#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: CyaTools #include "Basic.hpp" #include "CyaTools_structs.hpp" #include "CoreUObject_structs.hpp" #include "InputCore_structs.hpp" #include "GameplayTags_structs.hpp" #include "Engine_structs.hpp" #include "AnalyticsBlueprintLibrary_structs.hpp" namespace SDK::Params { // Function CyaTools.CyaActivityFunctionLibrary.EndActivity // 0x0018 (0x0018 - 0x0000) struct CyaActivityFunctionLibrary_EndActivity final { public: class FString ActivityId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ActivityOutcome; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaActivityFunctionLibrary_EndActivity; // Function CyaTools.CyaActivityFunctionLibrary.StartActivity // 0x0010 (0x0010 - 0x0000) struct CyaActivityFunctionLibrary_StartActivity final { public: class FString ActivityId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaActivityFunctionLibrary_StartActivity; // Function CyaTools.CyaInputTuning.GetInputTuning // 0x0008 (0x0008 - 0x0000) struct CyaInputTuning_GetInputTuning final { public: const class UCyaInputTuning* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaInputTuning_GetInputTuning; // Function CyaTools.CyaInputTuning.SetupControllerInput_BP // 0x0008 (0x0008 - 0x0000) struct CyaInputTuning_SetupControllerInput_BP final { public: class ACyaPlayerController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaInputTuning_SetupControllerInput_BP; // Function CyaTools.CyaUserWidget.CyaListenForInputAction // 0x001C (0x001C - 0x0000) struct CyaUserWidget_CyaListenForInputAction final { public: class FName ActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EInputEvent EventType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bConsume; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bExecuteWhenPaused; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate Callback; // 0x000C(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_CyaListenForInputAction; // Function CyaTools.CyaUserWidget.OnCinematicModeChanged // 0x0002 (0x0002 - 0x0000) struct CyaUserWidget_OnCinematicModeChanged final { public: bool bInCinematic; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHidePlayer; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_OnCinematicModeChanged; // Function CyaTools.CyaUserWidget.OnDialogToggled // 0x0002 (0x0002 - 0x0000) struct CyaUserWidget_OnDialogToggled final { public: ECyaDialogType DialogType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShow; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_OnDialogToggled; // Function CyaTools.CyaUserWidget.OnInputModeChanged // 0x0001 (0x0001 - 0x0000) struct CyaUserWidget_OnInputModeChanged final { public: bool bIsGamepad; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_OnInputModeChanged; // Function CyaTools.CyaUserWidget.OnSetToBackground // 0x0001 (0x0001 - 0x0000) struct CyaUserWidget_OnSetToBackground final { public: bool bToBackground; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_OnSetToBackground; // Function CyaTools.CyaUserWidget.FindActionIcon // 0x0010 (0x0010 - 0x0000) struct CyaUserWidget_FindActionIcon final { public: class FName Action; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture2D* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_FindActionIcon; // Function CyaTools.CyaUserWidget.FindButtonIcon // 0x0020 (0x0020 - 0x0000) struct CyaUserWidget_FindButtonIcon final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_FindButtonIcon; // Function CyaTools.CyaUserWidget.FindVirtualAcceptIcon // 0x0008 (0x0008 - 0x0000) struct CyaUserWidget_FindVirtualAcceptIcon final { public: class UTexture2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_FindVirtualAcceptIcon; // Function CyaTools.CyaUserWidget.FindVirtualBackIcon // 0x0008 (0x0008 - 0x0000) struct CyaUserWidget_FindVirtualBackIcon final { public: class UTexture2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_FindVirtualBackIcon; // Function CyaTools.CyaUserWidget.GetOwningCyaController // 0x0008 (0x0008 - 0x0000) struct CyaUserWidget_GetOwningCyaController final { public: class ACyaPlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_GetOwningCyaController; // Function CyaTools.CyaUserWidget.GetOwningCyaLocalPlayer // 0x0008 (0x0008 - 0x0000) struct CyaUserWidget_GetOwningCyaLocalPlayer final { public: class UCyaLocalPlayer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_GetOwningCyaLocalPlayer; // Function CyaTools.CyaUserWidget.GetVirtualAcceptButton // 0x0018 (0x0018 - 0x0000) struct CyaUserWidget_GetVirtualAcceptButton final { public: struct FKey ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_GetVirtualAcceptButton; // Function CyaTools.CyaUserWidget.GetVirtualBackButton // 0x0018 (0x0018 - 0x0000) struct CyaUserWidget_GetVirtualBackButton final { public: struct FKey ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_GetVirtualBackButton; // Function CyaTools.CyaUserWidget.IsDialogueShown // 0x0001 (0x0001 - 0x0000) struct CyaUserWidget_IsDialogueShown final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_IsDialogueShown; // Function CyaTools.CyaUserWidget.IsGamepadMode // 0x0001 (0x0001 - 0x0000) struct CyaUserWidget_IsGamepadMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUserWidget_IsGamepadMode; // Function CyaTools.CyaMenuWidget.OnRequestClose // 0x0001 (0x0001 - 0x0000) struct CyaMenuWidget_OnRequestClose final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMenuWidget_OnRequestClose; // Function CyaTools.CyaMenuWidget.OpenSubMenu // 0x0020 (0x0020 - 0x0000) struct CyaMenuWidget_OpenSubMenu final { public: TSubclassOf Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidget* WidgetToFocus; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHideThisMenu; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCyaMenuWidget* ReturnValue; // 0x0018(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMenuWidget_OpenSubMenu; // Function CyaTools.CyaCreditsWidget.GetCreditsTuning // 0x0008 (0x0008 - 0x0000) struct CyaCreditsWidget_GetCreditsTuning final { public: const class UCyaCreditsTuning* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCreditsWidget_GetCreditsTuning; // Function CyaTools.CyaSequencerFunctionLibrary.AttachSequenceToActor // 0x0010 (0x0010 - 0x0000) struct CyaSequencerFunctionLibrary_AttachSequenceToActor final { public: class ULevelSequencePlayer* SequencePlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ActorToAttachTo; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSequencerFunctionLibrary_AttachSequenceToActor; // Function CyaTools.CyaSequencerFunctionLibrary.AttachSequenceToComponent // 0x0010 (0x0010 - 0x0000) struct CyaSequencerFunctionLibrary_AttachSequenceToComponent final { public: class ULevelSequencePlayer* SequencePlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* ComponentToAttachTo; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSequencerFunctionLibrary_AttachSequenceToComponent; // Function CyaTools.CyaGameplayTagInterface.AddGameplayTag // 0x0008 (0x0008 - 0x0000) struct CyaGameplayTagInterface_AddGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameplayTagInterface_AddGameplayTag; // Function CyaTools.CyaGameplayTagInterface.RemoveGameplayTag // 0x000C (0x000C - 0x0000) struct CyaGameplayTagInterface_RemoveGameplayTag final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaGameplayTagInterface_RemoveGameplayTag; // Function CyaTools.CyaGameplayTagInterface.RemoveGameplayTagMatching // 0x000C (0x000C - 0x0000) struct CyaGameplayTagInterface_RemoveGameplayTagMatching final { public: struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaGameplayTagInterface_RemoveGameplayTagMatching; // Function CyaTools.CyaGraphicOptionFunctions.AutoDetect // 0x0080 (0x0080 - 0x0000) struct CyaGraphicOptionFunctions_AutoDetect final { public: struct FCyaGraphicOptions OPTIONS; // 0x0000(0x0080)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGraphicOptionFunctions_AutoDetect; // Function CyaTools.CyaGraphicOptionFunctions.EqualEqual_CyaGraphicOptions // 0x0108 (0x0108 - 0x0000) struct CyaGraphicOptionFunctions_EqualEqual_CyaGraphicOptions final { public: struct FCyaGraphicOptions A; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FCyaGraphicOptions B; // 0x0080(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaGraphicOptionFunctions_EqualEqual_CyaGraphicOptions; // Function CyaTools.CyaGraphicOptionFunctions.NotEqual_CyaGraphicOptions // 0x0108 (0x0108 - 0x0000) struct CyaGraphicOptionFunctions_NotEqual_CyaGraphicOptions final { public: struct FCyaGraphicOptions A; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FCyaGraphicOptions B; // 0x0080(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaGraphicOptionFunctions_NotEqual_CyaGraphicOptions; // Function CyaTools.CyaGraphicOptionFunctions.ResetToEngineCurrent // 0x0080 (0x0080 - 0x0000) struct CyaGraphicOptionFunctions_ResetToEngineCurrent final { public: struct FCyaGraphicOptions OptionsToReset; // 0x0000(0x0080)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGraphicOptionFunctions_ResetToEngineCurrent; // Function CyaTools.CyaGraphicOptionFunctions.SetGlobalSettings // 0x0088 (0x0088 - 0x0000) struct CyaGraphicOptionFunctions_SetGlobalSettings final { public: struct FCyaGraphicOptions OPTIONS; // 0x0000(0x0080)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) ECyaGlobalSettingsLevel