#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: Engine #include "Basic.hpp" #include "SlateCore_structs.hpp" #include "Engine_structs.hpp" #include "CoreUObject_structs.hpp" #include "InputCore_structs.hpp" #include "Slate_structs.hpp" namespace SDK::Params { // Function Engine.ActorComponent.Activate // 0x0001 (0x0001 - 0x0000) struct ActorComponent_Activate final { public: bool bReset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_Activate; // Function Engine.ActorComponent.AddTickPrerequisiteActor // 0x0008 (0x0008 - 0x0000) struct ActorComponent_AddTickPrerequisiteActor final { public: class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteActor; // Function Engine.ActorComponent.AddTickPrerequisiteComponent // 0x0008 (0x0008 - 0x0000) struct ActorComponent_AddTickPrerequisiteComponent final { public: class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteComponent; // Function Engine.ActorComponent.K2_DestroyComponent // 0x0008 (0x0008 - 0x0000) struct ActorComponent_K2_DestroyComponent final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_K2_DestroyComponent; // Function Engine.ActorComponent.ReceiveEndPlay // 0x0001 (0x0001 - 0x0000) struct ActorComponent_ReceiveEndPlay final { public: EEndPlayReason EndPlayReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_ReceiveEndPlay; // Function Engine.ActorComponent.ReceiveTick // 0x0004 (0x0004 - 0x0000) struct ActorComponent_ReceiveTick final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_ReceiveTick; // Function Engine.ActorComponent.RemoveTickPrerequisiteActor // 0x0008 (0x0008 - 0x0000) struct ActorComponent_RemoveTickPrerequisiteActor final { public: class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteActor; // Function Engine.ActorComponent.RemoveTickPrerequisiteComponent // 0x0008 (0x0008 - 0x0000) struct ActorComponent_RemoveTickPrerequisiteComponent final { public: class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteComponent; // Function Engine.ActorComponent.SetActive // 0x0002 (0x0002 - 0x0000) struct ActorComponent_SetActive final { public: bool bNewActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bReset; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_SetActive; // Function Engine.ActorComponent.SetComponentTickEnabled // 0x0001 (0x0001 - 0x0000) struct ActorComponent_SetComponentTickEnabled final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_SetComponentTickEnabled; // Function Engine.ActorComponent.SetComponentTickInterval // 0x0004 (0x0004 - 0x0000) struct ActorComponent_SetComponentTickInterval final { public: float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_SetComponentTickInterval; // Function Engine.ActorComponent.SetIsReplicated // 0x0001 (0x0001 - 0x0000) struct ActorComponent_SetIsReplicated final { public: bool ShouldReplicate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_SetIsReplicated; // Function Engine.ActorComponent.SetTickableWhenPaused // 0x0001 (0x0001 - 0x0000) struct ActorComponent_SetTickableWhenPaused final { public: bool bTickableWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_SetTickableWhenPaused; // Function Engine.ActorComponent.SetTickGroup // 0x0001 (0x0001 - 0x0000) struct ActorComponent_SetTickGroup final { public: ETickingGroup NewTickGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_SetTickGroup; // Function Engine.ActorComponent.ComponentHasTag // 0x0010 (0x0010 - 0x0000) struct ActorComponent_ComponentHasTag final { public: class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ActorComponent_ComponentHasTag; // Function Engine.ActorComponent.GetComponentTickInterval // 0x0004 (0x0004 - 0x0000) struct ActorComponent_GetComponentTickInterval final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_GetComponentTickInterval; // Function Engine.ActorComponent.GetOwner // 0x0008 (0x0008 - 0x0000) struct ActorComponent_GetOwner final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_GetOwner; // Function Engine.ActorComponent.IsActive // 0x0001 (0x0001 - 0x0000) struct ActorComponent_IsActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_IsActive; // Function Engine.ActorComponent.IsBeingDestroyed // 0x0001 (0x0001 - 0x0000) struct ActorComponent_IsBeingDestroyed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_IsBeingDestroyed; // Function Engine.ActorComponent.IsComponentTickEnabled // 0x0001 (0x0001 - 0x0000) struct ActorComponent_IsComponentTickEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ActorComponent_IsComponentTickEnabled; // Function Engine.SceneComponent.DetachFromParent // 0x0002 (0x0002 - 0x0000) struct SceneComponent_DetachFromParent final { public: bool bMaintainWorldPosition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bCallModify; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_DetachFromParent; // Function Engine.SceneComponent.K2_AddLocalOffset // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_AddLocalOffset final { public: struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AddLocalOffset; // Function Engine.SceneComponent.K2_AddLocalRotation // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_AddLocalRotation final { public: struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AddLocalRotation; // Function Engine.SceneComponent.K2_AddLocalTransform // 0x00D0 (0x00D0 - 0x0000) struct SceneComponent_K2_AddLocalTransform final { public: struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AddLocalTransform; // Function Engine.SceneComponent.K2_AddRelativeLocation // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_AddRelativeLocation final { public: struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeLocation; // Function Engine.SceneComponent.K2_AddRelativeRotation // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_AddRelativeRotation final { public: struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeRotation; // Function Engine.SceneComponent.K2_AddWorldOffset // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_AddWorldOffset final { public: struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AddWorldOffset; // Function Engine.SceneComponent.K2_AddWorldRotation // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_AddWorldRotation final { public: struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AddWorldRotation; // Function Engine.SceneComponent.K2_AddWorldTransform // 0x00D0 (0x00D0 - 0x0000) struct SceneComponent_K2_AddWorldTransform final { public: struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AddWorldTransform; // Function Engine.SceneComponent.K2_AttachTo // 0x0018 (0x0018 - 0x0000) struct SceneComponent_K2_AttachTo final { public: class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachLocation AttachType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AttachTo; // Function Engine.SceneComponent.K2_AttachToComponent // 0x0018 (0x0018 - 0x0000) struct SceneComponent_K2_AttachToComponent final { public: class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_AttachToComponent; // Function Engine.SceneComponent.K2_DetachFromComponent // 0x0004 (0x0004 - 0x0000) struct SceneComponent_K2_DetachFromComponent final { public: EDetachmentRule LocationRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDetachmentRule RotationRule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDetachmentRule ScaleRule; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCallModify; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_K2_DetachFromComponent; // Function Engine.SceneComponent.K2_SetRelativeLocation // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_SetRelativeLocation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocation; // Function Engine.SceneComponent.K2_SetRelativeLocationAndRotation // 0x00B0 (0x00B0 - 0x0000) struct SceneComponent_K2_SetRelativeLocationAndRotation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0020(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocationAndRotation; // Function Engine.SceneComponent.K2_SetRelativeRotation // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_SetRelativeRotation final { public: struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeRotation; // Function Engine.SceneComponent.K2_SetRelativeTransform // 0x00D0 (0x00D0 - 0x0000) struct SceneComponent_K2_SetRelativeTransform final { public: struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeTransform; // Function Engine.SceneComponent.K2_SetWorldLocation // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_SetWorldLocation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocation; // Function Engine.SceneComponent.K2_SetWorldLocationAndRotation // 0x00B0 (0x00B0 - 0x0000) struct SceneComponent_K2_SetWorldLocationAndRotation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0020(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocationAndRotation; // Function Engine.SceneComponent.K2_SetWorldRotation // 0x00A0 (0x00A0 - 0x0000) struct SceneComponent_K2_SetWorldRotation final { public: struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_SetWorldRotation; // Function Engine.SceneComponent.K2_SetWorldTransform // 0x00D0 (0x00D0 - 0x0000) struct SceneComponent_K2_SetWorldTransform final { public: struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_K2_SetWorldTransform; // Function Engine.SceneComponent.OnRep_Visibility // 0x0001 (0x0001 - 0x0000) struct SceneComponent_OnRep_Visibility final { public: bool OldValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_OnRep_Visibility; // Function Engine.SceneComponent.SetAbsolute // 0x0003 (0x0003 - 0x0000) struct SceneComponent_SetAbsolute final { public: bool bNewAbsoluteLocation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bNewAbsoluteRotation; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bNewAbsoluteScale; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_SetAbsolute; // Function Engine.SceneComponent.SetHiddenInGame // 0x0002 (0x0002 - 0x0000) struct SceneComponent_SetHiddenInGame final { public: bool NewHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bPropagateToChildren; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_SetHiddenInGame; // Function Engine.SceneComponent.SetRelativeScale3D // 0x000C (0x000C - 0x0000) struct SceneComponent_SetRelativeScale3D final { public: struct FVector NewScale3D; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_SetRelativeScale3D; // Function Engine.SceneComponent.SetVisibility // 0x0002 (0x0002 - 0x0000) struct SceneComponent_SetVisibility final { public: bool bNewVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bPropagateToChildren; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_SetVisibility; // Function Engine.SceneComponent.SetWorldScale3D // 0x000C (0x000C - 0x0000) struct SceneComponent_SetWorldScale3D final { public: struct FVector NewScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_SetWorldScale3D; // Function Engine.SceneComponent.SnapTo // 0x0018 (0x0018 - 0x0000) struct SceneComponent_SnapTo final { public: class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_SnapTo; // Function Engine.SceneComponent.ToggleVisibility // 0x0001 (0x0001 - 0x0000) struct SceneComponent_ToggleVisibility final { public: bool bPropagateToChildren; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_ToggleVisibility; // Function Engine.SceneComponent.DoesSocketExist // 0x0010 (0x0010 - 0x0000) struct SceneComponent_DoesSocketExist final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_DoesSocketExist; // Function Engine.SceneComponent.GetAllSocketNames // 0x0010 (0x0010 - 0x0000) struct SceneComponent_GetAllSocketNames final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetAllSocketNames; // Function Engine.SceneComponent.GetAttachParent // 0x0008 (0x0008 - 0x0000) struct SceneComponent_GetAttachParent final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetAttachParent; // Function Engine.SceneComponent.GetAttachSocketName // 0x0008 (0x0008 - 0x0000) struct SceneComponent_GetAttachSocketName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetAttachSocketName; // Function Engine.SceneComponent.GetChildComponent // 0x0010 (0x0010 - 0x0000) struct SceneComponent_GetChildComponent final { public: int32 ChildIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USceneComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetChildComponent; // Function Engine.SceneComponent.GetChildrenComponents // 0x0018 (0x0018 - 0x0000) struct SceneComponent_GetChildrenComponents final { public: bool bIncludeAllDescendants; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray Children; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetChildrenComponents; // Function Engine.SceneComponent.GetComponentVelocity // 0x000C (0x000C - 0x0000) struct SceneComponent_GetComponentVelocity final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetComponentVelocity; // Function Engine.SceneComponent.GetForwardVector // 0x000C (0x000C - 0x0000) struct SceneComponent_GetForwardVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetForwardVector; // Function Engine.SceneComponent.GetNumChildrenComponents // 0x0004 (0x0004 - 0x0000) struct SceneComponent_GetNumChildrenComponents final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetNumChildrenComponents; // Function Engine.SceneComponent.GetParentComponents // 0x0010 (0x0010 - 0x0000) struct SceneComponent_GetParentComponents final { public: TArray Parents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetParentComponents; // Function Engine.SceneComponent.GetPhysicsVolume // 0x0008 (0x0008 - 0x0000) struct SceneComponent_GetPhysicsVolume final { public: class APhysicsVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetPhysicsVolume; // Function Engine.SceneComponent.GetRelativeTransform // 0x0030 (0x0030 - 0x0000) struct SceneComponent_GetRelativeTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetRelativeTransform; // Function Engine.SceneComponent.GetRightVector // 0x000C (0x000C - 0x0000) struct SceneComponent_GetRightVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetRightVector; // Function Engine.SceneComponent.GetSocketLocation // 0x0018 (0x0018 - 0x0000) struct SceneComponent_GetSocketLocation final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_GetSocketLocation; // Function Engine.SceneComponent.GetSocketQuaternion // 0x0020 (0x0020 - 0x0000) struct SceneComponent_GetSocketQuaternion final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetSocketQuaternion; // Function Engine.SceneComponent.GetSocketRotation // 0x0018 (0x0018 - 0x0000) struct SceneComponent_GetSocketRotation final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_GetSocketRotation; // Function Engine.SceneComponent.GetSocketTransform // 0x0040 (0x0040 - 0x0000) struct SceneComponent_GetSocketTransform final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERelativeTransformSpace TransformSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetSocketTransform; // Function Engine.SceneComponent.GetUpVector // 0x000C (0x000C - 0x0000) struct SceneComponent_GetUpVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_GetUpVector; // Function Engine.SceneComponent.IsAnySimulatingPhysics // 0x0001 (0x0001 - 0x0000) struct SceneComponent_IsAnySimulatingPhysics final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_IsAnySimulatingPhysics; // Function Engine.SceneComponent.IsSimulatingPhysics // 0x0010 (0x0010 - 0x0000) struct SceneComponent_IsSimulatingPhysics final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneComponent_IsSimulatingPhysics; // Function Engine.SceneComponent.IsVisible // 0x0001 (0x0001 - 0x0000) struct SceneComponent_IsVisible final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_IsVisible; // Function Engine.SceneComponent.K2_GetComponentLocation // 0x000C (0x000C - 0x0000) struct SceneComponent_K2_GetComponentLocation final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_K2_GetComponentLocation; // Function Engine.SceneComponent.K2_GetComponentRotation // 0x000C (0x000C - 0x0000) struct SceneComponent_K2_GetComponentRotation final { public: struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_K2_GetComponentRotation; // Function Engine.SceneComponent.K2_GetComponentScale // 0x000C (0x000C - 0x0000) struct SceneComponent_K2_GetComponentScale final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_K2_GetComponentScale; // Function Engine.SceneComponent.K2_GetComponentToWorld // 0x0030 (0x0030 - 0x0000) struct SceneComponent_K2_GetComponentToWorld final { public: struct FTransform ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneComponent_K2_GetComponentToWorld; // Function Engine.Actor.AddComponent // 0x0050 (0x0050 - 0x0000) struct Actor_AddComponent final { public: class FName TemplateName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bManualAttachment; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform RelativeTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) const class UObject* ComponentTemplateContext; // 0x0040(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UActorComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_AddComponent; // Function Engine.Actor.AddTickPrerequisiteActor // 0x0008 (0x0008 - 0x0000) struct Actor_AddTickPrerequisiteActor final { public: class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_AddTickPrerequisiteActor; // Function Engine.Actor.AddTickPrerequisiteComponent // 0x0008 (0x0008 - 0x0000) struct Actor_AddTickPrerequisiteComponent final { public: class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_AddTickPrerequisiteComponent; // Function Engine.Actor.DetachRootComponentFromParent // 0x0001 (0x0001 - 0x0000) struct Actor_DetachRootComponentFromParent final { public: bool bMaintainWorldPosition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_DetachRootComponentFromParent; // Function Engine.Actor.DisableInput // 0x0008 (0x0008 - 0x0000) struct Actor_DisableInput final { public: class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_DisableInput; // Function Engine.Actor.EnableInput // 0x0008 (0x0008 - 0x0000) struct Actor_EnableInput final { public: class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_EnableInput; // Function Engine.Actor.GetGameTimeSinceCreation // 0x0004 (0x0004 - 0x0000) struct Actor_GetGameTimeSinceCreation final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetGameTimeSinceCreation; // Function Engine.Actor.GetTickableWhenPaused // 0x0001 (0x0001 - 0x0000) struct Actor_GetTickableWhenPaused final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetTickableWhenPaused; // Function Engine.Actor.K2_AddActorLocalOffset // 0x00A0 (0x00A0 - 0x0000) struct Actor_K2_AddActorLocalOffset final { public: struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AddActorLocalOffset; // Function Engine.Actor.K2_AddActorLocalRotation // 0x00A0 (0x00A0 - 0x0000) struct Actor_K2_AddActorLocalRotation final { public: struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AddActorLocalRotation; // Function Engine.Actor.K2_AddActorLocalTransform // 0x00D0 (0x00D0 - 0x0000) struct Actor_K2_AddActorLocalTransform final { public: struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AddActorLocalTransform; // Function Engine.Actor.K2_AddActorWorldOffset // 0x00A0 (0x00A0 - 0x0000) struct Actor_K2_AddActorWorldOffset final { public: struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AddActorWorldOffset; // Function Engine.Actor.K2_AddActorWorldRotation // 0x00A0 (0x00A0 - 0x0000) struct Actor_K2_AddActorWorldRotation final { public: struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AddActorWorldRotation; // Function Engine.Actor.K2_AddActorWorldTransform // 0x00D0 (0x00D0 - 0x0000) struct Actor_K2_AddActorWorldTransform final { public: struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AddActorWorldTransform; // Function Engine.Actor.K2_AttachRootComponentTo // 0x0018 (0x0018 - 0x0000) struct Actor_K2_AttachRootComponentTo final { public: class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachLocation AttachLocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AttachRootComponentTo; // Function Engine.Actor.K2_AttachRootComponentToActor // 0x0018 (0x0018 - 0x0000) struct Actor_K2_AttachRootComponentToActor final { public: class AActor* InParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachLocation AttachLocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AttachRootComponentToActor; // Function Engine.Actor.K2_AttachToActor // 0x0018 (0x0018 - 0x0000) struct Actor_K2_AttachToActor final { public: class AActor* ParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AttachToActor; // Function Engine.Actor.K2_AttachToComponent // 0x0018 (0x0018 - 0x0000) struct Actor_K2_AttachToComponent final { public: class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_AttachToComponent; // Function Engine.Actor.K2_DestroyComponent // 0x0008 (0x0008 - 0x0000) struct Actor_K2_DestroyComponent final { public: class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_K2_DestroyComponent; // Function Engine.Actor.K2_DetachFromActor // 0x0003 (0x0003 - 0x0000) struct Actor_K2_DetachFromActor final { public: EDetachmentRule LocationRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDetachmentRule RotationRule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDetachmentRule ScaleRule; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_K2_DetachFromActor; // Function Engine.Actor.K2_OnBecomeViewTarget // 0x0008 (0x0008 - 0x0000) struct Actor_K2_OnBecomeViewTarget final { public: class APlayerController* PC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_K2_OnBecomeViewTarget; // Function Engine.Actor.K2_OnEndViewTarget // 0x0008 (0x0008 - 0x0000) struct Actor_K2_OnEndViewTarget final { public: class APlayerController* PC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_K2_OnEndViewTarget; // Function Engine.Actor.K2_SetActorLocation // 0x00A0 (0x00A0 - 0x0000) struct Actor_K2_SetActorLocation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0099(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_SetActorLocation; // Function Engine.Actor.K2_SetActorLocationAndRotation // 0x00B0 (0x00B0 - 0x0000) struct Actor_K2_SetActorLocationAndRotation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0020(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_SetActorLocationAndRotation; // Function Engine.Actor.K2_SetActorRelativeLocation // 0x00A0 (0x00A0 - 0x0000) struct Actor_K2_SetActorRelativeLocation final { public: struct FVector NewRelativeLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_SetActorRelativeLocation; // Function Engine.Actor.K2_SetActorRelativeRotation // 0x00A0 (0x00A0 - 0x0000) struct Actor_K2_SetActorRelativeRotation final { public: struct FRotator NewRelativeRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_SetActorRelativeRotation; // Function Engine.Actor.K2_SetActorRelativeTransform // 0x00D0 (0x00D0 - 0x0000) struct Actor_K2_SetActorRelativeTransform final { public: struct FTransform NewRelativeTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_SetActorRelativeTransform; // Function Engine.Actor.K2_SetActorRotation // 0x0010 (0x0010 - 0x0000) struct Actor_K2_SetActorRotation final { public: struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bTeleportPhysics; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_SetActorRotation; // Function Engine.Actor.K2_SetActorTransform // 0x00D0 (0x00D0 - 0x0000) struct Actor_K2_SetActorTransform final { public: struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00C1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C2[0xE]; // 0x00C2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_SetActorTransform; // Function Engine.Actor.K2_TeleportTo // 0x001C (0x001C - 0x0000) struct Actor_K2_TeleportTo final { public: struct FVector DestLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator DestRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_K2_TeleportTo; // Function Engine.Actor.MakeMIDForMaterial // 0x0010 (0x0010 - 0x0000) struct Actor_MakeMIDForMaterial final { public: class UMaterialInterface* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_MakeMIDForMaterial; // Function Engine.Actor.MakeNoise // 0x0028 (0x0028 - 0x0000) struct Actor_MakeNoise final { public: float Loudness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class APawn* NoiseInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NoiseLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float MaxRange; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Tag; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_MakeNoise; // Function Engine.Actor.ReceiveActorBeginOverlap // 0x0008 (0x0008 - 0x0000) struct Actor_ReceiveActorBeginOverlap final { public: class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveActorBeginOverlap; // Function Engine.Actor.ReceiveActorEndOverlap // 0x0008 (0x0008 - 0x0000) struct Actor_ReceiveActorEndOverlap final { public: class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveActorEndOverlap; // Function Engine.Actor.ReceiveActorOnClicked // 0x0018 (0x0018 - 0x0000) struct Actor_ReceiveActorOnClicked final { public: struct FKey ButtonPressed; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveActorOnClicked; // Function Engine.Actor.ReceiveActorOnInputTouchBegin // 0x0001 (0x0001 - 0x0000) struct Actor_ReceiveActorOnInputTouchBegin final { public: ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchBegin; // Function Engine.Actor.ReceiveActorOnInputTouchEnd // 0x0001 (0x0001 - 0x0000) struct Actor_ReceiveActorOnInputTouchEnd final { public: ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnd; // Function Engine.Actor.ReceiveActorOnInputTouchEnter // 0x0001 (0x0001 - 0x0000) struct Actor_ReceiveActorOnInputTouchEnter final { public: ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnter; // Function Engine.Actor.ReceiveActorOnInputTouchLeave // 0x0001 (0x0001 - 0x0000) struct Actor_ReceiveActorOnInputTouchLeave final { public: ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchLeave; // Function Engine.Actor.ReceiveActorOnReleased // 0x0018 (0x0018 - 0x0000) struct Actor_ReceiveActorOnReleased final { public: struct FKey ButtonReleased; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveActorOnReleased; // Function Engine.Actor.ReceiveAnyDamage // 0x0020 (0x0020 - 0x0000) struct Actor_ReceiveAnyDamage final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveAnyDamage; // Function Engine.Actor.ReceiveEndPlay // 0x0001 (0x0001 - 0x0000) struct Actor_ReceiveEndPlay final { public: EEndPlayReason EndPlayReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveEndPlay; // Function Engine.Actor.ReceiveHit // 0x00C8 (0x00C8 - 0x0000) struct Actor_ReceiveHit final { public: class UPrimitiveComponent* MyComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSelfMoved; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector HitLocation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HitNormal; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector NormalImpulse; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0040(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveHit; // Function Engine.Actor.ReceivePointDamage // 0x0058 (0x0058 - 0x0000) struct Actor_ReceivePointDamage final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HitNormal; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UPrimitiveComponent* HitComponent; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ShotFromDirection; // 0x0038(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* InstigatedBy; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceivePointDamage; // Function Engine.Actor.ReceiveRadialDamage // 0x00B8 (0x00B8 - 0x0000) struct Actor_ReceiveRadialDamage final { public: float DamageReceived; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitInfo; // 0x0020(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) class AController* InstigatedBy; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x00B0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveRadialDamage; // Function Engine.Actor.ReceiveTick // 0x0004 (0x0004 - 0x0000) struct Actor_ReceiveTick final { public: float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_ReceiveTick; // Function Engine.Actor.RemoveTickPrerequisiteActor // 0x0008 (0x0008 - 0x0000) struct Actor_RemoveTickPrerequisiteActor final { public: class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteActor; // Function Engine.Actor.RemoveTickPrerequisiteComponent // 0x0008 (0x0008 - 0x0000) struct Actor_RemoveTickPrerequisiteComponent final { public: class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteComponent; // Function Engine.Actor.SetActorEnableCollision // 0x0001 (0x0001 - 0x0000) struct Actor_SetActorEnableCollision final { public: bool bNewActorEnableCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetActorEnableCollision; // Function Engine.Actor.SetActorHiddenInGame // 0x0001 (0x0001 - 0x0000) struct Actor_SetActorHiddenInGame final { public: bool bNewHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetActorHiddenInGame; // Function Engine.Actor.SetActorRelativeScale3D // 0x000C (0x000C - 0x0000) struct Actor_SetActorRelativeScale3D final { public: struct FVector NewRelativeScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetActorRelativeScale3D; // Function Engine.Actor.SetActorScale3D // 0x000C (0x000C - 0x0000) struct Actor_SetActorScale3D final { public: struct FVector NewScale3D; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetActorScale3D; // Function Engine.Actor.SetActorTickEnabled // 0x0001 (0x0001 - 0x0000) struct Actor_SetActorTickEnabled final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetActorTickEnabled; // Function Engine.Actor.SetActorTickInterval // 0x0004 (0x0004 - 0x0000) struct Actor_SetActorTickInterval final { public: float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetActorTickInterval; // Function Engine.Actor.SetLifeSpan // 0x0004 (0x0004 - 0x0000) struct Actor_SetLifeSpan final { public: float InLifespan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetLifeSpan; // Function Engine.Actor.SetOwner // 0x0008 (0x0008 - 0x0000) struct Actor_SetOwner final { public: class AActor* NewOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetOwner; // Function Engine.Actor.SetReplicateMovement // 0x0001 (0x0001 - 0x0000) struct Actor_SetReplicateMovement final { public: bool bInReplicateMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetReplicateMovement; // Function Engine.Actor.SetReplicates // 0x0001 (0x0001 - 0x0000) struct Actor_SetReplicates final { public: bool bInReplicates; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetReplicates; // Function Engine.Actor.SetTickableWhenPaused // 0x0001 (0x0001 - 0x0000) struct Actor_SetTickableWhenPaused final { public: bool bTickableWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetTickableWhenPaused; // Function Engine.Actor.SetTickGroup // 0x0001 (0x0001 - 0x0000) struct Actor_SetTickGroup final { public: ETickingGroup NewTickGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SetTickGroup; // Function Engine.Actor.SnapRootComponentTo // 0x0010 (0x0010 - 0x0000) struct Actor_SnapRootComponentTo final { public: class AActor* InParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_SnapRootComponentTo; // Function Engine.Actor.ActorHasTag // 0x0010 (0x0010 - 0x0000) struct Actor_ActorHasTag final { public: class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_ActorHasTag; // Function Engine.Actor.GetActorBounds // 0x001C (0x001C - 0x0000) struct Actor_GetActorBounds final { public: bool bOnlyCollidingComponents; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Origin; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector BoxExtent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorBounds; // Function Engine.Actor.GetActorEnableCollision // 0x0001 (0x0001 - 0x0000) struct Actor_GetActorEnableCollision final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorEnableCollision; // Function Engine.Actor.GetActorEyesViewPoint // 0x0018 (0x0018 - 0x0000) struct Actor_GetActorEyesViewPoint final { public: struct FVector OutLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator OutRotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorEyesViewPoint; // Function Engine.Actor.GetActorForwardVector // 0x000C (0x000C - 0x0000) struct Actor_GetActorForwardVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorForwardVector; // Function Engine.Actor.GetActorRelativeScale3D // 0x000C (0x000C - 0x0000) struct Actor_GetActorRelativeScale3D final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorRelativeScale3D; // Function Engine.Actor.GetActorRightVector // 0x000C (0x000C - 0x0000) struct Actor_GetActorRightVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorRightVector; // Function Engine.Actor.GetActorScale3D // 0x000C (0x000C - 0x0000) struct Actor_GetActorScale3D final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorScale3D; // Function Engine.Actor.GetActorTickInterval // 0x0004 (0x0004 - 0x0000) struct Actor_GetActorTickInterval final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorTickInterval; // Function Engine.Actor.GetActorTimeDilation // 0x0004 (0x0004 - 0x0000) struct Actor_GetActorTimeDilation final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorTimeDilation; // Function Engine.Actor.GetActorUpVector // 0x000C (0x000C - 0x0000) struct Actor_GetActorUpVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetActorUpVector; // Function Engine.Actor.GetAllChildActors // 0x0018 (0x0018 - 0x0000) struct Actor_GetAllChildActors final { public: TArray ChildActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool bIncludeDescendants; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetAllChildActors; // Function Engine.Actor.GetAttachedActors // 0x0010 (0x0010 - 0x0000) struct Actor_GetAttachedActors final { public: TArray OutActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetAttachedActors; // Function Engine.Actor.GetComponentByClass // 0x0010 (0x0010 - 0x0000) struct Actor_GetComponentByClass final { public: TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UActorComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetComponentByClass; // Function Engine.Actor.GetComponentsByClass // 0x0018 (0x0018 - 0x0000) struct Actor_GetComponentsByClass final { public: TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetComponentsByClass; // Function Engine.Actor.GetComponentsByTag // 0x0020 (0x0020 - 0x0000) struct Actor_GetComponentsByTag final { public: TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0010(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetComponentsByTag; // Function Engine.Actor.GetDistanceTo // 0x0010 (0x0010 - 0x0000) struct Actor_GetDistanceTo final { public: const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetDistanceTo; // Function Engine.Actor.GetDotProductTo // 0x0010 (0x0010 - 0x0000) struct Actor_GetDotProductTo final { public: const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetDotProductTo; // Function Engine.Actor.GetHorizontalDistanceTo // 0x0010 (0x0010 - 0x0000) struct Actor_GetHorizontalDistanceTo final { public: const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetHorizontalDistanceTo; // Function Engine.Actor.GetHorizontalDotProductTo // 0x0010 (0x0010 - 0x0000) struct Actor_GetHorizontalDotProductTo final { public: const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetHorizontalDotProductTo; // Function Engine.Actor.GetInputAxisKeyValue // 0x0020 (0x0020 - 0x0000) struct Actor_GetInputAxisKeyValue final { public: struct FKey InputAxisKey; // 0x0000(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetInputAxisKeyValue; // Function Engine.Actor.GetInputAxisValue // 0x0010 (0x0010 - 0x0000) struct Actor_GetInputAxisValue final { public: class FName InputAxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetInputAxisValue; // Function Engine.Actor.GetInputVectorAxisValue // 0x0028 (0x0028 - 0x0000) struct Actor_GetInputVectorAxisValue final { public: struct FKey InputAxisKey; // 0x0000(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetInputVectorAxisValue; // Function Engine.Actor.GetInstigator // 0x0008 (0x0008 - 0x0000) struct Actor_GetInstigator final { public: class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetInstigator; // Function Engine.Actor.GetInstigatorController // 0x0008 (0x0008 - 0x0000) struct Actor_GetInstigatorController final { public: class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetInstigatorController; // Function Engine.Actor.GetLifeSpan // 0x0004 (0x0004 - 0x0000) struct Actor_GetLifeSpan final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetLifeSpan; // Function Engine.Actor.GetOverlappingActors // 0x0018 (0x0018 - 0x0000) struct Actor_GetOverlappingActors final { public: TArray OverlappingActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TSubclassOf ClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetOverlappingActors; // Function Engine.Actor.GetOverlappingComponents // 0x0010 (0x0010 - 0x0000) struct Actor_GetOverlappingComponents final { public: TArray OverlappingComponents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetOverlappingComponents; // Function Engine.Actor.GetOwner // 0x0008 (0x0008 - 0x0000) struct Actor_GetOwner final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetOwner; // Function Engine.Actor.GetParentActor // 0x0008 (0x0008 - 0x0000) struct Actor_GetParentActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetParentActor; // Function Engine.Actor.GetParentComponent // 0x0008 (0x0008 - 0x0000) struct Actor_GetParentComponent final { public: class UChildActorComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetParentComponent; // Function Engine.Actor.GetRemoteRole // 0x0001 (0x0001 - 0x0000) struct Actor_GetRemoteRole final { public: ENetRole ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetRemoteRole; // Function Engine.Actor.GetSquaredDistanceTo // 0x0010 (0x0010 - 0x0000) struct Actor_GetSquaredDistanceTo final { public: const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetSquaredDistanceTo; // Function Engine.Actor.GetTransform // 0x0030 (0x0030 - 0x0000) struct Actor_GetTransform final { public: struct FTransform ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetTransform; // Function Engine.Actor.GetVelocity // 0x000C (0x000C - 0x0000) struct Actor_GetVelocity final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_GetVelocity; // Function Engine.Actor.GetVerticalDistanceTo // 0x0010 (0x0010 - 0x0000) struct Actor_GetVerticalDistanceTo final { public: const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_GetVerticalDistanceTo; // Function Engine.Actor.HasAuthority // 0x0001 (0x0001 - 0x0000) struct Actor_HasAuthority final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_HasAuthority; // Function Engine.Actor.IsActorBeingDestroyed // 0x0001 (0x0001 - 0x0000) struct Actor_IsActorBeingDestroyed final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_IsActorBeingDestroyed; // Function Engine.Actor.IsActorTickEnabled // 0x0001 (0x0001 - 0x0000) struct Actor_IsActorTickEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_IsActorTickEnabled; // Function Engine.Actor.IsChildActor // 0x0001 (0x0001 - 0x0000) struct Actor_IsChildActor final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_IsChildActor; // Function Engine.Actor.IsOverlappingActor // 0x0010 (0x0010 - 0x0000) struct Actor_IsOverlappingActor final { public: const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_IsOverlappingActor; // Function Engine.Actor.K2_GetActorLocation // 0x000C (0x000C - 0x0000) struct Actor_K2_GetActorLocation final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_K2_GetActorLocation; // Function Engine.Actor.K2_GetActorRotation // 0x000C (0x000C - 0x0000) struct Actor_K2_GetActorRotation final { public: struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_K2_GetActorRotation; // Function Engine.Actor.K2_GetRootComponent // 0x0008 (0x0008 - 0x0000) struct Actor_K2_GetRootComponent final { public: class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Actor_K2_GetRootComponent; // Function Engine.Actor.WasRecentlyRendered // 0x0008 (0x0008 - 0x0000) struct Actor_WasRecentlyRendered final { public: float Tolerance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Actor_WasRecentlyRendered; // Function Engine.PlayerState.ReceiveCopyProperties // 0x0008 (0x0008 - 0x0000) struct PlayerState_ReceiveCopyProperties final { public: class APlayerState* NewPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerState_ReceiveCopyProperties; // Function Engine.PlayerState.ReceiveOverrideWith // 0x0008 (0x0008 - 0x0000) struct PlayerState_ReceiveOverrideWith final { public: class APlayerState* OldPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerState_ReceiveOverrideWith; // Function Engine.PostProcessComponent.AddOrUpdateBlendable // 0x0018 (0x0018 - 0x0000) struct PostProcessComponent_AddOrUpdateBlendable final { public: TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PostProcessComponent_AddOrUpdateBlendable; // Function Engine.Pawn.GetMovementBaseActor // 0x0010 (0x0010 - 0x0000) struct Pawn_GetMovementBaseActor final { public: const class APawn* Pawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_GetMovementBaseActor; // Function Engine.Pawn.AddControllerPitchInput // 0x0004 (0x0004 - 0x0000) struct Pawn_AddControllerPitchInput final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_AddControllerPitchInput; // Function Engine.Pawn.AddControllerRollInput // 0x0004 (0x0004 - 0x0000) struct Pawn_AddControllerRollInput final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_AddControllerRollInput; // Function Engine.Pawn.AddControllerYawInput // 0x0004 (0x0004 - 0x0000) struct Pawn_AddControllerYawInput final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_AddControllerYawInput; // Function Engine.Pawn.AddMovementInput // 0x0014 (0x0014 - 0x0000) struct Pawn_AddMovementInput final { public: struct FVector WorldDirection; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ScaleValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForce; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Pawn_AddMovementInput; // Function Engine.Pawn.ConsumeMovementInputVector // 0x000C (0x000C - 0x0000) struct Pawn_ConsumeMovementInputVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_ConsumeMovementInputVector; // Function Engine.Pawn.LaunchPawn // 0x0010 (0x0010 - 0x0000) struct Pawn_LaunchPawn final { public: struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Pawn_LaunchPawn; // Function Engine.Pawn.PawnMakeNoise // 0x0020 (0x0020 - 0x0000) struct Pawn_PawnMakeNoise final { public: float Loudness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NoiseLocation; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUseNoiseMakerLocation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* NoiseMaker; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_PawnMakeNoise; // Function Engine.Pawn.ReceivePossessed // 0x0008 (0x0008 - 0x0000) struct Pawn_ReceivePossessed final { public: class AController* NewController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_ReceivePossessed; // Function Engine.Pawn.ReceiveUnpossessed // 0x0008 (0x0008 - 0x0000) struct Pawn_ReceiveUnpossessed final { public: class AController* OldController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_ReceiveUnpossessed; // Function Engine.Pawn.SetCanAffectNavigationGeneration // 0x0002 (0x0002 - 0x0000) struct Pawn_SetCanAffectNavigationGeneration final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bForceUpdate; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_SetCanAffectNavigationGeneration; // Function Engine.Pawn.GetBaseAimRotation // 0x000C (0x000C - 0x0000) struct Pawn_GetBaseAimRotation final { public: struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_GetBaseAimRotation; // Function Engine.Pawn.GetController // 0x0008 (0x0008 - 0x0000) struct Pawn_GetController final { public: class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_GetController; // Function Engine.Pawn.GetControlRotation // 0x000C (0x000C - 0x0000) struct Pawn_GetControlRotation final { public: struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_GetControlRotation; // Function Engine.Pawn.GetLastMovementInputVector // 0x000C (0x000C - 0x0000) struct Pawn_GetLastMovementInputVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_GetLastMovementInputVector; // Function Engine.Pawn.GetMovementComponent // 0x0008 (0x0008 - 0x0000) struct Pawn_GetMovementComponent final { public: class UPawnMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_GetMovementComponent; // Function Engine.Pawn.GetNavAgentLocation // 0x000C (0x000C - 0x0000) struct Pawn_GetNavAgentLocation final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_GetNavAgentLocation; // Function Engine.Pawn.GetPendingMovementInputVector // 0x000C (0x000C - 0x0000) struct Pawn_GetPendingMovementInputVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_GetPendingMovementInputVector; // Function Engine.Pawn.IsControlled // 0x0001 (0x0001 - 0x0000) struct Pawn_IsControlled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_IsControlled; // Function Engine.Pawn.IsLocallyControlled // 0x0001 (0x0001 - 0x0000) struct Pawn_IsLocallyControlled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_IsLocallyControlled; // Function Engine.Pawn.IsMoveInputIgnored // 0x0001 (0x0001 - 0x0000) struct Pawn_IsMoveInputIgnored final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_IsMoveInputIgnored; // Function Engine.Pawn.IsPlayerControlled // 0x0001 (0x0001 - 0x0000) struct Pawn_IsPlayerControlled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_IsPlayerControlled; // Function Engine.Pawn.K2_GetMovementInputVector // 0x000C (0x000C - 0x0000) struct Pawn_K2_GetMovementInputVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Pawn_K2_GetMovementInputVector; // Function Engine.Character.Crouch // 0x0001 (0x0001 - 0x0000) struct Character_Crouch final { public: bool bClientSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_Crouch; // Function Engine.Character.GetCurrentMontage // 0x0008 (0x0008 - 0x0000) struct Character_GetCurrentMontage final { public: class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_GetCurrentMontage; // Function Engine.Character.K2_OnEndCrouch // 0x0008 (0x0008 - 0x0000) struct Character_K2_OnEndCrouch final { public: float HalfHeightAdjust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScaledHalfHeightAdjust; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_K2_OnEndCrouch; // Function Engine.Character.K2_OnMovementModeChanged // 0x0004 (0x0004 - 0x0000) struct Character_K2_OnMovementModeChanged final { public: EMovementMode PrevMovementMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMovementMode NewMovementMode; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 PrevCustomMode; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 NewCustomMode; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_K2_OnMovementModeChanged; // Function Engine.Character.K2_OnStartCrouch // 0x0008 (0x0008 - 0x0000) struct Character_K2_OnStartCrouch final { public: float HalfHeightAdjust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScaledHalfHeightAdjust; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_K2_OnStartCrouch; // Function Engine.Character.K2_UpdateCustomMovement // 0x0004 (0x0004 - 0x0000) struct Character_K2_UpdateCustomMovement final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_K2_UpdateCustomMovement; // Function Engine.Character.LaunchCharacter // 0x0010 (0x0010 - 0x0000) struct Character_LaunchCharacter final { public: struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Character_LaunchCharacter; // Function Engine.Character.OnLanded // 0x0088 (0x0088 - 0x0000) struct Character_OnLanded final { public: struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_OnLanded; // Function Engine.Character.OnLaunched // 0x0010 (0x0010 - 0x0000) struct Character_OnLaunched final { public: struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Character_OnLaunched; // Function Engine.Character.OnWalkingOffLedge // 0x0028 (0x0028 - 0x0000) struct Character_OnWalkingOffLedge final { public: struct FVector PreviousFloorImpactNormal; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PreviousFloorContactNormal; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PreviousLocation; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float TimeDelta; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_OnWalkingOffLedge; // Function Engine.Character.PlayAnimMontage // 0x0020 (0x0020 - 0x0000) struct Character_PlayAnimMontage final { public: class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName StartSectionName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Character_PlayAnimMontage; // Function Engine.Character.SetReplicateMovement // 0x0001 (0x0001 - 0x0000) struct Character_SetReplicateMovement final { public: bool bInReplicateMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_SetReplicateMovement; // Function Engine.Character.StopAnimMontage // 0x0008 (0x0008 - 0x0000) struct Character_StopAnimMontage final { public: class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_StopAnimMontage; // Function Engine.Character.UnCrouch // 0x0001 (0x0001 - 0x0000) struct Character_UnCrouch final { public: bool bClientSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_UnCrouch; // Function Engine.Character.CanJump // 0x0001 (0x0001 - 0x0000) struct Character_CanJump final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_CanJump; // Function Engine.Character.CanJumpInternal // 0x0001 (0x0001 - 0x0000) struct Character_CanJumpInternal final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_CanJumpInternal; // Function Engine.Character.GetAnimRootMotionTranslationScale // 0x0004 (0x0004 - 0x0000) struct Character_GetAnimRootMotionTranslationScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_GetAnimRootMotionTranslationScale; // Function Engine.Character.IsJumpProvidingForce // 0x0001 (0x0001 - 0x0000) struct Character_IsJumpProvidingForce final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_IsJumpProvidingForce; // Function Engine.Character.IsPlayingNetworkedRootMotionMontage // 0x0001 (0x0001 - 0x0000) struct Character_IsPlayingNetworkedRootMotionMontage final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_IsPlayingNetworkedRootMotionMontage; // Function Engine.Character.IsPlayingRootMotion // 0x0001 (0x0001 - 0x0000) struct Character_IsPlayingRootMotion final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Character_IsPlayingRootMotion; // Function Engine.LightComponentBase.SetCastShadows // 0x0001 (0x0001 - 0x0000) struct LightComponentBase_SetCastShadows final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponentBase_SetCastShadows; // Function Engine.LightComponentBase.GetLightColor // 0x0010 (0x0010 - 0x0000) struct LightComponentBase_GetLightColor final { public: struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponentBase_GetLightColor; // Function Engine.LightComponent.SetAffectDynamicIndirectLighting // 0x0001 (0x0001 - 0x0000) struct LightComponent_SetAffectDynamicIndirectLighting final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetAffectDynamicIndirectLighting; // Function Engine.LightComponent.SetAffectTranslucentLighting // 0x0001 (0x0001 - 0x0000) struct LightComponent_SetAffectTranslucentLighting final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetAffectTranslucentLighting; // Function Engine.LightComponent.SetBloomScale // 0x0004 (0x0004 - 0x0000) struct LightComponent_SetBloomScale final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetBloomScale; // Function Engine.LightComponent.SetBloomThreshold // 0x0004 (0x0004 - 0x0000) struct LightComponent_SetBloomThreshold final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetBloomThreshold; // Function Engine.LightComponent.SetBloomTint // 0x0004 (0x0004 - 0x0000) struct LightComponent_SetBloomTint final { public: struct FColor NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetBloomTint; // Function Engine.LightComponent.SetEnableLightShaftBloom // 0x0001 (0x0001 - 0x0000) struct LightComponent_SetEnableLightShaftBloom final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetEnableLightShaftBloom; // Function Engine.LightComponent.SetIESTexture // 0x0008 (0x0008 - 0x0000) struct LightComponent_SetIESTexture final { public: class UTextureLightProfile* NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetIESTexture; // Function Engine.LightComponent.SetIndirectLightingIntensity // 0x0004 (0x0004 - 0x0000) struct LightComponent_SetIndirectLightingIntensity final { public: float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetIndirectLightingIntensity; // Function Engine.LightComponent.SetIntensity // 0x0004 (0x0004 - 0x0000) struct LightComponent_SetIntensity final { public: float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetIntensity; // Function Engine.LightComponent.SetLightColor // 0x0014 (0x0014 - 0x0000) struct LightComponent_SetLightColor final { public: struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LightComponent_SetLightColor; // Function Engine.LightComponent.SetLightFunctionDisabledBrightness // 0x0004 (0x0004 - 0x0000) struct LightComponent_SetLightFunctionDisabledBrightness final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetLightFunctionDisabledBrightness; // Function Engine.LightComponent.SetLightFunctionFadeDistance // 0x0004 (0x0004 - 0x0000) struct LightComponent_SetLightFunctionFadeDistance final { public: float NewLightFunctionFadeDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetLightFunctionFadeDistance; // Function Engine.LightComponent.SetLightFunctionMaterial // 0x0008 (0x0008 - 0x0000) struct LightComponent_SetLightFunctionMaterial final { public: class UMaterialInterface* NewLightFunctionMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetLightFunctionMaterial; // Function Engine.LightComponent.SetLightFunctionScale // 0x000C (0x000C - 0x0000) struct LightComponent_SetLightFunctionScale final { public: struct FVector NewLightFunctionScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetLightFunctionScale; // Function Engine.LightComponent.SetTemperature // 0x0004 (0x0004 - 0x0000) struct LightComponent_SetTemperature final { public: float NewTemperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LightComponent_SetTemperature; // Function Engine.PointLightComponent.SetAttenuationRadius // 0x0004 (0x0004 - 0x0000) struct PointLightComponent_SetAttenuationRadius final { public: float NewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PointLightComponent_SetAttenuationRadius; // Function Engine.PointLightComponent.SetLightFalloffExponent // 0x0004 (0x0004 - 0x0000) struct PointLightComponent_SetLightFalloffExponent final { public: float NewLightFalloffExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PointLightComponent_SetLightFalloffExponent; // Function Engine.PointLightComponent.SetSourceLength // 0x0004 (0x0004 - 0x0000) struct PointLightComponent_SetSourceLength final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PointLightComponent_SetSourceLength; // Function Engine.PointLightComponent.SetSourceRadius // 0x0004 (0x0004 - 0x0000) struct PointLightComponent_SetSourceRadius final { public: float bNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PointLightComponent_SetSourceRadius; // Function Engine.CameraActor.GetAutoActivatePlayerIndex // 0x0004 (0x0004 - 0x0000) struct CameraActor_GetAutoActivatePlayerIndex final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraActor_GetAutoActivatePlayerIndex; // Function Engine.PrimitiveComponent.AddAngularImpulse // 0x0020 (0x0020 - 0x0000) struct PrimitiveComponent_AddAngularImpulse final { public: struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bVelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulse; // Function Engine.PrimitiveComponent.AddForce // 0x0020 (0x0020 - 0x0000) struct PrimitiveComponent_AddForce final { public: struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAccelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_AddForce; // Function Engine.PrimitiveComponent.AddForceAtLocation // 0x0020 (0x0020 - 0x0000) struct PrimitiveComponent_AddForceAtLocation final { public: struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Location; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_AddForceAtLocation; // Function Engine.PrimitiveComponent.AddImpulse // 0x0020 (0x0020 - 0x0000) struct PrimitiveComponent_AddImpulse final { public: struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bVelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_AddImpulse; // Function Engine.PrimitiveComponent.AddImpulseAtLocation // 0x0020 (0x0020 - 0x0000) struct PrimitiveComponent_AddImpulseAtLocation final { public: struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Location; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_AddImpulseAtLocation; // Function Engine.PrimitiveComponent.AddRadialForce // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_AddRadialForce final { public: struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Strength; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERadialImpulseFalloff Falloff; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAccelChange; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_AddRadialForce; // Function Engine.PrimitiveComponent.AddRadialImpulse // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_AddRadialImpulse final { public: struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Strength; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERadialImpulseFalloff Falloff; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bVelChange; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_AddRadialImpulse; // Function Engine.PrimitiveComponent.AddTorque // 0x0020 (0x0020 - 0x0000) struct PrimitiveComponent_AddTorque final { public: struct FVector Torque; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAccelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_AddTorque; // Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreActors // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_CopyArrayOfMoveIgnoreActors final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_CopyArrayOfMoveIgnoreActors; // Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamic // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamic final { public: int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamic; // Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial final { public: int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UMaterialInterface* Parent; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial; // Function Engine.PrimitiveComponent.CreateDynamicMaterialInstance // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_CreateDynamicMaterialInstance final { public: int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UMaterialInterface* SourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_CreateDynamicMaterialInstance; // Function Engine.PrimitiveComponent.GetCenterOfMass // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_GetCenterOfMass final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_GetCenterOfMass; // Function Engine.PrimitiveComponent.GetCollisionProfileName // 0x0008 (0x0008 - 0x0000) struct PrimitiveComponent_GetCollisionProfileName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionProfileName; // Function Engine.PrimitiveComponent.GetPhysicsAngularVelocity // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_GetPhysicsAngularVelocity final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocity; // Function Engine.PrimitiveComponent.GetPhysicsLinearVelocity // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_GetPhysicsLinearVelocity final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocity; // Function Engine.PrimitiveComponent.GetPhysicsLinearVelocityAtPoint // 0x0028 (0x0028 - 0x0000) struct PrimitiveComponent_GetPhysicsLinearVelocityAtPoint final { public: struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocityAtPoint; // Function Engine.PrimitiveComponent.IgnoreActorWhenMoving // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_IgnoreActorWhenMoving final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShouldIgnore; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_IgnoreActorWhenMoving; // Function Engine.PrimitiveComponent.K2_LineTraceComponent // 0x0048 (0x0048 - 0x0000) struct PrimitiveComponent_K2_LineTraceComponent final { public: struct FVector TraceStart; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector TraceEnd; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bShowTrace; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector HitLocation; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HitNormal; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_K2_LineTraceComponent; // Function Engine.PrimitiveComponent.PutRigidBodyToSleep // 0x0008 (0x0008 - 0x0000) struct PrimitiveComponent_PutRigidBodyToSleep final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_PutRigidBodyToSleep; // Function Engine.PrimitiveComponent.SetAllMassScale // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_SetAllMassScale final { public: float InMassScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetAllMassScale; // Function Engine.PrimitiveComponent.SetAllPhysicsLinearVelocity // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_SetAllPhysicsLinearVelocity final { public: struct FVector NewVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsLinearVelocity; // Function Engine.PrimitiveComponent.SetAngularDamping // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_SetAngularDamping final { public: float InDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetAngularDamping; // Function Engine.PrimitiveComponent.SetBoundsScale // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_SetBoundsScale final { public: float NewBoundsScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetBoundsScale; // Function Engine.PrimitiveComponent.SetCastShadow // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetCastShadow final { public: bool NewCastShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCastShadow; // Function Engine.PrimitiveComponent.SetCenterOfMass // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_SetCenterOfMass final { public: struct FVector CenterOfMassOffset; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCenterOfMass; // Function Engine.PrimitiveComponent.SetCollisionEnabled // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetCollisionEnabled final { public: ECollisionEnabled NewType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionEnabled; // Function Engine.PrimitiveComponent.SetCollisionObjectType // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetCollisionObjectType final { public: ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionObjectType; // Function Engine.PrimitiveComponent.SetCollisionProfileName // 0x0008 (0x0008 - 0x0000) struct PrimitiveComponent_SetCollisionProfileName final { public: class FName InCollisionProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionProfileName; // Function Engine.PrimitiveComponent.SetCollisionResponseToAllChannels // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetCollisionResponseToAllChannels final { public: ECollisionResponse NewResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToAllChannels; // Function Engine.PrimitiveComponent.SetCollisionResponseToChannel // 0x0002 (0x0002 - 0x0000) struct PrimitiveComponent_SetCollisionResponseToChannel final { public: ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionResponse NewResponse; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToChannel; // Function Engine.PrimitiveComponent.SetConstraintMode // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetConstraintMode final { public: EDOFMode ConstraintMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetConstraintMode; // Function Engine.PrimitiveComponent.SetCullDistance // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_SetCullDistance final { public: float NewCullDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCullDistance; // Function Engine.PrimitiveComponent.SetCustomDepthStencilValue // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_SetCustomDepthStencilValue final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetCustomDepthStencilValue; // Function Engine.PrimitiveComponent.SetEnableGravity // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetEnableGravity final { public: bool bGravityEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetEnableGravity; // Function Engine.PrimitiveComponent.SetLinearDamping // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_SetLinearDamping final { public: float InDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetLinearDamping; // Function Engine.PrimitiveComponent.SetLockedAxis // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetLockedAxis final { public: EDOFMode LockedAxis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetLockedAxis; // Function Engine.PrimitiveComponent.SetMassOverrideInKg // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_SetMassOverrideInKg final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MassInKg; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOverrideMass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_SetMassOverrideInKg; // Function Engine.PrimitiveComponent.SetMassScale // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_SetMassScale final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMassScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_SetMassScale; // Function Engine.PrimitiveComponent.SetMaterial // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_SetMaterial final { public: int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UMaterialInterface* Material; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetMaterial; // Function Engine.PrimitiveComponent.SetNotifyRigidBodyCollision // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetNotifyRigidBodyCollision final { public: bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetNotifyRigidBodyCollision; // Function Engine.PrimitiveComponent.SetOnlyOwnerSee // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetOnlyOwnerSee final { public: bool bNewOnlyOwnerSee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetOnlyOwnerSee; // Function Engine.PrimitiveComponent.SetOwnerNoSee // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetOwnerNoSee final { public: bool bNewOwnerNoSee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetOwnerNoSee; // Function Engine.PrimitiveComponent.SetPhysicsAngularVelocity // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_SetPhysicsAngularVelocity final { public: struct FVector NewAngVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocity; // Function Engine.PrimitiveComponent.SetPhysicsLinearVelocity // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_SetPhysicsLinearVelocity final { public: struct FVector NewVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsLinearVelocity; // Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocity // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_SetPhysicsMaxAngularVelocity final { public: float NewMaxAngVel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAddToCurrent; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocity; // Function Engine.PrimitiveComponent.SetPhysMaterialOverride // 0x0008 (0x0008 - 0x0000) struct PrimitiveComponent_SetPhysMaterialOverride final { public: class UPhysicalMaterial* NewPhysMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetPhysMaterialOverride; // Function Engine.PrimitiveComponent.SetRenderCustomDepth // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetRenderCustomDepth final { public: bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetRenderCustomDepth; // Function Engine.PrimitiveComponent.SetRenderInMainPass // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetRenderInMainPass final { public: bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetRenderInMainPass; // Function Engine.PrimitiveComponent.SetSimulatePhysics // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_SetSimulatePhysics final { public: bool bSimulate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetSimulatePhysics; // Function Engine.PrimitiveComponent.SetTranslucentSortPriority // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_SetTranslucentSortPriority final { public: int32 NewTranslucentSortPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetTranslucentSortPriority; // Function Engine.PrimitiveComponent.SetWalkableSlopeOverride // 0x0008 (0x0008 - 0x0000) struct PrimitiveComponent_SetWalkableSlopeOverride final { public: struct FWalkableSlopeOverride NewOverride; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_SetWalkableSlopeOverride; // Function Engine.PrimitiveComponent.WakeRigidBody // 0x0008 (0x0008 - 0x0000) struct PrimitiveComponent_WakeRigidBody final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_WakeRigidBody; // Function Engine.PrimitiveComponent.CanCharacterStepUp // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_CanCharacterStepUp final { public: class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_CanCharacterStepUp; // Function Engine.PrimitiveComponent.GetAngularDamping // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_GetAngularDamping final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetAngularDamping; // Function Engine.PrimitiveComponent.GetClosestPointOnCollision // 0x0028 (0x0028 - 0x0000) struct PrimitiveComponent_GetClosestPointOnCollision final { public: struct FVector Point; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector OutPointOnBody; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_GetClosestPointOnCollision; // Function Engine.PrimitiveComponent.GetCollisionEnabled // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_GetCollisionEnabled final { public: ECollisionEnabled ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionEnabled; // Function Engine.PrimitiveComponent.GetCollisionObjectType // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_GetCollisionObjectType final { public: ECollisionChannel ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionObjectType; // Function Engine.PrimitiveComponent.GetCollisionResponseToChannel // 0x0002 (0x0002 - 0x0000) struct PrimitiveComponent_GetCollisionResponseToChannel final { public: ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionResponse ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionResponseToChannel; // Function Engine.PrimitiveComponent.GetInertiaTensor // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_GetInertiaTensor final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_GetInertiaTensor; // Function Engine.PrimitiveComponent.GetLinearDamping // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_GetLinearDamping final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetLinearDamping; // Function Engine.PrimitiveComponent.GetMass // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_GetMass final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetMass; // Function Engine.PrimitiveComponent.GetMassScale // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_GetMassScale final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_GetMassScale; // Function Engine.PrimitiveComponent.GetMaterial // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_GetMaterial final { public: int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetMaterial; // Function Engine.PrimitiveComponent.GetNumMaterials // 0x0004 (0x0004 - 0x0000) struct PrimitiveComponent_GetNumMaterials final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetNumMaterials; // Function Engine.PrimitiveComponent.GetOverlapInfos // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_GetOverlapInfos final { public: TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetOverlapInfos; // Function Engine.PrimitiveComponent.GetOverlappingActors // 0x0018 (0x0018 - 0x0000) struct PrimitiveComponent_GetOverlappingActors final { public: TArray OverlappingActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TSubclassOf ClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingActors; // Function Engine.PrimitiveComponent.GetOverlappingComponents // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_GetOverlappingComponents final { public: TArray InOverlappingComponents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingComponents; // Function Engine.PrimitiveComponent.GetWalkableSlopeOverride // 0x0008 (0x0008 - 0x0000) struct PrimitiveComponent_GetWalkableSlopeOverride final { public: struct FWalkableSlopeOverride ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_GetWalkableSlopeOverride; // Function Engine.PrimitiveComponent.IsGravityEnabled // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_IsGravityEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_IsGravityEnabled; // Function Engine.PrimitiveComponent.IsOverlappingActor // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_IsOverlappingActor final { public: const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingActor; // Function Engine.PrimitiveComponent.IsOverlappingComponent // 0x0010 (0x0010 - 0x0000) struct PrimitiveComponent_IsOverlappingComponent final { public: const class UPrimitiveComponent* OtherComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingComponent; // Function Engine.PrimitiveComponent.K2_IsCollisionEnabled // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_K2_IsCollisionEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_K2_IsCollisionEnabled; // Function Engine.PrimitiveComponent.K2_IsPhysicsCollisionEnabled // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_K2_IsPhysicsCollisionEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_K2_IsPhysicsCollisionEnabled; // Function Engine.PrimitiveComponent.K2_IsQueryCollisionEnabled // 0x0001 (0x0001 - 0x0000) struct PrimitiveComponent_K2_IsQueryCollisionEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PrimitiveComponent_K2_IsQueryCollisionEnabled; // Function Engine.PrimitiveComponent.ScaleByMomentOfInertia // 0x0028 (0x0028 - 0x0000) struct PrimitiveComponent_ScaleByMomentOfInertia final { public: struct FVector InputVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PrimitiveComponent_ScaleByMomentOfInertia; // Function Engine.MeshComponent.SetScalarParameterValueOnMaterials // 0x0010 (0x0010 - 0x0000) struct MeshComponent_SetScalarParameterValueOnMaterials final { public: class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ParameterValue; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MeshComponent_SetScalarParameterValueOnMaterials; // Function Engine.MeshComponent.SetVectorParameterValueOnMaterials // 0x0018 (0x0018 - 0x0000) struct MeshComponent_SetVectorParameterValueOnMaterials final { public: class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ParameterValue; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MeshComponent_SetVectorParameterValueOnMaterials; // Function Engine.MeshComponent.GetMaterials // 0x0010 (0x0010 - 0x0000) struct MeshComponent_GetMaterials final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeshComponent_GetMaterials; // Function Engine.StaticMeshComponent.OnRep_StaticMesh // 0x0008 (0x0008 - 0x0000) struct StaticMeshComponent_OnRep_StaticMesh final { public: class UStaticMesh* OldStaticMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticMeshComponent_OnRep_StaticMesh; // Function Engine.StaticMeshComponent.SetForcedLodModel // 0x0004 (0x0004 - 0x0000) struct StaticMeshComponent_SetForcedLodModel final { public: int32 NewForcedLodModel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticMeshComponent_SetForcedLodModel; // Function Engine.StaticMeshComponent.SetStaticMesh // 0x0010 (0x0010 - 0x0000) struct StaticMeshComponent_SetStaticMesh final { public: class UStaticMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_StaticMeshComponent_SetStaticMesh; // Function Engine.StaticMeshComponent.GetLocalBounds // 0x0018 (0x0018 - 0x0000) struct StaticMeshComponent_GetLocalBounds final { public: struct FVector Min; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Max; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticMeshComponent_GetLocalBounds; // Function Engine.InstancedStaticMeshComponent.AddInstance // 0x0040 (0x0040 - 0x0000) struct InstancedStaticMeshComponent_AddInstance final { public: struct FTransform InstanceTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstance; // Function Engine.InstancedStaticMeshComponent.AddInstanceWorldSpace // 0x0040 (0x0040 - 0x0000) struct InstancedStaticMeshComponent_AddInstanceWorldSpace final { public: struct FTransform WorldTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstanceWorldSpace; // Function Engine.InstancedStaticMeshComponent.RemoveInstance // 0x0008 (0x0008 - 0x0000) struct InstancedStaticMeshComponent_RemoveInstance final { public: int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_RemoveInstance; // Function Engine.InstancedStaticMeshComponent.SetCullDistances // 0x0008 (0x0008 - 0x0000) struct InstancedStaticMeshComponent_SetCullDistances final { public: int32 StartCullDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 EndCullDistance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetCullDistances; // Function Engine.InstancedStaticMeshComponent.UpdateInstanceTransform // 0x0050 (0x0050 - 0x0000) struct InstancedStaticMeshComponent_UpdateInstanceTransform final { public: int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform NewInstanceTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bWorldSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bMarkRenderStateDirty; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bTeleport; // 0x0042(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0043(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_UpdateInstanceTransform; // Function Engine.InstancedStaticMeshComponent.GetInstanceCount // 0x0004 (0x0004 - 0x0000) struct InstancedStaticMeshComponent_GetInstanceCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceCount; // Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingBox // 0x0030 (0x0030 - 0x0000) struct InstancedStaticMeshComponent_GetInstancesOverlappingBox final { public: struct FBox Box; // 0x0000(0x001C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bBoxInWorldSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingBox; // Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingSphere // 0x0028 (0x0028 - 0x0000) struct InstancedStaticMeshComponent_GetInstancesOverlappingSphere final { public: struct FVector Center; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSphereInWorldSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingSphere; // Function Engine.InstancedStaticMeshComponent.GetInstanceTransform // 0x0050 (0x0050 - 0x0000) struct InstancedStaticMeshComponent_GetInstanceTransform final { public: int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform OutInstanceTransform; // 0x0010(0x0030)(Parm, OutParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bWorldSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_42[0xE]; // 0x0042(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceTransform; // Function Engine.CheatManager.BugIt // 0x0010 (0x0010 - 0x0000) struct CheatManager_BugIt final { public: class FString ScreenShotDescription; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_BugIt; // Function Engine.CheatManager.BugItGo // 0x0018 (0x0018 - 0x0000) struct CheatManager_BugItGo final { public: float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Yaw; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Roll; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_BugItGo; // Function Engine.CheatManager.BugItStringCreator // 0x0038 (0x0038 - 0x0000) struct CheatManager_BugItStringCreator final { public: struct FVector ViewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ViewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString GoString; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString LocString; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_BugItStringCreator; // Function Engine.CheatManager.ChangeSize // 0x0004 (0x0004 - 0x0000) struct CheatManager_ChangeSize final { public: float F; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_ChangeSize; // Function Engine.CheatManager.CheatScript // 0x0010 (0x0010 - 0x0000) struct CheatManager_CheatScript final { public: class FString ScriptName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_CheatScript; // Function Engine.CheatManager.DamageTarget // 0x0004 (0x0004 - 0x0000) struct CheatManager_DamageTarget final { public: float DamageAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_DamageTarget; // Function Engine.CheatManager.DebugCapsuleSweepChannel // 0x0001 (0x0001 - 0x0000) struct CheatManager_DebugCapsuleSweepChannel final { public: ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepChannel; // Function Engine.CheatManager.DebugCapsuleSweepComplex // 0x0001 (0x0001 - 0x0000) struct CheatManager_DebugCapsuleSweepComplex final { public: bool bTraceComplex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepComplex; // Function Engine.CheatManager.DebugCapsuleSweepSize // 0x0008 (0x0008 - 0x0000) struct CheatManager_DebugCapsuleSweepSize final { public: float HalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepSize; // Function Engine.CheatManager.DestroyAll // 0x0008 (0x0008 - 0x0000) struct CheatManager_DestroyAll final { public: TSubclassOf aClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_DestroyAll; // Function Engine.CheatManager.DestroyPawns // 0x0008 (0x0008 - 0x0000) struct CheatManager_DestroyPawns final { public: TSubclassOf aClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_DestroyPawns; // Function Engine.CheatManager.FreezeFrame // 0x0004 (0x0004 - 0x0000) struct CheatManager_FreezeFrame final { public: float Delay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_FreezeFrame; // Function Engine.CheatManager.OnlyLoadLevel // 0x0008 (0x0008 - 0x0000) struct CheatManager_OnlyLoadLevel final { public: class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_OnlyLoadLevel; // Function Engine.CheatManager.SetNavDrawDistance // 0x0004 (0x0004 - 0x0000) struct CheatManager_SetNavDrawDistance final { public: float DrawDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_SetNavDrawDistance; // Function Engine.CheatManager.Slomo // 0x0004 (0x0004 - 0x0000) struct CheatManager_Slomo final { public: float NewTimeDilation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_Slomo; // Function Engine.CheatManager.StreamLevelIn // 0x0008 (0x0008 - 0x0000) struct CheatManager_StreamLevelIn final { public: class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_StreamLevelIn; // Function Engine.CheatManager.StreamLevelOut // 0x0008 (0x0008 - 0x0000) struct CheatManager_StreamLevelOut final { public: class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_StreamLevelOut; // Function Engine.CheatManager.Summon // 0x0010 (0x0010 - 0x0000) struct CheatManager_Summon final { public: class FString ClassName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_Summon; // Function Engine.CheatManager.ViewActor // 0x0008 (0x0008 - 0x0000) struct CheatManager_ViewActor final { public: class FName ActorName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_ViewActor; // Function Engine.CheatManager.ViewClass // 0x0008 (0x0008 - 0x0000) struct CheatManager_ViewClass final { public: TSubclassOf DesiredClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_ViewClass; // Function Engine.CheatManager.ViewPlayer // 0x0010 (0x0010 - 0x0000) struct CheatManager_ViewPlayer final { public: class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CheatManager_ViewPlayer; // Function Engine.SplineMeshComponent.SetBoundaryMax // 0x0008 (0x0008 - 0x0000) struct SplineMeshComponent_SetBoundaryMax final { public: float InBoundaryMax; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMax; // Function Engine.SplineMeshComponent.SetBoundaryMin // 0x0008 (0x0008 - 0x0000) struct SplineMeshComponent_SetBoundaryMin final { public: float InBoundaryMin; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMin; // Function Engine.SplineMeshComponent.SetEndOffset // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_SetEndOffset final { public: struct FVector2D EndOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetEndOffset; // Function Engine.SplineMeshComponent.SetEndPosition // 0x0010 (0x0010 - 0x0000) struct SplineMeshComponent_SetEndPosition final { public: struct FVector EndPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetEndPosition; // Function Engine.SplineMeshComponent.SetEndRoll // 0x0008 (0x0008 - 0x0000) struct SplineMeshComponent_SetEndRoll final { public: float EndRoll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetEndRoll; // Function Engine.SplineMeshComponent.SetEndScale // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_SetEndScale final { public: struct FVector2D EndScale; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetEndScale; // Function Engine.SplineMeshComponent.SetEndTangent // 0x0010 (0x0010 - 0x0000) struct SplineMeshComponent_SetEndTangent final { public: struct FVector EndTangent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetEndTangent; // Function Engine.SplineMeshComponent.SetForwardAxis // 0x0002 (0x0002 - 0x0000) struct SplineMeshComponent_SetForwardAxis final { public: ESplineMeshAxis InForwardAxis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_SetForwardAxis; // Function Engine.SplineMeshComponent.SetSplineUpDir // 0x0010 (0x0010 - 0x0000) struct SplineMeshComponent_SetSplineUpDir final { public: struct FVector InSplineUpDir; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetSplineUpDir; // Function Engine.SplineMeshComponent.SetStartAndEnd // 0x0034 (0x0034 - 0x0000) struct SplineMeshComponent_SetStartAndEnd final { public: struct FVector StartPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector StartTangent; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector EndPos; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector EndTangent; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetStartAndEnd; // Function Engine.SplineMeshComponent.SetStartOffset // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_SetStartOffset final { public: struct FVector2D StartOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetStartOffset; // Function Engine.SplineMeshComponent.SetStartPosition // 0x0010 (0x0010 - 0x0000) struct SplineMeshComponent_SetStartPosition final { public: struct FVector StartPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetStartPosition; // Function Engine.SplineMeshComponent.SetStartRoll // 0x0008 (0x0008 - 0x0000) struct SplineMeshComponent_SetStartRoll final { public: float StartRoll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetStartRoll; // Function Engine.SplineMeshComponent.SetStartScale // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_SetStartScale final { public: struct FVector2D StartScale; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetStartScale; // Function Engine.SplineMeshComponent.SetStartTangent // 0x0010 (0x0010 - 0x0000) struct SplineMeshComponent_SetStartTangent final { public: struct FVector StartTangent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineMeshComponent_SetStartTangent; // Function Engine.SplineMeshComponent.GetBoundaryMax // 0x0004 (0x0004 - 0x0000) struct SplineMeshComponent_GetBoundaryMax final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMax; // Function Engine.SplineMeshComponent.GetBoundaryMin // 0x0004 (0x0004 - 0x0000) struct SplineMeshComponent_GetBoundaryMin final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMin; // Function Engine.SplineMeshComponent.GetEndOffset // 0x0008 (0x0008 - 0x0000) struct SplineMeshComponent_GetEndOffset final { public: struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetEndOffset; // Function Engine.SplineMeshComponent.GetEndPosition // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_GetEndPosition final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetEndPosition; // Function Engine.SplineMeshComponent.GetEndRoll // 0x0004 (0x0004 - 0x0000) struct SplineMeshComponent_GetEndRoll final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetEndRoll; // Function Engine.SplineMeshComponent.GetEndScale // 0x0008 (0x0008 - 0x0000) struct SplineMeshComponent_GetEndScale final { public: struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetEndScale; // Function Engine.SplineMeshComponent.GetEndTangent // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_GetEndTangent final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetEndTangent; // Function Engine.SplineMeshComponent.GetForwardAxis // 0x0001 (0x0001 - 0x0000) struct SplineMeshComponent_GetForwardAxis final { public: ESplineMeshAxis ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetForwardAxis; // Function Engine.SplineMeshComponent.GetSplineUpDir // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_GetSplineUpDir final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetSplineUpDir; // Function Engine.SplineMeshComponent.GetStartOffset // 0x0008 (0x0008 - 0x0000) struct SplineMeshComponent_GetStartOffset final { public: struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetStartOffset; // Function Engine.SplineMeshComponent.GetStartPosition // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_GetStartPosition final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetStartPosition; // Function Engine.SplineMeshComponent.GetStartRoll // 0x0004 (0x0004 - 0x0000) struct SplineMeshComponent_GetStartRoll final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetStartRoll; // Function Engine.SplineMeshComponent.GetStartScale // 0x0008 (0x0008 - 0x0000) struct SplineMeshComponent_GetStartScale final { public: struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetStartScale; // Function Engine.SplineMeshComponent.GetStartTangent // 0x000C (0x000C - 0x0000) struct SplineMeshComponent_GetStartTangent final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineMeshComponent_GetStartTangent; // Function Engine.Controller.CastToPlayerController // 0x0008 (0x0008 - 0x0000) struct Controller_CastToPlayerController final { public: class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_CastToPlayerController; // Function Engine.Controller.ClientSetLocation // 0x0018 (0x0018 - 0x0000) struct Controller_ClientSetLocation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_ClientSetLocation; // Function Engine.Controller.ClientSetRotation // 0x0010 (0x0010 - 0x0000) struct Controller_ClientSetRotation final { public: struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bResetCamera; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Controller_ClientSetRotation; // Function Engine.Controller.Possess // 0x0008 (0x0008 - 0x0000) struct Controller_Possess final { public: class APawn* InPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_Possess; // Function Engine.Controller.ReceiveInstigatedAnyDamage // 0x0020 (0x0020 - 0x0000) struct Controller_ReceiveInstigatedAnyDamage final { public: float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamagedActor; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_ReceiveInstigatedAnyDamage; // Function Engine.Controller.SetControlRotation // 0x000C (0x000C - 0x0000) struct Controller_SetControlRotation final { public: struct FRotator NewRotation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_SetControlRotation; // Function Engine.Controller.SetIgnoreLookInput // 0x0001 (0x0001 - 0x0000) struct Controller_SetIgnoreLookInput final { public: bool bNewLookInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_SetIgnoreLookInput; // Function Engine.Controller.SetIgnoreMoveInput // 0x0001 (0x0001 - 0x0000) struct Controller_SetIgnoreMoveInput final { public: bool bNewMoveInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_SetIgnoreMoveInput; // Function Engine.Controller.SetInitialLocationAndRotation // 0x0018 (0x0018 - 0x0000) struct Controller_SetInitialLocationAndRotation final { public: struct FVector NewLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewRotation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_SetInitialLocationAndRotation; // Function Engine.Controller.GetControlRotation // 0x000C (0x000C - 0x0000) struct Controller_GetControlRotation final { public: struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_GetControlRotation; // Function Engine.Controller.GetDesiredRotation // 0x000C (0x000C - 0x0000) struct Controller_GetDesiredRotation final { public: struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_GetDesiredRotation; // Function Engine.Controller.GetViewTarget // 0x0008 (0x0008 - 0x0000) struct Controller_GetViewTarget final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_GetViewTarget; // Function Engine.Controller.IsLocalController // 0x0001 (0x0001 - 0x0000) struct Controller_IsLocalController final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_IsLocalController; // Function Engine.Controller.IsLocalPlayerController // 0x0001 (0x0001 - 0x0000) struct Controller_IsLocalPlayerController final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_IsLocalPlayerController; // Function Engine.Controller.IsLookInputIgnored // 0x0001 (0x0001 - 0x0000) struct Controller_IsLookInputIgnored final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_IsLookInputIgnored; // Function Engine.Controller.IsMoveInputIgnored // 0x0001 (0x0001 - 0x0000) struct Controller_IsMoveInputIgnored final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_IsMoveInputIgnored; // Function Engine.Controller.IsPlayerController // 0x0001 (0x0001 - 0x0000) struct Controller_IsPlayerController final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_IsPlayerController; // Function Engine.Controller.K2_GetPawn // 0x0008 (0x0008 - 0x0000) struct Controller_K2_GetPawn final { public: class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Controller_K2_GetPawn; // Function Engine.Controller.LineOfSightTo // 0x0018 (0x0018 - 0x0000) struct Controller_LineOfSightTo final { public: const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ViewPoint; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAlternateChecks; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Controller_LineOfSightTo; // Function Engine.SplineComponent.AddPoint // 0x0048 (0x0048 - 0x0000) struct SplineComponent_AddPoint final { public: struct FSplinePoint Point; // 0x0000(0x0044)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_AddPoint; // Function Engine.SplineComponent.AddPoints // 0x0018 (0x0018 - 0x0000) struct SplineComponent_AddPoints final { public: TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_AddPoints; // Function Engine.SplineComponent.AddSplineLocalPoint // 0x000C (0x000C - 0x0000) struct SplineComponent_AddSplineLocalPoint final { public: struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_AddSplineLocalPoint; // Function Engine.SplineComponent.AddSplinePoint // 0x0010 (0x0010 - 0x0000) struct SplineComponent_AddSplinePoint final { public: struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_AddSplinePoint; // Function Engine.SplineComponent.AddSplinePointAtIndex // 0x0014 (0x0014 - 0x0000) struct SplineComponent_AddSplinePointAtIndex final { public: struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 Index_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_AddSplinePointAtIndex; // Function Engine.SplineComponent.AddSplineWorldPoint // 0x000C (0x000C - 0x0000) struct SplineComponent_AddSplineWorldPoint final { public: struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_AddSplineWorldPoint; // Function Engine.SplineComponent.ClearSplinePoints // 0x0001 (0x0001 - 0x0000) struct SplineComponent_ClearSplinePoints final { public: bool bUpdateSpline; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_ClearSplinePoints; // Function Engine.SplineComponent.RemoveSplinePoint // 0x0008 (0x0008 - 0x0000) struct SplineComponent_RemoveSplinePoint final { public: int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_RemoveSplinePoint; // Function Engine.SplineComponent.SetClosedLoop // 0x0002 (0x0002 - 0x0000) struct SplineComponent_SetClosedLoop final { public: bool bInClosedLoop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_SetClosedLoop; // Function Engine.SplineComponent.SetClosedLoopAtPosition // 0x000C (0x000C - 0x0000) struct SplineComponent_SetClosedLoopAtPosition final { public: bool bInClosedLoop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Key; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_SetClosedLoopAtPosition; // Function Engine.SplineComponent.SetDefaultUpVector // 0x0010 (0x0010 - 0x0000) struct SplineComponent_SetDefaultUpVector final { public: struct FVector UpVector; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_SetDefaultUpVector; // Function Engine.SplineComponent.SetDrawDebug // 0x0001 (0x0001 - 0x0000) struct SplineComponent_SetDrawDebug final { public: bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_SetDrawDebug; // Function Engine.SplineComponent.SetLocationAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_SetLocationAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InLocation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_SetLocationAtSplinePoint; // Function Engine.SplineComponent.SetSelectedSplineSegmentColor // 0x0010 (0x0010 - 0x0000) struct SplineComponent_SetSelectedSplineSegmentColor final { public: struct FLinearColor SegmentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_SetSelectedSplineSegmentColor; // Function Engine.SplineComponent.SetSplineLocalPoints // 0x0010 (0x0010 - 0x0000) struct SplineComponent_SetSplineLocalPoints final { public: TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_SetSplineLocalPoints; // Function Engine.SplineComponent.SetSplinePoints // 0x0018 (0x0018 - 0x0000) struct SplineComponent_SetSplinePoints final { public: TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_SetSplinePoints; // Function Engine.SplineComponent.SetSplinePointType // 0x0008 (0x0008 - 0x0000) struct SplineComponent_SetSplinePointType final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplinePointType Type; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_SetSplinePointType; // Function Engine.SplineComponent.SetSplineWorldPoints // 0x0010 (0x0010 - 0x0000) struct SplineComponent_SetSplineWorldPoints final { public: TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_SetSplineWorldPoints; // Function Engine.SplineComponent.SetTangentAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_SetTangentAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InTangent; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_SetTangentAtSplinePoint; // Function Engine.SplineComponent.SetTangentsAtSplinePoint // 0x0020 (0x0020 - 0x0000) struct SplineComponent_SetTangentsAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InArriveTangent; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector InLeaveTangent; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_SetTangentsAtSplinePoint; // Function Engine.SplineComponent.SetUnselectedSplineSegmentColor // 0x0010 (0x0010 - 0x0000) struct SplineComponent_SetUnselectedSplineSegmentColor final { public: struct FLinearColor SegmentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_SetUnselectedSplineSegmentColor; // Function Engine.SplineComponent.SetUpVectorAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_SetUpVectorAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InUpVector; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_SetUpVectorAtSplinePoint; // Function Engine.SplineComponent.SetWorldLocationAtSplinePoint // 0x0010 (0x0010 - 0x0000) struct SplineComponent_SetWorldLocationAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InLocation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_SetWorldLocationAtSplinePoint; // Function Engine.SplineComponent.FindDirectionClosestToWorldLocation // 0x001C (0x001C - 0x0000) struct SplineComponent_FindDirectionClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindDirectionClosestToWorldLocation; // Function Engine.SplineComponent.FindInputKeyClosestToWorldLocation // 0x0010 (0x0010 - 0x0000) struct SplineComponent_FindInputKeyClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindInputKeyClosestToWorldLocation; // Function Engine.SplineComponent.FindLocationClosestToWorldLocation // 0x001C (0x001C - 0x0000) struct SplineComponent_FindLocationClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindLocationClosestToWorldLocation; // Function Engine.SplineComponent.FindRightVectorClosestToWorldLocation // 0x001C (0x001C - 0x0000) struct SplineComponent_FindRightVectorClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindRightVectorClosestToWorldLocation; // Function Engine.SplineComponent.FindRollClosestToWorldLocation // 0x0014 (0x0014 - 0x0000) struct SplineComponent_FindRollClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindRollClosestToWorldLocation; // Function Engine.SplineComponent.FindRotationClosestToWorldLocation // 0x001C (0x001C - 0x0000) struct SplineComponent_FindRotationClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindRotationClosestToWorldLocation; // Function Engine.SplineComponent.FindScaleClosestToWorldLocation // 0x0018 (0x0018 - 0x0000) struct SplineComponent_FindScaleClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindScaleClosestToWorldLocation; // Function Engine.SplineComponent.FindTangentClosestToWorldLocation // 0x001C (0x001C - 0x0000) struct SplineComponent_FindTangentClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindTangentClosestToWorldLocation; // Function Engine.SplineComponent.FindTransformClosestToWorldLocation // 0x0040 (0x0040 - 0x0000) struct SplineComponent_FindTransformClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseScale; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindTransformClosestToWorldLocation; // Function Engine.SplineComponent.FindUpVectorClosestToWorldLocation // 0x001C (0x001C - 0x0000) struct SplineComponent_FindUpVectorClosestToWorldLocation final { public: struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_FindUpVectorClosestToWorldLocation; // Function Engine.SplineComponent.GetArriveTangentAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetArriveTangentAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetArriveTangentAtSplinePoint; // Function Engine.SplineComponent.GetDefaultUpVector // 0x0010 (0x0010 - 0x0000) struct SplineComponent_GetDefaultUpVector final { public: ESplineCoordinateSpace CoordinateSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetDefaultUpVector; // Function Engine.SplineComponent.GetDirectionAtDistanceAlongSpline // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetDirectionAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetDirectionAtDistanceAlongSpline; // Function Engine.SplineComponent.GetDirectionAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetDirectionAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetDirectionAtSplinePoint; // Function Engine.SplineComponent.GetDirectionAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetDirectionAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetDirectionAtTime; // Function Engine.SplineComponent.GetDistanceAlongSplineAtSplinePoint // 0x0008 (0x0008 - 0x0000) struct SplineComponent_GetDistanceAlongSplineAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtSplinePoint; // Function Engine.SplineComponent.GetInputKeyAtDistanceAlongSpline // 0x0008 (0x0008 - 0x0000) struct SplineComponent_GetInputKeyAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetInputKeyAtDistanceAlongSpline; // Function Engine.SplineComponent.GetLeaveTangentAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetLeaveTangentAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetLeaveTangentAtSplinePoint; // Function Engine.SplineComponent.GetLocalLocationAndTangentAtSplinePoint // 0x001C (0x001C - 0x0000) struct SplineComponent_GetLocalLocationAndTangentAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LocalLocation; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LocalTangent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetLocalLocationAndTangentAtSplinePoint; // Function Engine.SplineComponent.GetLocationAndTangentAtSplinePoint // 0x0020 (0x0020 - 0x0000) struct SplineComponent_GetLocationAndTangentAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Tangent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_GetLocationAndTangentAtSplinePoint; // Function Engine.SplineComponent.GetLocationAtDistanceAlongSpline // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetLocationAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetLocationAtDistanceAlongSpline; // Function Engine.SplineComponent.GetLocationAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetLocationAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetLocationAtSplinePoint; // Function Engine.SplineComponent.GetLocationAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetLocationAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetLocationAtTime; // Function Engine.SplineComponent.GetNumberOfSplinePoints // 0x0004 (0x0004 - 0x0000) struct SplineComponent_GetNumberOfSplinePoints final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetNumberOfSplinePoints; // Function Engine.SplineComponent.GetRightVectorAtDistanceAlongSpline // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetRightVectorAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtDistanceAlongSpline; // Function Engine.SplineComponent.GetRightVectorAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetRightVectorAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtSplinePoint; // Function Engine.SplineComponent.GetRightVectorAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetRightVectorAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtTime; // Function Engine.SplineComponent.GetRollAtDistanceAlongSpline // 0x000C (0x000C - 0x0000) struct SplineComponent_GetRollAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRollAtDistanceAlongSpline; // Function Engine.SplineComponent.GetRollAtSplinePoint // 0x000C (0x000C - 0x0000) struct SplineComponent_GetRollAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRollAtSplinePoint; // Function Engine.SplineComponent.GetRollAtTime // 0x000C (0x000C - 0x0000) struct SplineComponent_GetRollAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRollAtTime; // Function Engine.SplineComponent.GetRotationAtDistanceAlongSpline // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetRotationAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRotationAtDistanceAlongSpline; // Function Engine.SplineComponent.GetRotationAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetRotationAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRotationAtSplinePoint; // Function Engine.SplineComponent.GetRotationAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetRotationAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetRotationAtTime; // Function Engine.SplineComponent.GetScaleAtDistanceAlongSpline // 0x0010 (0x0010 - 0x0000) struct SplineComponent_GetScaleAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetScaleAtDistanceAlongSpline; // Function Engine.SplineComponent.GetScaleAtSplinePoint // 0x0010 (0x0010 - 0x0000) struct SplineComponent_GetScaleAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetScaleAtSplinePoint; // Function Engine.SplineComponent.GetScaleAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetScaleAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetScaleAtTime; // Function Engine.SplineComponent.GetSplineLength // 0x0004 (0x0004 - 0x0000) struct SplineComponent_GetSplineLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetSplineLength; // Function Engine.SplineComponent.GetSplinePointType // 0x0008 (0x0008 - 0x0000) struct SplineComponent_GetSplinePointType final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplinePointType ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SplineComponent_GetSplinePointType; // Function Engine.SplineComponent.GetTangentAtDistanceAlongSpline // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetTangentAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetTangentAtDistanceAlongSpline; // Function Engine.SplineComponent.GetTangentAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetTangentAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetTangentAtSplinePoint; // Function Engine.SplineComponent.GetTangentAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetTangentAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetTangentAtTime; // Function Engine.SplineComponent.GetTransformAtDistanceAlongSpline // 0x0040 (0x0040 - 0x0000) struct SplineComponent_GetTransformAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetTransformAtDistanceAlongSpline; // Function Engine.SplineComponent.GetTransformAtSplinePoint // 0x0040 (0x0040 - 0x0000) struct SplineComponent_GetTransformAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetTransformAtSplinePoint; // Function Engine.SplineComponent.GetTransformAtTime // 0x0040 (0x0040 - 0x0000) struct SplineComponent_GetTransformAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUseScale; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_7[0x9]; // 0x0007(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetTransformAtTime; // Function Engine.SplineComponent.GetUpVectorAtDistanceAlongSpline // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetUpVectorAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtDistanceAlongSpline; // Function Engine.SplineComponent.GetUpVectorAtSplinePoint // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetUpVectorAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtSplinePoint; // Function Engine.SplineComponent.GetUpVectorAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetUpVectorAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtTime; // Function Engine.SplineComponent.GetWorldDirectionAtDistanceAlongSpline // 0x0010 (0x0010 - 0x0000) struct SplineComponent_GetWorldDirectionAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtDistanceAlongSpline; // Function Engine.SplineComponent.GetWorldDirectionAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetWorldDirectionAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtTime; // Function Engine.SplineComponent.GetWorldLocationAtDistanceAlongSpline // 0x0010 (0x0010 - 0x0000) struct SplineComponent_GetWorldLocationAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtDistanceAlongSpline; // Function Engine.SplineComponent.GetWorldLocationAtSplinePoint // 0x0010 (0x0010 - 0x0000) struct SplineComponent_GetWorldLocationAtSplinePoint final { public: int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtSplinePoint; // Function Engine.SplineComponent.GetWorldLocationAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetWorldLocationAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtTime; // Function Engine.SplineComponent.GetWorldRotationAtDistanceAlongSpline // 0x0010 (0x0010 - 0x0000) struct SplineComponent_GetWorldRotationAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtDistanceAlongSpline; // Function Engine.SplineComponent.GetWorldRotationAtTime // 0x0014 (0x0014 - 0x0000) struct SplineComponent_GetWorldRotationAtTime final { public: float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtTime; // Function Engine.SplineComponent.GetWorldTangentAtDistanceAlongSpline // 0x0010 (0x0010 - 0x0000) struct SplineComponent_GetWorldTangentAtDistanceAlongSpline final { public: float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_GetWorldTangentAtDistanceAlongSpline; // Function Engine.SplineComponent.IsClosedLoop // 0x0001 (0x0001 - 0x0000) struct SplineComponent_IsClosedLoop final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SplineComponent_IsClosedLoop; // Function Engine.CameraComponent.AddOrUpdateBlendable // 0x0018 (0x0018 - 0x0000) struct CameraComponent_AddOrUpdateBlendable final { public: TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CameraComponent_AddOrUpdateBlendable; // Function Engine.CameraComponent.GetCameraView // 0x03E0 (0x03E0 - 0x0000) struct CameraComponent_GetCameraView final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FMinimalViewInfo DesiredView; // 0x0008(0x03D8)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_GetCameraView; // Function Engine.CameraComponent.SetAspectRatio // 0x0004 (0x0004 - 0x0000) struct CameraComponent_SetAspectRatio final { public: float InAspectRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetAspectRatio; // Function Engine.CameraComponent.SetConstraintAspectRatio // 0x0001 (0x0001 - 0x0000) struct CameraComponent_SetConstraintAspectRatio final { public: bool bInConstrainAspectRatio; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetConstraintAspectRatio; // Function Engine.CameraComponent.SetFieldOfView // 0x0004 (0x0004 - 0x0000) struct CameraComponent_SetFieldOfView final { public: float InFieldOfView; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetFieldOfView; // Function Engine.CameraComponent.SetOrthoFarClipPlane // 0x0004 (0x0004 - 0x0000) struct CameraComponent_SetOrthoFarClipPlane final { public: float InOrthoFarClipPlane; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetOrthoFarClipPlane; // Function Engine.CameraComponent.SetOrthoNearClipPlane // 0x0004 (0x0004 - 0x0000) struct CameraComponent_SetOrthoNearClipPlane final { public: float InOrthoNearClipPlane; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetOrthoNearClipPlane; // Function Engine.CameraComponent.SetOrthoWidth // 0x0004 (0x0004 - 0x0000) struct CameraComponent_SetOrthoWidth final { public: float InOrthoWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetOrthoWidth; // Function Engine.CameraComponent.SetPostProcessBlendWeight // 0x0004 (0x0004 - 0x0000) struct CameraComponent_SetPostProcessBlendWeight final { public: float InPostProcessBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetPostProcessBlendWeight; // Function Engine.CameraComponent.SetProjectionMode // 0x0001 (0x0001 - 0x0000) struct CameraComponent_SetProjectionMode final { public: ECameraProjectionMode InProjectionMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetProjectionMode; // Function Engine.CameraComponent.SetUseFieldOfViewForLOD // 0x0001 (0x0001 - 0x0000) struct CameraComponent_SetUseFieldOfViewForLOD final { public: bool bInUseFieldOfViewForLOD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraComponent_SetUseFieldOfViewForLOD; // Function Engine.AnimNotify.GetNotifyName // 0x0010 (0x0010 - 0x0000) struct AnimNotify_GetNotifyName final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotify_GetNotifyName; // Function Engine.AnimNotify.Received_Notify // 0x0018 (0x0018 - 0x0000) struct AnimNotify_Received_Notify final { public: class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimNotify_Received_Notify; // Function Engine.MovementComponent.K2_MoveUpdatedComponent // 0x00A8 (0x00A8 - 0x0000) struct MovementComponent_K2_MoveUpdatedComponent final { public: struct FVector Delta; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FHitResult OutHit; // 0x0018(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bSweep; // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bTeleport; // 0x00A1(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A2(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A3[0x5]; // 0x00A3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MovementComponent_K2_MoveUpdatedComponent; // Function Engine.MovementComponent.PhysicsVolumeChanged // 0x0008 (0x0008 - 0x0000) struct MovementComponent_PhysicsVolumeChanged final { public: class APhysicsVolume* NewVolume; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_PhysicsVolumeChanged; // Function Engine.MovementComponent.SetPlaneConstraintAxisSetting // 0x0001 (0x0001 - 0x0000) struct MovementComponent_SetPlaneConstraintAxisSetting final { public: EPlaneConstraintAxisSetting NewAxisSetting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintAxisSetting; // Function Engine.MovementComponent.SetPlaneConstraintEnabled // 0x0001 (0x0001 - 0x0000) struct MovementComponent_SetPlaneConstraintEnabled final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintEnabled; // Function Engine.MovementComponent.SetPlaneConstraintFromVectors // 0x0018 (0x0018 - 0x0000) struct MovementComponent_SetPlaneConstraintFromVectors final { public: struct FVector Forward; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Up; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintFromVectors; // Function Engine.MovementComponent.SetPlaneConstraintNormal // 0x000C (0x000C - 0x0000) struct MovementComponent_SetPlaneConstraintNormal final { public: struct FVector PlaneNormal; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintNormal; // Function Engine.MovementComponent.SetPlaneConstraintOrigin // 0x000C (0x000C - 0x0000) struct MovementComponent_SetPlaneConstraintOrigin final { public: struct FVector PlaneOrigin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintOrigin; // Function Engine.MovementComponent.SetUpdatedComponent // 0x0008 (0x0008 - 0x0000) struct MovementComponent_SetUpdatedComponent final { public: class USceneComponent* NewUpdatedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_SetUpdatedComponent; // Function Engine.MovementComponent.ConstrainDirectionToPlane // 0x0018 (0x0018 - 0x0000) struct MovementComponent_ConstrainDirectionToPlane final { public: struct FVector Direction; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_ConstrainDirectionToPlane; // Function Engine.MovementComponent.ConstrainLocationToPlane // 0x0018 (0x0018 - 0x0000) struct MovementComponent_ConstrainLocationToPlane final { public: struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_ConstrainLocationToPlane; // Function Engine.MovementComponent.ConstrainNormalToPlane // 0x0018 (0x0018 - 0x0000) struct MovementComponent_ConstrainNormalToPlane final { public: struct FVector Normal; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_ConstrainNormalToPlane; // Function Engine.MovementComponent.GetGravityZ // 0x0004 (0x0004 - 0x0000) struct MovementComponent_GetGravityZ final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_GetGravityZ; // Function Engine.MovementComponent.GetMaxSpeed // 0x0004 (0x0004 - 0x0000) struct MovementComponent_GetMaxSpeed final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_GetMaxSpeed; // Function Engine.MovementComponent.GetPhysicsVolume // 0x0008 (0x0008 - 0x0000) struct MovementComponent_GetPhysicsVolume final { public: class APhysicsVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_GetPhysicsVolume; // Function Engine.MovementComponent.GetPlaneConstraintAxisSetting // 0x0001 (0x0001 - 0x0000) struct MovementComponent_GetPlaneConstraintAxisSetting final { public: EPlaneConstraintAxisSetting ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintAxisSetting; // Function Engine.MovementComponent.GetPlaneConstraintNormal // 0x000C (0x000C - 0x0000) struct MovementComponent_GetPlaneConstraintNormal final { public: struct FVector ReturnValue; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintNormal; // Function Engine.MovementComponent.GetPlaneConstraintOrigin // 0x000C (0x000C - 0x0000) struct MovementComponent_GetPlaneConstraintOrigin final { public: struct FVector ReturnValue; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintOrigin; // Function Engine.MovementComponent.IsExceedingMaxSpeed // 0x0008 (0x0008 - 0x0000) struct MovementComponent_IsExceedingMaxSpeed final { public: float MaxSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MovementComponent_IsExceedingMaxSpeed; // Function Engine.MovementComponent.K2_GetMaxSpeedModifier // 0x0004 (0x0004 - 0x0000) struct MovementComponent_K2_GetMaxSpeedModifier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_K2_GetMaxSpeedModifier; // Function Engine.MovementComponent.K2_GetModifiedMaxSpeed // 0x0004 (0x0004 - 0x0000) struct MovementComponent_K2_GetModifiedMaxSpeed final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MovementComponent_K2_GetModifiedMaxSpeed; // Function Engine.AnimNotifyState.GetNotifyName // 0x0010 (0x0010 - 0x0000) struct AnimNotifyState_GetNotifyName final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyState_GetNotifyName; // Function Engine.AnimNotifyState.Received_NotifyBegin // 0x0018 (0x0018 - 0x0000) struct AnimNotifyState_Received_NotifyBegin final { public: class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TotalDuration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyBegin; // Function Engine.AnimNotifyState.Received_NotifyEnd // 0x0018 (0x0018 - 0x0000) struct AnimNotifyState_Received_NotifyEnd final { public: class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyEnd; // Function Engine.AnimNotifyState.Received_NotifyTick // 0x0018 (0x0018 - 0x0000) struct AnimNotifyState_Received_NotifyTick final { public: class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FrameDeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyTick; // Function Engine.BlueprintFunctionLibrary.MakeStringAssetReference // 0x0020 (0x0020 - 0x0000) struct BlueprintFunctionLibrary_MakeStringAssetReference final { public: class FString AssetLongPathname; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FStringAssetReference ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BlueprintFunctionLibrary_MakeStringAssetReference; // Function Engine.GameInstance.DebugCreatePlayer // 0x0004 (0x0004 - 0x0000) struct GameInstance_DebugCreatePlayer final { public: int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameInstance_DebugCreatePlayer; // Function Engine.GameInstance.DebugRemovePlayer // 0x0004 (0x0004 - 0x0000) struct GameInstance_DebugRemovePlayer final { public: int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameInstance_DebugRemovePlayer; // Function Engine.GameInstance.HandleNetworkError // 0x0002 (0x0002 - 0x0000) struct GameInstance_HandleNetworkError final { public: ENetworkFailure FailureType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsServer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameInstance_HandleNetworkError; // Function Engine.GameInstance.HandleTravelError // 0x0001 (0x0001 - 0x0000) struct GameInstance_HandleTravelError final { public: ETravelFailure FailureType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameInstance_HandleTravelError; // Function Engine.NavMovementComponent.IsCrouching // 0x0001 (0x0001 - 0x0000) struct NavMovementComponent_IsCrouching final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavMovementComponent_IsCrouching; // Function Engine.NavMovementComponent.IsFalling // 0x0001 (0x0001 - 0x0000) struct NavMovementComponent_IsFalling final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavMovementComponent_IsFalling; // Function Engine.NavMovementComponent.IsFlying // 0x0001 (0x0001 - 0x0000) struct NavMovementComponent_IsFlying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavMovementComponent_IsFlying; // Function Engine.NavMovementComponent.IsMovingOnGround // 0x0001 (0x0001 - 0x0000) struct NavMovementComponent_IsMovingOnGround final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavMovementComponent_IsMovingOnGround; // Function Engine.NavMovementComponent.IsSwimming // 0x0001 (0x0001 - 0x0000) struct NavMovementComponent_IsSwimming final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavMovementComponent_IsSwimming; // Function Engine.GameMode.CanSpectate // 0x0018 (0x0018 - 0x0000) struct GameMode_CanSpectate final { public: class APlayerController* Viewer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerState* ViewTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameMode_CanSpectate; // Function Engine.GameMode.ChangeName // 0x0020 (0x0020 - 0x0000) struct GameMode_ChangeName final { public: class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString NewName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNameChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameMode_ChangeName; // Function Engine.GameMode.ChoosePlayerStart // 0x0010 (0x0010 - 0x0000) struct GameMode_ChoosePlayerStart final { public: class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_ChoosePlayerStart; // Function Engine.GameMode.FindPlayerStart // 0x0020 (0x0020 - 0x0000) struct GameMode_FindPlayerStart final { public: class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString IncomingName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_FindPlayerStart; // Function Engine.GameMode.GetDefaultPawnClassForController // 0x0010 (0x0010 - 0x0000) struct GameMode_GetDefaultPawnClassForController final { public: class AController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_GetDefaultPawnClassForController; // Function Engine.GameMode.GetNumPlayers // 0x0004 (0x0004 - 0x0000) struct GameMode_GetNumPlayers final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_GetNumPlayers; // Function Engine.GameMode.InitStartSpot // 0x0010 (0x0010 - 0x0000) struct GameMode_InitStartSpot final { public: class AActor* StartSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* NewPlayer; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_InitStartSpot; // Function Engine.GameMode.K2_FindPlayerStart // 0x0010 (0x0010 - 0x0000) struct GameMode_K2_FindPlayerStart final { public: class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_K2_FindPlayerStart; // Function Engine.GameMode.K2_OnChangeName // 0x0020 (0x0020 - 0x0000) struct GameMode_K2_OnChangeName final { public: class AController* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString NewName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNameChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameMode_K2_OnChangeName; // Function Engine.GameMode.K2_OnLogout // 0x0008 (0x0008 - 0x0000) struct GameMode_K2_OnLogout final { public: class AController* ExitingController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_K2_OnLogout; // Function Engine.GameMode.K2_OnRestartPlayer // 0x0008 (0x0008 - 0x0000) struct GameMode_K2_OnRestartPlayer final { public: class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_K2_OnRestartPlayer; // Function Engine.GameMode.K2_OnSetMatchState // 0x0008 (0x0008 - 0x0000) struct GameMode_K2_OnSetMatchState final { public: class FName NewState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_K2_OnSetMatchState; // Function Engine.GameMode.K2_OnSwapPlayerControllers // 0x0010 (0x0010 - 0x0000) struct GameMode_K2_OnSwapPlayerControllers final { public: class APlayerController* OldPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* NewPC; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_K2_OnSwapPlayerControllers; // Function Engine.GameMode.K2_PostLogin // 0x0008 (0x0008 - 0x0000) struct GameMode_K2_PostLogin final { public: class APlayerController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_K2_PostLogin; // Function Engine.GameMode.PlayerCanRestart // 0x0010 (0x0010 - 0x0000) struct GameMode_PlayerCanRestart final { public: class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameMode_PlayerCanRestart; // Function Engine.GameMode.ReadyToEndMatch // 0x0001 (0x0001 - 0x0000) struct GameMode_ReadyToEndMatch final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_ReadyToEndMatch; // Function Engine.GameMode.ReadyToStartMatch // 0x0001 (0x0001 - 0x0000) struct GameMode_ReadyToStartMatch final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_ReadyToStartMatch; // Function Engine.GameMode.SetBandwidthLimit // 0x0004 (0x0004 - 0x0000) struct GameMode_SetBandwidthLimit final { public: float AsyncIOBandwidthLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_SetBandwidthLimit; // Function Engine.GameMode.ShouldReset // 0x0010 (0x0010 - 0x0000) struct GameMode_ShouldReset final { public: class AActor* ActorToReset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameMode_ShouldReset; // Function Engine.GameMode.SpawnDefaultPawnFor // 0x0018 (0x0018 - 0x0000) struct GameMode_SpawnDefaultPawnFor final { public: class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* StartSpot; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_SpawnDefaultPawnFor; // Function Engine.GameMode.GetMatchState // 0x0008 (0x0008 - 0x0000) struct GameMode_GetMatchState final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_GetMatchState; // Function Engine.GameMode.HasMatchEnded // 0x0001 (0x0001 - 0x0000) struct GameMode_HasMatchEnded final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_HasMatchEnded; // Function Engine.GameMode.HasMatchStarted // 0x0001 (0x0001 - 0x0000) struct GameMode_HasMatchStarted final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_HasMatchStarted; // Function Engine.GameMode.IsMatchInProgress // 0x0001 (0x0001 - 0x0000) struct GameMode_IsMatchInProgress final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameMode_IsMatchInProgress; // Function Engine.GameMode.MustSpectate // 0x0010 (0x0010 - 0x0000) struct GameMode_MustSpectate final { public: class APlayerController* NewPlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameMode_MustSpectate; // Function Engine.PawnMovementComponent.AddInputVector // 0x0010 (0x0010 - 0x0000) struct PawnMovementComponent_AddInputVector final { public: struct FVector WorldVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bForce; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PawnMovementComponent_AddInputVector; // Function Engine.PawnMovementComponent.ConsumeInputVector // 0x000C (0x000C - 0x0000) struct PawnMovementComponent_ConsumeInputVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PawnMovementComponent_ConsumeInputVector; // Function Engine.PawnMovementComponent.GetLastInputVector // 0x000C (0x000C - 0x0000) struct PawnMovementComponent_GetLastInputVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PawnMovementComponent_GetLastInputVector; // Function Engine.PawnMovementComponent.GetPawnOwner // 0x0008 (0x0008 - 0x0000) struct PawnMovementComponent_GetPawnOwner final { public: class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PawnMovementComponent_GetPawnOwner; // Function Engine.PawnMovementComponent.GetPendingInputVector // 0x000C (0x000C - 0x0000) struct PawnMovementComponent_GetPendingInputVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PawnMovementComponent_GetPendingInputVector; // Function Engine.PawnMovementComponent.IsMoveInputIgnored // 0x0001 (0x0001 - 0x0000) struct PawnMovementComponent_IsMoveInputIgnored final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PawnMovementComponent_IsMoveInputIgnored; // Function Engine.PawnMovementComponent.K2_GetInputVector // 0x000C (0x000C - 0x0000) struct PawnMovementComponent_K2_GetInputVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PawnMovementComponent_K2_GetInputVector; // Function Engine.CharacterMovementComponent.AddForce // 0x000C (0x000C - 0x0000) struct CharacterMovementComponent_AddForce final { public: struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_AddForce; // Function Engine.CharacterMovementComponent.AddImpulse // 0x0010 (0x0010 - 0x0000) struct CharacterMovementComponent_AddImpulse final { public: struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bVelocityChange; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_AddImpulse; // Function Engine.CharacterMovementComponent.CalcVelocity // 0x0010 (0x0010 - 0x0000) struct CharacterMovementComponent_CalcVelocity final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Friction; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFluid; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BrakingDeceleration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_CalcVelocity; // Function Engine.CharacterMovementComponent.CapsuleTouched // 0x00A8 (0x00A8 - 0x0000) struct CharacterMovementComponent_CapsuleTouched final { public: class UPrimitiveComponent* OverlappedComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult SweepResult; // 0x0020(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_CapsuleTouched; // Function Engine.CharacterMovementComponent.ClientAckGoodMove // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_ClientAckGoodMove final { public: float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_ClientAckGoodMove; // Function Engine.CharacterMovementComponent.ClientAdjustPosition // 0x0038 (0x0038 - 0x0000) struct CharacterMovementComponent_ClientAdjustPosition final { public: float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewLoc; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector NewVel; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UPrimitiveComponent* NewBase; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NewBaseBoneName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHasBase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bBaseRelativePosition; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 ServerMovementMode; // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_ClientAdjustPosition; // Function Engine.CharacterMovementComponent.ClientAdjustRootMotionPosition // 0x0040 (0x0040 - 0x0000) struct CharacterMovementComponent_ClientAdjustRootMotionPosition final { public: float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ServerMontageTrackPosition; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ServerLoc; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector_NetQuantizeNormal ServerRotation; // 0x0014(0x000C)(Parm, NativeAccessSpecifierPublic) float ServerVelZ; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UPrimitiveComponent* ServerBase; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ServerBoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHasBase; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bBaseRelativePosition; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 ServerMovementMode; // 0x003A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_ClientAdjustRootMotionPosition; // Function Engine.CharacterMovementComponent.ClientAdjustRootMotionSourcePosition // 0x0148 (0x0148 - 0x0000) struct CharacterMovementComponent_ClientAdjustRootMotionSourcePosition final { public: float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FRootMotionSourceGroup ServerRootMotion; // 0x0008(0x0100)(Parm, NativeAccessSpecifierPublic) bool bHasAnimRootMotion; // 0x0108(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ServerMontageTrackPosition; // 0x010C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ServerLoc; // 0x0110(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector_NetQuantizeNormal ServerRotation; // 0x011C(0x000C)(Parm, NativeAccessSpecifierPublic) float ServerVelZ; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UPrimitiveComponent* ServerBase; // 0x0130(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ServerBoneName; // 0x0138(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHasBase; // 0x0140(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bBaseRelativePosition; // 0x0141(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 ServerMovementMode; // 0x0142(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_143[0x5]; // 0x0143(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_ClientAdjustRootMotionSourcePosition; // Function Engine.CharacterMovementComponent.ClientVeryShortAdjustPosition // 0x0028 (0x0028 - 0x0000) struct CharacterMovementComponent_ClientVeryShortAdjustPosition final { public: float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewLoc; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UPrimitiveComponent* NewBase; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NewBaseBoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bHasBase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bBaseRelativePosition; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 ServerMovementMode; // 0x0022(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_ClientVeryShortAdjustPosition; // Function Engine.CharacterMovementComponent.ServerMove // 0x0040 (0x0040 - 0x0000) struct CharacterMovementComponent_ServerMove final { public: float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector_NetQuantize10 InAccel; // 0x0004(0x000C)(Parm, NativeAccessSpecifierPublic) struct FVector_NetQuantize100 ClientLoc; // 0x0010(0x000C)(Parm, NativeAccessSpecifierPublic) uint8 CompressedMoveFlags; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ClientRoll; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) uint32 View; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UPrimitiveComponent* ClientMovementBase; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClientBaseBoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ClientMovementMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_ServerMove; // Function Engine.CharacterMovementComponent.ServerMoveDual // 0x0058 (0x0058 - 0x0000) struct CharacterMovementComponent_ServerMoveDual final { public: float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector_NetQuantize10 InAccel0; // 0x0004(0x000C)(Parm, NativeAccessSpecifierPublic) uint8 PendingFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) uint32 View0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TimeStamp; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector_NetQuantize10 InAccel; // 0x001C(0x000C)(Parm, NativeAccessSpecifierPublic) struct FVector_NetQuantize100 ClientLoc; // 0x0028(0x000C)(Parm, NativeAccessSpecifierPublic) uint8 NewFlags; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ClientRoll; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) uint32 View; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UPrimitiveComponent* ClientMovementBase; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClientBaseBoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ClientMovementMode; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_ServerMoveDual; // Function Engine.CharacterMovementComponent.ServerMoveDualHybridRootMotion // 0x0058 (0x0058 - 0x0000) struct CharacterMovementComponent_ServerMoveDualHybridRootMotion final { public: float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector_NetQuantize10 InAccel0; // 0x0004(0x000C)(Parm, NativeAccessSpecifierPublic) uint8 PendingFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) uint32 View0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TimeStamp; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector_NetQuantize10 InAccel; // 0x001C(0x000C)(Parm, NativeAccessSpecifierPublic) struct FVector_NetQuantize100 ClientLoc; // 0x0028(0x000C)(Parm, NativeAccessSpecifierPublic) uint8 NewFlags; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ClientRoll; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) uint32 View; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UPrimitiveComponent* ClientMovementBase; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClientBaseBoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ClientMovementMode; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_ServerMoveDualHybridRootMotion; // Function Engine.CharacterMovementComponent.ServerMoveOld // 0x0014 (0x0014 - 0x0000) struct CharacterMovementComponent_ServerMoveOld final { public: float OldTimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector_NetQuantize10 OldAccel; // 0x0004(0x000C)(Parm, NativeAccessSpecifierPublic) uint8 OldMoveFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_ServerMoveOld; // Function Engine.CharacterMovementComponent.SetAvoidanceEnabled // 0x0001 (0x0001 - 0x0000) struct CharacterMovementComponent_SetAvoidanceEnabled final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceEnabled; // Function Engine.CharacterMovementComponent.SetAvoidanceGroup // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_SetAvoidanceGroup final { public: int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceGroup; // Function Engine.CharacterMovementComponent.SetGroupsToAvoid // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_SetGroupsToAvoid final { public: int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToAvoid; // Function Engine.CharacterMovementComponent.SetGroupsToIgnore // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_SetGroupsToIgnore final { public: int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToIgnore; // Function Engine.CharacterMovementComponent.SetMovementMode // 0x0002 (0x0002 - 0x0000) struct CharacterMovementComponent_SetMovementMode final { public: EMovementMode NewMovementMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 NewCustomMode; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_SetMovementMode; // Function Engine.CharacterMovementComponent.SetWalkableFloorAngle // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_SetWalkableFloorAngle final { public: float InWalkableFloorAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorAngle; // Function Engine.CharacterMovementComponent.SetWalkableFloorZ // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_SetWalkableFloorZ final { public: float InWalkableFloorZ; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorZ; // Function Engine.CharacterMovementComponent.GetAnalogInputModifier // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_GetAnalogInputModifier final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetAnalogInputModifier; // Function Engine.CharacterMovementComponent.GetCharacterOwner // 0x0008 (0x0008 - 0x0000) struct CharacterMovementComponent_GetCharacterOwner final { public: class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetCharacterOwner; // Function Engine.CharacterMovementComponent.GetCurrentAcceleration // 0x000C (0x000C - 0x0000) struct CharacterMovementComponent_GetCurrentAcceleration final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetCurrentAcceleration; // Function Engine.CharacterMovementComponent.GetImpartedMovementBaseVelocity // 0x000C (0x000C - 0x0000) struct CharacterMovementComponent_GetImpartedMovementBaseVelocity final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetImpartedMovementBaseVelocity; // Function Engine.CharacterMovementComponent.GetMaxAcceleration // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_GetMaxAcceleration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxAcceleration; // Function Engine.CharacterMovementComponent.GetMaxJumpHeight // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_GetMaxJumpHeight final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxJumpHeight; // Function Engine.CharacterMovementComponent.GetMovementBase // 0x0008 (0x0008 - 0x0000) struct CharacterMovementComponent_GetMovementBase final { public: class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetMovementBase; // Function Engine.CharacterMovementComponent.GetPerchRadiusThreshold // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_GetPerchRadiusThreshold final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetPerchRadiusThreshold; // Function Engine.CharacterMovementComponent.GetValidPerchRadius // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_GetValidPerchRadius final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_GetValidPerchRadius; // Function Engine.CharacterMovementComponent.IsWalkable // 0x0090 (0x0090 - 0x0000) struct CharacterMovementComponent_IsWalkable final { public: struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CharacterMovementComponent_IsWalkable; // Function Engine.CharacterMovementComponent.IsWalking // 0x0001 (0x0001 - 0x0000) struct CharacterMovementComponent_IsWalking final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_IsWalking; // Function Engine.CharacterMovementComponent.K2_GetModifiedMaxAcceleration // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_K2_GetModifiedMaxAcceleration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetModifiedMaxAcceleration; // Function Engine.CharacterMovementComponent.K2_GetWalkableFloorAngle // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_K2_GetWalkableFloorAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorAngle; // Function Engine.CharacterMovementComponent.K2_GetWalkableFloorZ // 0x0004 (0x0004 - 0x0000) struct CharacterMovementComponent_K2_GetWalkableFloorZ final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorZ; // Function Engine.CurveBase.GetTimeRange // 0x0008 (0x0008 - 0x0000) struct CurveBase_GetTimeRange final { public: float MinTime; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxTime; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CurveBase_GetTimeRange; // Function Engine.CurveBase.GetValueRange // 0x0008 (0x0008 - 0x0000) struct CurveBase_GetValueRange final { public: float MinValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CurveBase_GetValueRange; // Function Engine.CurveLinearColor.GetLinearColorValue // 0x0014 (0x0014 - 0x0000) struct CurveLinearColor_GetLinearColorValue final { public: float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CurveLinearColor_GetLinearColorValue; // Function Engine.GameState.GetServerWorldTimeSeconds // 0x0004 (0x0004 - 0x0000) struct GameState_GetServerWorldTimeSeconds final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameState_GetServerWorldTimeSeconds; // Function Engine.PlayerInput.InvertAxis // 0x0008 (0x0008 - 0x0000) struct PlayerInput_InvertAxis final { public: class FName AxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerInput_InvertAxis; // Function Engine.PlayerInput.InvertAxisKey // 0x0018 (0x0018 - 0x0000) struct PlayerInput_InvertAxisKey final { public: struct FKey AxisKey; // 0x0000(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerInput_InvertAxisKey; // Function Engine.PlayerInput.SetBind // 0x0018 (0x0018 - 0x0000) struct PlayerInput_SetBind final { public: class FName BindName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Command; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerInput_SetBind; // Function Engine.PlayerInput.SetMouseSensitivity // 0x0004 (0x0004 - 0x0000) struct PlayerInput_SetMouseSensitivity final { public: float Sensitivity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerInput_SetMouseSensitivity; // Function Engine.AnimInstance.GetAnimAssetPlayerLength // 0x0010 (0x0010 - 0x0000) struct AnimInstance_GetAnimAssetPlayerLength final { public: class UAnimationAsset* AnimAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_GetAnimAssetPlayerLength; // Function Engine.AnimInstance.GetAnimAssetPlayerTimeFraction // 0x0010 (0x0010 - 0x0000) struct AnimInstance_GetAnimAssetPlayerTimeFraction final { public: class UAnimationAsset* AnimAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CurrentTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetAnimAssetPlayerTimeFraction; // Function Engine.AnimInstance.GetAnimAssetPlayerTimeFromEndFraction // 0x0010 (0x0010 - 0x0000) struct AnimInstance_GetAnimAssetPlayerTimeFromEndFraction final { public: class UAnimationAsset* AnimAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CurrentTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetAnimAssetPlayerTimeFromEndFraction; // Function Engine.AnimInstance.BlueprintUpdateAnimation // 0x0004 (0x0004 - 0x0000) struct AnimInstance_BlueprintUpdateAnimation final { public: float DeltaTimeX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_BlueprintUpdateAnimation; // Function Engine.AnimInstance.CalculateDirection // 0x001C (0x001C - 0x0000) struct AnimInstance_CalculateDirection final { public: struct FVector Velocity; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator BaseRotation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_CalculateDirection; // Function Engine.AnimInstance.GetAnimAssetPlayerTimeFromEnd // 0x0010 (0x0010 - 0x0000) struct AnimInstance_GetAnimAssetPlayerTimeFromEnd final { public: class UAnimationAsset* AnimAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CurrentTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetAnimAssetPlayerTimeFromEnd; // Function Engine.AnimInstance.GetCurrentStateElapsedTime // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetCurrentStateElapsedTime final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetCurrentStateElapsedTime; // Function Engine.AnimInstance.GetCurrentStateName // 0x0010 (0x0010 - 0x0000) struct AnimInstance_GetCurrentStateName final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetCurrentStateName; // Function Engine.AnimInstance.GetCurveValue // 0x0010 (0x0010 - 0x0000) struct AnimInstance_GetCurveValue final { public: class FName CurveName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_GetCurveValue; // Function Engine.AnimInstance.GetInstanceAssetPlayerLength // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetInstanceAssetPlayerLength final { public: int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerLength; // Function Engine.AnimInstance.GetInstanceAssetPlayerTime // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetInstanceAssetPlayerTime final { public: int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTime; // Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFraction // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetInstanceAssetPlayerTimeFraction final { public: int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFraction; // Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEnd // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetInstanceAssetPlayerTimeFromEnd final { public: int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEnd; // Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEndFraction // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction final { public: int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction; // Function Engine.AnimInstance.GetInstanceCurrentStateElapsedTime // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetInstanceCurrentStateElapsedTime final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceCurrentStateElapsedTime; // Function Engine.AnimInstance.GetInstanceMachineWeight // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetInstanceMachineWeight final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceMachineWeight; // Function Engine.AnimInstance.GetInstanceStateWeight // 0x000C (0x000C - 0x0000) struct AnimInstance_GetInstanceStateWeight final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceStateWeight; // Function Engine.AnimInstance.GetInstanceTransitionCrossfadeDuration // 0x000C (0x000C - 0x0000) struct AnimInstance_GetInstanceTransitionCrossfadeDuration final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionCrossfadeDuration; // Function Engine.AnimInstance.GetInstanceTransitionTimeElapsed // 0x000C (0x000C - 0x0000) struct AnimInstance_GetInstanceTransitionTimeElapsed final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsed; // Function Engine.AnimInstance.GetInstanceTransitionTimeElapsedFraction // 0x000C (0x000C - 0x0000) struct AnimInstance_GetInstanceTransitionTimeElapsedFraction final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsedFraction; // Function Engine.AnimInstance.GetRelevantAnimLength // 0x000C (0x000C - 0x0000) struct AnimInstance_GetRelevantAnimLength final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimLength; // Function Engine.AnimInstance.GetRelevantAnimTime // 0x000C (0x000C - 0x0000) struct AnimInstance_GetRelevantAnimTime final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTime; // Function Engine.AnimInstance.GetRelevantAnimTimeFraction // 0x000C (0x000C - 0x0000) struct AnimInstance_GetRelevantAnimTimeFraction final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeFraction; // Function Engine.AnimInstance.GetRelevantAnimTimeRemaining // 0x000C (0x000C - 0x0000) struct AnimInstance_GetRelevantAnimTimeRemaining final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemaining; // Function Engine.AnimInstance.GetRelevantAnimTimeRemainingFraction // 0x000C (0x000C - 0x0000) struct AnimInstance_GetRelevantAnimTimeRemainingFraction final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemainingFraction; // Function Engine.AnimInstance.GetStateWeight // 0x000C (0x000C - 0x0000) struct AnimInstance_GetStateWeight final { public: int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetStateWeight; // Function Engine.AnimInstance.LockAIResources // 0x0002 (0x0002 - 0x0000) struct AnimInstance_LockAIResources final { public: bool bLockMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool LockAILogic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_LockAIResources; // Function Engine.AnimInstance.Montage_JumpToSection // 0x0010 (0x0010 - 0x0000) struct AnimInstance_Montage_JumpToSection final { public: class FName SectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSection; // Function Engine.AnimInstance.Montage_JumpToSectionsEnd // 0x0010 (0x0010 - 0x0000) struct AnimInstance_Montage_JumpToSectionsEnd final { public: class FName SectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSectionsEnd; // Function Engine.AnimInstance.Montage_Pause // 0x0008 (0x0008 - 0x0000) struct AnimInstance_Montage_Pause final { public: const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_Montage_Pause; // Function Engine.AnimInstance.Montage_Play // 0x0018 (0x0018 - 0x0000) struct AnimInstance_Montage_Play final { public: class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EMontagePlayReturnType ReturnValueType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_Montage_Play; // Function Engine.AnimInstance.Montage_Resume // 0x0008 (0x0008 - 0x0000) struct AnimInstance_Montage_Resume final { public: const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_Montage_Resume; // Function Engine.AnimInstance.Montage_SetNextSection // 0x0018 (0x0018 - 0x0000) struct AnimInstance_Montage_SetNextSection final { public: class FName SectionNameToChange; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NextSection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UAnimMontage* Montage; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_Montage_SetNextSection; // Function Engine.AnimInstance.Montage_SetPlayRate // 0x0010 (0x0010 - 0x0000) struct AnimInstance_Montage_SetPlayRate final { public: const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NewPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_Montage_SetPlayRate; // Function Engine.AnimInstance.Montage_Stop // 0x0010 (0x0010 - 0x0000) struct AnimInstance_Montage_Stop final { public: float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_Montage_Stop; // Function Engine.AnimInstance.PlaySlotAnimation // 0x0028 (0x0028 - 0x0000) struct AnimInstance_PlaySlotAnimation final { public: class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPlayRate; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LoopCount; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimation; // Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage // 0x0030 (0x0030 - 0x0000) struct AnimInstance_PlaySlotAnimationAsDynamicMontage final { public: class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPlayRate; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LoopCount; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTriggerTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UAnimMontage* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage; // Function Engine.AnimInstance.SetMorphTarget // 0x0010 (0x0010 - 0x0000) struct AnimInstance_SetMorphTarget final { public: class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_SetMorphTarget; // Function Engine.AnimInstance.SetRootMotionMode // 0x0001 (0x0001 - 0x0000) struct AnimInstance_SetRootMotionMode final { public: ERootMotionMode Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_SetRootMotionMode; // Function Engine.AnimInstance.StopSlotAnimation // 0x0010 (0x0010 - 0x0000) struct AnimInstance_StopSlotAnimation final { public: float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_StopSlotAnimation; // Function Engine.AnimInstance.UnlockAIResources // 0x0002 (0x0002 - 0x0000) struct AnimInstance_UnlockAIResources final { public: bool bUnlockMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UnlockAILogic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_UnlockAIResources; // Function Engine.AnimInstance.GetOwningActor // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetOwningActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetOwningActor; // Function Engine.AnimInstance.GetOwningComponent // 0x0008 (0x0008 - 0x0000) struct AnimInstance_GetOwningComponent final { public: class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetOwningComponent; // Function Engine.AnimInstance.GetSyncGroupPosition // 0x0020 (0x0020 - 0x0000) struct AnimInstance_GetSyncGroupPosition final { public: class FName InSyncGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMarkerSyncAnimPosition ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_GetSyncGroupPosition; // Function Engine.AnimInstance.GetTimeToClosestMarker // 0x0018 (0x0018 - 0x0000) struct AnimInstance_GetTimeToClosestMarker final { public: class FName SyncGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MarkerName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutMarkerTime; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_GetTimeToClosestMarker; // Function Engine.AnimInstance.HasMarkerBeenHitThisFrame // 0x0018 (0x0018 - 0x0000) struct AnimInstance_HasMarkerBeenHitThisFrame final { public: class FName SyncGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MarkerName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_HasMarkerBeenHitThisFrame; // Function Engine.AnimInstance.IsPlayingSlotAnimation // 0x0018 (0x0018 - 0x0000) struct AnimInstance_IsPlayingSlotAnimation final { public: const class UAnimSequenceBase* Asset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_IsPlayingSlotAnimation; // Function Engine.AnimInstance.IsSyncGroupBetweenMarkers // 0x0020 (0x0020 - 0x0000) struct AnimInstance_IsSyncGroupBetweenMarkers final { public: class FName InSyncGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PreviousMarker; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NextMarker; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRespectMarkerOrder; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_IsSyncGroupBetweenMarkers; // Function Engine.AnimInstance.Montage_GetCurrentSection // 0x0010 (0x0010 - 0x0000) struct AnimInstance_Montage_GetCurrentSection final { public: const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_Montage_GetCurrentSection; // Function Engine.AnimInstance.Montage_IsActive // 0x0010 (0x0010 - 0x0000) struct AnimInstance_Montage_IsActive final { public: const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_Montage_IsActive; // Function Engine.AnimInstance.Montage_IsPlaying // 0x0010 (0x0010 - 0x0000) struct AnimInstance_Montage_IsPlaying final { public: const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimInstance_Montage_IsPlaying; // Function Engine.AnimInstance.TryGetPawnOwner // 0x0008 (0x0008 - 0x0000) struct AnimInstance_TryGetPawnOwner final { public: class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimInstance_TryGetPawnOwner; // Function Engine.SceneCaptureComponent.HideActorComponents // 0x0008 (0x0008 - 0x0000) struct SceneCaptureComponent_HideActorComponents final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneCaptureComponent_HideActorComponents; // Function Engine.SceneCaptureComponent.HideComponent // 0x0008 (0x0008 - 0x0000) struct SceneCaptureComponent_HideComponent final { public: class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneCaptureComponent_HideComponent; // Function Engine.SceneCaptureComponent.ShowOnlyActorComponents // 0x0008 (0x0008 - 0x0000) struct SceneCaptureComponent_ShowOnlyActorComponents final { public: class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyActorComponents; // Function Engine.SceneCaptureComponent.ShowOnlyComponent // 0x0008 (0x0008 - 0x0000) struct SceneCaptureComponent_ShowOnlyComponent final { public: class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyComponent; // Function Engine.PlayerController.ActivateTouchInterface // 0x0008 (0x0008 - 0x0000) struct PlayerController_ActivateTouchInterface final { public: class UTouchInterface* NewTouchInterface; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ActivateTouchInterface; // Function Engine.PlayerController.AddPitchInput // 0x0004 (0x0004 - 0x0000) struct PlayerController_AddPitchInput final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_AddPitchInput; // Function Engine.PlayerController.AddRollInput // 0x0004 (0x0004 - 0x0000) struct PlayerController_AddRollInput final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_AddRollInput; // Function Engine.PlayerController.AddYawInput // 0x0004 (0x0004 - 0x0000) struct PlayerController_AddYawInput final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_AddYawInput; // Function Engine.PlayerController.Camera // 0x0008 (0x0008 - 0x0000) struct PlayerController_Camera final { public: class FName NewMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_Camera; // Function Engine.PlayerController.ClientAddTextureStreamingLoc // 0x0014 (0x0014 - 0x0000) struct PlayerController_ClientAddTextureStreamingLoc final { public: struct FVector InLoc; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOverrideLocation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientAddTextureStreamingLoc; // Function Engine.PlayerController.ClientCapBandwidth // 0x0004 (0x0004 - 0x0000) struct PlayerController_ClientCapBandwidth final { public: int32 Cap; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientCapBandwidth; // Function Engine.PlayerController.ClientEnableNetworkVoice // 0x0001 (0x0001 - 0x0000) struct PlayerController_ClientEnableNetworkVoice final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientEnableNetworkVoice; // Function Engine.PlayerController.ClientGameEnded // 0x0010 (0x0010 - 0x0000) struct PlayerController_ClientGameEnded final { public: class AActor* EndGameFocus; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsWinner; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientGameEnded; // Function Engine.PlayerController.ClientGotoState // 0x0008 (0x0008 - 0x0000) struct PlayerController_ClientGotoState final { public: class FName NewState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientGotoState; // Function Engine.PlayerController.ClientIgnoreLookInput // 0x0001 (0x0001 - 0x0000) struct PlayerController_ClientIgnoreLookInput final { public: bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientIgnoreLookInput; // Function Engine.PlayerController.ClientIgnoreMoveInput // 0x0001 (0x0001 - 0x0000) struct PlayerController_ClientIgnoreMoveInput final { public: bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientIgnoreMoveInput; // Function Engine.PlayerController.ClientMessage // 0x0020 (0x0020 - 0x0000) struct PlayerController_ClientMessage final { public: class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Type; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MsgLifeTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientMessage; // Function Engine.PlayerController.ClientMutePlayer // 0x0018 (0x0018 - 0x0000) struct PlayerController_ClientMutePlayer final { public: struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientMutePlayer; // Function Engine.PlayerController.ClientPlayCameraAnim // 0x0028 (0x0028 - 0x0000) struct PlayerController_ClientPlayCameraAnim final { public: class UCameraAnim* AnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLoop; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bRandomStartTime; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ECameraAnimPlaySpace Space; // 0x001A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator CustomPlaySpace; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientPlayCameraAnim; // Function Engine.PlayerController.ClientPlayCameraShake // 0x0020 (0x0020 - 0x0000) struct PlayerController_ClientPlayCameraShake final { public: TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECameraAnimPlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator UserPlaySpaceRot; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientPlayCameraShake; // Function Engine.PlayerController.ClientPlayForceFeedback // 0x0018 (0x0018 - 0x0000) struct PlayerController_ClientPlayForceFeedback final { public: class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FName Tag; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientPlayForceFeedback; // Function Engine.PlayerController.ClientPlaySound // 0x0010 (0x0010 - 0x0000) struct PlayerController_ClientPlaySound final { public: class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientPlaySound; // Function Engine.PlayerController.ClientPlaySoundAtLocation // 0x0020 (0x0020 - 0x0000) struct PlayerController_ClientPlaySoundAtLocation final { public: class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientPlaySoundAtLocation; // Function Engine.PlayerController.ClientPrepareMapChange // 0x0010 (0x0010 - 0x0000) struct PlayerController_ClientPrepareMapChange final { public: class FName LevelName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFirst; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bLast; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientPrepareMapChange; // Function Engine.PlayerController.ClientPrestreamTextures // 0x0018 (0x0018 - 0x0000) struct PlayerController_ClientPrestreamTextures final { public: class AActor* ForcedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ForceDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableStreaming; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 CinematicTextureGroups; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientPrestreamTextures; // Function Engine.PlayerController.ClientReceiveLocalizedMessage // 0x0028 (0x0028 - 0x0000) struct PlayerController_ClientReceiveLocalizedMessage final { public: TSubclassOf Message; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Switch; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class APlayerState* RelatedPlayerState_1; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerState* RelatedPlayerState_2; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* OptionalObject; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientReceiveLocalizedMessage; // Function Engine.PlayerController.ClientRepObjRef // 0x0008 (0x0008 - 0x0000) struct PlayerController_ClientRepObjRef final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientRepObjRef; // Function Engine.PlayerController.ClientRestart // 0x0008 (0x0008 - 0x0000) struct PlayerController_ClientRestart final { public: class APawn* NewPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientRestart; // Function Engine.PlayerController.ClientRetryClientRestart // 0x0008 (0x0008 - 0x0000) struct PlayerController_ClientRetryClientRestart final { public: class APawn* NewPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientRetryClientRestart; // Function Engine.PlayerController.ClientReturnToMainMenu // 0x0010 (0x0010 - 0x0000) struct PlayerController_ClientReturnToMainMenu final { public: class FString ReturnReason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientReturnToMainMenu; // Function Engine.PlayerController.ClientSetCameraFade // 0x0018 (0x0018 - 0x0000) struct PlayerController_ClientSetCameraFade final { public: bool bEnableFading; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FColor FadeColor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D FadeAlpha; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float FadeTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFadeAudio; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientSetCameraFade; // Function Engine.PlayerController.ClientSetCameraMode // 0x0008 (0x0008 - 0x0000) struct PlayerController_ClientSetCameraMode final { public: class FName NewCamMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientSetCameraMode; // Function Engine.PlayerController.ClientSetCinematicMode // 0x0004 (0x0004 - 0x0000) struct PlayerController_ClientSetCinematicMode final { public: bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsMovement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsTurning; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsHUD; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientSetCinematicMode; // Function Engine.PlayerController.ClientSetForceMipLevelsToBeResident // 0x0010 (0x0010 - 0x0000) struct PlayerController_ClientSetForceMipLevelsToBeResident final { public: class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ForceDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CinematicTextureGroups; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientSetForceMipLevelsToBeResident; // Function Engine.PlayerController.ClientSetHUD // 0x0008 (0x0008 - 0x0000) struct PlayerController_ClientSetHUD final { public: TSubclassOf NewHUDClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientSetHUD; // Function Engine.PlayerController.ClientSetSpectatorWaiting // 0x0001 (0x0001 - 0x0000) struct PlayerController_ClientSetSpectatorWaiting final { public: bool bWaiting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientSetSpectatorWaiting; // Function Engine.PlayerController.ClientSetViewTarget // 0x0018 (0x0018 - 0x0000) struct PlayerController_ClientSetViewTarget final { public: class AActor* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FViewTargetTransitionParams TransitionParams; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientSetViewTarget; // Function Engine.PlayerController.ClientSpawnCameraLensEffect // 0x0008 (0x0008 - 0x0000) struct PlayerController_ClientSpawnCameraLensEffect final { public: TSubclassOf LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientSpawnCameraLensEffect; // Function Engine.PlayerController.ClientStopCameraAnim // 0x0008 (0x0008 - 0x0000) struct PlayerController_ClientStopCameraAnim final { public: class UCameraAnim* AnimToStop; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientStopCameraAnim; // Function Engine.PlayerController.ClientStopCameraShake // 0x0010 (0x0010 - 0x0000) struct PlayerController_ClientStopCameraShake final { public: TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientStopCameraShake; // Function Engine.PlayerController.ClientStopForceFeedback // 0x0010 (0x0010 - 0x0000) struct PlayerController_ClientStopForceFeedback final { public: class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientStopForceFeedback; // Function Engine.PlayerController.ClientTeamMessage // 0x0028 (0x0028 - 0x0000) struct PlayerController_ClientTeamMessage final { public: class APlayerState* SenderPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString S; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Type; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MsgLifeTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientTeamMessage; // Function Engine.PlayerController.ClientTravel // 0x0028 (0x0028 - 0x0000) struct PlayerController_ClientTravel final { public: class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETravelType TravelType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSeamless; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FGuid MapPackageGuid; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientTravel; // Function Engine.PlayerController.ClientTravelInternal // 0x0028 (0x0028 - 0x0000) struct PlayerController_ClientTravelInternal final { public: class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETravelType TravelType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSeamless; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FGuid MapPackageGuid; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ClientTravelInternal; // Function Engine.PlayerController.ClientUnmutePlayer // 0x0018 (0x0018 - 0x0000) struct PlayerController_ClientUnmutePlayer final { public: struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientUnmutePlayer; // Function Engine.PlayerController.ClientUpdateLevelStreamingStatus // 0x0010 (0x0010 - 0x0000) struct PlayerController_ClientUpdateLevelStreamingStatus final { public: class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNewShouldBeLoaded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bNewShouldBeVisible; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bNewShouldBlockOnLoad; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) int32 LODIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientUpdateLevelStreamingStatus; // Function Engine.PlayerController.ClientWasKicked // 0x0018 (0x0018 - 0x0000) struct PlayerController_ClientWasKicked final { public: class FText KickReason; // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ClientWasKicked; // Function Engine.PlayerController.ConsoleKey // 0x0018 (0x0018 - 0x0000) struct PlayerController_ConsoleKey final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ConsoleKey; // Function Engine.PlayerController.FOV // 0x0004 (0x0004 - 0x0000) struct PlayerController_FOV final { public: float NewFOV; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_FOV; // Function Engine.PlayerController.LocalTravel // 0x0010 (0x0010 - 0x0000) struct PlayerController_LocalTravel final { public: class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_LocalTravel; // Function Engine.PlayerController.OnServerStartedVisualLogger // 0x0001 (0x0001 - 0x0000) struct PlayerController_OnServerStartedVisualLogger final { public: bool bIsLogging; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_OnServerStartedVisualLogger; // Function Engine.PlayerController.PlayDynamicForceFeedback // 0x0028 (0x0028 - 0x0000) struct PlayerController_PlayDynamicForceFeedback final { public: float Intensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAffectsLeftLarge; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool bAffectsLeftSmall; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool bAffectsRightLarge; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool bAffectsRightSmall; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EDynamicForceFeedbackAction Action; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_PlayDynamicForceFeedback; // Function Engine.PlayerController.PlayHapticEffect // 0x0018 (0x0018 - 0x0000) struct PlayerController_PlayHapticEffect final { public: class UHapticFeedbackEffect_Base* HapticEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EControllerHand Hand; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Scale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLoop; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_PlayHapticEffect; // Function Engine.PlayerController.SendToConsole // 0x0010 (0x0010 - 0x0000) struct PlayerController_SendToConsole final { public: class FString Command; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_SendToConsole; // Function Engine.PlayerController.ServerAcknowledgePossession // 0x0008 (0x0008 - 0x0000) struct PlayerController_ServerAcknowledgePossession final { public: class APawn* P; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerAcknowledgePossession; // Function Engine.PlayerController.ServerCamera // 0x0008 (0x0008 - 0x0000) struct PlayerController_ServerCamera final { public: class FName NewMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerCamera; // Function Engine.PlayerController.ServerChangeName // 0x0010 (0x0010 - 0x0000) struct PlayerController_ServerChangeName final { public: class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerChangeName; // Function Engine.PlayerController.ServerMutePlayer // 0x0018 (0x0018 - 0x0000) struct PlayerController_ServerMutePlayer final { public: struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerMutePlayer; // Function Engine.PlayerController.ServerNotifyLoadedWorld // 0x0008 (0x0008 - 0x0000) struct PlayerController_ServerNotifyLoadedWorld final { public: class FName WorldPackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerNotifyLoadedWorld; // Function Engine.PlayerController.ServerSetSpectatorLocation // 0x0018 (0x0018 - 0x0000) struct PlayerController_ServerSetSpectatorLocation final { public: struct FVector NewLoc; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewRot; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorLocation; // Function Engine.PlayerController.ServerSetSpectatorWaiting // 0x0001 (0x0001 - 0x0000) struct PlayerController_ServerSetSpectatorWaiting final { public: bool bWaiting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorWaiting; // Function Engine.PlayerController.ServerUnmutePlayer // 0x0018 (0x0018 - 0x0000) struct PlayerController_ServerUnmutePlayer final { public: struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerUnmutePlayer; // Function Engine.PlayerController.ServerUpdateCamera // 0x0010 (0x0010 - 0x0000) struct PlayerController_ServerUpdateCamera final { public: struct FVector_NetQuantize CamLoc; // 0x0000(0x000C)(Parm, NativeAccessSpecifierPublic) int32 CamPitchAndYaw; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerUpdateCamera; // Function Engine.PlayerController.ServerUpdateLevelVisibility // 0x0010 (0x0010 - 0x0000) struct PlayerController_ServerUpdateLevelVisibility final { public: class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsVisible; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ServerUpdateLevelVisibility; // Function Engine.PlayerController.ServerViewSelf // 0x0010 (0x0010 - 0x0000) struct PlayerController_ServerViewSelf final { public: struct FViewTargetTransitionParams TransitionParams; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ServerViewSelf; // Function Engine.PlayerController.SetAudioListenerOverride // 0x0020 (0x0020 - 0x0000) struct PlayerController_SetAudioListenerOverride final { public: class USceneComponent* AttachToComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_SetAudioListenerOverride; // Function Engine.PlayerController.SetCinematicMode // 0x0005 (0x0005 - 0x0000) struct PlayerController_SetCinematicMode final { public: bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_SetCinematicMode; // Function Engine.PlayerController.SetControllerLightColor // 0x0004 (0x0004 - 0x0000) struct PlayerController_SetControllerLightColor final { public: struct FColor Color; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_SetControllerLightColor; // Function Engine.PlayerController.SetHapticsByValue // 0x000C (0x000C - 0x0000) struct PlayerController_SetHapticsByValue final { public: float Frequency; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Amplitude; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EControllerHand Hand; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_SetHapticsByValue; // Function Engine.PlayerController.SetName // 0x0010 (0x0010 - 0x0000) struct PlayerController_SetName final { public: class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_SetName; // Function Engine.PlayerController.SetViewTargetWithBlend // 0x0018 (0x0018 - 0x0000) struct PlayerController_SetViewTargetWithBlend final { public: class AActor* NewViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EViewTargetBlendFunction BlendFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BlendExp; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockOutgoing; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_SetViewTargetWithBlend; // Function Engine.PlayerController.SetVirtualJoystickVisibility // 0x0001 (0x0001 - 0x0000) struct PlayerController_SetVirtualJoystickVisibility final { public: bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_SetVirtualJoystickVisibility; // Function Engine.PlayerController.StartFire // 0x0001 (0x0001 - 0x0000) struct PlayerController_StartFire final { public: uint8 FireModeNum; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_StartFire; // Function Engine.PlayerController.StopHapticEffect // 0x0001 (0x0001 - 0x0000) struct PlayerController_StopHapticEffect final { public: EControllerHand Hand; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_StopHapticEffect; // Function Engine.PlayerController.SwitchLevel // 0x0010 (0x0010 - 0x0000) struct PlayerController_SwitchLevel final { public: class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_SwitchLevel; // Function Engine.PlayerController.ToggleSpeaking // 0x0001 (0x0001 - 0x0000) struct PlayerController_ToggleSpeaking final { public: bool bInSpeaking; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_ToggleSpeaking; // Function Engine.PlayerController.DeprojectMousePositionToWorld // 0x001C (0x001C - 0x0000) struct PlayerController_DeprojectMousePositionToWorld final { public: struct FVector WorldLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector WorldDirection; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_DeprojectMousePositionToWorld; // Function Engine.PlayerController.DeprojectScreenPositionToWorld // 0x0024 (0x0024 - 0x0000) struct PlayerController_DeprojectScreenPositionToWorld final { public: float ScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector WorldLocation; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_DeprojectScreenPositionToWorld; // Function Engine.PlayerController.GetFocalLocation // 0x000C (0x000C - 0x0000) struct PlayerController_GetFocalLocation final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_GetFocalLocation; // Function Engine.PlayerController.GetHitResultUnderCursor // 0x0098 (0x0098 - 0x0000) struct PlayerController_GetHitResultUnderCursor final { public: ECollisionChannel TraceChannel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitResult; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursor; // Function Engine.PlayerController.GetHitResultUnderCursorByChannel // 0x0098 (0x0098 - 0x0000) struct PlayerController_GetHitResultUnderCursorByChannel final { public: ETraceTypeQuery TraceChannel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitResult; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorByChannel; // Function Engine.PlayerController.GetHitResultUnderCursorForObjects // 0x00A8 (0x00A8 - 0x0000) struct PlayerController_GetHitResultUnderCursorForObjects final { public: TArray ObjectTypes; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitResult; // 0x0018(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorForObjects; // Function Engine.PlayerController.GetHitResultUnderFinger // 0x0098 (0x0098 - 0x0000) struct PlayerController_GetHitResultUnderFinger final { public: ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel TraceChannel; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitResult; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFinger; // Function Engine.PlayerController.GetHitResultUnderFingerByChannel // 0x0098 (0x0098 - 0x0000) struct PlayerController_GetHitResultUnderFingerByChannel final { public: ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitResult; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerByChannel; // Function Engine.PlayerController.GetHitResultUnderFingerForObjects // 0x00B0 (0x00B0 - 0x0000) struct PlayerController_GetHitResultUnderFingerForObjects final { public: ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult HitResult; // 0x0020(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerForObjects; // Function Engine.PlayerController.GetHUD // 0x0008 (0x0008 - 0x0000) struct PlayerController_GetHUD final { public: class AHUD* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_GetHUD; // Function Engine.PlayerController.GetInputAnalogKeyState // 0x0020 (0x0020 - 0x0000) struct PlayerController_GetInputAnalogKeyState final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetInputAnalogKeyState; // Function Engine.PlayerController.GetInputAnalogStickState // 0x000C (0x000C - 0x0000) struct PlayerController_GetInputAnalogStickState final { public: EControllerAnalogStick WhichStick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float StickX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StickY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_GetInputAnalogStickState; // Function Engine.PlayerController.GetInputKeyTimeDown // 0x0020 (0x0020 - 0x0000) struct PlayerController_GetInputKeyTimeDown final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetInputKeyTimeDown; // Function Engine.PlayerController.GetInputMotionState // 0x0030 (0x0030 - 0x0000) struct PlayerController_GetInputMotionState final { public: struct FVector Tilt; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector RotationRate; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Gravity; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Acceleration; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_GetInputMotionState; // Function Engine.PlayerController.GetInputMouseDelta // 0x0008 (0x0008 - 0x0000) struct PlayerController_GetInputMouseDelta final { public: float DeltaX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_GetInputMouseDelta; // Function Engine.PlayerController.GetInputTouchState // 0x0010 (0x0010 - 0x0000) struct PlayerController_GetInputTouchState final { public: ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float LocationX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LocationY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsCurrentlyPressed; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetInputTouchState; // Function Engine.PlayerController.GetInputVectorKeyState // 0x0028 (0x0028 - 0x0000) struct PlayerController_GetInputVectorKeyState final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetInputVectorKeyState; // Function Engine.PlayerController.GetMousePosition // 0x000C (0x000C - 0x0000) struct PlayerController_GetMousePosition final { public: float LocationX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LocationY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_GetMousePosition; // Function Engine.PlayerController.GetSpectatorPawn // 0x0008 (0x0008 - 0x0000) struct PlayerController_GetSpectatorPawn final { public: class ASpectatorPawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_GetSpectatorPawn; // Function Engine.PlayerController.GetViewportSize // 0x0008 (0x0008 - 0x0000) struct PlayerController_GetViewportSize final { public: int32 SizeX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SizeY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerController_GetViewportSize; // Function Engine.PlayerController.IsInputKeyDown // 0x0020 (0x0020 - 0x0000) struct PlayerController_IsInputKeyDown final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_IsInputKeyDown; // Function Engine.PlayerController.ProjectWorldLocationToScreen // 0x0018 (0x0018 - 0x0000) struct PlayerController_ProjectWorldLocationToScreen final { public: struct FVector WorldLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ScreenLocation; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_ProjectWorldLocationToScreen; // Function Engine.PlayerController.WasInputKeyJustPressed // 0x0020 (0x0020 - 0x0000) struct PlayerController_WasInputKeyJustPressed final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_WasInputKeyJustPressed; // Function Engine.PlayerController.WasInputKeyJustReleased // 0x0020 (0x0020 - 0x0000) struct PlayerController_WasInputKeyJustReleased final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerController_WasInputKeyJustReleased; // Function Engine.MatineeActor.EnableGroupByName // 0x0018 (0x0018 - 0x0000) struct MatineeActor_EnableGroupByName final { public: class FString GroupName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnable; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MatineeActor_EnableGroupByName; // Function Engine.MatineeActor.SetLoopingState // 0x0001 (0x0001 - 0x0000) struct MatineeActor_SetLoopingState final { public: bool bNewLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MatineeActor_SetLoopingState; // Function Engine.MatineeActor.SetPosition // 0x0008 (0x0008 - 0x0000) struct MatineeActor_SetPosition final { public: float NewPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bJump; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MatineeActor_SetPosition; // Function Engine.LevelStreaming.CreateInstance // 0x0018 (0x0018 - 0x0000) struct LevelStreaming_CreateInstance final { public: class FString UniqueInstanceName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULevelStreaming* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevelStreaming_CreateInstance; // Function Engine.LevelStreaming.GetLevelScriptActor // 0x0008 (0x0008 - 0x0000) struct LevelStreaming_GetLevelScriptActor final { public: class ALevelScriptActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevelStreaming_GetLevelScriptActor; // Function Engine.LevelStreaming.IsLevelLoaded // 0x0001 (0x0001 - 0x0000) struct LevelStreaming_IsLevelLoaded final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevelStreaming_IsLevelLoaded; // Function Engine.LevelStreaming.IsLevelVisible // 0x0001 (0x0001 - 0x0000) struct LevelStreaming_IsLevelVisible final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevelStreaming_IsLevelVisible; // Function Engine.LevelStreaming.IsStreamingStatePending // 0x0001 (0x0001 - 0x0000) struct LevelStreaming_IsStreamingStatePending final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevelStreaming_IsStreamingStatePending; // Function Engine.Canvas.K2_Deproject // 0x0020 (0x0020 - 0x0000) struct Canvas_K2_Deproject final { public: struct FVector2D ScreenPosition; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector WorldOrigin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_Deproject; // Function Engine.Canvas.K2_DrawBorder // 0x0088 (0x0088 - 0x0000) struct Canvas_K2_DrawBorder final { public: class UTexture* BorderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture* BackgroundTexture; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture* LeftBorderTexture; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture* RightBorderTexture; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture* TopBorderTexture; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture* BottomBorderTexture; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ScreenPosition; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ScreenSize; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D CoordinatePosition; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D CoordinateSize; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor RenderColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D BorderScale; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D BackgroundScale; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Rotation; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D PivotPoint; // 0x0074(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D CornerSize; // 0x007C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Canvas_K2_DrawBorder; // Function Engine.Canvas.K2_DrawBox // 0x0014 (0x0014 - 0x0000) struct Canvas_K2_DrawBox final { public: struct FVector2D ScreenPosition; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ScreenSize; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Thickness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_DrawBox; // Function Engine.Canvas.K2_DrawLine // 0x0024 (0x0024 - 0x0000) struct Canvas_K2_DrawLine final { public: struct FVector2D ScreenPositionA; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ScreenPositionB; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Thickness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor RenderColor; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_DrawLine; // Function Engine.Canvas.K2_DrawMaterial // 0x0038 (0x0038 - 0x0000) struct Canvas_K2_DrawMaterial final { public: class UMaterialInterface* RenderMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ScreenSize; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D CoordinatePosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D CoordinateSize; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Rotation; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D PivotPoint; // 0x002C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Canvas_K2_DrawMaterial; // Function Engine.Canvas.K2_DrawMaterialTriangle // 0x0018 (0x0018 - 0x0000) struct Canvas_K2_DrawMaterialTriangle final { public: class UMaterialInterface* RenderMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Triangles; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_DrawMaterialTriangle; // Function Engine.Canvas.K2_DrawPolygon // 0x0030 (0x0030 - 0x0000) struct Canvas_K2_DrawPolygon final { public: class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D Radius; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 NumberOfSides; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor RenderColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Canvas_K2_DrawPolygon; // Function Engine.Canvas.K2_DrawText // 0x0060 (0x0060 - 0x0000) struct Canvas_K2_DrawText final { public: class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ScreenPosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor RenderColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Kerning; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ShadowColor; // 0x0034(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ShadowOffset; // 0x0044(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bCentreX; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bCentreY; // 0x004D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bOutlined; // 0x004E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4F[0x1]; // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor OutlineColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_DrawText; // Function Engine.Canvas.K2_DrawTexture // 0x0048 (0x0048 - 0x0000) struct Canvas_K2_DrawTexture final { public: class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ScreenSize; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D CoordinatePosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D CoordinateSize; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor RenderColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EBlendMode BlendMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Rotation; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D PivotPoint; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_DrawTexture; // Function Engine.Canvas.K2_DrawTriangle // 0x0018 (0x0018 - 0x0000) struct Canvas_K2_DrawTriangle final { public: class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Triangles; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_DrawTriangle; // Function Engine.Canvas.K2_Project // 0x0018 (0x0018 - 0x0000) struct Canvas_K2_Project final { public: struct FVector WorldLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_Project; // Function Engine.Canvas.K2_StrLen // 0x0020 (0x0020 - 0x0000) struct Canvas_K2_StrLen final { public: class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_StrLen; // Function Engine.Canvas.K2_TextSize // 0x0028 (0x0028 - 0x0000) struct Canvas_K2_TextSize final { public: class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Scale; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Canvas_K2_TextSize; // Function Engine.KismetNodeHelperLibrary.BitIsMarked // 0x000C (0x000C - 0x0000) struct KismetNodeHelperLibrary_BitIsMarked final { public: int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_BitIsMarked; // Function Engine.KismetNodeHelperLibrary.ClearAllBits // 0x0004 (0x0004 - 0x0000) struct KismetNodeHelperLibrary_ClearAllBits final { public: int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearAllBits; // Function Engine.KismetNodeHelperLibrary.ClearBit // 0x0008 (0x0008 - 0x0000) struct KismetNodeHelperLibrary_ClearBit final { public: int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearBit; // Function Engine.KismetNodeHelperLibrary.GetEnumeratorName // 0x0018 (0x0018 - 0x0000) struct KismetNodeHelperLibrary_GetEnumeratorName final { public: const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorName; // Function Engine.KismetNodeHelperLibrary.GetEnumeratorUserFriendlyName // 0x0020 (0x0020 - 0x0000) struct KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName final { public: const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName; // Function Engine.KismetNodeHelperLibrary.GetEnumeratorValueFromIndex // 0x0010 (0x0010 - 0x0000) struct KismetNodeHelperLibrary_GetEnumeratorValueFromIndex final { public: const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 EnumeratorIndex; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorValueFromIndex; // Function Engine.KismetNodeHelperLibrary.GetFirstUnmarkedBit // 0x0010 (0x0010 - 0x0000) struct KismetNodeHelperLibrary_GetFirstUnmarkedBit final { public: int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetFirstUnmarkedBit; // Function Engine.KismetNodeHelperLibrary.GetRandomUnmarkedBit // 0x0010 (0x0010 - 0x0000) struct KismetNodeHelperLibrary_GetRandomUnmarkedBit final { public: int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetRandomUnmarkedBit; // Function Engine.KismetNodeHelperLibrary.GetUnmarkedBit // 0x0014 (0x0014 - 0x0000) struct KismetNodeHelperLibrary_GetUnmarkedBit final { public: int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRandom; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetUnmarkedBit; // Function Engine.KismetNodeHelperLibrary.GetValidValue // 0x0010 (0x0010 - 0x0000) struct KismetNodeHelperLibrary_GetValidValue final { public: const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetValidValue; // Function Engine.KismetNodeHelperLibrary.HasMarkedBit // 0x000C (0x000C - 0x0000) struct KismetNodeHelperLibrary_HasMarkedBit final { public: int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumBits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasMarkedBit; // Function Engine.KismetNodeHelperLibrary.HasUnmarkedBit // 0x000C (0x000C - 0x0000) struct KismetNodeHelperLibrary_HasUnmarkedBit final { public: int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumBits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasUnmarkedBit; // Function Engine.KismetNodeHelperLibrary.MarkBit // 0x0008 (0x0008 - 0x0000) struct KismetNodeHelperLibrary_MarkBit final { public: int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetNodeHelperLibrary_MarkBit; // Function Engine.GameViewportClient.SetConsoleTarget // 0x0004 (0x0004 - 0x0000) struct GameViewportClient_SetConsoleTarget final { public: int32 PlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameViewportClient_SetConsoleTarget; // Function Engine.AudioVolume.SetEnabled // 0x0001 (0x0001 - 0x0000) struct AudioVolume_SetEnabled final { public: bool bNewEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioVolume_SetEnabled; // Function Engine.AudioVolume.SetInteriorSettings // 0x0024 (0x0024 - 0x0000) struct AudioVolume_SetInteriorSettings final { public: struct FInteriorSettings NewInteriorSettings; // 0x0000(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioVolume_SetInteriorSettings; // Function Engine.AudioVolume.SetPriority // 0x0004 (0x0004 - 0x0000) struct AudioVolume_SetPriority final { public: float NewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioVolume_SetPriority; // Function Engine.AudioVolume.SetReverbSettings // 0x0018 (0x0018 - 0x0000) struct AudioVolume_SetReverbSettings final { public: struct FReverbSettings NewReverbSettings; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioVolume_SetReverbSettings; // Function Engine.BoxComponent.SetBoxExtent // 0x0010 (0x0010 - 0x0000) struct BoxComponent_SetBoxExtent final { public: struct FVector InBoxExtent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bUpdateOverlaps; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BoxComponent_SetBoxExtent; // Function Engine.BoxComponent.GetScaledBoxExtent // 0x000C (0x000C - 0x0000) struct BoxComponent_GetScaledBoxExtent final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BoxComponent_GetScaledBoxExtent; // Function Engine.BoxComponent.GetUnscaledBoxExtent // 0x000C (0x000C - 0x0000) struct BoxComponent_GetUnscaledBoxExtent final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BoxComponent_GetUnscaledBoxExtent; // Function Engine.Texture2D.Blueprint_GetSizeX // 0x0004 (0x0004 - 0x0000) struct Texture2D_Blueprint_GetSizeX final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeX; // Function Engine.Texture2D.Blueprint_GetSizeY // 0x0004 (0x0004 - 0x0000) struct Texture2D_Blueprint_GetSizeY final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeY; // Function Engine.HUD.AddDebugText // 0x0050 (0x0050 - 0x0000) struct HUD_AddDebugText final { public: class FString DebugText; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* SrcActor; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Offset; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector DesiredOffset; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FColor TextColor; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSkipOverwriteCheck; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAbsoluteLocation; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bKeepAttachedToActor; // 0x003A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class UFont* InFont; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FontScale; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDrawShadow; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HUD_AddDebugText; // Function Engine.HUD.AddHitBox // 0x0020 (0x0020 - 0x0000) struct HUD_AddHitBox final { public: struct FVector2D Position; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D Size; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FName InName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bConsumesInput; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 Priority; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_AddHitBox; // Function Engine.HUD.DrawLine // 0x0024 (0x0024 - 0x0000) struct HUD_DrawLine final { public: float StartScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EndScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EndScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float LineThickness; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_DrawLine; // Function Engine.HUD.DrawMaterial // 0x0040 (0x0040 - 0x0000) struct HUD_DrawMaterial final { public: class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaterialU; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaterialV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaterialUWidth; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaterialVHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bScalePosition; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Rotation; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D RotPivot; // 0x0034(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HUD_DrawMaterial; // Function Engine.HUD.DrawMaterialSimple // 0x0020 (0x0020 - 0x0000) struct HUD_DrawMaterialSimple final { public: class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bScalePosition; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HUD_DrawMaterialSimple; // Function Engine.HUD.DrawMaterialTriangle // 0x0068 (0x0068 - 0x0000) struct HUD_DrawMaterialTriangle final { public: class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D V0_Pos; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D V1_Pos; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D V2_Pos; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D V0_UV; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D V1_UV; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D V2_UV; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor V0_Color; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor V1_Color; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor V2_Color; // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_DrawMaterialTriangle; // Function Engine.HUD.DrawRect // 0x0020 (0x0020 - 0x0000) struct HUD_DrawRect final { public: struct FLinearColor RectColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ScreenX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenW; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenH; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_DrawRect; // Function Engine.HUD.DrawText // 0x0038 (0x0038 - 0x0000) struct HUD_DrawText final { public: class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TextColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ScreenX; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenY; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UFont* Font; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bScalePosition; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HUD_DrawText; // Function Engine.HUD.DrawTexture // 0x0050 (0x0050 - 0x0000) struct HUD_DrawTexture final { public: class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TextureU; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TextureV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TextureUWidth; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TextureVHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TintColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EBlendMode BlendMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Scale; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bScalePosition; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Rotation; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D RotPivot; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_DrawTexture; // Function Engine.HUD.DrawTextureSimple // 0x0018 (0x0018 - 0x0000) struct HUD_DrawTextureSimple final { public: class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bScalePosition; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HUD_DrawTextureSimple; // Function Engine.HUD.GetActorsInSelectionRectangle // 0x0030 (0x0030 - 0x0000) struct HUD_GetActorsInSelectionRectangle final { public: TSubclassOf ClassFilter; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D FirstPoint; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D SecondPoint; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray OutActors; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool bIncludeNonCollidingComponents; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bActorMustBeFullyEnclosed; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HUD_GetActorsInSelectionRectangle; // Function Engine.HUD.ReceiveDrawHUD // 0x0008 (0x0008 - 0x0000) struct HUD_ReceiveDrawHUD final { public: int32 SizeX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SizeY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_ReceiveDrawHUD; // Function Engine.HUD.ReceiveHitBoxBeginCursorOver // 0x0008 (0x0008 - 0x0000) struct HUD_ReceiveHitBoxBeginCursorOver final { public: class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_ReceiveHitBoxBeginCursorOver; // Function Engine.HUD.ReceiveHitBoxClick // 0x0008 (0x0008 - 0x0000) struct HUD_ReceiveHitBoxClick final { public: class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_ReceiveHitBoxClick; // Function Engine.HUD.ReceiveHitBoxEndCursorOver // 0x0008 (0x0008 - 0x0000) struct HUD_ReceiveHitBoxEndCursorOver final { public: class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_ReceiveHitBoxEndCursorOver; // Function Engine.HUD.ReceiveHitBoxRelease // 0x0008 (0x0008 - 0x0000) struct HUD_ReceiveHitBoxRelease final { public: class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_ReceiveHitBoxRelease; // Function Engine.HUD.RemoveDebugText // 0x0010 (0x0010 - 0x0000) struct HUD_RemoveDebugText final { public: class AActor* SrcActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLeaveDurationText; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HUD_RemoveDebugText; // Function Engine.HUD.ShowDebug // 0x0008 (0x0008 - 0x0000) struct HUD_ShowDebug final { public: class FName DebugType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_ShowDebug; // Function Engine.HUD.ShowDebugForReticleTargetToggle // 0x0008 (0x0008 - 0x0000) struct HUD_ShowDebugForReticleTargetToggle final { public: TSubclassOf DesiredClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_ShowDebugForReticleTargetToggle; // Function Engine.HUD.ShowDebugToggleSubCategory // 0x0008 (0x0008 - 0x0000) struct HUD_ShowDebugToggleSubCategory final { public: class FName Category; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_ShowDebugToggleSubCategory; // Function Engine.HUD.Deproject // 0x0020 (0x0020 - 0x0000) struct HUD_Deproject final { public: float ScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector WorldPosition; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_Deproject; // Function Engine.HUD.GetOwningPawn // 0x0008 (0x0008 - 0x0000) struct HUD_GetOwningPawn final { public: class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_GetOwningPawn; // Function Engine.HUD.GetOwningPlayerController // 0x0008 (0x0008 - 0x0000) struct HUD_GetOwningPlayerController final { public: class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_GetOwningPlayerController; // Function Engine.HUD.GetTextSize // 0x0028 (0x0028 - 0x0000) struct HUD_GetTextSize final { public: class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutWidth; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHeight; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UFont* Font; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HUD_GetTextSize; // Function Engine.HUD.Project // 0x0018 (0x0018 - 0x0000) struct HUD_Project final { public: struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HUD_Project; // Function Engine.LevelScriptActor.RemoteEvent // 0x0010 (0x0010 - 0x0000) struct LevelScriptActor_RemoteEvent final { public: class FName EventName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_LevelScriptActor_RemoteEvent; // Function Engine.LevelScriptActor.SetCinematicMode // 0x0005 (0x0005 - 0x0000) struct LevelScriptActor_SetCinematicMode final { public: bool bCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevelScriptActor_SetCinematicMode; // Function Engine.LevelScriptActor.WorldOriginLocationChanged // 0x0018 (0x0018 - 0x0000) struct LevelScriptActor_WorldOriginLocationChanged final { public: struct FIntVector OldOriginLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FIntVector NewOriginLocation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevelScriptActor_WorldOriginLocationChanged; // Function Engine.MaterialInterface.GetBaseMaterial // 0x0008 (0x0008 - 0x0000) struct MaterialInterface_GetBaseMaterial final { public: class UMaterial* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInterface_GetBaseMaterial; // Function Engine.MaterialInterface.GetPhysicalMaterial // 0x0008 (0x0008 - 0x0000) struct MaterialInterface_GetPhysicalMaterial final { public: class UPhysicalMaterial* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterial; // Function Engine.PlayerCameraManager.AddCameraLensEffect // 0x0010 (0x0010 - 0x0000) struct PlayerCameraManager_AddCameraLensEffect final { public: TSubclassOf LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AEmitterCameraLensEffectBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_AddCameraLensEffect; // Function Engine.PlayerCameraManager.AddNewCameraModifier // 0x0010 (0x0010 - 0x0000) struct PlayerCameraManager_AddNewCameraModifier final { public: TSubclassOf ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCameraModifier* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_AddNewCameraModifier; // Function Engine.PlayerCameraManager.BlueprintUpdateCamera // 0x0028 (0x0028 - 0x0000) struct PlayerCameraManager_BlueprintUpdateCamera final { public: class AActor* CameraTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewCameraLocation; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewCameraRotation; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float NewCameraFOV; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCameraManager_BlueprintUpdateCamera; // Function Engine.PlayerCameraManager.FindCameraModifierByClass // 0x0010 (0x0010 - 0x0000) struct PlayerCameraManager_FindCameraModifierByClass final { public: TSubclassOf ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCameraModifier* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_FindCameraModifierByClass; // Function Engine.PlayerCameraManager.PlayCameraAnim // 0x0038 (0x0038 - 0x0000) struct PlayerCameraManager_PlayCameraAnim final { public: class UCameraAnim* Anim; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLoop; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bRandomStartTime; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float Duration; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECameraAnimPlaySpace PlaySpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator UserPlaySpaceRot; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UCameraAnimInst* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_PlayCameraAnim; // Function Engine.PlayerCameraManager.PlayCameraShake // 0x0028 (0x0028 - 0x0000) struct PlayerCameraManager_PlayCameraShake final { public: TSubclassOf ShakeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECameraAnimPlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator UserPlaySpaceRot; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCameraShake* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_PlayCameraShake; // Function Engine.PlayerCameraManager.RemoveCameraLensEffect // 0x0008 (0x0008 - 0x0000) struct PlayerCameraManager_RemoveCameraLensEffect final { public: class