOffsetSlotAnimationPlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsAnyPreAimOffsetSlotAnimationPlaying; // Function SHProto.SHLocomotionRangeAnimInstance.IsPureAimPoseBlendingInOurOut // 0x0001 (0x0001 - 0x0000) struct SHLocomotionRangeAnimInstance_IsPureAimPoseBlendingInOurOut final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsPureAimPoseBlendingInOurOut; // Function SHProto.SHLocomotionRangeAnimInstance.MapAimPoseWeightToIgnoreWeaponIKCurve // 0x0004 (0x0004 - 0x0000) struct SHLocomotionRangeAnimInstance_MapAimPoseWeightToIgnoreWeaponIKCurve final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_MapAimPoseWeightToIgnoreWeaponIKCurve; // Function SHProto.SHLyingFigureAnimInstance.GetActiveLyingFigureLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureAnimInstance_GetActiveLyingFigureLocomotionAnimInstance final { public: class USHLyingFigureLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstance_GetActiveLyingFigureLocomotionAnimInstance; // Function SHProto.SHLyingFigureAnimInstance.GetLyingFigureAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureAnimInstance_GetLyingFigureAnimInstanceStateData final { public: class USHLyingFigureAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstance_GetLyingFigureAnimInstanceStateData; // Function SHProto.SHLyingFigureAnimInstance.GetLyingFigureCrawlingLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureAnimInstance_GetLyingFigureCrawlingLocomotionAnimInstance final { public: class USHLyingFigureCrawlingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstance_GetLyingFigureCrawlingLocomotionAnimInstance; // Function SHProto.SHLyingFigureAnimInstance.GetLyingFigureStandingLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureAnimInstance_GetLyingFigureStandingLocomotionAnimInstance final { public: class USHLyingFigureStandingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureAnimInstance_GetLyingFigureStandingLocomotionAnimInstance; // Function SHProto.SHLyingFigureLocomotionAnimInstance.GetLyingFigureAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureLocomotionAnimInstance_GetLyingFigureAnimInstanceStateData final { public: class USHLyingFigureAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureLocomotionAnimInstance_GetLyingFigureAnimInstanceStateData; // Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw; // Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetSmoothedDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredVelocity; // Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw; // Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetTargetDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredRotationYaw; // Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetTargetDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredVelocity; // Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw; // Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetTransformationToStandingAnimation // 0x0068 (0x0068 - 0x0000) struct SHLyingFigureCrawlingLocomotionAnimInstance_GetTransformationToStandingAnimation final { public: struct FRotator InLocalRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UAnimSequenceBase* OutAnimation; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutPlayRate; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutBlendInDuration; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutBlendOutDuration; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator OutAnimationRotation; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator OutRemainderRotation; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool OutUsesDelayedRootRotation; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetTransformationToStandingAnimation; // Function SHProto.SHLyingFigureMovementHistoryComponent.AddMovementWaypoint // 0x0070 (0x0070 - 0x0000) struct SHLyingFigureMovementHistoryComponent_AddMovementWaypoint final { public: struct FTransform InWorldTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLyingFigureMovementHistoryComponent_AddMovementWaypoint; // Function SHProto.SHLyingFigureMovementHistoryComponent.DebugDrawMovementPath // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureMovementHistoryComponent_DebugDrawMovementPath final { public: float InDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureMovementHistoryComponent_DebugDrawMovementPath; // Function SHProto.SHLyingFigureMovementHistoryComponent.FindWaypointAtDistance // 0x0080 (0x0080 - 0x0000) struct SHLyingFigureMovementHistoryComponent_FindWaypointAtDistance final { public: struct FTransform OutTransform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutDistance; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutTimeBehind; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDistanceBehind; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMinimumDistanceFromCurrentPosition; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLyingFigureMovementHistoryComponent_FindWaypointAtDistance; // Function SHProto.SHLyingFigureMovementHistoryComponent.FindWaypointAtTime // 0x0080 (0x0080 - 0x0000) struct SHLyingFigureMovementHistoryComponent_FindWaypointAtTime final { public: struct FTransform OutTransform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutDistance; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutTimeBehind; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDeltaTimeBehind; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMinimumDistanceFromCurrentPosition; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLyingFigureMovementHistoryComponent_FindWaypointAtTime; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.SetStruggle // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_SetStruggle final { public: float ALPHA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_SetStruggle; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedLookAt // 0x0020 (0x0020 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedLookAt final { public: struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedLookAt; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedStruggle // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedStruggle final { public: float OutPlayRate; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutAlpha; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedStruggle; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredVelocity; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetLookAtAlpha // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetLookAtAlpha final { public: float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetLookAtAlpha; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetStruggleAlpha // 0x0004 (0x0004 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetStruggleAlpha final { public: float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetStruggleAlpha; // Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTransformationToCrawlingAnimation // 0x0068 (0x0068 - 0x0000) struct SHLyingFigureStandingLocomotionAnimInstance_GetTransformationToCrawlingAnimation final { public: struct FRotator InLocalRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UAnimSequenceBase* OutAnimation; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutPlayRate; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutBlendInDuration; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutBlendOutDuration; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator OutAnimaitonRotation; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator OutRemainderRotation; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool OutUsesDelayedRootRotation; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTransformationToCrawlingAnimation; // Function SHProto.SHMainMenuWidget.BeginCustomLevel // 0x0008 (0x0008 - 0x0000) struct SHMainMenuWidget_BeginCustomLevel final { public: struct FStreamableLevelHandle LevelHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginCustomLevel; // Function SHProto.SHMainMenuWidget.BeginGameFromSpawnPoint // 0x0130 (0x0130 - 0x0000) struct SHMainMenuWidget_BeginGameFromSpawnPoint final { public: struct FSpawnPointData SpawnPointData; // 0x0000(0x0120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UMovieConfig* Movie; // 0x0120(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonSkippableLen; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsNewGame; // 0x012C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12D[0x3]; // 0x012D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPoint; // Function SHProto.SHMainMenuWidget.BeginGameFromSpawnPointHandle // 0x0030 (0x0030 - 0x0000) struct SHMainMenuWidget_BeginGameFromSpawnPointHandle final { public: struct FSpawnPointHandle SpawnPointHandle; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UMovieConfig* Movie; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonSkippableLen; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsNewGame; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x002D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPointHandle; // Function SHProto.SHMainMenuWidget.BeginNewGameFromSpawnPoint // 0x0010 (0x0010 - 0x0000) struct SHMainMenuWidget_BeginNewGameFromSpawnPoint final { public: class UMovieConfig* Movie; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonSkippableLen; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMainMenuWidget_BeginNewGameFromSpawnPoint; // Function SHProto.SHMandarinAnimInstance.GetMandarinAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHMandarinAnimInstance_GetMandarinAnimInstanceStateData final { public: class USHMandarinAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimInstance_GetMandarinAnimInstanceStateData; // Function SHProto.SHMandarinAnimInstance.GetMandarinLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHMandarinAnimInstance_GetMandarinLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHMandarinLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimInstance_GetMandarinLocomotionAnimInstance; // Function SHProto.SHMandarinAnimInstanceStateData.IsMovementCanceled // 0x0001 (0x0001 - 0x0000) struct SHMandarinAnimInstanceStateData_IsMovementCanceled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinAnimInstanceStateData_IsMovementCanceled; // Function SHProto.SHMandarinLocomotionAnimInstance.GetDesiredVelocitySizeAndYaw // 0x000C (0x000C - 0x0000) struct SHMandarinLocomotionAnimInstance_GetDesiredVelocitySizeAndYaw final { public: float OutVectorSize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVectorYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Smoothing; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinLocomotionAnimInstance_GetDesiredVelocitySizeAndYaw; // Function SHProto.SHMandarinLocomotionAnimInstance.IsMandarinOver // 0x0001 (0x0001 - 0x0000) struct SHMandarinLocomotionAnimInstance_IsMandarinOver final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinLocomotionAnimInstance_IsMandarinOver; // Function SHProto.SHMandarinLocomotionAnimInstance.GetMandarinAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHMandarinLocomotionAnimInstance_GetMandarinAnimInstanceStateData final { public: class USHMandarinAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinLocomotionAnimInstance_GetMandarinAnimInstanceStateData; // Function SHProto.SHMandarinLocomotionAnimInstance.GetSmoothedLookAt // 0x0020 (0x0020 - 0x0000) struct SHMandarinLocomotionAnimInstance_GetSmoothedLookAt final { public: struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMandarinLocomotionAnimInstance_GetSmoothedLookAt; // Function SHProto.SHMandarinTransformationState.GetMandarinTransformationState // 0x0001 (0x0001 - 0x0000) struct SHMandarinTransformationState_GetMandarinTransformationState final { public: ESHMandarinTransformationState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinTransformationState_GetMandarinTransformationState; // Function SHProto.SHMandarinTransformationState.GetTransformationStateHeightOffset // 0x0018 (0x0018 - 0x0000) struct SHMandarinTransformationState_GetTransformationStateHeightOffset final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMandarinTransformationState_GetTransformationStateHeightOffset; // Function SHProto.SHMannequinLocomotionAnimInstance.GetMannequinAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHMannequinLocomotionAnimInstance_GetMannequinAnimInstanceStateData final { public: class USHMannequinAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinLocomotionAnimInstance_GetMannequinAnimInstanceStateData; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection // 0x0010 (0x0010 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDirectionYaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InToleranceAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedLookAt // 0x0020 (0x0020 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedLookAt final { public: struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedLookAt; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetDesiredRotationYaw // 0x0004 (0x0004 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw final { public: float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetDesiredVelocity // 0x0018 (0x0018 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocity final { public: struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocity; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw // 0x0008 (0x0008 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYawLimitedToDirection // 0x0010 (0x0010 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYawLimitedToDirection final { public: float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDirectionYaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InToleranceAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYawLimitedToDirection; // Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetLookAtAlpha // 0x0004 (0x0004 - 0x0000) struct SHMannequinStandingLocomotionAnimInstance_GetTargetLookAtAlpha final { public: float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetLookAtAlpha; // Function SHProto.SHMapRenderer.GetRenderTarget // 0x0008 (0x0008 - 0x0000) struct SHMapRenderer_GetRenderTarget final { public: class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMapRenderer_GetRenderTarget; // Function SHProto.SHMapRenderer.GetUserWidgetObject // 0x0008 (0x0008 - 0x0000) struct SHMapRenderer_GetUserWidgetObject final { public: class USHGameplayMapRenderWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMapRenderer_GetUserWidgetObject; // Function SHProto.SHMariaCombatComponent.IsInDanger // 0x0001 (0x0001 - 0x0000) struct SHMariaCombatComponent_IsInDanger final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaCombatComponent_IsInDanger; // Function SHProto.SHMariaCombatComponent.IsInjured // 0x0001 (0x0001 - 0x0000) struct SHMariaCombatComponent_IsInjured final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaCombatComponent_IsInjured; // Function SHProto.SHMariaCombatComponent.WasAttacked // 0x0001 (0x0001 - 0x0000) struct SHMariaCombatComponent_WasAttacked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaCombatComponent_WasAttacked; // Function SHProto.SHMariaCombatComponent.WasSaved // 0x0001 (0x0001 - 0x0000) struct SHMariaCombatComponent_WasSaved final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaCombatComponent_WasSaved; // Function SHProto.SHMariaFlashlightReactionAnimSubcomp.BlockAndInterruptFlashlightReactions // 0x0008 (0x0008 - 0x0000) struct SHMariaFlashlightReactionAnimSubcomp_BlockAndInterruptFlashlightReactions final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaFlashlightReactionAnimSubcomp_BlockAndInterruptFlashlightReactions; // Function SHProto.SHMariaFlashlightReactionAnimSubcomp.BlockFlashlightReactions // 0x0010 (0x0010 - 0x0000) struct SHMariaFlashlightReactionAnimSubcomp_BlockFlashlightReactions final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaFlashlightReactionAnimSubcomp_BlockFlashlightReactions; // Function SHProto.SHMariaFlashlightReactionAnimSubcomp.GetEyesCoverAlpha // 0x0004 (0x0004 - 0x0000) struct SHMariaFlashlightReactionAnimSubcomp_GetEyesCoverAlpha final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaFlashlightReactionAnimSubcomp_GetEyesCoverAlpha; // Function SHProto.SHMariaLocomotionAnimInstance.GetFlashlightCoverEyesAnimBlendWeigth // 0x0004 (0x0004 - 0x0000) struct SHMariaLocomotionAnimInstance_GetFlashlightCoverEyesAnimBlendWeigth final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMariaLocomotionAnimInstance_GetFlashlightCoverEyesAnimBlendWeigth; // Function SHProto.SHMariaReceivedDamageEndingValueProcessor.ProcessMariaHealthChanged // 0x0010 (0x0010 - 0x0000) struct SHMariaReceivedDamageEndingValueProcessor_ProcessMariaHealthChanged final { public: class UMaiHealth* healthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PreviousHealthValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMariaReceivedDamageEndingValueProcessor_ProcessMariaHealthChanged; // Function SHProto.SHMaryAnimComponent.SetMaryMovementState // 0x0002 (0x0002 - 0x0000) struct SHMaryAnimComponent_SetMaryMovementState final { public: ESHMaryAnimInstanceMovementState InMovementState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InMovementChangeInProgress; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryAnimComponent_SetMaryMovementState; // Function SHProto.SHMaryAnimInstance.K2_OnMaryMovementStateChanged // 0x0001 (0x0001 - 0x0000) struct SHMaryAnimInstance_K2_OnMaryMovementStateChanged final { public: ESHMaryAnimInstanceMovementState InMovementState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryAnimInstance_K2_OnMaryMovementStateChanged; // Function SHProto.SHMaryAnimInstance.SetFaceExpression // 0x0008 (0x0008 - 0x0000) struct SHMaryAnimInstance_SetFaceExpression final { public: ESHMariaBossFaceExpression Expression; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Duration; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryAnimInstance_SetFaceExpression; // Function SHProto.SHMaryAnimInstance.GetActiveMaryLocomotionAnimInstance // 0x0008 (0x0008 - 0x0000) struct SHMaryAnimInstance_GetActiveMaryLocomotionAnimInstance final { public: class USHMaryLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryAnimInstance_GetActiveMaryLocomotionAnimInstance; // Function SHProto.SHMaryAnimInstance.GetMaryAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHMaryAnimInstance_GetMaryAnimInstanceStateData final { public: class USHMaryAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryAnimInstance_GetMaryAnimInstanceStateData; // Function SHProto.SHMaryAnimInstance.GetMaryLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHMaryAnimInstance_GetMaryLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHMaryLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryAnimInstance_GetMaryLocomotionAnimInstance; // Function SHProto.SHMaryAnimInstance.GetMarySpiderLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHMaryAnimInstance_GetMarySpiderLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHMarySpiderLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryAnimInstance_GetMarySpiderLocomotionAnimInstance; // Function SHProto.SHMaryItemsInvestigationEndingFactor.SHDebug_Character_Endings_MaryItemsInvestigationEndingFactor_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHMaryItemsInvestigationEndingFactor_SHDebug_Character_Endings_MaryItemsInvestigationEndingFactor_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryItemsInvestigationEndingFactor_SHDebug_Character_Endings_MaryItemsInvestigationEndingFactor_SetDebugValue; // Function SHProto.SHMaryTransformationState.GetGrabPointSearchOffset // 0x0018 (0x0018 - 0x0000) struct SHMaryTransformationState_GetGrabPointSearchOffset final { public: struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryTransformationState_GetGrabPointSearchOffset; // Function SHProto.SHMaryTransformationState.GetMaryTransformationState // 0x0001 (0x0001 - 0x0000) struct SHMaryTransformationState_GetMaryTransformationState final { public: ESHMaryTransformationState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryTransformationState_GetMaryTransformationState; // Function SHProto.SHMaryTransformationState.GetShouldRotationBeMaintained // 0x0001 (0x0001 - 0x0000) struct SHMaryTransformationState_GetShouldRotationBeMaintained final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryTransformationState_GetShouldRotationBeMaintained; // Function SHProto.SHMaryTransformationState.GetTransformationOverrides // 0x0028 (0x0028 - 0x0000) struct SHMaryTransformationState_GetTransformationOverrides final { public: bool OutShouldBeUsed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FSHMaryTransformationStateCurves OutCurves; // 0x0004(0x0024)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMaryTransformationState_GetTransformationOverrides; // Function SHProto.SHMathHelperStatics.AngleAndLengthToVector2D // 0x0018 (0x0018 - 0x0000) struct SHMathHelperStatics_AngleAndLengthToVector2D final { public: float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Length; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_AngleAndLengthToVector2D; // Function SHProto.SHMathHelperStatics.AngleToVector2D // 0x0018 (0x0018 - 0x0000) struct SHMathHelperStatics_AngleToVector2D final { public: float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_AngleToVector2D; // Function SHProto.SHMathHelperStatics.AverageOfFloatArray // 0x0018 (0x0018 - 0x0000) struct SHMathHelperStatics_AverageOfFloatArray final { public: TArray FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float AverageValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMathHelperStatics_AverageOfFloatArray; // Function SHProto.SHMathHelperStatics.FindAngleBetweenNormals // 0x0038 (0x0038 - 0x0000) struct SHMathHelperStatics_FindAngleBetweenNormals final { public: struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SignedAngle; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_FindAngleBetweenNormals; // Function SHProto.SHMathHelperStatics.FindAngleBetweenVectors // 0x0038 (0x0038 - 0x0000) struct SHMathHelperStatics_FindAngleBetweenVectors final { public: struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SignedAngle; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_FindAngleBetweenVectors; // Function SHProto.SHMathHelperStatics.HalfTimeInterp // 0x0018 (0x0018 - 0x0000) struct SHMathHelperStatics_HalfTimeInterp final { public: float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Precision; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_HalfTimeInterp; // Function SHProto.SHMathHelperStatics.HalfTimeInterpVector // 0x0058 (0x0058 - 0x0000) struct SHMathHelperStatics_HalfTimeInterpVector final { public: struct FVector Current; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Target; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Precision; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_HalfTimeInterpVector; // Function SHProto.SHMathHelperStatics.HalfTimeInterpVector2D // 0x0040 (0x0040 - 0x0000) struct SHMathHelperStatics_HalfTimeInterpVector2D final { public: struct FVector2D Current; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Target; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Precision; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_HalfTimeInterpVector2D; // Function SHProto.SHMathHelperStatics.IfZero // 0x000C (0x000C - 0x0000) struct SHMathHelperStatics_IfZero final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ZeroValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_IfZero; // Function SHProto.SHMathHelperStatics.MaxWithoutSign // 0x000C (0x000C - 0x0000) struct SHMathHelperStatics_MaxWithoutSign final { public: float ValueA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ValueB; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_MaxWithoutSign; // Function SHProto.SHMathHelperStatics.MinWithoutSign // 0x000C (0x000C - 0x0000) struct SHMathHelperStatics_MinWithoutSign final { public: float ValueA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ValueB; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_MinWithoutSign; // Function SHProto.SHMathHelperStatics.PlaneDot // 0x0040 (0x0040 - 0x0000) struct SHMathHelperStatics_PlaneDot final { public: struct FPlane Plane; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMathHelperStatics_PlaneDot; // Function SHProto.SHMathHelperStatics.SignNonZero // 0x000C (0x000C - 0x0000) struct SHMathHelperStatics_SignNonZero final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ZeroValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_SignNonZero; // Function SHProto.SHMathHelperStatics.Vector2DToAngle // 0x0018 (0x0018 - 0x0000) struct SHMathHelperStatics_Vector2DToAngle final { public: struct FVector2D Vector; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ZeroVectorAngle; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMathHelperStatics_Vector2DToAngle; // Function