NewGlobal; // 0x0080(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaGraphicOptionFunctions_SetGlobalSettings; // Function CyaTools.CyaGraphicOptionFunctions.UpdateGlobalSettings // 0x0080 (0x0080 - 0x0000) struct CyaGraphicOptionFunctions_UpdateGlobalSettings final { public: struct FCyaGraphicOptions OPTIONS; // 0x0000(0x0080)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGraphicOptionFunctions_UpdateGlobalSettings; // Function CyaTools.CyaStartingPointInterface.GetDisplayPriority // 0x0004 (0x0004 - 0x0000) struct CyaStartingPointInterface_GetDisplayPriority final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaStartingPointInterface_GetDisplayPriority; // Function CyaTools.CyaStartingPointInterface.GetSpawnPointIdentifier // 0x0010 (0x0010 - 0x0000) struct CyaStartingPointInterface_GetSpawnPointIdentifier final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaStartingPointInterface_GetSpawnPointIdentifier; // Function CyaTools.CyaStartingPointInterface.GetSpawnTransform // 0x0060 (0x0060 - 0x0000) struct CyaStartingPointInterface_GetSpawnTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaStartingPointInterface_GetSpawnTransform; // Function CyaTools.CyaAchievementsFunctionLibrary.ConfirmAchievementTrackedObject // 0x0008 (0x0008 - 0x0000) struct CyaAchievementsFunctionLibrary_ConfirmAchievementTrackedObject final { public: const class UObject* ObjectToTrack; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAchievementsFunctionLibrary_ConfirmAchievementTrackedObject; // Function CyaTools.CyaAchievementsFunctionLibrary.UnlockAchievement // 0x0018 (0x0018 - 0x0000) struct CyaAchievementsFunctionLibrary_UnlockAchievement final { public: struct FCyaAchievementUnlocker Achievement; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAchievementsFunctionLibrary_UnlockAchievement; // Function CyaTools.CyaAchievementsTracker.GetProgress // 0x0020 (0x0020 - 0x0000) struct CyaAchievementsTracker_GetProgress final { public: class FString AchievementID; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CurrentValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ThresholdValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaAchievementsTracker_GetProgress; // Function CyaTools.CyaAnalyticsFunctionLibrary.MakeCyaAnalyticsEventAttributeFromVector // 0x0048 (0x0048 - 0x0000) struct CyaAnalyticsFunctionLibrary_MakeCyaAnalyticsEventAttributeFromVector final { public: class FString AttributeName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Vector; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAnalyticsEventAttr ReturnValue; // 0x0028(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnalyticsFunctionLibrary_MakeCyaAnalyticsEventAttributeFromVector; // Function CyaTools.CyaAnalyticsFunctionLibrary.TimestampStringToDateTime // 0x0018 (0x0018 - 0x0000) struct CyaAnalyticsFunctionLibrary_TimestampStringToDateTime final { public: class FString Timestamp; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnalyticsFunctionLibrary_TimestampStringToDateTime; // Function CyaTools.CyaAnalyticsFunctionLibrary.TimestampToDateTime // 0x0010 (0x0010 - 0x0000) struct CyaAnalyticsFunctionLibrary_TimestampToDateTime final { public: int64 Timestamp; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDateTime ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnalyticsFunctionLibrary_TimestampToDateTime; // Function CyaTools.CyaSkill.OnForget // 0x0008 (0x0008 - 0x0000) struct CyaSkill_OnForget final { public: class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkill_OnForget; // Function CyaTools.CyaSkill.OnLearned // 0x0008 (0x0008 - 0x0000) struct CyaSkill_OnLearned final { public: class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkill_OnLearned; // Function CyaTools.CyaSkill.OnLocked // 0x0008 (0x0008 - 0x0000) struct CyaSkill_OnLocked final { public: class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkill_OnLocked; // Function CyaTools.CyaSkill.OnTriggered // 0x0008 (0x0008 - 0x0000) struct CyaSkill_OnTriggered final { public: class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkill_OnTriggered; // Function CyaTools.CyaSkill.OnTriggerEffectEnd // 0x0008 (0x0008 - 0x0000) struct CyaSkill_OnTriggerEffectEnd final { public: class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkill_OnTriggerEffectEnd; // Function CyaTools.CyaAnalyticsViewerMode.LoadMetricsData // 0x0008 (0x0008 - 0x0000) struct CyaAnalyticsViewerMode_LoadMetricsData final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnalyticsViewerMode_LoadMetricsData; // Function CyaTools.CyaAnalyticsViewerMode.GetSessionIds // 0x0010 (0x0010 - 0x0000) struct CyaAnalyticsViewerMode_GetSessionIds final { public: TArray OutSessions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnalyticsViewerMode_GetSessionIds; // Function CyaTools.CyaAnalyticsViewerMode.GetSessionInfos // 0x0030 (0x0030 - 0x0000) struct CyaAnalyticsViewerMode_GetSessionInfos final { public: class FString SessionId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor OutColor; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDateTime OutTime; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int64 OutDuration; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnalyticsViewerMode_GetSessionInfos; // Function CyaTools.CyaAnalyticsViewerMode.SetSessionVisible // 0x0018 (0x0018 - 0x0000) struct CyaAnalyticsViewerMode_SetSessionVisible final { public: class FString SessionId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bVisible; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaAnalyticsViewerMode_SetSessionVisible; // Function CyaTools.CyaAnimInstance.MontageStarted // 0x0008 (0x0008 - 0x0000) struct CyaAnimInstance_MontageStarted final { public: class UAnimMontage* StartedMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnimInstance_MontageStarted; // Function CyaTools.CyaAnimInstance.OnMontageBlendedOut // 0x0010 (0x0010 - 0x0000) struct CyaAnimInstance_OnMontageBlendedOut final { public: class UAnimMontage* MontageBlendedOut; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaAnimInstance_OnMontageBlendedOut; // Function CyaTools.CyaAnimInstance.GetSlotMontagePosition // 0x000C (0x000C - 0x0000) struct CyaAnimInstance_GetSlotMontagePosition final { public: class FName SlotName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnimInstance_GetSlotMontagePosition; // Function CyaTools.CyaAnimSetTuning.GetAnimation // 0x0020 (0x0020 - 0x0000) struct CyaAnimSetTuning_GetAnimation final { public: const class USkeletalMesh* Skm; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AnimName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSilent; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAnimSequenceBase* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnimSetTuning_GetAnimation; // Function CyaTools.CyaCharacter.CustomMoveTo // 0x0038 (0x0038 - 0x0000) struct CyaCharacter_CustomMoveTo final { public: struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator WorldRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInCustomMoveUseSweep; // 0x0034(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaCharacter_CustomMoveTo; // Function CyaTools.CyaCharacter.Heal // 0x0004 (0x0004 - 0x0000) struct CyaCharacter_Heal final { public: float HealAmount; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_Heal; // Function CyaTools.CyaCharacter.OnRagdollHit // 0x0130 (0x0130 - 0x0000) struct CyaCharacter_OnRagdollHit final { public: class UPrimitiveComponent* HitComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_OnRagdollHit; // Function CyaTools.CyaCharacter.SetIgnoreMoveInput // 0x0001 (0x0001 - 0x0000) struct CyaCharacter_SetIgnoreMoveInput final { public: bool bIgnore; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_SetIgnoreMoveInput; // Function CyaTools.CyaCharacter.SetTeam // 0x0010 (0x0010 - 0x0000) struct CyaCharacter_SetTeam final { public: struct FCyaTeamHandle NewTeam; // 0x0000(0x0010)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_SetTeam; // Function CyaTools.CyaCharacter.GetCharacterSeed // 0x0004 (0x0004 - 0x0000) struct CyaCharacter_GetCharacterSeed final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_GetCharacterSeed; // Function CyaTools.CyaCharacter.GetFallingHeight // 0x0004 (0x0004 - 0x0000) struct CyaCharacter_GetFallingHeight final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_GetFallingHeight; // Function CyaTools.CyaCharacter.GetFeetLocation // 0x0018 (0x0018 - 0x0000) struct CyaCharacter_GetFeetLocation final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_GetFeetLocation; // Function CyaTools.CyaCharacter.GetGroundVelocity // 0x0018 (0x0018 - 0x0000) struct CyaCharacter_GetGroundVelocity final { public: struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_GetGroundVelocity; // Function CyaTools.CyaCharacter.GetHealthPercent // 0x0004 (0x0004 - 0x0000) struct CyaCharacter_GetHealthPercent final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_GetHealthPercent; // Function CyaTools.CyaCharacter.GetTeam // 0x0010 (0x0010 - 0x0000) struct CyaCharacter_GetTeam final { public: struct FCyaTeamHandle ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_GetTeam; // Function CyaTools.CyaCharacter.IsAlive // 0x0001 (0x0001 - 0x0000) struct