AEmitterCameraLensEffectBase* Emitter; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraLensEffect; // Function Engine.PlayerCameraManager.RemoveCameraModifier // 0x0010 (0x0010 - 0x0000) struct PlayerCameraManager_RemoveCameraModifier final { public: class UCameraModifier* ModifierToRemove; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraModifier; // Function Engine.PlayerCameraManager.SetManualCameraFade // 0x0018 (0x0018 - 0x0000) struct PlayerCameraManager_SetManualCameraFade final { public: float InFadeAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bInFadeAudio; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCameraManager_SetManualCameraFade; // Function Engine.PlayerCameraManager.StartCameraFade // 0x0020 (0x0020 - 0x0000) struct PlayerCameraManager_StartCameraFade final { public: float FromAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ToAlpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x000C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bShouldFadeAudio; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bHoldWhenFinished; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCameraManager_StartCameraFade; // Function Engine.PlayerCameraManager.StopAllCameraAnims // 0x0001 (0x0001 - 0x0000) struct PlayerCameraManager_StopAllCameraAnims final { public: bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraAnims; // Function Engine.PlayerCameraManager.StopAllCameraShakes // 0x0001 (0x0001 - 0x0000) struct PlayerCameraManager_StopAllCameraShakes final { public: bool bImmediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraShakes; // Function Engine.PlayerCameraManager.StopAllInstancesOfCameraAnim // 0x0010 (0x0010 - 0x0000) struct PlayerCameraManager_StopAllInstancesOfCameraAnim final { public: class UCameraAnim* Anim; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bImmediate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraAnim; // Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShake // 0x0010 (0x0010 - 0x0000) struct PlayerCameraManager_StopAllInstancesOfCameraShake final { public: TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraShake; // Function Engine.PlayerCameraManager.StopCameraAnimInst // 0x0010 (0x0010 - 0x0000) struct PlayerCameraManager_StopCameraAnimInst final { public: class UCameraAnimInst* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bImmediate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCameraManager_StopCameraAnimInst; // Function Engine.PlayerCameraManager.StopCameraShake // 0x0010 (0x0010 - 0x0000) struct PlayerCameraManager_StopCameraShake final { public: class UCameraShake* ShakeInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PlayerCameraManager_StopCameraShake; // Function Engine.PlayerCameraManager.GetCameraLocation // 0x000C (0x000C - 0x0000) struct PlayerCameraManager_GetCameraLocation final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_GetCameraLocation; // Function Engine.PlayerCameraManager.GetCameraRotation // 0x000C (0x000C - 0x0000) struct PlayerCameraManager_GetCameraRotation final { public: struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_GetCameraRotation; // Function Engine.PlayerCameraManager.GetFOVAngle // 0x0004 (0x0004 - 0x0000) struct PlayerCameraManager_GetFOVAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_GetFOVAngle; // Function Engine.PlayerCameraManager.GetOwningPlayerController // 0x0008 (0x0008 - 0x0000) struct PlayerCameraManager_GetOwningPlayerController final { public: class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlayerCameraManager_GetOwningPlayerController; // Function Engine.HierarchicalInstancedStaticMeshComponent.RemoveInstances // 0x0018 (0x0018 - 0x0000) struct HierarchicalInstancedStaticMeshComponent_RemoveInstances final { public: TArray InstancesToRemove; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HierarchicalInstancedStaticMeshComponent_RemoveInstances; // Function Engine.Light.SetAffectTranslucentLighting // 0x0001 (0x0001 - 0x0000) struct Light_SetAffectTranslucentLighting final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_SetAffectTranslucentLighting; // Function Engine.Light.SetBrightness // 0x0004 (0x0004 - 0x0000) struct Light_SetBrightness final { public: float NewBrightness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_SetBrightness; // Function Engine.Light.SetCastShadows // 0x0001 (0x0001 - 0x0000) struct Light_SetCastShadows final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_SetCastShadows; // Function Engine.Light.SetEnabled // 0x0001 (0x0001 - 0x0000) struct Light_SetEnabled final { public: bool bSetEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_SetEnabled; // Function Engine.Light.SetLightColor // 0x0010 (0x0010 - 0x0000) struct Light_SetLightColor final { public: struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_SetLightColor; // Function Engine.Light.SetLightFunctionFadeDistance // 0x0004 (0x0004 - 0x0000) struct Light_SetLightFunctionFadeDistance final { public: float NewLightFunctionFadeDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_SetLightFunctionFadeDistance; // Function Engine.Light.SetLightFunctionMaterial // 0x0008 (0x0008 - 0x0000) struct Light_SetLightFunctionMaterial final { public: class UMaterialInterface* NewLightFunctionMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_SetLightFunctionMaterial; // Function Engine.Light.SetLightFunctionScale // 0x000C (0x000C - 0x0000) struct Light_SetLightFunctionScale final { public: struct FVector NewLightFunctionScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_SetLightFunctionScale; // Function Engine.Light.GetBrightness // 0x0004 (0x0004 - 0x0000) struct Light_GetBrightness final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_GetBrightness; // Function Engine.Light.GetLightColor // 0x0010 (0x0010 - 0x0000) struct Light_GetLightColor final { public: struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_GetLightColor; // Function Engine.Light.IsEnabled // 0x0001 (0x0001 - 0x0000) struct Light_IsEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Light_IsEnabled; // Function Engine.AnimSequenceBase.GetPlayLength // 0x0004 (0x0004 - 0x0000) struct AnimSequenceBase_GetPlayLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSequenceBase_GetPlayLength; // Function Engine.NavigationSystem.FindPathToActorSynchronously // 0x0040 (0x0040 - 0x0000) struct NavigationSystem_FindPathToActorSynchronously final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PathStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* GoalActor; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TetherDistance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* PathfindingContext; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FilterClass; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNavigationPath* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_FindPathToActorSynchronously; // Function Engine.NavigationSystem.FindPathToLocationSynchronously // 0x0038 (0x0038 - 0x0000) struct NavigationSystem_FindPathToLocationSynchronously final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PathStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PathEnd; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class AActor* PathfindingContext; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FilterClass; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNavigationPath* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_FindPathToLocationSynchronously; // Function Engine.NavigationSystem.GetNavigationSystem // 0x0010 (0x0010 - 0x0000) struct NavigationSystem_GetNavigationSystem final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNavigationSystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_GetNavigationSystem; // Function Engine.NavigationSystem.GetPathCost // 0x0040 (0x0040 - 0x0000) struct NavigationSystem_GetPathCost final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PathStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PathEnd; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float PathCost; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ANavigationData* NavData; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FilterClass; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) ENavigationQueryResult ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationSystem_GetPathCost; // Function Engine.NavigationSystem.GetPathLength // 0x0040 (0x0040 - 0x0000) struct NavigationSystem_GetPathLength final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PathStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PathEnd; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float PathLength; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ANavigationData* NavData; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FilterClass; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) ENavigationQueryResult ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationSystem_GetPathLength; // Function Engine.NavigationSystem.GetRandomPointInNavigableRadius // 0x0038 (0x0038 - 0x0000) struct NavigationSystem_GetRandomPointInNavigableRadius final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANavigationData* NavData; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FilterClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationSystem_GetRandomPointInNavigableRadius; // Function Engine.NavigationSystem.GetRandomReachablePointInRadius // 0x0038 (0x0038 - 0x0000) struct NavigationSystem_GetRandomReachablePointInRadius final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ANavigationData* NavData; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FilterClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationSystem_GetRandomReachablePointInRadius; // Function Engine.NavigationSystem.IsNavigationBeingBuilt // 0x0010 (0x0010 - 0x0000) struct NavigationSystem_IsNavigationBeingBuilt final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationSystem_IsNavigationBeingBuilt; // Function Engine.NavigationSystem.IsNavigationBeingBuiltOrLocked // 0x0010 (0x0010 - 0x0000) struct NavigationSystem_IsNavigationBeingBuiltOrLocked final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationSystem_IsNavigationBeingBuiltOrLocked; // Function Engine.NavigationSystem.NavigationRaycast // 0x0048 (0x0048 - 0x0000) struct NavigationSystem_NavigationRaycast final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RayStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector RayEnd; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf FilterClass; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* Querier; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationSystem_NavigationRaycast; // Function Engine.NavigationSystem.ProjectPointToNavigation // 0x0040 (0x0040 - 0x0000) struct NavigationSystem_ProjectPointToNavigation final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Point; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ANavigationData* NavData; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf FilterClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector QueryExtent; // 0x0028(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0034(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_ProjectPointToNavigation; // Function Engine.NavigationSystem.SimpleMoveToActor // 0x0010 (0x0010 - 0x0000) struct NavigationSystem_SimpleMoveToActor final { public: class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class AActor* Goal; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_SimpleMoveToActor; // Function Engine.NavigationSystem.SimpleMoveToLocation // 0x0018 (0x0018 - 0x0000) struct NavigationSystem_SimpleMoveToLocation final { public: class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Goal; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavigationSystem_SimpleMoveToLocation; // Function Engine.NavigationSystem.OnNavigationBoundsUpdated // 0x0008 (0x0008 - 0x0000) struct NavigationSystem_OnNavigationBoundsUpdated final { public: class ANavMeshBoundsVolume* NavVolume; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_OnNavigationBoundsUpdated; // Function Engine.NavigationSystem.RegisterNavigationInvoker // 0x0010 (0x0010 - 0x0000) struct NavigationSystem_RegisterNavigationInvoker final { public: class AActor* Invoker; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TileGenerationRadius; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TileRemovalRadius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_RegisterNavigationInvoker; // Function Engine.NavigationSystem.SetGeometryGatheringMode // 0x0001 (0x0001 - 0x0000) struct NavigationSystem_SetGeometryGatheringMode final { public: ENavDataGatheringModeConfig NewMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_SetGeometryGatheringMode; // Function Engine.NavigationSystem.SetMaxSimultaneousTileGenerationJobsCount // 0x0004 (0x0004 - 0x0000) struct NavigationSystem_SetMaxSimultaneousTileGenerationJobsCount final { public: int32 MaxNumberOfJobs; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_SetMaxSimultaneousTileGenerationJobsCount; // Function Engine.NavigationSystem.UnregisterNavigationInvoker // 0x0008 (0x0008 - 0x0000) struct NavigationSystem_UnregisterNavigationInvoker final { public: class AActor* Invoker; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationSystem_UnregisterNavigationInvoker; // Function Engine.ArrowComponent.SetArrowColor_DEPRECATED // 0x0004 (0x0004 - 0x0000) struct ArrowComponent_SetArrowColor_DEPRECATED final { public: struct FColor NewColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ArrowComponent_SetArrowColor_DEPRECATED; // Function Engine.ArrowComponent.SetArrowColor_New // 0x0010 (0x0010 - 0x0000) struct ArrowComponent_SetArrowColor_New final { public: struct FLinearColor NewColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ArrowComponent_SetArrowColor_New; // Function Engine.AmbientSound.AdjustVolume // 0x0008 (0x0008 - 0x0000) struct AmbientSound_AdjustVolume final { public: float AdjustVolumeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AdjustVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AmbientSound_AdjustVolume; // Function Engine.AmbientSound.FadeIn // 0x0008 (0x0008 - 0x0000) struct AmbientSound_FadeIn final { public: float FadeInDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AmbientSound_FadeIn; // Function Engine.AmbientSound.FadeOut // 0x0008 (0x0008 - 0x0000) struct AmbientSound_FadeOut final { public: float FadeOutDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AmbientSound_FadeOut; // Function Engine.AmbientSound.Play // 0x0004 (0x0004 - 0x0000) struct AmbientSound_Play final { public: float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AmbientSound_Play; // Function Engine.PhysicsHandleComponent.GrabComponent // 0x0020 (0x0020 - 0x0000) struct PhysicsHandleComponent_GrabComponent final { public: class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector GrabLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bConstrainRotation; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponent; // Function Engine.PhysicsHandleComponent.SetAngularDamping // 0x0004 (0x0004 - 0x0000) struct PhysicsHandleComponent_SetAngularDamping final { public: float NewAngularDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularDamping; // Function Engine.PhysicsHandleComponent.SetAngularStiffness // 0x0004 (0x0004 - 0x0000) struct PhysicsHandleComponent_SetAngularStiffness final { public: float NewAngularStiffness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularStiffness; // Function Engine.PhysicsHandleComponent.SetInterpolationSpeed // 0x0004 (0x0004 - 0x0000) struct PhysicsHandleComponent_SetInterpolationSpeed final { public: float NewInterpolationSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_SetInterpolationSpeed; // Function Engine.PhysicsHandleComponent.SetLinearDamping // 0x0004 (0x0004 - 0x0000) struct PhysicsHandleComponent_SetLinearDamping final { public: float NewLinearDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearDamping; // Function Engine.PhysicsHandleComponent.SetLinearStiffness // 0x0004 (0x0004 - 0x0000) struct PhysicsHandleComponent_SetLinearStiffness final { public: float NewLinearStiffness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearStiffness; // Function Engine.PhysicsHandleComponent.SetTargetLocation // 0x000C (0x000C - 0x0000) struct PhysicsHandleComponent_SetTargetLocation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocation; // Function Engine.PhysicsHandleComponent.SetTargetLocationAndRotation // 0x0018 (0x0018 - 0x0000) struct PhysicsHandleComponent_SetTargetLocationAndRotation final { public: struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocationAndRotation; // Function Engine.PhysicsHandleComponent.SetTargetRotation // 0x000C (0x000C - 0x0000) struct PhysicsHandleComponent_SetTargetRotation final { public: struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetRotation; // Function Engine.PhysicsHandleComponent.GetTargetLocationAndRotation // 0x0018 (0x0018 - 0x0000) struct PhysicsHandleComponent_GetTargetLocationAndRotation final { public: struct FVector TargetLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator TargetRotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsHandleComponent_GetTargetLocationAndRotation; // Function Engine.NavRelevantComponent.SetNavigationRelevancy // 0x0001 (0x0001 - 0x0000) struct NavRelevantComponent_SetNavigationRelevancy final { public: bool bRelevant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavRelevantComponent_SetNavigationRelevancy; // Function Engine.NavModifierVolume.SetAreaClass // 0x0008 (0x0008 - 0x0000) struct NavModifierVolume_SetAreaClass final { public: TSubclassOf NewAreaClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavModifierVolume_SetAreaClass; // Function Engine.DirectionalLightComponent.SetCascadeDistributionExponent // 0x0004 (0x0004 - 0x0000) struct DirectionalLightComponent_SetCascadeDistributionExponent final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeDistributionExponent; // Function Engine.DirectionalLightComponent.SetCascadeTransitionFraction // 0x0004 (0x0004 - 0x0000) struct DirectionalLightComponent_SetCascadeTransitionFraction final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeTransitionFraction; // Function Engine.DirectionalLightComponent.SetDynamicShadowCascades // 0x0004 (0x0004 - 0x0000) struct DirectionalLightComponent_SetDynamicShadowCascades final { public: int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowCascades; // Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceMovableLight // 0x0004 (0x0004 - 0x0000) struct DirectionalLightComponent_SetDynamicShadowDistanceMovableLight final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceMovableLight; // Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceStationaryLight // 0x0004 (0x0004 - 0x0000) struct DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight; // Function Engine.DirectionalLightComponent.SetEnableLightShaftOcclusion // 0x0001 (0x0001 - 0x0000) struct DirectionalLightComponent_SetEnableLightShaftOcclusion final { public: bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetEnableLightShaftOcclusion; // Function Engine.DirectionalLightComponent.SetLightShaftOverrideDirection // 0x000C (0x000C - 0x0000) struct DirectionalLightComponent_SetLightShaftOverrideDirection final { public: struct FVector NewValue; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetLightShaftOverrideDirection; // Function Engine.DirectionalLightComponent.SetOcclusionMaskDarkness // 0x0004 (0x0004 - 0x0000) struct DirectionalLightComponent_SetOcclusionMaskDarkness final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetOcclusionMaskDarkness; // Function Engine.DirectionalLightComponent.SetShadowDistanceFadeoutFraction // 0x0004 (0x0004 - 0x0000) struct DirectionalLightComponent_SetShadowDistanceFadeoutFraction final { public: float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowDistanceFadeoutFraction; // Function Engine.PostProcessVolume.AddOrUpdateBlendable // 0x0018 (0x0018 - 0x0000) struct PostProcessVolume_AddOrUpdateBlendable final { public: TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PostProcessVolume_AddOrUpdateBlendable; // Function Engine.CameraShake.BlueprintUpdateCameraShake // 0x07B8 (0x07B8 - 0x0000) struct CameraShake_BlueprintUpdateCameraShake final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Alpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMinimalViewInfo POV; // 0x0008(0x03D8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FMinimalViewInfo ModifiedPOV; // 0x03E0(0x03D8)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraShake_BlueprintUpdateCameraShake; // Function Engine.CameraShake.ReceivePlayShake // 0x0004 (0x0004 - 0x0000) struct CameraShake_ReceivePlayShake final { public: float Scale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraShake_ReceivePlayShake; // Function Engine.CameraShake.ReceiveStopShake // 0x0001 (0x0001 - 0x0000) struct CameraShake_ReceiveStopShake final { public: bool bImmediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraShake_ReceiveStopShake; // Function Engine.CameraShake.ReceiveIsFinished // 0x0001 (0x0001 - 0x0000) struct CameraShake_ReceiveIsFinished final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraShake_ReceiveIsFinished; // Function Engine.DecalComponent.CreateDynamicMaterialInstance // 0x0008 (0x0008 - 0x0000) struct DecalComponent_CreateDynamicMaterialInstance final { public: class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalComponent_CreateDynamicMaterialInstance; // Function Engine.DecalComponent.SetDecalMaterial // 0x0008 (0x0008 - 0x0000) struct DecalComponent_SetDecalMaterial final { public: class UMaterialInterface* NewDecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalComponent_SetDecalMaterial; // Function Engine.DecalComponent.SetFadeOut // 0x000C (0x000C - 0x0000) struct DecalComponent_SetFadeOut final { public: float StartDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DestroyOwnerAfterFade; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_DecalComponent_SetFadeOut; // Function Engine.DecalComponent.SetSortOrder // 0x0004 (0x0004 - 0x0000) struct DecalComponent_SetSortOrder final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalComponent_SetSortOrder; // Function Engine.DecalComponent.GetDecalMaterial // 0x0008 (0x0008 - 0x0000) struct DecalComponent_GetDecalMaterial final { public: class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalComponent_GetDecalMaterial; // Function Engine.DecalComponent.GetFadeDuration // 0x0004 (0x0004 - 0x0000) struct DecalComponent_GetFadeDuration final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalComponent_GetFadeDuration; // Function Engine.DecalComponent.GetFadeStartDelay // 0x0004 (0x0004 - 0x0000) struct DecalComponent_GetFadeStartDelay final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalComponent_GetFadeStartDelay; // Function Engine.InputComponent.GetControllerAnalogKeyState // 0x0020 (0x0020 - 0x0000) struct InputComponent_GetControllerAnalogKeyState final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputComponent_GetControllerAnalogKeyState; // Function Engine.InputComponent.GetControllerAnalogStickState // 0x000C (0x000C - 0x0000) struct InputComponent_GetControllerAnalogStickState final { public: EControllerAnalogStick WhichStick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float StickX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StickY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputComponent_GetControllerAnalogStickState; // Function Engine.InputComponent.GetControllerKeyTimeDown // 0x0020 (0x0020 - 0x0000) struct InputComponent_GetControllerKeyTimeDown final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputComponent_GetControllerKeyTimeDown; // Function Engine.InputComponent.GetControllerMouseDelta // 0x0008 (0x0008 - 0x0000) struct InputComponent_GetControllerMouseDelta final { public: float DeltaX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InputComponent_GetControllerMouseDelta; // Function Engine.InputComponent.GetControllerVectorKeyState // 0x0028 (0x0028 - 0x0000) struct InputComponent_GetControllerVectorKeyState final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputComponent_GetControllerVectorKeyState; // Function Engine.InputComponent.GetTouchState // 0x0010 (0x0010 - 0x0000) struct InputComponent_GetTouchState final { public: int32 FingerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LocationX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LocationY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsCurrentlyPressed; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputComponent_GetTouchState; // Function Engine.InputComponent.IsControllerKeyDown // 0x0020 (0x0020 - 0x0000) struct InputComponent_IsControllerKeyDown final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputComponent_IsControllerKeyDown; // Function Engine.InputComponent.WasControllerKeyJustPressed // 0x0020 (0x0020 - 0x0000) struct InputComponent_WasControllerKeyJustPressed final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustPressed; // Function Engine.InputComponent.WasControllerKeyJustReleased // 0x0020 (0x0020 - 0x0000) struct InputComponent_WasControllerKeyJustReleased final { public: struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustReleased; // Function Engine.CurveVector.GetVectorValue // 0x0010 (0x0010 - 0x0000) struct CurveVector_GetVectorValue final { public: float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CurveVector_GetVectorValue; // Function Engine.PlatformInterfaceWebResponse.GetHeader // 0x0028 (0x0028 - 0x0000) struct PlatformInterfaceWebResponse_GetHeader final { public: int32 HeaderIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Header; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Value; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeader; // Function Engine.PlatformInterfaceWebResponse.GetHeaderValue // 0x0020 (0x0020 - 0x0000) struct PlatformInterfaceWebResponse_GetHeaderValue final { public: class FString HeaderName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeaderValue; // Function Engine.PlatformInterfaceWebResponse.GetNumHeaders // 0x0004 (0x0004 - 0x0000) struct PlatformInterfaceWebResponse_GetNumHeaders final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetNumHeaders; // Function Engine.CurveFloat.GetFloatValue // 0x0008 (0x0008 - 0x0000) struct CurveFloat_GetFloatValue final { public: float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CurveFloat_GetFloatValue; // Function Engine.StereoLayerComponent.SetPriority // 0x0004 (0x0004 - 0x0000) struct StereoLayerComponent_SetPriority final { public: int32 InPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StereoLayerComponent_SetPriority; // Function Engine.StereoLayerComponent.SetQuadSize // 0x0008 (0x0008 - 0x0000) struct StereoLayerComponent_SetQuadSize final { public: struct FVector2D InQuadSize; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StereoLayerComponent_SetQuadSize; // Function Engine.StereoLayerComponent.SetTexture // 0x0008 (0x0008 - 0x0000) struct StereoLayerComponent_SetTexture final { public: class UTexture* InTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StereoLayerComponent_SetTexture; // Function Engine.StereoLayerComponent.SetUVRect // 0x0014 (0x0014 - 0x0000) struct StereoLayerComponent_SetUVRect final { public: struct FBox2D InUVRect; // 0x0000(0x0014)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StereoLayerComponent_SetUVRect; // Function Engine.StereoLayerComponent.GetPriority // 0x0004 (0x0004 - 0x0000) struct StereoLayerComponent_GetPriority final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StereoLayerComponent_GetPriority; // Function Engine.StereoLayerComponent.GetQuadSize // 0x0008 (0x0008 - 0x0000) struct StereoLayerComponent_GetQuadSize final { public: struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StereoLayerComponent_GetQuadSize; // Function Engine.StereoLayerComponent.GetTexture // 0x0008 (0x0008 - 0x0000) struct StereoLayerComponent_GetTexture final { public: class UTexture* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StereoLayerComponent_GetTexture; // Function Engine.StereoLayerComponent.GetUVRect // 0x0014 (0x0014 - 0x0000) struct StereoLayerComponent_GetUVRect final { public: struct FBox2D ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StereoLayerComponent_GetUVRect; // Function Engine.DebugCameraController.ReceiveOnActivate // 0x0008 (0x0008 - 0x0000) struct DebugCameraController_ReceiveOnActivate final { public: class APlayerController* OriginalPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActivate; // Function Engine.DebugCameraController.ReceiveOnActorSelected // 0x00A8 (0x00A8 - 0x0000) struct DebugCameraController_ReceiveOnActorSelected final { public: class AActor* NewSelectedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SelectHitLocation; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector SelectHitNormal; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FHitResult Hit; // 0x0020(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActorSelected; // Function Engine.DebugCameraController.ReceiveOnDeactivate // 0x0008 (0x0008 - 0x0000) struct DebugCameraController_ReceiveOnDeactivate final { public: class APlayerController* RestoredPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugCameraController_ReceiveOnDeactivate; // Function Engine.DebugCameraController.GetSelectedActor // 0x0008 (0x0008 - 0x0000) struct DebugCameraController_GetSelectedActor final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DebugCameraController_GetSelectedActor; // Function Engine.DecalActor.CreateDynamicMaterialInstance // 0x0008 (0x0008 - 0x0000) struct DecalActor_CreateDynamicMaterialInstance final { public: class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalActor_CreateDynamicMaterialInstance; // Function Engine.DecalActor.SetDecalMaterial // 0x0008 (0x0008 - 0x0000) struct DecalActor_SetDecalMaterial final { public: class UMaterialInterface* NewDecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalActor_SetDecalMaterial; // Function Engine.DecalActor.GetDecalMaterial // 0x0008 (0x0008 - 0x0000) struct DecalActor_GetDecalMaterial final { public: class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DecalActor_GetDecalMaterial; // Function Engine.SkeletalMeshSocket.InitializeSocketFromLocation // 0x0020 (0x0020 - 0x0000) struct SkeletalMeshSocket_InitializeSocketFromLocation final { public: const class USkeletalMeshComponent* SkelComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector WorldLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector WorldNormal; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshSocket_InitializeSocketFromLocation; // Function Engine.SkeletalMeshSocket.GetSocketLocation // 0x0018 (0x0018 - 0x0000) struct SkeletalMeshSocket_GetSocketLocation final { public: const class USkeletalMeshComponent* SkelComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshSocket_GetSocketLocation; // Function Engine.Emitter.OnParticleSystemFinished // 0x0008 (0x0008 - 0x0000) struct Emitter_OnParticleSystemFinished final { public: class UParticleSystemComponent* FinishedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Emitter_OnParticleSystemFinished; // Function Engine.Emitter.SetActorParameter // 0x0010 (0x0010 - 0x0000) struct Emitter_SetActorParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Emitter_SetActorParameter; // Function Engine.Emitter.SetColorParameter // 0x0018 (0x0018 - 0x0000) struct Emitter_SetColorParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Param; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Emitter_SetColorParameter; // Function Engine.Emitter.SetFloatParameter // 0x0010 (0x0010 - 0x0000) struct Emitter_SetFloatParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Emitter_SetFloatParameter; // Function Engine.Emitter.SetMaterialParameter // 0x0010 (0x0010 - 0x0000) struct Emitter_SetMaterialParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Emitter_SetMaterialParameter; // Function Engine.Emitter.SetTemplate // 0x0008 (0x0008 - 0x0000) struct Emitter_SetTemplate final { public: class UParticleSystem* NewTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Emitter_SetTemplate; // Function Engine.Emitter.SetVectorParameter // 0x0018 (0x0018 - 0x0000) struct Emitter_SetVectorParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Param; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_Emitter_SetVectorParameter; // Function Engine.Emitter.IsActive // 0x0001 (0x0001 - 0x0000) struct Emitter_IsActive final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_Emitter_IsActive; // Function Engine.RadialForceComponent.AddObjectTypeToAffect // 0x0001 (0x0001 - 0x0000) struct RadialForceComponent_AddObjectTypeToAffect final { public: EObjectTypeQuery ObjectType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RadialForceComponent_AddObjectTypeToAffect; // Function Engine.RadialForceComponent.RemoveObjectTypeToAffect // 0x0001 (0x0001 - 0x0000) struct RadialForceComponent_RemoveObjectTypeToAffect final { public: EObjectTypeQuery ObjectType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_RadialForceComponent_RemoveObjectTypeToAffect; // Function Engine.PointLight.SetLightFalloffExponent // 0x0004 (0x0004 - 0x0000) struct PointLight_SetLightFalloffExponent final { public: float NewLightFalloffExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PointLight_SetLightFalloffExponent; // Function Engine.PointLight.SetRadius // 0x0004 (0x0004 - 0x0000) struct PointLight_SetRadius final { public: float NewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PointLight_SetRadius; // Function Engine.DataTableFunctionLibrary.EvaluateCurveTableRow // 0x0030 (0x0030 - 0x0000) struct DataTableFunctionLibrary_EvaluateCurveTableRow final { public: class UCurveTable* CurveTable; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InXY; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEvaluateCurveTableResult OutResult; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float OutXY; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ContextString; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DataTableFunctionLibrary_EvaluateCurveTableRow; // Function Engine.DataTableFunctionLibrary.GetDataTableRowFromName // 0x0020 (0x0020 - 0x0000) struct DataTableFunctionLibrary_GetDataTableRowFromName final { public: class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTableRowBase OutRow; // 0x0010(0x0008)(Parm, OutParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowFromName; // Function Engine.DataTableFunctionLibrary.GetDataTableRowNames // 0x0018 (0x0018 - 0x0000) struct DataTableFunctionLibrary_GetDataTableRowNames final { public: class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutRowNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowNames; // Function Engine.SpotLight.SetInnerConeAngle // 0x0004 (0x0004 - 0x0000) struct SpotLight_SetInnerConeAngle final { public: float NewInnerConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpotLight_SetInnerConeAngle; // Function Engine.SpotLight.SetOuterConeAngle // 0x0004 (0x0004 - 0x0000) struct SpotLight_SetOuterConeAngle final { public: float NewOuterConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpotLight_SetOuterConeAngle; // Function Engine.HeadMountedDisplayFunctionLibrary.EnableHMD // 0x0002 (0x0002 - 0x0000) struct HeadMountedDisplayFunctionLibrary_EnableHMD final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_EnableHMD; // Function Engine.HeadMountedDisplayFunctionLibrary.EnableLowPersistenceMode // 0x0001 (0x0001 - 0x0000) struct HeadMountedDisplayFunctionLibrary_EnableLowPersistenceMode final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_EnableLowPersistenceMode; // Function Engine.HeadMountedDisplayFunctionLibrary.GetHMDDeviceName // 0x0008 (0x0008 - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetHMDDeviceName final { public: class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetHMDDeviceName; // Function Engine.HeadMountedDisplayFunctionLibrary.GetNumOfTrackingSensors // 0x0004 (0x0004 - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetNumOfTrackingSensors final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetNumOfTrackingSensors; // Function Engine.HeadMountedDisplayFunctionLibrary.GetOrientationAndPosition // 0x0018 (0x0018 - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetOrientationAndPosition final { public: struct FRotator DeviceRotation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector DevicePosition; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetOrientationAndPosition; // Function Engine.HeadMountedDisplayFunctionLibrary.GetPositionalTrackingCameraParameters // 0x002C (0x002C - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetPositionalTrackingCameraParameters final { public: struct FVector CameraOrigin; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator CameraRotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float HFOV; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VFOV; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CameraDistance; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NearPlane; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FarPlane; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetPositionalTrackingCameraParameters; // Function Engine.HeadMountedDisplayFunctionLibrary.GetScreenPercentage // 0x0004 (0x0004 - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetScreenPercentage final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetScreenPercentage; // Function Engine.HeadMountedDisplayFunctionLibrary.GetTrackingOrigin // 0x0001 (0x0001 - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetTrackingOrigin final { public: EHMDTrackingOrigin ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetTrackingOrigin; // Function Engine.HeadMountedDisplayFunctionLibrary.GetTrackingSensorParameters // 0x0034 (0x0034 - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetTrackingSensorParameters final { public: struct FVector Origin; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float HFOV; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VFOV; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Distance; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NearPlane; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FarPlane; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsActive; // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 Index_0; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetTrackingSensorParameters; // Function Engine.HeadMountedDisplayFunctionLibrary.GetVRFocusState // 0x0002 (0x0002 - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetVRFocusState final { public: bool bUseFocus; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bHasFocus; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetVRFocusState; // Function Engine.HeadMountedDisplayFunctionLibrary.GetWorldToMetersScale // 0x0010 (0x0010 - 0x0000) struct HeadMountedDisplayFunctionLibrary_GetWorldToMetersScale final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetWorldToMetersScale; // Function Engine.HeadMountedDisplayFunctionLibrary.HasValidTrackingPosition // 0x0001 (0x0001 - 0x0000) struct HeadMountedDisplayFunctionLibrary_HasValidTrackingPosition final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_HasValidTrackingPosition; // Function Engine.HeadMountedDisplayFunctionLibrary.IsHeadMountedDisplayEnabled // 0x0001 (0x0001 - 0x0000) struct HeadMountedDisplayFunctionLibrary_IsHeadMountedDisplayEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_IsHeadMountedDisplayEnabled; // Function Engine.HeadMountedDisplayFunctionLibrary.IsInLowPersistenceMode // 0x0001 (0x0001 - 0x0000) struct HeadMountedDisplayFunctionLibrary_IsInLowPersistenceMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_IsInLowPersistenceMode; // Function Engine.HeadMountedDisplayFunctionLibrary.ResetOrientationAndPosition // 0x0008 (0x0008 - 0x0000) struct HeadMountedDisplayFunctionLibrary_ResetOrientationAndPosition final { public: float Yaw; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOrientPositionSelector Options; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_ResetOrientationAndPosition; // Function Engine.HeadMountedDisplayFunctionLibrary.SetClippingPlanes // 0x0008 (0x0008 - 0x0000) struct HeadMountedDisplayFunctionLibrary_SetClippingPlanes final { public: float Near; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Far; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_SetClippingPlanes; // Function Engine.HeadMountedDisplayFunctionLibrary.SetTrackingOrigin // 0x0001 (0x0001 - 0x0000) struct HeadMountedDisplayFunctionLibrary_SetTrackingOrigin final { public: EHMDTrackingOrigin Origin; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_SetTrackingOrigin; // Function Engine.HeadMountedDisplayFunctionLibrary.SetWorldToMetersScale // 0x0010 (0x0010 - 0x0000) struct HeadMountedDisplayFunctionLibrary_SetWorldToMetersScale final { public: class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NewScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_SetWorldToMetersScale; // Function Engine.TextRenderComponent.K2_SetText // 0x0018 (0x0018 - 0x0000) struct TextRenderComponent_K2_SetText final { public: class FText Value; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_K2_SetText; // Function Engine.TextRenderComponent.SetFont // 0x0008 (0x0008 - 0x0000) struct TextRenderComponent_SetFont final { public: class UFont* Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetFont; // Function Engine.TextRenderComponent.SetHorizontalAlignment // 0x0001 (0x0001 - 0x0000) struct TextRenderComponent_SetHorizontalAlignment final { public: EHorizTextAligment Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetHorizontalAlignment; // Function Engine.TextRenderComponent.SetHorizSpacingAdjust // 0x0004 (0x0004 - 0x0000) struct TextRenderComponent_SetHorizSpacingAdjust final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetHorizSpacingAdjust; // Function Engine.TextRenderComponent.SetText // 0x0010 (0x0010 - 0x0000) struct TextRenderComponent_SetText final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetText; // Function Engine.TextRenderComponent.SetTextMaterial // 0x0008 (0x0008 - 0x0000) struct TextRenderComponent_SetTextMaterial final { public: class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetTextMaterial; // Function Engine.TextRenderComponent.SetTextRenderColor // 0x0004 (0x0004 - 0x0000) struct TextRenderComponent_SetTextRenderColor final { public: struct FColor Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetTextRenderColor; // Function Engine.TextRenderComponent.SetVerticalAlignment // 0x0001 (0x0001 - 0x0000) struct TextRenderComponent_SetVerticalAlignment final { public: EVerticalTextAligment Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetVerticalAlignment; // Function Engine.TextRenderComponent.SetVertSpacingAdjust // 0x0004 (0x0004 - 0x0000) struct TextRenderComponent_SetVertSpacingAdjust final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetVertSpacingAdjust; // Function Engine.TextRenderComponent.SetWorldSize // 0x0004 (0x0004 - 0x0000) struct TextRenderComponent_SetWorldSize final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetWorldSize; // Function Engine.TextRenderComponent.SetXScale // 0x0004 (0x0004 - 0x0000) struct TextRenderComponent_SetXScale final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetXScale; // Function Engine.TextRenderComponent.SetYScale // 0x0004 (0x0004 - 0x0000) struct TextRenderComponent_SetYScale final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_SetYScale; // Function Engine.TextRenderComponent.GetTextLocalSize // 0x000C (0x000C - 0x0000) struct TextRenderComponent_GetTextLocalSize final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_GetTextLocalSize; // Function Engine.TextRenderComponent.GetTextWorldSize // 0x000C (0x000C - 0x0000) struct TextRenderComponent_GetTextWorldSize final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TextRenderComponent_GetTextWorldSize; // Function Engine.InterpToMovementComponent.RestartMovement // 0x0004 (0x0004 - 0x0000) struct InterpToMovementComponent_RestartMovement final { public: float InitialDirection; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InterpToMovementComponent_RestartMovement; // Function Engine.InterpToMovementComponent.StopSimulating // 0x0088 (0x0088 - 0x0000) struct InterpToMovementComponent_StopSimulating final { public: struct FHitResult HitResult; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_InterpToMovementComponent_StopSimulating; // Function Engine.TimelineComponent.SetLooping // 0x0001 (0x0001 - 0x0000) struct TimelineComponent_SetLooping final { public: bool bNewLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_SetLooping; // Function Engine.TimelineComponent.SetNewTime // 0x0004 (0x0004 - 0x0000) struct TimelineComponent_SetNewTime final { public: float NewTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_SetNewTime; // Function Engine.TimelineComponent.SetPlaybackPosition // 0x0008 (0x0008 - 0x0000) struct TimelineComponent_SetPlaybackPosition final { public: float NewPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFireEvents; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bFireUpdate; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TimelineComponent_SetPlaybackPosition; // Function Engine.TimelineComponent.SetPlayRate // 0x0004 (0x0004 - 0x0000) struct TimelineComponent_SetPlayRate final { public: float NewRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_SetPlayRate; // Function Engine.TimelineComponent.SetTimelineLength // 0x0004 (0x0004 - 0x0000) struct TimelineComponent_SetTimelineLength final { public: float NewLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_SetTimelineLength; // Function Engine.TimelineComponent.SetTimelineLengthMode // 0x0001 (0x0001 - 0x0000) struct TimelineComponent_SetTimelineLengthMode final { public: ETimelineLengthMode NewLengthMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_SetTimelineLengthMode; // Function Engine.TimelineComponent.GetPlaybackPosition // 0x0004 (0x0004 - 0x0000) struct TimelineComponent_GetPlaybackPosition final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_GetPlaybackPosition; // Function Engine.TimelineComponent.GetPlayRate // 0x0004 (0x0004 - 0x0000) struct TimelineComponent_GetPlayRate final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_GetPlayRate; // Function Engine.TimelineComponent.GetTimelineLength // 0x0004 (0x0004 - 0x0000) struct TimelineComponent_GetTimelineLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_GetTimelineLength; // Function Engine.TimelineComponent.IsLooping // 0x0001 (0x0001 - 0x0000) struct TimelineComponent_IsLooping final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_IsLooping; // Function Engine.TimelineComponent.IsPlaying // 0x0001 (0x0001 - 0x0000) struct TimelineComponent_IsPlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_IsPlaying; // Function Engine.TimelineComponent.IsReversing // 0x0001 (0x0001 - 0x0000) struct TimelineComponent_IsReversing final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TimelineComponent_IsReversing; // Function Engine.NavLinkProxy.ReceiveSmartLinkReached // 0x0018 (0x0018 - 0x0000) struct NavLinkProxy_ReceiveSmartLinkReached final { public: class AActor* Agent; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Destination; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_NavLinkProxy_ReceiveSmartLinkReached; // Function Engine.NavLinkProxy.ResumePathFollowing // 0x0008 (0x0008 - 0x0000) struct NavLinkProxy_ResumePathFollowing final { public: class AActor* Agent; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavLinkProxy_ResumePathFollowing; // Function Engine.NavLinkProxy.SetSmartLinkEnabled // 0x0001 (0x0001 - 0x0000) struct NavLinkProxy_SetSmartLinkEnabled final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavLinkProxy_SetSmartLinkEnabled; // Function Engine.NavLinkProxy.HasMovingAgents // 0x0001 (0x0001 - 0x0000) struct NavLinkProxy_HasMovingAgents final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavLinkProxy_HasMovingAgents; // Function Engine.NavLinkProxy.IsSmartLinkEnabled // 0x0001 (0x0001 - 0x0000) struct NavLinkProxy_IsSmartLinkEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavLinkProxy_IsSmartLinkEnabled; // Function Engine.SkeletalMesh.GetBounds // 0x001C (0x001C - 0x0000) struct SkeletalMesh_GetBounds final { public: struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMesh_GetBounds; // Function Engine.SkeletalMesh.GetImportedBounds // 0x001C (0x001C - 0x0000) struct SkeletalMesh_GetImportedBounds final { public: struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMesh_GetImportedBounds; // Function Engine.SkeletalMesh.FindSocket // 0x0010 (0x0010 - 0x0000) struct SkeletalMesh_FindSocket final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USkeletalMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMesh_FindSocket; // Function Engine.SkeletalMesh.FindSocketAndIndex // 0x0018 (0x0018 - 0x0000) struct SkeletalMesh_FindSocketAndIndex final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutIndex; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USkeletalMeshSocket* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMesh_FindSocketAndIndex; // Function Engine.SkeletalMesh.GetSocketByIndex // 0x0010 (0x0010 - 0x0000) struct SkeletalMesh_GetSocketByIndex final { public: int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USkeletalMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMesh_GetSocketByIndex; // Function Engine.SkeletalMesh.IsSectionUsingCloth // 0x0008 (0x0008 - 0x0000) struct SkeletalMesh_IsSectionUsingCloth final { public: int32 InSectionIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCheckCorrespondingSections; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMesh_IsSectionUsingCloth; // Function Engine.SkeletalMesh.NumSockets // 0x0004 (0x0004 - 0x0000) struct SkeletalMesh_NumSockets final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMesh_NumSockets; // Function Engine.WheeledVehicleMovementComponent.ServerUpdateState // 0x0014 (0x0014 - 0x0000) struct WheeledVehicleMovementComponent_ServerUpdateState final { public: float InSteeringInput; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InThrottleInput; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBrakeInput; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InHandbrakeInput; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CurrentGear; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_ServerUpdateState; // Function Engine.WheeledVehicleMovementComponent.SetAvoidanceEnabled // 0x0001 (0x0001 - 0x0000) struct WheeledVehicleMovementComponent_SetAvoidanceEnabled final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetAvoidanceEnabled; // Function Engine.WheeledVehicleMovementComponent.SetAvoidanceGroup // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_SetAvoidanceGroup final { public: int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetAvoidanceGroup; // Function Engine.WheeledVehicleMovementComponent.SetGearDown // 0x0001 (0x0001 - 0x0000) struct WheeledVehicleMovementComponent_SetGearDown final { public: bool bNewGearDown; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetGearDown; // Function Engine.WheeledVehicleMovementComponent.SetGearUp // 0x0001 (0x0001 - 0x0000) struct WheeledVehicleMovementComponent_SetGearUp final { public: bool bNewGearUp; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetGearUp; // Function Engine.WheeledVehicleMovementComponent.SetGroupsToAvoid // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_SetGroupsToAvoid final { public: int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetGroupsToAvoid; // Function Engine.WheeledVehicleMovementComponent.SetGroupsToIgnore // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_SetGroupsToIgnore final { public: int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetGroupsToIgnore; // Function Engine.WheeledVehicleMovementComponent.SetHandbrakeInput // 0x0001 (0x0001 - 0x0000) struct WheeledVehicleMovementComponent_SetHandbrakeInput final { public: bool bNewHandbrake; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetHandbrakeInput; // Function Engine.WheeledVehicleMovementComponent.SetSteeringInput // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_SetSteeringInput final { public: float Steering; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetSteeringInput; // Function Engine.WheeledVehicleMovementComponent.SetTargetGear // 0x0008 (0x0008 - 0x0000) struct WheeledVehicleMovementComponent_SetTargetGear final { public: int32 GearNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bImmediate; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetTargetGear; // Function Engine.WheeledVehicleMovementComponent.SetThrottleInput // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_SetThrottleInput final { public: float Throttle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetThrottleInput; // Function Engine.WheeledVehicleMovementComponent.SetUseAutoGears // 0x0001 (0x0001 - 0x0000) struct WheeledVehicleMovementComponent_SetUseAutoGears final { public: bool bUseAuto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetUseAutoGears; // Function Engine.WheeledVehicleMovementComponent.GetCurrentGear // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_GetCurrentGear final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetCurrentGear; // Function Engine.WheeledVehicleMovementComponent.GetEngineMaxRotationSpeed // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_GetEngineMaxRotationSpeed final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetEngineMaxRotationSpeed; // Function Engine.WheeledVehicleMovementComponent.GetEngineRotationSpeed // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_GetEngineRotationSpeed final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetEngineRotationSpeed; // Function Engine.WheeledVehicleMovementComponent.GetForwardSpeed // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_GetForwardSpeed final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetForwardSpeed; // Function Engine.WheeledVehicleMovementComponent.GetTargetGear // 0x0004 (0x0004 - 0x0000) struct WheeledVehicleMovementComponent_GetTargetGear final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetTargetGear; // Function Engine.WheeledVehicleMovementComponent.GetUseAutoGears // 0x0001 (0x0001 - 0x0000) struct WheeledVehicleMovementComponent_GetUseAutoGears final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetUseAutoGears; // Function Engine.DefaultPawn.LookUp // 0x0004 (0x0004 - 0x0000) struct DefaultPawn_LookUp final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DefaultPawn_LookUp; // Function Engine.DefaultPawn.LookUpAtRate // 0x0004 (0x0004 - 0x0000) struct DefaultPawn_LookUpAtRate final { public: float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DefaultPawn_LookUpAtRate; // Function Engine.DefaultPawn.MoveForward // 0x0004 (0x0004 - 0x0000) struct DefaultPawn_MoveForward final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DefaultPawn_MoveForward; // Function Engine.DefaultPawn.MoveRight // 0x0004 (0x0004 - 0x0000) struct DefaultPawn_MoveRight final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DefaultPawn_MoveRight; // Function Engine.DefaultPawn.MoveUp_World // 0x0004 (0x0004 - 0x0000) struct DefaultPawn_MoveUp_World final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DefaultPawn_MoveUp_World; // Function Engine.DefaultPawn.Turn // 0x0004 (0x0004 - 0x0000) struct DefaultPawn_Turn final { public: float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DefaultPawn_Turn; // Function Engine.DefaultPawn.TurnAtRate // 0x0004 (0x0004 - 0x0000) struct DefaultPawn_TurnAtRate final { public: float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DefaultPawn_TurnAtRate; // Function Engine.CapsuleComponent.SetCapsuleHalfHeight // 0x0008 (0x0008 - 0x0000) struct CapsuleComponent_SetCapsuleHalfHeight final { public: float HalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleHalfHeight; // Function Engine.CapsuleComponent.SetCapsuleRadius // 0x0008 (0x0008 - 0x0000) struct CapsuleComponent_SetCapsuleRadius final { public: float Radius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleRadius; // Function Engine.CapsuleComponent.SetCapsuleSize // 0x000C (0x000C - 0x0000) struct CapsuleComponent_SetCapsuleSize final { public: float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InHalfHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateOverlaps; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleSize; // Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight // 0x0004 (0x0004 - 0x0000) struct CapsuleComponent_GetScaledCapsuleHalfHeight final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight; // Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight_WithoutHemisphere // 0x0004 (0x0004 - 0x0000) struct CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere; // Function Engine.CapsuleComponent.GetScaledCapsuleRadius // 0x0004 (0x0004 - 0x0000) struct CapsuleComponent_GetScaledCapsuleRadius final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleRadius; // Function Engine.CapsuleComponent.GetScaledCapsuleSize // 0x0008 (0x0008 - 0x0000) struct CapsuleComponent_GetScaledCapsuleSize final { public: float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHalfHeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize; // Function Engine.CapsuleComponent.GetScaledCapsuleSize_WithoutHemisphere // 0x0008 (0x0008 - 0x0000) struct CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere final { public: float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHalfHeightWithoutHemisphere; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere; // Function Engine.CapsuleComponent.GetShapeScale // 0x0004 (0x0004 - 0x0000) struct CapsuleComponent_GetShapeScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetShapeScale; // Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight // 0x0004 (0x0004 - 0x0000) struct CapsuleComponent_GetUnscaledCapsuleHalfHeight final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight; // Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight_WithoutHemisphere // 0x0004 (0x0004 - 0x0000) struct CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere; // Function Engine.CapsuleComponent.GetUnscaledCapsuleRadius // 0x0004 (0x0004 - 0x0000) struct CapsuleComponent_GetUnscaledCapsuleRadius final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleRadius; // Function Engine.CapsuleComponent.GetUnscaledCapsuleSize // 0x0008 (0x0008 - 0x0000) struct CapsuleComponent_GetUnscaledCapsuleSize final { public: float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHalfHeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize; // Function Engine.CapsuleComponent.GetUnscaledCapsuleSize_WithoutHemisphere // 0x0008 (0x0008 - 0x0000) struct CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere final { public: float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutHalfHeightWithoutHemisphere; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere; // Function Engine.PawnNoiseEmitterComponent.MakeNoise // 0x0018 (0x0018 - 0x0000) struct PawnNoiseEmitterComponent_MakeNoise final { public: class AActor* NoiseMaker; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Loudness; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NoiseLocation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PawnNoiseEmitterComponent_MakeNoise; // Function Engine.PlanarReflection.OnInterpToggle // 0x0001 (0x0001 - 0x0000) struct PlanarReflection_OnInterpToggle final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlanarReflection_OnInterpToggle; // Function Engine.SceneCapture2D.OnInterpToggle // 0x0001 (0x0001 - 0x0000) struct SceneCapture2D_OnInterpToggle final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneCapture2D_OnInterpToggle; // Function Engine.SceneCaptureCube.OnInterpToggle // 0x0001 (0x0001 - 0x0000) struct SceneCaptureCube_OnInterpToggle final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SceneCaptureCube_OnInterpToggle; // Function Engine.SkinnedMeshComponent.HideBoneByName // 0x0010 (0x0010 - 0x0000) struct SkinnedMeshComponent_HideBoneByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EPhysBodyOp PhysBodyOption; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkinnedMeshComponent_HideBoneByName; // Function Engine.SkinnedMeshComponent.IsBoneHiddenByName // 0x0010 (0x0010 - 0x0000) struct SkinnedMeshComponent_IsBoneHiddenByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkinnedMeshComponent_IsBoneHiddenByName; // Function Engine.SkinnedMeshComponent.SetForcedLOD // 0x0004 (0x0004 - 0x0000) struct SkinnedMeshComponent_SetForcedLOD final { public: int32 InNewForcedLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_SetForcedLOD; // Function Engine.SkinnedMeshComponent.SetMasterPoseComponent // 0x0008 (0x0008 - 0x0000) struct SkinnedMeshComponent_SetMasterPoseComponent final { public: class USkinnedMeshComponent* NewMasterBoneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_SetMasterPoseComponent; // Function Engine.SkinnedMeshComponent.SetMinLOD // 0x0004 (0x0004 - 0x0000) struct SkinnedMeshComponent_SetMinLOD final { public: int32 InNewMinLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_SetMinLOD; // Function Engine.SkinnedMeshComponent.SetPhysicsAsset // 0x0010 (0x0010 - 0x0000) struct SkinnedMeshComponent_SetPhysicsAsset final { public: class UPhysicsAsset* NewPhysicsAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceReInit; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkinnedMeshComponent_SetPhysicsAsset; // Function Engine.SkinnedMeshComponent.SetSkeletalMesh // 0x0010 (0x0010 - 0x0000) struct SkinnedMeshComponent_SetSkeletalMesh final { public: class USkeletalMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReinitPose; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkeletalMesh; // Function Engine.SkinnedMeshComponent.TransformFromBoneSpace // 0x0038 (0x0038 - 0x0000) struct SkinnedMeshComponent_TransformFromBoneSpace final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InPosition; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector OutPosition; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator OutRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_TransformFromBoneSpace; // Function Engine.SkinnedMeshComponent.UnHideBoneByName // 0x0008 (0x0008 - 0x0000) struct SkinnedMeshComponent_UnHideBoneByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_UnHideBoneByName; // Function Engine.SkinnedMeshComponent.BoneIsChildOf // 0x0018 (0x0018 - 0x0000) struct SkinnedMeshComponent_BoneIsChildOf final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ParentBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkinnedMeshComponent_BoneIsChildOf; // Function Engine.SkinnedMeshComponent.FindClosestBone_K2 // 0x0028 (0x0028 - 0x0000) struct SkinnedMeshComponent_FindClosestBone_K2 final { public: struct FVector TestLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector BoneLocation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float IgnoreScale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRequirePhysicsAsset; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_FindClosestBone_K2; // Function Engine.SkinnedMeshComponent.GetBoneIndex // 0x0010 (0x0010 - 0x0000) struct SkinnedMeshComponent_GetBoneIndex final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneIndex; // Function Engine.SkinnedMeshComponent.GetBoneName // 0x0010 (0x0010 - 0x0000) struct SkinnedMeshComponent_GetBoneName final { public: int32 BoneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneName; // Function Engine.SkinnedMeshComponent.GetNumBones // 0x0004 (0x0004 - 0x0000) struct SkinnedMeshComponent_GetNumBones final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_GetNumBones; // Function Engine.SkinnedMeshComponent.GetParentBone // 0x0010 (0x0010 - 0x0000) struct SkinnedMeshComponent_GetParentBone final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_GetParentBone; // Function Engine.SkinnedMeshComponent.GetSocketBoneName // 0x0010 (0x0010 - 0x0000) struct SkinnedMeshComponent_GetSocketBoneName final { public: class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_GetSocketBoneName; // Function Engine.SkinnedMeshComponent.TransformToBoneSpace // 0x0038 (0x0038 - 0x0000) struct SkinnedMeshComponent_TransformToBoneSpace final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InPosition; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator InRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector OutPosition; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator OutRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkinnedMeshComponent_TransformToBoneSpace; // Function Engine.SkeletalMeshComponent.AccumulateAllBodiesBelowPhysicsBlendWeight // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight final { public: class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AddPhysicsBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight; // Function Engine.SkeletalMeshComponent.AddForceToAllBodiesBelow // 0x0020 (0x0020 - 0x0000) struct SkeletalMeshComponent_AddForceToAllBodiesBelow final { public: struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAccelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bIncludeSelf; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_AddForceToAllBodiesBelow; // Function Engine.SkeletalMeshComponent.AddImpulseToAllBodiesBelow // 0x0020 (0x0020 - 0x0000) struct SkeletalMeshComponent_AddImpulseToAllBodiesBelow final { public: struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bVelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bIncludeSelf; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_AddImpulseToAllBodiesBelow; // Function Engine.SkeletalMeshComponent.BreakConstraint // 0x0020 (0x0020 - 0x0000) struct SkeletalMeshComponent_BreakConstraint final { public: struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FName InBoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_BreakConstraint; // Function Engine.SkeletalMeshComponent.GetClothMaxDistanceScale // 0x0004 (0x0004 - 0x0000) struct SkeletalMeshComponent_GetClothMaxDistanceScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_GetClothMaxDistanceScale; // Function Engine.SkeletalMeshComponent.GetCurrentJointAngles // 0x0018 (0x0018 - 0x0000) struct SkeletalMeshComponent_GetCurrentJointAngles final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Swing1Angle; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TwistAngle; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Swing2Angle; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_GetCurrentJointAngles; // Function Engine.SkeletalMeshComponent.IsBodyGravityEnabled // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_IsBodyGravityEnabled final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_IsBodyGravityEnabled; // Function Engine.SkeletalMeshComponent.Play // 0x0001 (0x0001 - 0x0000) struct SkeletalMeshComponent_Play final { public: bool bLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_Play; // Function Engine.SkeletalMeshComponent.PlayAnimation // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_PlayAnimation final { public: class UAnimationAsset* NewAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_PlayAnimation; // Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsBlendWeight // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight final { public: class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PhysicsBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bIncludeSelf; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight; // Function Engine.SkeletalMeshComponent.SetAllBodiesBelowSimulatePhysics // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics final { public: class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNewSimulate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bIncludeSelf; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics; // Function Engine.SkeletalMeshComponent.SetAllBodiesPhysicsBlendWeight // 0x0008 (0x0008 - 0x0000) struct SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight final { public: float PhysicsBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSkipCustomPhysicsType; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight; // Function Engine.SkeletalMeshComponent.SetAllBodiesSimulatePhysics // 0x0001 (0x0001 - 0x0000) struct SkeletalMeshComponent_SetAllBodiesSimulatePhysics final { public: bool bNewSimulate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesSimulatePhysics; // Function Engine.SkeletalMeshComponent.SetAllMotorsAngularDriveParams // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_SetAllMotorsAngularDriveParams final { public: float InSpring; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDamping; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularDriveParams; // Function Engine.SkeletalMeshComponent.SetAllMotorsAngularPositionDrive // 0x0003 (0x0003 - 0x0000) struct SkeletalMeshComponent_SetAllMotorsAngularPositionDrive final { public: bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSkipCustomPhysicsType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularPositionDrive; // Function Engine.SkeletalMeshComponent.SetAllMotorsAngularVelocityDrive // 0x0003 (0x0003 - 0x0000) struct SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive final { public: bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSkipCustomPhysicsType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive; // Function Engine.SkeletalMeshComponent.SetAngularLimits // 0x0018 (0x0018 - 0x0000) struct SkeletalMeshComponent_SetAngularLimits final { public: class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Swing1LimitAngle; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TwistLimitAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Swing2LimitAngle; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAngularLimits; // Function Engine.SkeletalMeshComponent.SetAnimation // 0x0008 (0x0008 - 0x0000) struct SkeletalMeshComponent_SetAnimation final { public: class UAnimationAsset* NewAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimation; // Function Engine.SkeletalMeshComponent.SetAnimationMode // 0x0001 (0x0001 - 0x0000) struct SkeletalMeshComponent_SetAnimationMode final { public: EAnimationMode InAnimationMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimationMode; // Function Engine.SkeletalMeshComponent.SetAnimInstanceClass // 0x0008 (0x0008 - 0x0000) struct SkeletalMeshComponent_SetAnimInstanceClass final { public: class UClass* NewClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimInstanceClass; // Function Engine.SkeletalMeshComponent.SetBodyNotifyRigidBodyCollision // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision final { public: bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision; // Function Engine.SkeletalMeshComponent.SetClothMaxDistanceScale // 0x0004 (0x0004 - 0x0000) struct