SHProto.SHMathHelperStatics.Vector2DToAngleAndLength // 0x0020 (0x0020 - 0x0000) struct SHMathHelperStatics_Vector2DToAngleAndLength final { public: float OutAngle; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutLength; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Vector; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ZeroVectorAngle; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMathHelperStatics_Vector2DToAngleAndLength; // Function SHProto.SHMeatConveyorBase.BindToBossDispatch // 0x0008 (0x0008 - 0x0000) struct SHMeatConveyorBase_BindToBossDispatch final { public: class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMeatConveyorBase_BindToBossDispatch; // Function SHProto.SHMeatConveyorBase.FinishMovementRoutine // 0x0001 (0x0001 - 0x0000) struct SHMeatConveyorBase_FinishMovementRoutine final { public: bool bInstant; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMeatConveyorBase_FinishMovementRoutine; // Function SHProto.SHMeatConveyorBase.UnbindFromBossDispatch // 0x0008 (0x0008 - 0x0000) struct SHMeatConveyorBase_UnbindFromBossDispatch final { public: class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMeatConveyorBase_UnbindFromBossDispatch; // Function SHProto.SHMeatConveyorBase.IsCharacterInWorkArea // 0x0010 (0x0010 - 0x0000) struct SHMeatConveyorBase_IsCharacterInWorkArea final { public: class ACharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowCapsuleTouch; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMeatConveyorBase_IsCharacterInWorkArea; // Function SHProto.SHMeatConveyorBase.IsInMotion // 0x0001 (0x0001 - 0x0000) struct SHMeatConveyorBase_IsInMotion final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMeatConveyorBase_IsInMotion; // Function SHProto.SHMeatConveyorBase.IsMovementRoutineRequested // 0x0001 (0x0001 - 0x0000) struct SHMeatConveyorBase_IsMovementRoutineRequested final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMeatConveyorBase_IsMovementRoutineRequested; // Function SHProto.SHMeleeCmbSubcomp.OnMeleeAttackBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHMeleeCmbSubcomp_OnMeleeAttackBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMeleeCmbSubcomp_OnMeleeAttackBlendingOut; // Function SHProto.SHMeleeCmbSubcomp.OnMeleeAttackEnd // 0x0010 (0x0010 - 0x0000) struct SHMeleeCmbSubcomp_OnMeleeAttackEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMeleeCmbSubcomp_OnMeleeAttackEnd; // Function SHProto.SHMeleeCmbSubcomp.ProcessEquippedWeaponModifiedEvent // 0x0008 (0x0008 - 0x0000) struct SHMeleeCmbSubcomp_ProcessEquippedWeaponModifiedEvent final { public: class USHWeaponManageCmbSubcomp* WeaponManager; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMeleeCmbSubcomp_ProcessEquippedWeaponModifiedEvent; // Function SHProto.SHMovementObstacleDetection.SHDebug_Character_MovementObstacleDetection_Enabled // 0x0001 (0x0001 - 0x0000) struct SHMovementObstacleDetection_SHDebug_Character_MovementObstacleDetection_Enabled final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMovementObstacleDetection_SHDebug_Character_MovementObstacleDetection_Enabled; // Function SHProto.SHMQSpiderAnimInstance.GetMQSpiderAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHMQSpiderAnimInstance_GetMQSpiderAnimInstanceStateData final { public: class USHMQSpiderAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHMQSpiderAnimInstance_GetMQSpiderAnimInstanceStateData; // Function SHProto.SHMusicSwitchVolume.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHMusicSwitchVolume_SetEnabled final { public: const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHMusicSwitchVolume_SetEnabled; // Function SHProto.SHNurseAnimInstance.GetNurseAnimInstanceStateData // 0x0008 (0x0008 - 0x0000) struct SHNurseAnimInstance_GetNurseAnimInstanceStateData final { public: class USHNurseAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNurseAnimInstance_GetNurseAnimInstanceStateData; // Function SHProto.SHNurseAnimInstance.GetNurseLocomotionAnimInstance // 0x0010 (0x0010 - 0x0000) struct SHNurseAnimInstance_GetNurseLocomotionAnimInstance final { public: int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USHNurseLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHNurseAnimInstance_GetNurseLocomotionAnimInstance; // Function SHProto.SHOtherStatics.BoxComponentEncompassesPoint // 0x0028 (0x0028 - 0x0000) struct SHOtherStatics_BoxComponentEncompassesPoint final { public: class UBoxComponent* InBoxComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InCheckedPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_BoxComponentEncompassesPoint; // Function SHProto.SHOtherStatics.CanDrawLevelDebug // 0x0010 (0x0010 - 0x0000) struct SHOtherStatics_CanDrawLevelDebug final { public: const class AActor* InActorContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_CanDrawLevelDebug; // Function SHProto.SHOtherStatics.ClearWorldState // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_ClearWorldState final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_ClearWorldState; // Function SHProto.SHOtherStatics.DisableAffectNavigation // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_DisableAffectNavigation final { public: class UActorComponent* InActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_DisableAffectNavigation; // Function SHProto.SHOtherStatics.DrawDebugArc // 0x0080 (0x0080 - 0x0000) struct SHOtherStatics_DrawDebugArc final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinAngle; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxAngle; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumSegments; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector YAxis; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ZAxis; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDrawAxis; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugArc; // Function SHProto.SHOtherStatics.DrawDebugBoxEx // 0x0078 (0x0078 - 0x0000) struct SHOtherStatics_DrawDebugBoxEx final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Box; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TopPlaneDepthPriority; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BottomPlaneDepthPriority; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SidesPlanesDepthPriority; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugBoxEx; // Function SHProto.SHOtherStatics.DrawDebugRadiusAtSimpleSplineComponent // 0x0030 (0x0030 - 0x0000) struct SHOtherStatics_DrawDebugRadiusAtSimpleSplineComponent final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USplineComponent* SplineComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HeightOffset; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugRadiusAtSimpleSplineComponent; // Function SHProto.SHOtherStatics.DrawDebugSegmentRadius2D // 0x0058 (0x0058 - 0x0000) struct SHOtherStatics_DrawDebugSegmentRadius2D final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SegmentStart; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SegmentEnd; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x003C(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x004C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0050(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugSegmentRadius2D; // Function SHProto.SHOtherStatics.DrawDebugSimpleCylinder // 0x0058 (0x0058 - 0x0000) struct SHOtherStatics_DrawDebugSimpleCylinder final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector StartPosition; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector EndPosition; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x003C(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawTime; // 0x004C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0050(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugSimpleCylinder; // Function SHProto.SHOtherStatics.DrawDebugStaticMeshComponent // 0x0028 (0x0028 - 0x0000) struct SHOtherStatics_DrawDebugStaticMeshComponent final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UStaticMeshComponent* StaticMeshComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugStaticMeshComponent; // Function SHProto.SHOtherStatics.DrawDebugVolume // 0x0030 (0x0030 - 0x0000) struct SHOtherStatics_DrawDebugVolume final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AVolume* InVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseTriangulate; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor Color; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_DrawDebugVolume; // Function SHProto.SHOtherStatics.FindFurthestActor // 0x0038 (0x0038 - 0x0000) struct SHOtherStatics_FindFurthestActor final { public: struct FVector Origin; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToCheck; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float Distance; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_FindFurthestActor; // Function SHProto.SHOtherStatics.FInterpToConstantAngle // 0x0014 (0x0014 - 0x0000) struct SHOtherStatics_FInterpToConstantAngle final { public: float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Speed; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_FInterpToConstantAngle; // Function SHProto.SHOtherStatics.GenerateGridLocationsArray // 0x00A0 (0x00A0 - 0x0000) struct SHOtherStatics_GenerateGridLocationsArray final { public: struct FVector GridStartPoint; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FIntPoint GridSize; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D GridDistribution; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform GridWorldTransform; // 0x0030(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GenerateGridLocationsArray; // Function SHProto.SHOtherStatics.GetAnimToPlay // 0x0010 (0x0010 - 0x0000) struct SHOtherStatics_GetAnimToPlay final { public: class USkeletalMeshComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimationAsset* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetAnimToPlay; // Function SHProto.SHOtherStatics.GetEquipmentDataTable // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_GetEquipmentDataTable final { public: class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetEquipmentDataTable; // Function SHProto.SHOtherStatics.GetFirstViewportTransform // 0x0060 (0x0060 - 0x0000) struct SHOtherStatics_GetFirstViewportTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetFirstViewportTransform; // Function SHProto.SHOtherStatics.GetGenericDeathPlayerFullAreaWork // 0x0040 (0x0040 - 0x0000) struct SHOtherStatics_GetGenericDeathPlayerFullAreaWork final { public: TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutExtend; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutRelLoc; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_GetGenericDeathPlayerFullAreaWork; // Function SHProto.SHOtherStatics.GetGFrameNumber // 0x0004 (0x0004 - 0x0000) struct SHOtherStatics_GetGFrameNumber final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetGFrameNumber; // Function SHProto.SHOtherStatics.GetItemsDataTable // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_GetItemsDataTable final { public: class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetItemsDataTable; // Function SHProto.SHOtherStatics.GetMapsDataTable // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_GetMapsDataTable final { public: class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetMapsDataTable; // Function SHProto.SHOtherStatics.GetPreSkinPosition // 0x0040 (0x0040 - 0x0000) struct SHOtherStatics_GetPreSkinPosition final { public: class USkinnedMeshComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector WorldPosition; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetPreSkinPosition; // Function SHProto.SHOtherStatics.GetRootMotionTranslation // 0x0020 (0x0020 - 0x0000) struct SHOtherStatics_GetRootMotionTranslation final { public: class UAnimationAsset* AnimationAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetRootMotionTranslation; // Function SHProto.SHOtherStatics.GetRotatorInterpTo // 0x0050 (0x0050 - 0x0000) struct SHOtherStatics_GetRotatorInterpTo final { public: struct FRotator Current; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Target; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float interpSpeed; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetRotatorInterpTo; // Function SHProto.SHOtherStatics.GetRotatorsComponentDelta // 0x000C (0x000C - 0x0000) struct SHOtherStatics_GetRotatorsComponentDelta final { public: float InRot1; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRot2; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetRotatorsComponentDelta; // Function