CyaCharacter_IsAlive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_IsAlive; // Function CyaTools.CyaCharacter.IsCustomMoving // 0x0001 (0x0001 - 0x0000) struct CyaCharacter_IsCustomMoving final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_IsCustomMoving; // Function CyaTools.CyaCharacter.IsFalling // 0x0001 (0x0001 - 0x0000) struct CyaCharacter_IsFalling final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_IsFalling; // Function CyaTools.CyaCharacter.IsFlying // 0x0001 (0x0001 - 0x0000) struct CyaCharacter_IsFlying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_IsFlying; // Function CyaTools.CyaCharacter.IsMovingOnGround // 0x0001 (0x0001 - 0x0000) struct CyaCharacter_IsMovingOnGround final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCharacter_IsMovingOnGround; // Function CyaTools.CyaAnimSyncComponent.GetLoopRatio // 0x0004 (0x0004 - 0x0000) struct CyaAnimSyncComponent_GetLoopRatio final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAnimSyncComponent_GetLoopRatio; // Function CyaTools.CyaFootstepData.TriggerOn_BP // 0x0010 (0x0010 - 0x0000) struct CyaFootstepData_TriggerOn_BP final { public: class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaFootstepData_TriggerOn_BP; // Function CyaTools.CyaMoveToCallbackProxy.CreateProxyObject // 0x0048 (0x0048 - 0x0000) struct CyaMoveToCallbackProxy_CreateProxyObject final { public: class ACyaCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bInCustomMoveUseSweep; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCyaMoveToCallbackProxy* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMoveToCallbackProxy_CreateProxyObject; // Function CyaTools.CyaMoveToCallbackProxy.CreateProxyObjectWithDuration // 0x0048 (0x0048 - 0x0000) struct CyaMoveToCallbackProxy_CreateProxyObjectWithDuration final { public: class ACyaCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInCustomMoveUseSweep; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UCyaMoveToCallbackProxy* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMoveToCallbackProxy_CreateProxyObjectWithDuration; // Function CyaTools.CyaPlayAnimationCallbackProxy.CreateProxyObject // 0x0020 (0x0020 - 0x0000) struct CyaPlayAnimationCallbackProxy_CreateProxyObject final { public: class USkeletalMeshComponent* SkeletalMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimationAsset* NewAnimToPlay; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLooping; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCyaPlayAnimationCallbackProxy* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayAnimationCallbackProxy_CreateProxyObject; // Function CyaTools.CyaPlayDialogueCallbackProxy.CreateProxyObject // 0x0020 (0x0020 - 0x0000) struct CyaPlayDialogueCallbackProxy_CreateProxyObject final { public: class AActor* PlayerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogue* DialogueToPlay; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStartPaused; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCyaPlayDialogueCallbackProxy* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayDialogueCallbackProxy_CreateProxyObject; // Function CyaTools.CyaPlayDialogueCallbackProxy.DialogueEnded // 0x0010 (0x0010 - 0x0000) struct CyaPlayDialogueCallbackProxy_DialogueEnded final { public: const class UCyaDialogue* Dialogue; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaPlayDialogueCallbackProxy_DialogueEnded; // Function CyaTools.CyaPlayDynamicMontageCallbackProxy.CreateProxyObject // 0x0028 (0x0028 - 0x0000) struct CyaPlayDynamicMontageCallbackProxy_CreateProxyObject final { public: class ACyaCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequenceBase* Anim; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SlotName; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendInTime; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTime; // 0x001C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCyaPlayDynamicMontageCallbackProxy* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayDynamicMontageCallbackProxy_CreateProxyObject; // Function CyaTools.CyaPlayDynamicMontageCallbackProxy.CreateProxyObjectByName // 0x0028 (0x0028 - 0x0000) struct CyaPlayDynamicMontageCallbackProxy_CreateProxyObjectByName final { public: class ACyaCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AnimName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SlotName; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendInTime; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTime; // 0x001C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCyaPlayDynamicMontageCallbackProxy* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayDynamicMontageCallbackProxy_CreateProxyObjectByName; // Function CyaTools.CyaPlayDynamicMontageCallbackProxy.OnMontageEnded // 0x0018 (0x0018 - 0x0000) struct CyaPlayDynamicMontageCallbackProxy_OnMontageEnded final { public: class ACyaCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UAnimSequenceBase* Anim; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaPlayDynamicMontageCallbackProxy_OnMontageEnded; // Function CyaTools.CyaPlayLevelSequenceCallbackProxy.CreateProxyObject // 0x0018 (0x0018 - 0x0000) struct CyaPlayLevelSequenceCallbackProxy_CreateProxyObject final { public: class ALevelSequenceActor* PlayerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAttachSpawnableToSequencer; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bResetDynamicsOnCameraCut; // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bResetClothesOnCameraCut; // 0x000A(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class UCyaPlayLevelSequenceCallbackProxy* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayLevelSequenceCallbackProxy_CreateProxyObject; // Function CyaTools.CyaPlayLevelSequenceCallbackProxy.On_CameraCut // 0x0008 (0x0008 - 0x0000) struct CyaPlayLevelSequenceCallbackProxy_On_CameraCut final { public: class UCameraComponent* CameraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayLevelSequenceCallbackProxy_On_CameraCut; // Function CyaTools.CyaPlaySoundAtLocationCallbackProxy.CreateProxyObject // 0x0070 (0x0070 - 0x0000) struct CyaPlaySoundAtLocationCallbackProxy_CreateProxyObject final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundConcurrency* ConcurrencySettings; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OwningActor; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCyaPlaySoundAtLocationCallbackProxy* ReturnValue; // 0x0068(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlaySoundAtLocationCallbackProxy_CreateProxyObject; // Function CyaTools.CyaPlaySoundAttachedCallbackProxy.CreateProxyObject // 0x0078 (0x0078 - 0x0000) struct CyaPlaySoundAttachedCallbackProxy_CreateProxyObject final { public: class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EAttachLocation LocationType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float VolumeMultiplier; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundAttenuation* AttenuationSettings; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundConcurrency* ConcurrencySettings; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoDestroy; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCyaPlaySoundAttachedCallbackProxy* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlaySoundAttachedCallbackProxy_CreateProxyObject; // Function CyaTools.CyaBodyPartComponent.SelectMaterial // 0x0010 (0x0010 - 0x0000) struct CyaBodyPartComponent_SelectMaterial final { public: class FName SlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* Material; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaBodyPartComponent_SelectMaterial; // Function CyaTools.CyaBodyPartComponent.SelectVariant // 0x0010 (0x0010 - 0x0000) struct CyaBodyPartComponent_SelectVariant final { public: class FName SlotID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName VariantID; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaBodyPartComponent_SelectVariant; // Function CyaTools.CyaBodyPartComponent.SetBodyPartConfig // 0x0008 (0x0008 - 0x0000) struct CyaBodyPartComponent_SetBodyPartConfig final { public: TSubclassOf NewBodyPartConfig; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaBodyPartComponent_SetBodyPartConfig; // Function CyaTools.CyaCameraFunctionLibrary.AddCameraOverride // 0x0008 (0x0008 - 0x0000) struct CyaCameraFunctionLibrary_AddCameraOverride final { public: TSubclassOf SettingsToAdd; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCameraFunctionLibrary_AddCameraOverride; // Function CyaTools.CyaCameraFunctionLibrary.RemoveCameraOverride // 0x0008 (0x0008 - 0x0000) struct CyaCameraFunctionLibrary_RemoveCameraOverride final { public: TSubclassOf SettingsToRemove; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCameraFunctionLibrary_RemoveCameraOverride; // Function CyaTools.CyaCameraOverrideVolume.Enter // 0x0120 (0x0120 - 0x0000) struct CyaCameraOverrideVolume_Enter final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCameraOverrideVolume_Enter; // Function CyaTools.CyaCameraOverrideVolume.Leave // 0x0020 (0x0020 - 0x0000) struct CyaCameraOverrideVolume_Leave final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaCameraOverrideVolume_Leave; // Function CyaTools.CyaCameraTuning.SelectCameraSettings_BP // 0x0010 (0x0010 - 0x0000) struct CyaCameraTuning_SelectCameraSettings_BP final { public: const class