SkeletalMeshComponent_SetClothMaxDistanceScale final { public: float Scale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetClothMaxDistanceScale; // Function Engine.SkeletalMeshComponent.SetConstraintProfile // 0x0018 (0x0018 - 0x0000) struct SkeletalMeshComponent_SetConstraintProfile final { public: class FName JointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDefaultIfNotFound; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfile; // Function Engine.SkeletalMeshComponent.SetConstraintProfileForAll // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_SetConstraintProfileForAll final { public: class FName ProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDefaultIfNotFound; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfileForAll; // Function Engine.SkeletalMeshComponent.SetEnableBodyGravity // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_SetEnableBodyGravity final { public: bool bEnableGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableBodyGravity; // Function Engine.SkeletalMeshComponent.SetEnableGravityOnAllBodiesBelow // 0x0018 (0x0018 - 0x0000) struct SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow final { public: bool bEnableGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeSelf; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow; // Function Engine.SkeletalMeshComponent.SetEnablePhysicsBlending // 0x0001 (0x0001 - 0x0000) struct SkeletalMeshComponent_SetEnablePhysicsBlending final { public: bool bNewBlendPhysics; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnablePhysicsBlending; // Function Engine.SkeletalMeshComponent.SetMorphTarget // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_SetMorphTarget final { public: class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRemoveZeroWeight; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetMorphTarget; // Function Engine.SkeletalMeshComponent.SetNotifyRigidBodyCollisionBelow // 0x0018 (0x0018 - 0x0000) struct SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow final { public: bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeSelf; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow; // Function Engine.SkeletalMeshComponent.SetPhysicsBlendWeight // 0x0004 (0x0004 - 0x0000) struct SkeletalMeshComponent_SetPhysicsBlendWeight final { public: float PhysicsBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetPhysicsBlendWeight; // Function Engine.SkeletalMeshComponent.SetPlayRate // 0x0004 (0x0004 - 0x0000) struct SkeletalMeshComponent_SetPlayRate final { public: float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetPlayRate; // Function Engine.SkeletalMeshComponent.SetPosition // 0x0008 (0x0008 - 0x0000) struct SkeletalMeshComponent_SetPosition final { public: float InPos; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFireNotifies; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_SetPosition; // Function Engine.SkeletalMeshComponent.UnbindClothFromMasterPoseComponent // 0x0001 (0x0001 - 0x0000) struct SkeletalMeshComponent_UnbindClothFromMasterPoseComponent final { public: bool bRestoreSimulationSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_UnbindClothFromMasterPoseComponent; // Function Engine.SkeletalMeshComponent.GetAnimationMode // 0x0001 (0x0001 - 0x0000) struct SkeletalMeshComponent_GetAnimationMode final { public: EAnimationMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimationMode; // Function Engine.SkeletalMeshComponent.GetAnimInstance // 0x0008 (0x0008 - 0x0000) struct SkeletalMeshComponent_GetAnimInstance final { public: class UAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimInstance; // Function Engine.SkeletalMeshComponent.GetMorphTarget // 0x0010 (0x0010 - 0x0000) struct SkeletalMeshComponent_GetMorphTarget final { public: class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_GetMorphTarget; // Function Engine.SkeletalMeshComponent.GetPlayRate // 0x0004 (0x0004 - 0x0000) struct SkeletalMeshComponent_GetPlayRate final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_GetPlayRate; // Function Engine.SkeletalMeshComponent.GetPosition // 0x0004 (0x0004 - 0x0000) struct SkeletalMeshComponent_GetPosition final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_GetPosition; // Function Engine.SkeletalMeshComponent.IsPlaying // 0x0001 (0x0001 - 0x0000) struct SkeletalMeshComponent_IsPlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkeletalMeshComponent_IsPlaying; // Function Engine.SkeletalMeshComponent.K2_GetClosestPointOnPhysicsAsset // 0x0038 (0x0038 - 0x0000) struct SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset final { public: struct FVector WorldPosition; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ClosestWorldPosition; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Normal; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName BoneName; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Distance; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset; // Function Engine.ProjectileMovementComponent.SetVelocityInLocalSpace // 0x000C (0x000C - 0x0000) struct ProjectileMovementComponent_SetVelocityInLocalSpace final { public: struct FVector NewVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProjectileMovementComponent_SetVelocityInLocalSpace; // Function Engine.ProjectileMovementComponent.StopSimulating // 0x0088 (0x0088 - 0x0000) struct ProjectileMovementComponent_StopSimulating final { public: struct FHitResult HitResult; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProjectileMovementComponent_StopSimulating; // Function Engine.ProjectileMovementComponent.LimitVelocity // 0x0018 (0x0018 - 0x0000) struct ProjectileMovementComponent_LimitVelocity final { public: struct FVector NewVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ProjectileMovementComponent_LimitVelocity; // Function Engine.NavModifierComponent.SetAreaClass // 0x0008 (0x0008 - 0x0000) struct NavModifierComponent_SetAreaClass final { public: TSubclassOf NewAreaClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavModifierComponent_SetAreaClass; // Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationProfileBelow // 0x0018 (0x0018 - 0x0000) struct PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow final { public: class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIncludeSelf; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bClearNotFound; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow; // Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettings // 0x0030 (0x0030 - 0x0000) struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettings final { public: class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettings; // Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettingsBelow // 0x0038 (0x0038 - 0x0000) struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow final { public: class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool bIncludeSelf; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow; // Function Engine.PhysicalAnimationComponent.SetSkeletalMeshComponent // 0x0008 (0x0008 - 0x0000) struct PhysicalAnimationComponent_SetSkeletalMeshComponent final { public: class USkeletalMeshComponent* InSkeletalMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicalAnimationComponent_SetSkeletalMeshComponent; // Function Engine.PhysicalAnimationComponent.SetStrengthMultiplyer // 0x0004 (0x0004 - 0x0000) struct PhysicalAnimationComponent_SetStrengthMultiplyer final { public: float InStrengthMultiplyer; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicalAnimationComponent_SetStrengthMultiplyer; // Function Engine.PlatformEventsComponent.IsInLaptopMode // 0x0001 (0x0001 - 0x0000) struct PlatformEventsComponent_IsInLaptopMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformEventsComponent_IsInLaptopMode; // Function Engine.PlatformEventsComponent.IsInTabletMode // 0x0001 (0x0001 - 0x0000) struct PlatformEventsComponent_IsInTabletMode final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformEventsComponent_IsInTabletMode; // Function Engine.PlatformEventsComponent.SupportsConvertibleLaptops // 0x0001 (0x0001 - 0x0000) struct PlatformEventsComponent_SupportsConvertibleLaptops final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PlatformEventsComponent_SupportsConvertibleLaptops; // Function Engine.AtmosphericFogComponent.DisableGroundScattering // 0x0001 (0x0001 - 0x0000) struct AtmosphericFogComponent_DisableGroundScattering final { public: bool NewGroundScattering; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_DisableGroundScattering; // Function Engine.AtmosphericFogComponent.DisableSunDisk // 0x0001 (0x0001 - 0x0000) struct AtmosphericFogComponent_DisableSunDisk final { public: bool NewSunDisk; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_DisableSunDisk; // Function Engine.AtmosphericFogComponent.SetAltitudeScale // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetAltitudeScale final { public: float NewAltitudeScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetAltitudeScale; // Function Engine.AtmosphericFogComponent.SetDefaultBrightness // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetDefaultBrightness final { public: float NewBrightness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultBrightness; // Function Engine.AtmosphericFogComponent.SetDefaultLightColor // 0x0010 (0x0010 - 0x0000) struct AtmosphericFogComponent_SetDefaultLightColor final { public: struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultLightColor; // Function Engine.AtmosphericFogComponent.SetDensityMultiplier // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetDensityMultiplier final { public: float NewDensityMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityMultiplier; // Function Engine.AtmosphericFogComponent.SetDensityOffset // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetDensityOffset final { public: float NewDensityOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityOffset; // Function Engine.AtmosphericFogComponent.SetDistanceOffset // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetDistanceOffset final { public: float NewDistanceOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceOffset; // Function Engine.AtmosphericFogComponent.SetDistanceScale // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetDistanceScale final { public: float NewDistanceScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceScale; // Function Engine.AtmosphericFogComponent.SetFogMultiplier // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetFogMultiplier final { public: float NewFogMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetFogMultiplier; // Function Engine.AtmosphericFogComponent.SetPrecomputeParams // 0x000C (0x000C - 0x0000) struct AtmosphericFogComponent_SetPrecomputeParams final { public: float DensityHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxScatteringOrder; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InscatterAltitudeSampleNum; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetPrecomputeParams; // Function Engine.AtmosphericFogComponent.SetStartDistance // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetStartDistance final { public: float NewStartDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetStartDistance; // Function Engine.AtmosphericFogComponent.SetSunMultiplier // 0x0004 (0x0004 - 0x0000) struct AtmosphericFogComponent_SetSunMultiplier final { public: float NewSunMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AtmosphericFogComponent_SetSunMultiplier; // Function Engine.AudioComponent.AdjustAttenuation // 0x00F8 (0x00F8 - 0x0000) struct AudioComponent_AdjustAttenuation final { public: struct FAttenuationSettings InAttenuationSettings; // 0x0000(0x00F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_AdjustAttenuation; // Function Engine.AudioComponent.AdjustVolume // 0x0008 (0x0008 - 0x0000) struct AudioComponent_AdjustVolume final { public: float AdjustVolumeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AdjustVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_AdjustVolume; // Function Engine.AudioComponent.BP_GetAttenuationSettingsToApply // 0x0100 (0x0100 - 0x0000) struct AudioComponent_BP_GetAttenuationSettingsToApply final { public: struct FAttenuationSettings OutAttenuationSettings; // 0x0000(0x00F8)(Parm, OutParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00F8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AudioComponent_BP_GetAttenuationSettingsToApply; // Function Engine.AudioComponent.FadeIn // 0x000C (0x000C - 0x0000) struct AudioComponent_FadeIn final { public: float FadeInDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_FadeIn; // Function Engine.AudioComponent.FadeOut // 0x0008 (0x0008 - 0x0000) struct AudioComponent_FadeOut final { public: float FadeOutDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_FadeOut; // Function Engine.AudioComponent.Play // 0x0004 (0x0004 - 0x0000) struct AudioComponent_Play final { public: float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_Play; // Function Engine.AudioComponent.SetBoolParameter // 0x0010 (0x0010 - 0x0000) struct AudioComponent_SetBoolParameter final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InBool; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AudioComponent_SetBoolParameter; // Function Engine.AudioComponent.SetFloatParameter // 0x0010 (0x0010 - 0x0000) struct AudioComponent_SetFloatParameter final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InFloat; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AudioComponent_SetFloatParameter; // Function Engine.AudioComponent.SetIntParameter // 0x0010 (0x0010 - 0x0000) struct AudioComponent_SetIntParameter final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 inInt; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AudioComponent_SetIntParameter; // Function Engine.AudioComponent.SetPitchMultiplier // 0x0004 (0x0004 - 0x0000) struct AudioComponent_SetPitchMultiplier final { public: float NewPitchMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_SetPitchMultiplier; // Function Engine.AudioComponent.SetSound // 0x0008 (0x0008 - 0x0000) struct AudioComponent_SetSound final { public: class USoundBase* NewSound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_SetSound; // Function Engine.AudioComponent.SetUISound // 0x0001 (0x0001 - 0x0000) struct AudioComponent_SetUISound final { public: bool bInUISound; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_SetUISound; // Function Engine.AudioComponent.SetVolumeMultiplier // 0x0004 (0x0004 - 0x0000) struct AudioComponent_SetVolumeMultiplier final { public: float NewVolumeMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_SetVolumeMultiplier; // Function Engine.AudioComponent.SetWaveParameter // 0x0010 (0x0010 - 0x0000) struct AudioComponent_SetWaveParameter final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundWave* InWave; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_SetWaveParameter; // Function Engine.AudioComponent.IsPlaying // 0x0001 (0x0001 - 0x0000) struct AudioComponent_IsPlaying final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AudioComponent_IsPlaying; // Function Engine.ChildActorComponent.SetChildActorClass // 0x0008 (0x0008 - 0x0000) struct ChildActorComponent_SetChildActorClass final { public: TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ChildActorComponent_SetChildActorClass; // Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColor // 0x0010 (0x0010 - 0x0000) struct ExponentialHeightFogComponent_SetDirectionalInscatteringColor final { public: struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringColor; // Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringExponent // 0x0004 (0x0004 - 0x0000) struct ExponentialHeightFogComponent_SetDirectionalInscatteringExponent final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringExponent; // Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringStartDistance // 0x0004 (0x0004 - 0x0000) struct ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance; // Function Engine.ExponentialHeightFogComponent.SetFogDensity // 0x0004 (0x0004 - 0x0000) struct ExponentialHeightFogComponent_SetFogDensity final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogDensity; // Function Engine.ExponentialHeightFogComponent.SetFogHeightFalloff // 0x0004 (0x0004 - 0x0000) struct ExponentialHeightFogComponent_SetFogHeightFalloff final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogHeightFalloff; // Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColor // 0x0010 (0x0010 - 0x0000) struct ExponentialHeightFogComponent_SetFogInscatteringColor final { public: struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogInscatteringColor; // Function Engine.ExponentialHeightFogComponent.SetFogMaxOpacity // 0x0004 (0x0004 - 0x0000) struct ExponentialHeightFogComponent_SetFogMaxOpacity final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogMaxOpacity; // Function Engine.ExponentialHeightFogComponent.SetStartDistance // 0x0004 (0x0004 - 0x0000) struct ExponentialHeightFogComponent_SetStartDistance final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetStartDistance; // Function Engine.SpotLightComponent.SetInnerConeAngle // 0x0004 (0x0004 - 0x0000) struct SpotLightComponent_SetInnerConeAngle final { public: float NewInnerConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpotLightComponent_SetInnerConeAngle; // Function Engine.SpotLightComponent.SetOuterConeAngle // 0x0004 (0x0004 - 0x0000) struct SpotLightComponent_SetOuterConeAngle final { public: float NewOuterConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SpotLightComponent_SetOuterConeAngle; // Function Engine.SkyLightComponent.SetCubemap // 0x0008 (0x0008 - 0x0000) struct SkyLightComponent_SetCubemap final { public: class UTextureCube* NewCubemap; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkyLightComponent_SetCubemap; // Function Engine.SkyLightComponent.SetCubemapBlend // 0x0018 (0x0018 - 0x0000) struct SkyLightComponent_SetCubemapBlend final { public: class UTextureCube* SourceCubemap; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureCube* DestinationCubemap; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InBlendFraction; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SkyLightComponent_SetCubemapBlend; // Function Engine.SkyLightComponent.SetIndirectLightingIntensity // 0x0004 (0x0004 - 0x0000) struct SkyLightComponent_SetIndirectLightingIntensity final { public: float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkyLightComponent_SetIndirectLightingIntensity; // Function Engine.SkyLightComponent.SetIntensity // 0x0004 (0x0004 - 0x0000) struct SkyLightComponent_SetIntensity final { public: float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkyLightComponent_SetIntensity; // Function Engine.SkyLightComponent.SetLightColor // 0x0010 (0x0010 - 0x0000) struct SkyLightComponent_SetLightColor final { public: struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkyLightComponent_SetLightColor; // Function Engine.SkyLightComponent.SetMinOcclusion // 0x0004 (0x0004 - 0x0000) struct SkyLightComponent_SetMinOcclusion final { public: float InMinOcclusion; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkyLightComponent_SetMinOcclusion; // Function Engine.SkyLightComponent.SetOcclusionTint // 0x0004 (0x0004 - 0x0000) struct SkyLightComponent_SetOcclusionTint final { public: struct FColor InTint; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionTint; // Function Engine.PhysicsConstraintComponent.GetConstraintForce // 0x0018 (0x0018 - 0x0000) struct PhysicsConstraintComponent_GetConstraintForce final { public: struct FVector OutLinearForce; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector OutAngularForce; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstraintForce; // Function Engine.PhysicsConstraintComponent.SetAngularDriveParams // 0x000C (0x000C - 0x0000) struct PhysicsConstraintComponent_SetAngularDriveParams final { public: float InSpring; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDamping; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveParams; // Function Engine.PhysicsConstraintComponent.SetAngularOrientationDrive // 0x0002 (0x0002 - 0x0000) struct PhysicsConstraintComponent_SetAngularOrientationDrive final { public: bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationDrive; // Function Engine.PhysicsConstraintComponent.SetAngularOrientationTarget // 0x000C (0x000C - 0x0000) struct PhysicsConstraintComponent_SetAngularOrientationTarget final { public: struct FRotator InPosTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationTarget; // Function Engine.PhysicsConstraintComponent.SetAngularSwing1Limit // 0x0008 (0x0008 - 0x0000) struct PhysicsConstraintComponent_SetAngularSwing1Limit final { public: EAngularConstraintMotion MotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Swing1LimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing1Limit; // Function Engine.PhysicsConstraintComponent.SetAngularSwing2Limit // 0x0008 (0x0008 - 0x0000) struct PhysicsConstraintComponent_SetAngularSwing2Limit final { public: EAngularConstraintMotion MotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float Swing2LimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing2Limit; // Function Engine.PhysicsConstraintComponent.SetAngularTwistLimit // 0x0008 (0x0008 - 0x0000) struct PhysicsConstraintComponent_SetAngularTwistLimit final { public: EAngularConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float TwistLimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularTwistLimit; // Function Engine.PhysicsConstraintComponent.SetAngularVelocityDrive // 0x0002 (0x0002 - 0x0000) struct PhysicsConstraintComponent_SetAngularVelocityDrive final { public: bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDrive; // Function Engine.PhysicsConstraintComponent.SetAngularVelocityTarget // 0x000C (0x000C - 0x0000) struct PhysicsConstraintComponent_SetAngularVelocityTarget final { public: struct FVector InVelTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityTarget; // Function Engine.PhysicsConstraintComponent.SetConstrainedComponents // 0x0020 (0x0020 - 0x0000) struct PhysicsConstraintComponent_SetConstrainedComponents final { public: class UPrimitiveComponent* Component1; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName1; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* Component2; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BoneName2; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstrainedComponents; // Function Engine.PhysicsConstraintComponent.SetConstraintReferenceFrame // 0x0040 (0x0040 - 0x0000) struct PhysicsConstraintComponent_SetConstraintReferenceFrame final { public: EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform RefFrame; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceFrame; // Function Engine.PhysicsConstraintComponent.SetConstraintReferenceOrientation // 0x001C (0x001C - 0x0000) struct PhysicsConstraintComponent_SetConstraintReferenceOrientation final { public: EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector PriAxis; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector SecAxis; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceOrientation; // Function Engine.PhysicsConstraintComponent.SetConstraintReferencePosition // 0x0010 (0x0010 - 0x0000) struct PhysicsConstraintComponent_SetConstraintReferencePosition final { public: EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector RefPosition; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferencePosition; // Function Engine.PhysicsConstraintComponent.SetDisableCollision // 0x0001 (0x0001 - 0x0000) struct PhysicsConstraintComponent_SetDisableCollision final { public: bool bDisableCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetDisableCollision; // Function Engine.PhysicsConstraintComponent.SetLinearDriveParams // 0x000C (0x000C - 0x0000) struct PhysicsConstraintComponent_SetLinearDriveParams final { public: float InSpring; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDamping; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearDriveParams; // Function Engine.PhysicsConstraintComponent.SetLinearPositionDrive // 0x0003 (0x0003 - 0x0000) struct PhysicsConstraintComponent_SetLinearPositionDrive final { public: bool bEnableDriveX; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableDriveY; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableDriveZ; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionDrive; // Function Engine.PhysicsConstraintComponent.SetLinearPositionTarget // 0x000C (0x000C - 0x0000) struct PhysicsConstraintComponent_SetLinearPositionTarget final { public: struct FVector InPosTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionTarget; // Function Engine.PhysicsConstraintComponent.SetLinearVelocityDrive // 0x0003 (0x0003 - 0x0000) struct PhysicsConstraintComponent_SetLinearVelocityDrive final { public: bool bEnableDriveX; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableDriveY; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableDriveZ; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityDrive; // Function Engine.PhysicsConstraintComponent.SetLinearVelocityTarget // 0x000C (0x000C - 0x0000) struct PhysicsConstraintComponent_SetLinearVelocityTarget final { public: struct FVector InVelTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityTarget; // Function Engine.PhysicsConstraintComponent.SetLinearXLimit // 0x0008 (0x0008 - 0x0000) struct PhysicsConstraintComponent_SetLinearXLimit final { public: ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearXLimit; // Function Engine.PhysicsConstraintComponent.SetLinearYLimit // 0x0008 (0x0008 - 0x0000) struct PhysicsConstraintComponent_SetLinearYLimit final { public: ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearYLimit; // Function Engine.PhysicsConstraintComponent.SetLinearZLimit // 0x0008 (0x0008 - 0x0000) struct PhysicsConstraintComponent_SetLinearZLimit final { public: ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearZLimit; // Function Engine.PhysicsConstraintComponent.GetCurrentSwing1 // 0x0004 (0x0004 - 0x0000) struct PhysicsConstraintComponent_GetCurrentSwing1 final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing1; // Function Engine.PhysicsConstraintComponent.GetCurrentSwing2 // 0x0004 (0x0004 - 0x0000) struct PhysicsConstraintComponent_GetCurrentSwing2 final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing2; // Function Engine.PhysicsConstraintComponent.GetCurrentTwist // 0x0004 (0x0004 - 0x0000) struct PhysicsConstraintComponent_GetCurrentTwist final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentTwist; // Function Engine.PhysicsSpringComponent.GetNormalizedCompressionScalar // 0x0004 (0x0004 - 0x0000) struct PhysicsSpringComponent_GetNormalizedCompressionScalar final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsSpringComponent_GetNormalizedCompressionScalar; // Function Engine.PhysicsSpringComponent.GetSpringCurrentEndPoint // 0x000C (0x000C - 0x0000) struct PhysicsSpringComponent_GetSpringCurrentEndPoint final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringCurrentEndPoint; // Function Engine.PhysicsSpringComponent.GetSpringDirection // 0x000C (0x000C - 0x0000) struct PhysicsSpringComponent_GetSpringDirection final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringDirection; // Function Engine.PhysicsSpringComponent.GetSpringRestingPoint // 0x000C (0x000C - 0x0000) struct PhysicsSpringComponent_GetSpringRestingPoint final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringRestingPoint; // Function Engine.BillboardComponent.SetSprite // 0x0008 (0x0008 - 0x0000) struct BillboardComponent_SetSprite final { public: class UTexture2D* NewSprite; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BillboardComponent_SetSprite; // Function Engine.BillboardComponent.SetSpriteAndUV // 0x0018 (0x0018 - 0x0000) struct BillboardComponent_SetSpriteAndUV final { public: class UTexture2D* NewSprite; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewU; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewUL; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewV; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewVL; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BillboardComponent_SetSpriteAndUV; // Function Engine.BillboardComponent.SetUV // 0x0010 (0x0010 - 0x0000) struct BillboardComponent_SetUV final { public: int32 NewU; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewUL; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewV; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NewVL; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BillboardComponent_SetUV; // Function Engine.MaterialBillboardComponent.AddElement // 0x0028 (0x0028 - 0x0000) struct MaterialBillboardComponent_AddElement final { public: class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* DistanceToOpacityCurve; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSizeIsInScreenSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BaseSizeX; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BaseSizeY; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UCurveFloat* DistanceToSizeCurve; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialBillboardComponent_AddElement; // Function Engine.MaterialBillboardComponent.SetElements // 0x0010 (0x0010 - 0x0000) struct MaterialBillboardComponent_SetElements final { public: TArray NewElements; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialBillboardComponent_SetElements; // Function Engine.DestructibleComponent.ApplyDamage // 0x0020 (0x0020 - 0x0000) struct DestructibleComponent_ApplyDamage final { public: float DamageAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ImpulseDir; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ImpulseStrength; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleComponent_ApplyDamage; // Function Engine.DestructibleComponent.ApplyRadiusDamage // 0x001C (0x001C - 0x0000) struct DestructibleComponent_ApplyRadiusDamage final { public: float BaseDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HurtOrigin; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DamageRadius; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ImpulseStrength; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFullDamage; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_DestructibleComponent_ApplyRadiusDamage; // Function Engine.DestructibleComponent.GetDestructibleMesh // 0x0008 (0x0008 - 0x0000) struct DestructibleComponent_GetDestructibleMesh final { public: class UDestructibleMesh* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleComponent_GetDestructibleMesh; // Function Engine.DestructibleComponent.SetDestructibleMesh // 0x0008 (0x0008 - 0x0000) struct DestructibleComponent_SetDestructibleMesh final { public: class UDestructibleMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_DestructibleComponent_SetDestructibleMesh; // Function Engine.PoseableMeshComponent.CopyPoseFromSkeletalComponent // 0x0008 (0x0008 - 0x0000) struct PoseableMeshComponent_CopyPoseFromSkeletalComponent final { public: const class USkeletalMeshComponent* InComponentToCopy; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PoseableMeshComponent_CopyPoseFromSkeletalComponent; // Function Engine.PoseableMeshComponent.GetBoneLocationByName // 0x0018 (0x0018 - 0x0000) struct PoseableMeshComponent_GetBoneLocationByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneLocationByName; // Function Engine.PoseableMeshComponent.GetBoneRotationByName // 0x0018 (0x0018 - 0x0000) struct PoseableMeshComponent_GetBoneRotationByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneRotationByName; // Function Engine.PoseableMeshComponent.GetBoneScaleByName // 0x0018 (0x0018 - 0x0000) struct PoseableMeshComponent_GetBoneScaleByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneScaleByName; // Function Engine.PoseableMeshComponent.GetBoneTransformByName // 0x0040 (0x0040 - 0x0000) struct PoseableMeshComponent_GetBoneTransformByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneTransformByName; // Function Engine.PoseableMeshComponent.ResetBoneTransformByName // 0x0008 (0x0008 - 0x0000) struct PoseableMeshComponent_ResetBoneTransformByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_PoseableMeshComponent_ResetBoneTransformByName; // Function Engine.PoseableMeshComponent.SetBoneLocationByName // 0x0018 (0x0018 - 0x0000) struct PoseableMeshComponent_SetBoneLocationByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneLocationByName; // Function Engine.PoseableMeshComponent.SetBoneRotationByName // 0x0018 (0x0018 - 0x0000) struct PoseableMeshComponent_SetBoneRotationByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InRotation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneRotationByName; // Function Engine.PoseableMeshComponent.SetBoneScaleByName // 0x0018 (0x0018 - 0x0000) struct PoseableMeshComponent_SetBoneScaleByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InScale3D; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneScaleByName; // Function Engine.PoseableMeshComponent.SetBoneTransformByName // 0x0050 (0x0050 - 0x0000) struct PoseableMeshComponent_SetBoneTransformByName final { public: class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform InTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EBoneSpaces BoneSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneTransformByName; // Function Engine.ParticleSystem.ContainsEmitterType // 0x0010 (0x0010 - 0x0000) struct ParticleSystem_ContainsEmitterType final { public: class UClass* TypeData; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystem_ContainsEmitterType; // Function Engine.ParticleSystemComponent.BeginTrails // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_BeginTrails final { public: class FName InFirstSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSecondSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETrailWidthMode InWidthMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InWidth; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_BeginTrails; // Function Engine.ParticleSystemComponent.CreateNamedDynamicMaterialInstance // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_CreateNamedDynamicMaterialInstance final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* SourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_CreateNamedDynamicMaterialInstance; // Function Engine.ParticleSystemComponent.GenerateParticleEvent // 0x0030 (0x0030 - 0x0000) struct ParticleSystemComponent_GenerateParticleEvent final { public: class FName InEventName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InEmitterTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InLocation; // 0x000C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector InDirection; // 0x0018(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector InVelocity; // 0x0024(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_GenerateParticleEvent; // Function Engine.ParticleSystemComponent.SetActorParameter // 0x0010 (0x0010 - 0x0000) struct ParticleSystemComponent_SetActorParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetActorParameter; // Function Engine.ParticleSystemComponent.SetAutoAttachmentParameters // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_SetAutoAttachmentParameters final { public: class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetAutoAttachmentParameters; // Function Engine.ParticleSystemComponent.SetAutoAttachParams // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_SetAutoAttachParams final { public: class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAttachLocation LocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetAutoAttachParams; // Function Engine.ParticleSystemComponent.SetBeamEndPoint // 0x0010 (0x0010 - 0x0000) struct ParticleSystemComponent_SetBeamEndPoint final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewEndPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamEndPoint; // Function Engine.ParticleSystemComponent.SetBeamSourcePoint // 0x0014 (0x0014 - 0x0000) struct ParticleSystemComponent_SetBeamSourcePoint final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewSourcePoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 SourceIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourcePoint; // Function Engine.ParticleSystemComponent.SetBeamSourceStrength // 0x000C (0x000C - 0x0000) struct ParticleSystemComponent_SetBeamSourceStrength final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NewSourceStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SourceIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceStrength; // Function Engine.ParticleSystemComponent.SetBeamSourceTangent // 0x0014 (0x0014 - 0x0000) struct ParticleSystemComponent_SetBeamSourceTangent final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewTangentPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 SourceIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceTangent; // Function Engine.ParticleSystemComponent.SetBeamTargetPoint // 0x0014 (0x0014 - 0x0000) struct ParticleSystemComponent_SetBeamTargetPoint final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewTargetPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 TargetIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetPoint; // Function Engine.ParticleSystemComponent.SetBeamTargetStrength // 0x000C (0x000C - 0x0000) struct ParticleSystemComponent_SetBeamTargetStrength final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NewTargetStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TargetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetStrength; // Function Engine.ParticleSystemComponent.SetBeamTargetTangent // 0x0014 (0x0014 - 0x0000) struct ParticleSystemComponent_SetBeamTargetTangent final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewTangentPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 TargetIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetTangent; // Function Engine.ParticleSystemComponent.SetColorParameter // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_SetColorParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Param; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetColorParameter; // Function Engine.ParticleSystemComponent.SetEmitterEnable // 0x0010 (0x0010 - 0x0000) struct ParticleSystemComponent_SetEmitterEnable final { public: class FName EmitterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNewEnableState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetEmitterEnable; // Function Engine.ParticleSystemComponent.SetFloatParameter // 0x0010 (0x0010 - 0x0000) struct ParticleSystemComponent_SetFloatParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetFloatParameter; // Function Engine.ParticleSystemComponent.SetMaterialParameter // 0x0010 (0x0010 - 0x0000) struct ParticleSystemComponent_SetMaterialParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetMaterialParameter; // Function Engine.ParticleSystemComponent.SetTemplate // 0x0008 (0x0008 - 0x0000) struct ParticleSystemComponent_SetTemplate final { public: class UParticleSystem* NewTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetTemplate; // Function Engine.ParticleSystemComponent.SetTrailSourceData // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_SetTrailSourceData final { public: class FName InFirstSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InSecondSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETrailWidthMode InWidthMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InWidth; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetTrailSourceData; // Function Engine.ParticleSystemComponent.SetVectorParameter // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_SetVectorParameter final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Param; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_SetVectorParameter; // Function Engine.ParticleSystemComponent.GetBeamEndPoint // 0x0014 (0x0014 - 0x0000) struct ParticleSystemComponent_GetBeamEndPoint final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutEndPoint; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamEndPoint; // Function Engine.ParticleSystemComponent.GetBeamSourcePoint // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_GetBeamSourcePoint final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutSourcePoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourcePoint; // Function Engine.ParticleSystemComponent.GetBeamSourceStrength // 0x0010 (0x0010 - 0x0000) struct ParticleSystemComponent_GetBeamSourceStrength final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutSourceStrength; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceStrength; // Function Engine.ParticleSystemComponent.GetBeamSourceTangent // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_GetBeamSourceTangent final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutTangentPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceTangent; // Function Engine.ParticleSystemComponent.GetBeamTargetPoint // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_GetBeamTargetPoint final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutTargetPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetPoint; // Function Engine.ParticleSystemComponent.GetBeamTargetStrength // 0x0010 (0x0010 - 0x0000) struct ParticleSystemComponent_GetBeamTargetStrength final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutTargetStrength; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetStrength; // Function Engine.ParticleSystemComponent.GetBeamTargetTangent // 0x0018 (0x0018 - 0x0000) struct ParticleSystemComponent_GetBeamTargetTangent final { public: int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutTangentPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetTangent; // Function Engine.ParticleSystemComponent.GetNamedMaterial // 0x0010 (0x0010 - 0x0000) struct ParticleSystemComponent_GetNamedMaterial final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetNamedMaterial; // Function Engine.ParticleSystemComponent.GetNumActiveParticles // 0x0004 (0x0004 - 0x0000) struct ParticleSystemComponent_GetNumActiveParticles final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_ParticleSystemComponent_GetNumActiveParticles; // Function Engine.SphereComponent.SetSphereRadius // 0x0008 (0x0008 - 0x0000) struct SphereComponent_SetSphereRadius final { public: float InSphereRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SphereComponent_SetSphereRadius; // Function Engine.SphereComponent.GetScaledSphereRadius // 0x0004 (0x0004 - 0x0000) struct SphereComponent_GetScaledSphereRadius final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SphereComponent_GetScaledSphereRadius; // Function Engine.SphereComponent.GetShapeScale // 0x0004 (0x0004 - 0x0000) struct SphereComponent_GetShapeScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SphereComponent_GetShapeScale; // Function Engine.SphereComponent.GetUnscaledSphereRadius // 0x0004 (0x0004 - 0x0000) struct SphereComponent_GetUnscaledSphereRadius final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_SphereComponent_GetUnscaledSphereRadius; // Function Engine.SubDSurfaceComponent.SetMesh // 0x0010 (0x0010 - 0x0000) struct SubDSurfaceComponent_SetMesh final { public: class USubDSurface* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SubDSurfaceComponent_SetMesh; // Function Engine.VectorFieldComponent.SetIntensity // 0x0004 (0x0004 - 0x0000) struct VectorFieldComponent_SetIntensity final { public: float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VectorFieldComponent_SetIntensity; // Function Engine.SceneCaptureComponent2D.AddOrUpdateBlendable // 0x0018 (0x0018 - 0x0000) struct SceneCaptureComponent2D_AddOrUpdateBlendable final { public: TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_SceneCaptureComponent2D_AddOrUpdateBlendable; // Function Engine.AnimSingleNodeInstance.GetLength // 0x0004 (0x0004 - 0x0000) struct AnimSingleNodeInstance_GetLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_GetLength; // Function Engine.AnimSingleNodeInstance.PlayAnim // 0x000C (0x000C - 0x0000) struct AnimSingleNodeInstance_PlayAnim final { public: bool bIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InPlayRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InStartPosition; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_PlayAnim; // Function Engine.AnimSingleNodeInstance.SetAnimationAsset // 0x0010 (0x0010 - 0x0000) struct AnimSingleNodeInstance_SetAnimationAsset final { public: class UAnimationAsset* NewAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float InPlayRate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetAnimationAsset; // Function Engine.AnimSingleNodeInstance.SetBlendSpaceInput // 0x000C (0x000C - 0x0000) struct AnimSingleNodeInstance_SetBlendSpaceInput final { public: struct FVector InBlendInput; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetBlendSpaceInput; // Function Engine.AnimSingleNodeInstance.SetLooping // 0x0001 (0x0001 - 0x0000) struct AnimSingleNodeInstance_SetLooping final { public: bool bIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetLooping; // Function Engine.AnimSingleNodeInstance.SetPlaying // 0x0001 (0x0001 - 0x0000) struct AnimSingleNodeInstance_SetPlaying final { public: bool bIsPlaying; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlaying; // Function Engine.AnimSingleNodeInstance.SetPlayRate // 0x0004 (0x0004 - 0x0000) struct AnimSingleNodeInstance_SetPlayRate final { public: float InPlayRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlayRate; // Function Engine.AnimSingleNodeInstance.SetPosition // 0x0008 (0x0008 - 0x0000) struct AnimSingleNodeInstance_SetPosition final { public: float InPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFireNotifies; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPosition; // Function Engine.AnimSingleNodeInstance.SetPositionWithPreviousTime // 0x000C (0x000C - 0x0000) struct AnimSingleNodeInstance_SetPositionWithPreviousTime final { public: float InPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPreviousTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFireNotifies; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPositionWithPreviousTime; // Function Engine.AnimSingleNodeInstance.SetPreviewCurveOverride // 0x0010 (0x0010 - 0x0000) struct AnimSingleNodeInstance_SetPreviewCurveOverride final { public: class FName PoseName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRemoveIfZero; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPreviewCurveOverride; // Function Engine.AnimSingleNodeInstance.SetReverse // 0x0001 (0x0001 - 0x0000) struct AnimSingleNodeInstance_SetReverse final { public: bool bInReverse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimSingleNodeInstance_SetReverse; // Function Engine.VehicleAnimInstance.GetVehicle // 0x0008 (0x0008 - 0x0000) struct VehicleAnimInstance_GetVehicle final { public: class AWheeledVehicle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleAnimInstance_GetVehicle; // Function Engine.AnimNotifyState_Trail.OverridePSTemplate // 0x0018 (0x0018 - 0x0000) struct AnimNotifyState_Trail_OverridePSTemplate final { public: class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UParticleSystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AnimNotifyState_Trail_OverridePSTemplate; // Function Engine.AvoidanceManager.EnableMovementComponent // 0x0010 (0x0010 - 0x0000) struct AvoidanceManager_EnableMovementComponent final { public: class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AvoidanceManager_EnableMovementComponent; // Function Engine.AvoidanceManager.GetAvoidanceVelocity // 0x004C (0x004C - 0x0000) struct AvoidanceManager_GetAvoidanceVelocity final { public: struct FNavAvoidanceData AvoidanceData; // 0x0000(0x003C)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float DeltaTime; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocity; // Function Engine.AvoidanceManager.GetAvoidanceVelocityForComponent // 0x0018 (0x0018 - 0x0000) struct AvoidanceManager_GetAvoidanceVelocityForComponent final { public: class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocityForComponent; // Function Engine.AvoidanceManager.GetAvoidanceVelocityIgnoringUID // 0x0050 (0x0050 - 0x0000) struct AvoidanceManager_GetAvoidanceVelocityIgnoringUID final { public: struct FNavAvoidanceData AvoidanceData; // 0x0000(0x003C)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float DeltaTime; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 IgnoreThisUID; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0044(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocityIgnoringUID; // Function Engine.AvoidanceManager.GetNewAvoidanceUID // 0x0004 (0x0004 - 0x0000) struct AvoidanceManager_GetNewAvoidanceUID final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AvoidanceManager_GetNewAvoidanceUID; // Function Engine.AvoidanceManager.GetObjectCount // 0x0004 (0x0004 - 0x0000) struct AvoidanceManager_GetObjectCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_AvoidanceManager_GetObjectCount; // Function Engine.AvoidanceManager.RegisterMovementComponent // 0x0010 (0x0010 - 0x0000) struct AvoidanceManager_RegisterMovementComponent final { public: class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AvoidanceWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_AvoidanceManager_RegisterMovementComponent; // Function Engine.BlueprintPlatformLibrary.GetLaunchNotification // 0x0020 (0x0020 - 0x0000) struct BlueprintPlatformLibrary_GetLaunchNotification final { public: bool NotificationLaunchedApp; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString ActivationEvent; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 FireDate; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetLaunchNotification; // Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationAtTime // 0x0068 (0x0068 - 0x0000) struct BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime final { public: struct FDateTime FireDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool LocalTime; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FText Title; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText Body; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText Action; // 0x0040(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ActivationEvent; // 0x0058(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime; // Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationFromNow // 0x0060 (0x0060 - 0x0000) struct BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow final { public: int32 inSecondsFromNow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FText Title; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText Body; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText Action; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ActivationEvent; // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow; // Function Engine.KismetSystemLibrary.AddFloatHistorySample // 0x0048 (0x0048 - 0x0000) struct KismetSystemLibrary_AddFloatHistorySample final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FDebugFloatHistory ReturnValue; // 0x0028(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_AddFloatHistorySample; // Function Engine.KismetSystemLibrary.BoxOverlapActors_DEPRECATED // 0x0058 (0x0058 - 0x0000) struct KismetSystemLibrary_BoxOverlapActors_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector BoxExtent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EOverlapFilterOption Filter; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ActorClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapActors_DEPRECATED; // Function Engine.KismetSystemLibrary.BoxOverlapActors_NEW // 0x0060 (0x0060 - 0x0000) struct KismetSystemLibrary_BoxOverlapActors_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector BoxExtent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ActorClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapActors_NEW; // Function Engine.KismetSystemLibrary.BoxOverlapComponents_DEPRECATED // 0x0058 (0x0058 - 0x0000) struct KismetSystemLibrary_BoxOverlapComponents_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Extent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EOverlapFilterOption Filter; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ComponentClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapComponents_DEPRECATED; // Function Engine.KismetSystemLibrary.BoxOverlapComponents_NEW // 0x0060 (0x0060 - 0x0000) struct KismetSystemLibrary_BoxOverlapComponents_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Extent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ComponentClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapComponents_NEW; // Function Engine.KismetSystemLibrary.BoxTraceMulti // 0x0070 (0x0070 - 0x0000) struct KismetSystemLibrary_BoxTraceMulti final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMulti; // Function Engine.KismetSystemLibrary.BoxTraceMultiForObjects // 0x0080 (0x0080 - 0x0000) struct KismetSystemLibrary_BoxTraceMultiForObjects final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0079(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_7A[0x6]; // 0x007A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMultiForObjects; // Function Engine.KismetSystemLibrary.BoxTraceSingle // 0x00E8 (0x00E8 - 0x0000) struct KismetSystemLibrary_BoxTraceSingle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingle; // Function Engine.KismetSystemLibrary.BoxTraceSingleForObjects // 0x00F8 (0x00F8 - 0x0000) struct KismetSystemLibrary_BoxTraceSingleForObjects final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0068(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00F0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00F1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_F2[0x6]; // 0x00F2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingleForObjects; // Function Engine.KismetSystemLibrary.CanLaunchURL // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_CanLaunchURL final { public: class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CanLaunchURL; // Function Engine.KismetSystemLibrary.CapsuleOverlapActors_DEPRECATED // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_CapsuleOverlapActors_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOverlapFilterOption Filter; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ActorClassFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapActors_DEPRECATED; // Function Engine.KismetSystemLibrary.CapsuleOverlapActors_NEW // 0x0060 (0x0060 - 0x0000) struct KismetSystemLibrary_CapsuleOverlapActors_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ActorClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapActors_NEW; // Function Engine.KismetSystemLibrary.CapsuleOverlapComponents_DEPRECATED // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_CapsuleOverlapComponents_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOverlapFilterOption Filter; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ComponentClassFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapComponents_DEPRECATED; // Function Engine.KismetSystemLibrary.CapsuleOverlapComponents_NEW // 0x0060 (0x0060 - 0x0000) struct KismetSystemLibrary_CapsuleOverlapComponents_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ComponentClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapComponents_NEW; // Function Engine.KismetSystemLibrary.CapsuleTraceMulti_DEPRECATED // 0x0060 (0x0060 - 0x0000) struct KismetSystemLibrary_CapsuleTraceMulti_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0059(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMulti_DEPRECATED; // Function Engine.KismetSystemLibrary.CapsuleTraceMulti_NEW // 0x0060 (0x0060 - 0x0000) struct KismetSystemLibrary_CapsuleTraceMulti_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0059(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMulti_NEW; // Function Engine.KismetSystemLibrary.CapsuleTraceMultiByObject_DEPRECATED // 0x0070 (0x0070 - 0x0000) struct KismetSystemLibrary_CapsuleTraceMultiByObject_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectsToTrace; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiByObject_DEPRECATED; // Function Engine.KismetSystemLibrary.CapsuleTraceMultiForObjects // 0x0070 (0x0070 - 0x0000) struct KismetSystemLibrary_CapsuleTraceMultiForObjects final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiForObjects; // Function Engine.KismetSystemLibrary.CapsuleTraceSingle_DEPRECATED // 0x00D8 (0x00D8 - 0x0000) struct KismetSystemLibrary_CapsuleTraceSingle_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0048(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00D0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00D1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D2[0x6]; // 0x00D2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingle_DEPRECATED; // Function Engine.KismetSystemLibrary.CapsuleTraceSingle_NEW // 0x00D8 (0x00D8 - 0x0000) struct KismetSystemLibrary_CapsuleTraceSingle_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0048(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00D0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00D1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D2[0x6]; // 0x00D2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingle_NEW; // Function Engine.KismetSystemLibrary.CapsuleTraceSingleByObject_DEPRECATED // 0x00E8 (0x00E8 - 0x0000) struct KismetSystemLibrary_CapsuleTraceSingleByObject_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectsToTrace; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleByObject_DEPRECATED; // Function Engine.KismetSystemLibrary.CapsuleTraceSingleForObjects // 0x00E8 (0x00E8 - 0x0000) struct KismetSystemLibrary_CapsuleTraceSingleForObjects final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleForObjects; // Function Engine.KismetSystemLibrary.ComponentOverlapActors_DEPRECATED // 0x0080 (0x0080 - 0x0000) struct KismetSystemLibrary_ComponentOverlapActors_DEPRECATED final { public: class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EOverlapFilterOption Filter; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ActorClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapActors_DEPRECATED; // Function Engine.KismetSystemLibrary.ComponentOverlapActors_NEW // 0x0080 (0x0080 - 0x0000) struct KismetSystemLibrary_ComponentOverlapActors_NEW final { public: class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ActorClassFilter; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapActors_NEW; // Function Engine.KismetSystemLibrary.ComponentOverlapComponents_DEPRECATED // 0x0080 (0x0080 - 0x0000) struct KismetSystemLibrary_ComponentOverlapComponents_DEPRECATED final { public: class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EOverlapFilterOption Filter; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ComponentClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapComponents_DEPRECATED; // Function Engine.KismetSystemLibrary.ComponentOverlapComponents_NEW // 0x0080 (0x0080 - 0x0000) struct KismetSystemLibrary_ComponentOverlapComponents_NEW final { public: class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ComponentClassFilter; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapComponents_NEW; // Function Engine.KismetSystemLibrary.ControlScreensaver // 0x0001 (0x0001 - 0x0000) struct KismetSystemLibrary_ControlScreensaver final { public: bool bAllowScreenSaver; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_ControlScreensaver; // Function Engine.KismetSystemLibrary.Conv_AssetClassToClass // 0x0028 (0x0028 - 0x0000) struct KismetSystemLibrary_Conv_AssetClassToClass final { public: TSoftClassPtr AssetClass; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_Conv_AssetClassToClass; // Function Engine.KismetSystemLibrary.Conv_AssetToObject // 0x0028 (0x0028 - 0x0000) struct KismetSystemLibrary_Conv_AssetToObject final { public: TSoftObjectPtr Asset; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_Conv_AssetToObject; // Function Engine.KismetSystemLibrary.Conv_InterfaceToObject // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_Conv_InterfaceToObject final { public: TScriptInterface Interface; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_Conv_InterfaceToObject; // Function Engine.KismetSystemLibrary.CreateCopyForUndoBuffer // 0x0008 (0x0008 - 0x0000) struct KismetSystemLibrary_CreateCopyForUndoBuffer final { public: class UObject* ObjectToModify; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_CreateCopyForUndoBuffer; // Function Engine.KismetSystemLibrary.Delay // 0x0028 (0x0028 - 0x0000) struct KismetSystemLibrary_Delay final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_Delay; // Function Engine.KismetSystemLibrary.DoesImplementInterface // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_DoesImplementInterface final { public: class UObject* TestObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DoesImplementInterface; // Function Engine.KismetSystemLibrary.DrawDebugArrow // 0x0040 (0x0040 - 0x0000) struct KismetSystemLibrary_DrawDebugArrow final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LineStart; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LineEnd; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ArrowSize; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugArrow; // Function Engine.KismetSystemLibrary.DrawDebugBox // 0x0048 (0x0048 - 0x0000) struct KismetSystemLibrary_DrawDebugBox final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Extent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0030(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugBox; // Function Engine.KismetSystemLibrary.DrawDebugCamera // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_DrawDebugCamera final { public: const class ACameraActor* CameraActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor CameraColor; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCamera; // Function Engine.KismetSystemLibrary.DrawDebugCapsule // 0x0040 (0x0040 - 0x0000) struct KismetSystemLibrary_DrawDebugCapsule final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float HalfHeight; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x001C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCapsule; // Function Engine.KismetSystemLibrary.DrawDebugCircle // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_DrawDebugCircle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Center; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumSegments; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector YAxis; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ZAxis; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bDrawAxis; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCircle; // Function Engine.KismetSystemLibrary.DrawDebugCone // 0x0048 (0x0048 - 0x0000) struct KismetSystemLibrary_DrawDebugCone final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Direction; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Length; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngleWidth; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngleHeight; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumSides; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCone; // Function Engine.KismetSystemLibrary.DrawDebugConeInDegrees // 0x0048 (0x0048 - 0x0000) struct KismetSystemLibrary_DrawDebugConeInDegrees final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Direction; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Length; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngleWidth; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngleHeight; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumSides; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugConeInDegrees; // Function Engine.KismetSystemLibrary.DrawDebugCoordinateSystem // 0x0030 (0x0030 - 0x0000) struct KismetSystemLibrary_DrawDebugCoordinateSystem final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector AxisLoc; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator AxisRot; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Scale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCoordinateSystem; // Function Engine.KismetSystemLibrary.DrawDebugCylinder // 0x0040 (0x0040 - 0x0000) struct KismetSystemLibrary_DrawDebugCylinder final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Segments; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCylinder; // Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryLocation // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_DrawDebugFloatHistoryLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector DrawLocation; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D DrawSize; // 0x0034(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor DrawColor; // 0x003C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryLocation; // Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryTransform // 0x0080 (0x0080 - 0x0000) struct KismetSystemLibrary_DrawDebugFloatHistoryTransform final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform DrawTransform; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D DrawSize; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor DrawColor; // 0x0068(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryTransform; // Function Engine.KismetSystemLibrary.DrawDebugFrustum // 0x0060 (0x0060 - 0x0000) struct KismetSystemLibrary_DrawDebugFrustum final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform FrustumTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor FrustumColor; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFrustum; // Function Engine.KismetSystemLibrary.DrawDebugLine // 0x0038 (0x0038 - 0x0000) struct KismetSystemLibrary_DrawDebugLine final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LineStart; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LineEnd; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugLine; // Function Engine.KismetSystemLibrary.DrawDebugPlane // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_DrawDebugPlane final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FPlane PlaneCoordinates; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Location; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Size; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor PlaneColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPlane; // Function Engine.KismetSystemLibrary.DrawDebugPoint // 0x0030 (0x0030 - 0x0000) struct KismetSystemLibrary_DrawDebugPoint final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Position; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Size; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor PointColor; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPoint; // Function Engine.KismetSystemLibrary.DrawDebugSphere // 0x0038 (0x0038 - 0x0000) struct KismetSystemLibrary_DrawDebugSphere final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Segments; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor LineColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugSphere; // Function Engine.KismetSystemLibrary.DrawDebugString // 0x0048 (0x0048 - 0x0000) struct KismetSystemLibrary_DrawDebugString final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TextLocation; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Text; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* TestBaseActor; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor TextColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugString; // Function Engine.KismetSystemLibrary.ExecuteConsoleCommand // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_ExecuteConsoleCommand final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Command; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* SpecificPlayer; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_ExecuteConsoleCommand; // Function Engine.KismetSystemLibrary.FlushDebugStrings // 0x0008 (0x0008 - 0x0000) struct KismetSystemLibrary_FlushDebugStrings final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_FlushDebugStrings; // Function Engine.KismetSystemLibrary.FlushPersistentDebugLines // 0x0008 (0x0008 - 0x0000) struct KismetSystemLibrary_FlushPersistentDebugLines final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_FlushPersistentDebugLines; // Function Engine.KismetSystemLibrary.GetActorBounds // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_GetActorBounds final { public: const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector BoxExtent; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetActorBounds; // Function Engine.KismetSystemLibrary.GetActorListFromComponentList // 0x0028 (0x0028 - 0x0000) struct KismetSystemLibrary_GetActorListFromComponentList final { public: TArray ComponentList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) class UClass* ActorClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutActorList; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetActorListFromComponentList; // Function Engine.KismetSystemLibrary.GetAdIDCount // 0x0004 (0x0004 - 0x0000) struct KismetSystemLibrary_GetAdIDCount final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetAdIDCount; // Function Engine.KismetSystemLibrary.GetClassDisplayName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_GetClassDisplayName final { public: class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetClassDisplayName; // Function Engine.KismetSystemLibrary.GetComponentBounds // 0x0028 (0x0028 - 0x0000) struct KismetSystemLibrary_GetComponentBounds final { public: const class USceneComponent* Component; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector BoxExtent; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float SphereRadius; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetComponentBounds; // Function Engine.KismetSystemLibrary.GetDisplayName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_GetDisplayName final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetDisplayName; // Function Engine.KismetSystemLibrary.GetEngineVersion // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetEngineVersion final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetEngineVersion; // Function Engine.KismetSystemLibrary.GetGameBundleId // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetGameBundleId final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetGameBundleId; // Function Engine.KismetSystemLibrary.GetGameName // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetGameName final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetGameName; // Function Engine.KismetSystemLibrary.GetGameTimeInSeconds // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetGameTimeInSeconds final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetGameTimeInSeconds; // Function Engine.KismetSystemLibrary.GetLocalCurrencyCode // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetLocalCurrencyCode final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencyCode; // Function Engine.KismetSystemLibrary.GetLocalCurrencySymbol // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetLocalCurrencySymbol final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencySymbol; // Function