SHProto.SHOtherStatics.GetRotatorsDelta // 0x0048 (0x0048 - 0x0000) struct SHOtherStatics_GetRotatorsDelta final { public: struct FRotator InRot1; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InRot2; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetRotatorsDelta; // Function SHProto.SHOtherStatics.GetShowFlagValue // 0x0018 (0x0018 - 0x0000) struct SHOtherStatics_GetShowFlagValue final { public: class FString InName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_GetShowFlagValue; // Function SHProto.SHOtherStatics.GetUseablesDataTable // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_GetUseablesDataTable final { public: class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetUseablesDataTable; // Function SHProto.SHOtherStatics.GetWeaponsDataTable // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_GetWeaponsDataTable final { public: class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_GetWeaponsDataTable; // Function SHProto.SHOtherStatics.HasValidWorld // 0x0010 (0x0010 - 0x0000) struct SHOtherStatics_HasValidWorld final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_HasValidWorld; // Function SHProto.SHOtherStatics.IsGoalReachable // 0x0038 (0x0038 - 0x0000) struct SHOtherStatics_IsGoalReachable final { public: class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector goalLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf filterClass; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InSearchDistance; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DistanceTolerance; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_IsGoalReachable; // Function SHProto.SHOtherStatics.IsSonyDemo // 0x0001 (0x0001 - 0x0000) struct SHOtherStatics_IsSonyDemo final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_IsSonyDemo; // Function SHProto.SHOtherStatics.IsWorldLocInGenericDeathPlayerFullAreaWork // 0x0028 (0x0028 - 0x0000) struct SHOtherStatics_IsWorldLocInGenericDeathPlayerFullAreaWork final { public: TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InWorldLoc; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_IsWorldLocInGenericDeathPlayerFullAreaWork; // Function SHProto.SHOtherStatics.LogErrorPIE // 0x0010 (0x0010 - 0x0000) struct SHOtherStatics_LogErrorPIE final { public: class FString InLogString; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_LogErrorPIE; // Function SHProto.SHOtherStatics.LogWarnPIE // 0x0010 (0x0010 - 0x0000) struct SHOtherStatics_LogWarnPIE final { public: class FString InLogString; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_LogWarnPIE; // Function SHProto.SHOtherStatics.RemoveLinkedAnimInstances // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_RemoveLinkedAnimInstances final { public: class UAnimInstance* AnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_RemoveLinkedAnimInstances; // Function SHProto.SHOtherStatics.SetDefaultCollisionProfile // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_SetDefaultCollisionProfile final { public: class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_SetDefaultCollisionProfile; // Function SHProto.SHOtherStatics.SortIntsArray // 0x0018 (0x0018 - 0x0000) struct SHOtherStatics_SortIntsArray final { public: TArray Array; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bAscending; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_SortIntsArray; // Function SHProto.SHOtherStatics.SplitNameIntMapSortedByInt // 0x0078 (0x0078 - 0x0000) struct SHOtherStatics_SplitNameIntMapSortedByInt final { public: TMap StringIntMap; // 0x0000(0x0050)(Parm, NativeAccessSpecifierPublic) TArray StringArray; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray IntArray; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bAscending; // 0x0070(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_SplitNameIntMapSortedByInt; // Function SHProto.SHOtherStatics.Trace_ContextObject_CPUProfiler // 0x0008 (0x0008 - 0x0000) struct SHOtherStatics_Trace_ContextObject_CPUProfiler final { public: class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHOtherStatics_Trace_ContextObject_CPUProfiler; // Function SHProto.SHOtherStatics.VectorsToSimpleDirectionType // 0x0038 (0x0038 - 0x0000) struct SHOtherStatics_VectorsToSimpleDirectionType final { public: struct FVector InVectorA; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InVectorB; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHSimpleDirectionType ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_VectorsToSimpleDirectionType; // Function SHProto.SHOtherStatics.VolumeEncompassesPoint // 0x0028 (0x0028 - 0x0000) struct SHOtherStatics_VolumeEncompassesPoint final { public: class AVolume* InVolume; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InCheckedPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHOtherStatics_VolumeEncompassesPoint; // Function SHProto.SHPendulumComponent.AddAngularVelocity // 0x0004 (0x0004 - 0x0000) struct SHPendulumComponent_AddAngularVelocity final { public: float InVelocity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPendulumComponent_AddAngularVelocity; // Function SHProto.SHPendulumComponent.SetFreeze // 0x0001 (0x0001 - 0x0000) struct SHPendulumComponent_SetFreeze final { public: bool bInFreeze; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPendulumComponent_SetFreeze; // Function SHProto.SHPlaythroughBadHealthEndingFactor.SHDebug_Character_Endings_PlaythroughBadHealthEndingFactor_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHPlaythroughBadHealthEndingFactor_SHDebug_Character_Endings_PlaythroughBadHealthEndingFactor_SetDebugValue final { public: float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPlaythroughBadHealthEndingFactor_SHDebug_Character_Endings_PlaythroughBadHealthEndingFactor_SetDebugValue; // Function SHProto.SHPlaythroughHealingExcessEndingFactor.SHDebug_Character_Endings_PlaythroughHealingExcessEndingFactor_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHPlaythroughHealingExcessEndingFactor_SHDebug_Character_Endings_PlaythroughHealingExcessEndingFactor_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPlaythroughHealingExcessEndingFactor_SHDebug_Character_Endings_PlaythroughHealingExcessEndingFactor_SetDebugValue; // Function SHProto.SHPlaythroughKilledEnemiesEndingFactor.SHDebug_Character_Endings_PlaythroughKilledEnemiesEndingFactor_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHPlaythroughKilledEnemiesEndingFactor_SHDebug_Character_Endings_PlaythroughKilledEnemiesEndingFactor_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPlaythroughKilledEnemiesEndingFactor_SHDebug_Character_Endings_PlaythroughKilledEnemiesEndingFactor_SetDebugValue; // Function SHProto.SHPlaythroughStompedDeadEnemiesEndingFactor.SHDebug_Character_Endings_PlaythroughStompedDeadEnemiesEndingFactor_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHPlaythroughStompedDeadEnemiesEndingFactor_SHDebug_Character_Endings_PlaythroughStompedDeadEnemiesEndingFactor_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPlaythroughStompedDeadEnemiesEndingFactor_SHDebug_Character_Endings_PlaythroughStompedDeadEnemiesEndingFactor_SetDebugValue; // Function SHProto.SHPOVDetectorComponent.SetLinePoints // 0x0018 (0x0018 - 0x0000) struct SHPOVDetectorComponent_SetLinePoints final { public: const class USceneComponent* Point0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* Point1; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* Point2; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPOVDetectorComponent_SetLinePoints; // Function SHProto.SHPOVDetectorComponent.SetManyProximityPoints // 0x0010 (0x0010 - 0x0000) struct SHPOVDetectorComponent_SetManyProximityPoints final { public: TArray NewPoints; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPOVDetectorComponent_SetManyProximityPoints; // Function SHProto.SHPOVDetectorComponent.SetProximityPoints // 0x0010 (0x0010 - 0x0000) struct SHPOVDetectorComponent_SetProximityPoints final { public: const class USceneComponent* Point0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class USceneComponent* Point1; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPOVDetectorComponent_SetProximityPoints; // Function SHProto.SHPOVDetectorComponent.ArePointsAligned // 0x0001 (0x0001 - 0x0000) struct SHPOVDetectorComponent_ArePointsAligned final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPOVDetectorComponent_ArePointsAligned; // Function SHProto.SHPrisonGallowPuzzleEndingFactor.SHDebug_Character_Endings_Factors_PrisonGallowPuzzle_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHPrisonGallowPuzzleEndingFactor_SHDebug_Character_Endings_Factors_PrisonGallowPuzzle_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPrisonGallowPuzzleEndingFactor_SHDebug_Character_Endings_Factors_PrisonGallowPuzzle_SetDebugValue; // Function SHProto.SHProtoCurveUtils.AddCurveValue // 0x0010 (0x0010 - 0x0000) struct SHProtoCurveUtils_AddCurveValue final { public: class UCurveFloat* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHProtoCurveUtils_AddCurveValue; // Function SHProto.SHProtoCurveUtils.AddVectorCurveValue // 0x0028 (0x0028 - 0x0000) struct SHProtoCurveUtils_AddVectorCurveValue final { public: class UCurveVector* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Value; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHProtoCurveUtils_AddVectorCurveValue; // Function SHProto.SHProtoCurveUtils.ClearCurveValues // 0x0008 (0x0008 - 0x0000) struct SHProtoCurveUtils_ClearCurveValues final { public: class UCurveBase* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHProtoCurveUtils_ClearCurveValues; // Function SHProto.SHProtoCurveUtils.GetMaxTime // 0x0010 (0x0010 - 0x0000) struct SHProtoCurveUtils_GetMaxTime final { public: class UCurveFloat* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHProtoCurveUtils_GetMaxTime; // Function SHProto.SHProtoCurveUtils.GetMinTime // 0x0010 (0x0010 - 0x0000) struct SHProtoCurveUtils_GetMinTime final { public: class UCurveFloat* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHProtoCurveUtils_GetMinTime; // Function SHProto.SHPukePuddleBase.GetPuddleRadius // 0x0004 (0x0004 - 0x0000) struct SHPukePuddleBase_GetPuddleRadius final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPukePuddleBase_GetPuddleRadius; // Function SHProto.SHPukePuddle.HandleApplyDamage // 0x0008 (0x0008 - 0x0000) struct SHPukePuddle_HandleApplyDamage final { public: class ACharacter* DamagedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPukePuddle_HandleApplyDamage; // Function SHProto.SHPukePuddle.IsPuddleDamageActive // 0x0001 (0x0001 - 0x0000) struct SHPukePuddle_IsPuddleDamageActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPukePuddle_IsPuddleDamageActive; // Function SHProto.SHPushableObjectDragComponent.ProcessMovementStartedEvent // 0x0008 (0x0008 - 0x0000) struct SHPushableObjectDragComponent_ProcessMovementStartedEvent final { public: class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableObjectDragComponent_ProcessMovementStartedEvent; // Function SHProto.SHPushableObjectDragComponent.ProcessMovementStoppedEvent // 0x0008 (0x0008 - 0x0000) struct SHPushableObjectDragComponent_ProcessMovementStoppedEvent final { public: class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableObjectDragComponent_ProcessMovementStoppedEvent; // Function SHProto.SHPushableRangeClampActor.RelayAppliedManagedActorState // 0x0002 (0x0002 - 0x0000) struct SHPushableRangeClampActor_RelayAppliedManagedActorState final { public: bool bIsInDesiredSpotState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstantApply; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableRangeClampActor_RelayAppliedManagedActorState; // Function SHProto.SHPushableRangeClampActor.IsManagedActorOutOfRange // 0x0001 (0x0001 - 0x0000) struct SHPushableRangeClampActor_IsManagedActorOutOfRange final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushableRangeClampActor_IsManagedActorOutOfRange; // Function SHProto.SHPushingObjectAnimInstance.ApplyMovementStopped // 0x0018 (0x0018 - 0x0000) struct SHPushingObjectAnimInstance_ApplyMovementStopped final { public: struct FVector StoppedMovementInput; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushingObjectAnimInstance_ApplyMovementStopped; // Function SHProto.SHPushingObjectAnimInstance.GetBlockedInputValue // 0x0018 (0x0018 - 0x0000) struct SHPushingObjectAnimInstance_GetBlockedInputValue final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushingObjectAnimInstance_GetBlockedInputValue; // Function