AActor* ContextActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCameraTuning_SelectCameraSettings_BP; // Function CyaTools.CyaPlayerCameraManager.FindOrAddCameraModifierByClass // 0x0018 (0x0018 - 0x0000) struct CyaPlayerCameraManager_FindOrAddCameraModifierByClass final { public: TSubclassOf ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAddEnabled; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UCameraModifier* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayerCameraManager_FindOrAddCameraModifierByClass; // Function CyaTools.CyaPlayerCameraManager.OnViewTargetChanged // 0x0008 (0x0008 - 0x0000) struct CyaPlayerCameraManager_OnViewTargetChanged final { public: class AActor* NewViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayerCameraManager_OnViewTargetChanged; // Function CyaTools.CyaCameraModifier_Base.OnDisableModifier_BP // 0x0001 (0x0001 - 0x0000) struct CyaCameraModifier_Base_OnDisableModifier_BP final { public: bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCameraModifier_Base_OnDisableModifier_BP; // Function CyaTools.CyaGameMode.InitGame_BP // 0x0030 (0x0030 - 0x0000) struct CyaGameMode_InitGame_BP final { public: class FString MapName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString OPTIONS; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ErrorMessage; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameMode_InitGame_BP; // Function CyaTools.CyaGameViewportClient.GetDialoguePlayerWidget // 0x0010 (0x0010 - 0x0000) struct CyaGameViewportClient_GetDialoguePlayerWidget final { public: const class UObject* WorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCyaDialoguePlayerWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameViewportClient_GetDialoguePlayerWidget; // Function CyaTools.CyaLocalPlayer.DeleteSave // 0x0010 (0x0010 - 0x0000) struct CyaLocalPlayer_DeleteSave final { public: class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_DeleteSave; // Function CyaTools.CyaLocalPlayer.IsPlayingForTheFirstTime // 0x0002 (0x0002 - 0x0000) struct CyaLocalPlayer_IsPlayingForTheFirstTime final { public: bool bResetValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_IsPlayingForTheFirstTime; // Function CyaTools.CyaLocalPlayer.LoadSave // 0x0010 (0x0010 - 0x0000) struct CyaLocalPlayer_LoadSave final { public: class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_LoadSave; // Function CyaTools.CyaLocalPlayer.RemoveActorsFromCurrentSave // 0x0010 (0x0010 - 0x0000) struct CyaLocalPlayer_RemoveActorsFromCurrentSave final { public: TArray ClassesFilter; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_RemoveActorsFromCurrentSave; // Function CyaTools.CyaLocalPlayer.RemoveStreamingLevelsFromCurrentSave // 0x0010 (0x0010 - 0x0000) struct CyaLocalPlayer_RemoveStreamingLevelsFromCurrentSave final { public: TArray PathsToRemove; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_RemoveStreamingLevelsFromCurrentSave; // Function CyaTools.CyaLocalPlayer.RemoveWorldsFromCurrentSave // 0x0010 (0x0010 - 0x0000) struct CyaLocalPlayer_RemoveWorldsFromCurrentSave final { public: TArray WorldsToRemove; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_RemoveWorldsFromCurrentSave; // Function CyaTools.CyaLocalPlayer.SetDifficulty // 0x0001 (0x0001 - 0x0000) struct CyaLocalPlayer_SetDifficulty final { public: uint8 NewDifficulty; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_SetDifficulty; // Function CyaTools.CyaLocalPlayer.SetGameOptions // 0x0008 (0x0008 - 0x0000) struct CyaLocalPlayer_SetGameOptions final { public: class UCyaGameOptions* NewGameOptions; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_SetGameOptions; // Function CyaTools.CyaLocalPlayer.WriteSave // 0x0018 (0x0018 - 0x0000) struct CyaLocalPlayer_WriteSave final { public: class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaLocalPlayer_WriteSave; // Function CyaTools.CyaLocalPlayer.GetCurrentPlayTime // 0x0010 (0x0010 - 0x0000) struct CyaLocalPlayer_GetCurrentPlayTime final { public: class UWorld* CurrentWorld; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_GetCurrentPlayTime; // Function CyaTools.CyaLocalPlayer.GetDLCStoreURL // 0x0028 (0x0028 - 0x0000) struct CyaLocalPlayer_GetDLCStoreURL final { public: struct FCyaDLCId GameDLC_ID; // 0x0000(0x0010)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString OutURL; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaLocalPlayer_GetDLCStoreURL; // Function CyaTools.CyaLocalPlayer.GetGameProgress // 0x0004 (0x0004 - 0x0000) struct CyaLocalPlayer_GetGameProgress final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_GetGameProgress; // Function CyaTools.CyaLocalPlayer.GetNickname // 0x0010 (0x0010 - 0x0000) struct CyaLocalPlayer_GetNickname final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLocalPlayer_GetNickname; // Function CyaTools.CyaLocalPlayer.HasDLC // 0x0018 (0x0018 - 0x0000) struct CyaLocalPlayer_HasDLC final { public: struct FCyaDLCId GameDLC_ID; // 0x0000(0x0010)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaLocalPlayer_HasDLC; // Function CyaTools.CyaCheatAutorun.SimulateKeyPress // 0x0018 (0x0018 - 0x0000) struct CyaCheatAutorun_SimulateKeyPress final { public: struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCheatAutorun_SimulateKeyPress; // Function CyaTools.CyaAutorunBlueprint.Autorun_LOG // 0x0018 (0x0018 - 0x0000) struct CyaAutorunBlueprint_Autorun_LOG final { public: class FString Message; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bError; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaAutorunBlueprint_Autorun_LOG; // Function CyaTools.CyaAutorunBlueprint.Start_BP // 0x0008 (0x0008 - 0x0000) struct CyaAutorunBlueprint_Start_BP final { public: class APlayerController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaAutorunBlueprint_Start_BP; // Function CyaTools.CyaToolsFunctionLibrary.DisplayBlockingPopup // 0x0028 (0x0028 - 0x0000) struct CyaToolsFunctionLibrary_DisplayBlockingPopup final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText Title; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) class FText Message; // 0x0018(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_DisplayBlockingPopup; // Function CyaTools.CyaToolsFunctionLibrary.DisplayPopup // 0x0068 (0x0068 - 0x0000) struct CyaToolsFunctionLibrary_DisplayPopup final { public: const class APlayerController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText Title; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) class FText Message; // 0x0018(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) class FText Confirm; // 0x0028(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) class FText Cancel; // 0x0038(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) TDelegate OnConfirm; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate OnCancel; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_DisplayPopup; // Function CyaTools.CyaToolsFunctionLibrary.ForceAnimUpdate // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_ForceAnimUpdate final { public: class USkeletalMeshComponent* SkMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_ForceAnimUpdate; // Function CyaTools.CyaToolsFunctionLibrary.ForceUpdateOverlaps // 0x0008 (0x0008 - 0x0000) struct CyaToolsFunctionLibrary_ForceUpdateOverlaps final { public: class AActor* TargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_ForceUpdateOverlaps; // Function CyaTools.CyaToolsFunctionLibrary.GetActorLevelName // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_GetActorLevelName final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_GetActorLevelName; // Function CyaTools.CyaToolsFunctionLibrary.GetBackToWelcomeScreen // 0x0008 (0x0008 - 0x0000) struct CyaToolsFunctionLibrary_GetBackToWelcomeScreen final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_GetBackToWelcomeScreen; // Function CyaTools.CyaToolsFunctionLibrary.GetClassDefaultObject // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_GetClassDefaultObject final { public: class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_GetClassDefaultObject; // Function CyaTools.CyaToolsFunctionLibrary.GetCurrentFlowState // 0x0008 (0x0008 - 0x0000) struct CyaToolsFunctionLibrary_GetCurrentFlowState final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_GetCurrentFlowState; // Function CyaTools.CyaToolsFunctionLibrary.GetCyaGameInstance // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_GetCyaGameInstance final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCyaGameInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_GetCyaGameInstance; // Function CyaTools.CyaToolsFunctionLibrary.GetCyaLocalPlayer // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_GetCyaLocalPlayer final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCyaLocalPlayer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_GetCyaLocalPlayer; // Function CyaTools.CyaToolsFunctionLibrary.GetDayOfWeek // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_GetDayOfWeek final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_GetDayOfWeek; // Function CyaTools.CyaToolsFunctionLibrary.GetUIFeedbackLocation // 0x0028 (0x0028 - 0x0000) struct CyaToolsFunctionLibrary_GetUIFeedbackLocation final { public: const class