Engine.KismetSystemLibrary.GetMinYResolutionFor3DView // 0x0004 (0x0004 - 0x0000) struct KismetSystemLibrary_GetMinYResolutionFor3DView final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionFor3DView; // Function Engine.KismetSystemLibrary.GetMinYResolutionForUI // 0x0004 (0x0004 - 0x0000) struct KismetSystemLibrary_GetMinYResolutionForUI final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionForUI; // Function Engine.KismetSystemLibrary.GetObjectName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_GetObjectName final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetObjectName; // Function Engine.KismetSystemLibrary.GetPathName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_GetPathName final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetPathName; // Function Engine.KismetSystemLibrary.GetPlatformUserName // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetPlatformUserName final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetPlatformUserName; // Function Engine.KismetSystemLibrary.GetPreferredLanguages // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetPreferredLanguages final { public: TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetPreferredLanguages; // Function Engine.KismetSystemLibrary.GetRenderingDetailMode // 0x0004 (0x0004 - 0x0000) struct KismetSystemLibrary_GetRenderingDetailMode final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingDetailMode; // Function Engine.KismetSystemLibrary.GetRenderingMaterialQualityLevel // 0x0004 (0x0004 - 0x0000) struct KismetSystemLibrary_GetRenderingMaterialQualityLevel final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingMaterialQualityLevel; // Function Engine.KismetSystemLibrary.GetSupportedFullscreenResolutions // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_GetSupportedFullscreenResolutions final { public: TArray Resolutions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetSupportedFullscreenResolutions; // Function Engine.KismetSystemLibrary.GetUniqueDeviceId // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_GetUniqueDeviceId final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetUniqueDeviceId; // Function Engine.KismetSystemLibrary.GetVolumeButtonsHandledBySystem // 0x0001 (0x0001 - 0x0000) struct KismetSystemLibrary_GetVolumeButtonsHandledBySystem final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_GetVolumeButtonsHandledBySystem; // Function Engine.KismetSystemLibrary.IsControllerAssignedToGamepad // 0x0008 (0x0008 - 0x0000) struct KismetSystemLibrary_IsControllerAssignedToGamepad final { public: int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_IsControllerAssignedToGamepad; // Function Engine.KismetSystemLibrary.IsDedicatedServer // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_IsDedicatedServer final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_IsDedicatedServer; // Function Engine.KismetSystemLibrary.IsLoggedIn // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_IsLoggedIn final { public: class APlayerController* SpecificPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_IsLoggedIn; // Function Engine.KismetSystemLibrary.IsPackagedForDistribution // 0x0001 (0x0001 - 0x0000) struct KismetSystemLibrary_IsPackagedForDistribution final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_IsPackagedForDistribution; // Function Engine.KismetSystemLibrary.IsServer // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_IsServer final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_IsServer; // Function Engine.KismetSystemLibrary.IsValid // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_IsValid final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_IsValid; // Function Engine.KismetSystemLibrary.IsValidClass // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_IsValidClass final { public: class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_IsValidClass; // Function Engine.KismetSystemLibrary.K2_ClearAndInvalidateTimerHandle // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle; // Function Engine.KismetSystemLibrary.K2_ClearTimer // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_ClearTimer final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimer; // Function Engine.KismetSystemLibrary.K2_ClearTimerDelegate // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_ClearTimerDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerDelegate; // Function Engine.KismetSystemLibrary.K2_ClearTimerHandle // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_ClearTimerHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerHandle; // Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTime // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_K2_GetTimerElapsedTime final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTime; // Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeDelegate // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate; // Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeHandle // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_GetTimerElapsedTimeHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeHandle; // Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTime // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_K2_GetTimerRemainingTime final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTime; // Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeDelegate // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate; // Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeHandle // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_GetTimerRemainingTimeHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeHandle; // Function Engine.KismetSystemLibrary.K2_InvalidateTimerHandle // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_InvalidateTimerHandle final { public: struct FTimerHandle Handle; // 0x0000(0x0008)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FTimerHandle ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_InvalidateTimerHandle; // Function Engine.KismetSystemLibrary.K2_IsTimerActive // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_K2_IsTimerActive final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActive; // Function Engine.KismetSystemLibrary.K2_IsTimerActiveDelegate // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_IsTimerActiveDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveDelegate; // Function Engine.KismetSystemLibrary.K2_IsTimerActiveHandle // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_IsTimerActiveHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveHandle; // Function Engine.KismetSystemLibrary.K2_IsTimerPaused // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_K2_IsTimerPaused final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPaused; // Function Engine.KismetSystemLibrary.K2_IsTimerPausedDelegate // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_IsTimerPausedDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedDelegate; // Function Engine.KismetSystemLibrary.K2_IsTimerPausedHandle // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_IsTimerPausedHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedHandle; // Function Engine.KismetSystemLibrary.K2_IsValidTimerHandle // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_IsValidTimerHandle final { public: struct FTimerHandle Handle; // 0x0000(0x0008)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsValidTimerHandle; // Function Engine.KismetSystemLibrary.K2_PauseTimer // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_PauseTimer final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimer; // Function Engine.KismetSystemLibrary.K2_PauseTimerDelegate // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_PauseTimerDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerDelegate; // Function Engine.KismetSystemLibrary.K2_PauseTimerHandle // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_PauseTimerHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerHandle; // Function Engine.KismetSystemLibrary.K2_SetTimer // 0x0028 (0x0028 - 0x0000) struct KismetSystemLibrary_K2_SetTimer final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLooping; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimerHandle ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimer; // Function Engine.KismetSystemLibrary.K2_SetTimerDelegate // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_K2_SetTimerDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) float Time; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLooping; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimerHandle ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerDelegate; // Function Engine.KismetSystemLibrary.K2_TimerExists // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_K2_TimerExists final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExists; // Function Engine.KismetSystemLibrary.K2_TimerExistsDelegate // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_TimerExistsDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsDelegate; // Function Engine.KismetSystemLibrary.K2_TimerExistsHandle // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_TimerExistsHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsHandle; // Function Engine.KismetSystemLibrary.K2_UnPauseTimer // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_K2_UnPauseTimer final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimer; // Function Engine.KismetSystemLibrary.K2_UnPauseTimerDelegate // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_UnPauseTimerDelegate final { public: TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerDelegate; // Function Engine.KismetSystemLibrary.K2_UnPauseTimerHandle // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_K2_UnPauseTimerHandle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerHandle; // Function Engine.KismetSystemLibrary.LaunchURL // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_LaunchURL final { public: class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_LaunchURL; // Function Engine.KismetSystemLibrary.LineTraceMulti_DEPRECATED // 0x0080 (0x0080 - 0x0000) struct KismetSystemLibrary_LineTraceMulti_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ECollisionChannel TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0054(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float DrawTime; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMulti_DEPRECATED; // Function Engine.KismetSystemLibrary.LineTraceMulti_NEW // 0x0080 (0x0080 - 0x0000) struct KismetSystemLibrary_LineTraceMulti_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0054(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float DrawTime; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMulti_NEW; // Function Engine.KismetSystemLibrary.LineTraceMultiByObject_DEPRECATED // 0x0090 (0x0090 - 0x0000) struct KismetSystemLibrary_LineTraceMultiByObject_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectsToTrace; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float DrawTime; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiByObject_DEPRECATED; // Function Engine.KismetSystemLibrary.LineTraceMultiForObjects // 0x0090 (0x0090 - 0x0000) struct KismetSystemLibrary_LineTraceMultiForObjects final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float DrawTime; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiForObjects; // Function Engine.KismetSystemLibrary.LineTraceSingle_DEPRECATED // 0x00F8 (0x00F8 - 0x0000) struct KismetSystemLibrary_LineTraceSingle_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ECollisionChannel TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x00CC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x00DC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float DrawTime; // 0x00EC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingle_DEPRECATED; // Function Engine.KismetSystemLibrary.LineTraceSingle_NEW // 0x00F8 (0x00F8 - 0x0000) struct KismetSystemLibrary_LineTraceSingle_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x00CC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x00DC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float DrawTime; // 0x00EC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingle_NEW; // Function Engine.KismetSystemLibrary.LineTraceSingleByObject_DEPRECATED // 0x0108 (0x0108 - 0x0000) struct KismetSystemLibrary_LineTraceSingleByObject_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectsToTrace; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0050(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00D8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x00DC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x00EC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float DrawTime; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleByObject_DEPRECATED; // Function Engine.KismetSystemLibrary.LineTraceSingleForObjects // 0x0108 (0x0108 - 0x0000) struct KismetSystemLibrary_LineTraceSingleForObjects final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0050(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00D8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TraceColor; // 0x00DC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLinearColor TraceHitColor; // 0x00EC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float DrawTime; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleForObjects; // Function Engine.KismetSystemLibrary.LoadAsset // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_LoadAsset final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr Asset; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate OnLoaded; // 0x0028(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0038(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_LoadAsset; // Function Engine.KismetSystemLibrary.LoadAssetClass // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_LoadAssetClass final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr AssetClass; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate Loaded)> OnLoaded; // 0x0028(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0038(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_LoadAssetClass; // Function Engine.KismetSystemLibrary.MakeLiteralBool // 0x0002 (0x0002 - 0x0000) struct KismetSystemLibrary_MakeLiteralBool final { public: bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralBool; // Function Engine.KismetSystemLibrary.MakeLiteralByte // 0x0002 (0x0002 - 0x0000) struct KismetSystemLibrary_MakeLiteralByte final { public: uint8 Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralByte; // Function Engine.KismetSystemLibrary.MakeLiteralFloat // 0x0008 (0x0008 - 0x0000) struct KismetSystemLibrary_MakeLiteralFloat final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralFloat; // Function Engine.KismetSystemLibrary.MakeLiteralInt // 0x0008 (0x0008 - 0x0000) struct KismetSystemLibrary_MakeLiteralInt final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralInt; // Function Engine.KismetSystemLibrary.MakeLiteralName // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_MakeLiteralName final { public: class FName Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralName; // Function Engine.KismetSystemLibrary.MakeLiteralString // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_MakeLiteralString final { public: class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralString; // Function Engine.KismetSystemLibrary.MakeLiteralText // 0x0030 (0x0030 - 0x0000) struct KismetSystemLibrary_MakeLiteralText final { public: class FText Value; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralText; // Function Engine.KismetSystemLibrary.MoveComponentTo // 0x0048 (0x0048 - 0x0000) struct KismetSystemLibrary_MoveComponentTo final { public: class USceneComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TargetRelativeLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator TargetRelativeRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEaseOut; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEaseIn; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float OverTime; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bForceShortestRotationPath; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EMoveComponentAction MoveAction; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FLatentActionInfo LatentInfo; // 0x0030(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_MoveComponentTo; // Function Engine.KismetSystemLibrary.PrintString // 0x0030 (0x0030 - 0x0000) struct KismetSystemLibrary_PrintString final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString inString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPrintToScreen; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool bPrintToLog; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TextColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_PrintString; // Function Engine.KismetSystemLibrary.PrintText // 0x0038 (0x0038 - 0x0000) struct KismetSystemLibrary_PrintText final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText InText; // 0x0008(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic) bool bPrintToScreen; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool bPrintToLog; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor TextColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float Duration; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_PrintText; // Function Engine.KismetSystemLibrary.PrintWarning // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_PrintWarning final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_PrintWarning; // Function Engine.KismetSystemLibrary.QuitGame // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_QuitGame final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* SpecificPlayer; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EQuitPreference QuitPreference; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_QuitGame; // Function Engine.KismetSystemLibrary.ResetGamepadAssignmentToController // 0x0004 (0x0004 - 0x0000) struct KismetSystemLibrary_ResetGamepadAssignmentToController final { public: int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_ResetGamepadAssignmentToController; // Function Engine.KismetSystemLibrary.RetriggerableDelay // 0x0028 (0x0028 - 0x0000) struct KismetSystemLibrary_RetriggerableDelay final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_RetriggerableDelay; // Function Engine.KismetSystemLibrary.SetAssetClassPropertyByName // 0x0030 (0x0030 - 0x0000) struct KismetSystemLibrary_SetAssetClassPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr Value; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetAssetClassPropertyByName; // Function Engine.KismetSystemLibrary.SetAssetPropertyByName // 0x0030 (0x0030 - 0x0000) struct KismetSystemLibrary_SetAssetPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr Value; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetAssetPropertyByName; // Function Engine.KismetSystemLibrary.SetBoolPropertyByName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetBoolPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Value; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetBoolPropertyByName; // Function Engine.KismetSystemLibrary.SetBytePropertyByName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetBytePropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Value; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetBytePropertyByName; // Function Engine.KismetSystemLibrary.SetClassPropertyByName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetClassPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetClassPropertyByName; // Function Engine.KismetSystemLibrary.SetCollisionProfileNameProperty // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetCollisionProfileNameProperty final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCollisionProfileName Value; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetCollisionProfileNameProperty; // Function Engine.KismetSystemLibrary.SetFloatPropertyByName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetFloatPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetFloatPropertyByName; // Function Engine.KismetSystemLibrary.SetInterfacePropertyByName // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_SetInterfacePropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetInterfacePropertyByName; // Function Engine.KismetSystemLibrary.SetIntPropertyByName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetIntPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetIntPropertyByName; // Function Engine.KismetSystemLibrary.SetLinearColorPropertyByName // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_SetLinearColorPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetLinearColorPropertyByName; // Function Engine.KismetSystemLibrary.SetNamePropertyByName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetNamePropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Value; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetNamePropertyByName; // Function Engine.KismetSystemLibrary.SetObjectPropertyByName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetObjectPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetObjectPropertyByName; // Function Engine.KismetSystemLibrary.SetRotatorPropertyByName // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_SetRotatorPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Value; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetRotatorPropertyByName; // Function Engine.KismetSystemLibrary.SetStringPropertyByName // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_SetStringPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Value; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetStringPropertyByName; // Function Engine.KismetSystemLibrary.SetStructurePropertyByName // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetStructurePropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGenericStruct Value; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetStructurePropertyByName; // Function Engine.KismetSystemLibrary.SetSuppressViewportTransitionMessage // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_SetSuppressViewportTransitionMessage final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetSuppressViewportTransitionMessage; // Function Engine.KismetSystemLibrary.SetTextPropertyByName // 0x0028 (0x0028 - 0x0000) struct KismetSystemLibrary_SetTextPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText Value; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetTextPropertyByName; // Function Engine.KismetSystemLibrary.SetTransformPropertyByName // 0x0040 (0x0040 - 0x0000) struct KismetSystemLibrary_SetTransformPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform Value; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetTransformPropertyByName; // Function Engine.KismetSystemLibrary.SetUserActivity // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_SetUserActivity final { public: struct FUserActivity UserActivity; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetUserActivity; // Function Engine.KismetSystemLibrary.SetVectorPropertyByName // 0x0020 (0x0020 - 0x0000) struct KismetSystemLibrary_SetVectorPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Value; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetVectorPropertyByName; // Function Engine.KismetSystemLibrary.SetVolumeButtonsHandledBySystem // 0x0001 (0x0001 - 0x0000) struct KismetSystemLibrary_SetVolumeButtonsHandledBySystem final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetVolumeButtonsHandledBySystem; // Function Engine.KismetSystemLibrary.SetWindowTitle // 0x0018 (0x0018 - 0x0000) struct KismetSystemLibrary_SetWindowTitle final { public: class FText Title; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_SetWindowTitle; // Function Engine.KismetSystemLibrary.ShowAdBanner // 0x0008 (0x0008 - 0x0000) struct KismetSystemLibrary_ShowAdBanner final { public: int32 AdIdIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowOnBottomOfScreen; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_ShowAdBanner; // Function Engine.KismetSystemLibrary.ShowPlatformSpecificAchievementsScreen // 0x0008 (0x0008 - 0x0000) struct KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen final { public: class APlayerController* SpecificPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen; // Function Engine.KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen // 0x0010 (0x0010 - 0x0000) struct KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen final { public: class FString CategoryName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen; // Function Engine.KismetSystemLibrary.SphereOverlapActors_DEPRECATED // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_SphereOverlapActors_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOverlapFilterOption Filter; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ActorClassFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapActors_DEPRECATED; // Function Engine.KismetSystemLibrary.SphereOverlapActors_NEW // 0x0058 (0x0058 - 0x0000) struct KismetSystemLibrary_SphereOverlapActors_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ActorClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutActors; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapActors_NEW; // Function Engine.KismetSystemLibrary.SphereOverlapComponents_DEPRECATED // 0x0050 (0x0050 - 0x0000) struct KismetSystemLibrary_SphereOverlapComponents_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOverlapFilterOption Filter; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ComponentClassFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapComponents_DEPRECATED; // Function Engine.KismetSystemLibrary.SphereOverlapComponents_NEW // 0x0058 (0x0058 - 0x0000) struct KismetSystemLibrary_SphereOverlapComponents_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ObjectTypes; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UClass* ComponentClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray OutComponents; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapComponents_NEW; // Function Engine.KismetSystemLibrary.SphereTraceMulti_DEPRECATED // 0x0058 (0x0058 - 0x0000) struct KismetSystemLibrary_SphereTraceMulti_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0051(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMulti_DEPRECATED; // Function Engine.KismetSystemLibrary.SphereTraceMulti_NEW // 0x0058 (0x0058 - 0x0000) struct KismetSystemLibrary_SphereTraceMulti_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0051(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMulti_NEW; // Function Engine.KismetSystemLibrary.SphereTraceMultiByObject_DEPRECATED // 0x0070 (0x0070 - 0x0000) struct KismetSystemLibrary_SphereTraceMultiByObject_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectsToTrace; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiByObject_DEPRECATED; // Function Engine.KismetSystemLibrary.SphereTraceMultiForObjects // 0x0070 (0x0070 - 0x0000) struct KismetSystemLibrary_SphereTraceMultiForObjects final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiForObjects; // Function Engine.KismetSystemLibrary.SphereTraceSingle_DEPRECATED // 0x00D0 (0x00D0 - 0x0000) struct KismetSystemLibrary_SphereTraceSingle_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00C9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingle_DEPRECATED; // Function Engine.KismetSystemLibrary.SphereTraceSingle_NEW // 0x00D0 (0x00D0 - 0x0000) struct KismetSystemLibrary_SphereTraceSingle_NEW final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ETraceTypeQuery TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00C9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingle_NEW; // Function Engine.KismetSystemLibrary.SphereTraceSingleByObject_DEPRECATED // 0x00E8 (0x00E8 - 0x0000) struct KismetSystemLibrary_SphereTraceSingleByObject_DEPRECATED final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectsToTrace; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleByObject_DEPRECATED; // Function Engine.KismetSystemLibrary.SphereTraceSingleForObjects // 0x00E8 (0x00E8 - 0x0000) struct KismetSystemLibrary_SphereTraceSingleForObjects final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleForObjects; // Function Engine.GameplayStatics.ActivateReverbEffect // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_ActivateReverbEffect final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UReverbEffect* ReverbEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TagName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Priority; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Volume; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_ActivateReverbEffect; // Function Engine.GameplayStatics.ApplyDamage // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_ApplyDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class AController* EventInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageTypeClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_ApplyDamage; // Function Engine.GameplayStatics.ApplyPointDamage // 0x00B8 (0x00B8 - 0x0000) struct GameplayStatics_ApplyPointDamage final { public: class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitFromDirection; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x0018(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) class AController* EventInstigator; // 0x00A0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageTypeClass; // 0x00B0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_ApplyPointDamage; // Function Engine.GameplayStatics.ApplyRadialDamage // 0x0050 (0x0050 - 0x0000) struct GameplayStatics_ApplyRadialDamage final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DamageRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf DamageTypeClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray IgnoreActors; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* InstigatedByController; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDoFullDamage; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ECollisionChannel DamagePreventionChannel; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x004A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamage; // Function Engine.GameplayStatics.ApplyRadialDamageWithFalloff // 0x0058 (0x0058 - 0x0000) struct GameplayStatics_ApplyRadialDamageWithFalloff final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinimumDamage; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Origin; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DamageInnerRadius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DamageOuterRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DamageFalloff; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DamageTypeClass; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray IgnoreActors; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class AActor* DamageCauser; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AController* InstigatedByController; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel DamagePreventionChannel; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0051(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamageWithFalloff; // Function Engine.GameplayStatics.AreAnyListenersWithinRange // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_AreAnyListenersWithinRange final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float MaximumRange; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_AreAnyListenersWithinRange; // Function Engine.GameplayStatics.AreSubtitlesEnabled // 0x0001 (0x0001 - 0x0000) struct GameplayStatics_AreSubtitlesEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_AreSubtitlesEnabled; // Function Engine.GameplayStatics.BeginDeferredActorSpawnFromClass // 0x0060 (0x0060 - 0x0000) struct GameplayStatics_BeginDeferredActorSpawnFromClass final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) ESpawnActorCollisionHandlingMethod CollisionHandlingOverride; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* Owner; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_BeginDeferredActorSpawnFromClass; // Function Engine.GameplayStatics.BeginSpawningActorFromBlueprint // 0x0050 (0x0050 - 0x0000) struct GameplayStatics_BeginSpawningActorFromBlueprint final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UBlueprint* Blueprint; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bNoCollisionFail; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_BeginSpawningActorFromBlueprint; // Function Engine.GameplayStatics.BeginSpawningActorFromClass // 0x0060 (0x0060 - 0x0000) struct GameplayStatics_BeginSpawningActorFromClass final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bNoCollisionFail; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* Owner; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_BeginSpawningActorFromClass; // Function Engine.GameplayStatics.BlueprintSuggestProjectileVelocity // 0x0040 (0x0040 - 0x0000) struct GameplayStatics_BlueprintSuggestProjectileVelocity final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TossVelocity; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector StartLocation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector EndLocation; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float LaunchSpeed; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OverrideGravityZ; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESuggestProjVelocityTraceOption TraceOption; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float CollisionRadius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFavorHighArc; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bDrawDebug; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x003E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_BlueprintSuggestProjectileVelocity; // Function Engine.GameplayStatics.BreakHitResult // 0x0100 (0x0100 - 0x0000) struct GameplayStatics_BreakHitResult final { public: struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) bool bBlockingHit; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bInitialOverlap; // 0x0089(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_8A[0x2]; // 0x008A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float Time; // 0x008C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0090(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ImpactPoint; // 0x009C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Normal; // 0x00A8(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ImpactNormal; // 0x00B4(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UPhysicalMaterial* PhysMat; // 0x00C0(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* HitActor; // 0x00C8(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* HitComponent; // 0x00D0(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName HitBoneName; // 0x00D8(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HitItem; // 0x00E0(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 FaceIndex; // 0x00E4(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TraceStart; // 0x00E8(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector TraceEnd; // 0x00F4(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_BreakHitResult; // Function Engine.GameplayStatics.ClearSoundMixClassOverride // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_ClearSoundMixClassOverride final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundClass* InSoundClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeOutTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixClassOverride; // Function Engine.GameplayStatics.ClearSoundMixModifiers // 0x0008 (0x0008 - 0x0000) struct GameplayStatics_ClearSoundMixModifiers final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixModifiers; // Function Engine.GameplayStatics.CreatePlayer // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_CreatePlayer final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSpawnPawn; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_CreatePlayer; // Function Engine.GameplayStatics.CreateSaveGameObject // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_CreateSaveGameObject final { public: TSubclassOf SaveGameClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USaveGame* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_CreateSaveGameObject; // Function Engine.GameplayStatics.CreateSaveGameObjectFromBlueprint // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_CreateSaveGameObjectFromBlueprint final { public: class UBlueprint* SaveGameBlueprint; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USaveGame* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_CreateSaveGameObjectFromBlueprint; // Function Engine.GameplayStatics.CreateSound2D // 0x0030 (0x0030 - 0x0000) struct GameplayStatics_CreateSound2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioComponent* ReturnValue; // 0x0028(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_CreateSound2D; // Function Engine.GameplayStatics.DeactivateReverbEffect // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_DeactivateReverbEffect final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TagName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_DeactivateReverbEffect; // Function Engine.GameplayStatics.DeleteGameInSlot // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_DeleteGameInSlot final { public: class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_DeleteGameInSlot; // Function Engine.GameplayStatics.DeprojectScreenToWorld // 0x0030 (0x0030 - 0x0000) struct GameplayStatics_DeprojectScreenToWorld final { public: class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ScreenPosition; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector WorldPosition; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector WorldDirection; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_DeprojectScreenToWorld; // Function Engine.GameplayStatics.DoesSaveGameExist // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_DoesSaveGameExist final { public: class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_DoesSaveGameExist; // Function Engine.GameplayStatics.EnableLiveStreaming // 0x0001 (0x0001 - 0x0000) struct GameplayStatics_EnableLiveStreaming final { public: bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_EnableLiveStreaming; // Function Engine.GameplayStatics.FindCollisionUV // 0x0098 (0x0098 - 0x0000) struct GameplayStatics_FindCollisionUV final { public: struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) int32 UVChannel; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UV; // 0x008C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0094(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_FindCollisionUV; // Function Engine.GameplayStatics.FinishSpawningActor // 0x0050 (0x0050 - 0x0000) struct GameplayStatics_FinishSpawningActor final { public: class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_FinishSpawningActor; // Function Engine.GameplayStatics.FlushLevelStreaming // 0x0008 (0x0008 - 0x0000) struct GameplayStatics_FlushLevelStreaming final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_FlushLevelStreaming; // Function Engine.GameplayStatics.GetAccurateRealTime // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetAccurateRealTime final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Seconds; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PartialSeconds; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetAccurateRealTime; // Function Engine.GameplayStatics.GetActorArrayAverageLocation // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_GetActorArrayAverageLocation final { public: TArray Actors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetActorArrayAverageLocation; // Function Engine.GameplayStatics.GetActorArrayBounds // 0x0030 (0x0030 - 0x0000) struct GameplayStatics_GetActorArrayBounds final { public: TArray Actors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bOnlyCollidingComponents; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector Center; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector BoxExtent; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetActorArrayBounds; // Function Engine.GameplayStatics.GetAllActorsOfClass // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_GetAllActorsOfClass final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetAllActorsOfClass; // Function Engine.GameplayStatics.GetAllActorsWithInterface // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_GetAllActorsWithInterface final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithInterface; // Function Engine.GameplayStatics.GetAllActorsWithTag // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_GetAllActorsWithTag final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithTag; // Function Engine.GameplayStatics.GetAudioTimeSeconds // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetAudioTimeSeconds final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetAudioTimeSeconds; // Function Engine.GameplayStatics.GetCurrentLevelName // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_GetCurrentLevelName final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRemovePrefixString; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetCurrentLevelName; // Function Engine.GameplayStatics.GetCurrentReverbEffect // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetCurrentReverbEffect final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UReverbEffect* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetCurrentReverbEffect; // Function Engine.GameplayStatics.GetGameInstance // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetGameInstance final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGameInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetGameInstance; // Function Engine.GameplayStatics.GetGameMode // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetGameMode final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AGameMode* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetGameMode; // Function Engine.GameplayStatics.GetGameState // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetGameState final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AGameState* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetGameState; // Function Engine.GameplayStatics.GetGlobalTimeDilation // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetGlobalTimeDilation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetGlobalTimeDilation; // Function Engine.GameplayStatics.GetIntOption // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_GetIntOption final { public: class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DefaultValue; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetIntOption; // Function Engine.GameplayStatics.GetKeyValue // 0x0030 (0x0030 - 0x0000) struct GameplayStatics_GetKeyValue final { public: class FString Pair; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Key; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Value; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetKeyValue; // Function Engine.GameplayStatics.GetObjectClass // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetObjectClass final { public: const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetObjectClass; // Function Engine.GameplayStatics.GetPlatformName // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetPlatformName final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetPlatformName; // Function Engine.GameplayStatics.GetPlayerCameraManager // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_GetPlayerCameraManager final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class APlayerCameraManager* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetPlayerCameraManager; // Function Engine.GameplayStatics.GetPlayerCharacter // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_GetPlayerCharacter final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ACharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetPlayerCharacter; // Function Engine.GameplayStatics.GetPlayerController // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_GetPlayerController final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetPlayerController; // Function Engine.GameplayStatics.GetPlayerControllerID // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetPlayerControllerID final { public: class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerID; // Function Engine.GameplayStatics.GetPlayerPawn // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_GetPlayerPawn final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class APawn* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetPlayerPawn; // Function Engine.GameplayStatics.GetRealTimeSeconds // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetRealTimeSeconds final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetRealTimeSeconds; // Function Engine.GameplayStatics.GetStreamingLevel // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_GetStreamingLevel final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PackageName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULevelStreaming* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_GetStreamingLevel; // Function Engine.GameplayStatics.GetSurfaceType // 0x0090 (0x0090 - 0x0000) struct GameplayStatics_GetSurfaceType final { public: struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) EPhysicalSurface ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetSurfaceType; // Function Engine.GameplayStatics.GetWorldDeltaSeconds // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_GetWorldDeltaSeconds final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetWorldDeltaSeconds; // Function Engine.GameplayStatics.GetWorldOriginLocation // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_GetWorldOriginLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FIntVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GetWorldOriginLocation; // Function Engine.GameplayStatics.GrassOverlappingSphereCount // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_GrassOverlappingSphereCount final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) const class UStaticMesh* StaticMesh; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CenterPosition; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_GrassOverlappingSphereCount; // Function Engine.GameplayStatics.HasOption // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_HasOption final { public: class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InKey; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_HasOption; // Function Engine.GameplayStatics.IsGamePaused // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_IsGamePaused final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_IsGamePaused; // Function Engine.GameplayStatics.LoadGameFromSlot // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_LoadGameFromSlot final { public: class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USaveGame* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_LoadGameFromSlot; // Function Engine.GameplayStatics.LoadStreamLevel // 0x0030 (0x0030 - 0x0000) struct GameplayStatics_LoadStreamLevel final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMakeVisibleAfterLoad; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bShouldBlockOnLoad; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FLatentActionInfo LatentInfo; // 0x0018(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_LoadStreamLevel; // Function Engine.GameplayStatics.MakeHitResult // 0x0100 (0x0100 - 0x0000) struct GameplayStatics_MakeHitResult final { public: bool bBlockingHit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bInitialOverlap; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ImpactPoint; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Normal; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ImpactNormal; // 0x002C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UPhysicalMaterial* PhysMat; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* HitActor; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimitiveComponent* HitComponent; // 0x0048(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName HitBoneName; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HitItem; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 FaceIndex; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TraceStart; // 0x0060(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector TraceEnd; // 0x006C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FHitResult ReturnValue; // 0x0078(0x0088)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_MakeHitResult; // Function Engine.GameplayStatics.OpenLevel // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_OpenLevel final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAbsolute; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString Options; // 0x0018(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_OpenLevel; // Function Engine.GameplayStatics.ParseOption // 0x0030 (0x0030 - 0x0000) struct GameplayStatics_ParseOption final { public: class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_ParseOption; // Function Engine.GameplayStatics.PlayDialogue2D // 0x0038 (0x0038 - 0x0000) struct GameplayStatics_PlayDialogue2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_PlayDialogue2D; // Function Engine.GameplayStatics.PlayDialogueAtLocation // 0x0058 (0x0058 - 0x0000) struct GameplayStatics_PlayDialogueAtLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_PlayDialogueAtLocation; // Function Engine.GameplayStatics.PlaySound2D // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_PlaySound2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_PlaySound2D; // Function Engine.GameplayStatics.PlaySoundAtLocation // 0x0048 (0x0048 - 0x0000) struct GameplayStatics_PlaySoundAtLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundAttenuation* AttenuationSettings; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundConcurrency* ConcurrencySettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_PlaySoundAtLocation; // Function Engine.GameplayStatics.PlayWorldCameraShake // 0x0030 (0x0030 - 0x0000) struct GameplayStatics_PlayWorldCameraShake final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf Shake; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Epicenter; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float InnerRadius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OuterRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Falloff; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bOrientShakeTowardsEpicenter; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_PlayWorldCameraShake; // Function Engine.GameplayStatics.PopSoundMixModifier // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_PopSoundMixModifier final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_PopSoundMixModifier; // Function Engine.GameplayStatics.PredictProjectilePath // 0x0110 (0x0110 - 0x0000) struct GameplayStatics_PredictProjectilePath final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult OutHit; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray OutPathPositions; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) struct FVector OutLastTraceDestination; // 0x00A0(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector StartPos; // 0x00AC(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LaunchVelocity; // 0x00B8(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bTracePath; // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ProjectileRadius; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray ObjectTypes; // 0x00D0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bTraceComplex; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ActorsToIgnore; // 0x00E8(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) EDrawDebugTrace DrawDebugType; // 0x00F8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float DrawDebugTime; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SimFrequency; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxSimTime; // 0x0104(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OverrideGravityZ; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x010C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_PredictProjectilePath; // Function Engine.GameplayStatics.ProjectWorldToScreen // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_ProjectWorldToScreen final { public: class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector WorldPosition; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ScreenPosition; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_ProjectWorldToScreen; // Function Engine.GameplayStatics.PushSoundMixModifier // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_PushSoundMixModifier final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_PushSoundMixModifier; // Function Engine.GameplayStatics.RemovePlayer // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_RemovePlayer final { public: class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDestroyPawn; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_RemovePlayer; // Function Engine.GameplayStatics.SaveGameToSlot // 0x0020 (0x0020 - 0x0000) struct GameplayStatics_SaveGameToSlot final { public: class USaveGame* SaveGameObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString SlotName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_SaveGameToSlot; // Function Engine.GameplayStatics.SetBaseSoundMix // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_SetBaseSoundMix final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundMix* InSoundMix; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SetBaseSoundMix; // Function Engine.GameplayStatics.SetGamePaused // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_SetGamePaused final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPaused; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_SetGamePaused; // Function Engine.GameplayStatics.SetGlobalListenerFocusParameters // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_SetGlobalListenerFocusParameters final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FocusAzimuthScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonFocusAzimuthScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FocusDistanceScale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonFocusDistanceScale; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FocusVolumeScale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonFocusVolumeScale; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FocusPriorityScale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NonFocusPriorityScale; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SetGlobalListenerFocusParameters; // Function Engine.GameplayStatics.SetGlobalPitchModulation // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_SetGlobalPitchModulation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchModulation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TimeSec; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SetGlobalPitchModulation; // Function Engine.GameplayStatics.SetGlobalTimeDilation // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_SetGlobalTimeDilation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TimeDilation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_SetGlobalTimeDilation; // Function Engine.GameplayStatics.SetPlayerControllerID // 0x0010 (0x0010 - 0x0000) struct GameplayStatics_SetPlayerControllerID final { public: class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_SetPlayerControllerID; // Function Engine.GameplayStatics.SetSoundMixClassOverride // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_SetSoundMixClassOverride final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundClass* InSoundClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Volume; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeInTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bApplyToChildren; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_SetSoundMixClassOverride; // Function Engine.GameplayStatics.SetSubtitlesEnabled // 0x0001 (0x0001 - 0x0000) struct GameplayStatics_SetSubtitlesEnabled final { public: bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SetSubtitlesEnabled; // Function Engine.GameplayStatics.SetWorldOriginLocation // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_SetWorldOriginLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FIntVector NewLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_SetWorldOriginLocation; // Function Engine.GameplayStatics.SpawnDecalAtLocation // 0x0040 (0x0040 - 0x0000) struct GameplayStatics_SpawnDecalAtLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* DecalMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DecalSize; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Location; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float LifeSpan; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDecalComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAtLocation; // Function Engine.GameplayStatics.SpawnDecalAttached // 0x0050 (0x0050 - 0x0000) struct GameplayStatics_SpawnDecalAttached final { public: class UMaterialInterface* DecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DecalSize; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USceneComponent* AttachToComponent; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AttachPointName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EAttachLocation LocationType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float LifeSpan; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDecalComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAttached; // Function Engine.GameplayStatics.SpawnDialogue2D // 0x0040 (0x0040 - 0x0000) struct GameplayStatics_SpawnDialogue2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UAudioComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnDialogue2D; // Function Engine.GameplayStatics.SpawnDialogueAtLocation // 0x0060 (0x0060 - 0x0000) struct GameplayStatics_SpawnDialogueAtLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioComponent* ReturnValue; // 0x0058(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAtLocation; // Function Engine.GameplayStatics.SpawnDialogueAttached // 0x0068 (0x0068 - 0x0000) struct GameplayStatics_SpawnDialogueAttached final { public: class UDialogueWave* Dialogue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDialogueContext Context; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class USceneComponent* AttachToComponent; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AttachPointName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x003C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EAttachLocation LocationType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float VolumeMultiplier; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundAttenuation* AttenuationSettings; // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioComponent* ReturnValue; // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAttached; // Function Engine.GameplayStatics.SpawnEmitterAtLocation // 0x0038 (0x0038 - 0x0000) struct GameplayStatics_SpawnEmitterAtLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UParticleSystem* EmitterTemplate; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAutoDestroy; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UParticleSystemComponent* ReturnValue; // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAtLocation; // Function Engine.GameplayStatics.SpawnEmitterAttached // 0x0040 (0x0040 - 0x0000) struct GameplayStatics_SpawnEmitterAttached final { public: class UParticleSystem* EmitterTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EAttachLocation LocationType; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoDestroy; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UParticleSystemComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAttached; // Function Engine.GameplayStatics.SpawnObject // 0x0018 (0x0018 - 0x0000) struct GameplayStatics_SpawnObject final { public: TSubclassOf ObjectClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Outer_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnObject; // Function Engine.GameplayStatics.SpawnSound2D // 0x0030 (0x0030 - 0x0000) struct GameplayStatics_SpawnSound2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioComponent* ReturnValue; // 0x0028(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnSound2D; // Function Engine.GameplayStatics.SpawnSoundAtLocation // 0x0050 (0x0050 - 0x0000) struct GameplayStatics_SpawnSoundAtLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USoundAttenuation* AttenuationSettings; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundConcurrency* ConcurrencySettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAtLocation; // Function Engine.GameplayStatics.SpawnSoundAttached // 0x0058 (0x0058 - 0x0000) struct GameplayStatics_SpawnSoundAttached final { public: class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EAttachLocation LocationType; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float VolumeMultiplier; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PitchMultiplier; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundAttenuation* AttenuationSettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundConcurrency* ConcurrencySettings; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioComponent* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAttached; // Function Engine.GameplayStatics.SuggestProjectileVelocity_CustomArc // 0x0038 (0x0038 - 0x0000) struct GameplayStatics_SuggestProjectileVelocity_CustomArc final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutLaunchVelocity; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector StartPos; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector EndPos; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OverrideGravityZ; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ArcParam; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_GameplayStatics_SuggestProjectileVelocity_CustomArc; // Function Engine.GameplayStatics.UnloadStreamLevel // 0x0028 (0x0028 - 0x0000) struct GameplayStatics_UnloadStreamLevel final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameplayStatics_UnloadStreamLevel; // Function Engine.KismetArrayLibrary.Array_Add // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_Add final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Add; // Function Engine.KismetArrayLibrary.Array_AddUnique // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_AddUnique final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_AddUnique; // Function Engine.KismetArrayLibrary.Array_Append // 0x0020 (0x0020 - 0x0000) struct KismetArrayLibrary_Array_Append final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray SourceArray; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Append; // Function Engine.KismetArrayLibrary.Array_Clear // 0x0010 (0x0010 - 0x0000) struct KismetArrayLibrary_Array_Clear final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Clear; // Function Engine.KismetArrayLibrary.Array_Contains // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_Contains final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 ItemToFind; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Contains; // Function Engine.KismetArrayLibrary.Array_Find // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_Find final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 ItemToFind; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Find; // Function Engine.KismetArrayLibrary.Array_Get // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_Get final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Item; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Get; // Function Engine.KismetArrayLibrary.Array_Insert // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_Insert final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Index_0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Insert; // Function Engine.KismetArrayLibrary.Array_IsValidIndex // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_IsValidIndex final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 IndexToTest; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsValidIndex; // Function Engine.KismetArrayLibrary.Array_LastIndex // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_LastIndex final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_LastIndex; // Function Engine.KismetArrayLibrary.Array_Length // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_Length final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Length; // Function Engine.KismetArrayLibrary.Array_Remove // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_Remove final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 IndexToRemove; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Remove; // Function Engine.KismetArrayLibrary.Array_RemoveItem // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_RemoveItem final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 Item; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_RemoveItem; // Function Engine.KismetArrayLibrary.Array_Resize // 0x0018 (0x0018 - 0x0000) struct KismetArrayLibrary_Array_Resize final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 Size; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Resize; // Function Engine.KismetArrayLibrary.Array_Set // 0x0020 (0x0020 - 0x0000) struct KismetArrayLibrary_Array_Set final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Item; // 0x0014(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSizeToFit; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Set; // Function Engine.KismetArrayLibrary.Array_Shuffle // 0x0010 (0x0010 - 0x0000) struct KismetArrayLibrary_Array_Shuffle final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_Array_Shuffle; // Function Engine.KismetArrayLibrary.FilterArray // 0x0028 (0x0028 - 0x0000) struct KismetArrayLibrary_FilterArray final { public: TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TSubclassOf FilterClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray FilteredArray; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_FilterArray; // Function Engine.KismetArrayLibrary.SetArrayPropertyByName // 0x0020 (0x0020 - 0x0000) struct KismetArrayLibrary_SetArrayPropertyByName final { public: class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetArrayLibrary_SetArrayPropertyByName; // Function Engine.KismetGuidLibrary.Conv_GuidToString // 0x0020 (0x0020 - 0x0000) struct KismetGuidLibrary_Conv_GuidToString final { public: struct FGuid InGuid; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetGuidLibrary_Conv_GuidToString; // Function Engine.KismetGuidLibrary.EqualEqual_GuidGuid // 0x0024 (0x0024 - 0x0000) struct KismetGuidLibrary_EqualEqual_GuidGuid final { public: struct FGuid A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FGuid B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetGuidLibrary_EqualEqual_GuidGuid; // Function Engine.KismetGuidLibrary.Invalidate_Guid // 0x0010 (0x0010 - 0x0000) struct KismetGuidLibrary_Invalidate_Guid final { public: struct FGuid InGuid; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetGuidLibrary_Invalidate_Guid; // Function Engine.KismetGuidLibrary.IsValid_Guid // 0x0014 (0x0014 - 0x0000) struct KismetGuidLibrary_IsValid_Guid final { public: struct FGuid InGuid; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetGuidLibrary_IsValid_Guid; // Function Engine.KismetGuidLibrary.NewGuid // 0x0010 (0x0010 - 0x0000) struct KismetGuidLibrary_NewGuid final { public: struct FGuid ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetGuidLibrary_NewGuid; // Function Engine.KismetGuidLibrary.NotEqual_GuidGuid // 0x0024 (0x0024 - 0x0000) struct KismetGuidLibrary_NotEqual_GuidGuid final { public: struct FGuid A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FGuid B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetGuidLibrary_NotEqual_GuidGuid; // Function Engine.KismetGuidLibrary.Parse_StringToGuid // 0x0028 (0x0028 - 0x0000) struct KismetGuidLibrary_Parse_StringToGuid final { public: class FString GuidString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid OutGuid; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool Success; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetGuidLibrary_Parse_StringToGuid; // Function Engine.KismetInputLibrary.ControllerEvent_GetAnalogValue // 0x0048 (0x0048 - 0x0000) struct KismetInputLibrary_ControllerEvent_GetAnalogValue final { public: struct FControllerEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_ControllerEvent_GetAnalogValue; // Function Engine.KismetInputLibrary.ControllerEvent_GetEffectingButton // 0x0058 (0x0058 - 0x0000) struct KismetInputLibrary_ControllerEvent_GetEffectingButton final { public: struct FControllerEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FKey ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetInputLibrary_ControllerEvent_GetEffectingButton; // Function Engine.KismetInputLibrary.ControllerEvent_GetUserIndex // 0x0048 (0x0048 - 0x0000) struct KismetInputLibrary_ControllerEvent_GetUserIndex final { public: struct FControllerEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_ControllerEvent_GetUserIndex; // Function Engine.KismetInputLibrary.EqualEqual_InputChordInputChord // 0x0048 (0x0048 - 0x0000) struct KismetInputLibrary_EqualEqual_InputChordInputChord final { public: struct FInputChord A; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic) struct FInputChord B; // 0x0020(0x0020)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_InputChordInputChord; // Function Engine.KismetInputLibrary.EqualEqual_KeyKey // 0x0038 (0x0038 - 0x0000) struct KismetInputLibrary_EqualEqual_KeyKey final { public: struct FKey A; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) struct FKey B; // 0x0018(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_KeyKey; // Function Engine.KismetInputLibrary.GetAnalogValue // 0x0050 (0x0050 - 0x0000) struct KismetInputLibrary_GetAnalogValue final { public: struct FAnalogInputEvent Input; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_GetAnalogValue; // Function Engine.KismetInputLibrary.GetKey // 0x0058 (0x0058 - 0x0000) struct KismetInputLibrary_GetKey final { public: struct FKeyEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FKey ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetInputLibrary_GetKey; // Function Engine.KismetInputLibrary.GetUserIndex // 0x0048 (0x0048 - 0x0000) struct KismetInputLibrary_GetUserIndex final { public: struct FKeyEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_GetUserIndex; // Function Engine.KismetInputLibrary.InputEvent_IsAltDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsAltDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsAltDown; // Function Engine.KismetInputLibrary.InputEvent_IsCommandDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsCommandDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsCommandDown; // Function