SHProto.SHPushNClimbDesiredSpot.RelayAppliedManagedActorState // 0x0002 (0x0002 - 0x0000) struct SHPushNClimbDesiredSpot_RelayAppliedManagedActorState final { public: bool bIsInDesiredSpotState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstantApply; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushNClimbDesiredSpot_RelayAppliedManagedActorState; // Function SHProto.SHPushNClimbDesiredSpot.IsManagedActorInDesiredSpot // 0x0001 (0x0001 - 0x0000) struct SHPushNClimbDesiredSpot_IsManagedActorInDesiredSpot final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPushNClimbDesiredSpot_IsManagedActorInDesiredSpot; // Function SHProto.SHPyramidHeadBossFightOutcomeEndingFactor.SHDebug_Character_Endings_Factors_PyramidHeadBossFightOutcome_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHPyramidHeadBossFightOutcomeEndingFactor_SHDebug_Character_Endings_Factors_PyramidHeadBossFightOutcome_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHPyramidHeadBossFightOutcomeEndingFactor_SHDebug_Character_Endings_Factors_PyramidHeadBossFightOutcome_SetDebugValue; // Function SHProto.SHRadio.SetEnemyIgnored // 0x0010 (0x0010 - 0x0000) struct SHRadio_SetEnemyIgnored final { public: class APawn* InEnemyPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInShouldBeIgnored; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHRadio_SetEnemyIgnored; // Function SHProto.SHRainManagerComponent.SetRainingBlocked // 0x0010 (0x0010 - 0x0000) struct SHRainManagerComponent_SetRainingBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRainManagerComponent_SetRainingBlocked; // Function SHProto.SHRainManagerComponent.SetRainSplashesBlocked // 0x0010 (0x0010 - 0x0000) struct SHRainManagerComponent_SetRainSplashesBlocked final { public: bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRainManagerComponent_SetRainSplashesBlocked; // Function SHProto.SHRainManagerComponent.GetEncompassedRainVolume // 0x0020 (0x0020 - 0x0000) struct SHRainManagerComponent_GetEncompassedRainVolume final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHGameplayRainVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRainManagerComponent_GetEncompassedRainVolume; // Function SHProto.SHRainManagerComponent.GetRegisteredRainVolumeCount // 0x0004 (0x0004 - 0x0000) struct SHRainManagerComponent_GetRegisteredRainVolumeCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRainManagerComponent_GetRegisteredRainVolumeCount; // Function SHProto.SHRainManagerComponent.IsRainingBlocked // 0x0001 (0x0001 - 0x0000) struct SHRainManagerComponent_IsRainingBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRainManagerComponent_IsRainingBlocked; // Function SHProto.SHRainManagerComponent.IsRainingBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHRainManagerComponent_IsRainingBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHRainManagerComponent_IsRainingBlockedBy; // Function SHProto.SHRainManagerComponent.IsRainSplashesBlocked // 0x0001 (0x0001 - 0x0000) struct SHRainManagerComponent_IsRainSplashesBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRainManagerComponent_IsRainSplashesBlocked; // Function SHProto.SHRainManagerComponent.IsRainSplashesBlockedBy // 0x0010 (0x0010 - 0x0000) struct SHRainManagerComponent_IsRainSplashesBlockedBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHRainManagerComponent_IsRainSplashesBlockedBy; // Function SHProto.SHReceiveDamageCmbSubcomp.OnReceiveDamageEnd // 0x0010 (0x0010 - 0x0000) struct SHReceiveDamageCmbSubcomp_OnReceiveDamageEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_OnReceiveDamageEnd; // Function SHProto.SHReceiveDamageCmbSubcomp.ReceiveDamage // 0x0038 (0x0038 - 0x0000) struct SHReceiveDamageCmbSubcomp_ReceiveDamage final { public: float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitDirection; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageType; // 0x0028(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_ReceiveDamage; // Function SHProto.SHReceiveDamageCmbSubcomp.SetReceiveContinuousDamageBlocked // 0x0010 (0x0010 - 0x0000) struct SHReceiveDamageCmbSubcomp_SetReceiveContinuousDamageBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_SetReceiveContinuousDamageBlocked; // Function SHProto.SHReceiveDamageCmbSubcomp.SetReceiveSoftDamageBlocked // 0x0010 (0x0010 - 0x0000) struct SHReceiveDamageCmbSubcomp_SetReceiveSoftDamageBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_SetReceiveSoftDamageBlocked; // Function SHProto.SHReceiveDamageCmbSubcomp.SetReceiveStunDamageBlocked // 0x0010 (0x0010 - 0x0000) struct SHReceiveDamageCmbSubcomp_SetReceiveStunDamageBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_SetReceiveStunDamageBlocked; // Function SHProto.SHReceiveDamageCmbSubcomp.SynchroReceiveDamage // 0x00C0 (0x00C0 - 0x0000) struct SHReceiveDamageCmbSubcomp_SynchroReceiveDamage final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPlayAnimationData AnimData; // 0x0008(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_SynchroReceiveDamage; // Function SHProto.SHReceiveDamageCmbSubcomp.IsReceiveContinuousDamageBlocked // 0x0001 (0x0001 - 0x0000) struct SHReceiveDamageCmbSubcomp_IsReceiveContinuousDamageBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_IsReceiveContinuousDamageBlocked; // Function SHProto.SHReceiveDamageCmbSubcomp.IsReceiveSoftDamageBlocked // 0x0001 (0x0001 - 0x0000) struct SHReceiveDamageCmbSubcomp_IsReceiveSoftDamageBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_IsReceiveSoftDamageBlocked; // Function SHProto.SHReceiveDamageCmbSubcomp.IsReceiveStunDamageBlocked // 0x0001 (0x0001 - 0x0000) struct SHReceiveDamageCmbSubcomp_IsReceiveStunDamageBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_IsReceiveStunDamageBlocked; // Function SHProto.SHRollinWheelStaticMeshComponent.SetDisabled // 0x0008 (0x0008 - 0x0000) struct SHRollinWheelStaticMeshComponent_SetDisabled final { public: class USHPushableComponent* DummyComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRollinWheelStaticMeshComponent_SetDisabled; // Function SHProto.SHRollinWheelStaticMeshComponent.SetEnabled // 0x0008 (0x0008 - 0x0000) struct SHRollinWheelStaticMeshComponent_SetEnabled final { public: class USHPushableComponent* DummyComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRollinWheelStaticMeshComponent_SetEnabled; // Function SHProto.SHRotateInPlaceAnimInstance.SetUseControllerRotationYaw // 0x0001 (0x0001 - 0x0000) struct SHRotateInPlaceAnimInstance_SetUseControllerRotationYaw final { public: bool Use; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_SetUseControllerRotationYaw; // Function SHProto.SHRotateInPlaceAnimInstance.CanBeUsed // 0x0001 (0x0001 - 0x0000) struct SHRotateInPlaceAnimInstance_CanBeUsed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_CanBeUsed; // Function SHProto.SHRotateInPlaceAnimInstance.IsBlocked // 0x0001 (0x0001 - 0x0000) struct SHRotateInPlaceAnimInstance_IsBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_IsBlocked; // Function SHProto.SHRotateInPlaceAnimInstance.IsCutscenePlaying // 0x0001 (0x0001 - 0x0000) struct SHRotateInPlaceAnimInstance_IsCutscenePlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_IsCutscenePlaying; // Function SHProto.SHRotateInPlaceAnimInstance.IsStopImmediatelyRequested // 0x0001 (0x0001 - 0x0000) struct SHRotateInPlaceAnimInstance_IsStopImmediatelyRequested final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_IsStopImmediatelyRequested; // Function SHProto.SHSaveSlotsListWidget.Filter // 0x0001 (0x0001 - 0x0000) struct SHSaveSlotsListWidget_Filter final { public: ESavePointFilterId FilterId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSaveSlotsListWidget_Filter; // Function SHProto.SHSaveSlotsListWidget.OnSlotHovered // 0x0080 (0x0080 - 0x0000) struct SHSaveSlotsListWidget_OnSlotHovered final { public: struct FGameSaveSlotInfo SaveSlot; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSaveSlotsListWidget_OnSlotHovered; // Function SHProto.SHSaveSlotWidget.GetGameSlotInfo // 0x0080 (0x0080 - 0x0000) struct SHSaveSlotWidget_GetGameSlotInfo final { public: struct FGameSaveSlotInfo ReturnValue; // 0x0000(0x0080)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSaveSlotWidget_GetGameSlotInfo; // Function SHProto.SHSearchFocusAnimInstance.CanReceiveInput // 0x0001 (0x0001 - 0x0000) struct SHSearchFocusAnimInstance_CanReceiveInput final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSearchFocusAnimInstance_CanReceiveInput; // Function SHProto.SHSecondaryTargetComponent.AssignRuntimeSecondaryAttackRowName // 0x0008 (0x0008 - 0x0000) struct SHSecondaryTargetComponent_AssignRuntimeSecondaryAttackRowName final { public: class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSecondaryTargetComponent_AssignRuntimeSecondaryAttackRowName; // Function SHProto.SHSecondaryTargetComponent.SetDisabled // 0x0010 (0x0010 - 0x0000) struct SHSecondaryTargetComponent_SetDisabled final { public: bool InDisabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSecondaryTargetComponent_SetDisabled; // Function SHProto.SHSecondaryTargetComponent.IsCompleted // 0x0001 (0x0001 - 0x0000) struct SHSecondaryTargetComponent_IsCompleted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSecondaryTargetComponent_IsCompleted; // Function SHProto.SHSecondaryTargetComponent.IsDisabled // 0x0001 (0x0001 - 0x0000) struct SHSecondaryTargetComponent_IsDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSecondaryTargetComponent_IsDisabled; // Function SHProto.ItemsNotificationsVisualizationWidget.Update // 0x0001 (0x0001 - 0x0000) struct ItemsNotificationsVisualizationWidget_Update final { public: bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ItemsNotificationsVisualizationWidget_Update; // Function SHProto.SHSimulatedWaterActor.AddEffect // 0x0048 (0x0048 - 0x0000) struct SHSimulatedWaterActor_AddEffect final { public: ESimulatedWaterEffectType InType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRadius; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InVeclocity; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSimulatedWaterActor_AddEffect; // Function SHProto.SHSimulatedWaterActor.SetWaterSimulationEnabled // 0x0001 (0x0001 - 0x0000) struct SHSimulatedWaterActor_SetWaterSimulationEnabled final { public: bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSimulatedWaterActor_SetWaterSimulationEnabled; // Function SHProto.SHSimulatedWaterActor.GetDynamicInstanceMaterial // 0x0008 (0x0008 - 0x0000) struct SHSimulatedWaterActor_GetDynamicInstanceMaterial final { public: class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSimulatedWaterActor_GetDynamicInstanceMaterial; // Function SHProto.SHSimulatedWaterActor.GetWaterDepthByCharacter // 0x0010 (0x0010 - 0x0000) struct SHSimulatedWaterActor_GetWaterDepthByCharacter final { public: const class ACharacter* InCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSimulatedWaterActor_GetWaterDepthByCharacter; // Function SHProto.SHSimulatedWaterActor.GetWaterDepthByLocation // 0x0020 (0x0020 - 0x0000) struct SHSimulatedWaterActor_GetWaterDepthByLocation final { public: struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSimulatedWaterActor_GetWaterDepthByLocation; // Function SHProto.SHSimulatedWaterActor.GetWaterSimulationEnabled // 0x0001 (0x0001 - 0x0000) struct SHSimulatedWaterActor_GetWaterSimulationEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSimulatedWaterActor_GetWaterSimulationEnabled; // Function SHProto.SHSimulatedWaterActor.GetWaterWorldAltitude // 0x0004 (0x0004 - 0x0000) struct SHSimulatedWaterActor_GetWaterWorldAltitude final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSimulatedWaterActor_GetWaterWorldAltitude; // Function SHProto.SHSlidingDoorAnimationsComponent.MovementSnapFinished // 0x0001 (0x0001 - 0x0000) struct SHSlidingDoorAnimationsComponent_MovementSnapFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSlidingDoorAnimationsComponent_MovementSnapFinished; // Function SHProto.SHSlidingDoorAnimationsComponent.OnLockedAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHSlidingDoorAnimationsComponent_OnLockedAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSlidingDoorAnimationsComponent_OnLockedAnimEnd; // Function SHProto.SHSlidingDoorAnimationsComponent.OnOpenAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHSlidingDoorAnimationsComponent_OnOpenAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSlidingDoorAnimationsComponent_OnOpenAnimEnd; // Function