AActor* TheActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AdditionnalZ; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_GetUIFeedbackLocation; // Function CyaTools.CyaToolsFunctionLibrary.HideBlockingPopup // 0x0008 (0x0008 - 0x0000) struct CyaToolsFunctionLibrary_HideBlockingPopup final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_HideBlockingPopup; // Function CyaTools.CyaToolsFunctionLibrary.IsConsoleBuild // 0x0001 (0x0001 - 0x0000) struct CyaToolsFunctionLibrary_IsConsoleBuild final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_IsConsoleBuild; // Function CyaTools.CyaToolsFunctionLibrary.IsEditorWorld // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_IsEditorWorld final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_IsEditorWorld; // Function CyaTools.CyaToolsFunctionLibrary.IsGameWorld // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_IsGameWorld final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_IsGameWorld; // Function CyaTools.CyaToolsFunctionLibrary.IsInPlayingState // 0x0001 (0x0001 - 0x0000) struct CyaToolsFunctionLibrary_IsInPlayingState final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_IsInPlayingState; // Function CyaTools.CyaToolsFunctionLibrary.IsPlayInEditorWorld // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_IsPlayInEditorWorld final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_IsPlayInEditorWorld; // Function CyaTools.CyaToolsFunctionLibrary.ListSpawnPoints // 0x0020 (0x0020 - 0x0000) struct CyaToolsFunctionLibrary_ListSpawnPoints final { public: class FString MapPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutSpawnPoints; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_ListSpawnPoints; // Function CyaTools.CyaToolsFunctionLibrary.LoadLevel // 0x0028 (0x0028 - 0x0000) struct CyaToolsFunctionLibrary_LoadLevel final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString MapPath; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString SpawnPointID; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_LoadLevel; // Function CyaTools.CyaToolsFunctionLibrary.RequestBackToMainMenu // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_RequestBackToMainMenu final { public: const class APlayerController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNoPopup; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_RequestBackToMainMenu; // Function CyaTools.CyaToolsFunctionLibrary.SendLevelScriptActorCustomEvent // 0x0010 (0x0010 - 0x0000) struct CyaToolsFunctionLibrary_SendLevelScriptActorCustomEvent final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName EventName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaToolsFunctionLibrary_SendLevelScriptActorCustomEvent; // Function CyaTools.CyaCheatManager.ListConsoleVariables // 0x0030 (0x0030 - 0x0000) struct CyaCheatManager_ListConsoleVariables final { public: class FString StartsWith; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray VariablesNames; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray VariablesHelp; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCheatManager_ListConsoleVariables; // Function CyaTools.CyaCheatManager.SetIsRecordingVisualLogger // 0x0001 (0x0001 - 0x0000) struct CyaCheatManager_SetIsRecordingVisualLogger final { public: bool bIsRecording; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCheatManager_SetIsRecordingVisualLogger; // Function CyaTools.CyaCheatManager.Debug_Autorun // 0x0010 (0x0010 - 0x0000) struct CyaCheatManager_Debug_Autorun final { public: class FString AutorunID; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCheatManager_Debug_Autorun; // Function CyaTools.CyaCheatManager.Debug_DumpConsoleVariableValue // 0x0010 (0x0010 - 0x0000) struct CyaCheatManager_Debug_DumpConsoleVariableValue final { public: class FString StartsWith; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCheatManager_Debug_DumpConsoleVariableValue; // Function CyaTools.CyaCheatManager.Debug_MissionFlow // 0x0010 (0x0010 - 0x0000) struct CyaCheatManager_Debug_MissionFlow final { public: class FString TargetTag; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCheatManager_Debug_MissionFlow; // Function CyaTools.CyaCheatManager.Debug_SetCurrentCulture // 0x0010 (0x0010 - 0x0000) struct CyaCheatManager_Debug_SetCurrentCulture final { public: class FString CultureId; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCheatManager_Debug_SetCurrentCulture; // Function CyaTools.CyaPlayGoWidget.SetInstallProgress_BP // 0x0004 (0x0004 - 0x0000) struct CyaPlayGoWidget_SetInstallProgress_BP final { public: float Progress; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayGoWidget_SetInstallProgress_BP; // Function CyaTools.CyaActorConditionBP.Check_BP // 0x0020 (0x0020 - 0x0000) struct CyaActorConditionBP_Check_BP final { public: const class AActor* ActorToTest; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ErrorMessage; // 0x0008(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaActorConditionBP_Check_BP; // Function CyaTools.CyaPlayerController.OpenPauseWidget // 0x0008 (0x0008 - 0x0000) struct CyaPlayerController_OpenPauseWidget final { public: class UCyaMenuWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayerController_OpenPauseWidget; // Function CyaTools.CyaPlayerController.SetControlTarget // 0x0008 (0x0008 - 0x0000) struct CyaPlayerController_SetControlTarget final { public: const class AActor* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayerController_SetControlTarget; // Function CyaTools.CyaPlayerController.GetActionKey // 0x0028 (0x0028 - 0x0000) struct CyaPlayerController_GetActionKey final { public: class FName ActionName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bGamepad; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FKey ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayerController_GetActionKey; // Function CyaTools.CyaPlayerController.IsCinematicMode // 0x0001 (0x0001 - 0x0000) struct CyaPlayerController_IsCinematicMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaPlayerController_IsCinematicMode; // Function CyaTools.CyaDialogue.IsInteractive // 0x0001 (0x0001 - 0x0000) struct CyaDialogue_IsInteractive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogue_IsInteractive; // Function CyaTools.CyaDialogue.LocalizeString // 0x0020 (0x0020 - 0x0000) struct CyaDialogue_LocalizeString final { public: class FString Key; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogue_LocalizeString; // Function CyaTools.CyaDialogueActor.OnDialogueEnd_BP // 0x0010 (0x0010 - 0x0000) struct CyaDialogueActor_OnDialogueEnd_BP final { public: const class UCyaDialogue* EndedDialogue; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInterrupted; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaDialogueActor_OnDialogueEnd_BP; // Function CyaTools.CyaDialogueActor.Play // 0x0001 (0x0001 - 0x0000) struct CyaDialogueActor_Play final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogueActor_Play; // Function CyaTools.CyaDialogueFunctionLibrary.ReadDialogueInternalVar // 0x0018 (0x0018 - 0x0000) struct CyaDialogueFunctionLibrary_ReadDialogueInternalVar final { public: const class UCyaDialogue* Dialogue; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName VariableName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaDialogueFunctionLibrary_ReadDialogueInternalVar; // Function CyaTools.CyaDialogueFunctionLibrary.StopAllDialoguesOn // 0x0008 (0x0008 - 0x0000) struct CyaDialogueFunctionLibrary_StopAllDialoguesOn final { public: class AActor* PlayingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogueFunctionLibrary_StopAllDialoguesOn; // Function CyaTools.CyaDialogueFunctionLibrary.StopDialogueInvolving // 0x0008 (0x0008 - 0x0000) struct CyaDialogueFunctionLibrary_StopDialogueInvolving final { public: const class AActor* Talker; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogueFunctionLibrary_StopDialogueInvolving; // Function CyaTools.CyaDialogueTuning.GetLockedReplyIcon // 0x0020 (0x0020 - 0x0000) struct CyaDialogueTuning_GetLockedReplyIcon final { public: bool bLocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray Conditions; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UTexture2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogueTuning_GetLockedReplyIcon; // Function CyaTools.CyaDialogueNodeSentence.GetVoicingID // 0x0008 (0x0008 - 0x0000) struct CyaDialogueNodeSentence_GetVoicingID final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogueNodeSentence_GetVoicingID; // Function CyaTools.CyaDialogueNodeSentence.ListTalkers // 0x0010 (0x0010 - 0x0000) struct CyaDialogueNodeSentence_ListTalkers final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogueNodeSentence_ListTalkers; // Function CyaTools.CyaDialogueNodeSentence.SimulateDuration // 0x0004 (0x0004 - 0x0000) struct CyaDialogueNodeSentence_SimulateDuration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialogueNodeSentence_SimulateDuration; // Function CyaTools.CyaDialoguePlayerComponent.OnChoiceDone // 0x0010 (0x0010 - 0x0000) struct CyaDialoguePlayerComponent_OnChoiceDone final { public: const class UCyaDialogueNodeChoice* ChoiceNode; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SelectedReplyId; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaDialoguePlayerComponent_OnChoiceDone; // Function CyaTools.CyaDialoguePlayerComponent.OnSentenceEnds // 