Engine.KismetInputLibrary.InputEvent_IsControlDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsControlDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsControlDown; // Function Engine.KismetInputLibrary.InputEvent_IsLeftAltDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsLeftAltDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftAltDown; // Function Engine.KismetInputLibrary.InputEvent_IsLeftCommandDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsLeftCommandDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftCommandDown; // Function Engine.KismetInputLibrary.InputEvent_IsLeftControlDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsLeftControlDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftControlDown; // Function Engine.KismetInputLibrary.InputEvent_IsLeftShiftDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsLeftShiftDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftShiftDown; // Function Engine.KismetInputLibrary.InputEvent_IsRepeat // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsRepeat final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRepeat; // Function Engine.KismetInputLibrary.InputEvent_IsRightAltDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsRightAltDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightAltDown; // Function Engine.KismetInputLibrary.InputEvent_IsRightCommandDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsRightCommandDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightCommandDown; // Function Engine.KismetInputLibrary.InputEvent_IsRightControlDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsRightControlDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightControlDown; // Function Engine.KismetInputLibrary.InputEvent_IsRightShiftDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsRightShiftDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightShiftDown; // Function Engine.KismetInputLibrary.InputEvent_IsShiftDown // 0x0028 (0x0028 - 0x0000) struct KismetInputLibrary_InputEvent_IsShiftDown final { public: struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsShiftDown; // Function Engine.KismetInputLibrary.Key_GetDisplayName // 0x0030 (0x0030 - 0x0000) struct KismetInputLibrary_Key_GetDisplayName final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetInputLibrary_Key_GetDisplayName; // Function Engine.KismetInputLibrary.Key_IsFloatAxis // 0x0020 (0x0020 - 0x0000) struct KismetInputLibrary_Key_IsFloatAxis final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_Key_IsFloatAxis; // Function Engine.KismetInputLibrary.Key_IsGamepadKey // 0x0020 (0x0020 - 0x0000) struct KismetInputLibrary_Key_IsGamepadKey final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_Key_IsGamepadKey; // Function Engine.KismetInputLibrary.Key_IsKeyboardKey // 0x0020 (0x0020 - 0x0000) struct KismetInputLibrary_Key_IsKeyboardKey final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_Key_IsKeyboardKey; // Function Engine.KismetInputLibrary.Key_IsModifierKey // 0x0020 (0x0020 - 0x0000) struct KismetInputLibrary_Key_IsModifierKey final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_Key_IsModifierKey; // Function Engine.KismetInputLibrary.Key_IsMouseButton // 0x0020 (0x0020 - 0x0000) struct KismetInputLibrary_Key_IsMouseButton final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_Key_IsMouseButton; // Function Engine.KismetInputLibrary.Key_IsVectorAxis // 0x0020 (0x0020 - 0x0000) struct KismetInputLibrary_Key_IsVectorAxis final { public: struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_Key_IsVectorAxis; // Function Engine.KismetInputLibrary.PointerEvent_GetCursorDelta // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_GetCursorDelta final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetCursorDelta; // Function Engine.KismetInputLibrary.PointerEvent_GetEffectingButton // 0x0090 (0x0090 - 0x0000) struct KismetInputLibrary_PointerEvent_GetEffectingButton final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FKey ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetEffectingButton; // Function Engine.KismetInputLibrary.PointerEvent_GetGestureDelta // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_GetGestureDelta final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetGestureDelta; // Function Engine.KismetInputLibrary.PointerEvent_GetLastScreenSpacePosition // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition; // Function Engine.KismetInputLibrary.PointerEvent_GetPointerIndex // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_GetPointerIndex final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetPointerIndex; // Function Engine.KismetInputLibrary.PointerEvent_GetScreenSpacePosition // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_GetScreenSpacePosition final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetScreenSpacePosition; // Function Engine.KismetInputLibrary.PointerEvent_GetTouchpadIndex // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_GetTouchpadIndex final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetTouchpadIndex; // Function Engine.KismetInputLibrary.PointerEvent_GetUserIndex // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_GetUserIndex final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetUserIndex; // Function Engine.KismetInputLibrary.PointerEvent_GetWheelDelta // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_GetWheelDelta final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetWheelDelta; // Function Engine.KismetInputLibrary.PointerEvent_IsMouseButtonDown // 0x0098 (0x0098 - 0x0000) struct KismetInputLibrary_PointerEvent_IsMouseButtonDown final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FKey MouseButton; // 0x0078(0x0018)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsMouseButtonDown; // Function Engine.KismetInputLibrary.PointerEvent_IsTouchEvent // 0x0080 (0x0080 - 0x0000) struct KismetInputLibrary_PointerEvent_IsTouchEvent final { public: struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsTouchEvent; // Function Engine.KismetMaterialLibrary.CreateDynamicMaterialInstance // 0x0018 (0x0018 - 0x0000) struct KismetMaterialLibrary_CreateDynamicMaterialInstance final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* Parent; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMaterialLibrary_CreateDynamicMaterialInstance; // Function Engine.KismetMaterialLibrary.GetScalarParameterValue // 0x0020 (0x0020 - 0x0000) struct KismetMaterialLibrary_GetScalarParameterValue final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMaterialLibrary_GetScalarParameterValue; // Function Engine.KismetMaterialLibrary.GetVectorParameterValue // 0x0028 (0x0028 - 0x0000) struct KismetMaterialLibrary_GetVectorParameterValue final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMaterialLibrary_GetVectorParameterValue; // Function Engine.KismetMaterialLibrary.SetScalarParameterValue // 0x0020 (0x0020 - 0x0000) struct KismetMaterialLibrary_SetScalarParameterValue final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ParameterValue; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMaterialLibrary_SetScalarParameterValue; // Function Engine.KismetMaterialLibrary.SetVectorParameterValue // 0x0028 (0x0028 - 0x0000) struct KismetMaterialLibrary_SetVectorParameterValue final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ParameterValue; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMaterialLibrary_SetVectorParameterValue; // Function Engine.KismetMathLibrary.Abs // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Abs final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Abs; // Function Engine.KismetMathLibrary.Abs_Int // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Abs_Int final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Abs_Int; // Function Engine.KismetMathLibrary.Acos // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Acos final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Acos; // Function Engine.KismetMathLibrary.Add_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_Add_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_ByteByte; // Function Engine.KismetMathLibrary.Add_DateTimeTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Add_DateTimeTimespan final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_DateTimeTimespan; // Function Engine.KismetMathLibrary.Add_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Add_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_FloatFloat; // Function Engine.KismetMathLibrary.Add_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Add_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_IntInt; // Function Engine.KismetMathLibrary.Add_TimespanTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Add_TimespanTimespan final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_TimespanTimespan; // Function Engine.KismetMathLibrary.Add_Vector2DFloat // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_Add_Vector2DFloat final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DFloat; // Function Engine.KismetMathLibrary.Add_Vector2DVector2D // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Add_Vector2DVector2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DVector2D; // Function Engine.KismetMathLibrary.Add_VectorFloat // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Add_VectorFloat final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorFloat; // Function Engine.KismetMathLibrary.Add_VectorInt // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Add_VectorInt final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorInt; // Function Engine.KismetMathLibrary.Add_VectorVector // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_Add_VectorVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorVector; // Function Engine.KismetMathLibrary.And_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_And_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_And_IntInt; // Function Engine.KismetMathLibrary.Asin // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Asin final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Asin; // Function Engine.KismetMathLibrary.Atan // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Atan final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Atan; // Function Engine.KismetMathLibrary.Atan2 // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Atan2 final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Atan2; // Function Engine.KismetMathLibrary.BMax // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_BMax final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BMax; // Function Engine.KismetMathLibrary.BMin // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_BMin final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BMin; // Function Engine.KismetMathLibrary.BooleanAND // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_BooleanAND final { public: bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BooleanAND; // Function Engine.KismetMathLibrary.BooleanNAND // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_BooleanNAND final { public: bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BooleanNAND; // Function Engine.KismetMathLibrary.BooleanNOR // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_BooleanNOR final { public: bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BooleanNOR; // Function Engine.KismetMathLibrary.BooleanOR // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_BooleanOR final { public: bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BooleanOR; // Function Engine.KismetMathLibrary.BooleanXOR // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_BooleanXOR final { public: bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BooleanXOR; // Function Engine.KismetMathLibrary.BreakColor // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_BreakColor final { public: struct FLinearColor InColor; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float R; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float G; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float A; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakColor; // Function Engine.KismetMathLibrary.BreakDateTime // 0x0028 (0x0028 - 0x0000) struct KismetMathLibrary_BreakDateTime final { public: struct FDateTime InDateTime; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 Year; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Month; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Day; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Hour; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Minute; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Second; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Millisecond; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakDateTime; // Function Engine.KismetMathLibrary.BreakRandomStream // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_BreakRandomStream final { public: struct FRandomStream InRandomStream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 InitialSeed; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakRandomStream; // Function Engine.KismetMathLibrary.BreakRotator // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_BreakRotator final { public: struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Roll; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Yaw; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakRotator; // Function Engine.KismetMathLibrary.BreakRotIntoAxes // 0x0030 (0x0030 - 0x0000) struct KismetMathLibrary_BreakRotIntoAxes final { public: struct FRotator InRot; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector X; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Y; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Z; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakRotIntoAxes; // Function Engine.KismetMathLibrary.BreakTimespan // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_BreakTimespan final { public: struct FTimespan InTimespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 Days; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Hours; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Minutes; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Seconds; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Milliseconds; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakTimespan; // Function Engine.KismetMathLibrary.BreakTransform // 0x0060 (0x0060 - 0x0000) struct KismetMathLibrary_BreakTransform final { public: struct FTransform InTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Location; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Scale; // 0x0048(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_54[0xC]; // 0x0054(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakTransform; // Function Engine.KismetMathLibrary.BreakVector // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_BreakVector final { public: struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float X; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Y; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Z; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakVector; // Function Engine.KismetMathLibrary.BreakVector2D // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_BreakVector2D final { public: struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float X; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Y; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_BreakVector2D; // Function Engine.KismetMathLibrary.CInterpTo // 0x0038 (0x0038 - 0x0000) struct KismetMathLibrary_CInterpTo final { public: struct FLinearColor Current; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor Target; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_CInterpTo; // Function Engine.KismetMathLibrary.Clamp // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_Clamp final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Clamp; // Function Engine.KismetMathLibrary.ClampAngle // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_ClampAngle final { public: float AngleDegrees; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinAngleDegrees; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxAngleDegrees; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ClampAngle; // Function Engine.KismetMathLibrary.ClampAxis // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_ClampAxis final { public: float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ClampAxis; // Function Engine.KismetMathLibrary.ClampVectorSize // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_ClampVectorSize final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Min_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Max_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ClampVectorSize; // Function Engine.KismetMathLibrary.ClassIsChildOf // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_ClassIsChildOf final { public: TSubclassOf TestClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ParentClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_ClassIsChildOf; // Function Engine.KismetMathLibrary.ComposeRotators // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_ComposeRotators final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ComposeRotators; // Function Engine.KismetMathLibrary.ComposeTransforms // 0x0090 (0x0090 - 0x0000) struct KismetMathLibrary_ComposeTransforms final { public: struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform ReturnValue; // 0x0060(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ComposeTransforms; // Function Engine.KismetMathLibrary.Conv_BoolToByte // 0x0002 (0x0002 - 0x0000) struct KismetMathLibrary_Conv_BoolToByte final { public: bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToByte; // Function Engine.KismetMathLibrary.Conv_BoolToFloat // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Conv_BoolToFloat final { public: bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToFloat; // Function Engine.KismetMathLibrary.Conv_BoolToInt // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Conv_BoolToInt final { public: bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToInt; // Function Engine.KismetMathLibrary.Conv_ByteToFloat // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Conv_ByteToFloat final { public: uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToFloat; // Function Engine.KismetMathLibrary.Conv_ByteToInt // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Conv_ByteToInt final { public: uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToInt; // Function Engine.KismetMathLibrary.Conv_ColorToLinearColor // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_Conv_ColorToLinearColor final { public: struct FColor InColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_ColorToLinearColor; // Function Engine.KismetMathLibrary.Conv_FloatToLinearColor // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_Conv_FloatToLinearColor final { public: float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_FloatToLinearColor; // Function Engine.KismetMathLibrary.Conv_FloatToVector // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_Conv_FloatToVector final { public: float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_FloatToVector; // Function Engine.KismetMathLibrary.Conv_IntToBool // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Conv_IntToBool final { public: int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToBool; // Function Engine.KismetMathLibrary.Conv_IntToByte // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Conv_IntToByte final { public: int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToByte; // Function Engine.KismetMathLibrary.Conv_IntToFloat // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Conv_IntToFloat final { public: int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToFloat; // Function Engine.KismetMathLibrary.Conv_LinearColorToColor // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_Conv_LinearColorToColor final { public: struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FColor ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToColor; // Function Engine.KismetMathLibrary.Conv_LinearColorToVector // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Conv_LinearColorToVector final { public: struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToVector; // Function Engine.KismetMathLibrary.Conv_RotatorToVector // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Conv_RotatorToVector final { public: struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToVector; // Function Engine.KismetMathLibrary.Conv_Vector2DToVector // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Conv_Vector2DToVector final { public: struct FVector2D InVector2D; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector2DToVector; // Function Engine.KismetMathLibrary.Conv_VectorToLinearColor // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Conv_VectorToLinearColor final { public: struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x000C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToLinearColor; // Function Engine.KismetMathLibrary.Conv_VectorToRotator // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Conv_VectorToRotator final { public: struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToRotator; // Function Engine.KismetMathLibrary.Conv_VectorToTransform // 0x0040 (0x0040 - 0x0000) struct KismetMathLibrary_Conv_VectorToTransform final { public: struct FVector InLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToTransform; // Function Engine.KismetMathLibrary.Conv_VectorToVector2D // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_Conv_VectorToVector2D final { public: struct FVector InVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToVector2D; // Function Engine.KismetMathLibrary.ConvertTransformToRelative // 0x0090 (0x0090 - 0x0000) struct KismetMathLibrary_ConvertTransformToRelative final { public: struct FTransform Transform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform ParentTransform; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform ReturnValue; // 0x0060(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ConvertTransformToRelative; // Function Engine.KismetMathLibrary.Cos // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Cos final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Cos; // Function Engine.KismetMathLibrary.CreateVectorFromYawPitch // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_CreateVectorFromYawPitch final { public: float Yaw; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Length; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_CreateVectorFromYawPitch; // Function Engine.KismetMathLibrary.Cross_VectorVector // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_Cross_VectorVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Cross_VectorVector; // Function Engine.KismetMathLibrary.CrossProduct2D // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_CrossProduct2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_CrossProduct2D; // Function Engine.KismetMathLibrary.DateTimeFromIsoString // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_DateTimeFromIsoString final { public: class FString IsoString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDateTime Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromIsoString; // Function Engine.KismetMathLibrary.DateTimeFromString // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_DateTimeFromString final { public: class FString DateTimeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDateTime Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromString; // Function Engine.KismetMathLibrary.DateTimeMaxValue // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DateTimeMaxValue final { public: struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMaxValue; // Function Engine.KismetMathLibrary.DateTimeMinValue // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DateTimeMinValue final { public: struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMinValue; // Function Engine.KismetMathLibrary.DaysInMonth // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_DaysInMonth final { public: int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Month; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DaysInMonth; // Function Engine.KismetMathLibrary.DaysInYear // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DaysInYear final { public: int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DaysInYear; // Function Engine.KismetMathLibrary.DegAcos // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DegAcos final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DegAcos; // Function Engine.KismetMathLibrary.DegAsin // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DegAsin final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DegAsin; // Function Engine.KismetMathLibrary.DegAtan // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DegAtan final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DegAtan; // Function Engine.KismetMathLibrary.DegAtan2 // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_DegAtan2 final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DegAtan2; // Function Engine.KismetMathLibrary.DegCos // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DegCos final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DegCos; // Function Engine.KismetMathLibrary.DegreesToRadians // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DegreesToRadians final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DegreesToRadians; // Function Engine.KismetMathLibrary.DegSin // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DegSin final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DegSin; // Function Engine.KismetMathLibrary.DegTan // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_DegTan final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DegTan; // Function Engine.KismetMathLibrary.Divide_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_Divide_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Divide_ByteByte; // Function Engine.KismetMathLibrary.Divide_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Divide_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Divide_FloatFloat; // Function Engine.KismetMathLibrary.Divide_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Divide_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntInt; // Function Engine.KismetMathLibrary.Divide_Vector2DFloat // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_Divide_Vector2DFloat final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector2DFloat; // Function Engine.KismetMathLibrary.Divide_VectorFloat // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Divide_VectorFloat final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorFloat; // Function Engine.KismetMathLibrary.Divide_VectorInt // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Divide_VectorInt final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorInt; // Function Engine.KismetMathLibrary.Divide_VectorVector // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_Divide_VectorVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorVector; // Function Engine.KismetMathLibrary.Dot_VectorVector // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Dot_VectorVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Dot_VectorVector; // Function Engine.KismetMathLibrary.DotProduct2D // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_DotProduct2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_DotProduct2D; // Function Engine.KismetMathLibrary.Ease // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Ease final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEasingFunc EasingFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BlendExp; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Steps; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Ease; // Function Engine.KismetMathLibrary.EqualEqual_BoolBool // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_EqualEqual_BoolBool final { public: bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_BoolBool; // Function Engine.KismetMathLibrary.EqualEqual_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_EqualEqual_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ByteByte; // Function Engine.KismetMathLibrary.EqualEqual_ClassClass // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_EqualEqual_ClassClass final { public: class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ClassClass; // Function Engine.KismetMathLibrary.EqualEqual_DateTimeDateTime // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_EqualEqual_DateTimeDateTime final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_DateTimeDateTime; // Function Engine.KismetMathLibrary.EqualEqual_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_EqualEqual_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_FloatFloat; // Function Engine.KismetMathLibrary.EqualEqual_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_EqualEqual_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_IntInt; // Function Engine.KismetMathLibrary.EqualEqual_NameName // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_EqualEqual_NameName final { public: class FName A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_NameName; // Function Engine.KismetMathLibrary.EqualEqual_ObjectObject // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_EqualEqual_ObjectObject final { public: class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ObjectObject; // Function Engine.KismetMathLibrary.EqualEqual_RotatorRotator // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_EqualEqual_RotatorRotator final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_RotatorRotator; // Function Engine.KismetMathLibrary.EqualEqual_TimespanTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_EqualEqual_TimespanTimespan final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TimespanTimespan; // Function Engine.KismetMathLibrary.EqualEqual_TransformTransform // 0x0070 (0x0070 - 0x0000) struct KismetMathLibrary_EqualEqual_TransformTransform final { public: struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TransformTransform; // Function Engine.KismetMathLibrary.EqualEqual_Vector2DVector2D // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_EqualEqual_Vector2DVector2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ErrorTolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Vector2DVector2D; // Function Engine.KismetMathLibrary.EqualEqual_VectorVector // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_EqualEqual_VectorVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_VectorVector; // Function Engine.KismetMathLibrary.Exp // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Exp final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Exp; // Function Engine.KismetMathLibrary.FCeil // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_FCeil final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FCeil; // Function Engine.KismetMathLibrary.FClamp // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_FClamp final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FClamp; // Function Engine.KismetMathLibrary.FFloor // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_FFloor final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FFloor; // Function Engine.KismetMathLibrary.FindClosestPointOnLine // 0x0030 (0x0030 - 0x0000) struct KismetMathLibrary_FindClosestPointOnLine final { public: struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LineOrigin; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LineDirection; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnLine; // Function Engine.KismetMathLibrary.FindClosestPointOnSegment // 0x0030 (0x0030 - 0x0000) struct KismetMathLibrary_FindClosestPointOnSegment final { public: struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector SegmentStart; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector SegmentEnd; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnSegment; // Function Engine.KismetMathLibrary.FindLookAtRotation // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_FindLookAtRotation final { public: struct FVector Start; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Target; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FindLookAtRotation; // Function Engine.KismetMathLibrary.FindNearestPointsOnLineSegments // 0x0048 (0x0048 - 0x0000) struct KismetMathLibrary_FindNearestPointsOnLineSegments final { public: struct FVector Segment1Start; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Segment1End; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Segment2Start; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Segment2End; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Segment1Point; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Segment2Point; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FindNearestPointsOnLineSegments; // Function Engine.KismetMathLibrary.FInterpEaseInOut // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_FInterpEaseInOut final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Exponent; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FInterpEaseInOut; // Function Engine.KismetMathLibrary.FInterpTo // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_FInterpTo final { public: float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo; // Function Engine.KismetMathLibrary.FInterpTo_Constant // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_FInterpTo_Constant final { public: float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo_Constant; // Function Engine.KismetMathLibrary.FixedTurn // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_FixedTurn final { public: float InCurrent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDesired; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InDeltaRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FixedTurn; // Function Engine.KismetMathLibrary.FMax // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_FMax final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FMax; // Function Engine.KismetMathLibrary.FMin // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_FMin final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FMin; // Function Engine.KismetMathLibrary.FMod // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_FMod final { public: float Dividend; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Divisor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Remainder; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FMod; // Function Engine.KismetMathLibrary.Fraction // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Fraction final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Fraction; // Function Engine.KismetMathLibrary.FromDays // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_FromDays final { public: float Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FromDays; // Function Engine.KismetMathLibrary.FromHours // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_FromHours final { public: float Hours; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FromHours; // Function Engine.KismetMathLibrary.FromMilliseconds // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_FromMilliseconds final { public: float Milliseconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FromMilliseconds; // Function Engine.KismetMathLibrary.FromMinutes // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_FromMinutes final { public: float Minutes; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FromMinutes; // Function Engine.KismetMathLibrary.FromSeconds // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_FromSeconds final { public: float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FromSeconds; // Function Engine.KismetMathLibrary.FTrunc // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_FTrunc final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_FTrunc; // Function Engine.KismetMathLibrary.GetAxes // 0x0030 (0x0030 - 0x0000) struct KismetMathLibrary_GetAxes final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector X; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Y; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Z; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetAxes; // Function Engine.KismetMathLibrary.GetDate // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetDate final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetDate; // Function Engine.KismetMathLibrary.GetDay // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetDay final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetDay; // Function Engine.KismetMathLibrary.GetDayOfYear // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetDayOfYear final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetDayOfYear; // Function Engine.KismetMathLibrary.GetDays // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetDays final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetDays; // Function Engine.KismetMathLibrary.GetDirectionVector // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_GetDirectionVector final { public: struct FVector From; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector To; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetDirectionVector; // Function Engine.KismetMathLibrary.GetDuration // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetDuration final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetDuration; // Function Engine.KismetMathLibrary.GetForwardVector // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_GetForwardVector final { public: struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetForwardVector; // Function Engine.KismetMathLibrary.GetHour // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetHour final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetHour; // Function Engine.KismetMathLibrary.GetHour12 // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetHour12 final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetHour12; // Function Engine.KismetMathLibrary.GetHours // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetHours final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetHours; // Function Engine.KismetMathLibrary.GetMaxElement // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetMaxElement final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetMaxElement; // Function Engine.KismetMathLibrary.GetMillisecond // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetMillisecond final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetMillisecond; // Function Engine.KismetMathLibrary.GetMilliseconds // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetMilliseconds final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetMilliseconds; // Function Engine.KismetMathLibrary.GetMinElement // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetMinElement final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetMinElement; // Function Engine.KismetMathLibrary.GetMinute // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetMinute final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetMinute; // Function Engine.KismetMathLibrary.GetMinutes // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetMinutes final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetMinutes; // Function Engine.KismetMathLibrary.GetMonth // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetMonth final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetMonth; // Function Engine.KismetMathLibrary.GetPI // 0x0004 (0x0004 - 0x0000) struct KismetMathLibrary_GetPI final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetPI; // Function Engine.KismetMathLibrary.GetPointDistanceToLine // 0x0028 (0x0028 - 0x0000) struct KismetMathLibrary_GetPointDistanceToLine final { public: struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LineOrigin; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LineDirection; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToLine; // Function Engine.KismetMathLibrary.GetPointDistanceToSegment // 0x0028 (0x0028 - 0x0000) struct KismetMathLibrary_GetPointDistanceToSegment final { public: struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector SegmentStart; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector SegmentEnd; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToSegment; // Function Engine.KismetMathLibrary.GetRightVector // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_GetRightVector final { public: struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetRightVector; // Function Engine.KismetMathLibrary.GetSecond // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetSecond final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetSecond; // Function Engine.KismetMathLibrary.GetSeconds // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetSeconds final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetSeconds; // Function Engine.KismetMathLibrary.GetTAU // 0x0004 (0x0004 - 0x0000) struct KismetMathLibrary_GetTAU final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetTAU; // Function Engine.KismetMathLibrary.GetTimeOfDay // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetTimeOfDay final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetTimeOfDay; // Function Engine.KismetMathLibrary.GetTotalDays // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetTotalDays final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetTotalDays; // Function Engine.KismetMathLibrary.GetTotalHours // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetTotalHours final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetTotalHours; // Function Engine.KismetMathLibrary.GetTotalMilliseconds // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetTotalMilliseconds final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMilliseconds; // Function Engine.KismetMathLibrary.GetTotalMinutes // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetTotalMinutes final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMinutes; // Function Engine.KismetMathLibrary.GetTotalSeconds // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetTotalSeconds final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetTotalSeconds; // Function Engine.KismetMathLibrary.GetUpVector // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_GetUpVector final { public: struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetUpVector; // Function Engine.KismetMathLibrary.GetVectorArrayAverage // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_GetVectorArrayAverage final { public: TArray Vectors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetVectorArrayAverage; // Function Engine.KismetMathLibrary.GetYawPitchFromVector // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_GetYawPitchFromVector final { public: struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Yaw; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GetYawPitchFromVector; // Function Engine.KismetMathLibrary.GetYear // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_GetYear final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GetYear; // Function Engine.KismetMathLibrary.Greater_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_Greater_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Greater_ByteByte; // Function Engine.KismetMathLibrary.Greater_DateTimeDateTime // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Greater_DateTimeDateTime final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Greater_DateTimeDateTime; // Function Engine.KismetMathLibrary.Greater_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Greater_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Greater_FloatFloat; // Function Engine.KismetMathLibrary.Greater_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Greater_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Greater_IntInt; // Function Engine.KismetMathLibrary.Greater_TimespanTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Greater_TimespanTimespan final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Greater_TimespanTimespan; // Function Engine.KismetMathLibrary.GreaterEqual_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_GreaterEqual_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_ByteByte; // Function Engine.KismetMathLibrary.GreaterEqual_DateTimeDateTime // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_GreaterEqual_DateTimeDateTime final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_DateTimeDateTime; // Function Engine.KismetMathLibrary.GreaterEqual_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_GreaterEqual_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_FloatFloat; // Function Engine.KismetMathLibrary.GreaterEqual_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_GreaterEqual_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_IntInt; // Function Engine.KismetMathLibrary.GreaterEqual_TimespanTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_GreaterEqual_TimespanTimespan final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_TimespanTimespan; // Function Engine.KismetMathLibrary.GreaterGreater_VectorRotator // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_GreaterGreater_VectorRotator final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GreaterGreater_VectorRotator; // Function Engine.KismetMathLibrary.GridSnap_Float // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_GridSnap_Float final { public: float Location; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GridSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_GridSnap_Float; // Function Engine.KismetMathLibrary.HSVToRGB // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_HSVToRGB final { public: float H; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float S; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float V; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float A; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB; // Function Engine.KismetMathLibrary.HSVToRGB_Vector // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_HSVToRGB_Vector final { public: struct FLinearColor HSV; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor RGB; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB_Vector; // Function Engine.KismetMathLibrary.Hypotenuse // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Hypotenuse final { public: float Width; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Height; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Hypotenuse; // Function Engine.KismetMathLibrary.InRange_FloatFloat // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_InRange_FloatFloat final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InclusiveMin; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool InclusiveMax; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_InRange_FloatFloat; // Function Engine.KismetMathLibrary.InverseLerp // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_InverseLerp final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_InverseLerp; // Function Engine.KismetMathLibrary.InverseTransformDirection // 0x0050 (0x0050 - 0x0000) struct KismetMathLibrary_InverseTransformDirection final { public: struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Direction; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformDirection; // Function Engine.KismetMathLibrary.InverseTransformLocation // 0x0050 (0x0050 - 0x0000) struct KismetMathLibrary_InverseTransformLocation final { public: struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformLocation; // Function Engine.KismetMathLibrary.InvertTransform // 0x0060 (0x0060 - 0x0000) struct KismetMathLibrary_InvertTransform final { public: struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform ReturnValue; // 0x0030(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_InvertTransform; // Function Engine.KismetMathLibrary.IsAfternoon // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_IsAfternoon final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_IsAfternoon; // Function Engine.KismetMathLibrary.IsLeapYear // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_IsLeapYear final { public: int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_IsLeapYear; // Function Engine.KismetMathLibrary.IsMorning // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_IsMorning final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_IsMorning; // Function Engine.KismetMathLibrary.Lerp // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_Lerp final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Lerp; // Function Engine.KismetMathLibrary.Less_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_Less_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Less_ByteByte; // Function Engine.KismetMathLibrary.Less_DateTimeDateTime // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Less_DateTimeDateTime final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Less_DateTimeDateTime; // Function Engine.KismetMathLibrary.Less_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Less_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Less_FloatFloat; // Function Engine.KismetMathLibrary.Less_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Less_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Less_IntInt; // Function Engine.KismetMathLibrary.Less_TimespanTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Less_TimespanTimespan final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_Less_TimespanTimespan; // Function Engine.KismetMathLibrary.LessEqual_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_LessEqual_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_ByteByte; // Function Engine.KismetMathLibrary.LessEqual_DateTimeDateTime // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_LessEqual_DateTimeDateTime final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_DateTimeDateTime; // Function Engine.KismetMathLibrary.LessEqual_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_LessEqual_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_FloatFloat; // Function Engine.KismetMathLibrary.LessEqual_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_LessEqual_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_IntInt; // Function Engine.KismetMathLibrary.LessEqual_TimespanTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_LessEqual_TimespanTimespan final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_TimespanTimespan; // Function Engine.KismetMathLibrary.LessLess_VectorRotator // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_LessLess_VectorRotator final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_LessLess_VectorRotator; // Function Engine.KismetMathLibrary.LinearColorLerp // 0x0034 (0x0034 - 0x0000) struct KismetMathLibrary_LinearColorLerp final { public: struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Alpha; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerp; // Function Engine.KismetMathLibrary.LinearColorLerpUsingHSV // 0x0034 (0x0034 - 0x0000) struct KismetMathLibrary_LinearColorLerpUsingHSV final { public: struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Alpha; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerpUsingHSV; // Function Engine.KismetMathLibrary.LinePlaneIntersection // 0x0050 (0x0050 - 0x0000) struct KismetMathLibrary_LinePlaneIntersection final { public: struct FVector LineStart; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LineEnd; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FPlane APlane; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float T; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Intersection; // 0x0034(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection; // Function Engine.KismetMathLibrary.LinePlaneIntersection_OriginNormal // 0x0044 (0x0044 - 0x0000) struct KismetMathLibrary_LinePlaneIntersection_OriginNormal final { public: struct FVector LineStart; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector LineEnd; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PlaneOrigin; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PlaneNormal; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float T; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Intersection; // 0x0034(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection_OriginNormal; // Function Engine.KismetMathLibrary.Loge // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Loge final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Loge; // Function Engine.KismetMathLibrary.MakeColor // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_MakeColor final { public: float R; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float G; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float A; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeColor; // Function Engine.KismetMathLibrary.MakeDateTime // 0x0028 (0x0028 - 0x0000) struct KismetMathLibrary_MakeDateTime final { public: int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Month; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Day; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Hour; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Minute; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Second; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Millisecond; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FDateTime ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeDateTime; // Function Engine.KismetMathLibrary.MakePlaneFromPointAndNormal // 0x0030 (0x0030 - 0x0000) struct KismetMathLibrary_MakePlaneFromPointAndNormal final { public: struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Normal_0; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FPlane ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakePlaneFromPointAndNormal; // Function Engine.KismetMathLibrary.MakePulsatingValue // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_MakePulsatingValue final { public: float InCurrentTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPulsesPerSecond; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InPhase; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakePulsatingValue; // Function Engine.KismetMathLibrary.MakeRandomStream // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_MakeRandomStream final { public: int32 InitialSeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRandomStream ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRandomStream; // Function Engine.KismetMathLibrary.MakeRotationFromAxes // 0x0030 (0x0030 - 0x0000) struct KismetMathLibrary_MakeRotationFromAxes final { public: struct FVector Forward; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Right; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Up; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotationFromAxes; // Function Engine.KismetMathLibrary.MakeRotator // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MakeRotator final { public: float Roll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pitch; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Yaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotator; // Function Engine.KismetMathLibrary.MakeRotFromX // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MakeRotFromX final { public: struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromX; // Function Engine.KismetMathLibrary.MakeRotFromXY // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_MakeRotFromXY final { public: struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Y; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXY; // Function Engine.KismetMathLibrary.MakeRotFromXZ // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_MakeRotFromXZ final { public: struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Z; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXZ; // Function Engine.KismetMathLibrary.MakeRotFromY // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MakeRotFromY final { public: struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromY; // Function Engine.KismetMathLibrary.MakeRotFromYX // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_MakeRotFromYX final { public: struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector X; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYX; // Function Engine.KismetMathLibrary.MakeRotFromYZ // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_MakeRotFromYZ final { public: struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Z; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYZ; // Function Engine.KismetMathLibrary.MakeRotFromZ // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MakeRotFromZ final { public: struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZ; // Function Engine.KismetMathLibrary.MakeRotFromZX // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_MakeRotFromZX final { public: struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector X; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZX; // Function Engine.KismetMathLibrary.MakeRotFromZY // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_MakeRotFromZY final { public: struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Y; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZY; // Function Engine.KismetMathLibrary.MakeTimespan // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_MakeTimespan final { public: int32 Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Hours; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Minutes; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Seconds; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Milliseconds; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimespan ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeTimespan; // Function Engine.KismetMathLibrary.MakeTransform // 0x0060 (0x0060 - 0x0000) struct KismetMathLibrary_MakeTransform final { public: struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Scale; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0030(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeTransform; // Function Engine.KismetMathLibrary.MakeVector // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MakeVector final { public: float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeVector; // Function Engine.KismetMathLibrary.MakeVector2D // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_MakeVector2D final { public: float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MakeVector2D; // Function Engine.KismetMathLibrary.MapRangeClamped // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MapRangeClamped final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRangeA; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRangeB; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutRangeA; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutRangeB; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MapRangeClamped; // Function Engine.KismetMathLibrary.MapRangeUnclamped // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MapRangeUnclamped final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRangeA; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InRangeB; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutRangeA; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutRangeB; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MapRangeUnclamped; // Function Engine.KismetMathLibrary.Max // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Max final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Max; // Function Engine.KismetMathLibrary.MaxOfByteArray // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MaxOfByteArray final { public: TArray ByteArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 MaxValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_MaxOfByteArray; // Function Engine.KismetMathLibrary.MaxOfFloatArray // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MaxOfFloatArray final { public: TArray FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MaxOfFloatArray; // Function Engine.KismetMathLibrary.MaxOfIntArray // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MaxOfIntArray final { public: TArray IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MaxOfIntArray; // Function Engine.KismetMathLibrary.Min // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Min final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Min; // Function Engine.KismetMathLibrary.MinimumAreaRectangle // 0x0048 (0x0048 - 0x0000) struct KismetMathLibrary_MinimumAreaRectangle final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray InVerts; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FVector SampleSurfaceNormal; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector OutRectCenter; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator OutRectRotation; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float OutSideLengthX; // 0x003C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutSideLengthY; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDebugDraw; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_MinimumAreaRectangle; // Function Engine.KismetMathLibrary.MinOfByteArray // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MinOfByteArray final { public: TArray ByteArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 MinValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_MinOfByteArray; // Function Engine.KismetMathLibrary.MinOfFloatArray // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MinOfFloatArray final { public: TArray FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MinOfFloatArray; // Function Engine.KismetMathLibrary.MinOfIntArray // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_MinOfIntArray final { public: TArray IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MinOfIntArray; // Function Engine.KismetMathLibrary.MirrorVectorByNormal // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_MirrorVectorByNormal final { public: struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector InNormal; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MirrorVectorByNormal; // Function Engine.KismetMathLibrary.Multiply_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_Multiply_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_ByteByte; // Function Engine.KismetMathLibrary.Multiply_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Multiply_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_FloatFloat; // Function Engine.KismetMathLibrary.Multiply_IntFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Multiply_IntFloat final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntFloat; // Function Engine.KismetMathLibrary.Multiply_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Multiply_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntInt; // Function Engine.KismetMathLibrary.Multiply_LinearColorFloat // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_Multiply_LinearColorFloat final { public: struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorFloat; // Function Engine.KismetMathLibrary.Multiply_LinearColorLinearColor // 0x0030 (0x0030 - 0x0000) struct KismetMathLibrary_Multiply_LinearColorLinearColor final { public: struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorLinearColor; // Function Engine.KismetMathLibrary.Multiply_RotatorFloat // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Multiply_RotatorFloat final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorFloat; // Function Engine.KismetMathLibrary.Multiply_RotatorInt // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Multiply_RotatorInt final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorInt; // Function Engine.KismetMathLibrary.Multiply_TimespanFloat // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Multiply_TimespanFloat final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) float Scalar; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_TimespanFloat; // Function Engine.KismetMathLibrary.Multiply_Vector2DFloat // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_Multiply_Vector2DFloat final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DFloat; // Function Engine.KismetMathLibrary.Multiply_Vector2DVector2D // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Multiply_Vector2DVector2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DVector2D; // Function Engine.KismetMathLibrary.Multiply_VectorFloat // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Multiply_VectorFloat final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorFloat; // Function Engine.KismetMathLibrary.Multiply_VectorInt // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Multiply_VectorInt final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorInt; // Function Engine.KismetMathLibrary.Multiply_VectorVector // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_Multiply_VectorVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorVector; // Function Engine.KismetMathLibrary.MultiplyByPi // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_MultiplyByPi final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MultiplyByPi; // Function Engine.KismetMathLibrary.MultiplyMultiply_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_MultiplyMultiply_FloatFloat final { public: float Base; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Exp; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_MultiplyMultiply_FloatFloat; // Function Engine.KismetMathLibrary.NearlyEqual_FloatFloat // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_NearlyEqual_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ErrorTolerance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_FloatFloat; // Function Engine.KismetMathLibrary.NearlyEqual_TransformTransform // 0x0070 (0x0070 - 0x0000) struct KismetMathLibrary_NearlyEqual_TransformTransform final { public: struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float LocationTolerance; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RotationTolerance; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale3DTolerance; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_TransformTransform; // Function Engine.KismetMathLibrary.NegateRotator // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_NegateRotator final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_NegateRotator; // Function Engine.KismetMathLibrary.NegateVector // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_NegateVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_NegateVector; // Function Engine.KismetMathLibrary.Normal // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Normal final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Normal; // Function Engine.KismetMathLibrary.Normal2D // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_Normal2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Normal2D; // Function Engine.KismetMathLibrary.NormalizeAxis // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_NormalizeAxis final { public: float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_NormalizeAxis; // Function Engine.KismetMathLibrary.NormalizedDeltaRotator // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_NormalizedDeltaRotator final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_NormalizedDeltaRotator; // Function Engine.KismetMathLibrary.NormalizeToRange // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_NormalizeToRange final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RangeMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RangeMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_NormalizeToRange; // Function Engine.KismetMathLibrary.Not_Int // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Not_Int final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Not_Int; // Function Engine.KismetMathLibrary.Not_PreBool // 0x0002 (0x0002 - 0x0000) struct KismetMathLibrary_Not_PreBool final { public: bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Not_PreBool; // Function Engine.KismetMathLibrary.NotEqual_BoolBool // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_NotEqual_BoolBool final { public: bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_BoolBool; // Function Engine.KismetMathLibrary.NotEqual_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_NotEqual_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ByteByte; // Function Engine.KismetMathLibrary.NotEqual_ClassClass // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_NotEqual_ClassClass final { public: class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ClassClass; // Function Engine.KismetMathLibrary.NotEqual_DateTimeDateTime // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_NotEqual_DateTimeDateTime final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_DateTimeDateTime; // Function Engine.KismetMathLibrary.NotEqual_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_NotEqual_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_FloatFloat; // Function Engine.KismetMathLibrary.NotEqual_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_NotEqual_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_IntInt; // Function Engine.KismetMathLibrary.NotEqual_NameName // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_NotEqual_NameName final { public: class FName A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_NameName; // Function Engine.KismetMathLibrary.NotEqual_ObjectObject // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_NotEqual_ObjectObject final { public: class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ObjectObject; // Function Engine.KismetMathLibrary.NotEqual_RotatorRotator // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_NotEqual_RotatorRotator final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_RotatorRotator; // Function Engine.KismetMathLibrary.NotEqual_TimespanTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_NotEqual_TimespanTimespan final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_TimespanTimespan; // Function Engine.KismetMathLibrary.NotEqual_Vector2DVector2D // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_NotEqual_Vector2DVector2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ErrorTolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Vector2DVector2D; // Function Engine.KismetMathLibrary.NotEqual_VectorVector // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_NotEqual_VectorVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_VectorVector; // Function Engine.KismetMathLibrary.Now // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Now final { public: struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Now; // Function Engine.KismetMathLibrary.Or_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Or_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Or_IntInt; // Function Engine.KismetMathLibrary.Percent_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_Percent_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Percent_ByteByte; // Function