SHProto.SHSlidingDoorAnimationsComponent.PutCharacterOnSpotFinished // 0x0001 (0x0001 - 0x0000) struct SHSlidingDoorAnimationsComponent_PutCharacterOnSpotFinished final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSlidingDoorAnimationsComponent_PutCharacterOnSpotFinished; // Function SHProto.SHStagedAnimActionExecutive.AdvanceStageRequest // 0x0001 (0x0001 - 0x0000) struct SHStagedAnimActionExecutive_AdvanceStageRequest final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStagedAnimActionExecutive_AdvanceStageRequest; // Function SHProto.SHStagedAnimActionExecutive.GetLinkedStagedAnimInst // 0x0008 (0x0008 - 0x0000) struct SHStagedAnimActionExecutive_GetLinkedStagedAnimInst final { public: class USHBaseStagedAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStagedAnimActionExecutive_GetLinkedStagedAnimInst; // Function SHProto.SHStealthModeCmbSubcomp.SetAllowStealthModeWhenBlocked // 0x0010 (0x0010 - 0x0000) struct SHStealthModeCmbSubcomp_SetAllowStealthModeWhenBlocked final { public: bool allow; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_SetAllowStealthModeWhenBlocked; // Function SHProto.SHStealthModeCmbSubcomp.SetStealthModeBlocked // 0x0010 (0x0010 - 0x0000) struct SHStealthModeCmbSubcomp_SetStealthModeBlocked final { public: bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_SetStealthModeBlocked; // Function SHProto.SHStealthModeCmbSubcomp.IsInStealthMode // 0x0001 (0x0001 - 0x0000) struct SHStealthModeCmbSubcomp_IsInStealthMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_IsInStealthMode; // Function SHProto.SHStealthModeCmbSubcomp.IsStealthModeBlocked // 0x0001 (0x0001 - 0x0000) struct SHStealthModeCmbSubcomp_IsStealthModeBlocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_IsStealthModeBlocked; // Function SHProto.SHStealthModeCmbSubcomp.IsStealthModeWhenBlockedAllowed // 0x0001 (0x0001 - 0x0000) struct SHStealthModeCmbSubcomp_IsStealthModeWhenBlockedAllowed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_IsStealthModeWhenBlockedAllowed; // Function SHProto.SHStressCmbSubcomp.ProcessRangedFireSuccess // 0x0010 (0x0010 - 0x0000) struct SHStressCmbSubcomp_ProcessRangedFireSuccess final { public: class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHStressCmbSubcomp_ProcessRangedFireSuccess; // Function SHProto.SHSwarmBase.GetValidRegions // 0x0020 (0x0020 - 0x0000) struct SHSwarmBase_GetValidRegions final { public: TSubclassOf RegionClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool RemoveDisabledRegions; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSwarmBase_GetValidRegions; // Function SHProto.SHSwarmBase.OnWeaponFireEffectImpl // 0x0010 (0x0010 - 0x0000) struct SHSwarmBase_OnWeaponFireEffectImpl final { public: class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmBase_OnWeaponFireEffectImpl; // Function SHProto.SHSwarmBase.RefreshRegions // 0x0010 (0x0010 - 0x0000) struct SHSwarmBase_RefreshRegions final { public: class FName RegionNiagaraName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf RegionClass; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmBase_RefreshRegions; // Function SHProto.SHSwarmBase.RefreshRegionsSimply // 0x0010 (0x0010 - 0x0000) struct SHSwarmBase_RefreshRegionsSimply final { public: class FName RegionNiagaraName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf RegionClass; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmBase_RefreshRegionsSimply; // Function SHProto.SHSwarmBase.SetSwarmDisabled // 0x0001 (0x0001 - 0x0000) struct SHSwarmBase_SetSwarmDisabled final { public: bool IsDisable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmBase_SetSwarmDisabled; // Function SHProto.SHSwarmBase.ShowAllDebugRegions // 0x0001 (0x0001 - 0x0000) struct SHSwarmBase_ShowAllDebugRegions final { public: bool isShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmBase_ShowAllDebugRegions; // Function SHProto.SHSwarmBase.UpdateStateAngleCone // 0x0008 (0x0008 - 0x0000) struct SHSwarmBase_UpdateStateAngleCone final { public: ESwarmCreeperState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Angle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmBase_UpdateStateAngleCone; // Function SHProto.SHSwarmBase.UpdateStateSpeed // 0x0018 (0x0018 - 0x0000) struct SHSwarmBase_UpdateStateSpeed final { public: ESwarmCreeperState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Speed; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmBase_UpdateStateSpeed; // Function SHProto.SHSwarmBase.UpdateStateTime // 0x0018 (0x0018 - 0x0000) struct SHSwarmBase_UpdateStateTime final { public: ESwarmCreeperState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Time; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHSwarmBase_UpdateStateTime; // Function SHProto.SHSwarmVolume.SetColorShape // 0x000C (0x000C - 0x0000) struct SHSwarmVolume_SetColorShape final { public: struct FColor ShapeColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Opacity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DisplayShadedVolume; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSwarmVolume_SetColorShape; // Function SHProto.SHSwarmVolume.IsPointWithin // 0x0020 (0x0020 - 0x0000) struct SHSwarmVolume_IsPointWithin final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHSwarmVolume_IsPointWithin; // Function SHProto.SHTraceHelperStatics.K2_ComplexCapsuleTraceByChannel // 0x01B0 (0x01B0 - 0x0000) struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FRotator OutHitRotation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutHitCapsuleHalfHeight; // 0x0100(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHitCapsuleHeightScalar; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* InWorldContext; // 0x0108(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadius; // 0x0110(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleFromHalfHeight; // 0x0114(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleToHalfHeight; // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InFromLocation; // 0x0120(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InToLocation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InFromRotation; // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InDeltaRotation; // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0180(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTraceDensity; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCollisionPullbackTime; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery InTraceChannel; // 0x0194(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x0195(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_196[0x2]; // 0x0196(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x0198(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01AC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1AD[0x3]; // 0x01AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel; // Function SHProto.SHTraceHelperStatics.K2_ComplexCapsuleTraceByComponent // 0x0180 (0x0180 - 0x0000) struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FRotator OutHitRotation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutHitCapsuleHalfHeight; // 0x0100(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHitCapsuleHeightScalar; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCapsuleComponent* InCapsuleComponent; // 0x0108(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadiusIncrease; // 0x0110(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleHalfHeightIncrease; // 0x0114(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleToHalfHeight; // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InToLocation; // 0x0120(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InToDeltaRotation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0150(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTraceDensity; // 0x0154(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x0158(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x015C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCollisionPullbackTime; // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x0164(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x0168(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x0178(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x017C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent; // Function SHProto.SHTraceHelperStatics.K2_ComplexCapsuleTraceByProfile // 0x01B8 (0x01B8 - 0x0000) struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FRotator OutHitRotation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutHitCapsuleHalfHeight; // 0x0100(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHitCapsuleHeightScalar; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* InWorldContext; // 0x0108(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadius; // 0x0110(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleFromHalfHeight; // 0x0114(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleToHalfHeight; // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InFromLocation; // 0x0120(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InToLocation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InFromRotation; // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InDeltaRotation; // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0180(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTraceDensity; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCollisionPullbackTime; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InCollisionProfileName; // 0x0194(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x019C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x01A0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x01B0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01B4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1B5[0x3]; // 0x01B5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile; // Function SHProto.SHTraceHelperStatics.K2_RotateCapsuleOutOfCollisionByChannel // 0x01B0 (0x01B0 - 0x0000) struct SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByChannel final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector OutLocation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator OutRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UObject* InWorldContext; // 0x0118(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadius; // 0x0120(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleHalfHeight; // 0x0124(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRotationAnchorHeightScalar; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InLocation; // 0x0130(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InRotation; // 0x0148(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D InPullbackRotationMinimumAngles; // 0x0160(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D InPullbackRotationMaximumAngles; // 0x0170(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0180(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InSnapBackToCollision; // 0x0184(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InTraceDensity; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery InTraceChannel; // 0x0194(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x0195(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_196[0x2]; // 0x0196(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x0198(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01AC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1AD[0x3]; // 0x01AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByChannel; // Function SHProto.SHTraceHelperStatics.K2_RotateCapsuleOutOfCollisionByComponent // 0x0180 (0x0180 - 0x0000) struct SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByComponent final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector OutLocation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator OutRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UCapsuleComponent* InCapsuleComponent; // 0x0118(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadiusIncrease; // 0x0120(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleHalfHeightIncrease; // 0x0124(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRotationAnchorHeightScalar; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D InPullbackRotationMinimumAngles; // 0x0130(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D InPullbackRotationMaximumAngles; // 0x0140(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0150(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InSnapBackToCollision; // 