0x0010 (0x0010 - 0x0000) struct CyaDialoguePlayerComponent_OnSentenceEnds final { public: const class UCyaDialogueNodeSentence* SentenceNode; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSkipped; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaDialoguePlayerComponent_OnSentenceEnds; // Function CyaTools.CyaDialoguePlayerComponent.Play // 0x0010 (0x0010 - 0x0000) struct CyaDialoguePlayerComponent_Play final { public: const class UCyaDialogue* Dialogue; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStartPaused; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaDialoguePlayerComponent_Play; // Function CyaTools.CyaDialoguePlayerComponent.SimulateSentence // 0x0008 (0x0008 - 0x0000) struct CyaDialoguePlayerComponent_SimulateSentence final { public: const class UCyaDialogueNodeSentence* SentenceNode; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerComponent_SimulateSentence; // Function CyaTools.CyaDialoguePlayerComponent.GetChoiceTimeoutPercent // 0x0004 (0x0004 - 0x0000) struct CyaDialoguePlayerComponent_GetChoiceTimeoutPercent final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerComponent_GetChoiceTimeoutPercent; // Function CyaTools.CyaDialoguePlayerComponent.IsPlaying // 0x0001 (0x0001 - 0x0000) struct CyaDialoguePlayerComponent_IsPlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerComponent_IsPlaying; // Function CyaTools.CyaTalkerInterface.ListenToSentence // 0x0010 (0x0010 - 0x0000) struct CyaTalkerInterface_ListenToSentence final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogueNodeSentence* SentenceNode; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTalkerInterface_ListenToSentence; // Function CyaTools.CyaTalkerInterface.OnStartDialogue // 0x0010 (0x0010 - 0x0000) struct CyaTalkerInterface_OnStartDialogue final { public: const class UCyaDialogue* Dialogue; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AssignedTalkerID; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTalkerInterface_OnStartDialogue; // Function CyaTools.CyaTalkerInterface.OnStopDialogue // 0x0008 (0x0008 - 0x0000) struct CyaTalkerInterface_OnStopDialogue final { public: const class UCyaDialogue* Dialogue; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTalkerInterface_OnStopDialogue; // Function CyaTools.CyaTalkerInterface.PlaySentence // 0x0010 (0x0010 - 0x0000) struct CyaTalkerInterface_PlaySentence final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogueNodeSentence* SentenceNode; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTalkerInterface_PlaySentence; // Function CyaTools.CyaTalkerInterface.PlayVoicing // 0x0010 (0x0010 - 0x0000) struct CyaTalkerInterface_PlayVoicing final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogueNodeSentence* SentenceNode; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTalkerInterface_PlayVoicing; // Function CyaTools.CyaTalkerInterface.SentenceDone // 0x0018 (0x0018 - 0x0000) struct CyaTalkerInterface_SentenceDone final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogueNodeSentence* SentenceNode; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSkipped; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaTalkerInterface_SentenceDone; // Function CyaTools.CyaTalkerInterface.CanStartDialogue // 0x0010 (0x0010 - 0x0000) struct CyaTalkerInterface_CanStartDialogue final { public: const class UCyaDialogue* Dialogue; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaTalkerInterface_CanStartDialogue; // Function CyaTools.CyaTalkerInterface.GetLipsyncAnimName // 0x0010 (0x0010 - 0x0000) struct CyaTalkerInterface_GetLipsyncAnimName final { public: class FName VoicingID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTalkerInterface_GetLipsyncAnimName; // Function CyaTools.CyaTalkerInterface.GetTalkerID // 0x0008 (0x0008 - 0x0000) struct CyaTalkerInterface_GetTalkerID final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTalkerInterface_GetTalkerID; // Function CyaTools.CyaTalkerInterface.ShouldStopDialogueOnDeath // 0x0001 (0x0001 - 0x0000) struct CyaTalkerInterface_ShouldStopDialogueOnDeath final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTalkerInterface_ShouldStopDialogueOnDeath; // Function CyaTools.CyaDialoguePlayerWidget.OnChoiceTimedOut_BP // 0x0010 (0x0010 - 0x0000) struct CyaDialoguePlayerWidget_OnChoiceTimedOut_BP final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogueNodeChoice* Choice; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerWidget_OnChoiceTimedOut_BP; // Function CyaTools.CyaDialoguePlayerWidget.OnPlayChoice_BP // 0x0020 (0x0020 - 0x0000) struct CyaDialoguePlayerWidget_OnPlayChoice_BP final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogueNodeChoice* Choice; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray RepliesStates; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerWidget_OnPlayChoice_BP; // Function CyaTools.CyaDialoguePlayerWidget.OnPlaySentence_BP // 0x0010 (0x0010 - 0x0000) struct CyaDialoguePlayerWidget_OnPlaySentence_BP final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogueNodeSentence* Sentence; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerWidget_OnPlaySentence_BP; // Function CyaTools.CyaDialoguePlayerWidget.OnSentenceEnds_BP // 0x0010 (0x0010 - 0x0000) struct CyaDialoguePlayerWidget_OnSentenceEnds_BP final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogueNodeSentence* Sentence; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerWidget_OnSentenceEnds_BP; // Function CyaTools.CyaDialoguePlayerWidget.StartDialogue_BP // 0x0010 (0x0010 - 0x0000) struct CyaDialoguePlayerWidget_StartDialogue_BP final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogue* Dialogue; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerWidget_StartDialogue_BP; // Function CyaTools.CyaDialoguePlayerWidget.StopDialogue_BP // 0x0010 (0x0010 - 0x0000) struct CyaDialoguePlayerWidget_StopDialogue_BP final { public: class UCyaDialoguePlayerComponent* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UCyaDialogue* Dialogue; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaDialoguePlayerWidget_StopDialogue_BP; // Function CyaTools.CyaMathFunctionLibrary.AngleBetweenTwoVectors // 0x0038 (0x0038 - 0x0000) struct CyaMathFunctionLibrary_AngleBetweenTwoVectors final { public: struct FVector VectorA; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector VectorB; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bConvertToDegrees; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMathFunctionLibrary_AngleBetweenTwoVectors; // Function CyaTools.CyaMathFunctionLibrary.AngleBetweenTwoVectors2D // 0x0028 (0x0028 - 0x0000) struct CyaMathFunctionLibrary_AngleBetweenTwoVectors2D final { public: struct FVector2D VectorA; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D VectorB; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bConvertToDegrees; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMathFunctionLibrary_AngleBetweenTwoVectors2D; // Function CyaTools.CyaMathFunctionLibrary.ConstraintPointOnEllipse // 0x0048 (0x0048 - 0x0000) struct CyaMathFunctionLibrary_ConstraintPointOnEllipse final { public: struct FVector2D Center; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D AB; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Point; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Result; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMathFunctionLibrary_ConstraintPointOnEllipse; // Function CyaTools.CyaMathFunctionLibrary.EvaluateCurve // 0x0090 (0x0090 - 0x0000) struct CyaMathFunctionLibrary_EvaluateCurve final { public: struct FRuntimeFloatCurve Curve; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float Time; // 0x0088(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x008C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMathFunctionLibrary_EvaluateCurve; // Function CyaTools.CyaMathFunctionLibrary.IsPointInCone // 0x0058 (0x0058 - 0x0000) struct CyaMathFunctionLibrary_IsPointInCone final { public: struct FVector Point; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ConeStartPoint; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ConeDirection; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CongeAngleDegree; // 0x0048(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ConeLength; // 0x004C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMathFunctionLibrary_IsPointInCone; // Function CyaTools.CyaMathFunctionLibrary.PointOnEllipse // 0x0038 (0x0038 - 0x0000) struct CyaMathFunctionLibrary_PointOnEllipse final { public: struct FVector2D Center; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D AB; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Angle; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Point; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMathFunctionLibrary_PointOnEllipse; // Function CyaTools.CyaMathFunctionLibrary.SmoothStep // 0x0010 (0x0010 - 0x0000) struct CyaMathFunctionLibrary_SmoothStep final { public: float LowBound; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HighBound; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMathFunctionLibrary_SmoothStep; // Function CyaTools.CyaMathFunctionLibrary.SortArray // 0x0028 (0x0028 - 0x0000) struct CyaMathFunctionLibrary_SortArray final { public: TArray Array; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMathFunctionLibrary_SortArray; // Function