Engine.KismetMathLibrary.Percent_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Percent_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Percent_FloatFloat; // Function Engine.KismetMathLibrary.Percent_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Percent_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Percent_IntInt; // Function Engine.KismetMathLibrary.PointsAreCoplanar // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_PointsAreCoplanar final { public: TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_PointsAreCoplanar; // Function Engine.KismetMathLibrary.ProjectPointOnToPlane // 0x0030 (0x0030 - 0x0000) struct KismetMathLibrary_ProjectPointOnToPlane final { public: struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PlaneBase; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PlaneNormal; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ProjectPointOnToPlane; // Function Engine.KismetMathLibrary.ProjectVectorOnToPlane // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_ProjectVectorOnToPlane final { public: struct FVector V; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PlaneNormal; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToPlane; // Function Engine.KismetMathLibrary.ProjectVectorOnToVector // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_ProjectVectorOnToVector final { public: struct FVector V; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToVector; // Function Engine.KismetMathLibrary.RadiansToDegrees // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_RadiansToDegrees final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RadiansToDegrees; // Function Engine.KismetMathLibrary.RandomBool // 0x0001 (0x0001 - 0x0000) struct KismetMathLibrary_RandomBool final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomBool; // Function Engine.KismetMathLibrary.RandomBoolFromStream // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_RandomBoolFromStream final { public: struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolFromStream; // Function Engine.KismetMathLibrary.RandomBoolWithWeight // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_RandomBoolWithWeight final { public: float Weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeight; // Function Engine.KismetMathLibrary.RandomBoolWithWeightFromStream // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_RandomBoolWithWeightFromStream final { public: float Weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRandomStream RandomStream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeightFromStream; // Function Engine.KismetMathLibrary.RandomFloat // 0x0004 (0x0004 - 0x0000) struct KismetMathLibrary_RandomFloat final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomFloat; // Function Engine.KismetMathLibrary.RandomFloatFromStream // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_RandomFloatFromStream final { public: struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatFromStream; // Function Engine.KismetMathLibrary.RandomFloatInRange // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_RandomFloatInRange final { public: float Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRange; // Function Engine.KismetMathLibrary.RandomFloatInRangeFromStream // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_RandomFloatInRangeFromStream final { public: float Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRandomStream Stream; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRangeFromStream; // Function Engine.KismetMathLibrary.RandomInteger // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_RandomInteger final { public: int32 Max; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger; // Function Engine.KismetMathLibrary.RandomIntegerFromStream // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_RandomIntegerFromStream final { public: int32 Max; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRandomStream Stream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerFromStream; // Function Engine.KismetMathLibrary.RandomIntegerInRange // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_RandomIntegerInRange final { public: int32 Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRange; // Function Engine.KismetMathLibrary.RandomIntegerInRangeFromStream // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_RandomIntegerInRangeFromStream final { public: int32 Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRandomStream Stream; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRangeFromStream; // Function Engine.KismetMathLibrary.RandomPointInBoundingBox // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_RandomPointInBoundingBox final { public: struct FVector Origin; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector BoxExtent; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBox; // Function Engine.KismetMathLibrary.RandomRotator // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_RandomRotator final { public: bool bRoll; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomRotator; // Function Engine.KismetMathLibrary.RandomRotatorFromStream // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_RandomRotatorFromStream final { public: bool bRoll; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRandomStream Stream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomRotatorFromStream; // Function Engine.KismetMathLibrary.RandomUnitVector // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_RandomUnitVector final { public: struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVector; // Function Engine.KismetMathLibrary.RandomUnitVectorFromStream // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_RandomUnitVectorFromStream final { public: struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorFromStream; // Function Engine.KismetMathLibrary.RandomUnitVectorInCone // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_RandomUnitVectorInCone final { public: struct FVector ConeDir; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ConeHalfAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInCone; // Function Engine.KismetMathLibrary.RandomUnitVectorInConeWithYawAndPitch // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_RandomUnitVectorInConeWithYawAndPitch final { public: struct FVector ConeDir; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float MaxYawInDegrees; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxPitchInDegrees; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeWithYawAndPitch; // Function Engine.KismetMathLibrary.REase // 0x0034 (0x0034 - 0x0000) struct KismetMathLibrary_REase final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShortestPath; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EEasingFunc EasingFunc; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float BlendExp; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Steps; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_REase; // Function Engine.KismetMathLibrary.ResetRandomStream // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_ResetRandomStream final { public: struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_ResetRandomStream; // Function Engine.KismetMathLibrary.RGBToHSV // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_RGBToHSV final { public: struct FLinearColor InColor; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float H; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float S; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float V; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float A; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV; // Function Engine.KismetMathLibrary.RGBToHSV_Vector // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_RGBToHSV_Vector final { public: struct FLinearColor RGB; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor HSV; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV_Vector; // Function Engine.KismetMathLibrary.RInterpTo // 0x002C (0x002C - 0x0000) struct KismetMathLibrary_RInterpTo final { public: struct FRotator Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo; // Function Engine.KismetMathLibrary.RInterpTo_Constant // 0x002C (0x002C - 0x0000) struct KismetMathLibrary_RInterpTo_Constant final { public: struct FRotator Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo_Constant; // Function Engine.KismetMathLibrary.RLerp // 0x002C (0x002C - 0x0000) struct KismetMathLibrary_RLerp final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShortestPath; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RLerp; // Function Engine.KismetMathLibrary.RotateAngleAxis // 0x0028 (0x0028 - 0x0000) struct KismetMathLibrary_RotateAngleAxis final { public: struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float AngleDeg; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Axis; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RotateAngleAxis; // Function Engine.KismetMathLibrary.RotatorFromAxisAndAngle // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_RotatorFromAxisAndAngle final { public: struct FVector Axis; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Angle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_RotatorFromAxisAndAngle; // Function Engine.KismetMathLibrary.Round // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Round final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Round; // Function Engine.KismetMathLibrary.SeedRandomStream // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_SeedRandomStream final { public: struct FRandomStream Stream; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SeedRandomStream; // Function Engine.KismetMathLibrary.SelectClass // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_SelectClass final { public: class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSelectA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UClass* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectClass; // Function Engine.KismetMathLibrary.SelectColor // 0x0034 (0x0034 - 0x0000) struct KismetMathLibrary_SelectColor final { public: struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectColor; // Function Engine.KismetMathLibrary.SelectFloat // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_SelectFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPickA; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectFloat; // Function Engine.KismetMathLibrary.SelectInt // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_SelectInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPickA; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectInt; // Function Engine.KismetMathLibrary.SelectObject // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_SelectObject final { public: class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSelectA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectObject; // Function Engine.KismetMathLibrary.SelectRotator // 0x0028 (0x0028 - 0x0000) struct KismetMathLibrary_SelectRotator final { public: struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bPickA; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectRotator; // Function Engine.KismetMathLibrary.SelectString // 0x0038 (0x0038 - 0x0000) struct KismetMathLibrary_SelectString final { public: class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectString; // Function Engine.KismetMathLibrary.SelectTransform // 0x00A0 (0x00A0 - 0x0000) struct KismetMathLibrary_SelectTransform final { public: struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bPickA; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectTransform; // Function Engine.KismetMathLibrary.SelectVector // 0x0028 (0x0028 - 0x0000) struct KismetMathLibrary_SelectVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bPickA; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SelectVector; // Function Engine.KismetMathLibrary.SetRandomStreamSeed // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_SetRandomStreamSeed final { public: struct FRandomStream Stream; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) int32 NewSeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SetRandomStreamSeed; // Function Engine.KismetMathLibrary.SignOfFloat // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_SignOfFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SignOfFloat; // Function Engine.KismetMathLibrary.SignOfInteger // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_SignOfInteger final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_SignOfInteger; // Function Engine.KismetMathLibrary.Sin // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Sin final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Sin; // Function Engine.KismetMathLibrary.Sqrt // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Sqrt final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Sqrt; // Function Engine.KismetMathLibrary.Square // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Square final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Square; // Function Engine.KismetMathLibrary.Subtract_ByteByte // 0x0003 (0x0003 - 0x0000) struct KismetMathLibrary_Subtract_ByteByte final { public: uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_ByteByte; // Function Engine.KismetMathLibrary.Subtract_DateTimeDateTime // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Subtract_DateTimeDateTime final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeDateTime; // Function Engine.KismetMathLibrary.Subtract_DateTimeTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Subtract_DateTimeTimespan final { public: struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeTimespan; // Function Engine.KismetMathLibrary.Subtract_FloatFloat // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Subtract_FloatFloat final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_FloatFloat; // Function Engine.KismetMathLibrary.Subtract_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Subtract_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntInt; // Function Engine.KismetMathLibrary.Subtract_TimespanTimespan // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Subtract_TimespanTimespan final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_TimespanTimespan; // Function Engine.KismetMathLibrary.Subtract_Vector2DFloat // 0x0014 (0x0014 - 0x0000) struct KismetMathLibrary_Subtract_Vector2DFloat final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DFloat; // Function Engine.KismetMathLibrary.Subtract_Vector2DVector2D // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_Subtract_Vector2DVector2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DVector2D; // Function Engine.KismetMathLibrary.Subtract_VectorFloat // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Subtract_VectorFloat final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorFloat; // Function Engine.KismetMathLibrary.Subtract_VectorInt // 0x001C (0x001C - 0x0000) struct KismetMathLibrary_Subtract_VectorInt final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorInt; // Function Engine.KismetMathLibrary.Subtract_VectorVector // 0x0024 (0x0024 - 0x0000) struct KismetMathLibrary_Subtract_VectorVector final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorVector; // Function Engine.KismetMathLibrary.Tan // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Tan final { public: float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Tan; // Function Engine.KismetMathLibrary.TEase // 0x00A0 (0x00A0 - 0x0000) struct KismetMathLibrary_TEase final { public: struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Alpha; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEasingFunc EasingFunc; // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BlendExp; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Steps; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_TEase; // Function Engine.KismetMathLibrary.TimespanFromString // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_TimespanFromString final { public: class FString TimespanString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTimespan Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_TimespanFromString; // Function Engine.KismetMathLibrary.TimespanMaxValue // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_TimespanMaxValue final { public: struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_TimespanMaxValue; // Function Engine.KismetMathLibrary.TimespanMinValue // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_TimespanMinValue final { public: struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_TimespanMinValue; // Function Engine.KismetMathLibrary.TimespanRatio // 0x0018 (0x0018 - 0x0000) struct KismetMathLibrary_TimespanRatio final { public: struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_TimespanRatio; // Function Engine.KismetMathLibrary.TimespanZeroValue // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_TimespanZeroValue final { public: struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_TimespanZeroValue; // Function Engine.KismetMathLibrary.TInterpTo // 0x00A0 (0x00A0 - 0x0000) struct KismetMathLibrary_TInterpTo final { public: struct FTransform Current; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform Target; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_TInterpTo; // Function Engine.KismetMathLibrary.TLerp // 0x00A0 (0x00A0 - 0x0000) struct KismetMathLibrary_TLerp final { public: struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Alpha; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ELerpInterpolationMode InterpMode; // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_65[0xB]; // 0x0065(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_TLerp; // Function Engine.KismetMathLibrary.Today // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_Today final { public: struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Today; // Function Engine.KismetMathLibrary.TransformDirection // 0x0050 (0x0050 - 0x0000) struct KismetMathLibrary_TransformDirection final { public: struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Direction; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_TransformDirection; // Function Engine.KismetMathLibrary.TransformLocation // 0x0050 (0x0050 - 0x0000) struct KismetMathLibrary_TransformLocation final { public: struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetMathLibrary_TransformLocation; // Function Engine.KismetMathLibrary.UtcNow // 0x0008 (0x0008 - 0x0000) struct KismetMathLibrary_UtcNow final { public: struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_UtcNow; // Function Engine.KismetMathLibrary.VEase // 0x0034 (0x0034 - 0x0000) struct KismetMathLibrary_VEase final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EEasingFunc EasingFunc; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float BlendExp; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Steps; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_VEase; // Function Engine.KismetMathLibrary.Vector2DInterpTo // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_Vector2DInterpTo final { public: struct FVector2D Current; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D Target; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo; // Function Engine.KismetMathLibrary.Vector2DInterpTo_Constant // 0x0020 (0x0020 - 0x0000) struct KismetMathLibrary_Vector2DInterpTo_Constant final { public: struct FVector2D Current; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D Target; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo_Constant; // Function Engine.KismetMathLibrary.VInterpTo // 0x002C (0x002C - 0x0000) struct KismetMathLibrary_VInterpTo final { public: struct FVector Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo; // Function Engine.KismetMathLibrary.VInterpTo_Constant // 0x002C (0x002C - 0x0000) struct KismetMathLibrary_VInterpTo_Constant final { public: struct FVector Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo_Constant; // Function Engine.KismetMathLibrary.VLerp // 0x0028 (0x0028 - 0x0000) struct KismetMathLibrary_VLerp final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_VLerp; // Function Engine.KismetMathLibrary.VSize // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_VSize final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_VSize; // Function Engine.KismetMathLibrary.VSize2D // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_VSize2D final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_VSize2D; // Function Engine.KismetMathLibrary.VSize2DSquared // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_VSize2DSquared final { public: struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_VSize2DSquared; // Function Engine.KismetMathLibrary.VSizeSquared // 0x0010 (0x0010 - 0x0000) struct KismetMathLibrary_VSizeSquared final { public: struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_VSizeSquared; // Function Engine.KismetMathLibrary.Xor_IntInt // 0x000C (0x000C - 0x0000) struct KismetMathLibrary_Xor_IntInt final { public: int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetMathLibrary_Xor_IntInt; // Function Engine.KismetRenderingLibrary.BeginDrawCanvasToRenderTarget // 0x0030 (0x0030 - 0x0000) struct KismetRenderingLibrary_BeginDrawCanvasToRenderTarget final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCanvas* Canvas; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Size; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FDrawToRenderTargetContext Context; // 0x0020(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetRenderingLibrary_BeginDrawCanvasToRenderTarget; // Function Engine.KismetRenderingLibrary.ClearRenderTarget2D // 0x0020 (0x0020 - 0x0000) struct KismetRenderingLibrary_ClearRenderTarget2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ClearColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetRenderingLibrary_ClearRenderTarget2D; // Function Engine.KismetRenderingLibrary.CreateRenderTarget2D // 0x0018 (0x0018 - 0x0000) struct KismetRenderingLibrary_CreateRenderTarget2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTarget2D; // Function Engine.KismetRenderingLibrary.DrawMaterialToRenderTarget // 0x0018 (0x0018 - 0x0000) struct KismetRenderingLibrary_DrawMaterialToRenderTarget final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* Material; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetRenderingLibrary_DrawMaterialToRenderTarget; // Function Engine.KismetRenderingLibrary.EndDrawCanvasToRenderTarget // 0x0018 (0x0018 - 0x0000) struct KismetRenderingLibrary_EndDrawCanvasToRenderTarget final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDrawToRenderTargetContext Context; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetRenderingLibrary_EndDrawCanvasToRenderTarget; // Function Engine.KismetRenderingLibrary.ExportRenderTarget // 0x0030 (0x0030 - 0x0000) struct KismetRenderingLibrary_ExportRenderTarget final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FileName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetRenderingLibrary_ExportRenderTarget; // Function Engine.KismetRenderingLibrary.ExportTexture2D // 0x0030 (0x0030 - 0x0000) struct KismetRenderingLibrary_ExportTexture2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture2D* Texture; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString FileName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetRenderingLibrary_ExportTexture2D; // Function Engine.KismetStringLibrary.BuildString_Bool // 0x0048 (0x0048 - 0x0000) struct KismetStringLibrary_BuildString_Bool final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InBool; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Bool; // Function Engine.KismetStringLibrary.BuildString_Color // 0x0050 (0x0050 - 0x0000) struct KismetStringLibrary_BuildString_Color final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor InColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Color; // Function Engine.KismetStringLibrary.BuildString_Float // 0x0048 (0x0048 - 0x0000) struct KismetStringLibrary_BuildString_Float final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InFloat; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Float; // Function Engine.KismetStringLibrary.BuildString_Int // 0x0048 (0x0048 - 0x0000) struct KismetStringLibrary_BuildString_Int final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 inInt; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Int; // Function Engine.KismetStringLibrary.BuildString_Name // 0x0048 (0x0048 - 0x0000) struct KismetStringLibrary_BuildString_Name final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Name; // Function Engine.KismetStringLibrary.BuildString_Object // 0x0048 (0x0048 - 0x0000) struct KismetStringLibrary_BuildString_Object final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* InObj; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Object; // Function Engine.KismetStringLibrary.BuildString_Rotator // 0x0050 (0x0050 - 0x0000) struct KismetStringLibrary_BuildString_Rotator final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator InRot; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Rotator; // Function Engine.KismetStringLibrary.BuildString_Vector // 0x0050 (0x0050 - 0x0000) struct KismetStringLibrary_BuildString_Vector final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InVector; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector; // Function Engine.KismetStringLibrary.BuildString_Vector2d // 0x0048 (0x0048 - 0x0000) struct KismetStringLibrary_BuildString_Vector2d final { public: class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D InVector2D; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector2d; // Function Engine.KismetStringLibrary.Concat_StrStr // 0x0030 (0x0030 - 0x0000) struct KismetStringLibrary_Concat_StrStr final { public: class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Concat_StrStr; // Function Engine.KismetStringLibrary.Contains // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_Contains final { public: class FString SearchIn; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Substring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSearchFromEnd; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0022(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Contains; // Function Engine.KismetStringLibrary.Conv_BoolToString // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_BoolToString final { public: bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoolToString; // Function Engine.KismetStringLibrary.Conv_ByteToString // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_ByteToString final { public: uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_ByteToString; // Function Engine.KismetStringLibrary.Conv_ColorToString // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_Conv_ColorToString final { public: struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_ColorToString; // Function Engine.KismetStringLibrary.Conv_FloatToString // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_FloatToString final { public: float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_FloatToString; // Function Engine.KismetStringLibrary.Conv_IntToString // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_IntToString final { public: int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntToString; // Function Engine.KismetStringLibrary.Conv_NameToString // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_NameToString final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_NameToString; // Function Engine.KismetStringLibrary.Conv_ObjectToString // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_ObjectToString final { public: class UObject* InObj; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_ObjectToString; // Function Engine.KismetStringLibrary.Conv_RotatorToString // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_Conv_RotatorToString final { public: struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_RotatorToString; // Function Engine.KismetStringLibrary.Conv_StringToColor // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_Conv_StringToColor final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor OutConvertedColor; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool OutIsValid; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToColor; // Function Engine.KismetStringLibrary.Conv_StringToFloat // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_StringToFloat final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToFloat; // Function Engine.KismetStringLibrary.Conv_StringToInt // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_StringToInt final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToInt; // Function Engine.KismetStringLibrary.Conv_StringToName // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_StringToName final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToName; // Function Engine.KismetStringLibrary.Conv_StringToRotator // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_Conv_StringToRotator final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator OutConvertedRotator; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool OutIsValid; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToRotator; // Function Engine.KismetStringLibrary.Conv_StringToVector // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_Conv_StringToVector final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector OutConvertedVector; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool OutIsValid; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector; // Function Engine.KismetStringLibrary.Conv_StringToVector2D // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_Conv_StringToVector2D final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D OutConvertedVector2D; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool OutIsValid; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector2D; // Function Engine.KismetStringLibrary.Conv_TransformToString // 0x0040 (0x0040 - 0x0000) struct KismetStringLibrary_Conv_TransformToString final { public: struct FTransform InTrans; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_TransformToString; // Function Engine.KismetStringLibrary.Conv_Vector2dToString // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Conv_Vector2dToString final { public: struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_Vector2dToString; // Function Engine.KismetStringLibrary.Conv_VectorToString // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_Conv_VectorToString final { public: struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Conv_VectorToString; // Function Engine.KismetStringLibrary.CullArray // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_CullArray final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray inArray; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_CullArray; // Function Engine.KismetStringLibrary.EndsWith // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_EndsWith final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InSuffix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_EndsWith; // Function Engine.KismetStringLibrary.EqualEqual_StriStri // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_EqualEqual_StriStri final { public: class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StriStri; // Function Engine.KismetStringLibrary.EqualEqual_StrStr // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_EqualEqual_StrStr final { public: class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StrStr; // Function Engine.KismetStringLibrary.FindSubstring // 0x0030 (0x0030 - 0x0000) struct KismetStringLibrary_FindSubstring final { public: class FString SearchIn; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Substring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSearchFromEnd; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 StartPosition; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_FindSubstring; // Function Engine.KismetStringLibrary.GetCharacterArrayFromString // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_GetCharacterArrayFromString final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterArrayFromString; // Function Engine.KismetStringLibrary.GetCharacterAsNumber // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_GetCharacterAsNumber final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterAsNumber; // Function Engine.KismetStringLibrary.GetSubstring // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_GetSubstring final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StartIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Length; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_GetSubstring; // Function Engine.KismetStringLibrary.IsNumeric // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_IsNumeric final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_IsNumeric; // Function Engine.KismetStringLibrary.JoinStringArray // 0x0030 (0x0030 - 0x0000) struct KismetStringLibrary_JoinStringArray final { public: TArray SourceArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class FString Separator; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_JoinStringArray; // Function Engine.KismetStringLibrary.Left // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_Left final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Left; // Function Engine.KismetStringLibrary.LeftChop // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_LeftChop final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_LeftChop; // Function Engine.KismetStringLibrary.LeftPad // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_LeftPad final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ChCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_LeftPad; // Function Engine.KismetStringLibrary.Len // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_Len final { public: class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Len; // Function Engine.KismetStringLibrary.MatchesWildcard // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_MatchesWildcard final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Wildcard; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_MatchesWildcard; // Function Engine.KismetStringLibrary.Mid // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_Mid final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Start; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Count; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Mid; // Function Engine.KismetStringLibrary.NotEqual_StriStri // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_NotEqual_StriStri final { public: class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StriStri; // Function Engine.KismetStringLibrary.NotEqual_StrStr // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_NotEqual_StrStr final { public: class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StrStr; // Function Engine.KismetStringLibrary.ParseIntoArray // 0x0038 (0x0038 - 0x0000) struct KismetStringLibrary_ParseIntoArray final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Delimiter; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CullEmptyStrings; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_ParseIntoArray; // Function Engine.KismetStringLibrary.Replace // 0x0048 (0x0048 - 0x0000) struct KismetStringLibrary_Replace final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString From; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString To; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESearchCase SearchCase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Replace; // Function Engine.KismetStringLibrary.ReplaceInline // 0x0038 (0x0038 - 0x0000) struct KismetStringLibrary_ReplaceInline final { public: class FString SourceString; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString SearchText; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReplacementText; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESearchCase SearchCase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_ReplaceInline; // Function Engine.KismetStringLibrary.Reverse // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_Reverse final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Reverse; // Function Engine.KismetStringLibrary.Right // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_Right final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Right; // Function Engine.KismetStringLibrary.RightChop // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_RightChop final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_RightChop; // Function Engine.KismetStringLibrary.RightPad // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_RightPad final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ChCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_RightPad; // Function Engine.KismetStringLibrary.Split // 0x0048 (0x0048 - 0x0000) struct KismetStringLibrary_Split final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InStr; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString LeftS; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString RightS; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESearchCase SearchCase; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESearchDir SearchDir; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0042(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_Split; // Function Engine.KismetStringLibrary.StartsWith // 0x0028 (0x0028 - 0x0000) struct KismetStringLibrary_StartsWith final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString InPrefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetStringLibrary_StartsWith; // Function Engine.KismetStringLibrary.TimeSecondsToString // 0x0018 (0x0018 - 0x0000) struct KismetStringLibrary_TimeSecondsToString final { public: float InSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_TimeSecondsToString; // Function Engine.KismetStringLibrary.ToLower // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_ToLower final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_ToLower; // Function Engine.KismetStringLibrary.ToUpper // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_ToUpper final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_ToUpper; // Function Engine.KismetStringLibrary.Trim // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_Trim final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_Trim; // Function Engine.KismetStringLibrary.TrimTrailing // 0x0020 (0x0020 - 0x0000) struct KismetStringLibrary_TrimTrailing final { public: class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetStringLibrary_TrimTrailing; // Function Engine.KismetTextLibrary.AsCurrency_Float // 0x0040 (0x0040 - 0x0000) struct KismetTextLibrary_AsCurrency_Float final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString CurrencyCode; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Float; // Function Engine.KismetTextLibrary.AsCurrency_Integer // 0x0040 (0x0040 - 0x0000) struct KismetTextLibrary_AsCurrency_Integer final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString CurrencyCode; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Integer; // Function Engine.KismetTextLibrary.AsCurrencyBase // 0x0030 (0x0030 - 0x0000) struct KismetTextLibrary_AsCurrencyBase final { public: int32 BaseValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString CurrencyCode; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_AsCurrencyBase; // Function Engine.KismetTextLibrary.AsDate_DateTime // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_AsDate_DateTime final { public: struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_AsDate_DateTime; // Function Engine.KismetTextLibrary.AsDateTime_DateTime // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_AsDateTime_DateTime final { public: struct FDateTime In; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_AsDateTime_DateTime; // Function Engine.KismetTextLibrary.AsPercent_Float // 0x0030 (0x0030 - 0x0000) struct KismetTextLibrary_AsPercent_Float final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_AsPercent_Float; // Function Engine.KismetTextLibrary.AsTime_DateTime // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_AsTime_DateTime final { public: struct FDateTime In; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_AsTime_DateTime; // Function Engine.KismetTextLibrary.AsTimespan_Timespan // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_AsTimespan_Timespan final { public: struct FTimespan InTimespan; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_AsTimespan_Timespan; // Function Engine.KismetTextLibrary.Conv_BoolToText // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_Conv_BoolToText final { public: bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_BoolToText; // Function Engine.KismetTextLibrary.Conv_ByteToText // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_Conv_ByteToText final { public: uint8 Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_ByteToText; // Function Engine.KismetTextLibrary.Conv_ColorToText // 0x0028 (0x0028 - 0x0000) struct KismetTextLibrary_Conv_ColorToText final { public: struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_ColorToText; // Function Engine.KismetTextLibrary.Conv_FloatToText // 0x0030 (0x0030 - 0x0000) struct KismetTextLibrary_Conv_FloatToText final { public: float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_FloatToText; // Function Engine.KismetTextLibrary.Conv_IntToText // 0x0028 (0x0028 - 0x0000) struct KismetTextLibrary_Conv_IntToText final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseGrouping; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_IntToText; // Function Engine.KismetTextLibrary.Conv_NameToText // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_Conv_NameToText final { public: class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_NameToText; // Function Engine.KismetTextLibrary.Conv_ObjectToText // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_Conv_ObjectToText final { public: class UObject* InObj; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_ObjectToText; // Function Engine.KismetTextLibrary.Conv_RotatorToText // 0x0028 (0x0028 - 0x0000) struct KismetTextLibrary_Conv_RotatorToText final { public: struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_RotatorToText; // Function Engine.KismetTextLibrary.Conv_StringToText // 0x0028 (0x0028 - 0x0000) struct KismetTextLibrary_Conv_StringToText final { public: class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_StringToText; // Function Engine.KismetTextLibrary.Conv_TextToString // 0x0028 (0x0028 - 0x0000) struct KismetTextLibrary_Conv_TextToString final { public: class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_TextToString; // Function Engine.KismetTextLibrary.Conv_TransformToText // 0x0050 (0x0050 - 0x0000) struct KismetTextLibrary_Conv_TransformToText final { public: struct FTransform InTrans; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_TransformToText; // Function Engine.KismetTextLibrary.Conv_Vector2dToText // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_Conv_Vector2dToText final { public: struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_Vector2dToText; // Function Engine.KismetTextLibrary.Conv_VectorToText // 0x0028 (0x0028 - 0x0000) struct KismetTextLibrary_Conv_VectorToText final { public: struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Conv_VectorToText; // Function Engine.KismetTextLibrary.EqualEqual_IgnoreCase_TextText // 0x0038 (0x0038 - 0x0000) struct KismetTextLibrary_EqualEqual_IgnoreCase_TextText final { public: class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_IgnoreCase_TextText; // Function Engine.KismetTextLibrary.EqualEqual_TextText // 0x0038 (0x0038 - 0x0000) struct KismetTextLibrary_EqualEqual_TextText final { public: class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_TextText; // Function Engine.KismetTextLibrary.FindTextInLocalizationTable // 0x0040 (0x0040 - 0x0000) struct KismetTextLibrary_FindTextInLocalizationTable final { public: class FString Namespace; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText OutText; // 0x0020(0x0018)(Parm, OutParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_FindTextInLocalizationTable; // Function Engine.KismetTextLibrary.Format // 0x0040 (0x0040 - 0x0000) struct KismetTextLibrary_Format final { public: class FText InPattern; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) TArray InArgs; // 0x0018(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_Format; // Function Engine.KismetTextLibrary.GetEmptyText // 0x0018 (0x0018 - 0x0000) struct KismetTextLibrary_GetEmptyText final { public: class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_GetEmptyText; // Function Engine.KismetTextLibrary.NotEqual_IgnoreCase_TextText // 0x0038 (0x0038 - 0x0000) struct KismetTextLibrary_NotEqual_IgnoreCase_TextText final { public: class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_IgnoreCase_TextText; // Function Engine.KismetTextLibrary.NotEqual_TextText // 0x0038 (0x0038 - 0x0000) struct KismetTextLibrary_NotEqual_TextText final { public: class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_TextText; // Function Engine.KismetTextLibrary.TextIsCultureInvariant // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_TextIsCultureInvariant final { public: class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_TextIsCultureInvariant; // Function Engine.KismetTextLibrary.TextIsEmpty // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_TextIsEmpty final { public: class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_TextIsEmpty; // Function Engine.KismetTextLibrary.TextIsTransient // 0x0020 (0x0020 - 0x0000) struct KismetTextLibrary_TextIsTransient final { public: class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_KismetTextLibrary_TextIsTransient; // Function Engine.KismetTextLibrary.TextTrimPreceding // 0x0030 (0x0030 - 0x0000) struct KismetTextLibrary_TextTrimPreceding final { public: class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPreceding; // Function Engine.KismetTextLibrary.TextTrimPrecedingAndTrailing // 0x0030 (0x0030 - 0x0000) struct KismetTextLibrary_TextTrimPrecedingAndTrailing final { public: class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPrecedingAndTrailing; // Function Engine.KismetTextLibrary.TextTrimTrailing // 0x0030 (0x0030 - 0x0000) struct KismetTextLibrary_TextTrimTrailing final { public: class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_KismetTextLibrary_TextTrimTrailing; // Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesLerpAlongAxis // 0x0030 (0x0030 - 0x0000) struct MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis final { public: class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor StartColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor EndColor; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EVertexPaintAxis Axis; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bConvertToSRGB; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis; // Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesSingleColor // 0x0020 (0x0020 - 0x0000) struct MeshVertexPainterKismetLibrary_PaintVerticesSingleColor final { public: class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor FillColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bConvertToSRGB; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesSingleColor; // Function Engine.MeshVertexPainterKismetLibrary.RemovePaintedVertices // 0x0008 (0x0008 - 0x0000) struct MeshVertexPainterKismetLibrary_RemovePaintedVertices final { public: class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_RemovePaintedVertices; // Function Engine.VisualLoggerKismetLibrary.LogBox // 0x0050 (0x0050 - 0x0000) struct VisualLoggerKismetLibrary_LogBox final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBox BoxShape; // 0x0008(0x001C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Text; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ObjectColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FName LogCategory; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogBox; // Function Engine.VisualLoggerKismetLibrary.LogLocation // 0x0048 (0x0048 - 0x0000) struct VisualLoggerKismetLibrary_LogLocation final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString Text; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ObjectColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FName LogCategory; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogLocation; // Function Engine.VisualLoggerKismetLibrary.LogText // 0x0020 (0x0020 - 0x0000) struct VisualLoggerKismetLibrary_LogText final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Text; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName LogCategory; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogText; // Function Engine.CameraAnimInst.SetDuration // 0x0004 (0x0004 - 0x0000) struct CameraAnimInst_SetDuration final { public: float NewDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraAnimInst_SetDuration; // Function Engine.CameraAnimInst.SetScale // 0x0004 (0x0004 - 0x0000) struct CameraAnimInst_SetScale final { public: float NewDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraAnimInst_SetScale; // Function Engine.CameraAnimInst.Stop // 0x0001 (0x0001 - 0x0000) struct CameraAnimInst_Stop final { public: bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraAnimInst_Stop; // Function Engine.CameraModifier.BlueprintModifyCamera // 0x003C (0x003C - 0x0000) struct CameraModifier_BlueprintModifyCamera final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ViewLocation; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator ViewRotation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float FOV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector NewViewLocation; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator NewViewRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float NewFOV; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraModifier_BlueprintModifyCamera; // Function Engine.CameraModifier.BlueprintModifyPostProcess // 0x03A8 (0x03A8 - 0x0000) struct CameraModifier_BlueprintModifyPostProcess final { public: float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PostProcessBlendWeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPostProcessSettings PostProcessSettings; // 0x0008(0x03A0)(Parm, OutParm, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraModifier_BlueprintModifyPostProcess; // Function Engine.CameraModifier.DisableModifier // 0x0001 (0x0001 - 0x0000) struct CameraModifier_DisableModifier final { public: bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraModifier_DisableModifier; // Function Engine.CameraModifier.GetViewTarget // 0x0008 (0x0008 - 0x0000) struct CameraModifier_GetViewTarget final { public: class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraModifier_GetViewTarget; // Function Engine.CameraModifier.IsDisabled // 0x0001 (0x0001 - 0x0000) struct CameraModifier_IsDisabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CameraModifier_IsDisabled; // Function Engine.GameUserSettings.GetDefaultResolution // 0x0008 (0x0008 - 0x0000) struct GameUserSettings_GetDefaultResolution final { public: struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolution; // Function Engine.GameUserSettings.GetDefaultWindowMode // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_GetDefaultWindowMode final { public: EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowMode; // Function Engine.GameUserSettings.GetDefaultWindowPosition // 0x0008 (0x0008 - 0x0000) struct GameUserSettings_GetDefaultWindowPosition final { public: struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowPosition; // Function Engine.GameUserSettings.GetGameUserSettings // 0x0008 (0x0008 - 0x0000) struct GameUserSettings_GetGameUserSettings final { public: class UGameUserSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetGameUserSettings; // Function Engine.GameUserSettings.ApplyResolutionSettings // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_ApplyResolutionSettings final { public: bool bCheckForCommandLineOverrides; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_ApplyResolutionSettings; // Function Engine.GameUserSettings.ApplySettings // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_ApplySettings final { public: bool bCheckForCommandLineOverrides; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_ApplySettings; // Function Engine.GameUserSettings.GetDefaultResolutionScale // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetDefaultResolutionScale final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolutionScale; // Function Engine.GameUserSettings.LoadSettings // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_LoadSettings final { public: bool bForceReload; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_LoadSettings; // Function Engine.GameUserSettings.RunHardwareBenchmark // 0x000C (0x000C - 0x0000) struct GameUserSettings_RunHardwareBenchmark final { public: int32 WorkScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CPUMultiplier; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GPUMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_RunHardwareBenchmark; // Function Engine.GameUserSettings.SetAntiAliasingQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetAntiAliasingQuality final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetAntiAliasingQuality; // Function Engine.GameUserSettings.SetAudioQualityLevel // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetAudioQualityLevel final { public: int32 QualityLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetAudioQualityLevel; // Function Engine.GameUserSettings.SetFoliageQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetFoliageQuality final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetFoliageQuality; // Function Engine.GameUserSettings.SetFrameRateLimit // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetFrameRateLimit final { public: float NewLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetFrameRateLimit; // Function Engine.GameUserSettings.SetFullscreenMode // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_SetFullscreenMode final { public: EWindowMode InFullscreenMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetFullscreenMode; // Function Engine.GameUserSettings.SetOverallScalabilityLevel // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetOverallScalabilityLevel final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetOverallScalabilityLevel; // Function Engine.GameUserSettings.SetPostProcessingQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetPostProcessingQuality final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetPostProcessingQuality; // Function Engine.GameUserSettings.SetResolutionScaleNormalized // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetResolutionScaleNormalized final { public: float NewScaleNormalized; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleNormalized; // Function Engine.GameUserSettings.SetResolutionScaleValue // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetResolutionScaleValue final { public: int32 NewScaleValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleValue; // Function Engine.GameUserSettings.SetResolutionScaleValueEx // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetResolutionScaleValueEx final { public: float NewScaleValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleValueEx; // Function Engine.GameUserSettings.SetScreenResolution // 0x0008 (0x0008 - 0x0000) struct GameUserSettings_SetScreenResolution final { public: struct FIntPoint Resolution; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetScreenResolution; // Function Engine.GameUserSettings.SetShadowQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetShadowQuality final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetShadowQuality; // Function Engine.GameUserSettings.SetTextureQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetTextureQuality final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetTextureQuality; // Function Engine.GameUserSettings.SetViewDistanceQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetViewDistanceQuality final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetViewDistanceQuality; // Function Engine.GameUserSettings.SetVisualEffectQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_SetVisualEffectQuality final { public: int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetVisualEffectQuality; // Function Engine.GameUserSettings.SetVSyncEnabled // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_SetVSyncEnabled final { public: bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_SetVSyncEnabled; // Function Engine.GameUserSettings.GetAntiAliasingQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetAntiAliasingQuality final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetAntiAliasingQuality; // Function Engine.GameUserSettings.GetAudioQualityLevel // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetAudioQualityLevel final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetAudioQualityLevel; // Function Engine.GameUserSettings.GetDesktopResolution // 0x0008 (0x0008 - 0x0000) struct GameUserSettings_GetDesktopResolution final { public: struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetDesktopResolution; // Function Engine.GameUserSettings.GetFoliageQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetFoliageQuality final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetFoliageQuality; // Function Engine.GameUserSettings.GetFrameRateLimit // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetFrameRateLimit final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetFrameRateLimit; // Function Engine.GameUserSettings.GetFullscreenMode // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_GetFullscreenMode final { public: EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetFullscreenMode; // Function Engine.GameUserSettings.GetLastConfirmedFullscreenMode // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_GetLastConfirmedFullscreenMode final { public: EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedFullscreenMode; // Function Engine.GameUserSettings.GetLastConfirmedScreenResolution // 0x0008 (0x0008 - 0x0000) struct GameUserSettings_GetLastConfirmedScreenResolution final { public: struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedScreenResolution; // Function Engine.GameUserSettings.GetOverallScalabilityLevel // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetOverallScalabilityLevel final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetOverallScalabilityLevel; // Function Engine.GameUserSettings.GetPostProcessingQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetPostProcessingQuality final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetPostProcessingQuality; // Function Engine.GameUserSettings.GetResolutionScaleInformation // 0x0010 (0x0010 - 0x0000) struct GameUserSettings_GetResolutionScaleInformation final { public: float CurrentScaleNormalized; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CurrentScaleValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinScaleValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxScaleValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleInformation; // Function Engine.GameUserSettings.GetResolutionScaleInformationEx // 0x0010 (0x0010 - 0x0000) struct GameUserSettings_GetResolutionScaleInformationEx final { public: float CurrentScaleNormalized; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CurrentScaleValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinScaleValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxScaleValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleInformationEx; // Function Engine.GameUserSettings.GetScreenResolution // 0x0008 (0x0008 - 0x0000) struct GameUserSettings_GetScreenResolution final { public: struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetScreenResolution; // Function Engine.GameUserSettings.GetShadowQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetShadowQuality final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetShadowQuality; // Function Engine.GameUserSettings.GetTextureQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetTextureQuality final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetTextureQuality; // Function Engine.GameUserSettings.GetViewDistanceQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetViewDistanceQuality final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetViewDistanceQuality; // Function Engine.GameUserSettings.GetVisualEffectQuality // 0x0004 (0x0004 - 0x0000) struct GameUserSettings_GetVisualEffectQuality final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_GetVisualEffectQuality; // Function Engine.GameUserSettings.IsDirty // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_IsDirty final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_IsDirty; // Function Engine.GameUserSettings.IsFullscreenModeDirty // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_IsFullscreenModeDirty final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_IsFullscreenModeDirty; // Function Engine.GameUserSettings.IsScreenResolutionDirty // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_IsScreenResolutionDirty final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_IsScreenResolutionDirty; // Function Engine.GameUserSettings.IsVSyncDirty // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_IsVSyncDirty final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_IsVSyncDirty; // Function Engine.GameUserSettings.IsVSyncEnabled // 0x0001 (0x0001 - 0x0000) struct GameUserSettings_IsVSyncEnabled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_GameUserSettings_IsVSyncEnabled; // Function Engine.LevelStreamingKismet.LoadLevelInstance // 0x0040 (0x0040 - 0x0000) struct LevelStreamingKismet_LoadLevelInstance final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString LevelName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator Rotation; // 0x0024(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bOutSuccess; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ULevelStreamingKismet* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_LevelStreamingKismet_LoadLevelInstance; // Function Engine.VehicleWheel.GetRotationAngle // 0x0004 (0x0004 - 0x0000) struct VehicleWheel_GetRotationAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWheel_GetRotationAngle; // Function Engine.VehicleWheel.GetSteerAngle // 0x0004 (0x0004 - 0x0000) struct VehicleWheel_GetSteerAngle final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWheel_GetSteerAngle; // Function Engine.VehicleWheel.GetSuspensionOffset // 0x0004 (0x0004 - 0x0000) struct VehicleWheel_GetSuspensionOffset final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_VehicleWheel_GetSuspensionOffset; // Function Engine.MaterialInstanceDynamic.CopyInterpParameters // 0x0008 (0x0008 - 0x0000) struct MaterialInstanceDynamic_CopyInterpParameters final { public: class UMaterialInstance* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyInterpParameters; // Function Engine.MaterialInstanceDynamic.CopyParameterOverrides // 0x0008 (0x0008 - 0x0000) struct MaterialInstanceDynamic_CopyParameterOverrides final { public: class UMaterialInstance* MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyParameterOverrides; // Function Engine.MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters // 0x0008 (0x0008 - 0x0000) struct MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters final { public: class UMaterialInterface* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters; // Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValue // 0x0010 (0x0010 - 0x0000) struct MaterialInstanceDynamic_K2_GetScalarParameterValue final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetScalarParameterValue; // Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValue // 0x0010 (0x0010 - 0x0000) struct MaterialInstanceDynamic_K2_GetTextureParameterValue final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureParameterValue; // Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValue // 0x0018 (0x0018 - 0x0000) struct MaterialInstanceDynamic_K2_GetVectorParameterValue final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetVectorParameterValue; // Function Engine.MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams // 0x0018 (0x0018 - 0x0000) struct MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams final { public: class UMaterialInstance* SourceA; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstance* SourceB; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Alpha; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams; // Function Engine.MaterialInstanceDynamic.SetScalarParameterValue // 0x0010 (0x0010 - 0x0000) struct MaterialInstanceDynamic_SetScalarParameterValue final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterValue; // Function Engine.MaterialInstanceDynamic.SetTextureParameterValue // 0x0010 (0x0010 - 0x0000) struct MaterialInstanceDynamic_SetTextureParameterValue final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture* Value; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureParameterValue; // Function Engine.MaterialInstanceDynamic.SetVectorParameterValue // 0x0018 (0x0018 - 0x0000) struct MaterialInstanceDynamic_SetVectorParameterValue final { public: class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor Value; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorParameterValue; // Function Engine.TwitterIntegrationBase.AuthorizeAccounts // 0x0001 (0x0001 - 0x0000) struct TwitterIntegrationBase_AuthorizeAccounts final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TwitterIntegrationBase_AuthorizeAccounts; // Function Engine.TwitterIntegrationBase.CanShowTweetUI // 0x0001 (0x0001 - 0x0000) struct TwitterIntegrationBase_CanShowTweetUI final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TwitterIntegrationBase_CanShowTweetUI; // Function Engine.TwitterIntegrationBase.GetAccountName // 0x0018 (0x0018 - 0x0000) struct TwitterIntegrationBase_GetAccountName final { public: int32 AccountIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TwitterIntegrationBase_GetAccountName; // Function Engine.TwitterIntegrationBase.GetNumAccounts // 0x0004 (0x0004 - 0x0000) struct TwitterIntegrationBase_GetNumAccounts final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_TwitterIntegrationBase_GetNumAccounts; // Function Engine.TwitterIntegrationBase.ShowTweetUI // 0x0038 (0x0038 - 0x0000) struct TwitterIntegrationBase_ShowTweetUI final { public: class FString InitialMessage; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString URL; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Picture; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TwitterIntegrationBase_ShowTweetUI; // Function Engine.TwitterIntegrationBase.TwitterRequest // 0x0030 (0x0030 - 0x0000) struct TwitterIntegrationBase_TwitterRequest final { public: class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ParamKeysAndValues; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) ETwitterRequestMethod RequestMethod; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 AccountIndex; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_TwitterIntegrationBase_TwitterRequest; // Function Engine.NavigationPath.EnableDebugDrawing // 0x0014 (0x0014 - 0x0000) struct NavigationPath_EnableDebugDrawing final { public: bool bShouldDrawDebugData; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor PathColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationPath_EnableDebugDrawing; // Function Engine.NavigationPath.EnableRecalculationOnInvalidation // 0x0001 (0x0001 - 0x0000) struct NavigationPath_EnableRecalculationOnInvalidation final { public: ENavigationOptionFlag DoRecalculation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationPath_EnableRecalculationOnInvalidation; // Function Engine.NavigationPath.GetDebugString // 0x0010 (0x0010 - 0x0000) struct NavigationPath_GetDebugString final { public: class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationPath_GetDebugString; // Function Engine.NavigationPath.GetPathCost // 0x0004 (0x0004 - 0x0000) struct NavigationPath_GetPathCost final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationPath_GetPathCost; // Function Engine.NavigationPath.GetPathLength // 0x0004 (0x0004 - 0x0000) struct NavigationPath_GetPathLength final { public: float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationPath_GetPathLength; // Function Engine.NavigationPath.IsPartial // 0x0001 (0x0001 - 0x0000) struct NavigationPath_IsPartial final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationPath_IsPartial; // Function Engine.NavigationPath.IsStringPulled // 0x0001 (0x0001 - 0x0000) struct NavigationPath_IsStringPulled final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationPath_IsStringPulled; // Function Engine.NavigationPath.IsValid // 0x0001 (0x0001 - 0x0000) struct NavigationPath_IsValid final { public: bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_NavigationPath_IsValid; // Function Engine.StaticMesh.GetBoundingBox // 0x001C (0x001C - 0x0000) struct StaticMesh_GetBoundingBox final { public: struct FBox ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticMesh_GetBoundingBox; // Function Engine.StaticMesh.GetBounds // 0x001C (0x001C - 0x0000) struct StaticMesh_GetBounds final { public: struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticMesh_GetBounds; // Function Engine.StaticMesh.GetNumLODs // 0x0004 (0x0004 - 0x0000) struct StaticMesh_GetNumLODs final { public: int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticMesh_GetNumLODs; // Function Engine.StaticMesh.GetNumSections // 0x0008 (0x0008 - 0x0000) struct StaticMesh_GetNumSections final { public: int32 InLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_StaticMesh_GetNumSections; // Function Engine.CanvasRenderTarget2D.CreateCanvasRenderTarget2D // 0x0020 (0x0020 - 0x0000) struct CanvasRenderTarget2D_CreateCanvasRenderTarget2D final { public: class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf CanvasRenderTarget2DClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Width; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Height; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCanvasRenderTarget2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CanvasRenderTarget2D_CreateCanvasRenderTarget2D; // Function Engine.CanvasRenderTarget2D.GetSize // 0x0008 (0x0008 - 0x0000) struct CanvasRenderTarget2D_GetSize final { public: int32 Width; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Height; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CanvasRenderTarget2D_GetSize; // Function Engine.CanvasRenderTarget2D.ReceiveUpdate // 0x0010 (0x0010 - 0x0000) struct CanvasRenderTarget2D_ReceiveUpdate final { public: class UCanvas* Canvas; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_CanvasRenderTarget2D_ReceiveUpdate; }