0x0154(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_155[0x3]; // 0x0155(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InTraceDensity; // 0x0158(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x015C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x0164(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x0168(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x0178(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x017C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByComponent; // Function SHProto.SHTraceHelperStatics.K2_RotateCapsuleOutOfCollisionByProfile // 0x01B8 (0x01B8 - 0x0000) struct SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByProfile final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FVector OutLocation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator OutRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UObject* InWorldContext; // 0x0118(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadius; // 0x0120(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleHalfHeight; // 0x0124(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRotationAnchorHeightScalar; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector InLocation; // 0x0130(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InRotation; // 0x0148(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D InPullbackRotationMinimumAngles; // 0x0160(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D InPullbackRotationMaximumAngles; // 0x0170(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRotationPrecisionAngle; // 0x0180(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InSnapBackToCollision; // 0x0184(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InTraceDensity; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InCollisionProfileName; // 0x0194(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x019C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x01A0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x01B0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x01B4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1B5[0x3]; // 0x01B5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByProfile; // Function SHProto.SHTraceHelperStatics.K2_TraceSphereAlongCapsuleByChannel // 0x0160 (0x0160 - 0x0000) struct SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByChannel final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) float OutSignedCollisionDistanceScalar; // 0x00E8(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* InWorldContext; // 0x00F0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InLocation; // 0x00F8(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat InRotation; // 0x0110(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadius; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleHalfHeight; // 0x0134(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleAnchorHeightScalar; // 0x0138(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x013C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x0140(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery InTraceChannel; // 0x0144(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x0145(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_146[0x2]; // 0x0146(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x0148(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x0158(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x015C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByChannel; // Function SHProto.SHTraceHelperStatics.K2_TraceSphereAlongCapsuleByComponent // 0x0128 (0x0128 - 0x0000) struct SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByComponent final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) float OutSignedCollisionDistanceScalar; // 0x00E8(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCapsuleComponent* InCapsuleComponent; // 0x00F0(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadiusIncrease; // 0x00F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleHalfHeightIncrease; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleAnchorHeightScalar; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x0104(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery InTraceChannel; // 0x010C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x010D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_10E[0x2]; // 0x010E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x0110(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x0120(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0124(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByComponent; // Function SHProto.SHTraceHelperStatics.K2_TraceSphereAlongCapsuleByProfile // 0x0170 (0x0170 - 0x0000) struct SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByProfile final { public: struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) float OutSignedCollisionDistanceScalar; // 0x00E8(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* InWorldContext; // 0x00F0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InLocation; // 0x00F8(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat InRotation; // 0x0110(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleRadius; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleHalfHeight; // 0x0134(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InCapsuleAnchorHeightScalar; // 0x0138(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InTopTraceHeightScalar; // 0x013C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBottomTraceHeightScalar; // 0x0140(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InCollisionProfileName; // 0x0144(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InTraceComplex; // 0x014C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14D[0x3]; // 0x014D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray InActorsToIgnore; // 0x0150(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float InDrawDebugDuration; // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0164(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_165[0xB]; // 0x0165(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByProfile; // Function SHProto.SHTraversalClimbComponent.Initialize // 0x0018 (0x0018 - 0x0000) struct SHTraversalClimbComponent_Initialize final { public: class USphereComponent* InProximitySphere; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InEdgeSplines; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalClimbComponent_Initialize; // Function SHProto.SHTraversalClimbComponent.ProcessMovementSnapEnd // 0x0001 (0x0001 - 0x0000) struct SHTraversalClimbComponent_ProcessMovementSnapEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalClimbComponent_ProcessMovementSnapEnd; // Function SHProto.SHTraversalClimbComponent.ProcessSlideSnapEnd // 0x0001 (0x0001 - 0x0000) struct SHTraversalClimbComponent_ProcessSlideSnapEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalClimbComponent_ProcessSlideSnapEnd; // Function SHProto.SHTraversalClimbComponent.RegisterSplines // 0x0010 (0x0010 - 0x0000) struct SHTraversalClimbComponent_RegisterSplines final { public: TArray InEdgeSplines; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalClimbComponent_RegisterSplines; // Function SHProto.SHTraversalClimbComponent.UnregisterSplines // 0x0010 (0x0010 - 0x0000) struct SHTraversalClimbComponent_UnregisterSplines final { public: TArray InEdgeSplines; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalClimbComponent_UnregisterSplines; // Function SHProto.SHTraversalIconBaseManager.ProcessObstacleProximityFoundCharacterEvent // 0x0008 (0x0008 - 0x0000) struct SHTraversalIconBaseManager_ProcessObstacleProximityFoundCharacterEvent final { public: class USHTraversalBaseComponent* InTraversalComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalIconBaseManager_ProcessObstacleProximityFoundCharacterEvent; // Function SHProto.SHTraversalIconBaseManager.ProcessObstacleProximityLostCharacterEvent // 0x0008 (0x0008 - 0x0000) struct SHTraversalIconBaseManager_ProcessObstacleProximityLostCharacterEvent final { public: class USHTraversalBaseComponent* InTraversalComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalIconBaseManager_ProcessObstacleProximityLostCharacterEvent; // Function SHProto.SHTraversalIconBaseManager.ProcessObstacleTraversalUnavailableChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHTraversalIconBaseManager_ProcessObstacleTraversalUnavailableChangedEvent final { public: class USHTraversalBaseComponent* InTraversalComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalIconBaseManager_ProcessObstacleTraversalUnavailableChangedEvent; // Function SHProto.SHTraversalIconBaseManager.RegisterRequisites // 0x0010 (0x0010 - 0x0000) struct SHTraversalIconBaseManager_RegisterRequisites final { public: class USHTraversalBaseComponent* InTraversalComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHInteractionIconComponent* InIconComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalIconBaseManager_RegisterRequisites; // Function SHProto.SHTraversalIconBaseManager.SetForcedIconState // 0x0001 (0x0001 - 0x0000) struct SHTraversalIconBaseManager_SetForcedIconState final { public: ESHInteractionIconState InForcedState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalIconBaseManager_SetForcedIconState; // Function SHProto.SHTraversalCustomObstacle.Initialize // 0x0010 (0x0010 - 0x0000) struct SHTraversalCustomObstacle_Initialize final { public: TArray InEdgeSplines; // 0x0000(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalCustomObstacle_Initialize; // Function SHProto.SHTraversalLadder.OnTraversalFinished // 0x0001 (0x0001 - 0x0000) struct SHTraversalLadder_OnTraversalFinished final { public: ESHDetectionSide Side; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_OnTraversalFinished; // Function SHProto.SHTraversalLadder.OnTraversalStarted // 0x0001 (0x0001 - 0x0000) struct SHTraversalLadder_OnTraversalStarted final { public: ESHDetectionSide Side; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_OnTraversalStarted; // Function SHProto.SHTraversalLadder.ProcessInteract // 0x0010 (0x0010 - 0x0000) struct SHTraversalLadder_ProcessInteract final { public: class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ProcessInteract; // Function SHProto.SHTraversalLadder.ProcessInteractionManagerAboveInitialized // 0x0008 (0x0008 - 0x0000) struct SHTraversalLadder_ProcessInteractionManagerAboveInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ProcessInteractionManagerAboveInitialized; // Function SHProto.SHTraversalLadder.ProcessInteractionManagerBelowInitialized // 0x0008 (0x0008 - 0x0000) struct SHTraversalLadder_ProcessInteractionManagerBelowInitialized final { public: class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ProcessInteractionManagerBelowInitialized; // Function SHProto.SHTraversalLadder.ProcessLookAtRotationAbsoluteEnd // 0x0001 (0x0001 - 0x0000) struct SHTraversalLadder_ProcessLookAtRotationAbsoluteEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ProcessLookAtRotationAbsoluteEnd; // Function SHProto.SHTraversalLadder.ProcessMovementSnapEnd // 0x0001 (0x0001 - 0x0000) struct SHTraversalLadder_ProcessMovementSnapEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ProcessMovementSnapEnd; // Function SHProto.SHTraversalLadder.ProcessSlideSnapEnd // 0x0001 (0x0001 - 0x0000) struct SHTraversalLadder_ProcessSlideSnapEnd final { public: bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ProcessSlideSnapEnd; // Function SHProto.SHTraversalLadder.ComputeStepWorldTransformClosestTo // 0x0080 (0x0080 - 0x0000) struct SHTraversalLadder_ComputeStepWorldTransformClosestTo final { public: struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalLadder_ComputeStepWorldTransformClosestTo; // Function SHProto.SHTraversalObstacleExtendedComponent.ProcessMovementSnapFinish // 0x0001 (0x0001 - 0x0000) struct SHTraversalObstacleExtendedComponent_ProcessMovementSnapFinish final { public: bool bWasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalObstacleExtendedComponent_ProcessMovementSnapFinish; // Function SHProto.SHTraversalObstacleExtendedComponent.ProcessTraversalAnimBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHTraversalObstacleExtendedComponent_ProcessTraversalAnimBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraversalObstacleExtendedComponent_ProcessTraversalAnimBlendingOut; // Function SHProto.SHTraversalObstacleExtendedComponent.ProcesTraversalAnimEnd // 0x0010 (0x0010 - 0x0000) struct SHTraversalObstacleExtendedComponent_ProcesTraversalAnimEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHTraversalObstacleExtendedComponent_ProcesTraversalAnimEnd; // Function SHProto.SHTraversalObstacleExtendedComponent.GetCurrentStage // 0x0001 (0x0001 - 0x0000) struct SHTraversalObstacleExtendedComponent_GetCurrentStage final { public: ESHTraversalObstacleExtendedStage ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHTraversalObstacleExtendedComponent_GetCurrentStage; // Function SHProto.SHUfoEndingFactor.SHDebug_Character_Endings_Factors_UFOEnding_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHUfoEndingFactor_SHDebug_Character_Endings_Factors_UFOEnding_SetDebugValue final { public: int32 InInteractionIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHUfoEndingFactor_SHDebug_Character_Endings_Factors_UFOEnding_SetDebugValue; // Function SHProto.SHUfoEndingInteractionArea.IsCompleted // 0x0001 (0x0001 - 0x0000) struct SHUfoEndingInteractionArea_IsCompleted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHUfoEndingInteractionArea_IsCompleted; // Function SHProto.SHUfoEndingInteractionArea.SetEnabled // 0x0010 (0x0010 - 0x0000) struct SHUfoEndingInteractionArea_SetEnabled final { public: const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHUfoEndingInteractionArea_SetEnabled; // Function SHProto.SHUserButton.BP_OnLockedChanged // 0x0001 (0x0001 - 0x0000) struct SHUserButton_BP_OnLockedChanged final { public: bool bIsLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHUserButton_BP_OnLockedChanged; // Function SHProto.SHUserButton.SetDisplayName // 0x0018 (0x0018 - 0x0000) struct SHUserButton_SetDisplayName final { public: class FText Text; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHUserButton_SetDisplayName; // Function SHProto.SHUserButton.SetLocked // 0x0001 (0x0001 - 0x0000) struct SHUserButton_SetLocked final { public: bool bInIsLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHUserButton_SetLocked; // Function SHProto.SHUserButton.IsLocked // 0x0001 (0x0001 - 0x0000) struct SHUserButton_IsLocked final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHUserButton_IsLocked; // Function SHProto.SHValveAnimInstance.CanReceiveInput // 0x0001 (0x0001 - 0x0000) struct SHValveAnimInstance_CanReceiveInput final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValveAnimInstance_CanReceiveInput; // Function SHProto.SHValveWithRequiredItem.ProcessFocusableItemSelectedEvent // 0x0008 (0x0008 - 0x0000) struct SHValveWithRequiredItem_ProcessFocusableItemSelectedEvent final { public: class FName InItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValveWithRequiredItem_ProcessFocusableItemSelectedEvent; // Function SHProto.SHValveWithRequiredItem.HasAddedRequiredItem // 0x0001 (0x0001 - 0x0000) struct SHValveWithRequiredItem_HasAddedRequiredItem final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHValveWithRequiredItem_HasAddedRequiredItem; // Function SHProto.SHVehicleComponent.GetInInstant // 0x0010 (0x0010 - 0x0000) struct SHVehicleComponent_GetInInstant final { public: class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USHVehicleSpotComponent* PassengerSpot; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHVehicleComponent_GetInInstant; // Function SHProto.SHVehicleComponent.GetOutInstant // 0x0008 (0x0008 - 0x0000) struct SHVehicleComponent_GetOutInstant final { public: class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHVehicleComponent_GetOutInstant; // Function SHProto.SHVehicleComponent.TeleportVehicle // 0x0030 (0x0030 - 0x0000) struct SHVehicleComponent_TeleportVehicle final { public: struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InWorldRot; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHVehicleComponent_TeleportVehicle; // Function SHProto.SHVehicleComponent.GetMovementProcessor // 0x0008 (0x0008 - 0x0000) struct SHVehicleComponent_GetMovementProcessor final { public: class USHVehicleMovementProcessor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHVehicleComponent_GetMovementProcessor; // Function SHProto.SHVehicleSpotComponent.GetInteractingCharacter // 0x0008 (0x0008 - 0x0000) struct SHVehicleSpotComponent_GetInteractingCharacter final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHVehicleSpotComponent_GetInteractingCharacter; // Function SHProto.SHWaterManagerComponent.GetSimulatingWaterVolume // 0x0008 (0x0008 - 0x0000) struct SHWaterManagerComponent_GetSimulatingWaterVolume final { public: class ASHWaterVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWaterManagerComponent_GetSimulatingWaterVolume; // Function SHProto.SHWaterVolume.DisableRuntimeSimulation // 0x0010 (0x0010 - 0x0000) struct SHWaterVolume_DisableRuntimeSimulation final { public: bool IsDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWaterVolume_DisableRuntimeSimulation; // Function SHProto.SHWaterVolume.IsPointWithin // 0x0020 (0x0020 - 0x0000) struct SHWaterVolume_IsPointWithin final { public: struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWaterVolume_IsPointWithin; // Function SHProto.SHWaterVolume.IsRuntimeSimulationDisabled // 0x0001 (0x0001 - 0x0000) struct SHWaterVolume_IsRuntimeSimulationDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWaterVolume_IsRuntimeSimulationDisabled; // Function SHProto.SHWaterVolume.IsRuntimeSimulationDisabledBy // 0x0010 (0x0010 - 0x0000) struct SHWaterVolume_IsRuntimeSimulationDisabledBy final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWaterVolume_IsRuntimeSimulationDisabledBy; // Function SHProto.SHWeaponAnimInstance.IsAiming // 0x0001 (0x0001 - 0x0000) struct SHWeaponAnimInstance_IsAiming final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponAnimInstance_IsAiming; // Function SHProto.SHWeaponManageCmbSubcomp.OnChangeWeaponEquipBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_OnChangeWeaponEquipBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnChangeWeaponEquipBlendingOut; // Function SHProto.SHWeaponManageCmbSubcomp.OnChangeWeaponEquipEnd // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_OnChangeWeaponEquipEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnChangeWeaponEquipEnd; // Function SHProto.SHWeaponManageCmbSubcomp.OnChangeWeaponUnequipBlendingOut // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_OnChangeWeaponUnequipBlendingOut final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnChangeWeaponUnequipBlendingOut; // Function SHProto.SHWeaponManageCmbSubcomp.OnChangeWeaponUnequipEnd // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_OnChangeWeaponUnequipEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnChangeWeaponUnequipEnd; // Function SHProto.SHWeaponManageCmbSubcomp.OnEquipWeaponEnd // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_OnEquipWeaponEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnEquipWeaponEnd; // Function SHProto.SHWeaponManageCmbSubcomp.OnUnequipWeaponEnd // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd final { public: class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd; // Function SHProto.SHWeaponManageCmbSubcomp.ProcessCombatPoseChangedEvent // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_ProcessCombatPoseChangedEvent final { public: class USHCharacterPlayCombatComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_ProcessCombatPoseChangedEvent; // Function SHProto.SHWeaponManageCmbSubcomp.ProcessItemRemovedEvent // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_ProcessItemRemovedEvent final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_ProcessItemRemovedEvent; // Function SHProto.SHWeaponManageCmbSubcomp.ProcessPreloadItemAssetsEvent // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_ProcessPreloadItemAssetsEvent final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_ProcessPreloadItemAssetsEvent; // Function SHProto.SHWeaponManageCmbSubcomp.ProcessReleasePreloadedItemAssetsEvent // 0x0010 (0x0010 - 0x0000) struct SHWeaponManageCmbSubcomp_ProcessReleasePreloadedItemAssetsEvent final { public: class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_ProcessReleasePreloadedItemAssetsEvent; // Function SHProto.SHWeaponManageCmbSubcomp.RequestEquipWeapon // 0x000C (0x000C - 0x0000) struct SHWeaponManageCmbSubcomp_RequestEquipWeapon final { public: class FName WeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Instant; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestEquipWeapon; // Function SHProto.SHWeaponManageCmbSubcomp.RequestUnequipWeapon // 0x0002 (0x0002 - 0x0000) struct SHWeaponManageCmbSubcomp_RequestUnequipWeapon final { public: bool Instant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestUnequipWeapon; // Function SHProto.SHWeaponManageCmbSubcomp.GetEquippedWeapon // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetEquippedWeapon final { public: class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeapon; // Function SHProto.SHWeaponManageCmbSubcomp.GetEquippedWeaponName // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetEquippedWeaponName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeaponName; // Function SHProto.SHWeaponManageCmbSubcomp.GetLastUsedMeleeWeapon // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetLastUsedMeleeWeapon final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetLastUsedMeleeWeapon; // Function SHProto.SHWeaponManageCmbSubcomp.GetLastUsedRangedWeapon // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetLastUsedRangedWeapon final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetLastUsedRangedWeapon; // Function SHProto.SHWeaponManageCmbSubcomp.GetLastUsedWeapon // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetLastUsedWeapon final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetLastUsedWeapon; // Function SHProto.SHWeaponManageCmbSubcomp.GetMeleeWeaponToEquip // 0x000C (0x000C - 0x0000) struct SHWeaponManageCmbSubcomp_GetMeleeWeaponToEquip final { public: bool Next; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetMeleeWeaponToEquip; // Function SHProto.SHWeaponManageCmbSubcomp.GetNoWeaponDataTableRowName // 0x0008 (0x0008 - 0x0000) struct SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName; // Function SHProto.SHWeaponManageCmbSubcomp.GetRangedWeaponToEquip // 0x000C (0x000C - 0x0000) struct SHWeaponManageCmbSubcomp_GetRangedWeaponToEquip final { public: bool Next; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetRangedWeaponToEquip; // Function SHProto.SHWeaponManageCmbSubcomp.HasEquippedWeapon // 0x0001 (0x0001 - 0x0000) struct SHWeaponManageCmbSubcomp_HasEquippedWeapon final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_HasEquippedWeapon; // Function SHProto.SHWestCityFWInteractedAllAtHeavensNightEndingFactor.SHDebug_Character_Endings_WestCityFWInteractedAllAtHeavensNightEndingFactor_SetDebugValue // 0x0001 (0x0001 - 0x0000) struct SHWestCityFWInteractedAllAtHeavensNightEndingFactor_SHDebug_Character_Endings_WestCityFWInteractedAllAtHeavensNightEndingFactor_SetDebugValue final { public: bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWestCityFWInteractedAllAtHeavensNightEndingFactor_SHDebug_Character_Endings_WestCityFWInteractedAllAtHeavensNightEndingFactor_SetDebugValue; // Function SHProto.SHWestCityFWMariaRedirectionsCommentsEndingFactor.SHDebug_Character_Endings_WestCityFWMariaRedirectionsCommentsEndingFactor_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHWestCityFWMariaRedirectionsCommentsEndingFactor_SHDebug_Character_Endings_WestCityFWMariaRedirectionsCommentsEndingFactor_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWestCityFWMariaRedirectionsCommentsEndingFactor_SHDebug_Character_Endings_WestCityFWMariaRedirectionsCommentsEndingFactor_SetDebugValue; // Function SHProto.SHWoodsideCoinPuzzleEndingFactor.SHDebug_Character_Endings_Factors_WoodsideCoinPuzzle_SetDebugValue // 0x0004 (0x0004 - 0x0000) struct SHWoodsideCoinPuzzleEndingFactor_SHDebug_Character_Endings_Factors_WoodsideCoinPuzzle_SetDebugValue final { public: int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SHWoodsideCoinPuzzleEndingFactor_SHDebug_Character_Endings_Factors_WoodsideCoinPuzzle_SetDebugValue; // Function SHProto.USHMariaPushComponent.CalculatePushedLoc // 0x0048 (0x0048 - 0x0000) struct USHMariaPushComponent_CalculatePushedLoc final { public: struct FVector PushingLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PushingNormal; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_USHMariaPushComponent_CalculatePushedLoc; }