CyaTools.CyaEnhancedPlayerInput.GetActionKeys // 0x0030 (0x0030 - 0x0000) struct CyaEnhancedPlayerInput_GetActionKeys final { public: const class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ActionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bGamepadOnly; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaEnhancedPlayerInput_GetActionKeys; // Function CyaTools.CyaLoca.FromPlatformStringTable // 0x0028 (0x0028 - 0x0000) struct CyaLoca_FromPlatformStringTable final { public: class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLoca_FromPlatformStringTable; // Function CyaTools.CyaMissionFunctionLibrary.Conv_StringToMissionNodeId // 0x0020 (0x0020 - 0x0000) struct CyaMissionFunctionLibrary_Conv_StringToMissionNodeId final { public: class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCyaMissionNodeId ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_Conv_StringToMissionNodeId; // Function CyaTools.CyaMissionFunctionLibrary.Debug_SetMissionNodeState // 0x0020 (0x0020 - 0x0000) struct CyaMissionFunctionLibrary_Debug_SetMissionNodeState final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString NodeId; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECyaMissionNodeState NewState; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_Debug_SetMissionNodeState; // Function CyaTools.CyaMissionFunctionLibrary.EqualEqual_MissionNodeId // 0x0028 (0x0028 - 0x0000) struct CyaMissionFunctionLibrary_EqualEqual_MissionNodeId final { public: struct FCyaMissionNodeId A; // 0x0000(0x0010)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCyaMissionNodeId B; // 0x0010(0x0010)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_EqualEqual_MissionNodeId; // Function CyaTools.CyaMissionFunctionLibrary.FindNodeById // 0x0090 (0x0090 - 0x0000) struct CyaMissionFunctionLibrary_FindNodeById final { public: struct FCyaMissionNodeId NodeId; // 0x0000(0x0010)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCyaMissionNodeInfo ReturnValue; // 0x0010(0x0080)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_FindNodeById; // Function CyaTools.CyaMissionFunctionLibrary.GetChildrenValidatedNumber // 0x0018 (0x0018 - 0x0000) struct CyaMissionFunctionLibrary_GetChildrenValidatedNumber final { public: struct FCyaMissionNodeId NodeId; // 0x0000(0x0010)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutChildrenNumber; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutChildrenValidated; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_GetChildrenValidatedNumber; // Function CyaTools.CyaMissionFunctionLibrary.GetMissionNodeState // 0x0018 (0x0018 - 0x0000) struct CyaMissionFunctionLibrary_GetMissionNodeState final { public: struct FCyaMissionNodeId NodeId; // 0x0000(0x0010)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECyaMissionNodeState ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_GetMissionNodeState; // Function CyaTools.CyaMissionFunctionLibrary.GetPersistentObjectState // 0x0010 (0x0010 - 0x0000) struct CyaMissionFunctionLibrary_GetPersistentObjectState final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Value; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_GetPersistentObjectState; // Function CyaTools.CyaMissionFunctionLibrary.GetRootCategory // 0x0018 (0x0018 - 0x0000) struct CyaMissionFunctionLibrary_GetRootCategory final { public: class FString NodeId; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECyaMissionNodeCategory ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_GetRootCategory; // Function CyaTools.CyaMissionFunctionLibrary.ReadMissionDescriptor // 0x0050 (0x0050 - 0x0000) struct CyaMissionFunctionLibrary_ReadMissionDescriptor final { public: struct FCyaMissionDescriptor ReturnValue; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_ReadMissionDescriptor; // Function CyaTools.CyaMissionFunctionLibrary.RemovePersistentObjectState // 0x0008 (0x0008 - 0x0000) struct CyaMissionFunctionLibrary_RemovePersistentObjectState final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_RemovePersistentObjectState; // Function CyaTools.CyaMissionFunctionLibrary.SetPersistentObjectState // 0x0010 (0x0010 - 0x0000) struct CyaMissionFunctionLibrary_SetPersistentObjectState final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Value; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_SetPersistentObjectState; // Function CyaTools.CyaMissionFunctionLibrary.ReadCurrentLevelDescriptor // 0x0018 (0x0018 - 0x0000) struct CyaMissionFunctionLibrary_ReadCurrentLevelDescriptor final { public: const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutMissionInfo; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionFunctionLibrary_ReadCurrentLevelDescriptor; // Function CyaTools.CyaMissionNode.EnterDebug // 0x0120 (0x0120 - 0x0000) struct CyaMissionNode_EnterDebug final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_EnterDebug; // Function CyaTools.CyaMissionNode.LeaveDebug // 0x0020 (0x0020 - 0x0000) struct CyaMissionNode_LeaveDebug final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionNode_LeaveDebug; // Function CyaTools.CyaMissionNode.UpdateVisual_BP // 0x0004 (0x0004 - 0x0000) struct CyaMissionNode_UpdateVisual_BP final { public: bool bExposedToDialogueEditor; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHasAchievement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHasActivity; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsGameProgress; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_UpdateVisual_BP; // Function CyaTools.CyaMissionNode.GetPlayerDistance // 0x0010 (0x0010 - 0x0000) struct CyaMissionNode_GetPlayerDistance final { public: class APlayerController* PlayerOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionNode_GetPlayerDistance; // Function CyaTools.CyaMissionNode.GetRootNode // 0x0008 (0x0008 - 0x0000) struct CyaMissionNode_GetRootNode final { public: const class ACyaMissionNode* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_GetRootNode; // Function CyaTools.CyaMissionNode.GetTarget // 0x0008 (0x0008 - 0x0000) struct CyaMissionNode_GetTarget final { public: const class AActor* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_GetTarget; // Function CyaTools.CyaMissionNode.IsAwake // 0x0001 (0x0001 - 0x0000) struct CyaMissionNode_IsAwake final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_IsAwake; // Function CyaTools.CyaMissionNode.IsDisabled // 0x0001 (0x0001 - 0x0000) struct CyaMissionNode_IsDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_IsDisabled; // Function CyaTools.CyaMissionNode.IsFailed // 0x0001 (0x0001 - 0x0000) struct CyaMissionNode_IsFailed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_IsFailed; // Function CyaTools.CyaMissionNode.IsValidable // 0x0001 (0x0001 - 0x0000) struct CyaMissionNode_IsValidable final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_IsValidable; // Function CyaTools.CyaMissionNode.IsValidated // 0x0001 (0x0001 - 0x0000) struct CyaMissionNode_IsValidated final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_IsValidated; // Function CyaTools.CyaMissionNode.IsWaiting // 0x0001 (0x0001 - 0x0000) struct CyaMissionNode_IsWaiting final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionNode_IsWaiting; // Function CyaTools.CyaMissionTuning.GetMarkers // 0x0010 (0x0010 - 0x0000) struct CyaMissionTuning_GetMarkers final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionTuning_GetMarkers; // Function CyaTools.CyaMissionTuning.GetMissionTuning // 0x0008 (0x0008 - 0x0000) struct CyaMissionTuning_GetMissionTuning final { public: const class UCyaMissionTuning* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionTuning_GetMissionTuning; // Function CyaTools.CyaMissionTuning.GetMarkerTexture // 0x0018 (0x0018 - 0x0000) struct CyaMissionTuning_GetMarkerTexture final { public: class FString Style; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture2D* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaMissionTuning_GetMarkerTexture; // Function CyaTools.CyaMissionTuning.GetNodeXP // 0x0018 (0x0018 - 0x0000) struct CyaMissionTuning_GetNodeXP final { public: struct FCyaMissionNodeId NodeId; // 0x0000(0x0010)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaMissionTuning_GetNodeXP; // Function CyaTools.CyaGameOptions.AreDriversOutdated // 0x0008 (0x0008 - 0x0000) struct CyaGameOptions_AreDriversOutdated final { public: int32 DaysCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaGameOptions_AreDriversOutdated; // Function CyaTools.CyaGameOptions.GetGameOptions // 0x0008 (0x0008 - 0x0000) struct CyaGameOptions_GetGameOptions final { public: class UCyaGameOptions* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameOptions_GetGameOptions; // Function CyaTools.CyaGameOptions.Apply // 0x0001 (0x0001 - 0x0000) struct CyaGameOptions_Apply final { public: bool bSendNotification; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameOptions_Apply; // Function CyaTools.CyaGameOptions.ApplyCustomGraphic_BP // 0x0080 (0x0080 - 0x0000) struct CyaGameOptions_ApplyCustomGraphic_BP final { public: struct FCyaGraphicOptions InGraphicOptions; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameOptions_ApplyCustomGraphic_BP; // Function CyaTools.CyaGameOptions.RestoreCustomGraphic_BP // 0x0100 (0x0100 - 0x0000) struct CyaGameOptions_RestoreCustomGraphic_BP