#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ProceduralMeshComponent #include "Basic.hpp" #include "CoreUObject_structs.hpp" namespace SDK { // Enum ProceduralMeshComponent.EProcMeshSliceCapOption // NumValues: 0x0004 enum class EProcMeshSliceCapOption : uint8 { NoCap = 0, CreateNewSectionForCap = 1, UseLastSectionForCap = 2, EProcMeshSliceCapOption_MAX = 3, }; // ScriptStruct ProceduralMeshComponent.ProcMeshTangent // 0x0010 (0x0010 - 0x0000) struct FProcMeshTangent final { public: struct FVector TangentX; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bFlipTangentY; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FProcMeshTangent; // ScriptStruct ProceduralMeshComponent.ProcMeshVertex // 0x0034 (0x0034 - 0x0000) struct FProcMeshVertex final { public: struct FVector Position; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Normal; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FProcMeshTangent Tangent; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FColor Color; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D UV0; // 0x002C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FProcMeshVertex; // ScriptStruct ProceduralMeshComponent.ProcMeshSection // 0x0040 (0x0040 - 0x0000) struct FProcMeshSection final { public: TArray ProcVertexBuffer; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TArray ProcIndexBuffer; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) struct FBox SectionLocalBox; // 0x0020(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableCollision; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bSectionVisible; // 0x003D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FProcMeshSection; }