final { public: struct FCyaGraphicOptions InGraphicOptions; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FCyaGraphicOptions ReturnValue; // 0x0080(0x0080)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameOptions_RestoreCustomGraphic_BP; // Function CyaTools.CyaGameOptions.SetAndApplyGraphicOptions // 0x0080 (0x0080 - 0x0000) struct CyaGameOptions_SetAndApplyGraphicOptions final { public: struct FCyaGraphicOptions InGraphicOptions; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameOptions_SetAndApplyGraphicOptions; // Function CyaTools.CyaGameOptions.SetGamepadType // 0x0001 (0x0001 - 0x0000) struct CyaGameOptions_SetGamepadType final { public: ECyaGamepadType NewGamepadType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaGameOptions_SetGamepadType; // Function CyaTools.CyaSaveableInterface.ShouldLoadTransform // 0x0001 (0x0001 - 0x0000) struct CyaSaveableInterface_ShouldLoadTransform final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveableInterface_ShouldLoadTransform; // Function CyaTools.CyaSaveableInterface.UseClassAsIdentifier // 0x0001 (0x0001 - 0x0000) struct CyaSaveableInterface_UseClassAsIdentifier final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveableInterface_UseClassAsIdentifier; // Function CyaTools.CyaSaveManager.GetSaveManager // 0x0008 (0x0008 - 0x0000) struct CyaSaveManager_GetSaveManager final { public: const class UCyaSaveManager* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_GetSaveManager; // Function CyaTools.CyaSaveManager.IsHeaderValid // 0x00A8 (0x00A8 - 0x0000) struct CyaSaveManager_IsHeaderValid final { public: struct FCyaSaveGameHeader Header; // 0x0000(0x00A0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaSaveManager_IsHeaderValid; // Function CyaTools.CyaSaveManager.GetHeaderGameMetaData // 0x0018 (0x0018 - 0x0000) struct CyaSaveManager_GetHeaderGameMetaData final { public: const class UCyaSaveGame* Save; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_GetHeaderGameMetaData; // Function CyaTools.CyaSaveManager.GetSaveDetail // 0x0020 (0x0020 - 0x0000) struct CyaSaveManager_GetSaveDetail final { public: class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString OutValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_GetSaveDetail; // Function CyaTools.CyaSaveManager.GetSaveHeader // 0x00B0 (0x00B0 - 0x0000) struct CyaSaveManager_GetSaveHeader final { public: class FString FileNameToLoad; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCyaSaveGameHeader ReturnValue; // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_GetSaveHeader; // Function CyaTools.CyaSaveManager.GetSaveHeaders // 0x0028 (0x0028 - 0x0000) struct CyaSaveManager_GetSaveHeaders final { public: TArray OutHeaders; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) class FString Filter; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaSaveManager_GetSaveHeaders; // Function CyaTools.CyaSaveManager.GetSaveIcon // 0x0020 (0x0020 - 0x0000) struct CyaSaveManager_GetSaveIcon final { public: class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString OutValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_GetSaveIcon; // Function CyaTools.CyaSaveManager.GetSaveMaxSize // 0x0020 (0x0020 - 0x0000) struct CyaSaveManager_GetSaveMaxSize final { public: class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString OutValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_GetSaveMaxSize; // Function CyaTools.CyaSaveManager.GetSaveSubTitle // 0x0020 (0x0020 - 0x0000) struct CyaSaveManager_GetSaveSubTitle final { public: class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString OutValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_GetSaveSubTitle; // Function CyaTools.CyaSaveManager.GetSaveTitle // 0x0020 (0x0020 - 0x0000) struct CyaSaveManager_GetSaveTitle final { public: class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString OutValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_GetSaveTitle; // Function CyaTools.CyaSaveManager.WaitForSaveGameHeaders // 0x0010 (0x0010 - 0x0000) struct CyaSaveManager_WaitForSaveGameHeaders final { public: TDelegate OnHeaderCached; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSaveManager_WaitForSaveGameHeaders; // Function CyaTools.CyaSkillsFunctionLibrary.CanLearnSkill // 0x0010 (0x0010 - 0x0000) struct CyaSkillsFunctionLibrary_CanLearnSkill final { public: TSubclassOf SkillId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaSkillsFunctionLibrary_CanLearnSkill; // Function CyaTools.CyaSkillsFunctionLibrary.ForgetSkill // 0x0008 (0x0008 - 0x0000) struct CyaSkillsFunctionLibrary_ForgetSkill final { public: TSubclassOf SkillId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkillsFunctionLibrary_ForgetSkill; // Function CyaTools.CyaSkillsFunctionLibrary.GetSkillState // 0x0010 (0x0010 - 0x0000) struct CyaSkillsFunctionLibrary_GetSkillState final { public: TSubclassOf SkillId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECyaSkillState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaSkillsFunctionLibrary_GetSkillState; // Function CyaTools.CyaSkillsFunctionLibrary.HasSkill // 0x0010 (0x0010 - 0x0000) struct CyaSkillsFunctionLibrary_HasSkill final { public: TSubclassOf SkillId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaSkillsFunctionLibrary_HasSkill; // Function CyaTools.CyaSkillsFunctionLibrary.LearnSkill // 0x0008 (0x0008 - 0x0000) struct CyaSkillsFunctionLibrary_LearnSkill final { public: TSubclassOf SkillId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkillsFunctionLibrary_LearnSkill; // Function CyaTools.CyaSkillsFunctionLibrary.LockSkill // 0x0008 (0x0008 - 0x0000) struct CyaSkillsFunctionLibrary_LockSkill final { public: TSubclassOf SkillId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkillsFunctionLibrary_LockSkill; // Function CyaTools.CyaSkillsFunctionLibrary.UnlockSkill // 0x0008 (0x0008 - 0x0000) struct CyaSkillsFunctionLibrary_UnlockSkill final { public: TSubclassOf SkillId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaSkillsFunctionLibrary_UnlockSkill; // Function CyaTools.CyaLevelInstanceActor.SetLOD // 0x0008 (0x0008 - 0x0000) struct CyaLevelInstanceActor_SetLOD final { public: class UStaticMesh* Mesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLevelInstanceActor_SetLOD; // Function CyaTools.CyaTriggerVolume.Enter // 0x0120 (0x0120 - 0x0000) struct CyaTriggerVolume_Enter final { public: class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaTriggerVolume_Enter; // Function CyaTools.CyaHUD.BP_OnHUDVisibilityChanged // 0x0001 (0x0001 - 0x0000) struct CyaHUD_BP_OnHUDVisibilityChanged final { public: bool bNowVisible; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaHUD_BP_OnHUDVisibilityChanged; // Function CyaTools.CyaHUD.ClampedEllipse // 0x0040 (0x0040 - 0x0000) struct CyaHUD_ClampedEllipse final { public: struct FVector Loc3D; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Loc; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Direction; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOutsideEllipse; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBackSide; // 0x0039(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaHUD_ClampedEllipse; // Function CyaTools.CyaHUD.ProjectWithSafeZone // 0x0030 (0x0030 - 0x0000) struct CyaHUD_ProjectWithSafeZone final { public: struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaHUD_ProjectWithSafeZone; // Function CyaTools.CyaUITuning.GetUITuning // 0x0008 (0x0008 - 0x0000) struct CyaUITuning_GetUITuning final { public: const class UCyaUITuning* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaUITuning_GetUITuning; // Function CyaTools.CyaCreditsTuning.ReadCredits // 0x0010 (0x0010 - 0x0000) struct CyaCreditsTuning_ReadCredits final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaCreditsTuning_ReadCredits; // Function CyaTools.CyaLoadingScreenWidget.OnShaderCacheUpdate_BP // 0x0004 (0x0004 - 0x0000) struct CyaLoadingScreenWidget_OnShaderCacheUpdate_BP final { public: int32 CurrentPercent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaLoadingScreenWidget_OnShaderCacheUpdate_BP; // Function CyaTools.CyaNotificationWidget.DisplayNotification // 0x0018 (0x0018 - 0x0000) struct CyaNotificationWidget_DisplayNotification final { public: class FText Message; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) int32 ErrorLevel; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaNotificationWidget_DisplayNotification; // Function CyaTools.CyaNotificationWidget.OnDisplayNotification // 0x0018 (0x0018 - 0x0000) struct CyaNotificationWidget_OnDisplayNotification final { public: class FText Message; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ErrorLevel; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CyaNotificationWidget_OnDisplayNotification; // Function CyaTools.CyaNotificationWidget.OnMissionNodeStateChanged // 0x0010 (0x0010 - 0x0000) struct CyaNotificationWidget_OnMissionNodeStateChanged final { public: const class ACyaMissionNode* NodePtr; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECyaMissionNodeState OldState; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECyaMissionNodeState NewState; // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 XPEarned; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CyaNotificationWidget_OnMissionNodeStateChanged; }